Brocade hba login connectivity manager

3S1P battery pack discharges when connected to power supply

2024.06.01 16:33 aikiharp 3S1P battery pack discharges when connected to power supply

https://preview.redd.it/0w0p5x851z3d1.png?width=1563&format=png&auto=webp&s=be7e4225f0897793192743c69ed0769b2c8a2c4b
I built a couple of battery packs for a guitar amplifier using the components below, wired as in the image. I'm using a PD decoy board set at 12v. When a PD power supply is connected, the batteries appear to discharge instead of charge, and I can't figure out why. The momentary SPST is connected to the meter to show the voltage on demand. The packs power the amp perfectly through the secondary load leads.
I saw comments in this thread about needing a charging board, but the BMS description claims it manages charging and discharging.
Components used:
submitted by aikiharp to batteries [link] [comments]


2024.06.01 16:32 cryellow 2024 Prius Prime XSE premium issues with rear hatch door, left window wind noise, wipers, Apple Car Play

Love the car
https://www.reddit.com/PriusPrime/s/hYU6KSMN6M
but besides the recall on the rear doors, I’ve noticed that the rear hatch doesn’t always lock. Sometimes I’m not even aware of this until the next day when pulling the car out and notice that the interior dome lights, set to turn on when doors are open, are on.
And I don’t seem to see any dashboard indicator for rear hatch open.
Then I have to get out of the car and the close the hatch again, sometimes even manually.
There is also very minor - you’d have to be in driver’s seat with no stereo on to hear it - wind noise at over 50mph coming out of the left driver window area towards the front.
The wiper blades very rarely activate themselves for a single swipe even if in off position when the car is first started as if the sensors are detecting water.
The Bluetooth connectivity doesn’t always connect to my phone when I first get into the car after it’s been parked overnight - I have to connect to car play manually. There are two of us driving the car but most of the time it is I so why doesn’t it detect me every time right away? Looking into have both of us on the Toyota app right now we have just a single login.
submitted by cryellow to PriusPrime [link] [comments]


2024.06.01 16:29 Mini_Tonk Ficnapped! Hazardous Recovery - Playing Dungeons and Dragons with Space Sheep

(Cong Rats u/Xerxes250! You've been FICNAPPED, EKEKEKEK! Thanks to u/Espazilious, u/CaptainMatthew1, and u/T00Dense for supporting me in Group 3 of the Ficnapping!
That's right, I've Ficnapped Hazardous Recovery, a very well-written fic. I'd recommend it to those looking for a more... tech-inspired fic.
So, enjoy the dumb stuff.)
-====================================-
Memory Transcription Subject: Kimmich, currently dying inside
Date [standardized human time]: October 25, 2136
If I had been made aware that one of the first days we were on Earth was going to be spent sitting in a predator's house, looking at sheets of paper, and listening to said predator prattle on about silly plastic shapes with numbers on them I'd have refused the trip as a whole. The whole concept seemed like a massive waste of time, not only for us but for him too. Unfortunately, I was trapped here by the whims of Vemnka and Sevkan, and they never let up a chance to see new human past times.
Andre, for his part, had been slow with us, letting us ease into the new living situation with relative laxity on where we were allowed to go. We'd already watched a few movies, played a few "video games", and even listened to some of his music. It was... enjoyable. Even with the obvious attempts to cover up a whole heap of predatory behaviors, Andre had managed to get us feeling somewhat welcome.
Until he had us sit at his kitchen table and write out the Venlilian numerical system, to which he responded with a chuckle, "Looks like Skaven Scratch." He did not elaborate. At first, I thought the exercise was going to be a simple lesson on how to read human numbers. But no, it was far worse. Instead, Andre went to his workshop, scanned all the numbers, and began printing a bunch of geometric prisms with the numbers on them. Vemnka was the first to ask about their purpose as she picked up a dodecahedron, each side holding a numeral.
"Well, I figured we'd play a game, and these," he held up a worn version of the same shape Vemnka was holding, this one with human numbers on it, "are how we play."
Not even a minute later we were watching as he 'rolled' the 'dice' across a little pad on the table. "So, basically, these dice, the 'd6's will help us make our characters. I use the '4d6 minus the lowest rolled' method for stats, but there are other ways to do it."
