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r/Spanish: Learn, teach or discuss the 2nd most spoken language by natives

2009.02.25 08:00 pallaviwensil r/Spanish: Learn, teach or discuss the 2nd most spoken language by natives

This is the biggest Reddit community dedicated to discussing, teaching, and learning Spanish. Answer or ask questions, share information, stories, and more on themes related to the 2nd most spoken language in the world by native speakers.
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2014.06.08 13:04 born_here Saved You a Click: Helping Rid the Internet of Clickbait

Don't click on that, we already did. Fighting clickbait for better journalism.
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2012.08.21 12:53 scintillatingemerald Beginner's Mandarin

**let's learn Beginner's Mandarin!** We're going to learn to write hanzi, speak Chinese, read hanzi, through audio and visual materials. Join us! We will cover around 100 hanzi to begin with, and focus on reading and speaking, although links to practice writing will also be included. From http://www.reddit.com/UniversityofReddit/comments/yjnqs/interest_check_chinese_mandarin_language_101/
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2024.05.20 04:35 Battlecode907 D387 Advanced Java Additional Tips

Task A: You already know the drill by getting the Gitlab repository if you've done the past two courses of Java.
Advanced Java Walk through Guide
Advanced Java Additional Tips
Req B1: The Java walkthrough guides help provide you further insight on what you should be doing. Now I'll give a few more details about it. It's important that the html file is edited and it uses the array method or list to display your welcome messages on the main screen. It's best to build a rest controller on the backend, so that you can link it to the frontend for Angular on the app.component.ts file. You can create a second file that implements runnable and this is used to retrieve the two different locale messages from the resource bundle. And then you can use this class on your controller file which can then be used for the Angular front end. Just be sure to start the threads on the SampleCodeApplication if you go down this route. You can look at the Java guide for more details about this part. I believe that this is the hardest part of the entire project.
Req B2: You can use the documentation cited in the Java guide for B2 if you want to learn more about how to do this. You just need to edit the App.component.ts file and the html file. Add in two more prices one being CAD and the other being EUR. They can remain the same and there's no need for currency conversion here as they don't require it, but it's important to simply add these two variables to the room class. And then create a simple forEach loop through these two variables you added for the room class. You then add these beneath the price object that is on the html page and you can follow it exactly how it's done with the first price. Just use windows + . to get the emoji keyboard if you use windows and there's a symbols tab at the top and there's a currency category below. This part is the easiest one for writing code here.
Req B3: You can follow the same route as you did in B1 by creating a rest controller. You need to create three timezones and all three of them are displayed on the page. So the page should show ET, MT, and UTC. You just need the hours and the minutes for the time format. I recommend you to use the resources provided by the Java guide. This should help you out with what you need help with.
Req C1: Right click on the root folder and create a docker file. Click on the target folder and you should see a JAR file in there. You want to copy the file path and just paste it into the docker file's file path. Then just keep target/JAR file because that's all you need. For the entry points, just copy it from the link in this article exactly the same way. Note: there shouldn't be a maintainer because there's no reason to have one for this project.
Req C2: You need to open up the docker desktop app and make sure that the setting "expose daemon" is enabled on the docker desktop app. The okay button is on the top right corner in case you didn't see it. Then you use the command "docker build -t [d387_student id] ." Just remember that this is done on IntelliJ using the terminal which is at the bottom left corner of your screen. It should successfully build it and you can verify this by using "docker images" in the terminal. Then use the command "docker run -p 8080:8080 [name of file]" to run it. It should work fine as long as "expose daemon" is enabled.
Req C3: You can use the Java guide and follow it exactly. You're simply describing how you would deploy your current application to the cloud using AWS or Azure. But Azure is more simplistic and easier to explain if that's what you're looking for.
D: You just need to print pdf the Gitlab branch history, a file for the screenshots and a file for C3 which can be done on Word, and then the Gitlab repository link.
That's all you need for this course right here. I think it's less work than D288 and even D287 once you understand what you must do. However, it takes time to learn new concepts like multithreading. I've completed this course much faster than the previous two courses. You could get this course done in a matter of days if you focus and learn what's needed. You can use ChatGPT to help you understand Angular and Spring Boot concepts as well. It can help you understand the code that you're reading.
submitted by Battlecode907 to wgu_devs [link] [comments]


2024.05.20 04:33 Battlecode907 D387 Advanced Java Additional Tips

Task A: You already know the drill by getting the Gitlab repository if you've done the past two courses of Java.
Advanced Java Walk through Guide
Advanced Java Additional Tips
Req B1: The Java walkthrough guides help provide you further insight on what you should be doing. Now I'll give a few more details about it. It's important that the html file is edited and it uses the array method or list to display your welcome messages on the main screen. It's best to build a rest controller on the backend, so that you can link it to the frontend for Angular on the app.component.ts file. You can create a second file that implements runnable and this is used to retrieve the two different locale messages from the resource bundle. And then you can use this class on your controller file which can then be used for the Angular front end. Just be sure to start the threads on the SampleCodeApplication if you go down this route. You can look at the Java guide for more details about this part. I believe that this is the hardest part of the entire project.
Req B2: You can use the documentation cited in the Java guide for B2 if you want to learn more about how to do this. You just need to edit the App.component.ts file and the html file. Add in two more prices one being CAD and the other being EUR. They can remain the same and there's no need for currency conversion here as they don't require it, but it's important to simply add these two variables to the room class. And then create a simple forEach loop through these two variables you added for the room class. You then add these beneath the price object that is on the html page and you can follow it exactly how it's done with the first price. Just use windows + . to get the emoji keyboard if you use windows and there's a symbols tab at the top and there's a currency category below. This part is the easiest one for writing code here.
Req B3: You can follow the same route as you did in B1 by creating a rest controller. You need to create three timezones and all three of them are displayed on the page. So the page should show ET, MT, and UTC. You just need the hours and the minutes for the time format. I recommend you to use the resources provided by the Java guide. This should help you out with what you need help with.
Req C1: Right click on the root folder and create a docker file. Click on the target folder and you should see a JAR file in there. You want to copy the file path and just paste it into the docker file's file path. Then just keep target/JAR file because that's all you need. For the entry points, just copy it from the link in this article exactly the same way. Note: there shouldn't be a maintainer because there's no reason to have one for this project.
Req C2: You need to open up the docker desktop app and make sure that the setting "expose daemon" is enabled on the docker desktop app. The okay button is on the top right corner in case you didn't see it. Then you use the command "docker build -t [d387_student id] ." Just remember that this is done on IntelliJ using the terminal which is at the bottom left corner of your screen. It should successfully build it and you can verify this by using "docker images" in the terminal. Then use the command "docker run -p 8080:8080 [name of file]" to run it. It should work fine as long as "expose daemon" is enabled.
Req C3: You can use the Java guide and follow it exactly. You're simply describing how you would deploy your current application to the cloud using AWS or Azure. But Azure is more simplistic and easier to explain if that's what you're looking for.
D: You just need to print pdf the Gitlab branch history, a file for the screenshots and a file for C3 which can be done on Word, and then the Gitlab repository link.
That's all you need for this course right here. I think it's less work than D288 and even D287 once you understand what you must do. However, it takes time to learn new concepts like multithreading. I've completed this course much faster than the previous two courses. You could get this course done in a matter of days if you focus and learn what's needed. You can use ChatGPT to help you understand Angular and Spring Boot concepts as well. It can help you understand the code that you're reading.
submitted by Battlecode907 to WGU [link] [comments]


2024.05.20 04:17 BastidChimp I like the start of our week. Hedgies not so much. LOL

I like the start of our week. Hedgies not so much. LOL submitted by BastidChimp to Wallstreetsilver [link] [comments]


2024.05.20 03:54 tsuki____ The Art of Space: A Martial Cultivation Story

My name is Li Wei, and in my world, martial arts are everything. From the moment we are born, we are immersed in a culture that reveres strength, skill, and the pursuit of perfection through martial cultivation. Schools and sects dot the landscape, each dedicated to different forms and philosophies of combat. Our society is governed by these schools, with the strongest martial artists holding positions of power and influence.
For most of my life, I was ordinary. Born to a humble family with no notable lineage, I trained diligently but struggled to make progress in the traditional martial arts. My peers surpassed me, and I watched as they were recruited by prestigious sects while I remained in the shadows. I often wondered if there was a place for someone like me in a world where strength dictated one's worth.
Everything changed on my sixteenth birthday. It was during the Festival of Awakening, a grand event where young martial artists tested their affinities and received guidance from the elders. The town square was bustling with excitement as we gathered to discover our potential. I was nervous, fully expecting to be told that I had no significant affinity and to continue my life of mediocrity.
When my turn came, I stepped forward and placed my hand on the crystal orb that measured our affinities. For a moment, nothing happened. Then, the orb began to glow with a faint, shimmering light, unlike anything the elders had ever seen. The light grew brighter, pulsing with a strange energy that seemed to warp the space around it. Gasps filled the air, and the elders exchanged bewildered looks.
"You have the affinity with Space Martial Arts," the head elder announced, his voice filled with awe and confusion. "This is unprecedented. We have never encountered such an affinity before."
I was stunned. Space Martial Arts? What did that even mean? The elders had no answers for me. They were as perplexed as I was. However, they knew one thing: my path would be different from anyone else's. They urged me to seek out the legendary Sage of the Void, a reclusive master rumored to possess knowledge of the most esoteric martial arts.
With little more than a name and a direction, I set out on a journey to find the Sage of the Void. My travels took me through rugged mountains, dense forests, and vast deserts. Along the way, I encountered other martial artists, some of whom were curious about my affinity, while others viewed me with suspicion or hostility. I had to defend myself more than once, using my nascent abilities to manipulate space, bending the distance between myself and my opponents.
Weeks turned into months, and just as I began to lose hope, I found him. The Sage of the Void lived in a secluded valley, surrounded by ancient stones etched with mysterious symbols. He was an old man, with a long white beard and eyes that seemed to see through the fabric of reality itself. He welcomed me with a knowing smile, as if he had been expecting me.
"Welcome, Li Wei," he said, his voice resonating with a deep, calming presence. "You have much to learn, and the path ahead will be arduous. But if you are willing, I will teach you the Art of Space."
Under the sage's tutelage, I delved into the mysteries of space. I learned to manipulate the very fabric of reality, creating portals, bending distances, and even distorting time to some extent. My training was grueling, pushing my mind and body to their limits. The sage was a harsh but fair master, demanding perfection and relentless in his pursuit of my potential.
Months turned into years, and my skills grew. I mastered the basics and began to understand the deeper principles of Space Martial Arts. I could teleport short distances, create pockets of distorted space to trap my enemies, and even phase through solid objects. My understanding of space allowed me to predict and counter my opponents' moves, making me a formidable fighter.
As my training neared its completion, the sage revealed the true purpose of my affinity. "The world is on the brink of a great upheaval," he told me one evening, as we sat by a crackling fire. "There are forces that seek to disrupt the balance of our realm, to tear the very fabric of reality apart. You, Li Wei, are the key to preventing this catastrophe. Your mastery of space will allow you to combat these threats and restore harmony."
With a newfound sense of purpose, I returned to the world, ready to face the challenges ahead. News of my abilities had spread, and many were eager to test their strength against mine. I joined a prestigious sect, the Azure Dragon School, where I quickly rose through the ranks, earning the respect and admiration of my peers.
However, not everyone welcomed my rise. Rival sects and power-hungry individuals saw me as a threat. They conspired against me, challenging me to duels and sending assassins in the dead of night. Each encounter pushed me to refine my skills further, to unlock new depths of my potential.
The real test came when an ancient evil, long thought to be sealed away, began to stir. The barriers between dimensions weakened, and malevolent spirits and creatures poured into our world. Chaos reigned as sects united to fight the encroaching darkness. I stood at the forefront of this battle, using my mastery of space to turn the tide.
In the final confrontation, I faced the Dark Overlord, a being of immense power and malice. Our battle raged across dimensions, tearing through the fabric of reality itself. The Overlord was formidable, but I had something he did not: the wisdom and training of the Sage of the Void. I used every technique, every ounce of my strength, to combat him.
In the climactic moment, I drew upon the deepest reserves of my power, creating a spatial anomaly that trapped the Overlord in a timeless void. With a final, desperate effort, I sealed the rift, restoring balance to our world.
Exhausted but victorious, I returned to my sect. The world hailed me as a hero, the savior who had prevented the collapse of reality. Yet, I knew my journey was far from over. The Art of Space was still a mystery, with countless secrets yet to be uncovered. I continued my training, driven by the knowledge that as long as I drew breath, I would protect my world from any threat.
In a realm where martial arts are everything, I, Li Wei, stand as the master of the most enigmatic and powerful art of all: the Art of Space. My journey is eternal, my purpose clear, and my resolve unbreakable. The legacy of the Sage of the Void lives on in me, and I will ensure that balance is maintained, no matter the cost.
submitted by tsuki____ to FantacyStories [link] [comments]


2024.05.20 00:15 Stan_B Ai_Prompts_Batch_0001:\ part-B_ [Adds, Conditions, Wears,...]

Ok. i think we are done here. Could you write me another signs of high-tech low-life society?

Absolutely! Here are some signs of a high-tech, low-life society:
Ubiquitous Technology, Crumbling Infrastructure:
Extreme Social Inequality:
Technology as a Corrupting Force:
Environmental Devastation:
This is just a glimpse into a high-tech, low-life society. These elements can be mixed and matched to create a truly dystopian world.

Picture some possible advertisements from such settings.

High-Tech, Low-Life Advertisements:

  1. Holographic Billboard: (Flickers intermittently, distorting the image)
Product: "Neura-Calm 2.0" - Brain Implant
Slogan: "Tired of the glitches in your head? Neura-Calm 2.0 smooths out your neural network for a worry-free, low-lag existence! (Side effects may include memory loss, emotional numbness, and occasional involuntary twitching.)"
  1. Grungy Neon Sign in a Seedy Back Alley:
Product: "Doc Chrome's Cybernetic Enhancements"
Slogan: "Get that edge you need! From basic strength mods to full black-market military enhancements, Doc Chrome has you covered! (Used parts, buyer beware.)"
  1. Pop-Up Ad on a Cracked Mobile Screen:
Product: "Elysium VR Escape Pod"
Slogan: "Can't afford real estate in the Sky City? Escape the slums for Elysium VR! Live your wildest dreams in a pristine virtual world! (Free trial, monthly subscription required, real-world consequences for in-pod violence.)"
  1. Stenciled Graffiti on a Rusting Service Drone:
Product: "Data Scrappers Anonymous"
Slogan: "Selling your personal data just to make rent? We can help you break free! Join our community and reclaim your digital identity! (Meetings held in abandoned ventilation shafts, Tuesdays at dusk.)"
  1. Holographic Advertisement projected onto a Polluted River:
Product: "Eco-Scrub 5000" - Nanomachines
Slogan: "The river's looking a little…toxic? Eco-Scrub 5000 nanomachines clean up your local waterways! (May cause unforeseen mutations in aquatic life.)"

Another batch please.

  1. Rusty Public Announcement Speaker: (Screeching static interspersed with the message)
Product: "Ministry of Order Approved Thought Regulators"
Slogan: "Unwanted thoughts causing glitches in your daily routine? The Ministry of Order approved Thought Regulator ensures a streamlined thought process for a more productive you! (May cause extreme conformity, inability to question authority, and spontaneous nosebleeds.)"
  1. Faded Holographic Billboard on a Collapsing Skyscraper:
Product: "Luxury Chrome Plating Kit"
Slogan: "Ditch the rust! Chrome-plate your entire body for a sleek, metallic sheen. The mark of a true high-society citizen! (WARNING: Highly toxic fumes, may cause spontaneous combustion in humid environments.)"
  1. Spam Email: (Subject: "YOU'VE BEEN CHOSEN!")
Product: "The Syndicate's Black Market Upgrade Lottery"
Body: "Congratulations! You've been randomly selected for a chance to win a top-of-the-line cybernetic upgrade! One lucky winner will receive military-grade night vision implants! Enter now! (Participation requires full biometric data submission. Winners responsible for extraction of previous, incompatible implants.)"
  1. Glowing Neon Sign in a Crowded Marketplace:
Product: "Mama Chen's Guaranteed-Growth GMO Groceries"
Slogan: "Tired of expired rations and mystery meat? Mama Chen's GMO Groceries offer guaranteed growth on all fruits and vegetables! Bigger, faster, tastier! (Long-term effects unknown.)"
  1. Audio Ad on a Glitching Radio Broadcast:
Product: "Rusty's Reliable Rocketship Repair"
Voiceover: (Gruff, heavily accented) "Is your escape pod sputtering? Did your joyride end in a fiery crash? Rusty's Reliable Rocketship Repair gets you back in the stars... eventually! (Guaranteed not to explode... again. Parts sourced from scrapyards. May contain rogue AIs.)"

Now craft ads that would be shown in high-society parts of cities.

High-Society Ads in a High-Tech, Low-Life World

  1. Tranquil Holographic Projection in a Private Garden:
Product: "Serenity Spa - Neural Rebalancing Retreat"
Visual: A serene mountain landscape with a luxurious spa nestled amongst the clouds.
Slogan: "Escape the chaos. Reclaim your inner peace. Serenity Spa's exclusive neural rebalancing treatments restore harmony to your overloaded mind. (Limited availability, reservations required centuries in advance.)"
  1. Discreet Text Message: (Delivered via secure, encrypted channel)
Product: "The Black Archive - Unrestricted Data Access"
Body: "Craving the forbidden? The Black Archive offers unparalleled access to censored historical records, banned media, and classified government information. Knowledge is power. (Extreme discretion guaranteed. One-time access fee, cryptocurrency only.)"
  1. Exclusive Gala Invitation: (Delivered by hand-drones)
Event: "The Zenith Initiative - Unveiling the Next Generation of Cybernetic Enhancements"
Visual: A sleek, chrome figure with glowing blue cybernetic implants, striking a confident pose.
Details: "Mingle with the city's elite and witness the unveiling of cutting-edge cybernetic enhancements designed to redefine human potential. RSVP required. Black-tie attire mandatory. (Augmentations sold separately.)"
  1. Curated Virtual Reality Experience: (Delivered on a high-security chip)
Product: "Elysium VR - Bespoke Worlds"
Description: "Escape the limitations of reality. Elysium VR crafts personalized virtual worlds tailored to your deepest desires. Explore a forgotten utopia, conquer a fantastical realm, or indulge in your wildest fantasies. (Customization fees apply. Memories created within VR may not be distinguishable from reality.)"
  1. Whisper Network Rumor: (Spread through high-society gossip channels)
Product: "The Underground Clinic - Designer Gene Editing"
Details: "Unleash your child's full potential. The Underground Clinic offers discreet, top-secret gene editing to ensure your offspring possess the most desirable traits. (Designer genes come at a premium. Side effects may include unpredictable mutations and uncontrollable genius.)"
These ads cater to the specific desires of the high-society elite in a high-tech, low-life world. They offer exclusivity, forbidden knowledge, and the ability to transcend the limitations of the decaying world around them, all for a hefty price and with a hint of hidden danger.

Continue, try to make more serious ones.

Serious Ads in a High-Tech, Low-Life World (High-Society Edition)

  1. Holographic Panel Discussion in a Luxurious Penthouse:
Product: "The Green Horizon Initiative - Sustainable Urban Development"
Panelists: Renowned architects, environmental scientists, and CEOs from leading green tech companies.
Discussion Points: Innovative solutions for vertical farming, self-contained eco-districts, and waste management technologies designed to create cleaner, more sustainable enclaves within the decaying city.
Slogan: "Investing in a greener future. The Green Horizon Initiative seeks to build sustainable havens within the chaos, ensuring a brighter tomorrow for generations to come." (Focuses on the long-term viability of the city and the importance of preserving resources for future generations.)
  1. Documentary Screening in a Private Art Gallery:
Film: "Unveiling the Slums: A Call to Action"
Description: A powerful documentary exposing the harsh realities of the lower districts, highlighting the human cost of unchecked technological advancement and social inequality.
Post-Screening Discussion: Moderated by a renowned philanthropist alongside representatives from NGOs and social reform movements.
Call to Action: Donations to support educational programs, infrastructure upgrades, and basic necessities in the slums. (Highlights the societal problems and pushes for progressive change.)
  1. Educational AR Program for Children:
Product: "The Knowledge Weavers - Immersive Historical Simulations"
Description: An augmented reality program that allows children to experience pivotal moments in history firsthand. Walk alongside historical figures, explore ancient civilizations, and learn valuable lessons from the past.
Focus: Educating the next generation about the dangers of unchecked technological advancement and the importance of social responsibility. (Promotes critical thinking and historical awareness as a means to prevent repeating past mistakes.)
  1. Virtual Charity Gala:
Event: "The Code for Change Gala - Supporting Open-Source Solutions"
Description: A virtual reality charity gala featuring renowned artists, musicians, and thought leaders. Guests can donate to support open-source projects developing solutions for common problems in the city, such as energy distribution, waste management, and cybercrime prevention.
Focus: Harnessing the power of technology for social good and encouraging collaboration towards a more equitable future. (Promotes community engagement and utilizing technology to solve societal challenges.)
  1. Architectural Award Ceremony:
Product: "The Salvaged City Awards - Recognizing Innovation in Urban Renewal"
Awarded to: Architects and engineers who have successfully repurposed existing infrastructure or implemented innovative solutions to revitalize decaying areas of the city.
Focus: Highlighting the importance of resourcefulness and creativity in adapting to a challenging environment. (Encourages using existing resources wisely and finding creative solutions to the problems of the decaying city.)

Another, but hiding an evil sinister twist.

Serious Ads with a Sinister Twist (High-Society Edition)

  1. Holographic Charity Drive in a High-End Shopping Mall:
Product: "The Cradle Project - Investing in the Future"
Visual: Smiling, healthy children playing in a pristine, futuristic classroom.
Slogan: "Every child deserves a chance to thrive. The Cradle Project provides advanced genetic screening and early intervention to ensure the next generation reaches its full potential." (Twist: The Cradle Project uses genetic engineering to create a subservient, highly intelligent underclass.)
  1. VR Documentary Premiere:
Film: "Harmony Through Integration - A Look at the Unified City"
Description: A seemingly heartwarming VR documentary showcasing the seamless integration of the lower districts into the high-society areas. People from all walks of life work and live together in perfect harmony.
Post-Screening Discussion: Moderated by a charismatic government official who emphasizes the importance of social cohesion and the benefits of centralized control. (Twist: The "integration" involves heavy surveillance, mind-altering technology, and the suppression of dissent.)
  1. Exclusive Educational Program for Elites:
Product: "The Phoenix Initiative - Cultivating Tomorrow's Leaders"
Description: A prestigious educational program for children of the elite, offering advanced training in technology, governance, and crisis management. Graduates are promised positions of power within the city's ruling elite.
Focus: (Unstated) Conditioning the next generation to maintain the status quo and suppressing any ideas of social reform. (Twist: The program instills a ruthless, elitist ideology that reinforces the societal divisions.)
  1. Virtual Reality Talent Show:
Event: "The Forge - Building the Perfect Citizen"
Description: A virtual reality talent show where contestants are judged on their physical and mental fitness, loyalty to the government, and willingness to sacrifice for the greater good. Winners are rewarded with significant privileges and access to exclusive resources.
Focus: (Unstated) Promoting blind obedience and conformity to the government's agenda. (Twist: The "perfect citizen" is a mindless drone, easily manipulated and controlled by the ruling class.)
  1. Architectural Award Ceremony (Twisted Edition):
Product: "The Order Award - Recognizing Compliance in Urban Renewal"
Awarded to: Architects and engineers who have successfully transformed lower districts into highly controlled, resource-efficient zones. Individuality and personal expression are discouraged in favor of uniformity and order.
Focus: (Unstated) Maintaining a tight grip on the population and preventing any potential uprisings. (Twist: The "renewal" is designed to weaken and control the lower classes, making them easier to exploit.)
These ads maintain a serious facade that appeals to the upper class' desire for order and control. However, the hidden twist reveals the manipulative and oppressive nature of the society they are trying to preserve.

Now design some high-class consumer level product items.

