Halloweentown ii kalabar s revenge spells

A Brief History of the Adventuring Company TFC (Task Force Chimera)

2024.05.17 05:19 Woody-Sailor-DM A Brief History of the Adventuring Company TFC (Task Force Chimera)

From the beginning...
Cast

Part 2, Chapter 8

Conferring briefly, Arthur strides across the bridge [1]. Before he gets halfway across, a voice rings out. “HALT. Come no further. We want nothing from you, and have nothing for you. Depart peaceably.” The voice is feminine, with a thick rural Damaran accent, not so dissimilar to Arthur’s.
Arthur comes to a stop. “We come in peace. We just want to know what is going on. We’re on a mission from the Council of Thanes in Ironspur. This is their forge.”
“No dwarves here. It’s ours now. You need know nothing more. Away!”
Arthur withdraws to the group, where suddenly Zander notices that Dillium has disappeared. One thing at a time. “Perhaps if we paid a toll.” Zander suggests.
“We’ll pay a toll to cross the bridge and converse.” Arthur booms.
“How much?”
“How much do you want?”
“Three figures. Leave it on the bridge.”
“We’ll give you a hundred pieces of silver.”
There is no reply. Through the haze of the heat and ash, the outlines of the people on the other side of the chasm appear to be lined up.
“Are you with the dragon?” Novos calls out.
“Of course not! He’s taken our people. Are you?”
“No. He stole our elf!” Zander calls out.
“We just want to look around,” Novos adds. He takes a few steps toward the bridge, but a dagger sails out of the darkness and misses Novos’ foot by … well, several feet.
“Go away!”
The argument goes back and forth. Daggers are thrown until the unknown assailant runs out or gets tired, then crossbow bolts are launched. Novos takes cover behind Zander, who good-naturedly holds his shield out in protection. After several shots, Novos makes out the shape of a shooter above and to his left. Aiming carefully, he fires back with his bow.
“Look, we’re coming across. I’ll give ten gold pieces to anyone who lays down arms and talks.” Novos announces.
“Don’t you dare!” the voice cuts through, though it looks like the shapes of people on the other side of the chasm are less decided. Several low conversations break out, and though nobody can make out the words, the tones range from willing to harsh.
Zander decides to take a position on the bridge. This of course means Novos is a clear target again, though it’s hard to make out anything through the haze and the crossbow bolts miss more frequently than they hit.
***
A pebble rolls across the floor and nudges Dillium’s foot. Looking around, she sees the redheaded young human put his finger to his lips in a universal "don't scream" gesture, then he beckons her over away from the party. Novos has disappeared again, and everyone else is intent on trying to see through the heat waves and ash rising from the river of red gelatinous goop. Zander or Felicity are busy arguing with the voice, so slipping away from the group, Dillium ducks around the corner with the man.
Up close, she sees he has a misshapen face and is slightly stooped. Looking at his eyes, she decides he sees poorly--if at all--from his left eye. His complexion is ruddy in a way that nearly obscures the freckles all over his face and neck, and his shocking red hair seems nearly too bright to be natural. Now that she gets a good look at him, Dillium thinks he might be near his thirtieth year. For all of being a bit hunch-backed, he doesn't seem to have any problem moving around. His low voice speaks to habitual whispering.
"You are of Ilmater? My gran said that a cleric in a horse-hair shirt saved his life after the battle at Goliad Ford [2]. He would give coppers to the monks that came through, and often gave them food. Can I trust you?"
The simple sincerity in his voice, and his look of concern and dread touch Dillium, and she nods. He beckons her further away from the group, but he doesn't seem to have any weapons on him so she follows. Slipping silently back through the rubble of the half-collapsed hall, the pair returns to the cell where the dead are still chained to the wall. He pays them no mind. He does leave the door open a sliver, though. Seating himself on the floor next to a burned-out fire, he speaks.
"My name is Febis. Look, I'm sorry for before. He doesn't like visitors, and I can't just go and tell the Hand that they can't use this place for their hide-out anymore. We only just got here when he showed up. He's not bad, once you get to know him. He sometimes brings me food if he killed too many sheep, and he doesn't come in this part of the cavern because he can't turn around right. Only you can't insult him or he gets very mad, and he sometimes can't control his temper. It really just would be better if you and your friends go."
Too many "he's" and "they's" for her to sort out. It's like Febis assumes she already knows who they all are. “Slow down, and start over,” Dillium says gently. “Who is ‘he’?”
Febis says that ‘he’ is a monstrous red dragon that calls himself The Mighty Flamestrike. He arrived in a blast of wind and a clatter of claws on the stone floor, and he made himself at home in the main hall. He likes the heat from the lava, and sometimes lays down on top of it, sinking slowly into it. During one of the recent earthshakes part of the roof caved in, and Flamestrike took up residence high up in some hollowed-out caves near the ceiling. Febis has never been up there, but Flamestrike sometimes leaves in the evening to go hunting, and returns before dawn.
Febis is a member of the Dread Order of the Ebon Hand, the most dangerous gang of bandits this side of the Assassin's Citadel. What do you mean you've never heard of them? They have been the most feared bandit gang in the country's history. Although, he hastens to add, he's only been with the gang since he left home in Helmsdale this spring. He hated being a farmer and he can't ride a horse [3] (and some of the soldiers made fun of him), so there really isn't anything else for him to do.
The Hand found the entrance to this cavern complex two or three months ago, and they moved in. It makes a great base to bandit from. Cletus says that it was carved out by dwarves. Fatima, the captain of the Hand, has been working on getting the place cleaned up, and is looking to be able to give everyone their own areas in which to live. That was easier before Flamestrike came along. Since his arrival, the Hand have been hiding in terror from the dragon, who sometimes plays with them "like a cat with a mouse", blowing fire down the corridor and making the whole complex shake. Fatima has been trying to get them to attack Flamestrike, but the last time they tried, Willie and Franso were badly burned and pelted with rocks dropping from the ceiling. Father Michael took days to heal them all the way back to health.
Febis himself was the second of the Hand caught by the dragon, but instead of eating him, the dragon talked to him, and made friends with Febis. Now Febis comes and goes as he pleases, but he knows that the dragon's temper is such that he could end up as a snack if he crosses The Mighty Flamestrike.
***
Novos does the thing where he disappears. Zipping across the chasm, he notes that there are nearly a dozen “thugs”, along with some armored war mastiffs. Bedrolls and a cot line one wall, and a makeshift cook stove is in the back corner. An archway leads off into the darkness. The thugs are not particularly ready for battle—they are indifferently armored and have a bevy of non-uniform weapons, but none of them have them raised as if they were ready to use them. There are several debates ongoing, and two of the thugs are wrestling.
Returning to the group, Novos quickly gives a report. Arthur asks Zander to move, and he leads the way across the bridge.
“CEASE!” A ripple flows through the Weave as a spell is cast, and the two wrestlers climb to their feed sheepishly. Before they know it, the entire party is on their side of the chasm, face to face.
“Go AWAY! WE DON’T WANT YOU HERE. You are invading our home!” A crossbow bolt accompanies the demand, but it misses everyone. Without the heat shimmer, Novos can finally make out his assailant through what appears to be an opening above and to the right of the large cave. She is peering out behind a large metal structure with carvings etched on it.
The thugs are still bickering amongst themselves to some extent, but only a few of them tentatively raise their weapons.
Another ripple in the Weave, and the thugs generally calm down, losing some of the edge in their bickering. Unfortunately, nothing calms the shooter, who manages to put a bolt into Novos. Novos shoots back, hitting the woman. In response, the several of the bandits reach out to stop Novos from attacking their captain.
***
“My friends and I are here at the request of the dwarves in Ironspur. They are worried that someone here was attempting to restart the forge, which is… haunted or something? They didn’t get into details. Have you seen it?”
"Forge? I don't know about that, but there is a big iron thingy up near where Fatima beds down. It kinda’ looks like something Jeran the Smith from my village might use. We don't do anything with it, but it's useful to put stuff on when we're eating. I mean, there's no chairs or nothin, but we can stand up and eat. Sometimes we just eat near the campfire, though."
"So, you aren't working the forge, or trying to craft things?" Dillium asks patiently.
"Gerk sometimes uses it to bang the dents of armor pieces, or to try to sharpen swords and stuff, but he doesn't have a hammer, so normally he just uses an iron bar to smack the back of armor piece. Sometimes it works."
Dillium explains that some of the people in Damara are worried about another war with Vaasa (“like the one with the Lich King”), and they are looking for allies who are willing to lend aid. Perhaps the Hand would like to assist?
Febis tells her in his own simple way that most of the men don’t want to be in a war. They’ve seen the soldiers in Helmsdale with their shiny armor and fancy horses, and they don’t have any of that stuff. “Being in a battle sounds dangerous. Besides, that sounds like we’d have to stop banditing, and that’s kinda’ fun sometimes. Maybe some of the guys might want to go legit, but Fatima just wants to keep us safe.”
“You know, the Hand could become an adventuring or mercenary group too. That way you all could be making money by completing different contracts. While it may not be as fun as being a bandit, it’s more sustainable for you all,” Dillium reasons.
"Don't you have to get a paper from the queen to be a mercenary group? And aren't those hard? I heard there was a group that had to fight like a whole lot of orcs once [4]. That's almost like being in a battle."
“Hmm. I guess I could see that, though there may come a time when you have to decide which side you’re on, just like your gran did.” After a pause to collect her thoughts, Dillium continues. She wonders aloud why the dragon likes Febis more than the others, and if there is a way to make everyone happy—to perhaps speak to Flamestike, to free the Hand from his torment, and for them to look over the forge for the dwarves.
"I don't know why he likes me more than the others. Maybe he's just lonely. Maybe it's on account of my hair being the same color as he is. Maybe it's because I don't call him names and stuff. Sometimes he comes out and talks to me about his brothers and how he's going to get his revenge on them all some day. Delfus used to talk to me that way when we lived in Helmsdale. His pa used to beat him when he didn't milk the cow in the morning, or dropped the egg basket. Delfus and I are good friends. He's the one who convinced me to join the Hand."
“What happened with his brothers that makes him want revenge on them? Who are his brothers?” Despite her need to keep on track, Dillium’s curiosity overcomes her.
"Oh, he doesn't like to talk about them. I guess brother stuff? I only have sisters, and they are annoying. Perhaps they called him names, or didn't want to use his whole name. Maybe they fart in the nest. Do dragons have nests? I heard that they lay eggs..."
***
Wordlessly, the party springs into action. There is a ripple in the Weave, and half of the bandits fall to the floor in a deep slumber, their war dogs with them. Arthur strides through the sleeping bodies to one who didn’t go down, and he slashes him from shoulder to hip. Momentarily surprised, the man falls to the floor, lifeless. His dog growls. Zander steps forward to face off against two other bandits. Two quick slashes and they fall to the floor. Novos disappears, then makes his way up to the opening where the crossbow shooter is taking aim at Felicity. She misses. The remaining bandit gestures, the Weave ripples from him, and a bolt of light streaks across the room to smash into Arthur’s back. The dog snaps at Arthur but misses. Novos reappears and stabs the crossbow-wielding woman in the back. Enraged, she pulls out a saber and slashes in vain at Novos. Before Novos can stab her again, Felicity pulls out a wand and fires an arc of electricity at the woman, killing her. The one-sided battle is over.
Quickly, Arthur and Zander bind up the four slumbering bandits and their war dogs. Felicity reaches into her purse and slides some gold into each of their coin pouches.
***
Novos peers around. He’s seen forges before, and this looks something like one, except instead of a standard coal-fired furnace, there is a trickle of red-hot lava, dribbling down a hole in the wall and forming a small rivulet through a makeshift furnace before falling off down the side of the cavern wall and into the lava river below. The forge area is cleaned out. There are pegs on the walls, presumably for tools, but they are bare, as are a pair of stout metal tables. Shrugging, Novos heads down a set of stairs and through a dark hallway. Some distance down, he spies a darker alcove, and in that alcove, a doorway. Pushing open the door, he sees bags, boxes, and barrels. One bag has conveniently fallen over, spilling its contents of coins onto the floor. “Hey! I found something!” He shouts.
***
"He doesn't much like visitors. I don't think he wants to talk to anyone. It's too bad they can't get along. Maybe The Mighty Flamestrike could go out with the Hand and help them find wagons to bandit, and then perhaps he could eat the horses after we bring the wagons back and get all the stuff? I don't think he wants to do that, though. It would be nice if all my friends could get along. Fatima would love to have a real dragon helping. I bet we could bandit like two wagons at a time!"
Dillium responds. "If we could help the Hand find a new place to live, how would they get out without ... Flamestrike—"
Febis interrupts. "The Mighty Flamestrike. He likes you to use his whole name."
"Fine, the mighty Flamestrike--"
"No, no. You're not doing it right. You have to use the whole thing. The Mighty Flamestrike. Here, you try it. The Mighty Flamestrike."
"The Mighty Flamestrike."
"Good! I knew you was smart!" Dillium sighs heavily.
"So, if my other friends and I could find a new place for the Hand to live, and perhaps a job so they could go legit, how would they get out of here without The Mighty Flamestrike eating them?"
"I suppose they could wait until he goes out to hunt, then leave real quick like in the middle of the night. He wouldn't be here to eat them, and if they went far away before dawn he wouldn't get them."
"You keep saying 'they'. Wouldn't you want to go with the Hand?"
"Yeah! I mean, I would be sad that The Mighty Flamestrike wouldn't have any friends left. Maybe he would let me come back and visit him?"
“I don’t really understand why he keeps the Hand here if he doesn’t like them.. but I am sure that he would be happy to have a friend like you visit him if the Hand does leave. It does seem like it would be lonely here in the mountains by himself…” Dillium trails off, waiting on a response.
“I think he lets the Hand stay here for something to do, but he really doesn't keep them here. They are just ascared of him on account of the breathing fire and all.
“I think I would like to come and visit him sometimes. Maybe I could bring him a sheep. He likes sheep."
***
Just as they are finishing tying up the bandits, they begin to wake. “Wha… what happened?” One of them sees Zander puling the dead and bleeding bodies off to the side. “Murderers! You murdered them!” “They killed Willie!” “You Bastards!” “Look, they murdered the Captain!”
“Arthur addresses them. “Hush. You are alive. That is enough. You attacked us, and we responded.”
“You murdered them in cold blood!” one of the braver bandits spits.
“If your captain is now dead, who’s the new captain of your company?” Zander asks.
“uh…..”
“Cletus!” “What? I don’t want—” “Cletus is!” “But I don’t—”
“Fine. Do you give your parole? If so we shall untie you.” Arther towers above the one that responded as Cletus.
“I don’t even have a payroll yet. How do I…” Felicity unties the group. Climbing to their feet, they leave the ropes on the ground. Blood coats the floor from the dead, and Zander’s dragging activity has spread around even more blood.
“Hey! I found something!” shouts Novos. His voice sounds like it comes from the archway to the left. Arthur tells Felicity and Zander to stay with the bandits while he goes to see what is the matter.
***
Dillium pauses for a second.
“Febus… are you by any chance the Mighty Flamestrike?”
"Me? No! He's my friend. He's big and beautiful and scary and eats people. I'm just... me. Besides, he's all big and scaly. I'm not scaly!" He pauses a moment.
"Sometimes I dream about flying, though."
“Ah, sorry. It’s just that the Mighty Flamestrike isn’t the only dragon we’ve encountered in our journey. I know you’ve said plenty of times before that the Mighty Flamestrike doesn’t like visitors and after what happened I understand. I’d like to apologize to him on behalf of my friends.” Dillium takes a deep breath. “They attacked him… do you think he’ll let me try to heal him? Being able to create some form of middle ground between us all would be beneficial, don’t you think? I may be able to convince my party to leave…”
"It's ~T~he Mighty Flamestrike. You have to say his name right if you ever want to talk to him." Febis mutters under his breath, "Man, I thought elfs were supposed to be smart."
"Anyway, they attacked The Mighty Flamestrike? And they're still alive? How many of them got burned up? How can you heal a big giant dragon like that? I thought they had to have an arrow in them or something for you to heal him? If he's hurt he's probably going to be very cross indeed. I don’t know if he will want to talk at all, but I guess we could try..."
“Well, there’s no harm in trying right? Do you think you can try to help me meet The Mighty Flamestrike?”
"There IS harm in trying. If he's mad, he'll just fire us, and fire us good. Or drop us in the hot rocks. He can do that. I could see if he wants to come down, but I don't know if he will."
“If you could please, that would mean a lot to me… I can meet him on my own unless you’d like to join me, but if you’re worried about getting flamed then I don’t blame you. I’d like a chance to right the wrongs that have happened today. Perhaps we should meet him in a room more accessible for him…”
***
Arthur appears in the doorway as Novos looks around the dimly lit room. “Loot! I’m sure this will pay some bills.”
“We’ll need to figure out how to get all this out of here—”
“Ahem.” A voice from behind Arthur. “I’ll have you know that this is the lawfully acquired possessions of the Hand, and are not for you to go carting it all off. I know exactly how much is in here, and I won’t see you take a copper, do you hear! We know our rights!”
Arthur pinches the bridge of his nose. This has the makings of an even longer day.
A couple of the remaining members of the bandits pile into the room. “Hey! Keep your hands off our stuff. It’s ours!”
Arthur turns on his heel and heads back toward the main room, but … something isn’t right. The wall along the corridor is caved in, but there’s something… odd. Climbing up on top of the pile, he notices heat and light coming through a crack. He pulls some rubble away and can clearly see another room beyond.
“Hey, that stuff in there is ours, too!” Cletus says.
***
"Oh, he won't go any further than the main hall. He doesn't want to get stuck, and he can't turn around very well in the smaller rooms." Febis pauses for a moment. "How will you keep from getting fired? He might be very angry."
Dillium pats his arm. “I’ll figure something out.”
"I could go out and call him and see if he will come down, I guess."
“To be completely honest Febus the only thing I have to protect myself from the flames is hope and faith. Is the main hall where the rest of my friends are? I have instinctual knowledge that if they are there then this whole plan won’t work… I really do appreciate you doing this for me. It’s very kind of you.”
"Is instinctual knowledge some fancy elf thing, or a fancy priest thing?”
“Hmm I would say the instinctual knowledge has come from spending nearly every waking moment of my journey so far with roughly the same people… their habits are frighteningly predictable and in some cases, suicidal.”
Febus nods. “Do you need to rest, or uhm... eat a last meal or something?"
Dillium sighs. “While rest and a meal would be great, I fear that time is not our friend.”
***
Pulling enough of the rubble away to fit his bulk through, Arthur scrapes his armor on the rock as he slides down into the next room. This one is very hot, and is dimly lit by a seeping pool of lava in the corner. After a moment, Novos slides down next to him. “Whatcha find?” he asks unnecessarily.
A head pokes up from the lava. Then another. Sensing fresh food, a group of bulky snake-like creatures slither out of the lava pool and make their way over to Arthur and Novos. Soundlessly they attack. Arthur slashes, but is badly burned by the heat given off by the creatures. Novos too tries to slash with his dagger, but the heat is too much. He falls back behind Arthur. Arthur calls out for aid, and with a mighty hack and a movement of the Weave, a tremendous roar of thunder smashes through the snakes, temporarily deafening everyone, including the two bandits who have followed.
“All our stuff.” Cletus intones when he can hear again.
***
“What was that?” Felicity asks in alarm.
“Dunno. Let’s find out,” Zander replies. The two race toward the pile of rubble in the corridor.
***
Febis stands. "If you're sure I can't talk you out of it..." He opens the door and steps through it.
Suddenly a huge thunder blast echoes through the cavern. It is definitely not a cave-in, or the clash of rock on ... anything, but rather the sound of a huge lightning strike hitting nearby. The sound is briefly deafening. It sounds like it came from the cavern where the Hand was last seen, rather than the direction of the main hall. There's the sound of distant yelling from the same direction.
Febis is startled. He looks off in the direction of the party (and his friends). "Oh, that's not good." Moments later, there is a roar from the direction of the main hall. "Very not good."
“Febis I believe you and I share the very same sentiment there- Uhhh change of plans. Let’s make sure our friends here don’t kill each other. Stay close to me, sound good?”
***
The eight humans look around. Apart from the lava pool and the very hot corpses of the snake creatures (everyone moves away from them), the room contains what Arthur, Novos and Zander identify as grave goods. They are similar to the urns, carvings, and paintings in the tomb they invaded in Ironspur. In fact, there is a fancy dwarven sarcophagus and an ornate hammer atop. Across is the carved family tree that stretches for nearly a thousand years, ending nearly three centuries before (in the dwarven calendar). Taking it all in, Arthur’s eye catches on some oddity. A misalignment of patterns on one wall. “Secret door,” he says. Novos checks quickly for traps, then pushes open the door.
Inside, two carved stone dwarves shamble to life. Raising their bronze axes, they silently stalk toward Novos and Arthur as Zander and Felicity look on in horror.
***
Grabbing Febis by the hand, Dillium quickly but cautiously makes her way back down the corridor. She passes through the outer chamber with the well that leads down to lava, and sees the rickety wooden bridge over the chasm that is still producing heat haze and ash. Nobody is visible on the other side. Quickly she slips across the bridge and into chaos.
Blood covers the floor. The dead bodies of several of the Hand, along with their war mastiffs, are pushed over to one side. Several ropes cut into ten or twelve foot lengths lie on the floor. Looking around, she sees a large room. A campfire and makeshift cooking stove are in the far corner. Bedrolls and a cot line one wall. There's what appears to be some sort of shrine along the back wall. An archway on the opposite wall leads off into darkness.
"DELFUS! What happened?" Febis runs over to the corpse of his childhood friend, slashed from shoulder to hip by a single broad stroke. The last of his blood pools on the floor, but the blood strewn across the floor makes it very much appear that he and the others were dragged from another part of the room. "And Gerk! And Father Michael!" Tears pour down Febis' face as he comes to grips with the loss of his only (human) friends, apparently savagely butchered. Sitting down on the cold floor oblivious to the standing blood, Febis cradles the lifeless head of his friend.
Meanwhile, the muffled sounds of battle are heard through the open archway.
"I thought you were going to be my friend," Febis cries to Dillium bitterly.
Dillium quickly checks the bodies. All have been dead for ten or fifteen minutes, beyond a simple revival. Dillium leaves Febis to his grief and dashes toward the open archway. On the other side is a moderately-sized room with rubble strewn around. It appears that one wall has collapsed. There is a hole at the top where some of the rubble has been pushed away, leaving a man-sized space to squeeze under the lintel of a hidden doorway. There is a dim red light (so, more lava), and voices. Dillium hears the sound of metal on stone and the grunts of men in battle. Scampering lightly up the pile of loose stones and rubble, she scootches through the hole at the top, sliding down the other side. There she finds several unknown people who are watching Arthur, Zander, and Novos in battle. As she arrives, the last of some sort of animated stone statues crumble to pebbles. Arthur's armor is scorched down one side, and he limps slightly. Novos is barely on his feet, and as Dillium arrives, he sinks to his knees, panting. Zander sheathes his sword, and Felicity puts away a wand. Three grubby men and what might charitably be called a woman (under many layers of dirt and grime) stand around, unarmed.
"Now you remember, all this is the lawful property of our company. You don't go gettin light fingers now," says one of the Hand in the most "southern drawl" Damaran accent ever.

End of Chapter 8

[1] Based very loosely on Fire Forge Caves by Dungeon Baker in FiveE magazine https://www.drivethrurpg.com/en/product/367470/fivee-magazine-august-2021
[2] https://forgottenrealms.fandom.com/wiki/Ford_of_Goliad
[3] The duke has a company of cavalry barracked just outside Helmsdale.
[4] Probably too far away for it to have been the party, back when they were called Dragon Force in Chapter 32. On the other hand, maybe it was?
submitted by Woody-Sailor-DM to dndstories [link] [comments]


2024.05.17 04:02 AC_the_Panther_007 SNES: On the list, which SNES games in North America are your favorites in each year?

