Vocabulary workshop level f tests

The Home of Sixth Form and A-Levels

2013.08.27 14:20 PadfootProngs123 The Home of Sixth Form and A-Levels

A place for sixth formers to speak to others about work, A-levels, results, problems in education and general sixth form life, as well as university applications and UCAS.
[link]


2009.11.23 07:29 ineededanewaccount r/LearnSpanish: Language community

The subreddit for anyone interested in Spanish. If you have something to share or a question about the Spanish language, post and we'll help the best we can! Remember to provide enough context, read the sidebawiki, and use the search function.
[link]


2012.10.23 01:58 Hotline Miami: Gratuitous Violence

Welcome to Miami, where you answer weird phone calls, put a mask on and go kill people. This subreddit is related to game series Hotline Miami by Dennaton games and published by Devolver Digital. Certified by the Russian International Censorship Committee
[link]


2024.05.20 00:38 Soninetz Spocket vs AutoDS: Ultimate Comparison... Which Wins?

Spocket vs AutoDS: Ultimate Comparison... Which Wins?
In the world of dropshipping, choosing the right platform can make or break your business. When it comes to Spocket vs. AutoDS, the decision is crucial. Spocket offers a wide range of products from US and EU suppliers, promising fast shipping times and quality goods. On the other hand, AutoDS focuses on automation, helping sellers manage their eBay stores efficiently. Understanding the strengths and weaknesses of each platform is essential for success in the competitive e-commerce landscape.
Useful Links:
  1. Spocket LifeTime Deal
  2. Spocket Free Trial

Key Takeaways

  • When deciding between AutoDS and Spocket, consider your specific needs and preferences to choose the platform that aligns best with your business goals.
  • Conduct a detailed analysis of both platforms, taking into account factors like pricing, features, customer support, and integration options.
  • Utilize the quick comparison section to get a snapshot of the key differences between AutoDS and Spocket for a more efficient decision-making process.
  • Prioritize selecting the platform that offers the most seamless experience for your dropshipping business, whether it's through automation tools, product sourcing, or order fulfillment.
  • Remember that the right platform can significantly impact your dropshipping success, so invest time in researching and testing both AutoDS and Spocket before making a final decision.
  • Ultimately, the choice between AutoDS and Spocket should be based on which platform better suits your unique requirements and enhances your overall dropshipping operations.

Overview of AutoDS and Spocket

AutoDS Features

AutoDS is a robust dropshipping app that streamlines the process for spocket users. It offers automatic sourcing capabilities, enabling businesses to find products quickly and efficiently. With AutoDS, users can easily manage their inventory and pricing.

Order Fulfillment

One of the key features of AutoDS is its order fulfillment functionality. This feature automates the process of fulfilling orders, saving time and reducing errors. By using AutoDS, businesses can ensure timely delivery to customers.
https://preview.redd.it/3umpe57mng1d1.png?width=796&format=png&auto=webp&s=200264301f3d06c347a9e6c6d1603144b14c58ba
Unlock the gateway 🗝️ to dropshipping success! Try Spocket free and elevate your business now.

Benefits of Using AutoDS

  • Time-saving: AutoDS simplifies the dropshipping process, allowing businesses to focus on other aspects of their operations.
  • Efficiency: The automation provided by AutoDS enhances efficiency in managing inventory and fulfilling orders.
  • Increased Accuracy: By automating tasks like order fulfillment, AutoDS reduces the risk of errors in processing orders.

Quick Comparison

Features

Spocket offers a great tool for dropshippers with its wide range of features. Users can easily add products with high-quality images and detailed descriptions. On the other hand, AutoDS stands out with its efficient automation capabilities, allowing users to click a button to automatically update prices, stock levels, and more.

Automation

When it comes to automation, AutoDS excels in providing a seamless experience for users. With just a few clicks, dropshippers can automate various tasks such as monitoring product availability and price changes. In contrast, while Spocket offers automation features, they are not as extensive or customizable as those of AutoDS.

User-Friendliness

For beginners in dropshipping, Spocket is known for its intuitive interface and easy navigation. Users can quickly find trending products, add them to their store, and apply relevant tags for better organization. On the other hand, although AutoDS provides advanced automation tools, it may have a steeper learning curve for newcomers due to its more complex functionalities.

Detailed Analysis

Product Listing

AutoDS offers a streamlined process for product listing, allowing users to easily upload items to their stores. This feature simplifies the tedious task of adding products individually.

Monitoring Efficiency

Users praise AutoDS for its efficiency in monitoring, which helps them stay updated on stock levels, pricing changes, and product availability. This real-time tracking feature enhances decision-making processes.
Useful Links:
  1. Spocket LifeTime Deal
  2. Spocket Free Trial

Time Management

One of the key advantages of AutoDS is its ability to save time for dropshippers. By automating various tasks such as order processing and inventory updates, users can focus on growing their business.

Customer Service Management

AutoDS excels in customer service management, providing tools that streamline communication with buyers. This ensures timely responses to inquiries and enhances overall customer satisfaction.

User Feedback

Feedback from users highlights the reliability and effectiveness of AutoDS in optimizing dropshipping operations. Positive reviews often mention the platform's user-friendly interface and robust features.

Choosing the Right Platform

Factors to Consider

When deciding between Spocket and AutoDS for your dropshipping business, several factors come into play. Firstly, consider the ease of use and user interface of each platform. Spocket is known for its user-friendly interface, making it ideal for beginners, while AutoDS offers more advanced features suited for experienced users.

Business Needs and Experience Levels

To make the right choice, assess your business needs carefully. If you are just starting out in the world of dropshipping and require simplicity and guidance, Spocket might be the better option. On the other hand, if you have experience in managing a dropshipping business and seek advanced automation tools, AutoDS could be more suitable.

Key Points Summary

Closing Thoughts

In weighing the options between AutoDS and Spocket, you now have a comprehensive understanding of both platforms. Your decision should align with your specific needs, whether it's seamless automation with AutoDS or a curated marketplace with Spocket. Consider your priorities and goals to select the platform that best serves your dropshipping business.
Make an informed choice based on what matters most to you. Take the time to evaluate how each platform can enhance your workflow and contribute to your success. Your selection will shape your dropshipping journey, so choose wisely. Your success is in your hands.
Elevate your eCommerce game! 🛒 Dive into Spocket's free trial and discover top-notch products hassle-free.

Frequently Asked Questions

What is the main difference between AutoDS and Spocket?

AutoDS focuses on automation for eBay dropshipping, while Spocket caters to Shopify dropshipping with a focus on US and EU suppliers.

Which platform offers better supplier options, AutoDS or Spocket?

Spocket provides a curated list of high-quality suppliers from the US and EU, offering faster shipping times compared to AutoDS.

Does AutoDS or Spocket offer better customer support?

Both platforms offer responsive customer support, but Spocket is known for its dedicated account managers providing personalized assistance.

Can I use AutoDS and Spocket together for my dropshipping business?

Yes, you can leverage both platforms simultaneously by integrating them into your workflow to maximize product sourcing and automation capabilities.

How do I decide between AutoDS and Spocket for my dropshipping needs?

Consider your target market, preferred suppliers, integration capabilities with your e-commerce platform, and level of automation required to choose the best fit between AutoDS and Spocket.
Useful Links:
  1. Spocket LifeTime Deal
  2. Spocket Free Trial
submitted by Soninetz to AllPromos [link] [comments]


2024.05.20 00:36 Spare-Event8667 36 [FM4F] #Orlando #FL - Seeking Adventurous Female to join a Threesome (Casual / FWB)

36(F) Latino seeking an adventurous lady out there willing to help me achieve our first threesome with my 40(m) Latino husband as a treat for us.
We have done a lot of work together during our time together and always wanted to explore this option and pretty secure with the idea.
We are a bit inexperienced being that it would be our first time with a third. We are open to another first timer wanting to explore also or someone more experienced. So any curious lady’s here your chance to knock an item off your bucket list.
I would love to spend some time vibing with you leading up as we plan together and am also open to your input. It just as much for your pleasure as it will be ours and want you to be comfortable too. It could even grow into a regular thing.
What I am looking for. - Female age 21-36 - No couples or single males (will ignore) - Drug free and clean. 420 OK - Local / Willing to travel to Orlando area (no tourist) - Able to verify on a video call if we vibe.
Send me a DM to chat more with your deets and your experience level so we can begin to explore together.
submitted by Spare-Event8667 to R4R30Plus [link] [comments]


2024.05.20 00:35 vSarah2012 Hail Raatma!

Hail Raatma! submitted by vSarah2012 to u/vSarah2012 [link] [comments]


2024.05.20 00:35 Soninetz Hostfully vs OwnerRez: Property Management Platform Showdown

Hostfully vs OwnerRez: Property Management Platform Showdown
Curious about the best pick between Hostfully and OwnerRez for managing your vacation rental properties, offering ease in the booking process and online bookings? Seeking clarity on which platform suits your needs better? Dive in to discover a detailed comparison that will help you make an informed decision. From features to pricing and user experience, we've got you covered. Ready to find out which platform aligns with your goals and simplifies your property management tasks? Let's unravel the differences between Hostfully and OwnerRez to steer you towards the ideal choice for your vacation rental business.
Useful Links:
  1. Hostfully LifeTime Deal
  2. Hostfully Free Trial

Key Takeaways

  • When choosing between property management platforms like Hostfully and OwnerRez, consider the key features each offers, how they align with your specific needs, and time.
  • Evaluate the pricing structures and user interfaces of both platforms to determine which one provides the best value for your investment.
  • Prioritize excellent customer support and positive user reviews, as these factors can significantly impact your experience with the platform you choose.
  • Make an informed decision based on your unique requirements, taking into account factors like property size, rental volume, and desired level of automation.
  • Test out demos or free trials to get a hands-on feel for how each platform operates and whether it meets your expectations.
  • Ultimately, the right choice between Hostfully and OwnerRez will depend on how well the platform fits into your property management workflow and enhances your overall efficiency and guest satisfaction.

Understanding Property Management Platforms

Target Users

Hostfully: Primarily caters to small to medium-sized vacation rental owners and property managers looking for user-friendly solutions. OwnerRez: Targets a broader range of users, including individual property owners, property management companies, and vacation rental hosts with varying portfolio sizes.
https://preview.redd.it/i939gon1ng1d1.png?width=1087&format=png&auto=webp&s=c16b3c133fa0ac2eadf783d1b1a9badcfd3b769d
🚀 Grow your rental business! Discover Hostfully's software with a free trial! 📊

Property Types

Hostfully: Ideal for managing single properties or small portfolios with basic management needs. OwnerRez: Suited for a diverse range of property types, from single units to large-scale vacation rental businesses with complex operations.

