Xray paint.net

[CatDog] Biology Analysis, Ischiopagus Chimeric Conjoined Twins

2024.04.28 20:57 buzzspark [CatDog] Biology Analysis, Ischiopagus Chimeric Conjoined Twins

I have watched every episode of CatDog and now feel prepared to give my stupidly in-depth insight into how these cartoon characters work. Including the pooping thing. Their specific type of conjoining in real life is ischiopagus, which is one of the rarest at 1 in 10 conjoined twin births. In real life it always results in death and they must be separated to survive. So CatDog living to adulthood while connected would be absurd.
Join me for this pointless deep dive into overanalysing children's cartoons. I will also include names of individual episodes as evidence.
https://imgur.com/a/Sv5CaHp Here is an MS paint doodle of all the information I have compiled so far.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3418005/ For quick reading on their real condition.
First off, their birth parents are unknown but I believe they were born this way. One episode implies they part of a 'gene-splice' project (Smarter Than the Average Dog) that combined a normal cat and dog when young and then they were abandoned. Whether they were artificially created or not though they have an uncle HorseDuck, implying their condition is hereditary (Moving On Up). Real science does not know yet if genetics can cause conjoined twins.
Right, the big one is the poop discussion. The creator Peter Hannan has posed various theories, the most recent one as of 2021 is that Cat shits for both of them out of his mouth (https://thehardtimes.net/culture/catdog-creators-reveal-that-cat-is-the-one-who-shits-from-his-mouth/) and apparently most staff working on the show at the time agreed. He is the miserable one but was shown cheerful as a baby (Ballad of Ole 150), showing his mental degradation. And his nickname is Cat Butt by bullies the Greaser Dogs, Dog is never referred to as the butt.
Their bone structure and organs are shown several times, they each have a pair of ribs and the digestive tract is shared but they have no lower half (You're Fired). Cat can feel when Dog's bladder is full (Golden Hydrant) but they have separate ones, as on this occasion Cat's was empty. Cat I believe they each have separate kidneys. They have separate hearts, and livers, as it can be guessed in a few episodes that Dog has a higher metabolism than Cat. Cat puts on weight more easily, if Dog eats too much only Cat will get fat (Pumped, Cat Diggety Dog). They had one spleen and donated it to science (CatDog's End). They have a spine only according to the MightyJaxx Xray toys.
They pee out of their armpits independently, as shown in a couple episodes with them raising their arms or placing them over a toilet (Sweet and Lola, Golden Hydrant). An animal who came out of a public restroom they were using once commented it looked painful which could be for passing urine (Great Parent Mystery). They can fart from their midsection implying there is a third shared hole (CatDog Cousteau). They have the ability to climb through their own mouth, travel through their insides and come inside-out through the other twin's mouth (Teeth for Two, Harasslin' Match) but this causes discomfort. If they don't digest solids or liquid properly it will travel straight through one mouth and out the other, they have used this to feed each other against the other's will (various).
If one dies, the other one can survive somehow although this is not the case for real life conjoined twins (Remain Seated). In one episode even though it was a dream, Dog was able to mate and have conjoined twin babies implying they have at least one reproductive organ (Shriek Loves Dog). On a reflex test on Dog, Cat reacted to the pain and shares pain receptors, however this may only apply to Cat as Dog is never shown in pain much (CatDog's End) except for sharing sensation with Cat's gums sometimes (Teeth for Two). Their brain matter is shared, in one episode Dog got smart and was able to siphon Cat's brains through their body making Cat dumb (Smarter Than the Average Dog) but their natural state is Cat is slightly above average intelligence while Dog has an underdeveloped brain. There is surgery available to separate them, the only reason they don't is because Dog likes being conjoined (CatDog's End) and would simply get another cat to be conjoined to. Cat also has no friends and everyone besides Dog hates him so he would be isolated. Think that's everything!
submitted by buzzspark to FanTheories [link] [comments]


2024.03.06 12:18 BrainstormBot ⟳ 7 apps added, 104 updated at f-droid.org

⟳ f-droid.org from Thu, 29 Feb 2024 09:07:20 GMT updated on Wed, 06 Mar 2024 10:51:51 GMT contains 4336 apps.
Added (7)
Updated (104)
2024-03-06T11:18:10Z
submitted by BrainstormBot to FDroidUpdates [link] [comments]


2024.02.11 19:26 BrainstormBot ⟳ 7 apps added, 106 updated at f-droid.org

⟳ f-droid.org from Wed, 07 Feb 2024 08:51:09 GMT updated on Sun, 11 Feb 2024 17:52:27 GMT contains 4316 apps.
Added (7)
Updated (106)
2024-02-11T18:26:00Z
submitted by BrainstormBot to FDroidUpdates [link] [comments]


2024.01.20 06:05 MisAnthropyNdaMiddle Ecaz MC [SMP]{Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Items}

Ecaz MC [SMP]{Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Items}
Ecaz is a small predominately adult community seeking active and committed members who are looking for a long term server experience to build, explore, and relax after a long day.

https://preview.redd.it/0m9tlkm42jdc1.png?width=1846&format=png&auto=webp&s=bcb0e8305c34de911fb1c11176497f8d8759cac5
GAMEPLAY
Quality of life extras such as:
  • Sethomes
  • /spawn and /wild
  • Player driven shops with item based economy
  • Graves
  • Optional quests for players looking for something a little extra.
  • Server resource pack adds better decorative items such as paintings, candles, potted plants, as well as custom items.

https://preview.redd.it/6mmq8dva2jdc1.png?width=1854&format=png&auto=webp&s=61e4684fea5d92e0be33c528e268caa7a36b9b42
COMMUNITY
We love active discussion and getting input from all players. With both an active discord community and owners who play daily that are available to help or answer questions, we strive to create a Minecraft home where people can feel like they are playing with friends in a place they can relax and be included.
RULES
We at Ecaz want everyone to enjoy playing the game without worry of toxic bs or getting raided.No homophobia/racism/hate speech of any kind is tolerated.No stealing or griefing of any kind. No Xray, auto-mine or similar things. (Minimaps, tweekaroo, etc are fine)

https://preview.redd.it/jj8etm4f2jdc1.png?width=1854&format=png&auto=webp&s=eba965c1481ef6cca20b192942cbf2ced63454fa
SERVER INFORMATION
Ecaz wants to preserve all player efforts. We will never reset. Our expansive 250k world border provides plenty of room to play, explore, and build.
Versions: Java 1.20.XLocation: USARyzen 5 5600g, 32gb ram, 1tb NVMe
Game address: mc.ecaz.net
Discord: https://discord.gg/gJmjDNAakc
submitted by MisAnthropyNdaMiddle to MinecraftServerFinder [link] [comments]


2024.01.20 05:58 MisAnthropyNdaMiddle Ecaz MC [SMP]{Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Items}

Ecaz MC [SMP]{Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Items}
________________________________________________________________________________________________________Ecaz is a small predominately adult community seeking active and committed members who are looking for a long term server experience to build, explore, and relax after a long day. ________________________________________________________________________________________________________

https://preview.redd.it/6knalgi40jdc1.png?width=1854&format=png&auto=webp&s=d11456e258ecfbab5ed1a4769683e21de248aa87
COMMUNITY
We love active discussion and getting input from all players. With both an active discord community and owners who play daily that are available to help or answer questions, we strive to create a Minecraft home where people can feel like they are playing with friends in a place they can relax and be included.
GAMEPLAY
Quality of life extras such as:
  • Sethomes
  • /spawn and /wild
  • Player driven shops with item based economy
  • Graves
  • Optional quests for players looking for something a little extra.
  • Server resource pack adds better decorative items such as paintings, candles, potted plants, as well as custom items.
RULES
We at Ecaz want everyone to enjoy playing the game without worry of toxic bs or getting raided.No homophobia/racism/hate speech of any kind is tolerated.No stealing or griefing of any kind. No Xray, auto-mine or similar things. (Minimaps, tweekaroo, etc are fine)

https://preview.redd.it/3636zy521jdc1.png?width=1846&format=png&auto=webp&s=0376e03c1e515517d97a88f136b142a936aaf3f3
SERVER INFORMATION
Ecaz wants to preserve all player efforts. We will never reset. Our expansive 250k world border provides plenty of room to play, explore, and build.
Versions: Java 1.20.XLocation: USARyzen 5 5600g, 32gb ram, 1tb NVMeGame address: mc.ecaz.netDiscord: https://discord.gg/gJmjDNAakc

submitted by MisAnthropyNdaMiddle to McServerAdverts [link] [comments]


2024.01.20 05:50 MisAnthropyNdaMiddle Ecaz MC [SMP]{Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Items}

Ecaz is a small predominately adult community seeking active and committed members who are looking for a long term server experience to build, explore, and relax after a long day.
GAMEPLAY Quality of life extras such as: Sethomes /spawn and /wild Player driven shops with item based economy Graves We have true 100% vanilla per player mob caps. No nerfing down of spawn rates. This is vital to our players being able to build redstone farms that are not hindered like on many servers.
Optional quests for players looking for something a little extra to do. Server resource pack adds better decorative items such as paintings, candles, potted plants, as well as custom items.
SERVER INFORMATION Ecaz wants to preserve all player efforts. We will never reset. Our expansive 250k world border provides plenty of room to play, explore, and build.
Versions: Java 1.20.X Location: USARyzen 5 5600g, 32gb ram, 1tb NVMe Game address: mc.ecaz.net Discord: https://discord.gg/gJmjDNAakc
RULES We at Ecaz want everyone to enjoy playing the game without worry of toxic bs or getting raided.No homophobia/racism/hate speech of any kind is tolerated.No stealing or griefing of any kind. No Xray, auto-mine or similar things. (Minimaps, tweekaroo, etc are fine)

submitted by MisAnthropyNdaMiddle to mcservers [link] [comments]


2024.01.13 17:21 MisAnthropyNdaMiddle Ecaz MC [SMP]{1.20.X} {Hard Mode} {No Whitelist} {Player Shops} {No Resets} {Community Build Projects} {No Theft or Griefing}{Graves} {Vanilla Mob Cap}{Custom Decor}

________________________________________________________________________________________________ ECAZ is looking for age 16+ active and committed members who are looking for a long term server experience ________________________________________________________________________________________________
COMMUNITY We love active discussion and getting input from all players. With both an active discord community and owners who play daily that are available to help or answer questions, we strive to create a Minecraft home where people can feel like they are playing with friends in a place they can relax and be included.
GAMEPLAY Quality of life extras such as: Sethomes /spawn and /wild Player driven shops with item based economy Graves We have true 100% vanilla per player mob caps. No nerfing down of spawn rates. This is vital to our players being able to build redstone farms that are not hindered like on many servers. We have also integrated the NotQuests plugin to allow players to engage in completely optional questing that in no way effects other aspects of the vanilla gameplay experience. This is provided as an extra activity for players that choose to participate in.
Server resource pack adds better decorative items such as paintings, candles, potted plants, etc, without changing the look of the natural world or being intrusive. Also gives the ability to craft custom models for your tools.
RULES We at Ecaz want everyone to enjoy playing the game without worry of toxic bs or getting raided.No homophobia/racism/hate speech of any kind is tolerated.No stealing or griefing of any kind. No Xray, auto-mine or similar things. (Minimaps, tweekaroo, etc are fine) SERVER INFORMATION Ecaz wants to preserve all player efforts. We will never reset. Our expansive 250k world border provides plenty of room to play, explore, and build. Versions: Java 1.20.X Location: USARyzen 5 5600g, 32gb ram, 1tb NVMe Game address: mc.ecaz.net Discord: https://discord.gg/gJmjDNAakc
submitted by MisAnthropyNdaMiddle to mcservers [link] [comments]


2023.12.16 19:58 Western-Slight TerraBlender exception in initializer error null

---- Minecraft Crash Report ---- // Daisy, daisy... Time: 2023-12-16 18:48:24 Description: Mod loading error has occurred java.lang.Exception: Mod Loading has failed at net.minecraftforge.logging.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:60) ~[forge-1.20.1-47.2.17-universal.jar%23285!/:?] {re:classloading} at net.minecraftforge.client.loading.ClientModLoader.completeModLoading(ClientModLoader.java:143) ~[forge-1.20.1-47.2.17-universal.jar%23285!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$new$4(Minecraft.java:571) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:rubidium.mixins.json:core.MixinMinecraftClient,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:emi.mixins.json:MinecraftClientMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:forge-immediatelyfast-common.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.Util.m_137521_(Util.java:421) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.thread_priorities.UtilMixin,pl:mixin:APP:bettermineshafts.mixins.json:SuppressLogMixin,pl:mixin:A} at net.minecraft.client.Minecraft.lambda$new$5(Minecraft.java:564) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:rubidium.mixins.json:core.MixinMinecraftClient,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:emi.mixins.json:MinecraftClientMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:forge-immediatelyfast-common.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ForgeLoadingOverlay.m_88315_(ForgeLoadingOverlay.java:146) ~[forge-1.20.1-47.2.17-universal.jar%23285!/:?] {re:classloading} at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:954) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:supplementaries-common.mixins.json:GameRendererMixin,pl:mixin:APP:mixins.oculus.json:GameRendererAccessor,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinModelViewBobbing,pl:mixin:APP:mixins.oculus.json:MixinTweakFarPlane,pl:mixin:APP:forge-immediatelyfast-common.mixins.json:core.compat.MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer_NightVisionCompat,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1146) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:rubidium.mixins.json:core.MixinMinecraftClient,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:emi.mixins.json:MinecraftClientMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:forge-immediatelyfast-common.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:718) ~[client-1.20.1-20230612.114412-srg.jar%23280!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:rubidium.mixins.json:core.MixinMinecraftClient,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:emi.mixins.json:MinecraftClientMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:forge-immediatelyfast-common.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) ~[1.20.1-forge-47.2.17.jar:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.2.17.jar:?] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.2.17.jar:?] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) ~[fmlloader-1.20.1-47.2.17.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Suspected Mods: NONE Stacktrace: at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.4.jar%2393!/:?] {} -- MOD terrablender -- Details: Caused by 0: java.lang.ExceptionInInitializerError at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?] {} at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:480) ~[?:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:70) ~[javafmllanguage-1.20.1-47.2.17.jar%23282!/:?] {} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$10(ModContainer.java:123) ~[fmlcore-1.20.1-47.2.17.jar%23281!/:?] {re:mixin} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1796) ~[?:?] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {} at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {} at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} Mod File: /C:/Users/jack2/AppData/Roaming/.minecraft/mods/TerraBlender-forge-1.20.1-3.0.0.165.jar Failure message: TerraBlender (terrablender) has failed to load correctly java.lang.ExceptionInInitializerError: null Mod Version: 3.0.0.165 Mod Issue URL: https://github.com/Glitchfiend/TerraBlendeissues Exception message: com.electronwill.nightconfig.core.io.ParsingException: Not enough data available Stacktrace: at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.4.jar%2393!/:?] {} at terrablender.config.ConfigFile.(ConfigFile.java:34) ~[TerraBlender-forge-1.20.1-3.0.0.165.jar%23270!/:3.0.0.165] {re:classloading} at terrablender.config.TerraBlenderConfig.(TerraBlenderConfig.java:31) ~[TerraBlender-forge-1.20.1-3.0.0.165.jar%23270!/:3.0.0.165] {re:classloading} at terrablender.core.TerraBlenderForge.(TerraBlenderForge.java:30) ~[TerraBlender-forge-1.20.1-3.0.0.165.jar%23270!/:3.0.0.165] {re:classloading} at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?] {} at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:480) ~[?:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:70) ~[javafmllanguage-1.20.1-47.2.17.jar%23282!/:?] {} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$10(ModContainer.java:123) ~[fmlcore-1.20.1-47.2.17.jar%23281!/:?] {re:mixin} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1796) ~[?:?] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {} at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {} at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- System Details -- Details: Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 366203944 bytes (349 MiB) / 671088640 bytes (640 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 2600X Six-Core Processor Identifier: AuthenticAMD Family 23 Model 8 Stepping 2 Microarchitecture: Zen+ Frequency (GHz): 3.59 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: Radeon RX 580 Series Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x67df Graphics card #0 versionInfo: DriverVersion=31.0.21905.1001 Memory slot #0 capacity (MB): 4096.00 Memory slot #0 clockSpeed (GHz): 1.87 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 4096.00 Memory slot #1 clockSpeed (GHz): 1.87 Memory slot #1 type: DDR4 Memory slot #2 capacity (MB): 4096.00 Memory slot #2 clockSpeed (GHz): 1.87 Memory slot #2 type: DDR4 Memory slot #3 capacity (MB): 4096.00 Memory slot #3 clockSpeed (GHz): 1.87 Memory slot #3 type: DDR4 Virtual memory max (MB): 40910.22 Virtual memory used (MB): 13760.04 Swap memory total (MB): 24576.00 Swap memory used (MB): 0.00 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Loaded Shaderpack: (off) NEC status: No NEC detected ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.5.jar eventbus PLUGINSERVICE fmlloader-1.20.1-47.2.17.jar slf4jfixer PLUGINSERVICE fmlloader-1.20.1-47.2.17.jar object_holder_definalize PLUGINSERVICE fmlloader-1.20.1-47.2.17.jar runtime_enum_extender PLUGINSERVICE fmlloader-1.20.1-47.2.17.jar capability_token_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.20.1-47.2.17.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE FML Language Providers: minecraft@1.0 javafml@null kotlinforforge@4.4.0 lowcodefml@null Mod List: elytraslot-forge-6.3.01.20.1.jar Elytra Slot elytraslot 6.3.0+1.20.1 COMMON_SETManifest: NOSIGNATURE blue_skies-1.20.1-1.3.29.jar Blue Skies blue_skies 1.3.29 COMMON_SETManifest: NOSIGNATURE EasyAnvils-v8.0.1-1.20.1-Forge.jar Easy Anvils easyanvils 8.0.1 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a puzzlesapi-forge-8.0.2.jar Puzzles Api puzzlesapi 8.0.2 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a EasyMagic-v8.0.1-1.20.1-Forge.jar Easy Magic easymagic 8.0.1 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a abverticaledition-1.0.3b-forge-mc1.20.jar Additional Blocks: Vertical Edabverticaledition 1.0.3b COMMON_SETManifest: NOSIGNATURE YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar YUNG's Better Ocean Monuments betteroceanmonuments 1.20-Forge-3.0.4 COMMON_SETManifest: NOSIGNATURE Grass_Overhaul-Forge-23.10.10-MC1.20.1.jar Grass Overhaul grassoverhaul 23.10.10 COMMON_SETManifest: NOSIGNATURE libraryferret-forge-1.20.1-4.0.0.jar Library ferret libraryferret 4.0.0 COMMON_SETManifest: NOSIGNATURE connectivity-1.20.1-4.9.jar Connectivity Mod connectivity 1.20.1-4.9 COMMON_SETManifest: NOSIGNATURE caelus-forge-3.1.01.20.jar Caelus API caelus 3.1.0+1.20 COMMON_SETManifest: NOSIGNATURE rubidium-0.6.5.jar Rubidium rubidium 0.6.5 COMMON_SETManifest: NOSIGNATURE soundphysics-forge-1.20.1-1.1.1.jar Sound Physics Remastered sound_physics_remastered 1.20.1-1.1.1 COMMON_SETManifest: NOSIGNATURE Clumps-forge-1.20.1-12.0.0.3.jar Clumps clumps 12.0.0.3 COMMON_SETManifest: NOSIGNATURE journeymap-1.20.1-5.9.10-forge.jar Journeymap journeymap 5.9.10 COMMON_SETManifest: NOSIGNATURE modernfix-forge-5.10.1mc1.20.1.jar ModernFix modernfix 5.10.1+mc1.20.1 COMMON_SETManifest: NOSIGNATURE jei-1.20.1-forge-15.2.0.22.jar Just Enough Items jei 15.2.0.22 COMMON_SETManifest: NOSIGNATURE citadel-2.4.2-1.20.1.jar Citadel citadel 2.4.2 COMMON_SETManifest: NOSIGNATURE YungsApi-1.20-Forge-4.0.2.jar YUNG's API yungsapi 1.20-Forge-4.0.2 COMMON_SETManifest: NOSIGNATURE forge-mixinextras-forge-0.2.0-beta.10.jar MixinExtras mixinextras 0.2.0-beta.10 COMMON_SETManifest: NOSIGNATURE anti-xray-1.3.1-Forge-1.20.1.jar AntiXray antixray 1.3.1 COMMON_SETManifest: NOSIGNATURE Kambrik-6.1.11.20.1-forge.jar Kambrik kambrik 6.1.1+1.20.1 COMMON_SETManifest: NOSIGNATURE more-geodes-reforged-1.1.1.jar More Geodes Reforged geodes 1.1.1 COMMON_SETManifest: NOSIGNATURE YungsBetterDesertTemples-1.20-Forge-3.0.3.jar YUNG's Better Desert Temples betterdeserttemples 1.20-Forge-3.0.3 COMMON_SETManifest: NOSIGNATURE Terralith_1.20.1_v2.4.3.jar Terralith terralith 2.4.3 COMMON_SETManifest: NOSIGNATURE puzzlesaccessapi-forge-8.0.5.jar Puzzles Access Api puzzlesaccessapi 8.0.5 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a 3dskinlayers-forge-1.5.4-mc1.20.1.jar 3dSkinLayers skinlayers3d 1.5.4 COMMON_SETManifest: NOSIGNATURE forge-1.20.1-47.2.17-universal.jar Forge forge 47.2.17 COMMON_SETManifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 supplementaries-1.20-2.5.21.jar Supplementaries supplementaries 1.20-2.5.21 COMMON_SETManifest: NOSIGNATURE structure_gel-1.20.1-2.15.1.jar Structure Gel API structure_gel 2.15.1 COMMON_SETManifest: NOSIGNATURE AdvancementPlaques-1.20.1-forge-1.4.10.jar Advancement Plaques advancementplaques 1.4.10 COMMON_SETManifest: NOSIGNATURE client-1.20.1-20230612.114412-srg.jar Minecraft minecraft 1.20.1 COMMON_SETManifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f emi-1.0.51.20.1forge.jar EMI emi 1.0.5+1.20.1+forge COMMON_SETManifest: NOSIGNATURE handcrafted-forge-1.20.1-3.0.5.jar Handcrafted handcrafted 3.0.5 COMMON_SETManifest: NOSIGNATURE TerraBlender-forge-1.20.1-3.0.0.165.jar TerraBlender terrablender 3.0.0.165 ERROR Manifest: NOSIGNATURE moonlight-1.20-2.7.2-forge.jar Moonlight Library moonlight 1.20-2.7.2 COMMON_SETManifest: NOSIGNATURE AmbientSounds_FORGE_v5.2.21_mc1.20.1.jar AmbientSounds ambientsounds 5.2.21 COMMON_SETManifest: NOSIGNATURE EasierSleeping-1.20.1-2.1.3.jar Easier Sleeping easier_sleeping 2.1.3 COMMON_SETManifest: NOSIGNATURE BiomesOPlenty-1.20.1-18.0.0.590.jar Biomes O' Plenty biomesoplenty 18.0.0.590 COMMON_SETManifest: NOSIGNATURE Jade-1.20-forge-11.3.0.jar Jade jade 11.3.0 COMMON_SETManifest: NOSIGNATURE CreativeCore_FORGE_v2.10.32_mc1.20.1.jar CreativeCore creativecore 2.10.32 COMMON_SETManifest: NOSIGNATURE Chunky-1.3.92.jar Chunky chunky 1.3.92 COMMON_SETManifest: NOSIGNATURE Bountiful-6.0.31.20.1-forge.jar Bountiful bountiful 6.0.3+1.20.1 COMMON_SETManifest: NOSIGNATURE betterfpsdist-1.20.1-4.1.jar betterfpsdist mod betterfpsdist 1.20.1-4.1 COMMON_SETManifest: NOSIGNATURE kffmod-4.4.0.jar Kotlin For Forge kotlinforforge 4.4.0 COMMON_SETManifest: NOSIGNATURE Iceberg-1.20.1-forge-1.1.13.jar Iceberg iceberg 1.1.13 COMMON_SETManifest: NOSIGNATURE curios-forge-5.2.0-beta.31.20.1.jar Curios API curios 5.2.0-beta.3+1.20.1 COMMON_SETManifest: NOSIGNATURE oculus-mc1.20-1.6.4.jar Oculus oculus 1.6.4 COMMON_SETManifest: NOSIGNATURE Nullscape_1.20.1_v1.2.1.jar Nullscape nullscape 1.2.1 COMMON_SETManifest: NOSIGNATURE immersive_paintings-0.6.11.20.1-forge.jar Immersive Paintings immersive_paintings 0.6.1+1.20.1 COMMON_SETManifest: NOSIGNATURE entityculling-forge-1.6.2-mc1.20.1.jar EntityCulling entityculling 1.6.2 COMMON_SETManifest: NOSIGNATURE bettervillage-forge-1.20.1-3.2.0.jar Better village bettervillage 3.1.0 COMMON_SETManifest: NOSIGNATURE betterchunkloading-1.20.1-2.5.jar betterchunkloading mod betterchunkloading 1.20.1-2.5 COMMON_SETManifest: NOSIGNATURE YungsBetterStrongholds-1.20-Forge-4.0.3.jar YUNG's Better Strongholds betterstrongholds 1.20-Forge-4.0.3 COMMON_SETManifest: NOSIGNATURE resourcefullib-forge-1.20.1-2.1.19.jar Resourceful Lib resourcefullib 2.1.19 COMMON_SETManifest: NOSIGNATURE ImmediatelyFast-1.2.41.20.1.jar ImmediatelyFast immediatelyfast 1.2.4+1.20.1 COMMON_SETManifest: NOSIGNATURE deeperdarker-forge-1.20.1-1.2.1.jar Deeper and Darker deeperdarker 1.2.1 COMMON_SETManifest: NOSIGNATURE appleskin-forge-mc1.20.1-2.5.0.jar AppleSkin appleskin 2.5.0+mc1.20.1 COMMON_SETManifest: NOSIGNATURE ferritecore-6.0.1-forge.jar Ferrite Core ferritecore 6.0.1 COMMON_SETManifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a cupboard-1.20.1-2.1.jar Cupboard utilities cupboard 1.20.1-2.1 COMMON_SETManifest: NOSIGNATURE PuzzlesLib-v8.0.13-1.20.1-Forge.jar Puzzles Lib puzzleslib 8.0.13 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a EasyShulkerBoxes-v8.0.0-1.20.1-Forge.jar Easy Shulker Boxes easyshulkerboxes 8.0.0 COMMON_SETManifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a YungsBetterMineshafts-1.20-Forge-4.0.4.jar YUNG's Better Mineshafts bettermineshafts 1.20-Forge-4.0.4 COMMON_SETManifest: NOSIGNATURE voidtotem-forge-1.20-3.0.1.jar Void Totem voidtotem 3.0.1 COMMON_SETManifest: NOSIGNATURE YungsBetterJungleTemples-1.20-Forge-2.0.4.jar YUNG's Better Jungle Temples betterjungletemples 1.20-Forge-2.0.4 COMMON_SETManifest: NOSIGNATURE xptome-1.20.1-2.1.7.jar XP Tome xpbook 2.1.7 COMMON_SETManifest: NOSIGNATURE Crash Report UUID: d3a1da74-eabe-4216-9094-617dad7d8ccf FML: 47.2 Forge: net.minecraftforge:47.2.17 

submitted by Western-Slight to ModdedMC [link] [comments]


2023.06.24 20:30 Neglix My game crashed and it said this The game crashed whilst unexpected error Error: java.lang.NullPointerException: Cannot invoke "net.minecraft.class_1297.method_21751()" because "this.currentEntity" is null

The Exit Code was -1.