Sevkan picked up a triangular prism and poked his paw pad with it. "And what about the rest of them," he asked as he tossed the plastic shape onto the pad.
"The one you just rolled is a 'd4', it's a damage dice. Same with the d6, 'd8', 'd10', and 'd12'. This," he held up a dice with ten sides, but with two separate numbers on each face, "is a percentile dice. Helps when I need to see what outcome happens when a random encounter starts, though we'll not be using it because we're doing a oneshot." He flicked it up with a click and caught it. Next, he picked up the same dodecahedron as before and rolled it. "Ouph, nat 1, less than ideal when starting a game."
"What does that mean," I asked, looking down at the twenty-sided dice; the side displaying '1' was facing up.
"A nat 1 is the worst roll on a 'd20'. It's a critical failure, which means if you roll a nat 1, something bad happens." He rolled it again as he talked, "The d20 is the most used dice because it's the 'check dice', you use it to figure out how well you did on an action. For instance," he reached across the table for a sheet of paper. Looking it over, I could see it was a 'character sheet', as Andre called them. "This is the strength stat," He pointed at a block on the left side of the paper, "It shows how strong your character is. If I were to roll this d20 and get a 13, but your strength stat is a 14, plus whatever save modifier you have, then I'd fail the check and either nothing would happen, or you'd get a reaction to my failure." He shifted his weight as he reached for the ground. With a plap, Andre brought up a hardbacked book. My translator had a bit of difficulty translating the text due to the font, but in the end, it spat out 'D&D Player's Handbook'. A small script of subtext under the cover art, which I ignored due to its content, read 'Everything a player needs to create heroic characters for the world's greatest roleplaying game.'
"A roleplaying game," Vamnka asked before Sevkan or I could formulate the words.
"Yep! A TTRPG, Dungeons and Dragons, D&D. I played this once or twice before my accident with the reactor room, but I think I still remember enough to DM for it."
This time Sevkan asked the question, "TTRPG and DM?"
"Tabletop roleplaying game, and Dungeon Master. I run the game, so I'm the dungeon master." He laid out three sets of three pieces of paper at each seat. It had the same words and markings as the one before him. "So, as I said, we're doing a one-shot because I can't be bothered with doing a whole ass campaign. Plus you won't be here forever and we have work to do at some point."
"I'll be making your characters with input from each of you. We're doing basic fifth edition rules because the newer editions, sixth up to ninth, all suck." He grabbed four of the d6 and held them aloft, looking at Sevkan, then Vemnka, and finally landing his gaze on me. I felt my fur rise but paid it no mind as he looked down at the dice before him. "Vemnka, you're going first." He picked up and tossed the dice to Vemnka who scrambled to grab all four before they had a chance to fall off the table.
"So, I just... toss them?" The quizzical flap of her left ear was met by a curt nod from Andre. "Alright," she said as her paw flicked the dice across the table. One landed on 1, another on 2, another on 3, and the final one on 6. "Twelve in total," she announced.
"Good, now remove the lowest number rolled and mark it down somewhere on the back of your sheet."
After five more rolls, Vemnka's stats totaled 11 in strength, 15 in intelligence, another 15 in constitution, 16 in wisdom, 16 in charisma, and 13 in dexterity.
Next was my turn. I rolled a 13, which I put into dexterity, a 14 in constitution, a 15 in charisma, a 16 in strength, another 16 in wisdom, and a 12 in intelligence.
Finally, Sevkan rolled a 12, which was placed in dexterity, a 13 in charisma, a 16 in constitution, a 10 in both wisdom and intelligence and, as Andre put it, the ever elusive 18 was put in strength.
With all that tedious, boring, unimportant, and downright torturous work out of the way, now was the time to get into character creation. Andre gave us the book to look over and told us to ask any questions we wanted if we needed to. I pulled up my pad's visual translator and began skimming the text.
-====================================-
Memory Transcription Subject: Vemnka, having the time of her life!
The book wasn't big, not by a long shot. I'd read books three to four times as long in [a day] or two. What the book contained, however, was an entirely different story. It wasn't just a rulebook, or handbook, as the cover suggested, it was a way to shape the wild imagination, to tame the itch to create.
