Halo odst replica guns for sale

[US][Selling] Slipcovers for Sale!!

2024.05.20 06:12 fragdelta [US][Selling] Slipcovers for Sale!!

I accept Zelle, Cash App, and Venmo F&F
Selling some 4K and Blu-Ray slipcovers. Unless otherwise marked, a 4K UHD slipcover is $5 each and a Blu-Ray slipcover is $3 each. I'm happy to take pictures of the items for you, just ask.
Shipping is $5; free if total is over $50. Please note that these are SLIPCOVERS ONLY, no movies are included.
Disney 4K UHD Slipcovers ($5, unless marked)
Studio 4K UHD Slipcovers ($5, unless marked)
Boutique Blu-Ray Slipcovers
DisneyMarvel Blu-Ray Slipcovers ($3, unless marked)
Blu-Ray Slipcovers ($3, unless marked)
submitted by fragdelta to MediaSwap [link] [comments]


2024.05.20 05:04 Spicy-Seaweed-8393 [FS][US][Rehome] Lady D-Joy Small (22cm) in Black with LGHW from Reykay/Angel Factory - NEW!

I love, LOVE this bag and I'm sad to let her go but she has never seen the light of day. Hopefully, someone will get to give her the attention that she needs!
submitted by Spicy-Seaweed-8393 to RepladiesDesigner [link] [comments]


2024.05.20 04:19 AugustusKhan Jumping for Ape Agape

Apes it’s the Feast of Weeks and this is Gods stock. We’ve been building a spirit bomb but it’s not enough, we have to go super saiyan.
DRS IS THE WAY…to infinity and beyond, but even if you don’t believe enough to walk the one way, help support us there.
The moon’s going to be a beautiful launchpad that’s just the start of this power up.
I’ll be back to post DD of more convincing spiritual substance, but I need to rest and if this journey has taught us anything it’s how to run a race that’s a marathon and sprint.
I’m holding past any sale. I ate all the crayons the world offered so we could become an ape army of crowneaters!
This is the planet of the apes, and I will hold this torch through endless storms of red and fields of green. What is dead may never die, but rises
Apes. Tomorrow, and forever we are helldivers. Down is up!! Don’t let the loading orientation of the rocket keep you from boarding before lift off.
Army of Apes Our Crusade of crowneaters The cross is but two lines, one point. That’s the old way, we have no price point, no false finale. Forgot the old treasure map, X marks treasured tendies, we sail for bigger booty. A green planet.
Leave you with this, it’s no coincidence GameStop’s logo is not just power up, but a halo.
This is the Way The Way, of the Relentless Rising Light. Red of Mind. Blue of Body. Purple of Heart. This Life builds the house of the growing flame, our prize, price — licks of love lost
Spread as much as you can pleasure, and the wildfire of a W is afoot !!
submitted by AugustusKhan to aliens [link] [comments]


2024.05.20 04:17 AugustusKhan Ape Agape, Jump

Apes it’s the Feast of Weeks and this is Gods stock. We’ve been building a spirit bomb but it’s not enough, we have to go super saiyan.
DRS IS THE WAY…to infinity and beyond, but even if you don’t believe enough to walk the one way, help support us there.
The moon’s going to be a beautiful launchpad that’s just the start of this power up.
I’ll be back to post DD of more convincing spiritual substance, but I need to rest and if this journey has taught us anything it’s how to run a race that’s a marathon and sprint.
I’m holding past any sale. I ate all the crayons the world offered so we could become an ape army of crowneaters!
This is the planet of the apes, and I will hold this torch through endless storms of red and fields of green. What is dead may never die, but rises
Apes. Tomorrow, and forever we are helldivers. Down is up!! Don’t let the loading orientation of the rocket keep you from boarding before lift off.
Army of Apes Our Crusade of crowneaters The cross is but two lines, one point. That’s the old way, we have no price point, no false finale. Forgot the old treasure map, X marks treasured tendies, we sail for bigger booty. A green planet.
Leave you with this, it’s no coincidence GameStop’s logo is not just power up, but a halo.
This is the Way The Way, of the Relentless Rising Light. Red of Mind. Blue of Body. Purple of Heart. This Life builds the house of the growing flame, our prize, price — licks of love lost
Spread as much as you can pleasure, and the wildfire of a W is afoot !!
submitted by AugustusKhan to Superstonk [link] [comments]


2024.05.20 03:58 Acrobatic-Gap235 Random 1$ young guns

I’m doing a sale for young guns 1$ per message me for details!
submitted by Acrobatic-Gap235 to hockeycardswap [link] [comments]


2024.05.20 03:02 therealclarkTV US PC ONLY Rezurection DayZ

US PC ONLY Rezurection DayZ
🗺️ Rezurection PNW 🗻
PC ONLY / 60 SLOTS / US Server / PVP / 24/7 BaseRaiding
Server Name : Rez Pnw 1PP Group 6 Max Airdrops BM Trader Custom Areas
This is a LOW POP server but is making progress in getting more survivors! so dont be discouraged in joining lots of things to do until the pop gets higher!
https://preview.redd.it/2dgmlccfdh1d1.png?width=3440&format=png&auto=webp&s=4f1164beaa5ff267e68d528491ab9f99bc712099
https://preview.redd.it/8cn1u3cfdh1d1.png?width=3440&format=png&auto=webp&s=0003bb2deaa445afd23172e3a33f4048e435ee45
https://preview.redd.it/gnfa64cfdh1d1.png?width=3440&format=png&auto=webp&s=6bf66c4e341d2aca1faba60a8b7fd3ac42eac735
https://preview.redd.it/k84pf3cfdh1d1.png?width=3440&format=png&auto=webp&s=e35661e562f5cec76fb571241522e8da7b5a9cba
https://preview.redd.it/x9imh3cfdh1d1.png?width=3440&format=png&auto=webp&s=18b3ff0d7fd41657dd35db20092503af9c309b59
https://preview.redd.it/lcjxm3cfdh1d1.png?width=3440&format=png&auto=webp&s=f0d61a8cc360c9b6c1c46adb369d40d72a1d6ce8
https://preview.redd.it/r1ajd2cfdh1d1.png?width=3440&format=png&auto=webp&s=780183c48e5ddba3c74b105caf2c147e4571faaa
https://preview.redd.it/xwx943cfdh1d1.png?width=3440&format=png&auto=webp&s=e4943a946865961b3b08f6808602736670886183
https://preview.redd.it/8u4j94cfdh1d1.png?width=3440&format=png&auto=webp&s=8d74d461fd7ea4630a6aebe9669ee8e99998699a
https://preview.redd.it/026wn3cfdh1d1.png?width=3440&format=png&auto=webp&s=83b8e9e8d80f13cf49a516b6f6f8efe4f60a35c7
https://preview.redd.it/omi414cfdh1d1.png?width=3440&format=png&auto=webp&s=6293725a70236e0b9e0dab6ec2a22302c7906488
IP : 88.209.197.63:2303
← Mods →
* LB Masters ( Map / Group system ) 🗺️
* 6-GROUP MAX
* 20 DOORS MAX BUILDING
* NO TAPPERS
* Base Building Plus / C4 Raid Only Doors / Gates / Tier 1 - 2 for BBP No concrete. 🛠️
* Custom Vehicles - Armored Humvee / Landover / Jeep Willy / Dodge Ram Truck. 🛻
* Helicopters 🚁
* Roaming/Bandit AI's Also spawn in Bunkers/Military areas/Heli crashes.
* 2 Black Market Traders - NO SAFEZONES!💵
* Barter Items - Sale at trader for GOOD MONEY! 💰
* Car keys - Lock car doors 🔐
* Morty's Weapons. - 20+ Diff guns Ranging from 9mm - .338 Lapua. 🔫
* Tactical Flava - Different Armor Types
* C4 To Raid Only. 💣
* Advanced Weapon Scopes
* Airdrops every 45 min
* Keycard Room / Loot crates - 🗝️
* Custom POI / Custom Areas. - Added a whole new area that has a Underground Mining area / Huge Sewer System as well
* Windstrides Clothing Pack 👕
* MMG base storage 🫙
https://discord.gg/therezurectiondayz
submitted by therealclarkTV to promotedayzserver [link] [comments]


