Plzma burst hacked

Sombra doesn't just counter whoever gets hurt the most by her abilities, but pretty much every 250 hp hero as long as the player isn't skilled enough to turn 180-ies whenever it's possible and consistently outdamage sombra before she kills them.

2024.05.19 12:56 MisterHotTake311 Sombra doesn't just counter whoever gets hurt the most by her abilities, but pretty much every 250 hp hero as long as the player isn't skilled enough to turn 180-ies whenever it's possible and consistently outdamage sombra before she kills them.

Title. Sombra maybe isn't THE BEST hero in the meta but I beg she gets changed. She gets countered based on how much skill her enemy will have, and that skill requirement is way too high. If I play support and sombra starts spawncamping me, my choice of heroes is limited to 2 heroes, not 10. She won't counter me because of her hack, but because of being able to appear anywhere anytime and burst your hp down super easily.
She's omnipresent. I know you are supposed to be "next to the team" but if you are playing a flank///dive hero you won't be getting any value. Most solo-q teammates won't even notice sombra is attacking their backline or just can't help. If I play tank I can't just leave the objective or ignore the enemy tank to help my supports.
Sombra kills the target more easily, if she doesn't spend time hacking but just throws the virus and bursts the target. So most of the time hack ends up as just another CC for tank. The amount of abilities and ultimates that get canceled by hack is too much.
And then we have translocator. She can just throw it in the air and get value, since she'll become invisible by the time she falls to the ground. I didn't like her past translocator either but this is a really cheap ability design.
Top of everything is EMP. Not the actual issue but pretty much a fight winner. No wonder why she is every game now.
submitted by MisterHotTake311 to Overwatch [link] [comments]


2024.05.19 11:37 AK42104 Runes and such. Patch 14.10.

Runes and such. Patch 14.10.
Here are the 3 Primary Runes that are popular for Ryze. Conqueror, Phase Rush, USSB
Battle Mage Ryze and higher fighting power and sustain
Movement Poke Ryze but lower fighting power. Secondary can be swapped to Domination if you want to burst. PR is better than Electrocute for primary just because of movement.
Utility Ryze and high macro potential
Armor can either be Frozen Heart or Zhonya's. The last stack can depend on you. The only good thing left for Ryze here is the Mana Regen from Shurelya's, Flat MPen from Stormsurge or Shadowflame, and %MPen from Cryptbloom or Void Staff. This is the only way to get max stack but it's gonna be too late in the game. The arguement here now is that you have a lot of Item CDs. Is it fine to take JoAT for the AH and AF or Cosmic Insight for faster Items. AA, Zhonya's, Cryptbloom gives a lot of utility.
I think Conqueror Primary is where RoA really shines. It gives you AP to compensate for the lack of stacks early on. The sustain from RoA and Conqueror comes hand in hand. The build is (RoA, Sorcs, AA, Blackfire, Rabadon's, Flex.) For me, I'll get Cosmic Drive as the last for the full AP build.
Phase Rush is better for quick Poke like other mages. So building him burst can be good here but you can still build him like the one earlier from Conqueror. Replacing Precision Secondary with Domination. Cheap Shot and Eyeball. Build is (New Luden's, AA, Sorcs, Stormsurge, Rabadon's, Flex.) I'll get Cosmic Drive too as last here. You'll be squishy but your movement is your hack to survive.
UUSB utility is very very hard for someone like me to use just because it's very macro-oriented where anything could happen and you have to decide what to use on every swap. Cash Back is too good of a rune for you to get items fast. Even better with Jack of All Trades to get stacks fast but your build is mostly items with CD so you're conflicted between Cosmic Inisght for more item procs. You have damage, survivability, and a lot of utility options outside items.
Rabadon's should be in every build. I insist on it just because of Ryze's scaling. I want to know what you guys think and what we could improve for our EQ boi until a new change arrives or even a rework (copium). We should have some math guy running here in our sub every new big change for optimality and in order for Ryze to adapt to current metas and let the other players know what is better.
submitted by AK42104 to RyzeMains [link] [comments]


2024.05.19 00:59 GoAheadMMDay UPDATE 3: Torment Techniques Used by Canadian and US Militaries

UPDATE 3: Torment Techniques Used by Canadian and US Militaries
Update #3 appears at the bottom.
Due to numerous disparaging comments by multiple individuals, I have reposted my article.
Heckling does not change what occurred. People need to know these truths, especially those who have experienced the same. They need to know they are sane, that such things are indeed being perpetrated, and the perpetrators use shame to silence them and protect their activities.
I write to encourage them not to listen to disparaging people who speak without knowledge.
February 10, 2024
I am Joseph Cafariello, a Canadian citizen and ex-member of the Canadian military. Of sound mind, not on medication, not a drug user, not a marijuana smoker, not an alcohol drinker, with no mental disorders.
I recently posted to this Liberty subreddit experiences of harassment by Vancouver's police and fire departments (Vancouver, BC, Canada). I’m the fellow who was repeatedly ordered by police to stay out of Vancouver’s Stanley Park, and was continually harassed whenever I visited the park (which I do every second day on my early morning walks).
Immediately following that post, they changed some of the techniques they use in my case. They were either informed of my post or found it themselves, seeing as my internet activity, and phone activity for that matter, are under continuous surveillance (plenty of proof which I will not include here to avoid running off-topic).
In this post, I would like to shed some light on other harassment which is still ongoing, since it occurs in private, away from potential observers. It involves the Canadian and US militaries.
Havana Syndrome
In 2016, numerous employees of the Canadian and US embassies in Havana, Cuba, started experiencing head injuries ranging from mild headaches to concussions. It happened in their sleep, and came to be called Havana Syndrome.
Wikipedia explains (https://en.wikipedia.org/wiki/Havana\_syndrome):
“Havana syndrome is a cluster of idiopathic symptoms experienced mostly abroad by U.S. government officials and military personnel. The symptoms range in severity from pain and ringing in the ears to cognitive dysfunction and were first reported in 2016 by U.S. and Canadian embassy staff in Havana, Cuba. Beginning in 2017, more people, including U.S. intelligence and military personnel and their families, reported having these symptoms in other places, such as China, India, Europe, and Washington, D.C. The U.S. Department of State, Department of Defense, and other federal entities have called the events "Anomalous Health Incidents" (AHI). Of over a thousand purported cases, the majority of US investigative bodies found only a few dozen cases to be suspicious.”
Ladies and gentlemen, I can tell you exactly what happens, because I have been experiencing this since I first joined the Canadian military back in 2002, and am still experiencing these “torments” (as I call them) to this day, already 3 years after leaving the military.
I go to bed. In about 15 minutes, just as I am on the cusp of falling asleep, a hear and feel a heavy thud reverberate and ultimately strike my skull. My body releases a sharp burst of adrenalin, my heart starts racing, and my blood’s circulation speeds up significantly. Depending on the severity of the blow, it can take me anywhere from 30 minutes to an hour to fall asleep again. Though there have been times I could not return to sleep for more than 2 hours.
A strong headache is felt immediately, and lasts for hours. There have been times when my heart felt like it was going to burst, having been startled as such.
The pulse to the head sometimes reverberates through the wall and my bed’s headboard. I distinctly feel as though I have been hit on the top of my skull. At other times, it feels as though the pulse has come through the air, striking the side of my skull.
This is not a sleep disorder, for it does not occur regularly. At times, my sleep is disturbed in this manner 3 or 4 days in a row. At other times, there is no disturbance for up to a week. But they never let me go more than a week without such interruptions to my sleep.
Neither is it sleep apnea, as I do not awaken gasping for breath. The pounding headaches, sudden release of adrenaline, and heart palpitations I experience are caused by external impacts of sound waves or air bursts.
Sonic Weapons
How these pulses are produced is not easy to identify. As Wikipedia explains:
“Once the story became public, various U.S. government representatives attributed the incidents to attacks by unidentified foreign actors, and various U.S. officials blamed the reported symptoms on a variety of unidentified and unknown technologies, including ultrasound and microwave weapons.”
Sonic weapons have been in use for many years by militaries, and by police in crowd control. As Wikipedia explains (https://en.wikipedia.org/wiki/Sonic\_weapon):
“Some sonic weapons make a focused beam of sound or of ultrasound; others produce an area field of sound. As of 2023 military and police forces make some limited use of sonic weapons.”
(Do not believe the 2023 timeline. The Canadian military has been using these weapons since the early 2000’s at the latest.)
Wikipedia continues:
“Extremely high-power sound waves can disrupt or destroy the eardrums of a target and cause severe pain or disorientation. This is usually sufficient to incapacitate a person. Less powerful sound waves can cause humans to experience nausea or discomfort.”
The users of these technologies must also be using thermal detection equipment to monitor the target’s sleep. As I mentioned, I most often feel these blows the moment I am falling asleep. Body temperature drops when we sleep, and brain activity slows. Heat-detection equipment is likely being used to identify the point at which the target is falling asleep.
Why they prefer to strike at the start of someone’s sleep as opposed to the middle of their sleep, I do not know. Perhaps their intent is to deprive the body of early sleep, limiting the amount of deep sleep available to the person before their alarm rings in the morning.
Ordinary Hammers
Not all such “torments” (as I call them) are caused by high-tech equipment. I have heard and felt distinct hammer strikes running along the 2x4 beams inside my walls. These strikes can be a single hard strike, or several strikes in a row. It is definitely caused by a person with a hammer because the intervals between strikes are equidistant in time; that is, the time spacing between strikes is not random and does not change from strike to strike, but is constant between strikes, exactly as when someone is hammering. And no, it is not someone hanging pictures at 1:30 am, multiple times a week, for years.
On one occasion, when I was standing at my kitchen sink, I felt the floor-board directly under my feet pulse so sharply it felt like a brick had struck the soles of my feet. In this case, my military neighbour likely used a hammer to strike the floorboard on his side of the wall. It is the only plausible explanation.
Surveillance
This leads to surveillance of one’s activities at home. I have plenty of proofs of that. They seem insignificant on an individual basis. But when you put them all together, they present a clear picture of home surveillance.
My laptop computer’s lid cracked one night, at the bottom left corner of the screen. The next day at work, I heard my military supervisor relate to another co-worker that the night before, his laptop computer’s lid cracked at the bottom left corner. I swear to the Lord in Heaven, I am being truthful.
I tested my suspicion of being surveilled. At home one night, I blurted out-loud, “VW Passat. What an ugly sounding word, ‘Passat’”, I said. A few days later, my military colleagues at work started playing a card game at lunch, invented by one of them. The name he gave his game was “Passat”, and when he spoke it, he looked at me for a reaction. If you ever contact the Halifax military base, ask for the Claims Department and ask them if they are still playing Passat.
On another occasion, at a time when I frequented the gym every second day for a few years, I suspected my van had been fitted with a listening device. I suspected so because a number of things I had spoken with people about on my phone while in my van (nothing illegal) were repeated by people at the gym in conversations among themselves. Too many times, parts of other people's conversations matched parts of conversations I had had with others while I was in my van.
I already knew my phone was being tapped, but I also suspected my van was bugged. So one evening while driving in my van, I blurted out-loud a number of things I said I hated. "I hate (this or that)"; "I hate it when...". One of them was, "I hate when people chew gum with their mouths open." I then vocalized an exaggerated gnawing sound, "Gnaw. Gnaw. Gnaw."
The very next time I went to the gym, 2 days later, while I was at an exercise, a fellow sat at an exercise directly behind me. And sure enough, he started chewing with his mouth open, vocalizing that gnawing sound, "Gnaw. Gnaw. Gnaw." I didn't look behind at him, because I knew what was going on, and I wanted to avoid playing into his hand. So he repeated himself again and again until I was done and moved to a different station. Now, honestly, who chews gum at the gym? You can't. Or you run the risk of choking for the heavy breathing, not to mention when laying down on benches. And with precisely the same exaggerated vocalized gnawing sound I had made in my van just 2 days prior.
Their whole intent is to let you know you are being surveilled. They want you to know, as both a warning and a provocation. They want you to say something, to launch accusations, which they would readily deny, making you look paranoid. If you react too strongly, they could even have you diagnosed with some kind of disorder, and put you on medication, which further plays into their hand. (More regarding medications in the last section of this post.)
This is why, as I mentioned in my previous post, they would park their cars shining their high beams on me as I walked past them during my morning walk. And why on some occasions, a group of 3 or 4 would exit their cars and stand on my path just as I approached, forcing me to go around them. They would then remain standing on the path until my return trip through, and after I had passed by the second time, then would then return to their cars - making it absolutely clear I was their interest.
Their intent is not only to make me aware, but also to present themselves in close proximity to me, within easy reach, in the hope I would confront them, resulting in an altercation that could land me in a lot of hot water - 4 witnesses against me, all pleading innocence.
Again, it is all designed to make you look bad, and to warrant some kind of legal measure against you - preferably a medical diagnosis, discrediting you in everything you say about them. If they can't refute your claims, their only remaining option is to discredit you. That's what all of these tricks are designed to accomplish. Who would believe anything you say, once you have been diagnosed with a disorder?
There are plenty more examples. But who would really believe them? I’ll save them for the future.
Home Invasion
Both during and after my military service, I have had my apartments entered without any signs of break-ins. How? Lock-picking and duplicate keys. Indications? Missing objects; ie: money, phone adaptor, etc. Nothing major. Just something to make us understand we are being watched, and to make us understand what they can do.
But it is always something small, something for which you would be ridiculed for divulging.
Two more examples: I found my razor, which I always lay-down razor-end to the wall, turned around, razor-end toward me. Also, in one of my house slippers I found a small shoe sticker on the up-side of the heel. I had those slipper for years, and never had any shoe stickers on them. Yet there it was, clearly visible on the top surface of my slipper, not the bottom. Could I have stepped on a shoe sticker when barefoot in my apartment, only to have the sticker transfer itself to my slipper when I wore it? How many shoe stickers do you have laying around your apartment that you can accidentally step onto?
If I had stepped onto a sticker in my apartment and had it stick to my heel, that means the sticky side was up against my skin. This means the sticker would have had to flip upside down such that the sticky side would then be down, allowing the sticker to stick to the slipper. Do you really think that happened? That sticker was not there when I left my apartment, but it was there when I returned. And it was the wrong sticker, wrong brand, wrong size.
Again, what is their intent? To make someone look ridiculous so no one will believe them should they speak of other more sensitive things.
Staged Incidents
The above incidents clearly point to coordinated and staged events (at my work, my home, on my walks, etc). This is so frequently met with incredulity. "But that would require coordination on the part of so many people," the public dismisses. "They wouldn't do that."
Oh yes they would, and they have, as explained in https://fightgangstalking.com/. Note the documented cases involving the Canadian Security Intelligence Service (CSIS, Canada's equivalent to the US' CIA) and the Royal Canadian Mounted Police (RCMP, Canada's national police force), which were reported in national newspapers.
From https://fightgangstalking.com/ :
“Disruption operations often involve tactics which are illegal, but difficult to prove. These tactics include – but are not limited to – overt surveillance (stalking), slander, blacklisting, “mobbing” (intense, organized harassment in the workplace), “black bag jobs” [home invasions], abusive phone calls, computer hacking, framing, threats, blackmail, vandalism, “street theater” (staged physical and verbal interactions with minions of the people who orchestrate the stalking), harassment by noises, and other forms of bullying. Many of these tactics were used by the FBI during its illegal COINTELPRO operations, as documented by stolen official documents and subsequent Congressional investigations.
"Although the general public is mostly unfamiliar with the practice, references to “disruption” operations – described as such – do occasionally appear in the news media, even though that fact would apparently be news to the editors of The New York Times. In May 2006, for example, an article in The Globe and Mail, a Canadian national newspaper, reported that the Canadian Security Intelligence Service (CSIS) and the Royal Canadian Mounted Police (RCMP) used “Diffuse and Disrupt” tactics against suspects for whom they lacked sufficient evidence to prosecute. A criminal defense attorney stated that many of her clients complained of harassment by authorities, although they were never arrested."
She can add me to that list too.
For the Benefit of Others
The experiences I have recounted here seem so trivial, so insignificant, they make you look ridiculous if you talk about them. But if we don’t talk about such things, no one will ever know about them. Other people have experienced the same, and are forced to endure such torments in silence. They need encouragement to talk about their own experiences, and so I write about mine in the hope they will talk about theirs, even if I do look ridiculous. The perpetrators are more ridiculous for doing them.
I remember a military colleague being hauled away by military police one morning, as she was struggling and having a violent fit. A fellow on her floor told me she was throwing chairs at her walls screaming, “Stop it! Stop it! Stop it!”. When he mentioned that, I knew exactly what they had done to her. She was considered unruly, and was being watched intently. They wanted her out, and that is how they accomplished it. Through wall tapping and sleep deprivation, they push you to the breaking point. And when you finally lose control and do something rash, they pounce on you, and you’re out. Now she has a criminal record, considered a criminal when in reality she was a victim. Welcome to the Canadian military, and other militaries besides, I am sure.
There are dozens upon dozens of experiences I could present. But who will really read them? Worse still, who will really believe them? I overheard my military supervisor in Halifax whisper to another, “Do you think he knows?”, after I had mentioned one of the many “coincidences” I experienced, but with a tone of my being aware it was not a mere coincidence. As I turned my face to my computer screen, I whispered under my breath, but still loud enough for him to hear, “Yes, (rank) (name), I know.” A few minutes later, as he walked past my desk, he leaned in by my ear and whispered, “We’re trying to help you.” I should have pressed him for answers right then and there, but you just don’t know how much trouble you can get into when making such accusations in the military. So I let it go. But I will never forget.
Should anyone reading this ever decide to launch some kind of inquiry, I can mention names of over 100 people to contact, including military personnel, family members, neighbours, building managers, and others who have been contacted by military personnel with false narratives about me. They flash their ID’s and other credentials, and people believe anything they say. They turn family, friends, co-workers and neighbours against you, even recruiting their participation. Your acquaintances not only participate, but actually feel justified and emboldened playing tricks on you. It isn't their fault, though; they have been misled. I would reference them solely for corroboration.
As a final thought, here are explanations of two military programs in which certain persons (sometimes military, sometimes civilian) are kept under constant surveillance, and are in some cases subjected to conditioning in an attempt to turn them into what is called a “sleeper agent”. Almost all of the tactics presented below have been experience by me, including constant surveillance (ie: my previous post here regarding being harassed on my morning walks) and sleep deprivation (as per the top portion of this post, which other military members in Cuba and elsewhere around the world have also experienced).
Pentagon’s Signature Reduction Program
See Newsweek’s article: https://www.newsweek.com/exclusive-inside-militarys-secret-undercover-army-1591881
Some excerpts from that Newsweek article, plus more background information on the Pentagon’s Signature Reduction Program, can be found here: https://fightgangstalking.com/
“The largest undercover force the world has ever known is the one created by the Pentagon over the past decade. Some 60,000 people now belong to this secret army, many working under masked identities and in low profile, all part of a broad program called “signature reduction.” The force, more than ten times the size of the clandestine elements of the CIA, carries out domestic and foreign assignments, both in military uniforms and under civilian cover, in real life and online, sometimes hiding in private businesses and consultancies, some of them household name companies.
“…a little-known sector of the American military, but also a completely unregulated practice. No one knows the program’s total size, and the explosion of signature reduction has never been examined for its impact on military policies and culture. Congress has never held a hearing on the subject. And yet the military developing this gigantic clandestine force challenges U.S. laws, the Geneva Conventions, the code of military conduct and basic accountability.
“…The signature reduction effort engages some 130 private companies to administer the new clandestine world. Dozens of little known and secret government organizations support the program, doling out classified contracts and overseeing publicly unacknowledged operations.
"Federal spy agencies are using Americans to spy on their fellow citizens – the same approach to governance famously employed by communist East Germany."
How to Develop a Hypnotic Sleeper Agent
By Dantalion Jones / Masters of Mind Control
The following “was” on the web, but has been removed. Surprise, surprise. But I saved its web files to my computer years ago, knowing that sooner or later it would be removed. I made a jpeg image of the web page as it once appeared, attached here.
Note that I have experienced almost all of the tactics described below, including the stalking I mentioned in my previous post here (regular walks in the park), the sleep deprivation noted at the top of this post, and the surveillance and intrusions described here as well.
Quoting the now-removed webpage: “How to Develop a Hypnotic Sleeper Agent” (from here to end of post):
Amid all the conspiracy theories one of the most feared is that there exist "sleeper agents" in our society who are programmed to come into service when they are triggered by a phone call or key word.
These alleged sleeper agents don't even know they are programmed to become saboteurs, soldiers, suicide bomber, etc because of the thoroughness of their programming. They are the feared "Manchurian Candidate" that the movies portray.
The question is "Are they real?"
If they are true sleeper agents there is no way of telling until they are activated. One can however theorize exactly how they are made.
Indoctrination
Using indoctrination a person can be made to embrace a religious or philosophical belief that would make becoming a sleeper agent possible.
This would be a person so committed to an ideal they would be willing to wait patiently as a member of society until they are called into action. These people would know their mission and consciously hold it secret while interacting with the rest of society.
Conditioning
Conditioning is a repetitive process where the desired responses are enforced and rewarded and unwanted responses are punished. This can be done consciously as part of training drill and it can be done subconsciously using hypnosis or drugs to create amnesia.
Hypnosis
It has been demonstrated that hypnosis can create "amnesia walls" in which the subject has no conscious memory of what happened in the hypnosis session. It has further been demonstrated that hypnosis can give post hypnotic instruction to be carried out automatically in the waking state without the subject knowing it or questioning the behavior.
What follows is conjecture and theory based on testimonials of people who were alleged to be sleeper agents and soldiers.
Continuous Supervisions
Continuous supervision doesn't mean that the subject is cut off completely from society. It means that they are constantly overseen and every aspect of their lives are managed (without their knowledge or consent) to support their hypnotic programming.
This would include:
• Repeated reinforcement of all hypnotic conditioning.
• Handlers. Handlers are people who help maintain the subjects environment to maintain all the programming. They can play the role of family, friends, lovers, psychologists, coaches or any roll the subject perceives as supportive. The truth is the handlers are their to support the successful fulfillment of the programming and not the subject as a person.
• Minimal sleep so that the mind/brain does not process all the sleeper conditioning during sleep.
• Creating constant environmental challenges like unemployment or poverty. This gives the subject something other than their programming to focus on.
• Frequent hospitalization. This gives overt opportunity to sedate the subject for conditioning. If the subject has a history of hospitalizations for mental disturbances all the better. No one will take them seriously.
Joseph Cafariello
PS... Today is the second day after this post (February 12, 2024). A garbage truck just slammed into my parked car.
PPS... I finish writing this post because I am satisfied with its shape and content; not because of what happened to my car.
It is similar to when you are reaching for your coat, and someone tells you, "Take your coat." Since you have to take your coat, your brain tells you it's ok to obey them, and you comply. They just created an instance where they led you, and you followed them. And your brain accepted it.
It's a technique the military uses all the time. It trains you to accept instructions from that person or group. Done enough times, you become comfortable obeying them.
I just say, "I take my coat because I choose to, not because you tell me to." It's important to make that clear, to block the conditioning and affirm our self-governance; not just to them, but to ourselves as well. Now our brain realizes we took our coat by our own choice; we are still in command.
So too, I say regarding today's event. "Thanks for the warning, but I had already finished writing my post. I finished by my own choosing."
UPDATES 1 & 2: February 26 & March 07, 2024:
My apartment was once again entered while I was out. Either a key was used or the lock was picked. This may or may not have included assistance from building staff. Home invasions are included in the list of their techniques noted above, referred to as "black bag jobs".
All tenants on my floor received new fridges a couple of weeks ago. I removed the tape securing the bins inside my new fridge, and also removed all styrofoam pads from the corners of the glass shelves when I repositioned them.
The person(s) who have been invading my living space on a regular basis have struck again. As you can see in the photo below, the styrofoam pads on the corners of my fridge's shelves were restored when I was out of my apartment. I had removed all pads when I repositioned the shelves. Yet now they are back.
It is a tactic used to undermine our observational awareness in an attempt to make us second-guess and doubt ourselves. The aim is to cause people to feel less sure not only of the things we have done, but also feel less sure of the things others have done. They want us to question the accuracy of our observations and memory.
The idea is to train you to dismiss any anomalies you may observe as being your own misperception of things. Once they convince you not to trust your own judgement, they are free to do whatever they want to you, and you will simply accept it without questioning.
UPDATE 3: May 18, 2024:
Confrontations with individuals keep occurring, at times potentially violent. Following are just 3 such encounters as of late.
1 - Kick-boxer in the park:
As I parked my car in one of the parking lots in Vancouver's Stanley Park one night, another vehicle drove up behind me and parked several spots away. A tall man exited that vehicle, and walked hastily along the path I always walk, down some steps to the water's sea wall path. I took my time and followed my usual walk, also down the steps down to the sea wall. The man knew my routine, and was in a hurry to get ahead of me.
As I walked along the sea wall, I saw the same man sitting on a bench, playing a loud religious sermon in a foreign language on a device I did not clearly see. As I walked past him, he called out to me to stop and chat. I ignored him and continued walking past. He rose and started walking behind me.
I opened my umbrella, turned, and walked past him the other way, returning to the stairs back to the parking lot. He also turned and continued following me. I started running. He also started running. I ran up the steps, as did he.
Being taller than I am, his legs are longer than mine, and he quickly caught up to me on a grassy patch at the top of the steps. I turned to him and asked, "Why are you following me?" He did not reply, but stood profile to me, the same stance a kick-boxer uses when ready to kick someone. He was tall, thin, and in excellent physical shape as you would see in a kick-boxer.
He did not speak at all, but was just waiting for me to make a move. I turned, entered my vehicle and left. The encounter continued with a chase through the park in our cars. Yes, that is correct. He chased me out of the park in his car.
2 - Told to keep quiet:
The perpetrators need to operate with as little detection as possible, and they repeatedly warn their subjects to keep their mouths shut about their experiences.
On another of my recent nightly walks, a man stood on the sidewalk ahead of me about half a block away, looked at me, and shouted into the sky at nobody, giving the appearance of being a homeless person shouting for no reason. He then started walking in my direction. I continued walking straight. As he passed me, he leaned into my face and shouted into my ear, "Shut the f_ck up!" I continued walking in my direction, and he resumed walking in his.
The idea is to make it seem as though he is just a deranged man wandering the streets at night, shouting at nothing, so that when he shouts at me, any observer would simply dismiss his actions. But in reality, he was sent to send me a message to stop publishing posts like this, which I had done many times on many sites, and continue to. They don't like it when we reveal their methods. But the truth must be known.
3 - You'll be sorry:
On another occasion, while returning from grocery shopping one afternoon, I walked past a man sitting by a storefront. He was clean-cut, wearing clean clothes, without any carts or wagons or any belongings of any kind. As I passed him, he asked me for some spare change. I replied, "I'm sorry," and continued walking past. He replied, "You will be."
There are numerous other experiences, like two seemingly unassociated men standing on the sea wall about 100 meters away from each other, each of them spitting just as I walked past each one.
There are too many experiences to mention. Looking at each experience individually, one would easily dismiss them as being unrelated and simply coincidental. But put them all together and a picture starts to form, like putting together the pieces of a puzzle.
As I hand you each piece of the puzzle one by one, you dismiss each piece, saying, "This could be anything." And you discard it. You keep discarding each piece as I hand it to you. By the end of it, you look down at the table and say, "You have nothing." That's because you looked at each piece as a separate item and threw it away. But if you leave the pieces on the table as I hand them to you and do not hastily discard them, you will see they form a clear picture when put all together.
We must look at all these events as a whole. Individually, each one could be anything. But when all of these experiences are put together and considered as a whole, they form an undeniable picture. Do not be quick to dismiss each piece. Leave the pieces on the table and look at the whole. The picture I present is sound. Remember, I have all the pieces; you do not. I see the picture more clearly than you do.
https://preview.redd.it/we31ymcsm91d1.jpg?width=966&format=pjpg&auto=webp&s=3d56ac3dd3558a60d477ba9315104d1b66b139f8
submitted by GoAheadMMDay to Liberty [link] [comments]