And by the stars am I creating!
Andre told us we'd start by choosing class, race, and background. Of course, we had no idea what that meant, so he took us through it one at a time at a leisurely pace. He flipped through the book's pages before landing near the beginning, showcasing a stout-looking human with the undertext 'Dwarf' printed to the left.
After running through all of the vaguely human-like races to pick and a few classes that would shape our table-side adventure, I'd chosen to be a gnome cleric, which was a humorous choice. Andre said I'd primarily be healing, helping my team by keeping them in battle. I didn't mind the idea of being a sideliner, as long as I could help.
Dad had chosen to be a human 'paladin'. Andre explained that the term equated pretty easily to a form of holy guardian, in the form of a mortal, who the god of their faith gifted to defend those around them. Dad thought is was a pretty cool idea, especially the idea of "burning heretics away with holy fire," as Andre put it. It took him a bit longer to choose his race because he kept returning to the page with the almost-Arxur-looking Dragonborn. Still, after some coaxing, he finally let up on whatever was going on in his head and chose the easiest option, and the one Andre had recommended.
Finally, Sevkan had looked a bit farther into the game itself, finding a non-classified databook called "Player's Companion". Andre described it as a supplemental read, adding a bit more variety to the already large amount of options presented in the Player's Handbook. Sevkan took one look at it and immediately chose the Aarakocra, causing Andre to flinch. He said it'd be fine because the Aarakocra looked nothing like Krakotl, but Sevkan still apologized as best he could. He chose the fighter class, which was about as self-explanatory as possible.
Next was backgrounds, I chose to be an acolyte. It made sense in my head that a religious healer would have a background in religion. Dad leaned toward Folk Hero as his background, an option that both he and Andrew agreed would suit his character. Sev chose to be a hermit, which caught me and dad off guard after Andre gave us a rough rundown of what it was. An isolationist fighter, the sort of stuff that got you locked away.
"Alright," Andre said, leaning forward, looking between each of us again. I noticed Dad's fur rise a bit less than last time. Progress is progress. "We've got a Gnome Cleric, a Human Paladin, and an Aarakocra Fighter. Pretty good party dynamics for your first time even hearing about DnD. Now, for the most part, we've done everything we need to do together. From here you would have normally gone through stats and equipment, but I don't want to, and this is a oneshot so those aren't that important. Vem, on that last sheet, please mark down 'Spare the Dying', 'Sacred Flame', and 'Guidance'. Kimmich, on your last sheet, mark down 'Lay on Hands', 'Divine Smite', and 'Divine Sense'. Sev... you can just throw that sheet away. You won't be moving past where you are now."
Sevkan looked down at the sheet with a hint of sadness. To be fair to him, 'Spare the Dying' and 'Divine Smite' sounded cool, but before I could ask what they meant, Dad beat me to it. "What are these for? What do you mean?"
Andre rolled a D20 absent-mindedly, "Spare the Dying is a Cleric Cantrip that stabilizes a person who's taken fatal damage and is rolling death saves. Divine Smite is that whole 'BURN IN HOLY FIRE' thing I was talking about. Depending on how you flavor it, it's you wrapping your weapon in divine fire and burning away at your enemy's soul."
Despite his previous misgivings, ones which were practically plastered over his fur, Dad seemed honestly interested in the concept behind the Divine Smite. "And I just get to use it? Any time I want?"
"Well, not really." Andre pointed a finger toward me. "She has three cantrips which can be used at any time, you only have two. Divine Smite is an actual spell, as in its magic that requires you to utilize a spell slot. Lay on Hands is a contrip that can heal and Divine Sense allows you to detect certain types of creatures based on their alignment. Good and Evil in particular."
Sev spoke up, displaying confusion with his ears. "So why don't I get any spells or cantrips?" There was a degree of disappointment in his voice.
Andre leaned back with a chuckle, flexing his dexterous prosthetics as he clutched the d20 he'd been rolling. "Because, as a fighter, you probably have the most useful ability of them all. It's called 'Second Wind' and its essentially Lay on Hands but only you gain from it. It's an ability you can only use once per short rest, which we won't be needing to get into, which heals you for 1d10 plus your level, which all of you will be set at level 2.