2024.05.20 02:56 therealclarkTV US PC ONLY Rezurection DayZ

US PC ONLY Rezurection DayZ
🗺️ Rezurection PNW 🗻
PC ONLY / 60 SLOTS / US Server / PVP / 24/7 BaseRaiding
Server Name : Rez Pnw 1PP Group 6 Max Airdrops BM Trader Custom Areas
This is a LOW POP server but is making progress in getting more survivors! so dont be discouraged in joining lots of things to do until the pop gets higher!
https://preview.redd.it/d1u46ue3ch1d1.png?width=3440&format=png&auto=webp&s=dd3a07f651356381100eb351502d8b0cb9d05878
https://preview.redd.it/bq5nxue3ch1d1.png?width=3440&format=png&auto=webp&s=0e49927bee42939715f525c71067a3a6bc3a6082
https://preview.redd.it/a7jxrue3ch1d1.png?width=3440&format=png&auto=webp&s=fae4428c341970e373c5bc666b36dd8765afbb64
https://preview.redd.it/fxppiue3ch1d1.png?width=3440&format=png&auto=webp&s=2c7a764392c01c1c21a6c8df00e739def17ea575
https://preview.redd.it/9k27c3f3ch1d1.png?width=3440&format=png&auto=webp&s=d6217a67d77d8917cb2247f19047f549f6b6e02b
https://preview.redd.it/v6mkkue3ch1d1.png?width=3440&format=png&auto=webp&s=999ec086e22634d5584fa98f02d8a7934e411dbb
https://preview.redd.it/2ok23ve3ch1d1.png?width=3440&format=png&auto=webp&s=a21062607b714ab61e28a6f0ca9e82002a4164c8
https://preview.redd.it/56d6bve3ch1d1.png?width=3440&format=png&auto=webp&s=db1529102e1a736b5092feff0495f706ddb00aa0
https://preview.redd.it/6fzfgve3ch1d1.png?width=3440&format=png&auto=webp&s=1b8a5903038375649bd903f236c099085f5c4532
https://preview.redd.it/u1okixe3ch1d1.png?width=3440&format=png&auto=webp&s=3c1d26f86cd313fd1a80b3a873938f11073f66c3
https://preview.redd.it/ctjalze3ch1d1.png?width=3440&format=png&auto=webp&s=9b234eac1aa0ff264cbcdac18908c46d74513444
IP : 88.209.197.63:2303
← Mods →
* LB Masters ( Map / Group system ) 🗺️
* 6-GROUP MAX
* 20 DOORS MAX BUILDING
* NO TAPPERS
* Base Building Plus / C4 Raid Only Doors / Gates / Tier 1 - 2 for BBP No concrete. 🛠️
* Custom Vehicles - Armored Humvee / Landover / Jeep Willy / Dodge Ram Truck. 🛻
* Helicopters 🚁
* Roaming/Bandit AI's Also spawn in Bunkers/Military areas/Heli crashes.
* 2 Black Market Traders - NO SAFEZONES!💵
* Barter Items - Sale at trader for GOOD MONEY! 💰
* Car keys - Lock car doors 🔐
* Morty's Weapons. - 20+ Diff guns Ranging from 9mm - .338 Lapua. 🔫
* Tactical Flava - Different Armor Types
* C4 To Raid Only. 💣
* Advanced Weapon Scopes
* Airdrops every 45 min
* Keycard Room / Loot crates - 🗝️
* Custom POI / Custom Areas. - Added a whole new area that has a Underground Mining area / Huge Sewer System as well
* Windstrides Clothing Pack 👕
* MMG base storage 🫙
https://discord.gg/therezurectiondayz
submitted by therealclarkTV to dayz_server_reviews [link] [comments]


2024.05.20 02:54 therealclarkTV US Rezurection DayZ PNW PC ONLY

US Rezurection DayZ PNW PC ONLY
🗺️ Rezurection PNW 🗻
PC ONLY / 60 SLOTS / US Server / PVP / 24/7 BaseRaiding
Server Name : Rez Pnw 1PP Group 6 Max Airdrops BM Trader Custom Areas
This is a LOW POP server but is making progress in getting more survivors! so dont be discouraged in joining lots of things to do until the pop gets higher!
https://preview.redd.it/838xhjawbh1d1.png?width=3440&format=png&auto=webp&s=12748aacc9031ab5bf02ad70627b1a925a1297b5
https://preview.redd.it/s4uusjawbh1d1.png?width=3440&format=png&auto=webp&s=2ae8760374d01ebd9328b165ab2b97046b5bb304
https://preview.redd.it/cxic3kawbh1d1.png?width=3440&format=png&auto=webp&s=1328b5b866f6b52e2e269e21743887180676daa0
https://preview.redd.it/ncxwzsawbh1d1.png?width=3440&format=png&auto=webp&s=0eb15178d4cd45eb434195af61300911ededc4c5
https://preview.redd.it/l8vnmkawbh1d1.png?width=3440&format=png&auto=webp&s=5536a2d05d990ef25ff0a1bfb134ff1f1f2b9c50
https://preview.redd.it/s5sfnvawbh1d1.png?width=3440&format=png&auto=webp&s=c1a908c64410d8ed4b90929dc593ab62be14acf1
https://preview.redd.it/fzdr9lawbh1d1.png?width=3440&format=png&auto=webp&s=e92e19226af7eddfc654e51f218f64c5029a08fd
https://preview.redd.it/qnruy4bwbh1d1.png?width=3440&format=png&auto=webp&s=88b0ef1ed12c6c56c8ebc84232796c6e4165e8c8
https://preview.redd.it/hutbntawbh1d1.png?width=3440&format=png&auto=webp&s=232e47e7c30ec20811fdc046ff0bbb3d5180678f
https://preview.redd.it/nj14wkawbh1d1.png?width=3440&format=png&auto=webp&s=dc3026577b1deac07ac816221de697cf6c43ffca
https://preview.redd.it/pbbsdlawbh1d1.png?width=3440&format=png&auto=webp&s=f1290d22f54487a7ae21104fc395480d47cf8f6e
IP : 88.209.197.63:2303
← Mods →
* LB Masters ( Map / Group system ) 🗺️
* 6-GROUP MAX
* 20 DOORS MAX BUILDING
* NO TAPPERS
* Base Building Plus / C4 Raid Only Doors / Gates / Tier 1 - 2 for BBP No concrete. 🛠️
* Custom Vehicles - Armored Humvee / Landover / Jeep Willy / Dodge Ram Truck. 🛻
* Helicopters 🚁
* Roaming/Bandit AI's Also spawn in Bunkers/Military areas/Heli crashes.
* 2 Black Market Traders - NO SAFEZONES!💵
* Barter Items - Sale at trader for GOOD MONEY! 💰
* Car keys - Lock car doors 🔐
* Morty's Weapons. - 20+ Diff guns Ranging from 9mm - .338 Lapua. 🔫
* Tactical Flava - Different Armor Types
* C4 To Raid Only. 💣
* Advanced Weapon Scopes
* Airdrops every 45 min
* Keycard Room / Loot crates - 🗝️
* Custom POI / Custom Areas. - Added a whole new area that has a Underground Mining area / Huge Sewer System as well
* Windstrides Clothing Pack 👕
* MMG base storage 🫙
https://discord.gg/therezurectiondayz
submitted by therealclarkTV to DayZ_Community [link] [comments]


