Water moccasin pictures

hydrokitties

2020.05.22 17:31 gandalfswaggy hydrokitties

Welcome to hydrokitties, a subreddit dedicated to pictures or videos of cats and/in water!
[link]


2019.09.03 18:49 Round_Rock_Johnson Waterdogs

A place for pictures and videos of dogs neain/made of water. Nothing beats a blissful boofer by a bubbling brook.
[link]


2013.06.03 09:58 no_shoes_in_house Thalassophobia

Less than 10% of the ocean has been explored. For more information see: https://reddark.untone.uk/
[link]


2024.05.19 20:39 fairlycherry Issues with mail getting destroyed in HOA provided mail cluster box [IL] [TH]

Sorry for formatting, I am on mobile!
Background: My husband and I live in a townhome with an HOA. The HOA provides a mail cluster box where parcels go in our individual small box and packages to go into the collective boxes at the bottom.
Our problem is the cluster box is extremely old. The bottom boxes where packages go flood with water whenever it rains and there is no drainage so the water just sits there. When I called USPS they said this should have been replaced at least a decade ago but really long before that. Our HOA says they won’t replace them because it’s “too expensive” despite them raising our HOA fees several times. They also said people must be leaving the doors open so that’s how water gets in. Now this isn’t even true but regardless, our mail is getting destroyed. I have had hundreds of dollars of items destroyed due to this and I just don’t know what recourse we can take at this point. I contacted USPS and they said they would hold our packages if it is wet but they haven’t followed through either. I just want to know what we can do or say to get this to change because I’m tired of paying our HOA every month and they can’t even simply provide a cluster box where we can safely get mail delivered. Attached are pictures of our current cluster box situation.
submitted by fairlycherry to HOA [link] [comments]


2024.05.19 20:39 GPSTrackerShop1 Problems With Dog GPS Trackers

Problems With Dog GPS Trackers - 5 Every Pet Owner Should Know!

Are you a dog owner considering a GPS tracker for your furry friend? Pause for a moment. While these devices promise safety and peace of mind, they're not without problems. Let's delve into the realities of dog GPS trackers. You may face issues ranging from accuracy limitations in urban and indoor areas to their reliance on inconsistent cellular coverage. Battery life can be disappointingly short, and the size or weight might make your pet uncomfortable. Not to mention, the ongoing costs and potential for device failure add another layer of complication. In this article, we'll explore these five common problems, offering you a complete picture before you make your decision.
https://www.trackingsystemdirect.com/dog-gps-tracker-reviews/

Dog GPS Tracker Have Issues With Cellular Dependence

Many dog GPS trackers rely on cellular networks to transmit the location data back to the owner's device. This means that if your pet wanders into an area with poor or no cellular coverage, you may not be able to track your pet's whereabouts. And there can be nothing worse than that for a pet owner. The truth is, pet tracking devices do not use GPS technology to transmit data - they use cellular data. And in conditions where cell coverage is weak, this can result in your pet tracker failing to update location. Woof!

Battery Life Concerns: A Persistent Dog GPS Tracking Problem

Another crucial problem with GPS trackers is battery life. The more frequently the tracker updates your pet's location, the faster it will drain the battery. While some high-end models may last up to a week, others might need to be recharged every few days. This short battery life can be a problem if your pet goes missing for an extended period.

Size and Weight Issues: A Potential Problem With Pet GPS Trackers

GPS trackers can be bulky and heavy for smaller pets. The device needs to be large enough to house a GPS receiver, a battery, and other necessary components, which may cause discomfort for smaller dogs or cats. Manufacturers are working to make these devices lighter and more comfortable, but size and weight remain a concern.

The Cost Factor: An Ongoing Subscription Fees With Dog & Cat GPS Trackers

Pet GPS trackers can be quite expensive, especially when you consider the ongoing costs. The device itself can cost anywhere from $50 to several hundred dollars, depending on its features. In addition, many services require a monthly subscription fee for cellular data usage. This cost can add up over time and may be prohibitive for some pet owners.

Malfunction and Damage: The Hidden Problem With Dog GPS

Like any electronic device, GPS locators are susceptible to malfunctions and damage. A tracker could stop working due to software glitches, hardware failure, or even physical damage if your dog is particularly active or rough. If your pet loves swimming or gets caught in a downpour, water damage could be an issue unless the device is waterproof. This is crucial if pet safety is a priority for you. Thus, despite your investment, you may find yourself without the tracking capabilities when you need them most due to unforeseen device failures or damage. Always consider the durability and warranty of the GPS tracker when purchasing.
In conclusion, while GPS tracking collars offer a potential solution for pet owners concerned about their furry friends' safety, there are several key problems to consider. One significant challenge is the limited battery life of small real-time devices, requiring frequent recharging to maintain functionality. Additionally, pet tracking devices heavily rely on cellular technology, which can be unreliable in areas with weak or non-existent coverage, hindering the ability to access real-time data. It's crucial for pet owners to be aware of these limitations and to supplement GPS tracking with other measures such as updated contact information and microchipping. Protecting your pet's safety goes beyond relying solely on technology.
submitted by GPSTrackerShop1 to redditreviewed [link] [comments]


2024.05.19 20:38 multiverse_fan I wondered the same. Gotta pay for image gen it seems.

I wondered the same. Gotta pay for image gen it seems. submitted by multiverse_fan to MachineMind [link] [comments]


2024.05.19 20:37 Shiirooo Exclusive interview with Famitsu and the devs

Exclusive interview with Famitsu and the devs
https://www.famitsu.com/article/202405/5194 (translated by DeepL: there are probably translation errors)