"Again, we won't need much of the stuff in the books because this is A. Your first time and I want it to be fun, and B. A oneshot where nothing matters and we're here to have a good time. So, real quick," Andre grabbed a d8s and a d10 and began rolling them. "Vem," the d8 clacked across the table, landing on a 4, "you've got 15 health total. Because you're a light class, always expect to be on the lower side of health. Kimmich, you've got," he rolled the d10, it landed on an 8, "20 health, not a bad roll. And finally Sevkan," the d10 rolled across the table once more, the 5 side facing up. "18 health. Not too bad either, given your ability to heal yourself."
"How did you get those numbers," I asked, looking across the table at each of our sheets.
"While you all were reading, I put your modifiers where they belong, and changed what needed to be changed with your stats." Andre leaned over and pointed at Dad's sheet, "I increased each of your scores by one because you're human." He moved to mine, "I increased your intelligence by two." Then he moved to Sevkan's "And I increased your dexterity by 2 and wisdom by one. I made a slight mistake when asking you guys to roll, as usually, you'd choose race and class before putting your stat rolls anywhere, but you all seem to have put them in pretty good spots."
The three of us gave Andre amused looks, to which he raised an eyebrow. "Humans get an additional point in everything?" Sev asked with a small whistling laugh.
"Oh, uh. Yeah, now that there are actual other intelligent races in the galaxy that doesn't look too good does it?"
"It's fine," I said. It was plenty understandable, thinking you're the best at everything you do when there's no one to compare to. "So are we going to start?"
"Yep! Just one more thing. Weapons and armor are important to this, even if you don't have to use them all the time." Andre flipped to a page with a list of item names which I couldn't make ears or tails of. I recognized 'sword', 'bow', and 'spear' as ancient primitive weapons, but other than that everything else escaped me.
"I'm noting a lot of confusion. Anything you need to know?" Andre looked at us expectantly.
"What's a 'maul'," came Sevkan's response.
"Oh, that's a term for a large, two-handed warhammer. Usually, it's depicted as spiked on both ends. Imagine a very large, very crude sledgehammer with spikey bits."
"And a 'glaive'?" Dad asked next.
"I assume you know what a sword is?" We flicked our ears in affirmation. "Well, it's essentially a curved sword attached to a pole. It's made to look a specific way, if it wasn't then it'd probably just be called a Dao. Or maybe the Dao would be called a glaive. Maybe Glaive is just a type of polearm. I have no idea. Anyway, to speed this up, I'll be choosing the weapons and armor you can have for you, and don't worry, I'll use your attitudes as a reference for what you get. For you, Vemnka, I think the mace and shield combo will do nicely with the scale mail. Kimmich, you'd work well with two long swords to accompany your chainmail armor. And finally, Sevkan, a halberd with your chainmail will work fine. Sound good to everyone?"
I was a little disappointed at the stolen opportunity to continue building my character, I'd yet to come up with a name or backstory, as I was sure was the norm, but with the idea of starting taking center stage, I couldn't help but wag my tail.
-====================================-
Memory Transcription Subject: Sevkan, going down the rabbit hole
Andre put a thin plastic sheet over most of the table, took out a bundle of markers, and began drawing, much to our collective surprise.
The sheet was was smooth and cool to the touch, though not through any internal system, probably just from the back of the garage where Andre had found it. It had a grid printed over it, which Andre seemed to be using as a guide as he drew a boxy shape, marking certain areas with certain colors. There must have been a system he was following, one that none of us Venlil in the room had managed to pick up on, and we didn't want to interrupt Andre as we worked in case we caused him to mess up.
I looked over my character sheet, made mostly by Andre with small additions I felt like I needed to add. I still felt a little bad for not realizing how raw the image of a Krakotl must have been to Andre as I chose the Aarakocra, but he'd brushed it off swiftly and curtly, clearly not wanting to continue the line of thought. Still, I should've chosen a different race. The goliath looked cool and probably would have been a better fighter than a bird with hollow bones, but I also didn't want to drag the others much longer, so I kept silent.