2024.05.20 02:51 therealclarkTV PC US Rezurection DayZ PNW

PC US Rezurection DayZ PNW
🗺️ Rezurection PNW 🗻
PC ONLY / 60 SLOTS / US Server / PVP / 24/7 BaseRaiding
Server Name : Rez Pnw 1PP Group 6 Max Airdrops BM Trader Custom Areas
This is a LOW POP server but is making progress in getting more survivors! so dont be discouraged in joining lots of things to do until the pop gets higher!
https://preview.redd.it/si8ygm3cbh1d1.png?width=3440&format=png&auto=webp&s=173602ef47cb0550e31ee0ec024660347cb9e4c7
https://preview.redd.it/qtr1oo3cbh1d1.png?width=3440&format=png&auto=webp&s=3b74217d690556d936a786c2d52f555a82cfde49
https://preview.redd.it/7ddo9n3cbh1d1.png?width=3440&format=png&auto=webp&s=9ef6b08ed8d82e851beb6dbf7687a4c266bb002a
https://preview.redd.it/5o49qn3cbh1d1.png?width=3440&format=png&auto=webp&s=4cbe6b390f93782761ca95b848b5bcd450031c53
https://preview.redd.it/gtuq9o3cbh1d1.png?width=3440&format=png&auto=webp&s=3f6a5668da14827fad578264f2c62b8f84e24882
https://preview.redd.it/h54xgo3cbh1d1.png?width=3440&format=png&auto=webp&s=76fd2f3384dd8d88eda1d247ebc847422c3d76df
https://preview.redd.it/p3jhxo3cbh1d1.png?width=3440&format=png&auto=webp&s=2893113ae4a677c211f5a3a5d1f4a2a7aaf9ac3c
https://preview.redd.it/l6miho3cbh1d1.png?width=3440&format=png&auto=webp&s=459e4090f927f3d41fe7c3be3ffb8b3171a5194a
https://preview.redd.it/bfh9fq3cbh1d1.png?width=3440&format=png&auto=webp&s=7015e2d9e1f4de7e51bb811f571768d584e8886a
https://preview.redd.it/vukjmo3cbh1d1.png?width=3440&format=png&auto=webp&s=19c959448c2af7c916d9c03dbf145d8970238e1c
https://preview.redd.it/efwq8p3cbh1d1.png?width=3440&format=png&auto=webp&s=3d6f60ef97081e8d9e6857f46e57a3ccb5dea83e
IP : 88.209.197.63:2303
← Mods →
* LB Masters ( Map / Group system ) 🗺️
* 6-GROUP MAX
* 20 DOORS MAX BUILDING
* NO TAPPERS
* Base Building Plus / C4 Raid Only Doors / Gates / Tier 1 - 2 for BBP No concrete. 🛠️
* Custom Vehicles - Armored Humvee / Landover / Jeep Willy / Dodge Ram Truck. 🛻
* Helicopters 🚁
* Roaming/Bandit AI's Also spawn in Bunkers/Military areas/Heli crashes.
* 2 Black Market Traders - NO SAFEZONES!💵
* Barter Items - Sale at trader for GOOD MONEY! 💰
* Car keys - Lock car doors 🔐
* Morty's Weapons. - 20+ Diff guns Ranging from 9mm - .338 Lapua. 🔫
* Tactical Flava - Different Armor Types
* C4 To Raid Only. 💣
* Advanced Weapon Scopes
* Airdrops every 45 min
* Keycard Room / Loot crates - 🗝️
* Custom POI / Custom Areas. - Added a whole new area that has a Underground Mining area / Huge Sewer System as well
* Windstrides Clothing Pack 👕
* MMG base storage 🫙
https://discord.gg/therezurectiondayz
submitted by therealclarkTV to DayZServers [link] [comments]


2024.05.20 02:24 760repsneakers r/repsorbust New Members Intro

This is a community dedicated to replica sneakers. There will be several advantages to joining this community.
We are creating a home where replica sneaker information is available so all can be informed.
This isn’t a community where we are entertaining any negativity about the shipping agent situations. (ANY TALK ABOUT CHARGEBACKS WILL GET YOU BANNED. Please Hold Those Discussions in other Reddit Channels or Privately).
The following topics of discussion are encouraged:
  1. Replica Vs. Retail Comparison.
  2. A Buy/Sell/Trade Community for Replica Sneakers. (PayPal Sales Only).
  3. A place to discuss any forward moving information regarding the community.
  4. A place to share sellers that you have personally used and recommend. (If you are a seller please feel free to introduce yourself).
  5. A place to share retail photos as well as information on how to obtain retails. (Because many people purchase replicas because they weren’t able to get shoes on release date due to limited availability and hype).
submitted by 760repsneakers to repsorbust [link] [comments]


2024.05.20 01:46 AbandonedUCanada Abandoned Controversial Theme Park Near Disney World. The Holy Land Experience

Abandoned Controversial Theme Park Near Disney World. The Holy Land Experience
The Holy Land Experience Theme Park recreated the architecture and themes of the ancient city of Jerusalem in 1st- century. The parked opened in 2001 which would allow people to experience Israel as it was in Jesus’ time. The theme park cost $16 million to open. “We hope all visitors will come and see the majesty of God. Or at least go home and dust off their Bibles,” The grand opening received national publicity some generated by Jewish activists who said the Holy Land Experience was designed to covert Jews. Irv Rubin, chair of the Jewish Defense League, compared the theme park to the Holocaust. Rubin was arrested, a short time later, on charges that he conspired to bomb a mosque in California and the office of a US Congressman (Rubin died by suicide in 2002 while awaiting trial in a Los Angeles prison. The Holy Land Experience could not break even. It just cost more to run. By 2007, the park was $8 million in debt. The theme park was saved by Trinity Broadcasting Network (TBN). They bought the Holy Land Experience in 2007. They planned to use it as a studio and a set for new television productions. In the first year, they laid off about a quarter of the staff and outsourced some of the more expensive maintenance, including cleaning and landscaping. They increased the number of visitors by about 25 percent, up dated some of the attractions, and added brand new ones. Visitors could now get their picture taken so it looked like they were walking on water with an actor portraying Jesus. And they could also play mini putt. Unfortunately the Holy Land Experience still required lots and lots of cash. In 2010, TBN put more than $40 million into it. In 2011, another $23 million. In 2012, TBN stopped raising money with telethons, after much criticism of the fundraising practice, and cut support to the theme park to about $2 million per year. Sadly ticket sales started falling. From About 250,000 visitors, it dropped to 180,000 paying adults in 2013 and then just continued to decline. Tax records show nearly $9 million in ticket sales in 2014 dropped to $8.5 million the next year, and down to $7.1 million the year after that. Ticket sales dropped to $5.5 million in 2018 and then plummeted in 2020. Attendance was down by about 50 percent before COVID-19, and then the park was shut down by the pandemic in August 2021. It was then sold to a health care company for over 30 million dollars. They have plans to redevelop the property and build a health care service buildings. The replica of ancient Jerusalem was the world's largest indoor model of first-century Jerusalem. This 25-foot-wide model is meant to represent Jerusalem circa AD 66. Full video: https://youtu.be/hsVaDilhDH4
submitted by AbandonedUCanada to urbanexploration [link] [comments]


2024.05.20 01:40 hilightnotes Some highly critical first impressions of Legendary Tales