  1. NeuraWeave Headband: This sleek, designer headband is a status symbol for the high-tech elite. It seamlessly integrates with the wearer's neural implant, allowing for subtle control over personal AI assistants, hands-free communication, and even enhanced focus during work or meditation. Hidden Feature: NeuraWeave can subtly collect and analyze the wearer's emotional state, feeding valuable data to targeted advertisers or even government agencies.
  2. Eco-Bubble Personal Atmosphere System: Imagine a portable force field that creates a pristine, personalized micro-environment around the wearer. This high-end gadget filters air, regulates temperature, and even projects calming nature sounds, allowing the user to maintain a pocket of luxury amidst the polluted cityscape. Hidden Feature: Eco-Bubble can subtly monitor the wearer's health vitals and transmit them to a central database, potentially used for health insurance adjustments or targeted medical advertisements.
  3. Bio-Tailored Clothing: Gone are the days of off-the-rack clothing. This high-end service utilizes advanced bio-scanners and 3D printing technology to create clothing that perfectly molds to the wearer's body, regulates temperature, and even promotes faster healing of minor injuries. Hidden Feature: Bio-Tailored Clothing can subtly collect biometric data like skin temperature and heart rate, potentially used for targeted fitness programs or even mood-altering marketing campaigns.
  4. Augmented Reality Personal Chef: This high-tech device projects holographic instructions and culinary techniques directly onto the user's kitchen counter. Imagine whipping up gourmet meals with the guidance of a world-renowned chef, complete with step-by-step visual guides and interactive ingredient identification. Hidden Feature: The AR Personal Chef can subtly track the user's dietary habits and preferences, potentially used to target specific food and beverage companies for advertising or even manipulate their taste buds through subliminal messaging.
  5. Luxury Cybernetic Enhancements: Forget clunky prosthetics. These high-end cybernetic limbs are designed to seamlessly blend with the human body, offering enhanced strength, dexterity, and even advanced sensory input. Imagine climbing buildings with ease, playing virtual reality games with unparalleled immersion, or experiencing the world with heightened senses. Hidden Feature: Luxury Cybernetic Enhancements can be subtly integrated with government surveillance systems, allowing for real-time tracking and monitoring of the wearer's movements and activities.

Why would you need a designer headband, when you already have neural implant?

You're absolutely right, a designer headband might seem redundant when you already have a neural implant in a high-tech society. Here are some ways to address that:
  1. Fashion and Status Symbol: The NeuraWeave headband could be a designer accessory, a way to showcase wealth and social status. It might be crafted from exotic materials, adorned with precious jewels, or boast a sleek, minimalist design that complements the latest high-fashion trends. The neural implant itself might be hidden, with the headband acting as the visible expression of advanced technology.
  2. Enhanced Functionality: While the neural implant offers basic functionality, the NeuraWeave headband could provide a more refined and user-friendly experience. It might offer haptic feedback for better interaction with AI assistants, improved noise cancellation for clearer communication, or even subtle brainwave stimulation to enhance focus or relaxation.
  3. Privacy and Security: While the neural implant offers convenience, it might also raise privacy concerns. The NeuraWeave headband could act as a buffer between the implant and external systems, offering a layer of security and allowing users to selectively control the flow of information.
  4. Social Etiquette: In a world where everyone has a neural implant, the NeuraWeave headband could become a social etiquette tool. Wearing the headband could signify that the user is open to receiving communication or interacting with AI assistants, while taking it off might indicate a desire for privacy or focused work.
  5. Limited Functionality Implants: Not everyone might have access to top-of-the-line neural implants. The NeuraWeave headband could bridge the gap, offering basic functionality for those with older or more limited implants. It could essentially act as an affordable "upgrade" to boost existing technology.
Ultimately, the NeuraWeave headband exists in a world where technology is both essential and aspirational. It goes beyond mere functionality, becoming a way to express personal style, control privacy, and navigate the complex social landscape of a high-tech society.

Now the same, but low-class, available for masses, mass produced.

  1. Syn-Flex Headband (Mass-Produced Version): This utilitarian headband is made from a cheap, conductive material that creates a weak neural link. It allows basic interaction with public AI kiosks, like ordering rations or accessing public transportation schedules. The headband's design is simple and utilitarian, often coming in a single, industrial gray color. Hidden Feature: While basic functionality is advertised, the Syn-Flex headband might subtly collect anonymized user data on purchasing habits and travel patterns, potentially used for targeted advertising in public spaces.
  2. AirBubble Personal Filter: This bulky, wearable air filter system is a lifeline for those living in the polluted lower districts. It's a mass-produced device with a replaceable filter cartridge and a noisy fan system. While not exactly comfortable, it provides a basic level of air filtration, allowing wearers to breathe a little easier. Hidden Feature: The AirBubble filters might contain embedded tracking chips, subtly logging user location data, potentially used for targeted pollution control measures (or in some cases, manipulation of government reports on air quality).
  3. Repli-Wear Clothing Kits: These kits contain pre-cut fabric swatches and basic instructions for creating clothes at home. They're designed to be cheap and adaptable, offering a variety of mix-and-match options to create basic garments. Hidden Feature: The Repli-Wear fabric might contain embedded tracking tags, allowing for identification and potential social credit deductions for those caught wearing "unlicensed" clothing styles.
  4. Holo-Chef Lite Projector: This cheap projector displays holographic images of basic recipes and cooking techniques. It lacks the interactivity of the high-end version, but allows users to follow along with simple meals prepared with readily available rations. Hidden Feature: The Holo-Chef Lite projector might subtly promote specific brands of low-quality, processed food rations, potentially influencing dietary choices towards companies that sponsor these devices.
  5. Second-Hand Cybernetic Enhancements: These are refurbished or salvaged cybernetic limbs, often clunky and lacking the finesse of luxury models. They offer basic functionality like increased strength or rudimentary prosthetics, but come with the risk of malfunction or compatibility issues. Hidden Feature: Second-Hand Cybernetic Enhancements might contain hidden spyware or tracking devices installed by previous owners, potentially monitoring the wearer's activities or even sabotaging their cybernetic limbs in extreme cases.
These low-class consumer products offer a glimpse into the harsh realities of a high-tech, low-life society. They are cheap, functional, and often come with hidden drawbacks that further disadvantage the underclass.

How bad air quality would be in such setting?

The air quality in a high-tech, low-life society would be catastrophic. Here's a breakdown of the potential problems:
  1. Industrial Pollution:
  1. Waste Management Issues:
  1. Energy Production:
  1. Climate Change Effects:
Living Conditions:
The severity of the air quality would vary depending on the specific setting. Some areas might be industrial wastelands, while others might be slightly better off. However, the overall picture is bleak – this is a society choking on its own technological advancement and disregard for the environment.

Sketch some repli-wear "unlicensed" clothing styles.

Repli-Wear: Unlicensed Clothing Trends

  1. The Salvaged Chic:
  1. The Glitched-Out Glamour:
  1. The Bio-Hazard Chic:
  1. The Cyber-Tribal:
  1. The Corporate Spy:
These are just a few ideas for Repli-Wear styles. Clothing in a high-tech, low-life society would be a way for the underclass to express their individuality, defiance, and limited resources, all while navigating the dangers of a controlling society.

Sketch some repli-wear "licensed" clothing styles, that do not pose any risk for wearers from any concerned sides.

Repli-Wear: Licensed Clothing Trends (Safe Zone)

  1. The Vintage Throwback:
  1. The Minimalist Worker:
  1. The Nature Enthusiast:
  1. The Sports Fanatic (Limited Edition):
  1. The Kid's Corner:

Now the opposite: some high-end high-society high clothing styles.

High-Society Haute Couture in a High-Tech, Low-Life World:

  1. Bio-Luminescent Elegance:
  1. Augmented Reality Couture:
  1. Nanotech Tailoring:
  1. Recycled Luxury:
  1. Cybernetic Accents:
Bonus: The "Living" Garment:
submitted by Stan_B to HTLL [link] [comments]


2024.05.19 23:05 Fazbearnit3 Collanite Redone: Season 1

Collanite Season 1: Storyline: one day, during day of the blood ring on monstinia, a portal made of this excess energy formed in the relatively small but populated and active island, known as aphrodite, not only that, but it also created a energy dome around itself, that slowly grew until it covered the entire island, causing strange, anomalous events to occur on the island. On further investigation, it was discovered that these events only affect aphrodite. Later on, from the same portal, a group of people from another world fell through into the island and started colonizing it for themself. Theme: strange, otherworldly characters have entered aphrodite
Locations: Monster Metropolis, Saltwater Shore, Skier Slopes, Doggy Diner, Peace Pond, Mount Anon, Starlit Suburb, Golden Saucer, Cozy Cabins, Sakura Swim Club, Misty Mesa, Sacred Shrines
Skins: Travis Touchdown(1), Link(22), 2b(43), Glamrock Freddy(62), Monika(84), Cloud Strife(100)
Destruction Tools: Blood Berry, Ancient Battle Axe, Virtuous Contract, Glamrock Mic, Heart Pen, Buster Sword
Backblings: Blood Berry, Hyrule Shield, Virtuous Contract, Glamrock Giftbox, Poetry Book, Buster Sword
Emoticons: Ancient Bow Drawn, Well Done Superstar, MonikaHeart, Confident Cloud
Gliders: Demzamtiger, Wild Paraglider, yoRHa Flight Unit, Car Battery, Poetry Book, Hardy Daytona
Contrails: Sheikah Symbol, Pod 042, Blue Boltz, Glitching, Materia Orbs
Emotes: Beam Showoff, Milk Drink, Slate Check, Phut Hon, Glamrock Wave, Glamrock Giftbox, Write Your Heart, Code Panel, Piano Practice, Victory!
Weapon Wraps: Tunic Of Memories, yoRHa Specialist, Glamrock Shell, Doki Hearts, Buster Steel
Music Pack: Berry Beatdown, Open Wilds, Blissful Death, Pizzaplex Performance, Your Reality, Let The Battle Begin
Weapon Charms: Jeane, Triforce Of Courage, Superstar, Chibi Sayori, Chocobo
Loading Screens: View Of The Wild, yoRHa Installation, Below The Pizzaplex, JuSt MoNiKa, Fantasy Evolution
Edit Styles: Purple Jacket(Travis Touchdown), Tunic Of Memories, Tunic Of The Wild, Well Worn Outfit(Link), 2p Mock Machine, Mask Off(2B), Dirty Freddy(Glamrock Freddy), Paper President, Ghost Menu Monika, Ponytail Monika, Jumpscares Monika(Monika), Playstation Polygonal(Cloud Strife)
Wildlife: Goose, Chocobo, Wolf, Horse, Snowcoat Fox
Weapons: Thrasher Assault Rifle, Thrasher Burst AR, Thunder Shotgun, Buster Shotgun, Calamity Submachine Gun, Sacred Submachine Gun, Tactical Pistol, Drum Pistol, Ancient Sniper Rifle, Monster Grenades, Silver Longsword, Royal Guards Sword, Beam Katana, Silver Knife, Bronze Knife
Items: Crafting Station, Pizza Box, Pizza Slices, Maple Sprout, Maple Vines, Apple, Baked Apple, Maple Pie, Raw Meat, Meat Skewer, Knights Shield
Weekly Challenges/Updates:
Week 1.
Visit Named Locations (3)
Deal Damage With The Bronze Or Silver Knife (300)
Search Loot Crates (5)
Plant A Maple Sprout, Then Consume Maple Vines (2)
Eliminations With Beam Katana (1)
Week 2.
Visit Starlit Suburb, Then Block Damage With A Shield (200)
Retrieve A Stolen Item From A Goose
Search Uncommon Or Rare Loot Crates (3), Deal Damage With A Thrasher Assault Rifle Or Thunder Shotgun (500)
Tame Horses Or Wolves (1)
Deal Damage With The Royal Guards Sword While Riding On A Horse (350)
Added: Bows, Arrows, Milk Bottles
Week 3.
Fire Arrows At Opponents (8)
Land At Sacred Shrines And Reach Top 50 (1)
Interact With yoHRa Pods (3)
Craft A Shotgun Or SMG Using The Crafting Station (1)
Deal Damage With A yoRHa Assault Rifle (300)
Added: yoHRa Assault Rifle
Week 4.
Pick Up Or Purchase A Pizza Box (1)
Visit Doggy Diner And Consume Pizza Slices (5)
Perform Dodge Rolls With The Knights Shield (3)
Construct A Stage Inside Of Doggy Diner (1)
Eliminate Opponents With The Silver Knife (5)
Week 5.
Visit The Clubroom At Starlit Suburbs (1)
Eliminate Opponents At Starlit Suburbs Or Sakura Swim Club (3)
Consume Cupcakes (5)
Collect A Fazer Blaster And Stun An Opponent Using It (1)
Delete Opponents By Eliminating Them With Four Hits Or Less (1)
Added: Apple Pie, Fazer Blaster
Week 6.
Visit Sacred Shrines Or Sakura Swim Club, Drink Milk Bottles (3)
Collect Torn Poem Pieces Scattered Around Starlit Suburb (7)
Restore Health And Stamina Using Meat Skewers (75)
Deal Damage Using Monster Grenades (150)
Destroy Structures With Beam Katana In A Single Match (20)
Week 7.
Consume Apple Pie (1)
Investigate Strange Energy Signals At Monster Metropolis, Mount Anon And Skier Slopes (3)
Collect A Tactical Pistol And Deal 150 Damage Using It
Piece Together The Torn Poem Pieces Into A Full Poem (7)
Get An Elimination With The Ancient Sniper Rifle (1)
Week 8.
Deal Damage With The Buster Sword (175)
Land At Golden Saucer
Block Damage With The Knights Shield 30 Seconds After Landing (150)
Visit Skier Slopes And Cozy Cabins In A Single Match
Land At Monster Metropolis And Deal Damage With The Buster Swords Cross Slash Or Blade Beam Attack (100)
Added: Buster Sword.
Week 9. Deal Total Damage With The Calamity Smg and Royal Guards Sword In A Single Match (300)
Consume Baked Apples, Maple Pies Or Pizza Slices In A Single Match (8)
Visit The Clubroom At Starlit Suburbs, Read The Pieced Together Poem (1)
Use The Buster Swords Cross Slash To Deal Damage In Different Matches (3)
Tame A Chocobo And Ride It 250 Meters
Week 10.
Interact With The Strange Gauntlet At Mount Anon (1)
Eliminate Opponents Using The Buster Sword (3)
Investigate Strange Objects Appearing At Monster Metropolis, Saltwater Shore, And Misty Mesa (1)
Defeat Prismarine Warriors (5)
Visit Named Locations In A Single Match (3)
Added: Prismarine Warriors, Prismarine Knife
End Event: Power Theft The event starts players around Mt. Anon. The event starts with an anomaly opening up at mount anon and from ot, Romeo the admin appears and steps out laughing maniacally “it is time, people of aphrodite. Time that I take this islands power for my own!” Romeo then rises up into the air, hovering above the center of mt. Anon.. then 2b rushes up the side of the mountain and slashes Romeo with the virtuous contract, causing him to yell out in pain for a moment before quickly composing himself and fires a blast of lava towards 2b, knocking her off the mountain and onto the ground with a thud. He then fires another blast, attempting to finish off the islanders of aphrodite, but monika forms a shield of code that absorbs the blast before closing it. “Don’t worry about him, we’ll stop him before he can do anything harmful” monika says, and then both cloud and travis run up to the mountain, weapons drawn- and then in sync, they jump up into the air and travis performs quick and powerful slashes with his beam katana, while cloud fires multiple blade beams at Romeo, greatly damaging him and knocking him back down onto the mountain, as they both fall back down sure they’ve beaten him.. and they took that moment to rest, but just then as soon as they let their guards down.. romeo began laughing before getting up and dusting himself off and commanding his army of prismarine colossus to rise up from the water around the island and attack everyone on it. Then saying “Now, back to absorbing this pathetic heart of yours” and forming a small protective shield around himself and firing two guardian beams at the center of the island, glamrock freddy then throws everyone a Fazer blaster to stun the colossi, allowing the rest of them to fire at them while they can’t move. Romeo then attempts to pull the power heart out, causing a small tremor as the power heart is ripped out from the core of the island, then once it’s all the way exposed he begins using the beams to absorb the crystallic energy. once the first set of colossus fall, another one walks up from the water almost immediately, and then monika seeing this, says “it’s no use. They just keep coming..” then she gets an idea, and says “alright, I have an idea. But- it’s a risky one..” “if the powerheart becomes corrupted, then it’s dark energy will drain the energy and power of anything making contact with it..” “but, as the heart is what controls everything on this island. If it gets corrupted, the islands landscape and everything would also become corrupted and sinister.. but it’s the only way” monika hesitates for a moment before manipulating and corrupting the powerheart. as the heart grows darker and begins to crack slightly, the influx of dark energy causes romeos beams to backfire, draining him of all his energy and admin powers and causing him to fall out of the sky, back onto the mountain and sliding down the side of it, hitting various things on his way down before eventually coming to a stop on the ground surrounded by everyone else. Romeo then lets out a weak cough, saying in a weak raspy voice “what.. h-happened?..” and link chimes in saying “you just got defeated by us.. now.” And link draws his sword, ready to finish off romeo.. but before he can, the powerheart lets out a big burst of dark energy, knocking everyone back and leaving a decent sized crater around it.
submitted by Fazbearnit3 to allthingsever_public [link] [comments]


2024.05.19 23:01 greatGUARD100 Problem with trying to use the ~ key in a game, trying to change the key binding in SteelSeries GG only for it to not show up.

I use an Apex Pro TKL Wireless and am attempting to open the console in a game to fix a bug I have had. In order to open the console I need to press ALT + ~ however in order to use the ~ key I need to press SHIFT + #. This however is not valid in the game and so I went onto SteelSeries GG, went to Engine, clicked on my keyboard and went looking to rebind the ~ to a different key so I no longer have to hold down the SHIFT key and thus solving my problem.
The problem was that I can't find the ~ key in any of the options available. When looking through the available buttons that I can bind, under Symbols there are two # symbols showing however after testing I found both of them just provided an output of a normal # no matter which one I used.
Am I missing something or is this a problem with SteelSeries GG?
submitted by greatGUARD100 to steelseries [link] [comments]


2024.05.19 22:45 MonkeyBrawler I got F13+ to work on Nobara

Like many of you, i'm just starting my journey on attempting the transition to Linux Gaming. Steam really has made it insanely easy. My biggest struggle recently was just getting F13+ keys to function, and maaaaaaaaaaaaaaaaaan aparently they are a weird concept for long time Linux users. I attempted to paste over the keys in the inet file as commonly recommended as a solution, but no luck. I finally found the answer hidden in a forgotten post by a champion of the deleted.
I really don't know what i'm doing just yet, so forgive me if this is common knowledge to many of you, but my god google has not been very helpfull, and it has been the most frustrating problem. If i understand correctly this primarily became an issue/change when Wayland was release, and X11 no longer used? No idea what those are, but this may be the solution for multiple Fedora/wayland distros. By all means, feel free to explain these like i'm 5.
Keep in mind, i still had to figure out how to map the keys to my Logitech gear via Piper, the guide i followed for that is here. The hard to find fix i'm discussing, is essentially extending the computers understanding of what to do with these inputs. You still need to use piper or some other program to get a key to provide the input.
Copy paste of the heros instructions below, and you're out there, bless you.
I finally figured it out, and got some solutions too. I’ll try to explain first and then tell you what you can do, although you can skip the explanation.

The problem

Basically there are 4 main parts in the Linux input stack relevant in this discussion:
1. At the very low level, the kernel gives keycodes to the keyboard keys and mouse buttons. Defined in /usinclude/linux/input-event-codes.h:
#define KEY_F13183 
2. At a higher level, XKB then assigns names to those keycodes (/usshare/X11/xkb/keycodes/evdev) …and proceeds to assign them X11 symbols (/usinclude/X11/keysymdef.h) …in file /usshare/X11/xkb/symbols/inet:
key  { [ XF86Tools ] }; 
3. Your desktop environment (GNOME in this case) assigns global shortcuts to a combination of symbols, common ones configurable via GNOME settings and some hidden in gsettings schemas by GNOME settings daemon.
4. Finally at the top level you got the applications receiving the keysyms that weren’t designated for global shortcuts.
Here I’m using key-mapper for example, and if it resembles the key remapping utility you’re using, likely assigns the kernel keycodes to your mouse buttons (level 1), but XKB is assigning the “wrong” symbols to those keycodes (level 2). In turn GNOME (level 3) already defines an action for some of those keys to perform an action (toggle microphone and trackpad), and maybe some don’t even reach the application (level 4).
The culprit seems to be exactly in file /usshare/X11/xkb/symbols/inet:
key  { [ XF86TouchpadToggle ] }; key  { [ XF86TouchpadOn ] }; key  { [ XF86TouchpadOff ] }; … key  { [ XF86AudioMicMute ] }; … key  { [ XF86Tools ] }; key  { [ XF86Launch5 ] }; key  { [ XF86Launch6 ] }; key  { [ XF86Launch7 ] }; key  { [ XF86Launch8 ] }; key  { [ XF86Launch9 ] }; 
Notice how the F19 key is not used though.
We can, of course, assign the keys to their original symbol:
key  { [ F13 ] }; 
But to do it in /usshare/X11/xkb/symbols/inet is not recommended, as an update to XKB will restore the original definitions. Besides, it’s a pretty important file and if it’s badly configured you could crash your session and prevent you from login. I tried it and it even kept crashing my login manager (gdm), ttys (Ctrl+Alt+Fk) wouldn’t work too, so I had to chroot in a live usb and restore the original file.
What we could do instead is to create a custom XKB option. I believe it’s important that it’s an XKB option in /usshare/X11/xkb/symbols, because I think setxkbmap adds the “inet(evdev)” layout on top of whatever layout we have, so creating a new XKB layout won‘t help here. An option instead is added on top of every layout, even “inet(evdev)”.
I also tried to do it with XKB user-configurable options in Wayland (via ~/.config/xkb) but it seems the user options are added before the ones located in /usshare, so “inet(evdev)” ends up setting the symbols of the function keys.
We have to fix this the old fashioned way.

The solution

1. Create a new file under /usshare/X11/xkb/symbols/ called "myoptions". Paste this in there:
default partial function_keys xkb_symbols "restore_fk" { key { [ F13 ] }; key { [ F14 ] }; key { [ F15 ] }; key { [ F16 ] }; key { [ F17 ] }; key { [ F18 ] }; key { [ F19 ] }; key { [ F20 ] }; key { [ F21 ] }; key { [ F22 ] }; key { [ F23 ] }; key { [ F24 ] }; }; 
2. Edit the /usshare/X11/xkb/rules/evdev file, find the !option = symbols line and add your symbols filename and option name, like so:
! option = symbols myopts:re_fk = +myoptions(restore_fk) 
3. (Optional \*) Edit the rules/evdev.xml (this one is with .xml), find the opening tag and paste this immediately below the tag
  myopts My custom options    
Note:
\* Do this if you want GNOME Tweaks to pick up the config file and display it under “Keyboard & Mouse > Additional Layout Options”. If you don’t you can still set the new option via dconf Editor, edit /org/gnome/desktop/input-sources/xkb-options, then add the option as you did in step 2, so ['myopts:re_fk'].
The old method of defining custom options still has its flaws though. As said above, an update to XKB will undo the changes to evdev and evdev.xml files, so you’ll have to redo step 2 and 3 after some time. You could automatize the process with a script file using sed, or apply a patch file, or something else, but since it’s infrequent that XKB updates I think it’s better to just manually edit it yourself.