Shadows is the next step forward for Assassin's Creed

Mr. KARL ONNÉE, Producer
--First of all, let me say "Thank you" from us Japanese, as "Assassin's Creed" is finally coming out, which is set in Japan!
KARL: Thank you for coming here today. I have been wanting to do this work for years, so my dream has come true.
--Why did you choose the Azuchi-Momoyama period as the setting for this work?
KARL: I chose it because it is a very rich period in history. It was a time of war and political maneuvering, a time of change from rural to urban areas, and also the birth of art. I also chose it because it was the start of the unification of Japan. It was a pivotal moment for Japan. Together, these elements provided an excellent canvas on which to tell the story.
--What kind of image do you have of the Azuchi-Momoyama period?
KARL: This was a time when the feudal lords of the warring states were fighting for power in the name of unifying the country, but it was also a struggle for control of trade. Portuguese missionaries and merchants came to Japan together. The Portuguese missionaries and merchants came to Japan together, and people who wanted a beautiful country and peace. This is the kind of image we have, but I think there was a mixture of various cultures and people's thoughts. And of course, there were the warring feudal lords. These are great canvases for the story.
--What do you think should be inherited from "Assassin's Creed" and what are the unique aspects of this game?
KARL: When people think of "Assassin's Creed," they think of stealth, but shinobi fantasy is not only a perfect fit for an "Assassin's Creed" game, it also fits the DNA of the "Assassin" brand.
What we wanted to do with "Assassin's Creed Shadows" was to push stealth even further. We started this effort with the previous game, "Assassin's Creed Mirage," but we wanted to take it further with new features. Systems such as light and shadow, grappling ropes, belly crawling, and a variety of tools available in the game provide a new experience.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
--The "Assassin's Creed: Valhalla," released in 2020, is based on the theme of "Vikings" and has been a huge sales success. As a Japanese, I feel that from a global perspective, the Japanese "shinobi" theme is even more niche, but what is your current response?
KARL: I would like to talk about how it compares to "Viking" fantasy. Both shinobi and samurai are exciting and celebrated as fantasy with power, and are widely discussed in pop culture, and we are very much inspired by them.
Shinobi were on our radar from the beginning because we thought they fit well with the "Assassins" brand, but we felt that incorporating a powerful samurai would create two different gameplay experiences and give us the opportunity to tell the story from two different perspectives. We feel that this is a powerful motif that can compete with the "Viking" motif.
--How did you like the setting of Japan as a subject matter for the latest model?
KARL: I think it was perfect. For example, the "Global Illumination" technology allowed us to explore the response of light and shadow. Some consoles are still called "Baked GI", but by using dynamic lighting and the power of the new hardware, we were able to explore the creativity.
We are now able to express not only light and shadow, but also the dynamism of nature in greater detail. Naturally, since it is set in Japan, we have never dealt with so many trees, and thus so much data, in previous works in the series. We also needed more data to seamlessly move various things at the same time because of the seasonal changes. The latest models have allowed us to realize our vision, and our ambition for this film and for "Assassin's Creed" will continue.
--Assassin's Creed Mirage marks the 15th anniversary of the game. Can we consider this work as the next step forward for the next generation of "Assassin's Creed"?
KARL: You are absolutely right. Mirage" was a tribute to existing works, but this film is the first step into a new era. We are in the era of modern equipment. With the new generation of our engine "Anvil", plus the opportunity to create a new era by using the power of the latest consoles, we are able to do what we wanted to do with "Assassin's Creed Shadows".
With technologies such as global illumination and dynamism, we are now making the game we really wanted to make.
--What are the four pillars you are focusing on in the development of this game?
KARL: We are focusing on four pillars.
  • The first is to create an authentic and dynamic world.
  • Second is the story, introducing a new form of storytelling to "Assassin's Creed" by introducing two characters with different stories and perspectives.
  • Third, there are two different action sequences. Samurai and Shinobi each have their own training elements and unique weapons. For example, in castles, each has a different positioning that they excel at, which makes a big difference in how they play.
  • And finally, there is stealth. We are promoting the importance of stealth more than ever with new systems such as light and shadow, objects in the environment, depression, and grappling ropes.
-- The launch is scheduled for November 15, 2024. What is the current development status?
KARL: Development is going very well. We are proud to say that we have done a good job, but of course it is not finished and there are still glitches. This is the result of all the work we have done so far. We are very happy with how things are going right now, and we hope you will stay tuned for more news.
-- I understand that "Assassin's Creed Infinity" was announced at the previous Ubisoft Forward and that this title will be included in the game? Also, what is the development status of that game at ......?
KARL: "Assassin's Creed Infinity" is introduced as an Animus Hub (*a hub that will function in the future as an entry point for the series), which we will talk about at a later date.
--What is your message to your fans around the world and in Japan?
KARL: We are humbled that our dream of creating a game in this setting has come true. This is a setting that our fans have been anticipating for a long time, and for us it has been a wonderful experience to work on a game that we have always wanted to make.
This game is the result of our love. We hope you enjoy it. We look forward to talking more about it in the coming months.

The Shinobi Assassin and the Legendary Samurai. Experience the different fighting styles created by these two characters.