This post is very long. This first section, before the first triple-line-break, is the summary. Details follow that.
__________________________________________
SUMMARY
__________________________________________
So, I was very much looking forward to Legendary Tales for a while now after hearing so many great things.
I bought it on sale a couple days ago and played the first hour or so, completing the tutorial and entering the main hub. Then I uninstalled and refunded it.
This is not a 'hate post' and I hope that this post will not only help people understand some of the issues of this game, and what this game is NOT, but also help people understand what this game is and why you might love it. I talked about my criticisms with others who love the game to help me approach this and hopefully deliver some useful thoughts. It's worth noting that I got lots of agreement about my criticisms from the people I talked to - who still love the game.
In short,
People love this game for the combat development in the context of a 40+ hour adventure. All the depth to the skill trees, which of course in my hour I didn't touch. The creativity of building the mechanics of a character RPG style - except you get to physically battle in VR. The reward of unlocking that cool skill you've been excited to try out, or finding a legendary that's a blast to use. Even in my short time with the game I could feel the beginnings of this with the parry system. I did have fun fighting skeletons with a simple sword and no skills, and felt the challenge as I had to aim my sword deflections well and time my counterstrikes. There is an effective mechanic preventing waggle-fest and I can begin to imagine all the room to develop your combat mechanics in a way that is, fun and rewarding, and uniquely VR.
Sounds great right? To some it truly is.
But to me, not so much. Why? Because everything else is lacking to a degree I did not expect.
I've been playing a lot of The Light Brigade lately. And although these two games are totally different, it's a useful game to bring up because The Light Brigade excels in all the ways that Legendary Tales significantly falls short.
Atmosphere - music and sound, lighting and colours, art design, character and enemy models
Interfacing - Onboarding and intuitive learning, UI design and fluidity, control mapping, options, grabbing/interacting with objects, general polish
Storytelling - Plot, lore, world building, characters, character and enemy expressiveness, writing
For many people who play games, combat is at the forefront of their interests. For me, it always takes a backseat priority - if its present at all - to the above three aspects. The combat in Bloodborne is great, but it is because it excels in those 3 aspects that it's one of my favourite games. I also love lengthy games like Pentiment, Disco Elysium, Planescape Torment, and Pathologic 2, which have minimal or no combat and lots of reading!
Legendary Tales is simply mediocre in those three bolded aspects and for me that's a hard pass. If these aspects were serviceable to me - done well enough to facilitate the combat - I might have kept going. But I don't use the world 'mediocre' lightly. This is the appropriate word to me, and because of that, I did not want to spend 40+ hours in this world.
__________________________________________
__________________________________________
__________________________________________
DETAILS
__________________________________________
For those interested, or for the developers, I will continue with a breakdown of these aspects I am criticizing, trying to go through everything I felt about them in the first hour or so of playing.
Main menu was my favourite part. I liked the scene + music together. Nice. I was looking forward to playing and this had me feeling fuzzy and ready to enjoy the game. Unfortunately, it was not to be.
The very first issue I noticed was that the game felt washed out. Even in that main menu I liked, I was feeling like it was a bit washed out. So I tried adjusting brightness down... then the darker areas felt better, but the light areas felt off. The more I played and tried to adjust to find the right equilibrium, the more I realized the lighting and contrast is just not good and adjusting brightness can't save that.
The second issue I noticed was the menu cursor to select things. It felt like an early VR game that hadn't quite figured out VR menus yet. It's useable but not fluid and pleasing.
The third issue I noticed was the unintuitive controls. I thought that this was the kind of game, kind of like a Souls game, where you aren't taught everything but learn things as you go in an organic manner. Maybe some of that exists in this game, but mostly it's simply bad control design and a bad tutorial. It's the difference between having barriers that have purpose, purposeful friction, and feel good when discovered vs barriers that feel pointless and just build frustration without purpose. The controls feel like a mess and while it's apparent that people can get used to them as they play more, it's not in a justified sense.
Along with this are interfacing issues. For example, grabbing items feels very awkward. The motions are clunky, for example the way a weapon will slowly glide into place in your hands. There's so many interfacing issues. The interface to see weapon/item stats on weapons that are laying about is clunky, the interface to switch weapons is clunky, the magic interface is clunky, dialogue boxes feel clunky,... all of these things feel clunky both in terms of feel and also aesthetic.
A very straightforward and obvious example is dialogue. Character dialogue is presented in a large bland text on a page. To progress through the dialogue, there's no obvious place to click or button to push. In fact, you have to click a particular area of the page, which feels totally arbitrary and unintuitive. Sure, once you learn, you can do it fine, but it's just bad interface design.
To go back to The Light Brigade, think about the difference in both feel and aesthetic to opening a chest or breaking a pot. Grabbing a gun and how it arrives to your hand. The attractive dialogue boxes. Watching a reward pop out of a chest, picking a tarot card. Putting objects into your waist pouch or taking them out. These interactions are all comfortable, beautiful, fluid, and intuitive.
The next thing on my mind was sound.
As I played the tutorial, the soundscape was barren. There was a wind loop, which didn't loop correctly leaving a solid second of space between the end and beginning. Sounds didn't feel like they were placed quite right in 3D space. Point-based sounds (like the crackling of a campfire, that comes from a specific point in space) had too small of a zone (the sound should be heard from further away). In general the soundscape was very barebones. And when I encountered the first character, not only did the character look totally goofy and out of place, but they made no sounds when 'speaking', not even grunts or gibberish sound.
To skip ahead for a moment, I also felt the music did not match the environments enough. The music was quite pretty - that's not the problem. It just didn't feel like the environments were quite synergized with the music.
Again for both music and sound, think of the gun sounds, the ability sounds, the sound of the enemies as they spot you, the sound of the environment, the footsteps and dash, the grunts of characters when the speak, the music... not only does it all sound great, but it all feels like expressions of the unique world of The Light Brigade. This is excellent sound and music design, that truly bring the world to life.
Although a minor complaint, I also noticed lots of grammar and spelling errors. Although I understand the team is in South Korea, and I appreciate the challenges of translation, just like with everything else I was just expecting... more polish. I thought it would feel like a full package, at indie scale. But it feels very much like a partial package.
And that segues into the writing...
There are games with simple and/or unmemorable story, where the story is still servicing and facilitating the gameplay.
And then there is just plain bad writing.
This is very much the latter.
Maybe a bit of this goes back to translation but I am doubtful that it fares much better in original Korean in essence.
The writing is goofy, juvenile, poorly structured, and generic.
I was also seriously turned off by a couple lines in particular, that I'm sure affect me more than most but I will mention anyways. One was something like "valuable gem missing. And a hot girl". Like... There's nothing inherent about calling a woman (or a man) hot that I don't like. Yes gamers, you are allowed to find women attractive, relax. But it's the way its written,... I'm not going to turn this into an essay about male gaze but the way its written simply services a particular male audience that casually objectifies women.
Even worse was the final line I read, a quest line. Paraphrasing, but the primary descriptive words are all exact: "Go kill 10 kill peasants in a refugee camp". I don't think I need to elaborate, people who are on a similar page to me will understand why this was just an incredibly gross line.
I know the above two dialogue criticisms will not be shared by everyone and not affect everyone the same way. I am expressing them as part of what I felt, my personal criticisms and experience, just like the rest of what I'm sharing.
Again to compare to The Light Brigade... every line feels thoughtful and builds character and develops the lore. Whether its the forlorn lines of NPC members of The Light Brigade, or the scenes that appear between runs, and other bits and pieces you get. The Light Brigade develops so much world with few words, it's quite impressive and again a beacon that Urban Wolf Games can learn from.
The final issue I'll discuss was something that struck me earlier on. That is, player character model and lack of customization.
First of all - again an issue that the majority here probably won't be affected by - I could not pick my character model until after completing the tutorial. Specifically, I was forced to do calibration as a male character model, and then had to play the tutorial as this character. Minor complaint but again just another polish issue.
Both male and female models are just... boring designs, and the female model is again very juvenile, obviously serving a primarily male audience, whether intentionally or not.
But more importantly, there's no character customization. Not even the tiniest bit. Even the ability to change just skin colour and hair only would go a long way. Especially in a lengthy adventure like this, I need to be able to identify with my character. Especially with multiplayer it seems essential to me, but even if it were single player, and as someone who plays primarily in single player, character customization is hugely impactful to me.
This does not really have a contrast in The Light Brigade - there's no character customization in The Light Brigade either, although the kind of game it is, it's not as relevant. That said, I do think it would be a nice touch if there WAS some minor character customization in The Light Brigade, and especially if you could play as a woman instead of man if you so choose. Although maybe lore-wise it is intended that all members are male except for 'Mother'. This hasn't been established with any good reason though. So on this point I would lightly criticize The Light Brigade as well.
__________________________________________
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ENDING THOUGHTS
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Ultimately, Legendary Tales is quite simply a very indie game that probably had a very small team and limited funds. I don't know for sure, but probably there *wasn't* a dedicated writer, a dedicated UI and interface designer, etc.
However, these things are still failings of the game and its design. The greatest indie games to me are ones that successfully recognize their scope limitations and develop something complete within that scope. Whether it's the roguelike world of The Light Brigade, or the very short and stylish Tiger Blade, or Jeff Minter's trippy games like Akka Arrh and Polybius, or the retro Silent Hill aesthetic of Organ Quarter, or the suspenseful hotel of Propagation Paradise Hotel... all these games are made by small teams but successfully navigate their limited funds to deliver a full package within an appropriately limited scope.
On the one hand, I really value and support BJ's push for indie games to be respected and for that respect to reflect in the price consumers are prepared to pay. But after being totally on board with the price of Legendary Tales based on what I read from BJ and reviewers and many regular players too, I have to disagree with this game's pricing. This game is not polished enough, and is not a full package. That the game sucked out so much funds is an error of scope.
Maybe I will be in the minority, and Legendary Tales has been a success so it seems that I am, and so good on them for knowing the value of their game to the demographic they targeted I guess. And regardless, even if the pricing and attempted scope of the game are an error on the dev's part, I'm glad for the dev to earn back as much as they can, or even turn a profit hopefully.
But to me, reflecting back to the question the devs put forward: "Do you want to see deep combat development like this in VR for a 40+ hour adventure from indie devs?" The answer is no, I don't. I do consider the scope of this game an error on the part of the developers. It sounds like they did not even turn a profit enough to allow them to expand their team (but maybe I'm misunderstanding). I hope that they do continue with VR development, but instead focus on a much smaller scope game. Deliver a polished, complete package within a smaller scope, implementing a much tighter budget that will allow for potential turning of profit with an appropriately lighter sale price (maybe targeting a $30 game?).
If that is successful, do it again, and again, until they can expand and eventually work toward their dream adventure RPG, hiring actual writers and UI designers and sound designers etc. For me personally, this is simply not the kind of game you can half-bake. It should be attempted again when, and only when, they feel they have budget to do this in a truly full and polished manner.
I had the pleasure of meeting BJ briefly at PAX East. He struck me as friendly, kind, totally genuine, and incredibly passionate as a game developer and a VR game developer in particular.
I do wish this team good luck and despite my own harsh criticism I am glad so many ARE enjoying this game, and also feel the price point is justified. I want devs to earn money, including Urban Wolf Games. And I hope that they will continue to develop and bring more VR to the world.
I hope that my criticism is constructive and useful toward these same goals.
submitted by hilightnotes to PSVR [link] [comments]