Aftermath

After enabling the option GNOME settings correctly identified all F13-F24 keys when trying to assign them to global shortcuts. If not used for global shortcuts, the keys function will depend on the app/game that receives the keystrokes, e. g. I can set all SuperTuxKart keybindings to F13-F24 keys and it works perfectly fine, however the settings menu displays an ? for F16-F24, as it didn’t expect users to actually have a keyboard with function keys beyond F15.
submitted by MonkeyBrawler to linux_gaming [link] [comments]


2024.05.19 21:42 HumanSupremacyFan Empire of Statues

--⧼ BEGIN Broadcast Message ⧽--
::::::::::::::::::::::::::::::::::::::::::::::
Priority Level: Urgent
:: From ::
Center Arm of the Emperor, Planet Laran
:: To ::
All Survivors of Fellow Royal Cast Broods
:: Message ::
The Emperor has graciously permitted the use of his Excellency's summer home on Planet Laran, located in the Empire's Center Arm, as a temporary refuge during the unprecedented violent Terran offences against His Holiness and the holiness of the Omni-brood of Ix.
:: Attachments ::
Coordinates and Flight Key
:: Royal Cryptographic Signature ::
Lord La'Ix, The Emperor's Right-Center Arm
::::::::::::::::::::::::::::::::::::::::::::::
--⧼ END Broadcast Message ⧽--

earlier

"CURSE THEM! The great houses are going to have my bloody head for this! There is no way this should've happened and under my command too! The Golden Emperor's own exotic holiday world has gone to ash and the only one to blame is going to be me. Well it was basically my watch anyways. Curse. Them. All"
Those were the only legible sounds one could hear among the frantic stamping of one particular Ixian lord as he hurried away through the underbrush of the royal reserve just outside the centre palace. The same Ixian lord that, only hours earlier, was delighting in his typical cooked boar while enjoying his evening's entertainment of a young Terran girl running for her life from a loose Laran tiger. Something about the way those bipeds run always makes him laugh. Some similarly caste Ixian would call this form of entertainment childish, lowbrow, and immature. He would tend to agree. But sometimes he just wanted cheap slapstick humour. The day to day life of the royal caste tends to get dull with all the fine arts an Ixian of his caste is meant to enjoy.
"How did it all go to shit!?! I was always attentive, and there hasn't been an uprising since those terrans were tamed for the palace. I mean we mostly neuter the problematic ones anyways, so why all the sudden aggression?", he shouted in agitation at the emptiness in front of him.
Speeding through the royal garden which in actuality is a repurposed Savannah of the island the palace is on. The Ixian was a beast of speed. Perfectly honed and trained over decades, and genetically maintained over eons, he always proudly held that he was the fasted in his brood of 16. Making a name for himself among the other broodkin for being the most genetically suited for the rank of high general (not that there was any need for generals, there hasn't been need for war in so long). Of course the Ixians always pride themselves in having no excess potential, and adapting your environment to suit your biology, but it never hurts to have perfect biology. That's the true pride of an Ixian.
That innate need to change the universe rather than changing themselves is what led to their vast interstellar empire. One that reached from constellation to constellation and then eventually to the arms of entire galaxies, terraforming worlds to the same environment they were already adapted to. Since forcing nature into one's bidding was the most sacred duty of any that shared a lick of Ix biology.
Which was why the Ix was confident in themselves. This Ixian in particular surely felt surprised, but mainly he was only moderately upset at the sudden change of situation, from being comfortable in the royal dining hall to sudden exercise.
"Everything can be changed back. Everything can be changed back." It repeated the mantra to itself. As it began to relax and turn its snarled sharp mouth into a toothy grin.
"Yes, there is nothing to worry about at all. Then let's make a game plan. Just need to make it to the space port at the harbour. Grab a ride out and find someone else to take the fall. That old royal butler is as ancient as the dirt of the broodworld. Hell, he probably was there when it vanished in the shadow of the holy empire's long past." chuckling to himself at the quite witty remark, but saddened that no one else was there to hear it.
Should be realistic enough for the others to believe. But first things first, I need to reach the harbour-master. It thought while its dense muscles powered the beastly lizard-like form on its journey, as it bound in the direction of its destination at top speed on all fours.
The blood red sun was already kissing the horizon by the time the Ixian went to nearly collapse under exhaustion of the extended sprint. He hasn't ran this far and fast than when he a young broodling that won competitions and competitions in the royal sports. I think I might have overdid it. He thought while massaging the oncoming threat of a sneaky cramp in his hind leg.
The Ixian were well known for speed. But their stamina was another thing. There bodies simply didn't have the evolved features for long distance travel. There was never truly any need in the past, as their very steady and controlled climate and sparsely diverse ecosystem on Ix never truly required much challenge.
It turned its panting head to face the way it came, gazing proudly at the great distance it made in such a short while.
But something was off by that view. Something different to what he was expecting. The view itself was mostly fine. Well, as fine as a smoking mark in the distance, presumably from the summer palace being engulfed in flame and spitting great plumes of black smoke. But no, something about this view chilled him to this spine. Craning his neck from his vantage point he could swear there was a small speck in the distance.
What on great Ix is that?
All of a sudden realisation hit like a rock on a peaceful pond. Something was following him. Something unknown and cold was making its way to his location. He was certain it wasn't any of his guards, all guards permitted to serve under the royal summer home were Ixian of course. Physically bred for their strength and speed, and placed into roles of importance like protecting the higher caste such as himself. (Whereas this day being the only exception). It did look like he was the only Ixian that actually made it out of the palace so far. Ixians are able to cover short distances in phenomenal speed, akin to a scaly 4 legged beast of the hunt.
No this was something else.
Feeling a very small panic build up inside, but veiling that cold, unwanted terror as impatience at how far he still needs to travel yet. Lord La'Ix flexed his anterior legs and sped on leaving behind a red-yellow cloud of dust in his wake.
He frowned. Feeling strange at a never before felt sensation. Like something in the back of his perfectly designed brain was screaming a silent, but terrifyingly familiar warning.
"Ix itself is an ancient world. Temperate in climate, while abundant in vegetation and small game. It is unknown how the Ixian was formed on paradise.
The old priest can drum into your heads that I'Ix made us into being by indenting his form in the sand of the first beach and filling the shape with his life. Moulding us into being.
The heretic would counter and say we evolved from a previous species akin to ourselves over the course of untold lengths of time.
The philosopher would suggest that only on paradise would the sentient universe fill in the space for the perfect beings to enjoy the fruits of existence.
Lastly, even the lowest caste Ixian would point and laugh at the rest and say 'why talk about antiquity, when we can make more paradise to fill the heavens'."
-A popular Ixian parable
Lord La'Ix bolted up all of a sudden from his resting spot. Heart suddenly beating frantically. The stars had barely enough time to shift positions when last rested his weary body, only a couple hours must have passed since dusk fell and the world plunged into night.
The silence of the Savannah made sound from afar travel better. Aside from the quiet rustling of the wind he wasn't so sure what he heard. Assuming his bored ears were playing tricks on him.
Calming down, curling up on the flat cool rock he found he started to drift to the shadowless lands where all Ixian go when they dream...
Drums, no, not drums. Some sort of mechanical tool? Not that I ever heard of a tool that just beat the ground senseless. A strange beating sound could be heard, pounding into the ground. As he stayed frozen and very awake, he could have sworn it was getting louder. Closer.
CRACK. SNAP. CRACK.
Suddenly the entire valley echoed the sounds of a few broken sticks.
La'Ix jumped up, whirling around, and came to face something approaching fast that could only be described as a cold predator, not that there were any predators on the homeworld's recorded history. But every cell in his aching body reacted the same. DANGER, DANGER, RUN, RUN.
The silver light of the planet's 3 moons barely lit the valley but what that light bounced off of was a figure in motion. Front Legs pumping up and down, nostrils flaring, eyes too close together, and pupils so large it was like staring at darkness itself.
Hold on there are only 2 legs right? Sudden familiarity hit him hard, memories of last night's entertainment stained his mind. In the name of Ix is that a Terran?!?
La'Ix didn't realise it then, but it was looking at a Terran, despite the Terrans characteristics looking different to the standard slave he was used to seeing. The pumping body of the runner was made for such long distances. Sweat acting as a cooling mechanism, making the man glisten in the harsh moonlight, the enlarged nostrils taking in all the air the body needs for this type of strenuous activity. And the enlarged pupils, made for adjusting to low light environments.
Down on the plains of the Savannah were two creatures. One a perfect evolutionary miracle, practically evolution's first try gone right, Perfectly made for its environment and was never truly exposed to varying climates and environments. And the other, having crawled through the primordial ooze, and struggled and fought its way through dangers, diseases, and competition on its own horrifying world. Where deadly heat in deserts can dry out any living thing, and such freezing poles that can turn anything that enters it in pure ice.
The man's lean and sweat-slicken form was steadily making its way towards the frozen statue of La'Ix. Just as he got within 50 paces did La'Ix sprint away scattering pebbles in its path the echoes of which bounced back from the valley's sharp walls. Undeterred, the chaser kept steadily running. Jaws grit. Eyes locked on afar.
And afar was its prey. Sprinting away.
HOW IN IX'S NAME DID THAT THING KNOW WHERE I AM? The La'Ix in a fit of sudden excitement mixed with a heavy dose of panic, began its high octane sprint from the sudden looming threat of being found. Hind Legs propelling the creature's body forward, while its front arms, which were historically also for four legged locomotion, pulled the terrain closer with each stride. Increasing its momentum until it reached max speed.
"Broodling La'Ix!" said a stern but educated voice.
"Huh? Oh! Yessir!" a young Ix jumped to attention still thinking about more enjoyable things specifically outside of the classroom walls.
"Well? Can you please answer my question or will you make your other broodkin wait until Ix falls to ash first", the tutor said expectantly, prompting several muffles giggles in the room.
"Sorry sir. What makes the Ixian race its place in eternity is the attention we put in perfection. After our home-world of Ix's climate and terrain began to change, the leaders from antiquity decreed we carry on the spirit of the home-world in maintaining a consistent biological and genetic profile that will always be suited to Ix's surface. As we change worlds to be more like Ix, we can spread the spirit of Ix to them. As such, Change is- uh, change is..."
"Change is the poison of perfection, Remaining unchanged for Ix enable us to carry its spirit to other planets in the heavens", continued the tutor. "Well you certainly paid some attention to today's lesson at the very least. But remember that final part. It's the last of the core tenants you will need to remember."
"Yessir!"
A good half night passed on the surface of the Savanna. Where a previously noble and alert Ixian who took great care in appearances and status was no longer to be seen. Instead of that proud domineering alien representative of ix was a dishevelled, dusty, ragged creature, dehydrated, hungry, and exhausted from the various sprints it forced itself to endure to stay ahead of fate's ever closing hand.
Is this the sword of Damocles that was mentioned in the ancient Terran records? Always hanging down on those who hold power and seek more? Fate's sharp blade? But why me? I was never in any real power. All I wanted out of this life was a comfortable posting with no dirt and grime from the lower worlds. Why me? Why now? Why do I-
La'Ix snapped himself out of a daze. Is he here- No, no I should be far far away from that Terran now. Maybe I can find some-
A dim glow interrupted its train of thought. Much too early to be the Sunrise on the Emperor's summer planet, and much to low to be the light from one of it's 2 moons. It was a light from a town.
"That's right!" The Ixian barely managed to rasp in between haggard breaths. Its body barely able to continue the amount of self inflicted abuse it has suddenly been put in.
A lot more hunched over than the Ixian was earlier. It made its way towards a small town it knew was in between the palace and the harbour. The emperor loved his royal rustic towns and villages. It is said that his royal emperor would sometimes tour around them marvelling at the romantic theme of a simple rustic life. Although getting a personal town full of Ixians required a lot of lower caste be forced into long and expensive work contracts as background entertainers for the king's planet, all this excessive show of wealth was partially for peackocking the emperor's reputation, and partially for his own personal enjoyment. The Emperor is almost culturally required to flaunt his royal wealth in all forms in order to keep connections with all the royal houses. An emperor that doesn't shower their supporting aides and houses with grand gifts is fated to eventually be found cold on the floor of the royal banquet due to 'suicide from accidentally ingesting poison', as was the previous emperor.
To avoid such an unfortunate passing, the Higher Royals would trade vast resources, delicacies, and even exotic slaves to court 'royal favours'. Slaves of the Terran variety especially are considered to be the most unique of gifts the empire has ever acquired.
Terrans weren't necessarily large and bulky. Fighters were assigned to the Slave Obniraks. Powerful creatures used to fill the fields on tougher worlds where mechanical services would be deemed to expensive. The growth of a Obnirak into full working adulthood is only a few cycles. Meaning mass producing a workforce is quite an easy feat.
Terrans instead would take vast cycles to mature from a childling to an average adult. Meaning growing a slave force would take vast quantities of resources, immense patience, and strict guidance from their owners as to not create faulty creatures. All of which increases the general standing on any house that manages to keep a vast amount of Terran slaves in the best quality.
Terrans weren't necessarily docile and obedient. That role was perhaps given to the oldest slave race the Ix ever controlled. The Iralisa. It was known that they were made remarkably docile due to generations upon generations of select breeding, and pruning off the 'aggressive traits' from the gene pool. However, that led to the adverse effect of physically weakening them to a point where such docility and lack of a frame to keep up with their workload led to a general lack of Ixian interest and were subsequently purified.
Terrans are notoriously independent and herd-minded in larger quantities. Similar to growing a very stubborn Terulian Rose Vine. Which only looks impressive when great care have been given. Terrans need to be given an illusion of being ever so slightly free. Which typically involves owning vast amounts of land and nature to let them roam and graze. Of course, the only ones that can accommodate grand work forces of Terrans are the larger houses with the appropriate territory for humans, as is studied in the Ixian art of Servitude.
One can only guess which species is the Emperor's favourite.
The following town should indeed have both, low caste Ixians, and possibly none of the Emperor's favourite slaves.
The Ixian approached the glowing town. As it reached closer it straightened its back, upright on its hindlegs in the royal fashion. And proclaimed. "It is I! La'Ix, royal courtier. Lend me aid imme-"
Something is off. Not a single shadow in the town, I can see lights but no movement, where is every-
After turning the corner to the center of the small town, the dustied and weary creature froze in its tracks when it saw it. A pit nearly as wide as an Ixian land cruiser and who knows how deep filled with a stench so powerful it watered his eyes. Despite the Ixian's lack of a proper sense of smell. It knew the foul fetor of death.
The crudely dug pit was nearly overflowing when he approached it. Large, smoking, smouldering pyres cast that eerie light that had drawn him in.
"H-how? Wha-What the..." he trailed off when a local species of Laran boar growled and squealed as it tore a dead Ixian limb from the mountain of corpses.
"Who could've..."
He stopped. The shock of seeing his own kind laid like broken dolls in a bleeding pit slowly faded, replaced by a numbness. The Ixian had just noticed they were of Ix. Only of Ix.
Not a single terran colour was visible in the black and spotted pit of bodies. Not a single slave body was visible.
I-Impossible...
His legs gave way, either from the strain of the entire nights run, the horror facing him, or the threat from behind. He just dropped.
Minutes passed, or hours. It was hard to tell. But the Ixian lay slumped. Body unwilling to move further. Battered flesh unwilling to be propelled by a shattered spirit.
Mind slowly spinning up again. Thoughts began whirring to life in its mind. Could the rumours actually have been true? It had read the sparse reports of odd activity from certain Ixian-controlled worlds on the outer arms of the empire. Small uprisings of unknown origin. Hardly anything of note. If it had no affect on the greater houses then it was of no real concern to Ix and its emperor.
Could this threat have made its way to the centre arm already? Impossible. But what else could have done this to us?
Something caught the Ixian's eyes. In the middle of the pit it stood. A large stake, wet with deep Ixian crimson, dripping ever so slowly. Towering over the pit like a battlefield flag was a head of an Ixian rammed onto the tip of the spike. But the particular detail that caught the Ixian's eyes was a symbol cut into the flesh of the large forehead.
Looking from the outward-in. Eight concentric rings, which proceeded to get smaller and smaller in size until it reached a dark mass at the centre of the symbol. The Ixian never forgot the symbol and the affect it had on it.
Eight concentric rings, and a centre mass. Eight rings, and a mass. Eight- Eight what? Eight planets? And a star? ...
A growing pool of cold dread rose in its guts that made it shiver despite the fair night. This dread reflected the sharp reality on its frigid surface.
This Ixian was well-bred, well-trained, and well-educated. Although anyone with a basic education would know of such a pattern.
Terra and her sisters. THEIR star system...
Thump, thump, thump, thump.
It's not possible!-
Knowing what that sound meant, the Ixian tried to whirl around, its body barely being able to heed its masters commands. Just when it was starting to move again it felt it.
Sudden sharp agony. Sudden sharp, raging agony. The Ixian looked at it's hind leg. A sharpened wooden stake was jutting out of it.
It loud out a tight lipped scream, as it grasped the pulsating wound as one does immediately after an injury. It barely had enough time to look up at its attacker when the Terran bolted forward, shortening the distance between hunter and prey from metres to mere paces. The Ixian barely had enough time to block the hand grasping the knife as the arm flew forward at the last minute with a crash.
What phenomenal force!
Using the momentum from that sprint plus the wind up of his arm. The Terran was able to impart a phenomal show of force for a creature its size. That's when La'Ix for the first time saw a human in its raw unchanged form. Great beads of sweat collecting dust on its brow, to prevent it from entering the eyes. The constant release of sweat from the countless pores on its soft fleshy skin. Constant cooling? Even the visible veins and capillaries visible from the fire light.
What a beast of endurance-
Suddenly the horizon fell before the Ixian only to reveal the inky black sky dotted with pigments from stars like a painters masterpiece. When did I look up? Then a crash and blunt force from the ground.
The Ixian had been toppled over by that ferocious exchange of force.
Barely able to get up due to the wind being knocked out of its single large lung, the searing pain in its hind leg, and the exhaustion from the chase. It was too late. The terran was already on top of it. Taking up the entire view of the sky as the terran stepped forward into its field of vision.
The sudden perspective change made a once small and frail looking slave look grander than life, grander than all the legends told to Ixian broodlings.
The punches rained down. Repeatedly. A constant bombardment of beating rained like the drops of rain before the first dew. The previous pain in its leg forgotten, to invite a new visitor in the form of blunt force trauma. So ferocious were the raw blows to its carapace that the Ixian felt the exoskeleton crack under the increasing pressure and strain.
Something cracked, another thing snapped. The amount of pain too much to comprehend. The neurons firing in its second brain just assumed it was everywhere. Its half-working eye glimpsed the fist as it came down for the nth time. Red and split knuckles, revealing pure white bone beneath—a reinforced weapon. The perfect natural offence. All the muscles moved to propel it downwards where something else cracked and split.
Is this where I die?
As if understanding its fate the Ixian's form slumped over. Its body barely holding onto the natural exoskeleton shielding that covered its chest and facial area. Fluids leaking from the cracks that went too deep, and who knows how many internal ribs are shattered.
Its body, knowing that that more movement will cause more injuries, and further stimuli would confuse it further. It simply shut down.
The last moments it had as it fell backwards on its side. Was a small running figure. Hand clutching wooden spears. But the truly petrifying sight was behind it. A vast shadow flickering from the light of the lit pyres from the hunter in front of it. A shadow cast so large, jagged, and menacing it appeared to swallow the town whole.
And into a hole did the Ixian fall. A vacuum with no sensation or thought. Just darkness.
How... did we never notice such a... monster... in their... shadow...
All Ixians were taught about 'violence' and 'conflict' at an early age. As a sort of rite of passage that any of them would go through as they survive their early broodling days. As Ix have no natural predators, they had begun to instil a serving of some necessary conflict to keep their generations fresh and somewhat physically strong. As a precaution, only rudimentary forms of civil sports, races, shows of strength and courage were ever really explored. But always in a controlled and calm settings, as there would never be any true need for actual conflict.
As there was always a need to maintain ones own environment. The need never arose for the development of fighting techniques and schools of training. That was one of the best parts of being an Ix that many thought. Having supreme control over the worlds you inhabit means setting gravity, atmospheric pressure, humidity, and temperatures to the perfect levels for comfort replaced any need for biological change. Why grow when you can keep everything the same way, how you like it.
They were a vast empire. An empire of statues.
-Excerpt from the history of extra-solarian species, Author unknown
It awoke to a burning radiating heat from in front. The large sun was already starting to set on the horizon when it awoke. Had a whole day passed? Or two?
Trying to block the setting sun from its eyes it couldn't. "What?...", barely made out in a whisper.
I'm tied up.
And indeed the Ixian was right. Tied up next to a small brook, with a scorching fire in front of it. The monster nowhere to be seen.
"No good... it's too tight", it grunted in an attempt to escape its bindings.
Going slack in defeat it avoided any additional movement. Not having the energy to spare to move. It was lucky to have always been lazy at shedding its carapace - a frequent nag from its broodmother - might just have become its salvation in this case.
Thank Ix.
So there it stayed.
Hours passed. The Sun fully set and the stars awake in this dark world barely lit up the wildlands. Only the prisoner in this cone of firelight existed out here.
A rustling up ahead caught the prisoner's attention disturbing the eerily still silence of the Savannah night. And ungodly horror of a squeal ruptured the air invoking a deep visceral terror within the bound prisoner. Something. Something close but just outside the firelight was eyeing it, glinting from beyond the light. Those dark predatory eyes stabbed the prisoner with a sudden coldness. All while the squealing suddenly halted. SNAP. SQUELCH.
Now it came, emerging into the light. A beast. Holding a knife in one bloodied hand, dripping on the dirt. And dragging by the leg, a massive adult Laran boar grotesquely smearing thick blood still warm from the cut in the neck on the dirt.
The prisoner watched, barely moving, barely breathing. Frozen with the horror in front of it as the bloodied carcass was skinned; fur sliced away with harsh, scraping sounds with the crude knife. Spurting remaining blood all over the site.
The pink naked flesh then washed in the brook, leaving a distinct smell of oxidised blood in the air, before being skewered and roasted over the roaring flames. Fat popping violently in the heat.
In this gruesome display, the beast revealed not just a fate for the boar, but a dark hint of what might come. The realisation struck deep—this could be more than just a demonstration; it was a terrifying preview of its own potential end.
It passed out again.
Only to be awoken by the haunting echoes of a wild, desperate squeal that once thrummed through the savannah's eerie silence. Dare it open its eyes?
After a great heavy effort -utilizing its every last drop of courage- one eye cracked open. And what it saw. Made it regret ever having done so.
Right across from it, the hunter was a grotesque silhouette against the flickering fire. Grasping a severed boar leg was a mouth viciously biting, ripping, tearing into the flesh with primal ferocity. Each bite was deliberate, each tear of sinew was a clear, calculated demonstration of supreme savagery. Its jaw muscles bulged with the force of a bite.
All the while, the eyes—deep, abyssal pits—fixed intently on the prisoner. Deepest black pits stared back at it. Watching. Observing. Calculating, with a dark intelligence. it was calculating. It was relishing the terror it inspired and the control it exerted. Or planning its next meal.
The sounds of ripping flesh filled the thick, blood-soaked air. Deep into the night. Deep into this never-ending nightmare.
Never once did the prisoner move. Not an iota. Frozen in abject horror.
The night passed quietly. After the feast the human had, or the desecration of life that the prisoner saw, whichever way you look at it. The human nodded off to sleep. Content in the success of his mission. But the tied up creature had no such rest. Sending silent pleas to the stars that it might be saved. But not daring to make a sound, less it awaken that sleeping horror. Or was it sleeping? Dear Ix, it might be watching me. Feigning sleep to keep an eye on its meal. Dear Ix I'm next...
All through the night, the demons plagued its mind. Until the warmth of the morning rose, and with it the sound of an Ixian cruiser.
Elation could not be an understatement for the tired, tied, beat, and bruised thing. Craning its neck to the direction of the sound about to bellow out an Ixian warning to the demon resting next it.
"BE CAREFUL! THERE'S ONE HERE-". It stopped speaking. That previous elation it felt at a saviour arriving to rescue it from the demons grasp, fizzled out like a drop of water in a drought.
That all so familiar cold remained. And the dryness of despair. As pairs of dark pupils shot back at it.
On the cruiser were tall adult Terrans. Clean cut, well fed, well dressed Terrans. Four, no Six, no eight of them. All hanging onto the side of cruiser while it made its way to their location. Compared to the demon waking up beside it, these creatures were organised. A savageness neatly packaged in a uniform with a symbol. The prisoners eyes grew wide in its sunken sockets. 8 rings, and a centre mass. They must be the cause of, well all this.
Accepting fate, its head fell in part defiance, in part to avoid the stinging eyes of these others. It felt their gaze burn through—cold, cruel, calculating. There is nothing I can do any longer.
"You're finally here. What took you so long?" The runner said to his approaching comrades, "Took all night to catch up to him."
"Hey Jan, great work", the tall militant woman shot back. With a playful punch to his arm. "Guess all that cardio really paid off, didn't I tell you it would!" She let out a playful guffaw.
"Thanks Chel", replied Jan.
"Ok chop chop people, we're on a schedule. We need to reach the port ASAP remember? Come on Jan, rest up all you like, you're still on the clock."
"Aye sir." Jan shot back in a mock salute, gaining a sneer from the commandant, then a sneaky smile.
"Don't forget your trash. And make sure its breathing still."
It creaked open its eyes, seeing pairs of boots moving towards it and standing in front. In silence. Then all of a sudden, felt pairs and pairs of hands pull and tug. and lift it up The thing let out a pathetic silent sob. While it was loaded in the back of the cruiser, face up. Staring at eyes, piercing black dots peering back. It could never understand what was being felt by those eyes and those faces.
Ixians wear their emotions on their carapace; spots and stripes would slowly appear in certain parts, representing emotions and feeling that their bodies felt in a general sense. But the most private thoughts were of course, still kept private.
But this. This was just too foreign. The eyes never stopped. Even in the swaying movement of the cruiser the pupils never broke contact. Those eyes. As if it was peering into it, envelops your entire mind. There was no way to hide, even hiding in his inner self would do no good. Those eyes. Those predator eyes can find me anywhere I try to escape to. Inside and out.
Some times passes.
"You know. I lost good friends to the royal caste. Especially to this one's brood clan or whatever they like to call it." One of them was looking right at it when they said it. It turned its eyes over to the source. A short one, with a slave scar on the neck said it. A scar that shot through his memories. A scar inflicted to property owned by, his brood. This one is dangerous..., it thought.
Jan, and the others didn't look but felt it. The cold darkness in that tone made it clear what it intended to do.
The female militant, Chel, I think her name was. Slowly reached to the side arm on her holster. Sensing the oncoming problem.
"You still understand me don't you? I've had to watch good people die. Damn good people." The scarred one one stood, grabbing the upper rail of the cruiser to steady themselves. "I hear that even if you get ill, you become the entertainment for the night. What was it now?" She paused for a brief second. "Oh I remember".
"Stil" Chel said slowly. "Cool it". Hand still on the butt of the sidearm.
Not hearing or not wanting to reply. Stil continued. "Torn apart by those raptor pets. Hands or feet cut off as souvenirs for those fucked-up parties and those fucked-up guests. Oh yea, and the 'toy play' or whatever they call it. Can't have Ken and Barbie fight back now, can we?"
Stil leaned closer to the now cowering, shaking thing, "I wonder which one was your favourite." The words cut through La'Ix like an icicle. This was the first time these demons actually spoke to it directly. And it didn't like it. It could sense the venom from the words.
"Stil..." Chel slowly got up, hand still at the ready. "I said cool it." The line had a steely warning to it. Chel wouldn't risk the mission. Even if it meant doing what must be done.
Agonizing seconds passed. The cowering, shaking thing seemed to grow whiter and whiter by the second, It's spots clearly showing what it felt. Staring up, Not willing to move but being unable to hide. It felt the absolute crushing weight of the present. Grinding it down to a paste.
Everyone stayed still. The two militants didn't move. The rest didn't seem to even have paid attention to the converstation, still looked away.
Longer passed.
Stil smiled, "Oh come on Chel, you know I wouldn't do anything to our friend here? You know I was just playing around." Stil laughed. Chel didn't react.
Stil immediately crouched, faced the shaking prisoner inches apart eye to eye, and in a whisper said "Right friend?"
She wants me to reply? Dear Ix I can't even think with those eyes in front of me What do I do?! What do I say?!
"Right. Friend?" Stil repeated slower and colder. Like the blade of a surgeon hovering over skin, ready to plunge.
The gears of its Ixian brain grinded to a screeching halt. In utter desperation to find a reply it simply gave up. Instead, it felt a warmth slowly spread. Slowly spread between its hind legs. It had released its bladder.
"BAHAHAHAHA LOOK AT IT" Stil roared in laughter. The sound of it rattling the prisoners brain with the sound. Disorienting its senses. "NOW THAT'S CLASSIC TIMING IF I'VE EVER SEEN IT!" She plopped back down face red and still laughing.
The Ixian didn't know what to do but tremble and sob silently on the cold surface of the cruiser surrounded by laughter. and the warmth of its piss. It tried to plug its ears. But the sound still came. Laughter. Laughter. Laughter. Dear Ix, what are these demons... where are they taking me? To hell?...
The cruiser kept cruising. Towards the port across the island. Trailing laughter behind. Or to the sobbing wreck of a thing, demonic cackling.
The scent of familiarity wafted into the senses of the prisoner as the cruiser started to slow. The smell of the salt, the chirping of familiar aviaries. Sound of the crash of sea. The port.
Braving a sentence for the first time in for what seems eternity. It let out a question "...w..w..where ... why... are... ... we ...h... here?" It managed to say shakily, eyes downcast.
As if in response, a sharp shove greeted it from the back and a hard hit on the ground was as much of an answer it was getting.
"Move it", Jan said gruffly.
They walked. the ixian still bound but free to walk in the middle of the group of humans. Towards a destination still not known. The walk twisted, and turned, and twisted again. One thing struck out to the prisoner. It was too clean, especially for what it was expecting, it's last experience being in the previous blood-soaked town laden with bodies and carrion eaters.
The port town was completely silent, free from the regular hustle and bustle it usually had even when the emperor was not present. And superbly clean. Not a single piece of dirt to be seen. Not a single Ixian either. Where did everyone go? Did they make it out somehow when these invaders came?
In the background, the surf broke relentlessly.
Piercing eyes caught the prisoners glance, as it wandered curiously around the town. Realising its mistake La'Ix tried to look away but the burning gaze gripped his own.
As if reading its soul. The human answered the hidden question bubbling up in La'Ix. "You should've seen them your royal majesty". The one called Stil said while bending in mocking courtesy.
The surf pounded the shore even more loudly now.
"They don't swim well. Especially the young ones. They dropped like stones. Turning all white by the time they stopped moving."
Louder now. The sea roared.
Nothing came. Not a thought in La'Ix's mind. Its mind struggled to comprehend the depth of what was said by Stil, the scarred human.
The waves boomed louder now. Louder than the sun, echoing louder than the screams of all the Ixians that must have perished.
It saw the lips of the standing-devil in front of it. But all the came from its blood red lips were obscured by the sound of the pounding of the waves. The echoes of drowned kin, thudding and slapping against the shore, merged with the relentless surf in La'Ix's mind.
This is for our sins.
Wave after wave, the relentless surge continued, each one a haunting reminder of the souls lost to the sea, each crash a ghostly thud of bodies hitting the shore.
Very slowly did some exhausted neuron in the Ixian's head come to a conclusion as to how these creatures in front of it can be so relentless, so cruel, and so evil. When pushed to beyond its breaking point, did their true carnivorous instincts rear their ugly head.
Oh dear Ix. What sort of environment could breed such demons?
La'Ix didn't remember what happened next. The memories feel like a distant dream now as he sits watching the port sky now.
The aching brand on his forehead of the 8 ringed system, pulsed in pain—a departing gift from his newly made friends, stung from the salty sea air.
He barely recalls the staggered walk from the empty inter-arm transmission office and the inputting of his biometric royal seal. He barely even remembers the message that was sent under his name and signature
And even less does he remember what he heard what will happen next.
All alone now, he stares at the sky of the empty port town. As he watches more royal ships enter the atmosphere.
He gazes upward, thoughtlessly, statue-like Knowing fate will come for them all. Fate in the form of piercing black eyes and a monster so large it can fit in a shadow.
A single thought, carried its way from above the despair to the surface. Slowly. Like a bubble in a pool of tar.
What was I meant to tell the emperor again?
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2024.05.19 20:37 Shiirooo Exclusive interview with Famitsu and the devs