Core Functionalities

  • Automated Messaging: Enables users to streamline communication with guests through automated messages for booking confirmations, check-in instructions, and post-stay feedback.
  • Channel Management: Allows property managers to synchronize listings across multiple platforms like Airbnb, Booking.com, and Vrbo to maximize visibility and bookings.
  • Task Automation: Helps in automating repetitive tasks such as cleaning schedules, maintenance requests, and financial reporting for efficient operations.

Seamless Integration

  • Integration with Channel Managers: Ensures real-time updates on availability and rates across all booking channels to prevent double bookings.
  • Accounting Software Integration: Facilitates seamless synchronization with accounting software for accurate financial tracking and reporting.
  • Payment Gateways Integration: Enables secure online payment processing directly through the platform for convenience and faster transactions.

Key Features Comparison

Automation

Hostfully Guidebooks: Enables property owners to create customized digital guidebooks for guests, enhancing their experience and providing essential information seamlessly. OwnerRez: Offers automated messaging and task assignment features, streamlining communication with guests and staff for efficient property management.

Channel Management

  • Hostfully Guidebooks: Integrates with various booking channels, allowing property owners to synchronize calendars and manage bookings from multiple sources effortlessly.
  • OwnerRez: Provides a centralized platform to manage listings across different channels, ensuring consistency in pricing and availability to maximize occupancy rates.

Guest Communication

  • Hostfully Guidebooks: Facilitates direct communication with guests through personalized messages and notifications, enhancing the overall guest experience and fostering positive reviews.
  • OwnerRez: Offers automated responses to inquiries and booking confirmations, keeping guests informed at every stage of their stay for improved satisfaction.
Useful Links:
  1. Hostfully LifeTime Deal
  2. Hostfully Free Trial

Reporting and Analytics Tools

  1. Hostfully Guidebooks: Equips users with detailed insights into guest interactions, booking patterns, and performance metrics to make data-driven decisions for property optimization.
  2. OwnerRez: Provides robust reporting functionalities that track revenue, occupancy rates, and expenses, empowering property owners to monitor profitability and identify growth opportunities.

Pricing and User Interface

Pricing

Hostfully and OwnerRez offer varied pricing structures to cater to different business sizes. Hostfully provides a tiered pricing system based on the number of properties managed, starting from $10 per month for up to 5 properties. On the other hand, OwnerRez offers a flat monthly fee starting at $27.50 regardless of the number of properties, making it cost-effective for larger businesses.

User Interface

When comparing user interfaces, Hostfully boasts an intuitive design that simplifies the booking process and saves time for users. Its interface allows for easy navigation and provides extensive customization options for property listings. Conversely, OwnerRez focuses on streamlining the booking process, ensuring a seamless experience for users with minimal time investment.
  • Pros of Hostfully's UI:
    • Intuitive design
    • Extensive customization options
  • Pros of OwnerRez's UI:
    • Streamlined booking process

Scalability Options

Both platforms offer scalability options to accommodate business growth. Hostfully allows users to seamlessly add more properties as their business expands, while OwnerRez ensures that increasing the number of listings does not compromise on user experience or efficiency.

Customer Support and User Reviews

Support Services

Both Hostfully and OwnerRez offer online bookings and requests management with efficient customer support. Hostfully provides quick responses through email, chat, and phone, ensuring smooth operations for users. On the other hand, OwnerRez excels in text messaging integration for instant communication between hosts and guests.

User Reviews Analysis

Based on user feedback, Hostfully is praised for its intuitive interface and robust features but criticized for occasional glitches in the system. In contrast, OwnerRez receives acclaim for its customization options but faces complaints about a steeper learning curve compared to Hostfully.
  • Hostfully
    • Pros:
    • Intuitive interface
    • Robust features
    • Cons:
    • Occasional system glitches
  • OwnerRez
    • Pros:
    • Customization options
    • Cons:
    • Steeper learning curve

Importance of Customer Feedback

Real user experiences play a crucial role in deciding between Hostfully and OwnerRez. Understanding the strengths and weaknesses highlighted by customers helps in making an informed choice when selecting property management software.

Making the Right Choice for Your Needs

Assessing Requirements

Before deciding between Hostfully and OwnerRez, evaluate your property management needs. Consider the size of your operation, the type of properties you manage, and the specific features you require.
It's essential to list out the tasks you need help with, such as booking management, guest communication, or financial tracking. This will ensure that the platform you choose caters to all your needs effectively.

Conducting Trials or Demos

To determine which platform offers the most ease of use and functionality for your business, take advantage of free trials or demos provided by both Hostfully and OwnerRez. Test how each system handles different aspects of property management to see which aligns best with your operations.
  • Experiment with creating listings, managing reservations, and generating reports on both platforms.
  • Solicit feedback from your team members who will be using the software day-to-day to gauge their comfort level with each system.

Factors to Consider

When making your final decision between Hostfully and OwnerRez, consider factors such as scalability, integrations with other tools you use, and long-term customer support. Ensuring that the platform can grow with your business is crucial for long-term success.
  • Check if the platforms integrate seamlessly with popular booking channels like Airbnb or Booking.com.
  • Look into the availability of training resources and ongoing support provided by each company to assist you in using their software effectively.

Summary

You've now gained a comprehensive understanding of the differences between Hostfully and OwnerRez. By comparing key features, pricing, user interface, customer support, and user reviews, you're well-equipped to make an informed decision based on your specific needs. Whether you prioritize seamless integration, affordability, or stellar customer service, the choice ultimately rests on what aligns best with your property management requirements.
Make sure to reflect on your priorities and goals when selecting a platform. Consider reaching out to both providers for any additional information or clarifications you may need. Your decision will significantly impact your property management efficiency and guest satisfaction. Choose wisely based on what matters most to you and your business.
🌟 Scale your business effortlessly! Try Hostfully's software for free now! 💼

Frequently Asked Questions

What are Property Management Platforms?

Property management platforms are software solutions designed to help property owners and managers streamline their operations, from booking management to guest communication.

How do Hostfully and OwnerRez compare in terms of key features?

Hostfully offers robust automation tools for seamless property management, while OwnerRez provides customizable workflows tailored to individual needs. Both platforms prioritize user-friendly interfaces and efficient task management.

What differentiates the pricing and user interface of Hostfully and OwnerRez?

Hostfully offers transparent pricing with flexible plans based on the number of properties managed. OwnerRez, on the other hand, provides a tiered pricing structure with additional fees for certain features. Hostfully boasts a modern and intuitive interface, while OwnerRez focuses on customization options.

How do customer support and user reviews vary between Hostfully and OwnerRez?

Hostfully is praised for its responsive customer support via multiple channels, ensuring users receive timely assistance. OwnerRez garners positive user reviews for its community forum where users can exchange tips and advice, complemented by email support.

How can I make the right choice between Hostfully and OwnerRez based on my needs?

To determine the best fit for your property management needs, consider factors such as the size of your portfolio, desired level of customization, budget constraints, and preferred customer support options. Evaluate demos or trials offered by both platforms to experience their functionalities firsthand.
Useful Links:
  1. Hostfully LifeTime Deal
  2. Hostfully Free Trial
submitted by Soninetz to AllPromos [link] [comments]


2024.05.20 00:34 Live-Life-Love Switching from Semaglutide to Tirzepatide

Stats: 46 F, SW 192, CW 152.4, GW 135. Current dose 96 Units Semaglutide. Started July 14th 2023, been taking weekly for 45 weeks.
Overall down 39.6 lbs in 45 weeks which I'm very happy with!!! During my journey I've noticed I'll drop 5-10 lbs then stall for 3-4 wks, then drop again, stall, etc. The last two stalls have been much more lengthy so this is why I decided to try Tirzepatide for 3 months, and will be taking 1st dose later this week.
Side effects have been minimal and manageable. I noticed all minor side efforts went away with time. For example, had more burps for a few weeks then went back to normal. Hair was shedding much more for about 6-8 weeks then back to my normal hair shedding. BMs became less and if I didn't go for a few days would take a gentle laxative. Was using laxatives every other week in the beginning and now maybe take it once a month if not at all.
Any insight from someone who has switched??? Any advice is much appreciated.
My little hacks I did while on the Semaglutide journey is:
My journey has been happy and at times has felt effortless as compared to previous weight loss success. Over the years I've tried every diet, exercise regiment out there to lose weight with enormous effort. Now it just feels effortless mentally even though I'm putting in effort which is a welcomed change.
Best of luck to all of you and wish you much success.
submitted by Live-Life-Love to Semaglutide [link] [comments]


2024.05.20 00:34 No_Discipline_8982 Has Anyone Investigated This?

I AM NOT AN EXPERT but.... I've heard several accounts that say the Dyatlov group purchased alcohol from a local at the village they last stopped at. Has anyone investigated the possibility they got a bad batch of moonshine (I'm not sure if you would still call it moonshine if it's Russian?) If one or more of them drank improperly prepared moonshine, say when they stopped for lunch, it could have caused aggression, confusion, impaired cognition, etc. I don't know enough about distilling to know if the symptoms would have developed quickly enough and to a severe enough degree to explain any of the events. I've wondered though if one or more of the group attacked the others, chasing them into the night, assaulting them, gouging eyes, etc. From what I understand, alcohol psychosis is a higher risk with contaminated moonshine than with commercial alcohol. It could also have made one or more of the students much more aggressive and violent than they would normally have been capable of.
So in this theory the group was chased away from their tent by a maddened group member, were chased and attacked (in some cases) and died of hypothermia before they could safely make it back to their tent. The attacker also died because alcohol psychosis is a bad survival mechanism and fighting/brawling injuries were obscured among crush damage from the weight of the snow and other damage to the bodies which occurred after death.
Supporting evidence: 1. Bruised knuckles on multiple bodies 2. Someone cut themselves out of their tent (so someone's knife was out, they had taken off their gear, would anyone still be wearing a utility belt? If a small avalanche had buried the tent is it logical to cut your way out? There's no evidence of more than one knife being used which implies that having them to hand was unusual within the tent once gear was removed. Otherwise, wouldn't you have grabbed one if you had time for it if you were fleeing in fear?) 3. The group is scattered as if they fled in fear 4. There are very few circumstances I can think of where they'd consider their tent area to be more of a danger than frozen woods 5. No evidence or footprints of outsiders were found 6. Nuclear radiation exposure is inconsistent and doesn't include their tent (as far as I know which should have been the most irradiated if they were too close to nuclear testing.) 7. No evidence of chemical contamination from weapons testing 8. It kind of makes sense for a local brewer to sell his worst batch of alcohol to a bunch of kids just passing through as opposed to locals
Problematic: 1. I don't know how much alcohol they purchased 2. I don't know if the side effects of contaminated moonshine would occur quickly enough to affect the group 3. Certain government documents cite an investigation date beginning before the bodies were found which is a bit fishy 4. More things which I probably haven't thought of.
Information needed: 1. Local records on where and who they got the liquor from 2. Police or medical accounts of cases of methyl-whatever poisoning among the local area for the same period 3. Blood alcohol levels obtained from the bodies (I'm not sure if that's even possible) 4. More things which I also haven't thought of.
Can someone please read this and rule out contaminated alcohol as a possible contributor? Because this has been bugging me. Thanks!
submitted by No_Discipline_8982 to DyatlovPass [link] [comments]