(left) Mr. JONATHAN DUMONT (Creative Director), (right) Mr. CHARLES BENOIT (Game Director)
--When did you start the development of this work?
JONATHAN: Development began about four years ago, and research into the time period in which the film is set began immediately. There were a number of cool subjects that brought us great characters and story plots. I had a gut feeling that this was going to be a very good game.
--Was the Azuchi-Momoyama period chosen as the period setting from the pre-development stage? Did you have an idea for a major point in Japanese history, such as the end of the Tokugawa Shogunate?
JONATHAN: I started from the beginning of my study of Japanese history, but I began reading with the feeling of a student. Following the Socratic principle, you took the attitude of knowing nothing. As I read on, I found some very interesting settings.
I focused on the Azuchi-Momoyama period because I felt it was an extremely important period for Japan. It was a time of warring states, the need to unify the country, and the need to defend itself against the growing influence of other countries.
It was a grand and complex period, and there are many stories that can be told from different angles. Among the heroes of the unification of Japan, Tokugawa Ieyasu, Toyotomi Hideyoshi, and Oda Nobunaga are best known among the outstanding characters in Japanese history.
Not only war, but also politics are involved, and they are moving toward the peace that will eventually come, with a good ending waiting somewhere in the middle. I strongly felt that this was a wonderful and interesting period that deserved to be featured.
It was also a time when the foundations of the arts were laid. Castle towns were built, the world changed, and people's relationships with each other and with art, as well as their inner lives, also changed. It was very interesting to explore this period, and I was strongly attracted to the characters who lived in this time.
-- Why did you choose the title "Shadows"?
CHARLES: From my point of view, there are two reasons. Shinobi hide in the shadows, so "Shadows" is of course inspired by that. In a way, this embraces the "Assassin" brand and shinobi.
There are other aspects to "Shadows" as well. There are "hidden things" in the game that must be discovered by the player, but they are hidden in the darkness in some way.
JONATHAN: Both characters are in a way connected to being shadowy heroes living in the underworld of this era. It's a cool title, if you can think of it this way.
--Why did you choose two main characters and two fighting styles? Also, what kind of combat action can the Shinobi and Samurai experience respectively?
JONATHAN: One of the reasons for the separation of the two styles is that from the beginning of development, we wanted to have two distinct and cool archetypes to play with: the samurai and the shinobi.
We also wanted to make sure that this fantasy was as close to reality and expectation as possible without being diluted. I also often felt the need to have two points of view in the development of the story, since history is rarely clearly black and white. The two protagonists provided interesting dynamics and perspectives on how to approach the game.
CHARLES: I think it is very interesting that in combat, both the samurai and the shinobi have special types of weapons. Therefore, the style of combat in this work is built on a more weapon-based approach.
There are weapons that only Samurai can use, and the same goes for Shinobi. The player can get a good feel for the two different fighting styles. And it is possible to switch between them.
--What weapons can Naoe and Yasuke use?
CHARLES: Both players have different types of weapons. For Naoe, we went for a more classic fantasy type shinobi. The chain scythe is a weapon that covers a wide area and can only be used by Naoe.
In addition, she also has a dagger used at close range, which can be combined with a hidden blade (Hidden Blade). Naoe can fight very quickly and efficiently with these.
On the other hand, Yasuke, who excels at overpowering with force, is given more types of weapons, some of which are firearms type weapons. They also have the typical samurai bow.
--Why did you choose to make the shinobi Naoe an original character and the samurai Yasuke a historical figure?
JONATHAN Even though they are well known in Japan, at least in North America, not much is known about farmers, what happened to them, and where the Shinobi came from.
So we decided to introduce a figure from Iga who is shrouded in mystery. We considered historical figures from the region, but we preferred a sense of mystery, so we came up with Naoe as someone who may or may not have actually existed.
As for Yasuke, from the beginning we thought that a story about the arrival of the Portuguese would be a very good way to tell the story of the crisis in Japan. The team liked the character Yasuke, and we thought we could use him to show the promise of discovering Japan.
We thought that if we started with a samurai already in Japanese society, he would be a very interesting and intriguing character, with concepts that we don't necessarily know. And it would also be interesting to see what happened to him. He starts out as a character who is already rooted in history, and we are curious to find out what happens to him.
I thought they would make a cool team, complementing each other in terms of storytelling, physique, and family background.
--What did you keep in mind when creating the scenario where the two main characters switch? What were some of the challenges?
JONATHAN: I wanted the audience to feel that "both are the main characters," but this was more complicated than it seems. Their stories overlap in places, but I wanted to make sure that as the game progresses, you gradually discover more and more about both characters. They have similar goals and motivations, but they are not 100% the same, which made it complicated and difficult to maintain their individual personalities.
Naturally, the quest can be played by either character. If a quest needs to be started by one character and completed by the other, the settings must accommodate both play styles. Thus, although it can be complicated, there are many opportunities to tell the story from one of the two perspectives.
Having two different points of view is a lot of fun, but there were some complications, such as having to use new technology in the conversation tools. There were some cool things, however. It is interesting that in the conversational scenes, the player decides which of the two protagonists speaks and they ask for different things. This is cool in a way.
CHARLES: Both characters are attacking the castle and at some point the player is asked if they want to continue with Yasuke or Naoe, both are interesting. At various points the player must make these choices.
The stories are independent, so if you want to know more about Naoe's or Yasuke's past, you can play as one character and delve into that character's story.
--Are there areas of action that differ, such as places that only Naoe, a shinobi, is allowed to enter?
JONATHAN: There are areas where both Naoe and Yasuke have different areas of activity. I can't go into details because there are a few surprises, but since Naoe can use a hooked rope, there are places that are almost exclusively accessible to her.
The world is designed to be enjoyed by both characters, and players can switch between the two at will.
Of course, if you want to reach the final point of the world or reach the summit through the ruins, then perhaps Naoe is the better choice. However, if you want to break through the fort head-on alone and open the way, Yasuke seems like a better choice. Of course, you can play with either character.
CHARLES: Each character also has specific actions. Naoe can hook the hooked rope to a specific spot and move like a pendulum, or hook the hook to a high spot and climb the rope to get to where she wants to go faster than Yasuke. However, Yasuke can use a shoulder bash to break down reinforced doors.
Yasuke can also perform parkour very efficiently in a more daring way. What can be felt when Yasuke performs parkour is how the crowd reacts. Because Yasuke is a samurai and exudes dignity as a superior class, the crowd reacts accordingly. Naoe, on the other hand, gives the impression of being more integrated into the world.
--Can you both use the Hidden Blade, Hawk's Eye, and other Assassin abilities?
CHARLES: Without spoiling anything, the traditional skills of the Assassins are mainly for Naoe. However, there is another mechanism called "Kantori" (tentative name) that can be used when you want to find an enemy or target person, and this can be used by both of them.
You can use free aim to look around, but you cannot see through walls. Yasuke can also be killed by stealth, but in a more direct and easier way. Even with stealth, there will be some sound, so it is a "stealth-like" approach.
JONATHAN: Kantori (tentative name) can be used to find many things in your current location. It is a very good guide for a certain area, but it does not take all the fun out of exploration. It is a good guide because you can learn a little more about where you want to go, but you are left with the surprise of discovering something.
-- Is there a skill tree that makes Naoe more combat-oriented or enhances Yasuke's stealth?
CHARLES: Both have skills that are more combat-oriented and stealth-oriented. Also, some equipment has effects such as increased resistance when attacked. We also offer perks that enhance your abilities in combat.
Naoe, enhanced to be more combat-oriented, has an advantage in melee combat compared to Naoe, enhanced to be more stealth-oriented. Both have a range, but cannot go in completely opposite directions. There is some overlap between the two, but we have made sure that the characteristics of each ability are properly felt.
--Please explain the skill system.
JONATHAN: Both characters share XP and level up together, but the rest of the system is a bit similar to that of "Assassin's Creed Odyssey".
XP and character abilities are available, weapons can be crafted to some degree, and various upgrades can be made as the game progresses. Weapons are not stand-alone, but for two, so each weapon has its own unique skill system. Players should not feel any discomfort, but this is a very different part of the game from the past.
CHARLES: There are two things that were very important to us in terms of skills.
First, we have to be very aware of archetypes. In Japan, there are distinct archetypes, such as the armor-clad samurai, the revolting monk, and the bandit, which are quite different. We try to make it clear to the player who is stronger, and we try to make that part of the leveling process as important as possible. Samurai are always stronger than bandits.
Secondly, player skill is added to the mix. The better you are at timing, reading attacks, understanding weapons, etc., the better you will be and the further ahead you will be.
--What is the volume of the map compared to past works? I would also like to know how you decided on the scale of this work.
JONATHAN: The biggest difference is the scale ratio. The mountains are not the actual size, but we wanted them to be true forests, consisting of trees of a certain size, so that you feel you are in a forest. To achieve this, we needed space.
We also decided to keep it close to a realistic scale, so we could feel the breath of many things. When we visited Japan and saw the castle, we were so glad we made this decision. Japanese castles are huge! Of course, we had seen pictures of castles before and thought they were big and magnificent, but when we saw them in person, they were astonishingly large.
And I wanted more space to explore the castle. Castles were built to be large battlegrounds, you know. You need space to build intricate walls for defense.
The overall scale of the map is similar to the size of the map in Origins. However, the scale ratio makes it feel more realistic. The open space leads to secluded areas throughout the game, which will be fun to explore. This sense of scale is a very interesting aspect of this film for us.
CHARLES: The story led us to choose which locations in Japan we would choose. The major events in Kyoto, around Osaka, and around Azuchi Castle took place in the same area, so we were able to focus on that.
JONATHAN: Of course, we had to choose a size that matched the game, but I think it was the perfect size for this story and type of game.
--Since the game is set in the Warring States period, is there a system that allows players to participate in battles?
JONATHAN: We see several battles in the story, and the battle at Iga is playable. There are other battles as well, but I can't talk about them right now. The game is set in the Warring States period, but it is not only about battles. It is a game that allows you to travel and discover that world.
--What challenges have you faced and what have you been able to achieve as a result?
JONATHAN: By making the big decision to go completely modern and demanding a very high level from the "Anvil" engine, we were able to increase the number of particles, create a more realistic atmosphere, and expand the graphical possibilities of the changing seasons.
This allowed us to work on a fresh new Assassin's Creed. This was a great opportunity for us to take a big leap forward in graphics.
CHARLES: Also, thanks to the new global illumination system, we were able to take advantage of light and shadow, which had a huge impact on the gameplay and stealth approach. For example, enemies became aware of our presence through our shadows, enemies gathered for warmth under a fire in the winter, or shadows through shoji screens depicted enemy presence, giving a new dimension to stealth.