Exclusive interview with Famitsu and the devs
https://www.famitsu.com/article/202405/5194 (translated by DeepL: there are probably translation errors)

Shadows is the next step forward for Assassin's Creed

Mr. KARL ONNÉE, Producer
--First of all, let me say "Thank you" from us Japanese, as "Assassin's Creed" is finally coming out, which is set in Japan!
KARL: Thank you for coming here today. I have been wanting to do this work for years, so my dream has come true.
--Why did you choose the Azuchi-Momoyama period as the setting for this work?
KARL: I chose it because it is a very rich period in history. It was a time of war and political maneuvering, a time of change from rural to urban areas, and also the birth of art. I also chose it because it was the start of the unification of Japan. It was a pivotal moment for Japan. Together, these elements provided an excellent canvas on which to tell the story.
--What kind of image do you have of the Azuchi-Momoyama period?
KARL: This was a time when the feudal lords of the warring states were fighting for power in the name of unifying the country, but it was also a struggle for control of trade. Portuguese missionaries and merchants came to Japan together. The Portuguese missionaries and merchants came to Japan together, and people who wanted a beautiful country and peace. This is the kind of image we have, but I think there was a mixture of various cultures and people's thoughts. And of course, there were the warring feudal lords. These are great canvases for the story.
--What do you think should be inherited from "Assassin's Creed" and what are the unique aspects of this game?
KARL: When people think of "Assassin's Creed," they think of stealth, but shinobi fantasy is not only a perfect fit for an "Assassin's Creed" game, it also fits the DNA of the "Assassin" brand.
What we wanted to do with "Assassin's Creed Shadows" was to push stealth even further. We started this effort with the previous game, "Assassin's Creed Mirage," but we wanted to take it further with new features. Systems such as light and shadow, grappling ropes, prone, and a variety of tools available in the game provide a new experience.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to current-gen consoles.
--The "Assassin's Creed: Valhalla," released in 2020, is based on the theme of "Vikings" and has been a huge sales success. As a Japanese, I feel that from a global perspective, the Japanese "shinobi" theme is even more niche, but what is your current response?
KARL: I would like to talk about how it compares to "Viking" fantasy. Both shinobi and samurai are exciting and celebrated as fantasy with power, and are widely discussed in pop culture, and we are very much inspired by them.
Shinobi were on our radar from the beginning because we thought they fit well with the "Assassins" brand, but we felt that incorporating a powerful samurai would create two different gameplay experiences and give us the opportunity to tell the story from two different perspectives. We feel that this is a powerful motif that can compete with the "Viking" motif.
--How did you like the setting of Japan as a subject matter for the latest model?
KARL: I think it was perfect. For example, the "Global Illumination" technology allowed us to explore the response of light and shadow. Some consoles are still called "Baked GI", but by using dynamic lighting and the power of the new hardware, we were able to explore the creativity.
We are now able to express not only light and shadow, but also the dynamism of nature in greater detail. Naturally, since it is set in Japan, we have never dealt with so many trees, and thus so much data, in previous works in the series. We also needed more data to seamlessly move various things at the same time because of the seasonal changes. The latest models have allowed us to realize our vision, and our ambition for this game and for "Assassin's Creed" will continue.
--Assassin's Creed Mirage marks the 15th anniversary of the game. Can we consider this work as the next step forward for the next generation of "Assassin's Creed"?
KARL: You are absolutely right. Mirage" was a tribute to existing works, but this game is the first step into a new era. We are in the era of modern equipment. With the new generation of our engine "Anvil", plus the opportunity to create a new era by using the power of the latest consoles, we are able to do what we wanted to do with "Assassin's Creed Shadows".
With technologies such as global illumination and dynamism, we are now making the game we really wanted to make.
--What are the four pillars you are focusing on in the development of this game?
KARL: We are focusing on four pillars.
  • The first is to create an authentic and dynamic world.
  • Second is the story, introducing a new form of storytelling to "Assassin's Creed" by introducing two characters with different stories and perspectives.
  • Third, there are two different action sequences. Samurai and Shinobi each have their own skills tree elements and unique weapons. For example, in castles, each has a different positioning that they excel at, which makes a big difference in how they play.
  • And finally, there is stealth. We are promoting the importance of stealth more than ever with new systems such as light and shadow, objects in the environment, depression, and grappling ropes.
-- The launch is scheduled for November 15, 2024. What is the current development status?
KARL: Development is going very well. We are proud to say that we have done a good job, but of course it is not finished and there are still glitches. This is the result of all the work we have done so far. We are very happy with how things are going right now, and we hope you will stay tuned for more news.
-- I understand that "Assassin's Creed Infinity" was announced at the previous Ubisoft Forward and that this title will be included in the game? Also, what is the development status of that game at ......?
KARL: "Assassin's Creed Infinity" is introduced as an Animus Hub (*a hub that will function in the future as an entry point for the series), which we will talk about at a later date.
--What is your message to your fans around the world and in Japan?
KARL: We are humbled that our dream of creating a game in this setting has come true. This is a setting that our fans have been anticipating for a long time, and for us it has been a wonderful experience to work on a game that we have always wanted to make.
This game is the result of our love. We hope you enjoy it. We look forward to talking more about it in the coming months.

The Shinobi Assassin and the Legendary Samurai. Experience the different fighting styles created by these two characters.

(left) Mr. JONATHAN DUMONT (Creative Director), (right) Mr. CHARLES BENOIT (Game Director)
--When did you start the development of this work?
JONATHAN: Development began about four years ago, and research into the time period in which the game is set began immediately. There were a number of cool subjects that brought us great characters and story plots. I had a gut feeling that this was going to be a very good game.
--Was the Azuchi-Momoyama period chosen as the period setting from the pre-development stage? Did you have an idea for a major point in Japanese history, such as the end of the Tokugawa Shogunate?
JONATHAN: I started from the beginning of my study of Japanese history, but I began reading with the feeling of a student. Following the Socratic principle, you took the attitude of knowing nothing. As I read on, I found some very interesting settings.
I focused on the Azuchi-Momoyama period because I felt it was an extremely important period for Japan. It was a time of warring states, the need to unify the country, and the need to defend itself against the growing influence of other countries.
It was a grand and complex period, and there are many stories that can be told from different angles. Among the heroes of the unification of Japan, Tokugawa Ieyasu, Toyotomi Hideyoshi, and Oda Nobunaga are best known among the outstanding characters in Japanese history.
Not only war, but also politics are involved, and they are moving toward the peace that will eventually come, with a good ending waiting somewhere in the middle. I strongly felt that this was a wonderful and interesting period that deserved to be featured.
It was also a time when the foundations of the arts were laid. Castle towns were built, the world changed, and people's relationships with each other and with art, as well as their inner lives, also changed. It was very interesting to explore this period, and I was strongly attracted to the characters who lived in this time.
-- Why did you choose the title "Shadows"?
CHARLES: From my point of view, there are two reasons. Shinobi hide in the shadows, so "Shadows" is of course inspired by that. In a way, this embraces the "Assassin" brand and shinobi.
There are other aspects to "Shadows" as well. There are "hidden things" in the game that must be discovered by the player, but they are hidden in the darkness in some way.
JONATHAN: Both characters are in a way connected to being shadowy heroes living in the underworld of this era. It's a cool title, if you can think of it this way.
--Why did you choose two main characters and two fighting styles? Also, what kind of combat action can the Shinobi and Samurai experience respectively?
JONATHAN: One of the reasons for the separation of the two styles is that from the beginning of development, we wanted to have two distinct and cool archetypes to play with: the samurai and the shinobi.
We also wanted to make sure that this fantasy was as close to reality and expectation as possible without being diluted. I also often felt the need to have two points of view in the development of the story, since history is rarely clearly black and white. The two protagonists provided interesting dynamics and perspectives on how to approach the game.
CHARLES: I think it is very interesting that in combat, both the samurai and the shinobi have special types of weapons. Therefore, the style of combat in this work is built on a more weapon-based approach.
There are weapons that only Samurai can use, and the same goes for Shinobi. The player can get a good feel for the two different fighting styles. And it is possible to switch between them.
--What weapons can Naoe and Yasuke use?
CHARLES: Both players have different types of weapons. For Naoe, we went for a more classic fantasy type shinobi. The chain scythe is a weapon that covers a wide area and can only be used by Naoe.
In addition, she also has a dagger used at close range, which can be combined with a hidden blade (Hidden Blade). Naoe can fight very quickly and efficiently with these.
On the other hand, Yasuke, who excels at overpowering with force, is given more types of weapons, some of which are firearms type weapons. They also have the typical samurai bow.
--Why did you choose to make the shinobi Naoe an original character and the samurai Yasuke a historical figure?
JONATHAN: Even though they are well known in Japan, at least in North America, not much is known about farmers, what happened to them, and where the Shinobi came from.
So we decided to introduce a figure from Iga who is shrouded in mystery. We considered historical figures from the region, but we preferred a sense of mystery, so we came up with Naoe as someone who may or may not have actually existed.
As for Yasuke, from the beginning we thought that a story about the arrival of the Portuguese would be a very good way to tell the story of the crisis in Japan. The team liked the character Yasuke, and we thought we could use him to show the promise of discovering Japan.
We thought that if we started with a samurai already in Japanese society, he would be a very interesting and intriguing character, with concepts that we don't necessarily know. And it would also be interesting to see what happened to him. He starts out as a character who is already rooted in history, and we are curious to find out what happens to him.
I thought they would make a cool team, complementing each other in terms of storytelling, physique, and family background.
--What did you keep in mind when creating the scenario where the two main characters switch? What were some of the challenges?
JONATHAN: I wanted the audience to feel that "both are the main characters," but this was more complicated than it seems. Their stories overlap in places, but I wanted to make sure that as the game progresses, you gradually discover more and more about both characters. They have similar goals and motivations, but they are not 100% the same, which made it complicated and difficult to maintain their individual personalities.
Naturally, the quest can be played by either character. If a quest needs to be started by one character and completed by the other, the settings must accommodate both play styles. Thus, although it can be complicated, there are many opportunities to tell the story from one of the two perspectives.
Having two different points of view is a lot of fun, but there were some complications, such as having to use new technology in the conversation tools. There were some cool things, however. It is interesting that in the conversational scenes, the player decides which of the two protagonists speaks and they ask for different things. This is cool in a way.
CHARLES: Both characters are attacking the castle and at some point the player is asked if they want to continue with Yasuke or Naoe, both are interesting. At various points the player must make these choices.
The stories are independent, so if you want to know more about Naoe's or Yasuke's past, you can play as one character and delve into that character's story.
--Are there areas of action that differ, such as places that only Naoe, a shinobi, is allowed to enter?
JONATHAN: There are areas where both Naoe and Yasuke have different areas of activity. I can't go into details because there are a few surprises, but since Naoe can use a hooked rope, there are places that are almost exclusively accessible to her.
The world is designed to be enjoyed by both characters, and players can switch between the two at will.
Of course, if you want to reach the final point of the world or reach the summit through the ruins, then perhaps Naoe is the better choice. However, if you want to break through the fort head-on alone and open the way, Yasuke seems like a better choice. Of course, you can play with either character.
CHARLES: Each character also has specific actions. Naoe can hook the hooked rope to a specific spot and move like a pendulum, or hook the hook to a high spot and climb the rope to get to where she wants to go faster than Yasuke. However, Yasuke can use a shoulder bash to break down reinforced doors.
Yasuke can also perform parkour very efficiently in a more daring way. What can be felt when Yasuke performs parkour is how the crowd reacts. Because Yasuke is a samurai and exudes dignity as a superior class, the crowd reacts accordingly. Naoe, on the other hand, gives the impression of being more integrated into the world.
--Can you both use the Hidden Blade, Hawk's Eye, and other Assassin abilities?
CHARLES: Without spoiling anything, the traditional skills of the Assassins are mainly for Naoe. However, there is another mechanism called "Kantori" (provisional name) that can be used when you want to find an enemy or target person, and this can be used by both of them.
You can use free aim to look around, but you cannot see through walls. Yasuke can also kill with stealth, but in a more direct and easier way. Even with stealth, there will be some sound, so it is a "stealth-like" approach.
JONATHAN: Kantori (provisional name) can be used to find many things in your current location. It is a very good guide for a certain area, but it does not take all the fun out of exploration. It is a good guide because you can learn a little more about where you want to go, but you are left with the surprise of discovering something.
-- Is there a skill tree that makes Naoe more combat-oriented or enhances Yasuke's stealth?
CHARLES: Both have skills that are more combat-oriented and stealth-oriented. Also, some equipment has effects such as increased resistance when attacked. We also offer perks that enhance your abilities in combat.
Naoe, enhanced to be more combat-oriented, has an advantage in melee combat compared to Naoe, enhanced to be more stealth-oriented. Both have a range, but cannot go in completely opposite directions. There is some overlap between the two, but we have made sure that the characteristics of each ability are properly felt.
--Please explain the skill system.
JONATHAN: Both characters share XP and level up together, but the rest of the system is a bit similar to that of "Assassin's Creed Odyssey".
XP and character abilities are available, weapons can be crafted to some degree, and various upgrades can be made as the game progresses. Weapons are not stand-alone, but for two, so each weapon has its own unique skill system. Players should not feel any discomfort, but this is a very different part of the game from the past.
CHARLES: There are two things that were very important to us in terms of skills.
First, we have to be very aware of archetypes. In Japan, there are distinct archetypes, such as the armor-clad samurai, the revolting monk, and the bandit, which are quite different. We try to make it clear to the player who is stronger, and we try to make that part of the leveling process as important as possible. Samurai are always stronger than bandits.
Secondly, player skill is added to the mix. The better you are at timing, reading attacks, understanding weapons, etc., the better you will be and the further ahead you will be.
--What is the volume of the map compared to past works? I would also like to know how you decided on the scale of this work.
JONATHAN: The biggest difference is the scale ratio. The mountains are not the actual size, but we wanted them to be true forests, consisting of trees of a certain size, so that you feel you are in a forest. To achieve this, we needed space.
We also decided to keep it close to a realistic scale, so we could feel the breath of many things. When we visited Japan and saw the castle, we were so glad we made this decision. Japanese castles are huge! Of course, we had seen pictures of castles before and thought they were big and magnificent, but when we saw them in person, they were astonishingly large.
And I wanted more space to explore the castle. Castles were built to be large battlegrounds, you know. You need space to build intricate walls for defense.
The overall scale of the map is similar to the size of the map in Origins. However, the scale ratio makes it feel more realistic. The open space leads to secluded areas throughout the game, which will be fun to explore. This sense of scale is a very interesting aspect of this game for us.
CHARLES: The story led us to choose which locations in Japan we would choose. The major events in Kyoto, around Osaka, and around Azuchi Castle took place in the same area, so we were able to focus on that.
JONATHAN: Of course, we had to choose a size that matched the game, but I think it was the perfect size for this story and type of game.
--Since the game is set in the Warring States period, is there a system that allows players to participate in battles?
JONATHAN: We see several battles in the story, and the battle at Iga is playable. There are other battles as well, but I can't talk about them right now. The game is set in the Warring States period, but it is not only about battles. It is a game that allows you to travel and discover that world.
--What challenges have you faced and what have you been able to achieve as a result?
JONATHAN: By making the big decision to go completely modern and demanding a very high level from the "Anvil" engine, we were able to increase the number of particles, create a more realistic atmosphere, and expand the graphical possibilities of the changing seasons.
This allowed us to work on a fresh new Assassin's Creed. This was a great opportunity for us to take a big leap forward in graphics.
CHARLES: Also, thanks to the new global illumination system, we were able to take advantage of light and shadow, which had a huge impact on the gameplay and stealth approach. For example, enemies became aware of our presence through our shadows, enemies gathered for warmth under a fire in the winter, or shadows through shoji screens depicted enemy presence, giving a new dimension to stealth.

By having two main characters, it is possible to show a wider range of angles and different perspectives.