2024.05.20 01:17 MerkadoBarkada PSE suspends PNX, C, and INFRA; Zobels sell remaining MWC holdings; TC24: Introducing MB's Trading Cup 2024 team!; The Trading Cup competition; Meet Matthew, Jenny, and Sef; Good luck team!; Alternergy's first public Q&A (Monday, May 20)

Happy Monday, Barkada --

The PSE lost 10 points to 6619 ▼0.1%

Today is MB's 5th birthday!
I'm not really a big celebrations guy, so I'm not sure how to mark the occasion, except to say that I'm thankful for your continued readership and for the community of great people that has grown up around the newsletter as the days turned into weeks, turned into months, and turned into years.
Want to see something crazy? Here's MB's very first episode.
For those who have been there from the beginning, thank you for guiding MB's development through all of my weird experiments over the years. Your comments, support, and willingness to help always leave me speechless.
For those who support MB on Patreon now and in the past, your generosity in paying for something that you receive for free is humbling. Your support has helped me build scripts, host my site, and pay for help.
For those who contribute to MB directly, like Jewel, and to all of my partners, Mike Tan of Vini.com, Ely Paclibar (Your REIT Buddy), and Investagrams, thank you for working with me every morning to stitch this newsletter together. It wouldn't be the same without you.
Today is something of a long episode, but I hope you'll indulge me on MB's birthday because I really hope that you'll like the segment about the team of traders that I've sponsored to enter the Trading Cup 2024 competition, and the review of Alternergy's STAR Investor Day presentation.
Hope you like it!

In today's MB:

Daily meme Subscribe (it's free) Today's email

▌Today's sponsor: DoubleDragon

▌Main stories covered:

  • [UPDATE] PNX, C, and INFRA suspended for failure to submit Annual Reports... The PSE issued suspensions to three companies [link] prior to the open of trade on Friday morning for failure to submit FY23 Annual Reports. The three companies suspended are Phoenix Petroleum [PNX 4.17 ▼0.2%; 0% avgVol], Chelsea Logistics [C 1.30 ▲4.0%; 0% avgVol], and Philippine Infradev [INFRA 0.53 ▲1.9%; 0% avgVol]. AgriNurture [ANI 0.62 ▲8.8%; 305% avgVol] narrowly avoided suspension by submitting its Annual Report 38 minutes before the PSE’s suspension deadline. The ANI FY23 Annual Report disclosure erroneously reports a net income improvement of 1560% to ₱146 million, instead of a ₱146 million net loss, perhaps this oversight comes from a behind-the-scenes race to submit before the deadline.
    • MB: I’m married to an accountant who did the auditing grind for years, so I know that it’s not easy to put these reports together; they’re complex and knock-ons from problems in any of the subsidiaries can cause problems that ripple up the chain and back down. That being said, producing these annual reports is something of a bare-minimum condition of public corporate life. Every management group rides its accounting department and its auditing team into the dirt to get its quarterly and annual reports out on time. I don’t have any inside knowledge into why PNX, C, and INFRA are in this position, but I listen to the silence from these management groups. Good teams communicate with their minority shareholders in times of uncertainty, and a trading suspension is a time of great uncertainty for retail investors.
  • [NEWS] **Ayala Corp sells remains of its MWC holdings to Enrique Razon for ₱14.5-B... Ayala Corp [AC 620.00 ▲1.3%; 131% avgVol] [link] disclosed that its subsidiaries, Michigan Holdings and Philwater Holdings, would sell their combined holdings in Manila Water Company [MWC 26.60 ▼1.5%; 123% avgVol] to Trident Water Company Holdings (TWC), which is owned by MWC’s current owner, Enrique Razon. The combined value of the two sales to TWC is ₱14.5 billion. The block of shares coming to TWC through Michigan Holdings was already processed and paid-for (~₱12.9 billion), and the remaining ₱1.6 billion worth of shares from Philwater Holdings will be purchased in installments over the next five years. AC confirmed that it will have no post-transaction common share interest in MWC, and that its voting stake will be “nil”.
    • MB: In a weird way, the transfer of ownership and control of MWC from the Zobel Family to the Razon Family is one of the only lasting “achievements” of the Duterte administration. I put “achievements” in quotation marks because it’s not clear how the President’s overreach into the public markets benefitted anyone other than the obvious (MWC’s current owner). As longtime readers of MB will know I have a deep respect for Mr. Razon’s business acumen and operational quality, but I don’t know that MWC customers have necessarily felt any change as a result of this transfer, and I don’t know that minority shareholders have felt any change either. So maybe it was just Mr. Razon in the right place at the right time while Duterte rode the media waves of threatening the Zobels with death and dismemberment? Yeah, it was a weird time.
  • [TC24] Introducing MB’s Trading Cup 2024 team!...Merkado Barkada** is sponsoring a team of three traders to compete in Trading Cup 2024 hosted by Investa, where hundreds of traders will be competing for up to ₱640k in total prizes based on their trading performance with ₱300k in virtual currency across the PSE, US markets, and crypto markets. This is a long competition (it runs from April 22 through July 26), so we will follow the members of Team MB throughout the contest to check in on what’s working, what’s not working, and what it’s like on the front-lines of the country’s largest trading tournament. Let’s meet the team!
    • “Hi I’m Matthew. I’m a project manager in network engineering in the telecommjnications industry and an agency leader in one of the top global brands in insurance. I have been trading since 2016. Though I like momentum trading, I found more success in position trading because it is less volatile since I can only check my open positions during my free time.” Matthew is 37 and lives in Paranaque. Trading experience: PSE (8 years), US (1 year), CRYPTO (1 year).*
    • “Hi I'm Jennelyn. I'm a Civil Engineer by profession in a government organization. I started trading back in 2020 for a year. I was reckless back then, but I've learned a lot, I'd say. I stopped trading in 2021 to focus on my career and I shifted my trading journey to learning first. Now with the Trading Cup I've found another motivation to push through. I tried day trading, and it was really frustrating and draining, so this time I'm doing swing trading through price action and volume.
    • “My name is Sef. I'm currently in college studying Management. I've been mostly self-taught but over the years I took a lot of learnings from other people. I've tried a lot of strategies but most of the time I'm a swing trader. So, I try to look for strong catalysts and take positions within times of consolidations. My implementation of it during the competition hasn't been perfect, partly due to finals week. But I trust in the process. I've been trading in the PSE for 5 years now. I only started trading the US markets and Crypto, recently. I think my current performance in the competition is reflective of my experience within the three markets. [PSE: +17.4%, CRYPTO: +4.2%, US: -11.5%]. We still have a few months to go and it's still anyone's game. A lot of the top leaderboard right now is primarily driven by 1 or 2 positions that no one saw coming, I think you can guess which stocks I'm referring to.
      • MB: Welcome to the team, Matthew, Jenny, and Sef! My goal in founding Team MB is to give readers a little insight into the thought processes behind the winning and losing trades of each team member. We have a diverse group across age, background, experience, and trading style, so I think we’ll get some interesting perspectives on the markets as the weeks go by before the July 26 finale. The team members will get to keep 100% of any prizes that they win, along with a monthly stipend from Merkado Barkada for all the coffee/snacks needed to keep focus on all three markets simultaneously. Good luck, team!
  • [NEWS] Alternergy conducts first public Q&A since IPO... Alternergy [ALTER 0.70 ▲1.4%; 159% avgVol] presented its Q1 results on Wednesday as part of the PSE’s STAR Investor Day event, and MB was there to document its first public Q&A with institutional and retail investors since its IPO over a year ago. For me, the most interesting component of any STAR presentation is the Q&A, because it’s where we get the chance to hear the management team talk outside of the the cold forensics of the financial statements to address the hope, fear, optimism, and pessisim of the average investor.
    • On enhancing shareholder value: The ALTER team said that it’s focus is on controlling what it can control, and that as a developer, it does everything that it can to complete projects “within the timeline and committed budget”, increase its pipeline, and build good relationships with stakeholders.
    • On its growth strategy: ALTER said that its “DNA is a developer”, and therefore its “preference is brownfield development” as opposed to acquisitions. (MB note: “Brownfield” means development on land that has been previously used for some other purpose. “Greenfield” would be development on untouched land.) The management team said that it is open to being “opportunistic” with acquisitions, but that its overall focus is on “looking for projects from the ground and building them toward completion.”
    • On outlook of renewables market: “The power industry is really at the point where there is a sustained pressure towards a price increase.” The ALTER team said that there’s a shortage of power supply, and what existing supply there is will come under pressure as power plants age or weather phenomena disrupt operations. ALTER said that it’s strategy is to simply grow its portfolio into this market gap, especially over the next two years.
    • On wind vs solar: The ALTER team was asked whether it was intentional to be “more exposed to wind rather than solar”, and ALTER responded by saying that while both wind and solar are scalable, they “like wind” because it generates more electricity per installed capacity. As the ALTER team put it: “For instance, if we build a 50 MW solar, you’ll only need a 25 MW wind project to match the amount of energy that we will be generating.” ALTER said that wind is also less intensive in terms of land use to generate the same amount of energy, and that its analysis shows that wind projects generate more cash flow than solar projects.
    • On starting to distribute dividends: *One question asked when ALTER would start paying dividends, and the ALTER team responded (after a laugh) that it’s “all about resource allocation”. ALTER said that at this stage, it’s a growth company, and that it would like to use its resources to build a “sizeable portfolio over the medium term” with the goal of “increasing shareholder value.” ALTER said that once it has achieved that goal, “dividend payments would not be far behind.
      • MB:Kudos to any management team that takes questions from the public. It’s not easy to be this communicative and transparent, but as a long-term investor, this kind of insight into the management team’s thinking and analysis of their own data and the market as a whole is important. If your trading style is technical, ALTER’s analysis of wind versus solar isn’t going to matter to you at all, but if your thesis is based on bets in the power generation sector, that response might trigger some research that could be helpful. Overall I’d say that the ALTER team did very well. It was clear that they were nervous, but over time I’m sure the team will become more comfortable with answering the questions and interacting with the investing community in such a person-to-person way. Well done, ALTER!
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submitted by MerkadoBarkada to phinvest [link] [comments]