1991 (Aug. 13, 1991-Dec. 31, 1991):
  1. F-ZERO (Launch Title)
  2. Gradius III (Launch Title)
  3. Pilotwings (Launch Title)
  4. SimCity (Launch Title)
  5. Super Mario World (Launch Title)
  6. Drakkhen
  7. Final Fight
  8. HAL's Hole in One Golf
  9. HyperZone
  10. Populous
  11. Super Bases Loaded
  12. Super R-Type
  13. The Chessmaster
  14. U.N. Squadron
  15. Ultraman
  16. Final Fantasy II
  17. ActRaiser
  18. Bill Laimbeer's Combat Basketball
  19. Darius Twin
  20. John Madden Football
  21. Paperboy 2
  22. Radical Psycho Machine Racing
  23. Super Ghouls 'n Ghosts
  24. Super Tennis
  25. True Golf Classics: Waialae Country Club
  26. Super Castlevania IV
  27. D-Force
  28. Home Alone
  29. Lagoon
  30. Super Baseball Simulator 1.000
  31. Super Off Road
  32. The Miracle Piano Teaching System
1992 (Jan. 1, 1992-Dec. 31, 1992):
  1. Earth Defense Force
  2. Joe & Mac
  3. Ys III: Wanderers from Ys
  4. Nolan Ryan's Baseball
  5. Super Scope 6
  6. Super Smash TV
  7. The Legend of the Mystical Ninja
  8. Extra Innings
  9. Lemmings
  10. PGA Tour Golf
  11. Pit-Fighter
  12. Smart Ball
  13. The Addams Family
  14. WWF Super WrestleMania
  15. Contra III: The Alien Wars
  16. Raiden Trad
  17. Rival Turf!
  18. Super Adventure Island
  19. The Legend of Zelda: A Link to the Past
  20. Top Gear
  21. True Golf Classics: Pebble Beach Golf Links
  22. World League Soccer
  23. Xardion
  24. Arcana
  25. Jack Nicklaus Golf
  26. Mario Paint
  27. Romance of the Three Kingdoms II
  28. Super Soccer
  29. The Rocketeer
  30. Garry Kitchen's Super Battletank: War in the Gulf
  31. Krusty's Super Fun House
  32. Space Football: One on One
  33. Super Soccer Champ
  34. Thunder Spirits
  35. Clue
  36. Spanky's Quest
  37. Street Fighter II: The World Warrior
  38. Ka-blooey
  39. Magic Sword
  40. Rampart
  41. Soul Blazer
  42. Strike Gunner S.T.G.
  43. Super Play Action Football
  44. Teenage Mutant Ninja Turtles IV: Turtles in Time
  45. Axelay
  46. DinoCity
  47. F1 ROC: Race of Champions
  48. Faceball 2000
  49. George Foreman's KO Boxing
  50. Monopoly
  51. RoboCop 3
  52. Roger Clemens' MVP Baseball
  53. Super Bowling
  54. Super Mario Kart
  55. The Simpsons: Bart's Nightmare
  56. Wheel of Fortune: Featuring Vanna White
  57. Final Fantasy Mystic Quest
  58. Battle Clash
  59. BlaZeon: The Bio-Cyborg Challenge
  60. David Crane's Amazing Tennis
  61. Desert Strike: Return to the Gulf
  62. Home Alone 2: Lost in New York
  63. Hook
  64. James Bond Jr.
  65. King of the Monsters
  66. NCAA Basketball
  67. Phalanx
  68. Q*bert 3
  69. Race Drivin'
  70. Sküljagger: Revolt of the Westicans
  71. Space Megaforce
  72. Super Batter Up
  73. Super Buster Bros.
  74. Super Double Dragon
  75. The Irem Skins Game
  76. TKO Super Championship Boxing
  77. Wings 2: Aces High
  78. Bazooka Blitzkrieg
  79. Best of the Best: Championship Karate
  80. Captain Novolin
  81. Chuck Rock
  82. Cyber Spin
  83. Firepower 2000
  84. GunForce
  85. Imperium
  86. John Madden Football '93
  87. On the Ball
  88. Out of This World
  89. Prince of Persia
  90. Road Riot 4WD
  91. Road Runner's Death Valley Rally
  92. Spider-Man and the X-Men in Arcade's Revenge
  93. Super Star Wars
  94. Wing Commander
  95. Wordtris
  96. X-Zone
  97. Bulls vs. Blazers and the NBA Playoffs
  98. Cal Ripken Jr. Baseball
  99. Chester Cheetah: Too Cool to Fool
  100. Gemfire
  101. Goal!
  102. Gods: The Bitmap Brothers
  103. Jeopardy!
  104. Jimmy Connors Pro Tennis Tour
  105. Lethal Weapon
  106. Musya
  107. NBA All-Star Challenge
  108. NHLPA Hockey '93
  109. Pro Quarterback
  110. Push-Over
  111. Test Drive II: The Duel
  112. The Magical Quest starring Mickey Mouse
  113. WarpSpeed
1993 (Jan. 1, 1993-Dec. 31, 1993):
  1. California Games II
  2. Power Moves
  3. The Hunt for Red October
  4. Uncharted Waters
  5. Aerobiz
  6. Cool World
  7. Dragon's Lair
  8. Harley's Humongous Adventure
  9. Hit the Ice
  10. Shanghai II: Dragon's Eye
  11. SimEarth: The Living Planet
  12. Sonic Blast Man
  13. Super Valis IV
  14. The Addams Family: Pugsley's Scavenger Hunt
  15. Tiny Toon Adventures: Buster Busts Loose!
  16. Doomsday Warrior
  17. Inindo: Way of the Ninja
  18. King Arthur's World
  19. Spindizzy Worlds
  20. Star Fox
  21. Super Conflict: The Mideast
  22. Super Strike Eagle
  23. Tecmo Super NBA Basketball
  24. The Combatribes
  25. American Gladiators
  26. Batman Returns
  27. Battle Grand Prix
  28. Brawl Brothers
  29. Cybernator
  30. Fatal Fury
  31. Outlander
  32. Street Combat
  33. Super Ninja Boy
  34. The Lost Vikings
  35. The Terminator
  36. Tom and Jerry
  37. Toys
  38. Wayne's World
  39. Alien³
  40. Bubsy in: Claws Encounters of the Furred Kind
  41. Congo's Caper
  42. MechWarrior
  43. Shadowrun
  44. Super Black Bass
  45. Super Turrican
  46. Taz-Mania
  47. Vegas Stakes
  48. Where in Time is Carmen Sandiego?
  49. Rock n' Roll Racing
  50. Run Saber
  51. B.O.B.
  52. Battletoads in Battlemaniacs
  53. Cacoma Knight in Bizyland
  54. Dungeon Master
  55. Family Dog
  56. Kawasaki Caribbean Challenge
  57. Mario is Missing!
  58. Pocky & Rocky
  59. Super High Impact
  60. The Adventures of Rocky and Bullwinkle and Friends
  61. The Blues Brothers
  62. The Great Waldo Search
  63. Where in the World is Carmen Sandiego?
  64. Wolfchild
  65. WWF Royal Rumble
  66. Yoshi's Cookie
  67. E.V.O.: Search for Eden
  68. First Samurai
  69. Disney's Goof Troop
  70. NFL Football
  71. Nigel Mansell's World Championship Racing
  72. Super Baseball 2020
  73. Super James Pond
  74. Super Slam Dunk
  75. Final Fight 2
  76. Street Fighter II Turbo: Hyper Fighting
  77. Super Mario All-Stars
  78. Super Slap Shot
  79. Mortal Kombat: Competition Edition
  80. Alien vs. Predator
  81. Boxing Legends of the Ring
  82. Bram Stoker's Dracula
  83. Captain America and the Avengers
  84. Cool Spot
  85. GP-1
  86. Mecarobot Golf
  87. Operation Logic Bomb: The Ultimate Search & Destroy
  88. P.T.O.
  89. Plok
  90. Redline F-1 Racer
  91. Rocky Rodent
  92. Super Bomberman
  93. Super Off Road: the Baja
  94. Super Widget
  95. The 7th Saga
  96. Thomas the Tank Engine & Friends: Adventure Series
  97. Top Gear 2
  98. Tuff E Nuff
  99. Utopia: The Creation of a Nation
  100. Wing Commander: The Secret Missions
  101. World Heroes
  102. Yoshi's Safari
  103. Zombies Ate My Neighbors
  104. Aero the Acro-Bat
  105. Battletoads & Double Dragon: The Ultimate Team
  106. Capcom's MVP Football
  107. Cliffhanger
  108. Daffy Duck: The Marvin Missions
  109. Family Feud
  110. Football Fury
  111. Kendo Rage
  112. Last Action Hero
  113. Lock On
  114. Madden NFL '94
  115. NBA Showdown
  116. NHL '94
  117. Pac-Attack
  118. Paladin's Quest
  119. Secret of Mana
  120. SimAnt
  121. Sunset Riders
  122. Super Caesars Palace
  123. Super Star Wars: The Empire Strikes Back
  124. The Incredible Crash Dummies
  125. The Ren & Stimpy Show: Veediots!
  126. The Super Aquatic Games Starring the Aquabats
  127. The Wizard of Oz
  128. Troddlers
  129. True Golf Classics: Wicked 18
  130. ActRaiser 2
  131. Disney's Aladdin
  132. BioMetal
  133. Championship Pool
  134. ClayFighter
  135. International Tennis Tour
  136. Jurassic Park
  137. Lamborghini American Challenge
  138. NHL Stanley Cup
  139. Out to Lunch
  140. Pink Goes to Hollywood
  141. Ranma ½: Hard Battle
  142. RoboCop Versus The Terminator
  143. Steel Talons
  144. Super Battleship
  145. Super Putty
  146. Tecmo Super Bowl
  147. Terminator 2: Judgment Day
  148. The Lawnmower Man
  149. Time Slip
  150. Tony Meola's Sidekicks Soccer
  151. Total Carnage
  152. We're Back! A Dinosaur's Story
  153. ABC Monday Night Football
  154. Art of Fighting
  155. Barbie: Super Model
  156. Battle Blaze
  157. Battle Cars
  158. Beethoven: The Ultimate Canine Caper
  159. Dennis the Menace
  160. Dig & Spike Volleyball
  161. F1 Pole Position
  162. Genghis Khan II: Clan of the Gray Wolf
  163. Inspector Gadget
  164. Jim Power: The Lost Dimension in 3-D
  165. Lufia & the Fortress of Doom
  166. Mario's Time Machine
  167. Metal Combat: Falcon's Revenge
  168. Metal Marines
  169. Nobunaga's Ambition
  170. Romance of the Three Kingdoms III: Dragon of Destiny
  171. Side Pocket
  172. Soldiers of Fortune
  173. Super Chase H.Q.
  174. Super Nova
  175. Teenage Mutant Ninja Turtles: Tournament Fighters
  176. The Adventures of Dr. Franken
  177. World Soccer '94: Road to Glory
1994 (Jan. 1, 1994-Dec. 31, 1994):
  1. Brett Hull Hockey
  2. Choplifter III
  3. Lester the Unlikely
  4. Lethal Enforcers
  5. Mega Man X
  6. Riddick Bowe Boxing
  7. Skyblazer
  8. Super Battletank 2
  9. Super Solitaire
  10. Zool: Ninja of the Nth Dimension
  11. Ardy Lightfoot
  12. Bill Walsh College Football
  13. Bugs Bunny: Rabbit Rampage
  14. Flashback: The Quest for Identity
  15. Mickey's Ultimate Challenge
  16. Ninja Warriors
  17. Pro Sport Hockey
  18. Sports Illustrated: Championship Football & Baseball
  19. Super Alfred Chicken
    1. Super Bases Loaded 2
  20. Super Troll Islands
  21. T2: The Arcade Game
  22. Turn and Burn: No-Fly Zone
  23. Winter Olympic Games: Lillehammer '94
  24. X-Kaliber 2097
  25. Chester Cheetah: Wild Wild Quest
  26. Claymates
  27. Equinox
  28. Ken Griffey Jr. Presents Major League Baseball
  29. MLBPA Baseball
  30. NBA Jam
  31. Star Trek: The Next Generation - Future's Past
  32. The Flintstones: The Treasure of Sierra Madrock
  33. The Peace Keepers
  34. Wolfenstein 3D
  35. Young Merlin
  36. Super Metroid
  37. Advanced Dungeons & Dragons: Eye of the Beholder
  38. Bébé's Kids
  39. Champions World Class Soccer
  40. Dream T.V.
  41. Fatal Fury 2
  42. Joe & Mac 2: Lost in the Tropics
  43. King of Dragons
  44. Knights of the Round
  45. Legend
  46. Liberty or Death
  47. Mega Man Soccer
  48. Pinball Dreams
  49. Rocko's Modern Life: Spunky's Dangerous Day
  50. SOS
  51. Super Goal! 2
  52. Time Trax
  53. Ultima: The False Prophet
  54. Wheel of Fortune: Deluxe Edition
  55. Wizardry V: Heart of the Maelstrom
  56. Andre Agassi Tennis
  57. ClayFighter: Tournament Edition
  58. ESPN Baseball Tonight
  59. FIFA International Soccer
  60. Jeopardy! Sports Edition
  61. Relief Pitcher
  62. Rex Ronan: Experimental Surgeon
  63. Space Ace
  64. Spectre
  65. Suzuka 8 Hours
  66. The Pirates of Dark Water
  67. ESPN SpeedWorld
  68. Barkley: Shut Up and Jam!
  69. Capcom's Soccer Shootout
  70. Championship Soccer '94
  71. Final Fight Guy
  72. HardBall III
  73. Hyper V-Ball
  74. Jeopardy! Deluxe Edition
  75. King of the Monsters 2
  76. Natsume Championship Wrestling
  77. Operation Europe: Path to Victory 1939-45
  78. Saturday Night Slam Masters
  79. Super Street Fighter II: The New Challengers
  80. The Jetsons: Invasion of the Planet Pirates
  81. The Ren & Stimpy Show: Fire Dogs
  82. The Twisted Tales of Spike McFang
  83. Tommy Moe's Winter Extreme: Skiing & Snowboarding
  84. Ultimate Fighter
  85. World Cup USA '94
  86. Disney's Beauty and the Beast
  87. F1 ROC II: Race of Champions
  88. Stunt Race FX
  89. Super Godzilla
  90. Breath of Fire
  91. Aerobiz Supersonic
  92. An American Tail: Fievel Goes West
  93. Brain Lord
  94. Double Dragon V: The Shadow Falls
  95. Eek! The Cat
  96. Elite Soccer
  97. Fighter's History
  98. Fun 'n Games
  99. Mr. Nutz
  100. Tetris 2
  101. The Adventures of Kid Kleets
  102. The Death and Return of Superman
  103. The Incredible Hulk
  104. Disney's The Jungle Book
  105. The Untouchables
  106. Troy Aikman NFL Football
  107. Kid Klown in Crazy Chase
  108. Spider-Man and Venom: Maximum Carnage
  109. Blackthorne
  110. Illusion of Gaia
  111. Mario's Early Years: Fun with Numbers
  112. Michael Andretti's Indy Car Challenge
  113. Mighty Morphin Power Rangers
  114. Mortal Kombat II
  115. Obitus
  116. Pac-Man 2: The New Adventures
  117. Super Bomberman 2
  118. Tecmo Super Baseball
  119. Virtual Bart
  120. Vortex
  121. WildSnake
  122. World Heroes 2
  123. Final Fantasy III
  124. Adventures of Yogi Bear
  125. Disney's Bonkers
  126. Bubsy II
  127. Earthworm Jim
  128. Firestriker
  129. HammerLock Wrestling
  130. Indiana Jones' Greatest Adventures
  131. J.R.R. Tolkien's The Lord of the Rings: Volume 1
  132. Lord of Darkness
  133. Mario's Early Years: Fun with Letters
  134. Math Blaster: Episode 1
  135. Mickey Mania: The Timeless Adventures of Mickey Mouse
  136. NBA Live '95
  137. NCAA Football
  138. Operation Thunderbolt
  139. R-Type III: The Third Lightning
  140. Radical Rex
  141. Robotrek
  142. Shaq-Fu
  143. Shien's Revenge
  144. Snow White in Happily Ever After
  145. Sparkster
  146. Super Adventure Island II
  147. Super Punch-Out!!
  148. Super Star Wars: Return of the Jedi
  149. The Great Circus Mystery Starring Mickey & Minnie
  150. Disney's The Lion King
  151. Uncharted Waters: New Horizons
  152. Donkey Kong Country
  153. 3 Ninjas Kick Back
  154. ACME Animation Factory
  155. Aero Fighters
  156. Aero the Acro-Bat 2
  157. Al Unser Jr.'s Road to the Top
  158. Animaniacs
  159. Ballz 3D
  160. Bassin's Black Bass with Hank Parker
  161. Beavis and Butt-Head
  162. Cannondale Cup
  163. Demon's Crest
  164. Dragon View
  165. ESPN Sunday Night NFL
  166. Ghoul Patrol
  167. Home Improvement
  168. Jammit
  169. Jurassic Park Part 2: The Chaos Continues
  170. Lemmings 2: The Tribes
  171. Madden NFL '95
  172. Mario's Early Years: Preschool Fun
  173. Mary Shelley's Frankenstein
  174. Michael Jordan: Chaos in the Windy City
  175. Newman/Haas Indy Car featuring Nigel Mansell
  176. NHL '95
  177. Nickelodeon GUTS
  178. No Escape
  179. Pitfall: The Mayan Adventure
  180. Pocky & Rocky 2
  181. Samurai Shodown
  182. Sonic Blast Man II
  183. Speed Racer in My Most Dangerous Adventures
  184. Stone Protectors
  185. Street Hockey '95
  186. Super Bonk
  187. Super Pinball: Behind the Mask
  188. The Pagemaster
  189. The Ren & Stimpy Show: Time Warp
  190. Tin Star
  191. TNN Bass Tournament of Champions
  192. Ultima: Runes of Virtue II
  193. Ultima: The Black Gate
  194. WCW SuperBrawl Wrestling
  195. Wolverine: Adamantium Rage
  196. WWF Raw
  197. X-Men: Mutant Apocalypse
  198. Zero the Kamikaze Squirrel
  199. Biker Mice from Mars
  200. Brutal: Paws of Fury
  201. ESPN National Hockey Night
  202. GP-1: Part II
  203. Hurricanes
  204. Metal Morph
  205. Micro Machines
  206. NFL Quarterback Club
  207. Pieces
  208. Power Instinct
  209. Rise of the Robots
  210. Star Trek: Starfleet Academy – Starship Bridge Simulator
  211. Street Racer
  212. Tetris & Dr. Mario
  213. The Adventures of Batman & Robin
  214. The Tick
  215. Tiny Toon Adventures: Wacky Sports Challenge
  216. Uniracers
  217. Wario's Woods
  218. Super Game Boy (if counts)
1995 (Jan. 1, 1995-Dec. 31, 1995):
  1. A.S.P. Air Strike Patrol
  2. BreakThru!
  3. Brett Hull Hockey 95
  4. Carrier Aces
  5. ClayFighter 2: Judgment Clay
  6. Full Throttle: All-American Racing
  7. Mega Man X2
  8. Might and Magic III: Isles of Terra
  9. Pac-In-Time
  10. Rap Jam: Volume One
  11. seaQuest DSV
  12. Tecmo Super Bowl II: Special Edition
  13. The Ignition Factor
  14. NBA Jam: Tournament Edition
  15. Addams Family Values
  16. The Adventures of Mighty Max
  17. Brandish
  18. Kirby's Avalanche
  19. Kirby's Dream Course
  20. Looney Tunes B-Ball
  21. NCAA Final Four Basketball
  22. Pinball Fantasies
  23. Rise of the Phoenix
  24. Spider-Man: The Animated Series
  25. Super Bases Loaded 3: License to Steal
  26. The Flintstones : The Movie
  27. Top Gear 3000
  28. True Lies
  29. Bust-A-Move
  30. Sterling Sharpe: End 2 End
  31. The Itchy & Scratchy Game
  32. Warlock
  33. Fatal Fury Special
  34. Kyle Petty's No Fear Racing
  35. Metal Warriors
  36. Stargate
  37. The Ren & Stimpy Show: Buckaroo$!
  38. Timecop
  39. Ogre Battle: The March of the Black Queen
  40. EarthBound
  41. Air Cavalry
  42. Bass Masters Classic
  43. Hagane: The Final Conflict
  44. International Superstar Soccer
  45. Judge Dredd
  46. Jungle Strike
  47. Justice League Task Force
  48. Mighty Morphin Power Rangers: The Movie
  49. Packy & Marlon
  50. Phantom 2040
  51. Super R.B.I. Baseball
  52. The Sporting News: Baseball
  53. Dragon: The Bruce Lee Story
  54. King Arthur and the Knights of Justice
  55. Romance of the Three Kingdoms IV: Wall of Fire
  56. Tecmo Secret of the Stars
  57. Wild Guns
  58. Ninja Gaiden Trilogy
  59. Chrono Trigger
  60. Primal Rage
  61. Batman Forever
  62. Captain Commando
  63. Demolition Man
  64. Killer Instinct
  65. Speedy Gonzales: Los Gatos Bandidos
  66. SWAT Kats: The Radical Squadron
  67. DOOM
  68. Mega Man 7
  69. Bronkie the Bronchiasaurus
  70. Castlevania: Dracula X
  71. Foreman For Real
  72. Head-On Soccer
  73. Mighty Morphin Power Rangers: The Fighting Edition
  74. NHL '96
  75. Star Trek: Deep Space Nine – Crossroads of Time
  76. WeaponLord
  77. Super Mario World 2: Yoshi's Island
  78. Mortal Kombat 3
  79. Big Sky Trooper
  80. MechWarrior 3050
  81. NBA Live '96
  82. Nosferatu
  83. Porky Pig's Haunted Holiday
  84. Secret of Evermore
  85. Spawn: The Video Game
  86. Tecmo Super Bowl III: Final Edition
  87. The Mask
  88. Madden NFL '96
  89. AAAHH!! Real Monsters
  90. Dirt Trax FX
  91. Doom Troopers
  92. Earthworm Jim 2
  93. Emmitt Smith Football
  94. FIFA Soccer '96
  95. Frank Thomas Big Hurt Baseball
  96. International Superstar Soccer Deluxe
  97. Izzy's Quest for the Olympic Rings
  98. Jimmy Houston's Bass Tournament U.S.A.
  99. NBA Give 'N Go
  100. NFL Quarterback Club 96
  101. Scooby-Doo Mystery
  102. Sid Meier's Civilization
  103. Venom/Spider-Man: Separation Anxiety
  104. Super Turrican 2
  105. Urban Strike
  106. Wild C.A.T.s
  107. WWF WrestleMania: The Arcade Game
  108. Boogerman: A Pick and Flick Adventure
  109. Breath of Fire II
  110. Donkey Kong Country 2: Diddy's Kong Quest
  111. Kawasaki Superbike Challenge
  112. P.T.O. II: Pacific Theater of Operations
  113. Revolution X
  114. Syndicate
  115. Disney's Toy Story
  116. War 2410
  117. Wayne Gretzky and the NHLPA All-Stars
  118. Zoop
1996-1998 (Jan. 1, 1996-Dec. 31, 1998):
  1. Final Fight 3
  2. Mega Man X3
  3. PGA Tour '96
  4. Prehistorik Man
  5. Sink or Swim
  6. College Slam
  7. Cutthroat Island
  8. Frantic Flea
  9. Mark Davis' The Fishing Master
  10. The Brainies
  11. Power Piggs of the Dark Age
  12. Super Mario RPG: Legend of the Seven Stars
  13. Ken Griffey Jr.'s Winning Run
  14. Olympic Summer Games: Atlanta 1996
  15. Bass Masters Classic: Pro Edition
  16. Lufia II: Rise of the Sinistrals
  17. Magic Boy
  18. Mohawk & Headphone Jack
  19. Tetris Attack
  20. Kirby Super Star
  21. Ms. Pac-Man
  22. PGA European Tour
  23. Power Rangers Zeo: Battle Racers
  24. Ultimate Mortal Kombat 3
  25. Madden NFL '97
  26. NHL '97
  27. Oscar
  28. Prince of Persia 2: The Shadow and the Flame
  29. War 3010: The Revolution
  30. Williams Arcade's Greatest Hits
  31. Donkey Kong Country 3: Dixie Kong's Double Trouble
  32. Marvel Super Heroes in War of the Gems
  33. Maui Mallard in Cold Shadow
  34. NBA Hang Time
  35. Disney's Pinocchio
  36. SimCity 2000
  37. Street Fighter Alpha 2
  38. Whizz
  39. Casper
  40. College Football USA '97
  41. Incantation
  42. Mr. Do!
  43. NBA Live '97
  44. Realm
  45. FIFA Soccer '97
  46. Lost Vikings 2
  47. Harvest Moon
  48. Brunswick World: Tournament of Champions
  49. Midway Presents Arcade's Greatest Hits: The Atari Collection 1
  50. Kirby's Dream Land 3
  51. Arkanoid: Doh It Again
  52. Madden NFL '98
  53. Space Invaders
  54. Timon & Pumbaa's Jungle Games
  55. NHL '98
  56. NBA Live '98
  57. Frogger
Plus, there are 716 Super Nintendo Entertainment System video games in North America.
submitted by AC_the_Panther_007 to retrogaming [link] [comments]


2024.05.17 01:33 speedthrills191 [H] Steam Codes [W] Steam codes - my list inside or your list

Have the following Steam Codes. Full wantlist below, also happy to look at lists. I'm looking to trade games I won't play for games I will, so if I have to trade multiples for 1 game I've generally got no issue with that as long as the value isn't insanely off.
LIST UPDATED 5/16/24
HAVE
911 Operator
A Musical Story
Achtung! Cthulhu Tactics
Alex Kidd in Miracle World DX
Amanda the Adventurer
An Elder Scrolls Legend: Battlespire
Andro Dunos II
Anomaly 2 (incl. SoundtracK)
Anomaly Defenders
Arcade Spirits
Arx Fatalis
Asterix & Obelix XXL 2
Astronarch
Attack of the Earthlings
Autonauts
Backfirewall_
BEAUTIFUL DESOLATION
Beyond the Long Night
Biped
BLACKHOLE
Block'Em!
Bots Are Stupid
Bravery & Greed
Breathedge
Bridge Constructor: The Walking Dead
Brunch Club
Call of Juarez
Castle on the Coast
Caveblazers
Chenso Club
Chess Ultra
Colt Canyon
Command & Conquer: Red Alert 3 - Uprising
Cook, Serve, Delicious! (x2)
Cook, Serve, Delicious! 2!!
Cook, Serve, Delicious! 3?!
Creepy Tale
Creepy Tale 3: Ingrid Penance
Crime O'Clock
Dark Deity
Dead Age
Dead Age 2
Dead End Job
Death Squared
DOOM II
Doorways: Holy Mountains of Flesh
Dragon Spirits
Drink More Glurp
Dust to the End
Dynopunk
Embr
Encased: A Sci-Fi Post-Apocalyptic RPG
ENCODYA
Escape Game Fort Boyard
Exorder
Extinction
Fantasy Blacksmith
For The King
For the People
Frog Detective 2: The Case of the Invisible Wizard
Gal*Gun: Double Peace
Ganryu 2
Garbage
God’s Trigger
Golf Gang
GRIP: Combat Racing
Guilty Gear X2 #Reload
Gunscape
Havsala: Into the Soul Palace
Heaven Dust
Hellbound
Hello Neighbor
Hellstuck: Rage With Your Friends
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Holiday Bonus GOLD
Hotshot Racing
Hue
I Am Fish
Impulsion
In Between
Infinite Beyond The Mind
Internet Cafe Simulator
Internet Cafe Simulator 2
Interrogation: You will be deceived
Ironcast
Jewel Match Solitaire
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Joggernauts
Just Ignore Them
Karma City Police
Ken Follett's The Pillars of the Earth
King of Dragon Pass
King of the Castle
Kingdom Two Crowns
King's Bounty II
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lila’s Sky Ark
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Ludus
Machinika Museum
Mad Experiments: Escape Room
Mad Tracks
Magenta Horizon
MageQuit
Mech Mechanic Simulator
Medieval Machines Builder
Men of War: Assault Squad - Game of the Year Edition
Metal Unit
Metro 2033 Redux
Mindustry
Mini Thief
Monster Prom
Monstrum
Mortal Shell
Necrosmith
Neurodeck : Psychological Deckbuilder
Neverinth
NEXT JUMP: Shmup Tactics
Nihilumbra
Nomad Survival
Not For Broadcast
Obey Me
Old School Musical
Omen Exitio: Plague
Onde
OUT OF THE BOX
OUTBUDDIES DX (Note: this code has been revealed but I don't have any indication it has been traded. If you're interested, I'll send this first to make sure it still works before completing the trade)
Overlord II
Paper Beast - Folded Edition
Paw Paw Paw
Persian Nights 2: The Moonlight Veil
Pixel Heroes: Byte & Magic
Police Stories
Post Human W.A.R
Prophecy I - The Viking Child
Pumped BMX Pro
Rebel Galaxy
Rebel Galaxy Outlaw
Red Line
Redeemer: Enhanced Edition
Re-Legion (x2)
Retro Machina
River City Girls
Rubber Bandits
S.W.I.N.E. HD Remaster
Safety First!
Santa Rockstar
Scheming Through The Zombie Apocalypse: The Beginning
SEARCH PARTY: Director's Cut
Sentience: The Android's Tale
Shantae: Risky's Revenge - Director's Cut
Shift Happens
Silence
Silver Chains
SINNER: Sacrifice for Redemption
Slain: Back from Hell
Snooker 19
Space Colony
Sparklite
Spirit Hunter: NG
Spirit of the Island
Spirit of the North
Splasher
Spooky Bonus
STASIS
State of Mind
Steelrising
Strikey Sisters (x2)
Stronghold HD
Stronghold Legends: Steam Edition
Stygian: Reign of the Old Ones
Super 3-D Noah's Ark
Super Panda Adventures
Super Star Path
Sword of the Necromancer
Synergia
Tacoma
Tempest Complete Edition
TERRACOTTA
The Assembly (x2)
The Coma 2: Vicious Sisters
The Deed: Dynasty
The Indie Mixtape
The Life and Suffering of Sir Brante
The Long Reach
The Oil Blue: Steam Legacy Edition
The Secret Order 6: Bloodline
The Sexy Brutale
The Spectrum Retreat
They Always Run
Through the Woods
Time Loader
Time on Frog Island
Tinkertown
Torchlight
Totally Reliable Delivery Service
Toy Tinker Simulator
Train Valley 2
Trifox
Turmoil
Tyrant's Blessing
Ultimate Zombie Defense
UNDETECTED
Unity of Command: Stalingrad Campaign
Unloved
Valfaris
White Night
White Noise 2
White Noise Online
Xpand Rally
Youtubers Life
Ziggurat
WANT
A Highland Song
A Plague Tale: Requiem
ACRES
Astral Ascent
Bing in Wonderland
Castlevania Advance Collection
Catizens
Cattails: Wildwood Story
Chained Echoes
Chants of Sennaar
Cocoon
Coffee Talk
Coral Island
Cornucopia
Daydream: Forgotten Sorrow
Dead Cells
Death's Door
Deliver Us The Moon
Dragon Age Origins Ultimate Edition
Dragon Age II Ultimate Edition
Dragon Age Inquisition
Dredge
Eastward
Elden Ring
En Garde!
Escape from Mystwood Mansion
Far Cry 5
Hades II
Harvest Island
High on Life
Immortal Life
Immortals Fenix Rising
In Stars and Time
Jusant
Kena: Bridge of Spirits
Kynseed
Lies of P
Little Kitty, Big City
Moondrop
Neon White
Nioh
Nioh 2
No Man's Sky
No Rest for the Wicked
Old School
Pacific Drive
Planet of Lana
Rain on Your Parade
Ratchet & Clank Rift Apart
Resident Evil 4 (2023)
Robocop: Rogue City
Roots of Pacha
Saltsea Chronicles
Sands of Aura
Sea of Stars
Shredders
Sifu
Spirittea
Star Wars Jedi Survivor
Starfield
Stray Gods: The Roleplaying Musical
Tape to Tape
Tchia
Terra Nil
The Coffin of Andy and Leyley
The Matchless Kungfu
The Night is Grey
The Talos Principle 2
This Bed We Made
Treasures of the Aegean
Tunic
Wandering Sword
Your list
submitted by speedthrills191 to GameTrade [link] [comments]


2024.05.16 23:29 MaxReiger [US-NC] [H] Various 4K Steelbooks & Premium Sales Weekend Sale Prices [W] Paypal

Weekend Only Sale Prices
~Each item has already been discounted by 15%!~
~ 2 Items or more will drop it by another 5%! ~
 
All Brand New & Sealed
  • Paypal Only - Prefer F&F (Unless you're willing to pay G&S fees).
  • Check Out Photos for All Titles - Might Not Be Listed.
  • Message me if you are interested & I’ll send closer images.
  • Each listing is 4K & contains a SteelBook unless noted.
 