Does anyone know how to fix this? Also, used Curseforge to run this.

---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 2023-06-24 14:27:13
Description: Unexpected error

java.lang.NullPointerException: Cannot invoke "net.minecraft.class_1297.method_21751()" because "this.currentEntity" is null
at software.bernie.geckolib.renderer.GeoReplacedEntityRenderer.method\_3921([GeoReplacedEntityRenderer.java:390](https://GeoReplacedEntityRenderer.java:390)) at net.minecraft.class\_897.shadowShouldShowName(class\_897.java:519) at net.minecraft.class\_761.handler$zpd000$entityculling$renderEntity(class\_761.java:3951) at net.minecraft.class\_761.method\_22977(class\_761.java) at net.minecraft.class\_761.method\_22710(class\_761.java:1324) at net.minecraft.class\_757.method\_3188(class\_757.java:1110) at net.minecraft.class\_757.method\_3192(class\_757.java:880) at net.minecraft.class\_310.method\_1523(class\_310.java:1219) at net.minecraft.class\_310.method\_1514(class\_310.java:802) at net.minecraft.client.main.Main.main([Main.java:250](https://Main.java:250)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
at software.bernie.geckolib.renderer.GeoReplacedEntityRenderer.method\_3921([GeoReplacedEntityRenderer.java:390](https://GeoReplacedEntityRenderer.java:390)) at net.minecraft.class\_897.shadowShouldShowName(class\_897.java:519) at net.minecraft.class\_761.handler$zpd000$entityculling$renderEntity(class\_761.java:3951) at net.minecraft.class\_761.method\_22977(class\_761.java) at net.minecraft.class\_761.method\_22710(class\_761.java:1324) at net.minecraft.class\_757.method\_3188(class\_757.java:1110) 
-- Affected level --
Details:
All players: 1 total; \[class\_746\['Cream\_Inbetween'/87, l='ClientLevel', x=96.70, y=63.00, z=691.32\]\] Chunk stats: 2209, 1529 Level dimension: minecraft:overworld Level spawn location: World: (0,70,0), Section: (at 0,6,0 in 0,4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 18441 game time, 29752 day time Server brand: fabric Server type: Integrated singleplayer server 
Stacktrace:
at net.minecraft.class\_638.method\_8538(class\_638.java:458) at net.minecraft.class\_310.method\_1587(class\_310.java:2406) at net.minecraft.class\_310.method\_1514(class\_310.java:826) at net.minecraft.client.main.Main.main([Main.java:250](https://Main.java:250)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 

-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, file/Best, minecraft:supporteatinganimation, high\_contrast, file/Bare+[Bones+1.20.zip](https://Bones+1.20.zip), replaymod\_lang, essential 

-- System Details --
Details:
Minecraft Version: 1.20 Minecraft Version ID: 1.20 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 509695992 bytes (486 MiB) / 2103443456 bytes (2006 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 6800H with Radeon Graphics Identifier: AuthenticAMD Family 25 Model 68 Stepping 1 Microarchitecture: Zen 3 Frequency (GHz): 3.19 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce RTX 3060 Laptop GPU Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2520 Graphics card #0 versionInfo: DriverVersion=31.0.15.3168 Graphics card #1 name: AMD Radeon(TM) Graphics Graphics card #1 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #1 VRAM (MB): 512.00 Graphics card #1 deviceId: 0x1681 Graphics card #1 versionInfo: DriverVersion=31.0.12024.2005 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 27389.06 Virtual memory used (MB): 23888.31 Swap memory total (MB): 11776.00 Swap memory used (MB): 1195.15 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m 

Fabric Mods:
 advanced-xray-fabric: Advanced XRay (Fabric) 1.20-1.5.0-build.16 advancementinfo: AdvancementInfo 1.20-fabric0.83.0-1.3.1 attributefix: AttributeFix 20.0.1 bclib: BCLib 3.0.10 wunderlib: WunderLib 1.1.3 beekeeperhut: Friends&Foes - Beekeeper Hut 1.3.0 betterend: Better End 4.0.7 betterstats: Better Statistics Screen 2.10.1+1.20.1 architectury: Architectury 9.0.8 tcdcommons: TCD Commons API 2.10-alpha.1+1.20.1 bosses\_of\_mass\_destruction: Bosses of Mass Destruction (Beta) 1.7-1.20 maelstrom\_library: Maelstrom Library 1.6-1.20 multipart\_entities: MultipartEntities 1.5-1.20 cardinal-components: Cardinal Components API 5.2.1 cardinal-components-base: Cardinal Components API (base) 5.2.1 cardinal-components-block: Cardinal Components API (blocks) 5.2.1 cardinal-components-chunk: Cardinal Components API (chunks) 5.2.1 cardinal-components-entity: Cardinal Components API (entities) 5.2.1 cardinal-components-item: Cardinal Components API (items) 5.2.1 cardinal-components-level: Cardinal Components API (world saves) 5.2.1 cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.1 cardinal-components-world: Cardinal Components API (worlds) 5.2.1 clientcommands: Client Commands 2.8.2 betterconfig: BetterConfig 1.1.1 clientarguments: clientarguments 1.5 cloth-config: Cloth Config v11 11.0.99 cloth-basic-math: cloth-basic-math 0.6.1 clumps: Clumps [11.0.0.1](https://11.0.0.1) creaturesfromthesnow: Creatures from The Snow \[1.20\] 6.0.0 creeperoverhaul: Creeper Overhaul 3.0.0 resourcefullib: Resourceful Lib 2.0.6 
com_teamresourceful_yabn: yabn 1.0.3
 dramaticdoors: Dramatic Doors (Fabric) 1.20.1-2.0.0\_1 eatinganimationid: Eating Animation 1.9.4+1.20 elementa: Elementa 590 entityculling: EntityCulling-Fabric 1.6.2-mc1.20 essential: Essential 12933+deploy-staging+gf941de5ac essential-container: essential-container 1.0.0 essential-loader: essential-loader 1.2.0 fabric-api: Fabric API 0.83.1+1.20.1 fabric-api-base: Fabric API Base 0.4.29+b04edc7a77 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.34+4d8536c977 fabric-biome-api-v1: Fabric Biome API (v1) 13.0.10+b3afc78b77 fabric-block-api-v1: Fabric Block API (v1) 1.0.9+e022e5d177 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.39+b3afc78b77 fabric-client-tags-api-v1: Fabric Client Tags 1.0.20+b3afc78b77 fabric-command-api-v1: Fabric Command API (v1) 1.2.32+f71b366f77 fabric-command-api-v2: Fabric Command API (v2) 2.2.11+b3afc78b77 fabric-commands-v0: Fabric Commands (v0) 0.2.49+df3654b377 fabric-containers-v0: Fabric Containers (v0) 0.1.61+df3654b377 fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.7+b3afc78b77 fabric-convention-tags-v1: Fabric Convention Tags 1.5.3+b3afc78b77 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.18+aeb40ebe77 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.1.11+b3afc78b77 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.51+b3afc78b77 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.21+b3afc78b77 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.0+b3afc78b77 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.61+df3654b377 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.38+b04edc7a77 fabric-item-api-v1: Fabric Item API (v1) 2.1.26+b3afc78b77 fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.7+b3afc78b77 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.36+fb8d95da77 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.34+df3654b377 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.20+b3afc78b77 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.37+b3afc78b77 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.41+9e7660c677 fabric-message-api-v1: Fabric Message API (v1) 5.1.6+b3afc78b77 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.47+b3afc78b77 fabric-models-v0: Fabric Models (v0) 0.3.35+b3afc78b77 fabric-networking-api-v1: Fabric Networking API (v1) 1.3.8+b3afc78b77 fabric-networking-v0: Fabric Networking (v0) 0.3.48+df3654b377 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.0.6+b3afc78b77 fabric-particles-v1: Fabric Particles (v1) 1.0.28+b3afc78b77 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.18+b3afc78b77 fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.2.6+b3afc78b77 fabric-renderer-api-v1: Fabric Renderer API (v1) 3.0.1+b3afc78b77 fabric-renderer-indigo: Fabric Renderer - Indigo 1.3.1+b3afc78b77 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.44+df3654b377 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.33+b3afc78b77 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.26+b3afc78b77 fabric-rendering-v0: Fabric Rendering (v0) 1.1.47+df3654b377 fabric-rendering-v1: Fabric Rendering (v1) 3.0.6+b3afc78b77 
fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.5+ea08f9d877
 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.7+f7923f6d77 fabric-screen-api-v1: Fabric Screen API (v1) 2.0.6+b3afc78b77 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.27+b3afc78b77 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.12+b3afc78b77 fabric-transfer-api-v1: Fabric Transfer API (v1) 3.2.2+b3afc78b77 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.2.0+b3afc78b77 fabric-language-kotlin: Fabric Language Kotlin 1.9.5+kotlin.1.8.22 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.22 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.20.2 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.7.1 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.7.1 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.1 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.1 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.1 fabricloader: Fabric Loader 0.14.21 ferritecore: FerriteCore 6.0.0 freecam: Freecam 1.2.0+1.20 friendsandfoes: Friends&Foes 1.9.1 com\_github\_llamalad7\_mixinextras: MixinExtras 0.2.0-beta.8 geckolib: Geckolib 4.2 com\_eliotlash\_mclib\_mclib: mclib 20 grindenchantments: Grind Enchantments 3.1.2+1.20 codec-config-api: Codec Config API 1.0.2+1.19.3 immersive\_paintings: Immersive Paintings 0.6.1+1.20 inventoryprofilesnext: Inventory Profiles Next 1.10.5 item\_obliterator: Item Obliterator 1.3.0 jade: Jade 11.1.3 jamlib: JamLib 0.6.0+1.20 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items [14.0.0.11](https://14.0.0.11) libipn: libIPN 3.0.2 litematica: Litematica 0.15.0 lithium: Lithium 0.11.2 malilib: MaLiLib 0.16.0 minecraft: Minecraft 1.20 modernfix: ModernFix 5.0.2+mc1.20 modmenu: Mod Menu 7.0.1 moremobvariants: More Mob Variants 1.2.2 mousetweaks: Mouse Tweaks 2.25 mru: Mineblock's Repeated Utilities 0.2.1+1.20 notenoughanimations: NotEnoughAnimations 1.6.4 org\_jetbrains\_annotations: annotations 13.0 owo: oωo 0.11.0+1.20 blue\_endless\_jankson: jankson 1.2.2 replaymod: Replay Mod 1.20.1-2.6.13 resourcefulconfig: Resourcefulconfig 2.0.0 rightclickharvest: Right Click Harvest 3.2.2+1.19.x-1.20.1-fabric shulkerboxtooltip: Shulker Box Tooltip 4.0.3+1.20 sound\_physics\_remastered: Sound Physics Remastered 1.20-1.1.1 spark: spark 1.10.41 fabric-permissions-api-v0: fabric-permissions-api 0.1-SNAPSHOT starlight: Starlight 1.1.2+fabric.dbc156f things: Things 0.3.1+1.20 lavender: Lavender 0.1.0-pre.6+1.20 
lavender-md: lavender-md 0.1.0-pre.3+1.20
lavender-md-owo-ui: lavender-md-owo-ui 0.1.0-pre.3+1.20
 reach-entity-attributes: Reach Entity Attributes 2.3.3-pre.2 travelersbackpack: Traveler's Backpack 1.20-9.0.2 trinkets: Trinkets 3.7.0 universalcraft: UniversalCraft 277 vigilance: Vigilance 284 windchimes: Windchimes 1.2.3+1.20 woof: Woof 4.0.2+1.20 xaerominimap: Xaero's Minimap 23.5.0 Launched Version: fabric-loader-0.14.21-1.20 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 GL version 3.2.0 NVIDIA 531.68, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric' Type: Integrated Server (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric, file/Best (incompatible), minecraft:supporteatinganimation, high\_contrast, file/Bare+[Bones+1.20.zip](https://Bones+1.20.zip) Current Language: en\_us 
CPU: 16x AMD Ryzen 7 6800H with Radeon Graphics
Server Running: true Player Count: 1 / 8; \[class\_3222\['Cream\_Inbetween'/87, l='ServerLevel\[Tokyoville\]', x=96.70, y=63.00, z=691.32\]\] Data Packs: vanilla, fabric Enabled Feature Flags: minecraft:vanilla World Generation: Experimental 
submitted by Neglix to fabricmc [link] [comments]


2023.06.22 23:32 potatermans Game crashes whenever I try to make a new world

whenever I attempt to create a new world, this crash happens:
any and all help is greatly appreciated!

---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 2023-06-22 16:30:44
Description: mouseClicked event handler

java.lang.RuntimeException: Mixin transformation of net.minecraft.class_14 failed
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray([KnotClassDelegate.java:427](https://KnotClassDelegate.java:427)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass([KnotClassDelegate.java:323](https://KnotClassDelegate.java:323)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass([KnotClassDelegate.java:218](https://KnotClassDelegate.java:218)) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass([KnotClassLoader.java:112](https://KnotClassLoader.java:112)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) at me.jellysquid.mods.lithium.common.ai.pathing.PathNodeDefaults.getNodeType([PathNodeDefaults.java:68](https://PathNodeDefaults.java:68)) at net.minecraft.class\_2248.getPathNodeType(class\_2248.java:5662) at net.minecraft.class\_4970$class\_4971.handler$eje007$lithium$init(class\_4970.java:2661) at net.minecraft.class\_4970$class\_4971.method\_26200(class\_4970.java:711) at java.base/java.lang.Iterable.forEach([Iterable.java:75](https://Iterable.java:75)) at net.minecraft.class\_2246.method\_26979(class\_2246.java:1078) at net.minecraft.class\_5350.method\_40421(class\_5350.java:92) at net.minecraft.class\_7237.method\_42097(class\_7237.java:35) at java.base/java.util.concurrent.CompletableFuture$UniApply.tryFire([CompletableFuture.java:646](https://CompletableFuture.java:646)) at java.base/java.util.concurrent.CompletableFuture$[Completion.run](https://Completion.run)([CompletableFuture.java:482](https://CompletableFuture.java:482)) at net.minecraft.class\_1255.method\_18859(class\_1255.java:157) at net.minecraft.class\_4093.method\_18859(class\_4093.java:23) at net.minecraft.class\_1255.method\_16075(class\_1255.java:131) at net.minecraft.class\_1255.method\_18857(class\_1255.java:140) at net.minecraft.class\_525.method\_31130(class\_525.java:158) at net.minecraft.class\_528.method\_43462(class\_528.java:147) at net.minecraft.class\_528.(class\_528.java:91) at net.minecraft.class\_526.method\_25426(class\_526.java:65) at net.minecraft.class\_437.method\_41843(class\_437.java:389) at net.minecraft.class\_437.method\_25423(class\_437.java:380) at net.minecraft.class\_310.method\_1507(class\_310.java:1035) at net.minecraft.class\_442.method\_19861(class\_442.java:160) at net.minecraft.class\_4185.method\_25306(class\_4185.java:43) at net.minecraft.class\_4264.method\_25348(class\_4264.java:16) at net.minecraft.class\_339.method\_25402(class\_339.java:120) at net.minecraft.class\_4069.method\_25402(class\_4069.java:27) at net.minecraft.class\_442.method\_25402(class\_442.java:343) at net.minecraft.class\_312.method\_1611(class\_312.java:94) at net.minecraft.class\_437.method\_25412(class\_437.java:489) at net.minecraft.class\_312.method\_1601(class\_312.java:94) at net.minecraft.class\_312.method\_22686(class\_312.java:165) at net.minecraft.class\_1255.execute(class\_1255.java:103) at net.minecraft.class\_312.method\_22684(class\_312.java:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback([GLFWMouseButtonCallbackI.java:43](https://GLFWMouseButtonCallbackI.java:43)) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout([GLFW.java:3474](https://GLFW.java:3474)) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS([RenderSystem.java:222](https://RenderSystem.java:222)) at net.minecraft.class\_310.method\_1523(class\_310.java:1208) at net.minecraft.class\_310.method\_1514(class\_310.java:768) at net.minecraft.client.main.Main.method\_44604([Main.java:244](https://Main.java:244)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:462](https://MinecraftGameProvider.java:462)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins([MixinProcessor.java:392](https://MixinProcessor.java:392)) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass([MixinTransformer.java:234](https://MixinTransformer.java:234)) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes([MixinTransformer.java:202](https://MixinTransformer.java:202)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray([KnotClassDelegate.java:422](https://KnotClassDelegate.java:422)) ... 48 more 
Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [fabric-content-registries-v0.mixins.json:LandPathNodeMakerMixin from mod fabric-content-registries-v0] from phase [DEFAULT] in config [fabric-content-registries-v0.mixins.json] FAILED during APPLY
at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError([MixinProcessor.java:638](https://MixinProcessor.java:638)) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError([MixinProcessor.java:589](https://MixinProcessor.java:589)) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins([MixinProcessor.java:379](https://MixinProcessor.java:379)) ... 51 more 
Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: u/At("INVOKE_ASSIGN") on net/minecraft/class_14::getCommonNodeType with priority 999 cannot inject into net/minecraft/class_14::method_58(Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_7; merged by me.jellysquid.mods.lithium.mixin.ai.pathing.LandPathNodeMakerMixin with priority 1000 [PREINJECT Applicator Phase -> fabric-content-registries-v0.mixins.json:LandPathNodeMakerMixin from mod fabric-content-registries-v0 -> Prepare Injections -> -> handler$cne000$fabric-content-registries-v0$getCommonNodeType(Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;Lnet/minecraft/class_2680;)V -> Prepare]
at org.spongepowered.asm.mixin.injection.code.Injector.findTargetNodes([Injector.java:305](https://Injector.java:305)) at org.spongepowered.asm.mixin.injection.code.Injector.find([Injector.java:240](https://Injector.java:240)) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.prepare([InjectionInfo.java:421](https://InjectionInfo.java:421)) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections([MixinTargetContext.java:1338](https://MixinTargetContext.java:1338)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections([MixinApplicatorStandard.java:1053](https://MixinApplicatorStandard.java:1053)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin([MixinApplicatorStandard.java:395](https://MixinApplicatorStandard.java:395)) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply([MixinApplicatorStandard.java:327](https://MixinApplicatorStandard.java:327)) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply([TargetClassContext.java:421](https://TargetClassContext.java:421)) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins([TargetClassContext.java:403](https://TargetClassContext.java:403)) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins([MixinProcessor.java:363](https://MixinProcessor.java:363)) ... 51 more 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray([KnotClassDelegate.java:427](https://KnotClassDelegate.java:427)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass([KnotClassDelegate.java:323](https://KnotClassDelegate.java:323)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass([KnotClassDelegate.java:218](https://KnotClassDelegate.java:218)) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass([KnotClassLoader.java:112](https://KnotClassLoader.java:112)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) at me.jellysquid.mods.lithium.common.ai.pathing.PathNodeDefaults.getNodeType([PathNodeDefaults.java:68](https://PathNodeDefaults.java:68)) at net.minecraft.class\_2248.getPathNodeType(class\_2248.java:5662) at net.minecraft.class\_4970$class\_4971.handler$eje007$lithium$init(class\_4970.java:2661) at net.minecraft.class\_4970$class\_4971.method\_26200(class\_4970.java:711) at java.base/java.lang.Iterable.forEach([Iterable.java:75](https://Iterable.java:75)) at net.minecraft.class\_2246.method\_26979(class\_2246.java:1078) at net.minecraft.class\_5350.method\_40421(class\_5350.java:92) at net.minecraft.class\_7237.method\_42097(class\_7237.java:35) at java.base/java.util.concurrent.CompletableFuture$UniApply.tryFire([CompletableFuture.java:646](https://CompletableFuture.java:646)) at java.base/java.util.concurrent.CompletableFuture$[Completion.run](https://Completion.run)([CompletableFuture.java:482](https://CompletableFuture.java:482)) at net.minecraft.class\_1255.method\_18859(class\_1255.java:157) at net.minecraft.class\_4093.method\_18859(class\_4093.java:23) at net.minecraft.class\_1255.method\_16075(class\_1255.java:131) at net.minecraft.class\_1255.method\_18857(class\_1255.java:140) at net.minecraft.class\_525.method\_31130(class\_525.java:158) at net.minecraft.class\_528.method\_43462(class\_528.java:147) at net.minecraft.class\_528.(class\_528.java:91) at net.minecraft.class\_526.method\_25426(class\_526.java:65) at net.minecraft.class\_437.method\_41843(class\_437.java:389) at net.minecraft.class\_437.method\_25423(class\_437.java:380) at net.minecraft.class\_310.method\_1507(class\_310.java:1035) at net.minecraft.class\_442.method\_19861(class\_442.java:160) at net.minecraft.class\_4185.method\_25306(class\_4185.java:43) at net.minecraft.class\_4264.method\_25348(class\_4264.java:16) at net.minecraft.class\_339.method\_25402(class\_339.java:120) at net.minecraft.class\_4069.method\_25402(class\_4069.java:27) at net.minecraft.class\_442.method\_25402(class\_442.java:343) at net.minecraft.class\_312.method\_1611(class\_312.java:94) at net.minecraft.class\_437.method\_25412(class\_437.java:489) at net.minecraft.class\_312.method\_1601(class\_312.java:94) at net.minecraft.class\_312.method\_22686(class\_312.java:165) at net.minecraft.class\_1255.execute(class\_1255.java:103) at net.minecraft.class\_312.method\_22684(class\_312.java:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback([GLFWMouseButtonCallbackI.java:43](https://GLFWMouseButtonCallbackI.java:43)) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout([GLFW.java:3474](https://GLFW.java:3474)) 

-- Affected screen --
Details:
Screen name: net.minecraft.class\_442 
Stacktrace:
at net.minecraft.class\_437.method\_25412(class\_437.java:489) at net.minecraft.class\_312.method\_1601(class\_312.java:94) at net.minecraft.class\_312.method\_22686(class\_312.java:165) at net.minecraft.class\_1255.execute(class\_1255.java:103) at net.minecraft.class\_312.method\_22684(class\_312.java:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback([GLFWMouseButtonCallbackI.java:43](https://GLFWMouseButtonCallbackI.java:43)) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout([GLFW.java:3474](https://GLFW.java:3474)) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS([RenderSystem.java:222](https://RenderSystem.java:222)) at net.minecraft.class\_310.method\_1523(class\_310.java:1208) at net.minecraft.class\_310.method\_1514(class\_310.java:768) at net.minecraft.client.main.Main.method\_44604([Main.java:244](https://Main.java:244)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:462](https://MinecraftGameProvider.java:462)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 

-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: Default, Fabric Mods, wilderwild/new\_main\_menu, Everycomp Generated Pack 
Stacktrace:
at net.minecraft.class\_6360.method\_36565(class\_6360.java:49) at net.minecraft.class\_310.method\_1587(class\_310.java:2348) at net.minecraft.class\_310.method\_1514(class\_310.java:787) at net.minecraft.client.main.Main.method\_44604([Main.java:244](https://Main.java:244)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:462](https://MinecraftGameProvider.java:462)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 