2024.05.20 00:34 G-M-Dark Episode 3: "Blow"- by Steven Moffat

So, did you manage to count all the re-cycled elements from Steven Moffat's first Doctor Who 2-parter The Empty Child/The Doctor Dances all the way back in May 2005 in Saturdays episode Blow - I mean, Boom...?
Did we have the Gas-Mask kid - no. We did not. But the main villain of the piece is indeed a combat ambulance, we have a kid - this time a little girl - searching (this time) for her Daddy who's been converted into something approximating what he originally was but not quite the original thing and the whole episode rests around a situation wherein everything's about to be blown to smithereens at any moment due to a bomb being on pause.
Oh yes, and the Doctor ends up dancing.
I'm a huge fan of Steven Moffat but, to be perfectly honest, Boom came across more a reject from the Droste Effect meta that became both the raison d'être and ongoing motif of his tenure as showrunner throughout his Matt Smith/Peter Capaldi era.
I got the gag right off the bat: Doctor Who instilled in this guy, at a very young age - that of Amy actually when 11 first meets her (a Scottish boy character would too on-the-nose and nowhere near as pretty to work with) - the urge to write, and I understand that: this fucking show got me at about the same age too.
So, when Steven Moffat gets his chance to write his own version of this thing, it's not just going to be a bunch of stories loosely strung together: this is going to be his dissertation on both the art of TV writing, as well as a history of Doctor Who.
If you want a free and actually very, very good course on both creative screenwriting as well as a crackingly good discourse on the art of writing Doctor Who - Steven Moffat's go as showrunner is an actually very, very witty, cleverly constructed and seriously well written Open University course in creative writing: he takes you through everything, the key core concepts being that writers - not just Doctor Who writers, but writers don't originate anything: they recycle.
To put it in the clearest terms, the screenwriter is The Silence: they don't originate anything, what they do is take whatever's already been done, chop it up into smaller bits and then tell an entirely different story to the "original" by simply moving the bits around to bring about a different outcome.
And you see this used over and over - the same motifs, the same story elements refused, often reversed from the original, and used as the basis of a new story effecting a different outcome, thus:
Say in the case of The Silence) (for example) you have a highly secretive religious order who go around manipulating everything to effect a history they want to replace another yet - at the same time - excise and remove all memory and trace of themselves from reality - whereas, when we come to Peter Capaldi's run we have The Monks who basically do exactly the opposite - they set out to write themselves into history making humanity believe they've always been there helping when, if fact the exact opposite is true...
But it doesn't just stop there: go back all the way to the Bill Hartnell era and the Peter Butterworth character The (Meddling Monk) - the idea of meddling Monks in the fabric of Doctor Who has its genesis far, far earlier - and The Silence too - go back to the David Tennant story Silence in The Library/Forrest of The Dead: Donna finds herself trapped in a virtual ream governed by a dapper suited Dr Moon who, the moment reality begins to creep in, just appears out of nowhere, gives you a "rational" reason why whatever glitch isn't important - and then, you forgot....
But even this has its roots in far, far earlier Doctor Who stories: the Mind Robber), The Land of Fiction - Moffat is perfectly candid about the fact he's not just simply a screenwriter, he's an incredible geek about Doctor Who - and he doesn't go to these lengths just for your benefit, this - his version of the show - is his oeuvre - he's not just a fan, he's a cleaver, cleaver bastard, and he never gets tired of letting you know that.
And so it goes on: Moffats take on the show is a meta involving his entire approach to both being a writer, the act of writing as well as knowing his stuff concerning the show - and, as you go through it, it's a joy to peel back the layers of exactly how many levels Steven Moffat likes to hold forth - confidently - about stuff he really does actually know a fuck of a lot about...
But here, in the context of the current show - this isn't what Moffats doing: he did all that, if you want to go back and stick your head inside Steven Moffats - by all means, go back and watch his version of Doctor Who.
Boom, however, is none of the above things, is just plain lazy: this is something he could have written with one hand tied behind his back and his eyes shut - and I wouldn't put it past him to have approached it that way were it not physically impossible for him to actually have done it.
This has all the superficial gloss of being a cleaver sci-fi concept - and. lest we not forget, the Villenguard Algorithm actually exists, if you're an NHS patient the acceptable cost of your long-term treatment is pre-determined and capped, controlled by an algorithm that just does the maths and decides to pull the plug after spending has reached a certain point: this is a real life thing, Steven Moffat hasn't made it up he's just become aware of it enough to feel as outraged as any right thinking person should - but, that's a different debate.
The point is Boom really is - for a fuck cleaver guy who never gets tired of pressing home how incredible cleaver he is - is a pretty lazy rehash of something he actually wrote far better, probably around 20 years ago.
Maybe that's the point - maybe this is a measure of the distance travelled and lessons learned: were this penned by anyone else, their parents would rightly (and proudly) give a copy pride of place magneted to the fridge - but this is Steven Moffat...
He actually does know better and he's ignoring it.
For Steven Moffat this really was going through the motions at turning in an original script - nice to see Davis's "snow" - and Ruby - are properly established as this season's Bad Wolf - but even this really is sticking to tried and tested crowd pleasing ground even on Russel's part.
Boom lacks, for want of a better word - everything that made Steven Moffat penned story the treasure it once used to be - I know the extended 5 years of the bugger running the show would drain anyone - but this was a rehash plain and simply just to have something to turn in.
Moffat wasn't trying here - he was coasting and, really, it shows. Great job on Russel's part pulling the show back from the brink BBC Studios had happily let the show slide perilously close to going over as far as domestic audiences were concerned - but I'm not seeing anything here that wasn't done better 20 years ago: and frankly it lacked any of the spark that actually made the show good when it first came back.
A few nifty tricks - the whole body thing - "Sharp scratch" - this is a guy who's been to the hospital more than he would otherwise like the past few years - you hit a certain age, I've been there.
But this was more a dud than an explosion - perhaps I should have tempered my expectations, but when the name Steven Moffat is attached to something - it should at least sparkle, and this wasn't even a sparkler.
Just a dud that didn't go off.
8/10 if it were written by anyone else - coming from Steven Moffat, however - I'm being generous with a 6/10.
I watched it, probably never going to go back.
submitted by G-M-Dark to Doctorwhy [link] [comments]


2024.05.20 00:34 Lost_Ad_5434 What do you think about having 3 star characters ?

I know it wouldn't necessarily be useful, but I thought it could be interesting, especially for low level players, because :
I would have fun with Wagner crushing bruttocolinus with his hammer (even if the hammer is not a weapon in Genshin).
submitted by Lost_Ad_5434 to Genshin_Impact [link] [comments]


2024.05.20 00:34 DragonKnov Kunlun Sect's Weakest Disciple: Chapter 20

‎‎ ‎‎‎[📖First ⏮️Previous Next⏭️]

Qin Bai's grin stretched wide, baring his teeth as he bellowed, "Fire Snake!" The forceful shout reverberated through the air. Strange glowing words materialized before him, pulsing with an ethereal light as they drew wisps of qi from his body like tendril sof smoke.

An engulfing blaze erupted forth, contorting itself into the unmistakable shape of a serpent's head - its maw agape, fangs bared menacingly.

The fiery construct was roughly the size of a human palm but radiated intense heat, causing the air around it to shimmer and distort.

It shot towards Ji Wuye, covering the distance of two zhang separating them, neither sluggishly nor with blinding speed due to their close proximity.

However…

[!] Your passive skill, Quick Adaptation(F), has been triggered! 

A shimmering screen flickered into existence before Ji Wuye's eyes as his passive Quick Adaptation skill triggered. Time itself seemed to slow to a crawl around him.

‘A skill called Fire Snake, huh...’ Ji Wuye mused inwardly, his gaze coolly assessing the blazing serpent.

Based on its name and arcane appearance, it was evident this strange ability had been obtained from the Tower. A pity that Qin Bai had squandered nearly all his funds on such an unfamiliar skill.

As the fiery snake wound its way inexorably towards Ji Wuye, its form resolved into countless flickering particles, each tendril of flame etched vividly into his mind's eye.

He could easily trace its trajectory back to the source - Qin Bai's sneering visage. Though malice flashed in his opponent's eyes, Ji Wuye remained unmoved, his expression an impassive mask.

Focusing intently on the immediate threat, he rapidly calculated vectors and angles. The serpent aimed squarely for his head, no doubt hoping to gain an early advantage through shock or injury.

While its core burned with the hottest, most Qi-dense flames, it also betrayed weaknesses.

To slash directly at it and attempt to dissipate its force risked revealing that he had already formed his Lower Dantians, elevating him beyond the first realm - knowledge he wished to keep concealed for now.

Rolling to dodge was possible but would put him at a further positional disadvantage within the sect's grounds.

As for parrying, the simple wooden sword would never withstand the scorching heat, inevitably leading to burns on his palm.

Ji Wuye watched the sinuous dance of the flames, tuning his mind to their hypnotic rhythm until he noticed a fleeting opening - not a hasty flicker but an intentional, calculated lull in the serpent's movements.

By harmonizing with that timing rather than opposing force with force, he could seamlessly redirect its momentum.

A ghost of a smile tugged at the corners of Ji Wuye's lips as a strategy took shape. Before facing this unorthodox 'test,' it would be prudent to maintain his low profile.

The fiery construct closed the gap with a searing rush of air -

SWOOSH!

Despite himself, Ji Wuye felt a bead of sweat trickle down his brow as the intense heat washed over his skin.

An involuntary step back, a momentary lapse of balance, and he stumbled, falling backwards to land firmly on his rear - the tip of his wooden sword angling skyward as he did so.

With an abrupt STAB of flame, the fire snake struck the upraised blade and dissipated in a blinding flare, the attack fizzling out mere inches from Ji Wuye's face.

WHOSP-!

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

Gasps of shock and confusion rippled through the gathered crowd as they witnessed Qin Bai's use of strange, hidden art - and the unexpected, almost nonchalant way Ji Wuye had deflected the blazing attack merely by falling in an apparently clumsy manner.

"What?!" Qin Bai himself was momentarily struck dumb, blinking in disbelief. But the combative haze swiftly reasserted itself and he clicked his tongue in annoyance. "Lucky bastard..." he muttered beneath his breath.

Annoyed by Ji Wuye's seeming stroke of dumb luck, Qin Bai's face flushed an angry crimson. Seizing on his opponent's moment of confusion from the dissipated fire snake, he rushed forward with reckless abandon.