(left) BROOKE DAVIES, Associate Narrative Director, (right) SACHI SCHMIDT-HORI, Narrative Consultant
--Did you choose the Azuchi-Momoyama period as the period setting from the pre-production stage?
BROOKE: I joined the project after the choice of period had been made, so the Azuchi-Momoyama period had already been chosen. This period offered so many wonderful opportunities from a narrative perspective. The complexity and duality of the period is well reflected in the characters of Naoe and Yasuke.
--What were you aware of and what were the challenges in creating a scenario where the two main characters switch?
BROOKE: From a storytelling perspective, I see it more as a wonderful opportunity than a challenge. When I write a story, I try to show rather than tell, and having two characters allows me to show what's going on from a wider range of angles and different perspectives. I hope this will encourage players to want to share their feelings with them.
--What do you think are the most important points in bringing original characters and historical figures into the game?
BROOKE: Both offer different and unique opportunities. With regard to Yasuke, I found him very interesting historically because we know some things about him, but there are many unknowns. So we needed to fill in the blanks in the story. It is important to note that Yasuke is a historical figure.
And in the case of Naoe, an original character, we were able to draw the story freely to some extent. The fact that she is a member of the Fujibayashi family and that her father is Masayasu Fujibayashi Nagato Mamoru allowed us to place her firmly within the setting. Because Yasuke is a real person but appears as a foreign-born samurai, the Japanese-born Naoe is on equal footing with Yasuke, although she has a different perspective.
--Will other historical figures appear besides Nobunaga Oda and Yasuke?
BROOKE: You will meet Luis Frois (a Jesuit missionary) at the meeting in Azuchi Castle. Also, Nene and Oichi will appear. The Japanese art renaissance that began in the Azuchi-Momoyama period blossomed in the Edo period, and you will also meet Sen no Rikyu, Kano Eitoku, and other important figures.
--Please tell us what year the story will be depicted.
BROOKE: I can't tell you what players will see, but I think it covers a part of the Azuchi-Momoyama period, from 1579 to 1584.
--I think the appeal of the series is to depict the struggle between the Assassin Order and the Templars while taking into account the history, but I would like to ask if there were any difficulties in putting the Azuchi-Momoyama period into it.
BROOKE: I don't want to mention the Knights Templar because I don't want to spoil anything, but the fascination and dynamics of this period are very interesting and provided wonderful opportunities for storytelling.
--How did you go about creating a world with a realistic feel of the Azuchi-Momoyama period?
BROOKE: We were very lucky to work with the Environment Team. The visuals they created for the game provided a great backdrop for the story.
The in-world experience added so much to the story. What we see from the stories and characters of this time period is complexity. I also believe that many of the people surrounding the World had their own struggles.
It was a very difficult time historically, and we see duality. Nothing is ever clear-cut and black and white. In warfare, two groups face each other and are confronted with different perspectives. But in the midst of it all, there are glimpses of hope for the future as we know it, which will later blossom.
--What advice did you actually give?
HORI: One scene that left a strong impression on me was the scene where Nobunaga's sister, Oichi, remarries Katsuie Shibata. In the original story we received, it was thought that the two families decided on their own without regard to Oichi's intentions, and Katsuie was portrayed negatively because he was more than 20 years older than Oichi.
So I spoke with BROOKE and the team and asked them to change it. Oichi had young children after the death of her husband Nagamasa Asai, so if her remarriage was to Katsuie, a trusted man who had served Nobunaga, she would have married him as a matter of course. When I explained that it was better to portray it in a positive light, it was a new discovery for the BROOKEs, and they were very moved by it. The rewritten version of the episode was very moving.
The other scene is the tea ceremony scene featuring Sen no Rikyu. Chanoyu is widely known to be translated as tea ceremony, but experts say it is a mistranslation. After researching the misunderstanding over here, I advised them, as far as I could understand, not to use a teapot or tea leaves, for example.
--Even we Japanese have a strong image of "ninja" as a fantasy. Did you encounter any difficulties with the theme of "ninja" in order to achieve a high level of fidelity to the historical reconstruction?
HORI: Ninja are certainly a fantasy, so I think it's a good thing that we can express ourselves creatively and without reservation. However, there are also dedicated ninja fans and communities around the world, and I am not sure to what extent they see the ninja as a real existence, or as an entity that existed in history.
Therefore, the extent to which ninja are represented in the game depends on the level of tolerance of the avid shinobi fans. I discussed this with the members of the development team. We did not have a specific policy on how much to express, but made decisions on a case-by-case basis. We would say, "This is an acceptable creative expression," or "This is stereotypical", so let's not do that.
--I'm sure there are many references, but which one left a particularly strong impression on you?
BROOKE: The first book I looked through was "Nobunaga no Kouki" by Ota Ushiichi (Azuchi-Momoyama period, military commander and military history author). I was impressed by his personal observations as he recounts the details. We can learn a lot of historical facts from reading history books, but this author incorporated his own views so that I felt I could understand even his character and what it was like to live in that era, and I was completely drawn in. I was thrilled to be able to portray this time period and the people in this book.
--The drama "Shogun" which is set in a similar time period, has been a hit, and I hope that this work will attract the same kind of attention from game fans. I understand that you have prepared a "Discovery Tour" that allows visitors to freely walk around the game world with historical explanations.
BROOKE: I can't answer about the Discovery Tour today, but I am glad to see that interest in the setting and time period of the game is growing. I look forward to the day when we can bring this to you.

Gathering a lot of information to recreate 16th century Japan and build a living world

(left) THIERRY DANSEREAU, Art Director, (right) STÉPHANIE-ANNE RUATTA, Historical Supervisor and World Director
--Please tell us what kind of materials you used as references to describe the field and the characters' costumes in the Azuchi-Momoyama period.
THIERRY: I have been working with experts and consultants for a long time, but for the characters, I referred to museum exhibits and books for their appearances and costumes. I visited several museums, did my research, and checked the materials with STÉPHANIE-ANNE.
Based on these, we created the characters. We also referred to descriptions in the books about the colors and the flags people carried. We used multiple sources, but we have checked them for historical accuracy.
STÉPHANIE-ANNE: For several years we had the help of experts, but we also did research with a Japanese studio and team. We used different kinds of sources to make sure the team got it right and had all the information they needed to reconstruct what Japan looked like in the 16th century.
We used museum databases, as THIERRY mentioned, but we also used inscriptions, scientific books, articles, and medieval depositions. For example, the Principles of Nobunaga has been translated into English, so we used that as a reference to describe 16th century Japan. I also referred to the documents of Luis Frois from the same period, which compare European and Japanese society.
--This period was also a time when there was a large influx of immigrants. Will you also depict the episodes, lifestyles, and culture of these people (missionaries, merchants, etc.) as well as Yasuke?
STÉPHANIE-ANNE: Yes, it is important to introduce the presence of Portuguese missionaries and merchants in the 16th century. They influenced the course of warfare during this period and the changing power of certain merchants in Japan.
--I am wondering what castles, shrines and temples that symbolize the Azuchi-Momoyama period will appear in the game. Although the game is set in the Kansai region, is the Osaka Castle built by Toyotomi Hideyoshi ......?
STÉPHANIE-ANNE: The era is represented by the construction of various castles and castle towns, so players will discover a wide variety of castle types and castles destroyed in battle. The Azuchi Castle, which is related to the name of the era, will also be featured.
THIERRY: Himeji Castle, Osaka Castle, and Takeda Castle are also available, and it is wonderful that players can visit and play in these castles. I think this is one of the strengths of the franchise, but all of the castles are based on actual historical blueprints, which I think is very unique, both as an experience and a learning opportunity.
The Koyasan Okunoin Cemetery is the oldest graveyard in Japan, which can also be seen in the game. There are too many to mention them all, but thanks to STÉPHANIE-ANNE and the experts, I think they are well described and it is wonderful that players will be able to travel to these places.
--The architectural style and decoration of the buildings is a different culture from the previous works in the series. What were you conscious of in recreating the culture and what were the challenges? I am also interested in the possibility of diving on the "Shachihoko".
STÉPHANIE-ANNE: The building team did a lot of research, and then we checked the results with experts and asked them to add the elements needed to build a great castle. We did research to recreate the decorations of not only the castle, but also the temples and shrines, and also to find out what materials were used to make them.
THIERRY: The colors also change over time, so we made adjustments to that as well. Of course, this is "Assassin's Creed," so you can climb anywhere and jump from almost anywhere. Exploring is fun.
--Japanese period games tend to be rather subdued, but were there any barriers to making it a worldwide production?
STÉPHANIE-ANNE: It's a game based on history, and we want players to have the opportunity to play with history. This period is so fascinating and celebrated, and has had such an impact on pop culture, that we were fortunate to have the help of renowned experts to make sure we had all the information we needed to faithfully recreate medieval Japan in the 16th century.
We maintained historical fidelity because it was a rich period with so much to talk about and we didn't feel the need to change it. There is an experience that goes into fantasy, but keeping it authentic was our primary goal.
--In the main storyline, can we experience famous episodes from the Azuchi-Momoyama period (such as the Battle of Nagashino, the Honnoji Incident, the Battle of Komaki and Nagakute, etc.)?
STÉPHANIE-ANNE: You will have to wait a little longer for that.
--In the recent series, "Origins," "Odyssey," and "Valhalla," you can enjoy the connection to mythology and fantasy elements based on mythological themes. Will this work also contain elements based on Japanese mythology, yokai, and other fictional creatures?
STÉPHANIE-ANNE: That is a very good question, but I will answer this one later.
--This game also reproduces the four seasons of Japan. Which season did you start first? And which seasons were particularly difficult to express?
THIERRY: I started with spring. We all know about cherry blossoms, and I think they are the most symbolic Japanese element for foreigners. And the big difference is winter. I wouldn't say that winter is more complicated because it has many different expressions, but it was very different from spring, summer, and fall, and the challenges were also different.
--What was particular about the representation of water, such as waterfalls, rivers, lakes, etc.?
THIERRY: All of the water topics were very important to us. We knew that there is a Shinto belief in waterfalls and rivers, and that they are important places in the Japanese eco-system. Even the blueprints of the suburbs are lined with irrigation canals, and they even go into the houses. Thus, we knew that water is a key component of Japanese culture, especially for agriculture.
This is why we installed drains everywhere in this work. The presence of water in the Japanese landscape was different, so we took it seriously and treated it as an inviolable part of the Japanese landscape and way of life.
--What are some of your favorite places, castles, or cultures that appear in your work?
STÉPHANIE-ANNE: That's difficult.
THIERRY: My favorite is Takeda Castle. It is on top of a high mountain and is called the castle in the sky, and I like this location. I can't say it's fair because we built it ourselves, but there are many other great places to visit.
It was a lot of work to create the forest, but I really enjoy looking at the landscape. I also like how all the ecosystems interact with each other, such as the clouds in the weather system. It's not a location, but I enjoy it because it encompasses the whole game.
STÉPHANIE-ANNE: I was impressed by the "Rakuchu Rakugaizu," Japanese folding screens from this period. I was fascinated by the fact that just by looking at them, one could come into contact with the vivid world of this period.
The artistic touch is something special. I have never seen anything so full of art. I truly admire the artists of this era.
THIERRY: I also think the most striking thing for me was the harmony of nature and architecture. I visited the site and found many places, and I could see how everything was deliberately composed.
I was told that trees were planted while the chedi was being built at the time, but everything looked perfect. Also, the culture loves the age and values it, so they cherish moss and things that have taken root there. Japan has maintained these places so they still exist and are still in use.
I realized that we are dealing with a subject that has a long history. It is also a culture that values space, living space. These were the most exciting discoveries during my travels in Japan.
submitted by Shiirooo to assassinscreed [link] [comments]


2024.05.19 20:09 Ash_Sin_Ace The best way is the ancient way. Modern world ain't creative enough anymore

The best way is the ancient way. Modern world ain't creative enough anymore submitted by Ash_Sin_Ace to dontputyourdickinthat [link] [comments]


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Pics (RAMA Artisans)
Decreased price to let these go.
I am not interested in any trade. Bundle deals will get discounts, so please ask.
Price includes shipping within contiguous United States. If you are outside of CONUS, feel free to ask for the added shipping cost. I will adjust shipping cost for combined purchases.
Keyboard kits will not be splitted. Selling as a whole package only.
Keycaps are all sealed unless stated otherwise. Artisans are all unused.
Not splitting kits: if you want the base you have to take the child kits. If you want a child kit only, you have to take the base and other childs together.

Keyboards
Item Description Price
Iron 165 R2 Midnight Teal (pics) Brand new unbuilt kit. 2 solder PCBs, 1 CF 7u plate, 1 alu 7u plate, extra gaskets. Alu weight and badge. $400
Linworks Dolphin 60 WKL Burgundy (pics) Brand new unbuilt kit. 4 plates (1 alu, 1 pom, 1 pc, 1 fr4), 2 PCBs (1 1.6T solder, 1 1.2T hotswap), some foams, and extra weight. Very nice carrying case included. $620 (bulky shipping due to carrying case)

GMK Sets
Item Description Price (shipped within CONUS)
GMK 80082 BL00 BL00 base, BL00 aesthetic (spacebar) $105
GMK Dots R2 White Light base, Light spacebars $140
GMK Muted 2 Base, extension, cyan & purple accents $190
GMK Stargaze Base, spacebars, alt alpha $240
GMK Nautilus 2 Base, explorer $220
GMK Space Cadet R2 Classic base, icon, symbol $210
GMK Serika 2 Hiragana core (base), macro extension, spacebars$185GMK NorseStandard (base), aesthetic (spacebars) $140
GMK Seafarer Captain (base), Sailor (spacebars) $150
GMK Pacific Fuselage (base), Wings (spacebars) $130
GMK Metropolis R2 Base, Blocks (spacebars), Signs (novelties) $180
GMK Sample Mods Kit Sample Mods Kit $30

Other Keycaps
Item Description Price
ePBT 6085 Base, spacebar, novelties, all unused. $110
KAT Oasis Arabic alphas, modifiers, RAMA artisan, Sealed. $80
KAT Space Cadet Grey alphas (opened to check and received replacements for defective keys), 60s Mods (opened unused), spacebars, novelties. $85
KAT Refined BoW Alpha, Icon Mods, F Row, Numpad Clean, Spacebars. Sealed. $120
KAT Refined WoB Alpha, Icon Mods, F Row, Numpad Clean, Spacebars. Sealed. $120
Hammerworks CRP R5 Korean Beige Alphas, 80s Mods Beige. Brand new unused. $110
WS Kraken Wuque Studio Kraken, Lightly used base kit. $60

RAMA Artisans (All brand and unused)
Item Description Price (shipped within CONUS)
RAMA X GMK Peaches n Cream Lite Peach Alu $45
RAMA X GMK R5 Cherry Alu $60
RAMA X GMK a Shrimp Alu (RAMA version not HIBI) $30
RAMA X GMK Hazakura White Alu $35
RAMA X GMK Hazakura Pink Alu $35
RAMA X GMK Minimal 2 Square Red Alu $35
RAMA X GMK Minimal 2 Circle Blue Alu $35
RAMA X GMK Red Alert Cherry Brass $70
RAMA X GMK Dualshot R2 D Alu $35
RAMA X GMK Deep Navy Rama X Alu $65

Accessories
Item Description Price (shipped within CONUS)
Percent Studio Skog reboot PCB Brand new solder PCB $45
Savage65 PCB Brand new solder PCB $35
Frog TKL FR4 plate Brand new full (standard) FR4 plate $30
Thanks for reading!
submitted by tngpq to mechmarket [link] [comments]


2024.05.19 18:30 Tasiam I tried to make sense of a nonesense book

The Other Eye of the Serpent:
In which the heresiarch Cygnifer attempts to resolve certain mysteries of Lightning.
Cygnifer considers Lightning to be 'the division, the connection, the joined serpent. The Serpent's Eye is said to be the Sun - but as the division and connection, it must have a second Eye.
Cygnifer considers and rejects, three times, the hypothesis that the Moon is the Serpent's other eye, insisting that it and the Sun do not share a nature. (This, as much as the Serpent business, is what got him burnt by the Church.) He proposes that the Serpent's teeth are towers, that the Serpent's mouth is a gate, that the Serpent is the 'devourer of Ys'... and 'therefore' that the Serpent's other eye is amber.
There is only one Hour that is refered to as Amber: The Watchman. He is Amber due to his triple origin: Part remains of the Egg Unhatching, part the Unwise Mortal and part Light of Glory.
This eye business may refer to who is the Sun in The House of the Sun. In the times of the Gods-from-Stone the sun was Red and Low, who is most likely the Egg Unhatching. The Chiliarch's Victory':
The environment is a chilly desert beneath a low red sun. On closer inspection, the brighter patches seem to be golden blood, seeping from vast wounds.
Then the Sun was the Sun-in-Splendour. But since its Division The Watchman is the Sun, Lifting Fifth Eye Curse:
When the sun was always red and low, we needed all our eyes. Now, Glory enters mercilessly if we open them unwisely.'
Also if you look at the Sun during a sunny day you will notice it has the Watchman's eye. Mystery solved, the book makes sense. Leave now if you want.
I am not reponsible if the next part gives a fascination. Also you need to already have 2 to understand it.
What the hell is the Joined Serpent?
Let's think, who are the Serpents in the Lore and how are they tied to Light?
Worms: The Serpents which are not Serpents. Very unlikely, Lantern can be used to avoid their curse and they are not Serpents. In addition Worms are numerous while there is one Joined Serpent.
Great Hooded Princes: Unlikely given that they Worship the Key-Serpent, the Crossroads-Twins and the Mirror-Queen, (Twin Serpent Tantra). And again they are numerous, not one.
Seven-Coils: The Hour is dead, it has been dead long before the Watchman rose. I don't think it's him. And he has no known connection to Light.
Mother-of-Ants: She is not a Serpent, she is the Older Sister but not a Serpent herself. She also lacks connection to Light.
That's it then? The mystery goes on. No, because here is when I pull the rug. There is one more Hour, one who has the symbol of a Joined Serpent, one who has ties with Ys and one who has a connection with light, and that is pretty much all we know about them. That is Hour XXI, The Giribrago.
Joined Serpet: His Tatot Card has a snake eating its tail, often called Ouroboros.
Caer Ys: The Giribrago sponsors the Rose endings in Book of Hours. This endings are about building the City Unbuilt (Refuge from Eternity) in Ys.
Light: The Weather Factory description of The Giribrago is: "He contains; he brings gifts; he does not destroy. He bursts forth from the mountain. He is the Shard, the Leak, the Remnant, the Wound, the Diamond." Alongside it a photo of Jabal al-Nour, a well-known real-world mountain whose Arabic name means "Mountain of the Light". And he had the unofficial name "The Second Egg".
He bursts forth from the mountain.
This is a curious one because there is a type of Lightning that goes Ground-to-Cloud.
So what does it mean? Currently not much, I think. The best I can come up with is that: If The Giribrago is the Devour of Ys, but he also "contains and does not destroy", does it mean it's the guardian Hour of Ys? Hours in general do not like Ys, the city is a threat to them. They would have eliminated it unless it was protected.
Perhaps there is lore that can provide more info but I couldn't find many mentions of lightning. The best I could find was a text that connects mountains lightning and the Division, The Vinzant Inscriptions:
Everett Vinzant transcribed these from a cliff in Anatolia, where he famously survived a lightning-strike. He died seven years later to the day. His bones, the legend has it, were hot to the touch.
Long ago, the Sisterhood of the Knot recounted, the Forge loved the Hour called the Sun-in-Splendour. The Red Grail long anticipated their union, and the Grail-priestesses prophesied it...
The remainder of the text consists of gloating remarks by the Grail-priestesses of the Shaping that will come, interpolated with warnings and laments from those of the Sisterhood who serve the Ring-Yew and especially the Horned Axe. Nevertheless, an invocation to the Forge is included as part of an attempt to urge it onwards.
So a mystery is solved and another is open. In the future we should look for mentions of joined serpents/Ouroboros, and lightning.
submitted by Tasiam to weatherfactory [link] [comments]