-- System Details --
Details:
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 593478056 bytes (565 MiB) / 2017460224 bytes (1924 MiB) up to 8589934592 bytes (8192 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 3700X 8-Core Processor Identifier: AuthenticAMD Family 23 Model 113 Stepping 0 Microarchitecture: Zen 2 Frequency (GHz): 3.60 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: Virtual Desktop Monitor Graphics card #0 vendor: Virtual Desktop, Inc. Graphics card #0 VRAM (MB): 0.00 Graphics card #0 deviceId: unknown Graphics card #0 versionInfo: DriverVersion=15.39.56.845 Graphics card #1 name: NVIDIA GeForce RTX 3060 Graphics card #1 vendor: NVIDIA (0x10de) Graphics card #1 VRAM (MB): 4095.00 Graphics card #1 deviceId: 0x2504 Graphics card #1 versionInfo: DriverVersion=31.0.15.3129 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 2.13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 2.13 Memory slot #1 type: DDR4 Memory slot #2 capacity (MB): 8192.00 Memory slot #2 clockSpeed (GHz): 2.13 Memory slot #2 type: DDR4 Memory slot #3 capacity (MB): 8192.00 Memory slot #3 clockSpeed (GHz): 2.13 Memory slot #3 type: DDR4 Virtual memory max (MB): 37557.71 Virtual memory used (MB): 19905.09 Swap memory total (MB): 4864.00 Swap memory used (MB): 3.29 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx8G -Xms256m Fabric Mods: additionaladditions: Additional Additions 5.1.0 adorn: Adorn 3.9.1+1.19.2 another\_furniture: Another Furniture 2.1.2-1.19.2 appleskin: AppleSkin 2.4.1+mc1.19 architectury: Architectury 6.5.85 awesomedungeon: Awesome dungeon 3.2.0 awesomedungeonend: Awesome dungeon the end 3.1.1 awesomedungeonnether: Awesome dungeon nether 3.1.1 awesomedungeonocean: Awesome dungeon edition ocean 3.2.0 balm-fabric: Balm 4.5.7 bclib: BCLib 2.1.7 betteradvancements: Better Advancements [0.2.2.142](https://0.2.2.142) betterend: Better End 2.1.6 betterf3: BetterF3 4.0.0 betternether: Better Nether 7.1.4 bettervillage: Better village 3.0.0 biomemakeover: Biome Makeover 1.19.2-1.6.4 blast: BLAST 1.10 bookshelf: Bookshelf 16.3.20 boostedbrightness: Boosted Brightness 2.1.2 charm: Charm 4.4.4 com\_moandjiezana\_toml\_toml4j: toml4j 0.7.2 chipped: Chipped 2.1.5 citresewn: CIT Resewn 1.1.2+1.19.2 citresewn-defaults: CIT Resewn: Defaults 1.1.2+1.19.2 cloth-config: Cloth Config v8 8.2.88 cloth-basic-math: cloth-basic-math 0.6.1 coffee\_delight: Coffee Delight 1.3 collective-fabric: Collective (Fabric) 5.22 fiber: fiber 0.23.0-2 colouredtooltips: ColouredTooltips 18.1.3 continuity: Continuity 2.0.2+1.19 controlling: Controlling For Fabric 10.0+7 create: Create 0.5.1-b-build.1079+mc1.19.2 com\_google\_code\_findbugs\_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.8.a-5 forgeconfigapiport: Forge Config API Port 4.2.9 
com_electronwill_night-config_core: core 3.6.5
com_electronwill_night-config_toml: toml 3.6.5
 milk: Milk Lib 1.0.51 
dripstone_fluid_lib: Dripstone Fluid Lib 2.0.1
 porting\_lib: Porting Lib 2.1.1032+1.19.2 
forge_tags: Porting Lib Tags 3.0
mm: Manningham Mills 2.3
porting_lib_accessors: Porting Lib Accessors 2.1.1032+1.19.2
porting_lib_attributes: Porting Lib Attributes 2.1.1032+1.19.2
porting_lib_base: Porting Lib Base 2.1.1032+1.19.2
porting_lib_common: Porting Lib Common 2.1.1032+1.19.2
porting_lib_constants: Porting Lib Constants 2.1.1032+1.19.2
porting_lib_entity: Porting Lib Entity 2.1.1032+1.19.2
porting_lib_extensions: Porting Lib Extensions 2.1.1032+1.19.2
porting_lib_fake_players: Porting Lib Fake Players 2.1.1032+1.19.2
porting_lib_lazy_registration: Porting Lib Lazy Register 2.1.1032+1.19.2
porting_lib_loot: Porting Lib Loot 2.1.1032+1.19.2
porting_lib_model_generators: Porting Lib Model Generators 2.1.1032+1.19.2
porting_lib_model_loader: Porting Lib Model Loader 2.1.1032+1.19.2
porting_lib_models: Porting Lib Models 2.1.1032+1.19.2
porting_lib_networking: Porting Lib Networking 2.1.1032+1.19.2
porting_lib_obj_loader: Porting Lib Obj Loader 2.1.1032+1.19.2
porting_lib_transfer: Porting Lib Transfer 2.1.1032+1.19.2
serialization_hooks: Serialization Hooks 0.3.26
 reach-entity-attributes: Reach Entity Attributes 2.3.0 registrate-fabric: Registrate for Fabric 1.1.58-MC1.19.2 creeperoverhaul: Creeper Overhaul 2.0.9 cryingghasts-fabric: Crying Ghasts (Fabric) 2.0 culturaldelights: Cultural Delights Fabric 0.14.9+1.19.2 terraform-wood-api-v1: Terraform Wood API (v1) 4.2.0 dark-enchanting: Dark Enchanting 1.0.2+1.19.2 libgui: LibGui 6.4.0+1.19 
jankson: Jankson 4.1.1+j1.2.1
libninepatch: LibNinePatch 1.1.0
 omega-config: OmegaConfig 1.2.3-1.18.1 debugify: Debugify 2.8.0 deeperdarker: Deeper and Darker 1.1.6 customportalapi: Custom Portal Api 0.0.1-beta54-1.19 paragon: Paragon 3.0.2 
org_yaml_snakeyaml: snakeyaml 1.27
 doublejump: Double Jump Mod 1.0.1+mc1.19 dragonloot: DragonLoot 1.1.2 dummmmmmy: MmmMmmMmmMmm 1.19.2-1.7.1 easiervillagertrading: EasierVillagerTrading 1.19.1-fabric0.58.5-1.5.4 gbfabrictools: GBfabrictools 1.3.4+1.19 everycomp: Every Compat 1.19.2-2.4.11 expandeddelight: Expanded Delight [0.2.5.2](https://0.2.5.2) explorerscompass: Explorer's Compass 1.19.2-2.2.0-fabric extended\_armor\_bars: Extended Armor Bars 1.2.1 extraalchemy: Extra Alchemy 1.9.0 fabric-api: Fabric API 0.76.0+1.19.2 fabric-api-base: Fabric API Base 0.4.15+8f4e8eb390 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.14+93d8cb8290 fabric-biome-api-v1: Fabric Biome API (v1) 9.1.1+16f1e31390 fabric-block-api-v1: Fabric Block API (v1) 1.0.2+e415d50e90 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.25+cafc6e8e90 fabric-client-tags-api-v1: Fabric Client Tags 1.0.5+b35fea8390 fabric-command-api-v1: Fabric Command API (v1) 1.2.16+f71b366f90 fabric-command-api-v2: Fabric Command API (v2) 2.2.1+413cbbc790 fabric-commands-v0: Fabric Commands (v0) 0.2.33+df3654b390 fabric-containers-v0: Fabric Containers (v0) 0.1.41+df3654b390 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.2+7c6cd14d90 fabric-convention-tags-v1: Fabric Convention Tags 1.3.0+4bc6e26290 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.8+aeb40ebe90 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 5.3.8+413cbbc790 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.35+0d0f210290 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.4+9244241690 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.34+562bff6e90 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.36+df3654b390 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.24+b6b6abb490 fabric-item-api-v1: Fabric Item API (v1) 1.6.6+b7d1888890 fabric-item-groups-v0: Fabric Item Groups (v0) 0.3.39+9244241690 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.25+5c4fce2890 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.23+df3654b390 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.4+1b46dc7890 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.13+83a8659290 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.16+9e7660c690 fabric-message-api-v1: Fabric Message API (v1) 5.0.7+93d8cb8290 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.24+33fbc73890 fabric-models-v0: Fabric Models (v0) 0.3.21+c6af733c90 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.11+10eb22f490 fabric-networking-v0: Fabric Networking (v0) 0.3.28+df3654b390 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 4.2.2+d8ef690890 fabric-particles-v1: Fabric Particles (v1) 1.0.14+4d0d570390 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.1+413cbbc790 fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.9.32+9244241690 fabric-renderer-api-v1: Fabric Renderer API (v1) 1.2.1+1adbf27790 fabric-renderer-indigo: Fabric Renderer - Indigo 0.8.0+1adbf27790 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.24+df3654b390 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.19+6e0787e690 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.11+4d0d570390 fabric-rendering-v0: Fabric Rendering (v0) 1.1.27+df3654b390 fabric-rendering-v1: Fabric Rendering (v1) 1.12.1+d8ef690890 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.1.2+aae9039d90 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.8.4+edbdcddb90 fabric-screen-api-v1: Fabric Screen API (v1) 1.0.32+4d0d570390 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.7+1cc24b1b90 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.2+c4f28df590 fabric-textures-v0: Fabric Textures (v0) 1.0.24+aeb40ebe90 fabric-transfer-api-v1: Fabric Transfer API (v1) 2.1.6+413cbbc790 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 1.3.3+08b73de490 fabric-language-kotlin: Fabric Language Kotlin 1.9.5+kotlin.1.8.22 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.22 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.22 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.20.2 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.7.1 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.7.1 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.1 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.1 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.1 fabricloader: Fabric Loader 0.14.19 farmersdelight: Farmer's Delight 1.19.2-1.3.9 farmersknives: Farmer's Knives 2.4 ferritecore: FerriteCore 5.0.3 flymod: Fly Mod ${version} forgivingvoid: Forgiving Void 7.0.0 freecam: Freecam 1.1.6 friendlyfire: FriendlyFire 14.0.4 friendsandfoes: Friends&Foes 1.8.3 com\_github\_llamalad7\_mixinextras: MixinExtras 0.2.0-beta.8 frozenup: Frozen Up 2.1.0-fabric geckolib3: Geckolib 3.1.40 com\_eliotlash\_mclib\_mclib: mclib 20 geodes: More Geodes 1.7+1.19 incapacitated: Incapacitated 1.3-1.19.2 cardinal-components-base: Cardinal Components API (base) 5.0.2 cardinal-components-entity: Cardinal Components API (entities) 5.0.2 indium: Indium 1.0.9+mc1.19.2 infinitetrading-fabric: Infinite Trading (Fabric) 3.1 inventorysorter: Inventory Sorter 1.8.10-1.19 kyrptconfig: Kyrpt Config 1.4.14-1.19 inventorytotem-fabric: Inventory Totem (Fabric) 2.2 iris: Iris 1.5.2 io\_github\_douira\_glsl-transformer: glsl-transformer 2.0.0-pre9 org\_anarres\_jcpp: jcpp 1.4.14 org\_antlr\_antlr4-runtime: antlr4-runtime 4.11.1 itemmodelfix: Item Model Fix 1.0.3+1.19 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items 11.6.0.1015 jeresources: Just Enough Resources [1.1.0.179](https://1.1.0.179) justenoughprofessions: Just Enough Professions (JEP) 2.0.2 krypton: Krypton 0.2.1 com\_velocitypowered\_velocity-native: velocity-native 3.1.2-SNAPSHOT lambdynlights: LambDynamicLights 2.2.0+1.19.2 pride: Pride Lib 1.1.2+1.19 spruceui: SpruceUI 4.1.0+1.19.2 lazydfu: LazyDFU 0.1.3 libraryferret: Library ferret 4.0.0 lithium: Lithium 0.8.3 mavapi: More Axolotl Variants API 1.1.1 mavm: More Axolotl Variants Mod 1.2.4 mcwbridges: Macaw's Bridges 2.1.0 midnightlib: MidnightLib 1.0.0 milk\_plus: Milk+ 4.0.44 minecraft: Minecraft 1.19.2 modmenu: Mod Menu 4.1.2 moonlight: Moonlight 1.19.2-2.2.39 morechathistory: MoreChatHistory 1.1.1 morediscs: More discs 1.19.2-28-fabric moretotems: More Totems 2.13.0 morevanillapotions: More Vanilla Potions 1.19.2-1.0 morevillagers: More Villagers 4.0.2 mousetweaks: Mouse Tweaks 2.22 naturalist: Naturalist 3.0.3a nethersdelight: Nether's Delight 1.0.1 disable\_custom\_worlds\_advice: Disable Custom Worlds Advice 3.0 notenoughanimations: NotEnoughAnimations 1.6.2 oceansdelight: Ocean's Delight 1.0.0 onsoulfire: On Soul Fire 1.19-2 owo: oωo 0.9.3+1.19 oxidized: Oxidized 1.7.2 paintings: Paintings++ [10.2.4.0](https://10.2.4.0) patchouli: Patchouli 1.19.2-77-FABRIC pickablevillagers: Pickable Villagers 1.3.4+1.19.2 pineapple\_delight: Pineapple Delight 1.0.6 player-animator: Player Animator 1.0.2 raised: Raised 1.2.2 ratsmischief: Rat's Mischief 1.4.0 repurposed\_structures: Repurposed Structures 6.3.24+1.19.2 reroll: Reroll 1.6.0-1.19 omega-config-gui: Omega Config GUI 1.2.3-1.18.1 
cloth-config-lite: cloth-config-lite 2.0.6
 resourcefulconfig: Resourcefulconfig 1.0.20 resourcefullib: Resourceful Lib 1.1.24 shulkerboxtooltip: Shulker Box Tooltip 3.2.2+1.19.2 simple-rpc: Simple RPC 3.2.2 me\_hypherionmc\_simplerpc\_simple-rpc-common: simple-rpc-common 4.2.13 skinlayers: 3d Skin Layers 1.5.2-mc1.19.1 skinswapper: Skin Swapper 3.1.2 org\_apache\_httpcomponents\_httpclient: httpclient 4.5.10 org\_apache\_httpcomponents\_httpcore: httpcore 4.4.12 org\_apache\_httpcomponents\_httpmime: httpmime 4.5.10 sodium: Sodium 0.4.4+build.18 org\_joml\_joml: joml 1.10.4 spellbound: Spellbound 1.11.1 spyglass-improvements: Spyglass Improvements 1.4+mc1.19+fabric things: Things 0.3.0+1.19 transparent: Transparent 5.1.2 trinkets: Trinkets 3.4.2 wi\_zoom: WI Zoom 1.4-MC1.19.2 wilderwild: Wilder Wild 2.0.3-Fabric+1.19.2 caffeineconfig: CaffeineConfig 1.0.0+1.17 frozenlib: FrozenLib 1.2.4-Fabric+1.19.2 
blue_endless_jankson: jankson 1.2.2
 nbtcrafting: NBT Crafting 2.2.3+mc1.19 wildfire\_gender: Wildfire's Female Gender Mod 1.19-3.0.0 xaerominimap: Xaero's Minimap 23.5.0 xaeroworldmap: Xaero's World Map 1.30.6 xray: XrayMod 2.1.1 yet-another-config-lib: YetAnotherConfigLib 2.2.0-for-1.19.2 yungsapi: YUNG's API 1.19.2-Fabric-3.8.9 org\_javassist\_javassist: javassist 3.28.0-GA org\_reflections\_reflections: reflections 0.10.2 yungsbridges: YUNG's Bridges 1.19.2-Fabric-3.1.0 yungsextras: YUNG's Extras 1.19.2-Fabric-3.1.0 Loaded Shaderpack: (off) NEC status: No NEC detected Flywheel Backend: GL33 Instanced Arrays Launched Version: fabric-loader-0.14.19-1.19.2 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3060/PCIe/SSE2 GL version 3.2.0 NVIDIA 531.29, NVIDIA Corporation Window size: 1920x1009 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla, Fabric Mods, wilderwild/new\_main\_menu, Everycomp Generated Pack Current Language: English (US) CPU: 16x AMD Ryzen 7 3700X 8-Core Processor 
submitted by potatermans to fabricmc [link] [comments]


2022.12.06 02:48 Vivid-Flow8215 Trying to install and use Fabric (ultimate goal is Litematica)

Seeking help of gurus. Have downloaded and installed fabric-installer-0.11.1. Also have these in the mods folder: fabric.api-0.68+1.19.2, litematica-fabric-1.19.2-0.12.5, and malilib-fabric-1.19.2-0.13.0
Minecraft is crashing when we try to load it. We are relatively new to modding minecraft, and would appreciate any help.
Here is the log:
[19:35:33] [main/INFO]: Loading Minecraft 1.19.2 with Fabric Loader 0.14.11
[19:35:33] [main/INFO]: Loading 55 mods:
\- fabric-api 0.68.0+1.19.2 \- fabric-api-base 0.4.13+0d0f210290 via fabric-api \- fabric-api-lookup-api-v1 1.6.12+93d8cb8290 via fabric-api \- fabric-biome-api-v1 9.0.20+0d0f210290 via fabric-api \- fabric-block-api-v1 1.0.1+12bfe4ea90 via fabric-api \- fabric-blockrenderlayer-v1 1.1.22+c6af733c90 via fabric-api \- fabric-client-tags-api-v1 1.0.3+b35fea8390 via fabric-api \- fabric-command-api-v1 1.2.13+f71b366f90 via fabric-api \- fabric-command-api-v2 2.1.9+93d8cb8290 via fabric-api \- fabric-commands-v0 0.2.30+df3654b390 via fabric-api \- fabric-containers-v0 0.1.38+df3654b390 via fabric-api \- fabric-content-registries-v0 3.4.3+6064db2a90 via fabric-api \- fabric-convention-tags-v1 1.1.3+93d8cb8290 via fabric-api \- fabric-crash-report-info-v1 0.2.7+aeb40ebe90 via fabric-api \- fabric-data-generation-api-v1 5.3.2+ad31814d90 via fabric-api \- fabric-dimensions-v1 2.1.33+0d0f210290 via fabric-api \- fabric-entity-events-v1 1.5.2+9244241690 via fabric-api \- fabric-events-interaction-v0 0.4.31+6eb9a2a190 via fabric-api \- fabric-events-lifecycle-v0 0.2.31+df3654b390 via fabric-api \- fabric-game-rule-api-v1 1.0.23+c6af733c90 via fabric-api \- fabric-item-api-v1 1.6.1+fa140d5990 via fabric-api \- fabric-item-groups-v0 0.3.35+9244241690 via fabric-api \- fabric-key-binding-api-v1 1.0.23+aaaf9d3390 via fabric-api \- fabric-keybindings-v0 0.2.21+df3654b390 via fabric-api \- fabric-lifecycle-events-v1 2.2.2+9244241690 via fabric-api \- fabric-loot-api-v2 1.1.9+83a8659290 via fabric-api \- fabric-loot-tables-v1 1.1.12+9e7660c690 via fabric-api \- fabric-message-api-v1 5.0.5+93d8cb8290 via fabric-api \- fabric-mining-level-api-v1 2.1.20+33fbc73890 via fabric-api \- fabric-models-v0 0.3.19+c6af733c90 via fabric-api \- fabric-networking-api-v1 1.2.8+3b1d070f90 via fabric-api \- fabric-networking-v0 0.3.25+df3654b390 via fabric-api \- fabric-object-builder-api-v1 4.1.2+06e0e25190 via fabric-api \- fabric-particles-v1 1.0.12+79adfe0a90 via fabric-api \- fabric-registry-sync-v0 0.9.29+9244241690 via fabric-api \- fabric-renderer-api-v1 1.1.0+e7aeff4590 via fabric-api \- fabric-renderer-indigo 0.6.17+aeb40ebe90 via fabric-api \- fabric-renderer-registries-v1 3.2.22+df3654b390 via fabric-api \- fabric-rendering-data-attachment-v1 0.3.17+0d0f210290 via fabric-api \- fabric-rendering-fluids-v1 3.0.9+c6af733c90 via fabric-api \- fabric-rendering-v0 1.1.25+df3654b390 via fabric-api \- fabric-rendering-v1 1.11.1+73145abb90 via fabric-api \- fabric-resource-conditions-api-v1 2.1.1+aae9039d90 via fabric-api \- fabric-resource-loader-v0 0.8.1+0d0f210290 via fabric-api \- fabric-screen-api-v1 1.0.29+0d0f210290 via fabric-api \- fabric-screen-handler-api-v1 1.3.4+1cc24b1b90 via fabric-api \- fabric-sound-api-v1 1.0.1+c4f28df590 via fabric-api \- fabric-textures-v0 1.0.22+aeb40ebe90 via fabric-api \- fabric-transfer-api-v1 2.1.3+9d081d6490 via fabric-api \- fabric-transitive-access-wideners-v1 1.3.2+42d99c3290 via fabric-api \- fabricloader 0.14.11 \- java 17 \- litematica 0.12.5 \- malilib 0.13.0 \- minecraft 1.19.2 
[19:35:33] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/C:/Users/RG/AppData/Roaming/.minecraft/libraries/net/fabricmc/sponge-mixin/0.11.4+mixin.0.8.5/sponge-mixin-0.11.4+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[19:35:33] [main/INFO]: Compatibility level set to JAVA_16
[19:35:33] [main/INFO]: Compatibility level set to JAVA_17
[19:35:34] [main/WARN]: Configuration conflict: there is more than one oshi.properties file on the classpath
[19:35:34] [main/WARN]: Configuration conflict: there is more than one oshi.architecture.properties file on the classpath
[19:35:37] [main/INFO]: Building optimized datafixer
[19:35:40] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[19:35:41] [Render thread/INFO]: Setting user: Faze_Tano
[19:35:42] [Render thread/INFO]: [Indigo] Registering Indigo renderer!
[19:35:43] [Render thread/INFO]: Backend library: LWJGL version 3.3.1 SNAPSHOT
[19:35:45] [Render thread/INFO]: Narrator library for x64 successfully loaded
[19:35:45] [Render thread/INFO]: Reloading ResourceManager: Xray_Ultimate_1.19_v4.2.3, Default, KnuddLEnte Totem Minecraft 1.19 & above, Fabric Mods (Fabric API, Fabric API Base, Fabric API Lookup API (v1), Fabric Biome API (v1), Fabric BlockRenderLayer Registration (v1), Fabric Client Tags, Fabric Command API (v1), Fabric Command API (v2), Fabric Commands (v0), Fabric Containers (v0), Fabric Content Registries (v0), Fabric Convention Tags, Fabric Crash Report Info (v1), Fabric Data Generation API (v1), Fabric Dimensions API (v1), Fabric Entity Events (v1), Fabric Events Interaction (v0), Fabric Events Lifecycle (v0), Fabric Game Rule API (v1), Fabric Item API (v1), Fabric Item Groups (v0), Fabric Key Binding API (v1), Fabric Key Bindings (v0), Fabric Lifecycle Events (v1), Fabric Loot API (v2), Fabric Loot Tables (v1), Fabric Message API (v1), Fabric Mining Level API (v1), Fabric Models (v0), Fabric Networking API (v1), Fabric Networking (v0), Fabric Object Builder API (v1), Fabric Particles (v1), Fabric Registry Sync (v0), Fabric Renderer API (v1), Fabric Renderer - Indigo, Fabric Renderer Registries (v1), Fabric Rendering Data Attachment (v1), Fabric Rendering Fluids (v1), Fabric Rendering (v0), Fabric Rendering (v1), Fabric Resource Conditions API (v1), Fabric Resource Loader (v0), Fabric Screen API (v1), Fabric Screen Handler API (v1), Fabric Sound API (v1), Fabric Textures (v0), Fabric Transfer API (v1), Fabric Transitive Access Wideners (v1), Fabric Loader, Litematica, MaLiLib)
[19:35:50] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[19:35:50] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[19:35:50] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Speakers (High Definition Audio Device)
[19:35:50] [Render thread/INFO]: Sound engine started
[19:35:50] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[19:35:50] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[19:35:50] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[19:35:50] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[19:35:50] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[19:35:50] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[19:35:50] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[19:35:51] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[19:35:52] [Render thread/INFO]: Created: 512x256x0 minecraft:textures/atlas/particles.png-atlas
[19:35:52] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[19:35:52] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[19:36:06] [Worker-Bootstrap-2/INFO]: 4283 Datafixer optimizations took 29093 milliseconds
[19:36:22] [Render thread/INFO]: Found new data pack Fabric Mods, loading it automatically
[19:36:23] [Render thread/INFO]: Loaded 7 recipes
[19:36:23] [Render thread/INFO]: Loaded 1179 advancements
[19:36:24] [Render thread/INFO]: Applied 0 biome modifications to 0 of 63 new biomes in 4.589 ms
[19:36:24] [Server thread/INFO]: Starting integrated minecraft server version 1.19.2
[19:36:24] [Server thread/INFO]: Generating keypair
[19:36:25] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[19:36:25] [Render thread/INFO]: Preparing spawn area: 0%
[19:36:26] [Render thread/INFO]: Preparing spawn area: 89%
[19:36:26] [Render thread/INFO]: Time elapsed: 812 ms
[19:36:26] [Server thread/INFO]: Changing view distance to 32, from 10
[19:36:26] [Server thread/INFO]: Changing simulation distance to 32, from 0
[19:36:27] [Server thread/INFO]: Faze_Tano[local:E:b779439c] logged in with entity id 1 at (-9.5, -60.0, -5.5)
[19:36:27] [Server thread/INFO]: Faze_Tano joined the game
[19:36:28] [Render thread/INFO]: Using 3 total BufferBuilder caches
[19:36:29] [Render thread/WARN]: Unable to read property: east with value: false for blockstate: {Name:"minecraft:cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: south with value: false for blockstate: {Name:"minecraft:cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: north with value: false for blockstate: {Name:"minecraft:cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: west with value: false for blockstate: {Name:"minecraft:cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: east with value: false for blockstate: {Name:"minecraft:mossy_cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: south with value: false for blockstate: {Name:"minecraft:mossy_cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: north with value: false for blockstate: {Name:"minecraft:mossy_cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/WARN]: Unable to read property: west with value: false for blockstate: {Name:"minecraft:mossy_cobblestone_wall",Properties:{east:"false",north:"false",south:"false",up:"false",west:"false"}}
[19:36:29] [Render thread/INFO]: Loaded 0 advancements
submitted by Vivid-Flow8215 to fabricmc [link] [comments]


2021.03.17 16:53 sliced_lime Clean Strikes - Minecraft Snapshot 21w11a is out!

An absolutely shocking snapshot arrives! This snapshot adds some new functionality to Copper, some general tweaks, a fancy new way of getting performance metrics, and a bunch of bugfixes. Happy mining!
This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

New Features in 21w11a

Waxing Copper and Oxidization

Changes in 21w11a

Technical Changes in 21w11a

In-game client metrics reporting

Pressing F3+L while in the game will start a recording for 10 seconds capturing metrics such as tick durations, used heap sizes and other more detailed stats. These will be saved to a zip file in debug/profiling/.zip and could be used for performance regression analysis if included in bug reports.
The exact metrics, output format and names are susceptible to change between versions, and our plan is to continue iterating on which metrics to capture.

Bugs fixed in 21w11a

  • MC-1483 - Snow covered grass/podzol/mycelium block side texture does not match original block
  • MC-12363 - Lava / water / powder snow bucket desync when using it while rapidly turning
  • MC-70850 - False negatives during occlusion culling
  • MC-71530 - Spectators can't see through lava
  • MC-145501 - Librarian and zombie librarian torso top texture is incorrect
  • MC-150054 - Spectral arrow texture on item and entity aren't consistent
  • MC-150784 - Brewing Stand bottle outline incorrect
  • MC-154006 - Overworld wood signs use the outdated wood texture on all sides
  • MC-160195 - Jungle door inventory texture is outdated
  • MC-160388 - Painting back texture has not been updated with the texture update
  • MC-195806 - Smoker's top and bottom textures have inconsistently colored pixels
  • MC-197561 - Carved pumpkins and jack o'lanterns create swastikas
  • MC-197883 - Jigsaw Structures causing DataFixer spam
  • MC-198805 - Floating pixel in the tailfin of a guardian/elder guardian
  • MC-202760 - Area effect cloud does not enforce a maximum radius
  • MC-203554 - block.amethyst_block.chime has no subtitle
  • MC-203561 - Amethyst crystal cluster drops items when block is moved directly by a piston without actually breaking the block
  • MC-203623 - Inconsistency: Breaking amethyst crystals with hands doesn't drop the item, but breaking the block they are placed on drops them
  • MC-203676 - Tinted Glass suffocates entities inside of it
  • MC-203753 - Spyglass use statistic never increases
  • MC-203918 - Mobs can spawn on tinted glass
  • MC-204016 - When filling a lava cauldron with lava, the lava is placed on the ground, not in the cauldron. This also affects powder snow.
  • MC-204862 - Tinted glass is not included in the impermeable tag
  • MC-205913 - Lightning rod can spawn skeleton horses with skeletons
  • MC-206787 - World Border is rendered upside down
  • MC-207557 - Frozen hearts in hardcore mode look identical to frozen hearts in survival mode
  • MC-211513 - Trident returning to owner not in the same world can cause permanent player kick
  • MC-212123 - Player lighting is inconsistent in the inventory and appears darker on the front
  • MC-212226 - Bone Meal can still be used on a Glow Lichen when it is unable to grow
  • MC-212410 - Cannot compost glow lichen
  • MC-213743 - Spectators can't see through powder snow
  • MC-213764 - Removing the block supporting a spore blossom allows the spore blossom to float
  • MC-213765 - Cave vine blocks are inconsistent in ID from other similar blocks
  • MC-213768 - Removing the support block for hanging roots allows it to float
  • MC-213778 - Cave vines cannot be climbed
  • MC-213782 - Cave vines do not slow you down like other vines
  • MC-213798 - Cave vines head and body emit different light levels
  • MC-213886 - Bone meal cannot be used on dripleaf stems
  • MC-213911 - Cave vines body and cave vines head share the same name
  • MC-213980 - Moss appropriate tool is axe rather than hoe
  • MC-214568 - Setting a lectern on fire causes z-fighting
  • MC-215036 - Snow layers in "Snowy Kingdom" superflat preset generate 64 blocks above the ground
  • MC-215384 - Azaleas cannot be used as a fuel
  • MC-216134 - Gilded blackstone texture does not match the new side texture of blackstone
  • MC-216184 - Player takes no fall damage on blocks above y=316
  • MC-216227 - Sugar cane item texture is no longer accurate from 13w36a forward
  • MC-216737 - When replacing tuff, ores still generate with a "stone" background below y=0
  • MC-216945 - Teams become dysfunctional when any entity leaves the team
  • MC-216965 - Flat "slices" of terrain generating in cracks
  • MC-217303 - Potential optimization target in DepthBasedReplacingBaseStoneSource
  • MC-217546 - stat.fallOneCm is not updated when falling onto a block above y=316
  • MC-217802 - Some blocks generate at wrong Y height in a superflat world
  • MC-218594 - Debug chunk borders don't render properly
  • MC-218596 - Debug pie is blacked out
  • MC-218597 - Water has no fog anymore
  • MC-218603 - Screen turns dark grey when switching dimension
  • MC-218604 - Hanging roots can generate hanging on other hanging roots, making them float
  • MC-218609 - Mipmapping causes some block faces to become too dark
  • MC-218610 - Banners are unimpacted by light levels
  • MC-218626 - Cannot enchant items
  • MC-218635 - With fast graphics, the freezing overlay renders black, and covers the whole screen black in first person
  • MC-218640 - Broken spyglass overlay on fast graphics
  • MC-218641 - Red vignette shown when outside the world border is too intense
  • MC-218645 - The carved pumpkin overlay turns the screen completely black when using fast graphics
  • MC-218652 - The green nausea overlay no longer renders
  • MC-218653 - Glowing effect no longer changes to team color
  • MC-218655 - Floating water generates excessively in lush caves
  • MC-218660 - The nether portal overlay no longer renders, whilst using fast graphics
  • MC-218695 - Shulkers do not flash red when hurt or killed
  • MC-218712 - Debug pie has purple box when moving an enchanted item
  • MC-218713 - Right clicking to open alternate recipes does not show the recipes
  • MC-218729 - Noise cave entrances cause unnatural, smooth edges in terrain
  • MC-218734 - Caves generate with very blocky areas
  • MC-218748 - At sunset, a blue line appears in the northern and southern skies
  • MC-218753 - Ambient occlusion of the player seen in the survival inventory has changed
  • MC-218765 - Glowing effect no longer renders around translucent pixels
  • MC-218793 - Two white lines appear on the Mojang loading screen
  • MC-218817 - Cave Vines can generate without supporting blocks
  • MC-218825 - M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shown
  • MC-218830 - World border is white
  • MC-218834 - You can see block hitboxes very clearly whilst in powder snow/lava
  • MC-218845 - Mojang logo screen flashes blue before changing to red
  • MC-218852 - World border is occasionally shown as a solid color upon being loaded
  • MC-218877 - The red flash when a mob is hurt/killed appears to be slightly dimmed
  • MC-218881 - When selecting text in the end, the sky gets highlighted
  • MC-218911 - The background of hover-event text becomes blue when text is selected in an anvil or chat
  • MC-218945 - Spyglass has a gradient effect while freezing
  • MC-218979 - Cave ceilings and floors sometimes too flat or blocky
  • MC-218988 - Fire is rendered dark in the playehorse/llama UI
  • MC-218990 - Transparency buffers start with blue background instead of empty background
  • MC-219002 - The wither's wither armor has a blue aura around it
  • MC-219006 - The background opacity of subtitles and chat, are affected by a potion effect UI fading out
  • MC-219014 - Charged creeper layer makes clouds and entities invisible
  • MC-219036 - World border is shown as a solid color when picking up items or experience orbs
  • MC-219039 - World border does not render when below the world
  • MC-219049 - Reloading resource packs no longer shows the progress bar while the transparent background is shown
  • MC-219105 - Entity hitboxes can be seen whilst inside of powder snow/lava
  • MC-219108 - Chat scroll bar is offset
  • MC-219111 - Social interactions scroll bar appears broken
  • MC-219126 - Xray with spyglass
  • MC-219155 - Cast fishing line is disconnected from the rod
  • MC-219180 - Slime blocks, honey blocks, stained glass, and ice are fully lit when moved by pistons
  • MC-219208 - Xray using enchanted items
  • MC-219212 - Entity shadows can be seen whilst inside of powder snow/lava
  • MC-219224 - The background opacity of command syntax help is affected when highlighting text
  • MC-219278 - Being inside of a block no longer shows the block texture
  • MC-219281 - Dying ender dragon is rendered too bright
  • MC-219392 - Lead/fishing line is no longer affected by the fog from powder snow/lava
  • MC-219597 - End portal and end gateway textures expand as the player travels further from the block

Get the Snapshot

Snapshots are available for Minecraft Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:

What else is new?