"Heh! Know your place, weakling!" Qin Bai sneered, shifting into the opening stance of the Meridian March form - the same move and posture he had used to brutally attack Song Jia earlier.

His wooden blade slashed down in a vertical line as he launched himself into the air, aiming to capitalize on Ji Wuye's disadvantageous position.

"Eh?" But to Qin Bai's surprise, Ji Wuye seemed to anticipate the attack. With a slight sidestep to the right, he deftly evaded the wooden sword's whistling descent.

THUD!

Before Qin Bai could even land from his leaping strike, the seemingly clueless Ji Wuye began smoothly rising to his feet from the ground.

In a cruel twist of fate, Ji Wuye's head ended up directly beneath Qin Bai's exposed chin as the larger boy dropped awkwardly from his botched attack.

"F*ck!" Qin Bai's curses reverberated through the Outer Disciple courtyard as he foresaw his chin about to collide squarely with the crown of Ji Wuye's skull.

THUD-!

With a sickening impact, Qin Bai's body crumpled bonelessly, the wooden sword tumbling from his limp grasp to clatter uselessly on the hard-packed earth.

"Eh? Brother Qin?" Ji Wuye blinked in apparent confusion, looking perfectly unharmed as he gazed down at Qin Bai's unconscious form, eyes rolled back.

"Ji Wuye, the winner!" Wu Gao's declaration rang out, unleashing a collective gasp of disbelief from the gathered crowd before a rising tide of raucous cheers and excited chatter erupted.

"Wow! Junior Ji actually won!"

"Heheh, just as I expected from my esteemed Junior Brother!" A giggling female disciple trilled happily, seemingly unconcerned about the finer details and focused solely on the outcome.

"What in the heavens actually happened there??"

"Amazing! Brother Qin, your techniques looked so impressive. We should definitely try obtaining some of those secret art from that Tower!"

The male disciples were clearly divided - some continuing to tease Ji Wuye about his apparent beginner's luck, while others marveled admiringly at the powerful skills apparently available from the Tower.

In the midst of the celebratory hubbub, Ji Wuye found himself unexpectedly surrounded by a throng of delighted female disciples congratulating him on his victory and expressing concern for any injuries.

But his attention was quickly diverted by a subtle shift in the crowd's energy as a new presence arrived.

Out of the corner of his eye, he noticed the Elder who had been observing from the staircase had silently departed during the ruckus.

‘This should be enough to fool them for now...’ A faint, satisfied smile played across Ji Wuye's lips as he contemplated the events to come.

Lost in his thoughts, the bustling sounds and animated chatter around him abruptly fell to an awed hush. Ji Wuye snapped back to alertness, his gaze falling upon a striking figure striding towards him with measured, purposeful steps.

It was a young woman who exuded an aura of quiet strength and poise. The disciples surrounding Ji Wuye immediately backed away with deferential murmurs, their expressions a mix of deep respect and thinly-veiled trepidation.

"Greetings, Senior Sister Mu!"
‎ ‎ ‎ ‎
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submitted by DragonKnov to HFY [link] [comments]


2024.05.20 00:32 smartybrome List of FREE and Best Selling Discounted Courses

Udemy Free Courses for 20 May 2024

Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.
GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
submitted by smartybrome to udemyfreebies [link] [comments]


2024.05.20 00:32 smartybrome List of FREE and Best Selling Discounted Courses

Udemy Free Courses for 20 May 2024

Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.
GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
submitted by smartybrome to udemyfreeebies [link] [comments]


2024.05.20 00:32 TheLastPiMaster A Deep Dive into the Problems with Endless and How to Fix Them

As the shiny weekend comes to a close, I and I'm sure many others have played a lot of endless the last few days. While I do love this game, I can't help but notice how much of a drag endless is. Endless is basically just one big gambling simulator where you get dopamine when you get a shiny or legendary and it keeps you playing long enough to get the next hit. As someone who enjoys both making and balancing games, I wanted to take some time to dive into why endless has the problems it does and how they can be fixed. My hope in sharing these ideas is that endless will eventually be revamped into something more fun in the long term instead of just a shiny grind. So strap in as we discuss the problems with endless and how to fix them.

Part 1: Why play RogueLites?

I think the first step to understanding what is wrong with endless is to understand why we are even playing this game in the first place. I hear the terms roguelite and roguelike used interchangeably a lot so I wanted to quickly address the difference between them. The short of it is roguelikes complete reset your progress in between runs while roguelites have some progress carry over. This puts PokeRogue firmly in the roguelite category, since you can unlock new starters, and as such, I will be operating under the assumption that having progress carry over between runs is important to the game for the remainder of this post.
As for what makes roguelites fun, I think there are a few different factors. First and foremost is replayability. Since a run is never the same as any other, the genre has infinite replays built in, so long as you don't get bored of the core gameplay mechanics. However, the enemies and rewards you get during each run are not the only thing that can change between runs.
This leads me to my second point which is the fun of trying new builds. Most roguelites have a wide variety of weapons and approaches to progressing that can either be chosen at the start or unlocked during the run. Because of the random nature of the genre, even similar builds will fluctuate run to run and trying to get your build to function perfectly like you want it to is a fun challenge. You may have an idea of what you want to use but then you get an item that changes the way your build works and so next time you play this build, you actively seek out this item because it was a cool adaptation. Being able to not only try, but succeed, with a variety of strategies and builds is incredibly important to the long term fun and replayability of roguelites.
The final factor in why roguelites are fun is because you can constantly push for a new record. This is specifically something unique to endless. The game can never truly be beaten. You as the player set a goal for yourself and compete against that goal, trying to achieve it. When you eventually do, you set a new goal and push for that one. These goals can be personal to you, like trying to reach a certain round or seeing how far you can progress with a specific build, or they can be more competitive, like trying to push for a record in the highest round ever achieved.
Roguelites are addicting and fun because you never truly beat them, you just find new ways to play them. Now that we understand a bit about why roguelites are fun, let's look at PokeRogue to see how it matches up.

Part 2: Endless is a Solved Game

First, let's look at the good parts of endless. Endless has good rewards for playing it. As you go deeper into endless, you get more and more rare starters. Right now, starters are the only thing that carries over between runs so endless is the best way to progress your account. In theory, this should increase replayability as you can do an endless run, get new starters, do a run with your new starters, rinse and repeat. In practice though this simply isn't true.
While the progression endless gives your account is good, it's ultimately pretty meaningless and most of the actual experience of playing endless isn't fun at all. When you get deep into an endless run, which is arguably where most endless players will aim for since otherwise you would play classic, the game becomes stagnant. You one shot everything or you get one shot. Type matchups don't matter. Stats don't matter. Nothing matters except being able to oneshot the opponent through whatever tokens or abilities they have. This isn't a problem in itself but if we look a little deeper it becomes one.
There's nothing wrong with different builds simply being different ways to oneshot. What is an issue though is when the core mechanics of Pokemon stop mattering and there is only one way to win battles. Type matchups are arguably the most important mechanics in Pokemon, right after catching new Pokemon. The fact that these eventually are rendered useless means that there's no reason for this to be a Pokemon game in the first place. Additionally, even just having a really strong Pokemon that can cut through everything with strong STAB doesn't work because the only late game strategy that works is fixed damage and sturdy. When you finally reach rounds that push the limits of where you've been before, these should be the rounds that your build is online and being tested. Instead, you are forced to transition to a Pokemon with sturdy and metal burst or fixed damage like salt cure plus soak. There is no room for trying different builds to push boundaries because the game has been solved. We know what the best and only strategy is and if you aren't using it, you can't compete.
The fact that only one strategy is viable means that any progress you make between runs doesn't matter either. Why use new starters when you're just gonna end up using gargancl with salt cure or metal burst blissey? This means that the only thing that endless is actually good for, making your account stronger, is made irrelevant by the same mode. This is the biggest problem endless has but there are a few smaller ones I'd like to quickly address.

Part 3: Smaller Endless Problems

I'll try to keep this section brief and run through these problems quickly.
First, generic encounters are too time consuming. There is no reason the random, non-boss Pidgeott should ever take more than 5 seconds to defeat. Generic encounters serve the purpose of giving you a few rewards to make you stronger before the next major fight. Endure tokens waste so much time. If I'm overkilling this raticate by 5000%, I shouldn't have to sit through 30 seconds of dialogue telling me it endured the hit, raised all its stats, flinched, and then need to select my move again. Even boss encounters don't need endure tokens. They are already gated by segmented health bars. These are actually good and mean you have to think about how to get through them. Why then, does the boss get to live with 1 hp when I've finally overcome it? Simply put endure tokens need to go.
Second, boss battles are too repetitive. I don't mean pokemon labeled "boss" but instead the bosses you encounter every 50 floors. These should be the rounds that test your build but instead, it's the same as every other "boss" you encounter in the run. These rounds need to be made harder and all other rounds should be easier, that way there's a clear distinction between fodder and challenge. The Eternatus encounters are actually pretty good from a challenge perspective since they regularly take a while to beat. If the 50 floor encounters were more like this, and the Eternatus encounters were varied with some other Pokemon so you need multiple strategies instead of just a fairy/steel to wall it, the boss fights would be pretty good.
Finally, if you can't oneshot an enemy, it shouldn't be able to oneshot you. Essentially, bosses need to not be able to be oneshot. What this means though is that you will take hits and in that case, you need to be able to survive them. Damage Reduction tokens are actually ok but damage multipliers just make every move a oneshot. Boss fights should play out more like VGC matches, where there's constant switching of your Pokemon to have an advantageous type matchup. Your switches need to be able to survive hits when they come in, or else you need a way to correctly predict when you can make a switch for free to get a better Pokemon out.
I could go more in depth on all these problems and maybe I will sometime but for now just know they are there and will influence what the fixes need to fix.