At long last Andre stood at his full height and analyzed his work. "There we go. The battle map is set up, now for the tokens." He reached into his back pocket and pulled out three little white objects. I immediately recognized them as chess pieces. A rook, a knight, and a bishop were placed on the table, along with a dozen white pawns, some of which came from a different chess set, and four black pawns as well as a black king. The black pawns were marked with the colors, yellow, beige, green, and white. We quietly agreed which pieces we would be. Dad would be the knight, I would be the rook, and Vemnka would be the bishop.
Andre sat down and we began. "Alright, I've decided to pull the classic 'wake up in a tavern' DnD start because it's funny and I also didn't exactly plan this. So here we go. Please leave your questions for after I'm done talking."
"You wake up, each of you, around a wooden table in a comfortable tavern with candles above you and empty tankards before you. You look at each other and recognize if only barely, the friends you made last night through a bout of drinking and dancing. You feel the roaring of a hangover in your head as you each groan and attempt to lift your heads."
Andre pointed at the chess pieces, which must have represented our characters. "Please roll constitution to see if the hangover affects you in any major way. It's a d20 plus the number below the stat itself."
We looked at each other with slight confusion. Not at the command to roll, nor for its circumstance, but for the setting. Is this a human board game? I mean, I guess I expected something more akin to chess. but this is nothing like it. It's so... alien.
Dad rolled his d20 first; it landed on a 16, "An 18?"
"Yep, Kimmich, your character brushes off the hangover with ease. You still feel a buzzing in your head, but other than that, you're fit as a fiddle." Oh, I get it now. How interesting. I could see Dad and Vemnka twitch their ears in understanding as I rolled my d20.
It landed on 8. "Plus two, so an 11."
"Sevkan, your head hurts like hell but you're still able to function to a normal degree. If it weren't for your fellow drunkards you're sure you'd have to stumble around by your lonesome for a while."
Vemnka let out a laugh as she rolled her dice. While she had been aiming for the center of the table, the dice had other plans and shot off to the right, flying off the table and rolling under a stool in the kitchen. "Oops! I'll get it," she said, jumping out of her seat and lifting the stool. "It landed on 19," she beeped excitedly.
"Nope," Andre said, much to our surprise. "Rule two of dice: if it goes off the table, its results are null. I didn't make that rule, but I still follow it. Roll again."
Vemnka's ears drooped a bit, but she set herself and climbed back into her seat to roll again. This time the dice did as it was meant to and rolled across the table without falling off. It landed on... "A nat 20!"
"No shit?" Andre lept out of his chair to peer across the table toward the dice. "Well, I'll be damned, a 19 and a 20 in succession. Well, I guess you're just better than those other two. Your character's hangover is completely gone, you felt it for all but a second as you raise your head to see your Aarakocra companion still struggling with his."
"Is there anything I can do to help him?" She asked. Andre's lip curled upward slightly.
"Now you're getting it. It's a role-playing game. You have your roles, the ones you set up for yourself, and now you get to play them. And yes, there is something you can do to help. Roll me a medicine check. I'll add your modifier myself." The sound of a die rattling across the table ended with... "Another Nat 20?!"
We jumped at Andre's incredulous shout as he glared at the die before him. He seemed more angry at the dice than at Vemnka so I assumed we were probably not in trouble. How can we be? We didn't do anything that would make him angry. Why's he yelling?
"Sorry, but the chance of rolling two nat 20s in a row, while not astronomical, is pretty fucking low. Something like a one in four hundred chance, maybe more," Andre said, sitting back down and sighing deeply. "It's fine, just funny is all. Usually, RNJesus is on the DM's side, not the party's. Kinda nice to see a change of pace."
"RNJesus," we asked collectively.
"Don't worry about it, let's continue. Vemnka, you put your hand on Sevkan's shoulder and do some voodoo magic bullshit and pray to your god to heal his aching body. Miraculously, it works and Sevkan sits upright feeling light as a feather. The Aarakocra's headache is now on par with Kimmich's."
"Just like that?"
"Just like that, now let's get on with it. As Sevkan gets up and shakes off the remaining ebbing in his head, you all notice five less-than-reputable figures sitting in a booth at the far end of the tavern. Each wears a hood or cowl accompanied by a cloak, which hides their race and weapons from you, however, you can tell that one of them is considerably larger than the others. If you had to, you'd place it at about 226 cm (7'5") while those around it are around the average human height of 180 cm (6'0"). Roll me perception too."