Imgur - Photos of All Steelbooks & Physical Media (Ask for Close Ups)
 
 
Brand New & Sealed:
 
  • Manta Lab [HK] :
    • 2001: A Space Odyssey (Manta Lab Exclusive) ([ME #50] / One Click) - $240
    • The Matrix Resurrections (Manta Lab DigiBook) (Lenticular Digibook) - $41
 
  • Nova Media [KR] :
    • Everything Everywhere All At Once (Nova Media Exclusive) ([NE#042] / One Click Box (Only Box) [KR] - $27
    • John Wick [FS] (No Steelbook) (4K Ultra HD + Blu-ray) - $41
    • John Wick: Chapter 2 [FS] (No Steelbook) (4K Ultra HD + Blu-ray) - $41
    • John Wick: Chapter 3 [FS] (No Steelbook) (4K Ultra HD + Blu-ray) - $41
    • John Wick (Plain Edition) [FS] (Blu-ray) - $24
    • John Wick: Chapter 2 (Plain Edition) [FS] (Blu-ray) - $24
    • John Wick: Chapter 3 - Parabellum (Plain Edition) [FS] (Blu-ray) - $24
    • No Escape (FS Slipbox) (Limited Edition) (Blu-ray) - $27
    • Peninsula [Slipbox FS] - $36
    • The Jungle Book [FS Type B] - $45
 
  • WeET [KR] :
    • Arrival [FS A2] - $73
    • Arrival [Quarter Slip C] - $68
    • Bullet Train [Lenti] - $57
    • Bullet Train [FS] - $57
    • Bullet Train [OC] - $98
 
 
  • FR Release:
    • John Wick: Chapter 3 - Parabellum - $29
    • John Wick: Chapter 4 (Collector's Steelbook Edition) [FR] - $67
    • John Wick: Chapter 4 (Limited Edition) [FR] - $43
    • No Time to Die (Limited Aston Martin DB5 Model Edition) - $105
 
  • IT Release:
    • Doctor Strange in the Multiverse of Madness (SteelBook) - $25
    • Hellboy (2019) (SteelBook) - $20
    • Mortal Kombat (SteelBook) - $21
    • No Time To Die (DigiBook) - $18
    • The Matrix (SteelBook) (Titans of Cult) - $40
    • The Scorpion King (SteelBook) - $22
    • Zack Snyder's Justice League (SteelBook) - $27
 
  • Mixed Releases:
    • Ambulance (Steelbook Slipbox) [TW] - $58
    • Black Hawk Down (Amazon) (Collector's Box) [JP] - $45
    • John Wick Chapter 1-3 (SteelBook) (Limited Edition) [DE] - $54
    • Mission: Impossible II (Steelbook) [Amazon Exclusive] - $27
    • No Time to Die (Steelbook Slipbox) [TW] - $36
    • Spider-Man: No Way Home (Steelbook Slipbox) [TW] - $40
    • The Bourne Identity (FS Steelbook) (Special Steelbook Edition) [DE] - $33
    • Transformers: Age of Extinction (FS SteelBook) (Yes24) [KR] - $45
 
  • UK Release:
    • 8 Mile (FS Steelbook) (20th Anniversary) (Zavvi) - $54
    • Avatar: The Way of Water (Steelbook) [HMV Exclusive] - $44
    • Avatar: The Way of Water (Steelbook) (Blu-ray 3D) [HMV Exclusive] - $36
    • Edge of Tomorrow (FS Steelbook) (Ultimate Collector's Edition) (Zavvi) - $68
    • Empire of the Sun (Steelbook) (Blu-Ray) [Zavvi Exclusive] - $18
    • John Wick: Chapter 3 - Parabellum (FS Steelbook) - $37
    • John Wick: Chapter 4 (Steelbook) (Limited Edition) - $43
    • John Wick: Chapter 4 (Lenticular Slipcover Edition) [Amazon Exclusive] - $34
    • Jurassic Park (FS Steelbook) (Universal Essentials Collection) - $49
    • King Kong (Steelbook) (1976) - $36
    • London Has Fallen (Steelbook) (Blu-ray) - $19
    • Rampage (Steelbook) (Japanese Artwork Series) - $30
    • Sicario 2: Soldado (Steelbook) - $30
    • Super 8 (Red Carpet Exclusive Steelbook Slip) [Zavvi Exclusive] - $31
    • The Bourne Identity (FS Steelbook) (20th Anniv Steelbook Gift Set) [Zavvi Exclusive] - $45
    • The Matrix Resurrections (Steelbook) [Amazon Exclusive] - $23
    • The Walking Dead: The Complete Series [Limited Legacy Edition] - $113
 
  • US Release:
    • 7th Heaven: The Complete Series (DVD) - $58
    • Air Force One (Steelbook) - $26
    • Ambulance - $11
    • Avatar: The Way of Water (Steelbook) [Wal-Mart Exclusive] (Slipcover) - $31
    • Batman Returns (Steelbook) (Blu-ray) - $14
    • Band of Brothers (Box Set) (DVD) - $14
    • Cowboy Bebop: 25th Anniversary (Limited Edition) (Blu-ray) - $72
    • Doctor Strange in the Multiverse of Madness (Target Exclusive) - $18
    • Duck Dynasty: Complete Series (DVD) - $29
    • ET The Extra-Terrestrial (40th Anni.) [Wal-Mart Exclusive] - $31
    • F9: The Fast Saga (Steelbook) (Best Buy Exclusive) - $16
    • Fast & Furious 6 (Steelbook) [Best Buy Exclusive] (Blu-ray) - $11
    • Fury - $14
    • Godzilla: The Complete Animated Series (DVD) - $12
    • Halloween Kills (Steelbook) [Best Buy Exclusive] - $29
    • Hellboy (2004) (Steelbook) - $23
    • Hell or High Water - $11
    • John Wick / John Wick Chapter 2 (Steelbook) - $41
    • John Wick (Steelbook) [Wal-Mart Exclusive] (Blu-ray) - $18
    • John Wick: Chapter 3 - Parabellum (Steelbook) [Best Buy Exclusive] - $41
    • John Wick: Chapter 4 (Lenti Slipcover) [Amazon Exclusive] - $29
    • John Wick: Chapters 1-3 (Includes Playing Cards) [Wal-Mart Exclusive] - $36
    • John Wick: Chapters 1-3 (Includes Playing Cards) (DVDs) [Wal-Mart Exclusive] - $18
    • John Wick (Dog Slipcover) [Target Exclusive] - $11
    • John Wick Chapter 2 (Dog Slipcover) [Target Exclusive] - $14
    • John Wick Chapter 3 (Dog Slipcover) [Target Exclusive] - $14
    • John Wick Chapter 4 (Dog Slipcover) [Target Exclusive] - $23
    • Jurassic Park (30th Anniversary) (Universal Essentials Collection) (Slipcover) - $34
    • Jurassic World: Dominion (Steelbook) - $23
    • Jurassic World: Fallen Kingdom (Steelbook) [Best Buy Exclusive] (Blu-ray) - $13
    • Jurassic World: Fallen Kingdom (Steelbook) [Wal-Mart Exclusive] (Blu-ray) - $11
    • Miami Vice (Steelbook) (Blu-Ray) [Wal-Mart Exclusive] - $18
    • Mighty Morphin Power Rangers: The Complete Series (DVD) - $30
    • Mission: Impossible - Fallout (Steelbook) - $17
    • Mission: Impossible - Fallout - $11
    • Patriot Games (30th Anniversary Edition) (Slipcover) - $15
    • Punisher: War Zone (Steelbook) - $25
    • Rambo: Last Blood (Steelbook) - $20
    • Scarface (Steelbook) (Iconic Art) (Blu-ray) - $14
    • Scarface (Steelbook) [Wal-Mart Exclusive] (Blu-ray) - $23
    • Scarface (Gold Edition) (Slipcover) - $14
    • Spider-Man: No Way Home (Steelbook) (Limited Edition) - $35
    • Spiral: From the Book of Saw (Steelbook) - $23
    • Teenage Mutant Ninja Turtles: Complete Classic Series Collection (DVD) - $41
    • Terminator: Dark Fate (Steelbook) - $16
    • Terminator Genisys (Steelbook) [Target Exclusive] (Blu-ray) - $13
    • Top Gun & Top Gun: Maverick (SteelBook Combo) (Ultimate Collector’s Limited Edition Gift Set) - $90
    • The Big Lebowski (25th Anniversary) (Universal Essentials Collection) (Slipcover) - $33
    • The Bourne Ultimatum (Steelbook) (Limited Edition) (Blu-ray) - $11
    • The Flash (DigiPack / Icon Edition) [Wal-Mart Exclusive] - $34
    • The Flash (Slipcover) [US] - $29
    • The Pacific (Box Set) (DVD) - $14
    • The Shield: The Complete Series (DVD) - $45
    • The Spectacular Spider-Man: The Complete Series (DVD) - $18
    • The Sum of All Fears (20th Anniversary) (Slipcover) - $15
    • The Walking Dead: The Complete Tenth Season (Slipcover) (Blu-ray) - $13
    • Training Day (SteelBook) (Best Buy) - $41
    • Transformers: Age of Extinction (Steelbook) [Best Buy Exclusive] (Blu-ray) - $13
    • Transformers: Revenge of the Fallen (Steelbook) [Best Buy Exclusive] (Blu-ray) - $13
 
submitted by MaxReiger to SteelbookSwap [link] [comments]


2024.05.16 22:00 DirectionLimp2745 Taylor Swift scares me

It seems like many people are not aware of the ways Taylor does a lot of harm (and I say this as a big fan of her music since 2006 Debut days). I felt the whole parasocial relationship phenomenon with her at one point myself. But why don’t we talk about the scary side of Taylor? She literally sent a cease-and-desist to a blogger for saying she should denounce white supremacy when a large portion of her fan base called her their Aryan goddess and insisted she was on their side. And then years later took to Twitter to complain that a line in a Netflix show (“you go through men faster than Taylor Swift”) was misogynistic but then said nothing of the racist hate (including death threats) that was directed towards the actress who delivered the line as a result. Her feminism isn’t feminism and her actions are hypocritical. She uses the feminist label to bolster her brand (same with her rainbow capitalism). Her fanbase is rabid and she clearly enjoys siccing them against her foes or she’d stop doing it only to stay silent. Her latest album has a song about Kim Kardashian, whom she feuded with, with the line “everyone knows my mother is a saintly woman, but she used to wish you were dead”. Kim’s name is spelled out in all caps in the song’s title so her Easter-egg hungry fans know exactly who to attack. Her song Better Than Revenge is all about bashing and sl*t shaming a woman who “stole her boyfriend”. Fans knew who she was singing about so they unleashed hell on the poor woman. She says nothing to call off her fans from sending death threats to anyone she’s feuding with. So basically she incites violence. She publicly dated an admitted racist who doubled down on his comments about Black women, but she expects sympathy when she faces misogyny. The list of racially insensitive things she’s done is long, including setting a music video in Africa but without any black people in it. Her carbon footprint is through the roof from her regular 10 minute rides on her private jet. A college student who was tracking her jet was also sent legal papers (her legal team is as rabid as her fanbase). Not to mention that hoarding a billion does make a person unethical. From her behavior, I have no reason to believe she’s not a racist billionaire bully and an opportunist.
TL;DR: It’s not “just her fans”. It’s Taylor. Taylor is the one who did the sl*t shaming on Better Than Revenge. She’s the one who started the feminist conversation only to disappear when another woman was receiving hate. She’s the one who wrote “my mom wanted you dead” in a song and put Kim’s name in the title. We gotta stop pretending this isn’t weird…
It all starts and ends with her.
submitted by DirectionLimp2745 to offmychest [link] [comments]


2024.05.16 21:10 SparkyNest [H] Recent Bundles +150 Steam Games [W] Want List or Paypal (from 0.80$ each)

    REP
Steam profile
IGSRep +118 trades confirmed
SGS Flair +237 trades confirmed
GameTradeREP +24 trades confirmed
       
Payment through Paypal (USD) using Good & Services option. Not accepting other type of payment (bitcoin, Venmo, etc). If you want to pay using F&F option fees are on your own (I'm from EU).
     
Press Ctrl + F to search games in the list
   
  Want List
  • Huntdown
  • We Were Here Forever
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
 
   
   
SPECIAL PACK This 15 games for 1$
  • Western Press Mk Cans II Character DLC
  • Western Press
  • Kholat
  • 140
  • MirrorMoon EP
  • Contraption Maker
  • Air Guardians
  • Gentlemen!
  • Gravity Badgers
  • Ignite
  • Tank Operations - European Campaign
  • McGuffin Curse
  • Age of Steel: Recharge
  • Combat Wings: Battle of Britain
  • Battlesloths 2025: The Great Pizza Wars
5$ * Earth Defense Force 4.1 The Shadow of New Despair + a ton of DLC * DLC list here
   
10$
Game deslisted from Steam
   
0.80$ each one
OFFER Buy 5 games of the this list for 3$
OFFER Buy 10 games of the this list for 4$
   
   
1.75$
OFFER Buy 3 games of this second list for 4$
   
submitted by SparkyNest to SteamGameSwap [link] [comments]


2024.05.16 21:10 SparkyNest [H] Recent Bundles +150 Steam Games [W] Want List or Paypal (from 0.80$ each)

    REP
Steam profile
IGSRep +118 trades confirmed
SGS Flair +237 trades confirmed
GameTradeREP +24 trades confirmed
       
Payment through Paypal (USD) using Good & Services option. Not accepting other type of payment (bitcoin, Venmo, etc). If you want to pay using F&F option fees are on your own (I'm from EU).
     
Press Ctrl + F to search games in the list
   
  Want List
  • Huntdown
  • We Were Here Forever
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
 
   
   
SPECIAL PACK This 15 games for 1$
  • Western Press Mk Cans II Character DLC
  • Western Press
  • Kholat
  • 140
  • MirrorMoon EP
  • Contraption Maker
  • Air Guardians
  • Gentlemen!
  • Gravity Badgers
  • Ignite
  • Tank Operations - European Campaign
  • McGuffin Curse
  • Age of Steel: Recharge
  • Combat Wings: Battle of Britain
  • Battlesloths 2025: The Great Pizza Wars
5$ * Earth Defense Force 4.1 The Shadow of New Despair + a ton of DLC * DLC list here
   
10$
Game deslisted from Steam
   
0.80$ each one
OFFER Buy 5 games of the this list for 3$
OFFER Buy 10 games of the this list for 4$
   
   
1.75$
OFFER Buy 3 games of this second list for 4$
   
submitted by SparkyNest to indiegameswap [link] [comments]


2024.05.16 20:00 Flagg1991 Children of the Night (Part 5)

As the last orange light of day drained from the sky, the living dead in Club Vlad rose. Max the skeleton and Jessie the…not skeleton…sewed up the gaping Y-shaped incision on Dom’s chest under Merrick’s direct supervision. Dom sat there, feeling nothing, thinking nothing. He’d woken with a headache and a feeling of cold, and even now, he could feel the dull throb above his left eye. It felt like someone was tearing his brain apart with a fork. He had told Merrick, and Merrick had nodded sadly. “Is my brain rotting?”
“Most likely,” Merrick had said.
There was a certain peace in the idea of losing his cursed humanity. As Merrick had said, he would feel no pain, know no quandaries. He would live only for the night and for his master. On the other hand, watching someone like Matt sit and stare into the distance, drool coursing down his chin and nothing happening behind his dead eyes, scared Dom. He didn’t want to be a braindead idiot. He didn’t care about keeping his emotions, he just wanted to function.
Like Merrick.
There wasn’t much he could do, however. He was dead and that was the end of it.
Once Dom was patched up and dressed in a pair of jeans and a hoodie, Merrick called his children before him. “I have done my best to love and protect all of you,” he began. “Jessie, you were miserable with your grandmother, were you not?”
“Yes,” Jessie said tonelessly.
“You were depressed, bipolar, and cut yourself. Now you’re happy.”
“Yes,” she replied again.
“Joe, you were a two bit nobody staring down a ten year stretch in jail.”
“Yes.” Thin yellow liquid dripped from his nose.
“But now you are free.”
“Yes.”
“You appreciate what I’ve done for you.”
“Yes.”
Merrick flashed then, slamming his fist onto the arm of his wheelchair. “Then why do you keep fucking up? The police were here earlier. They have messages between you and Jessie. I told both of you to delete those. Then I find out that you bit someone and turned them despite my orders. We have an endless supply of blood here but you still went off on your own. How many are there?”
“Just one,” Joe said.
“Are you being honest with me?”
“Yes.”
Merrick sagged back in his chair, looking somehow older. “Joe, take Matt and go to her. Bring her back here before she causes any more problems. God alone knows how many people she’s changed. Too many vampires without a father will bring heat on us, and you know what happens in that case? We get pieces of wood shoved in our chests.”
Turning to Dom, Merrick said, “I have a job for you and Jessie. We’re nearly out of embalming fluid. You haven’t had your first dose and the rest of us are starting to get ripe as well. I have a contact at a funeral home. He texted earlier that the order he placed on my behalf has come in. I want you to pick it up and to pay him.”
Dom had never been picked for anything in his whole life. No one had ever wanted him on their team and no one had ever placed their trust in him the way Merrick was now. He was honored, proud, and would do anything to not let Merrick down.
“That cop who came here might be a problem,” Merrick went on. “We may have to deal with him, but we’ll leave that for another night. In any case, I want this place cleaned from top to bottom. If the police come, I want them to see nothing out of the ordinary.”
Now that everyone had their marching orders, they dispersed. Merrick handed Dom an evelope stuffed with cash, and Dom slipped it into the pocket of his hoodie. The other team - Joe and Matt - left, while the remaining vampires began tidying up.
A fleet of vehicles waited in the parking lot behind Club Vlad. Dom and Jessie took a black pedo van with no back windows. They drove in silence, the radio off. Dom did not want to hear music, nor did he wish to speak to Jessie. Their kinship was one of blood and circumstance, not one of words and emotions. He had no questions for her and wished to answer none of his own. The only thoughts he had were of the mission ahead and of the growing pain in his skull. He thought of the staring stupid Matt, of the decayed Max, and a shiver went down his spine.
What was left of his humanity recoiled at the idea of becoming like them.
The pain grew hotter, more intense. He forced it away and focused on driving.
The funeral home was on North Allen Street, next to a restaurant called Pepperjack’s. A tall, white house with dark shutters and a sign out front, it looked like a quiet, peaceful place. “Pull around back,” Jessie said.
Dom pulled the van around back and parked under a balcony, killing the headlights. They got out and went to the back door, Jessie in the lead. He assumed that she had done this before and that the seller would recognize her. She knocked, and a few moments later, the door opened. A youngish man with a shaved head appeared, wearing an apron and gloves. He saw them and tensed a little. Dom could smell, rather than sense, his fear, and his throat panged with thirst. “Come on,” the man said quickly. He stepped aside and allowed them to enter. Dom noticed that he walked behind them, wary of putting his back to them. “Do you have the money?”
“Do you have our order?” Jessie countered.
“Yes,” the man said, “I’m really risking my neck for this. They don’t just give embalming fluid away, you know. They keep track of it and if they realize I’m over ordering, someone from the state’s going to come down here and check.”
He led them into an embalming room. Three boxes sat on a table. Dom gave the man his money, and he and Jessie carried the boxes outside, loading them into the van. The whole time they were there, the man was edgy, like he was afraid they were going to attack him. Dom would be a liar if he said that the hot smell of the man’s blood didn’t excite him. Perhaps once his brain rotted away, he wouldn’t be able to control himself, but for now, he could.
A lightning bolt of pain shot through his head and he nearly dropped the last box onto the ground.
Once the man was paid, Dom and Jessie drove back to Club Vlad. In fifteen minutes, they were drinking side by side from two passed out partygoers, their reward for a job well done.
Meanwhile, across the city, Joe and Matt weren’t doing as well. They were standing outside of Heather’s apartment. Joe, slightly annoyed (anger being another emotion vampires could feel, along with fear) pounded on the door. He knew she was in there; he could smell the putrid odor of decay. “Let us in,” he said. “We won’t hurt you.”
Joe could barely remember changing her. He didn’t mean to, it just…happened. Like an unwanted pregnancy. You can bite someone as much as you want and drink as much as you want, but if you take too much at once and they die, you get the vampire equivalent of a baby. Joe liked the hunt. It was exciting. Having his meals brought to him Club Vlad didn’t arouse the same level of excitement. It was like shooting an animal tied to a tree. Or hiring a prostitute instead of wooing someone. No real satisfaction to it.
That was probably his greatest downfall. He had lured Jessie the same way, though Merrick was indeed interested in rescuing her from her grandmother. People you have saved obey just as well as people with no brains.
He felt fluid on his upper lip and sniffed. “Come on, let us in,” he said.
No response.
He looked at Matt and nodded to the door. Together, they rammed their shoulders against it. It shook in its frame. They were both dead and weak, but modern American architecture is even weaker, and the door eventually slammed open. The apartment beyond was dark, messy, and reeked of death. They searched high and low, and eventually found Heather huddled in a corner, trying to hide. She was naked save for a pair of panties, her body bloated and beginning to turn black. Her skin hung from her frame and her eyes were filled with blood and fear. It was a wonder no one had called the police yet. The smell was overpowering. “We’re here to help,” he said. “You have to come with us.”
She shook her head and trembled. Maybe she remembered that he was the one who did this to her. Maybe her memories had rotted away. Those were usually the first to go. Then your emotions, then your personality. Finally, your capacity for higher reasoning. “I’m sorry I did this to you,” he said. That was a lie. He was not remorseful. Nor was he proud, for that matter. It just happened. Like rain. “But I want to help you. We can fix you.”
No amount of coaxing or conjoling could induce her to move. Joe weighed his options. He doubted anyone would call the cops even if they heard the door coming down - people who lived in places like this rarely called the cops, which helped Joe and his cause immensely. Even so, there was the possibility. Every minute they spent here was a minute that something could go wrong, and Joe had a lot to lose.
So, too, did Merrick.
Giving up, Joe took out his cellphone and called Merrick. “She refuses to come,” he said simply.
The line was quiet for a moment, then Merrick’s voice came back. Cold. Calculating. “Then do what you must.”
That was the go ahead.
Hanging up, Joe looked around the apartment and found a wooden chair in the kitchen. He lifted it over his head and slammed it on the counter, shattering it into a million pieces. He selected the longest, sharpest, and sturdiest looking one. He went back into the room and directed Matt to hold her down. She fought, kicked, and spat, but she was weaker than even they were. They had been embalmed. She hadn’t.
Matt pinned her hands above her head and Joe straddled her. Animal terror filled her eyes and she whipped her head from side to side. Joe lifted the makeshift stake with both hands, and brought it down as hard as he could, driving it deep into her heart. Her eyes bulged from their sockets and a high, otherworldly scream ripped from her throat. She bucked, thrashed, and kicked her feet. Her resistance began to ebb away until she was twitching…until she was still.
Heather from OKCupid was dead.
Truly dead.
Joe couldn’t help wondering what it was like.
Pulling the stake out, he tossed it aside and got to his feet, Matt doing likewise. A soul petrifying scream might be cause for even the tightest of lips to start talking. “Let’s go,” he said. And together, he and Matt fled, leaving the poor, dead body of Heather behind.
***
As it turned out, one of Heather’s neighbors did call the cops. At 10;13pm, Vanessa Rodregiez arrived with two patrolmen and found the front door of Apartment 237 knocked down. Guns drawn, they entered, Vanessa at the head. The first thing she noticed was the smell. It jammed itself into her nostrils, shoved its tongue down her throat, and violated her - all without even buying her dinner first.
Vanessa hadn’t been at this as long as her buddy Bruce had, but she knew a dead, rotting body when she smelled one. They searched the premises, and sure enough, they found a vic in the bedroom, lying in the gap between the bed and the wall; it looked like the former had been moved, perhaps in a struggle. Vanessa knelt down to check the vic’s pulse, but stopped.
There was no need.
The vic - who looked like a female but could have been an overweight male - hadn’t had a pulse in a very long time.
Examining the body, Vanessa found a wound in the chest, just above the heart. Black, stinking goo leaked from it, and Vanessa gagged. She fisted her hand to her mouth, retched, and then ran for the kitchen sink. Her partner for the night, Jim Walsh, stared down at the stiff before him, and his face turned a sickly shade of green. He avoided puking because he didn’t nose fuck the wound like Vanessa had, but he wasted no time in getting out there, dry heaving in the hallway where the air was somewhat fresh.
After leaving her lunch in the sink, Vanessa radioed back to headquarters, and before long, the place was crawling with cops. The assistant medical examiner - who had taken over after Ed Harris quit the previous night - knelt over the body and studied it. A solidly built black man with a mustache, his name was Leon and he knew death just as well as his old boss, so when he said the vic had been dead nearly two weeks, Vanessa accepted it.
That begged the question: Who broke in and screamed just now? A relative? The caller clearly heard screaming and peeked out her door to see two males fleeing on foot. Maybe they found the vic and freaked out? Or maybe they were the killers returning to the scene of the crime. After all, the vic had clearly been murdered.
In fact, they found a likely murder weapon. A long sliver of wood soaked in black goo. Blood turns black after a while, but there was something different about this stuff. “What is it?” Vanessa asked Leon.
“I’m not sure,” Leon said and pulled off a pair of Latex gloves he’d donned to examine the vic, “could be blood or…”
“Or what?” Vanessa asked.
“Or something,” Leon said. “Give me a few hours.”
And a few hours it was. Just before 1am, Leon called Vanessa at her desk. “I think you should come down here,” he said.
Fifteen minutes later, Vanessa stood over Leon as he pulled the vic’s chest open with a pair of tweezers. “That’s the heart,” he said, “whoever stabbed her scored a direct hit, but this…this is what concerns me.”
He prodded a furry lump with the tip of his scalpel.
“What is it?” Vanessa asked.
“I don’t know,” he said, “it looks like mold.”
That word - mold - triggered a memory in her brain. “Ed said something about mold last night. He found it in -”
“The Mason boy,” Leon finished.
“Yeah. The one who got up and ran off.”
Leon turned away from Vanessa and looked at the dead woman - for it was a woman. Vanessa got the impression that he didn’t want her to see his expression. “I’ve known Ed ten years. I know something happened last night, but a stiff getting up and walking off? I thought he was confused. Now…I don’t know. That makes two bodies in 24 hours. And get this. The chest wound? It was done post-mortem. I can’t find a cause of death anywhere. Except maybe blood loss but it’s hard to tell at this point. And speaking of blood…”
“What?” Vanessa asked quickly.
“When I opened her stomach up, a whole shit load of blood spilled out. And a lot of it was a lot fresher than she is.”
Vanessa furrowed her brow in confusion. “You mean…?”
“It’s not hers,” Leon said. “I can’t be 100 percent sure until I run tests, but I’d put money on it.”
Vanessa’s head spun with information both new and old. You know that full, heavy feeling you get when a poo is brewing in your guts? That’s kind of what Vanessa was feeling, only in her head instead of her stomach.
Leon was just as mystified by the whole thing as she was and stayed up late to run a few preliminary tests. By sunrise, he had confirmed that the blood inside of Heather’s stomach was not hers. In fact, it had come from at least three different sources. “Is it human?” Vanessa asked over the phone.
“Yes,” Leon said, sounding troubled, “it’s human.”
In the cobalt hour before sunrise, Vanessa sat at her desk and tried to piece this whole thing together. They had:
  1. A corpse that (allegedly) woke up and dipped out
  2. A dead girl who’d been stabbed in the heart with a piece of wood after somehow ingesting the blood of three different people.
  3. Some missing kids
  4. Oh, and both bodies - the girl’s and the runaway corpses’ - had the same weird fungus in their heart cavities.
All of this - even the missing kids, Vanessa felt - was related. She just didn’t know how. The only answer that half way fit was that both of those bodies were vampires. Like…what’s a vampire but a dead body that gets up and walks around at night? And how do you kill a vampire? Why, you drive a piece of wood through its heart.
The idea that vampires were real was dumb, but the more she turned it over in her mind, the more she became convinced that it was at least an option. A lot of things people thought were fantastic and made up turned out to be real, so why not vampires too?
Shortly after 8, Bruce came in. He was just sitting down when Vanessa came in and slapped her report on the desk. “Buckle up, bitch,” she said, “things just got weirder.”
He stared up at her with one of those grumpy - but cute -expressions he was so good at putting on. As he read, however, his brow knitted. “Jesus,” he muttered to himself. He pinched the bridge of his nose and let out a weary sigh.
“I have a theory - kind of,” Vanessa said, “but I don’t want to say it.”
“You might as well,” Bruce said. “It can’t be more kooky than reality these days.”
“Okay,” Vanessa started, “what if - and I’m just thinking out loud here - what if there are vampires in Albany?”
She expected Bruce to give her a dirty look, but he chewed it over, actually taking it seriously. “And those missing boys are victims?” he asked finally.
“Yeah,” Vanessa said. “That girl’s been dead two weeks. Maybe she bit Dominick Mason and he came back for revenge after realizing he was cursed to be a goddamn shit sucking vampire forever.”
Bruce nodded. “Yeah, but who turned her?”
“I don’t know,” Vanessa said, “I don’t know.”
***
Before dawn painted the eastern sky, Merrick Garvis sat in his chamber like a withered king, a mess of IVs hooked into his arms and neck. The vault was silent save for the soft noise of the machines as they filtered out the old embalming fluid and replaced it with new embalming fluid. Embalming fluid always made him spacy, like a drug. The others had gone first, and even now lay near comatose around him like addicts in an opium den.
As far as he knew, Merrick was the oldest vampire in the world, perhaps, even, the oldest vampire to ever live. Though he was not fully honest with Dom, he was not lying when he said that vampires rotted like any other dead thing. Conditions considered, you had a few weeks tops if left untreated. There may be living vampires in remote corners of Egypt or the northern most reaches of Russia, where the climate preserved dead things, but unless you made it to one of those places, you were pretty well fucked.
Merrick was not a proud man, nor was he concerned with saving face - the dead have no need for that. He was being truthful when he said that he feared death. What’s more, he feared being helpless. Deep down, vampires are people, and people don’t exactly have the greatest track record with caring for their infirm. He read once that the first sign of a civilization was a broken leg that had healed, as it showed that someone stayed with and cared for a fellow human long enough for them to get well again. In Merrick’s opinion, that was true…and thus there was no civilization. Merrick was fifty-one when he died in the year 1982. In his lifetime, he had seen The Great Depression, World War II, and a million small acts of cruelty and selfishness in between. He’d seen beggars starving in the streets, abused children shuffled out of sight and out of mind, and disdain for the poor and the weak.
The living were awful, and the living dead were no different. Once their humanity rotted away, they cared only about filling their stomachs. They were like ticks - they would drink until their bellies literally ruptured…and then keep on drinking.
That left him in a precarious position. He was old, his body was weak. He couldn’t stand unassisted and if left to fend for himself, he would decay into a pile of bones within days. He would be cursed to lay in one spot for all eternity, aware and hungry, little more than a ghost tethered to a black and still beating heart.
He refused to let that happen to him. Thus, he had created a family, a clan of vampires loyal to him and to him alone. He did this through acts of simple kindness and understanding…but also through deception. He knew, for instance, how to preserve the brain. He’d figured out how to do it early on - you pickle it. Like a fetus preserved in a jar. He sawed off the top of his own head and filled it with a special solution that kept his brain - and his intelligence - intact. It slowly drained out through the nose and ears in a thin, yellow liquid, but it worked well enough. He couldn’t save everything, however, and had lost vital things in the process, such as most of his human memories, his sense of humor, and some motor functions. He shared this secret with only Joe, and a few others before, because he needed a strong captain. He kept the others in the dark because vampires - like people - are easier to control when they don’t think for themselves.
Right about now, however, Merrick was beginning to regret sharing the formula with even Joe. Joe had brought him nothing but grief. Joe, you see, could think for himself. He could make decisions. He could go behind Merrick’s back. Joe had something called free will, and free will is a worse affliction than vampirism. Free will is messy, free will is dangerous.
Free will could very well turn Merrick into a pile of bones.
That was, of course, if they weren’t discovered first. Joe had made several mistakes lately, not least of which was the turning of Heather. Sitting there in the predawn hour, attended by Tony, his gay bartender and human familiar, Merrick decided to have Joe killed. There are only two ways to kill a vampire: The stake and the flame. The latter seemed somehow appropriate in this case. After Joe, there would be no more captains, only him, one father with absolute power. That was how it had to be. One man, one vision. Democracies didn’t work. That was especially clear today. Everyone was so divided and nothing ever got done. If the humans had one strong leader, they might go in the wrong direction, but at least they would go somewhere. Instead, they stagnated.
Merrick didn’t particularly look forward to killing Joe, but it had to be done. To protect the family. To protect him.
And Merrick would do anything…anything at all…to protect himself.
***
Vampires.
Bruce kept coming back to that single wor, hoping each time that he would chuckle at the absurdity of it.
But he never did.
Did that mean he believed it? Not necessarily, but damn it, he considered it a possibility, and that alone was enough to make him feel like a fucking clown. All the evidence he had pointed to vampires, but then again, it might point to other things as well. Like aliens.
But let’s say the whole vampire thing was real. Who, like Vanessa asked, was patient zero? Who started this whole mess?
A name came to mind.
Merrick Garvis.
He had not had time to check into Garvis the previous day, but by God, he was going to do it now. He ran his name and social through the system and everything seemed to check out. Merrick Garvis was born on June 31, 1963 in -
Wait a minute. Weren’t there only 30 days in June?
Bruce checked, and there were, indeed, only 30 days in the month of June. Hm. Bruce did a little digging and found something out. Before 1987, social security numbers weren’t issued at birth. You had to sign up, using other forms of ID. Merrick Garvis applied for his in April 1984 and the date of birth on his state issued driver’s license was June 31. Bruce spent an hour on the phone with the DMV and learned that they had never issued a license to a Merrick Garvis. He then spoke to the Social Security Administration, and after much wrangling and frustration, he managed to get a photocopy of the license Garvis used to get his social security number. It was dated 1983.
The face staring back at him was almost exactly the same face he’d seen at Club Vlad, except maybe a touch less stiff and waxy. Though not as rough looking, there was no way in hell Garvis was 20 in that picture. It had to be a fake,
Bruce thought back to the events of the previous two days. Missing bodies, staked corpses, hearts that still beat after death.
Vampires didn’t seem like such a crazy explanation.
And if anyone was a fucking vampire around here, it was Merrick Garvis.
submitted by Flagg1991 to LetsReadOfficial [link] [comments]