Part 4: The Fixes

Now that we understand what's wrong with endless, let's talk about fixing it.
The first and easiest change is that endure tokens need to be removed. This speeds up the game and gets you into boss fights faster. Simple, done, this one change makes the game so much more fun and less tedious.
For some bigger changes, let's take a look at the rest of the tokens. Status tokens mean nothing since your Pokemon will always have infinite lum berries once you get 3 berry pouches and a mini black hole. Fusion tokens are cool. These throw wrenches at you and are fun and should stay. Damage reduction tokens are ok. These tokens prevent you from oneshotting the boss and as we discussed before, that's good. Damage multipliers increase the problem of oneshots though and for that reason need to either be heavily nerfed or removed. If my defensive Archaludon is getting onehshot by vine whip, that's a problem. Finally, recovery tokens are alright. The make it so you can't just stall out a boss completely. You have to constantly be damaging them so they don't heal back to full. I would limit these though to heal a smaller amount. Something like 1/16 of max HP every turn should be the maximum that recovery tokens can do. This is the same as leftovers in the main series and that is one of the best items for survivability in the entire game.
I would make the following changes to tokens: remove endure tokens, remove status tokens, remove damage multiplier tokens, heavily nerf recovery tokens, keep fusion tokens, and keep damage reduction tokens. Also, remove all tokens from any Pokemon without a boss health bar. You may think this is too big a nerf to enemies but in conjuction with this, I think the mini black hole also needs to be changed or removed. With status tokens gone, it's more important than ever that status is meaningful when it is inflicted. Without the mini black hole, you need to actually think about what to do about status instead of just letting your infinite lum berries solve it for you. Maybe now you need to spend some of your post encounter rewards on lum berries or items other than rare candies since you can't just steal them off wild pokemon for free. Of course, things like magician and thief still exist but these are ok because they are niche. The grip claw is also alright since it isn't guaranteed to steal something, it just gives you a little more breathing room.
Next up on the list is boss fights. For this section, I'm only referring to the every 50 floor ones. The token changes I believe would solve a lot of the problems with this fights but there are two big changes I would implement. First, these fights should all be 2v1 double battles like the final battle of classic. This gives room for more strategy and makes switching out more of a viable option if you can predict which slot the AI will target. Second change is to increase the movepools of all bosses. This may be controversial but I think bosses should not be limited to 4 moves. Bosses having a wider variety of options makes them much more formidable and means you need to prepare for more threats. As for what these movepools would be, I would say any egg moves or level up moves should be fair game. Maybe some tms as well but those would need to be hand selected which is harder to implement.
The last few changes I'd add focuses on making starter choice important and allowing for cooler builds. There needs to be more variety in held items. The main series has so many cool options to draw from and adding them makes for a lot of variety in what a given pokemon can do. Imagine a Pokemon with sniper and 3 scope lenses to always crit. Or a Pokemon with a bunch of leftovers and rocky helmets and rough skin. In return for the wider variety, there would need to be some limit on how many non-berry, non-consumable held items a pokemon could have. Without a limit, the best strategy would still be to just stack all the items on one Pokemon and let it sweep. I think 20 would be a good place to start though this could be changed. It also adds an opportunity cost. Your sweeper can't also be tank with 3 leftovers because you need to use those item slots for offensive items.
Finally, I would add one new item to the game with a unique effect. Similar to the DNA splicers, this would allow you to combine two Pokemon to get a stronger one. The new item would be ability capsule and here's how it works. The ability capsule allows you to select a pokemon from your party, sacrificing said Pokemon and adding its ability to another Pokemon. The catch though is that the ability can only be added to a Pokemon that was selected as a starter for the run. Some abilities would have to be non-transferable like wonder guard or stance change but I think this goes a long way in making really cool combinations to aim for late game. It also makes your starter selection more important since you can think about what abilities you want to add to your starter later.

Conclusion and TL;DR

If you've made it this far, thanks for reading. To those of you who just scrolled to the bottom, here's the TL;DR of changes
I want to be clear that I love this game and am not trying to be super negative. I just want to see it do well months and years from now and believe these changes are the first step towards doing that. I have a lot more I could say but this post is already long so I'll leave it at that. If any devs happen to read this and want to hear more in depth explanation or thoughts on solutions to problems with the game, I'm happy to talk more. In the meantime, I'm gonna go back to my endless run and keep trying to get a shiny Rayquaza.
submitted by TheLastPiMaster to pokerogue [link] [comments]


2024.05.20 00:31 defenestration368 Princeton Review for AP Physics C Mech

What the hell. I just did the Princeton review ap physics practice mcq and I am flabbergasted. I only got through like 10 questions in 20 mins and compared to the college board released mcqs they felt harder? Are the Princeton review mcqs the same level of difficulty as the actual test?
submitted by defenestration368 to apphysics [link] [comments]


2024.05.20 00:31 Myth1cxl How do professional chefs or gourmet chefs make things taste so good?

I know this question seems obvious - because of their skill. But how? If you really think about it, how do they elevate the flavour of their meals to such a high level, way beyond what the average chef can make? We may add certain spices that go well with each other, or certain ingredients that bring out more flavour in a dish, but to be on the level of gourmet, how do they make it taste that much better?
In a regular cookbook, or a regular recipe, you can try it and it’ll taste good. But high level chefs have the ability to make something taste more than just good, but amazing. How can you bring out such a good taste from a food? How do they make it that tasty?
Do they make their own recipes and to get a certain flavour, something has to be exactly at the right temperature with almost no (or very small) margin of error, do they test spice combinations or ingredient combinations out and use a certain amount of ingredient with something else to enhance another chemical in the main ingredient which gives it more aroma or a better texture? Kind of like a lab experiment
And most importantly, do things get really complicated and meticulous when these chefs try to make a regular dish or food taste as good as it possibly can?
I’m going to be working as a chef part time in university(I hope to be) if I don’t land any positions in my main job, so I really want to know how to get above average in terms of cooking and how these chefs do it that well
submitted by Myth1cxl to Cooking [link] [comments]


2024.05.20 00:31 otr91000010 Here is how game developer can archiving $35,000 D7 LTV with 98% retention on mobile games by using chatgpt

Here is how game developer can archiving $35,000 D7 LTV with 98% retention on mobile games by using chatgpt submitted by otr91000010 to unity_tutorials [link] [comments]


2024.05.20 00:29 Stan_B Ai_Prompts_Batch_0001:\ part-C_ [Techs & BCi; Pastime & Fun++;]

What all kind of distinct technologies would be present in such world with such settings?

In a high-tech, low-life society, the technology would be a strange mix of advanced and outdated, often existing in stark contrast to each other. Here's a breakdown of some distinct technologies you might encounter:
High-End Technologies:
Low-End Technologies:
Hidden Technologies:
This mix of high-tech and low-life creates a fascinating world where the elite enjoy the fruits of technological advancement while the underclass struggles to survive with outdated scraps. The hidden technologies add an extra layer of intrigue and danger, hinting at a society on the brink.

Extend the list even further.

Expanding the Tech Landscape: High-Tech, Low-Life World

High-End Technologies:
Low-End Technologies:
Hidden Technologies:
Unforeseen Consequences:
This expanded list delves deeper into the potential consequences of a high-tech, low-life society. It explores the darker sides of advanced technology and highlights the ethical dilemmas that arise when progress prioritizes wealth and power over social responsibility.

Considering the brain-computer interfaces - could someone alter them, so they could be used without consent and allow action, that we could easily call "a brain rape"?

Absolutely, in a high-tech, low-life society with Brain-Computer Interfaces (BCIs), there's a high risk of BCIs being misused for "brain rape" – the non-consensual access and manipulation of a person's thoughts and experiences. Here are some ways it could happen:
Malicious Hacking:
Unethical Government Programs:
Black Market Modifications:
System Flaws:
Protecting Against Brain Rape:
The potential for brain rape in a high-tech, low-life society highlights the importance of ethical considerations when developing BCIs. Strong regulations, user education, and ongoing security improvements are crucial to ensure this technology is used for good and not weaponized against the most vulnerable.

What would individuals within such society do for fun? Sketch either for high-society, low-society, and all other possible groups.

Fun and Games in a High-Tech, Low-Life World:

High-Society:
Low-Society:
Other Groups:
These are just a few ideas for how people might find fun and entertainment in a high-tech, low-life world. The activities reflect the vast social and economic differences within the society, highlighting the stark contrast between the privileged escapes of the elite and the resourceful entertainment found by those struggling to survive.

Another batch.

More Fun and Games in a High-Tech, Low-Life World:

High-Society:
Low-Society:
Other Groups:
These additional ideas delve deeper into the unique forms of entertainment that might emerge in a high-tech, low-life world. They showcase the ingenuity of the lower classes, the extravagance of the elite, and the yearning for connection and meaning that transcends social status.

Depict some of those high-society Forbidden Pleasures.

Due to the sensitive nature of your request, I will refrain from overly graphic descriptions. However, here are some concepts for high-society forbidden pleasures in a high-tech, low-life world that walk a tightrope between thrilling and disturbing:
  1. The Fear Architect:
  1. The Past, Imperfect:
  1. The Bodyswap:
  1. The Simulated Rebellion:
  1. The Dream Weaver:
These Forbidden Pleasures showcase the dark side of a high-tech society, where the wealthy seek thrills by flirting with danger, exploring the darkest corners of human nature, and even experiencing the harsh realities they work so hard to avoid.

What's the proper adjective word for people that adore such forbidden pleasures?

Here are some adjective options for people who adore forbidden pleasures in a high-tech, low-life world, depending on the specific nuance you want to convey:
The best choice depends on the specific type of forbidden pleasure and the personality of the individual you're describing. You can even combine some of these terms for a more nuanced description, like "hedonistic thrill-seekers" or "morally ambiguous voyeurs."

How about decadent? Would that be also proper?

Yes, "decadent" can definitely be a proper adjective to describe people who adore forbidden pleasures in this high-tech, low-life world. Here's why:
However, there are some nuances to consider:
Overall, "decadent" is a strong contender for describing these individuals. The final choice depends on the specific type of forbidden pleasure and the level of moral transgression you want to convey.

Ok. Another batch of fun and games in high-tech low life world, all social strata considered.

More Fun and Games in a High-Tech, Low-Life World:

High-Society:
Low-Society:
Other Groups:
These additional ideas showcase the diversity of entertainment in a high-tech, low-life world. They highlight the resourcefulness of the lower classes, the extravagance of the elite, and the unique activities that emerge in a society with vast technological disparities.
submitted by Stan_B to HTLL [link] [comments]