2024.05.19 00:49 SilverMarinus My extensive guide to Hanzo playstyle post-nerf

Losing the one shot is definitely disappointing, however I don't think the character is dead. I know there's been a lot of hopelessness in the Hanzo community, but my aim is to help you guys improve your game so you can still excel on Hanzo and feel like a GOAT. In this post I'm gonna talk about the general playstyle that works for me on Hanzo, and how to adapt your playstyle based on the enemy comp. And at the end I'll put a couple tips for improving your aim.
Hanzo still has some distinct advantages that he can leverage against his enemies. His wall climb is amazing for a medium range hero, considering most other heroes either can't access high ground, or need to commit cooldowns to get there. Storm arrows are an incredibly consistent kill tool at medium/close range. And having a leap every 4 seconds, combined with wall climb, gives you the ability to be just as slippery as you are deadly. And of course, sonic arrow lets your whole team have wall hacks 50% of the time, and on defense, lets you see the enemy comp before they even come out the doors, allowing you to plan your positioning accordingly.
The thing is, most people think that hanzo is a long range hero, but he's really not. The only time you want to be shooting enemies from long range is before the fight to do pressure, get ult charge, and potentially get a pick on any hero that's taken chip damage. It's not about being a goat and hitting long range headshots. It's about proper medium/ close range positioning and proper timing, to make your shots easy to hit.
The way I play Hanzo is as a medium range pressure hero with incredibly high dps. You don't want to hold long range sniper angles on your own, you want to be active in the fight from medium range and use your slippery mobility to take off angles and high ground at opportune moments. Getting kills at close range is incredibly consistent with Hanzo, you just can't expect to get a 5k with headshots only. You want to take an off angle to get a kill or two with storm arrows. Then as soon as the enemies turn to react, use your leap and wall climb to escape.
It sounds crazy but you want to play on a razor's edge of feeding to maximize your damage output. Push in close from an off angle near your tank to get easy headshots and storm arrow kills, but always be one leap away from safety... Whether that's a high ground to climb up to, or just leaping back into your team.
I've also had some success with full committing on a hard flank, but the key is timing. You want to get behind/to the side of the enemy backline shortly after the two tanks clash. When the enemy supports are tunnel visioned on helping the frontline, THATS when you pop around the corner and take your shots on the supports and burst them with storm arrows. Best case scenario, you kill the supports, then the DPS, then finish the tank in a perfectly executed pincer attack. Worst case scenario, you distracted the supports and made people turn to shoot you, while the enemy tank is left with no support in the frontline.
There are times where it's better to just spam from main, and I'd say that's usually when your tank has a distinct disadvantage against the enemy tank and both are fighting in the frontline. Keeping constant pressure on that tank can help sway the matchup into your tank's favor, or at least make space for them. But of course, killing squishies can still carry games.
DIVE COMPS:
The other time to stay in main with your team is when the enemy team has flankers/ dive heroes who can kill you if you are isolated. Generally in those matchups, I just try to focus on hitting shots on the threatening mobile heroes. They won't push you if they're half HP. In these cases, using yourself as bait can be very effective.
Let's say there's an enemy Genji, you should play slightly outside of his dash range while also being near your healers. He will want to dash at you, but he will fall just short of hitting you. Then you can pop your storm arrows, but don't shoot. He will instinctively deflect. Now, suddenly the Genji is in the middle of your team with no dash and no deflect, while you still have a full volley of storm arrows. Similar tips can be used against Dva and Winston as well.
Against Wrecking Ball, it depends. You don't wanna try to kill him, just force him out. If he rolls back to his team, keep putting out pressure. But if he chooses to escape BEHIND your team, try to hit him with a sonic arrow as he's leaving, then you can tell where he's going. It helps a lot.
Against Tracer and Sombra, Keeping tabs on their position is key. Sonic arrow is good to scout flanks. Plag near your team, but DONT PLAY BEHIND YOUR SUPPORTS. Play in front of them. The ideal scenario is that they target one of your supports, then you can turn and shoot them while they're tunnel visioned. Your burst damage is high enough to often kill them, or at least enough to force them to run away and reset. When you do force them away, try to estimate how much time you have before they come back, and use that time to apply pressure to the frontline.
But let's say you werent able to scout them, and don't know exactly where they are, but you know they're lurking somewhere. Take a shot at the frontline and then do a 180. Literally check the flank after every shot. Good flankers generally wait for you to be distracted by the frontline before they pounce. By shooting the enemy tank and doing a 180 turn, you can keep applying pressure while still being able to react to the flank at a moment's notice.
This last tip is SUPER risky but it works sometimes. Sometimes when I'm facing a Dive comp or lots of flankers that are rolling me, I will actually flank as Hanzo. I will hide in a concealed area behind the enemy team and then when I'm confident that the flankers are in my backline, I'll start attacking the enemy backline. The reason this works sometimes is because when you're facing flankers, they will be lurking around YOUR backline. But if you're lurking in THEIR backline, you're essentially on the complete opposite side of the map from them and they'll have no clue. This is a strategy that pro players called "trading backlines". If the enemy flankers are going to kill your backline anyway, you may as well target their backline too. After all, Dive comps don't usually peel for their own backline, they commit to killing yours. This works especially well when they're hard targeting you specifically. The last place a flanker expects to find you is in their own backline.
POKE COMPS:
The name of the game is map control. A big mistake Hanzo players make is trying to ego duel hitscans from long range, banking on hitting long range shots to win. Straight up, don't do that. It's ok to aim for hitting one body shot to keep them in check or force them off their angle. Sonic arrow also helps deter them from peeking those angles. But the way you beat those long range heroes is getting up close and dumping storm arrows into their face. I will literally get close enough so that I could literally leap into their face and melee them to finish them if I wanted to. 3 storm arrows is 225 damage, to body shots or one headshot is 240, so getting leap-melee finishers is actually very useful. I KNOW it sounds crazy to play this close, but I urge you to challenge your beliefs about Hanzo. Your damage output is so high that you will beat pretty much every long range hero up close. Storm arrows are ridiculous. Though medium range storm arrows are fine if they're unaware of you or have cover to escape to.
Against Ashe, just remember that you have plenty of ways to delete Bob. Headshots while jiggle peeking from cover, or storm arrow headshots, or even using dragonstrike to melt him if he's near the enemy team.
And against widowmaker, use your sonic arrow to scout her specifically. If she's bad, she'll stay scoped in and let you line up headshots. If she's good, she'll hide for 5 seconds or take a new angle. This means you can push up while she's given up the angle.
Against poke comps, you know that you're always safe in cover, because they have no flankers. So as long as you're controlling the angles and bullying the enemy off of their angles, you will win over time by controlling all the space and winning the objective.
BRAWL COMPS:
Brawl comps are generally slow and tanky, and usually only good at close range. And many of the brawl heroes have big hitboxes, making it easier to hit them from further away. Hanzo LOVES playing against slow brawl comps. With your mobility, you can bully them from angles where they can't even contest you. Even if you don't get kills, you can farm ult so fast that you can zone them off the objective with dragons and do tons of damage to their clumped up team. Just don't spend too much time focusing the tank, because if they have lots of healing you probably won't kill them. Though you can still pressure the tank to make them fall back to buy space for your team.
RUSH COMPS:
Rush comps are kind of a hybrid between dive and brawl, and so many of the tips for both will apply. You want to put out lots of pressure, and take off angles when you can. BUT!!! You need to rotate back to your team sooner than you normally would. You might think you're safe from a decent range on an off angle, but a Lucio speed amp or Junker Queen shout, Rein pin, or Moira fade can let them rush you down much faster than you'd expect. Don't get greedy on your off angles, and dont expect kills. Even just hitting a shot or two to bait out defensive cooldowns like Shout, Wraith form, etc can lower the enemy team's lethality and make them hesitant to rush. If a rush comp gets a numbers advantage, they can pretty much run your team down for free. So don't get greedy.
Also, the baiting tip works well with rush comp too. If you're playing near your team, you can be in the front just behind your tank and bait the enemy team to rush you, and then you can quickly leap away and climb to high ground. Now, you're on high ground above a ground-based comp that just wasted resources to push you. You simply need to watch your spacing and use your slippery movement to dodge the rush. Just remember to play in sight of your healers incase you do take some damage.
People HATE Hanzo to a degree that is completely irrational, and they will literally feed their brains out to try and kill you. You can use that to your advantage. He has the mobility and burst damage to slip out of arms reach and burst them down, making them even more tilted, making them feed harder.
HOW TO IMPROVE YOUR AIM:
A HUGE tip that I've barely heard anybody talk about it a really simple one: Don't focus your eyes on your crosshair, focus your eyes BELOW your crosshair. Essentially you just aim at head height but focus your eyes on the enemy's body. Because it's much easier for your eyes to track a moving body than a moving head. Once I started doing this I noticed an immediate difference.
My personal favorite way to warm up my aim is a custom workshop code for an improved practice range: AJERA
Before every session, I go to the area by the roaming bots, and press interact on the blue orb near the ledge. It will spawn a flying Pharah bot. Then I climb up to the various high grounds and practice shooting Pharah from different ranges. Its hard at first, but once I can hit shots on her semi consistently, then I know I'm ready to queue.
And for practicing close range consistency, the central area has an orb that spawns a Lucio bot who jumps around and wall rides within an enclosed area.
The custom practice range also has a blinking Tracer bot to practice on, which is nice.
The only thing it's missing in my opinion is a jumping Genji bot, but there are other custom codes that have those like VAXTA, which is also good.
If you made it this far, thanks for reading! I hope these tips are useful for you. I know a lot of people are choosing to boycott Hanzo, and I respect that. But for me, I want to keep playing him and prove that he can still carry.
Now get out there and make your enemies tilted. ;)
submitted by SilverMarinus to HanzoMain [link] [comments]


2024.05.18 21:18 ApprehensiveCap6525 Earth is a Lost Colony (28)

A/N: yeah I changed up the Alliance admiral's name from Shepard Adama to Sheparda Dama (so creative i know) because the old one was going to fuck me over badly at some point. It would be like trying to make a legitimate, serious fantasy novel with a wizard named Albus Gandalf. I was NOT cooking when I came up with that shit.
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It was said that no plan ever survived contact with the enemy. That, at least in the case of Marcus Wayne’s infiltration of Neldia, was proven entirely true.
His ship, the Peacemaker, had undergone an extensive refit before its jump to Neldia to both modify its sensor signature and repair its failing Aegis barrier. The first objective succeeded. The second did not.
One day later, leaving the derelict Ultimate Vigil behind in deep space, the United Human Alliance courier ship Winged Deliverance logged a real space entry at the edge of the Neldia system. Its crew, having spent their waking hours plagued by hallucinations and enduring horrible nightmares as they slept, found this shift very welcome. The worst, though they could hardly believe it, was still yet to come.
“The Neldian fleet is mustering for war,” rumbled the man who had once held the title and security codes of an Alliance sector admiral. Now, he was a traitor to his homeland. “Security will be high.”
“No need to worry, Admiral,” said Marcus Wayne. “Your code will get us through.” It would not.
It took two hours for the Peacemaker, disguised as the Winged Deliverance, to be challenged by the Neldian Armada. “Transmit clearance code,” said an automated voice. Marcus took out a data disc with the admiral's clearance code on it.
“Hold,” said Terris. She was clad in black, her active camouflage offline to save battery, and she had been sitting at the passive sensor console for the past three hours. “Look at this.” A news broadcast popped up in front of Marcus Wayne and his officers. Sector Admiral Sheparda Dama, or at least he was once a sector admiral, had been tried and convicted of high treason.
“It was a secret trial,” Dama said, still in shock at the revelation. “I had no knowledge of this.”
“Well, that tracks, but what do we do now? What code gets us through?”
“Transmit clearance code,” the voice said again, “or adjust course.”
Dama thought for a moment. “Change course,” he said. “We’re not getting through.”
They did. A great sense of defeat took hold in the hearts of the crew. They would never reach the Neldian hypercom. Sheparda Dama, who would have gladly given his life in defense of humankind, would never get the chance to be the man who broke their chains.
The Peacemaker was halfway out of the Neldia system before Terris spoke again. “Hold it,” she said. “I have an idea.”
That was why she had been placed where she was. Clad in an airtight stealth suit. Inside a hollowed-out asteroid. On a ballistic journey to the heart of Neldian space. It was the most insane idea that Marcus Wayne had ever seen.
But, sometimes, insanity was a symptom of genius.
Terris flew past the Neldian Armada undetected. Many asteroids entered the inner system this way, flung by outer-system prospecting ships to the foundries and shipyards in Neldian orbit, and they were thrown and caught so frequently that only the most cursory of inspections was put upon each one. Terris passed the Alliance fleet entirely undetected.
Terris’ chameleon suit could mimic the sensor return of the precious metals it was buried in, at least enough to fool a probing scan, and the cuts made by Protectoral engineers had been so precise that Terris had fit inside there with barely a centimeter of space to spare. She was effectively entombed inside sixty meters of solid rock.
Interstellar espionage was not a job for the claustrophobic.
Finally, after days of waiting, the signal came. She was in range. A mental command triggered a series of shaped charges in the rock above her, if such directions existed in microgravity, and forty pea-sized explosives blasted a circular tunnel all the way to the asteroid surface. If just one of them had failed, that rock might have been her tomb.
Terris tried not to think about that as she began climbing her way out. A brief burst from her suit’s EVA thrusters was enough to start her on her way, and the tunnel out was wide enough for her to use her arms and legs to speed things up. Finally, after too long a wait, Terris saw the Neldian sun for the very first time.
There was fire in the distance. Comm chatter on every band. Warships burning hard for the outer system. The Coalition fleet was here.
She zoomed in, far more than she had ever had to before, and she could pick out the faintest flashes of blue as warships exploded in the black. A brief crawl around the asteroid, which also helped to warm up her muscles after days of inactivity, let her discern an attack force engaging the Alliance fleet. After a moment’s hesitation, weighing the risks, Terris activated her passive sensor suite to try and decrypt Alliance military chatter.
Instantly, her sensors were flooded with noise from the defensive bastions. The fleet base at the L5 point was loudest, its comm operators screaming indecipherably at fellow Alliance elements fighting in the black. Neldian orbit, where the hypercom station was, seemed to be the centerpiece of all the communications traffic. The hypercom, unsurprisingly, was being used as a relay for comm traffic all across the system. Terris made a note to hack its server banks for intelligence, and perhaps leave a timed virus or two to shut down the system after she was gone.
Her suit bleeped, alerting her that she was in optimum position to make the leap to the hypercom. She zoomed in on it, a red and spiked thing just like everything else the Alliance made, and calculated the right trajectory to land right on its metal surface.
Trying to jump from a moving asteroid out past Neldia’s rings and hit a hypercom station barely three hundred meters in diameter was like shooting a rifle from a jumbo jet in hopes of hitting a mosquito down on Earth. A nearly impossible shot, even with Coalition computers to help make the jump, and anyone lucky enough to make it would have been better served bankrupting their local casino at the slot machines.
Terris gave a command to her suit, activating a set of ion thrusters to boost her off the asteroid and adjust her course mid-flight. She’d never believed in luck.
She coasted silent and graceful past the particle guns in high orbit, like a majestic swan flying on a summer wind. Their sensor arrays were directed out, past her, to the far distant parts of space where a trillion tons of steel were locked in deadly battle. Terris really did wish she could smile at the moment. She was about to have unrestricted access to the biggest communications relay in the star system, able to send out viruses and receive vital intelligence that could cripple the Alliance fleet if placed in the right hands. Terris, confident as ever, knew they would be.
She would make the Neldian Armada burn, and they had no idea she was even coming.
She reached the hypercom station in just under a day, agonizingly slow for a woman like her, hovering just above its surface to avoid triggering pressure sensors. After that, it was simple enough to get inside. Terris found it almost trivial to bypass the airlock sensor grid and trigger the outer bulkhead to open unnoticed, its report to the command room destroyed before it ever arrived. Entering the station itself was easy after that.
Here, there was gravity. She could not hover like she had on the outside of the station. But here, there were no pressure sensors. She really had no need to hover.
The corridor she found herself in was large enough, though nothing like the expansive halls of a dreadnought, and a patrol of marines in powered suits trundled towards her obliviously. Terris had made the right call not to wear a Phantom powered suit. She ducked into an alcove, the chameleon suit concealing her from even their impressive sensor batteries, and they passed by with no clue at all.
Terris made it to the server banks with ease. Most of the hypercom’s security measures took the form of warships in orbit, clustered tightly around the planet to prevent exactly this scenario from happening, but those warships were off waging war. The station defenses were hopeless now that she was actually inside.
The data was encrypted, and she could neither access it nor copy it without potentially fatal consequences, but she wasn’t there to steal data. A brief, milliseconds-long connection to the primary server was all it took to riddle the entire system with custom-tailored computer viruses. The viruses were self-replicating, rather like an electronic version of the biological ones on Earth. They worked similarly, too, meant to latch onto outgoing communications signals and remain inert for a certain amount of time before activating and wreaking havoc across cyberspace.
The program would be scoured from the net in seconds once it began its assault, but it would cause plenty of chaos before then. And, with another critical transmission being scheduled to send at around that time, Terris knew her mostly-ineffective virus attack would be just enough of a distraction to make sure its message was heard.
Terris planned to leave the station in approximately thirty minutes. Shortly after that, the fireworks would begin. It was going to be beautiful.
She heard footsteps. A maintenance worker, no doubt. It was time for her to go. She disconnected from the server, taking pains to hide her involvement, and snuck out of the server room like a ghost in the night.
Next was the transmission array. This room was better-guarded, its door being flanked by marines, but Terris slipped inside by trailing behind an officer as he entered on some unknown pretext. After that, her daring and sleight of hand made sure Admiral Dama’s pre-recorded propaganda transmission was uploaded to the hypercom transmitter. It came with a set of instructions bearing the Admiralty’s seal, changed to be anonymous, to ensure as many people as possible heard his message.
In just under one standard hour, the United Human Alliance would be shaken to its very core. Terris had just made sure of it.
It took longer than she had expected for the door to open again and give her a chance to slip out. Terris had spent that time quite productively, downloading as many incoming and outgoing messages as she could to the internal hard drive just by her spinal cord. Even if they were encrypted, they’d be useful intelligence once Coalition codebreakers took a crack at them.
After that, it was trivial to slip past marine patrols and escape to the hull of the hypercom station. Terris found her ride, an Alliance warship by the name of Brightest Thunder, holding orbit just near the hypercom station. Admiral Dama, even if he was no longer an admiral, still had connections.
She charged her ion thrusters by tapping into the station reactor, an act which did not go unnoticed, but by then it was too late to respond. She had completed her incursion. The damage had been done. Perhaps if the Alliance acted swiftly and accurately, they could undo it, but Terris was a careful woman. She had covered her tracks well.
Waving one final goodbye to the crew of the hypercom station, Terris triggered her thrust pack and shot off into the ink.
“You must be my passenger.” A man in an Alliance captain’s uniform was waiting for her in the Brightest Thunder’s airlock. He wore a helmet and gloves, hermetically sealed to his airtight outfit, so he felt no effects from the vacuum of space. “I was sent by Sector Admiral Sheparda Dama,” he announced after a period of silence, “To transport you and whatever you may have safely to the Coalition fleet.” Nothing. Apart from the dull thudding of the ship’s railgun batteries, firing missiles at range to ward off a strike force of Coalition ships, the airlock was quiet as a ghost.
“You cannot expect me to endanger my life and the lives of my crew without at least some identification that you are who you claim to be!” Silence. Captain Senar Trevy had been standing in that airlock for three and a half hours, while his ship was tasked with screening Neldia and her eighteen billion inhabitants from harm, and he was just now wondering if he had been talking to a ghost.
“I am,” came a voice. Cold. Sterile. Inhuman. Exactly the kind Trevy expected from the secret spies of his former admiral.
“So you are.” Captain Trevy thought for a moment. He cycled the airlock. If his guest held hostile intent, one steel bulkhead would make no difference. “I’ve been stocking the crew with handpicked men and women since I received word of the operation,” he explained as they walked through the ship’s corridors. The crewmen he passed thought him insane. “I can’t vouch for them all, but the ship as a whole will obey me.” No response. Sometimes, Captain Trevy thought himself insane as well.
“This is my personal quarters,” he told the specter, stepping inside and sealing the door behind him. “I must warn you, for your own safety, it would be best not to leave it. The crew are mostly still Alliance loyalists.” He looked around, paying no heed to the decorated furniture or artificial sky, and finally shrugged and sighed. “Are you even here, still?”
Terris decloaked. She stood between him and the door, winged and cloaked in black like a demon of ancient myth. “I am.”
“You’re a black angel.” Senar Trevy, to his credit, kept his composure well. “A spy for the Ierad Republic.” He questioned her purpose here. They both knew it.
“You weren’t told?”
“I was told an alien would be coming aboard, but…” Trevy shrugged again, as if to say ‘what am I supposed to do?’ “The admiral vouched for you. That much is enough for me.” He also knew he had no choice in the matter. From what he knew about black angels, his ship had been lost the moment she boarded.
“I could have impersonated him,” said Terris, voice a perfect replica of Captain Trevy’s own. Even his own mother could not have told the difference. “And I’m trained to lie.” She was testing him, gauging his reaction to assess his personality. She was good at that.
“I could have you screened for deception,” Trevy countered, pointing up at a pearl-sized camera in the ceiling. Terris made a note that it was disabled. “And I could have had the technology officers vet your transmission.”
“I’m trained to lie well.” Terris sat down on Captain Trevy’s bed, a spartan thing compared to the sleeping quarters of most officers. There were no chairs in the room, so her options were few. She took off her helmet and tried to at least appear relaxed. In reality, she was anything but. “It comes with the job, really.”
“Fair,” Trevy chuckled, feigning calm. “I suppose the question now becomes whether or not you can trust me.”
“It’s a safe gamble.” Terris made a mental calculation. It would take her between thirty and fifty seconds to kill Captain Trevy, take the bridge, and vent the ship. That was a very safe gamble. “Besides, that’s what a peace treaty is.” Trevy looked confused. “A leap of faith. You trust your enemy to back their word, and you trust them to trust you as well. If we can’t get along here, can’t put aside our differences to work toward a common goal, then the Alliance will be right. And I hate it when they’re right.”
“I’m speaking to you now because I know they are wrong.” That came as no surprise to either of them. “You know, I was once a foreman of a labor crew in the munitions factories. The most productive unit in my sector.” That one did come as a surprise. “As a foreman, you get leeway to make certain decisions regarding the… well, I suppose they are slaves, under your command. Food intake and the like.” Captain Trevy looked pained when he brought up such memories. Terris wasn’t convinced that was how he really felt. “They use it to weed out any potential xeno sympathizers from the populace. Of course, at the time, I wasn’t so empathetic.”
“So you were a slave driver, and you beat your slaves to make them work. I hope every one of those shells was sabotaged.” Terris’ voice dripped with disdain. She had almost forgotten the Alliance captain was her enemy.
“No, I showed mercy,” Trevy defended himself. “I was generous.” This made Terris reconsider. Perhaps Senar Trevy could be an ally, if not a friend. “I won’t say I was a good man, but I wasn’t cruel. I was practical. Strong, healthy, well-treated workers are more productive than the beaten sacks of flesh in the other factories. My crew’s output was unmatched.”
“And?” Terris cocked her head inquisitively. For a high-ranking officer in the space navy of a genocidal regime, Senar Trevy really did not seem so bad. To be fair, however, she had set the bar pretty low.
“I was investigated for anti-human activity.” Terris could have predicted that. She almost did, too. “They sent me to the fleet, and my labor crew was reacquainted with the energy whips and pain beams.” There was no carrot for an Alliance labor slave. Only the stick. “Their productivity fell thirty percent in the first two weeks alone.” He sounded almost mournful as he said that. He was not lamenting the loss in productivity.
“You see,” said Trevy, “Hatred is not natural. It has to be caused, sustained, nurtured from the day a man is born until the day he dies.” With that, at least, Terris agreed. “And, as you’re about to see, a nation built around cruelty or prejudice cannot sustain itself. It will have to apply pressure to maintain its flawed status quo, like it did with me, and the pressure will build and build until it cannot build anymore.” He tapped a few buttons on the data disc in his hand. It began projecting an image of the battle for Neldia. He placed it on the bed next to Terris. “Now it’s breaking.”
“I wonder if they’ll find themselves in need of more shells.” Terris knew it wasn’t just shells. Every time a slave driver prioritized hatred over hard work, put cruelty over their quota, or even just bowed their head and obeyed the traditional dogma, they hurt the Alliance. Across nine worlds, with billions of slaves not working as they could have, things started to add up. “You know, for a superior species, your fleet is really getting its ass kicked right now. Might want to work on that.”
Captain Trevy nodded. His data disc beeped. He was needed on the bridge. “Agreed,” he said. “I hope this war ends soon, and to our mutual benefit. I’d hate to face you on the battlefield.” He picked up the data disc and turned to leave.
“Oh, forgot to mention, there’s a virus embedded in the transmissions you’ve received. Self-replicating. Nasty piece of work.” Terris shifted a bit in her seat. “Almost forgot about that.”
“Well, better to know now than when it’s activated,” Trevy smiled. “I’ll have Technology Officer Galdir investigate it.” With that, he left. His duty to the Alliance was nonexistent, but the men and women under his command still needed him. He had waited too long in the stateroom.
Terris, with nothing better to do, got to work on cracking the encryption in the transmissions she had copied. She failed. A transmission from deep in unknown space, sent from a dreadnought at the head of a task force known only as the Deep Expedition Fleet, was the only message she could read. Its contents, while troubling, mattered little at the moment. What was far more crucial, however, was the message Terris could not decipher. The military battle plan of Janus Ora’s personal armada.
The battle plan that, when analyzed on a Republic starship, would reveal its terrible secret too late.
The Coalition fleet was walking into a trap.
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submitted by ApprehensiveCap6525 to HFY [link] [comments]