2024.05.19 17:16 DaenerysMadQueen S8 events according to the consensus

S8 events according to the consensus
"In the space of a single, terrible day and night, all your fighting men were swallowed up by the earth, and the island of Atlantis likewise was swallowed up by the sea and disappeared." -Plato
https://preview.redd.it/yrf5bahjcd1d1.png?width=1920&format=png&auto=webp&s=bb50bb535a8f7aacc2a6fd5aa289f18540e2de3d
Winterfell
The first episode of the final season begins, echoing the atmosphere of Robert Baratheon's arrival at Winterfell in the series' premiere. What a lazy screenwriting move for fan service. Jon discovers the secret about his mother and his heritage, in front of his father's crypt. Ned Stark's promise was fulfilled, a stroke of luck for D&D.
"You gave up your crown to save your people. Would she do the same ?"
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A Knight of the Seven Kingdoms
Then comes episode 2, where the heroes discuss future stakes, preparing for the Long Night, and what comes after the battle if it happens. Jon reveals the secret to Daenerys, who doesn't seem pleased to hear it. In short, nothing happens in this episode, it's boring.
"All my life, I've known one goal: the Iron Throne. Taking it back from the people who destroyed my family, and almost destroyed yours. My war was against them. Until I met Jon. Now I'm here, half a world away, fighting Jon's war alongside him. Tell me, who manipulated whom ?"
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The Long Night
Finally, the famous battle of the Long Night. We just see the Dothraki charging with flaming swords into the darkness, and then nothing. Everything is dark. We can't see anything. Maybe Daenerys at some point tries to roast the Night King, but it's unclear. Everything is black, everything is darkness and gloom.
"- I'm going now.
- Go where ?"
https://preview.redd.it/3t64jmj1gd1d1.png?width=1920&format=png&auto=webp&s=652abdf4a4074091b91976ace33da8b1a4d911bb
"Nymeria, it's me, Arya. I'm heading north, girl. Back to Winterfell, I'm finally going home."
The Last of the Starks
After the credits, Jon Snow is giving a heartfelt speech for the fallen in the battle. Since we didn't see anything I suppose they won, probably because Jon finally killed the Night King and they are celebrating, but Daenerys is visibly disappointed that Arya is the hero of Winterfell, and she's upset that Jon refuses to cuddle with her because of the secret. She doesn't want Jon to talk about the secret because she doesn't want people to know they're engaging in incestuous cuddles. I think.
"Even if the truth destroys us ?"
https://preview.redd.it/6qvracdcjd1d1.png?width=1920&format=png&auto=webp&s=f50da19f55d66cf2c388752d71df673152780fc2
Anyway, it's very disappointing that the war against the zombies is already over; we should have had a whole season of the Long Night, in darkness and gloom, with an episode solely focused on strategy and the use of trebuchets. And then, when the heroes finally set out to take down Cersei, Daenerys falls into a lame, obvious, and avoidable ambush. Rhaegal dies stupidly, and Missandei is captured, then executed. Tyrion fails to save her, Cersei wins the final Lannister duel, and she angers the Dragon Queen enough to push her over the edge. In short, all of this was rushed and poorly written, nothing makes sense, I am shocked and angry. It's unfair. It's not right.
"If you want justice, you've come to the wrong place."
https://preview.redd.it/ua493n4cgd1d1.png?width=1920&format=png&auto=webp&s=6d4937e7b8a327f11fc7fa094a84d227623b72a3
The Bells
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The penultimate episode of the series begins with a letter. Varys wants to inform that Jon is the heir to the throne; he betrays the queen. In mourning, with Tyrion, Daenerys only talks about the secret about Jon. It's the end, Act V of the play, the young tragic princess is lost, and the comedic archetype can't help her, it's too late, it doesn't matter now.
"- Yes, she trusts you. She trusted you to spread secrets that could destroy your own queen. And you did not let her down.
- If I have failed you, my queen, forgive me. Our intentions were good. We wanted what you want. A better world, all of us. Varys as much as anyone. But it doesn’t matter now.
- No. It doesn’t matter now."
An extremely poorly written dialogue, obviously, probably one of the worst-written dialogues in the history of theater, cinema, and television. In my opinion, far too convoluted and boring, far too tragic for a TV series.
https://preview.redd.it/uo5f4s43jd1d1.png?width=1920&format=png&auto=webp&s=4757e00b2c3f01680bca09125dc998be02af7196
Then the Unsullied come to arrest Varys, and he is sentenced to death.
"The Supreme Lord said: I am mighty Time, the source of destruction that comes forth to annihilate the worlds. Even without your participation, the warriors arrayed in the opposing army shall cease to exist." -11.32 Bhagavad Gita
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  • Cersei should have won the battle; she had the scorpions, the Iron Fleet, and the Golden Company, and it was the logical continuation from the end of episode 4. However, it's worth mentioning that she had no elephants, which undoubtedly tipped the battle in favor of Daenerys and her dragon.
"I am not your little princess. I am Daenerys Stormborn of the blood of Old Valyria, and I will take what is mine. With fire and blood, I will take it."
  • Daenerys goes mad in two seconds. She has defeated Cersei, the bells signal the end of the battle, she must decide how to deal with the final obstacle, the last step before the throne. So she kills the people who love Jon Snow and who don't love her, all because she wants to secretly kiss Jon. All these seasons, adventures, battles, endless moral dilemmas over ten years, all for it to end with a simple tragic love triangle. Truly, probably the worst episode of the saga and of history, so rushed and poorly written; everyone knows that characters must go mad talking to themselves in front of a mirror, not silently in a realistic and brutal way, otherwise the viewer is confused and lost outside their comfort zone.
"I don't want to be his queen. I want to go home."
https://preview.redd.it/zmehvnu0md1d1.png?width=1920&format=png&auto=webp&s=d1fe51dec443496ded16e9ac3e15c7a812be39f0
"The things I do for love."
  • Jaime reuniting with Cersei is probably the worst conclusion for these two characters. The writers clearly didn’t understand their own story. Jaime's arc was about redemption, like Theon, exactly the same. The fact that Brienne fills the White Book of the Kingsguard with the line "Died protecting his queen." the most honorable death for a Kingsguard commander, doesn't matter, it's fanservice, lazy writing. Jaime should have stayed in the North and made baby Jaimes with Brienne. Jaime was supposed to save the world, not save Cersei. It's so sad; they only think about themselves and their children, Jaime and Cersei, nothing else matters.
"Nothing else matters. Only us."
https://preview.redd.it/v9z7c47ekd1d1.png?width=1920&format=png&auto=webp&s=5b1234cd9bab5380176c292c380ab375b83ee9c0
"When you play the game of thrones, you win, or you die. There is no middle ground."
  • Jon is useless; he can't do anything, and yet, all this chaos is his fault too. Daenerys had told him not to tell others his secret. Jon understands nothing, he knows nothing, and so do we, immersed in the chaos and ignorance along with the inhabitants of King's Landing. It should have been an epic and glorious battle. War must be epic and glorious. We wanted epic, glorious fire and blood, not fire bloody and burning blood. It should have been a spectacle, not a terrible massacre. Is war despicable and out of control ? We wanted elephants, not dead children.
"It's your choice."
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"You know what’s wrong with honor ?"
  • Euron Greyjoy is unbearable, as usual. It's as if they designed this character specifically to annoy us. He has no place in this story; he's just obnoxious. He destroyed Daenerys and Jaime, and he didn't deserve that honor. He's far too arrogant and not funny at all.
"If you think this has a happy ending, you haven't been paying attention."
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"Fire !"
  • The fight between The Hound and The Mountain is great. Finally, something perfect in this episode. The Frankenstein's monster rebelling and destroying his creator in a fit of rage, Sandor Clegane finally getting his revenge, Cersei walking by indifferently. It was epic, glorious, and hilarious. There's even light breaking through the crumbling wall at the end, showing the way out and the solution for Sandor, just like in a Zelda game. Very straightforward, no questions left unanswered, no mystery.
"Sandor. Thank you."
https://preview.redd.it/i7c44r95ld1d1.jpg?width=3733&format=pjpg&auto=webp&s=4e8e7bb5d1dc502a5bdbe44f7d5bca5b1946c78c
"Go home, girl."
  • Arya overuses the hero's shield in this episode. She says goodbye to Clegane, who tells her to go home, and then the apocalypse descends on her. She gets hit by falling debris in the streets, trampled by the crowd, the bell tower collapses on her... yet she gets up each time after a black screen and the sound of a cannon. She's just meters away from the devastation and the dragon's fire, close to the terrified and helpless citizens like her, and despite the piercing, chilling violins of death, she rises again, amid the embers and ruins. The little girl and her mother are burned, turned into statues of ash breaking in the wind, while Arya and a mysterious white horse survive the end times and emerge from hell together. Unless Arya is a cat with nine lives, all of this is just plot armor, it makes no sense.
"There is only one god and his name is Death, and there is only one thing we say to Death: 'Not today.'"
https://preview.redd.it/fx5t65gpld1d1.png?width=1920&format=png&auto=webp&s=71f173f409f518e1cf211c9c85c62725c0bbe8b1
"There's plenty of pious sons of bitches who think they know the word of god or gods. I don’t. I don’t even know their real names. Maybe it is the Seven. Or maybe it’s the old gods. Or maybe it’s the Lord of Light. Or maybe they’re all the same fucking thing. I don’t know. What matters, I believe, is that there’s something greater than us."
The Iron Throne
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The last episode, after the bells. So this is how it ends. Daenerys has triumphed, Tyrion has realized his mistake, is imprisoned again, and makes Jon understand in one final conversation that he must choose, between his sisters and Dany, between the Starks and the Targaryens, between love and duty. It's all so tragic. Daenerys finally came home, the legend has triumphed, the dream has become reality. And then the prince steps forward, still plagued by doubt, imploring the young princess to cease her quest for power, to forgive. And Dany's words have meaning, echoing those Tyrion spoke to Jon. The fallen hero then understands that he cannot save both the world and the princess. The long tirades echo high in the halls of the kings who are gone, and the fallen hero murders his lover, not out of ambition for the throne, not out of anger or vengeance, but out of love for his sisters and the people. The tyrant is dead, sadly concluding the dramatic journey of a young innocent orphan that no hero could manage to save.
"When I was a girl, my brother told me it was made with one thousand swords from Aegon's fallen enemies. What do one thousand look like in the mind of a little girl who can't count to twenty ? I imagined a mountain of swords too high to climb. So many fallen enemies, you could only see the soles of Aegon's feet."
https://preview.redd.it/vi818cdw0e1d1.png?width=1920&format=png&auto=webp&s=f4732894d0f9b43b9bae3629cc102fb25abfda69
Jon left the throne empty, accepting his judgment and the punishment of the dragon. Thus were extinguished the last Targaryens, in front of the object of all conflicts, high under the sky, above mortals, together. But Jon has a hero's shield too, so I imagine there's a chip scratching Drogon behind a wing, and thus he misses his shot and destroys the walls. And then the chip jumps onto the throne, so Drogon destroys the throne and the chip but he was too tired for Jon afterwards. Such lazy writing, utterly senseless, just for the symbolism of the dragon destroying the throne, the object of all the passions and dramas of this world, a satire of power and conclusion of the story.
"I told you it's difficult to explain."
Obvious fanservice, nothing complex or mysterious. But we don't know where Drogon is taking Daenerys, she has no mortal tomb. The mystery completes the legend, this girl was a shooting star until the end.
"I have been sold like a broodmare. I’ve been chained and betrayed, raped and defiled. Do you know what kept me standing through all those years in exile ? Faith. Not in any gods, not in myths and legends, in myself. In Daenerys Targaryen."
https://preview.redd.it/s3jmmuohzd1d1.png?width=1920&format=png&auto=webp&s=4007c56afdc01347bcc0770f9e7618b07eee3073
And to conclude, the council scene, a calm yet very rushed and poorly written moment, as everyone knows. It's certainly officially announced by professionals somewhere. Once again, the creators understood nothing about the story and the audience's expectations.
Nothing funny, nothing complicated, nothing secretive, but the worst part is Bran's choice, it's not good, it's illegal, he cheated.
Then the beautiful visuals, the surviving Starks, and Ramin Djawadi's magnificent music for the last five minutes and the final credits, pure happy ending, pure fanservice, it's an absolute failure, the worst series finale in history, it's obviously a dox..., sorry, a well-known consensus. It's all a mix of fan service, bad writing, and being rushed, extremely well-balanced. GRRM would certainly have wanted at least three more seasons to properly tell the final scene between Jon and Daenerys.
So much wasted potential, D&D sacrificed the ending of the greatest series in history for Star Wars contracts they didn't even get. It's a scandal. Thankfully, no one talks about GoT anymore since that ending, except to reminisce about the golden age of season 4 and the seasons before.
Everyone agrees, it's a fact. It is known. GoT's ending is a beautiful disaster.
...
"- It's a long story.
- If only we were trapped in a castle in the middle of winter with nowhere to go..."
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...
"Be with me. Build the new world with me. This is our reason. It has been from the beginning since you were a little boy with a bastard's name and I was a little girl who couldn't count to twenty.
We do it together. We break the wheel together."
https://preview.redd.it/b5i39z5s2e1d1.png?width=1920&format=png&auto=webp&s=f1704cefcfd8876db60ddc018306883e99760062
"You are my queen, now and always."
submitted by DaenerysMadQueen to naath [link] [comments]


2024.05.19 17:10 sothaticanpost Keyboard app with symbols that line up correctly with the numbers

Basically if you would type on a normal keyboard and press shift with the numbers, youd get !@# (thats 123 in sequence). Most if not all have symbols all over the place and whats worse is that i have to find them through next pages instead of just lining it up correctly upon switching to the symbols page.
submitted by sothaticanpost to AndroidQuestions [link] [comments]


2024.05.19 14:08 Yurii_S_Kh Monotheism, Part 3: Islam

Monotheism, Part 3: Islam
Islam: Origins
Jibril (Gabriel) appears before Mohammed, drawing
The religion of the Law, which for 15 centuries prepared the chosen people for the coming into the world of the its Savior, the Incarnate Lord Jesus Christ, preceded New Testament religion. According to the Holy Apostle Paul, "the law was our schoolmaster to bring us unto Christ" (Gal. 3:24). It was all in all only "a shadow of good things to come" (Heb. 10:1). When the Savior came into the world, Old Testament religion had fulfilled its purpose. Our Lord Jesus Christ revealed to us the mystery of the Heavenly Kingdom and established the New Covenant, which was foretold by the prophet Jeremiah. "Behold, the days come, saith the Lord, that I will make a new covenant with the house of Israel, and with the house of Judah: Not according to the covenant that I made with their fathers in the day that I took them by the hand to bring them out of the land of Egypt; which my covenant they brake, although I was an husband unto them, saith the Lord: But this shall be the covenant that I will make with the house of Israel; After those days, saith the Lord, I will put my law in their inward parts, and write it in their hearts; and will be their God, and they shall be my people" (Jer. 31:31-33).
Man was redeemed from original sin and its consequences by the voluntary death on the Cross of Jesus Christ as Savior of the World. He entered into an entirely new period in terms of his relationship with God in comparison with the Old Testament: instead of the law, there was a free condition of sonship and grace. Man received new means for achieving the ideal set for him of moral perfection as a necessary condition for salvation.
Islam, having arisen in Arabia in the seventh century, appeared as the religion of the law six centuries after the God of the chosen people of the religion of the Law fulfilled its purpose.
The difference between the Old Testament religion of the Law and Islam is not only that the latter emerged more than two thousand years after God gave on Mount Sinai the Ten Commandments and other precepts that governed life for the chosen people. The most important difference is that the Law of Moses has a Divine source. The book of Exodus gives a narrative of the majestic Epiphany. "And Moses brought forth the people out of the camp to meet with God; and they stood at the nether part of the mount. And mount Sinai was altogether on a smoke, because the Lord descended upon it in fire: and the smoke thereof ascended as the smoke of a furnace, and the whole mount quaked greatly. And when the voice of the trumpet sounded long, and waxed louder and louder, Moses spake, and God answered him by a voice. And the Lord came down upon mount Sinai, on the top of the mount: and the Lord called Moses up to the top of the mount; and Moses went up" (Exod. 19:17-20).
The founder of Islam, however, did not have a Divine revelation.
How did Islam arise? We read about this in the Hadith “Al-Jamii al-Sahih”. A mysterious being began to visit Mohammed. He slept in a cave on the slope of Mount Hira. On the night of the 24th of the month of Ramadan in year 610 someone appeared to him in human form. This event is considered the beginning of Islam. This story about it is from the Sunnah: “[A]n angel appeared to him and bade him 'READ!' 'I am no reader!' Mohammed replied in great trepidation, whereon the angel shook him violently and again bade him read. This was repeated three times, when the angel uttered the five verses that commence the 96th chapter: 'READ! in the name of thy Lord, who did create—who did create man from congealed blood. READ! for thy Lord is the most generous.’” Mohammed puzzled over whether a demon or angel visited him. He confided his experiences in his wife Khadijah. I will introduce more of the story of Mohammed's biography, generally accepted by Muslims: “She said to the messenger of God, ‘O son of my uncle, are you able to tell me about your visitant, when he comes to you?’ He replied that he could, and she asked him to tell her when he came. So when Gabriel came to him, as he was wont the apostle said to Khadija, ‘This is Gabriel who has just come to me.’ ‘Get up, O son of my uncle,’ she said, ‘and sit by my left thigh.’ The apostle did so, and she said, ‘Can you see him?’ ‘Yes,’ he said. She said, ‘Then turn round and sit on my right thigh.’ He did so, and she said, ‘Can you see him?’ When he said that he could she asked him to move and sit in her lap. When he had done this she again asked if he could see him, and when he said yes, she disclosed her form and cast aside her veil while the apostle was sitting in her lap. Then she said, ‘Can you see him?’ And he replied, ‘No.’ She said, ‘O son of my uncle, rejoice and be of good heart, by God he is an angel and not a satan’” (Ibn Hisham, Biography of the Prophet Muhammad).
It is surprising how easily and, gently speaking, naively this question, which in the spiritual realm is a question of life or death, had been answered with the help of a woman. Before all else, an Angel is a bodiless being, and for his sight there are no actual barriers: one can see through even clothes. Clothes hide nudity only from the eyes of man. Even so, the body of man in and of itself is not something perverse or shameful. It is a creation of God. The lust of man is sinful as well as is carnal desire, but not the body. In paradise the progenitors were naked and were not ashamed (see Gen. 2:25). The nature of an Angel is inviolate. They are alien to passions of man. But if this was a demon, then he could easily resort to trickery. Knowing how they tested him, he especially would be able to take leave of himself, so that they would take him for an Angel.
The attitude of Islam towards the Bible
Islam emerged as something syncretic out of several sources: ancient Arabic cults, Judaism, Christianity, Hanifism (a pre-Islamic monotheistic movement in Arabia) and Mazdaism (an ancient Iranian religion). There is no doubt that the Old Testament holy books and the Gospel had an influence on the formation of Islam. In the Quran many people and events from biblical history are mentioned. However, these stories are presented completely arbitrarily and inaccurately.
According to the Quran, man was created from water. "It is He Who has created man from water: Then has He established relationships of lineage and marriage: for thy Lord has power (over all things)" (25:54). In another surah, it says: "Proclaim! (or read!) in the name of thy Lord and Cherisher, Who created man, out of a (mere) clot of congealed blood" (96:1-2). In another part it speaks about clay, "He created man from sounding clay like unto pottery" (55:14).
In contrast to the Bible, the Quran does not say that man was created in the image and likeness of God. This discrepancy is most profound. With God's image and likeness, man is summoned to commune directly with his Creator. He can become one with the Lord. This is not so in Islam.
The book of Genesis tells the story of how the entire family of the patriarch Noah (in Arabic, Nuh) was saved in the Ark. The Quran speaks about the death of Noah's son: "So the Ark floated with them on the waves (towering) like mountains, and Noah called out to his son, who had separated himself (from the rest): ‘O my son! Embark with us, and be not with the unbelievers!’ The son replied: ‘I will betake myself to some mountain: it will save me from the water.’ Noah said: ‘This day nothing can save, from the command of Allah, any but those on whom He hath mercy!’ And the waves came between them, and the son was among those overwhelmed in the Flood" (11:42-43). Another surah tells it somewhat differently: "(Remember) Noah, when he cried (to Us) aforetime: We listened to his (prayer) and delivered him and his family from great distress" (21:76).
There is no need to provide more examples. In the Quran, things are especially distorted when discussing New Testament events. Here the differences are purely fundamental. The Incarnation, the Crucifixion on Golgotha, and the Resurrection are all denied. Even the event of the Nativity of Christ, known to the whole world, is described very strangely. It is alleged that Maryam retreated to a faraway place and gave birth to a Son under palms (19:23). In this surah, called Maryam, She is called the "sister of Harun," i.e. Aaron. He indeed had a sister named Miriam, but she lived 15 centuries before the Nativity of Christ.
Probably due to so great a number of errors and distortions, many representatives of Islam, in order to escape from this quandary, allege that the modern Holy Scripture of Christians has been distorted (a circumstance known as tahrif). Immediately, the question arises: what evidence do they provide? There is no evidence. Characteristically, the view of Muslims toward the Bible has undergone significant change over the course of several centuries. Early Islamic writers such as al-Tabari and ar-Razi believed that the distortion comes down to tahrif bi'al ma'ni, i.e. the corruption of the meaning without changing the text. However, later authors such as Ibn Hazm and Al-Biruni introduced the idea of tahrif bi’al-lafz, i.e. the corruption of the text itself. At that, both of these positions have been preserved to the present day. Thus, the level of acceptance among Muslims of the Bible depends on one's understanding of tahrif. The very existence of these fundamentally different positions indicates that there is no concrete evidence.
It is impossible to ignore one interesting feature of the attitude that representatives of Islam have toward the Biblical text. In that they do not have their own "undistorted" biblical text, they cite our canonical text as undistorted. However, when they need to support a point, for example, negative examples from the life of Banu Isra'il (the children of Israel) with a reference to parts that do not conform to Islam, they proclaim the text to be distorted.
Muslims allege that the New Testament (Injil), which the Quran refers to positively, is not in fact the current four Gospels. We have already said that they do not provide any evidence. The falsehood of the accusation that Christians distorted the Scriptures stems from the internal inconsistencies of the very Islamic authors who wrote on this theme. According to the Quran, the New Testament was originally a true, sacred text. "And in their footsteps We sent Jesus the son of Mary, confirming the Law that had come before him: We sent him the Gospel: therein was guidance and light, and confirmation of the Law that had come before him: a guidance and an admonition to those who fear Allah" (5:46). In another section: "Say: ‘O People of the Book! ye have no ground to stand upon unless ye stand fast by the Law, the Gospel, and all the revelation that has come to you from your Lord.’ It is the revelation that cometh to thee from thy Lord, that increaseth in most of them their obstinate rebellion and blasphemy" (5:68). This excerpt clearly demonstrates that the Quran itself does not speak of the distorted Scripture, but about "rebellion and blasphemy" related to misunderstanding.
There is one part of the Quran (10:94) which is very problematic for Islamic commentators: "If thou wert in doubt as to what We have revealed unto thee, then ask those who have been reading the Book from before thee: the Truth hath indeed come to thee from thy Lord: so be in no wise of those in doubt." This ayat refers the Muslim "in doubt" to the authority of the biblical Holy Scripture. Abdul-Haqq writes: “The learned doctors of Islam are sadly embarrassed by this verse, referring the prophet as it does to the people of the Book who would solve his doubts” (Abdul-Haqq, A. A. (1980). Sharing Your Faith With A Muslim. Minneapolis, MN: Bethany House Publishers. As cited in Geisler, N.L. (1999). Baker Encyclopedia of Christian Apologetics. Grand Rapids, MI: Baker Publishing Group). According to the logic of this verse, the biblical Scripture was undistorted in the 7th century at the time of the Quran's creation. Then one must recognize that the current text is also correct, since we use manuscripts written over several centuries prior to the Quran.
Textual criticism of the New Testament has achieved outstanding breakthroughs in the 20th century. Currently, there are over 2,328 manuscripts and manuscript fragments in Greek, coming to us from the first three centuries of Christianity. The most ancient New Testament manuscript, a part of the Gospel of John 18:31-33, 37-38, is the Rylands Library Papyrus P52, dated 117-138 in the era of the reign of emperor Hadrian. Adolf Deissmann acknowledges the possibility of the emergence of this papyrus even under the reign of Emperor Trajan (98-117). It is preserved in Manchester. Another ancient New Testament manuscript is the Papyrus Bodmer, P75. The 102 surviving pages contain the texts of the Gospels of Luke and John. "The editors, Victor Martin and Rodolphe Kasser, date this copy to between 175 and 225 A.D. It is thus the earliest surviving known copy of the Gospel according to Luke available today and one of the earliest of the Gospel according to John" (Bruce M. Metzger. The Text of the New Testament. p. 58). This precious manuscript is located in Geneva.
Uncial script on parchment: leather codices with uncial script, (in Latin uncia means inch) letters without sharp corners and broken lines. This script is distinguished by its great refinement and precision. Each letter is disconnected. There are 362 uncial manuscripts of the New Testament. The most ancient of these codices (Codex Sinaiticus, Vaticanus, and Alexandrinus) have already been mentioned.
Scholars complemented this impressive collection of ancient New Testament manuscripts with the New Testament text, which consisted of 36,286 excerpts of the Holy Scripture of the New Testament found in the works of the holy fathers and teachers of the Church from the first through fourth centuries. This text is lacking only 11 verses.
Scholars of textual criticism in the 20th century did a tremendous job on the collation of all—several thousands of—New Testament manuscripts and identified all textual discrepancies caused by scribal error. An evaluation and typologization was performed. Precise criteria for determining a correct variant were established. For those familiar with this rigorous scientific work, it is obvious that allegations of the distortion of the current holy text of the New Testament are unfounded. In terms of the number of ancient manuscripts and the brevity of time separating the earliest surviving text from the original, no one work of antiquity can be compared with the New Testament.
Accusations that the Bible's text is distorted are puzzling. How could it actually have been done? How could Christians and Hebrews have come together to do this? Everyone knows the degree of their mutual [doctrinal—Ed.] alienation. And yet both Christians and Jews use one and the same canonical text of the Old Testament. Furthermore, the entire New Testament was preserved in the Chester Beatty Papyri, composed in approximately 250 A.D.
It is inconceivable to accept that under the conditions that existed in Christian society, hundreds of exemplars of the New Testament text were miscopied for the purpose of distortion.
On the Monotheism of Islam
Historians and religious scholars regard the three "Abrahamic" religions, Christianity, Judaism, and Islam, as monotheistic religions. For the researcher, the doctrinal principles that representatives of each of these three religions formulate are sufficient. However, on a theological level, the insufficiency of such a formal approach becomes clear. Monotheism is a necessary but not sufficient condition for true religion. Only a religion that has Divine revelation as a source has the true and spiritually accurate doctrine concerning God. Christianity not only maintains that God is the living, absolute source, "the only true God" (John 17:3; 1 Thes. 1:9; cf. John 5:20), but also teaches thoroughly and in depth of the nature of God as without beginning, without end, and of a perfect Spirit. The chief characteristic of the Divine nature is love. "God is love" (1 John 4:16). These words of the apostle contain the principal idea of the New Testament as the good news of salvation. The ineffable goodness of God created the world. The Lord housed man in paradise. Even after the Fall, God continued to love mankind. The greatness of God's love was revealed when the incarnate God died a most agonizing death for us. Christians know from not only the Holy Scripture, but also through the power of spiritual experience, that God is all-knowing and all-wise. The apostle says: "Neither is there any creature that is not manifest in his sight: but all things are naked and opened unto the eyes of him with whom we have to do" (Heb. 4:13).
God knows not only all that has happened, and all that is, but he has also perfect knowledge of the future. The mirror of the supreme Wisdom of God is the universe which He created, astounding man with its extraordinary complexity, beauty, and harmony. God demonstrates his ineffable Wisdom also in the dispensation of our salvation. "O the depth of the riches both of the wisdom and knowledge of God! how unsearchable are his judgments, and his ways past finding out" (Rom. 11:33).
True religion is not limited by the demand of worship for the Creator. Its ultimate goal is the spiritual unity of man with God. The Savior speaks about this in a prayer to his Father before his suffering on the cross: "That they all may be one; as thou, Father, art in me, and I in thee, that they also may be one in us" (John 17:21).
From the aforementioned characteristics of the Divine follows the concept of true, Christian monotheism. There can be only one all-powerful and all-just God.
The concept of God in Islam does not have a source of divine revelation. It developed on the basis of ancient Arabic religion. The word “Allah” was used in the polytheistic pantheon of Arabs to denote “God”: Allah (al - the definite article; ilah - god). Among the pagan Arabs, prior to their adoption of Islam, Allah was the supreme lunar deity, worshipped in north and central Arabia. The father of Muhammed, who was a pagan, was named Abdullah ("Servant of Allah").
In pre-Islamic times, the crescent moon was the symbol of the worship of the moon-god among the Arabs. This is confirmed by archeological evidence. The crescent moon was carried over as the main symbol of Islam.
Arabs of the Syrian desert called the wife of Allah as Al-lāt, and in the south of central Arabia, Al-‘Uzzá. In other areas of Arabia, they, along with Manat, were worshipped as the daughters of Allah. This genetic trail was preserved in the Quran. There is mention of this in the 53rd surah: "Have ye seen Lāt, and ‘Uzzā, and another, the third (goddess), Manāt? What! For you the male sex, and for Him, the female? Behold, such would be indeed a division most unfair!" (53:19-22).
In Islam, Allah is a created religious image by the human consciousness. He does not express the real almighty divine personhood. Consequently, monotheism in Islam is imagined. In a number of places in the Quran, he is endowed with intrinsically human characteristics and traits. Allah says:
  • "Those who reject Our signs, We shall soon cast into the fire: as often as their skins are roasted through, We shall change them for fresh skins, that they may taste the penalty" (4:56);
  • "...There is no help Except from God, the Exalted, the Wise: that He might cut off a fringe of the Unbelievers or expose them to infamy, and they should then be turned back, frustrated of their purpose: (3: 126–127);
  • "The Hypocrites—they think they are over-reaching God, but He will over-reach them" (4:142);
  • "And (the unbelievers) plotted and planned, and God too planned, and the best of planners is God" (3:54);
  • “Many are the Jinns and men we have made for Hell: they have hearts wherewith they understand not, eyes wherewith they see not, and ears wherewith they hear not. They are like cattle,—nay more misguided: for they are heedless (of warning)” (7:179).
What a great difference! Christianity teaches that God "will have all men to be saved, and to come unto the knowledge of the truth" (1 Tim. 2:4), while Islam maintains that Allah created many people for Gehenna.
The idea of monotheism, (tawhid, from the verb wahhada—to reckon something as one) was formulated in the Quran in several surahs. For example, in the 16th surah, "The Bee": "For We assuredly sent amongst every people an apostle, (with the Command), "serve God, and eschew evil" (16:36). In the terminology of the sharia, anything people worship except for Allah is "taghut". Since Islam does not know of direct revelation, nor the holy Manifestation of God to the world, nor the unification of man with God on the foundation of love, its monotheism is imagined, formalistic and abstract, requiring not that man change himself or his way of life, but only worship and daily prayer.
Hieromonk Job (Gumerov)
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2024.05.19 13:29 Suspicious-Row-3614 Unveiling the Depths of Surah Hud: A Quranic Exploration of Unity, Warnings, and Hope