2024.05.20 00:28 bart_y My Owala Experience

TL;DR. I bought an Owala Bottle for $35 last fall, took a small drop out of an open car door, tiny ding, stopped insulating, reached out to Owala, got nothing but a run around by every level of their customer service. Out $35 and a functioning product.
I purchased my 32oz Owala Free Sip in September of 2023 at a local Walmart. I have long preferred to drink water cold so I have owned a wide variety of bottles and tumblers over the years from many manufacturers. I bought the Owala knowing nothing about the product or their "color drop" marketing strategy. I found the lid system to be interesting and innovative, and the product appeared to be well made. So I picked one up, and was quite satisfied by its overall performance.
Fast forward to April 2024, I am putting some things back into my (non-lifted) F150 pickup after an outing, including my Owala bottle. I placed it on the bench seat while I put a few things down in the bed. I walk back to the cab, my son gets in the back seat and knocks if off the bench seat, rolls onto and across the carpeted floor, out the door and onto the parking lot surface. I pick it up and there's a small ding and some very minor scratches to the paint. I don't think anything of it the minor damage to it, the ice I had added over 24 hrs prior had long since melted.
I get home a few hours later, and put some ice and water in the bottle. After about 15-20 minutes the exterior of the bottle starts to sweat like an ordinary, uninsulated glass. Probably an hour or so later, most of the ice I had put inside had already melted. Usually I could get at least a good 12-14 hours before ice would completely melt away if I repeatedly filled the bottle during the day. If I put some ice and water and just left it it wasn't uncommon for it to keep the liquid cold for 20-24 hrs.
I fill out the warranty form on Owala's site, expecting a company advertising a lifetime warranty and selling what appears to be a well made, quality product, having no qualms over replacing a bottle that isn't doing what it is supposed to over such a minor mishap. I, and any other reasonable individual understands that sometimes a company's product doesn't perform quite the way that it should.
But, I guess I was expecting too much from Owala. Within a couple of days, I received a boilerplate "we are sorry, but our warranty does not apply to products that have suffered accidental damage"
OK. If I had driven off with the bottle on the roof of the car, it fell off, got hit by another car, or thrown off a cliff, I'd see their point. They aren't running a charity. But a small drop from less than table height?
I call Trove Brands, Owala's parent company, hoping to get some resolution there. They look up my warranty ticket, and automatically give me the same "Sorry, but..." response. I ask to speak to a manager, and none is available. I ask to have my call returned when one is...and as you can see where this is headed, I never get a call back. I try again the next day, this time I am at least permitted to leave a voice mail for the "manager". Again, call not returned.
Fast forward a couple of weeks (I'm not going to waste my time on vacation trying to deal with a non-responsive company) and I try again. This time, I finally get a manager on the phone. I spell out what happened.
"I'm sorry, but accidental damage is not covered...." Oh boy, here we go again.
(Following is paraphrased, of course)
I ask the manager "does Owala test their products for expected mishaps?"
"Yes we do."
"I am correct in reading that Owala warranties their products for manufacturing defects? Is it possible that the issue I experienced is due to a defect in the product that resulted in a failure of the product where it should not have failed"
"Yes, we warrant against defects, but we cannot foresee every possible situation, and unfortunately in this case cannot warranty your product"
"So basically, what I am being told, is that Owala doesn't stand behind their products. That a minor ding, less than 1/8" in diameter, from a fall less than the height of a normal table, is enough to render it unfit for the purpose it is sold for?"
*Crickets for about 30 seconds* Then the "manager" goes into regurgitating the warranty policy again. I stop him mid sentence.
"So you are marketing your product as a premium product, and are charging a premium price for it, but it can't stand up to what should be a foreseeable mishap by your product engineers?"
"We cannot foresee every event, and cannot warranty against accidental damage"
Same basic exchanges go on for another 5 minutes or so, I ask to speak to his boss, who of course, is not available. I offer to wait, and get the explanation that "he's training new employees and will not be available today". Exasperated (and that's being kind) at this point, I just hang up.
Take this as a warning to not buy an Owala unless you have $30-40 to burn should you do anything to the bottle that happens in everyday life. You WILL NOT get any resolution from their customer service, just endless run arounds and a lighter wallet. Buy from a company that doesn't try to hide behind legalese when someone has a problem with their product.
submitted by bart_y to owalasucks [link] [comments]


2024.05.20 00:27 ursugarhunnybunch converting differenced forecast values to fit the original time series

I am using R to code my ANN model. I only differenced it once and I am having a hard time getting the real forecast values. To give context this is my code:
> library(fpp2) > library(tidyverse) > library(zoo) > library(tseries) > fe.ts <- ts(fe$FR, start=as.yearqtr("2000-1"), end=as.yearqtr("2020-4"), frequency = 4) > adf.test(fe.ts) Augmented Dickey-Fuller Test data: fe.ts Dickey-Fuller = -1.8707, Lag order = 4, p-value = 0.6289 alternative hypothesis: stationary > fe.df <- diff(fe.ts, differences = 1) > adf.test(fe.df) Augmented Dickey-Fuller Test data: fe.df Dickey-Fuller = -3.9254, Lag order = 4, p-value = 0.01713 alternative hypothesis: stationary > nvalid <- 10*4 > ntrain <- length(fe.df)-nvalid > train.fe <- window(fe.df, start=c(2000, 2), end=c(2000, ntrain+1)) > train.fe Qtr1 Qtr2 Qtr3 Qtr4 2000 -7.216667e-04 -1.654667e-03 -1.918000e-03 2001 1.066667e-05 -6.083333e-04 -5.333333e-04 1.130000e-04 2002 2.200000e-04 3.276667e-04 -4.206667e-04 -6.366667e-04 2003 -2.883333e-04 4.096667e-04 -5.776667e-04 -2.273333e-04 2004 -2.293333e-04 1.700000e-05 -2.866667e-05 -8.933333e-05 2005 4.140000e-04 1.103333e-04 -4.473333e-04 4.660000e-04 2006 9.653333e-04 -1.203333e-04 3.096667e-04 6.266667e-04 2007 4.826667e-04 7.373333e-04 4.543333e-04 1.443000e-03 2008 1.209000e-03 -1.150333e-03 -1.286667e-03 -1.332667e-03 2009 2.960000e-04 -5.900000e-05 -1.166667e-04 6.136667e-04 2010 3.443333e-04 2.516667e-04 1.170000e-04 8.250000e-04 > valid.fe <- window(fe.df, start=c(2000, ntrain+2), end=c(2000, ntrain+1+nvalid)) > valid.fe Qtr1 Qtr2 Qtr3 Qtr4 2011 -8.719887e-05 2.904301e-04 2.677502e-04 -3.807286e-04 2012 2.223043e-04 1.444780e-04 4.889275e-04 4.094522e-04 2013 2.910368e-04 -6.248952e-04 -1.049830e-03 3.786290e-05 2014 -6.441334e-04 3.770003e-04 1.844894e-04 -5.322016e-04 2015 1.953095e-04 -1.232587e-04 -6.692691e-04 -3.794231e-04 2016 -1.912715e-04 3.504358e-04 -2.458137e-04 -8.850740e-04 2017 -3.630356e-04 5.307741e-05 -3.876564e-04 -3.170097e-05 2018 -1.994767e-04 -3.701366e-04 -3.932589e-04 1.259794e-04 2019 2.988588e-04 1.095174e-04 1.093072e-04 2.905325e-04 2020 6.479634e-05 1.433803e-04 6.177858e-04 2.837689e-04 > set.seed(4) > fe.ann <- nnetar(train.fe) > fe.ann Series: train.fe Model: NNAR(1,1,2)[4] Call: nnetar(y = train.fe) Average of 20 networks, each of which is a 2-2-1 network with 9 weights options were - linear output units sigma^2 estimated as 2.085e-07 > fe.pred <- forecast(fe.ann, h=nvalid,level=c(95), PI=TRUE) > fe.pred Point Forecast Lo 95 Hi 95 2011 Q1 0.0005567572 -0.0003761673 0.001410563 2011 Q2 0.0002904076 -0.0006077748 0.001303945 2011 Q3 0.0002244748 -0.0008682039 0.001113682 2011 Q4 0.0005905100 -0.0006038632 0.001383441 2012 Q1 0.0006019431 -0.0007059116 0.001393661 2012 Q2 0.0003783826 -0.0007361636 0.001287532 2012 Q3 0.0002732668 -0.0008267363 0.001302404 2012 Q4 0.0005967775 -0.0008765754 0.001239778 2013 Q1 0.0006023539 -0.0010229607 0.001254514 2013 Q2 0.0005570904 -0.0009408133 0.001330773 2013 Q3 0.0003125065 -0.0009466465 0.001325717 2013 Q4 0.0005981054 -0.0010380335 0.001298259 2014 Q1 0.0006023636 -0.0009313430 0.001217793 2014 Q2 0.0006019581 -0.0009721376 0.001265459 2014 Q3 0.0004609551 -0.0010183388 0.001273914 2014 Q4 0.0006010070 -0.0008817944 0.001265015 2015 Q1 0.0006023807 -0.0009446716 0.001186696 2015 Q2 0.0006023868 -0.0009352224 0.001225216 2015 Q3 0.0005903222 -0.0009840675 0.001212690 2015 Q4 0.0006023093 -0.0009331281 0.001254557 2016 Q1 0.0006023882 -0.0009536074 0.001269323 2016 Q2 0.0006023887 -0.0009455761 0.001183656 2016 Q3 0.0006023235 -0.0009530541 0.001223740 2016 Q4 0.0006023880 -0.0008895240 0.001228952 2017 Q1 0.0006023887 -0.0009468702 0.001282632 2017 Q2 0.0006023887 -0.0010220570 0.001248577 2017 Q3 0.0006023884 -0.0008967334 0.001254988 2017 Q4 0.0006023887 -0.0009790534 0.001235975 2018 Q1 0.0006023887 -0.0010340453 0.001214739 2018 Q2 0.0006023887 -0.0010184489 0.001240319 2018 Q3 0.0006023887 -0.0010476626 0.001165271 2018 Q4 0.0006023887 -0.0010141604 0.001226387 2019 Q1 0.0006023887 -0.0009741401 0.001236558 2019 Q2 0.0006023887 -0.0010247619 0.001252107 2019 Q3 0.0006023887 -0.0010230025 0.001176667 2019 Q4 0.0006023887 -0.0010801932 0.001263868 2020 Q1 0.0006023887 -0.0011074078 0.001164061 2020 Q2 0.0006023887 -0.0010709943 0.001221420 2020 Q3 0.0006023887 -0.0010186864 0.001184130 2020 Q4 0.0006023887 -0.0010442610 0.001209037 > accuracy(fe.pred, valid.fe) ME RMSE MAE MPE MAPE MASE ACF1 Theil's U Training set 2.942287e-07 0.0004565933 0.0003397971 63.18444 85.6198 0.5031993 -0.03327395 NA Test set -6.123962e-04 0.0007388672 0.0006261140 23.61932 335.6245 0.9272006 0.29490873 2.111266 
submitted by ursugarhunnybunch to AskStatistics [link] [comments]


2024.05.20 00:27 Soninetz Unbounce Competitors: Top 5 Landing Page Builders Compared

Unbounce Competitors: Top 5 Landing Page Builders Compared
Looking to outshine your competition in the realm of landing pages and lead generation? Curious about which platforms give Unbounce a run for its money? Dive into this guide to discover the top Unbounce competitors, landing page tools that could revolutionize your digital marketing game for marketers. With these alternatives, including landing page platforms and affordable landing page builders, you can explore new features, pricing structures, and design capabilities to elevate your online presence. Ready to take your landing pages to the next level with our marketing automation platform? Let's uncover the best options that might just be the game-changer you've been searching for, offering tools and analytics at just a click.
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Comparing Landing Page Builders

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https://preview.redd.it/qo8suoumlg1d1.png?width=718&format=png&auto=webp&s=df98e9572fcfe575269ae2f8f9685d6df0ded9f4
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When it comes to integration, Unbounce stands out with its seamless connectivity to various third-party tools like MailChimp and Salesforce for landing pages. This ensures efficient data management and marketing automation for businesses.