2024.05.16 19:30 OceanusDracul Best Metagame Day 17: Golbat/Crobat

Wigglytuff, unfortunately, does not have a good history in competitive singles. It managed a strong showing in GSC NU, and a solid niche in ORAS ZU, and...that's it. That's all it got, that's all it ever did. I'm so sorry, Wigglytuff. Maybe this is why Jigglypuff decided to leave to Smash Bros.
Now, we move onto the famous cave scourge of Golbat, and in generations past the first, its evolved form Crobat. I'll be handling Pokemon gaining evolutions in future generations this way.
Now, the metagames in question:
Gen 1 ZU: Unfortunately, including Golbat is pretty much just a formality. It's completely awful in every tier in RBY, with it landing in ZU as a desperate final attempt at a niche, and it can't even cut it there. It's ranked in the VR at...the very bottom of 'low' and generally shouldn't be used, and that's the lowest tier in the first generation, before any power creep ever happened!
Gen 2 UU: Frustrated with its lack of performance in RBY even down in ZU, Golbat evolved to Crobat and shot all the way up to UU, where...well, it's got some issues. In its good points, it was for the longest time the best possible counter to Scyther and its lesser cousin Pinsir, with its typing, access to Haze, solid bulk, and incredible speed allowing it to stop their setups in its tracks. Its typing, however, is a double-edged sword here, giving weaknesses to powerful Psychic and Electric types strong in the tier, unfortunately. All of this would probably spell a solid ranking, probably a b...until Aerodactyl was recently unbanned. Aerodactyl counters Scyther as hard as Crobat is, but has a much better attacking stat and unlike in gen 1, actual moves. Current VR places Crobat in a poor C tier...except Aerodactyl isn't on that VR at all, yes, meaning Crobat is probably even worse than it looks.
Gen 3 OU (UUBL): And the bad news doesn't stop there. Crobat here got enough tools to make it too much for UU...and now it's banned. Sadly, Crobat can't cut it in ADV OU, with significantly better threats available, effectively no ability, and Aerodactyl, yet again, existing to invalidate it. Incredible speed is just not enough for it, and Crobat is unranked in Gen 3 OU, so it will be excluded from the rankings.
Gen 4 OU (UUBL): Well, it's doing a little better than it was in Gen 3. It's still bad, but Taunt and Super Fang at least lets it function as a stallbreaker to break down passive walls, and Brave Bird deals some great damage, but...Gliscor exists. Gliscor actually deals with Steel and Rock types. Crobat doesn't. Crobat is D rank in Gen 4 OU, and probably should not be used - although the stallbreaking at least makes it a little less dire than gen 3. Gen 4 OU will not be included.
Gen 5 UU: And in a nice turn of events, the power level of the tier move far enough up to let Crobat back in, instead of banishing it to a place it can't do anything in. Crobat is pretty solid in BW UU, where instead of Gliscor its competition at stallbreaking is the far inferior Gligar, and its incredible speed allows the surprise factor of a Choice Band set to be an interesting tech. Unfortunately, its typing does it no favors - Electric types are popular in Gen 5 UU, and Crobat is basically always forced out by them, which on a Stealth Rock-weak mon can be a death sentence. It's solid, at least, and the VR places it at B rank, which after the previous four generations, we'll take.
Gen 6 UU: And with the Fairy-type added into the game, Crobat's typing suddenly gets another look, as it now packs a new key resistance against the type that it can hit with Super-Effective STAB (although it doesn't usually pack it, lacking good Poison moves.) Even better, the newly buffed Defog allows Crobat to play a decent supporting role with access to a variety of moves that can be used on a variety of teams, like Taunt, the now 100% accurate Toxic, U-Turn to pivot, and of course Defog. Brave Bird means it's far from passive, and people need to fear BRAVE BAT, as the choice band set is so aptly named. Crobat's doing good, here. So good, that the VR places Crobat at S rank alongside its long-time rival Aerodactyl.
Gen 7 UU: Unfortunately for Crobat, the tier has not been kind to it. Latias is likely a superior revenge killed, and Togekiss a stallbreaker in most cases. It still manages to carve out a miniscule niche due to the incredible speed and the power of a Brave Bird backed Supersonic Skystrike, and its signature fatbreaker set does still exist, but the demand for it has just gone way, way, way down. Steel-types are even better than they were in Gen 6, and Crobat struggles hard to do basically anything meaningful to them. The VR places Crobat all the way down at C- rank, with some people suggesting it should be unranked.
Gen 8 RU: But Crobat is thrown a bone in the form of descending one tier - and while in SM UU it was struggling to find relevance in SS RU, Crobat is back to business. The addition of Heavy-Duty Boots means that fast pivots like Crobat are more relevant than ever, and its ability to check most Spikes users allows it to Defog pretty easily. Even better, the fact that HDB makes it less risky to pivot in gives Nasty Plot special Crobat some interesting play that pressures the Grass types in the tier incredible well, and Super Fang still exists to give some damage to the Steel-types that would otherwise wall it. Due to its ability to provide so much utility to teams, it could be considered a Lando-type in SS RU, with its applicability to so many different team styles. The VR places Crobat in A+ rank.
EDIT: we are voting to determine which is the consensus as to what Crobat's best metagame is.
View Poll
submitted by OceanusDracul to stunfisk [link] [comments]


2024.05.16 19:28 cr0mthr A spell to prevent temptation?

Baby/kitchen/chaos witch here. For background, I don’t have particular deities and follow a mix of some Norse, Celtic, and Polish practices (heritage) and work mostly with candles and kitchen supplies.
My husband and I hit a rough patch a year ago after I had a significant health scare and sort of “withdrew” from the world. He stuck with me through the cancer treatment but after remission I just shut down. I wasn’t responding to him, I was forgetful (which came across as neglectful), would lash out, and the pillow I’d used to prop up and protect my surgical site stayed in place and acted as a physical barrier between us. So needless to say, we weren’t intimate anymore. He believed I’d found someone else or didn’t want to be with him, and instead of sharing those fears with me, went out seeking attention from others. I found out about his affair nine months ago and we have since been on the mend. It was a wake up call for both of us.
We’re doing all our mundane work—speaking to each other with intention, spending time together, checking in with each other, going to couple’s therapy, acting like we’re dating again, the pillow is gone, the intimacy is back, etc. and things have been SO improved.
But there’s a horrible part of me that’s nagging at the back of my head. How do I ensure this doesn’t happen again? How can I trust him after he broke my trust? How can we truly protect our relationship? How can we prevent future infidelity?
He has a lot of temptation in his life. He’s extremely intelligent, very good looking, super outgoing, and is one of those people that EVERYONE comes to when they want a shoulder to cry on. He’s also a talented musician and works part time in restaurants (which are notoriously hyper-sexual environments) so he sort of has to flirt/put up with flirting for money (tips).
He’s done some spellwork with me before and I think he’d be open to participating in something now, but I’d also like some “me-only” options to work with.
Here’s some of the lines I’m thinking along: 1. A protective spell that wards against people who seek to come between us 2. A preventative spell that keeps his own mind/heart from straying (not sure how to differentiate that from a love spell—I’m okay with him leaving the relationship if he feels he needs to but not okay with him breaching my trust and cheating) 3. Maybe some sort of freezer spell? Unsure. 4. Something to heal my heart without shutting him out, as I am very much grieving
Most of my research has turned up closure spells (cord cuttings), love spells (which I think are immoral because they can take away free will), or revenge spells (I believe you receive what you give and don’t feel comfy with that karmic load). I cannot for the life of me find any “enhance faithfulness and prevent infidelity” type spells. Any advice or insight would be appreciated!
submitted by cr0mthr to witchcraft [link] [comments]


2024.05.16 19:01 SmoreOfBabylon Summary of Announced Updates for Patch 7.0 (Dawntrail) from Today's Live Letter (LL 81)

Here is a summary of the announced upcoming game updates for patch 7.0 (Dawntrail expansion) from today’s Live Letter (LL 81). The information below is complied mainly from the officially translated live stream of the event, as well as FFXIV Discord's translation channel coverage of the event. The stream can be watched in full here: https://www.youtube.com/watch?v=oh5piV-0MWQ.
There was a fair amount of gameplay footage shown of the new content (particularly of the new/updated job actions and two brand new jobs), but I only pulled a few points of relevant information from it, rather than summarizing it all. But, as usual, please let me know if I missed anything major!
Patch 7.0: Dawntrail
Officially releases on July 2, 2024
Early access period for pre-orders begins Friday, June 28, 2024; 48-hour pre-launch maintenance beings Wednesday, June 26th
Job Updates
Job Actions Trailer: https://www.youtube.com/watch?v=zx2vW0TAJKQ
Note: Today’s presentation was not meant to be a detailed breakdown of ALL planned job changes and additions, just a basic overview of some of the noteworthy adjustments. Full gameplay will be previewed during the current media tour, with complete details on all of the job adjustments, potency changes, etc. to come with the patch notes for 7.0 after launch maintenance begins.
Action Change Settings - To address button bloat, certain actions will be replaced by their follow-up counterparts on the same button upon use, instead of the follow-up actions being on a separate button. However, for those who would prefer it the old way, this setting allows you to choose whether or not those changing actions will be replaced by their follow-up counterparts.
Adjustments to Tanks
  • Rampart and job-specific 30% damage reduction abilities will be upgraded in the 90s level range
  • Reprisal’s duration will be increased to 15 seconds in the 90s level range
Paladin
  • The second and third executions of Atonement have been changed to new actions with separate animations (the Atonement button will change to these actions automatically, so button presses will remain the same)
  • A new action that can be executed after Blade of Valor will be added
  • In order to execute Goring Blade, you will need to have Fight or Flight activated
Warrior
  • A new action, which can be executed after three executions of Fell Cleave or Decimate while Inner Release is active, will be added
  • A new action that can be executed after Primal Rend will be added
  • Visual effects and animation of Inner Chaos will be adjusted
Dark Knight
  • To reduce the number of inputs during burst damage phases, Blood Weapon will upgrade into Delirium, and the effects of Blood Weapon will be added to Deliirium
  • A new action that can be executed after Living Shadow will be added
Gunbreaker
  • A new action that can be executed after Fated Circle (via Continuation) will be added
  • A new 3-step combo that can be executed after Bloodfest will be added (no cartridge cost)
Adjustments to Melee DPS
  • Second Wind’s potency will be increased in the 90s level range
  • Feint’s duration will be increased to 15 seconds in the 90s level range
Monk
  • Basic combo mechanics will no longer center around maintaining a buff or DoT; instead, performing actions in a certain order will increase the next action’s potency. Adjustments will be
  • Can accumulate up to a total of ten chakra while Brotherhood is active, to prevent chakra overflow
  • There will be a potency buff to Six-Sided Star if executed while you have ten chakra stacks
Dragoon
  • To reduce positional requirements for the single-target combo, the 5th combo action has been changed to a new non-directional action, Drakesbane (Fang and Claw/Wheeling Thrust will change to Drakesbane, so input execution will remain the same
  • To facilitate maximum damage output at the beginning of a battle, Life of the Dragon will be available without accumulating Dragon Gauge
  • To reduce the number of inputs during burst damage phases, certain actions will be removed or adjusted
Ninja
  • Huton’s effect has been moved to a trait and will always be active (Huton will be changed to an AoE attack which grants the effect of Hidden)
  • Actions which extend the duration of Huton’s effect will be adjusted in accordance with the above change
  • Due to these adjustments, the Windmill logo in the job gauge will be removed
Samurai
  • To simplify recast management, Tsubame-gaeshi will be changed to be executable after Meikyo Shisui
  • Hakaze, Tenka Goten, and Midare Setsugekka will be upgraded into new actions
  • Traits will be added that shorten the recast time for Hissastsu: Guren and Hissastsu: Senei
Reaper
  • Plentiful Harvest’s effect will no longer increase the Shroud Gauge by 50, and instead will allow execution of Enshroud (now can be used when gauge is at 51 or more without waste)
  • A new action that can be executed while Enshrouded will be added
  • Hells’ Ingress and Hell’s Egress will have reduced cool down when Enhanced Harpe is activated
Viper
  • Link to Viper job overview and gameplay demonstration in the livestream
  • A fast-paced job that fluidly shifts between dual-wield blades and double-bladed strikes
  • Has a similar total number of actions as other jobs, but is designed so that fewer actions need to be set on the hotbar
  • Executing actions will build a job gauge, which can then be expended in an enhanced “Awaken” phase
  • When applying buffs to yourself as well as debuffs to the enemy, certain other actions will be enhanced depending on which buffs/debuffs are active
  • In addition to close-range melee attacks, there are also some long-range attacks available should you need to fight from afar
Adjustments to Ranged Physical DPS
  • Second Wind’s healing potency will be increased in the 90s level range
  • Damage reduction of job-0specific defensive abilities will be increased to 15% in the 90s level range
Bard
  • Mage’s Ballad, Army’s Paeon, and the Wanderer’s Minuet will be changed into buffing actions which do not attack enemies
  • Pitch Perfect will be changed into an AoE attack for ease of use in encounters with multiple enemies
  • Single-target and AoE procs (Straight Shot Ready/Shadow Bite Ready) will be merged into one proc for better ease of use
Machinist
  • Barrel Stabilizer will no longer increase Heat Gauger by 50, and instead will allow execution of Hypercharge (can now be used when gauge is at 51 without waste)
  • A new trait which accumulates charges for Drill will be added
Dancer
  • A new action that can be executed after Flourish will be added
  • A new action which consumes Esprit and can be executed after Technical Finish will be added
  • Certain skills currently triggered by Standard Step may now be executed without having to go through the step actions
Adjustments to Magical Ranged DPS
  • Swiftcast’s recast will be reduced to 40 seconds in the 90s level range
  • Addle’s duration will be increased to 15 seconds in the 90s level range
Black Mage
  • Various adjustments will be made to streamline certain aspects of the job, such as restoring MP upon landing ice spells while Umbral Ice is active, instead of passively over time
  • A new action which repositions Ley Lines beneath the caster once will be added
Summoner
  • Solar Bahamut, a new summon akin to Bahamut and Phoenix, will be added (new summon rotation will be: Solar Bahamut - Bahamut - Solar Bahamut - Phoenix)
  • A new attack action that can be executed after Searing Light will be added
  • Summoner will keep Resurrection for Dawntrail, but may have it removed in 8.0
Red Mage
  • Manafication will no longer increase Black Mana and White Mana by 50, and will instead allow the execution of enchanted swordplay actions without cost (can now be executed while mana is at 51 or more without waste)
  • The AoE enchanted swordplay combo beginning with Enchanted Moulinet will now consume a total of 50 Black Mana and White Mana, similar to its single-target counterpart
  • Whenever Embolden is executed, an attack ability will be enabled
Pictomancer
  • Link to Pictomancer overview and gameplay demonstration in the livestream (I found this job much easier to understand by watching the demonstration, BTW)
  • Job actions centered around Aether Hue elemental attacks (Red = Flare, Green = Aero, Blue = Water) and Motifs (Creature, Weapon, and Landscape)
  • Aether Hue attacks build a gauge that can be expended on White elemental Holy attacks as well as Subtractive Pallette, which upgrades your other elemental attacks to higher-potency elements.
  • Creature Motif involves rendering parts of a creature (eg. a Moogle) via attacks that will eventually summon the creature for a higher-powered attack
  • Weapon Motif is a fast triple-cast combo
  • Landscape Motif is a longer-cast action that deals damage to enemy and grants buffs to self and party members
Adjustments to Healers
  • Swiftcast’s recast time will be reduced top 40 seconds in the 90s level range
White Mage
  • A new action allowing the caster to quickly move forward will be added
  • A new AoE attack, which can be executed up to 3 times after Presence of Mind, will be added
  • New trait that increases Tetragrammaton stack number will be added
Scholar
  • Seraphism, a new action which changes the caster’s appearance and enhances healing magicks, will be added
  • A new AoE attack that can be executed after Chain Stratagem will be added; it will include a DoT
  • A new trait that reduces recast time for Recitation will be added
Astrologian
  • The card system will no longer be RNG based, and will instead simultaneously draw cards with offensive, defensive, and curative effects
  • Every 60 seconds, you can draw one set of four cards (divided under Lord of Crowns or Lady of Crowns), each card having different effects, and you can use the cards in that set depending on your situational needs
  • Astrodyne will be removed with the discontinuation of astrosigns
  • New trait that increases Essential Dignity stack number will be added
Sage
  • Eukrasia will now enhance Dyskrasia II into Eukrasian Dyskrasia, an AoE attack which deals damage over time to enemies within range
  • A new party buff, which heals party members whenever the caster casts a spell, will be added (basically a ranged version of Kardion, but will only be in effect for a limited amount of time)
  • New trait that reduces the recast time of Soteria will be added
PvP Updates
  • Viper and Pictomancer will be added to PvP in 7.0
  • New PvP actions, action adjustments, and adjustments to existing PvP maps are currently planned for 7.1
  • Crystalline Conflict ranked matches will;; be in preseason between 7.0 and 7.1 (rankings will not be updated, but tiers and Crystal Credit will be affected by wins and losses
New Characters
  • Two new NPCs that will appear in the Dawntrail MSQ were discussed: Bakool Ja Ja and Koana, who will both be competing for the throne of Tural. Bakool Ja Ja is a two-headed Mamool Ja, similar to Gulool Ja Ja, and Koana is the male Miqo’te from the Dawntrail poster.
    Other Information
  • Benchmark software/graphics update: Some adjustments have been made based on feedback on the original benchmark. These include adjustments to lighting in the character creator, as well as corrections to graphical oddities in character models (addressing things like Keeper of the Moon Miqo’te teeth and Lalafell mouths/teeth). These adjustments will be incorporated into a new benchmark available for download, in addition to the game itself with Dawntrail. Information about a release date for the new benchmark will be announced later.
  • Free Fantasia: Starting in 7.0, there will be a new NPC in Ul’dah with a low level quest that can be completed for one free Fantasia per character.
  • In addition, using a Fantasia will now grant a 60 minute period during which you can make additional adjustments to your character after re-entering the game world if you are not satisfied with how the adjustments look in game. There is no limit to how many additional times you can tweak your character within this 60 minute period.
  • Fall Guys collaboration event returns from May 23rd to June 10th
  • Mountain Dew promotional event (US only): enter codes found under caps of specially marked Man. Dew products to receive points that can be redeemed for rewards, including in-game rewards such as a “Mountain Zu” mount and a consumable drink item.
  • Preorders now open for new merchandise on the Square Enix store
  • Immerse Gamepack version 2.2 available now: https://embody.co/ffxiv
  • KFC promotional event is returning to Japan; details to be announced later
  • Next Live Letter (LL 82), summarizing upcoming additions for 7.0, scheduled for June 14th
submitted by SmoreOfBabylon to ffxiv [link] [comments]


2024.05.16 18:50 marcoxnt93 [H] A lot games [W] Offers

https://www.reddit.com/IGSRep/comments/cg1p8marcoxnt93s_igs_rep_page/
7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to indiegameswap [link] [comments]


2024.05.16 18:45 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to GameTrade [link] [comments]


2024.05.16 18:44 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
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2024.05.16 17:22 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 6