2024.05.18 19:25 Omegarus211 Ragnarok: Second Coming - Chapter 6

Ragnarok: Second Coming - Chapter 6
Chapter 6 – {Awakening}
“What a sudden turn of events! Camulus has undergone a startling transformation, and has now suddenly gained the advantage! Can Henry come back from this? Or will Camulus crush him like the unstoppable force he has now seem to have become.”
“What are we gonna’ do nowwwwww?” Goll whined, tears streaming down her face as she shelled up on the floor.
Arthur looked at her sympathetically, as if he were a dad looking at his crying daughter. Kneeling down, he placed a hand on her shoulder and rubbed gently, trying to rouse her from her worry. “There, there, the fight is not over yet.” Arthur assured her softly.
Snapping up into a sitting position, she grabbed a hold of whatever cloth she could get her hands on and began to shake Arthur as hard as she could. With tear now of anger rather than sadness, she began to shout at him. “WHAT THE HELL DO YOU MEAN, “The fights not over yet”? HE'S JUST TAKEN ON A STRONGER FORM, AND HENRY CAN BARELY KEEP UP WITH HIM AT HIS BASE LEVEL! HOW THE HELL DO YOU SUGGEST THEY GET OUT OF THIS ONE?!”
He tried to get out a response as he shook back and forth wildly, “Just-keep-wa-tching-the-ma-tch.”

As Goll had a meltdown up in the stands, Henry was struggling to stand on the field. His left arm had been rendered little more than a clump of bruised flesh and powdered bone, the mangled limb twisted at a truly sickening angle. The rest of his exposed form was bruised, bloodied and battered, micro cuts crisscrossed his frame alongside deeper gashes and rents in his flesh from the many blows he had endured over the course of the fight. And now he stood, staring up at his opponent, stronger than ever, like a stone wall, waiting for Henry to shatter himself on his now indomitable stature.
And yet, the light still burned in Henry’s mind. Like an everlasting flame, the spark of warmth, of passion and determination still burned in Henry’s soul. He would see this fight through, no matter the odds stacked against him, or the forces that sought to block his path, he would endure. It did not matter to him that one of his arms had been mangled. The god could have a leg, if they wanted, perhaps even both. As long as he could raise his sword, he could still fight. And if he could fight, he could win.
All it would take, is one good shot.
“I would advise you to surrender now. Perhaps they’ll let you keep your life.” Camulus suggested, a deep grimace on his face.
Planting his sword in the cracks of the stone, Henry propped himself up on the blade, his muscle screaming for release, yet he could not stop. He strained to smile, his eyes bleary as he looked at his adversary. “I’m sorry,” he declared, pride creeping into his voice, “but a King bows to no one, not mortal, and since the gods show themselves cruel and fickle, not even them. As a leader, I would be a disgrace if I chose any path other than battle.”
Camulus processed his opponent’s words for a second, then a toothy grin stretched on his face, one of pride and excitement, but more worryingly, one of sheer bloodlust, “Then we’re of the same mind.”
Camulus’ image blurred as he seemed to vanish into thin air. Confusion didn’t even have time to set in, as the god’s fist smashed into the plate of armour protecting Henry torso just below the sternum. The shock wave of the blow boomed throughout the stadium. Henry heaved as the hit knocked him away, but before he could go very far, a nanosecond after the punch, the sole of Camulus’ foot slammed into Henry’s face brutalizing his nose and adding more momentum in addition to the punch, sending him clear across the ring, crashing into the walls and the arena.
Henry hacked up a glob of blood as his head spun for the 1-2 combo of devastation. Camulus sauntered toward Henry as if he were taking a stroll through the fields. The image vanished, before appearing directly above Henry in an instant. A wicked grin near split Camulus’ face as he began to hammer down on Henry’s form. All Henry could do was shell up in hopes to stave off the onslaught. The blows came in a million a second, embedding him deeper into the stone as the armour continued to crumple under the pressure.

“It seems Camulus has this battle won.” Andrasta commented, her tone pointedly neutral.
“Yes, but at what cost?” Cnabetius answered, his voice wavering as he was on the verge of tears.
“The little one is right,” Caturix answered, “that form may give him great physical might, but it comes at the cost of a deteriorating mental state.”
Lugh spoke up. “And you would know about this?” he prodded, trying to get more information out of the Battle King.
Caturix’s jaw clenched as he watched the fight intently, his mind and body on edge from the brutal display

Swinging his arm wide, he dug his arm into the arena and dragged it through the stone, palming the side of his opponent’s head and sending them flying through the air, before quickly crashing into the ground with a sickening thud.
Seeing his fallen foe splayed across the ground, Camulus crouched down and tensed, as if he were an apex predator waiting for the right moment to strike his prey. Henry, meanwhile, was struggling to breathe after the bombardment of blows. He heaved as he struggled to rise to his feet, the misshapen armour now digging into his body at odd angles. His knees were shaking as the struggled to rise to his feet.
In an instant, his adversary was again upon him, battering with every kind of blow at every angle one could think of. Punches, kick, elbows, knees, chops, Camulus even made use of the spikes and blades on his knuckledusters, raking and slashing them across any exposed flesh he could see. Henry struggled to withstand the hail of blows, each hits threatening to knock him over. He couldn’t dodge the assault, he could barely block or even see the hits. The sheer speed and ferocity of the onslaught made it nigh impossible to even find an opportunity to counter, let alone pull it off successfully.
Camulus began to laugh uproariously, seemingly enjoying the punishment he was inflicting upon his prey, almost relishing in the game of life and death. Each blow forced Henry back, his will struggling to keep him from being knocked clean off his feet.
A punch smashed into Henry’s stomach, making Henry wretch as he struggled to keep his stomach contents from being violently forced from his body. An instant later, an upper cut hammered into his jaw with the might of a catapult, launching his body high into the air. Henry’s head wrung like a gong as not even a moment later, Camulus was directly above him. Henry tried to raise his sword to strike at his foe, but he found it kicked away as Camulus began to spin, gaining momentum as he prepared to strike his opponent down. As his fists came down, for just a moment, the metals shone like diamonds in the sunlight.
[Colchester Crash]
This time, there was no defence, no counter to the blow. It connected squarely into Henry’s chest, as the blow slammed down both combatants like a meteor. The ground was blasted to pieces as small rock were smashed to dust in the wind, and largerocks sent flying in every direction. The building seemed to be cracking apart, sending both god and man alike into a panic as they rushed to either escape or stop the damage from becoming worse. The sound boomed throughout the entire Realm as the dust settled into a thick cloud that covered the arena.
Several moments passed as the cloud slowly died away to reveal the carnage. What ever hadn’t been destroyed before the impact as certainly pulverised now. The floor was a mess, rock jutting up from the earth at random intervals, as if they were whales breaching the surface of the sea. Cracks like spider webs sectioned the ground, transforming the terrain into a grid of madness.
It was from that chaos one of the combatants forced themselves into the light. The rocks moved and shifted, giving way to reveal Camulus almost completely unharmed.
Physically, at least.
Mentally it was clear that something was not right. His eyes were red deeply bloodshot and demented, his grin splitting his face as his teeth slowly grinded together. If his sanity hadn’t fled him before, it was certainly gone now.

“Uh, guys”, Cnabetius stammered, “I don’t like that look he has.”
“It’s quite worrisome.” Andrasta replied, a slight warble in her voice from fear.
“Most worrisome.” Lugh added.
Meanwhile, Caturix began to shake, the pace of his breath increasing steadily as he took in the sight, his worst nightmare come back to haunt him. ‘Dammit, I knew this would happen, I knew that if that form was released it would be the end for all of us.’

He remembered that day as if he were living it. The day when the true God of War was decided.
The great battles of unification had taken millennia, dozens, if not hundred of God’s staking their claim as the one true God of War. It was an intense and bloody affair, but at the end, it had come down to two men, two unbroken warriors; The Battle King, Caturix and the Untameable Flame, Camulus. It had been a battle that had been brewing for centuries, and in Caturix’s mind, it did not disappoint.
For days, the two warred, battering each other bloody with everything they had in their arsenal.
[Magh Ithe]
https://preview.redd.it/0r71zysrx71d1.png?width=1024&format=png&auto=webp&s=70dfb70dbc3ab6c98510e84bdf98f1576ee27fde
[Cicollui Clothesline]
https://preview.redd.it/pijyzwkiz71d1.png?width=4096&format=png&auto=webp&s=2ac76f796bdb6a771ae5610b9d04cad53d6a266a
[Helvetii]
https://preview.redd.it/20lqcvwjz71d1.png?width=4096&format=png&auto=webp&s=b61ff27d99b8dbfc33cbe1a5f4d86ab91cb94478
Caturix hit Camulus with every attack in his arsenal, yet the kid refused to fall, refused to yield. Instead, the young God only used each blow as motivation to hit back harder
[Colchester Crash]
https://preview.redd.it/ctfzhvxzx71d1.png?width=1024&format=png&auto=webp&s=69fe9294178bdd12e42c8ebec7681c8076beeaf8
[Gae Pretannia]
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[Sacred Fire]
https://preview.redd.it/rudzl0z8z71d1.png?width=4096&format=png&auto=webp&s=6660480e1a6b17f44936e9c2ad18be239d1e433b
Blow after blow, each stronger than the last. But just as Camulus refused to fall, neither did Caturix. Even [Across the Channel], professed by many to be the knockout blow against him was not actually enough to drop him, not on it’s own. In fact, as the battle drew to it’s close, it seemed as if Caturix was finally beginning to get the better of his rival.
He hit another [Magh Ithe] flush into Camulus’s chest. How many he had hit at that point was lost to Caturix, he lost count after 36. But this time, after so much punishment, Camulus finally looked as if he was about to drop.
‘Just one more.’ Caturix thought tiredly, yet hopefully to himself. ‘Just one more hit, and he might finally go down’.
Caturix moved in, charging up a final blow, ready to finally put an end to this.
“Eat this! [Europa: Overlord]”
He launched the move with full might. The mere force of the group rending it asunder.
Only to find a fist connecting squarely with his jaw.
Now, Caturix had endured the feeling of a punch countless of his millennia of combat. He had endured countless punches in this fight alone. So it it is all the more notable that this punches, out of the uncountable masses, was the one he recognised about all others. He remembered it for one simple reason. Never before, and never since , had any one blow struck him as hard as that one punch.
At that moment, Caturix knew one painful, and consuming truth. He was going to lose.
The Camulus struck with [Across the Channel].
Whilst the first one had been impactful, this second flurry carried with it far greater speed and power, too great for even the battle king to withstand. It was as if Camulus had gathered a second wind, twice as strong as before. The final blow smashed into Caturix’s temple, sending his brain spinning through several dimensions as the battle king, after so long, finally fell.
Camulus was the victor. Yet he did not stop.
Instead, Camulus leapt upon his foe with ferocity, like a rabid animal tearing at a carcass. He began to pummel the battle king mercilessly, wanting his pound of flesh from his opponent. It was here, up close, that Caturix could see the change his opponent underwent, the strange blue markings that were spread across his body like war paint, and his deeply bloodshot eyes. The beating was relentless, as the new monster sought to punish Caturix for daring to challenge it.
He knew he had to do something to seal this monster that had been unleashed from with Camulus’ soul, lest he rampage throughout the Realm.
[Sheathing of the Blade]
Caturix stabbed into Camulus at specific spots with the spikes on his gauntlets, finding the vital points where energy was drawn from, and sealing them. He would not know whether it worked in the moment, as he passed out a second later. It would only be when he awoke days later, did he find out his success.
It would be the first and last time he would fight Camulus for the top. Not because he saw himself as lesser, but because he did not want to risk unleashing that terror again

And now, that terror was staring him in the face once again.
He could see that same all-consuming desire for blood and destruction. He tensed preparing to fight the one thing that put fear into his heart.
He was bought out of his thought by a loud WHAM that shook the stadium as Thor rose to his feet. The God of Thunder stared down at his one challenger, ready for that long awaited rematch.
“Ah, w-well...” Heimdall stuttered, still feeling from the chaos that had just occurred, “It would appear that the winner of Round 1 is...”
Camulus’ Attention was now laser focused on Thor, tensing as he prepared to leap towards a new opponent.
“The Celtic God of War...”
Ready, set-
“Camu-”
A breath could be heard from the rubble.
It was a quiet, rasping breath, yet it could be heard with clarity across the entire stadium. Everyone froze as they realised where that breath came from. The rocks shifted as out from the rubble emerged the battered, but still living form of Henry V.
“Damn, that was too close for comfort!” Lancelot huffed, still trying to get his wits about him, “You almost got pasted there, and that means we both would have died, you damn fool. Not like that matters much now...”
Camulus’ head turned to regard the bloodied king, salivating with demented glee, ready for the continued brutality.
“Since we’re gonna be dead in a few seconds regardless.”
As Henry lay there, broken and bloodied, he could hear voices from the audience.

“HENRY!” his father yelled, “Don’t you give up now, boy! You are the best of all of us! Show that god what's what?”
“Let that god know the might of the English!” Henry VII shouted.
“Show them what a real warrior can do!” Richard Lionheart roared.
“C’Mon dad, you can do this” Henry VI cheered.
Hotspur stepped forward, gathering his breath before screaming to the Heavens, “MONMOUTH! What do want to do?! What is your one true desire?!”

“To win, my way.”
Pushing off his good arm, he strained to sit up, collecting his breath as he did so. “Never surrender, never retreat.”
“Oh sure,” Lancelot responded, the sarcasm layered on very thick, “and how exactly are we supposed to do that.”
Henry slowly stood, carefully balancing his weight between the sword and his weary legs. “There is one thing we can do... just one.”
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Closing his eyes, he focused deeply, bringing out every thought every emotion he had ever had, then let all of them flow from his mind. He let complete and total calm take hold in that moment. There was no emotion, there was no doubt or second guessing, there was only truth. Absolute, irrevocable truth. The deepest instinct, the greatest of them all.
“[Royal instinct]”
Less than a second later, Camulus had leapt to within striking distance, ready to end his foe. But whereas Henry was completely overwhelmed before, now his clarity was absolute. He knew exact what would happen, how each and every muscle within Camulus’ body would move before they even did so. Henry knew what Camulus’ second move would be before he even began his first.
Camulus shot out with a wild punch, which the more focused Henry deflected with ease. If he had use of his other arm, he may have even followed up with a punch of his own. Instead, he simply let Camulus’ momentum work against him.
The god overshot, and was sent crashing into the ground a few times before slamming into the wall.
As the crowd looked on in shock at what had just happened, they turned to look at the man who had done it. He had change, it was clear to see for all through the change on his eyes, once filled with brown tones, now a crystalline, pale silver. The sword had morphed to reflect this new state, reflecting the mind of a king. Whatever this was, it had shifted the tide of battle yet again.
https://preview.redd.it/i40thhpcz71d1.png?width=4096&format=png&auto=webp&s=8e2d91981867bbda4480edf1c3da008a9146e66a
“Damn! What is this?!” Lancelot cried, “I feel my head is full of everything and nothing at the same time!”
“[Royal Instinct]! A fine tuning of the instincts within all of us. By using this we, can reject all unnecessary thoughts and information, both new and old, as well as higher awareness and clarity of vital information. On the absolute truth of the situation will be known to us, truth we’ll know before the lie can even be made.”
Camulus soon broke his way free from the rock and charged. He leapt forward again, this time with an elbow, again deflected. Again, Camulus skid across the rocks for several metres, but this time, he was able to right himself and charge in again. But again, the resulting attack was deflected.
This repeated several more times, each attack and recovery was faster than the last. But Henry parried them all with perfect clarity, as he bided his time for the perfect moment.
After another parry, Camulus righted himself and prepared the blast into Henry at full speed, all thought of technique gone from the raving gods mind. Henry readied his blade for his own strike.
The mere tap of Camulus’ foot sent shock waves through the ground as he rocketed forward and max speed. But Henry was undeterred. Swiftly parrying the blow, he brought his arm in and then swung out. The pommel connected directly with Camulus’ temple, sending the force of the impact through his head, almost seeming to paralyse the god, as he crashed and skidded across the ground limply.
For the first time since the transformation occurred, Henry had seized the advantage.