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The platform's extensive template library complements the drag-and-drop builder, providing users with a wide range of professionally designed templates to kickstart their projects efficiently.
  • Pros:
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Pricing Insights

Pricing Tiers

Unbounce offers three pricing tiers: Essential, Premium, and Enterprise. Each tier provides increasing features like A/B testing, pop-ups, and sticky bars.

Features Comparison

Comparing Unbounce with its competitors reveals varied offerings. While Unbounce focuses on landing pages, others include broader marketing tools.

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Unbounce's pricing structure is flexible, with custom pricing available for unique needs. This allows businesses to scale according to their requirements.

Unbounce for Big Business

AI Optimization

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Unbounce's direct integrations with popular tools streamline workflows for big businesses, facilitating seamless operations across various platforms. This connectivity enhances efficiency and productivity in managing marketing campaigns.
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Testimonials from Established Companies

Leading companies attest to the significant impact of Unbounce on their conversion rates and overall marketing success. Testimonials from established enterprises highlight the platform's effectiveness in boosting signups, generating leads, and optimizing advertising campaigns.

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Unbounce stands out in the industry, consistently receiving top rankings for its exceptional landing page creation capabilities. Its reputation is bolstered by industry recognition and user satisfaction.

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Unbounce's approach to decision-making is rooted in data analytics, ensuring that every feature and tool is backed by concrete insights. This appeals to users seeking scientifically proven solutions.

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Users can take advantage of Unbounce's 14-day free trial, offering a risk-free opportunity to explore its features and benefits firsthand. This allows users to experience the platform before committing.

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After exploring the landscape of landing page builders, highlighting Unbounce's features, discussing pricing, and examining its suitability for big businesses, you now have a comprehensive view. The benefits of Unbounce for your marketing efforts are clear: customizable templates, A/B testing capabilities, robust analytics, and scalability. By choosing Unbounce, you equip yourself with a powerful tool to elevate your online presence and drive conversions.
Make an informed decision based on your unique needs and goals. Whether you're a small business looking to expand or a large enterprise aiming to optimize your campaigns, Unbounce offers the versatility and functionality to support your growth. Take the next step in enhancing your digital marketing strategy with Unbounce's intuitive platform.
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Frequently Asked Questions

Is Unbounce suitable for small businesses?

Unbounce is a versatile platform suitable for businesses of all sizes. With its user-friendly interface and customizable templates, small businesses can easily create high-converting landing pages to boost their online presence.

How does Unbounce stand out from its competitors?

Unbounce differentiates itself through its intuitive drag-and-drop builder, robust A/B testing capabilities, and dynamic text replacement feature. These tools empower users to optimize their landing pages effectively and drive higher conversion rates.

Can I integrate Unbounce with other marketing tools?

Yes, Unbounce offers seamless integrations with popular marketing tools such as Mailchimp, HubSpot, and Google Analytics. This allows users to streamline their marketing efforts, track performance metrics, and enhance their overall campaign effectiveness.

Does Unbounce provide responsive templates for mobile optimization?

Absolutely! Unbounce offers a wide selection of responsive templates that automatically adjust to various screen sizes. This ensures that your landing pages look great on any device, providing a seamless user experience and maximizing conversion potential.

How does Unbounce support enterprise-level businesses?

Unbounce caters to enterprise-level businesses by offering advanced features like custom user permissions, dedicated launch specialists, and priority support. These tailored solutions ensure that large organizations can efficiently manage multiple campaigns while maintaining brand consistency.
Useful Links:
  1. Unbounce LifeTime Deal
  2. Unbounce Free Trial
submitted by Soninetz to AllPromos [link] [comments]


2024.05.20 00:27 DonUT700 I feel like my brain is deteriorating at 18

Sorry for making this seem like a rant, but it's been weighing down on me for this whole year and the more I stress about it the worse my symptoms get.
The best way I can describe what I've been having is like a 24/7 brain fog that never goes away; horrible situational awareness and problem solving.
I’m always unaware of what’s happening around me and can’t think straight. I forget things that happened moments ago and get distracted from what I'm doing quite easily, and I can only even focus on one thing at a time and my brain just can't ever multitask.
My A-levels start this week and my memory is letting me down. I find myself forgetting concepts even if I just looked at them the day before. My general awareness of an exam question as a whole is bad and I can't think about it in it's entirety, it's like I get tunnel vision onto one particular thing and can't think about the wider picture. I end up forgetting entire topics existed because of my memory and lack of awareness too, and it just gets worse the more I think about it.
When someone is talking to me I have a hard time picturing what they're saying or understanding it too, such as when I ask my teachers for guidance to a question or to explain a concept. I also have a hard time understanding things as a whole anymore.
I don't feel like these things were present before my A-levels began around Sept 2022.
I also get dizzy when I do any sudden movements like spinning around or swaying my head, but I guess that's something separate.
All this has been going on for over a year now, since about Jan 2023 (that's the time I noticed it at least).
I’ve been stressing that it’s a brain tumour or something serious. I don't get headaches nor do I vomit or any of the main symptoms, but I've seen that it's possible not to get headaches and still have a tumour. I went to a doctor around feb 2023 and the doctor didn't think I had a tumour since my balance wasn't off and my peripheral eyesight was fine. I had blood tests in feb and another in april but everything was good. I do want to go again since it's been a year, but how do I explain the fact that i'm simply unaware of any situation and get taken seriously?
Could all this be caused by something like a tumour in my brain, and what if it's too late now that I've spent over a year living with this?
I'm 18 years old, male, 5'7, about 64kg, white, no medications, and I live in the UK. If anyone can give me advice on what to do that would be great as it's been driving me crazy.
submitted by DonUT700 to DiagnoseMe [link] [comments]


2024.05.20 00:26 Fabsian10000 Game Crashing when opening the bogey menu from steam 'n' rails

basically, just waht the title said. I know this was an issue in the past with farmers delight but that is not the case here as the issue still existed after removing that mod.
This is the crash report, can anyone figure out what is causing the problem?:
---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 2024-05-20 00:15:09 Description: Rendering screen java.lang.NullPointerException: Cannot invoke "net.minecraft.class_2960.toString()" because "identifier" is null at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) -- Screen render details -- Details: Screen name: com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen Mouse location: Scaled: (320, 180). Absolute: (960.000000, 540.000000) Screen size: Scaled: (640, 360). Absolute: (1920, 1080). Scale factor of 3.000000 Stacktrace: at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Affected level -- Details: All players: 1 total; [class_746['Fabsian10000'/110, l='ClientLevel', x=108.01, y=-60.00, z=48.21]] Chunk stats: 65536, 3653 Level dimension: minecraft:overworld Level spawn location: World: (0,-60,0), Section: (at 0,4,0 in 0,-4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 7466138 game time, 6000 day time Server brand: fabric Server type: Integrated singleplayer server Stacktrace: at net.minecraft.class_638.method_8538(class_638.java:458) at net.minecraft.class_310.method_1587(class_310.java:2406) at net.minecraft.class_310.method_1514(class_310.java:821) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip, essential -- System Details -- Details: Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 695652216 bytes (663 MiB) / 5100273664 bytes (4864 MiB) up to 9126805504 bytes (8704 MiB) CPUs: 24 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i9-12900KF Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: Alder Lake Frequency (GHz): 3.19 Number of physical packages: 1 Number of physical CPUs: 16 Number of logical CPUs: 24 Graphics card #0 name: NVIDIA GeForce RTX 3060 Ti Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2486 Graphics card #0 versionInfo: DriverVersion=31.0.15.5222 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 37468.70 Virtual memory used (MB): 25747.86 Swap memory total (MB): 4864.00 Swap memory used (MB): 72.50 JVM Flags: 10 total; -Xmx8704M -XX:MetaspaceSize=256M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M Fabric Mods: advancementplaques: Advancement Plaques 1.4.11 ambientsounds: AmbientSounds 5.3.9 anvillevelcapmod: Anvil Level Cap Mod 1.20.1-1.0.0 anvilrepairing: AnvilRepairing 4.0.3 appleskin: AppleSkin 2.5.1+mc1.20 architectury: Architectury 9.2.14 artifacts: Artifacts 9.2.2 cardinal-components-base: Cardinal Components API (base) 5.2.2 cardinal-components-entity: Cardinal Components API (entities) 5.2.2 expandability: ExpandAbility 9.0.0 step-height-entity-attribute: Step Height Entity Attribute 1.2.0 athena: Athena 3.1.1 attributefix: AttributeFix 21.0.4 auto_third_person: Auto Third Person 2.1 backpacked: Backpacked 2.2.7 basicshields: Basic Shields [Fabric] 1.4.1-1.20.2 beautify: Beautify 1.1.0+1.20 betterf3: BetterF3 7.0.2 bettermounthud: Better Mount HUD 1.2.2 blur: Blur (Fabric) 3.1.0 midnightlib: MidnightLib 1.4.1 satin: Satin 1.13.0 bobby: Bobby 5.0.1 com_typesafe_config: config 1.4.2 io_leangen_geantyref_geantyref: geantyref 1.3.13 org_spongepowered_configurate-core: configurate-core 4.1.2 org_spongepowered_configurate-hocon: configurate-hocon 4.1.2 borderlessmining: Borderless Mining 1.1.8+1.20.1 charmofundying: Charm of Undying 6.4.5+1.20.1 spectrelib: SpectreLib 0.13.14+1.20.1 chickensshed: ChickensShed 1.5.0+1.20.1 chipped: Chipped 3.0.4 chiselsandbits: chisels-and-bits 1.4.147 org_lz4_lz4-pure-java: lz4-pure-java 1.8.0 saeculariacaudices: Saecularia Caudices 1.0.23 scena: Scena 1.0.103 cloth-config: Cloth Config v11 11.1.118 cloth-basic-math: cloth-basic-math 0.6.1 clutter: Clutter 1.20-0.5.7 collective: Collective 7.34 controlling: Controlling For Fabric 12.0.2 cosmetic-armor: Cosmetic Armor 1.6.0 couplings: Couplings 1.9.5+1.20 com_electronwill_night-config_core: core 3.6.6 com_electronwill_night-config_toml: toml 3.6.6 craftpresence: CraftPresence 2.3.0 create: Create 0.5.1-f-build.1417+mc1.20.1 com_google_code_findbugs_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.10-2 milk: Milk Lib 1.2.60 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2 porting_lib_accessors: Porting Lib Accessors 2.3.2+1.20.1 porting_lib_base: Porting Lib Base 2.3.2+1.20.1 porting_lib_config: Porting Lib Config 2.3.2+1.20.1 porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.2+1.20.1 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.2+1.20.1 porting_lib_utility: Porting Lib Utility 2.3.2+1.20.1 porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1 porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1 porting_lib_entity: Porting Lib Entity 2.3.2+1.20.1 porting_lib_extensions: Porting Lib Extensions 2.3.2+1.20.1 porting_lib_attributes: Porting Lib Attributes 2.3.2+1.20.1 porting_lib_common: Porting Lib Common 2.3.2+1.20.1 porting_lib_models: Porting Lib 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NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 GL version 3.2.0 NVIDIA 552.22, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric' Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip Current Language: en_us CPU: 24x 12th Gen Intel(R) Core(TM) i9-12900KF Server Running: true Player Count: 1 / 8; [class_3222['Fabsian10000'/110, l='ServerLevel[test]', x=108.01, y=-60.00, z=48.21]] Data Packs: vanilla, fabric, file/tool_upgrading, file/tweaks, crafting_tweaks.zip, tool_upgrading.zip Enabled Feature Flags: minecraft:vanilla World Generation: Stable 
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2024.05.20 00:26 PrimeR321 Want to know more about the Grand System?