(continuation of part 5)
Post-OG Cloud ruminates on what he could have done to save Aerith. Had he not been so lost in his own mind —distracted by Sephiroth and Jenova, consumed by his need to fulfill the emptiness at the core of his identity—, would he have paid more attention to Aerith’s sadness and anticipated her plan to go to the Forgotten Capital alone? Could she have survived if not for his obsession with what tormented him at the time? Could he have figured it out and kept her by his side? He’s angry with himself in retrospect, drowning in guilt, just like in Advent Children.
Here are the choruses, which usually contain the thesis main message of a song:
“Shine bright once more
Guide me to you
Smile bright once more
This time I will never let you go”
&
“Hear me once more
Show me your smile
This time for sure
I'll see the truth hidden inside your tears
But I, I know
That you're long gone
But I, I will
Go on, howling and hollow”
In these choruses, Cloud asserts that he will get it right this time (“this time” referring to the second chance that is the Remake trilogy). He will make sure he saves Aerith and never lets her go. He knows she’s gone, but he will fight against time to get her back. He longs for her smile and her light again, and he cannot bear the guilt: so he doesn’t. Post-OG Cloud embarks on a new adventure: ”I want to go to a place where everything is new,” said Cloud to Wol and Echo in Eclipse Contact before facing his past and being launched into Remake. “Hollow” makes far more sense now, doesn’t it? It’s a song not only about Cloud’s loss, but also about his determination to save Aerith this time. Given that it’s the theme song of Remake, the fact that “Hollow” fits with our theory perfectly is a very good sign: a theme song is meant to reflect the main plot of a story, indicating as our theory states that Remake is principally, albeit secretly, about Cloud saving Aerith. Because of this hope being set up, I’m confident that they will be together in the end, reunited for good. My dear Clerith friends, this is the hidden purpose of the Remake trilogy. Cloud and Aerith will be reunited.
VI. e) ii. “No Promises to Keep” Lyrics
This is quite obvious. Aerith is resigned to her fate, but still harbors hope that she will meet Cloud again in a permanent reunion:
“Till the day that we meet again
Where or when?
I wish I could say
But believe, know that you'll find me
[…]
Till the day that we meet again
On our street, I want to believe
[…]
Till the day that we meet again
At our place, just let me believe
In the chance that you'll come
Take my hand and never let me go
Take my hand
And believe
We can be
Together evermore
[…]
Still I hope someday you'll come and find me
Still I know someday you'll come and find me”.
VI. f) The Theme of Reunion Explained?
The last point I want to hit on is the concept of reunion. In OG, this theme was pretty much dominated by the Jenova Reunion. To an OG fan back in 1997, “reunion” meant “Sephiroth and Jenova’s evil plan”. However, in the Remake trilogy, the theme is expanded into something more. The first time Cloud meets Aerith in Remake, she gives him a flower and tells him something she didn’t in OG:
“Lovers used to give these when they were reunited...”
In addition, we’ve already talked about how part 5 of “Aerith’s Theme - The Cetra” from the Remake OST tells the story of Cloud and Aerith’s reunion (see section “V. b) ii. 2)”).
Many moments exclusive to the Remake trilogy serve the same purpose: linking the theme of reunion to Aerith. This expansion of the theme is highly significant. Our theory is that the Remake trilogy exists to reunite Cloud and Aerith, so the fact that the trilogy would implement so many Clerith-centric references to reunion is great support for our theory.
VI. g) i. The Leslie-Cloud Parallel
Let’s consider another instance involving the reunion flower in Remake, more precisely, the chapter 14 subplot surrounding Leslie’s lost lover. In case you need a refresher, Leslie is one of Corneo’s lackeys, although he secretly plans to betray him. He once had a fiancée and things were looking up until she was selected as one of Corneo’s brides. The day before she disappeared (presumably taken by Corneo), his fiancée broke up with him with no explanation. It was confusing and left Leslie perplex. As she broke up with him, she returned a necklace to him, one with a flower pendant. Of course, that flower is the very same reunion flower Aerith gives Cloud in chapter 2.
Evidently, Leslie and Cloud are going through parallel situations. At this point in time, Aerith was just kidnapped by Shinra, and Cloud is on his way to get her back. Both their loved ones have been taken by tyrant rulers, one being slumlord Corneo and the other being the Shinra government. In fact, even Leslie and Cloud’s attitudes share similar disillusioned, cold and stoic qualities. Leslie’s fiancée would evidently be paralleled by Aerith.
The most obvious proof of the Leslie-Cloud parallel is written plainly on the list of Remake’s chapter 14 main scenario objectives. Objective 7, called “For the Reunion”, consists of receiving the grappling guns needed to reach topside and save Aerith. The description of the objective reads as follows:
“Leslie gives them grappling guns, and they wish each other luck in reuniting with their respective loved ones. Leslie walks off, and the three prepare to climb the wall.”
The grappling guns are “For the Reunion”, because evidently, the loved one Cloud wants to reunite with is Aerith.
All this is simple and apparent enough. Just the fact that the theme of reunion is linked to Clerith in this way is proof enough, but there’s another layer to the Leslie-Cloud parallel. Not only does Leslie’s situation reinforce the concept of a Clerith reunion, it also mirrors the specifics of our theory: namely that Cloud will save Aerith from specifically Sephiroth (represented in Leslie’s scenario by Corneo) and that Cloud will take the initiative to accomplish this reunion. These two specific aspects of our theory are reflected by Leslie’s circumstances, meaning the Leslie-Cloud parallel not only pushes the theme of reunion, but also supports our specific theory.
VI. g) i. 1) The Separators: Corneo and Sephiroth
I’ll first prove that Leslie’s scenario is not meant to echo Cloud’s separation from Aerith at the hands of Shinra —or at least not exclusively—, but rather Cloud’s separation from Aerith at the hands of Sephiroth. Corneo would therefore be paralleled by Sephiroth rather than the tyrannical Shinra government.
The first piece of proof for the Corneo-Seohiroth parallel lies within the way in which Leslie’s fiancée broke things off: by lying. Aerith also lies to Cloud to create distance between them, but not pertaining to her kidnapping— rather, pertaining to her fated death. Since Sephiroth is Aerith’s killer and not Shinra, Corneo’s role in the Leslie-Cloud parallel is analogous to Sephiroth’s rather than Shinra’s.
There are two pieces of evidence that the Corneo-Sephiroth comparison makes more sense than the Corneo-Shinra one. The first lies in the fact that Leslie’s breakup resembles Cloud’s resolution scene: the topic of Cloud’s resolution scene is Aerith’s fate at the hands of Sephiroth rather than her kidnapping by Shinra, meaning Corneo and Sephiroth are the antagonists of both heartbreaks.
Let’s examine Leslie’s breakup. Here is how his fiancée broke things off, taken from the English script of Remake’s chapter 14, with tone indicators added by me in bold:
“Fiancée: It was all just a dream, wasn't it[?]
Fiancée: (Hopefully) But one day…
(She trails off, then shakes her head and stops herself.)
Fiancée: (Sadly, hopelessly) — no. Time to wake up. And forget.
(She walks away.)”
Now, here is a more literal translation of this quote from the original Japanese (verified by me via DeepL), with tone indicators added by me in bold:
“Fiancée: It was only just a dream we had / We were only dreaming...
Fiancée: (Hopefully, as though as a hail Mary) In the language of the flowers...
(She trails off, then shakes her head and stops herself.)
Fiancée: (Sadly, hopelessly) — no. You should forget about me.
(She walks away.)”
Leslie’s fiancée is clearly breaking up with him to spare him the pain of blaming himself for not being able to protect her from Corneo, as she knows it’s too late for her to escape from the slumlord’s clutches. We know this because we understand that the pendant she gave back to him symbolizes a reunion (especially between lovers, as Aerith told Cloud in chapter 2). In fact, the Japanese version of the script reveals that the fiancée was about to reveal the meaning of the flower, perhaps in the hopes that they would find each other once more, but she lost her nerve at the last second. Notice that she tells Leslie two specific things. One: their love or their future together was only a dream, meaning that it wasn’t real. Two: he should forget about her, because the dream is over now and it’s time to wake up from it.
If you’re finding this familiar, then you might be ahead of me. Let’s take a look at what Aerith says to Cloud in his resolution scene, also in the English script of Remake’s chapter 14, with tone indicators added by me in bold:
“Aerith: […] you can’t fall in love with me. [It]’s not real […]. (With a sigh, as though from sadness or difficulty, but resolutely) It’s almost morning. Time to go.”
Now, here is a more literal translation of this quote from the original Japanese (verified by me via DeepL), with tone indicators added by me in bold:
“Aerith: You can’t let yourself fall in love with me. [It]’s only your imagination […]. (With a sigh, as though from sadness or difficulty, but resolutely) Looks like it’s already morning. Time for me to go.”
Just like Leslie’s fiancée, Aerith is rejecting or denying Cloud’s love for her in order to spare him from the pain of not having been able to be with her before her death, as she believes it is inevitable. Just like the fiancée, Aerith also tells Cloud two things. One: their love is imaginary or isn’t real. Two: it’s morning, and she has to go (she says this right before Cloud wakes from the pseudo-dream).
In both cases, the women know something about their fate that the men don’t and are hiding this impending tragedy from them. Just like Leslie’s fiancée, Aerith uses well-intentioned deception to protect her loved one from the pain that will come from her fate— the lie, of course, is that their love isn’t real. Both women are hopeless, and both men are initially clueless. Aerith’s resolution can’t be about her kidnapping, because Aerith thinks her rescue is anything but hopeless— she’s sure Cloud will come save her from Shinra. She says so herself in OG’s disk 1, chapter 8:
“Cloud: Aeris!? You safe?
Aeris: Yeah, I'm all right. I knew that [you] would come for me.”
What Aerith is so resigned about in Cloud’s resolution scene isn’t her kidnapping, but instead her fated death at the hands of Sephiroth. Nojima hints at this in FFVII Remake Ultimania:
“If you know Aerith’s fate, then this line would really pull at your heart strings […]” (section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Yoshinori Kitase, Kazushige Nojima”, page 744).
Here is what codirector Toriyama had to say on Aerith’s words:
“[While] these words are intended for Cloud, I think Aerith is partly speaking them to herself. The contents of her request may be at odds with how she truly feels inside” (FFVII Remake Material Ultimania Plus, VA Script Notes, “A Dream Shown by Aerith”, “Scenario Staff Q&A - Answered by Motomu Toriyama”).
These two quotes by the devs show that Aerith is trying to protect Cloud from her death. Therefore, the Corneo-Sephiroth parallel is far more apt than the Corneo-Shinra parallel.
The second piece of evidence supporting my belief that Corneo mirrors Sephiroth and not Shinra in the Leslie-Cloud parallel is the inclusion of the theme of revenge that crops up in the following piece of dialogue:
“Tifa: Why did you wanna come down here?
Leslie: Revenge. I know I need to let go, but I can't. I need closure, 'cause without it... I'll never be able to move on” (Remake, chapter 14).
Leslie’s sentiment toward Corneo resembles Cloud’s feelings toward Sephiroth after Aerith’s death. Revenge links Cloud to Sephiroth, not to Shinra. Corneo and Sephiroth reflect each other in that, as a consequence of their actions toward a woman, the man who loves her desires revenge.
Additionally, it looks like Leslie’s obsession with revenge as a means to closure is the reason he didn’t bother trying to understand the message his fiancée left him with: he’s focused on his hate rather than his love, and it’s hindering him. He doesn’t succeed in killing Corneo either: his focus and energy are misplaced. Cloud’s desire for vengeance against Sephiroth is also depicted as an obstacle to accomplishing his goals (see how in section “III. c)” of my previous literary analysis). Once more, the Corneo-Sephiroth parallel fits far better than a Corneo-Shinra perspective.
VI. g) i. 2) The Reunion Seekers: Leslie and Cloud
The other aspect of the Leslie-Cloud parallel that supports our theory is that in both scenarios, they both take charge of the situation and decide to actively seek reunion with their respective lovers. The following dialogue excerpt, supplemented by the VA script notes, shows Leslie’s initiative:
“Tifa: [Your fiancée] could still be out there.
Barret: Can never be sure how much someone means to ya till they're gone. Don't give up on her yet.
Leslie: (Looks at the flower pendant, [recalling his lover’s words) A message in the language of flowers… I wonder what she meant by it.
[…]
Tifa: Reunion.
Leslie: Huh?
Tifa: In the language of flowers, it means ‘reunion.’
(Leslie shifts his gaze from Tifa to the pendant and stares at it for some time. At last he understands the words his lover left him. With that, as if his mind has been made up, he clutches the pendant and hangs it around his neck.)
Leslie: Then I guess I’ll just have to find her first” (FFVII Remake Material Ultimania Plus, VA Script Notes, “Other Notable Stage Directions - Chapters 14-16”).
Take note of Leslie’s final response and the determination with which he speaks: “Then I guess I’ll just have to find her first”. Remember that we’re searching for evidence that Cloud is going to be the one reaching out to Aerith in the Remake trilogy, and that it’s his turn to take his future into his hands. He must be more attentive, more active this time. And Leslie’s words of determination reflect this perfectly. Leslie must find his fiancée first, just like Cloud has to be the one to offer his hand to Aerith in the Remake trilogy and fight for her. This is exactly what our theory is all about.
VI. g) i. 3) Delayed Realizations
Interestingly, not only does Leslie’s determination mirror Cloud’s, but both men are depicted as realizing the truth too late. Just like Leslie only began searching for his fiancée six months after her disappearance, Cloud only realizes he loves Aerith in OG once she’s died. It took him this long to actually get somewhere in his mission to reunite with her— “somewhere” being the Remake trilogy.
Even Barret’s words highlight the lovers’ delay: “Can never be sure how much someone means to ya till they're gone”. Barret would know: he lost his wife Myrna, whom he loved dearly. The devs have Barret comment on the situation as a man whose lover died, mirroring Cloud’s situation in OG. Just as Barret says, Cloud only truly realized the strength of how he felt for Aerith in OG once she was gone. The gunman’s words apply to both Leslie and Cloud’s tardy initiatives. Regardless of this delay, both men are now determined to see their respective reunions through.
The degree to which the Leslie-Cloud parallel fits our theory is a great sign of its validity: even the details are lining up!
VI. g) ii. Reunion in the Theme Songs
Too easy: in our analysis of the lyrics of the theme songs, we covered how both texts include the theme of reunion. “No Promises to Keep” is especially relevant (see section “VI. e) ii.”), as the entire song is Aerith hoping against fate for a reunion with Cloud (even if you believe the song is about all her companions, that still includes Cloud).
On top of these reunion-themed lyrics, during Aerith’s in-game performance of “No Promises to Keep” at the Gold Saucer production of Loveless, her yellow blossoms signifying reunion bloom all around her as Cloud watches her, captivated.
Another great sign for our theory: the highly significant theme songs are on our side!
VI. g) iii. Waking Up Reunited
The thing I want to juxtapose to our theory is a small yet special moment in chapter 2 of Rebirth that stuck out to me like a sore thumb and got me really excited about sharing it with you. This moment occurs after the battle against the Midgardsormr. We’ll be comparing it to two other clips, describing all three in chronological order, and making deductions based on their similarities.
The first clip I want to address occurs in chapter 8 of Remake (1:32-2:12). There are a couple of things I want to point out in this scene. First, Aerith wakes Cloud from unconsciousness with a cute call of “Hello~?”. Second, despite pretending that he doesn’t, he immediately recognizes her. The VA script notes prove it:
“Aerith: Nice to meet you again.
Cloud actually remembers Aerith, but he pretends not to, perhaps wishing to make himself look cool.
Cloud: Again, huh?
Aerith: What? You don’t remember? How about…the flowers?
Cloud looks at the flowers at his feet and pretends as if he’s only just remembered.
Cloud: Oh, the flower seller” (FFVII Remake Material Ultimania Plus, VA script notes, “Reuniting with Aerith”).
So: she wakes him with a cute call, and he recognizes her. Also note that these two elements also apply to the OG church reunion scene.
Now onto the Rebirth chapter 2 scene that stuck out to me. After Cloud is saved from the Midgardsormr by Sephiroth, Cloud wakes from an unconsciousness spell with Aerith calling for him (7:20-7:34).
Once more, Aerith wakes him with a cute call (this time, it’s “Wakey, wakey!”), and Cloud recognizes her. In this Midgardsormr clip, unlike their reunion in the church, Cloud verbalizes that he remembers her. This time, there’s more: next, Aerith tells Cloud “おかえり, クラウド”, or “okaeri, Cloud”, which translates to “welcome back, Cloud”. “Okaeri” is what you say in Japanese when someone has returned home. In the third clip we will analyze, Aerith says “okaeri” to Cloud once more. But first, let’s break down this second clip.
I don’t know about you, but this cutscene felt extremely weird to me when I first encountered it. That is, it would have been, if not for the theory I’d begun formulating at that time.
You see, the devs could have chosen for Aerith to ask Cloud if he remembers his own name or where they are, if he’s okay, or check if he responds to his own name. In fact, asking someone who’s been hit on the head to say their own name is a much more common reaction to them finally waking up than asking them if they remember you. Even stranger is Cloud’s reaction: he could have answered “Yeah, you’re Aerith,” or “I remember everything, I’m fine”. Instead, he says her name with this airy and wonderstruck tone. He sounds like he’s opening his eyes to something mystic rather than his comrade leaning over him, like he’s seeing someone unexpectedly for the first time in a while… or rather like he’s waking from a trance of some kind— a trance in which he did not remember Aerith, and now he does. You may see where I’m going with this.
Let’s examine the third clip, wherein Aerith tells Cloud “okaeri” again. More specifically, in chapter 14, Aerith welcomes Cloud back when he snaps out of his zombified, Sephiroth-controlled state and runs toward her. Of course, it’s the sight of her and his memories of meeting her in chapter 2 of Remake that shake him awake (2:17:43-2:18:02).
For a third time, Aerith wakes Cloud. This time, she’s pulling him out of a trance and back to himself. And for a third time, Cloud remembers her. In fact, it’s remembering her that wakes him up. Cloud calls her name and Aerith says “okaeri” in both the post-Midgardsormr cutscene and this third clip. And in both scenes, not only does Cloud return to himself the way someone returns home (recall that “okaeri” is used to welcome someone back home), but he’s also returning to her, recognizing her as his home.
Now we’ve got three scenes lined up: the church reunion scene (both in OG and Remake), the Midgardsormr scene and the hand-reach scene. All three of these recognition scenes feature Cloud being woken up by Aerith and remembering who she is. The main difference is that, in the scenes among these three that are exclusive to Rebirth, Cloud’s return to Aerith is far more meaningful, as he already knows her name, and knows more about who she is to him. Evidently, in the OG church reunion scene, Cloud only remembers being sold a flower by this girl. In the Remake version, he remembers the same thing, plus the attack of the whispers. So there’s something much more weighty about the Rebirth recognition scenes: he remembers more, and he remembers deeper. These aren’t just recognition scenes, they’re also mini-reunions. Of course, as we’ve already analyzed pertaining to the hand-reaching scene, Cloud remembering Aerith is followed by him being the one to take action and run toward her, eager to save her, because she means the world to him. When you place the Midgardsormr scene between the church reunion scene and the hand-reach scene, an evolution of Cloud waking up and remembering Aerith is formed. Each mini-reunion scene adds a piece to the story: the church scene informs us that Cloud and Aerith are meeting again, the Midgardsormr scene tips us off that something mystic is going on from Cloud’s tone when he says Aerith’s name, and the hand reach scene tells us that as a consequence of remembering who Aerith is, Cloud saves her from falling to her death and saving her. “Meeting again”, “mystic”, and “saving Aerith”: these are the keywords of the mini-reunion scenes. They are also the keywords of our theory on Cloud’s mission to save Aerith. This time around Cloud knows more and is more conscious about how he feels for Aerith, just like he feels more when in the hand-reach scene in Rebirth compared to the church reunion scene in Remake. From the latter scene to the former, Cloud gradually wakes up and remembers his love for and loss of Aerith in the OG more and more. Each mini-reunion brings him closer to saving her when he blocks the masamune. This is why I am certain that in part 3, whether Cloud comes to his full senses or not, whether he remembers the events of OG or not, he will save Aerith this time. The Remake trilogy is centered around Aerith, after all. In fact, don’t take it from me, take it from Nojima:
“Aerith's the most important character in the remake so we paid special attention to her lines” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 744).
I have full confidence in this fact: one way or another, these two will have a happy ending. This is Cloud’s second chance, and as he swore in “Hollow”, he is not losing her again. That is why I don’t think you should fret, and that our Clerith hearts will be very happy to see these two together again for good in part 3.
VI. h) Zooming In
In fact, this zooming-in method of directing players’ attention to important narrative beats is far from new.
VI. h) i. Changing Fate
Let’s divert our attention to Nanaki’s Skywheel date (2:28-3:30). The dialogue goes like this: Nanaki brings us the Whispers and suggests the party might eventually forget about their existence, and Cloud says that frankly, if it’s impossible for them to change fate either way, then it would be better for them to forget to Whispers altogether.
This is a very clear message from the devs: “There would be no point in including the Whispers in the Remaketrilogy if we did not make use of their defeat”. They’re telling us through Cloud’s dialogue that they know it would be foul play and bad writing to introduce the theme of defying fate if it didn’t eventually pay off.
As if it weren’t clear enough what the devs are referring to, Nanaki brings up Aerith’s death directly after Cloud delivers the devs’ message to us. He actually makes Cloud promise to save her. This is pretty on the nose. By promising Nanaki he will protect Aerith, the devs are promising us the same. I’m certain that part 3 will deliver on this promise.
If you still aren’t sold, I’d like to direct your attention to the framing of the shot where Cloud says “If we can’t change [fate]” (2:49-2:51). There’s a zoom-in on his mouth, which is a visual cue that translates to “what this character is saying right now is important to the plot”. It’s very indiscreet in theory: the camera literally hones in on the invisible words as though the script has them highlighted, italicized triple-underlined and in bold.
VI. h) ii. Aerith’s Knowledge
We’ve seen the Remake trilogy use this camera framing at least twice so far. The first time occurs in Remake’s chapter 8, before it becomes clear that Aerith knows things from the OG game that she wouldn’t normally know if this were just a remastered version of the same 1997 plot. I’ll let Remake Ultimania‘s description of this moment speak for itself:
“When Cloud and Aerith return the rescued children to Oates, the man in the tattered black cloak shows up again at the hideout. The moment the man grasps Cloud’s arm, he’s overcome by another violent headache and sees a vision of Sephiroth. Cloud wonders if this man who supposedly died five years ago could possibly still be alive. When he says as much to Aerith, she gives him a vague reply” (FFVII Remake Ultimania, section 04: “Scenario”, “Chapter 8 Main Story Digest”, page 256).
Aerith’s “vague reply” is accentuated by a very deliberate zoom-in on her mouth (1:18:05-1:18:09), and therefore her words.
The framing of this shot indicates to us that what Aerith says provides an important hint as to the plot’s direction. Sure enough, with hindsight, it’s easy to see that’s true.
VI. h) iii. Tifa’s Question
Another time this framing is used is in chapter 1 of Rebirth, after Cloud recounts the Nibelheim incident. Tifa asks the group why Sephiroth is choosing to come back now, after five years (37:55-37:58).
Once more, we are being signaled that the reason Sephiroth chose to return at the moment he did is significant to the plot, but cannot be revealed explicitly yet. The reason why Sephiroth took five years to return is because that’s how long it took for Cloud to get back on his feet after the Nibelheim incident: Sephiroth wants and/or needs to manipulate Cloud in particular rather than all the other people with Jenova cells in them. It took five years for Cloud to not only go through Hojo’s experiments but also escape Shinra and make his way to Seventh Heaven, where Tifa nursed him back to health— therefore, it took five years until Sephiroth’s favorite pawn was available to be used. There are a few reasons why Cloud is the one Sephiroth wants to use, and all of them would be spoilers at this point in Rebirth to players who don’t know the OG plot. The devs can’t reveal any of them yet, but they do indicate via a close-up shot of Tifa’s mouth that her question is important.
VI. h) iv. The Takeaway
As you can see, this framing of characters’ mouths when they speak signals a plot-significant piece of dialogue. This means Cloud’s words on his gondola date with Nanaki can’t be brushed off as a red herring or an unimportant or throwaway line: it has narrative weight.

VII. The Devs

I think it’s important to remember the devs and their commitment to the world of FFVII. They know best for this story, and they’ve proven it to be true many times over. There are many things about the devs’ intentions that the fandom don’t seem to know that I think would give you confidence to find out.
VII. a) Shifting Themes
Good storytellers don’t introduce themes as a way to pull the rug from under audiences’ feet by later rendering them completely irrelevant to the plot.
In other words, the devs would not have introduced the notion of fate as an antagonistic force in Remake, nor allowed the players to defeat it in chapter 18, had they planned for these themes not to pay off at all. Think of how good FFVII OG and FF stories in general are, how strong the writing is from a narrative point of view. Nothing is included for no reason or for a cheap reaction— especially not a central theme of a story. Fate and defeating it is a huge point of Remake, and not for no reason.
I mean, think about a storyline all about defying fate ending with a shrug and a “Oh well, we tried.” It would be ridiculous! The devs are better than that.
VII. b) What the Devs Want
The devs are well aware that fans of FFVII have been begging for Aerith’s resurrection since 1997. All those petitions, all those myths of a revival hack… SE knows about them all too well. They were even referenced by FF’s 30th anniversary expo, which partly promoted Remake:
“No one expected [Aerith’s death] in the middle of the story. Rumors of a secret way to revive Aerith spread, and it was clear players were having a hard time saying goodbye to her too. Even now, twenty years later, it still feels like a shocking turn of events” (Final Fantasy 30th Anniversary Exposition Pamphlet, page 36).
Hamaguchi, codirector of the Remake project, commented on these rumors:
“Interviewer: Do you have a favorite fake rumor about the original FFVII?

Hamaguchi: I hear a lot about Aerith coming back to life and that's something that's very interesting to hear” (Hamaguchi interview: “129 Rapid-Fire Questions Answered About Final Fantasy VII Rebirth”, by Game Informer).
The devs are also aware of how beloved Clerith is to the FFVII fandom, especially in Japan— in fact, the only FFVII ship name that is an official iOS search term on the Japanese Apple Store is Clerith’s (“クラエア” or “kuraea” in Japanese). Aerith herself is a widely beloved character, particularly, once more, in Japan. For instance, Famitsu and NHK’s recent polls on the best FF heroine and on the best FF character in general both resulted in Aerith ranking number 3, beaten only in the latter poll by Cloud at number 1 and FFX’s Yuna at number 2.
The devs know how well-loved both Clerith and Aerith are. And in fact, they love Aerith at least as much as we do:
“Cloud's feelings [of guilt] cannot be resolved by anyone other than Aerith. I tried to convey [that Aerith is saying to Cloud] ‘I'm still here for you’” (FFVII Reunion Files, Nojima’s note on Aerith’s character file, page 58).
&
“When I saw the finished product of [Aerith’s face in] CG, I thought, "Oh, isn’t she so cute?” (FFVII Reunion Files, Nomura’s note on Aerith’s character file, page 58).
&
"The idea of having Aeris die during the story had a great impact on all the dev staff," Toriyama explained, "and personally I decided to dedicate my efforts to depicting Aeris in as appealing a way as possible, so that she would become an irreplaceable character to the player in preparation for that moment" (Toriyama interview “Final Fantasy anniversary interview: Toriyama speaks” by VG247).
The devs care about Aerith, and they’re fully aware we do too.
I think a lot of people have it in their heads that the devs don’t want anything to change from the OG story, but there’s a lot of evidence that says otherwise. Codirector Toriyama spoke on this, stating the following about the production process of Remake:
“[…] there were times the original version became a hindrance. Specifically, staff members with a strong attachment to Final Fantasy VII would often hold themselves back for fear of deviating too much from the original. When we created the original game, we obviously didn’t feel bound in that way. We were passionate about creating a brand new Final Fantasy title, and so we dove in and embraced whatever seemed most interesting to us. We wanted to take that approach this time as well, so we made a special effort to liberate ourselves whenever we held back, remembering that it was okay to do the things we wanted to do” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 1: Motomu Toriyama, Naoki Hamaguchi, Teruki Endo”, page 737).
Codirector Nomura said the following:
“When I asked Nojima if he’d write the scenario, I was clear about my demands up front. I said, ‘If we're going to remake Final Fantasy VII, I want it to be done like this.’ At that point, I was intent on making something more than just a remake. [Similarly to how] the battle system this time incorporates elements of the original game’s ATB mechanics [while] also been reborn using a real-time approach […], I wanted to make a story that players would feel is fundamentally Final Fantasy VII but also something new” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 745).
Clearly, the devs don’t want to be bogged down by the OG, and are making efforts to do things the way they want to rather than the way they were previously done. The newer generation of developers such as codirector Hamaguchi is also involved in these story changes:
“Interviewer: There are also drastically more scenes with Sephiroth than there were in the original game.
Nojima: We weren't planning on having him appear so much at first— the idea was only to hint at his presence. But we changed our approach partway through and became more proactive with having him appear, after which the number of scenes he features in rapidly increased.
Nomura: Hamaguchi [codirector Naoki Hamaguchi] came up to me one day and said in a mysterious tone, ‘I'd like to talk to you about something.’ He asked me about having there be a battle with Sephiroth in Midgar. In the original game, Sephiroth’s true body is located elsewhere, so he didn’t think I'd give in to the idea so easily. I think he even prepared materials to persuade me. But in the end I agreed readily [laughs]” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 746).
Kitase, the producer of the Remake trilogy, even says that after working on this project for so long, and after spending almost 30 years on the FFVII project and getting to know the characters, he has realized that:
“The more [he works] on it, the more [he wants] to make all these characters happy. [He wants] to give them a happy ending. The rest of the team’s opinions [obviously] also have to be taken into consideration, so it won't be all happiness and rainbows. But [he] just [wants] to make [the characters of FFVII] happy” (Kitase and Hamaguchi’s interview “Final Fantasy VII Rebirth’s Producer Just Wants 'the Characters to End Up Happy'”, by Vandal, translated by me).
Kitase is indeed only one developer, but he’s the producer of this project: that’s the very top position. He oversees everything and nothing goes without his approval. That counts for something. Of course, Kitase is fair and values the input of all the devs, so of course it won’t be “all happiness and rainbows”— but I sincerely believe there’s a big chance that Cloud and Aerith are heading toward their happy ending. Even if this theory is completely bogus, I want to have faith that the devs would not sacrifice good storytelling for nostalgia and a conservative attitude toward preserving the OG story, as that would be cheap of them, and we have not known them to be cheap. This game truly matters to them, so I think they deserve our faith.
(conclusion in
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2024.05.16 16:54 PhenioxStories Monkie Kid- Animal Fury Season 1 Chapter 1 Apprentice