By having two main characters, it is possible to show a wider range of angles and different perspectives.

(left) BROOKE DAVIES, Associate Narrative Director, (right) SACHI SCHMIDT-HORI, Narrative Consultant
--Did you choose the Azuchi-Momoyama period as the period setting from the pre-production stage?
BROOKE: I joined the project after the choice of period had been made, so the Azuchi-Momoyama period had already been chosen. This period offered so many wonderful opportunities from a narrative perspective. The complexity and duality of the period is well reflected in the characters of Naoe and Yasuke.
--What were you aware of and what were the challenges in creating a scenario where the two main characters switch?
BROOKE: From a storytelling perspective, I see it more as a wonderful opportunity than a challenge. When I write a story, I try to show rather than tell, and having two characters allows me to show what's going on from a wider range of angles and different perspectives. I hope this will encourage players to want to share their feelings with them.
--What do you think are the most important points in bringing original characters and historical figures into the game?
BROOKE: Both offer different and unique opportunities. With regard to Yasuke, I found him very interesting historically because we know some things about him, but there are many unknowns. So we needed to fill in the blanks in the story. It is important to note that Yasuke is a historical figure.
And in the case of Naoe, an original character, we were able to draw the story freely to some extent. The fact that she is a member of the Fujibayashi family and that her father is Masayasu Fujibayashi Nagato Mamoru allowed us to place her firmly within the setting. Because Yasuke is a real person but appears as a foreign-born samurai, the Japanese-born Naoe is on equal footing with Yasuke, although she has a different perspective.
--Will other historical figures appear besides Nobunaga Oda and Yasuke?
BROOKE: You will meet Luis Frois (a Jesuit missionary) at the meeting in Azuchi Castle. Also, Nene and Oichi will appear. The Japanese art renaissance that began in the Azuchi-Momoyama period blossomed in the Edo period, and you will also meet Sen no Rikyu, Kano Eitoku, and other important figures.
--Please tell us what year the story will be depicted.
BROOKE: I can't tell you what players will see, but I think it covers a part of the Azuchi-Momoyama period, from 1579 to 1584.
--I think the appeal of the series is to depict the struggle between the Assassin Order and the Templars while taking into account the history, but I would like to ask if there were any difficulties in putting the Azuchi-Momoyama period into it.
BROOKE: I don't want to mention the Knights Templar because I don't want to spoil anything, but the fascination and dynamics of this period are very interesting and provided wonderful opportunities for storytelling.
--How did you go about creating a world with a realistic feel of the Azuchi-Momoyama period?
BROOKE: We were very lucky to work with the Environment Team. The visuals they created for the game provided a great backdrop for the story.
The in-world experience added so much to the story. What we see from the stories and characters of this time period is complexity. I also believe that many of the people surrounding the World had their own struggles.
It was a very difficult time historically, and we see duality. Nothing is ever clear-cut and black and white. In warfare, two groups face each other and are confronted with different perspectives. But in the midst of it all, there are glimpses of hope for the future as we know it, which will later blossom.
--What advice did you actually give?
HORI: One scene that left a strong impression on me was the scene where Nobunaga's sister, Oichi, remarries Katsuie Shibata. In the original story we received, it was thought that the two families decided on their own without regard to Oichi's intentions, and Katsuie was portrayed negatively because he was more than 20 years older than Oichi.
So I spoke with BROOKE and the team and asked them to change it. Oichi had young children after the death of her husband Nagamasa Asai, so if her remarriage was to Katsuie, a trusted man who had served Nobunaga, she would have married him as a matter of course. When I explained that it was better to portray it in a positive light, it was a new discovery for the BROOKEs, and they were very moved by it. The rewritten version of the episode was very moving.
The other scene is the tea ceremony scene featuring Sen no Rikyu. Chanoyu is widely known to be translated as tea ceremony, but experts say it is a mistranslation. After researching the misunderstanding over here, I advised them, as far as I could understand, not to use a teapot or tea leaves, for example.
--Even we Japanese have a strong image of "ninja" as a fantasy. Did you encounter any difficulties with the theme of "ninja" in order to achieve a high level of fidelity to the historical reconstruction?
HORI: Ninja are certainly a fantasy, so I think it's a good thing that we can express ourselves creatively and without reservation. However, there are also dedicated ninja fans and communities around the world, and I am not sure to what extent they see the ninja as a real existence, or as an entity that existed in history.
Therefore, the extent to which ninja are represented in the game depends on the level of tolerance of the avid shinobi fans. I discussed this with the members of the development team. We did not have a specific policy on how much to express, but made decisions on a case-by-case basis. We decided on a case-by-case basis. We would say, "This is an acceptable creative expression," or "This is stereotypical", so let's not do that.
--I'm sure there are many references, but which one left a particularly strong impression on you?
BROOKE: The first book I looked through was "Nobunaga no Kouki" by Ota Ushiichi (Azuchi-Momoyama period, military commander and military history author). I was impressed by his personal observations as he recounts the details. We can learn a lot of historical facts from reading history books, but this author incorporated his own views so that I felt I could understand even his character and what it was like to live in that era, and I was completely drawn in. I was thrilled to be able to portray this time period and the people in this book.
--The drama "Shogun" which is set in a similar time period, has been a hit, and I hope that this work will attract the same kind of attention from game fans. I understand that you have prepared a "Discovery Tour" that allows visitors to freely walk around the game world with historical explanations.
BROOKE: I can't answer about the Discovery Tour today, but I am glad to see that interest in the setting and time period of the game is growing. I look forward to the day when we can bring this film to you.

Gathering a lot of information to recreate 16th century Japan and build a living world