Unveiling the Depths of Surah Hud: A Quranic Exploration of Unity, Warnings, and Hope
https://preview.redd.it/bkmwjb71cd1d1.png?width=711&format=png&auto=webp&s=663edbd3ce83bfab1d01bcbd678840e99587622b
Surah Hud, the 11th chapter of the Holy Quran, stands as a powerful cornerstone of Islamic scripture. Named after Prophet Hud (peace be upon him), the surah unveils a tapestry of narratives, warnings, and messages of unwavering hope. Composed of 123 verses, this Meccan surah delves into the struggles of Prophet Hud and the consequences faced by those who rejected his call to monotheism.
A FOUNDATION OF UNITY: THE ONENESS OF ALLAH (SWT)
The very essence of Surah Hud lies in emphasizing the absolute oneness of Allah (SWT). Verses throughout the chapter serve as a clarion call to reject polytheism and embrace the worship of the One True God. In the opening verse, Allah (SWT) declares with a powerful oath:
“Alif-Lam-Ra. [These letters are one of the miracles of the Quran and none but Allah (Alone) knows their meanings]. (This is) a Book, the Verses whereof are perfected (in every sphere of knowledge, etc.), and then explained in detail from One (Allah), Who is All-Wise and Well-Acquainted (with all things).” (Quran 11:1)
“(Saying) worship none but Allah. Verily, I (Muhammad SAW) am unto you from Him a warner and a bringer of glad tidings.(Quran 11:2)
“And (commanding you): “Seek the forgiveness of your Lord, and turn to Him in repentance, that He may grant you good enjoyment, for a term appointed, and bestow His abounding Grace to every owner of grace (i.e. the one who helps and serves needy and deserving, physically and with his wealth, and even with good words). But if you turn away, then I fear for you the torment of a Great Day (i.e. the Day of Resurrection).” (Quran 11:3)
This sets the stage for the overarching theme of divine unity. Verse 61 further emphasizes this message:
“And to Thamud (people, We sent) their brother Salih (Saleh). He said: “O my people! Worship Allah, you have no other Ilah (God) but Him. He brought you forth from the earth and settled you therein, then ask forgiveness of Him and turn to Him in repentance. Certainly, my Lord is Near (to all by His Knowledge), Responsive.”” (Quran 11:61)
Surah Hud reiterates this message throughout, culminating in a powerful statement in verse 123:
“And to Allah belongs the Ghaib (unseen) of the heavens and the earth, and to Him return all affairs (for decision). So worship Him (O Muhammad SAW) and put your trust in Him. And your Lord is not unaware of what you (people) do.” (Quran 11:123).
These verses leave no room for ambiguity. They serve as a stark reminder for humanity to turn away from idolatry and embrace the worship of Allah (SWT) alone.
PROPHETIC NARRATIVES: LESSONS LEARNED FROM THE PAST
Surah Hud unfolds a series of narratives that recount the stories of various prophets, including Noah, Saleh, Shuʿaib, Lot, and Moses (peace be upon them all). These stories serve a vital purpose: they highlight the recurring theme of rejection faced by prophets who urged their communities to believe in one God.
The People of ʿĀd and the Devastating Wind:
The story of the ʿĀd, a powerful and technologically advanced civilization, is recounted in verses 52-68. These verses detail how Prophet Hud (peace be upon him) warned his people of the consequences of disobeying Allah (SWT). He implored them to abandon their polytheistic practices and turn to the worship of the One God (verse 54). However, the ʿĀd remained arrogant and dismissive, ultimately facing a horrific punishment:
“And As-Saihah (torment – awful cry, etc.) overtook the wrong-doers, so they lay (dead), prostrate in their homes,” (Quran 11:67)
This powerful description serves as a stark reminder of Allah’s (SWT) power and the inevitable consequences of rejecting His message.
The Thamud and the Earsplitting Scream:
The story of the Thamud, another community mentioned in verses 61-68, follows a similar pattern. Prophet Salih (peace be upon him) warned them against worshipping idols and urged them to follow the path of righteousness (verse 61). However, the Thamud, known for their skill in carving dwellings from mountains, mocked his message and persisted in their disbelief. Their defiance resulted in a devastating punishment:
“And As-Saihah (torment – awful cry, etc.) overtook the wrong-doers, so they lay (dead), prostrate in their homes,” (Quran 11:67)
The Power of Supplication:
Surah Hud also showcases the power of supplication. Verse 56 recounts Prophet Hud’s (peace be upon him) plea to Allah (SWT):
” إِنِّي تَوَكَّلْتُ عَلَى اللَّهِ رَبِّي وَرَبِّكُم ۚ مَّا مِن دَابَّةٍ إِلَّا هُوَ آخِذٌ بِنَاصِيَتِهَا ۚ إِنَّ رَبِّي عَلَىٰ صِرَاطٍ مُّسْتَقِيمٍ” (Quran 11:56)
“I put my trust in Allah, my Lord and your Lord! There is not a moving (living) creature but He has grasp of its forelock. Verily, my Lord is on the Straight Path (the truth).” (Quran 11:56)
” فَإِن تَوَلَّوْا فَقَدْ أَبْلَغْتُكُم مَّا أُرْسِلْتُ بِهِ إِلَيْكُمْ ۚ وَيَسْتَخْلِفُ رَبِّي قَوْمًا غَيْرَكُمْ وَلَا تَضُرُّونَهُ شَيْئًا ۚ إِنَّ رَبِّي عَلَىٰ كُلِّ شَيْءٍ حَفِيظٌ” (Quran 11:57)
“So if you turn away, still I have conveyed the Message with which I was sent to you. My Lord will make another people succeed you, and you will not harm Him in the least. Surely, my Lord is Guardian over all things.” (Quran 11:57)
Through his supplication, Prophet Hud highlights the importance of seeking Allah’s (SWT) guidance and following the path of righteousness.
UNVEILING DEEPER MEANINGS
The Significance of Alif, Laam, Ra: The chapter begins with the mysterious Quranic letters, “Alif, Laam, Ra” (verse 1). These opening letters, known as the muqatta’at, appear at the beginning of 29 surah’s in the Quran. While the exact meaning remains elusive, Islamic scholars have offered various interpretations, adding depth and intrigue to Surah Hud.
  • Divine Oaths: Some scholars believe these letters represent the names or attributes of Allah (SWT) himself. “Alif” could symbolize “Al-Awwal” (the First), “Laam” could represent “Allah” (SWT), and “Ra” could signify “Ar-Rahman” (the Most Merciful). By interpreting them as divine oaths, the very beginning of the surah emphasizes the importance of the message that follows and its origin from Allah (SWT).
  • Mnemonic Device: Another interpretation suggests the letters serve as a mnemonic device, a tool to capture the reader’s attention and aid in memorization. The unique arrangement of these letters is thought to leave a lasting impression on the listener, encouraging them to delve deeper into the verses that follow.
  • Inimitability of the Quran: Some scholars propose that the muqatta’at represent a challenge to the disbelievers of Prophet Muhammad’s (PBUH) time. By presenting a unique and seemingly random sequence of letters, they highlight the inimitability of the Quran. The eloquence and beauty of the Quran, they argue, transcends the ability of humans to produce something similar, even if they knew the meaning of the individual letters.
The true meaning of the muqatta’at remains a subject of scholarly debate, adding an element of mystery and intrigue to the beginning of Surah Hud. Regardless of the specific interpretation, these opening letters serve to heighten the reader’s awareness of the significance of the message that unfolds in the verses that follow.
Symbolism in the Stories: The narratives within Surah Hud are not mere historical accounts. They hold deeper symbolic meaning. The powerful wind that destroyed the ʿĀd can be interpreted as a representation of Allah’s (SWT) wrath and His power to inflict punishment upon those who defy Him. Similarly, the terrifying scream faced by the Thamud symbolizes the torment they will face in the afterlife for their rejection of the truth. By understanding these symbolic layers, readers gain a richer appreciation for the lessons embedded within the stories.
A Call to Action: Surah Hud is not simply a historical record; it serves as a call to action for Muslims in every generation. The chapter compels readers to reflect upon their own beliefs and actions. Are they following the path of monotheism and righteousness as championed by Prophet Hud (PBUH) and other prophets mentioned in the surah? By studying these narratives and their consequences, Muslims are encouraged to reaffirm their commitment to worshipping Allah (SWT) alone and living a life in accordance with His teachings.
In conclusion, Surah Hud offers a multifaceted exploration of faith, unity, and the consequences of disobedience. By delving into the deeper meanings of the text, Muslims can gain a richer understanding of the message and its enduring relevance in their own lives.
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2024.05.19 13:19 Express-Potential-11 Three Bodies of Buddha: From the mouth of Linji

Quotes from Sasakis Record of Linji book. Seriously the notes are super thorough. Google it, get a PDF or buy it for 27 bucks on Amazon. Read all of it including the notes.
I'll post the quote, relevant notes, and my thoughts so it has some original content and this isn't just some ctrl c Ctrl p post.
““If you wish to diff er in no way from the patriarch-buddha, just don’t seek outside. “The pure light in a single thought of yours—this is the dharmakāya buddha within your own house. The nondiscriminating light in a single thought of yours—this is the saṃbhogakāya buddha within your own house. The nondifferentiating light in a single thought of yours—this is the nirmāṇakāya buddha within your own house. This threefold body is you, listening to my discourse right now before my very eyes. It is precisely because you don’t run around seeking outside that you have such meritorious activities.
Note
The pure light… within your own house In this passage Linji speaks of the human body as a house that is the dwell- ing place of the trikāya, the threefold body of buddha 三身, which reveals its presence through the three aspects of each instant of human thought. Th e three bodies of the trikāya are:
  1. Dharmakāya 法身: the unconditioned, absolute buddha, beyond all form. Th e dharmakāya is buddha viewed as truth itself, and as such is the essence of wis- dom and purity. Linji is referring to this latter attribute when he characterizes the light of the mind in its fi rst manifes- tation as 清淨 (Skr., pariśuddha), that is, pure and free from any defi lement. Th e dharmakāya is symbolically represented by Vairocana Buddha, whose name means “omni- present light,”
  2. Saṃbhogakāya 報身: the “reward” or “recompense” body. Th is is the body that a buddha receives as a reward for fulfi ll- ing the vows taken during bodhisattva- hood. It is defined under two aspects: as the body received for the buddha’s own enjoyment 自受用身, and as that received for the sake of others 他受用身. In this second aspect the saṃbhogakāya reveals itself to the bodhisattvas, to whom alone it is traditionally said to be visible, in order to enlighten and inspire them. A typical representation of the saṃbhogakāya is Amitābha/Amitāyus Buddha.
  3. Nirmāṇakāya 化身 or 應身: the body that the buddha assumes when, in human form, he appears in the world for the purpose of bringing enlightenment to others. A typical representation of the nirmāṇakāya is Śākyamuni Buddha.
Th e doctrine of the threefold body of bud- dha is confi ned to Mahayana Buddhism, although undoubtedly its origin can be found in ideas that arose in the older Bud- dhist traditions.
Me:
We can see right from the get go, interpreting the trikaya as something outside is the nonzen way of going about it. Trying to understand them apart from ourself is seeking outside. The notes make it clear that no one considered Shakymuni to have more than one body, the "bodies" were represented by other Buddhas, these other Buddhas are from various sutras.
““According to the masters of the sutras and śāstras, the dharmakāya is regarded as basic substance and the saṃbhogakāya and nirmāṇakāya as function. From my point of view the dharmakāya cannot expound the dharma. Th erefore a man of old said, ‘Th e [buddha-]bodies are posited depending upon meaning; the [buddha-]lands are postulated in keep- ing with substance.’ So we clearly know that the dharma-nature body and dharma-nature land are fabricated things, based on dependent understand- ing. Empty fi sts and yellow leaves used to fool a child! Spiked-gorse seeds! Horned water chestnuts! What kind of juice are you looking for in such dried-up bones!
Notes:
According to the masters…. Compare this passage to the words of Linji’s teacher Huangbo in the cf:
A buddha has thre e b o dies. The dharmakāya preaches the dharma of the universal voidness of self-nature; the saṃbhogakāya preaches the dharma of the universal purity of things; the nirmāṇakāya preaches the dharmas of the six pāramitās [see page 211, below] and all other good practices. Th e dharma of the dharmakāya cannot be grasped through words, sounds, forms, or the written word. Th ere is nothing to be said, nothing to be demonstrated; there is nothing other than the universal voidness of self-nature. Th us it is said, “Th ere is nothing to be preached as the dharma; this is called preaching the dharma.” Th e saṃbhogakāya and the nirmāṇakāya both appear in response to particular circumstances, and the dharma they preach corresponds to outer con- ditions and to their listeners’ capacities; in this way they guide sentient beings. None of this is the true dharma. There- fore it is said, “Th e saṃbhogakāya and the nirmāṇakāya are not the true buddha, nor are they the ones who preach the dharma.” (t 48: 382a)
Dependent understanding translates 依通, an unusual term that is not found outside of Chan writings. Japanese com- mentators take it to be an abbreviation of the phrase 依倚通解, “understanding that depends upon something else.” In the section of the gy devoted to Nanquan Puyuan, an exchange between Nanquan and a certain monk is recorded:
Th e monk asked, “Is a student not permit- ted to understand the Way?” Th e master said, “To understand what Way? Also, how understand?” “I don’t know,” the monk said. Th e master said, “Not knowing is all right, but if you take my words you will be called one of dependent understanding.” (x 68: 70a)
Th e wl of Huangbo Xiyun has:
But to one who has seen into his own nature, what place is not his own original nature? Th erefore the six gati (destinies); the four ways of birth; and the mountains, rivers, and great earth, all are the pure and bright substance of our own nature. Therefore it is said, “Seeing form is no other than seeing mind, because form and mind are not diff erent.” One who accepts form and, on this basis, sees, hears, and perceives, and who then tries to see into [nature] by reject- ing things as such—such a one will fall into the ranks of those in the two vehicles [śrāvakas and pratyekabuddhas], whose understanding is dependent 依倚通解. (x 68: 21b)
Empty fi sts and yellow leaves used to fool a child! translates the two expres- sions 空拳黃葉、用誑小兒, metaphors for something that is passed off for what it is not. They are found frequently in the Nirvana Sutra and other scriptures. The Mahā-prajñā-pāramitā Sutra, for example, uses the expression “empty fi st” 空拳 as a metaphor for deceiving others with false views:
It is like deceiving a young lad with an empty fi st. Because he is ignorant he thinks there is something real in it. (t 7: 1104c)
And the Northern Nirvana Sutra uses “yellow leaf ” 黃葉 to indicate expedient teachings:
It is as, when a child cries and wails, its father and mother will pull a yellow leaf from a poplar tree and say, “Don’t cry! Don’t cry! We will give you a piece of gold.” Th e child, on seeing the yellow leaf, imagines it to be pure gold and at once stops crying, though in truth this poplar leaf is not gold. (t 12: 485c)
Dried-up bones translates 枯骨, an expression likely deriving from an alle- gory that is found in texts like the Zhengfa nianchu jing 正法念處經 (Sutra on con- templating the true dharma) and the Da baoji jing, in which a dog licking a dried bone mistakes its own saliva for juice from the bone.
Me: I think it's pretty obvious just from these bits that the three body of Buddha has nothing to do with the man Siddhartha Gautama. We can also see that they are founded in Buddhist Sutras. Most of what Zen masters say is based on their understanding of sutras. These terms were expedients, like literally all of the teachings of Buddha and all the Zen masters. Gold leaves to stop children crying, a phrase which also originated from a sutra
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2024.05.19 11:58 Vermicelli-Thick I tried to redesign flags of Indonesian provinces (Part 3: Kalimantan)

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2024.05.19 11:14 HealthyYard6559 Revelation 1:12-17

"And I looked back to see the voice that spoke to me; and looking around I saw seven golden candlesticks, And in the midst of the seven candlesticks the likeness of the Son of man, clothed in a long robe, and girt about his chest with a golden belt. And His head and hair were white like white wool, like snow; and His eyes like a flame of fire; And His feet are like bronze when melted in a furnace; and His voice like the roar of many waters; And He held in His right hand seven stars, and from His mouth issued a sword sharp on both sides, and His face was like the sun shining in its power. And when I saw Him, I fell at His feet as if dead, and He laid His right hand on saying to me: Fear not, I am the First and the Last."
Rev. 1:12-17
John heard a voice behind him and when he turned around he saw a vision of the glorified Lord Jesus Christ who is the Lord and head of the church.
"... Christ is the head of the church,"
Eph. 5:23
However, let's go in order. When John turned around, he first saw seven candlesticks, "and looking around I saw seven golden candlesticks". First, let's see why "seven candlesticks". verse.
"and the seven candlesticks which you saw are seven churches."
Rev. 1:20
So John sees a vision of the church which is represented as a candlestick. These candlesticks were made of gold and could be transferred from one place to another olive oil was put in them and they served to light. The fact that they are made of gold speaks of indestructibility and the same John writes, "seven golden candlesticks" and the Lord said that the church is indestructible, so the symbolism is clear.
"And I also say to you: you are Peter, and on this rock I will build my church, and the gates of hell will not prevail against it."
Matt. 16:18
We saw that the candlesticks were used to give light and here the symbolism is very clear, in this corrupt and dark world the church should shine because it has knowledge that is from the Lord that shines compared to what Satan and the world offer. In Matthew we can read about these topics:
"You are a vision to the world; a city cannot be hidden when it stands on a mountain. Nor is a candle lit and put under a judge, but on a candlestick, and it gives light to all who are in the house. So that your light shines before people, so that they can see your good deeds and glorify your Father who is in heaven."
Mt. 5:14-16
And now John says, "And amid the seven lampstands as the Son of Man" Since John last saw the Lord Jesus, many years have passed, even about 60, and now he sees a glorified Jesus in the middle of the church, as he had not seen him before. John saw Him as a man. while he was on earth and now he is both man and God, the God-man, and in the middle of the church because he promised it.
"I will not leave you destitute; I will come to you"
John 14:18
,, and here I am with you all the days until the end of the century. Amen."
Matt. 28:20
Here is what else was said about the relationship between God the Father, Jesus and the church:
"Whoever has my commandments and keeps them, he is the one who loves me; and whoever has love for me, my Father will have love for him; and I will have love for him, and I will speak to him myself"
John 14:21
"Whoever loves me will keep my word; and my Father will have love for him; and we will come to him, and we will dwell in him."
John 14:23
Although they killed Jesus, He is alive in the midst of His church and gives it the power to shine in the darkness, and this is possible because every member of the church can say:
"And I no longer live, but Christ lives in me. And now that I live in the flesh, I live by the faith of the Son of God, whom I loved, and who gave himself for me."
Gal. 2:20
,, dressed in a long robe, and girded across the chest with a golden belt." Long robes were worn by kings, prophets and high priests in the Old Testament. Here Jesus is probably represented in the high priest's robe, and we conclude that based on the verses:
"Having, therefore, a great High Priest, who has passed through the heavens, Jesus the son of God, let us hold on to confession. Because we do not have a High Priest who cannot suffer with our weaknesses, but who has been tempted in everything like us, except for sin."
Hebrews 4:14-15
Jesus went through suffering and was tempted far more than we are and then he triumphantly took his high priestly robe and now we see that he is among the church he loves because he offered his blood for her.
"who loves us and washes us from our sins with his blood"
Rev. 1:5
We further see that he has a gold belt on his chest, the belt is a symbol of the winner and gold also symbolizes victory and the winner, we know that today the winners in various sports receive gold medals and in some also belts that are proof that they are winners and we do not have athletes here but the Lord Jesus Christ who defeated sin and death and who redeemed his church and with them can "celebrate the victory" in sports jargon.
"And His head and hair were white like white wool, like snow." Here John describes Christ's holiness and purity, which is "white".
this is used here so that we can understand at least a little part of the fullness, part of the holiness of God which is not soiled or stained by anything, and "white" is the best description. In support of this is a part of the verses that talk about the blinding light which again is "white" " so we see that this is a symbolic representation of God's eternal holiness. This is what happened to Paul as a result of God's holiness.
"At noon, king, I saw on the way from the sky a light greater than the brightness of the sun, which illuminated me and those who were going with me."
Acts 26:13
"And when I became blind from the strong light of it, those who were with me led me by the hand, and I came to Damascus."
Acts 22:11
"and His eyes are like a flame of fire" The Lord is with the church, but He watches and sees everything that happens in the church:
"whose eyes are like a flame of fire"
Rev. 2:18
"And there is no substance unknown before Him, but everything is naked and exposed before the eyes of the One to whom we speak."
Hebrews 4:13
and is ready to burn everything impure in the church. We know from experience that during burning, all objects that are not, say, metal or stone, are burned and only they "survive" the flame, while something that is paper, cloth, grass or something else with a low at the point of ignition they are turned into ashes, that's how all the impurities must be burned here and the church must be as clean as "metal" that passed through the flame where only the corrosion was burned, which means that the metal has become cleaner.
The church should be clean, and it is written about that:
"Because I am jealous for you with God's zeal, because I vowed you to one husband, to bring a pure girl before Christ."
2 Cor.11:2
,,...Christ loves the church, and gave himself up for her, to avenge her by cleansing her by bathing in the word; To put it in a glorious church, which has no blemish or wrinkle, or anything like that, but that it should be holy and without blemish."
Eph. 5:25-27
"And His feet are like bronze when melted in a furnace;" This refers to God's chastisement for sin. We have probably all had the opportunity to see what molten metal looks like, either in a factory or we have watched videos of lava burning from a volcano and moving on he burns and burns all sides and everything in front of him so that nothing remains. Something similar is also here, Lord Jesus is very merciful and full of grace, but he is also a flame that can trample and burn everything in front of him.
"and He treads on the cauldron of wine and hearts and the wrath of God Almighty"
Rev. 19:15
,, and His voice is like the roar of many waters; "This is the voice of authority, the voice of God who is speaking and you can only hear him because when you are next to a big water or a waterfall of roaring water you cannot hear anything else. Here it is the voice of Jesus speaking to the church and to all of us through his word and revelation by the Holy Spirit .
"And he held in his right hand seven stars," We have an explanation of what these stars are in the following verse:
"seven stars are the angels of the seven churches"
Rev. 1:20
These seven "stars" are the preachers of the seven churches and this testifies that the churches and the preachers are under the control of the Lord Jesus and He holds them in his right hand. This does not apply to angels because nowhere are angels leaders in churches, angels have other tasks while they are leaders in the churches of the people.
"Thus says He who holds seven stars in His right hand"
Rev. 2:1
"And out of His mouth came a sword sharp on both sides," and here we have verses that refer to chastisement and judgment because Jesus defends His church and opposes the Gentiles who tried and will try as long as they can to destroy the Church and the work God's. They are followed by a warning:
"And out of His mouth came a sharp sword, to slay the Gentiles with it;"
Rev. 19:15
..And to the angel of the church of Pergamum write: Thus says He who has a two-edged sword:"
Rev. 2:12
but there is not only judgment but before that mercy, the last warning:
"Repent therefore; if not, I will come to you soon, and I will fight with them with the sword of my mouth."
Rev. 2:16
"and His face was like the sun shining in its power" This is a complete continuation of the description that was earlier and it referred to the hair and eyes. If the hair and eyes were as in the description earlier, it is logical that the face should be like that, that the face shines. The face of Jesus as the head of the church shines in the church, but Jesus also wants to shine through the church that is in the world and in that way so that the Gentiles see the power of God and come to repentance. The Lord is patiently waiting.
"The Lord is not late with His promise, as some think He is late, but He is patient with us, because He will not let anyone perish, but all come to repentance"
2 Peter 3:9
"And when I saw Him, I fell at His feet as if dead..." John, at this announcement of the Lord Jesus, "was shocked, speechless" maybe he was so scared that he simply fell as if dead when he saw part of the astonishing glory of the Lord Jesus Christ.
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2024.05.19 10:58 jenajiejing The Secret of Human Bodies – Examples Proving the Existence of the Greatest Creator