If you want to know what else is being added and changed in the Caves & Cliffs update, check out the previous snapshot post. For the latest news about the Nether Update, see the previous release post.
submitted by sliced_lime to Minecraft [link] [comments]


2020.10.08 09:14 Kidalder_ Game crashing on load [forge 1.16.3]

The game keeps crashing on load because of some sort of rendering issue. Everything ive have found says its optifine or optiforge but i dont have either one installed.
Heres the crash report:
---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 10/8/20 2:02 AM
Description: Rendering overlay

java.lang.IllegalStateException: Failed to load description for particle adchimneys:retro_smoke
at net.minecraft.client.particle.ParticleManager.func\_215236\_a([ParticleManager.java:226](https://ParticleManager.java:226)) \~\[?:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.particle.ParticleManager.lambda$null$0([ParticleManager.java:169](https://ParticleManager.java:169)) \~\[?:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.particle.ParticleManager$$Lambda$15072/2123302978.run(Unknown Source) \~\[?:?\] {} at [java.util.concurrent.CompletableFuture$AsyncRun.run](https://java.util.concurrent.CompletableFuture$AsyncRun.run)([CompletableFuture.java:1618](https://CompletableFuture.java:1618)) \~\[?:1.8.0\_51\] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec([CompletableFuture.java:1610](https://CompletableFuture.java:1610)) \~\[?:1.8.0\_51\] {} at java.util.concurrent.ForkJoinTask.doExec([ForkJoinTask.java:289](https://ForkJoinTask.java:289)) \~\[?:1.8.0\_51\] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask([ForkJoinPool.java:1056](https://ForkJoinPool.java:1056)) \~\[?:1.8.0\_51\] {} at java.util.concurrent.ForkJoinPool.runWorker([ForkJoinPool.java:1689](https://ForkJoinPool.java:1689)) \~\[?:1.8.0\_51\] {} at [java.util.concurrent.ForkJoinWorkerThread.run](https://java.util.concurrent.ForkJoinWorkerThread.run)([ForkJoinWorkerThread.java:157](https://ForkJoinWorkerThread.java:157)) \~\[?:1.8.0\_51\] {} 
Caused by: java.io.FileNotFoundException: adchimneys:particles/retro_smoke.json
at net.minecraft.resources.SimpleReloadableResourceManager.func\_199002\_a([SimpleReloadableResourceManager.java:63](https://SimpleReloadableResourceManager.java:63)) \~\[?:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,xf:fml:solarflux:coremodone,pl:mixin:APP:kubejs.mixins.json:SimpleReloadableResourceManagerMixin,pl:mixin:A} at net.minecraft.client.particle.ParticleManager.func\_215236\_a([ParticleManager.java:205](https://ParticleManager.java:205)) \~\[?:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} ... 8 more 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
at net.minecraft.client.renderer.GameRenderer.func\_195458\_a([GameRenderer.java:483](https://GameRenderer.java:483)) \~\[?:?\] {re:classloading,pl:accesstransformer:B,xf:fml:controllable:screen\_render\_patch,pl:runtimedistcleaner:A} 
-- Overlay render details --
Details:
Overlay name: net.minecraft.client.gui.ResourceLoadProgressGui 
Stacktrace:
at net.minecraft.client.renderer.GameRenderer.func\_195458\_a([GameRenderer.java:483](https://GameRenderer.java:483)) \~\[?:?\] {re:classloading,pl:accesstransformer:B,xf:fml:controllable:screen\_render\_patch,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func\_195542\_b([Minecraft.java:953](https://Minecraft.java:953)) \[?:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:itlt:CustomWindowTitle,xf:fml:controllable:send\_click,xf:fml:controllable:process\_keys,pl:mixin:APP:kubejs.mixins.json:MinecraftMixin,pl:mixin:APP:assets/mining\_dimension/mining\_dimension.mixins.json:MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:584](https://Minecraft.java:584)) \[?:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:itlt:CustomWindowTitle,xf:fml:controllable:send\_click,xf:fml:controllable:process\_keys,pl:mixin:APP:kubejs.mixins.json:MinecraftMixin,pl:mixin:APP:assets/mining\_dimension/mining\_dimension.mixins.json:MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main([Main.java:184](https://Main.java:184)) \[?:?\] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:1.8.0\_51\] {} at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) \~\[?:1.8.0\_51\] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) \~\[?:1.8.0\_51\] {} at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) \~\[?:1.8.0\_51\] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0([FMLClientLaunchProvider.java:51](https://FMLClientLaunchProvider.java:51)) \[forge-1.16.3-34.1.10.jar:34.1\] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$473/1357850886.call(Unknown Source) \[forge-1.16.3-34.1.10.jar:34.1\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch([LaunchServiceHandlerDecorator.java:37](https://LaunchServiceHandlerDecorator.java:37)) \[modlauncher-7.0.1.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch([LaunchServiceHandler.java:54](https://LaunchServiceHandler.java:54)) \[modlauncher-7.0.1.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch([LaunchServiceHandler.java:72](https://LaunchServiceHandler.java:72)) \[modlauncher-7.0.1.jar:?\] {} at [cpw.mods.modlauncher.Launcher.run](https://cpw.mods.modlauncher.Launcher.run)([Launcher.java:81](https://Launcher.java:81)) \[modlauncher-7.0.1.jar:?\] {re:classloading} at cpw.mods.modlauncher.Launcher.main([Launcher.java:65](https://Launcher.java:65)) \[modlauncher-7.0.1.jar:?\] {re:classloading} 