‘Where the hell am I?’ was Camulus’ first weary thought after being shocked back to sanity.
‘Ohhh fuck, my head hurts worse than that time me and Cna went drinking at the place the humans called Mamucium.’
Taking a moment to clear the thunderstorm in his head, he scanned over the decimated arena, his dizziness turning to confusion. ‘OK seriously, what the hell happened here?’
Pushing himself from the rubble, he survey the situation, trying to understand what was going on. Then suddenly, his skull felt as if it was about to burst, and his eyes swan with illusions and distortions of reality, hearing voices whispering behind his ears. Camulus clutched at his head, forcing the thoughts down. After a minute of excruciating pain, he finally returned to reality.
'Dammit, what's going on with me? Focus! You have a fight to win!'
“Damn, we might have knocked him out cold. I’m loath to say it, but I think you were right, we may have a chance after all.” Lancelot commented, almost in awe of the current situation.
Henry chuckled, “Wouldn’t have figured you to be one to admit when you were wrong.”
Lancelot froze for a moment, before scoffing at Henry’s comment, “Just because you were right doesn’t mean I was wrong, jackass!”
For a moment, Henry laughed at Lancelot’s Haughtiness, before that cheer was replaced by boiling pain, as he dropped to a knee. Lancelot was confused for a moment, before he felt a warm liquid pour from his eyes. As he dabbed at his eyes, he saw the crimson colouration that quickly gave away what that liquid was.
Blood.
“What the hell is this? What’s going on?!”
Henry stammered as he spoke, still trying to get his wits about him. “A-ah yes, t-here is a cost t-to using the form.”
https://preview.redd.it/bzcy3g8vz71d1.png?width=1024&format=png&auto=webp&s=a7682905a9a922d062639ce0d01afe3c1fff92e6
“And what would that be?!”
“Working the mind at such an acute level can result in overload if stressed too hard, or used too long. I’ve been used to using against humans...”
“...and you just now used it against a god.” Lancelot finish.
“Y-yes”
“Jesus Christ,” Lancelot mumbled, “WHAT THE HELL WERE YOU THINKING?!” he them screamed.
“I’ve made peace with the fact that even if I win, I likely won’t live much longer anyway. So right now, in this moment, I don’t care how much damage I do to myself, or how much time I have left is eaten away. As long as I have enough to win this fight, long enough to bring humanity, and the people I care for, one step closer to salvation, it matters not.”
Both Camulus and Henry stood, readying their guard, their bodies battered and bruised, yet their spirits unbroken, they both knew one thing. Win or lose, this fight was nearing its end.
submitted by Omegarus211 to ShuumatsuNoValkyrie [link] [comments]


2024.05.18 16:14 Professional_Prune11 Escape From Heavalun Section Two: Club Chaos

Whats good buds. I hope I did not keep you all waiting too long for a new chapter. I am back with a new fun section of the interlude story between Human Trauma 2 and 3. This time we get a big peak into our leading man's mind and our leading ladies. one being a stuck-up spoiled brat, the other a gruff and too stubborn for his own good gunslinger.
Let's go save our bread
Conor slowly descended the stairs, muscling past a drunken pair of Purletric dancers loitering at the bottom. Once on the ground floor, he vanished into the crowd of undulating, grinding bodies.
None of the dancers paid him any mind as he weaved in and out of their groups. All were far too inebriated to note the predator stalking past or any weapons he carried beneath his jacket. Be it the knife on his hip, the pistol in hand, or the stun granades on his belt.
Clutching the pistol in his metallic hand, Conor wondered what the worn stippling was like to hold. It had been years since his right hand could feel, and the L1-JKL was nowhere near as sharp as when it was manufactured hundreds of standard years ago by Nekarilaqa arms.
At this point, the JKL was ancient, being over tenfold his age. But the Slug thrower was still effective and was integrally suppressed. Those who loved the weapon model would call it the Jackle; Conor was not one of those people.
He preferred to call it the Joker because the pistol was the perfect weapon for his needs or as helpful as breathing on someone. At least the suppressor would make it impossible to hear the weapons report beyond a few meters —-especially with loud base drums.
In an environment as ridiculously voluminous as the nightclub, Conor would not even be able to hear the weapon going off, much less the drunk and high partygoers keying their senses into the ear-splitting music.
Conor’s theory on the level of ignorance the inebriated attendees was given credence when he wrapped his hand on the slimy mouth of one of the Voodal mooks and sent four slugs through his back, blood and viscera showering a group of scantily clad dancers; all of them none the wiser that the warm liquid glowing neon in the club lights was the orange blood of the amphibian.
Instead of taking the time to hide the body in a trashcan like this was a B-rate hollow-flick, Conor shoved the limp body off to the side. the Voodal collapsed against the damp, durecrete wall with a dull thud.
Club security would find the body soon enough and toss it in the alleyway outback, likely assuming he passed out. Until then, the dancers would continue blissfully unaware of the cadaver in their midst. Conor just knew he would likely have to explain to Zyntle why he and Brakul were conducting business in his nightclub; that was in a way taboo for the duo.
“Good kill. Move to the right,” Brakul instructed through the radio. “Next target is lazed.”
“Copy,” Conor muttered coldly into his mask's communication device.
While he passed a pair of green-skinned Kubutals grinding hard against one another, Conor spotted Brakul's laser stock steady on the chest of the next Voodal. He moved quickly, distancing himself from the couple that was only two layers of cloth away from fucking on the dancefloor, needing to speed things up if he was going to win the bet
Once past them, Conor closed the gap between him and the next target, pulling her close. Before the woman registered that she now had a new and less-than-provocative dance partner, Conor slammed her against the wall, pushed his suppressed pistol into her groin, and stitched off four quick shots.
Usually, a bullet smashing your pelvic girdle would cause uncontrolled screaming, But with Conor's metallic elbow crushing the amphibian's trachea, she could only muster a weak croak.
As the Kyrail woman thrashed, her windpipe cracked and crackled; She struggled against Conor like an untamed Rehal: kicking, punching, clawing, all in a desperate animalistic desire to survive. But that could not last forever, and they both knew it; after half a minute, the fight in her amber eyes faded, having drained out with the blood coating her and Conor's boots.
“You better hurry it up; there are only four left,” Brakul mocked as Conor let the dead woman's corpse slump against the wall, and running her pockets.
“You could fucking help me, you Nurlik!” Conor flippantly replied while pulling a bag of visage from the woman's pocket.
“I am helping, just not too much; I still have crit riding on you failing—-remember,” Brakul sniggered.
“This was your idea,” Conor grumbled, leaving the woman gbehind and wafting past another dancer towards the next Kyrail.
Thankfully Brakul did not comment further while Conor was actively dealing with the next target; Brakul might be an asshole, but he was a professional and knew to let Conor work.
Conor covered the gang member's nose with the open bag and drove a swift knee into his grundle; the man’s autonomic functions did the rest. The strike caused them to gasp and breathe in a lungful of the acrid yellowish powder.
The amphibian coughed, bluckling over as his brain was forced to error code by the narcotic. Conor silently thanked Orphian Manufacturing that filters in his mask saved him from the zombifying cloud, unlike the other patrons within arms reach of his last target who also began to fall tot he deck.
“Do I have to remind you of our bet on the Driltol mining platform? Because last I checked, that was your idea,” Brakul commented, shifting his laser to the next target.
Conor huffed in annoyance, remembering that bet and horrible day all too well. He lost five thousand crit and his arm over the course of an hour. All because he was young, inexperienced, hot-headed, and not keeping keyed in on the task.
On top of the physical and financial damage, Conor also learned two important lessons about this line of work. Firstly, he had to stay focused on his current objective while being aware of what was happening nearby.
The second lesson he learned was to trust Brakul's wisdom and counsel. The older mercenary had a far better sense of business and an uncanny ability to tell when a gig would go bottoms up, and they needed to pop smoke.
Those lessons were things Conor still had to remind himself of regularly. He was far more reliable and wise than those days but could not hold a candle up to Brakul.
“Are there any updates on the others?” Conor questioned, slipped behind a pillar, pulling the trigger and splattering another Voodal ganger's brains on the bar, wall, and an unsepecting Farun’se.
“You better hurry up, conman. They just figured out something is going on and are starting to move,” Brakul said calmly.
Grunting to confirm he understood, Conor gave up on flowing like an unseen predator through the crowd and started to force the comparatively diminutive aliens out of the way. Sometimes speed was safety, and with his time hack being measured in seconds—now was one of those times.
Conor pushed through the last group of dancers, most falling to the ground with painful yelps. Once through, he finally had sight of the group of Kyrail. One of the Kyrail was bleeding out on the deck, and two were left standing.
One was a hulking brute with a beer gut, grey scales, and wore a tight tunic like cloth. The red scaled woman was using the older lizard like a shield, yelling something at the Voodal gangers, but the club's music drowned out her voice.
Conor had to give it to the old fool; he had some balls. Even though he was outnumbered and unarmed, he stood stalwart against the last three Voodal gangers, closing the short gap between them.
Balls or not, the Kyrail were not in a winning scenario and would be overwhelmed quickly. With their back-to-wall, Conor had to act fast; there was no way he would lose another bet. Brakul would never let him live that down.
—--
“Stay behind me,” Torkla hissed, pushing Eivaley back from the three aliens.
Eivaley clutched tightly to Torklas clothes and did what she was told. He was the champion appointed ot her by her father; and would fill most of the rolls of a champion until she found someone who could best him.
Her heart was slamming like a hammer and anvil in her chest while the three aliens cackled and kept getting closer. The only question running through her mind and body right now was, what was happening?
This was supposed to be an enjoyable trip, not whatever this nightmare was now.
Daddy had invited her to Heavalun and the COS to get a feeling for the city and the area of space his shipping company was expanding into.
Her father, Vuraley, handled all the tedious paperwork: setting up contacts, buying warehouses, hiring security, and setting up a private spaceport. All she was supposed to do was stay out of trouble, look pretty at a few meetings with clients, and stay close to her security detail.
Now Eivaley was cowering behind the back of one of her clans proudest warriors while three meter-and-a-half tall bipedal frogs brandished weapons and were threatening them. She could not imagine what Daddy would say about this when she got home. Would he cut her allowance? Not let her go out in town again? Or worst of all, not let her go out and see her friends anymore?
Either way, she was not looking forward to what he would do to her—it wasn’t like any of this was her fault.
“Oi, soljah, ‘and, ‘er ovah, and we hont ‘urt yah,” one of the grey-skinned toads croaked, pointing a pistol at Vuraley and flicking off the weapons safety.
“You had better get out of here,” Eivaley hissed reflexively, far to use to having others of her species following her everyword like gospel. “My daddy will have none of this; he will make you all regret this,”
“Stop talking,” Torkla yelled, keeping his eyes on the encroaching Voodal. “you’re not helping.”
What in the grand broods name? Torkla yelled at her. He never yelled at her, even though he had been guarding her since she was a little girl. Torkla was under Oath to obey her, and keep her safe; that includes listening to her. He should not be able to yell at her.
“Yah lil’ lady, yah should listen. We know yer daddy and don’t care, and you are worth too much to pass up,” The Voodal sniggered. “So soljah, yah gonna ‘and ‘er ovah?”
Torkla looked over the men who had paused, slinking closer, and were waiting for his answer. Then he glanced over his shoulder at Eivaley. The girl he might as well have helped raise was shaking like a leaf and needed him to be a rock right now.
“No deal,” Torkla replied, drawing a knife and readying to fight off the aliens or die trying.
The front toad clicked his tongue and languidly twirled the pistol while stepping off to the side. “Come on, no reason tah die fer ‘er. Be reasonable,”
“Torkla would never—” Eivaley started, but he yelled at her again.
“I said shut up,” Torkla barked. “You can get made at me later.”
Eivaley jumped then clutched his jacket and nodded silently, not wanting him to yell anymore. While yes she might be in charge of Torkla and the others her father assigned to her; until she found her own champion she would never have any true power.
“I said no deal,” Torkla affirmed.
The lead toad rolled his eyes and sighed while raising the weapon toward Torkla, readying to slump the stupid royal guardsman.
Once the pistol was full raised they nodded. Both accepting accepting that there was only one way this would go. One of them would end up in a body bag. While the Kyrail and Voodal had many differences this was one thing both accepted.
Neither group would detest giving someone a good death—even though both thought it would be others turn to hit the deck.
The next few seconds were some of the longest, most horrendous moments of Eivaley’s life.
Torkla roared like a beast dredged up from the bottomless dark pits of hell, shot forward, and tried to slip the pistol from the Kyrail’s grip; his fangs snapping as his potent venom trailed passed his lips.
But at his age, Torkla was not the young proud palace guard he was when he was first assigned to be Eivaley’s personal guard.
Now that he was pushing fifty, he was old, slow, and more willing than ever to lay it all on the line for the few people he was bound to protect. Right now, he regrettably could not meet the bill.
A deafening, unsuppressed shot cracked like thunder just as Torklas claws caressed the handgun. The round ripped through his palm and carved a deep canyon in the old warriors skull, showering Eivaley in blood, bone, and brain matter of the man who earlier was chuckling and asking her to dress more modestly.
The crack of the weapon turned the nightclub into pure bedlam. Drunken partygoers screamed while they shoved and trampled one another, desperately trying to get away. Their panic blaring overwhelmed the club's music and Eivaley’s screams.
As soon as the first Kyrail shot Torkla, the others tossed their bags of visage onto Eivaley, showering her in the drug that burned the image of Torkla’s canyoned skull and slumping body into her mind. An image she would remember until her dying breath.
Over her life she would se many more, and had seen hundreds if not thousands of commoners die so far. That one death meant something more to here; but how much it affected her would take many years for her to understand.
“Grab ‘er,” The lead croaker said just before the metallic hand of a massive beast grabbed his head and crushed it like an egg, blood glowing as it squirted between shining metallic fingers.
Whoever just killed the man who shot Torkla picked up the lead ganger and effortlessly tossed the corpse into another one of the gang members. As soon as he was done with that, he lifted his handgun and fired three rounds into the remaining mook, not even bothering to glance fully at them.
In her drug-induced stupor, Eivaley’s mind and body could not focus on anything beyond critical details. Sparse things that stood out so much she could never forget them.
One of the mans arms was covered in metal; whether it was armor or cybernetics, she did not know, nor could she care. At this moment, it was the shining armor of a night of yor: strong, valiant, and rescuing a damsel in distress.
The vissages causing her neurons to misfire, rocketed stories of strong brave men rushing to the rescue of the noble women when their homes were under siege. And as far as seh saw it, this situation was just that.
Her guards failed,and now as if summoned by the gods themselves a brave knight burst forth from nowhere and defied the darkness threatening the dainty princess. No it did not matter she was the 5th princess and would never be queen, just that she had her champion, and it seems that chose her.
Before the visage entirely took effect, Eivaley heard the man say a few words. It was difficult to listen to him through the skull art covered mask he wore, but her savior's voice was deep, reverberating, and filled with clear, driven intent.
“I got the girl; meet you at Stitches’s place,” the man said just as he tossed Eivaley’s now near limp body over his heavily muscled shoulder and rushed through the crowd.
The last thing Eivaley could remember before the visage sunk its fangs deep into her mind was the man kicking open the back door and rushing out into the Heavalun night, bright neon signs, and the dingy alley welcoming them into their midst.
So how did you like this one? nothing to bad right? we are just getting started, and have a fat chunk of chapters left. like my other stories, expect well-timed and thought-out violence and inter-character moments. I hope you give my new tale a chance.
Please do not forget to updoot and comment.
Your baking Buddy
-Pirate
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2024.05.18 14:09 Motifier Stealth A [Hard] is amazing.... Not sure I've ever maxed out before on everything

Stealth A [Hard] is amazing.... Not sure I've ever maxed out before on everything submitted by Motifier to ftlgame [link] [comments]


2024.05.18 08:54 creakymoss18990 How to repair leaking sand footbags?

I just got a gift of a new Mega Metal, dirtbag classic, and a stellar staller.
I have a old stellar staller from 2015 which is the hack I got into the sport with a few weeks ago, unfortunately it started leaking some sand yesterday and the volume is way less than the new hack. The new stellar staller just burst a seam 2 hours into playing with it (I found the seam btw) and spewed sand everywhere. This happened as I was breaking it in using the world footbag websites recommendation to roll it vigorously in between your fingers to break it in (because it is very stiff compared to my old stellar staller).
Is there any way I can repairefill it? I know how to sew and have a sewing machine but I have no clue how I am going to sew it nor how to re-fill it. It's also not even broken in yet, so once I repair it, is there any gentler or better methods for breaking it in?
Edit: I found this glue called aqua seal on the world footbag website. Should I use that as opposed to sewing it back together? Would shoe goo work just as well? I don't think the actual string broke, just the fabric it was attached to.
submitted by creakymoss18990 to footbag [link] [comments]