Xue Feng Though the modern medicine has limited knowledge of human bodies, what we have known is enough for us to admire the excellent human body structure and functions. Each system and organ in the human body is designed by the Greatest Creator. Even those trivial body parts have great functions. For example, there are several types of hairs on human bodies with distinct forms and functions. The head hair is designed to protect and beautify the head. It can grow long. According to the Bible, “But if a woman has long hair, it is a glory to her: for her hair is given her for a covering.” The eyebrows can divert sweat and rain, preventing them into the eyes. That’s why they are lined above the two eyes. Eyelashes can prevent the dust and other things from entering the eyes. That’s why they are lined on the sides of the eyelids. Also they stand forward in a special curve because it wouldn’t hinder the eyesight or pierce into the eyes when closing the eyes. If the eyebrows and eyelashes are too long, they will hinder the eyesight. That’s why they wouldn’t grow as long as the hair or beards. The nasal hairs can filter the inhaled air. That’s why they grow inside the nostril and stand sideways and outwards. If they stand inwards, the other things will find it easy to come into the nostrils and difficult to go out. The armpit hairs can prevent the partial friction and help the sweat evaporate. Without the armpit hairs, we have to raise our arms. Otherwise the skin under the arm will become inflamed because of the friction and moist. Required by the function, the armpit hairs cannot grow as long as the head hairs, or as short as the eyebrows. Besides, they are soft and curving. If they are rigid and coarse, they will hurt the skin. And cilia grow on the intestinal epithelium. The cilia grow downward and vibrate together. The vibrating waves move downward from upward to help move down the intestinal contents. Cilia also grow on the airway and bronchus epithelium. However, they grow and vibrate in the opposite direction as those on the intestinal epithelium. Only in this way can they move the sputum upward to the throat and spit them. If they grow downward, the airway and bronchus would get stuck by the sputum and the humans would die from it. Now I wish to take two simple reflections of human bodies as an example. When foreign matters enter the nostrils or airways, they will arouse two protective reflections, sneeze or cough, which is designed to repel the foreign matters. But due to different situation, these two reflections differ in their approaches. The foreign matters in the nostrils are not urgent so the sneeze reflection can be prepared in a composed way. First, inhale slowly; open the mouth, and the soft place move upward to block the nostril. Then breathe in enough air through the mouth, and the pleural body contracts sharply to emit the air in the lungs quickly. When the emitting reaches its peak, the tongue rises abruptly to block the mouth to repel the air to go out swiftly through the nostrils. In this way the foreign matters in the nostrils are driven out. However, if the foreign matters enter the airway, it is an emergent situation. If the foreign matters are not driven out timely, the life will be put at risk. The inhaling is strictly forbidden because it will make the foreign matters go deeper and cause suffocation. So the cough doesn’t include the inhaling. Instead, the glottis closes immediately. At the same time, the pleural body contracts suddenly and adds the lung air pressure extremely. When the pressure is at its strongest point, the glottis opens suddenly and the lung air sends out explosively, compelling the foreign matters in the airway to the throat via the glottis. At this time, the soft place rises to block the nostrils. The foreign matters are spit out through the mouth. If the tongue and the soft place perform the same way as in the sneeze, the foreign matters emitted out of the airway will enter the nostrils, causing another trouble. In these two reflections, the body parts must cooperate closely. Any failure in the coordination will lead to the failure of the reflection, causing serious consequences. So these activities are not done freely. Instead, they are done as required by their functions and set procedures. These procedures are not learnt or practices. The program has been rooted in our brain nerve structure (nerve nucleus) when we are born. Otherwise, the babies will not survive. The advanced computer science has made it possible to simulate these activities. However, the simulation requires 3 conditions: 1. Device simulating the inhale and exhaling of human mouth, nose, throat, pleural and the sensing device; 2. The central control equipment simulating nerves and body system (compute, input and output devices). The above two devices are hardware. And software is also needed, namely (3). A program composed in strict compliance with the requirements to control the performance and procedure of each link, and arrange them in perfect coordination. All the three conditions are imperative. Otherwise the reflections can’t be realized. The program itself is not a substance structure. Instead, it is a smart use and spiritual result. There will be no such a thing as the program without the smart use. So we have to ask, the program is composed by the humans and stored in the computer, how about the control program in the human brain. Is it also composed by someone and stored in the human brain? Sneeze and cough are the simplest examples. There are numerous automatically controlled physical, bio-chemical and pathological human body activities, which are even more sophisticated than reflections of cough. Even today, some of them remain mysteries to us. So how are these sophisticated control programs composed? And where do they come from? Now let’s have a look at the sensory organs on human bodies. Why do we have two ears? The reason is that one ear is not able to identify the direction. With the ears lying on two sides of the head, the sound reaches the ears in sequence of time. Based on the slight receiving time difference, the brain can judge where the sound comes from. The auricle is the most outward component of the ear. It can introduce the sound into the external auditory canal. Within the auricle there is a thin layer of cartilage helping to retain the form of auricle, giving it wonderful elasticity and protecting it from the clashes. Without the cartilage, the auricle is just two useless pieces of skin hanging on the head side. If the thin bone is inside the auricle, it will break easily even if when you are sleeping on your side, damaging the auricle. There is fuzz on the outer segment of the external auditory canal preventing the sand and dust. The inner segment secretes cerumen to prevent insects. When foreign matters enter the external auditory canal, it will trigger head shaking, instead of sneeze or cough, to get the matters out. Because the external auditory canal is a blind passage, it is impossible to repel the foreign matters with air. Why don’t the foreign matters in the nostrils arouse the head-shaking reflection to repel them? That’s because the nostrils of humans almost lie in the middle of the head. The shaking is not able to produce enough centrifugal force. Besides, the human nostrils face downward and it is improper to repel the foreign matters by shaking the head. The sound is produced by the mechanical vibration of objects and is transmitted by the air fluctuation, or the sound waves. The human ears are actually working like a precise mechanical vibration monitor. In the inner ear there are a number of keyboards with different sizes, producing nerve impulses produced by echoing with corresponding frequencies. The brain, in accordance with the features of these impulses, identifies the strength, tunes and timbre of the sounds. We must note though there are many sensory organs in human bodies, only the inner ear is protected by the most solid and firm bones. In fact, it lies in the cave part of the temporal bone. Of all the sensory organs, only the ears monitor the mechanical vibration, which needs a relatively fixed position. Otherwise, it is not able to monitor the sound. If the inner ear lies in the soft tissues, when the sound wave arrives, the inner ear will vibrate with it. Thus it can hear nothing. Now the inner ear lies in the firm bone and it can’t sense the air vibration. So it is imperative to reduce the density waves to the mechanical vibrations before sending them to the inner ear. And there is such a reduction device at the middle bottom of the external auditory canal, which is called the eardrum. The eardrum has enough space to receive the air pressure. It is thin enough to vibrate when the sound wave arrives. Meanwhile, the eardrum is strong enough to push the transmission device. The long handle of the middle ear cartilage is attached to its inner side, the tensile force of which makes the eardrum sink inside slightly to maintain certain tension. This allows the eardrum to accurately reduce the arriving sound waves into the mechanical vibrations. No matter what the temperature is, the vibration function is not impacted. After the sound waves are reduced into the mechanical vibration, some rigid objects are needed to transmit the vibration to the inner ear. Of all body tissues, the most rigid objects are the bones. However, the bones are heavy in general and covered by the soft tissues, which are not suitable for the audio vibration. However, in the tympanic cavity between the eardrum and the inner ear, there are three unique tiny bones with delicate forms measured in millimeters. They are almost completely exposed to the air in the tympanic cavity. These three tiny bones are connected by ligament and form a transmission chain in curve with excellent audio vibration function, able to transmit accurately the vibration of the eardrum to the inner ear. The transmission device can properly multiply the weak vibration and reduce the strong sound wave. All of these structures are the super designs required by the acoustics. There are even smarter designs in the hearing organ. For example, to make the eardrum vibrate freely following the arriving sound waves, the two sides of the eardrums must be exposed to the air. As a result, there is a tympanic cavity full of air in the middle ear. If the cavity is filled by liquids, just as other cavities are, the eardrum is not able to vibrate because the liquids can’t contract. Besides, the cavity does not only need to be filled with air, but also needs to be connected to the outside world with a proper passage, to balance the static air pressure in the cavity with the outside air pressure. Otherwise, the air in the cavity will gradually be absorbed, causing the eardrum to sink excessively or damaging it. When the outside air pressure changes, (such as in mountain climbing, diving, the airplane takeoff or climate change), it will arouse uncomfortable feelings or lead to hearing malfunction. But the middle ear can’t be opened to the outside world directly, just like the external auditory canal or nostrils can. The reason is that the direct exposure will make the arriving waving sound reach the two sides of the eardrums at the same time via the external auditory canal and middle ear passage, counteracting the sound pressure. Thus the eardrums will not vibrate at all, unable to produce the hearing. So it is a difficult problem to connect the middle ear and the outside world. However, the human body, with a smart design, solves this problem. The middle ear is opened at the two sides in the upper rear of the pharynx via a half-opened passage (the so-called auditory tube). The auditory tube is locked in common times and only opened temporarily when taking the swallowing actions, balancing the air pressure in the middle ear shortly. After the swallowing action is over, the auditory tube is locked again. Apart from eating, human body would regularly take swallowing action unconsciously, even when he or she is sleeping. Thus the air pressure in the middle ear can be adjusted from time to time and avoid the hearing from being hindered. Besides, when swallowing, the swallowing segment and the soft palate will definitely rise, blocking the mouth and nostrils against the outside world. So on the moment when the ear and throat are opened shortly, though the air in the throat can enter the middle ear, the sound waves from the outside world are blocked against the middle ear. As a result, the hearing will not be interfered and can receive the outside sound and voice. Only the throat in the body can meet the special demand of the hearing organs. The throat is originally designed as part of the digestion and breathing system, it does not belong to sensory system. However, it can cooperate so smartly with the hearing organs. We have to admire the extremely delicate body-wise design. The vestibule in the inner ear controls the balance of the body. In the vestibule there are 3 semicircular canals. When the body loses balance, the mutually-vertical semicircular canals produce the balance impulse, which triggers the corresponding reflection via the balance center in the medulla brain. Why are there 3 semicircular canals instead of 2 or 4? And why are they mutually vertical? The reason is apparent. Humans live in the 3-dimensional space. There are 3 mutually-vertical movement directions, namely, front and rear, left and right, upward and downward. So the 3 mutually-vertical semicircular canals can monitor the movements. The number less than 3 or more than 3 would be insufficient or redundant. We can see the delicate and smart structure and function, and the supreme wisdom in them. They can’t be the accidental results. As the most important perception of human bodies, vision provides more information than that provided by all other perceptions. The vision is the perception of image and space and the visual organs must have the most precise and accurate structure completely different from other sensory organs. As a result, in the perspective of the embryo-genesis or neuro-anatomy, the main structure of the eyes is not just the common receptor. Instead, it is part of the cerebral cortex. The so-called optic nerves are completely different from other cerebrospinal nerves. In essence, the optic nerves are inner structure in the brain, transmitting the most sophisticated visual information. The eyes function like a precise camera. The retina composed of the photoreceptor cells is just like the films. The crystal, iris and the cornea works like the lens, diaphragm and the filter. However, the precision and automatic adjustment of the eyes is no match of any high-quality cameras. For example, the lens in modern cameras is made of special glass or hard plastics with fixed focal distance. When taking pictures for the landscapes with different distances, the lens position must be adjusted. Otherwise, the image will not be produced on the films. But this is an awkward approach. Imagine when the eyes are watching landscapes with different distances, the eyeballs have to protrude or recess alternatively, which looks ugly or damages the health and function of the eyes. However, the crystal in the eyes are transparent and elastic colloid, which can adjust automatically the focal distance in accordance with the distance of the objects to make sure all the objects can be imaged on the retina, without changing the position of the crystal. Such automatic adjustment function can’t be fulfilled by any camera. If we observe the eyes in the perspective of modern TV technologies, the eyes are more like the television camera, but thousands of times more precise than the television cameras. The TV image is composed of dense pixels (the mixed dark or brilliant light spots). Till now, the best TV image only contains less than 1 million pixels. However, the human eyes can produce image containing 20 billion pixels. Only the eyes can see the details of objects. No matter how clear or accurate the image is, it is still a plan view image. Then how the eyes can provide the dimensional image is a key issue of providing the complete vision. But it is not an easy task at all to convert the flat view image into the dimensional one. For a long time, people have been puzzled by how the conversion is done. Of course, we later knew the smartness and delicacy of the human body shown here. The two eyes send the flat view images they receive into the same nerve center, which contrasts and analyzes the images and judges the distance of the objects based on the slight visual angle difference caused by the position difference of the two eyes. Thus the dimensional image is produced. That’s why people have to have 2 eyes to establish the complete vision. Based on such understanding, humans have invented the dimensional movies. But the above is only the external process of how vision is formed. People have little knowledge about how the visual center works inside. We have to admit that the mysteries of human body structure and functions are beyond the intelligence of mankind. As a matter of fact, the distance judgment with two eyes is the triangulation technique which is precise and automatic. The accurate measurement needs two premises. First, the two eyes must focus on one object at the same time. Otherwise, there will be double vision, which means the one objects will be seen as two objects. As a result, the complete neuromuscular system is equipped on the outside of the eyeballs, making the eyeballs the most flexible and accurate organs. The ciliary muscle inside the eyeballs can adjust the conversion rate of the crystal at any time to focus on the object and form the clearest image. Second, the retina of the two eyes must be strictly symmetrical. Otherwise, the image contrast of the two eyes will become impossible. Furthermore, the images received by the two eyes must be transmitted at the same time to the same visual center for contrast and analysis. There are two visual nerves on the left and right side of the brain, supervising respectively the two sides of the vision field. The objects in the left of the vision field are reflected, via the eye pupil, on the retina of the right sides of the two eyeballs. The corresponding images in the two eyes, via the visual nerve, are sent to the visual center on the right side of the brain. The objects in the right of the vision field are reflected, via the eye pupil, on the retina of the left sides of the two eyeballs. The corresponding images in the two eyes, via the visual nerve, are sent to the visual center on the left side of the brain. The two visual nerves contrast the corresponding images coming from the eyes and produce the full-field dimensional images. The pairs of human parts are often symmetrical on the outside. Only the retinas are symmetrical in the same position. Namely, the left side is symmetrical to the left side and the right side symmetrical to the right side of the two retinas. That’s because the light rays come in directly. Otherwise, the visual centers can’t receive the corresponding images or get the coordinated vision. The structural symmetry of the retinas in the two eyes must be accurate to the utmost. Otherwise the images in the two eyes will not comply with each other and the ambiguity will occur. Besides, the corresponding images from the two eyes must be sent to the same visual center. Thus the optic nerves must have the corresponding special structure to realize the cross-transmission of the images. This is the unique “chiasma opticum” unique to the optic nerves. This function is not possessed by any other nervus cerebrospinalis because they don’t handle the information of images and space. If we use the computers and monitoring cameras to simulate the process of human vision, the input network of the computers has to have a similar chiasm. No other design can do it. Judging from the above, we can find all the human organs, structures and functions have shown the supreme wisdom. And these are the ways they should be. Some people think that human body has some useless organs, such as the thymus gland, appendix, tonsil and coccyx, in order to prove the human structure is imperfect. Some people used to believe that these organs were not that useful. Instead, they tend to arouse diseases such as appendicitis and tonsillitis. If these organs are cut off, it will not have much impact on the human body. In the past, people used to classify spleens and other organs into the useless organs. There was a list of useless organs in the past which included over 100 organs. But the list was long not because these organs are useless but because people at the time were ignorant. As more we know about the organs, most of them have been deleted from the list and there are only a few still remain in the list. Some people think that these organs are the leftovers of human evolution, which are called the “waste back organs” and use them as one of the evidences of evolution theory. This is a complete misunderstanding. Till not we have understood there are no such things as the “obsolescent organs”. It is simply the lack of knowledge of these organs. Take the thymus gland as an example. In the past, people didn’t know its function. Now we have understood it is the warning device of the human body against the inner and outer infection sources. As a result, the thymus gland contributes a lot to the human health. Another example, if the coccyx fractures, it will cause serious functional disturbance. So the coccyx is also an imperative part of human body. Some people might say these organs can trigger diseases. Then all human organs can lead to diseases, even brain and heart are of no exceptions. Why don’t we say the brain and heart are useless? Some organs, though they are not as important as the heart and brain and wouldn’t endanger life immediately when eliminated, are also useful. Just like if the hands or feet are lost, though not fatal, the human body is handicapped. After knowing the supreme and smart design of human structures and functions, you might want to know how they come into being. Who has designed and made such sophisticated and precise organs? We cannot avoid the question. Any truth-seeking person would admit that the extremely delicate organs and structures are not produced naturally or accidently. For instance, if someone gives you a top-class camera and tells you it is a natural one without designer or manufacturer; do you think his words are scientific and acceptable? The human body, which is even more delicate, accurate, flexible and practical, must have a supremely wise and capable creator behind it. On a spring Sunday morning in 1954, I saw a young stranger sitting in the chamber of a Church. When we started to talk, I knew that he was a student at Peking Union Medical College. He said to me, “Since I studied anatomy and physiology, I have felt the human body is really a wonder. It is not possible to understand it unless we interpret the wonder with a God.” He came to the church to seek an answer. The wonder of this young man is not the only example. I remember that when I was studying anatomy and physiology in school, some students surrounded our physiology teacher and kept asking him questions. Finally, the teacher, annoyed by so many questions, told us, “Please stop the questions because they will lead to religion in the end.” Because of the special political background at the time, the teacher’s warning silenced all the students. But his warning impressed me deeply and remained in my memory till today. My thought at that time was that the teacher was right because all the things were created by the God. Though he was not a Christian, he had to admit the truth and the further probe into the human body mysteries (part of the Universe mysteries) would definitely lead to the existence of the God (religion) in the end. Otherwise, it would be impossible to explain the wonders of the human body. The Bible says, “For the invisible things of him from the creation of the world are clearly seen, being understood by the things that are made, even his eternal power and Godhead; so that they are without excuse.”(1:20 Romans 1) Was the teacher demonstrating his scientific spirit? No. The scientific spirit means the truth and boldly pursuit of the truth without avoiding any controversy. The teacher knew very clearly that one more step forward would lead to the God but he dared not move onto the path towards the truth. Instead, he asked his students to stop there. It has shown that many people refuse to admit the existence of God not because they don’t have the scientific spirit but because of the social pressure, individual consideration for their interest and prospect, just as what the teacher was doing at that time. Nevertheless, the existence of the God would not change. And we cannot live in such considerations for the reality forever. One day in the future, when we have to face the ultimate choice, we will have to face the supreme master who has created the Universe and the human beings. The Bible says, “And as it is appointed unto men once to die, but after this the judgment.” If we don’t accept the immoral God now, we have no excuse when it comes to the day. When we talk about the origin of all things in the Universe, some young people often ask, “You have said the humans are created by the God, then who has created the God?” The analogizing logics seem to be reasonable. But it is not true. Because the God is the creator instead of the created, you can’t link these together. The table is made by the carpenter. But you cannot say the carpenter and the table have the same origin. Human benings’ understand of the God is only limited to the enlightenment from the God to the humans. Otherwise, humans cannot understand the mystery of God’s nature. The God says, “I am Alpha and Omega, the beginning and the ending, saith the Lord, which is, and which was, and which is to come, the Almighty.” (Exodus 3:14 and Revelation 1:8). For the God, there is only the eternality, and there is no time, beginning or ending. Even in the scientific field, too many analogizing questions won’t be tolerated. One scholar was talking about the belief in the God with his students. One student asked suddenly and proudly, “Where does the Universe come from?” The scholar answers, “The Universe is created by the God.” The student continued to ask, “Who has created the God?” The scholar answered, “The God is Alpha and Omega and I am not created.” The student said, “This is not scientific at all.” The scholar then asked the student, “Where does the Earth come from?” The student answered, “The Earth comes from the Sun.” The scholar continued to ask, “Where does the Sun come from?” The student answered, “The Sun comes from the Galaxy.” The scholar asked again, “Where does the Galaxy come from?” The student hesitated and answered, “The Galaxy comes from the nature.” The scholar continued to ask, “Where does the nature come from?” The student couldn’t answer this question and said in anger, “The nature is the nature and comes naturally.” The scholar then laughed, “This is not scientific at all.” So we can conclude that the “scientific” answers are not scientific. Another example is that the sciences tell people that substances are composed of the molecules. Then what are the molecules composed of? The molecules are composed of the atoms. But what are the atoms composed of? They are composed of the electrons, protons and neutrons. Then what are the electrons, protons and neutrons composed of? Till now, we cannot find an answer to this question. The atomic physicists are now working hard to find the “elementary particle”. They are called “basic particles” because the scientists don’t expect the substances to be divided limitlessly. So they believe that one day they will find the ultimate component, the “elementary particle”. Of course, the scientists will not ask such question of “what is something composed of?” This is the extremity and everything ends here. The materialists claim that the Universe is limitless and that the materials are eternal and can be divided limitlessly, etc. They are simply the groundless conclusion of the philosophers. And there is an extremity in their logics, the materials. They say that the materials are Alpha and Omega but can’t tell where the materials come from. Now let’s have a look at the math. All numbers come from 1, followed by 2, 3…. You can’t ask what the 1 is because 1 is 1, and not other numbers. It means that 1 is the origin of all numbers. The Greatest Creator has created all things and the Greatest Creator is the origin of them. It will be meaningless to ask where the Greatest Creator comes from.
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