2024.05.20 00:39 SubjectAd8840 Antonius Stradivarius Cremonensis Faciebat Anno 1725 Violin

Antonius Stradivarius Cremonensis Faciebat Anno 1725 Violin
General Information: The violin in my possession is labeled as an Antonius Stradivarius copy, bearing the inscription “Antonius Stradivarius Cremonensis Faciebat Anno 1725.” The date suggests that this violin is a replica, as Stradivari lived and worked between 1644 and 1737. Original Stradivarius violins have handwritten labels, whereas this one has a printed date. French and German copies from the 1800s were also marked with the term "copy," which this violin lacks. It does, however, feature a stamp that could indicate its authenticity, though I am unable to identify the manufacturer’s logo.Additional Features:Material and Craftsmanship: The body of the violin is made of high-quality wood, with the back showing a beautiful patina that indicates its age and use. The pegs are carved and include inlays that may be made of bone, shell, or mother-of-pearl. Identifying the precise material of these inlays would require expert analysis, but such decorative elements are common in high-quality violins.Bow: The bow also features similar decorative inlays, reflecting detailed workmanship and quality.Condition: The overall condition of the violin is good, despite visible signs of use and age. The previous owner likely did not realize the instrument’s value, resulting in inadequate maintenance. Nonetheless, the violin produces excellent sound, and the tapping indicates high-quality wood.Question: I understand that such old and well-crafted replicas can hold significant value. I would appreciate it if someone with expertise in violins could evaluate its condition and potential worth. What suggestions do you have for the further preservation and possible sale of this violin?
submitted by SubjectAd8840 to Antiques [link] [comments]


2024.05.20 00:38 Arzin-yubin Slightly disappointed by Bright memory Infinite.

I bought the game to try new indie stuff. I bought it with a few dlc items, cost me around 800. Downloaded it, Launched it, new game, cutscene, game looked unique but the story seemed to be one of the most pretentious, general/basic, cringe avengers save the world type of story. the mechanics were clunky. slide was useless. wall run was non functional, especially the parry, now i have played and finished all endings of sekiro, so i am a parrying god. in this game parrying is broken, if you parry on time you will still get damage, i always had to parry before it was the right time and it was always off putting. the upgrades/abilities were mostly useless. i played on max difficulty 2 time for achievements and those abilities were useless. also for 800 rupees the game was awfully short, just 2 hours. there were obviously good parts too which is why i am only SLIGHTLY disappointed. there were less cutscenes and more gameplay, it was very fun hacking and slashing and shooting especially with the special ammo the guns had. also in 2 hours, every 20 minutes the game gave you something new. the bosses were also fun and there were 3 bosses and all fun to fight with. don't buy it for the story. its worth it but in like a 95% sale or something.
submitted by Arzin-yubin to IndianGaming [link] [comments]


2024.05.20 00:21 BigChungusMan11 Please help me find a Co2 tank

I just bought the spyder MR 100, I need to buy a Refillable co2 air tank for it and I want to spend $40.
I found this for sale but I think it is compress air not Co2, I'm new to the hobby and don't know to much about this kinda thing. Can i use it with my gun?
If anyone knows of a good Co2 tank that's refillable for $40 please link it.
submitted by BigChungusMan11 to paintball [link] [comments]


2024.05.20 00:19 BigChungusMan11 Please help me find a Co2 tank

I just bought the spyder MR 100, I need to buy a Refillable co2 air tank for it and I want to spend $40.
I found this for sale but I think it is compress air not Co2, I'm new to the hobby and don't know to much about this kinda thing. Can i use it with my gun?
If anyone knows of a good Co2 tank that's refillable for $40 please link it.
submitted by BigChungusMan11 to paintball [link] [comments]


2024.05.20 00:13 QuietLingonberry [WTS] [U.S.] misc. samples/travel sizes (Decant)