The gray wolf sits in the darkness. She looks back to see a blue crystal clock. The clock turns once and lands on one. One blue flame is lit.
https://www.youtube.com/watch?v=KuZbmLLv1vM
As the moon started to set on the city, the sun started to rise from behind the mountains. A cool brezze flower through Mk’s window; waking him up. He lifts himself up in his sleepy state and looks around, seeing that it was early morning. 
“It’s seven? Might as well get up now.” He got up from bed and walked over to his window. He looked outside to see the moon out while the sun was still rising. “Oh cool. The moon is still out.”
Mk walks out the door and get’s in his car. He drives to the mountain. Once he arrives at the mountain, he walks up the stairs to Monkie King’s (Sun Wukong) training dojo. 
“Monkie King? Are you here?” Mk looked around and didn’t see Monkie King anywhere. “That’s strange…. He said he would be here.”
“And I am”, Sun said from behind Mk. Mk jumped and said, “Don’t do that!”
“Sorry, Sorry”, Sun said. “Ready for training?” Before Sun could take another step, he heard Mk’s bag ball to the ground. He looks back and sees Mk about to attack. “Guss that means yes.” Sun got into his fighting stance and started training in an instant. Mk and Sun continue to fight until Mk stands victorious.
“Yes!”
“Your getting better”, Sun said, picking himself up. He brushed off the dust and dirt from his clothes. “And your powers are getting stronger.”
“Maybe, but they’re not as powerful as you”, Mk says, giving praise to his teacher. Before Sun could say anything else, a crash could be heard from the city below.
“Not again….!”
My jumps down from building to building until he sees a huge demon roaring. 
“Oh come on…. Another demon”, Mk says in annoyance. Before he could act, a shadow figure enveloped by the sun jumps down and lands on a nearby building. They look up at the demon.
“This is gonna be fun.” The gray wolf raises her arm to the side of her and summons a claw-like weapon. “Now it’s time to go back to where you belong!” She jumps up and lands on one of the demon's extra arms and runs up to its face. The demon tries to shake her off, but the gray wolf jumps onto a nearby building and looks down on the demon. She jumps down once again and claws the demon’s face. From the impact of the blow, the wolf jumps up to the same building she was on before; her feet sliding against the roof. The demon roars in pain and agony until it disappears into the shadows. Magic surrounds the wolf’s claw-like weapon and it vanishes. “And that is how it’s done.”
“Wow, Monkie King, that was–”, Before Mk could say another word, he falls back. The gray wolf, wearied out by the situation, tries to walk away, but Mk reapers in front of her and says, “That was amazing Monk– O-Oh, your not Monkie King.” The gray toned wolf blinked a few times and then chuckled.
“Clearly.” The gray wolf looks at Mk’s staff and realized that the staff belong to Monkie King. She thinks, “How does he have Sun’s staff? He must be his apprentice.” She gathered her words and said, “You must be Monkie King’s apprentice. I’ve heard a lot about you.”
“You have”, Mk asks.
“Yes. You're the talk of the celestial realm as of late”, The wolf says. She starts to walk away and says, “I’ll see you around, Mk.” Mk looked back at the mountain and then back at the wolf walking away. He looks at his staff and runs up to the wolf.
“Can you teach me that move”, Mk asks, his eyes growing big like a puppy. The wolf looks down and smiles. She then looks back up at Mk and says, “I’m sorry. I can’t. You already have a teacher. You shouldn’t go behind his back.”
“Oh… well, will I see you again”, Mk asked. The wolf looked back and smiled, then said, “Maybe one day.”
“When?”
“Let fate decide.”
“She what?” 
“She killed the demon on her own”, Mk explained to Mai. “I think she was from the Celestial Realm.”
“What did she look like”, Mai asked.
“She was gray toned and she had a pendant that looked like the moon”, Mk described. “She had gold eyes too.” Sun almost dropped the scroll he was reading and looked away. He could feel a bead of sweat running down his face.
“Hey, Monkie King, do you know who she is”, Mk asked.
“I-I have no idea who she is”, Sun said, acting ignorant. “And IF she was from the celestial realm, she wouldn’t have come down here. Beings from the Celestial realm don’t travel to Earth.” As Sun went back to reading his scroll, a bright blue light caught the side of his eye. The trio looked over and saw a blue lit portal.
“What the?” Mk walks over to the portal and puts his hand through. He goes to pull his hand back out, but the force of the portal pulls him in.
“Mk!” Mie and Sun try to pull Mk out of the portal but they all get pulled in.
A portal appears in the celestial realm and Mk falls from above. He hits the ground. He rubs the back of his head and looks around. 
“Is this… the celestial realm?”
“Mk?” Mk looks back to see the gray wolf looking at him from above. “What are you doing here?”
“It’s you again”, Mk says. “Am I in the celestial realm?
“You are”, the gray wolf says. “But right now, you're in the celestial forest. This is my domain.”
“I’m not here alone”, Mk says. “My friends are here too.”
“Your friends? Does that mean Monkie King is here too”, the wolf asks.
“Yes.” The wolf looks around for a moment and says, “Alright. I’ll help you find your friends. Follow me.”
Mk follows the gray wolf into the forest. Leaves the color yellow and gold fell to the ground. The yellow grass flows as the two walk. 
“Do you live here”, Mk asks.
“Indeed, I do”, the wolf says. “I am this domain's protector among all things.”
“Really?”
“Yes. do you know what an embodiment is”, the wolf asks.
“No”, Mk answered.
“Well, an embodiment is in charge of keeping balance in three places”, the wolf continues, “The celestial realm. Earth. And the lunar realm. There are many embodiments have different responsibilities for what they are named for.”
“So what’s yours”, Mk curiously asks.
“I am the embodiment of Luck and misfortune”, the wolf answers. She looks back and says, “We found them.” Mk looks down and runs over to Sun and Mai.
“Monkie King! Mei!”
“Mk!”
“Thank goodness you're alright”, Sun says. “How did you find us?”
“She helped me.” Sun looks up and sees the gray wolf looking down on him. Sun’s face turned somewhat not convinced and said, “So you came out of hiding, huh?”
“What are you talking about”, the wolf says. “I keep on the low because I don’t like to make a scene.”
“And look at what you did back on earth.”
“Mad that you didn’t kill a demon?” Mai and Mk look at each other and ask in unison, “Do you two know each other?” Sun and the wolf looked at each other for a moment.
“I will slap you, Sun”, the wolf murmured. Sun sighs and says, “She’s my sister.” Mei and Mk looked at both Sun and the wolf and said in unison and surprise, “WHAT?!”
“Yup, I’m his sister”, the wolf days.
“Little sister”, Sun clarified.
“You two don’t look related”, Mei pointed out.
“She looks more like our father and I look more like our mother”, Sun says.
“How did you even get here”, the wolf asked. “Last I checked, the only way to get up here is through the celestial gate.”
“A portal pulled us in here”, Mei said.
“Ah, I see”, the wolf said. “Those would be realm portals. They tend to pop up every now and then.”
“Can you get us home”, Mk asked.
“Well, you can’t go through the celestial gate”, the wolf said. “But there is a way to get you all back on earth. Follow me.” The wolf leads the trio to a wall. The wolf waves her hands in the shape of a moon and a portal opens. “There you go: one portal back to Earth.”
“Thank you”, Mei says. She runs over to the portal and goes through. Sun does the same.
“I guess I’ll see you soon, Mk”, the wolf said. As Mk was about to walk through the portal, he stops, turns around and asks, “What’s your name?” The gray wolf looked at Mk for a moment and smiled.
“Mischief. Mischief Wukong”, she said. Mk smiled and said while waving his arm, “I’ll see you soon, Mischief!” Mk runs through the portal while Mischief waves goodbye. Mischief, the gray wolf, looked at the wall for a moment and then walked back to her home. While she walked, a blue light whispered into her ear.
He’s the one….
Two young cheetah girls run to the front of a traditional, yet modern, Chinese house supported by a platform. 
“Do you think she’s here”, one of them asks.
“I don’t see her”, the other said. From the right side of the building, Mischief opens a sliding door. The twins smile and say, “Mischief”, In unison. Mischief looks over and smiles when she sees Clock Wise and Wise Clock.
“Hello you two”, she says, walking down the steps to the fence where the twins hunh off. “What brings you here?”
“We were playing in the forest, but we found something”, Clock Wise said.
“What is it”, Mischief asked.
“We don’t know”, Wise Clock answered. “But it was black, and it was covering the mushrooms and trees.”
“Black? Can you take me to where you saw it”, Mischief asked. Clock Wise and Wise Clock take Mischief’s hands and lead her into the west of the forest. Clock wise and Wise Clock point over to the tree covered in the black substance. Mischief walks over to the black covered tree and leans down on one knee. She looks at the black substance and her blood runs cold.
“Mischief? What is it?”
“Clock Wise. Wise Clock. Go home and don’y come back until I tell you it’s safe”, Mischief says. Clock Wise and Wise Clock nod their hands and run back to their home. Mischief gets up and summons her claw-like weapon. Black-like mist rolls in and stops at the infected tree. Mischief walks to the right side of the tree and yells, “Show yourself! You are in the domain of luck and misfortune!” Mischief stood in her defensive stance waiting for a attack. She narrows her eyes in agitation; her pupils becoming slits.
“So it is you. At last we meet again, Embodiment of Luck and Misfortune.” Mischief’s hair stood as she slowly looked behind her to see a bug-like demon smiling demonically at her. Mischief’s point-of-view goes dark.
The moon from above started to disappear from the rain clouds rolling in. Its brilliant light slowly becomes nothing but a dark shadow. Tang looked up at the sky as the rain started to come down. 
“I don’t think It’s gonna stop raining”, Tang says, walking back inside.
“I don’t remember the forecast saying it would rain today”, Pigsy pointed out.
“Well, what can you do”, Mei said. She looked over at Mk, looking up at the sky. She walks over to him and asks, “Are you still thinking about Mischief?”
“I don’t know why, but when I looked at her, it looked like she was in pain”, Mk said. He looks over at Sun and asks, “How come you never told me you had a sister?”
“You never asked”, Sun said. “And Mischief doesn’t associate with anyone outside her domain.”
“Right….” Mk looked out into the rain and saw a person walking to the entrance gate. But the person wasn’t normal. They had wolf-like ears and a wolf-like tale. A thunderbolt struck through the sky and showed Mischief hurt and beaten. Mischief looks up with her gold eyes as the lightning strikes through the sky and she mouths, “Help me….” Mischief falls to the ground. Mk and the others run over and help Mischief into the sanctuary. They lay Mischief up ugenst a wall.
“Mischief, What happened”, Mk asks with concern.
“He’s back….”
“Who”, Sun asked.
“The demon king”, Mischief answered in a hurt voice. “He’s the king of all demons on Earth and hell.” Mischief lifts herself up and walks over to the opening. “The embodiment of harmony banished him to the Lunar realm.”
“How did he get out”, Tang asks.
“I don’t know”, Mischief says. “He shouldn’t have been able to escape. He’s in the celestial realm, trying to destroy it.”
“Why?”
“Revenge, Sun”, Mischief says in annoyance. “He wants to destroy the celestial realm for what the embodiment of Harmony did. Mk, Sun, you two are the only ones who can destroy him.” Mk looks at Sun and says, “We have to go.”
“Mk, I don’t think this is–”, Before Sun could say another word, Mk interrupted and said, “This is your home we’re talking about! Mischief can't fight The Demon King. We have to.” Sun looks at Mk and then Mischief. He could see a lost and conflicted look on her face. He knew how much Mischief dedicated her life to protect the celestial realm. It was her home. It was his home too. He wouldn’t forgive himself if something happened to the celestial realm. Sun sighed and said, “Alright. Me and Mk will deal with The Demon King.”
“I can take you to the celestial realm”, Mischief says. She takes one step but holds her arm in pain. Tang and Pigsy held Mischief up to her feet. “I’m fine. I can still lead you there.”
“No, you can’t”, Sun says. “Stay here and rest. We have more than one way to get to the celestial realm.”
“I’ll go with you”, Mei says.
“Be careful”, Mischief says. Sun looks at Mischief and puts his forehead to hers.
“I promise, I’ll come back”, Sun said. He looked at Mischief one last time before creating his cloud. Mk and Mei jump on and the three of them fly to the celestial realm.
“Please be safe…”
“They’ll be fine, Mischief”, Sandy says. Mischief looks up into the sky and thinks, “I hope you're right.”
The trio fly down to the ground and look around to see the trees and ground in a darken state. The trees were nothing more than shadow, and the ground was a dark shade of purple. 
“What happened here”, Mk wondered.
“I’m not sure”, Sun responded. “But this isn’t Mischief domain anymore. It’s not supposed to be like this.” Mei looks over and sees a trail of darkness leading to the upper side of the forest.
“Looks like the dark energy is going upward”, Mei says, pointing to the upper forest.
“Then let’s not waste any time”, Mk says.
The trio make it up to the forest edge and look around. Sun and Mk’s hair stands. They look behind them and see three glowing red eyes looking at them. Mei looks back to see Sun and Mk in a worried state. 
“You two alright?” Mei looked in their direction and saw a red face. The demon growled and charged up the hill.
“Run!” The trio run to the open hill. The Demon King whips one of his tales around and hits the trio back into the forest. Mei hits the ground while Sun and Mk both hit trees. Mk looks up and sees Sun in pain.
“So that useless embodiment sent you here”, The Demon King said, a demonic laughter following after. Mk lifts himself up and takes out his staff. The Demon King looks down at Mk and says, “The staff of Ra? Oh you have got to be kidding m–” Mk jumps up to The Demon King’s face and hits the top of his head. The Demon King holds his head in pain.
“What in infernos throne?!” Mk hits The Demon King back and he falls on his side. Mk goes for the finishing blow when The Demon King uses his over sized claws to pin him to the ground. “I have faced warlords, kings, and gods, and this is what I face? To think you could have been more than what you are now.”
“MK!”
“Mischief?” Mk gets up with what little strength he has left and looks up to see Mischief ghost-like rendition. “H-How? Are you dead?” Mischief rolls her eyes and shops the top of Mk’s head.
“I’m not dead”, Mischief exclaims. “It's an astral projection.”
“O-Oh.” Mischief looks to the left and snaps her head up to see The Demon King.
“Is that The Demon King? He wasn’t this big when I saw him”, Mischief says.
“I thought you fought him like this”, Mk said.
“No”, Mischief exclaimed. The ground from below starts to rumble. “There’s not much time. Mk, I can give you my power for a short amount of time, but you have to make the last strike count.”
“Are you sure?”
“You're more powerful than you think. If you can master Monkie King’s power, then you can handle mine”, Mischief says, holding Mk’s hands in her own. She lets go of his hands and takes a few steps back and moves her hands in the kanji moon. “Your will becomes strength, and my will becomes your power.” Blue and silver magic flows into Mk’s being. His staff turned blue. Mk’s eyes glow a brilliant blue and he looks up at The Demon King. “Now, Finish him off!!!” The Demon King looks down in confusion and sees Mk covered in a blue mist like magic.
“What?!” Mk jumps up and punches The Demon King multiple times and pins him down to the ground.
“This ends now!!!” Mk dashes down and destroys The Demon King in one strike. The Demon King looks over to Mk in a weakened state and thinks, “So the moon has chosen their champion…..” Mk lands on the ground and holds his head. The blue and silver magic flies off of Mk and returns to Mischief’s astral form.
“You did well”, Mischief said. She looks up and sees the sky start to become a light blue. She smiles and says, “Thank you, Monkie Kid. I'll see you back on Earth.” With that said, Mischief’s astral projection fades away.
“Mk!” Mk looks back to see Sun and Mei run up to him.
“Are you two okay”, Mk asks.
“Aside from the hurting back, I think we’re good”, Sun says.
“You fought The Demon King without me”, Mei projects.
“Sorry”, Mk continued, “It was happening so fast that I didn’t really think.”
“At Least The Demon King is gone”, Sun says. “Let’s go home.”
Sun raps up the last of Mischief cuts. 
“That should do it”, Sun says.
“Mischief, is there a reason you where on earth”, Mk asked.
“Yeah, I was wondering that too”, Sun says. “You never leave your domain unless it’s to see the council of balance.” Mischief looks away and sighs.
“Well, Since you did save the celestial realm, you deserve to know why I was on Earth”, Mischief says. “I didn’t come to earth to fight a demon. That day, when we met, I was looking for an apprentice.” Sun blinks a few times and says, “An apprentice? Are you sure The Demon King didn’t knock your brains loss?”
“I mean it, Sun”, Mischief says. “I was going to travel outside the city, but when I saw you, Mk, your power was far more powerful than I thought. Mk, I have chosen you to be my apprentice.”
“Hold Up!” Sun hugs Mk in a protective manner and says, “You are not taking Mk to the celestial realm! And plus, Mk already has a mentor: Me.” Mischief rolls her eyes, pushes Sun’s nose and says, “I don’t plan on taking Mk to the celestial realm, you goof. I plan on staying here on earth and at night, I will train Mk. And plus, the celestial realm has gotten a bit stale. You have room for one more?”
Mk’s hand glows a soft red from magic. Mischief’s crest appears and hovers on Mk’s back. Once the spell is done, the crest fades away. 
“That’s it? Mk is your apprentice now”, Mei asks.
“Yes”, Mischief says. “He is now my apprentice. What were you expecting?”
“A light show”, Mei answers.
“ Sorry to disappoint you.”
“Are you sure you're okay with this, Monkie King”, Mk asks, holding his right hand with his left.
“I’m cool”, Sun says.
“Don’t you mean hot”, Mischief teased. She laughed and Sun chased after her.
A being covered in shadows and mist looks at several maps with multiple dates on the top left corner. A red light whispers in the beings leopard ear. The being laughs and says, “So she’s finally chosen an apprentice. This changes nothing. I will have my revenge, and the moon will pay for what she did to me.” 
Here is the first chapter of Monkie Kid: Animal Fury. After seeing the fifth trailer of Monkie Kid season 5, I gave me the boost I needed to work on my AU story.
Monkie Kid: Animal Fury takes place in between season 1, and 2 of Monkie Kid.
Summary: As the journey begins, Mk meets Mischief, the little sister of Monkie King, Sun Wukong and their fate become intertwined.
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2024.05.16 16:41 madroscla Great Expectations, WAOLOM, and the Lover House

Great Expectations, WAOLOM, and the Lover House
It’s time for a short Charles Dickens lesson.
In Great Expectations, Miss Havisham is a wealthy woman whose life is ruined when she is left at the altar by a man who only wanted to use her for her money. She essentially stops her life at the moment of his betrayal (which was while she was getting ready for the wedding): all the clocks in the house are stopped at the same time, she never takes off her wedding dress or changes how she looks mid-preparation, her wedding cake and meal are left untouched, and she locks herself away in her mansion as it rots away with her and her belongings inside.
She adopts a girl, Estella, to care for as a way of easing her suffering, but quickly she decides to raise Estella to break men’s hearts as an act of revenge, orchestrating the events of the novel so that the main character falls in love with Estella. Near the end of the novel however, she sees that the pain she’s inflicted on others not only mirrors her own pain, but also brings her no happiness, and she begs for forgiveness. Shortly after, her wedding dress catches fire in her mansion, severely burning her in the process. To me, this symbolizes the destruction of her obsession with her past as a path of moving forward. She ultimately dies from her burns, which may represent true freedom from her tortured life.
Taylor is Miss Havisham, especially in TTPD but also even earlier than that.
There are a few hints pointing towards this, starting with “right where you left me.” In the song, Taylor is also frozen in time at the moment her heart was broken (in the corner of a restaurant rather than a mansion), stuck for so long that dust is settling on her hair while the rest of the world moves on without her. Her hair is also “pinned up,” indicating that it was styled for some occasion, similar to how Miss Havisham was frozen while preparing for her wedding. We see the same theme of being frozen in time in “the lakes,” with Taylor singing about wisteria growing over her feet “because I haven’t moved in years,” and the music video for Fortnight paints a similar picture to RWYLM, as Taylor is locked away wearing a disheveled wedding dress, her hair also messily pinned back.
The big giveaway for me is in “Who’s Afraid of Little Old Me?” with the lines “So all you kids can sneak into my house with all the cobwebs / I'm always drunk on my own tears, isn't that what they all said?” as well as the Eras Tour visuals depicting a woman (probably Taylor) trapped inside a Victorian mansion, her face in her hands. Her outfit for this part of the set is also reminiscent of the wedding dress she wore in the Fortnight video.
https://preview.redd.it/eofhb3r9vs0d1.png?width=1346&format=png&auto=webp&s=eca10f3fe7a879430e97779bcec3bf529a3b6e3f
What really sells me are the visuals on the stage itself: smoke/fire constantly billows from the screen towards the end of the stage, as though there’s a fire in the mansion with Taylor inside. Near the end of the song, Taylor’s face appears in the smoke (which many people have pointed out looks like the cover art of reputation).
https://preview.redd.it/izova7tcvs0d1.jpg?width=1225&format=pjpg&auto=webp&s=508e897a333729668b90a336cf553739e18ee436
The question is then what this all means: what is she trying to convey with all this?
We all realize that in one way or another, Taylor’s heart was broken and she hasn’t been able to move on from it. It can’t just be about the conundrum with her masters as that has very obviously not stopped Taylor, with her releasing five albums and four rerecords since SB stepped into the picture. A more likely explanation would be the Failed Coming Out during the Lover era, which all four of the previously mentioned songs can be interpreted as being about in some way. If we consider the FCO the moment of heartbreak, Taylor is still frozen to this day.
In terms of what the stand-in for Estella is, what stands out to me is the folklore love triangle, specifically the role of James. Before TTPD, James was a 100% fictional character who was in love with other 100% fictional characters; Taylor made a grand point to spell this out before performing “betty” at every show. It’s a hetsplanation, dispelling any rumors that Taylor wrote a song about being in love with other women and wanting them to kiss her in forgiveness. Since the incident with jaMEs and the addition of TTPD to the set, Taylor is now open about James being a fictionalized version of herself, talking about how she loves to sing songs about Betty. Estella was made to break hearts, and whether James is Estella or if Taylor’s broader, constant hetsplanations is Estella is up to interpretation.
For Miss Havisham, the house is a self-inflicted prison; she’s so overcome with her own grief that she’s unable to face time moving forward for everyone else. We also see this in the visuals for WAOLOM, but I think it’s worth pointing out that the house displayed during this part of the tour isn’t one we’re familiar with. In fact, until the TTPD set was added, the house we knew was the Lover house.
To me, the Lover house represents Taylor Swift The Brand, her life packaged into marketable eras since the Lover era. We watch her move throughout the house like how we watch sitcoms (which also lack a fourth wall) and we feel attached to her because we see all that happens in her life. This also allows Taylor to perform: knowing that we’re watching, she can tailor (hehe) the viewing experience to push whatever narrative that she wants.
The Lover house goes through lots of stages throughout the original version of the show: other than the Lover room, all the other rooms are empty, and even Lover Room Taylor leaves through the mirror before the set is over. The outline is seen during the original transition to the Fearless set, looking reminiscent of it being on fire, and then it is officially set on fire during “Bad Blood.” Once TTPD was added, the house now falls over like a cardboard cutout during the transition to Fearless, completely empty besides the yellow dress left on the bed in the Lover room. This to me feels like Taylor’s way of saying that the Lover house has officially burnt down and what we see now is just a facade.
Fire appears several times throughout the tour visuals: the aforementioned burning of the Lover house, the bed burning in Wildest Dreams, and recently, the fire underneath Taylor during the bridge of But Daddy I Love Him. Fire has always been a theme in Taylor’s music, often being destructive and painful, and that’s still the case in Great Expectations, but fire is also how Miss Havisham is freed from her torment. If we view fire throughout the Eras Tour similarly, the multiple fires in the visuals may represent different flavors of freedom for Taylor. For instance, the flames under Taylor in BDILH appears after the bridge when she says “you don’t gotta pray for me,” indicating not only that she will “burn in hell” but also that she is now free from the restraints of Christian/conservative values.
In the case of the Lover house being burnt to the ground, it’s literally the destruction of Taylor’s past, just like how Miss Havisham’s dress catching fire symbolizes the destruction of her past. Whether this destruction symbolizes moving on from her decisions in the past or if it indicates the death of our view/perspective of Taylor and her life is up for interpretation, but I also wouldn’t be surprised if it’s multi-faceted.
With the addition of TTPD, the Lover house has been replaced by this Victorian mansion during WAOLOM; we can still see Taylor inside through the windows, but it has all of its walls hiding the rooms, potentially being a new boundary between us and Taylor. Maybe this is her way of saying that she will still share aspects of her life with us, but only the ones she wants us to see. It’ll be interesting to see how the TTPD set and this house develops throughout the rest of the tour.
Even though the Lover house has burned down, there’s still smoke coming from the new mansion. There is another fire, but it’s inside the mansion, one that we can’t see. We can only see the smoke, which does recreate Taylor’s face on the reputation cover. Taylor herself keeps saying that she’s “fired up,” that the reputation vault tracks will be “fire,” and several of her new outfits on the tour use a fire color palette.
I’m definitely a Karma believer, but I also think that the reputation rerecord will give us more insight on what is going on inside the mansion, what’s currently being burnt to the ground.
Other references/allusions that can apply to this analysis:
  • Peter Pan - those in Neverland are literally frozen in time and unable to grow up
  • Jane Eyre - the insane wife locked in the attic by her husband (she also sets her husband’s room on fire
  • Cages - the house/her past is a cage that traps her, much like the literal cages she references often
  • Windows - the new mansion has several windows, one of which is how we see Taylor during WAOLOM
submitted by madroscla to GaylorSwift [link] [comments]