2024.05.18 00:02 Future_Ad_3485 Planet Decay Part Twenty-Five: Planet Nightmare

Standing in a desert with no one but Solomon and me, a quiet fear had me scratching the top of my hands. Snapping his fingers, the scene shifted to the president’s house. Staring down at my outfit, a frilly wedding greeted my trembling palms. Stepping back with a rounded eyes, his elbow hooked around mine. Leaning down to kiss me, a clammy sweat drenched my skin. Pushing him away, his claws sank into my arms. Shaking me while yelling at me, a scream burst from my lips.
Jerking awake in my chair, the other’s watched me with deep concern. Wiping my tears away, a wave of my hands shut them down. That monster was never going to be my husband, my teeth gritting. Rubbing at my dark bags underneath my eyes, that nightmare had been occurring too often. Jack’s words of comfort falling on deaf ears. Day two of a major migraine had me massaging my forehead, the lack of sleep leaving me feeling less than my usual self. Sinking into my seat, my fingers brushed against my chains. Another mission to a heavily populated planet had us rushing to aid those trapped in a discreet servant trade, my heart aching for them. Images of dead parents haunted me, the poor children probably sitting in cages. Remembering Scampy and Basy’s smile merely brought more unfiltered rage, the raw hurt of how they ripped me from my life biting my heart. Ignoring everyone through the long hours, we descended into the dark side of a mining planet. Undoing my harness, I dropped my helmet over my head. Everything doubled, Jack grabbing my shoulder the moment I snatched my staff off the wall. Mission first, then we can talk about my feelings. Although, the desire to talk about any of it wasn't there.
“What is going on with you lately?” He asked with an annoyed huff, my hand slapping his hand away. “You need to talk or you could compromise this mission.” Rolling my eyes, all of this was becoming too much. Icy and Whiskers joined my side, the conversation ended like that. Running in the shadows, the oxygen kicked one. Cloakie radioed me personally, his voice crackling in my ears. What did he want? Feeling cranky from my migraine, everything seemed to be a nuisance.
“Even I know that you aren’t okay. Talk to me while I hack into the system.” He spoke sternly, the corner of lips curling into a tired smile. “Don’t get me started on your lack of sleeping at night.” Digging at the light green sand, he had a point. Then again, would it be fair for Jack not to know what was going on before anyone else? His rights as a husband required that, my heart wanting to give him such a simple conservation. Alas, it was not a simple task to my anxiety- ridden mind.
“It’s nothing.” I spat impatiently, the three of us coming upon a clear dome protecting the kids. “Leave me alone.” The heavy door groaned open, Cloakie chastising me. Sprinting in, the door slammed shut behind us. Hiding behind a big rock, dirty kids walked by with carts of precious metal. Remembering the trauma that I was put through, horror rounded my eyes at the impaled parents on wooden spikes. Jack shook with raw fury behind me, my hand on his arm shutting him down. Turning on my radio, the boys shook their heads in protest at my order.
“Get the kids out of here. Pull the ship, Cloakie! I have a problem to deal with.” I ordered sharply, my concise words affirming my position on the matter. Skidding out of my hiding spot, golden energy glowed at the end of my staff. Missing my pets, my scaled ladies were on my ship waiting for my return. Think of something nice. Think of something nice to keep me calm.
“Come on out, Master Fachork! Face me like the man you aren’t!” I challenged him, his snake alien men looking up from what they were doing. “I suppose an appetizer is in order. Come and get me.” Sprinting into the mine, the ten henchmen crunched after me. Building up golden energy around my foot, a swift kick sent a cart clanking down a tunnel. Hiding in a large crack, the glow from my golden staff died down. Watching them crash down the tunnel with headlamps, the next step had to be completed. Coming out of my hiding spot, the number of casualties had to be kept to a minimum. Creeping out of the entrance, the pale moonlight of five moons gave me the light I needed while making my head pound harder. Sprinting towards a sea of tents, big eyes watched me skid into the tent. Jack appeared over the hill with about thirty children, the ten behind me cowering. Crouching down to their level, their breath hitched the moment I took off my helmet. Cupping the nearest child’s cheek, tiny tears dripped off of my fingers. The poor things had nothing to worry about in our care, a few of the homes opening up for them when we got back.
“You need to go with the blonde haired man. He is the way to safety.” I promised them sweetly, all of them running towards Jack. Pushing the flap out of the way on my way out, a big worn tent glowed in the distance. Hearing the ten men I ditched crunching behind me, time wasn’t on my hands. My footfalls echoed in the canyon, an elbow to each guard’s face had them hitting a patch of light green rock. Letting myself into the tent, a snake alien in a beat up leather suit placed his whiskey glass gingerly on a coaster. His neon green scales shimmered in the light of the flames, his golden snake eyes tracking me. Must they always be this creepy.
“Long time, no see. What has brought the great captain to my tent.” He commented casually, plucking a cigar from the case next to him. “Solomon said that you would come. Why don’t you want to be his bride? You could have all the riches in the world. After all, you are only a mutt.” Shrinking back, his words stung harder than usual. Slapping my cheeks to snap me out of it, I placed my helmet on his desk as gingerly as he placed his cup. Lighting up the cigar, he snapped his fingers. Solomon sauntered in, his arm yanking me close to his waist. Jamming a needle into my neck, my shaking hands shoved my staff into my belt before I went limp. Throwing me onto the bed, his steady hands chained me to the pole in the tent. Noting his horrid burns, our battle on that planet left a few scars. Smiling to myself, some damage had been dealt.
“Why am I not shocked at your survival? I should have known that my little prize had a way out.” He mused playfully, his finger tucking a loose piece of hair behind my ear. Shuddering involuntarily, my nightmare became one step closer to becoming reality. Plopping down next to me, he crossed his hands on his lap. True terror swelled within me, my plan of attack biting me in the ass again. Why couldn’t I ask for help like a normal person? Turning his head to face me, he plucked dust bunnies off of his expensive ivory suit. Smirking cruelly, his palm rested on my thigh. Silent tears stained my cheeks, a bomb rolling in giving me reasons to cry harder. The lack of beeping would be my undoing, my cleverness with my weapons not helping. A loud boom had the toad’s venom splashing onto us. The pure agony of it searing my face canceled out his drug, one solution remaining. Yanking on the pole with the chains holding me prisoner, a thud had the canvas falling over us. The end of the pole had been upended, my muscles protesting as I shimmied down the pole. Hitting the sand with a gruff groan, Master Fachork rolled around a few inches from me. Army crawling over to me, his eyes widened at me draping my chains around his neck. Hissing had my ears perking up, Ratalia slithering in. Venom flowed freely from her fangs. Sinking them into the soft spot on his throat, foam frothed around his lips. Seizing until his hand dropped to the sand, Ratonia lowered a healing potion into my mouth. Biting the glass, the thick liquid coated my throat. Spitting out the glass shards, the cuts on tongue would heal in a moment. Scooping me up, her tongue flickered against my face. Rubbing her scales, her eyes flitted over to Solomon. Wiggling my toes, enough feeling was back for me to walk. Sliding off of her with a kiss, my eager fingers curled around my staff. Steadying my legs, ice shot out from underneath me. Melting it with my golden energy, this was about to be a death trap for him. Electricity crackled to life around his palm, another wave of ice foiled my plans. Cursing under my breath, my scaled pets whisked me out of the tent. Setting me down, Solomon pulled himself out. His staff glistened in his hand, a malicious grin twitching on his lips. Charging at each other, our weapons locked in a position of power. Pushing each other back and forth, his hissing skin peeled off of his arm. Jamming my knee into his stomach, his body smashed into the rocks. Coughing up a fountain of blood, a couple of his organs had burst. Icy tossed me a vial of the venomous oil, Solomon charging at me. Wondering if the oil would burn him, today would grant me my answer. Rubbing the oil into the metal tip, my gloves protected me from its negative effects. Catching my reflection in the ice, faded scars covered my cheeks. As if I couldn't get any uglier, I cursed bitterly to myself. Screwing the top back on, a throw behind me had Icy catching it. Spinning my staff in my palm, Solomon appeared over me with electricity crackling over his staff. Blocking his strike clumsily, my body hit the sand. Rolling around to avoid his blows, my free hand grabbing a big old handful of sand. Throwing it in his face, a thud announced him hitting the ground next to me. Jack called for me to hurry up, Icy tapping his foot with a mixture of anxiety and impatience. Putting my hand in the air, I raised my beat up staff over my head. Slamming it into his head, his tongue rolled out of his mouth. Ratalia rolled my helmet over to me, a quick peck on her cheek had her rattling her tail with joy. Sprinting next to Icy, the others yanked us onto the ship. Tired children were strapped to the bars, Icy throwing me into my chair. Guiding my snakes into their harnesses, the door shutting had him leaping back into his seat. Hooking everything up, Jack backed up a bit before zooming into the inky sea of diamonds. Working the switches, a wormhole hummed to life. Flying in without thinking, he rode the waves of energy with ease. Skidding onto another one of the many jungle planets, the neon trees shooting from the ground. Not recognizing this planet, our coordinates had to be further out. Slowing to a stop, Jack killed the engine. Undoing my harness along with my pets, my snakes couldn’t be happier to be free. Typing at the keyboard, my ship did a run through of the oxygen levels. Watching the bar move up and down, a sigh of relief flooded from my lips at it falling well within the safety zone. Ditching my suit, curiosity had me running towards the door to explore. Typing in the code to open the door, my heart ached for the poor orphans we rescued.
“Whiskers and Jack will take care of you. I have to go make sure we are safe.” I announced with a bright smile, the kids cheering up a bit. “Cloakie and Icy! Come along!” Smoothing out my mechanic’s suit, Jack’s protests fell on deaf ears. The door hissed open, Icy’s helmet resting on a seat. A sickly warm breeze lashed at my cheeks, Icy laying his hand on my shoulder.
“Maybe you should talk to Jack. He wouldn’t stop talking about how worried he is about you.” He suggested with a cautious grin, his words holding weight. “Do it for me if you can’t bring yourself to do it.” Pushing me towards Jack, Jack ran his hand through his hair. Yanking me closer to his hips, his forehead pressed against mine. Rocking back and forth for a minute, a hallucination of Solomon had me leaping back. Apologizing pathetically as I ran off the ship, Cloakie and Icy had no choice but to follow me into the lush neon blue and pink vegetation. My pets slithered to my side, the company feeling welcome. Icy cleared his throat as a bloody Bogs waved at me from behind a tree. The color drained from my face, a clammy sweat drenching my skin. Fighting back tears, the scientists from the bomb project had silent tears staining my cheeks. Something seemed off, the scent of deception poisoned the air. The dirt crunched behind us, Jack fussed with his leather jacket. Grinning ear to ear maliciously, a gun glinted in his hand. The others stared at me with odd expressions, my boots pounding deeper into the jungle. Running until I couldn’t, a spike cut my palm. Strange neon pink sludge oozed into my palm, a rough darkness stealing me away.
Standing in the lab of my bomb building project, the scientists waved at me as I crossed the threshold. Happy to be working for me, long emerald waves brushing against the top of my hand spoke of better times. Remembering what day it was, the petite mouse alien dropped the nuclear material onto the floor. A blast knocked me out of the space, a burnt scientist slamming the door shut to prevent a nuclear leak. A ringing in my ears mixed poorly with the rushing sounds of my burst ear drums, officers rushing in around me. Touching my forehead, blood painted my finger. Jack rushed up to me, his words sounding as if he was under water. Reaching for the door, a pool of blood hit my boot. All of them were gone, tortured wails bursting from my lips. The commander marched up to me, her hand pinning me to the wall. Her face blurred, her beratement fading in and out. Jack began to argue with her, a punch sending him into the wall. Kneeing her in the gut, she had no damn right. Dropping me to the floor, the crack of my skull plunged me into darkness.
Groaning awake in her secret torture chamber, the vodka was hot on the commander’s breath. Leaving me alone with someone else, terror had my muscles shaking like a leaf. A thick cloth covered my eyes, Jack’s screams shattering what composure remained. Chains rattled as I realized that a cage surrounded me. A familiar voice had chills running up my spine, Solomon’s claw tracing my cheek. Shivering with fear, my burst ear drum gave me a small bit of relief.
“The commander promised you to me. Together we can destroy all that is around us.” He bragged gleefully, his bright tone frightening me further. “We are the same age and from the same town. Let’s just say I am simply obsessed with you. Too bad the commander is under my control.” Laughing maniacally, the door blew open. Snapping her fingers, the heel of his boots clacked to the other side of the room.
“Do you know what you have done!” She roared thunderously, her slap had a stream of fresh blood dripping down my cheek. “The president wants my head.” Unlocking the cage, she ordered Solomon to follow her out. Too feeble to move, the image of blood pouring out from underneath the door haunting me. The door squealed open, Jack staggered in with bruises all over his face. Leaning down to check up on me, his arms draped me over his shoulder. Too weak to fight back, violent sobs wracked my body. Closing the door to our room, the lock clicked shut. Laying me down on my bed, he collapsed next to me. Burying me in a desperate embrace, my emotions soaked his blood soaked shirt. Apologizing profusely, his finger lifted up my chin.
“It was all an accident.” He wept as hard as I was, several of his friends being caught in the blast. “This isn’t your fault.” Unable to speak, his lips brushed against my forehead. Neither of us spoke of the feelings passing between us, a deep despair silencing our hearts.
Sitting up with a deep gasp of air, the streaks that were stars told me that we were heading home. The medical room greeted me, my frantic eyes flitting between the details. Wiping the tears from my eyes, every breath grew shorter. Violent sobs wracked my body, the memory of my friends getting disintegrated breaking me all over again. Cupping the sides of my head, a broken scream exploded from my lips. Jack burst in, his wet eyes glimmering with relief and a dark worry. Sweeping me into his arms, he buried me into a desperate embrace.
“They died because of me! They died because of me!” I cried into his chest, my breathing growing faster. Hitting his back repeatedly, I wanted to be anywhere but here. Letting me work through my panic attack, his finger lifted up my chin. His tears splashed onto my face, the corner of his lips quivering. Why was I so messed up?
“Like I said before it was an accident.” He assured me with his real smile, my muscles giving out. “You worked yourself up again. My friends died that day but they shut the door so you didn’t die. They knew what they were getting themselves into. I love you with all of my soul and I need you to know that I am here for you.” My tears raced down his arm, the inability to smile back scaring me. Attempting to smile, his head shook.
“Stop trying to smile when you can’t. The depression doesn’t go away but what you are doing is dangerous. You can’t keep shoving it down or things like this will keep happening. Please talk to anyone if it can’t be me.” He pleaded with another one of his loving smiles, his lips pressing against mine tenderly. “Let me see your palm.” Lifting up my palm gingerly, the infected cut oozed. Scooping me into his strong arms, my heart fluttered at how handsome he looked. Gathering his supplies with his free hand, he sat me down on the bed. Working on my wound, something had to be said.
“I hate myself every day. People like Bogs died for me and I can’t live with that.” I admitted brokenly, his lips pursing into a playful smirk. “I want to get better. This depression is drowning me but everyone keeps me going.” Finishing with my wound, his hand cupped my cheek. Jack was my rock and I really needed him in this vulnerable moment.
“I hear you. You aren’t the monster you think you are. We all love you. Get some rest.” He returned sweetly, kissing the top of my head. Turning to leave, I leapt onto his back. Begging for him to take me with him, a warm yes had a bit of life returning to my eyes.
submitted by Future_Ad_3485 to DrCreepensVault [link] [comments]


2024.05.17 17:59 RobManfredsFixer [Long] How and What to Play with Ball

With recent ball buffs, its becoming more and more likely that you'll end up with a ball on your team, but ball is the most unique tank in the game. He has drastically different strengths and weaknesses than most of the other tanks and encourages a different playstyle from his teammates, especially his support line. I'm making this post because I frequently see people express that they don't understand how to play with ball. People have even told me in my games that I played well, but they were lost when it came to what they were supposed to do.
Ball's biggest advantage over other tanks is the amount of resources he needs in a fight. Ball requires the least amount of in-combat healing of any tank in the game. This is what made him meta at the beginning of Season 9. On top of the new DPS passive nerfing healing, the two strongest supports in the game were Zen and Lucio who have very little healing, but synergize with ball in other ways.
If I were to give you one tidbit to remember its that Ball plays selfishly so that his teammates can play selfishly. He doesn't offer a ton in terms of protection, but has a ton of potential to set up and confirm kills at a small cost of resources. This encourages his teammates to play more proactively and look for picks of their own. At the end of the day most people dislike playing with ball because most of their life and survivability is put in their own hands, which understandably some people don't like in a team based game. Others don't even recognize this and fail to adapt their playstyle.
The best way to succeed in a ball comp is to either commit to the full dive or accept the split comp. Split comps are basically when your comp is built around 2 groups who play in a different style. In this case, Dive and Poke.
Diving with ball is pretty self explanatory. He is defined as a dive hero and committing on targets with his piledrivers makes it easy to burst down enemies. I personally like to classify him as a scout hero because a lot of his early-fight gameplay is using 3rd person to find the right path onto the best target. He's much more of a flanker than other dive tanks so just be aware you may need to play a little slower and probably bait resources. Ball also doesn't help you as much as other dive tanks may. Even for heroes like tracer, playing with ball can mean you need to be smarter about your micro-positioning, pathing, and escape.
Split comps revolve around solid poke, some ability to create off angles, and most importantly having a survivable backline. In some cases, it can specifically mean playing anti-dive heroes like Brig and Torb.

General Tips:

Heroes

Truth be told, there aren't really any truly bad heroes to play with ball. However, much like counters make life easier against ball, some heroes make life a lot easier with ball. If I had to give you the worst ones it would probably be Symm, Bastion, and Lifeweaver, but those have some huge asterisks, especially depending on the rest of the comp. Let's start with the good.

Good

Sombra - This is why I don't hate Sombra as much as some ball players. She's actually arguably the best synergy for ball in the game. I described ball as a scout hero. If there's any true scout hero in the game its Sombra. She gets into backline as easily as you do. She can set up dives, and EMP into slam is an incredible combo. Remember, EMP does 40% of current health so slamming after the EMP does more damage. Slamming before can be useful too though if you need to lock the enemy into place. Hacking healthpacks is a huge bonus to both of them. Theyre more likely to be available when ball needs them, hacking a pack is the only counter to an enemy hacking a pack, and AFAIK Sombra gets ult charge from them. Add that to a hero who can 3-2-1 really well and youve got a great synergy. I personally think she is actually somewhat difficult, but she's certainly easier than tracer which gives players another dive-ier option. Just make sure you're coordinated with your ball (this doesn't even mean you need to communicate).
Tracer - The prototypical dive DPS. She shares a lot of similarities with ball. Low resource, good survivability, good assassination potential, and even a fast building ult. One of the best heroes you can play with ball just as she is for any dive tank... honestly any tank lol. She's also probably the only other dive hero in the game that can match Ball's uptime.
Long Range Hitscan - LRHS is actually really good with ball if that's what your skillset is. Shooting his piledrivers especially is really potent. A few basic synergies here would be Slam-Dynamite and Ball knocking people out of cover which is helpful for everyone, but especially for things like high noon, visor, or even just widow. The main thing to understand here is that you need to position properly. You cannot just run it down main. This gives the enemy tank an easy path to just run you over because you don't have a traditional ground tank. Play the map. Play high ground as the more immobile options or run around taking off angles at range as soldier. Make it difficult for the enemy to path to you. The same goes for heroes like Ana and Zen.
Flyers+Mercy - I can't speak too confidently about the newer version of pharah, but historically Pharah and current Echo are really good options depending on the map and/or players skill level. With Pharah, you kind of switch roles to some extent. Rather than ball being the consistent initiator, he can follow up on the Pharahs spam damage well. Echo is really good at both spam and kill confirmation. Both of these heroes can sometimes create a difficult decision for the enemy, counter the Ball or counter the flyer. Even for heroes like Cass who have naturally good match up against both, he can't direct his attention in two places at once. This also allows a support to play mercy who I do think is actually a pretty solid synergy with ball comps. With flyers especially she becomes really hard to hit, but in general mercy has solid survivability, offers a way to improve your teams pick potential (blue beam), doesn't need to healbot the tank to get value, and rez helps mask mistakes that are common in ball comps. Also, while flying to him during a fight is bad, he can help shuttle you around in a lost fight or taxi you from spawn.
Kiri - Kiriko is right up there at the top for best supports to play with ball and would be my go to pick if the other support is playing mercy. Ball really emphasizes her ability to play the assassin style rather than main healer style. When I'm playing support and get a ball, this is usually who I play these days. You get to off-angle more than you would with other tanks, find your own picks, and you just generally have a longer leash. Suzu is a really helpful ability for ball (counters, hacks, sleeps, and save him from followup on other stuns). Kitsune is a solid space creation ult. Not only does ball get a lot of use out of it, but it makes it easier for your team to take or hold space. Again, don't TP to a ball to heal him, that is, unless he tells you its safe. If its not, you will just insta-die. Similar to mercy, Ball is one of the better heroes at shuttling you around in between fights.
Zen+Brig/Ana+Brig - Zen-Brig isn't for everyone, but it is historically ball's strongest support comp. If sombra isn't ball's best synergy, then zen is. He can actually "healbot" ball while still contributing to the fight, discord is one of the best focus fire tools in the game, he has a ton of his own pick potential, and trance is imo one of the better support ults. Brig helps keep Zen and the rest of the backliners alive. She's particularly good at healing squishies in poke and dive. If thats not enough healing for the rest of the team or based on the enemy comp, substitute Zen with Ana. Nade is similar to discord in that it provides a lot of offensive pick potential, sleep gives another tool to the backline to make them more survivable, and Ball is one of the better nano targets in the game. Lastly, ball does require burst healing to get back into fights quickly (hence his love for megas), and Ana is one of the better heroes for that. Even nading him to get him back to full isn't an outlandish strategy sometimes.
Illari - I feel like Illari may be a little underappreciated with ball. She has really solid pick potential, is pretty survivable, and similar to ana she can heal him up relatively quickly to get back in the fight. Also, Sun-Slam is another great combo. Slamming directly on a marked target will cause it to explode, but even if it doesn't, it will deal a ton of damage to the marked enemy and knock them up to make them easier to hit.

Mid

Torb/Mei - These have the potential to be really good depending on what everyone else is playing. Both have a solid combination of poke and survivability. Theyre hard to dive, can be scary to push, and both have tools to slow the enemy down. Turret is also another decent synergy when it comes to ball knocking people out of cover. Pretty good options if youre struggling to stay alive.
Bap - Bap is solid enough with ball, but he just kind of lacks the synergy other supports have with him. If youre a Bap main go for it. He's got solid DPS which is good, but ball doesn't take advantage of his healing or lamp as well as other tanks. He's another great burst healer for getting ball back into the fight and using regen on him isn't as bad as using ana nade. Bap is really more about the rest of the comp. He can be a solid option with Zen depending what the enemy is playing. He can be a decent option with brig as well.
ReapeVenture - I consider these heroes dive-lite. The problem they have is their uptime doesn't really match Ball's as well as Tracer's does and their engagements are a lot more telegraphed than Sombra's. Its easier to get the timing wrong on engagements in which case you very well may die. If youre not comfortable with dive heroes, they are certainly an option, but they can require more brain power than they would in other comps.
Moira - Kinda like worse kiri. You go DPS mode to some extent but have less burst and less utility. I actually first climbed to masters with a Moira OTP.
Lucio - If you're good at lucio, go for it. Ball doesn't need speed and it can even mess with his muscle memory, but whatever. You don't really gain anything from each others kits, but you can run people down well which is good. Beat is always nice to have.
Genji - Really depends on the player. There is some anti synergy sometimes. Its pretty easy to accidentally knock people out of his range, so ball players need to remember to play shoot-first while he's ulting. Piledrivers are fine then too. Genji's problem is just that he's not as good as the other option which isn't that much of a negative. Some maps he does really shine.

Meh

LW - Everyones heard of skill based match ups, but if there was ever a skill based synergy this feels like it. Most LWs don't understand Ball's gameplay loop (not that I expect them to). I am very frequently under half health and completely safe, yet I will still get pulled. I usually tell my LWs not to pull me at all because its a lot like getting CC'd by your own team and very often they pull you into a bad position (giving up space). They also sometimes pull teammates to get peel from them. This is really bad for ball. I've had LWs negate the peel I was going to give them before. The key to proper pulls is reading the pressure from the enemy which isn't easy. Outside of grip he can be a healbot which isn't terrible if the rest of the team can make use, but I'd personally rather have someone with better pick potential. Tree gets in the way sometimes too. If the team needs to get through a choke, LW really doesn't do much for the comp because he often sits back. Overall I'd say he's okay assuming the right ally and enemy comp.
Bastion - Not a terrible pick, but is so high resource that not having a tank that enables him can sometimes be enough to make it a bad play, especially depending on what the enemy is running. Almost certainly need a bap to make it work. Still useful in the right situations. Can slow enemy ground tanks down a lot.
Symm - Honestly could just be that she's bad, but I very very rarely have a good game with a symm on my team. She's a brawler that's kinda flimsy. Her poke is poor. TP is pointless for me and honestly most players don't use it. I really wouldn't play her unless youre an OTP who knows how to do their own thing.

Conclusion (TLDR-ish)

Play what you're comfortable with, but understand where you can synergize. If you're a backliner, position in a way where you are not easily accessible by the enemy frontline. This means play at range, use high ground, and play cover even moreso than you normally would. Play slower, more methodically, and more selfishly. That means look for picks, don't run it down main, and manage your resources properly. If you need to, think of it like you're playing FFA deathmatch. Best heroes to play with ball typically increase the teams pick potential and have good survivability either because they can position at range or have strong mobility. Making the enemy decide which hero to counter is also a viable strategy.
Remember, Ball plays selfishly so that his teammates can play selfishly.
submitted by RobManfredsFixer to OverwatchUniversity [link] [comments]


2024.05.17 16:09 CaptainMacObvious Underrated Boosters are very powerful

Sure, you need "Hellpod Optimisation, Stamina, and..." wait a second, there's two or so Boosters I find even more useful.
UAV Recon Boostetr and Localisation Confusion Boosters are, to me, even more important than those.
On high difficulties the the loaded in Bugs and Bots from holes and dropships binds your time, ressources, and leads to annoying obstacles that can turn dangerous. Reducing those while the Helldivers go for two or so Objectives at the same time is very, very useful and noticable. In 7 to 9 I really like having this on the team.
The UAV Recon Boosters is pure gold when you drop pins where you think enemies are and "scan" the area on the radar map. If you find a horde of enemies, set the pin there and see them all light up. Now you know where to throw your Orbital Walking Barrage for maximum effect, you know to throw your Orbital Laser before you see the enemies. You know where no enemy is coming from, or where "soon" they will come from so you can turn there while your fellow divers still fight the current wave. This thing made some Helldive-fights much easier because you can anticipate where enemies come from before they do, you see if they have heavies with them (larger blips). It's really like being able to see the future. Very, very powerful!
Lately this is absolutely my favourite, it keeps me from getting overrun, I know where no enemies are, and can maximise area damage and especially when I know how to make a Barrage walk through their line coming in. The best election is the one that is managed!
I like Stamina, but feel I rarely really... need it. Vitality isn't useful, as injuries go away with Stims. Any extra health isn't that much worth to me, I find that I only die to "massive damage at once" (often from Helldivers) or massive burst damage from "many enemies" hacking at me. It's useful, but not as much as I'd like. Hellpod Optimisation is really nice, indeed. But often POI-ammo does the job perfectly to keep fighting.
Muscle Enhancement is a must to bring in snow and ice.
What are your favourite boosters?
submitted by CaptainMacObvious to Helldivers [link] [comments]


2024.05.17 12:55 MelanatedAdonis Just showing off my collection!! Recently started so it’s not nearly as impressive as the ones I’ve seen on here but I wanted to share anyways! Let me know what you think!(favorite card is in the last slide🤭)

submitted by MelanatedAdonis to pokemoncards [link] [comments]


2024.05.17 10:10 SenseRRR Easy WreakingBall Fix

Quick and easy way to fix Wreckingball. Adaptive shielding blocks all or most CC. E.g sleep, hack and hindered. If you need to push it more make it like fortify and block whip, punch and the like. He'd probably be OP at that point though. But the sleep and hack block wouldn't be sense you can burst through it and it's on cooldown. Then it would comedown to the Ball players skill in managing this in and out of fights instead having no chance. Plays like timing shield for hack or as sombra baiting sheilding for a push ect. It is called adaptive shield, so make it adapt.
submitted by SenseRRR to Overwatch [link] [comments]