-- System Details --
Details:
Minecraft Version: 1.16.3 Minecraft Version ID: 1.16.3 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0\_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 8182778656 bytes (7803 MB) / 13757317120 bytes (13120 MB) up to 34359738368 bytes (32768 MB) CPUs: 16 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx32G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 7.0.1+78+master.e9771d8 ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-3.0.3-service.jar eventbus PLUGINSERVICE /forge-1.16.3-34.1.10.jar object\_holder\_definalize PLUGINSERVICE /forge-1.16.3-34.1.10.jar runtime\_enum\_extender PLUGINSERVICE /accesstransformers-2.2.0-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.16.3-34.1.10.jar capability\_inject\_definalize PLUGINSERVICE /forge-1.16.3-34.1.10.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /forge-1.16.3-34.1.10.jar fml TRANSFORMATIONSERVICE FML: 34.1 Forge: net.minecraftforge:34.1.10 FML Language Providers: javafml@34.1 minecraft@1 Mod List: Guidebook-1.16.3-3.2.0.jar Guidebook {gbook@3.2.0 COMMON\_SETUP} upsizer-mc1.16.3-6.0.jar Upsizer {upsizer@6.0 COMMON\_SETUP} techemistry-1.16.3-3.jar Techemistry {techemistry@1.16.3-3 COMMON\_SETUP} DeathCounter-1.16.3-1.2.1.jar Death Counter {deathcounter@1.2.1 COMMON\_SETUP} prefab-1.6.2.1.jar Prefab {prefab@1.6.2.1 COMMON\_SETUP} ContentCreatorIntegration-1.16.3-1.6.2.jar Content Creator Integration {contentcreatorintegration@1.6.2 COMMON\_SETUP} Uppers-0.3.1.jar Uppers {uppers@0.3.1 COMMON\_SETUP} rad-1.16-4.1.0.jar Reload Audio Driver {rad@4.1.0 COMMON\_SETUP} EditSign-Forge-1.16.3-2.1.2.jar Edit Sign {edit\_sign@2.1.2 COMMON\_SETUP} planttech2-0.02.18.jar PlantTech 2 {planttech2@0.02.18 COMMON\_SETUP} mcw-windows-1.0.2-mc1.16.3.jar Macaw's Windows {mcwwindows@1.0.2 COMMON\_SETUP} torohealth-1.16.3-forge-2.jar ToroHealth {torohealth@NONE COMMON\_SETUP} SilentMechanisms-1.16.3-0.8.3+67.jar Silent's Mechanisms {silents\_mechanisms@0.8.3+67 COMMON\_SETUP} bambooeverything-1.16.3-forge-1.0.0.jar Bamboo Everything {bambooeverything@1.16.3-forge-1.0.0 COMMON\_SETUP} music\_player-1.16.3-2.2.0.90.jar Music Player {musicplayer@2.2.0.90 COMMON\_SETUP} noautojump-1.16.3-1.jar No Auto-Jump {noautojump@1.16.3-1 COMMON\_SETUP} IronJetpacks-1.16.3-4.1.1.jar Iron Jetpacks {ironjetpacks@4.1.1 COMMON\_SETUP} essentials-1.16.3-2.9.2.jar Essentials {essentials@1.16.3-2.9.2 COMMON\_SETUP} BetterCaves-1.16.2-1.0.3.jar YUNG's Better Caves {bettercaves@1.16.2-1.0.3 COMMON\_SETUP} ForgeEndertech-1.16.3-7.0.4.0-build.0017.jar Forge Endertech {forgeendertech@7.0.4.0 COMMON\_SETUP} BetterTitleScreen-1.16.2-1.10.1.jar Better Title Screen {bettertitlescreen@1.16.2-1.10.1 COMMON\_SETUP} NamePain-1.3.0\_Forge-1.16.x.jar Name Pain {namepain@1.3.0 COMMON\_SETUP} rangedpumps-0.8.2.jar Ranged Pumps {rangedpumps@0.8.2 COMMON\_SETUP} jumbofurnace-1.16.3-2.0.1.0.jar Jumbo Furnace {jumbofurnace@1.16.3-2.0.1.0 COMMON\_SETUP} Wither-Skeleton-Tweaks-1.16.3-5.2.1.jar Wither Skeleton Tweaks {wstweaks@5.2.1 COMMON\_SETUP} guardvillagers-1.16.3-1.1.5.jar Guard Villagers {guardvillagers@1.1.5 COMMON\_SETUP} ForgivingVoid\_1.16.3-5.2.0.jar Forgiving Void {forgivingvoid@5.2.0 COMMON\_SETUP} DarkUtilities-1.16.3-6.0.1.jar Dark Utilities {darkutils@6.0.1 COMMON\_SETUP} Apotheosis-1.16.3-4.3.1.jar Apotheosis {apotheosis@4.3.1 COMMON\_SETUP} Morpheus-1.16.3-4.2.59.jar Morpheus {morpheus@version COMMON\_SETUP} speedyhoppers-1.16.3-1.jar Speedy Hoppers {speedyhoppers@1.16.3-1 COMMON\_SETUP} VampiresNeedUmbrellas-1.16.3-1.0.jar Vampires Need Umbrellas {vampiresneedumbrellas@1.0 COMMON\_SETUP} confdespawntimer\_1.16.3\_1.3.jar Configurable Despawn Timer {confdespawntimer@1.3 COMMON\_SETUP} shetiphiancore-1.16-3.8.2.jar ShetiPhian-Core {shetiphiancore@3.8.2 COMMON\_SETUP} emojiful-1.16.3-2.1.0.jar Emojiful {emojiful@1.16.3-2.1.0 COMMON\_SETUP} refinedstorage-1.9.7.jar Refined Storage {refinedstorage@1.9.7 COMMON\_SETUP} conduitsprdrowned\_1.16.3\_1.1.jar Conduits Prevent Drowned {conduitsprdrowned@1.1 COMMON\_SETUP} ConfigurableCane-1.16.3-2.0.0.jar Configurable Cane {configurablecane@2.0.0 COMMON\_SETUP} structure-gel-api-1.16.3-1.4.0.jar Structure Gel API {structure\_gel@1.4.0 COMMON\_SETUP} corpse-1.16.3-1.0.4.jar Corpse {corpse@1.16.3-1.0.4 COMMON\_SETUP} PackMenu-1.16.3-2.3.0.jar Pack Menu {packmenu@2.3.0 COMMON\_SETUP} alltheores-0.1.10-1.16.3-34.1.0.jar AllTheOres {alltheores@0.1.10 COMMON\_SETUP} BetterPingDisplay-1.16.3-1.0.jar Better Ping Display {betterpingdisplay@1.0 COMMON\_SETUP} cleancut-mc1.16-2.2-forge.jar Clean Cut {cleancut@2.2 COMMON\_SETUP} turf-1.16.3-1.0.1.jar Turf {turf@1.0.1 COMMON\_SETUP} ToolStats-1.16.3-4.0.1.jar ToolStats {toolstats@4.0.1 COMMON\_SETUP} SilentGear-1.16.3-2.2.0+164.jar Silent Gear {silentgear@2.2.0+164 COMMON\_SETUP} masonry-1.16.3-0.3.6.jar Masonry {masonry@NONE COMMON\_SETUP} corpsecomplex-forge-1.16.3-4.0.0.1.jar Corpse Complex {corpsecomplex@1.16.3-4.0.0.1 COMMON\_SETUP} TelePass-1.16.2-1.1.1.jar Telepass {telepass@1.1.1 COMMON\_SETUP} randomenchants-4.0.3.jar Random Enchants {randomenchants@4.0.3 COMMON\_SETUP} portality-1.16.3-3.1.1.jar Portality {portality@3.1.1 COMMON\_SETUP} Trapcraft-1.16.3-3.2.1.jar Trapcraft {trapcraft@3.2.1 COMMON\_SETUP} curios-forge-1.16.3-4.0.2.0 (1).jar Curios API {curios@1.16.3-4.0.2.0 COMMON\_SETUP} GameStages-1.16.3-5.0.1.jar GameStages {gamestages@5.0.1 COMMON\_SETUP} angelring-1.16.3-1.3.3.jar Angel Ring {angelring@1.3.3 COMMON\_SETUP} obfuscate-0.5.0-1.16.3.jar Obfuscate {obfuscate@0.5.0 COMMON\_SETUP} infinitemusic-1.3.0.jar Infinite Music {infinitemusic@1.3.0 COMMON\_SETUP} NaturesAura-30.0.jar Nature's Aura {naturesaura@30.0 COMMON\_SETUP} mcws-roofs-1.16.3-v2.0.0.jar Macaw's Roofs {mcwroofs@2.0.0 COMMON\_SETUP} nametagtweaks\_1.16.3\_1.2.jar Name Tag Tweaks {nametagtweaks@1.2 COMMON\_SETUP} globalxp-1.16.2-v1.4.13.jar Global XP {globalxp@v1.4.13 COMMON\_SETUP} betterwithminecolonies-1.16.3-1.15.17.jar Better With Minecolonies {betterwithminecolonies@1.16.3-1.15.17 COMMON\_SETUP} cloth-config-forge-4.1.0 (1).jar Cloth Config v4 API {cloth-config@4.0 COMMON\_SETUP} AdChimneys-1.16.3-6.0.2.0-build.0017.jar Advanced Chimneys {adchimneys@6.0.2.0 COMMON\_SETUP} the\_bumblezone-1.16.2-2.0.5.jar The Bumblezone {the\_bumblezone@1.16.2-2.0.5 COMMON\_SETUP} BetterBurning-1.16.3-4.0.2.jar BetterBurning {betterburning@4.0.2 COMMON\_SETUP} \[1.16.2\]\[Forge\]+RPG-HUD-3.8.2.jar RPG-Hud {rpg-hud@3.8.2 COMMON\_SETUP} HearthstoneMod-1.16.3-0.5.2.jar Hearthstone Mod {hearthstonemod@1.16.3-0.5.2 COMMON\_SETUP} CleanView-1.16.3-v1.jar CleanView {cleanview@1.16.3-v1 COMMON\_SETUP} SimpleDiscordRichPresence-1.16.2-1.3.4.jar Simple Discord Rich Presence {sdrp@1.16.2-1.3.4 COMMON\_SETUP} lumberjack-2.1.3.jar LumberJack {lumberjack@2.1.3 COMMON\_SETUP} DangerousStoneCutter-1.16.2-1.4.jar Dangerous Stone Cutter {dangerousstonecutter@1.4 COMMON\_SETUP} Kiwi-1.16.2-3.3.0.jar Kiwi {kiwi@3.3.0 COMMON\_SETUP} ClientTweaks\_1.16.3-5.2.0.jar Client Tweaks {clienttweaks@5.2.0 COMMON\_SETUP} doubledoors\_1.16.3\_2.1.jar Double Doors {doubledoors@2.1 COMMON\_SETUP} mining-helmet-1.16.3-1.0.9.jar Mining Helmet {mining\_helmet@1.0.9 COMMON\_SETUP} xray-1.16.3-2.5.0.jar Advanced XRay {xray@2.5.0 COMMON\_SETUP} vanillaexcavators-1.16.2-2.1.3.jar Vanilla Excavators {vanillaexcavators@2.1.3 COMMON\_SETUP} treeharvester\_1.16.3-1.6.jar Tree Harvester {treeharvester@1.6 COMMON\_SETUP} jei-1.16.3-7.5.0.42.jar Just Enough Items {jei@7.3.2.29 COMMON\_SETUP} AttributeFix-1.16.1-8.0.1.jar AttributeFix {attributefix@8.0.1 COMMON\_SETUP} tesseract-1.0.13-mc1.16.3.jar Tesseract {tesseract@1.0.13 COMMON\_SETUP} diamondglass-1.16.3-3.4.21.jar Diamond Glass {diamondglass@1.16.3-3.4.21 COMMON\_SETUP} caelus-forge-1.16.3-2.0.0.3.jar Caelus API {caelus@1.16.3-2.0.0.3 COMMON\_SETUP} colytra-forge-1.16.3-5.0.0.1.jar Colytra {colytra@1.16.3-5.0.0.1 COMMON\_SETUP} invtweaks-1.16.2-1.0.0.jar Inventory Tweaks Renewed {invtweaks@1.16.2-1.0.0 COMMON\_SETUP} TrailMix-1.16.3-10.0.0.jar Trail Mix {trailmix@10.0.0 COMMON\_SETUP} Portable+Nether-1.1.jar Portable Nether {portablenether@1.1 COMMON\_SETUP} copypaste-1.7.jar Copy Paste {copypaste@1.7 COMMON\_SETUP} RingOfRepair-1.16.3-1.2.7.jar Ring of Repair {ring\_of\_repair@1.2.6 COMMON\_SETUP} light-overlay-5.5.3.jar Light Overlay Forge {lightoverlay-forge@NONE COMMON\_SETUP} NaturesCompass-1.16.3-1.8.5.jar Nature's Compass {naturescompass@1.16.3-1.8.5 COMMON\_SETUP} \[1.16.3\]-additionalbars-1.5.2.jar Additional Bars {additionalbars@1.5.2 COMMON\_SETUP} netheritehorsearmor-1.3.jar Netherite Horse Armor Mod {netheritehorsearmor@1.2 COMMON\_SETUP} champions-forge-1.16.3-2.0.0.1.jar Champions {champions@1.16.3-2.0.0.1 COMMON\_SETUP} AdHooks-1.16.3-6.1.1.0-build.0017.jar Advanced Hook Launchers {adhooks@6.1.1.0 COMMON\_SETUP} engineerstools-1.16.3-1.1.0.jar Engineer's Tools {engineerstools@1.1.0 COMMON\_SETUP} curioofundying-forge-1.16.3-5.0.0.1.jar Curio of Undying {curioofundying@1.16.3-5.0.0.1 COMMON\_SETUP} FarmingForBlockheads\_1.16.3-7.2.0.jar Farming for Blockheads {farmingforblockheads@7.2.0 COMMON\_SETUP} snowundertrees-1.16.3-v1.1.2.jar Snow Under Trees {snowundertrees@v1.1.2 COMMON\_SETUP} repurpose-1.3.0.1.jar Repurpose {repurpose@1.3.0.1 COMMON\_SETUP} alib-1.16.3-2.jar A Lib {alib@1.16.3-2 COMMON\_SETUP} nhacampfire\_1.16.3\_2.4.jar No Hostiles Around Campfire {nhacampfire@2.4 COMMON\_SETUP} ClickMachine-1.16.3-4.2.0.jar Click Machine {clickmachine@4.2.0 COMMON\_SETUP} additional\_lights-1.16.3-2.1.2.jar Additional Lights {additional\_lights@2.1.2 COMMON\_SETUP} travellersboots-1.16.x-1.4.3.jar Traveller's Boots {travellersboots@1.4.3 COMMON\_SETUP} JEITweaker-1.16.3-1.0.1.4.jar JEI Tweaker {jeitweaker@1.0.1.4 COMMON\_SETUP} PackingTape-1.16.2-0.9.7.jar Packing Tape {packingtape@0.9.7 COMMON\_SETUP} endercompass-3.1.jar Ender Compass {endercompass@3.1 COMMON\_SETUP} CraftTweaker-1.16.3-7.0.0.45.jar CraftTweaker {crafttweaker@7.0.0.45 COMMON\_SETUP} extradisks-1.16.2-1.3.1.jar Extra Disks {extradisks@1.3.1 COMMON\_SETUP} FeederHelmet-1.9.0.jar AutoFeederHelmet {feederhelmet@1.9.0 COMMON\_SETUP} exp\_bottling-1.16.3-4.jar EXP Bottling {exp\_bottling@1.16.3-4 COMMON\_SETUP} weakerspwbs\_1.16.3\_1.4.jar Weaker Spiderwebs {weakerspwbs@1.4 COMMON\_SETUP} ironchest-1.16.3-11.2.6.jar Iron Chests {ironchest@1.16.3-11.2.6 COMMON\_SETUP} forge-1.16.3-34.1.10-client.jar Minecraft {minecraft@1.16.3 COMMON\_SETUP} pandoras\_creatures-1.16.3-2.0.0.jar Pandoras Creatures {pandoras\_creatures@1.16.3-2.0.0 COMMON\_SETUP} MouseTweaks-2.13-mc1.16.2.jar Mouse Tweaks {mousetweaks@2.13 COMMON\_SETUP} ImmersiveEngineering-1.16.3-4.1.0-124.jar Immersive Engineering {immersiveengineering@1.16.3-4.1.0-124 COMMON\_SETUP} useful\_railroads-1.16.3-1.4.4.31.jar Useful Railroads {usefulrailroads@1.4.4.31 COMMON\_SETUP} morevanillalib-1.16.2-1.2.14.jar MoreVanillaLib {morevanillalib@1.2.14 COMMON\_SETUP} inventorytotem\_1.16.3\_1.1.jar Inventory Totem {inventorytotem@1.1 COMMON\_SETUP} durability101-1.16-0.0.3.jar Durability101 {durability101@0.0.3 COMMON\_SETUP} ShoulderSurfing-1.16.3-2.0.jar Shoulder Surfing {shouldersurfing@1.16.3-2.0 COMMON\_SETUP} SaveYourPets-1.16.2-1.0.0.4.jar Save Your Pets {syp@1.0.0.4 COMMON\_SETUP} pamhc2crops-1.16.3-1.0.0.jar Pam's HarvestCraft 2 Crops {pamhc2crops@version COMMON\_SETUP} allthemodium-1.1.10-1.16.3-34.1.0.jar Allthemodium {allthemodium@1.1.10 COMMON\_SETUP} RingOfGrowth-1.16.3-1.2.3.jar Ring of Growth {ring\_of\_growth@1.2.2 COMMON\_SETUP} horizontalpanes-1.0.2.jar Horizontal Glass Panes {horizontalpanes@1.0.2 COMMON\_SETUP} AdLods-1.16.3-4.0.2.1-build.0018.jar Large Ore Deposits {adlods@4.0.2.1 COMMON\_SETUP} Ding-1.16.3-1.2.0.jar Ding {ding@1.2.0 COMMON\_SETUP} ceilingtorch-1.16.2-v1.8.jar Ceiling Torch {ceilingtorch@v1.8 COMMON\_SETUP} Xaeros\_Minimap\_20.24.0\_Forge\_1.16.3.jar Xaero's Minimap {xaerominimap@20.24.0 COMMON\_SETUP} pamhc2foodcore-1.16.3-1.0.0.jar Pam's HarvestCraft 2 Food Core {pamhc2foodcore@version COMMON\_SETUP} ftb-backups-2.1.1.6.jar FTB Backups {ftbbackups@2.1.1.6 COMMON\_SETUP} extratags-2.2.jar Extra Tags {extratags@2.2 COMMON\_SETUP} lava-monster-1.16.3-1.0.8.jar Lava Monster {lava\_monster@1.0.8 COMMON\_SETUP} polymorph-forge-1.16.3-0.15.jar Polymorph {polymorph@1.16.3-0.15 COMMON\_SETUP} multibeds-1.16-1.7.4.jar Multi-Beds {multibeds@1.7.4 COMMON\_SETUP} \[1.16.2\]+SecurityCraft+v1.8.19.3.jar SecurityCraft {securitycraft@v1.8.19.3 COMMON\_SETUP} earthmobsmod-1.16.3-0.1.2-Beta.jar Earth Mobs Mod {earthmobsmod@1.16.3-0.1.2-Beta COMMON\_SETUP} WorldPreGenerator-1.16.3-1.0.0.jar World Pre Generator {world\_pre\_generator@1.0.0 COMMON\_SETUP} backpacked-1.5.2-1.16.3.jar Backpacked {backpacked@1.5.2 COMMON\_SETUP} HardcoreRevival\_1.16.3-5.2.0.jar Hardcore Revival {hardcorerevival@5.2.0 COMMON\_SETUP} OfflineSkins-1.16.3-v1.jar OfflineSkins {offlineskins@1.16.3-v1 COMMON\_SETUP} globaldataandresourcepacks-1.16.1-1.7.2.jar Global Data- & Resourcepacks {globaldataandresourcepacks@1.16.1-1.7.2 COMMON\_SETUP} structurize-0.13.90-ALPHA-universal.jar Structurize {structurize@0.13.90-ALPHA COMMON\_SETUP} AmbientEnvironment-4.0.0.4.jar Ambient Environment {ambientenvironment@4.0.0.4 COMMON\_SETUP} quickstack-4.0.0.jar DropOff {dropoff@4.0.0 COMMON\_SETUP} PickleTweaks-1.16.3-5.1.2.jar Pickle Tweaks {pickletweaks@5.1.2 COMMON\_SETUP} FastFurnace-1.16.3-4.3.0.jar FastFurnace {fastfurnace@4.3.0 COMMON\_SETUP} connectedglass-1.0.6-mc1.16.3.jar Connected Glass {connectedglass@1.0.6 COMMON\_SETUP} RefinedRelocation\_1.16.3-8.2.0.jar Refined Relocation {refinedrelocation@8.2.0 COMMON\_SETUP} easyelytrato\_1.16.3\_1.5.jar Easy Elytra Takeoff {easyelytrato@1.5 COMMON\_SETUP} allthetweaks-1.1.7-1.16.3-34.1.10.jar All The Tweaks {allthetweaks@1.1.7 COMMON\_SETUP} kubejs-1603.2.8.70.jar KubeJS {kubejs@1603.2.8.70 COMMON\_SETUP} MineMenu-1.16.2-1.8.6.jar MineMenu {minemenu@1.16.2-1.8.6 COMMON\_SETUP} extremeSoundMuffler-2.1.2\_Forge-1.16.2.jar Extreme Sound Muffler {extremesoundmuffler@2.1.2\_forge-1.16.2 COMMON\_SETUP} CosmeticArmorReworked-1.16.3-v1.jar CosmeticArmorReworked {cosmeticarmorreworked@1.16.3-v1 COMMON\_SETUP} step-1.16.3-1.0.3.jar Step {step@1.0.3 COMMON\_SETUP} MagicMirror-1.16.3-0.0.7.435.jar Magic Mirror {magic\_mirror@1.16.3-0.0.7.435 COMMON\_SETUP} EnderMail-1.16.3-1.1.5.jar Ender Mail {endermail@1.16.3-1.1.5 COMMON\_SETUP} farlanders-1.16.3-1.3.4.jar The Farlanders {farlanders@1.3.4 COMMON\_SETUP} DefaultOptions\_1.16.3-12.2.0.jar Default Options {defaultoptions@12.2.0 COMMON\_SETUP} rsrequestify-1.16.3-2.0.jar RSRequestify {rsrequestify@2.0 COMMON\_SETUP} enchantedbookredesign-3.1a.jar Enchanted Book Redesign {enchantedbookredesign@3.1a COMMON\_SETUP} DungeonsMod-1.16.1-1.0.6.jar Dungeons Mod {dungeonsmod@1.16.1-1.0.6 VALIDATE} randomloot-2.1.7.jar Random Loot Mod {randomloot@2.1.7 COMMON\_SETUP} NetherPortalFix\_1.16.3-7.2.0.jar NetherPortalFix {netherportalfix@7.2.0 COMMON\_SETUP} MobBattleMod-1.16.2-2.3.4.jar Mob Battle Mod {mobbattle@1.16.2-2.3.4 COMMON\_SETUP} forge-1.16.3-geckolib-2.1.2.jar GeckoLib {geckolib@2.1.2 COMMON\_SETUP} Ars+Nouveau-1.16.3+0.20.5.jar Ars Nouveau {ars\_nouveau@1.0 COMMON\_SETUP} curiousshulkerboxes-forge-1.16.3-4.0.0.1.jar Curious Shulker Boxes {curiousshulkerboxes@1.16.3-4.0.0.1 COMMON\_SETUP} ExtendedCrafting-1.16.3-3.1.1.jar Extended Crafting {extendedcrafting@3.1.1 COMMON\_SETUP} KleeSlabs\_1.16.3-9.2.0.jar KleeSlabs {kleeslabs@9.2.0 COMMON\_SETUP} rsgauges-1.16.3-1.2.4.jar Gauges and Switches {rsgauges@1.2.4 COMMON\_SETUP} BowInfinityFix-1.16.x-rv9.1.jar Bow Infinity Fix {bowinfinityfix@rv9.1 COMMON\_SETUP} glassential-forge-1.16.3-1.1.5.jar Glassential {glassential@1.1.5 COMMON\_SETUP} villagernames\_1.16.3\_2.4.jar Villager Names {villagernames@2.4 COMMON\_SETUP} XaerosWorldMap\_1.11.0\_Forge\_1.16.3.jar Xaero's World Map {xaeroworldmap@1.11.0 COMMON\_SETUP} CookingForBlockheads\_1.16.3-9.2.1.jar Cooking for Blockheads {cookingforblockheads@9.2.1 COMMON\_SETUP} Controlling-7.0.0.8.jar Controlling {controlling@7.0.0.8 COMMON\_SETUP} BetterSprinting-1.16.3-v3.2.0.jar Better Sprinting {bettersprinting@3.2.0 COMMON\_SETUP} Placebo-1.16.3-4.3.1.jar Placebo {placebo@4.3.1 COMMON\_SETUP} dankstorage-3.11.jar Dank Storage {dankstorage@3.11 COMMON\_SETUP} citadel-1.4.0 (1).jar Citadel {citadel@1.4.0 COMMON\_SETUP} rats-7.0.0-1.16.3.jar Rats {rats@7.0.0 COMMON\_SETUP} NoFog-1.16.2-Forge-b1.jar NoFog {nofog@1.0.1 COMMON\_SETUP} ftb-gui-library-1.0.0.18.jar FTB GUI Library {ftbguilibrary@1.0.0.18 COMMON\_SETUP} potionsmaster-0.1.22-1.16.3-34.1.0.jar Potions Master {potionsmaster@0.1.22 COMMON\_SETUP} potionofbees-1.16.3-1.1.0.0.jar Potion of Bees {potionofbees@1.1.0.0 COMMON\_SETUP} MutantBeasts-1.16.3-1.1.2.jar Mutant Beasts {mutantbeasts@1.16.3-1.1.2 COMMON\_SETUP} branders-spawnermod-1.16.3-1.6.7.jar Enhanced Mob Spawners {spawnermod@1.6.7 COMMON\_SETUP} Bookshelf-1.16.3-8.4.13.jar Bookshelf {bookshelf@8.4.13 COMMON\_SETUP} CauldronRecipes-1.16.3-4.0.1.jar CauldronRecipes {cauldronrecipes@4.0.1 COMMON\_SETUP} BotanyPots-1.16.3-5.0.1.jar BotanyPots {botanypots@5.0.1 COMMON\_SETUP} Tips-1.16.3-2.0.3.jar Tips {tips@2.0.3 COMMON\_SETUP} u\_team\_core-1.16.3-3.1.9.181.jar U Team Core {uteamcore@3.1.9.181 COMMON\_SETUP} buildinggadgets-3.7.0.jar Building Gadgets {buildinggadgets@3.7.0 COMMON\_SETUP} forge-1.16.3-34.1.10-universal.jar Forge {forge@34.1.10 COMMON\_SETUP} notreepunching-forge-1.16.3-4.0.1.jar No Tree Punching {notreepunching@4.0.1 COMMON\_SETUP} PassthroughSigns-1.16.2-2.3.6.jar Passthrough Signs {passthroughsigns@1.16.2-2.3.6 COMMON\_SETUP} AppleSkin-mc1.16.2-forge-1.0.14.jar AppleSkin {appleskin@1.0.14 COMMON\_SETUP} Aquaculture-1.16.3-2.1.1.jar Aquaculture 2 {aquaculture@1.16.3-2.1.1 COMMON\_SETUP} simpleplanes-1.16.3-3.0.0.2.jar Simple Planes {simpleplanes@1.16.3-3.0.0.2 COMMON\_SETUP} Waddles-1.16.3-0.8.9.jar Waddles {waddles@1.16.3-0.8.9 COMMON\_SETUP} mcw-doors-1.0.1fix-mc1.16.3-1.16.2.jar Macaw's Doors {mcwdoors@1.0.1 COMMON\_SETUP} FpsReducer-mc1.16.3-1.18.jar FPS Reducer {fpsreducer@mc1.16.3-1.18 COMMON\_SETUP} HydroGel-1.16.3-2.2.0.jar HydroGel {hydrogel@2.2.0 COMMON\_SETUP} ftb-teams-1.0.1.12.jar FTB Teams {ftbteams@1.0.1.12 COMMON\_SETUP} \[1.16.X-1.0.10\]+Dragon+Mounts+Legacy.jar Dragon Mounts: Legacy {dragonmounts@1.0.10 COMMON\_SETUP} absentbydesign-1.16.3-1.1.1.jar Absent By Design Mod {absentbydesign@1.16.3-1.1.1 COMMON\_SETUP} laserrelays-1.8.jar Laser Relays {laserrelays@1.8 COMMON\_SETUP} konkrete\_1.0.3\_MC\_1.16.2-1.16.3.jar Konkrete {konkrete@1.0.3 COMMON\_SETUP} PrettyPipes-1.6.0.jar Pretty Pipes {prettypipes@1.6.0 COMMON\_SETUP} AirHop-v1.3.2-1.16.2.jar Air Hop {airhop@1.3.2 COMMON\_SETUP} mcw-bridges-1.0.4-mc1.16.3.jar Macaw's Bridges {mcwbridges@1.0.4 COMMON\_SETUP} useful\_backpacks-1.16.3-1.11.5.82.jar Useful Backpacks {usefulbackpacks@1.11.5.82 COMMON\_SETUP} entangled-1.2.7-mc1.16.3.jar Entangled {entangled@1.2.7 COMMON\_SETUP} endertanks-1.16-1.9.3.jar EnderTanks {endertanks@1.9.3 COMMON\_SETUP} Compressium-1.16.3-1.1.33.jar Compressium {compressium@1.1.33 COMMON\_SETUP} ToLaserBlade-1.16.3-4.1.1.2.jar ToLaserBlade {tolaserblade@1.16.3-4.1.1.2 COMMON\_SETUP} Ping-1.16.2-1.6.6.jar Ping {ping@1.16.2-1.6.6 COMMON\_SETUP} netherportalspread\_1.16.3\_3.5.jar Nether Portal Spread {netherportalspread@3.5 COMMON\_SETUP} valkyrielib-1.16.3-3.0.3.2.jar ValkyrieLib {valkyrielib@1.16.3-3.0.3.2 COMMON\_SETUP} simplechunkloaders-1.16.3-1.0.3.2.jar Simple Chunk Loaders {simplechunkloaders@NONE COMMON\_SETUP} valhelsia\_structures-16.0.3.jar Valhelsia Structures {valhelsia\_structures@16.0.3 COMMON\_SETUP} ftb-ranks-1.0.0.7.jar FTB Ranks {ftbranks@1.0.0.7 COMMON\_SETUP} practicaltools-1.16.3-1.8.jar Practical Tools {practicaltools@1.16.3-1.8 COMMON\_SETUP} LetSleepingDogsLie-1.16.3-1.1.1.jar Let Sleeping Dogs Lie {dogslie@1.1.1 COMMON\_SETUP} mining\_dimension-1.16.3-1.0.4.jar Mining World {mining\_dimension@1.16.3-1.0.4 COMMON\_SETUP} Autofish-0.9.0-forge-mc1.16.1.jar Autofish {autofish@0.9.0 COMMON\_SETUP} simplylight-1.16.3-1.0.2.jar Simply Light {simplylight@1.16.3-1.0.2 COMMON\_SETUP} EyesInTheDarkness-1.16.3-0.5.0.jar Eyes in the Darkness {eyesinthedarkness@0.5.0 COMMON\_SETUP} villagespawnpoint\_1.16.3\_1.3.jar Village Spawn Point {villagespawnpoint@1.3 COMMON\_SETUP} SolarFluxReborn-1.16.3-16.1.1.jar Solar Flux Reborn {solarflux@16.1.1 COMMON\_SETUP} goprone-1.16.3-1.3.5.jar GoProne {goprone@1.16.3-1.3.5 COMMON\_SETUP} Patchouli-1.16.2-44.jar Patchouli {patchouli@1.16.2-44 COMMON\_SETUP} morecharcoal-1.16.3-1.jar More Charcoal {morecharcoal@1.16.3-1 COMMON\_SETUP} leap-1.16.3-1.0.1.jar Leap {leap@1.0.1 COMMON\_SETUP} collective-1.16.3-1.46.jar Collective {collective@1.46 COMMON\_SETUP} cakechomps-forge-1.16.3-5.0.0.1.jar Cake Chomps {cakechomps@1.16.3-5.0.0.1 COMMON\_SETUP} camera-1.16.3-1.0.2.jar Camera Mod {camera@1.16.3-1.0.2 COMMON\_SETUP} BetterThanLlamas-1.16.3-1.1.1.jar Better Than Llamas {betterthanllamas@1.1.1 COMMON\_SETUP} betbeacpl\_1.16.3\_1.1.jar Better Beacon Placement {betbeacpl@1.1 COMMON\_SETUP} MysticalCustomization-1.16.3-2.1.0.jar Mystical Customization {mysticalcustomization@2.1.0 COMMON\_SETUP} elevatorid-1.16.3-1.7.6.jar Elevator Mod {elevatorid@1.16.3-1.7.6 COMMON\_SETUP} Gobber2-1.16.3-2.3.11.jar Gobber 2 {gobber2@2.3.8 COMMON\_SETUP} ftb-ultimine-1.1.0.10.jar FTB Ultimine {ftbultimine@1.1.0.10 COMMON\_SETUP} Ultimate+SkyBlock+Resource+Generator-1.16.3-1.0.jar Ultimate Skyblock Resource Generator {usrg@1.16.3-1.0 COMMON\_SETUP} guncus-1.16.2-1.3.jar Gun Customization {guncus@1.16.2-1.3 COMMON\_SETUP} expandedstorage-3.0.4+1.16.3.jar Expanded Storage {expandedstorage@3.0.4 COMMON\_SETUP} EnigmaticLegacy-2.5.3.jar Enigmatic Legacy {enigmaticlegacy@2.5.3 COMMON\_SETUP} buildersaddition-1.16.3-20200930a.jar Builders Crafts & Addition {buildersaddition@1.16.3-20200930a COMMON\_SETUP} Attained-Drops-1.16.3-7.2.0.jar Attained Drops {attained\_drops@7.2.0 COMMON\_SETUP} Runelic-1.16.3-5.0.1.jar Runelic {runelic@5.0.1 COMMON\_SETUP} PowderPower-1.16.3-3.2.8.jar Powder Power {powder\_power@3.2.7 COMMON\_SETUP} Survivalist-1.16.3-3.3.1.jar Survivalist {survivalist@3.3.1 COMMON\_SETUP} morevanillaarmor-1.16.2-1.2.jar MoreVanillaArmor {morevanillaarmor@1.16.2-1.2 COMMON\_SETUP} AI-Improvements-1.16.2-0.3.0.jar AI-Improvements {aiimprovements@0.3.0 COMMON\_SETUP} cherishedworlds-forge-1.16.3-5.0.0.1.jar Cherished Worlds {cherishedworlds@1.16.3-5.0.0.1 COMMON\_SETUP} productivebees-1.16.3-0.4.0.1.jar Productive Bees {productivebees@1.16.3-0.4.0.1 COMMON\_SETUP} clearwater-1.16.3-1.5.jar Clear Water {clearwater@1.16.3-1.5 COMMON\_SETUP} TrampleStopper-2.2.0+build.1.mcVersion.1.16.3.jar Trample Stopper {tramplestopper@2.2.0+build.1.mcVersion.1.16.3 COMMON\_SETUP} InventoryEssentials\_1.16.3-2.2.0.jar Inventory Essentials {inventoryessentials@2.2.0 COMMON\_SETUP} bwncr-1.16.3-3.8.15.jar Bad Wither No Cookie Reloaded {bwncr@1.16.3-3.8.15 COMMON\_SETUP} speedyladders-1.16.3-1.jar Speedy Ladders {speedyladders@1.16.3-1 COMMON\_SETUP} infinitetrading\_1.16.3\_1.2.jar Infinite Trading {infinitetrading@1.2 COMMON\_SETUP} controllable-1.16.3-0.8.3.jar Controllable {controllable@0.8.3 COMMON\_SETUP} wwta-1.16.3-1.1.jar When Was That Again {wwta@1.16.3-1.1 COMMON\_SETUP} BedBenefits-1.16.3-3.0.1.jar BedBenefits {bedbenefits@3.0.1 COMMON\_SETUP} Ma-Enchants-1.16.3-3.4.0.jar Ma Enchants {ma-enchants@1.16.3-3.4.0 COMMON\_SETUP} Cucumber-1.16.3-4.1.2.jar Cucumber Library {cucumber@4.1.2 COMMON\_SETUP} TrashSlot\_1.16.3-12.2.0.jar TrashSlot {trashslot@12.2.0 COMMON\_SETUP} InventorySpam-1.16.2-1.2.5.jar Inventory Spam {inventoryspam@version COMMON\_SETUP} XPFromHarvest-1.16.3-1.2.1.jar XP From Harvest {xpfromharvest@1.2.1 COMMON\_SETUP} craftingstation-4.1.0.jar Crafting Station {craftingstation@4.1.0 COMMON\_SETUP} snad-1.0.2-1.16.3.jar Snad {snad@1.0.2 COMMON\_SETUP} item-filters-2.2.2.17.jar Item Filters {itemfilters@2.2.2.17 COMMON\_SETUP} GooglyEyes-1.16.3-10.0.0.jar GooglyEyes {googlyeyes@10.0.0 COMMON\_SETUP} BetterThanBunnies-1.16.3-1.2.0.jar Better Than Bunnies {betterthanbunnies@1.2.0 COMMON\_SETUP} metalbarrels-3.3a.jar Metal Barrels {metalbarrels@3.3a COMMON\_SETUP} the-conjurer-1.16.3-1.0.11.jar The Conjurer {conjurer\_illager@1.0.11 COMMON\_SETUP} justmobheads\_1.16.3-3.7.jar Just Mob Heads {justmobheads@3.7 COMMON\_SETUP} reap-1.16.3-1.0.2.jar Reap Mod {reap@1.16.3-1.0.2 COMMON\_SETUP} WallpaperCraft-1.16.3-1.4.5.jar Wallpapercraft {wallpapercraft@1.4.5 COMMON\_SETUP} enviromats-1.16.3-2.0.3.2.jar Environmental Materials {enviromats@1.16.3-2.0.3.2 COMMON\_SETUP} fakeblocks-1.16.3-1.0.1.jar Fake Blocks {fakeblocks@1.16.3-1.0.1 COMMON\_SETUP} comforts-forge-1.16.3-4.0.0.1.jar Comforts {comforts@1.16.3-4.0.0.1 COMMON\_SETUP} EnderBags-1.16.2-6.2.0.jar Ender Bags {ender\_bags@6.2.0 COMMON\_SETUP} SimpleStorageNetwork-1.16.3-1.1.2.jar Simple Storage Network {storagenetwork@1.16.3-1.1.2 COMMON\_SETUP} gardentools-1.16.3-1.0.0.jar Garden Tools {gardentools@1.16.3-1.0.0 COMMON\_SETUP} DimStorage-1.16.3-4.2.1.jar DimStorage {dimstorage@4.2.1 COMMON\_SETUP} decorative\_blocks-1.16.1-1.5.jar Decorative Blocks {decorative\_blocks@1.5 COMMON\_SETUP} VanillaTweaks-1.16.3-1.5.33.jar VanillaTweaks {vanillatweaks@1.16.3-1.5.33 COMMON\_SETUP} DungeonCrawl-1.16.3-2.1.0.jar Dungeon Crawl {dungeoncrawl@2.1.0 COMMON\_SETUP} DefaultSettings-1.16.x-2.2.0.jar DefaultSettings {defaultsettings@2.2.0 COMMON\_SETUP} BadMobs-1.16.3-7.0.1.jar BadMobs {badmobs@7.0.1 COMMON\_SETUP} mcjtylib-1.16-5.0.9.jar McJtyLib {mcjtylib@1.16-5.0.9 COMMON\_SETUP} rftoolsbase-1.16-2.0.5.jar RFToolsBase {rftoolsbase@1.16-2.0.5 COMMON\_SETUP} rftoolspower-1.16-3.0.7.jar RFToolsPower {rftoolspower@1.16-3.0.7 COMMON\_SETUP} rftoolsbuilder-1.16-3.0.7.jar RFToolsBuilder {rftoolsbuilder@1.16-3.0.7 COMMON\_SETUP} mapperbase-1.16.3-2.1.0.0.jar Mapper Base {mapperbase@1.16.3-2.1.0.0 COMMON\_SETUP} embellishcraft-1.16.3-3.1.0.0.jar EmbellishCraft {embellishcraft@1.16.3-3.1.0.0 COMMON\_SETUP} bedspreads-forge-1.16.3-5.0.0.1.jar Bedspreads {bedspreads@1.16.3-5.0.0.1 COMMON\_SETUP} walljump-forge-1.16.3-1.3.6.jar Wall-Jump! {walljump@1.16.3-1.3.6 COMMON\_SETUP} Toast-Control-1.16.3-4.3.0.jar Toast Control {toastcontrol@4.3.0 COMMON\_SETUP} iChunUtil-1.16.3-10.0.0.jar iChunUtil {ichunutil@10.0.0 COMMON\_SETUP} fixedanvilrepaircost\_1.16.3\_1.1.jar Fixed Anvil Repair Cost {fixedanvilrepaircost@1.1 COMMON\_SETUP} mininggadgets-1.6.0.jar Mining Gadgets {mininggadgets@1.6.0 COMMON\_SETUP} customfov-forge-1.16.3-5.0.0.1.jar Custom FoV {customfov@1.16.3-5.0.0.1 COMMON\_SETUP} ftb-chunks-1.1.2.36.jar FTB Chunks {ftbchunks@1.1.2.36 COMMON\_SETUP} firstaid-1.9.4.jar First Aid {firstaid@1.9.4 COMMON\_SETUP} campfiretorches-1.16.3-1.0.3.jar Campfire Torches {campfiretorches@1.16.3-1.02 COMMON\_SETUP} scuba-gear-1.16.3-1.0.1.jar Scuba Gear {scuba\_gear@1.0.1 COMMON\_SETUP} dash-1.16.3-1.0.1.jar Dash {dash@1.0.1 COMMON\_SETUP} MysticalAgriculture-1.16.3-4.1.0.jar Mystical Agriculture {mysticalagriculture@4.1.0 COMMON\_SETUP} sounddeviceoptions-1.4.2.jar Sound Device Options {sounddeviceoptions@1.4.2 COMMON\_SETUP} SimpleDivingGear-5.0.3+mc+1.16.3.jar Simple Diving Gear {simpledivegear@5.0.3 mc 1.16.3 COMMON\_SETUP} CraftingTweaks\_1.16.3-12.2.0.jar Crafting Tweaks {craftingtweaks@12.2.0 COMMON\_SETUP} rftoolsutility-1.16-3.0.9.jar RFToolsUtility {rftoolsutility@1.16-3.0.9 COMMON\_SETUP} blocklayering-1.16.3-1.0.0.jar Block Layering {blocklayering@1.16.3-1.0.0 COMMON\_SETUP} itlt-1.16.x-1.0.4.jar It's the little things {itlt@1.16.x-1.0.4 COMMON\_SETUP} EnchantmentDescriptions-1.16.3-5.0.1.jar EnchantmentDescriptions {enchdesc@5.0.1 COMMON\_SETUP} playerplates-1.16.3-forge-1.0.0.jar Player Plates {playerplates@1.16.3-forge-1.0.0 COMMON\_SETUP} ToolBelt-1.16.2-1.14.4.jar Tool Belt {toolbelt@1.14.4 COMMON\_SETUP} titanium-1.16.3-3.1.0.jar Titanium {titanium@3.1.0 COMMON\_SETUP} mcpaint-1.6.2.jar Mc Paint {mcpaint@1.6.2 COMMON\_SETUP} SilentLib-1.16.3-4.8.1+61.jar Silent Lib {silentlib@4.8.1+61 COMMON\_SETUP} AzureDoom-Chunk-Loader-1.16.3-1.0.0.jar Azuredooms Chunk Loader Mod {chunk@1.16.3-1.0.0 COMMON\_SETUP} quiver-2.0-1.16.2.jar Quiver {quiver@2.0-1.16.2 COMMON\_SETUP} forbidden\_arcanus-1.16.3-1.0.1.jar Forbidden & Arcanus {forbidden\_arcanus@1.16.3-1.0.1 COMMON\_SETUP} packedup-1.0.18-mc1.16.3.jar PackedUp {packedup@1.0.18 COMMON\_SETUP} movingelevators-1.2.21-mc1.16.3.jar Moving Elevators {movingelevators@1.2.21 COMMON\_SETUP} car-1.16.3-1.0.2.jar Ultimate Car Mod {car@1.16.3-1.0.2 COMMON\_SETUP} easy\_villagers-1.16.3-1.0.3.jar Easy Villagers {easy\_villagers@1.16.3-1.0.3 COMMON\_SETUP} Craftable+Saddles+\[1.16.3\]-1.3.jar Craftable Saddles {craftable\_saddles@1.3 COMMON\_SETUP} cookiecore-1.16.2-3.0.0-4d69840.jar CookieCore {cookiecore@1.16.2-3.0.0-37c5343 COMMON\_SETUP} magicfeather-1.16.2-3.1.0.jar Magic Feather {magicfeather@1.16.2-3.1.0 COMMON\_SETUP} betconduitpl\_1.16.3\_1.1.jar Better Conduit Placement {betconduitpl@1.1 COMMON\_SETUP} ShulkerTooltip-1.9.3.jar Shulker Tooltip {shulkertooltip@1.9.3 COMMON\_SETUP} chemlib-1.16.3-1.jar Chem Lib {chemlib@1.16.3-1 COMMON\_SETUP} FastWorkbench-1.16.3-4.4.0.jar FastWorkbench {fastbench@4.4.0 COMMON\_SETUP} enderchests-1.16-1.7.3.jar EnderChests {enderchests@1.7.3 COMMON\_SETUP} vanillahammers-1.16.2-2.1.3.jar Vanilla Hammers {vanillahammers@2.1.3 COMMON\_SETUP} 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Thut Core {thutcore@8.0.0 COMMON\_SETUP, thutcrafts@8.0.0 COMMON\_SETUP} healingcf\_1.16.3\_2.3.jar Healing Campfire {healingcf@2.3 COMMON\_SETUP} supertools-1.16.3-3.jar Vanilla+ Tools {supertools@version COMMON\_SETUP} balancedenchanting-1.0.jar Balanced Enchanting {balancedenchanting@1.0 COMMON\_SETUP} Crash Report UUID: ec2e3a88-af52-4362-aaf5-b8770bfe4789 Kiwi Modules: kiwi:contributors kiwi:data Launched Version: 1.16.3-forge-34.1.10 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 456.38, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 16x Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 
submitted by Kidalder_ to MinecraftMod [link] [comments]


2020.04.11 18:52 Paratrooper_19D Womford & Bargewright Inn. Making a real Zhentarim base

EDIT: My biggest complaint was that this was hard to read so I put together a much easier to read document for the entire adventure https://homebrewery.naturalcrit.com/share/wfavQGCNX
So for those that don't know the SKT book has small entries for these towns right next to each other. One (Womford) is a tiny village where a dragon was once slain and the people are now prayed upon by a vampire called "The Womford Bat". Across the river is an Inn that spawned a walled town called Bargewright Inn, the Inn is run by a former spy who uses the inn for shady dealings, and he keeps a vampire in the inn to deal with any problems that should bother him. That is about all you get from the book. But I wanted to make a 2-5 session mystery, as well as a real place for the Zhentarim to act out of for my campaign. The earliest your players can get here is level 6. I got my players here at level 8 by convincing them that after taking out The Hill Giant chieftain in her lair that they wanted to sell some treasure, and needed baths, and missed having real beds and meals and booze for the first time in weeks (in-game) so that meant they had to travel to a nearby town and get some hero worship for taking out the giants. Though I have them beat the news of the giant's slaying by about a day if they use their airship so if they shoot their mouths off they likely will be met with rolled eyes. You can even have the prisoner they freed from Grud Haug be the one to deliver the news.