(left) THIERRY DANSEREAU, Art Director, (right) STÉPHANIE-ANNE RUATTA, Historical Supervisor and World Director
--Please tell us what kind of materials you used as references to describe the field and the characters' costumes in the Azuchi-Momoyama period.
THIERRY: I have been working with experts and consultants for a long time, but for the characters, I referred to museum exhibits and books for their appearances and costumes. I visited several museums, did my research, and checked the materials with STÉPHANIE-ANNE.
Based on these, we created the characters. We also referred to descriptions in the books about the colors and the flags people carried. We used multiple sources, but we have checked them for historical accuracy.
STÉPHANIE-ANNE: For several years we had the help of experts, but we also did research with a Japanese studio and team. We used different kinds of sources to make sure the team got it right and had all the information they needed to reconstruct what Japan looked like in the 16th century.
We used museum databases, as THIERRY mentioned, but we also used inscriptions, scientific books, articles, and medieval depositions. For example, the Principles of Nobunaga has been translated into English, so we used that as a reference to describe 16th century Japan. I also referred to the documents of Luis Frois from the same period, which compare European and Japanese society.
--This period was also a time when there was a large influx of immigrants. Will you also depict the episodes, lifestyles, and culture of these people (missionaries, merchants, etc.) as well as Yasuke?
STÉPHANIE-ANNE: Yes, it is important to introduce the presence of Portuguese missionaries and merchants in the 16th century. They influenced the course of warfare during this period and the changing power of certain merchants in Japan.
--I am wondering what castles, shrines and temples that symbolize the Azuchi-Momoyama period will appear in the game. Although the game is set in the Kansai region, is the Osaka Castle built by Toyotomi Hideyoshi ......?
STÉPHANIE-ANNE: The era is represented by the construction of various castles and castle towns, so players will discover a wide variety of castle types and castles destroyed in battle. The Azuchi Castle, which is related to the name of the era, will also be featured.
THIERRY: Himeji Castle, Osaka Castle, and Takeda Castle are also available, and it is wonderful that players can visit and play in these castles. I think this is one of the strengths of the franchise, but all of the castles are based on actual historical blueprints, which I think is very unique, both as an experience and a learning opportunity.
The Koyasan Okunoin Cemetery is the oldest graveyard in Japan, which can also be seen in the game. There are too many to mention them all, but thanks to STÉPHANIE-ANNE and the experts, I think they are well described and it is wonderful that players will be able to travel to these places.
--The architectural style and decoration of the buildings is a different culture from the previous works in the series. What were you conscious of in recreating the culture and what were the challenges? I am also interested in the possibility of diving on the "Shachihoko".
STÉPHANIE-ANNE: The building team did a lot of research, and then we checked the results with experts and asked them to add the elements needed to build a great castle. We did research to recreate the decorations of not only the castle, but also the temples and shrines, and also to find out what materials were used to make them.
THIERRY: The colors also change over time, so we made adjustments to that as well. Of course, this is "Assassin's Creed," so you can climb anywhere and jump from almost anywhere. Exploring is fun.
--Japanese period games tend to be rather subdued, but were there any barriers to making it a worldwide production?
STÉPHANIE-ANNE: It's a game based on history, and we want players to have the opportunity to play with history. This period is so fascinating and celebrated, and has had such an impact on pop culture, that we were fortunate to have the help of renowned experts to make sure we had all the information we needed to faithfully recreate medieval Japan in the 16th century.
We maintained historical fidelity in this film because it was a rich period with so much to talk about and we didn't feel the need to change it. It is a rich setting, so there is an experience that goes into fantasy, but keeping it authentic was our primary goal.
--In the main storyline, can we experience famous episodes from the Azuchi-Momoyama period (such as the Battle of Nagashino, the Honnoji Incident, the Battle of Komaki and Nagakute, etc.)?
STÉPHANIE-ANNE: You will have to wait a little longer for that.
--In the recent series, "Origins," "Odyssey," and "Valhalla," you can enjoy the connection to mythology and fantasy elements based on mythological themes. Will this work also contain elements based on Japanese mythology, yokai, and other fictional creatures?
STÉPHANIE-ANNE: That is a very good question, but I will answer this one later.
--This work also reproduces the four seasons of Japan. Which season did you start first? And which seasons were particularly difficult to express?
THIERRY: I started with spring. We all know about cherry blossoms, and I think they are the most symbolic Japanese element for foreigners. And the big difference is winter. I wouldn't say that winter is more complicated because it has many different expressions, but it was very different from spring, summer, and fall, and the challenges were also different.
--What was particular about the representation of water, such as waterfalls, rivers, lakes, etc.?
THIERRY: All of the water topics were very important to us. We knew that there is a Shinto belief in waterfalls and rivers, and that they are important places in the Japanese eco-system. Even the blueprints of the suburbs are lined with irrigation canals, and they even go into the houses. Thus, we knew that water is a key component of Japanese culture, especially for agriculture.
This is why we installed drains everywhere in this work. The presence of water in the Japanese landscape was different, so we took it seriously and treated it as an inviolable part of the Japanese landscape and way of life.
--What are some of your favorite places, castles, or cultures that appear in your work?
STÉPHANIE-ANNE: That's difficult.
THIERRY: My favorite is Takeda Castle. It is on top of a high mountain and is called the castle in the sky, and I like this location. I can't say it's fair because we built it ourselves, but there are many other great places to visit.
It was a lot of work to create the forest, but I really enjoy looking at the landscape. I also like how all the ecosystems interact with each other, such as the clouds in the weather system. It's not a location, but I enjoy it because it encompasses the whole game.
STÉPHANIE-ANNE: I was impressed by the "Rakuchu Rakugaizu," Japanese folding screens from this period. I was fascinated by the fact that just by looking at them, one could come into contact with the vivid world of this period.
The artistic touch is something special. I have never seen anything so full of art. I truly admire the artists of this era.
THIERRY: I also think the most striking thing for me was the harmony of nature and architecture. I visited the site and found many places, and I could see how everything was deliberately composed.
I was told that trees were planted while the chedi was being built at the time, but everything looked perfect. Also, the culture loves the age and values it, so they cherish moss and things that have taken root there. Japan has maintained these places so they still exist and are still in use.
I realized that we are dealing with a subject that has a long history. It is also a culture that values space, living space. These were the most exciting discoveries during my travels in Japan.
submitted by Shiirooo to assassinscreed [link] [comments]


2024.05.19 20:34 Holy_Oblivion 39 [M4F] #Burlington, VT USA Seeking a younger female future significant other to build a family with!

Hello!
I am a 39-year-old single white male in search of a long-term relationship. Standing at 5'8", I have a muscular build and sport a mustache. I work out six days a week, have dark brown hair, dark brown eyes, and a darker complexion for a Caucasian. Professionally, I serve in the Air National Guard and work as an engineer. My interests include nerdy pursuits like Lord of the Rings and Star Wars, as well as spending time with friends. I enjoy beach outings, reading, white water rafting, and unwinding. As a Christian, I read the Bible daily, pray consistently, and attend church services whenever possible, travel permitting. My frequent travel for temporary duty assignments may be a concern for some.
I am seeking a Christian partner who desires a large family (4-6 children) and is committed to raising them with strong Christian values. She should be capable, intelligent, independent, self-confident, patient, and adaptable to change. She should not be preoccupied with worldly possessions or interested in controlling others. A tolerance for my nerdy interests and a willingness to exercise together are important. She should be growth-oriented, serious about life, and aspire for a peaceful home life. Ideally, she would be in her 20's to allow ample time for us to have a large family.
Our relationship should encompass: praying together, exercising together, raising our children together, and growing together under one roof. We aim to build our dream house in a farm or rural area, living with our large family. We should be giving and patient with each other unceasingly. We commit to not withholding from each other physically, spiritually, and emotionally. We shall cleave to one another and leave our families to start a new one together in Christ, living our lives as we believe they should be, together.
If any of these appeals to you, then message me for more details. Needs to be young enough to start our family. Send me a picture and I will shoot you several back. I have plenty.
Kyrios Christos
submitted by Holy_Oblivion to Christianr4r [link] [comments]


2024.05.19 20:33 Cocaine_Turkey Help me make this less ugly, without also killing an oak tree

https://imgur.com/a/SfQDLKq
Right now our front yard is frequently washed away in heavy rain. We are on a hill, and the water hits us pretty hard, but then just as quickly drains away. Luckily, the house is not impacted, only the yard. You can see what it does in picture 1 to a small strip of grass, which is what I would like to fix.
The plan is to replace the current rocky dirt with an actual river rock pathway, that is both functional when it rains, and attractive when it doesn't. I am also interested in adding a dry well to the front corner, to keep as much water as possible from running down our driveway, but am less worried about that.
Keeping the (currently very healthy) oak tree alive is also a priority. Does my plan make sense?
submitted by Cocaine_Turkey to landscaping [link] [comments]


2024.05.19 20:25 nussbomb [WTS] New Pickups GIT, Aventus, Babycat, Roja, MFK, PDM, etc -NUSS- (Bottle)

Whatsup Folks,
- A Couple new pickups
- Shipping is ALWAYS FREE in the States. Will ship INT at cost/risk.
- EVERYTHING is Brand New.