We looked at each other at the description but shrugged it off as we rolled. I rolled a 7, Dad rolled a 19, and Vemnka rolled a 17.
"Both of you," he said, pointing at Vemnka and Dad with one hand, "See that they are pointing in your direction while the big one holds a piece of paper in his hand. It shows artistic renditions of the three of you, along with a long string of words you can't make out from your current distance. Kimmich, you hear them talking about a bounty and that you are the specified targets. Now it's time for you to react, how do you want to move forward?"
"Well," Vemnka said nervously. I could see her tail flick in my direction, looking for guidance, but I had none. "I suppose I'll confront them? I'm not sure what a bounty is exactly..."
"Really?"
We looked at Andre and the obviousness of the situation. If we didn't know what a word was, we knew it must have been predatory. "Right, sorry. Bounties are orders given to hired people to hunt people. For one reason or another, if someone wants someone dead then they'll place a bounty on their head. I'm not sure if it was ever actually a thing, but bounty hunters were popular during the Wild West days of the US. They usually brought criminals in for trial though, and usually didn't kill them."
"Okay, but why do they want us dead," Dad asked, his ears falling back slightly.
"That's the neat part, you have no idea," Andre said as he leaned forward and moved the green-tipped black pawn a space on the map. "Vemnka, as you get up, you notice that one of the figures is moving towards the door with slight urgency. Before you can make a move, however, the large figure stands up and doffs his cloak, revealing the tattooed grey skin of a Goliath wielding a greatsword in the executioner's style. He shouts over the tavern for everyone other than your group to leave immediately as things are about to get bloody. His three other goons, the one moving toward the door exempt, move in unison towards you. Roll initiative. It's a d20, same as all the others."
I looked toward my sister to see her tail freaking out, her bishop is the closest to the enemy party, meaning she was more likely to be targeted first. I had to protect her, not only because of our sibling relationship but also because she could heal us if we got hurt. The three of us rolled as one, I got a 10, Dad a 14, and Vemnka got a 4. Andre himself rolled a few dice before moving the chess pieces into place and writing down something on a sheet of paper. "Alright, perfect. Initiative rolled, time to start combat. First up, yellow pawn."
He moved the pawn toward Vemnka's bishop, immediately putting her in danger. "One of the vagabonds rushes you, Vemnka, and you see the flash of Tabaxi claws as they raise their hand to strike at you." Andre's dice rolled, clattering to a halt inside the pad on his end, obscuring the results. "Does a 14 hit?"
"How do I check that," she asked, her tail going even crazier. Though, I couldn't tell if it was excitement or panic.
"AC," Andre responded flatly, "Armor Class."
"Right, yep." She looked down at her paper and flicked he ears 'no' then shook her head.
"The Tabaxi's claws swipe right above your head and miss by a hair. You can even feel the air move past you as you flinch backward. Next, the Goliath moves toward you, hefting his greatsword. Kimmich, if looks could kill, you'd be halfway to Valhalla by now. He glares at you with a mighty fire in his eyes. It's hard to tell, but you think he might have it out for you. He takes a swing with his sword and..." Andre rolled and looked back up at the table, his eyes focusing rather intensely on the black king representing the Goliath. "Meh, Nat 1. He swings and you dodge, causing his swing to miss wildly and land on the Tabaxi nearby. She takes," he rolls, "A sizable chunk of damage as blood flows from her lower abdomen."
"Wouldn't she be writhing in pain right now," Dad asked, pointing to the yellow-topped pawn.
"In real life? Yes. Here? I control the game, and while she is certainly hurt, she still has enough will to fight. Money is a powerful incentive for some people, especially bandits and vagabonds. Next, Sevkan, you notice the flash of steel as a dehooded human rushes you with a shortsword in hand. He has a keen eye and sharp nose, but your reflexes are faster as you dodge his swipe. He stumbles a bit, but recovers before you have a chance to harm him." Andre looks at Dad, who doesn't even seem to register the human's gaze as he looks over his sheet. "Kimmich, it's your turn. You can attack, retreat, use a spell-"
"Divine smite the Goliath, I'll use Divine Smite on the Goliath."