2024.05.17 09:45 AwkwardJewler01 You Will Be Safe With Us by AwkwardJewler01

In the vast countryside, away from the busy city of Savannah, exist hills as tall as buildings and green as emeralds. There was also an aura of calmness, with a few birds twittering away in dispersed trees, followed by the gentle swaying of the wind.
Then, out of nowhere, came a small, lonely girl wearing a once-lily-white summer dress with a striped long-sleeved t-shirt underneath it. She was also wearing a dark blue and cream-white baseball hat with the letter D on the front of it. She was moving wearily, with a pistol in one hand, and wiping her damp eyes with the other.
She knew what happened to make her weep. According to her, it was her fault that she got him killed; she was convinced by a towering man who said he knew her parents. But that was a brainless, childish lie that got Lee killed. She shouldn’t have run off. At least, Lee taught her how to use a gun and what to expect in the future before his tragic passing. But now she was all on her own.
Eventually, she came to a log, which was next to the rusted shell of a car. Anyway, she proceeded to sit down on it. Throughout all of this, she was as quiet as a mouse, only looking at her feet and wiping her blood-red eyes. She noticed that on the floor next to the log was a mixture of bullets—some shell casings and some unfired ones. Out of curiosity, she picked it up and examined it before exhaling deeply, which is when she noticed something else. Something she could just about make out if she scrutinised her eyes—something on the nearest hill—looked like two figures. One followed the other, and they looked like they stopped to look at her, making her start to hyperventilate as her eyes extended to the size of oranges. Was it someone she knew? Was it a threat to her? She didn’t know.
"Lee said I needed to find Omid and Christa before he got killed because of me." She said to herself, still looking sad, as she noticed that the two figures were now coming down the prominent hill—they didn't look like walkers. So she clasped her gun tightly until the figures came into view. She ended up not firing the gun and running towards the figures, as it was Omid and Christa, and they were alive!
Omid was a tall, slim Persian-American man with short dark-brown hair and a beard to match.
Christa, on the other hand, was a slightly taller African-American lady. She also had jet-black hair tied up in a ponytail, and she was Omid’s girlfriend.
"Clementine, honey, where's Lee?" Christa asked, kneeling to the nine-year-old.
"H-h-he's...dead." She answered with her face buried in Christa’s shoulder.
"Oh, Clementine, we’re sorry," Omid said, who started to kneel to her height as well.
"W-where's Ben and Kenny?" Clementine asked, still with her face buried in Christa’s shoulder.
Omid and Christa then looked at each other without Clementine noticing, and it was Omid who told her what happened to Ben and Kenny.
"So, it’s just us three," Clementine responded, now looking at Omid and Christa with her eyes dry again, a short while later.
"I guess, Clem, I guess so." Christa replied, "Come on, let’s go somewhere safe."
With this, the trio (Clementine, Omid, and Christa) began to walk, with Clementine tagging behind while Omid and Christa were in front. They were busily talking away, apart from Clementine, who was still looking at her feet, along holding the gun in her hand. As a result of this, she wasn't engaged in the conversation that they were having. She was too melancholy about what happened today. With her being kidnapped, seeing her walker parents, Lee dying, and now Kenny and Ben dying as well.
It was a lot for her to take in.
* * * * *
Sometime later, the trio found an abandoned house that had been abandoned for decades, as thick ivy hugged the walls. Furthermore, it reminded Clementine of that house they stayed at in Savannah; it was hard to believe that was a month ago.
Anyway, they succeeded in getting into the house rather than struggling, so now they could search within it.
Clementine, honey," Christa said, kneeling to her. "Omid, and I believe you can search parts of this house on your own. Just remember, if someone, walker or not, tries to hurt you, you got your gun. If you run out of bullets or are in a tight place, call us, and we will help you if you get into trouble. Do you understand?"
“Yeah, I do, Christa; I will be careful."
“Good," replied Christa, "let me know if you find anything."
With this, Clementine strayed a little by searching for anything useful on her own, though she stayed close to Omid and Christa.
As usual in the kitchen, she found faded, rusted cans with nothing but spoiled food inside. So she decided to head upstairs, and it seemed like they creaked with every step; as Omid and Christa were searching the enormous living room. Once she was upstairs, she clasped her pistol tightly and opened the door with one of her hands and the other on the pistol. Nothing. The room was that of a bathroom, with its normal interior—a bath, sink, toothbrushes, and some cupboards—which was stripped of life.
So she closed the door, walked to the next door, and proceeded to open it in the same manner she did for the bathroom. This room was that of a child’s room, which made Clementine remember her room back in Georgia, with its toys and books. It felt like she was just coming home from school and wanted to play with her dolls until supper time; it was hard to believe that was a year ago. Yet, here she was searching for anything useful in terms of survival—and not searching for a certain toy she wanted to play with at present.
“Just as well Lee found me when he did.” She said to herself as she glanced over at the room, trying to remember simpler times. When she went to school, she watched cartoons all day and rode her bike in the park with her parents. When she was thinking about this, she noticed that there was a medium-sized lump near the wall, cloaked in dust. It was a doll, and there was a string attached to its back, and when Clementine pulled it, it produced the word "Mama”.
Clementine remembered the doll that her mother gave her for her sixth birthday; it was probably still in the back of the wardrobe.
Eventually, she found an old pocket-sized backpack with a few flowery stickers, along with a dark-blue hoodie in her size.
“Have you found anything, Clementine?” called out Christa.
“Yeah, a backpack and a hoodie," answered Clementine, walking towards the edge of the stairs where Omid and Christa were.
“Just remember to check the bag, Clem; they might have something useful." Replied Christa.
“Ok," Clementine replied, unzipping the bag and then putting her hand into it, but not looking into it. Lo and behold, she found a working lighter, and it looked like it had a decent amount of fuel for a while.
Clementine then walked to the conclusive door upstairs, and like what she did before, however, the door required a little exertion to open. As a result of this, Clementine noticed that the noise she made alerted her to the presence of a walker heading towards her. This, of course, made Clementine a little timid, but she knew what to do. As her heart started to ram against her ribcage, likewise, a thick seal of sweat began to form on her hands, transferring onto her gun.
Always aim for the head," Clementine said to herself as she exhaled deeply and fired the gun. BANG!! The walker fell with a deafening thud, and Clementine was astounded at herself for shooting the walker that was coming towards her.
I did it, I did it," she exclaimed in a loud whisper. Which is when the door bursts open to reveal Omid and Christa with perturbed faces.
"Is everything OK, Clem? Are you hurt?" Asked Omid.
Yeah, I’m fine; I’m not hurt. Replied Clementine, as the trio all stood in stupefied silence at the walker that Clementine gunned down. "Did you find anything? Clementine asked after a minute of silence.
"Yes. We have found two cans of beans and some water." Christa replied.
"Oh."
“Well, let’s keep moving on, Clem. People might have heard the shot and might come here.” Omid said.
“Ok," responded Clementine. "I said already, but I found a backpack and a hoodie."
“Put it on, Clem; it’s starting to get colder, and we get going."
“Ok, I’ll put it on now."
Clementine then took off her hat, gave the gun to Omid, put on the dark blue hoodie, put her hat back on, and took the gun back from Omid. After that, Clementine followed Christa and Omid downstairs and out of the house and walked on.
* * * * *
Some short weeks later, the trio now situated in a substantial-sized forest under a thick canopy of leaves with Omid tending to a fire. Clementine and Christa, however, were sitting down on some nearby log around the fire.
Christa was busy talking to Omid about her pregnancy, whereas Clementine was busy herself by looking at the stars. The stars flickered and danced in the sky like a million tiny flames, casting a shimmering glow over the forest below. Furthermore, the sky itself was filled with low oranges, along with a mixture of light blues. Which were progressively getting into the realms of dark blues, purples and then full-on jet-black. Moreover, there seemed to be a chorus of crickets hiding somewhere in lush grasses, chirping away harshly.
“I would say that rabbit is cooked now, Omid.”
“Oh, right, yeah,” replied Omid, as he began to take the cooked rabbit off the spit – and handed it out to Christa and Clementine, then to himself.
"Thank you very much," Clementine said as she reached for the rabbit meat before going back to look at the stars. She thought to herself as she ate: "How many are there? Hundreds? Thousands? Millions?"
“Hm, what – sorry Christa; what did you say?”
“Omid and I said that we are going to rest here tonight and get going in the morning."
"Ok, as my legs still ache from all that walking we did today."
"Well, get some rest, you're going to need it," Omid said, rising from poking the fire.
"Ok," responded Clementine, getting up from the weather-worn log, wishing Omid and Christa a good night before she got onto the floor near the fire and began to close her eyes. She then began to dream about what she would be doing tomorrow, what would happen, and what she would see.
The next morning was filled with colours ranging from warm yellows trickling through the gaps in the trees. Clementine rubbed her eyes before getting up from the harsh, tough ground and walked to the log where she sat last night, where she saw Omid was cooking again.
"Morning, Clem," Omid said. "How did you sleep?"
"Ok, I'd rather sleep in a bed than on the floor."
"Yeah, I don't like it either, but it's necessary until we get to Wellington."
"Where's Christa?" asked Clementine, now looking around the campsite as she noticed Christa wasn't there.
But then, five minutes later, after Clementine had eaten, Christa came back - and with this, the trio began to walk on; with her now near Omid and Christa. Yet, like last time, Clementine's fingers were still wrapped around her pistol as if it were a part of her. But instead of looking at her feet, she was looking around the pensive clearing.
The clearing was serene, where only a few walkers were roaming around, but they could be seen more evidently through a few hacked trees. The trio strolled down the lane through dappled light filtering itself through the trees; moreover, the sound of the leaves rustled in the weak wind. There was also an occasional bird twittering away on a pile of stacked logs near the broad track Clementine, Omid, and Christa were walking. There was also an infrequent number of signs that littered the road.
"TWO MILES UNTIL TRUCK STOP", Clementine read as she walked on with Omid and Christa.
"How about...Isabella?" Christa said aloud.
"Nah," scoffed Omid, "James is far better."
"That's if it's a boy, Omid. Clementine, do you have any name ideas?"
"What about...Carley?"
"Yeah, that's a good name." Responded Omid, with an expression of puzzled thought in his voice.
For the next couple of miles, they (primarily, Christa and Omid) talked about what seemed to be endless baby names for Christa's child; to pass the time. Clementine wondered if her parents had this amount of difficulty when they chose her name.
Eventually, Clementine stopped a little as Omid and Christa walked on regardless; as she noticed there was a blackbird perched on a nearby tree which cawed before flying into the lush forest.
"What do you think?" asked Omid, as he poised at the truck stop over the abandoned road before crossing it with Christa and Clementine.
"Omid, you can't be serious," answered Christa.
"I am."
"We are NOT doing that."
"Why not?"
"Because one of you is enough!"
submitted by AwkwardJewler01 to TheWalkingDeadGame [link] [comments]


2024.05.17 06:59 USSTugBoot What am I missing with Engi B?

I can for the life of me not beat the game on normal with Engi B. Either I get real bad RNG (Such as just constantly missing either the ion or heavy laser, so im already half dead after the first jump, Despite havign 2 flak 1s and a BL2 enemies just having INSANE dodge to where even 2 and 3 shield ships are just immune to damage through out the WHOLE run.
I made it to sector 8 once, and died because despite traversing 2 pirate sectors, I ran into 0 slavers and only had 3 crew. And died to the entire flagship boarding me despite venting + AP drone. I even got the Zoltan shield and the game decided that it would just send 2 back to back ships with 3+ bombs/letos that melt the zoltan, then decide that cloack means nothing and still hit over half the missles.
My strategy is first 50 scrap on shield. Then focus on replacing the heavy. A lot of times I can get some form of burst laser that is 2 power or a flak 1 in sector 1 or early sector 2. I then focus on getting hacking or cloaking depending on how my scrap ends up by the next shop. A lot of times I can get 3-4 crew via slavers and other events by sector 5 so I dont buy them unless I need a specific crew. One time I had a full crew by the end of sector 3. Should I be upgrading engines early? I usually do not upgrade it past 2 until the later sectors. Ive been trying to find defense drone 1s early to avoid the missile damage due to having my 1 engi man weapons so the ion can shield lock, but the game seems to only ever want to sell Defense 2s.
It just seems no matter what I try, the game suddenly changes its enemy ship generation to perfectly counter me. I have a large volley? Every Ship has god like dodge. RNG decides slavers and events give me 3 engi crew? get constant mantis/ion intruder boarders in my weapons in any sector. Finally get a defense 1 drone early? Now ships only have bombs.
submitted by USSTugBoot to ftlgame [link] [comments]


2024.05.16 21:36 ProjectCaffeinePills [osu!std and osu!mania] Ivaxa Possible Cheating and Multiaccounting

Ivaxa has been well known for his high BPM stream plays along with his obscene singletapping skills over the course of a few weeks at the time of writing. His most notable achievement is his S rank on Deceit [pishi’s Extra] +DT (Score) (Replay). However there is some unusual behavior that Ivaxa has that should be looked into. This thread will look into quite a few cases of these weird findings.
As of the current date, May 16th, 2024, we have collected enough information to submit our public review of Ivaxa’s activity. We are asking the osu! staff and other independent researchers to validate our information and proof-check every single aspect of it. If our findings would be proven to be incorrect and/or not substantial - that's completely fine. Our goal is not to just blindly accuse but to establish the truth.
This document contains currently collected information about Ivaxa, his scores, profiles, and potential connections to other “alt” accounts in the game. We, as an independent team, are trying to establish the legitimacy or lack thereof of said player.
As always, harassment of any of the people mentioned/involved in the report is inappropriate. Please be civil when partaking in the discussion.
Replays, and VODs can be found in a google drive at the end of the thread so you can investigate and see moments listed in the thread yourself.
But first, here's a few things to consider:
  1. Ivaxa’s mouse is a HyperX Pulsefire Haste 2, he allegedly plays on 800 DPI with a 0.62x sens multiplier on osu!. The only reason as to why it’s alleged is because of his recent streams, his sensitivity seems higher than it actually is.
  2. He plays with a Sayu O3C keypad that runs at 8000hz (Peripheral information can be found from Ivaxa’s Twitch channel.)
  3. He is able to singletap 191 BPM streams consistently.
  4. Ivaxa used to be a DT aim player, not much of a stream player until recently.
  5. The player does have skill, however he may be using some sort of outside assistance software-wise like aim assist or relax hacks.
  6. All replays in this thread were inspected using Circleguard.
  7. Most of the information down below was conducted in the empirical (perceived) sense, so take all of it with a grain of salt.

Section one: Replays

There are a few moments within Ivaxa’s recent replays that felt unusual or very strange; mostly unusual edge hits, but also weird UR bar behavior.
The Deceit +DT
There are a few things to mention about this score. The first is an unusual UR bar behavior from 91076 ms (~1 minute 31 seconds) to 93123 ms (~1 minute 33 seconds). The UR bar looks like this in the end. This type of UR bar behavior is often found in 125 hz keyboards with a map that has a BPM that is a multiple of 125 (125 BPM, 250 BPM, 375 BPM, etc.). However, Ivaxa doesn’t use a 125hz keyboard or keypad, he uses one that is rated at 8000hz. This is rather unusual since this type of UR is only found in this section of the map only. Also, if he were to play on a 125hz keyboard/keypad, the type of UR that was shown above would be all over the map since the Deceit with DT is mostly 375 BPM.
The second would be his aim, particularly at around 1885 combo, his cursor shakes at an abnormal magnitude from the rest of the map. This shake can be caused by nerves, tapping strain of the left hand, or a mix of both. But, Ivaxa’s alleged sensitivity is so low that the shake that has been shown in the replay is either really hard to do or impossible.
Gotta go Fast +DTSO
This score has one thing that is quite suspicious. at 47582 ms (~48 seconds) into the map, an awkward edge hit is found where he over-aimed and seemingly snapped back to the circle. This kind of edge hit is something that a normal osu! player wouldn’t be able to hit entirely, especially at the speed at which the map is being played at. Another edge hit can be found in the same map at 28852 ms (~29 seconds), where the cursor doesn’t naturally curve at the end, instead snapping to the edge of the circle. Both cases may allude to the usage of some sort of aim assist.
Metal Crusher +DT
There are two things to note about this score, the first is some unusual cursor movement at the ending section of the map. Ivaxa’s cursor slightly follows the slider at 59128 ms (~59 seconds), and another right after at 60400 ms (~one minute). Movement like this paired with the speed at which the map is being played at just seems unusual/suspicious.
There are also five edge hits within the map, four out of the five edge hits are at the very edge of a circle. The probability of hitting these types of edge hits is rather low, especially when there are four of them in one map.
Edge Hit #1: https://i.imgur.com/g3VlDoz.png
Edge Hit #2: https://i.imgur.com/vpTKuw7.png
Edge Hit #3: https://i.imgur.com/oQiEwVR.png
Edge Hit #4: https://i.imgur.com/nJyVbiq.png
Edge Hit #5: https://i.imgur.com/MN9MfwN.png
Sendan Life +DTHD
There is something to be said about some of the 100’s that Ivaxa is hitting. More specifically some 100’s within a few of the maps that have been observed so far are very near the barrier of being a 300 hit regardless of whether the note is early or late (https://i.imgur.com/cxFSdjf.png, https://i.imgur.com/bHLurZn.png). The sayu is precise enough to actually hit these types of 100’s, however it feels like these have occurred too often, so much so that this play has half of the 100’s in the map has these “edge 100’s,” for a lack of a better term. There are also two 100’s (100 #1 and 100 #2) that have been hit at exactly the same lateness/timing.
100 #1: https://i.imgur.com/KR4BhWe.png
100 #2: https://i.imgur.com/pzg7zMn.png
100 #3: https://i.imgur.com/z5qIocV.png
100 #4: https://i.imgur.com/pgEBsKK.png
100 #5: https://i.imgur.com/rQ50Uhs.png
100 #6: https://i.imgur.com/oMkQ3O5.png

Section Two: Twitch Streams

The two pieces of information down below are more focused on his single tapping skills, along with some weird/suspicious moments during his stream.
Stream title: #18 #2PL we back boys PL/ENG
At 15:37, Ivaxa is seen to be double tapping 270 bpm streams even though he S ranked the Deceit with DT around three days after said stream (390 BPM). At 49:15 mins of the same stream: he is seen to singletap 191 BPM streams, probably because he was warm when playing at his point.
Stream title: #17 #2PL Yomi yori 3 mod pass happening right now wtf,
On March 31st, 2024, on the VOD where he S ranked The Deceit +DT, at the end of the VOD at 2:58:42 Ivaxa is seen singletapping a 390 BPM burst. After which he paused the game and blamed Steam notifications. Despite the bottom half of his monitor being visible on stream through the webcam, where no steam notifications or pop-ups are visible, he then opened Steam to "change notifications settings.'' After allegedly changing the settings, his cursor trajectory on the visible parts of the monitor on stream tells us that he moved the mouse from the top most left corner, while usually Steam settings are located in a pop-up window at the center of the screen. Afterwards His stream allegedly "crashed."
To see the moment, play the following .mp4 file: 20240331 #17 #2PL Yomi yori 3 mod pass happening right now wtf Part 3 and go to the near end.
Stream title: #9 #2PL if i want to i'll farm req closed
On April 7th, 2024 Ivaxa showed on the osu! Game discord server that he is able to singletap 191 BPM (better picture of the graph), however six days later after the message, on his stream on April 13th, 2024 Ivaxa showed that he was able to singletap PoNo’s Yomi Yori 220 BPM streams at the end. This type of BPM jump in such a short amount of time can only be reasoned with by hardware abuse via rapid trigger. Either that, or some sort of relax hack that assists the player in tapping.

Section Three: Multiaccounting

There are many pieces of information that suspect that Ivaxa is multiaccounting, however there is currently no concrete evidence on whether or not he is indeed multiaccounting. Please keep this in mind when reading this section of the thread.
The Mulitiaccount & Play Count Graphs
Pipecat is the suspected multiaccount. First of all, both Pipecat and Ivaxa are placed 1st and 2nd on the osu!mania leaderboard in Lower Silesian Voivodeship, Poland (This is done by using osu! subdivide nations). Both play count graphs also seem to compensate for each other as of 2024, April 4th (the graph for Ivaxa has been warped in order to have a better visualization).
Time-pp Scatter Chart & Best Performances
The same thing happens with their Best Performance Time-pp Scatter Chart from ameobea/osu!track (Pipecat's Mania Chart and Ivaxa's Mania Chart non warped). Both graphs seem to compensate for each other, especially at around the month of March, as of 2024, April 5th (again, Ivaxa's chart has been warped for better visualization of score submissions).
Speaking of pp, both accounts have similar maps in their best performances list (Ivaxa is on the left, Pipecat on the right). If you want to see more, just check their mania profiles.
This may ask the reason as to why Ivaxa hasn’t played any vsrg (Vertical Scrolling Rhythm Game), and yet his performance in mania is abnormal for his time played. As seen from the play count graph from above, Ivaxa would’ve most likely played mania first on the Pipecat account, and then proceeded to play mania again on the other.
Names/Naming Scheme & Last Seen
Their naming scheme can also be taken into account as, Ivaxa’s name was inspired by Vaxei, and Pipecat was inspired by Whitecat.
It is also worth noting that Ivaxa and Pipecat’s Last Seen times are near each other, being more or less one hour apart from each other.
https://i.imgur.com/uVucqXr.png
https://i.imgur.com/lYh4Gbb.png

Section Four: Misc, additional “facts,” and Speculations

This section is dedicated to the additional miscellaneous information and our speculation formed from the data we discovered during the process of the investigation. These entries are not verbosely written due to us not finding enough evidence/information to make them included in the previous sections.
For ease of understanding the entry's level of absurdity, we marked them with color tags. The marking process for each entry was completely subjective so even the most absurd ones could be a potential aid for independent investigators/osu! staff as an additional lead where we “hit the wall.”
Fact: Could be used as a potential lead
Fact + Assumption: Not substantial enough to be included in previous sections/Assumption
Pure Speculation: Completely speculative fact/information
Fact: BayOfEvil (Ivaxa’s old username), does have an osu!report on it, although the report isn’t very helpful. One of the thread's replies includes a Discord recording with Ivaxa playing as “proof” of him being legit. This should be investigated further (https://www.youtube.com/watch?v=cVQDdw1SSLs).
Fact: Ivaxa’s Mania score on Ne uchi +DT was set 22 days after his no-mod score.
Fact: In Pipecat's osu profile a discord server can be found (https://discord.gg/jkMydV3PTB), upon searching "Ivaxa" the only two mentions of the name is from the user Pipecat (https://cdn.discordapp.com/attachments/577365869949354025/1225631393820708914/image0.jpg?ex=6621d52f&is=660f602f&hm=e3589cb93e9ffb2b7c0ef7ffbdedcc3b09df919a7082d11468035ff4f4f6e65e&).
Fact: Guitar to Kodou to Aoi Hoshi: Edge hit at the very edge at 202358 ms (~3 minutes 22 seconds) (https://i.imgur.com/PAWsyh7.png) Similar to the edge hit on FUCK YOU.
Fact + Assumption: FUCK YOU: Very erratic cursor movement at 4485 ms (~4.5 seconds) (https://i.imgur.com/mkRw4Ki.png) combined with his sensitivity and the map’s speed, this is basically impossible. Also he's been under-aiming a lot in this map but that might just be me. There is also an edge hit at the very edge at 60301 ms (~1 min) (https://i.imgur.com/GFxZctS.png), which can be questioned.
Fact + Assumption: Gotta go Fast HDDTHR: The UR bar is acting the same way that was observed with the deceit score from above (Gotta go Fast: https://i.imgur.com/ywA8XAu.png, Deceit: https://imgur.com/cbUtzya). With both maps being 375 BPM with DT, Ivaxa may or may not have used the same method of cheating if he is.
Fact + Assumption: Stream title: #18 #2PL we back boys PL/ENG, at 15:37 mins, Ivaxa is seen to be double tapping 270 bpm streams even though he S ranked the Deceit with DT around three days after said stream (390 BPM).
Fact + Assumption: A Thread created by sampierat on twitter: https://vxtwitter.com/sampierat/status/1775216723743875457?s=20
Pure Speculation: During a congregation, several people have noted/proposed that Ivaxa may or may not be using three keys in order to stream higher bpm’s, using a software that alternates the middle key (since he plays ring-index) between key 1 and key 2 to insure that nothing is suspicious with his tapping count.
Pure Speculation: We condone an anonymous survey inside the mania community, including some of the top players, regular 4k, 7k, and 8k players, and some tournament organizers. Most of the participants agree that Ivaxa’s progression and improvement curve is abnormal.
Pure Speculation: Stream title: #18 #2PL we back boys PL/ENG, within the first hour of the stream, Ivaxa is seen to have completely lost his aim (44:46 min), even though he nearly fc'd Brazil on Fiery's Extreme with HDHRDT ten days prior to the stream. Although this evidence may not be as substantial as the others because of retry spamming Brazil.
Pure Speculation: The earliest known screenshots of Ivaxa grinding The Deceit Pishi's Extra, was on 2023, December 22nd (https://twitter.com/Ivaxaosu/status/1738245663631024453, https://twitter.com/Ivaxaosu/status/1738268599129632811, He later achieved an S rank on 2024, March 31st. He would've grinded the map for the past 3 months, however his play count seems to not reflect the grind, only having 237 plays as of 2024, April 5th (https://i.imgur.com/dg4HdSl.png).
Pure Speculation: https://youtu.be/Isp233epRAA the hands, and tapping technique may be similar to Ivaxa.
Pure Speculation: Potential lead/connection between Ivaxa and Pipecat could be found via steam accounts.
Ivaxa’s has two steam accounts (Both Steam profiles were sent to aknzx at one point):
Pure Speculation: Additional platforms related to Pipecat:
Pure Speculation: Pipecat’s Windows username https://imgur.com/a/DCgtC82 (from this video https://www.youtube.com/watch?v=mNTTpSl1hHo ) If it could be proven that Ivaxa’s real name is Krzys, it could be a potential lead (despite it being a very popular name in Poland).
Pure Speculation: Pipecat is recording videos on his Youtube channel using both a PC and a Laptop. The PC is running Windows 11, and the Laptop is running Windows 10. This Could be a potential lead.