2024.05.16 08:45 VoidKiller826 Wonder Women #50 - Revelations, Part 1

Wonder Women

Issue Fifty
Written by u/VoidKiller826
Edited by u/Predaplant
Arc: Revelations
*************************************************************
Greetings, people of Gateway City. This is your new peacekeeper speaking. You might know me as the White Magician, a rather crude name, but I will accept it considering Man’s World's lack of creativity. However, you may also call me Circe, and I am here with an important message that your news station will deliver for all to hear.
SCYTHE is no more: their HQ is under my and the Red Centipedes’ command. The Commander and his soldiers are dead and buried, as you all wished to happen. I was more than happy to oblige you if it meant depriving your stupid President of her next chance for reelection. Any survivors of the prison break are being hunted down by the people they locked in cages, who are more than happy to round them up as they once had been themselves.
But none of that’s important, for this recording is only to be heard by one person: Olympos, Wonder Girl, or whatever the fuck new title name you want to be called. This message is for you: You are to surrender yourself to me here in SCYTHE HQ in the next five hours, and in turn, I will not destroy this piss-end of a city. If you fail, I promise you, I will make Coast City look like a picnic by the time I finish with Gateway.
That cow you call Wonder Woman is dead, and I will make sure everyone else will follow her if you don’t comply with my request.
Your mentor learned a valuable lesson when she tested my patience.
*************************************************************
Spears Apartment - Gateway City:
[...President Cale has announced the complete closure of all access to Gateway City following the prison break that occurred in SCYTHE’s holding facility hours ago,] said Cassandra Arnold from GateNews, the city’s main news station. [We still have an unconfirmed number of escapees following the message sent by the White Magician, but the President has assured GateNews a solution will be found.]
Vanessa Kapatelis watched the TV in dismay. Pacing back and forth in the Spears duplex apartment, she had the TV on to pass the time while Ares worked on helping Helena and Cassandra upstairs.
“Here,” Vanessa turned away from the TV to see Tanya Spears handing her a bottle of water. “Something for you to drink.”
“Thank you,” Vanessa accepted the bottle. “I would prefer a beer, but this will make do.”
“My mom has her wine collection in a locked cabinet,” Tanya noted, pointing at the kitchen. “She doesn’t know that I know that, but I can get you a bottle?”
Vanessa chuckled. “Thanks, but I don’t want a girl your age to be walking around with alcohol or to get you in trouble with your mom.” She twisted the bottle cap and slowly drank. “I needed that… it feels like I’ve been dry for months.”
“It’s actually been 3 hours,” Tanya said, sitting on the sofa and opening her tablet to look over the internet. “I hope what she said wasn’t true… about Wonder Woman not being around…”
Taking a seat by her side, Vanessa saw that Tanya was reading through the report on what happened to SCYTHE. The escaped convicts had taken control of the SCYTHE headquarters and equipment after killing many of the agents that had stood in their way.
Seeing the photo of SCYTHE HQ burning angered her. That place should represent the absolute shield of Gateway. Now, it had come under the control of the convicts that they were supposed to stop because of Aeeta Branwen. A name that had made her happy now belonged to a stranger who had lied to her all this time.
Memories of their most intimate moments came flooding back: their first conversation, their first date, their kiss, and the morning after their date in her apartment. It was a moment when she thought she could finally stop grieving and move on from what happened to Coast City. And now, that had been disintegrated into oblivion.
In anger, she crushed the bottle with her hand, spraying water all over the table and the floor.
“Shit!” Vanessa stood up, finally realizing her mistake. “I am sorry!”
“Oh, it's fine!” Tanya ran to the kitchen to grab some paper towels. “It’s just water.”
“I know it’s just…” Taking the paper towel, the two began wiping the floor and the table. “I have a lot on my mind.”
“I’ll bet with everything that happened,” said Tanya, giving Vanessa a supportive smile. “Your friends are getting hurt, and you can’t do anything but watch. It would piss anyone off. I know it did with me when the RedCent guys invaded EE Tower.”
“Yeah…” Vanessa sat back on the sofa. “But this… I not only possibly lost many friends, but I was betrayed by someone I loved, someone who I thought was the one for me…” she said, distraught, as tears ran down her face.
Tanya, without saying anything more, hugged Vanessa closely. Despite them knowing each other for only a few hours, Tanya knew that Vanessa was in pain. Watching her loved ones being hurt by someone that she trusted must have been a hard truth to accept.
The doors upstairs opening and closing caught the two’s attention. Looking up, they saw Somya Spears descending, looking exhausted, like she had gone ten rounds in the ring. As she reached the ground floor, Tanya ran up to her mother, hugged her close, and guided her to the nearest chair to rest.
“Is everything alright, mom?” Tanya asked, worried.
“Yeah… just felt that I might take that long overdue vacation…” Somya answered, leaning against the soft chair with a tired sigh. “Maybe we’ll go to Paris like you wanted, Tanya…”
More steps followed, and Ares, or Mars as he insisted to be called, followed Somya, pulling his folded-up sleeves back. Unlike Somya, he didn’t seem any different from when he went upstairs to help the Sandsmarks, but the few strands of hair on his face told a different story.
“How are they?” Vanessa asked, walking up to the former God of War. “Are they ok?”
Ares turned to Vanessa. “The girl has a lot of heart, far too stubborn to let a beating keep her down.” He said with praise, impressed with the former Wonder Girl’s willpower. “Her Sumerian blood will help her heal in only a few days, but it won’t help her mental wounds after I told her the news about her mother.”
Vanessa had a lot of questions about what he had said, especially the word Sumerian; perhaps Cassie was not simply half-Olympian. However, she focused on the most important detail in his explanation. “What happened with Helena?” She asked in a worried tone. “Is she-”
“She is alive,” Ares said, but his expression shifted, frowning, making her nervous. “Physically, she will recover, she has only a few cuts and bruises. Even a human like her can heal those.”
“But?”
“But it's the spell Circe struck her with. It is unlike anything I’ve seen because it is of her creation,” Ares explained, and Vanessa ground her teeth together when she heard the name belonging to the stranger who hurt her and her loved ones. “Whatever she used, it is affecting her very soul, slowly killing her.”
“Like a virus?” Vanessa asked, and Ares nodded. “Magic can do that?”
“It does,” Ares answered. “Magic can create a nuclear bomb if the user has the patience for it. And Circe is a master at it, one of the very best and most gifted witches on the planet, so making something like this would be as easy as making a cake for her.”
Magic had never been SCYTHE’s priority, but the Commander still made them study anything related to the subject in case they had to face it. Vanessa had never expected to see it at this scale.
“Can you break it?” Vanessa asked. “Find a way to break the curse from Helena’s soul?”
Ares took a deep breath, pocketing his hands. “It’s too complex to break. I will admit Magic is not my strongest suit, but even if you bring in someone knowledgeable, it would be a while for them to break her creation,” he explained. “You need someone at her level of knowledge when it comes to magic, and I am not the best person to face her in that department.”
“Then we call for a specialist, anyone, really,” Vanessa said in desperation. “If this is like a virus, a curse, then we bring a surgeon to cut it out! Maybe Cassie can use her Justice Legion connection, or maybe you can call someone for a favor.”
Vanessa's desperation was clear. She was willing to call for the Justice Legion, the very people she swore to go against for their vigilantism, if it meant saving Helena Sandsmark, her promise be damned.
“The spell is growing far too rapidly. By the time you find someone, it will be far too late,” Ares said solemnly. “The only person in the world who can break the spell without any problem or fear of failsafe is Hecate, the Goddess of Magic. She was Circe’s mentor, and she taught her everything she could about magic. No matter how complex it is, Hecate would understand it.”
“She can help us?”
Ares shook his head. “No, she has no interest in helping the world unless it is connected to her directly, and even then, dealing with her is the worst-case scenario because there is a chance she’ll side with Circe before she even thinks of helping us.”
“So what now?” Vanessa asked, sounding defeated. “Just let Helena die? Let Cassie suffer? Let Circe win?!” she shouted angrily, finally addressing Circe by name. All of this explanation from Ares told her one thing: that the Witch had them beat, and they couldn’t do anything about it.
Ares didn’t react to her outburst, while the Spears looked worried. Tanya, for her part, tried to walk up to calm Vanessa, but the War God raised his hand to stop her, shaking his head and giving her the silent sign to let Vanessa be.
“There is one way: it will be quicker if we act fast enough, but it would take everything from all of us for it to happen,” Ares said, beginning his explanation. “There is a chain link connecting the spell, from the spell caster to Circe. This means it can be broken if we force Circe to release the chain connecting her to Helena…” he explained, letting his words be understood by the occupants in the room before finishing with one last note. “Killing Circe would also break the binding if she didn’t leave any contingencies.”
Vanessa gritted her teeth. “So we have to make her break the spell, and hopefully she doesn’t screw us over… or we kill her, and hopefully she still doesn’t screw us over even in death?” she asked, and Ares nodded. “What kind of person is willing to put in all that work? Just for revenge? On Diana, who is long gone?”
Ares shrugged and turned to the Spears, his gaze focused on Tanya, his daughter. Someone whom he never thought he would meet again was facing him, without knowledge of their blood relations.
“Possibly,” Ares answered, taking a step back. “But if there is one thing I know for sure, Circe does not put these kinds of bindings without any reason. Whatever that reason is involves Cassandra Sandsmark and whether she will choose to make Circe break the spell or kill her, tainting her forever.”
Silence came to the room, letting Ares’s words sink in for all occupants, which might have been the same words he said to the Sandsmarks.
*************************************************************
The room of Somya Spears was quiet, with the only sound being the breathing of Helena Sandsmark lying on the bed sleeping. The room was spacious, with an expensive queen-sized bed as expected from an interim CEO of one the largest companies in the world.
Seated a few feet away on a chair was Cassandra Sandsmark, dressed in fresh clothes given to her by Somya after throwing off the bloody tattered ones she had arrived in. Watching her mother closely, Cassandra’s mind was racing, especially after what Ares told her about the curse Circe placed on her mother, slowly destroying her soul bit by bit until she was nothing but a husk.
“Dammit!” In anger at their situation, she crushed the armchair, tearing its arm off like it was made of paper. If she was stronger, faster, and had the heart for it, she would have stopped the Witch, stopped her from hurting her city, the people of SCYTHE, and those caught in the crossfire, stopped her from hurting her mother…
She buried her face into her hands, tears running down her eyes as she despaired. Everything she worked on after Coast City evaporated was ground up under a very powerful enemy out for revenge.
Considering Circe’s ultimatum, her city could well be gone by the time this was over.
“Artemis… please be safe…” she whispered. She had nearly had a panic attack when she heard the news of the Amazon heading to SCYTHE HQ to stop the prison break, and then… nothing. No matter how many times she dialed her phone, there was no one answering, and she feared for the worst.
She heard her mother coughing, and Cassandra was quickly by her side. “Mom!” she called for her, holding her hand.
“Cassandra?...” Her mother said her name weakly. Her skin was becoming paler, a clear sign that the curse spell was working. “Are you… ok?”
“I’m fine, Mom,” Cassandra answered, covering the bandages hidden inside her clothes. “We’re safe. You’re safe.” she said, tightening both her hands around her mothers.
“Did you… break something?” She asked, looking at the chair behind her. “You shouldn’t be… doing that… we are guests…”
Cassandra laughed, her tears falling away. “Sorry… it’s just… it’s been a hell of a week…”
Helena touched her daughter’s cheek, noticing the bandage on it. “You’re… hurt…”
“It’s alright, Mom. Just a few bruises,” Cassandra assured. “You shouldn’t worry, you know I can take it…”
“I am your… mother, Cassandra,” Helena said, facing her daughter. “Demi-God or not… I will always be worried… scared for my little girl.”
Cassandra’s tears came back. Seeing her mother remain strong despite everything made her happy, and she was terrified of losing her.
“So… my soul is cursed?” Helena asked.
“You heard all that?”
“Can’t not… with all the swearing…” Helena noted, giving her daughter a small smile. “You shouldn’t swear at people, Cassandra, especially those who are trying to help.”
“I know, I know,” Cassandra said. She had gone off on Ares after he explained what happened to her mother, and she might have overreacted when she put all her anger on the former War God. “It’s just… I don’t want to lose you… not while we can fix this.”
Helena sat up on her bed, fully facing her daughter. “Which is why… I don’t want you to make the wrong choice.”
“I won’t,” Cassandra said with a low tone. “I will make Circe free you from this curse-”
“No, Cassandra,” Helena grabbed both of Cassandra’s hands with hers. “That is not what I meant…”
Cassandra raised her brows, confused. “Mom?”
“I heard everything… from Circe’s spell… how it works… and how it can be broken…” Helena said, shocking Cassandra. “I know you already decided what you feel you have to do.”
Cassandra didn’t answer, avoiding her mother’s disapproving gaze accusing her. Ares said the quickest way to break the binding and the spell was either by forcing Circe to break it herself or by killing her, severing the connection.
But if what Circe said was true, that Diana decided to kill her instead of making her surrender like everyone else who faced her, that means there was no chance the Witch would submit willingly. She would rather die than give the satisfaction of admitting defeat.
Which left only one solution where she could save her mother.
Helena sighed, knowing what decision her daughter might have made. She held her hand tightly and changed the subject. “I have to tell you something…”
“No, mom. You’re not giving me the ‘Dying Speech’, not while there is a chance we can save you-”
“It’s about your father,” Helena cut her off, shutting Cassandra up. “Your real father…”
Cassandra remembered Circe calling her Daughter of Enlil, not Zeus. Ares said he was a friend of her father, which confused her because Ares hated Zeus, so it wouldn’t make sense that he would help out even if they were his siblings.
Enlil…” Cassandra said the name aloud, and Helena’s eyes widened, her breath hitching when she heard the name. “Circe… she called me Daughter of Enlil… Child of the Sky...”
Helena took a deep breath, bringing her daughter closer. “Yes… that is true…” she began. “You are not Zeus’s daughter, Cassandra, nor you are an Olympian in any way… but you are in fact… Sumerian… Mesopotamian,” The elder Sandsmark brought her youngest closer and spoke carefully, as if worried that someone might hear them. “Your father is Enlil, the Sumerian God of Wind… and he was the kindest man I have ever known…”
From then on, Helena explained Cassandra’s origins as carefully as possible, pushing on even while the spell affected her. She explained how she met Enlil, a man with golden hair similar to Cassandra’s, who introduced himself as an expert in Mesopotamian history during an expedition in Iraq. They had become rivals at first due to their clashing personalities, but how that developed into respect, to eventually falling in love after a very lengthy adventure that sounded like the plot of The Mummy.
And that love resulted in Cassandra’s birth. He helped raise her with Helena for the first year and a half before he disappeared because he had Olympian enemies and had to leave them to keep them safe.
While she explained all this, Cassandra’s mind went to another piece of critical information. Her father’s true identity had never been the most important thing for her. But what made it important was what Circe told her about Diana’s true reason for coming to Gateway City. It wasn’t just settling in a ‘piss-end of a city’ the more she taught about it, the more she realized the terrifying truth behind her mentor’s reasoning for coming to the city.
Diana was sent to find Cassandra, a Sumerian Demi-God, the Olympians greatest enemy since the Titans, and eliminate her. The prophecy of the Godkiller that they had feared might have come from Cassandra, but all it did was start a long, personal, and bloody war between two women because of the gods' demands for blood.
And now, she, Artemis, and Gateway City suffered the consequences. Even after Diana’s death, Circe would not let her hatred for what had happened to her go, and if it meant destroying her mentor’s legacy, she would do it.
‘Diana…’ Cassandra thought in sadness.
*************************************************************
SCYTHE Sub Base - Industrial District:
“I am not sure how you were able to do it, but you somehow found an ever more depressing place than that HQ of yours. It makes the cell you put us in look like a five-star hotel room,” said one Pamela Isley, formerly Poison Ivy, seated in the middle of a large room behind a large table. Around her were what was left of the SCYTHE agents they had saved during the escape, all working to get the makeshift base they had hidden up and running.
Alexei Abramovici, the Bloodcrow of SCYTHE, glared at the former supervillain, not happy with her comment. He turned to one of his men and began barking orders, “You! Get the goddamn Black Room working! We are running blind here!”
‘Worker drones even without their Commander.’ Pamela looked on unimpressed at the agents. She had never been that sympathetic to the plight of cops getting killed, especially militarized ones. The once mighty and feared peacekeepers of Gateway, who went to war against all the crime syndicates and the Red Centipedes, were now a mere little squad that won’t be able to protect a mini-mart, let alone every escaped convict under the command of the White Magician.
“Man… the signal here sucks!” complained Miguel Barragan by her side, raising his phone and trying to catch any kind of signal. “Could barely talk to my boyfriend when I called him, and can’t connect to the internet,” he complained. He tried once again to call but he couldn’t find a signal. “Useless brick…”
“We are underground in a bunker previously owned by Neo-Nazis, Barragan,” Pamela noted. From what she had heard, this used to be an old RedCent hideout that SCYTHE took over after the war, using it as a smaller base in case of emergency. “Not receiving any signal is part of the appeal of the place.”
“Bunker, huh…” Miguel chuckled. The name Bunker reminded him of the super name that he picked out; the more time passed, the more convinced he was that it was the right one.
Pamela gave a confused look at his expression and shrugged it off. Turning to her right, she saw the silent Emily Sung staring off into the distance. Unlike Barragan, Emily had other matters on her mind. Whatever she sensed or saw back at SCYTHE HQ freaked her out, like seeing something she shouldn’t.
Just as Pamela was about to ask her how she was feeling, a knock on the large blast doors echoed around the base, loud enough for all to hear. Quickly, everyone felt tense, and the SCYTHE agents covered the door as Alexei signaled them to aim their weapons. After the news of the escaped convicts taking control of SCYTHE HQ and their equipment and weaponry, the agents knew that they were being haunted now by the convicts looking for revenge, so they were not taking any chances.
“Would you mind opening the door!” A familiar voice said behind the door, a voice Pamela recognized right away. “I have a bloody Amazon here, and I would like her off my fur!”
“Barbara?” Pamela realized.
“Minerva? As in the Cheetah?” Alexei asked, eyes narrowed with suspicion. “She could be working with them, with the White Magician.”
“She isn’t,” Pamela answered, glaring at the SCYTHE soldier for the accusation. “She would never ally with the psychos you had under lock and key.”
Alexei scoffed. “That woman got a cemetery filled with people who say otherwise, and she hurt the mother of someone I know.”
Before the two could argue, Miguel stood up and decided to take action. He extended his hand, forming a large arm construct from it, and grabbed the handle of the blast door. With one pull, he opened it wide. Barbara entered. Her feline form made some of the SCYTHE agents tense, and weapons were still trained on her.
“Quite the welcoming committee…” she noted in sarcasm. “Now, would you be dears and get this woman some help?” She adjusted the unconscious and bloody Artemis on her back. Her blood covered Barbara’s fur.
“Medic!” Alexei called for an agent nearby before turning to Miguel. “And you, don’t use your freaky powers until I order you to do so.”
“Sorry tin man, I don’t speak fascist,” Miguel responded with a smirk, and Alexei glared at him.
The medic quickly came to Barbara and guided her to a nearby makeshift hospital room, which had a bed and various equipment to help the SCYTHE wounded. Barbara went in haste, and gently, with the help of the medic, they placed the injured Amazon on the bed, her blood soaking the white sheets red.
“How the hell did you even find us?” Alexei asked as he and the others entered. “I made sure I covered all our steps.”
“You did,” Barbara noted, stepping back to let the medic check on Artemis. She turned to Alexei and pointed at her nose. “But one of you has a very special pheromone that I can smell for miles,” she said with a smile as she turned her gaze to Pamela. “Still with those rose scents around you.”
The redhead smiled. “Maybe it’s that mark you left on me.”
“More than you think, Pammy.”
“Christ…” the medic gasped, catching everyone’s attention. “How is she still alive? And how long has she been like this?” He asked, examining the injured Amazon.
Her armor was wholly wrecked, beyond repair. Her headpiece was half broken, and the gauntlets and braces on her arms and legs were dented and unusable. Her injuries were severe: open wounds, slash marks, and burn marks were all over her body, and judging from blows on her armor, she might have had a few broken bones as well.
“Didn’t bother to look at the time with some of the grunts that were sent after us,” Barbara answered, leaning on a nearby chair as fatigue finally set in for her. “But these Amazons are too stubborn to die, and I know that from experience…”
The number of times Barbara thought she had beaten Diana only for the Amazon to get back up and beat her back was many, and it frustrated the woman to no end, but now she couldn’t help but be in awe at the resilience of these warriors.
“Her Amazon gifts will heal her,” Barbara noted. “But I am not sure how long it will take…”
“I doubt it will take more than a few days at least…” the medic noted, bringing out some bandages and wrapping them around her arms. “She will need a miracle to even walk out of here on her own two feet.”
“Uhmm…” Everyone in the room turned to Emily Sung, who stood by the doorway. “I… I think I can help her heal faster.”
Barbara and the medic gave her an odd look. To better explain it, Emily brought her hands together, and a small flame began to form from her palm. However, they weren’t bright orange flames; they were blue flames, and they didn’t feel any heat from them.
“I developed this technique while training,” said Emily. “It's a fire spell that doesn’t burn, but it heals people. I first used it on Miguel when he hurt his hands, and it was instantaneous,” she explained, and Miguel showed his fully healed hand as if he was demonstrating it. “But this will be the first time I will heal someone with this severe of injuries…”
Pamela and Barbara looked at the blue flames with wide eyes. In Pamela’s case, she was told that Emily had powers, and from Miguel’s description, she had the power of all the elements. However, seeing it firsthand and feeling it from just that tiny flame made her sense there was power behind it, warmth, like the sun.
“Do it,” Barbara said, taking a step back. “At this point, if we need magic to get her back into the fight, we better get to it before we lose her for real.” She turned to the shocked medic. This was the first time he would ever see magic in play. “And you, guide her in whatever wounds need to be healed.”
The medic nodded. It was better than nothing. With his guidance and Miguel’s support by her side, Emily went to work to heal Wonder Woman, who was in a state of life and death if they didn’t work fast enough, all while Circe and her crew were out there terrorizing the city.
“What’s the news out there?” Alexei asked after the three left the infirmary room. “We are in the dark here, and I couldn’t radio in anyone with the pieces of junk we got. Not even my brother, who was trying to get as many agents as possible.”
“Brother?” Barbara asked before she realized who his brother was. Her expression became solemn. She remembered the Warhammer who stayed behind to slow Circe and her crew, giving Barbara a chance to escape with Artemis on her back. “The guy with the Hammer…”
Alexei furrowed his brows, noticing the change in her expression. “What happened to my brother?”
Barbara took a deep breath and began explaining everything that had happened: the White Magician’s true identity, her taking over SCYTHE HQ, her ultimatum to Wonder Girl, and finally, Anatoly Abromivici’s sacrifice to save them.
*************************************************************
Somewhere in Gateway…
With the loss of SCYTHE and their headquarters, the surviving agents didn’t have the necessary support from the intel agents in the Black Room to fight off against the newly revived Red Centipedes, now grown more powerful with the help of the escaped convicts, more than happy to exact revenge.
With the bridges closed off, SCYTHE’s weakened state, and Wonder Woman being presumed dead, the city had been thrown into chaos. Streets filled with criminals and looters taking full advantage of what had happened, stealing anything from everyone across the island.
Red Centipedes roamed the streets with military trucks, taken from SCYTHE after their HQ had fallen to the White Magician’s control, making full use of their hardware to hunt down any surviving agent, delivering the message that they were the new peacekeepers of Gateway.
“Let me go!”
A woman, a worker from Taco Whiz, was being dragged from the streets by a group of RedCent grunts. Taken into a nearby corner, the RedCent dropped the worker on the dirty ground. Their eyes had terrible intentions behind them.
“Come on, man,” one RedCent grunt said from behind to his buddy. “We are supposed to find those SCYTHE fuckers, not mess around.”
“You’re serious?” The buddy looked at his friend like he was crazy. “We’ve been locked for months in SCYTHE’s cells; we can have a few minutes of fun.”
“Please! Don’t do this!” The woman screamed, tears falling from her eyes, afraid of what they would do to her. She tried to stand up and run away but was quickly pushed back down on the pavement.
The RedCent approached the woman, who crawled away from them in fear. “Come on, girl, I just need to release all this stress after being locked up for so long!” He proclaimed, giving the woman a leery look before turning to his buddy. “Hey man, I can share! Maybe we can get someone else from the street-”
The RedCent stopped speaking, catching his breath for a moment after he saw his buddy lying on the ground face first, knocked out cold. Looking up, his eyes widened in shock when he saw the person standing before him. “You’re… you were supposed to be dead?!”
Covered in heavy bandages and wrecked NIGHT armor, and carrying a mace in his hand and a pissed-off look on his face, Commander Hector Hall stood before the RedCent grunt like a dark spectre coming back to life. Kicking the knocked-out buddy aside, the Commander looked between the grunt and the terrified woman before he hardened his glare at the RedCent.
“Stay back!” The RedCent grunt aimed his weapon, hands shaking in fear. “I said stay the fuck back-”
In a moment, Hall moved at such a speed he looked like a blur, cutting the distance between the two. With one swing of his mace, he smacked him squarely on the head, sending him to the ground.
Hall turned to the woman he saved, who looked at him in horror. “Go… get to safety…”
Without another word, the woman ran toward the exit and into the streets, away from the alley. Now alone with the two RedCents, Hall grabbed the knocked-out buddy and woke him up, making the man see the bandaged-up Hall looking down at him with hateful eyes.
“You… I want you to send your boss a message…” Hall began, making him face the Commander. “Tell the White Magician, Circe, that I am declaring war on her and on anyone who stands by her side.” He turned and walked up to the other grunt, who was crawling away from the Commander in fear, grabbing his bleeding head. He begged for his life, but Hall ignored his pleas. “And this, this is for my men that you Centipedes have killed…
He lifted his bloody mace and brought it down like a hammer on the begging Red Centipede as his buddy looked on in horror. He lifted it up once more to reveal the man’s head was crushed like a watermelon.
Commander Hector Hall was still alive, and as long as he was still breathing, SCYTHE would remain standing to fight against all threats against Gateway City.
*************************************************************

Wonder Women Vol 3.

Previous Issue <> Next Issue
submitted by VoidKiller826 to DCNext [link] [comments]


2024.05.16 03:00 ZeroCentsMade He Walks in Eternity – 4th Doctor Character Retropsective

This post is part of a series of reviews. To see them all, click here.

Character Information

Retrospective

Seven seasons.
Seven season Tom Baker stuck around to play the Doctor. Seven seasons of one man having the lions' share of dialogue, screen time, and press coverage on Doctor Who. Seven seasons of the same face (well, more or less) in the opening titles. That's a lot to try and cover coherently. And because of how I write these posts after watching through the show in order, it makes it a bit difficult to think all the way back to where we began.
But I may as well make the effort so…where to begin? Well, starting back when Barry Letts was originally conceiving of the 4th Doctor, the first word that was written to describe the personality of the new Doctor was "eccentric". That's a word with a pretty broad definition, but with some specific connotations. When you think of "an eccentric", you're imagining a specific type of man, which Tom Baker immediately inhabits from the moment he steps in as the Doctor in Robot.
And it serves him well. From a plot sense, the 4th Doctor tends to come at problems from a rather unusual angle. Again, you can go back to Robot and see how he fights the titular robot, compared to the head-on way his predecessor would have done. And really, the whole concept of the Doctor as, not just a brilliant strategic thinker, or even a subtle manipulator like the 2nd Doctor could be, but as an unconventional thinker really originates with number four.
Similarly you can see a lot of the 4th Doctor's humor popping up in future incarnations. Tom Baker had a way of delivering sardonic lines like they were an inside joke between himself and the audience. While I don't think anyone else quite captures that, I still see a lot more of the 4th Doctor's kind of humor than earlier incarnations' popping up later on. But, at least early on, the humor always had an edge to it. Like the Doctor wasn't so much making jokes as he was making cynical observations in a jokey tone.
But the big innovation of the 4th Doctor era, as relates to the character of the lead, was the willingness of the writers to let the Doctor make mistakes. The most obvious example comes towards the end of the Hinchcliffe era, when we find out the Doctor accidentally gave a computer schizophrenia earlier in that incarnation, causing the events of The Face of Evil. But the Doctor occasionally slipping up, making sensible, but ultimately incorrect deductions or just choosing a poor tactic was all over the Hinchcliffe era. The earliest obvious example is probably choosing not to blow up the Dalek incubation chamber in Genesis of the Daleks, letting his desire to not make that choice override his more logical brain and trick him into believing that Gharman has Davros beat.
While it's not like the first three Doctors were never wrong. They were all, in their own way, quite frequently insensitive, but the show generally liked it's protagonist to be in the right, especially when it came to his deductions or strategies. After roughly the midpoint of Season 1, the Doctor had almost always never made a serious blunder. But by making the Doctor more fallible, the 4th Doctor era creates more tension. One of the reasons that building a horror era under Hinchcliffe works (despite my own personal tastes clashing with it) is that there is a greater sense of tension because the Doctor is allowed to make mistakes.
But not everything about the 4th Doctor is new. In particular in the early years he seems to have inherited the 3rd Doctor's general distaste for dealing with humans in authority. It's not as universal as the 3rd Doctor's general grumpiness towards anyone with a title, but it does stick out. At a few points, such as in The Seeds of Doom, the Doctor becomes some frustrated with the people he's working with he has to have Sarah Jane speak for him.
That only serves to accentuate a performance that feels decidedly inhuman, and in a good way. During the Hinchcliffe era, Tom Baker typically kept his performance energetic, yet understated. It kept him feeling unpredictable and more than a little unreliable. In Pyramids of Mars, Sarah Jane loses patience with the Doctor for a moment due to his seemingly callous behavior. It's of course then revealed that the Doctor does care, he's just focused on other things and bad at showing it. These ideas have been somewhat present in the Doctor's characterization for a while, but with the fourth Doctor they're taken up another level.
And it's worth pointing out that a lot of the time the "eccentric" characterization felt more like a mask than the real Doctor. Sometimes his frustrations would come out (for instance Planet of Evil) or his empathy would shine through in spite of himself (eg Pyramids of Mars) and it reveals that he's not quite as completely unlike us as he might like us to believe. The bravado, and the offhand remarks and the strange grins, they seem to all be there to mask fear, or affection or anger.
And then, everything changes. Not immediately of course, but during the Graham Williams era Tom Baker's performance becomes more…indulgent. It's not bad, but a lot of the subtlety of his earlier performances is lost in favor of going bigger and more over the top in many ways. Tom Baker's deep voice, already a notable feature of his performance from the beginning, starts being really emphasized. Again, we're not dealing with a performance that gets bad, just one that loses some its subtlety and edge. And in fairness, with the Williams era at the very least trying to play things a bit lighter, it makes sense that Baker's performance would get a bit broader.
But the result is that the performance also gets a bit lazier. I think at some point around Season 16, Tom Baker realized he didn't have to work hard to do a compelling performance as the Doctor. He was kind of already naturally doing it. This left Tom Baker time to focus on other things…but we'll get to that. During Season 17, there's a bit less slacking off, because he had less distractions. But then in his final season, Tom Baker is once again putting in less effort. And there's good reasons for that. His relationship with Lalla Ward was getting very messy. He was dealing with an illness during the filming of the E-Space trilogy. And he didn't like new co-star Matthew Waterhouse. Still Season 18 is where you get the sense that Baker's been in the role too long, although I do wonder if, without all the behind the scenes drama and the illness, that might not have been the case.
Of course it's not like Tom Baker was blameless for behind the scenes drama. In fact it's probably fair to say he caused a lot of it. Tom Baker was, from very early on, an incredibly difficult presence behind the scenes at on set. The first time I saw reference to it was during Terror of the Zygons, where Nicholas Courtney felt that Baker was abrasive and not taking criticism well. From that point on, Baker's attitude issues seemed to increase. Directors in particular often got the wrong end of the stick, first seen in Pyramids of Mars when Paddy Russell (herself the kind of creative person who always liked to get her own way) and Tom Baker clashed over the filming of a few scenes. And then there's what happened to Louise Jameson, who played Leela, where Baker just treated her very badly during their first season together. Eventually, Jameson stood up for herself and the two developed a functional working relationship during Season 15, but when Jameson still felt the need to warn her successor, Mary Tamm, about Baker.
But on the same note I do think it's important to acknowledge a few things. First of all, Tom Baker went from being a virtual unknown to being the star of a very popular science fiction series. That would have a tremendous effect on anybody. To hear Baker himself tell it, Doctor Who essentially became the central feature of his life while he was working on the show. A lot (in fact, I think all) of the stories of Baker being difficult revolve around his desire for more control over the show, and seen through that lens, it kind of makes sense why. For another thing, it's not like every single director or co-star had a difficult relationship with Baker. Elizabeth Sladen and Ian Marter got along with Baker perfectly well. Mary Tamm did stand up for herself from the beginning and never had any major issues with Baker. And of course there are several directors who managed to work with Baker without issue. Tom Baker was difficult to work with, yes, but far from impossible and anyone at the time would have told you that what he gave to the show was worth the trouble.
In the past for these posts I've always spent at least a little time talking about the Doctor's relationships with his companions. For the 4th Doctor, so this doesn't turn into a six paragraph section on companions, I'll just make a general observation here: the 4th Doctor frequently ended up in the role of tutor or mentor. It starts, of course, with Leela, and while the idea of the Doctor teaching Leela to be a more intellectual version of herself never played out to the extent some might have hoped, it's still a pretty consistent part of their relationship. And then the dynamic is flipped with Romana, who the Doctor has to teach to be more instinctive and intuitive. Actually the Romana and Leela comparison tells us a lot about the Doctor: he doesn't actually value one form of knowledge above the other. Leela needs to learn science and civilization because those are the gaps in her knowledge. Romana needs to learn intuition and practical abilities because those are the gaps in her knowledge, and the Doctor largely treats the job of teaching his companions these things the same way.
Towards the end of his tenure, the Doctor picks up one more student: Adric. What Adric needs to be taught is a bit different than the others. He's already an intellectual powerhouse – he's got a badge for mathematical excellence and everything. And he's not short of practical experience. What he lacks is a kind of empathy. Now Adric isn't entirely unempathetic, but he's a sullen teenager a lot of the time. Sometimes he just doesn't care very much for others. You can see the Doctor trying to get Adric to consider more clearly the consequences of his actions, or realize that, as intelligent as he is, there are just things he won't know.
Of course none of this applies to Sarah Jane or Harry (or K-9, but there's not much to talk about there). The Doctor's relationship with Harry was mostly just Harry ending up as the butt of the Doctor's jokes and Harry being confused. As for Sarah Jane, well that's another story. Honestly, I don't think this was necessarily explored as much as it could have been. The two seemed to have a weird relationship where they'd antagonize each other, only to come back together. At the end of Hand of Fear Sarah Jane makes a big scene of wanting to leave the TARDIS, only to protest when the Doctor actually throws her off, and it reads like, up to that point, that had just been part of their friendship. That Sarah Jane would blow off the steam from her adventures (like being mind controlled for the 17 millionth time) by complaining at the Doctor and declaring she'd leave, only to stick around in the end.
Which is, I guess, what you do when your traveling companion is as unpredictable and eccentric as the 4th Doctor. Tom Baker's iteration of the Doctor isn't my favorite, but it's undeniable he redefined the part, to the point that the 4th Doctor is this clear dividing point in how the character is written. As one final example, before the 4th Doctor era, a defining part of the Doctor's character was that he was a capital "S" Scientist. But in the 4th Doctor era, that fades. He's still a scientific genius, but the characterization shifts from Scientist to enthusiastic amateur who happens to know more than the professionals. And that idea of the Doctor, as a traveling dilettante who somehow is smarter than everything around him, while it's been there from very early on, really takes shape in this era.
Tom Baker's performance is entirely unique, his very particular voice, his odd, often out of place facial expressions that seem to indicate the opposite of what they should, and occasional outbursts that reveal the real Doctor, I don't think you can point at anyone else that's ever done it remotely like him. And I don't think anyone could. There were a lot of factors that led to 4th Doctor becoming the most popular and beloved Doctor of the classic era, possibly even of the show itself. The timing was right as the show expanded into new markets. The fact that the beginning of his time on the show coincided with a run of very popular stories can't have hurt. But Tom Baker was always the main reason the 4th Doctor worked.

10 Key Stories

10 key stories for the character, listed in chronological order
Robot: Tom Baker's first story as the Doctor does a remarkably good job setting up how the 4th Doctor is going to operate going forwards. Though perhaps lacking in the subtleties that the 4th Doctor would develop through the rest of the Huinchcliffe era, Baker's oddly captivating performance is there right from the word go. He's a bit goofy from the regeneration, but nonetheless finds himself having a quiet moment at the end of the story with Sarah Jane.
Genesis of the Daleks: The Doctor is sent back in time to avert the creation of the Daleks and he…just…can't…do it. That scene of the Doctor holding two wires next to each other, unable to touch them together and just win is probably Tom Baker's first genuinely great performance as the Doctor. His relief at seemingly being relieved of that responsibility as palpable. And his final scene as he Harry and Sarah Jane travel back to the Nerva with the Time Ring, offering up one last bit of hope in spite of how badly things seem to have gone firmly establishes the optimistic nature of the character first introduced earlier in Ark in Space.
Pyramids of Mars: The Doctor's sometimes seemingly callous nature is revealed to be more of a mask than the reality of the character. He's got more serious things on his mind than the death of one man…but that doesn't mean he doesn't care for the death of that man.
The Deadly Assassin: The Doctor is on his own for the first time in this incarnation, and finds himself battling against his old enemy the Master. Caught up in Gallifreyan politics the Doctor suddenly feels small on the backdrop of greater schemes. Though he does still manage to sort of get himself elected as president which I'm sure will have no effect in the future…
The Face of Evil: The Doctor is forced to confront a serious error he made a long time ago. What he did to Xoannon, a computer developing sentience, and the way that that mistake ended up hurting the people of the planet he's landed has far reaching consequences which he's forced to help undo. He also makes a new friend…sort of accidentally.
Horror of Fang Rock: And things were going so well with Leela. While the primary confrontation with a Rutan is engaging, for my purposes here, what I'm interested in is the relationship between Leela and the Doctor. It starts out well, with the two working as a great team. And then Leela takes things too far, drawing the ire of the Doctor in a way that we hadn't necessarily seen before. It doesn't ultimately go anywhere, but it's very telling as moment all the same.
The Invasion of Time: The Doctor decides he'd like to be president. It's a ruse, or course, because the Doctor would never actually want to be president, but seeing him play the villain for a few episodes is quite intriguing. The story has some major issues, but seeing the Doctor play a bit more of the strategist and playing a bit more of a long game in this story is still fun.
The Ribos Operation: After Leela's departure, the Doctor finds himself with a new and completely different kind of companion to take under his wing. Having to show Romana that she can't always trust someone because they have an "honest face", beginning to show her to think more practically, this all shows a different kind of teachestudent relationship from the one we saw with Leela. Also the respectful yet frustrated way he deals with the White Guardian is fun.
Shada: Kind of odd to to include a story that was never actually completed as a "key" story here, but I think this has the best representation of the Doctor during this era. More relaxed, and largely just out having fun with his best friend Romana, the Doctor during this story still shows his sense of duty when Chronotis has messed up. His odd musing at the end of the story about what future people might think of him is a nice capstone to the era.
Logopolis: So much is going on in this one. This story has the perfect blend of all of the various ways in which the 4th Doctor has been characterized throughout his tenure. Teaching Adric about new kinds of science and responsibility, taking aboard Tegan and Nyssa in spite of difficulties, but still having a go at all three of them at one point. And then there's his alliance with the Master at the end, which proves his downfall. There's even a bit of that fallibility coming through when he mistakes the Master's initial goals.

Rankings

  1. City of Death (10/10)
  2. The Brain of Morbius (10/10)
  3. Horror of Fang Rock (9/10)
  4. Genesis of the Daleks (9/10)
  5. The Face of Evil (8/10)
  6. State of Decay (8/10)
  7. The Robots of Death (8/10)
  8. The Ribos Operation (8/10)
  9. Warriors' Gate (8/10)
  10. The Pirate Planet (8/10)
  11. Terror of the Zygons (7/10)
  12. The Leisure Hive
  13. The Stones of Blood (7/10)
  14. The Ark in Space (7/10)
  15. Shada (7/10)
  16. Image of the Fendahl (7/10)
  17. Underworld (7/10)
  18. The Keeper of Traken (7/10)
  19. Logopolis (7/10)
  20. The Seeds of Doom (7/10)
  21. Full Circle (7/10)
  22. The Talons of Weng-Chiang (6/10)
  23. The Hand of Fear (6/10)
  24. The Sontaran Experiment (6/10)
  25. The Sun Makers (6/10)
  26. Destiny of the Daleks (6/10)
  27. The Androids of Tara (6/10)
  28. The Deadly Assassin (5/10)
  29. Pyramids of Mars (5/10)
  30. Robot (5/10)
  31. The Invasion of Time (5/10)
  32. Nightmare of Eden (5/10)
  33. The Masque of Mandragora (4/10)
  34. Planet of Evil (4/10)
  35. The Creature from the Pit (4/10)
  36. The Armageddon Factor (3/10)
  37. The Power of Kroll (3/10)
  38. Revenge of the Cybermen (3/10)
  39. The Android Invasion (3/10)
  40. The Invisible Enemy (2/10)
  41. The Horns of Nimon (2/10)
  42. Meglos (1/10)
Forty-two stories is a lot. I'm not even sure how I feel about this ranking. Of course, as is well documented by this point I'm not a horror guy so a lot of Hinchcliffe-era horror stuff ranks a lot lower than you might have expected if you aren't following along with this review series. Beyond that though, there's just a lot of variety of stories. The ranking naturally has a lot of uncertainty to it. Am I really confident that Shada the unfinished story belongs exactly one slot below The Ark in Space from all the way back in Season 12, which I haven't watched since I reviewed it? Obviously not. And there's a ton of other stuff like that. But this is probably as accurate to my preferences a ranking as will ever exist.
Doctor Era Rankings
These are based on weighted averages that take into account the length of each story. Take this ranking with a grain of salt however. No average can properly reflect a full era's quality and nuance, and the scores for each story are, ultimately, highly subjective and a bit arbitrary.
  1. 3rd Doctor Era (6.8/10)
  2. 2nd Doctor Era (6.5/10)
  3. 4th Doctor Era (6.0/10)
  4. 1st Doctor Era (6.0/10)
A lot of you may be surprised at the relatively low rating that the 4th Doctor era gets. First of all, it's worth noting that a 6/10 is by no means a bad rating. Any individual story I rate a 6/10 is a story that, while noticeably flawed, I still enjoyed. As an average for an entire era, especially one that lasts 7 seasons through three (technically four) different producers, that's not bad. But of course what's dragging the rating down is that the Hinchcliffe era just isn't to my taste and the Williams era, while more to my liking in theory, in practice never lives up to its potential.
Next Time: Well there's a new Doctor in town and he's feeling out of sorts. Let's bring him to a nice medieval castle where the rooms keep repeating. That should make him feel better.
submitted by ZeroCentsMade to gallifrey [link] [comments]


2024.05.16 02:03 Nic_Cag3 [US-CA][H] Playstation 3, Playstation 2, Playstation 1, Sega Saturn, Genesis, N64, etc. [W] PayPal

Playstation 3
PS2
PS1
SEGA Genesis Complete in box
SEGA Genesis Boxed, no manuals
Consoles, Accessories, Misc.
  • Please comment below if you'd like photos. Offers welcome.
  • Accepting PayPal G/S. Shipping cost separate (CONUS).
Thanks for looking!
submitted by Nic_Cag3 to GameSale [link] [comments]


2024.05.16 01:22 Flat_Pen_7237 First time posting on reddit, need help! Shock spell effect appears on body every time I attack.