Xerjoff

Parfums De Marly

CREED

MFK

BY KILIAN

TOM FORD

BOND NO.9

Roja Dove

Other

https://imgur.com/a/DuyABdq
submitted by nussbomb to fragranceswap [link] [comments]


2024.05.19 20:24 guyvsDCsniper1 Damaged items on flight

On my flight back home, I put my backpack under the seat in front of me. I noticed a strange smell on the plane as soon as I boarded. Near the end of the flight, i get my backpack and its soaking wet. It also carried the strange smell. My ipad and work laptop were soaking wet and wouldnt turn on.
The lady behind me had all her stuff get wet too. When its time to deboard, the whole column of seats in front and behind me had their carpet soaked. Near the exit door, you could see puddles of this liquid. This stretched probablt at least 15 rows. I told the flight attendants and asked what it was. They told me they would ask maintenance and pretty much shrugged me off. The Pilot also noticed it.
They told me go talk to the gate agent. The gate agent looked at me like I was stupid and asked what I was telling her. She eventually called a rec coat in baggage service.
The red coat was somewhat helpful. She took pictures of my damaged items, told me to file a complaint online and list everything that was damaged and the prices of each item. She gave me 8k skymiles for the inconvenience. She also reported the flight attendants for not filing an incident report.
So after filing my complaint, they customer service gave me 3k skymiles and transferred me to the baggage department to assist with my damaged bag.
I would think this is a big deal, but so far their response doesnt seem too urgent. Also, whether that liquid soaking the plane is toxic or waste water, seems pretty disgusting and serious.
Am I likely to get compensated for my items? Should I report this to the FAA?
submitted by guyvsDCsniper1 to delta [link] [comments]


2024.05.19 20:14 abbe_salle A bit of an experiment of trying to reuse my paper after washing

A bit of an experiment of trying to reuse my paper after washing
The second picture is the before photo and the first one is the after
I use an ink which is extremely reactive to water and the stuff which I have written down in this notebook isn't that important.
So i literally washed the notebook and most of the ink has come off , imma wash it again tomorrow and remove the little marks of ink left .
submitted by abbe_salle to fountainpens [link] [comments]


2024.05.19 20:14 HomesickNomad1234 Low-maintenance hill, what type of rocks?

Low-maintenance hill, what type of rocks?
There is a hill in my backyard that I haven’t finished landscaping (circled in picture). It is 55’ wide and 8-12’ long depending on the section. I put in a drip line with emitters every two feet with the intention to put in one row of simple shrubs and a few low-water plants next to the creek bed. Then I am thinking weed barrier and rocks that contrast with the creek bed. If I did this, what type of rocks would you recommend?
Oh, and I live in Northern Utah. Also open to other ideas.
submitted by HomesickNomad1234 to landscaping [link] [comments]


2024.05.19 20:12 earthwoodandfire Boot recommendations

I'm looking for some ~2-3" block heel lace up boots for all around casual-formal wear. I expect to actually wear them out a lot, not just at home. I'm wondering if anyone has brand or specific boot recommendations for long lasting, comfortable boots in 10-11 size? I live in Seattle so water proof would definitely be a plus. Picture is of the Toms Evelyn to show the style I'm looking for.
submitted by earthwoodandfire to Crossdressing_support [link] [comments]


2024.05.19 20:02 Tall-League-4881 Male adult leopard gecko is always constipated.. help!

Male adult leopard gecko is always constipated.. help!
I’ve had him for about a year now, he was almost a little baby when I purchased him from the pet store. (Never supporting pet stores again considering how poorly they take care of their pets..)
I’ve noticed my gecko has a hard time 💩’ing.. and I’m not sure why. There’s water available and I feed him 2 to 3 times a week. I noticed I was accidentally over feeding him.. (2nd picture)
so I’ve slowed down his diet. I really want the best for my gecko.. not sure what to do? There’s calcium always available too, so I’m thinking the calcium dusted crickets added too much calcium to the diet. 😕
submitted by Tall-League-4881 to leopardgeckos [link] [comments]


2024.05.19 20:02 SexxxMelaneexxx Similies

Illuminating Insights with Similes**
Summary:
A simile is a figure of speech comparing two unlike things using "like" or "as." It enhances descriptions, providing vivid imagery and aiding readers in making connections between seemingly unrelated concepts.
Examples:
  1. Classical: "O my Luve is like a red, red rose / That’s newly sprung in June." - Robert Burns, "A Red, Red Rose."
  2. Modern: "She dealt with moral problems as a cleaver deals with meat." - James Joyce, "Dubliners."
  3. Modern: "The water is as clear as crystal, reflecting the vibrant colors of the fish like a living kaleidoscope." - Travel blog post.
Tips for Creative Writing:
Questions for Exploration:
  1. How does a simile differ from a metaphor in terms of structure?
  2. Can you think of situations where a simile might be more effective than a metaphor, and vice versa?
Additional Resources:
Creative Writing Prompt:
Step 1: Choose a common object or experience (e.g., rain, laughter).
Step 2: Compare it to something unexpected, using "like" or "as."
Step 3: Craft a sentence incorporating your simile.
Example: Laughter echoed through the room like a chorus of joyful bells, resonating with warmth and delight.
Remember: Similes add layers to your writing by drawing parallels between familiar and unfamiliar concepts.
submitted by SexxxMelaneexxx to writingthruit [link] [comments]


2024.05.19 19:58 littledidiknowme What are and how get rid off?