Verdict

Ivaxa’s single tapping speed is very abnormal, especially considering that he was able to stream 220 BPM in just six days, starting from 191 BPM, all singletapped. His aim on some maps feels weird, and some edge hits are questionable in terms of legitimacy. The incident on his stream on March 31st of this year also felt suspicious and weirdly timed, as if he was covering something up. And Pipecat’s graphs line up in such a way that it seemingly compensated for Ivaxa’s play count, and pp-scatter chart. From the information that was gathered about Ivaxa, there is a likelihood that the player is cheating, via aim assist, partial relax, or a mix of both.
It is suggested/encouraged that you look into this yourself.

Files and Documents

For Ivaxa stream mp4’s, each “part” is in one hour segments (because untwitch). So part 1 would be the first hour of a stream, part 2 would be the second hour of a stream, etc. There are some parts where it didn’t download the full hour, so be aware of that.
We’ve also included one of the “VOD analyzer” test result files, which includes cursor positions from an analyzed stream segment (#11 #2PL 1.3k pp achieved). It was a completely custom-coded solution that analyzed the video frame by frame but it wasn’t used during the investigation, so we are unsure about the accuracy of the cursor detection.
Input data:
Approximate osu! playfield area on a 1920x1080 monitor:
-Top left of playfield area: (384, 126) -Bottom right of playfield area: (1536, 990) 
Ivaxa's Approximate playfield area on stream:
-Top left of playfield area: (329, 120) -Bottom right of playfield area: (1283, 835) 
Analyzed segment: https://drive.google.com/file/d/1UOceGo6udbGH0p7jbZKvst4wqsIVWIWF/view?usp=drive_link
Google Drive: https://drive.google.com/drive/folders/1LTDABXcFHSJnk5KNfHWdH1XPJwcdf4S1?usp=sharing
Streams Timeline
Date Stream Title VOD Links
March 20th 2024 we back boys https://drive.google.com/drive5/folders/1xFtwoU82d_qAKPyp7qEm2v4JVd8m-PDF
March 31st 2024 Yomi Yori 3 mod pass https://drive.google.com/drive5/folders/1PJQOhrao4CFsaeLg4wcwFPtBybdocAnB
March 31st 2024 1.3k pp achieved https://drive.google.com/file/d/1UOceGo6udbGH0p7jbZKvst4wqsIVWIWF/view
April 1st 2024 play game and then deceit farming https://drive.google.com/drive5/folders/1TsTmiNzDRIMpFn4lmUzwzS6n3AjyE3rY
April 9th 2024 Yomi Yori DT Farming Right now N/A
April 13th 2024 singletap practice N/A
submitted by ProjectCaffeinePills to osureport [link] [comments]


2024.05.16 18:57 AnDanDan Melee Focused Manticore

So, Im gearing up for a short one off campaign, and Ive been eyeing the Manticore for its unique form of psychological warfare. I wanted to go melee, but after looking it over a few times it seems like it plays more along the lines of a ranger skirmisher type with hacking.
Obviously, you can do whatever you want in Lancer, Im just trying to see how off my build is. Built to get into and stay in close range, and just being an annoying POS once its there.
LL2, I've gone Nuclear 3/Engineer 2, Agility 4. For load outs Ive got the Fuel Rod Gun and the Prototype from my talents, and loaded with the Arc Projector in heavy, Catalyst pistol and Tact Knfe in flex. For systems I went with the Beckoner, Rapid Burst Jets, Maniuplators, Personalizations, and a Custom Paint job, last 2 mostly just to fill out systems.
submitted by AnDanDan to LancerRPG [link] [comments]


2024.05.16 18:38 lbabinz [eShop] Weekly Digital Switch Game Sale

Item Price MSRP % Off
.hack//g.u. Last Recode $9.99 $49.99 80% off
A Hat In Time $14.99 $29.99 50% off
Aca Neogeo Metal Slug X $3.99 $7.99 50% off
Among Us $3 $5 40% off
Astria Ascending $15.99 $39.99 60% off
Backpack Hero $15.99 $19.99 20% off
Baten KaitosⅠ&Ⅱhd Remaster $29.99 $49.99 40% off
Beacon Pines $29.69 $19.99 0% off
Beholder 2 $5.09 $14.99 66% off
Bit.trip Collection $2.00 $9.99 79% off
Blasphemous $6.24 $24.99 75% off
Braid, Anniversary Edition $17.99 $19.99 10% off
Bubble Bobble 4 Friends $13.99 $39.99 65% off
Captain Tsubasa: Rise Of New Champions Month 1 Edition $9.99 $39.99 75% off
Cattails $1.99 $14.99 86% off
Chinatown Detective Agency $9.99 $24.99 60% off
Clive 'n' Wrench $14.99 $29.99 50% off
Cocomelon: Play With Jj $11.99 $39.99 70% off
Cook, Serve, Delicious! 3?! $2.00 $19.99 89% off
Cook, Serve, Delicious, Trilogy! $13.99 $34.99 60% off
Cotton 100% $2.49 $9.99 75% off
Cotton Fantasy $9.99 $39.99 75% off
Cozy Grove $7.48 $14.99 50% off
Crime O'clock $10.00 $19.99 49% off
Cris Tales $3.99 $39.99 90% off
Darius Cozmic Collection Arcade $17.99 $44.99 60% off
Darius Cozmic Collection Console $17.99 $59.99 70% off
Dariusburst: Another Chronicle Ex+ $15.99 $39.99 60% off
Death And Taxes $2.59 $12.99 83% off
Demon Turf $12.49 $24.99 50% off
Demon's Tilt $7.99 $19.99 60% off
Digimon Story Cyber Sleuth: Complete Edition $9.99 $49.99 80% off
Dinobreak $9.99 $19.99 50% off
Doraemon Story Of Seasons $9.99 $49.99 80% off
Doraemon Story Of Seasons: Friends Of The Great Kingdom Special Edition $19.79 $59.99 67% off
Double Dragon Gaiden: Rise Of The Dragons $14.99 $24.99 40% off
Dragon Ball Fighterz $9.59 $59.99 84% off
Dragon Ball: The Breakers $4.99 $19.99 75% off
Dredge $17.49 $24.99 30% off
Football Manager 2024 Touch $29.99 $49.99 40% off
Forager $6.99 $19.99 65% off
Foretales $12.99 $19.99 35% off
Framed Collection $9.99 $9.99 0% off
Frogun $8.99 $14.99 40% off
Fuga: Melodies Of Steel $23.99 $39.99 40% off
Fuga: Melodies Of Steel 2 $23.99 $39.99 40% off
Genesis Noir $7.48 $14.99 0% off
Gimmick! Special Edition $7.49 $14.99 50% off
God Eater 3 $9.59 $59.99 84% off
Guacamelee! 2 $4.99 $19.99 75% off
Hammerwatch Ii $14.99 $24.99 39% off
Hammerwatch Ii: The Chronicles Edition $25.99 $39.99 34% off
Hand Of Fate 2 $8.99 $29.99 70% off
Howl $9.89 $14.99 34% off
Ikenfell $5.99 $19.99 70% off
In Other Waters $14.99 $14.99 0% off
In Sound Mind $3.49 $34.99 90% off
Infinite Guitars $11.99 $19.99 40% off
Inside $1.99 $19.99 89% off
Klonoa Phantasy Reverie Series $9.99 $39.99 75% off
Kraken Academy!! $17.99 $17.99 0% off
Kraken Odyssey $11.39 $16.99 36% off
Lego Dc Super-villains $8.99 $59.99 85% off
Lego Worlds $5.99 $29.99 80% off
Lego® Star Wars™: The Skywalker Saga Galactic Edition $19.99 $79.99 75% off
Lego� Marvel Super Heroes 2 $5.99 $29.99 80% off
Lego� Ninjago� Movie Video Game $7.49 $49.99 85% off
Lego� The Incredibles $8.99 $59.99 85% off
Limbo $1.99 $9.99 79% off
Little Nightmares: Complete Edition $7.49 $29.99 75% off
Manic Mechanics $12.49 $24.99 50% off
Minecraft $14.99 $29.99 50% off
Minecraft Deluxe Collection $19.99 $39.99 50% off
Minecraft Dungeons $9.99 $19.99 50% off
Minecraft Dungeons Ultimate Edition $19.99 $39.99 50% off
Minecraft Legends $19.99 $39.99 50% off
Minecraft Legends Deluxe Edition $24.99 $49.99 50% off
Monster Prom: Xxl $4.95 $15.99 69% off
Mortal Kombat 11 $9.99 $49.99 80% off
Moving Out 2 $14.99 $29.99 50% off
Moving Out Deluxe Edition $13.19 $32.99 60% off
My Friend Peppa Pig $19.99 $39.99 50% off
My Hero One's Justice $9.99 $19.99 50% off
My Hero One's Justice 2 $9.99 $39.99 75% off
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst $4.99 $19.99 75% off
Ni No Kuni™ Ii: Revenant Kingdom Prince's Edition $9.59 $59.99 84% off
Nobody Saves The World $9.99 $24.99 60% off
Overcooked! 2 $6.24 $24.99 75% off
Paleo Pines $17.99 $29.99 40% off
Panorama Cotton $2.49 $9.99 75% off
Paradise Killer $19.99 $19.99 0% off
Parents Vs Kids $7.50 $24.99 69% off
Phantom Breaker: Omnia $4.99 $19.99 75% off
Puzzle Bobble / Bust-a-move (16-bit Console Version) $5.99 $7.99 25% off
Puzzle Bobble Everybubble! $27.99 $39.99 30% off
Raystorm X Raycrisis Hd Collection $19.99 $39.99 50% off
Read Only Memories: Neurodiver $13.49 $14.99 10% off
Rustler $2.99 $29.99 90% off
Scourgebringer $5.09 $16.99 70% off
She Wants Me Dead Extended Edition $1.99 $8.99 78% off
Signalis $13.99 $19.99 30% off
Simulator Bundle: Gas Station Simulator And Barn Finders $19.97 $29.99 33% off
Slay The Spire $8.49 $24.99 66% off
Slime Rancher: Plortable Edition $9.99 $24.99 60% off
Space Invaders Invincible Collection $17.99 $59.99 70% off
Super Dragon Ball Heroes World Mission - Launch Edition $9.59 $59.99 84% off
Superliminal $9.99 $19.99 50% off
Supraland $9.99 $19.99 50% off
Sword Art Online: Hollow Realization Deluxe Edition $4.99 $49.99 90% off
Taiko No Tatsujin: Rhythm Festival Deluxe Edition $29.69 $54.99 46% off
Taito Milestones 2 $23.99 $39.99 40% off
Temtem $17.99 $44.99 60% off
Terra Memoria $14.99 $19.99 25% off
Teslagrad 2 $9.99 $19.99 50% off
Teslagrad Power Pack Edition $12.99 $29.98 48% off
Teslagrad Remastered $4.99 $9.99 53% off
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The Escapists 2 $4.99 $19.99 75% off
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Wandersong $4.99 $19.99 75% off
Yooka-laylee $19.99 $19.99 0% off
submitted by lbabinz to VideoGameDealsUS [link] [comments]


2024.05.16 18:36 lbabinz [eShop] Weekly Digital Switch Game Sale

Item Price MSRP % Off History*
.hack//g.u. Last Recode $12.99 $64.99 80% off Lowest price $12.98 on 2024-3-28
A Hat In Time $18.89 $37.79 50% off Matches low
Aca Neogeo Metal Slug X $4.93 $9.87 50% off Matches low
Among Us $3.78 $6.3 40% off Matches low
Astria Ascending $21.19 $52.99 60% off Matches low
Backpack Hero $20.79 $25.99 20% off Matches low
Baten KaitosⅠ&Ⅱhd Remaster $40.19 $66.99 40% off New Lowest
Beacon Pines $25.19 $25.19 0% off Lowest price $12.59 on 2024-3-28
Beholder 2 $6.42 $18.89 66% off New Lowest
Bit.trip Collection $2.69 $12.99 79% off New Lowest
Blasphemous $7.87 $31.49 75% off Matches low
Braid, Anniversary Edition $22.49 $24.99 10% off New Lowest
Bubble Bobble 4 Friends $17.49 $49.99 65% off New Lowest
Captain Tsubasa: Rise Of New Champions Month 1 Edition $13.37 $53.49 75% off Lowest price $12.79 on 2023-9-1
Cattails $2.69 $19.99 86% off Lowest price $0.2 on 2022-10-20
Chinatown Detective Agency $13.29 $33.24 60% off New Lowest
Clive 'n' Wrench $16.99 $33.99 50% off Matches low
Cocomelon: Play With Jj $15.11 $50.39 70% off Matches low
Cook, Serve, Delicious! 3?! $2.69 $25.19 89% off Lowest price $2.49 on 2023-8-7
Cook, Serve, Delicious, Trilogy! $19.19 $47.99 60% off New Lowest
Cotton 100% $2.99 $11.99 75% off New Lowest
Cotton Fantasy $12.49 $49.99 75% off Matches low
Cozy Grove $8.48 $16.99 50% off New Lowest
Crime O'clock $12.50 $24.99 49% off New Lowest
Cris Tales $4.99 $49.99 90% off Matches low
Darius Cozmic Collection Arcade $22.39 $55.99 60% off Lowest price $16.79 on 2023-12-29
Darius Cozmic Collection Console $22.49 $74.99 70% off Matches low
Dariusburst: Another Chronicle Ex+ $19.99 $49.99 60% off Lowest price $14.99 on 2023-11-13
Death And Taxes $2.69 $16.37 83% off New Lowest
Demon Turf $14.49 $28.99 50% off Matches low
Demon's Tilt $10 $25 60% off Lowest price $7.5 on 2022-12-23
Digimon Story Cyber Sleuth: Complete Edition $12.99 $64.99 80% off Matches low
Dinobreak $13.63 $27.26 50% off Matches low
Doraemon Story Of Seasons $12.99 $64.99 80% off Matches low
Doraemon Story Of Seasons: Friends Of The Great Kingdom Special Edition $26.39 $79.99 67% off Matches low
Double Dragon Gaiden: Rise Of The Dragons $20.38 $33.98 40% off Matches low
Dragon Ball Fighterz $12.79 $79.99 84% off Lowest price $11.99 on 2023-1-18
Dragon Ball: The Breakers $6.74 $26.99 75% off Matches low
Dredge $20.99 $29.99 30% off Matches low
Football Manager 2024 Touch $41.99 $69.99 40% off New Lowest
Forager $9.44 $26.99 65% off Matches low
Foretales $14.81 $22.79 35% off Matches low
Framed Collection $12.5 $12.5 0% off Lowest price $2.5 on 2023-8-27
Frogun $11.99 $19.99 40% off Matches low
Fuga: Melodies Of Steel $31.91 $53.19 40% off Matches low
Fuga: Melodies Of Steel 2 $31.91 $53.19 40% off New Lowest
Genesis Noir $19.94 $19.94 0% off Lowest price $5.98 on 2023-8-7
Gimmick! Special Edition $9.99 $19.99 50% off Matches low
God Eater 3 $12.79 $79.99 84% off Lowest price $11.99 on 2023-2-9
Guacamelee! 2 $6.24 $24.99 75% off Matches low
Hammerwatch Ii $19.99 $32.89 39% off New Lowest
Hammerwatch Ii: The Chronicles Edition $35.99 $54.65 34% off New Lowest
Hand Of Fate 2 $11.39 $37.99 70% off Lowest price $5.69 on 2023-10-5
Howl $12.86 $19.49 34% off Matches low
Ikenfell $8.09 $26.99 70% off Matches low
In Other Waters $18.99 $18.99 0% off Lowest price $5.69 on 2023-6-12
In Sound Mind $4.49 $44.99 90% off Matches low
Infinite Guitars $16.19 $26.99 40% off New Lowest
Inside $2.69 $25.99 89% off Lowest price $2.51 on 2022-9-19
Klonoa Phantasy Reverie Series $13.37 $53.49 75% off Matches low
Kraken Academy!! $23.99 $23.99 0% off Lowest price $7.19 on 2024-5-9
Kraken Odyssey $14.00 $21.99 36% off New Lowest
Lego Dc Super-villains $10.49 $69.99 85% off Lowest price $6.99 on 2022-11-7
Lego Worlds $5.99 $29.99 80% off Matches low
Lego® Star Wars™: The Skywalker Saga Galactic Edition $24.99 $99.99 75% off Matches low
Lego� Marvel Super Heroes 2 $7.99 $39.99 80% off Lowest price $3.99 on 2022-11-7
Lego� Ninjago� Movie Video Game $8.99 $59.99 85% off Matches low
Lego� The Incredibles $10.49 $69.99 85% off Matches low
Limbo $2.69 $12.99 79% off Lowest price $2.51 on 2022-9-19
Little Nightmares: Complete Edition $9.99 $39.99 75% off Lowest price $7.99 on 2022-6-23
Manic Mechanics $13.99 $27.99 50% off Matches low
Minecraft $14.99 $29.99 50% off New Lowest
Minecraft Deluxe Collection $24.99 $49.99 50% off New Lowest
Minecraft Dungeons $12.99 $25.99 50% off New Lowest
Minecraft Dungeons Ultimate Edition $25.99 $51.99 50% off Matches low
Minecraft Legends $25.99 $51.99 50% off Matches low
Minecraft Legends Deluxe Edition $31.99 $63.99 50% off Matches low
Monster Prom: Xxl $6.50 $20.99 69% off Matches low
Mortal Kombat 11 $13.99 $69.99 80% off Matches low
Moving Out 2 $19.49 $38.99 50% off Matches low
Moving Out Deluxe Edition $13.99 $34.99 60% off Lowest price $6.99 on 2023-5-28
My Friend Peppa Pig $25.19 $50.39 50% off Lowest price $20.15 on 2023-12-21
My Hero One's Justice $13.49 $26.99 50% off Lowest price $7.99 on 2023-2-9
My Hero One's Justice 2 $13.37 $53.49 75% off Matches low
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst $6.24 $24.99 75% off Lowest price $4.99 on 2023-5-29
Ni No Kuni™ Ii: Revenant Kingdom Prince's Edition $12.79 $79.99 84% off Matches low
Nobody Saves The World $11.99 $29.99 60% off Matches low
Overcooked! 2 $6.99 $27.99 75% off Matches low
Paleo Pines $23.99 $39.99 40% off New Lowest
Panorama Cotton $2.99 $11.99 75% off New Lowest
Paradise Killer $25.19 $25.19 0% off Lowest price $7.55 on 2024-5-9
Parents Vs Kids $9.00 $29.99 69% off Matches low
Phantom Breaker: Omnia $6.24 $24.99 75% off Matches low
Puzzle Bobble / Bust-a-move (16-bit Console Version) $6.74 $8.99 25% off Matches low
Puzzle Bobble Everybubble! $34.99 $49.99 30% off Matches low
Raystorm X Raycrisis Hd Collection $24.99 $49.99 50% off Matches low
Read Only Memories: Neurodiver $18.63 $20.7 10% off New Lowest
Rustler $3.99 $39.99 90% off Matches low
Scourgebringer $6.44 $21.49 70% off Matches low
She Wants Me Dead Extended Edition $2.69 $12.38 78% off Lowest price $2.02 on 2023-7-19
Signalis $18.89 $26.99 30% off Matches low
Simulator Bundle: Gas Station Simulator And Barn Finders $23.96 $35.99 33% off Matches low
Slay The Spire $11.38 $33.49 66% off Lowest price $10.04 on 2021-12-23
Slime Rancher: Plortable Edition $13.29 $33.24 60% off Matches low
Space Invaders Invincible Collection $20.99 $69.99 70% off Matches low
Super Dragon Ball Heroes World Mission - Launch Edition $12.79 $79.99 84% off Lowest price $11.99 on 2021-9-9
Superliminal $12.49 $24.99 50% off Matches low
Supraland $13.49 $26.99 50% off New Lowest
Sword Art Online: Hollow Realization Deluxe Edition $5.49 $54.99 90% off Matches low
Taiko No Tatsujin: Rhythm Festival Deluxe Edition $39.68 $73.49 46% off Matches low
Taito Milestones 2 $29.99 $49.99 40% off New Lowest
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Ty The Tasmanian Tiger™ 2: Bush Rescue™ Hd $19.99 $39.99 50% off Lowest price $13.99 on 2023-11-20
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*History is a beta feature, only goes back as far as I've been tracking this item, and may not be 100% accurate
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2024.05.16 16:11 Sweet-Count2557 Arcadia Patriotic Festival and Fireworks