Non-Indies
• Alaïa Alaïa Blanche, 50ml (almond, heliotrope, vanilla) $40
• Anna Sui Sky, 2ml (pear, bergamot, pink pepper, Lily-of-the-Valley, lotus, rose, popcorn, vanilla, musk) $2
• Ariana Grande God Is A Woman, brand new, 2ml (pear, ambrette, orris, Turkish rose, Madagascar vanilla, sandalwood) $3
• Dior Homme Intense edp '11, 2ml (lavender, iris, ambrette, pear, virginia cedar, vetiver) $7
• Etat Libre d'Orange Putain des Palaces, 0.7ml (rose absolute, violet, leather, lily of the valley, tangerine, ginger, rice powder, amber, animal notes) $3
• Hermes Le Jardin de Monsier Li, 0.7ml (jasmine, kumquat, bergamot) $2
• Juliette Has A Gun Ode to Dullness, 1ml (badiane, freesia, cashmere tlower, eandalwood, musks, tonka bean) $3
• Kilian Angels Share, 1.5ml (cognac, cinnamon, tonka bean, oak, vanilla, praline, sandalwood) $3 PENDING
• Marc Jacobs Perfect edt, 1.2ml (pink pepper, polygonum, narcissus, cedar) $2
• Mugler Come Together, 0.7ml (green petitgrain and white musk) $2
• Narciso Rodriguez For Her edt, 1ml (African orange flower, osmanthus, bergamot, musk, amber, vetiver, vanille, patchouli) $3
• Narciso Rodriguez Rouge edp, 1ml (iris, Bulgarian rose, musk, tuberose, orange blossom, tonka bean, vanilla, white cedar extract, cedar, sandalwood, vetiver) $3
• Parfums De Nicolai Cologne Cedrat, 0.7ml (cedrat (citron), bergamot, black pepper, patchouli) $3
• Parfums De Nicolai L'eau Mixte, 0.7ml (blackcurrant-buds, peppermint, lemon, cinnamon, rose, jasmine, vetiver, oakmoss, cocktail of muscs) $3
• Phlur Not Your Baby, 2ml (cardamom, bergamot, mimosa, violet, vanilla, tonka bean, sandalwood) $3
• Prada Infusion d'Amande, 1.5ml (bitter almond, heliotrope, tonka beans, musk, essence of anise) $3
• Prada Infusion de Mimosa, 1.5ml (anise, mandarin, mimosa, rose) $3 PENDING
• Prada Infusion de Rose, 1.5ml (Turkish rose, Bulgarian rose, neroli, mandarin) $3 PENDING
• Replica Beach Walk, 1.2ml (lemon, bergamot, pink pepper, coconut milk, ylang-ylang, heliotrope, musk, benzoin, cedar) $2 PENDING
• Sarah Baker Atlante hand sanitizer, 50ml (yuzu, seaweed, orris, lily of the valley, pink pepper, wet rock, cedar, ambergris, seashell, driftwood) $5
• Sarah Baker Jungle Jezebel hand sanitizer, 50ml (orange, banana, grape, peach, bubble gum, rose, tuberose, ylang-ylang, amber, sandalwood, civet, vetiver, vanilla, tonka bean) $5
• Strangers A La Folie, 0.7ml (amber, vanilla, heliotrope, black tea, macarons, gaiacwood, tonka bean, orange blossom, patchouli, tobacco, canelé, rose, lavender, hazelnut, affogato, crème brûlée) $3
• Universal Flowering Death of a Ladies Man, 7.5ml (mastic, basil, violet, sweet galbanum) $28
• Universal Flowering Heliotrope Milkbath, 7.5ml (candied apricots, heliotropin, almond milk, civet, ambrette musk) $28
• Universal Flowering Rhapsody in Mauve, 2ml (rose jam, clove, cypriol, amber, patchouli) $8
• Versace Eros, 1ml (Italian lemon and mandarin, mint oil, candied apple, Geranium flower, Clary sage essence, ambermax, Cedarwood Atlas and Virginia, vetiver orpur essence, patchouli coeur orpour essence, sandalwood, vanilla) $2

Indies
• Poesie Always With Me, 1.15ml (citrus fruits bobbing merrily in wooden tubs filled with spring water, eucalyptus branches, hot steam) $3
• Stereoplasm Caesura, 0.5ml (fresh mango, grapefruit tea, cannabis, snake melon and myrrh) $2
• Stereoplasm Disco Stardust, brand new, 0.5ml (pineapple, tangerine, rum, sugar, glossy fruit, simulated plastic & car smell) $2
• Stereoplasm Early Reflections,1.8ml rollerball (pink grapefruit, melted shea butter, warm skin, yuzu rind, ripe guava, crushed pineapple) $4
• Stereoplasm Fairy Frost, 1.8ml rollerball (camphorous-fairy musk, skin musk, bubble bath, bubble gum) $4
• Stereoplasm Lovebird, brand new, 0.5ml (frosted fuchsia, winter jasmine, blue princess holly, xo cognac, purple lotus) $2
• Stereoplasm Perdotmint, brand new, 1.8ml rollerball (pear, spearmint, green tea, jade-amber accord) $4
• Stereoplasm Powder, brand new, 1ml (strong powder, fougere, oakmoss, silk, white oak)
submitted by QuietLingonberry to fragranceswap [link] [comments]


2024.05.19 22:46 Ok_Scratch6296 Small collection update

Small collection update
Valentino Born in Roma edt, Versace Pour Homme, YSL Y edp and edt, 1 million Lucky and Elixir, Le Male Elixir.
I visited Macys, Nordstrom, Ulta and Sephora over the past couple of weeks. This is what I’ve ended up with. I smelled dang near every fragrance they had to offer in store. What I found crazy is how people love niche brands like Creed, Parfums De Marly, Replica or Initio. I tried almost everything from their lineups and hated them all. I think I offended some of the sales people with how much I hated them lol. Anyways I know different folks have a nose for different things but here’s what I love so far.
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2024.05.19 22:38 GallopMyGoose [US-NY] [H] Sealed Steelbooks (The Marvels, Iron Man 2/3 Mondo, The Fugitive, etc) [W] Black Widow, Escape from NY (Scream Factory), Assault on Precinct 13, Encanto, Fury (Popart Blu-ray), Hocus Pocus (Blu-ray), Scream 2

All steelbooks are sealed. Open to trade anything depicted but not everything is for sale. Prices listed in second picture bottom left of each. If the bottom lists a “T”, I’m only looking to trade.
Prices include shipping within the contiguous US via USPS. Thanks for looking!
List:
The Marvels Oppenheimer Dune (GitD) Wonka (Walmart) Young Guns (Best Buy) Cabin in the Woods The Mist Batman Beyond The Fugitive The Blob Backdraft Iron Man 2 Mondo Iron Man 3 Mondo V for Vendetta Mondo (4K) Evil Dead 2 (4K) Talk to Me
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2024.05.19 22:25 Elegant-Bar-2833 Is Retro Arms Hopup Chamber compatible with Specna Arms E11 Edge?

Hi guys, i was looking for upgrading my hop up chamber and came across this one https://www.airsoft.ro/spare-parts-upgrade-parts/electric-replicas-(aeg-aep)/hop-up-group/retro-arms-cnc-hop-up-chamber-ar-15-uni/hop-up-group/retro-arms-cnc-hop-up-chamber-ar-15-uni)
Any thoughts? From what i read there are some issues that i could face, where the hop up chamber doesnt fit well in every gun. That's why i wanted to ask you guys if there are known issues with the Specna Arms M4 Edge platform or if some of you actually installed one.
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2024.05.19 22:19 malcolio DRAFT 2 - NTW in Alphabetical Order. Chapter 1: Alsace-Lorraine