FYI the edits are very easy to drop into the SKT PDF
CHANGES TO WOMFORD I didn't really make a LOT of changes here since very little time would be spent here.
The only named NPC I added to this town was Laerran Hawksul, a crazy and rural sounding old man who runs whatever store your players go to first, whether it be the Inn, or General Store. He is useful for spreading rumors of "The Bat!" and warning players not to linger outside at night. Also his Inn should conveniently be light on rooms or his store lacking in goods enough to create incentives to go to Bargewright Inn. At any rate Hawksul can't tell you often the bat strikes because it often targets homeless, or travelers, and even when it doesn't it likes to hide the bodies somewhere in the town so they find bodies a few days old drained of all their blood. He thinks (and is correct) in saying that the bat kills about 1 or 2 people every month.
I made it known that a census was done here but not in Bargewright and there are roughly 500 people in the town (feel free to shrink that down if you want a more deserted feel to the village) and gave them a small 8 man guard made of volunteers with their jail being just an old meat smoking house that they throw people into like a drunk tank.
To increase their economy I added a pair of sour apple orchards, a ford, and a mill, to go with the granaries already there, so that the peasants have things to do other than just strictly farm and make immediately needed goods, and have reasons for traders to stop by since they are both near a major road, and the Dessarin River.
To flesh out their shops (but not make them so useful as to keep the heroes from heading over the river to Bargewright Inn) I said they mostly sell perfumes, traps, spices, and cordials, with passing merchants. Apart from basic necessities like a candle maker, and that a lot of tradesman lived on the other side of the river in Bargewright Inn,
To add just a little bit of magic I added a well to the town that taps into a natural magic pocket of sweet-tasting water. (this can be useful later if you want to throw another clue to players have the water of the well start to taste foul and bad, and if they investigate they can find many bodies of the vampire's victims in the bottom of the well)
To deepen some lore, I have the people of Womford adorn their doors with mirrors to try to ward off the monster, and a dilapidated run-down church that no longer is active.
Changes to the Bridge
I named the bridge to be "the Ironford Bridge" which was the original name of Womford
The ford was once the site of an old wooden bridge, which was later destroyed. Exactly how this happened wasn't well known, but it seemed that a band of adventurers were assaulted by a pack of trolls charging out of the water, and emptied a wand of fireballs into their midst, incinerating the bridge in the process. This lore can easily be changed to fit something more meaningful to your game, or left as is to remind your players they aren't the first band of misfit adventurers to wander these hills and failing to do something memorable will leave them as little more than an asterisk in history like these adventurers.
A new bridge was constructed at the ford by 1370 DR, this one from Iron, but it was made more narrow, now only one cart can fit through at a time, as a deliberate measure of defense by the Zents on top of the hill.
Changes to the town of Bargewright Inn
This place only shows on maps as an Inn, not a town, so it may be a surprise to some that it exists. Long ago an Inn was built on Jundar's Hill, it was later acquired by Zentarum who brought so much illicit wealth through the Inn that they could pay to make the inn bigger... that stores started popping up around it... that eventually they could afford their own wall. Now the Inn is the center of it's own town that conducts no census, that pays no taxes to major states, that claims no affiliation to any leader, and has it's own militia and wall. There also always seems to be a thick veil of fog over this town, it blots out the sun just enough that seeing someone outside doesn't rule them out as being the vampire.
Government: the town claims to be Sovereign Plutocracy of business owners (most of whom are in the pockets of the Black Network) that does not need Lord's Alliance, Harpers, or Order of the Gauntlet to collect portions of their hard-earned cash or tell them how to live. In truth they are a Zent front, that is who truly protects them and supplies them with exclusive trade deals so that they do not need protection or trade deals from other factions.
Militia: I upgraded the senior sword of this militia to be a "Champion" who takes no shit from anyone and doesn't invite anyone to question her rule, it was a hard climb for a woman to lead this town guard, and she'll surrender that authority only in death. She is not a Zent, nor does she care for Zents, but she is more soldier than detective, and a staunch Libertarian so that the sound of a sovereign independent town sounds great enough to her that she doesn't ask the important enough questions to realize what is really going on here
Businesses: this not only gives players places to sell and buy things, it provides a lot of suspects and red hearings to help making solving the mystery (who exactly is the Bat) a bit harder. A lot of people in Bargewright Inn live here because it is a place where people don't ask questions and they have a thing they are running from.
BlackSmith- Romerick Pockerm, Half-Orc, very angry man, mother was human, father was never in the picture making him a bastard that has no love for his orc heritage, essentially sold by his extremely poor mother to apprentice under the blacksmith in Leilon (the city doesn't matter, I just like that cause it is the closest big city to LMoP). He was happy there for a time, until his master was murdered, and being half-orc the blame was stuck to him for a crime he had no part in, and was also mourning, he had no choice but to flee or be likely executed, and so he has found himself in a foggy Zent City.
Midwife- a doubting tiefling woman, she has no criminal activity, but merely being a tiefling will likely gain some racist suspicion from the party.
Coopers- A human family makes the barrels in this town and the patriarch of the family is always harassed by his wife for a drinking problem he has, but this could be misinterpreted as her fearing him sneaking out at night looking for something to drink...
woodworkers/cobblers/rat catchers- a large family of 10 kobolds who are fearful refugees from Klauth the ancient red dragon work in this town, they hate killing, and trap setting, they just want to live, and although their grasp on common is a bit broken they are happy to find a place that accepts them and lets them just work with their hands
Undertaker- Creeeeeek (like a coffin shutting) is the Kenku Death Cleric of Kelemvor. She is the undertaker for this city and speaks in stolen mismatched voices and sits under a dark hood, she is very creepy but actually very generous and friendly if you get to know her, she can't help being creepy, and she in fact HATES the undead.
Stables- Owned by Tytos Dirge, a crotchety old man with a glass eye and a peg leg. His 2 sons also work here, Maul Dirge, a huge brooding man with a sour disposition, and Tomothy Dirge, a surprisingly chipper and happy kid. They sell horses, donkeys, dogs, and saddles.
Zent Tax-collector: Naeremos the one-armed. Thug with the following updates: HP: 55 AC 12 +6 to hit, 1D8+4. Pack tactics. multi-attack. heavy crossbow Prof in stealth, forgery, pickpocket, and as you can guess, one-armed. He and his "wife" were actually in Brin Shander earlier in the game if your players went there and may recognize them, but likely not
Tailor- partner of Naeremos the One-armed, Sorelisa Zandra a female human spy
There are also a series of locked warehouses in the town where falsified manifests that show a lot of trade with the pirate city Luskin are stored with tons of contraband flowing in and out, as well as...a lot of clothes for every social class imaginable, and guard outfits from basically every reach of Fearun.
DoppleGangsters: The zents have employed 11 doppelgangers to spy on people in the towns, pretend to be the dead to buy them enough time to create reasons for their disappearances, and spread misinformation that the Bat is just a rumor believed by country rubes. (possibly kill off Laerran Hawksul, or a Lord's Alliance rep that travels into town and replace them with a doppleganger that now is saying the bat ISN'T real or the town DOESN'T need a census or to pay taxes as a tip-off to players that there is mischief afoot). There are also a lot of unused houses in Bargewright Inn that are used to store criminals on the lamb, contraband, or secret meeting places, but the doppelgangers cycle trough these homes changing identities to make them look used and lived in, investigation of them by the party will find the houses only appear to have people living here.

Changes to the Inn itself: For starters I turned changed the Half-elf spy to a half-elf retired assassin. And gave him a man to watch his back, Consestrus a half-elf bard who keeps the place filled with music (to drown out any screaming) and as I said before, have his back.
To enter the Inn one must first pass the bouncers, a pair of chaw chewing thugs named Gimmel and Zander. They look a lot alike with their dark brown hair and oxen sized shoulders but neither are related. Though they sometimes have fun telling the tavern girls that they are brothers or cousins or such. They are low level Zents. They are "Thugs" from the MM
The book says the half-elf bar owner smuggled in dangerous poisons, and magic but never tells you more. It can be totally up to you what you offer to your players, but for me I had him sell: standard healing potions (50 GP), 1 potion of greater healing for 300 GP Potions of resistance for 50 GP (He has2 of every variety) 5 Philters of love for 50 GP each 5 potion of mind reading for 500 GP each 5 xray vision potions for 250 GP each 5 disguise self potions for 300 GP each 5 potions of invisibility worth 10,000 GP each And any poison worth 500 GP or less off of this list https://roll20.net/compendium/dnd5e/Poisons#content If you want him to sell drugs choose a few from this list would be my suggestion http://dndspeak.com/2019/03/100-fantasy-drugs-and-their-effects/
I also filled the bar with patrons to help make it a mystery of who the vampire is and add a bunch of character to the inn For that I added 8 tables, and a bar top.
Table 1: I placed an enemy of the party from earlier in a disguise, feel free to do the same if you have the opportunity

Table 2: Dandor the tired eyed Bandit captain with his 3 bandits Herm, Geralf, and the female (his lively and chipper girlfriend) Seranda are sitting around a card table discussing a plan. They aren't happy to have someone interrupt their game as it interrupts their planning but they are happy to take someone's money. A DC 13 Deception check made to convince someone they are a card novice can earn them a spot at the table, but no more than 2 players can try this. Anyone with passive insight 17 or higher can pick up some thieve's cant coming from their table, anyone who speaks it hears them talking about trying the "I need help" bit on a fur caravan coming through soon. These 4 are some down on their luck zents
Table 3: A pair of berserkers named Timtam and Jorgon are having a drinking contest, they welcome others and have a stinky old drooling pet dog under the table. They are not zents but sometimes do a job here and there for them. They wouldn't be opposed to becoming full members, but don't much care either.
Table 4: A cult fanatic and a single female cultist appear to be a nice enough couple on a date oblivious to the creepiness of the local.
Table 5: 2 veteran bounty hunters wait here over the next few days. They aren't particularly welcoming unless they confuse a party member for the spy they are waiting to meet up to here about their next gig.
Table 6: An adventuring party with black bands on their arms: a master thief, a martial arts adept, a female gnomish transmutter, and a tabaxi swashbuckler sit sadly around the table, lamenting the loss of a party member. They got a Zent job and it didn't go well. (Could be anything from clearing goblins and orcs out of some real estate they are after or going to the underdark to buy some slaves)
Table 7: is empty for the party
Table 8: In the corner, a single empty table set with a wooden bowl and brass utensils and a glass of wine sits out for Arik Stillmarsh (who is in fact a vampire and the Womford Bat) and his "sister" Roanna Stillmarsh a young teenage girl with him he claims to be his little sister. She is actually a vampire spawn(or full-blown vampire if your party is OP or you simply want hardmode). They clearly have a romantic relationship leading others to think his dark secret is incest and perversion, which actually throws many OFF the trail of vampirism, thinking that is why he is a recluse. She is actually over 50 and simply does not age.
If you are running an adult game with some Game of Thrones themes: Along the walls or seated at the bar there are 2 working girls. A human woman with tan skin and dark hair and Tiefling with horns that curl back. Both commoners (with the magic initiate feat for minor illusion, presdig, and burning hands for quick getaways if you want a more magical setting). Once a month, usually the same night that Arik Stillmarsh feeds a succubus will join the girls and troll the bar for suckers.

Arik Stillmarshes room contains a portrait of him in a gold frame worth 25 GP (anyone who checks the back of the painting was done by a famous Elven artist DC 20 History check will place this artist having allegedly died 100 years ago, advantage on that check for elves, anyone who has prof with art supplies, or rangers with elves as a favorite enemy) revealing this will make the painting itself be worth 76 GP to the right buyer. He also has in his closet 4 beautiful vestments and 4 gorgeous gowns each worth 40 GP, 6 Embroidered silk handkerchief, and a gold locket with small paintings of him and his sister inside all worth 25 GP each, finally there is a small emerald trinket of a gaping mouthed howling man with obsidian horns DC 30 history reveals it to be of Aserak the lich of the tomb of horrors, the inferred story being that Aserak handed the secret of vampirism to someone and it traveled down the line to Arik Stillmarsh at some point.
The attic above his room houses the coffins for these gruesome pair of bloodsuckers, but I also added some treasure to show that they were feeding on adventurers: some tattered adventuring gear a rope of climbing, a bag of holding, a driftglobe, some eyes of night, an order of the gauntlet badge, an axe of the berserker, A +1 dagger, a +1 longsword, some half-plate armor fitted for a dwarf, a shield of emotions, a mace that can cast the light cantrip, a net, a book of prayers to Pelor, some elven jewelry worth 25 GP, and a spellbook stained with blood containing the following spells; Shield, chromatic orb, comprehend languages, charm person, identify, detect magic, fog cloud, Silent image, Scorching Rey, Alter self.

bonus: one of my players is an assassin so I added an assassin's guild lair to one of the abandoned houses of this town and just stole it straight from the Dark Brotherhood Cheydinhal guild from elder scrolls 4 Oblivion because I knew that player never played Oblivion.
submitted by Paratrooper_19D to stormkingsthunder [link] [comments]


2019.10.28 02:37 Aten_Ra Fallout 76 Patch 14.0 10/23/2019 - The "Bombs" Dropped & Private Servers

Specifically to round up the new issues introduced / reintroduced in the Fallout 76: Update 14 Patch Notes – October 23, 2019 Patch

Source Pages:

Unofficial but Comprehensive Bug Roundup Patch 14.0 10/23/2019 - The "Bombs" Dropped & Private Servers

##########All Game Mode(s):

Armor:

Issue: Update to the Forest Scout Armor causing the GO model to display as Urban and BGS Failed to notify the community. (Ticket Submitted on 10/24/2019)
co_mod_Armor_EnclaveScoutUniform_Material_Paint_Null [COBJ:00586566]
mod_Armor_EnclaveScoutUniform_Forest_Material_Paint_Null "No Paint" [OMOD:00586565]
Armor_EnclaveScoutUniform_LegRight_Forest "Forest Scout Armor Right Leg" [ARMO:002E46B7]
Armor_EnclaveScoutUniform_ArmRight_Forest "Forest Scout Armor Right Arm" [ARMO:002E46B3]
Headwear_EnclaveScoutUniform_Mask_Forest "Forest Scout Armor Mask" [ARMO:002E46AF]
Armor_EnclaveScoutUniform_LegLeft_Forest "Forest Scout Armor Left Leg" [ARMO:002E46B5]
Armor_EnclaveScoutUniform_ArmLeft_Forest "Forest Scout Armor Left Arm" [ARMO:002E46B1]
Armor_EnclaveScoutUniform_Torso_Forest "Forest Scout Armor Chest Piece" [ARMO:002E46AC]Bethesda has added a feature and process more or less "Lifted" from ArmorKeywords on the Nexus (though there are no original Ideas) and have reverted the Armor entry to use a "Paint" OMOD upgrade that is changeable that includes a material swap inside of it instead of a custom model and hard coded material swap.
We did this in Armor keywords and it's fantastic because it means the Armor will show the correct "Paint" when it's applied, even when previewed in your inventory, reducing the number of models needed (vs Adding a material swap to a Nif) and adds more flexibility, but they failed to notify the community.
Fix:
Players must apply the "No Paint" option to their Forest Scout Armor which will reset it back to the correct Preview Texture.

Atomic Shop:

Issue: [PC] Players reporting problems purchasing the "Fallout 1st" membership. (Ticket Submitted on 10/23/2019)
Multiple reports and acknowledged by Bethesda
Example 01;
Fix:
Unknown

C.A.M.P.:

Issue: Pets are vanishing again with an uptick in frequency. (Ticket Submitted on 10/24/2019)
Multiple reports / posts, people are logging in to find their Tamed pets missing, even if they logged out in camp with a living pet.
This has happened a few times in the past, often after patches, it could be unrelated or a side effect of the updates.
Example 01;
Fix:
Unknown
Issue: Placing the "Pop Up" Tent that is part of Fallout 1st causing a CTD. (Ticket Submitted on 10/23/2019)
Multiple reports by reliable sources placing the Tent / Secondard C.A.M.P. Immediately caused a CTD.
This of course results in everyone being booted shortly after if the person who crashed was also the Private Server host.
Fix:
Unknown
Issue: Player Vending items are not properly greyed out in the Machines or Stash. (Ticket Submitted on 10/25/2019)
Typically you can tell what is in the vending machine or another,a display vs Stash etc. based on it the item being a different color.
Patch 14.0 seems to have broken that with the other UI related issues.
Example 01;
Fix:
Unknown
Issue: Scrap Boxes are "consuming" the scrap. (Ticket Submitted on 10/23/2019)
Multiple Reports of "Fallout 1st" members placing all of their Junk in the Scrap-Box and finding it empty when they next logon, and the scrap still isn't there after re-logging again.
Example 01; Example 02; Example 03;
This most frequently occurs when the player either:-Switches worlds to Adventure (Confirmed)-Crashes shortly after placing items in the container (Confirmed)-Crashes while in the Scrap-Box while placing Junk in the container (Confirmed) -Crashes while switching worlds (Confirmed)Thanks to an unresolved Fallout76.exe Specific bug causing a GPU assignment problem every server "sync" or other similar operation occurs my client lags/freezes.
There appears to be a "sync" that occurs about 15 - 30 seconds after entering your Survival Camp and another that occurs shortly after exiting the Scrap-Box.
If any of the above conditions occur before / during that sync the contents of the Scrap-Box will at times be no longer present.
That includes opening the friends menu and switching worlds while in the Scrap-Box.
Able to replicate about 1 / 20'ish times, purchased "Fallout 1st" at around 10:00 EST and was able to replicate TWICE by 10:38 EST.Fix:
Unknown
Resolved in 10/25/2019 Hotfix.
Issue: Scrap Boxes from one Fallout 1st Member cannot be accessed by another. (Ticket Submitted on 10/23/2019)
Player A is a "Fallout 1st" member and places a 2nd C.A.M.P. and Player B is also a "Fallout 1st" member and cannot access his stored Junk from Player A's Scrap Box on the Private Server.
PS4 Players are mentioning they are not seeing it, but have multiple reports from [PC] Players.
Fix:
Unknown
Issue: Scrap Boxes Seem to like Fruit and any similar crop. (Ticket Submitted on 10/25/2019)
Reported and confirmed, it appears you can scrap crops in workshop mode, it will end up in the Scrap-Box and in the process loose all "Condition", which is kind of what we wanted the Refrigerator to do.
Example 01;
Fix:
Unknown

Client:

Issue: The new hotfix breaks user login from the Fallout76.exe if you enter a wrong password.. (Ticket Submitted on 10/27/2019)
It will occur through direct EXE launch or Bethesda.net launcher.
Once a failed attempt happens, the only way to successfully log in is by restarting the client.
All other attempts seem to submit a corrupted password and fail every time Only way to resolve it is to restart the client
Details:
Intentionally incorrect password
After I hit Enter, and re-type any password
Listed Error Code: [3:0:1407374883553298]Fix:
Unknown

Damage Resistance:

Issue: Players in Full Power Armor / End Game Armor is not registering as Players are killed in 4 hits by Trash Mobs. (Ticket Submitted on 10/24/2019)
Ongoing issue that appears to creep in / gets worse every few updates and then goes away.
Happens most frequently when first logging in, however it's known to happen after Fast Traveling or immediately after Respawning.
Players fully equipped above level 200 will be killed in just a few hits from full health by "Trash" NPC's like Ghouls etc.
Known work arounds include de-equipping and re-equipping all armor and related perks or Exiting and Entering the Power Armor
Fix:
Unknown

Headgear:

Issue: 2076 American Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_2076AmericanGlasses "2076 American Glasses" [ARMO:004F9026]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: 3-D Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_3DGlasses "3-D Glasses" [ARMO:00567436]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: Eye Boggle Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_EyeBoggleGlasses "Eye Boggle Glasses" [ARMO:0056743A]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: Mothman Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_MothmanGlasses "Mothman Glasses" [ARMO:00567438]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: X-Ray Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_XRayGlasses "X-Ray Glasses" [ARMO:00567433]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0

NPC's:

Issue: NPC's that were formerly Goo/Ash Piles are broken upon Respawning. (Ticket Submitted on 10/24/2019)
Multiple Reports from trusted sources, NPC's that were formerly "Goo Piles" are respawning and their AI's are not functioning.
They do not respond to combat, and often appear in the "T-Pose" which is indicative of a major error.
The appearance of the NPC's seems similar to the Fallout 4 Cyrolator / CryoFreeze Bug and Bethesda might want to take a peak at the Nexus Mod CryoFreez Fix
Fix:
Unknown but suggest examining the CryoFreez Fix and other posted work arounds to see if it's related
Issue: Respawns are occasionally happening in multiples. (Ticket Submitted on 10/25/2019)
A few reports of double and triple spawning groups of NPC's quickly murdering the players and then even more spawns occurring when they return.
Unable to replicate yet, but reported by three sources.
Fix:
Unknown
Issue: Zero Star NPC's are back effecting Scorch Beasts as well. (Ticket Submitted on 10/23/2019)
Thank you for nearly a year later adding Scorch Beasts as Legendary foes, but it's frustrating to see them as Zero Star Legendary that often don't give even a 1*.
Fix:
Unknown

Performance:

Issue: Additional Performance Hit being reported. (Ticket Submitted on 10/23/2019)
Many people are reporting the game Client locking for 5 - 20 seconds shortly after launch as the Atom Shop loads, Additional Reports of the Friends List causing more lag when being opened (Worst example is 20 - 70 seconds of a unresponsive client) and newly introduced Micro-Stutters.
Fix:
Unknown
Issue: Players are not fully loading into the world upon logon, character is not "Active" until after a delay. (Ticket Submitted on 10/23/2019)
Multiple reports and I've seen it myself, the player will load into the game, sometimes not showing all his or her equipment and if they enter the Pipboy they will show as a level 1 character with missing / random Perks.
Other Instances will have players log in and have the old Power Armor bug, look like a "Slenderman" and be unable to access the Pip-boy menu and their equipment will not properly register resistances resulting in player death.
Character will eventually load, but the delay is anywhere from between 30 seconds and 4 minutes
Fix:
Unknown
Issue: Players are reporting a "Freeze" and then Disconnect to main menu occurring shortly after logging into a world. (Ticket Submitted on 10/25/2019)
A few reports and I managed to confirm it accidentally yesterday, shortly after logging into a world, often before full control is available, players are getting disconnected and returned to the main menu.
Fix:
Unknown

Quests:

Issue: Players are reporting periodical "lag" in some events. (Ticket Submitted on 10/25/2019)
From a delay in registering a keycard to a 10 minute delay in Advancing the Launch Prep from one stage to another, it seems we might be seeing some of the Scripted event / Quest lag occur again.
Fix:
Unknown
Issue: Vault 94 Standard and Expert Rewards and fundamentally flawed. (Ticket Submitted on 10/25/2019)
V94_1 "Vault Mission: Dead in the Water" [QUST:0005A240]
V94_1_LL_VaultSystemRewards_Expert [LVLI:0041F888]
V94_1_LL_VaultSystemRewards_Standard [LVLI:0041F887]
The system for rewarding plans has no check for duplicates, and chooses the plan before anything else, and if you have already learned it you are rewarded NOTHING.
This results is growing frustration as people with 3 or 4 plans left to learn will complete it on Expert and Standard half a dozen times in a row, and unlucky people with half of the learned plans get nothing.
Personally due to performance issues I've only completed the Vault 94 Raids half a dozen times, but have only been awarded (2) plans, so I really blow the bell-curve.
Fix:
Add a known plan check to the reward system or better yet make them able to be traded as they always should have been.