Arcadia Patriotic Festival and Fireworks
Arcadia Patriotic Festival and Fireworks As luck would have it, the Arcadia Patriotic Festival and Fireworks is just around the corner, and we couldn't be more thrilled! This annual celebration brings our community together in a display of unity and pride for our country.But what exactly can you expect from this festival? Well, let's just say that the range of activities, delicious food, and jaw-dropping fireworks will leave you wanting more.So, join us as we explore all the exciting elements of this event and uncover why it's a must-attend for both locals and visitors alike.Key TakeawaysThe Arcadia Patriotic Festival and Fireworks is held in Downtown Arcadia, offering a festive atmosphere for the community.The fireworks show takes place at First Avenue Middle School, conveniently located in the heart of Arcadia, with spacious grounds to accommodate a large crowd.The festival features a water balloon park, craft vendors, food trucks, live entertainment performances, giveaways, and contests.The fireworks show starts at 9pm and lasts approximately 20 minutes, with best viewing spots near the middle school or the nearby park. Safety tips include keeping a safe distance and protecting your ears.Festival LocationThe Arcadia Patriotic Festival and Fireworks is held in Downtown Arcadia, offering a festive atmosphere for the community to come together and celebrate patriotism. The festival location provides easy access to transportation options and ample parking for attendees.For festival transportation, attendees have several options. Public transportation, such as buses and trains, provide convenient access to Downtown Arcadia. Additionally, rideshare services and taxis are readily available for those who prefer a more personalized mode of transportation. The festival organizers also encourage attendees to carpool with family and friends to reduce traffic congestion and promote sustainability.When it comes to festival parking, there are multiple parking lots and garages available in the vicinity of Downtown Arcadia. These parking facilities offer ample space to accommodate the large number of festival-goers. However, it's important to note that parking may be limited and fills up quickly, especially during peak hours. Therefore, it's advisable to arrive early or consider alternate parking options, such as nearby street parking or parking at designated remote lots with shuttle services to the festival grounds.Fireworks Show VenueLocated at First Avenue Middle School, the fireworks show provides a spectacular finale to the Arcadia Patriotic Festival.Here are four key details about the fireworks show venue:Convenient Location: First Avenue Middle School is the chosen venue for the fireworks show. Situated in the heart of Arcadia, it offers easy access for festival-goers to enjoy the dazzling display.Spacious Grounds: The middle school provides ample space to accommodate the large crowd that gathers to witness the fireworks. With its expansive grounds, there's plenty of room for everyone to find a comfortable spot to watch the show.Safety Measures: The school ensures the safety of all attendees by implementing necessary precautions during the fireworks display. Trained professionals oversee the event, following strict guidelines to guarantee a secure and enjoyable experience for all.Stunning Backdrop: As the fireworks light up the night sky, the First Avenue Middle School serves as a picturesque backdrop for the show. The vibrant colors and breathtaking explosions create a captivating visual spectacle against the school's architecture.The fireworks show at First Avenue Middle School is a highlight of the Arcadia Patriotic Festival. With its convenient location, spacious grounds, safety measures, and stunning backdrop, it offers a memorable experience for all who attend. Don't miss out on this incredible display of patriotic celebration.Festival ActivitiesAfter enjoying the spectacular fireworks show at First Avenue Middle School, festival-goers can partake in a variety of exciting activities at the Arcadia Patriotic Festival. One of the highlights of the festival is the water balloon park, where children and adults alike can cool off and have a blast in the summer heat. The park is filled with colorful water balloons and fun water games, providing endless hours of entertainment for everyone.In addition to the water balloon park, the festival also features a wide array of craft vendors. These vendors offer a diverse range of handmade products, including jewelry, artwork, clothing, and home decor. Festival-goers can browse through the booths, discovering unique and one-of-a-kind items to take home as souvenirs or gifts for loved ones.Aside from the water balloon park and craft vendors, there are many other activities to enjoy at the festival. Food trucks line the streets, offering a delicious variety of food and drinks to satisfy any craving. Live entertainment performances keep the crowd entertained throughout the day, showcasing local talent and providing a lively atmosphere. Additionally, giveaways and contests add an element of excitement and anticipation to the festival, giving attendees the chance to win prizes and create lasting memories.It is important to note that activity dates and times are subject to change, so it's advisable to verify the schedule on the festival's website. With its wide range of activities, the Arcadia Patriotic Festival ensures that there's something for everyone to enjoy, making it a must-attend event for all those seeking a fun-filled day of celebration and entertainment.Fireworks Show TimeWe'll be kicking off the festivities with a dazzling fireworks show at First Avenue Middle School. Here are some key details about the fireworks show time:Start Time: The fireworks show will begin promptly at 9pm. Make sure to arrive early to secure a good viewing spot.Duration: The fireworks show will last approximately 20 minutes. During this time, you can expect to see a spectacular display of colorful explosions and mesmerizing patterns lighting up the night sky.Best Viewing Spots: To fully enjoy the fireworks extravaganza, we recommend finding a spot with an unobstructed view of the sky. Some of the best viewing spots include the grassy area near the middle school or the nearby park. You can also consider bringing a blanket or lawn chairs for added comfort.Safety Tips: While enjoying the fireworks show, it's important to prioritize safety. We advise keeping a safe distance from the launch area and following any instructions given by event staff. It's also a good idea to protect your ears by bringing earplugs, especially for young children.Activity Schedule VerificationTo ensure accurate and up-to-date information on the festival's activity schedule, it's important to verify the dates and times on the official festival website. Activity schedule changes can occur due to various factors, such as weather conditions or unexpected circumstances. By checking the official website, you can stay informed about any updates or modifications to the festival's activities.The Arcadia Patriotic Festival and Fireworks offer a variety of highlights that you won't want to miss. From the water balloon park to the mouthwatering food trucks, there's something for everyone to enjoy. Live entertainment will keep you entertained throughout the day, and craft vendors will showcase their unique creations. Additionally, giveaways will add an element of excitement to the festivities.It is worth noting that the fireworks show is a major attraction of the festival, starting at 9pm. The dazzling display of lights and colors against the night sky is a sight to behold. Plan your day accordingly so that you can find the perfect spot to watch the fireworks and fully immerse yourself in the patriotic celebration.Newsletter AvailabilityThe availability of the newsletter for the Arcadia Patriotic Festival and Fireworks can be found on the festival's website. Here are some key points about the newsletter:Newsletter benefits: By signing up for the newsletter, festival attendees can stay updated on all the latest events and activities happening during the Arcadia Patriotic Festival and Fireworks. It's a great way to ensure that you don't miss out on any of the exciting festivities.Newsletter content: The newsletter provides valuable information about the festival, including the schedule of events, details about the fireworks show, and any changes or updates to the activities. It also offers insights into the spirit of patriotism that the festival celebrates, allowing you to fully immerse yourself in the festive atmosphere of Arcadia.Free subscription: The newsletter is available free of charge, making it accessible to everyone who wishes to stay informed about the festival. Simply visit the festival's website and sign up to receive regular updates delivered straight to your inbox.Register/Login to avoid pop-up: To ensure a seamless newsletter experience, it's recommended to register or login on the festival's website. This will help you avoid any unnecessary pop-ups or interruptions while browsing the newsletter content.Newsletter Sign-upBy signing up for the newsletter, festival attendees can easily stay informed about all the latest events and activities happening during the Arcadia Patriotic Festival and Fireworks. The newsletter provides numerous benefits to subscribers, including exclusive updates, reminders, and special offers. To sign up, simply visit the festival's website and register/login to avoid any pop-up notifications. Once signed up, subscribers will receive regular newsletters containing information on the festival's schedule, activities, and any changes or updates that may occur.To give you a better idea of what you can expect from the newsletter, here is a preview of its contents:Newsletter BenefitsMommy Poppins ResourcesNewsletter SubscriptionExclusive updatesFamily activity websiteFree newslettersRemindersHelps find things to doRegister/LoginSpecial offersProvides informationAvailable on websiteThe newsletter will keep you informed about the festival's upcoming events, such as the water balloon park, live entertainment, food trucks, giveaways, and craft vendors. You'll also receive timely reminders about the fireworks show, which starts at 9pm. It's important to note that activity dates and times are subject to change, so make sure to verify the latest information on the festival's website.In addition to the festival updates, the newsletter offers access to valuable resources from Mommy Poppins. This family activity website is a fantastic tool for finding things to do with kids, providing information on activities and providers, and offering family travel tips. You can even submit your own activities or list your business on the website to reach a broader audience.Stay Updated With EventsAfter signing up for the festival's newsletter to receive exclusive updates, reminders, and special offers, festival attendees can continue to stay informed about all the latest events and activities happening during the Arcadia Patriotic Festival and Fireworks.Here are four ways to stay updated with events:Arcadia Festival Updates: The festival's newsletter is the best source for the latest information on event schedules, activities, and any changes that may occur. Subscribers will receive timely notifications straight to their inbox, ensuring they don't miss out on any exciting happenings.Event Notifications: In addition to the newsletter, attendees can also stay informed through event notifications sent via email or SMS. These notifications will provide real-time updates on any last-minute changes, important announcements, or new additions to the festival lineup.Social Media Updates: Follow the Arcadia Patriotic Festival and Fireworks on social media platforms such as Facebook, Instagram, and Twitter for instant updates and behind-the-scenes glimpses. Social media posts will keep attendees informed about upcoming events, featured performers, and exclusive offers.Festival Website: Regularly visit the festival's official website for the most up-to-date information on events, activities, and other important details. The website will have a comprehensive schedule, FAQs, and contact information for any queries or concerns.Newsletter Subscription ProcessTo subscribe to the festival's newsletter and stay updated on all the latest events and activities, simply visit the festival's website and complete the quick and easy subscription process. By signing up for the newsletter, you'll ensure that you never miss out on any exciting happenings at the Arcadia Patriotic Festival and Fireworks.Here is a step-by-step guide to the newsletter subscription process:StepAction1Visit the festival's website2Locate the newsletter subscription button3Click on the button to access the subscription form4Fill in your name and email address5Choose your preferences for receiving updates6Submit the form to complete the subscription processOnce you've successfully subscribed, you'll start receiving regular newsletters with information about upcoming events, activities, and any changes to the festival schedule. The newsletter will keep you informed and ensure that you never miss a thing.Staying informed with events is essential to make the most of your experience at the Arcadia Patriotic Festival and Fireworks. The festival offers a wide range of activities, such as a water balloon park, food trucks, live entertainment, giveaways, and craft vendors. The highlight of the festival is the spectacular fireworks show, which starts at 9pm at the First Avenue Middle School. However, please note that activity dates and times are subject to change, so it's always a good idea to verify the schedule on the festival's website.Arcadia's PatriotismArcadia's patriotism shines through as the community comes together to celebrate the spirit of the holiday with a festive atmosphere and a dazzling fireworks show. The city of Arcadia takes great pride in its patriotism and showcases it in various ways during this community celebration. Here are four reasons why Arcadia's patriotism is worth celebrating:Festive Atmosphere: The streets of Downtown Arcadia come alive with a vibrant and patriotic ambiance. Decorations adorn the buildings, and the city is filled with the colors of the American flag. The community's enthusiasm for the holiday is contagious, and it creates a sense of unity and pride among residents and visitors alike.Fireworks Show: One of the highlights of the celebration is the spectacular fireworks show at First Avenue Middle School. As the sun sets, the night sky is illuminated with bursts of color and light, filling the air with awe and wonder. The fireworks display serves as a reminder of the freedom and independence that Arcadia cherishes.Community Engagement: The Arcadia Patriotic Festival brings people together from all walks of life. It's a time for neighbors to connect, families to bond, and friends to make lasting memories. The festivities provide a platform for the community to come together and celebrate their shared values and love for their country.Spirit of Patriotism: Arcadia's patriotism isn't limited to just one day. The festival is held a few days before the actual holiday, allowing for an extended period of celebration. This demonstrates the deep-rooted love and respect that the community has for their country. The festival serves as a reminder of the sacrifices made by those who fought for freedom and the importance of preserving that freedom for future generations.Arcadia's patriotism is a source of inspiration and serves as a reminder of the values that make this country great. The community celebration brings people together, fostering a sense of unity and appreciation for the freedoms we enjoy.Festival TimingThe festival timing for the Arcadia Patriotic Festival and Fireworks is a key aspect of the event, offering attendees a memorable experience. The festival takes place in Downtown Arcadia, with the fireworks show happening at First Avenue Middle School.The festival starts at a specific time, and it's important for attendees to arrive on time to fully enjoy all the activities. The festival duration isn't explicitly mentioned, but it's likely to last several hours, as there are various activities planned for attendees to participate in.The highlight of the event, the fireworks show, starts at 9pm. It's crucial for attendees to be aware of this start time, as it's the culmination of the festival and a must-see spectacle. However, it's important to note that activity dates and times are subject to change, so it's advisable to verify the schedule on the festival's official website for any updates.Community CelebrationThe community of Arcadia comes together in a joyous celebration to honor patriotism at the Arcadia Patriotic Festival and Fireworks. This event is a testament to the strong community involvement and the deep-rooted patriotic traditions in Arcadia.Festive Atmosphere: The festival creates a vibrant and festive atmosphere in Downtown Arcadia. People from all walks of life gather to enjoy the festivities and celebrate their love for their country. The streets are adorned with flags and decorations, filling the air with a sense of unity and pride.Community Involvement: The Arcadia Patriotic Festival and Fireworks are made possible by the active participation of the community. Local businesses, organizations, and volunteers come together to organize and support the event. This strong community involvement highlights the close-knit nature of Arcadia and its commitment to celebrating patriotism.Honoring Patriotic Traditions: The festival is a wonderful opportunity for the community to honor and uphold patriotic traditions. From the stirring performances of patriotic songs to the display of the American flag, every aspect of the event is designed to pay homage to the values and ideals that make America great.Uniting the Community: The Arcadia Patriotic Festival and Fireworks serve as a unifying force, bringing together people of all ages and backgrounds. It's a time for families to bond, friends to reconnect, and neighbors to come together in celebration. This sense of unity and togetherness fosters a strong sense of community and reinforces the importance of patriotism in Arcadia.The community of Arcadia takes great pride in its annual Patriotic Festival and Fireworks. This celebration not only showcases their love for their country but also highlights the deep sense of community involvement and the preservation of patriotic traditions. It's a time for the community to come together, honor their shared values, and celebrate the freedom they hold dear.Festive City AtmosphereAs the community of Arcadia gathers for the annual Patriotic Festival and Fireworks, the city transforms into a vibrant and lively atmosphere, filled with the spirit of celebration and patriotism. The streets are adorned with colorful city decorations, showcasing the city's love for their country. From flags waving proudly in the breeze to patriotic banners lining the streets, the cityscape truly comes alive with a sense of national pride.Community participation is a key element in creating this festive city atmosphere. Residents and visitors alike actively engage in the festivities, adding to the energy and excitement of the event. Families come together to enjoy the various activities offered, such as the water balloon park and live entertainment. Food trucks line the streets, offering a variety of delicious treats to satisfy every craving. Craft vendors showcase their unique creations, adding to the festive ambiance.One of the highlights of the event is the spectacular fireworks show. As the sun sets, people gather at First Avenue Middle School, eagerly awaiting the mesmerizing display of lights and colors. The fireworks show, starting at 9pm, is a culmination of the day's celebrations and a testament to the city's dedication to honoring their country.The festive city atmosphere during the Arcadia Patriotic Festival and Fireworks is a testament to the community's deep sense of patriotism and unity. It's a time when people come together, celebrating their shared values and love for their nation. The city decorations and community participation create an atmosphere of joy and camaraderie, reminding everyone of the freedom and liberty they hold dear.Mommy Poppins WebsiteMommy Poppins is a helpful online resource for families seeking information on activities, providers, and family travel tips. Here are four key things to know about the Mommy Poppins website:Find things to do with kids: Mommy Poppins is a family activity website that helps people find exciting and engaging activities to do with their children. Whether you're looking for indoor or outdoor fun, educational experiences, or entertainment options, Mommy Poppins has you covered.Information on activities and providers: The website provides detailed information on a wide range of activities for kids of all ages. From local events and classes to parks and playgrounds, Mommy Poppins offers a comprehensive directory of family-friendly options. Additionally, you can find information on trusted providers and their services.Family travel tips: Planning a family vacation? Mommy Poppins offers valuable travel tips and recommendations to make your trip a memorable one. From destination suggestions to packing hacks, you can find practical advice to ensure a smooth and enjoyable family getaway.Submit activities or list your business: If you have an exciting activity or run a business that caters to families, Mommy Poppins provides a platform to showcase your offerings. You can submit your activities for consideration to be featured on the website, reaching a wider audience of parents and caregivers. Similarly, if you own a family-focused business, you can list it on Mommy Poppins to increase visibility and attract potential customers.With Mommy Poppins, families have a go-to resource for finding fun and enriching activities, accessing reliable information on providers, getting travel tips, and promoting their own family-friendly ventures. It's a one-stop-shop for all things family-related. So, whether you're looking for a new adventure or want to share your own, Mommy Poppins has something for everyone.Frequently Asked QuestionsAre Pets Allowed at the Arcadia Patriotic Festival and Fireworks?Pets attendance at the festival and fireworks is subject to the pet friendly policies in place. It's important to check the festival's guidelines and regulations regarding pets before attending.Some events may allow pets on a leash, while others may have restrictions for safety reasons. It's recommended to verify the pet policy on the festival's website or contact the organizers directly for accurate information.Is There a Fee to Attend the Fireworks Show at First Avenue Middle School?There is no fee to attend the fireworks show at First Avenue Middle School. It's free for everyone to enjoy.However, there may be parking restrictions in place, so it's important to plan ahead and find alternative parking options if necessary.The fireworks show is a great way to celebrate and enjoy the festive atmosphere in the city.Are There Any Age Restrictions for the Water Balloon Park at the Festival?There are no age restrictions for the water balloon park at the festival. It's an inclusive activity that can be enjoyed by people of all ages.The park offers a fun and refreshing way to cool off and have a great time. Whether you're a kid or a kid at heart, you can join in the excitement and make a splash with the water balloons.Can I Bring My Own Food to the Festival, or Are There Food Vendors Available?Yes, you can bring your own food to the festival.However, there will also be food vendors available, offering a variety of delicious options.So whether you prefer to bring your own snacks or try some of the tasty offerings from the vendors, you'll have plenty of choices to satisfy your hunger.Enjoy the festival and indulge in some tasty treats!How Can I Submit an Activity or List My Business on the Mommy Poppins Website?To list your business on Mommy Poppins website, simply follow the submission guidelines provided on their website.They offer a platform to showcase activities and providers, helping people find things to do with kids and offering family travel tips.Submitting an activity or listing your business is a great way to reach a wider audience and connect with families looking for fun experiences.It's an easy and effective way to promote your business and attract new customers.ConclusionIn conclusion, the Arcadia Patriotic Festival and Fireworks is a must-attend event for all patriotic individuals. With a variety of activities, delicious food, and live entertainment, there's something for everyone to enjoy.The highlight of the festival, the stunning fireworks show, will light up the night sky and leave you in awe. So mark your calendars and join us in celebrating our love for our country. It's time to let your patriotic spirit soar like an eagle.
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2024.05.16 12:30 smcadam Undermountain Session Log 12- Floor 2, Shadows of Vengeance

Perhaps accidentally, the party managed to wrap up a couple of major quests on floor 2 this session. In addition to a very cute dog in attendance irl, we had:
-Freyja, Half Elf Paladin of Mielekee, a gothic woman seeking vengeance on her’s father’s killer.
-Nazar, Goliath Paladin of Tyr, an upright man in exceptional armour, seeking a holy relic.
-Felicity, Aaracockra Bard, a cunning and curious birdfolk with dark musical tastes.
-Archimedes, Gnome Artificer in his owl themed armor, seeking to make magical items.
-Goba, Dwarf-Duergar Fighter-Barbarian, a noble bounty hunter on someone’s trail.
They also have Nanaz, Goba’s manservant, and the vengeful revenant Halleth, as companions.
MIDNA’S SHADOWS
The session began with battle against Halleth’s final murderer, Midna, Cleric of Shar. Her plush chamber was plunged into darkness that especially obscured things to Nazar- except, oddly, the Shrine of Shar which remained unnaturally visible in the black.
Ten shades were conjured alongside two shadow mastiffs to bog down the party, while Midna shot their one light source- a little clockwork flash-walker Archimedes had made. Nazar held the line, barely buffeted by the shades, while Freyja and Archimedes stabbed and zapped her black hounds. Halleth used his new ability, with a cry of “onwards, for Vengeance!” to let him and Goba rush forwards without opportunity attacks to corner her.
Quickly, the shades and hounds fell, and Nazar, able to see only one thing, threw a rock at the shrine of Shar and charged over. This immediately elevated him as Midna’s main target, and she tried to hack at him with a cursed sickle, only for Goba to run her through. Midna died surprisingly peacefully, muttering that it didn’t matter.
In the aftermath, as the light returned, Nazar pulled out his warhammer and set about demolishing the statue of the dark goddess. He felt a brief call, an offer that he could gain the power to see through the darkness like his allies, but he turned it down and smashed the shrine apart. Earning a Curse of Shar.
Curse of Shar- Plagued by the dark goddesses wrath, you are weakened as your memories fade. While cursed you have disadvantage on Saving Throws against Magic, and lose proficiency in one random skill. Each long rest, make a DC 18 Wisdom Saving Throw. On a failure, you lose proficiency in another random skill.
Nazar lost memories of conversations had around campfires, losing a portion of his charm and the Persuasion skill first.
CALL OF VENGEANCE
While others were looted the room for gold, suspecting the feast of poison, and finding nice clothes, Halleth remained animated, stabbing Midna again and again. When Archimedes intervened and removed her holy symbols- offering the undead cleric the symbol of Waukeen, he looked at it with barely any emotion on his bleeding face.
“She never opened her gates to me. Why would that change now?” Halleth growled, “There are more debts to collect. More wrongs to right. So much evil to punish. Can’t you hear the call of vengeance?”
They couldn’t but Halleth grumbled that something- an angel- had reached out to him when he last lay dead, promising to slay the evils of undermountain. And somehow, with this being’s power, the revenant doesn’t die yet. Instead, the party watched uncertainly as he tried to leave, collapsed as his body fell apart, and his soul seemed to sink down into the stonework.
They have completed his quest for vengeance, but something calls him to linger on in the dungeon. Archimedes pocketed the two holy symbols of Waukeen and Shar, and after desecrating the rest of this room, they left.
SPIDER EYES WATCHPOST
Or more like Snake Eyes Watchpost.
With the party still in good shape, they decided to go tick off another notch of a quest, and returned to the northernmost Xanathar Watchpost to take it down. This was a tricky fight, against a dozen bugbears, a handful of human mobsters, a mutant drow, and a corridor full of traps.
Well, it was tricky in theory.
Only Goba and Nazar actually had to face the trapped pressure plates littering the corridor, and their toughness and armour turned aside every dart. Felicity flew over them, Archimedes spider-climbed to run along the ceiling, and Freyja pulled out her bow and sniped from the corridor’s end.
Against terrifying blades and thunderous magic, most of the bugbear runts fell like bowling pins. Shun, the spider-faced drow, commanded his men to try and shoot down the “turkey”, littering Felicity with far more feathers than she was meant to have, and tried to bring down Goba and Nazar with poisoned bolts. He failed. He panicked, and he retreated behind a screen of mobsters and bugbears.
Said goons immediately almost died to Archimedes’ shatter, then were put to Sleep by Felicity, allowing the frontliners to run over them and hack the cowardly drow apart. The rest died quickly in the aftermath, with only a brief tussle where a brawler yanked Felicity out of the air, slammed her onto a pressure plate, and got his mate shot and killed by the dart trap.
Another Outpost clear! Two outta three!
In the chambers beyond, they found a mountainous larder of rations, enough to sustain the party for a hundred days if only they could carry it all. Which they can, using the portable hole. Rex’s body was discarded.
The outpost had a rough map of the floor, some other chests for which they found keys. In one, a crimson eyeball abruptly lurched out, floating into the air with a sinuous tentacle hanging it from it like a malevolent ocular jellyfish.
“SHUN, WHAT’S THE STATU- OH, WHO THE HELL ARE YOU, BOY?”
It’s telepathic voice blared into their skulls, taking in the scene before demanding the Xanathar password- how many eyes does the Xanathar have?
Apparently nine was not the correct answer, and so the eye blasted Nazar with a burst laser blast. Felicity was quick to flit into the air and stab it with a psychic blade, hearing one final thought blare into her mind as it died.
“BRING IT ON, FOOL, I KNOW YOUR FACES, AND MY EYES ARE ALWAYS OPEN.”
Xanathar has seen them.
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