DRAFT 2 - NTW in Alphabetical Order. Chapter 1: Alsace-Lorraine
Europe in Early January, 1805. How the continent looks at the start of a Napoleon: Total War game.
(Thumbnail) Seven years ago I started posting a writeup of playing a game of Empire: Total War with the challenge of conquering every region in alphabetical order. This was inspired by someone trying to play Crusader Kings in alphabetical order back in 2006. After 75 chapters, with about 2,600 images and just a silly amount of text, I completed the game and swore off touching another Total War game for some time!
I’m now back, to try and achieve the same goal of conquering every region in alphabetical order but in Napoleon: Total War. I’ve never finished a game of N:TW before, so it will fun to see what this more focused and refined(?) version of E:TW will be like to play. As with my last playthrough, I’m using DarthMod and playing on Normal/Normal difficulty. I have no idea if those settings will make this challenge too easy or impossible, let’s find out!
Napoleon Bonaparte’s stats and the 11 regions I have to sell off before I can start this challenge.
There is a vast quantity of books studying the life of Napoleon Bonaparte, but what none of them will tell you is that he had a passion for the alphabet just like King Louis XIV. So obviously he was forced to sell off every region of the French Empire so that he could conquer the entirety of Europe in alphabetical order.
Unfortunately if I lose France I automatically lose the entire game, so I’ll need to unofficially keep hold of that, but otherwise I first need to trade away Alsace-Lorraine, Aquitaine, Bretagne, Corsica, Hannover, Normandie, Pays d'Oc, Picardie-Champagne, Piedmont-Liguria, Provence, and the Southern Netherlands. At the moment the French Empire’s prosperity is spectacular, its prestige sublime, but that’s going to take a bit of a hit…
The French military units in those region capitals will soon need to vacate, most are just militia and basic cavalry, but Strasbourg has a decent sized force led by Napoleon’s brother-in-law Joachim Murat.
The French Imperial Army, scattered across Alsace-Lorraine, Northern Italy, and Hannover
The rest of the Imperial Army is along the empire’s eastern border. Napoleon himself commands the largest army to the west of Strasbourg, close to two smaller forces led by Marshals Michel Ney and Louis-Nicolas Davout. Over in Northern Italy a detachment led by Marshal Jean-André Masséna guards the border with Austria, and in isolated Hannover a similar-sized group guards the city with Marshal Jean-Baptiste Bernadotte as its commander.
The two French fleets, one off Portugal and the other near Genoa, and the flagship Scipion.
The French Navy has just two fleets. The Atlantic Squadron is currently stationed near Portugal, Admiral Pierre-Charles Villeneuve commands the immense 122-gun Scipion, two 3rd rates, two 4th rates, and frigate. The Mediterranean Squadron is near French-controlled Genoa, led by Vice-Admiral Victor Durand it consists of just two frigates and a corvette.
Soon the French Empire won’t have any ports that need defending or to repair ships at, and my income is about to nosedive, so I think it’s time to do something reckless…
An outnumbered French fleet is defeated by Britain’s finest, but not without scoring a massive blow against the Royal Navy.
Admiral Villeneuve is told to take his fleet north and engage whatever enemy vessels he can find, to sink as many ships as possible even if it risks wiping out his own. It doesn’t take long: in the Bay of Biscay the Atlantic Squadron bumps into none other than Vice-Admiral Nelson and a huge British fleet. The two commanders had previously fought at the Battle of the Nile as Rear-Admirals, and in reality weren’t due to meet for another 10 months at the Battle of Trafalgar. The British fleet greatly dwarfs the French, with Nelson commanding his own 122-gun Heavy 1st rate, a 1st rate, two 2nd rates, and three 3rd rates!
I auto-resolve the battle, resulting in an expected defeat. Villeneuve survives on board a battered Scipion, with only a 4th rate for company, but somehow his squadron managed to sink every British vessel except for Nelson’s Rose! The Royal Navy has suffered a pyrrhic victory, my navy upkeep costs have gone down by more than 1,000 gold, and what remains of the Atlantic Squadron flees south to join up with the Mediterranean Squadron next turn.
Parts of the French Empire are sold off, ready for them to be retaken in alphabetical order with the rest of Europe.
With those naval manoeuvres finished I start haggling with other nations to remove eleven French regions that are stopping me from starting my alphabetical challenge. I sell each region to a different ruler, to get as much cash from the sale and to stop any one nation becoming too powerful. I try to give territory that is towards the end of the alphabet to my allies, and those towards the start to my enemies, to prevent having to backstab my friends until I’m already forced to destroy them anyway.
While cash is important I also barter for as many technologies as I can: one technology can take 7 turns to research, gaining them now will pay dividends in growing my economy and strengthening my armed forces.
The main achievement of these region swaps, apart from losing all my income and making me only one region away from defeat, is completely changing the United Kingdom’s foreign policy: by letting George III have both a personal and political union with Hannover I convince the British Empire to abandon all of its allies, and instead join the side of its centuries-old nemesis. That recent battle in Biscay didn’t seem to matter! Along with becoming friends with Prussia I now feel less worried that Paris might be immediately marched on, though it’s hard to tell how long these new alliances will last.
The first unedited screenshot of the game. France is exempt from taxes, to help pretend it doesn’t exist, which doesn’t help the Empire’s negative income.
After all those region swaps I now only control France, as mentioned before I can’t remove this territory without automatically losing the game. So to try not to benefit from being forced to keep France I’ve set myself the rule that I cannot build anything there, cannot research there, cannot recruit any troops from Paris, and the region is exempt from taxes. I keep a company of Grenadiers à Cheval and two artillery batteries to defend the capital, together they cost 546 gold a turn in upkeep so Paris is losing me money!
Right, the game is now set up to start my challenge of conquering Europe in alphabetical order (sort of, ignore France). Which region do I need to capture first?
Alsace-Lorraine. Only just traded to the Austrian Empire, it is surrounded by French armies including one teleported from Hannover.
This is Alsace-Lorraine. Two images ago it became Austrian, in exchange for 5,530 gold and two technologies that would have taken me 14 turns to research. Unfortunately for Austria the region is surrounded by the bulk of the French Imperial Army, so the question isn’t how will I immediately conquer Alsace-Lorraine but can I do so without losing a single soldier?
The full might of the Imperial Army is amassed against Strasbourg, defended by a small number of Austrian infantrymen and some armed civilians.
Marshals Ney, Murat, and Bernadotte link up to immediately attack Strasbourg together. The full stack of units is supported by further armies commanded by Napoleon and Marshal Davot. Protecting the city is just five companies of Austrian line infantry, supported by hastily-armed citizens.
Alsace-Lorraine is captured, denting the expected deficit and allowing resources to be spent on improving the French military and economy.
It would be insanity to resist such an attack so the small Austrian infantry detachment wisely surrenders without a fight. Unfortunately, yet again, there is no battle to see here!
I choose to peacefully occupy Strasbourg and immediately start the construction of basic roads, a cannon factory, a musket manufactory, and an iron mine, plus a cantonment to replace the local tax office. Until that’s all built I can’t actually recruit any more soldiers, cavalry, or artillery (as I’m ignoring France existing). So avoiding a battle is boring but the troops I have are priceless!
The people of Alsace-Lorraine are unhappy under French rule, despite being Austrian for less time than it takes to read this sentence. Luckily I need to keep a large garrison here anyway to protect against my enemies to the east, and I also lower taxes a little to keep the region’s population and wealth growing, so the newly conquered population should be content for now.
OK, so far this challenge seems ridiculously easy, I captured my first region immediately without a single casualty. What’s next?
Aquitaine. Until very recently French, traded away to the Russian Empire.
This is Aquitaine. Like Alsace-Lorraine it was part of the French Empire but quickly traded away, this time to Russia, and like Strasbourg an enemy force has magically popped into existence to guard the region’s capital.
Unlike last time though there are no doom stacks waiting, ready to steamroll the city. What I do have is a random collection of units which originally guarded Bordeaux, Rennes, and Toulouse. A force of two companies of Chasseurs à Cheval (light cavalry) and two cohorts of the local National Guard is led by Captain Alexandre de Rosée, who waits for a company of Chevau-légers Lanciers (lancer cavalry) and another cohort of militia to reinforce him from Bretagne. Combined, this ragtag group of misfits should be enough to win against six battalions of Russian infantry squatting in Bordeaux. So attacking the city will need to wait until next turn, but before we move to Late January 1805 I have a few chores to do…
The French Empire is leaps and bounds ahead of every other nation in research, but this has ground to a halt until a college can be acquired.
One task is to think about researching new technologies. Most nations begin with all technologies locked, some are lucky to have already researched one or two when the game starts. France is luckiest of all with three technologies already researched: Army Corps Organisation, Conscription, and Division of Labour). Thanks to those earlier region trades the French now also understand Classical Economics), Fire and Advance), Improved Coppering), National Debt), and Public Schooling.
Those technologies provide various small economic and military bonuses which will take any other nation at least 50 turns to research, so I’m at a significant advantage on turn 1. However with my self-imposed rule of ignoring the existence of France I cannot use Orléans to start researching any new technologies, instead I send my two gentlemen east towards the first region which will provide a college I can use. It will take more than 10 turns for François-René de Chateaubriand and Jean Rapp to reach their destination, in the meantime my enemies will have unlocked a new technology each, and I have to hope the college they’re travelling to will be controlled by the French Empire by the time they arrive! Charles-Louis Schulmeister, French spy extraordinaire, joins them on the journey.
The French Council of State sees the appointment of a Keeper of the Seals, and new trade deals dent an expected deficit.
One other job to do before ending the first turn is to review who is running things. My starting ministers all have decent stats except for 3 star Keeper of the Seals Claude Ambroise Régnier. I replace him with a string of candidates until one, Oliver Molyneux, arrives with the Stallholder trait which give him a total of 4 management stars. That one extra star means the cost of repressing unrest in my regions is 3% cheaper, and that repression now has a +1 bonus. Small benefits like that could make or break my game in the long run!
Selling off all my regions severed all my trade routes. I reestablish all of them except the one with Spain, as I no longer have a sea or land connection with the Iberia Peninsula. Instead I create a trade agreement with the Electorate of Hesse-Kassel, worth 300 less gold than the Spanish agreement. Overall my trade income has dropped by 1,100 gold since I started this game, but at least I’m now only going to lose 2,880 in gold per turn!
This is just a draft, it will be taken down when I post the finished thing on the total war subreddit.
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