What are and how get rid off?
Found these on my triplets(spider plants). They were given to me almost 2 years ago by a friend who had a pest problem (I only found out about this today after another friend was helping me water all my plants) but this is the first time I've seen these little annoyances. Each picture is one of the 3. As you can see, one has them pretty bad. I checked all my other plants but these 3 are the only ones affected even though they are really close to all the other plants. The soil is also from about 2 years ago if that means anything, but most of my plants are in that same soil, same bag of soil. Is neem worth trying or something else. I want to treat all my plants to be safe, not just the triplets.
P.s. they get good light.
submitted by littledidiknowme to plantclinic [link] [comments]


2024.05.19 19:53 Critical_Parking1319 For all Mankind Timeline (2003-2012)

Here is a fan made creation on a speculation of the Timeline between Season 4 and 5. Hope you enjoy!!!!
submitted by Critical_Parking1319 to ForAllMankindTV [link] [comments]


2024.05.19 19:53 sushiandpoutines 14 yo golden retriever - undiagnosed rear hock swelling/edema

Hello!
I have a 14 yo male neutered golden retriever, 31 kg/68 lbs. in Canada. He’s been fairly healthy for the most part: active and playing, pees/poops normally, eats normally, we noticed last July that he was drinking more water than normal, found a splenic mass but with his age we didn’t do any further testing other than x-rays of his chest that came back clear as well. Every once in a while he wheezes for a couple seconds but it goes away, more recently he’ll make choking sounds but nothing comes up. He’s slowed down with his age but always got a clean bill of health during annual vet visits.
On May 5 he suddenly presented with hard swelling on his right hind hock, there was a bit of limping and he seemed wobbly and wasn’t putting weight on that leg. He was completely fine the day before.
On May 6, I told him to the vet and we started him on metacam thinking it was arthritis and took X-rays to rule out injury. X-rays came back clear. No improvement in swelling after a couple days on the metacam, although the hard swelling turned into a soft/edema like swelling. Did another set of X-rays to send to the specialist to rule out bone cancer, report came back clean - see link.
Since it wasn’t bone cancer, the vet started him on clindamycin on May 12 to rule out infection. Still no improvement in the swelling. Vet has tried to draw fluid twice but unsuccessful each time. We did blood work on May 16 and results didn’t seem to pinpoint what was causing the swelling. The vet did mentioned his splenic mass might be bleeding a bit.
Compression/vet wrap helps but swelling returns once we take it off. Swelling/edema remains in the right hind leg. He’s still willing and able to go for walks. This morning he struggled to finish his breakfast and drank more water than typical. I know he is a showing signs of discomfort in the way he has trouble laying down and getting up on the couch.
The vet will be sending us to internal med/oncology specialists but I wanted to post here and see if anyone has any insights.
I realize that with his age, whatever the prognosis is, likely isn’t good, but I’m hoping for a miracle that whatever this is is less dire than it seems. It just came on so suddenly.
Link has last summers urinalysis, ultrasound results, and more recent X-rays and bloodwork, and a picture of my sweet boy.
Thank you!
submitted by sushiandpoutines to AskVet [link] [comments]


2024.05.19 19:50 ReverendJonesLLC Water moccasin?

Water moccasin?
Didn’t realize how big it was until I looked at the picture afterwards.
submitted by ReverendJonesLLC to snakes [link] [comments]


2024.05.19 19:47 deeptechsharing VA – Déepalma Ibiza 2024 [DPLMDC034]

Title: Déepalma Ibiza 2024 Genre: House, Organic House / Downtempo, Progressive House, Deep House, Nu Disco / Disco, Funky House Label: Deepalma Release Date: 2024-05-24
DOWNLOAD in 320kbps: https://sharing-db.club/house/482372_va-deepalma-ibiza-2024-dplmdc034/
Tracklist: 1. Matt Beazant – Paint a Picture (Extended Mix) (8:05) 2. Chanknous – Finding Shells (Extended Mix) (7:47) 3. Voguz – Believe (Extended Mix) (6:15) 4. Reenday – The Future (Extended Mix) (7:10) 5. Black Sosa & Stefaina – Paradise (Extended Mix) (6:29) 6. Gorge – Higher (Club Mix) (6:02) 7. Green George – For You (Extended Mix) (6:56) 8. Flowers on Monday – Another Day (Original Mix) (7:29) 9. Nick Curly – Skyfall (Original Mix) (6:24) 10. Roni Iron – Inside My Head (Extended Mix) (5:27) 11. Fioretti – San Pol (Original Mix) (7:17) 12. Mollono.Bass, Rodden von Ast & Andy’s Echo – Together feat. Andy’s Echo (Album Version) (5:54) 13. Robyn Balliet – Bagatelle (Extended Mix) (5:36) 14. Momo Khani & Meindel – Tear Drop (Original Mix) (6:15) 15. Rich Vom Dorf – The Feeling You Give (Original Mix) (5:15) 16. Andhim – I Love You (Original Mix) (5:35) 17. Kolsch & Perry Farrell – I Talk to Water (With Perry Farrell) (Original Mix) (4:53) 18. Carl Cox – Sand, Moon & Stars (Original Mix) (4:42) 19. Banda Sonora & G Club – Guitarra G (Afterlife Remix) (5:50) 20. Levthand & Meines – The Run Runs (Extended Mix) (7:01) 21. George Cynnamon – Feeling up and Down (Extended Mix) (5:07) 22. Boris Dlugosch & Purple Disco Machine – L.O.V.E. (Original Mix) (5:28) 23. Yves Murasca & Rosario Galati – Be Sure to Let Go (Sebb Junior Extended Remix) (5:55) 24. Nic Fanciulli & Butch – I Want You (Extended Mix) (8:27) 25. Claptone & James Vincent McMorrow – Wake Up feat. James Vincent McMorrow (Riva Starr Extended Remix) (5:20) 26. Hollistic – On a Roll (Extended Mix) (4:25) 27. David Penn & Bemende – Reachin Out feat. Bemendé (Extended Mix) (5:13) 28. Alina Kiya – Revelations (GUZ Remix) (4:56) 29. Leftwing : Kody – If You Wanna (Extended Mix) (5:25) 30. Alex Lo Faro – Love You (Extended Mix) (4:22) 31. RossAlto – Organic Salsa (Extended Mix) (6:04) 32. Earth n Days – The Rhythm (Extended Mix) (5:07) 33. David Penn – Yeah Yeah (Original Mix) (6:19) 34. Zsak, Glen Horsborough & Sydney Jo Jackson – Way I Feel feat. Sydney Jo Jackson (Extended Mix) (5:22) 35. Zsak – Can You Feel It (Extended Mix) (5:04) 36. Yves Murasca – All About Housemusic (Dilby Extended Remix) (6:45) 37. Yves Murasca & Nebulae Waves – De Mi Corazón (Original Mix) (2:20) 38. Miguel Migs & Lisa Shaw – This Melody feat. Lisa Shaw (The Love Vocal) (5:56) 39. Kurtz – Last Sunset (Extended Mix) (5:11) 40. Duwayne Motley & Ranky Tanky – Freedom (Original Mix) (4:13) 41. Michael Gray & Tatiana Owens – Invincible (Original Mix) (5:46) 42. Oscar Barila & Sebb Junior – In the Jungle (Original Mix) (6:19) 43. ColorJaxx – Never Change (Original Mix) (5:02) 44. Coeo – I Can Never Be Yours (Original Mix) (6:20) 45. Yves Murasca – Right On (Augusto Gagliardi Extended Remix) (6:30) 46. T.Markakis – Sensation (Extended Mix) (6:49) 47. Augusto Gagliardi – Don’t You Know (Extended Mix) (6:23) 48. Jaselle & Nebu Mitte – With You feat. Jaselle (Ian Tosel Extended Remix) (6:43) 49. Yves Murasca & Rosario Galati – Déepalma Ibiza 2024 (Sunset Moods) (79:20) 50. Yves Murasca & Rosario Galati – Déepalma Ibiza 2024 (Pool Party Grooves) (74:21) 51. Various Artists, Yves Murasca & Rosario Galati – Déepalma Ibiza 2024 (Beach Feelings) (79:43)
submitted by deeptechsharing to deeptech_house [link] [comments]