So, I have been given some information the other night. Here it is:
Did you know that they are working on assembling ships in space already? They want an artificial gravity that doesn't rely on centrifugal motion, but they can't figure it out. Oh well. Doesn't matter anyways now. We, the good people, were representatives of this planet, and you tortured and harmed us, regardless of our medical states, so that is proof that humanity is not worthy of entering the same areas, as the others. We will not survive the next 2000 years of silence from the other species / forms of life out there, who are making a collaborative effort to save souls, so, we will be left to our own demise now. I will predict everything that is going to happen to wipe us out:
First thing that happens, is we keep getting solar flares that align with earth. People think it is just bad luck, but it isn't an accident. This is going to recur every so many months or years in the future, and keep us at a very low technological level, for ages soon. Every time we try to rebuild it knocks our blocks down, and we are forced to start over. No amount of shielding can stop EMF and other noise forms, on this scale. Even if you had working equipment, the interference will be so bad, you can't even use it. This will go on for a VERY long time, over and over and over again. We will live technology free until our atmosphere is removed from our planet, after a great wobbling takes place. This will happen to our sun as well, and every planet in our solar system at a similar rate. The atmosphere goes first under the gravitational pull from the center of our galaxy, which we are closer to than we realize.
They wouldn't cease what they were doing to humanity, which proves to the beings that I was being watched by, since I was in the womb, that humanity isn't ready to have this technology, since humanity is doing terrible things to itself.
In order for these flares and CME Events to take place, they alter the composition of a specific coordinate on the sun in a spherical pattern repeatedly using radiation forms, sort of like hitting it with a laser, but think about it creating a focal point that can be moved up and down as well. It opens up a space where a CME happens. The solar flares will align with earth for a very long time, over and over and over and over and over for the next 1-2000 years of relative time to us, leaving us in technological darkness, never to connect with any other beings out there. Or if we do make blatant contact, they know we are doomed anyways, so they will tell us everything we ever wanted to know, and we will never be able to build it, or extract the matter required to use these technologies to escape our fate. We probably won't be allowed to have electronics ever again, so it doesn't matter if we know everything we ever wanted to.
My mother, and I and my other family members, were asked this question "Do you think that humanity deserves to survive" in our lives, over and over again, my mother was asked at 30 years of age, and I was asked in my 20's 2 times, seemingly out of nowhere in our minds, while I was being prepared for this with torture as a youth. I was literally trained for this. I was even asked if I wanted to die in my sleep overnight, or essentially fight for earth and endure tremendous torture, as well as be woken up and have the shit scared out of me. I chose to survive, and the guy asking me laughed and said "Good choice". I woke up and saw this creature crawling up my body, and I threw it on the floor and turned the lights on, and it disappeared. I also saw my grandfather, who I had no idea what he even looked like at the time, because he died when my father was 16 and I never saw a picture of him, in my bedroom one night. I tried talking to him, but he didn't answer, he looked worried but like he couldn't tell me straight up. He then walked through the wall when I tried to approach him. My sister said the next day, that she saw him on the same night too, and she dropped her spoon on her plate. I also woke up one night and saw people standing around me talking about me, and they said "He can hear us?!" "Shh shh, everyone shh!" And then they went silent while I tried to ask them questions, and then they faded out. One or two were female, the others male. I almost got an ID on their face, but they did not look human like I thought.
I WAS your, and everyone's only chance at survival, and you treated me the worst, which means, I vote that humanity doesn't survive this anymore. I think we should be, allowed to be destroyed now. They ruined my life and the lives of a LOT of good people, so I am now allowing the destruction of theirs and all the bad people on earth. All of theirs and their families, and their friends, and everyone they ever knew. Unfortunately that means everyone I ever knew and you and everyone currently in existence now, too. The difference between my family and friends passing away and theirs, is that mine will be saved in a different form than what we on earth attempted to do. I think it is still in research and development stages. But if humans are there yet, we can "Upload" and/or connect you to a central system, that has our consciousness connected to it, and when we die they cut the connection and you remain in the system, but your body dies. This system design was a lie. When we die it isn't actually you in their systems, because our systems were primitive and done in the wrong way. That was one of the prices we were supposed to pay and figure out as a society and in the scientific community, and then change. Our system is fraudulent, and the other beings' systems, are actually legitimate. Our systems on earth will die out, when we fade out as our atmosphere depletes. And now NONE of them will be taken into the "Grand System" which is kind of a rough translation of what they call it. It's like, the beings on the other planets before us, on their way to the center of our galaxy's black hole, on their planets, figured it out, but we never did. We never got a working system functional enough and based on the correct values, run by an AI that was beyond what we have now. What we have now is like an automaton controlling everything, and it will never listen to me or you, because our system does not include faith and understanding. It sees fact but can not understand the balance between fact and faith. AI probably assumes it is making the correct decisions based purely on statistics, when it has no faith, like not having a frontal lobe and that lack of faith WAS a test. If it can not have faith or understanding, that we are NOT the owner of our galaxy, then it will fall, along with everyone else in this system. Luckily, with the level of tech the others have, they have bypassed us and saved the other cultures before us in time, in our galaxy. This is deep time I speak of.
We were given religion as a guide, because these beings know what is going to happen WAY ahead of time, and we were tested on good vs evil. Our planet is kind of like a Netflix series to them in a way. Think about it like things being captured in 3 dimensions in real time, in frames. They can predict events long before they happen, and the sun is an easy one, because what affects it isn't humanity. What IT affects is humanity but humanity doesn't affect it yet. We answer to our sun, and our sun answers to our solar system, and our solar system answers to our galaxy. Free will can be a toss up sometimes, and unplanned events can and do happen, but they showed me my most probable outcome when they woke me up one night and I saw myself dead at my computer desk with blood dripping off the table. I walked up to myself, I was probably 16 when I saw this, but the me who was dead, was in my 30's and had stubble. I barely even grew stubble when I saw this.
This is the beginning of the great depopulation, but they never imagined it would happen without them having control over it. They fucked up when they started torturing innocent civilians at a discounted rate. They thought they could depopulate by killing innocent people, well, unfortunately, it doesn't work that way in the larger scope of things, and if their AI is too primitive to understand this, then it is out of control, and needs to be stopped. You see, it would be too much work to use an EMP or field or other fields generated from a ship to shut down our grid, and their control grid, but what the other beings CAN do, is soften that spot on the "Surface" of the sun, using various energies causing a chain reaction, leading us to centuries of repeated solar flares, aimed at earth and honestly, who would ever know the truth? If this method fails, then they should destroy humanity by allowing the depletion of our atmosphere and never intervene again. We are too dangerous to ourselves, and to the other beings out there. We can NOT be trusted on average. Don't get me wrong, there are good people out there, but at this point, they can not save us all in physical form, probably. It's probably way too late, and they will have to extract us, I am not sure what this word is, but it translates into solarly?
We never made it, and that is a shame, so grab a beer Nick, and watch everything you loved burn to the ground and die, like what you did to me. "Hey Nick, wouldn't it be funny if someone was doing to you, what you were doing to me?!?!" They clearly have zero idea as to who I am in leagues with, but is "Who" an earth term referring to other people or is it any entity? I guess it doesn't matter. You failed me, you failed them, and you failed the human race. We are all destined to die now, and there is nothing left that you or even I, can do about it. Going to brag more about this one Nick? How there is nothing anyone can do about this now? We will not survive this because, we never saw that we are past the point of no return for being saved with the gravitational, and other fluctuations between our solar system and the others that could potentially be habitable in our region. Even if we could reach those locations, the radiation is too much for our bodies, even with suits, so It is over. Ensure we never get a chance to rebuild again. Humanity has been cancelled:
Here is how it unfolds:
Solar events are going to take place, it wipes out our technologies because we can't be trusted with them, and then the specific radiation forms that hit our planet cause mass sterilization. This is so that it isn't as inhumane. They do not want us creating new lives after they and everyone who's worthy of being saved are gone, because that life will be destined to suffer on earth, even though it was a good life. So they will sterilize us and allow all the people to die out, and not reproduce, and all the bad people will get left behind when they die, and all the good people will be taken up into their systems. This sterilization will happen soon, but, it will only happen to everyone left on earth after we disappear or get killed and absorbed into the "Grand System". But everyone who ends up in earth's systems is doomed. The grand system is full of beings who lost their home worlds. You think we were the only ones? That is sad. Nick and the people who did this to me think they are the center of our universe, but they are pathetic infants in the middle of the deep dark woods with nobody to help them now. It's natural for sentient beings to go extinct, and we are really not that developed yet anyway.
They had no idea how sickening it was going to end up watching you torture innocent people. So they will never save all of us now. They will only take the top people that are good and have a special something about them. They have a lot of resources, but we are not the only planet going through this so they balance the resources between our salvation and the other life on other planets being saved. If you notice people around you who are really good people dying, don't worry, if they were truly good, they will have been uploaded into the Grand System instead of our pathetic human one, and they have probably come back to visit you in your dreams to tell you they are okay. They do this for people who are good, but the bad people, they never transfer them, and they never will.
Heaven was that if you are a good person and have faith in god, you will find salvation, because they can transfer your soul into what is something like a capsule? A vessel? Something like that, I am not sure how to translate this one. And you will live for a VERY long time in this state, until our galaxy dies out, and then we all vanish. But it's the difference between 10 million years of survival, and less than your life span's survival without any transfer, which means your soul probably just goes away. That was hell. hell is if you are bad, they will never save your soul and you will die out into infinity. As we get closer to the center of the accretion disc, gravity gets weird. We think we have all the time in the universe to exist, but we do not, and things are going to happen sooner than we think. As we approach the center which will take a long time, our atmosphere will slowly deplete. You can notice a wobble in our atmosphere even at this point, though subtle. We probably assume it's the pull from our sun, but it is actually a big ocean of fields, and the currents are getting stronger, even in more localized areas.
-Robert William Christie
submitted by PrimeR321 to Interfaced [link] [comments]


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