Social:

Issue: Not all of the Friends List Bugs appear to have not been resolved. (Ticket Submitted on 10/27/2019)
Multiple reports, many saw an uptick in performance (friends list) for a couple days, but many, if not all of the bugs have returned, including...
-Invisible Friend requests until you either remove a current friend, accept a pending friend request, etc.
Sometimes they will be visible for a few seconds to a couple minutes and then vanish
-Invisible Friend requests that will never show in the Social Tab.
Relaunching the client and the "Removing a friend" work arounds don't resolve it, you have to type out the requestor's IGN and then it will be added.
-Unable to Accept Friend Requests.
Sometimes removing a current friend will resolve this, often relaunching the client will then let you accept friend requests.
-Extreme Lag in the Friends Menu Locking the client for 15 seconds +
Longest I've personally seen is a full minute and a half, but 30 seconds +/- seem common and will often result in Death in Raids and SBQ events.
-Extreme Lag in the Friends Menu when accepting friend requests.
Reports of 30 seconds to TEN MINUTE delays in accepted requests registering.
Fix:
Unknown

UI:

Issue: Emotes Wheel/Favorites Wheel are substituting one for the other. (Ticket Submitted on 10/25/2019)
Seemed to pop up during Patch 13.x but many of us thought it was a local issue (stuck key, mouse wheel issue, etc) but reports have come in from players using Controllers.
It will "sometimes" clear after the first time you trade with another player or open a vending machine, but as for why that helps it's unknown.
Fix:
Unknown
Issue: Favorites Wheel Bugs are back, all of them. (Ticket Submitted on 10/23/2019)
Multiple Reports of the following:
-Unresponsive Favorites Wheel.
-Favorites Wheel loosing the assigned Weapons / Items.
-Switching Weapons Unloads all of the weapons.
Appears to be another Version Control issue.
Example 01;
Fix:
Unknown
Issue: Players are reporting getting stuck in the modified visual effects from drugs, damage, etc. (Ticket Submitted on 10/25/2019)
From getting "stuck" in V.A.T.S. or a drugged state to the "Bloom" and shake effect after taking damage, players are reporting getting stuck in the modified visual effects.
For many Fast Traveling, taking a drunk that modifies the visual FX or Entering and Exiting V.A.T.S. will clear, for others they need to exit and re-enter the game.
Fix:
Unknown

Weapons:

Issue: Weapon Damage Bug back in Full Force. (Ticket Submitted on 08/25/2019, 09-23-2019, 10-25-2019)
The Damage issue for the Tesla and a few other weapons crept back in around Patch 9.5 but as of Patch 12 ALL WEAPONS are having the damage glitch, causing mobs to become Invuln, Fully heal, and/or not register damage in the least bit.
This is confirmed for Non-Bloodied builds, including Shotguns being using used without perk specialization indicating it is the original damage bug.
Example 01;
Fix:
With Respect '76 has had an ongoing version control issue Bethesda has flat out mislead us dozens of times, countless previously fixed bugs have been reintroduced over and over again, often taking months to fix something that should take 90 seconds at most.
In this case the Original Damage fix needs to be copied into an override plugin and compared to the current state.
Make the needed changes to align the current ESM with those changes.
Issue: Switching Weapons vs Keyboard shortcuts and resulting in Empty Weapons. (Ticket Submitted on 10/24/2019)
Likely Linked to the "Favorites Wheel" bugs, but when some players switch weapons via assigned hotkey (aka slot 1 on the Favorite wheel is number 1 on the keyboard) the weapons are equipping empty, even if previously used and fully loaded.
Fix:
Unknown

##########Adventure Game Mode:

Quests:

Issue: Events are reporting Bad / incomplete data more Frequently. (Ticket Submitted on 10/23/2019)
Reports from RoboBrain's in one section and Power Armor in the other (Example 01), " wipe out the horde that's infesting ! ", to ALL of the data being missing in both the Map and also at the event (Example 02) has us a little concerned.
Example 01; Example 02;
Fix:
Unknown

##########Private Server Game Mode:

Worlds:

Issue: Multiple Reports of "New" worlds created are not New. (Ticket Submitted on 10/23/2019)
There are a few reports and I've got confirmation from a few reputable sources that "newly created" worlds when a Private world is first selected by a "Fallout 1st" player has Dead NPC's, already looted Junk (not the timed spawns but Clipboards) and other abnormalities that when tested multiple times seem to indicate these are not "New" world instances but re-allocated older Server instances.
Additional research needs to be done, including checking all the workshops on one of these "Looted" worlds to see if there are any player structures left, but the initial findings are concerning.
Post 01;
Issue: Private Servers are in no way Private. (Ticket Submitted on 10/23/2019)
Without the "Anonymous" mode we've begged for, and the fact somewhere along the way "Temporarily Blocking" someone on our friends list no longer blocks them from seeing us anyone on the Friends list of a "Fallout 1st" player can join.
This is problematic for those with large friends lists who are trying to do a small organized event, "Merchants" who just want a couple hours of not being pestered by everyone who wants a trade so they can play the game, etc.
For a Premium membership this is a non-starter for most, there are multiple reports of Initial Purchases demanding refunds.
Example 01;
Fix:
Unknown

##########Nuclear Winter Game Mode:

Issue: "Ghost" players are causing match failures. (Ticket Submitted on 10/24/2019)
Upon becoming the last person standing the player counter UI registers and displays 2nd person "Ghost" player, despite there being none.
The only way to end the match is Suicide or when the ring of fire consumes the whole map.
Matches often end in a draw.
Fix:
Unknown

##########Quality of Life:

Issue: Scrap-boxes will not accept Bulked Junk. (Ticket Submitted on 10/23/2019)
LimitedTypeStorageFilterList_Scrap [FLST:0057A691]
We've proven on our end that Bulked Junk causes less of a performance hit then the same quantity of "Raw" Junk, so it seems exceptionally odd that Bulked Junk won't go in the Scrap Boxes.
Example 01;
Fix:
Unknown
Edit: Moved to Quality of Life after Bethesda updated the FAQ for it, and clarified some posts.
Issue: Scrap Boxes will not accept Hardened Masses. (Ticket Submitted on 10/23/2019)
LimitedTypeStorageFilterList_Scrap [FLST:0057A691]
EN07_HardenedMass "Hardened Mass" [MISC:00305529]
Very heavy Junk item that should be stored in the Premium Scrap Box, we would like this addressed quickly.
Example 01;
Fix:
Unknown
Edit: Moved to Quality of Life after Bethesda updated the FAQ for it, and clarified some posts.

##########Stealth Nerfs:

Issue: Collectron receive a major unannounced nerf. (Ticket Submitted on 10/25/2019)
Details in the link below, but overall if you set the Protectron to collect Scrap (vs Junk) the returns are going to be less impressive in the same amount of time.
Example 01;
Fix:
Unknown

Update 01:

Seems we made Forbes Redditors.A few people reached out noticing the Article seemed like a Copy Pasta of this page (Reporter does link to it).
Thanks for the bug reports and Continue the hard work.




Please add bugs and suggestions that have been missed.

Unofficial Fallout 76 Bug Wiki
Unofficial but Comprehensive Bug Roundup - Armor & Underarmor
Unofficial but Comprehensive Bug Roundup - Weapons
Unofficial but Comprehensive Bug Roundup - World Space and Interior Cells
Unofficial but Comprehensive Bug Roundup Misc Items


Patch Based:
Unofficial but Comprehensive Bug Roundup Patch 14.0 10/23/2019 - The "Bombs" Dropped & Private Servers
Unofficial but Comprehensive Bug Roundup Patch 13.1 09/17/2019 - Hotfix after QoL on “Public Events.”
Unofficial but Comprehensive Bug Roundup Patch 13.0 09/10/2019 - QoL on “Public Events.”
Unofficial but Comprehensive Bug Roundup Patch 12.0 08/20/209 Vault Raids
Unofficial but Comprehensive Bug Roundup Patch 11.0 07/16/209 Nuclear Winter
Unofficial but Comprehensive Bug Roundup Patch 10.5 06/25/209 Nuclear Winter
Unofficial but Comprehensive Bug Roundup Patch 10.0 06/10/209 Nuclear Winter

Info Pages:

Fallout 76 Armor Resistances
Fallout 76 legendary effects
How to Run Multiple Instances of ’76 on a single computer.
Weapon Damage Calculator (Updated for Patch 13)
submitted by Aten_Ra to 76BugWiki [link] [comments]


2019.10.24 04:04 Aten_Ra Unofficial but Comprehensive Bug Roundup Patch 14.0 10/23/2019 - The "Bombs" Dropped & Private Servers

Specifically to round up the new issues introduced / reintroduced in the Fallout 76: Update 14 Patch Notes – October 23, 2019 Patch


Note:

Still have an unresolved GPU Bug that crept in the last few patches, while I was away that has made '76 almost unplayable currently.
Looking for someone with Dual GPU's, neither onboard, to see if you have similar issues, shoot me a PM on Discord!

##########All Game Mode(s):

Armor:

Issue: Update to the Forest Scout Armor causing the GO model to display as Urban and BGS Failed to notify the community. (Ticket Submitted on 10/24/2019)
co_mod_Armor_EnclaveScoutUniform_Material_Paint_Null [COBJ:00586566]
mod_Armor_EnclaveScoutUniform_Forest_Material_Paint_Null "No Paint" [OMOD:00586565]
Armor_EnclaveScoutUniform_LegRight_Forest "Forest Scout Armor Right Leg" [ARMO:002E46B7]
Armor_EnclaveScoutUniform_ArmRight_Forest "Forest Scout Armor Right Arm" [ARMO:002E46B3]
Headwear_EnclaveScoutUniform_Mask_Forest "Forest Scout Armor Mask" [ARMO:002E46AF]
Armor_EnclaveScoutUniform_LegLeft_Forest "Forest Scout Armor Left Leg" [ARMO:002E46B5]
Armor_EnclaveScoutUniform_ArmLeft_Forest "Forest Scout Armor Left Arm" [ARMO:002E46B1]
Armor_EnclaveScoutUniform_Torso_Forest "Forest Scout Armor Chest Piece" [ARMO:002E46AC]Bethesda has added a feature and process more or less "Lifted" from ArmorKeywords on the Nexus (though there are no original Ideas) and have reverted the Armor entry to use a "Paint" OMOD upgrade that is changeable that includes a material swap inside of it instead of a custom model and hard coded material swap.
We did this in Armor keywords and it's fantastic because it means the Armor will show the correct "Paint" when it's applied, even when previewed in your inventory, reducing the number of models needed (vs Adding a material swap to a Nif) and adds more flexibility, but they failed to notify the community.
Fix:
Players must apply the "No Paint" option to their Forest Scout Armor which will reset it back to the correct Preview Texture.

Atomic Shop:

Issue: [PC] Players reporting problems purchasing the "Fallout 1st" membership. (Ticket Submitted on 10/23/2019)
Multiple reports and acknowledged by Bethesda
Example 01;
Fix:
Unknown

C.A.M.P.:

Issue: Pets are vanishing again with an uptick in frequency. (Ticket Submitted on 10/24/2019)
Multiple reports / posts, people are logging in to find their Tamed pets missing, even if they logged out in camp with a living pet.
This has happened a few times in the past, often after patches, it could be unrelated or a side effect of the updates.
Example 01;
Fix:
Unknown
Issue: Placing the "Pop Up" Tent that is part of Fallout 1st causing a CTD. (Ticket Submitted on 10/23/2019)
Multiple reports by reliable sources placing the Tent / Secondard C.A.M.P. Immediately caused a CTD.
This of course results in everyone being booted shortly after if the person who crashed was also the Private Server host.
Fix:
Unknown
Issue: Player Vending items are not properly greyed out in the Machines or Stash. (Ticket Submitted on 10/25/2019)
Typically you can tell what is in the vending machine or another,a display vs Stash etc. based on it the item being a different color.
Patch 14.0 seems to have broken that with the other UI related issues.
Example 01;
Fix:
Unknown
Issue: Scrap Boxes are "consuming" the scrap. (Ticket Submitted on 10/23/2019)
Multiple Reports of "Fallout 1st" members placing all of their Junk in the Scrap-Box and finding it empty when they next logon, and the scrap still isn't there after re-logging again.
Example 01; Example 02; Example 03;
This most frequently occurs when the player either:-Switches worlds to Adventure (Confirmed)-Crashes shortly after placing items in the container (Confirmed)-Crashes while in the Scrap-Box while placing Junk in the container (Confirmed) -Crashes while switching worlds (Confirmed)Thanks to an unresolved Fallout76.exe Specific bug causing a GPU assignment problem every server "sync" or other similar operation occurs my client lags/freezes.
There appears to be a "sync" that occurs about 15 - 30 seconds after entering your Survival Camp and another that occurs shortly after exiting the Scrap-Box.
If any of the above conditions occur before / during that sync the contents of the Scrap-Box will at times be no longer present.
That includes opening the friends menu and switching worlds while in the Scrap-Box.
Able to replicate about 1 / 20'ish times, purchased "Fallout 1st" at around 10:00 EST and was able to replicate TWICE by 10:38 EST.Fix:
Unknown
Resolved in 10/25/2019 Hotfix.
Issue: Scrap Boxes from one Fallout 1st Member cannot be accessed by another. (Ticket Submitted on 10/23/2019)
Player A is a "Fallout 1st" member and places a 2nd C.A.M.P. and Player B is also a "Fallout 1st" member and cannot access his stored Junk from Player A's Scrap Box on the Private Server.
PS4 Players are mentioning they are not seeing it, but have multiple reports from [PC] Players.
Fix:
Unknown
Issue: Scrap Boxes Seem to like Fruit and any similar crop. (Ticket Submitted on 10/25/2019)
Reported and confirmed, it appears you can scrap crops in workshop mode, it will end up in the Scrap-Box and in the process loose all "Condition", which is kind of what we wanted the Refrigerator to do.
Example 01;
Fix:
Unknown

Client:

Issue: The new hotfix breaks user login from the Fallout76.exe if you enter a wrong password.. (Ticket Submitted on 10/27/2019)
It will occur through direct EXE launch or Bethesda.net launcher.
Once a failed attempt happens, the only way to successfully log in is by restarting the client.
All other attempts seem to submit a corrupted password and fail every time Only way to resolve it is to restart the client
Details:
Intentionally incorrect password
After I hit Enter, and re-type any password
Listed Error Code: [3:0:1407374883553298]Fix:
Unknown
Damage Resistance:
Issue: Players in Full Power Armor / End Game Armor is not registering as Players are killed in 4 hits by Trash Mobs. (Ticket Submitted on 10/24/2019)
Ongoing issue that appears to creep in / gets worse every few updates and then goes away.
Happens most frequently when first logging in, however it's known to happen after Fast Traveling or immediately after Respawning.
Players fully equipped above level 200 will be killed in just a few hits from full health by "Trash" NPC's like Ghouls etc.
Known work arounds include de-equipping and re-equipping all armor and related perks or Exiting and Entering the Power Armor
Fix:
Unknown

Headgear:

Issue: 2076 American Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_2076AmericanGlasses "2076 American Glasses" [ARMO:004F9026]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: 3-D Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_3DGlasses "3-D Glasses" [ARMO:00567436]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: Eye Boggle Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_EyeBoggleGlasses "Eye Boggle Glasses" [ARMO:0056743A]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: Mothman Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_MothmanGlasses "Mothman Glasses" [ARMO:00567438]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0
Issue: X-Ray Glasses cannot be worn with a Helmet. (Ticket Submitted on 10/24/2019)
ATX_Headwear_XRayGlasses "X-Ray Glasses" [ARMO:00567433]
For some reason the Atomic Shop eyewear all have an unneeded slot on the Armor Record, but not the ArmorAddon on, slot [46], the "Headband" slot.
Fix:
Exceptionally easy fix just delete slot [46] from the record
Edit:
Fixed in Patch 15.0

NPC's:

Issue: NPC's that were formerly Goo/Ash Piles are broken upon Respawning. (Ticket Submitted on 10/24/2019)
Multiple Reports from trusted sources, NPC's that were formerly "Goo Piles" are respawning and their AI's are not functioning.
They do not respond to combat, and often appear in the "T-Pose" which is indicative of a major error.
The appearance of the NPC's seems similar to the Fallout 4 Cyrolator / CryoFreeze Bug and Bethesda might want to take a peak at the Nexus Mod CryoFreez Fix
Example 01;
Fix:
Unknown but suggest examining the CryoFreez Fix and other posted work arounds to see if it's related
Issue: Respawns are occasionally happening in multiples. (Ticket Submitted on 10/25/2019)
A few reports of double and triple spawning groups of NPC's quickly murdering the players and then even more spawns occurring when they return.
Unable to replicate yet, but reported by three sources.
Fix:
Unknown
Issue: Zero Star NPC's are back effecting Scorch Beasts as well. (Ticket Submitted on 10/23/2019)
Thank you for nearly a year later adding Scorch Beasts as Legendary foes, but it's frustrating to see them as Zero Star Legendary that often don't give even a 1*.
Fix:
Unknown

Performance:

Issue: Additional Performance Hit being reported. (Ticket Submitted on 10/23/2019)
Many people are reporting the game Client locking for 5 - 20 seconds shortly after launch as the Atom Shop loads, Additional Reports of the Friends List causing more lag when being opened (Worst example is 20 - 70 seconds of a unresponsive client) and newly introduced Micro-Stutters.
Fix:
Unknown
Issue: Players are not fully loading into the world upon logon, character is not "Active" until after a delay. (Ticket Submitted on 10/23/2019)
Multiple reports and I've seen it myself, the player will load into the game, sometimes not showing all his or her equipment and if they enter the Pipboy they will show as a level 1 character with missing / random Perks.
Other Instances will have players log in and have the old Power Armor bug, look like a "Slenderman" and be unable to access the Pip-boy menu and their equipment will not properly register resistances resulting in player death.
Character will eventually load, but the delay is anywhere from between 30 seconds and 4 minutes
Fix:
Unknown
Issue: Players are reporting a "Freeze" and then Disconnect to main menu occurring shortly after logging into a world. (Ticket Submitted on 10/25/2019)
A few reports and I managed to confirm it accidentally yesterday, shortly after logging into a world, often before full control is available, players are getting disconnected and returned to the main menu.
Fix:
Unknown

Pipboy:

Issue: Opening the Pip-boy just right after sprinting ends will lock out most controls. (Ticket Submitted on 11/06/2019)
This is a reintroduced bug fixed a few patches ago, opening the Pip-boy just right after sprinting ends will lock out most controls, players cannot move or look around, only access the map and take a photomode picture mode.
Example 01;
Fix:
Unknown

Bug: Opening the Pip-boy just right after sprinting ends will lock out most controls, again. This hasn't happened to me since they supposedly fixed the issue months ago. I couldn't move or look around, only access the map and take a photomode picture.

Quests:

Issue: Players are reporting periodical "lag" in some events. (Ticket Submitted on 10/25/2019)
From a delay in registering a keycard to a 10 minute delay in Advancing the Launch Prep from one stage to another, it seems we might be seeing some of the Scripted event / Quest lag occur again.
Fix:
Unknown
Issue: Vault 94 Standard and Expert Rewards and fundamentally flawed. (Ticket Submitted on 10/25/2019)
V94_1 "Vault Mission: Dead in the Water" [QUST:0005A240]
V94_1_LL_VaultSystemRewards_Expert [LVLI:0041F888]
V94_1_LL_VaultSystemRewards_Standard [LVLI:0041F887]
The system for rewarding plans has no check for duplicates, and chooses the plan before anything else, and if you have already learned it you are rewarded NOTHING.
This results is growing frustration as people with 3 or 4 plans left to learn will complete it on Expert and Standard half a dozen times in a row, and unlucky people with half of the learned plans get nothing.
Personally due to performance issues I've only completed the Vault 94 Raids half a dozen times, but have only been awarded (2) plans, so I really blow the bell-curve.
Fix:
Add a known plan check to the reward system or better yet make them able to be traded as they always should have been.

Social:

Issue: Not all of the Friends List Bugs appear to have not been resolved. (Ticket Submitted on 10/27/2019)
Multiple reports, many saw an uptick in performance (friends list) for a couple days, but many, if not all of the bugs have returned, including...
-Invisible Friend requests until you either remove a current friend, accept a pending friend request, etc.
Sometimes they will be visible for a few seconds to a couple minutes and then vanish
-Invisible Friend requests that will never show in the Social Tab.
Relaunching the client and the "Removing a friend" work arounds don't resolve it, you have to type out the requestor's IGN and then it will be added.
-Unable to Accept Friend Requests.
Sometimes removing a current friend will resolve this, often relaunching the client will then let you accept friend requests.
-Extreme Lag in the Friends Menu Locking the client for 15 seconds +
Longest I've personally seen is a full minute and a half, but 30 seconds +/- seem common and will often result in Death in Raids and SBQ events.
-Extreme Lag in the Friends Menu when accepting friend requests.
Reports of 30 seconds to TEN MINUTE delays in accepted requests registering.
Fix:
Unknown

UI:

Issue: Emotes Wheel/Favorites Wheel are substituting one for the other. (Ticket Submitted on 10/25/2019)
Seemed to pop up during Patch 13.x but many of us thought it was a local issue (stuck key, mouse wheel issue, etc) but reports have come in from players using Controllers.
It will "sometimes" clear after the first time you trade with another player or open a vending machine, but as for why that helps it's unknown.
Fix:
Unknown
Issue: Favorites Wheel Bugs are back, all of them. (Ticket Submitted on 10/23/2019)
Multiple Reports of the following:
-Unresponsive Favorites Wheel.
-Favorites Wheel loosing the assigned Weapons / Items.
-Switching Weapons Unloads all of the weapons.
Appears to be another Version Control issue.
Example 01;
Fix:
Unknown
Issue: Players are reporting getting stuck in the modified visual effects from drugs, damage, etc. (Ticket Submitted on 10/25/2019)
From getting "stuck" in V.A.T.S. or a drugged state to the "Bloom" and shake effect after taking damage, players are reporting getting stuck in the modified visual effects.
For many Fast Traveling, taking a drunk that modifies the visual FX or Entering and Exiting V.A.T.S. will clear, for others they need to exit and re-enter the game.
Fix:
Unknown

Weapons:

Issue: Weapon Damage Bug back in Full Force. (Ticket Submitted on 08/25/2019, 09-23-2019, 10-25-2019)
The Damage issue for the Tesla and a few other weapons crept back in around Patch 9.5 but as of Patch 12 ALL WEAPONS are having the damage glitch, causing mobs to become Invuln, Fully heal, and/or not register damage in the least bit.
This is confirmed for Non-Bloodied builds, including Shotguns being using used without perk specialization indicating it is the original damage bug.
Example 01;
Fix:
With Respect '76 has had an ongoing version control issue Bethesda has flat out mislead us dozens of times, countless previously fixed bugs have been reintroduced over and over again, often taking months to fix something that should take 90 seconds at most.
In this case the Original Damage fix needs to be copied into an override plugin and compared to the current state.
Make the needed changes to align the current ESM with those changes.
Issue: Switching Weapons vs Keyboard shortcuts and resulting in Empty Weapons. (Ticket Submitted on 10/24/2019)
Likely Linked to the "Favorites Wheel" bugs, but when some players switch weapons via assigned hotkey (aka slot 1 on the Favorite wheel is number 1 on the keyboard) the weapons are equipping empty, even if previously used and fully loaded.
Fix:
Unknown

##########Adventure Game Mode:

Quests:

Issue: Events are reporting Bad / incomplete data more Frequently. (Ticket Submitted on 10/23/2019)
Reports from RoboBrain's in one section and Power Armor in the other (Example 01), " wipe out the horde that's infesting ! ", to ALL of the data being missing in both the Map and also at the event (Example 02) has us a little concerned.
Example 01; Example 02;
Fix:
Unknown

##########Private Server Game Mode:

Worlds:

Issue: Multiple Reports of "New" worlds created are not New. (Ticket Submitted on 10/23/2019)
There are a few reports and I've got confirmation from a few reputable sources that "newly created" worlds when a Private world is first selected by a "Fallout 1st" player has Dead NPC's, already looted Junk (not the timed spawns but Clipboards) and other abnormalities that when tested multiple times seem to indicate these are not "New" world instances but re-allocated older Server instances.
Additional research needs to be done, including checking all the workshops on one of these "Looted" worlds to see if there are any player structures left, but the initial findings are concerning.
Post 01;
Issue: Private Servers are in no way Private. (Ticket Submitted on 10/23/2019)
Without the "Anonymous" mode we've begged for, and the fact somewhere along the way "Temporarily Blocking" someone on our friends list no longer blocks them from seeing us anyone on the Friends list of a "Fallout 1st" player can join.
This is problematic for those with large friends lists who are trying to do a small organized event, "Merchants" who just want a couple hours of not being pestered by everyone who wants a trade so they can play the game, etc.
For a Premium membership this is a non-starter for most, there are multiple reports of Initial Purchases demanding refunds.
Example 01;
Fix:
Unknown

##########Nuclear Winter Game Mode:

Issue: "Ghost" players are causing match failures. (Ticket Submitted on 10/24/2019)
Upon becoming the last person standing the player counter UI registers and displays 2nd person "Ghost" player, despite there being none.
The only way to end the match is Suicide or when the ring of fire consumes the whole map.
Matches often end in a draw.
Fix:
Unknown

##########Quality of Life:

Issue: Scrap-boxes will not accept Bulked Junk. (Ticket Submitted on 10/23/2019)
LimitedTypeStorageFilterList_Scrap [FLST:0057A691]
We've proven on our end that Bulked Junk causes less of a performance hit then the same quantity of "Raw" Junk, so it seems exceptionally odd that Bulked Junk won't go in the Scrap Boxes.
Example 01;
Fix:
Unknown
Edit: Moved to Quality of Life after Bethesda updated the FAQ for it, and clarified some posts.
Issue: Scrap Boxes will not accept Hardened Masses. (Ticket Submitted on 10/23/2019)
LimitedTypeStorageFilterList_Scrap [FLST:0057A691]
EN07_HardenedMass "Hardened Mass" [MISC:00305529]
Very heavy Junk item that should be stored in the Premium Scrap Box, we would like this addressed quickly.
Example 01;
Fix:
Unknown
Edit: Moved to Quality of Life after Bethesda updated the FAQ for it, and clarified some posts.

##########Stealth Nerfs:

Issue: Collectron receive a major unannounced nerf. (Ticket Submitted on 10/25/2019)
Details in the link below, but overall if you set the Protectron to collect Scrap (vs Junk) the returns are going to be less impressive in the same amount of time.
Example 01;
Fix:
Unknown

Update 01:

Seems we made Forbes Redditors.A few people reached out noticing the Article seemed like a Copy Pasta of this page (Reporter does link to it).
Thanks for the bug reports and Continue the hard work.

Update 02: (14.01 Hotfix)

Issue: The new hotfix breaks user login from the Fallout76.exe if you enter a wrong password.. (Ticket Submitted on 10/27/2019)
It will occur through direct EXE launch or Bethesda.net launcher.
Once a failed attempt happens, the only way to successfully log in is by restarting the client.
All other attempts seem to submit a corrupted password and fail every time Only way to resolve it is to restart the client
Details:
Intentionally incorrect password
After I hit Enter, and re-type any password
Listed Error Code: [3:0:1407374883553298]Fix:
Unknown






Please add bugs and suggestions that have been missed.