So every time I attack in 3rd person (only melee attacks) this shock spell effect appears on my character's body, on any character, including new ones, so even on a new game. I have no idea what's causing this, but it's driving me nuts, it only happens in melee combat, and only when using normal attacks, so no power attacks. It appears, stays there for like 0.2 seconds, and it's gone. It looks exactly as if someone's hitting me with shock spells.
If anyone has any idea what might be causing this, or how to fix it, I'm all ears, and thank your for your time.
Here are all the mods I have installed:
"0003","+","Creation Club: ccQDRSSE001-SurvivalMode"
"0004","+","Creation Club: ccBGSSSE037-Curios"
"0005","+","Creation Club: ccBGSSSE025-AdvDSGS"
"0006","+","Creation Club: ccBGSSSE001-Fish"
"0007","+","Creation Club: _ResourcePack"
"0008","+","Unofficial Skyrim Special Edition Patch - USSEP"
"0009","+","Address Library for SKSE Plugins"
"0010","+","SSE Engine Fixes (skse64 plugin)"
"0011","+","SSE Display Tweaks"
"0012","+","SkyUI"
"0013","+","Behavior Data Injector"
"0014","+","Behavior Data Injector Universal Support"
"0015","+","FileAccess Interface for Skyrim SE Scripts - FISSES"
"0016","+","FISSES patch for Skyrim AE 1.6.1130 (or later)"
"0017","+","MCM Helper"
"0018","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0019","+","powerofthree's Tweaks"
"0020","+","JContainers SE"
"0021","+","TrueHUD - HUD Additions"
"0022","+","True Directional Movement - Modernized Third Person Gameplay"
"0023","+","Animation Motion Revolution"
"0024","+","Animation Queue Fix"
"0025","+","Paired Animation Improvements"
"0026","+","Open Animation Replacer"
"0027","+","SMP-NPC crash fix"
"0028","+","Project New Reign - Nemesis Unlimited Behavior Engine"
"0029","+","Spell Perk Item Distributor"
"0030","+","RaceMenu"
"0031","+","XP32 Maximum Skeleton Special Extended"
"0032","+","Skyrim Priority SE AE - CPU Performance FPS Optimizer"
"0033","+","eFPS - Exterior FPS boost"
"0034","+","Faster HDT-SMP"
"0035","+","ConsoleUtilSSE NG"
"0036","+","FSMPM - The FSMP MCM"
"0037","+","Vanilla Script (micro)Optimizations"
"0038","+","powerofthree's Papyrus Extender"
"0039","+","Vanilla Scripting Enhancements"
"0040","+","Recursion Monitor"
"0041","+","Static Mesh Improvement Mod"
"0042","+","ENB Helper SE"
"0043","+","Enhanced Volumetric Lighting and Shadows (EVLaS)"
"0045","+","Particle Patch for ENB"
"0046","+","Lux"
"0047","+","Lux (patch hub)"
"0048","+","Lux - Via"
"0049","+","KiLoader for Skyrim"
"0050","+","ENB Extender for Skyrim"
"0051","+","ENB Worldspace Weatherlists"
"0052","+","Landscape Fixes For Grass Mods"
"0055","+","Cathedral - 3D Pine Grass"
"0060","+","Cathedral Landscapes"
"0061","+","Skyrim 202X Downscale"
"0064","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0065","+","BodySlide and Outfit Studio"
"0066","+","Expressive Facegen Morphs SE"
"0067","+","Diamond Body 3BA - BodySlide Preset"
"0068","+","Expressive Facial Animation -Female Edition-"
"0069","+","Expressive Facial Animation -Male Edition-"
"0070","+","High Poly Head SE"
"0072","+","Hvergelmir's Aesthetics - Brows"
"0073","+","KS Hairdos - HDT SMP (Physics)"
"0074","+","Simplicity of Snow"
"0075","+","The Omnibus - Terrain Complex Parallax AiO"
"0076","+","Water for ENB"
"0077","+","Native EditorID Fix"
"0078","+","KreatE"
"0079","+","Lux Orbis"
"0080","+","Embers XD"
"0082","+","Unofficial eFPS Patches"
"0090","+","HDT-SMP Racemenu Hairs and Wigs"
"0091","+","Female Makeup Suite - Face - RaceMenu Overlays of Eyeliner EyeShadow Contours and Highlights - Special Edition"
"0092","+","Skin Feature Overlays SE - Freckles Scars Birthmarks Stretch Marks Moles and More for Face and Body RaceMenu Overlays"
"0093","+","Even More Makeup by Koralina - ESL"
"0094","+","Kalilies Brows"
"0095","+","Pocky's Quirk Eyes (heterochromia-reptile-unnaturals)"
"0096","+","Bladedancer's Edge"
"0097","+","Alternate Start - Live Another Life - SSE"
"0098","+","Bijin Skin - CBBE"
"0099","+","Simple Mod Item Spawner -Alternative To AddItemMenu for AE VR or SE"
"0100","+","Precision"
"0101","+","Skyrim Landscape and Water Fixes"
"0102","+","Lightened Skyrim"
"0104","+","Happy Little Trees"
"0105","+","Crash Logger SSE AE VR - PDB support"
"0106","+","Happy Little Shrubs"
"0107","+","HD Reworked Happy Little Trees"
"0109","+","Vivid Weathers - Definitive Edition"
"0110","+","Cathedral Landscapes for END Complex Grass"
"0111","+","Cathedral 3D Pine Grass for Complex Grass"
"0113","+","Player Eyes Blink Fix"
"0114","+","Heels Sound"
"0119","+","[Dint999] Mysterious Knight"
"0120","+","Asura's Guard"
"0121","+","Regalia of the Scorned"
"0122","+","Improved Camera SE"
"0123","+","Goam's Elven Ears - Bijin"
"0124","+","CBPC - Physics with Collisions"
"0125","+","CBBE 3BA"
"0126","+","3BA 3BBB CBPC Realistic Firm Breasts Butt Belly and Thighs (3BA RFBBBT)"
"0127","+","Knight of The Village Set BHUNP SSE"
"0128","+","Knight of The Village 3BA"
"0129","+","CBPC Equipment Physics"
"0130","+","Modern Brawl Bug Fix"
"0131","+","Simple Dual Sheath"
"0132","+","Immersive Equipment Displays"
"0133","+","Artifacts - The Ice Blade of the Monarch [SSE]"
"0134","+","One Click Power Attack NG"
"0135","+","Payload Interpreter"
"0136","+","Precision Creatures"
"0137","+","Dynamic Collision Adjustment"
"0138","+","Attack MCO-DXP"
"0139","+","MCO Universal Support"
"0140","+","Hellblade"
"0141","+","Wait Your Turn - Enemy Circling Behaviour"
"0142","+","NPCs Take Cover - Smarter Anti-Cheese AI"
"0143","+","Less Sniperlike NPCs"
"0144","+","Simple Beheading - NG"
"0145","+","Nemesis Creatures BEHAVIOUR compatibility"
"0146","+","Nemesis Creatures WEREWOLF BEHAVIOUR compatibility"
"0147","+","Aspens Ablaze"
"0152","+","Vanargand Animations II - Female Idle Walk And Run"
"0154","+","Disable Turn Animation SE I AE"
"0155","+","Smooth Random idle Animation"
"0156","+","Smooth Moveset"
"0157","+","dTry"
"0158","+","For Honor in Skyrim I Warden"
"0159","+","Smooth Random Jump Animation - Rework"
"0160","+","Smooth Magic Casting Animation"
"0161","+","3rd Person Walk Fix Redux"
"0162","+","Bug Fixes SSE"
"0163","+","Loki's Wade In Water"
"0164","+","Reanimated NPC Animations"
"0165","+","NL_MCM - A Modular MCM Framework"
"0166","+","Scrolling Speed 2- adjust your running speed with mouse wheel (no conflict)"
"0167","+","Sleeping NPCs Detector"
"0168","+","UNDERDOG - Animations"
"0169","+","TK Dodge SE"
"0170","+","TK Dodge RE"
"0171","+","Dynamic Dodge Animation"
"0172","+","Sons of Skyrim"
"0173","+","Legacy of Ysgramor"
"0174","+","IFrame Generator RE AE Support"
"0175","+","Immersive Wenches"
"0176","+","Open Animation Replacer - Detection Plugin"
"0178","+","Realistic Skin Shaders - Falmer and Hagravens"
"0179","+","Realistic Skin And Hair Shaders - Giants"
"0180","+","Frozen Electrocuted Combustion"
"0181","+","Draugr Upgrades and Improvements (Draugr and Skeleton Overhaul)"
"0182","+","dMenu"
"0183","+","SkyHUD"
"0184","+","NORDIC UI - Interface Overhaul"
"0185","+","Nordic...ish - A TrueHUD preset based on Nordic UI"
"0186","+","Valhalla Combat"
"0187","+","Modern"
"0188","+","MaxsuPoise"
"0189","+","Combat Pathing Revolution - NG"
"0190","+","SCAR - Skyrim Combos AI Revolution"
"0191","+","SCAR AE Support"
"0192","+","SCAR Stamina Limitation Patch"
submitted by Flat_Pen_7237 to skyrimmods [link] [comments]


2024.05.16 00:04 a_modest_espeon [H] Lots of Games, Please Look [W] Games(See Below)/Offers, Wishlisted Items, and Paypal

I am currently taking paypal for games, you always go first and cover fees
For game trades, you always go first and message me, usually it takes me about 1-2 days to get back to you at the latest
My Rep Page has not been updated in about 5 years, but I have a lot of trades finished
Bolded items are just the ones I would like to consider keeping so don't feel as though you need to offer more for the game
Wants
Oneshot
Subnautica
Stellaris (and dlc)
Wishlist Items
Have
A Plague Tale: Innocence
ADOM (ANCIENT DOMAINS OF MYSTERY)
Bridge Constructor Portal
Chivalry 2 - Epic Edition
Deep Rock Galactic
Disco Elysium - The Final Cut
Doom Eternal
Elite Dangerous
Endless Space 2 - Digital Deluxe Edition
Ghostrunner
Honey I Joined a Cult
Lost Ruins
Mass Effect Legendary Edition (temporarily unavailable)
MONSTER TRAIN (FIRST CLASS - COLLECTORS EDITION)
OUTWARD + THE SOROBOREANS AND OUTWARD SOUNDTRACK
PATHFINDER: WRATH OF THE RIGHTEOUS
Rebel Inc: Escalation
REMNANT: FROM THE ASHES - COMPLETE EDITION
Roboquest
SCP:Secret Files
SHOTGUN KING: THE FINAL CHECKMATE
Songs of Conquest
Spyro™ Reignited Trilogy
Surviving Mars
THE OUTER WORLDS: SPACER'S CHOICE EDITION
Thronebreaker: The Witcher Tales
VALKYRIA CHRONICLES 4 COMPLETE EDITION
Wasteland 3
Yakuza 4 Remastered
2064: Read Only Memories
20XX
7 Grand Steps
observer (x3)
A Good Snowman is Hard to Build
A Juggler's Tale
A Mortician's Tale
A New Beginning - Final Cut
Aaero
Aces and Adventures
AER Memories of Old (x2)
Age of Wonders III
Ageless
Agents of Mayhem
AI War: Fleet Command
Alien Spidy
Aliens:Fireteam Elite
Alina of the Arena
All You Can Eat
Aragami 2
Arcade Paradise
Army Men RTS
Ashes of the Singularity: Escalation (x2)
Assassin's Creed® Origins
Assault Android Cactus
Atom RPG Trudograd
Atomicrops
AUTONAUTS VS PIRATEBOTS
Backbone
Bad End Theater
Banner Saga Trilogy - Deluxe Pack
Banners of Ruin
Bastion (x2)
Batman Arkham Origins (x2)
Battle Chef Brigade
Beacon Pines
Beat Hazard Ultra
Bee Simulator
Before Your Eyes
BEHIND THE FRAME: THE FINEST SCENERY
Beholder
BENDY AND THE DARK REVIVAL
Beneath Oresa
Between the Stars
Beyond a Steel Sky
Binary Domain
Bioshock Remastered
BioShock: The Collection
Biped
Black Book
Blade Assault
Blasphemous
Blazing Beaks
Bleed 2
Bloodstained®︎: Ritual of the Night
Bone - Episode 1 & Episode 2
Boomerang Fu (x3)
Borderlands 3 Super Deluxe
Boreal Blade
Boyfriend Dungeon
Broken Age (x2)
Brothers: A Tale of Two Sons
Brutal Legend
BUILDER SIMULATOR
Burly Men At Sea (x2)
Bury Me, My Love
Celeste
Chasm
Chicken Police
Children of Silentown
CHUCHEL Cherry Edition (x2)
CivCity: Rome
Coffee Talk
COMMAND & CONQUER REMASTERED COLLECTION
Company of Heroes 2 + Company of Heroes 2 - Whale and Dolphin Conservation Charity Pattern Pack
Conan Chop Chop
CONTROL STANDARD EDITION (Steam or Epic Games)
COOK, SERVE, DELICIOUS! 3
Coromon
Crowntakers
Crusader Kings Complete
Cultist Simulator (x2)
Curious Expedition
CURSE OF THE DEAD GODS
Cyber Hook
DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
Darkside Detective
Darksiders Genesis
Darksiders II Deathinitive Edition (x2)
Darksiders Warmastered Edition
Dead In Bermuda
Deadly Days
Death Squared (x2)
Deathloop
Decieve Inc.
Deleveled
Desperados 3
Destroy All Humans!
Deus Ex: Mankind Divided
Disciples: Liberation
Distance
DISTRAINT 2 + Soundtrack
Distrust (x3)
Drawful 2
DUCATI - 90th Anniversary
Duke Nukem Forever
Duke Nukem Forever Hail to the Icons
Duke Nukem Forever The Doctor Who Cloned Me
Dungeons 3 (x2)
Dusty Revenge: Co-Op Edition
Dwarfs!?
EARTH DEFENSE FORCE 4.1: Blood Storm + DLC
EarthNight
Eastside Hockey Manager
Elderborn
Eldest Souls
Elex
Ellipsis
Embr
Emily is Away <3
ENCASED: A SCI-FI POST-APOCALYPTIC RPG
Endless Space® - Collection (x2)
Epic Chef
Eternal Threads
Euro Truck Simulator 2
Europa Universalis IV
Evan's Remains
Evergarden
EVERSPACE™
Fahrenheit: Indigo Prophecy Remastered
Fallout 1
Family Man
Farmer's Dynasty
Fibbage XL
Fights in Tight Spaces
Figment
Finding Paradise
First Class Trouble
Five Dates
Fobia - St. Dinfna Hotel
Foretales
Fort Triumph
Founders' Fortune
Framed Collection
Framed Collection (x2)
Freddi Fish 2: The Case of the Haunted Schoolhouse
Freddi Fish 3: The Case of the Stolen Conch Shell
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
Freddi Fish 5: The Case of the Creature of Coral Cove
Freddi Fish and Luther's Maze Madness
Freddi Fish and Luther's Water Worries
Freedom Force
Freedom Force vs. The Third Reich
Friends Vs Friends
FTL
Full Metal Furies
Full Throttle Remastered (x2)
Fury Unleashed
Gas Station Simulator
Genesis Noir
Get In The Car, Loser!
Getting Over It with Bennett Foddy
God's Trigger
Golf Gang
Gonner
GRAV (Early Access)
Greedfall
GRID 2
Grime
Grow: Song of the Evertree
Growing Up
Guns of Icarus Online
Hacknet (x2) + Hacknet Labyrinths DLC (x1)
Haiku, the Robot
Hammerting
Hard Reset Redux
Hardspace: Shipbreaker
Heaven's Vault
Heavenly Bodies (x2)
Hell Let Loose
Hell Pie
Hello Neighbor Hide and Seek
Hellpoint
Hero Siege Complete + Cyberpunk Samurai + Demon Slayer Bundle + Extra slots & stash space + ClassShield Lancer + Shaman + Plague Doctor + Marauder + Amazon+Avenger Paladin DLCs
Heroes of Hammerwatch
Hexcells Complete Pack
Hidden & Dangerous 2: Courage Under Fire
Hidden & Dangerous: Action Pack
Hidden Folks
HITMAN™: THE COMPLETE FIRST SEASON (x2)
HIVESWAP: Act 1
Hokko life
Hollow Knight
Hot Brass
Hot Wheels Unleashed
Hotshot Racing
Hyper Light Drifter
I am not a Monster: First Contact
I'm not a Monster
If Found...
Impostor Factory
In Between
In Sound Mind
Injustice Gods Among Us Ultimate Edition (x3)
INK Deluxe Edition
Iris and the Giant
Iron Harvest
Jack Move
JumpJet Rex
Jupiter Hell
Jurassic World Evolution - Deluxe Dinosaur Pack
Just Cause 3 XXL Edition
Kerbal Space Program
KeyWe
Kill it with Fire
KillSquad
Kingdom Classic
Kingdom Two Crowns
Kingdom: New Lands (x2)
Knights of Pen and Paper 2
Kraken Academy!!
Late Shift
Later Alligator
Lawn Mowing Simulator
Legend of Keepers
Legion TD2-MULTIPLAYER TOWER DEFENSE
LEGO Batman 3: Beyond Gotham
LEGO Batman 3: Beyond Gotham Premium Edition
LEGO DC Super-Villains Deluxe Edition
LEGO Ninjago Movie Video Game
LEGO® Batman 2 DC Super Heroes™
LEGO® Worlds
Let's Explore the Farm (Junior Field Trips)
Let's Explore the Jungle (Junior Field Trips)
Levelhead
Leviathan Warships
Life is Strange 2: Complete Season
Life is Strange: True Colors
Lone Fungus
Lords and Villeins
Lostwinds
Lovecraft's Untold Stories
Lumino City
Luna's Wandering Stars
Machinarium
Mad Max
Mafia: Definitive Edition
Mafia: Definitive Edition
Magicka
Maid of Sker
Majesty 2
Majesty Gold HD
Marooners
Masquerade: The Baubles of Doom
Massive Chalice
Meeple Station
Merchany of the Skies
Metal Hellsinger
Metro Exodus
Midnight Protocol
Mind Scanners
Mini Metro
MINIT (x2)
MirrorMoon EP
Monster Loves You
Monster Prom 2: Monster Camp
Moonlighter
Morbid: The Seven Acolytes
Morkredd
MOTHERGUNSHIP
Moving Out
Mr. Shifty
Mr.Prepper
Mushroom 11
My Memory of Us
My Time at Portia
Narita Boy
Naruto to Boruto: Shinobi Strikers
NBA 2K20
NEBUCHADNEZZAR
Necromunda: Hired Gun
Necronator: Dead Wrong (x2)
Neo Cab
Neon Abyss
Neon Drive (Steam)
Newt One
Niche (x3)
NICKELODEON ALL-STAR BRAWL
Nimbatus The Space Drone Constructor
Ninja Pizza Girl
No Time to Explain Remastered
No Time to Relax
Not For Broadcast
Not Tonight
Oaken
Offworld Trading Company + Jupiter's Forge Expansion Pack (x2)
Old Man's Journey
OlliOlli World - Rad edition
OlliOlli2: Welcome to Olliwood
Omno
One Step From Eden
Operation Flashpoint: Red River
OPERATION: TANGO
Opus Magnum
Orwell: Ignorance is Strength (x2)
Orwell: Keeping an Eye on You (x3)
Othercide
Otxo
Out of the Park Baseball 18
Overcooked! 2 - Surf 'n' Turf Pack
Overcooked! 2 - Too Many Cooks
Overgrowth
Overlord II
OZYMANDIAS: BRONZE AGE EMPIRE SIM
PAC-MAN™ CHAMPIONSHIP EDITION 2
Pajama Sam 2: Thunder And Lightning Aren't So Frightening
Pajama Sam 3: You Are What You Eat From Your Head To Your Feet
Pajama Sam's Lost & Found
Pajama Sam's Sock Works
Pajama Sam: Games to Play on Any Day
Pale Echoes
Panzer Corps 2
Paper Fire Rookie
Paperbark
Paradigm (x2)
Paradise Killer
Party Hard (x2)
Patch Quest
PayDay 2
Peaky Blinders: Mastermind
Pesterquest
Pesterquest
PGA TOUR 2K21
Pikuniku
Pinstripe (x2)
Plague Inc: Evolved
Planet of the Eyes
Planet Zoo
PlateUp! (x2)
Plunge
Police Stories
Police Stories
Portal Knights
Primal Carnage: Extinction
Prodeus
Project Highrise (x2)
Project Winter
Psychonauts
Putt-Putt® and Pep's Balloon-o-Rama
Putt-Putt® and Pep's Dog on a Stick
Putt-Putt® Enters the Race
Putt-Putt® Goes to the Moon
Putt-Putt® Joins the Circus
Putt-Putt® Joins the Parade
Putt-Putt® Travels Through Time
Putt-Putt®: Pep's Birthday Surprise
Puzzle Agent
Puzzle Agent 2
Q.U.B.E. 2
Q.U.B.E: Director's Cut
Quest of Dungeons
Quiplash
Railroad Corporation
Railroad Tycoon 3
Railroad Tycoon II Platinum
Rain World
Raji: An Ancient Epic
Rapture Rejects + Safari outfit
Realpolitiks
Rebel Cops
Rebuild 3: Gangs of Deadsville
RED SOLSTICE 2: SURVIVORS
Regency Solitaire
Regions of Ruin
Regular Human Basketball (x3)
Relicta
Remnants of Isolation
Resident Evil 0 HD REMASTER
Resident Evil 4
Resident Evil 5 Gold Edition
Resident Evil 6
Resident Evil HD REMASTER
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retro Game Crunch
Retrowave
Revita
Rime
Rise and Shine
Rising Dusk
Rituals
Road 96
Road to Ballhalla
Roadwarden
Robot Roller-Derby Disco Dodgeball
Rock of Ages 2: Bigger & Boulder™
Rocket Birds: Hardboiled Chicken
ROCKETSROCKETSROCKETS
Rogue Heroes:Ruins of Tasos
Roguebook
Rollerdrome
ROUNDS (x2)
Rustler
Rusty Lake Paradise
RÖKI
S.W.I.N.E. HD REMASTER
Saints Row: The Third
Sam & Max: Season 1
Sam & Max: Season 2
Satellite Reign (x2)
Scorn
Scourgebringer
Screencheat
Scribblenauts Unlimited (x2)
Secrets of Raetikon
Shadow Complex Remastered (Epic Games)
SHADOW TACTICS: AIKO'S CHOICE
Shady Part of Me
Shelter 2 (x3)
Shenmue I & II
shutshimi
Sid Meier's Railroads!
Sigma Theory: Global Cold War (x2)
SimplePlanes
SIMULACRA
Size Matters
Slipstream
Sniper Elite
Sniper Elite 3 (x2)
Sniper Elite V2
Snowtopia: Ski Resort Builder
Song of Horror
SOULCALIBUR VI
Souldiers
Speed Brawl
Spellcaster University
Spelunky
Spirit of the Island
Spirits
SPONGEBOB SQUAREPANTS: BATTLE FOR BIKINI BOTTOM - REHYDRATED
Spy Fox 2 "Some Assembly Required"
Spy Fox 3 "Operation Ozone"
Spy Fox in "Dry Cereal"
Spy Fox In: Hold the Mustard
Squad (Early Access)
StarCrossed
State of Mind
Staxel
Stealth 2: A Game of Clones
Stick Fight: The Game (x4)
Streamline Early Access
Streets of Rage
Stronghold Crusader 2
Subsurface Circular (x3)
Suchart:Genius Artist Simulator
Sudden Strike 4
Super Daryl Deluxe
Super Galaxy Squadron EX
Super Hexagon (x2)
Super House of Dead Ninjas: True Ninja Pack
Super House of the Dead Ninjas (x2)
Super Lesbian Animal RPG
Super Magbot
Super Time Force Ultra
SUPERHOT (x3)
Surgeon Simulator + Anniversary Ed. Content
Surviving the Aftermath
Suzerain
Swag and Sorcery
Sword Legacy Omen
SYNTHETIK: Legion Rising
System Shock 2
System Shock: Enhanced Edition
Tainted Grail: Conquest
Tales from the Borderlands
Tales of Berseria™
Tales of the Neon Sea
Tangledeep + Soundtrack (x2)
Tank Mechanic Simulator
Team Indie
Teleglitch: Die More Edition
Telltale Texas Hold'em
TemTem
The Adventure Pals
The Ambassador: Fractured Timelines
The Ascent
The Ball
The Battle of Polytopia
The Blackout Club
THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN
The Dungeon of Naheulbeuk: The Amulet of Chaos + Goodies + OST
The Dwarves
The First Tree (x3)
The Forgotten City
The Gardens Between
The Henry Stickmin Collection
THE INVISIBLE HAND
The Journey Down: Chapter Three
The Legend of Tianding
The Life and Suffering of Sir Brante
The Quarry Deluxe Edition
The Red Lantern
The Serpent Rogue
The Stillness of the Wind
The Walking Dead
The Walking Dead - 400 Days
The Walking Dead: A New Frontier
The Walking Dead: Final Season
The Walking Dead: Michonne - A Telltale Miniseries
The Walking Dead: Saints & Sinners
The Walking Dead: Season Two
The Walking Dead: The Telltale Definitive Series
The Wild Eight
The Witness (x2)
theHunter: Call of the Wild
Them and Us
There is No Light:Enhanced Edition
Think of the Children
Thirty Flights of Loving
This is the Police
This War of Mine
This War of Mine: Final Cut
Throne of Lies® The Online Game of Deceit (x3)
Tilt Brush
TIMEframe
Tin Can
Titan Quest Anniversary
Titan Quest Anniversary Edition
ToeJam & Earl: Back in the Groove (x2)
Tokyo 42
Tooth and Tail (x2)
Torment: Tides of Numenera
Total Tank Simulator (x2)
Tower of Guns (x2)
Train Simulator 2017 + Platform Clutter + Town Scenery
Train Station Renovation
Tribes of Midgard
Trine 4: The Nightmare Prince
Tropico 4
Turbo Gold Racing
Twin Mirror (x2)
Two Point Campus
Ultimate Chicken Horse (x3)
Undertale
Unmetal
Unpacking
Valfaris
Vampire: The Masquerade - Shadows of New York
Vane
Vault of the Void
Verdun
Vertiginous Golf
Vikings - Wolves of Midgard
Visage
Void Bastards
Volgarr the Viking
Wandersong
Wargroove
Waking Mars
WARHAMMER 40,000: CHAOS GATE - DAEMONHUNTERS
Warhammer: Chaosbane
Werewolf: The Apocalypse Heart of the Forest
West of Dead
Westerado: Double Barreled
Where the Water Tastes like Wine
WHO PRESSED MUTE ON UNCLE MARCUS
Wildfire
WINDJAMMERS 2
Windward
Wingspan
Wizard of Legend (x3)
World of Goo
Worms Revolution
WORMS RUMBLE + LEGENDS PACK DLC
Wuppo (x2)
WWE 2K Battlegrounds
WWE 2K Battlegrounds + Brawler Pass
WWE 2K23
XCOM: CHIMERA SQUAD
XCOM: ULTIMATE COLLECTION
Yes, Your Grace
Yooka-Laylee
YOU DON'T KNOW JACK HEADRUSH
YOU DON'T KNOW JACK SPORTS
YOU DON'T KNOW JACK TELEVISION
YOU DON'T KNOW JACK Vol. 1 XL
YOU DON'T KNOW JACK Vol. 2
YOU DON'T KNOW JACK Vol. 3
YOU DON'T KNOW JACK Vol. 4: The Ride
YOU DON'T KNOW JACK Vol. 6 The Lost Gold
Ziggurat
Zombie Night Terror
Others GameMaker Studio Pro
Ashampoo BackUp Pro 14
Ashampoo Photo Optimizer 7
Ashampoo WinOptimizer 18
Battleborn Starter Skin Pack
Darkest Dungeon Shieldbreaker DLC
Double Fine Adventure Documentary
GWENT - Ultimate Starter Pack
Killing Floor - Community Weapon Pack 1 DLC
Killing Floor - Community Weapon Pack 2 DLC
Killing Floor - Community Weapon Pack 3 DLC
Mage and Minions - $10 In-Game Currency
Music Maker EDM Edition
Music Maker: Hip Hop Edition
PAYDAY 2: Sydney Mega Mask
Starfinder: Pact Worlds Campaign Setting
XCOM® 2: Reinforcement Pack
XCOM® 2: Resistance Warrior Pack
YOU DON'T KNOW JACK MOVIES
submitted by a_modest_espeon to SteamGameSwap [link] [comments]


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