2024.05.19 19:44 clothbummum I've just redone Jim, my T. Albo's tank and i really hope she's happier now! (Any tips or advice would be gratefully recieved please)

I've just redone Jim, my T. Albo's tank and i really hope she's happier now! (Any tips or advice would be gratefully recieved please)
Hi folks, I got my juvenile T. Albo Jim a few weeks ago with setup, and her setup wasn't optimal. She had about an inch of substrate, one hide, the plant, and the water bowl originally.
After doing my research I removed the original substrate into a jug, filled the bottom of the tank w moistened (but not wet) coco coir to about an inch under the vents then added the original substrate back on top so that the top is still mostly dry for her.
I've also added a partially buried plant pot so she has an extra hide and added the other few small bits of decoration, the Rocky figurine was my kiddos addition to "help her fight any bad guys" bless them.
She's obviously currently annoyed w/ me for messing w/ her previous feng shui however she's actually been sat out since i put her back in rather than hiding away under her cork like she was pretty much 24/7 before.
If anyone has any recommendations to make it even better for her I'd be so grateful please? If I can find a picture of the original setup I'll add it in the comments as a before pic...
submitted by clothbummum to tarantulas [link] [comments]


2024.05.19 19:43 Simple_Opossum Help me identify my new fish!

Help me identify my new fish!
So, yesterday I found a great deal on a fully stocked and planted 20 gallon long with a light and Fluval 107 Canister filter, all for $105. Having recently started my first tank and hence having undoubtedly come down with a mild case of MTS (multiple tank syndrome), I couldn't pass it up. However, the guy who had the fish got them from his son and didn't know any of the speciesor much about their care. I know some, but not much. Can you all help me identify them? I especially. Need help with the one unknown, which is in the first picture on the left, it's light brown, very shy, and very small.
So far I have discerned the following:
Honey Gourami (x1), Dwarf Chiclid (x2), Chili Rasboras (x10), Pygmy Corys (x2), Otocinclus (x2), Kuhli Loach (x1), Peacock Gudgeon (x1), Endlers Livebearer (x3), Unknown (x1).
The community seems peaceful enough, but nitrates are high (I'm doing daily water changes to bring these down). I know that some of these fish, especially the Corys and Loaches need to be in groups. I'm thinking of putting the two corys in my other tank, where I have 9 other pygmy corys, ans buying 2-3 more Kuhli Loaches. Could this tank support this?
Thanks in advance for any advice on who these guys are and their needs.
submitted by Simple_Opossum to Aquariums [link] [comments]


2024.05.19 19:42 c0wluvr Bamboo care? Planted with rocks (so confusion)

Bamboo care? Planted with rocks (so confusion)
I’m no plant expert. My boyfriend gifted me this beautiful bamboo plant and I want to make sure I take care of it!!
Second picture is what it’s grounded with. From what I see without pulling it out is rocks and water.
What is the usual care for this? Sunlight? Water more? What?
submitted by c0wluvr to plants [link] [comments]


2024.05.19 19:41 sandromeda Truman Show\Florida!!!\Fresh out the Slammer

Truman Show\Florida!!!\Fresh out the Slammer
So I know a lot of people have talked about Taylor and the Truman show. I thought it was interesting when you play TTPD in reverse order starting with the song Florida!!!
First a synopsis of the movie: He doesn't know it, but everything in Truman Burbank's (Jim Carrey) life is part of a massive TV set. Executive producer Christof (Ed Harris) orchestrates "The Truman Show," a live broadcast of Truman's every move captured by hidden cameras. Cristof tries to control Truman's mind, even removing his true love, Sylvia (Natascha McElhone), from the show and replacing her with Meryl (Laura Linney). As Truman gradually discovers the truth, however, he must decide whether to act on it.
At the end there is a scene where he gets on a boat to try to escape even though they made him afraid of water by having his father "drown" when he was a child. Does this remind anyone of something? Throughout my whole career, label executives and publishers would just say, Don't be like the Dixie Chicks. And... I loved the Dixie Chicks.
This is his True Love. She's wearing a pin here that say's How's it going to end?
https://preview.redd.it/9tlbyt3p4f1d1.png?width=2024&format=png&auto=webp&s=29a40bd84b65aaf61758791f24e5c7d7c92faeac
So back to the ending of the Truman show. He's on the boat and he looks down to this face of his True Love that he's pieced together from magazines. It's literally not a picture of one woman. It's a collage of women that represents his True Love.
https://preview.redd.it/sa3vea5vve1d1.png?width=916&format=png&auto=webp&s=3bcf6f8f8941ec7c223b798f2ca6cf6787a0914c
They don't want him to escape so they they throw a storm at him. A hurricane with his name on it.

https://preview.redd.it/s8ofuycp1f1d1.png?width=1863&format=png&auto=webp&s=ed68a7574a733f2bb92a48a4065dd4013e95bd5e
https://preview.redd.it/ya0acq11we1d1.png?width=997&format=png&auto=webp&s=de84cb6b10bd6e9e9bf7936103eb8e0360ae7a7a
Truman's not going to back down and he dares them to keep going.
https://preview.redd.it/gh3nxt3s1f1d1.png?width=1868&format=png&auto=webp&s=436a312a7fb24136382c519ea19067752c6ad568
https://preview.redd.it/chqigon4we1d1.png?width=1058&format=png&auto=webp&s=edfbd47aecf8f495b934cfab788980cff25a9922
Now Truman is under water not moving and then if you started playing Florida when this scene started the song is just ending and Fresh out the Slammer starts. The storm ends and Truman gets back in the boat and starts coughing.
https://preview.redd.it/tgsqlyy22f1d1.png?width=1838&format=png&auto=webp&s=55eb732a93279533d1260ea7666da2fbc423652a
Now, pretty baby, I'm running back home to you Fresh out the slammer, I know who my first call will be to
Truman hoists the sails and looks up to the sun. It feels like freedom as he starts sailing again.
https://preview.redd.it/iujam6qc0f1d1.png?width=3510&format=png&auto=webp&s=cd4c1faf0779f7d5a9120926b1f17c638c29cdae
He hits the wall at the edge of the massive sound stage, gets out and walks towards the stairs to exit.
https://preview.redd.it/ek6xwp6f0f1d1.png?width=1759&format=png&auto=webp&s=f8def365e6ee76764b6fdb1af731346870751c9f
Check out all those stairs! - thanks u/gravityyalwayyswins
He climbs the stairs, takes a big bow for the cameras and leaves.
https://preview.redd.it/o4mfcxc41f1d1.png?width=1613&format=png&auto=webp&s=3c8f0876afe5cc5d532258b4ed83b440fb95ab2d
https://preview.redd.it/drv9vqh51f1d1.png?width=559&format=png&auto=webp&s=10a324044f64097a153384521d41a881f7848f80
https://preview.redd.it/v4tcg3244f1d1.png?width=1862&format=png&auto=webp&s=ddbf2ab85a41780ed8bdb100708ed220d217bd6b
submitted by sandromeda to GaylorSwift [link] [comments]


http://swiebodzin.info