Unofficial Fallout 76 Bug Wiki
Unofficial but Comprehensive Bug Roundup - Armor & Underarmor
Unofficial but Comprehensive Bug Roundup - Weapons
Unofficial but Comprehensive Bug Roundup - World Space and Interior Cells
Unofficial but Comprehensive Bug Roundup Misc Items


Patch Based:
Unofficial but Comprehensive Bug Roundup Patch 14.0 10/23/2019 - The "Bombs" Dropped & Private Servers
Unofficial but Comprehensive Bug Roundup Patch 13.1 09/17/2019 - Hotfix after QoL on “Public Events.”
Unofficial but Comprehensive Bug Roundup Patch 13.0 09/10/2019 - QoL on “Public Events.”
Unofficial but Comprehensive Bug Roundup Patch 12.0 08/20/209 Vault Raids
Unofficial but Comprehensive Bug Roundup Patch 11.0 07/16/209 Nuclear Winter
Unofficial but Comprehensive Bug Roundup Patch 10.5 06/25/209 Nuclear Winter
Unofficial but Comprehensive Bug Roundup Patch 10.0 06/10/209 Nuclear Winter

Info Pages:

Fallout 76 Armor Resistances
Fallout 76 legendary effects
How to Run Multiple Instances of ’76 on a single computer.
Weapon Damage Calculator (Updated for Patch 13)
submitted by Aten_Ra to fo76 [link] [comments]


2019.10.01 02:06 wickedplayer494 Counter-Strike: Global Offensive update for 9/30/19 (10/1/19 UTC)

Via the CS:GO blog:

FRANCE

In France, every container must first be placed into the X-ray Scanner to reveal the item inside before purchasing a key. The X-ray Scanner will consume the container and reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed; it is not possible to scan another Container without claiming the revealed item.
In France containers can no longer be purchased from Steam Community Market, but can still be sold.
Rumor has it:
submitted by wickedplayer494 to csgo [link] [comments]


2019.10.01 02:06 wickedplayer494 Counter-Strike: Global Offensive update for 9/30/19 (10/1/19 UTC)

Via the CS:GO blog:

FRANCE

In France, every container must first be placed into the X-ray Scanner to reveal the item inside before purchasing a key. The X-ray Scanner will consume the container and reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed; it is not possible to scan another Container without claiming the revealed item.
In France containers can no longer be purchased from Steam Community Market, but can still be sold.
Rumor has it:
submitted by wickedplayer494 to GlobalOffensive [link] [comments]


2018.10.31 19:29 TheWombatFromHell Ship Identification Guide (with pictures)

It always surprises me that most people never bother to identify their cruisers. so:
Kestrel Class
Kestrel - The smallest bird of prey in North America. Also refers to a general sect of the falcon genus.
Red-Tail - The infamous Red-Tailed Hawk. May also refer to to the North American P-51 Mustang, a WWII plane which had its tail painted red by the 332nd Fighter-Group of the Tuskegee Airmen.
Swallow - A squat, extremely common avian family with a distinctive split tail-feather.
Engi Class
Torus - A geometric shape resembling a donut representative of a circle’s revolution around a central point, creating a distinctive center-hole and round texture.
Vortex - A complex shape such as that of a whirlpool, featuring an inwards spiral exponentially reducing in circumference.
Tetragon - Any such polygon with 4 edges and 4 vertices.
Federation Class
Osprey - A large, common raptor that feeds on ocean-fare.
Nisos - The grandfather of the hero Bellerophon, at one time a king of Athens, brother of the also-Athenian king Aegeas, and supposed son of Ares in Greek Mythology. Met his end by turning into an Osprey.
Fregatidae - The family of the species known as Frigate, recognizable for their magnificent black and red plumage and tendency to flock near the coast.
Zoltan Class
Adjudicator - A fancy name for one who formally deals with conflict through rule of law.
Noether - The Noether family is best-known for a series of prestegious German mathematicians who lived during the late 19th century and early 20th century, most notably Emmy Noether, her brother Fritz Noether, and their father Max Noether.
Cerenkov - Pavel Alekseyevich Cerenkov was a prominent physicist for the Sovet Union. He is best known for receiving the Nobel Prize for his discovery of Cerenkov Radiation, a visible form of electromagnetism which gives very radioactive objects their intense glow and visual distortion.
Mantis Class
Gila Monster - A very large, extremely slow lizard with a nasty but usually nonfatal venom. The only venomous lizard native to North America.
Basilisk - A legendary European monster resembling a huge serpent that leaves a trail of acidic venom and may inspire fear to the point of death with a single glare at its prey.
Theseus - One of the main heroes of Greek mythology. Famed for slaying the Minotaur and the Pallantides, freeing Athens from outside influence. Could also refer to the Theseus Ship Paradox, a thought experiment referring to the question of whether an object retains its identity if it is slowly replaced with new parts until no old ones remain.
Slug Class
Man of War - A creature consisting of several jelly-like “polyps” fused together in a symbiotic relationship. They then float on the water surface like a mobile colony, delivering an extremely dangerous sting to anything that touches them through long tendrils. Could also refer to a British warship developed in Portugal, for which the aforementioned creature is named.
Stormwalker - As far as I can tell, just a cool name.
Ariolimax - The genus of the Banana Slug, a large, bright yellow invertebrae found around North America.
Rock Class
Bulwark - A euphemism for a defensive wall, either literal or metaphorical.
Shivan - A species of alien with distinctive black and red markings, originating in the 1998 videogame “FreeSpace - The Great War”.
Tektite - The scientific name for roundish glass shards formed by a meteor’s impact and heat being transferred to planetside ground materials.
Stealth Class
Nesasio - The genus of the Fearful Owl, a tree-dwelling avian native to Oceanic islands.
DA-SR 12 - From the FTL Wiki: “The name of the Stealth Cruiser Layout B is most likely a reference to the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun.” The in-game name itself is an abbreviation for ‘DIRECT ACTION - STEALTH RECONNAISSANCE 12’.
Simo H - Simo Hayha, a Finnish soldier from the 20th century, was the deadliest sniper ever. His lifetime kill-count approached the thousands.
Lanius Class
Kruos - The ancient greek word for “frost” or just “cold”.
Shrike - The family of the Lanius genus, small and dully colored birds of prey. Could also refer to the Shrike, a monsterous being covered in metal spikes from the Hyperion Cantos literary series by Dan Simmons.
Crystal Class
Bravais - Auguste Bravais, a French physicist, specifically worked in the study of crystalline formations and is credited with discovering the Bravais Lattice, a geometric formation used to describe the makeup of a crystal.
Carnelian - Carnelians are semi-precious gemstones of a reddish hue with varying degrees of intensity.
submitted by TheWombatFromHell to ftlgame [link] [comments]


2018.09.10 22:27 KoltiWanKenobi [WTS] A little bit of everything! Re-Formatted and priced! Holsters, Grips, Accessories, Handguards, Knives, Mags, Plates, Sights & More!

This is a work in progress. Editing frequently.
[WTT] Tons of stuff. AR, AK, Pistol, Chinesium, Bubbesium, Scopes! Good, Bad and Ugly!
PICTURE HERE TO FULL ALBUM!!!
Hey guys... cleaning house. Gots lots of stuff. Currently keeping this a Want to Trade thread until I can come up with prices for some of this stuff. If there is not a price by it, it means I either don't know what to charge or I just want to trade it. I'm not a "Well what cash value do you put on it?" for trades kind of guy. If you have something I want, and I have something you want, we can go from there, no need to nickel and dime.
Things I'm looking for general items: Battle Belt (Multicam preferred), Iron Sights, BCGs, Uppers and Upper Parts, KAC or Similar drop in rifle length rail, 1-6 or 1-8 Scar survivable Optic, 6-18+ Power Optic for FN SPR long distance precision rifle,
Oddly Specific items: 1903a4 Sniper Stock, 1903 Bayonet (not for the a4), Lee Enfield Spike Bayonet and Rear Sight, Mauser Stock, k98 Bayonet,
Since this is a Want To Trade Thread as of right now, there won't be any "I'll take it posts," as I'll have to see or know what you have. I'm about to go out with the lady, so if my PMs are slow, that's why. I realize some of this is crappy, but someone out there may want it or need it for a project. Some of this stuff has been sitting in drawers for a while and needs to go, so make offers!
Items are being CROSSPOSTED on other forums too.
What I have:
Good Shit: Picture Here
Vortex Spar AR
POLYMER Carry Handle
KNOCK OFF Colt 4x Scope
YHM Weird free float rail. 9” I believe?
Mosin Nagant Old school bolt on muzzle brake. I Think this is for M44s only. Didn't fit my 91/30 years ago
Random 16” Barrel. It's a Model 1 Sales barrel, which are decent barrels, but there is NO caliber marking, and they made .223 and 5.56 barrels, so I'm playing it safe and calling it a .223 barrel. Includes cut gas block and tube.
FAT ASS FDE Rubberized grip. It's fat
Magpul FDE AFG
Railed Gas block
Samson Flip up front sight RAILED GAS BLOCK HEIGHT
MFT FDE Magwell Grip
Random Riser
RRA Tactical Sight Mount
Scopes:
Leupold VX-III 6.5-20x40 with side focus: Album Here Varmit Reticle. Looking to trade for something similar power with a different reticle. Does NOT Incluce Rifle.
Leupold VX-3 4.5x14x40mm Scope with Duplex Reticle: Album Here Looking to trade for soemthing similar, but more MK12 Clone correct. Does NOT Include Rifle
Scope Rings: Pictures here
Leupold Low 30mm
Leupold High 1”
Chinesium 1”
Chinesium 30mm
Random 30mm (screw and plate thingy missing and shittily replaced)
Random micro red dot style plate. I think it went to a Konus?
Random Handgun Stuff: Pictures Here
Korean Shitty 30+ Glock 9mm mag
Smith Grip (Off a Model 10, I believe)
Piece of a MFT AK grip in FDE?
FNS Flat grip insert
Glock 19 Gen 3 size grippy thing
Beretta Mag Loader
5 shot “Model 36” Speed Loader
Three Wilson Combat 1911 buttplates
Random 1911 Trigger
Wilson Combat slide buffers
S&W M&P Shield stock trigger assembly and Sights
AK Stuff: Picture Here
Some Surplus (Yugo?) Trigger
Dust Cover Optic Mount
Mag Follower with BHO
AK Mag couplers x3
Hogue YUGO length Lower handguard (Random toppers, not sure if they fit?)
Shit AK Grips x2
Random: Picture Here
KWA Lanyard (some Shot Show crap)
Random micro red dot cover?
Remingtom Chokes x2
Star 10mm Mags
Ruger 10/22 22 MAGNUM Mags x2
Crews Glasses (In Package)
Some random Army ACU patterned self adhesive tape
Star 45 mags
Tapco Bag O Rails
AR Furniture: Picture Here
Commercial Tube and Stock
FN Take off CARBINE handguards
Magpul FDE Forend with a couple rails
A2 Grips x3
Rifle Length Handguards (No idea on make)
Rifle Length Rattlecan Handguards
Bubba Shit:
Tapco 10/22 Bubba Stock: Album Here This was modified by myself when I was but a young aspiring Bubba. I dremeled the shit out of it to fit a bull barrel and some random UTG quadrail thing I had on it. Still funtions if you have a 10/22 you want a neato stock for.
The Mightest of Bubba Scopes: Album Here BSA 8-32x44 MRAD scope. With crazy ass mount with rails on rails on rails. Illuminated red mil dot reticle. Sightmark reflex sight with switchable red reticles perched on top for CQB bolt action action! And oh yeah, 14' of sun shade on this hoss. Guaranteed .000000001 moa at 16 miles (Not really).
CHINESIUM/ FAKE SHIT: Picture Here
A Bunch of UTG Rail covers x9
FAKE (I think) Magpul FDE Rail covers x8
FAKE Magpul FDE MBUS (These are fake as shit, airsoft or .22 only)
FAKE Grip Pod (With shit ass brass screw)
Chinese variable angle grip
FAKE Magpul Stock FDE-ish
Chinesium dual 45 deg rails x2
Bubba'd Mosin Stock: NO, I didn't do this!
[Bubba Knives: Picutre Here](Scopes:
Leupold VX-III 6.5-20x40 with side focus: Album Here Varmit Reticle. Looking to trade for something similar power with a different reticle. Does NOT Incluce Rifle.
Leupold VX-3 4.5x14x40mm Scope with Duplex Reticle: Album Here Looking to trade for soemthing similar, but more MK12 Clone correct. Does NOT Include Rifle )
Rambo Flea Market Knife
Black Flea Market Knife
Fishing Knife thingy?
Brusletto Knife Olympic Edition (Sharp as fuuuuuck)
1943 Bayonet SHARPENED TO SHIT
Crazy Ass Carl Schlieper Folding Bowie Knife
More Random: Picture Here
Magpul Galaxy S6 Case
Came Zipper small handgun case
Shitty Ears
NC Star Green Laser Works!
Random Pressure pads?
Green clippy belt
Black shitty sling
Black Shitty sling of different type
Holsters: Top down, left to right:
Blackhawk! Five Seven
Tagua 4 Way Shield Holster Tan
Black Leather Basketweave Handcuff Case
Black Glock size Suede IWB Holster
Galco OWB Glock 19/23 size Holster
BLACKHAWK! Glock 19/23 OWB Holster NO SCREWS
BLACKHAWK! Glock 19/23 OWB Holster
Single Stack Mag Holder
Galco 1911 Paddle Holster
Galco 1911 IWB King Tuck (Missing one screw but still works fine)
Viridian/ BLACKHAWK! Holsters for Glock with Viridian X5L, Glock with C5L and 1911 with C5L (Spray painted tan)
END OF EDIT. EVERYTHING BELOW IS THER ORIGINAL OLDER POST
Hey guys! I recently quit my job at an FFL this week. It was a cool job, and I got lots of awesome stuff there, but they wouldn't budge on giving me a day off for my mental health I had requested off in January for the anniversary of the death of a dear loved one who died in an accident right next to me 5 years ago. I'd had the day off the past 4 years prior, and he was an employee for the same company so they always understood. Well under new dickhead management, he gave me to option to work, or quit. So I made the right choice.
So NOW I'm moving some random stuff I've picked up and no longer need. All prices do NOT include shipping, so we'll figure it out, but I'm pretty lenient on shipping. Discounts for multiple purchases. If anything seems too high, let me know, I spit balled prices on some, and checked prices on others, so if something is dumb, feel free to let me know.
Items labeled "free with purchase" limited to ONE free item per transaction with a minimum $25 purchase (unless you sweet talk me), first come, first served.
I despise the post office, so normally I wait to get a few orders done to send them all out at once. Worst case scenario, should ship within 4-5 days unless I let you know otherwise.
Ultimately trying to get together some cash for something, BUT I'm open to trades. I'm a sucker for anything FN or Belgian Browning.
A TON of Holsters
First column:
Leather Handcuff Pouch - $10
Galco Glock (large frame) suede - $15
Blackhawk Double Single Stack mag holster - $15
DeSantis Hi-Power IWB - $35
Blackhawk 5.7 - $40
Second Column: (All Glock)
Galco Glock 17 IWB Suede - $15
Blackhawk Serpa lvl 2 w/ paddle - $28
Blackhawk Serpa lvl 2 w/ Paddle (no screws) - $25
Galco Glock Kydex - $20
Crossbreed Glock 21 (fits 9/40s too) - $40
Blackhawk Viridian ECR Glock - $30
Blackhawk Viridian 5xl Glock - $30
Right Column: (All 1911)
Wilson Combat Black Pancake - $65 Same as one here
Galco Brown paddle - $60 Same style as this one
Galco King Tuk (Well used) - $40 Same as this one
Crossbreed 1911 - $55 Same as this one
Blackhawk Viridian ECR 1911 ( rattlecanned) - $25
Long Gun accessories, Grips, Handguards, Slings, etc
No Name Sling - $10
Botach FDE Sling - $15
Commercial Tube and Stock - $25
PSA Stock - $10
FN Handguard - $20
Rattlecanned Rifle length handguard - $5
Black Rifle length Handguard - $10
Knock off Grip pod (with non matching brass screw) - $10
Mission First Tactical FDE Magwell Grip - $15
Blackhawk FDE AR Grip - $10
Tangodown FDE VFG w/ QD - $60 Like this, but FDE, has velcro on it
Pro Mag KAC Knockoff VFG - $8
Daniel Defense VFG - $15 SPF
Shitty AK Grip - Free w/ purchase over $25
Hogue AK foregrip (Yugo pattern, I believe) - $25
AK Dust cover optic mount - $25
Random Handgun Stuffs, mags, AK Trigger etc.
Glock 19x Case w/ everything pictured in it - $60
Glock 20 Magazine and Barrel - $150
Tapco Rail Slots - $15
AK Trigger - $20 (I got this from some Gundeals link, but I can't remember wtf it was...)
AK Mag follower for Last Round BHO - $8
Two AK Mag Couplers - Free w/ purchase over $25
AR Mag Coupler - Free w/ purchase over $25 SPF
AK mag release attachment - $5
More Random stuff: Rail attacements, 1911 grips, and more
Vintage Browning Factory 2-7 Scope - $200
Remington Modified Choke - Free w/ purchase over $25
Beretta Mag Loader - Free w/ purchase over $25
Rock River Tactical Mount/ sight - $85 Same as this one
Chinese Knockoff Colt AR Carry handle Scope - $75
Magpul Foliage green MBUS Sights set - $55 for the set
Magpul Glock Speedplates - $15
Samson Front Sight (for lower profile gas blocks w/ rails) - $60 Same as this one, BUT the side have been banged around and smushed some
VLtor Flashlight mount - $50 Same as this one
Random no name low profile laser - $35 Like this but not this, the buttons are in the back, not sides
Random no name 45 sight set - $40
AAC Blackout 30 cal Flash Hide Silencer adapter (has some damage from trying to remove off a stubborn Scar 17 barrel. Will give a better picture before sale.) Like this one - $50
Standard Flash Hider - $5 or free w/ decent purchase
STOCK S&W M&P Shield Trigger - $25
Random 1911 Trigger - $10
1911 Black wood Grippy grips (I think from a Remington) - $20
HK MFI Claw optic mount - $85 Same as this one
Ruger 10/22 .22 magnum mags, Star 45 mags, Star 10mm mag
Ruger 10/22 .22 magnum magazines x 2 - $20 (.22 magunom NOT .22lr)
Star .45 mags x 2 - $45
Star 10mm x 1 - $40
Radom knives
Random Chinese knife - $10
Shitty Flea Market Survival knife - $5 (shipping will be a bitch on this long boy)
Carl Schlieper Folding Bowie Knife - $250
Better Pics here of Carl Schlieper Knife
Pic one/ Pic two/ Pic Three/ Pic Three
I've seen a few of these on ebay in the past go for $200-375.
Similar to this one
Boker Tree Brand Folding Knife - $45
Overall good shape, doesn't look like it's ever cut anything, but has some remnants of that green junk that builds up on brass somethimes. Case has some on the inside of it as well.
Pic one / Pic two
Ruger 10/22 Trigger assembly - $50 No idea what's reasonable on this, feel free to make offer.
Ceramic Plates - $300 for set Got these in a trade and I know nothing about them. I've got a nice set of body armor already and don't really need them. Problem is, I don't know how to tell if they're still "good" without xraying them.
Pic of front of plates / Pic of some folding at the side
submitted by KoltiWanKenobi to GunAccessoriesForSale [link] [comments]


2018.01.17 02:06 satchmo321 [PC] OG katowice holos (ibpibp), alpha/bravo souvenir, howling dawn skins

I got a bunch of skins when "stickers don't highening the price," and now I need money for arcade games... circuit boards can run between $50-500 :(
if anyone has access to japanese candy cabinets... let me know :) willing to purchase a shipping containers worth if possible
https://s.metjm.net/7OLOFqa.jpg
CH AK with blue butt... ibp holo, sweg foil, vox holo
https://s.metjm.net/oGXOapS.jpg
triple howl sticker red lam
https://s.metjm.net/1MwOdAe.jpg
ibp and reason holo on galil FT
https://s.metjm.net/viYOlEi.jpg
hidden ibp holo and random katowice stickers on a tigerblood m4
https://s.metjm.net/RR7OjFN.jpg
titan holo on a blue fissure
https://s.metjm.net/PJrOJYs.jpg
valve alpha bravo red candy paint sticker mp9
https://s.metjm.net/zEQOtma.jpg
CH 5-7 with titan holo
https://s.metjm.net/3VaOM2k.jpg
smurf laminate with titan holos (1 katowice)
https://s.metjm.net/2tUOiJJ.jpg
howling dawn, titan holo, gold sticker. i have no idea what the hell happened to this one. let's pretend it doesnt exist
https://s.metjm.net/lkCOvR2.jpg
urban rubble deagle with howling dawn
https://s.metjm.net/oMUOHpd.jpg
james bond with howling dawn
https://s.metjm.net/sjgORoy.jpg
OG complexity p250 with all holos
https://s.metjm.net/c6TOLKr.jpg
red m4 with howl
https://s.metjm.net/7onONg6.jpg
dragon tattoo with visible ibp holo
https://s.metjm.net/gNzOUhs.jpg
red lam with random katowice stickers
https://s.metjm.net/paaOwvU.jpg
howl sticker on an xray
https://s.metjm.net/4wEOys5.jpg
red lam with various hellraiser holos
https://s.metjm.net/JEHOizN.jpg
foil dignita squares on a black lam
https://s.metjm.net/cRvOlby.jpg
holo weird shape stickers on a cartel
https://s.metjm.net/EdiOZjj.jpg
ST blue galil with howling dawn
https://s.metjm.net/cPbODRB.jpg
st mag with howl
https://s.metjm.net/MhKOc6K.jpg
red tec9 howl
https://s.metjm.net/LLdObVf.jpg
red shotgun howl
https://s.metjm.net/Un4Oq0h.jpg
red mac10 howl
shout outs to whoever runs metjm, you're a god damn saint
submitted by satchmo321 to GlobalOffensiveTrade [link] [comments]


2017.01.27 19:35 microwavedindividual [Shielding: ultrasound] [Shielding: Electric] Bruno Marchesani, deceased recommended anti tinnitis CD by David Case, rubber mats, wet towels,

Bruno Marchesani had attempted to create a FFCHS chapter in the Bay Area. His announcement was in numerous old FFCHS newsletters. See below. Due to lack of interest, there were no meetings.
SAN FRANCISCO AREA TI MEETINGS If you live in the San Francisco area and would like to attend periodic TI support and activismevents please email Bruno Marchesani at: bruno_marchesani@msn.com
In 2012, Bruno died at the age of 53. His obituary had not disclosed he was a TI nor what was the cause of death
https://www.scribd.com/document/109103701/Bruno-Marchesani-Obituary-Bruno-Marchesani-s-Obituary-by-the-San-Jose-Mercury-News
FFCHS copied and pasted a modified forum thread by Bruno Marchesani into their webpage on shielding on their hidden website http://freedomfchs.startlogic.com. The original FFCHS website, http://freedomfchs.com never had this webpage nor any information on shielding. The reorganized FFCHS' website, http://freedomfchs.net has no information on shielding.
FFCHS had neither disclosed the name of the forum, the date, nor the comments to the thread, if any. Since Bruno died in 2012, the thread had to be prior to 2012. Bruno provided three references. Two have broken links. Ascertaining the dates the two websites went down could give a clue when Bruno wrote the thread. It is important to provide a date of sources. Older sources tend not to be that accurate. For example, hardly any one tested carbon fibers shielding because they have been unknown to TIs.
Excerpt from http://freedomfchs.startlogic.com/id34.html
Modified from a forum post by Bruno Marchesani
To completely shield from electronic harassment something like a military-grade electromagnetically shielded bunker costing perhaps hundreds of thousands of dollars may be the only thing that would accomplish this. Even industrial double-walled copper shielded screen rooms starting at $10,000 allow an estimated 10% of directed energy through. While completely shielding a room with sheet metal, metalized paint or paint with graphite in it are more doable options the vast majority have found that shielding just our bodies is the most practical. In many cases it has been found to reduce EH to a manageable level.
Shielding that tends to be popular due to their convenience and economy are blue hot/cold gel packs available at pharmacies used at room temperature (several of them taped together into a blanket increases effectiveness) and rubber mats, the kind with suction cups for use in a bath tub, not to be confused with similar looking vinyl ones (Rubbermaid brand may work better than others).
Other countermeasures are steel cookie sheets, heavy pieces of steel such as barbell plates, multiple layers of foil, multiple layers of mylar blankets, wet towels, wet blankets, lead xray aprons, flexible silicon cookie baking sheets, sheet rubber available from www.rubbercal.com, filled plastic water bottles, hand lotion and other lotions, gels and creams applied to the skin, metal necklaces, metal wrist and ankle bracelets, metal belts, metal impregnated clothing, bed sheets and fabrics, such as Flectron, available from local fabric stores or from www.lessemf.com, RF shielding fabric conditioner, electrically grounded ground planes, electrically grounding our bodies, ceramic tile, unrolled copper mesh scourers wrapped around the head, RF shielded baseball cap from www.lessemf.com, neodymium or other strong or large magnets, box fan leaned against the bed to provide vibration, moving around during the day (working around the house, gardening, going for walks in the park, hiking -- makes targeting more difficult), foam earplugs, playing one or more radios tuned to different news talk stations or tuned to different types of music stations such as classical and jazz, V2K jamming multiple voice recordings available at http://www.creviews.net/antiv2s.htm (download and save to your computer for repeated playing),
an anti-tinnitus CD with high frequency headphones from Case Electronics (573-870-0938), brain entrainment CDs, brain entrainment software for PCs such as BrainWave Generator available at www.bwgen.com, audio tone generator software for PCs such as NCH Tone Generator available at www.nch.com.au/tonegen, and home-made electric and magnetic jammers such as those at www.us-government-torture.com/callallfriends.html and www.us-government-torture.com/countermeasuresNOguaranteeNov2000.htm.
In addition shielding materials are available from www.lessemf.com and www.blockemf.com.
Shielding countermeasures that work well for me to counteract synthetic vibrational sensations are rubber mats, electrically grounded ground plane, electrically grounding myself, RF shielding fabric conditioner, ceramic tile, RF shielded baseball cap, the anti-tinnitus CD/headphone, and listening to talk radio.
I have an aluminum screen (metal kind used for window screen and screened doors) in bed under my fitted sheet connected to earth ground (third prong of an electrical outlet, or cold water metal plumbing supply line pipe under the sink, or a metal rod driven ~2' into the ground outside). Thus I'm sleeping on a ground plane that tends to "ground-out" some of the RF directed at me. Helping further is an electrically grounded wire touching my skin while in bed, also helping to "ground-out" the RF. (Next thing for me to try is an RF fabric sheet on top, or a sheet washed in RF shielding fabric conditioner.)
Under my aluminum screen in bed is a layer of 16"x16" (more commonly available in the 12"x12" size) ceramic flooring tile from Home Depot. Yes, for whatever reason, any size ceramic tile works surprisingly well for many TIs according to someone on the conference calls who got the idea after researching what the military uses to RF shield their secure bunkers. If you've never tried it, do so! For me it probably works better than most if not all of the countermeasures listed here. In addition to sleeping on a layer of them if you want you can lean one tile against your abdomen and another against your head.
Also while sleeping I listen to a CD developed by a TI named David Case of Case Electronics which is supposed to eliminate the tinnitus some TIs experience; for me it helps me relax and may eliminate some of the electronic brain linking/neural monitoring from the perps. The CD is free (last time I checked) but you have to buy high-frequency headphones that go up to at least 25kHz, such as KOSS TSC75 and KOSS PRO35/A from Radio Shack ($25-$40). Listening to the CD on conventional speakers didn't help. Since using this CD I no longer need to sleep with head shielding.
A fabric conditioner called AegisGuard LL, available from www.blockemf.com and www.aegisguard.com, added to the final rinse cycle of the laundry while in the washing machine, results in your clothes being RF shielded. I use it all the time and feel much more comfortable during the day as a result. It costs about $4 per laundry load. Based on my experience it is highly recommended if you can afford it!
As everyone's targeting is different no one countermeasure works for everyone so experiment to see which set of countermeasures work best for you. Try one thing at a time. Even if something doesn't have much effect at first try it for a week as the beneficial effects may not be apparent initially. If things get extremely bad then discontinue but be aware it takes a while to adjust and sometimes sticking it out for a few days proves beneficial in the long run.
Try inexpensive countermeasures first before spending a lot of money on on elaborate versions -- try $2 copper mesh before spending $30 for a shielded baseball cap, try $10 rubber mats before spending $150 for a blanket-sized sheet of rubber.
Once countermeasures are found that work, switching-off between two or more of them may increase their overall effectiveness. For example wear a shielded baseball cap during the day and listen to a jamming CD at night. Try moving shielding components around to a different spot each night. Reserve an especially effective countermeasure for use only in rare instances of unusually heavy attacks.
If you've never or only briefly experimented with shielding I would highly recommend doing so. You may feel only a little better at night but then during the day may feel more positive and may be able to get more accomplished. Before employing shielding countermeasures my life had a very nightmarish, hopeless feel to it. Now my outlook is much more positive and I have more energy during the day!
More shielding ideas are at:
http://www.montalk.net/conspiracy/55
http://www.multistalkervictims.org/oscd.pdf (broken link)
http://areyoutargeted.com/protecting-yourself/best-shielding-practices-for-your-home/ (broken link)
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