Andre lets out a chuckling laugh, "Now we're talkin'. Let's do this. Roll for attack."
Dad rolled, and I watched as the dice skipped across the table and finally landed on 11. "Plus five, so 16."
"Very good, that is a successful hit. Please roll both damage and the Divine Smite's 2d8."
Dad rolled his d8 three separate times, coalescing in a massive 18 damage, a 7, an 8, and a 3. "18 damage total against the Goliath."
Andre did a weird whistle as he marked down the information on what I could only assume was the stat sheet for the enemies. "18 against big guy. Sevkan, your turn. D-"
"Actually," Dad interrupted, "it says here that I have an extra action and a bonus action."
"Oh."
"So I'm going to attack him again."
"Okay."
Dad rolled another d8 which landed 6 side up. "Another six damage and I end my turn."
"Thank you, finally. Sevkan, go, please. Attack or... Well, all you can do is attack." Andre leaned back in his chair, stare planted squarely on me. I looked down at my sheet for any actions I had. I had a normal and bonus action, and that was it. I looked at the section marked features and traits and noticed that I could do three actions with action surge. "Alright, I'll attack three times. Twice with my halberd using action surge and once with that dagger, you forgot to give everyone that we all had the option to take." I glared right back at him.
"Yes, I didn't give you all the tools you could have had because it would have just wasted more time. But fine, if you want to use it, fine. It's a d6 slashing damage."
I rolled the 2d10 for damage. One landed on 8 while the other landed on 9. My d6 lands true on a 4. "21 damage to the beige-tipped pawn. That's the human, right?"
"Yep," Andre nodded as he wrote down the damage. "You take two swipes at the human with your halberd, both connect with both his arms and torso, slowing him considerably. It's only when he remains standing that you pull your dagger from its sheath and plunge it into his chest. You miss his heart by millimeters, but it does the job as he collapses in a pool of blood. Congrats, first knockout of the game."
I shudder at Andre's description of my character, who might as well be interchangeable with a Krakotl, killing a man. A human, for that matter. I look over to see Dad glaring daggers at Andre and Vemnka staring at me worriedly. I wave her off with my tail and focus back on Andre.
"Retribution is in store for you, though, as an Elf leaps over a table with two daggers drawn, ready to avenge her slain comrade. She..." Andre rolls and whoops as he punches a fist into the air. "She comes down with blinding speed and rakes her metal blades across your chest," He rolls again and lets out a slightly disappointed 'oh' before continuing. "You take a total of 8 damage from the Elf's daggers."
Andre, once again, leans forward, this time to remove the beige-tipped pawn from the table and replace it with a red cross, as well as move the green tipped toward where all the white pawns were. I assumed the gap in the markings must have been a door, as Andre had moved all the white pawns out of it when combat started. The green pawn must be escaping or blocking ours. Either way, we have to deal with the three remaining in front of us before we can handle that one.
"I see gears turning, always a good sign, but let's continue. Vemnka your combat turn. Make it count. You can use your bonus action to heal or attack with your mace, it doesn't matter as long as you do a different action when using it."
Vemnka looks over at me, then to the board with a contemplative look. "I'd like to use my first action to bless the two of them, then I'd like to use my bonus action to bonk the -what did you call it?"
"A Tabaxi."
"Yeah, that, I want to bonk that." Her tail swayed with contentment as she rolled her damage dice. It rolled into the batch of white pawns before landing on 6.
"Ouph, 'fraid that's not gonna be enough to hit anyone, but, Kimmich, Sevkan, both of you can now roll a d4 to accompany your attack roll." He flicked his d4 into the air but somehow missed it as it fell. It clattered onto the table and got flung into the living room as Andre tried to grab it. "Fuck, alright, hold on. Damned carpet's gonna be the death of me."
He went looking for the die, leaving us Venlil staring at the table before us.
"So what do you think," I asked abruptly.
"I don't know," Dad responded, his tone careful but gruff. "It's very clearly predatory. I mean, we wake up in a tavern after a night of drinking so hard our heads feel like they're about to explode and once the hangover clears we've got a band of roughnecks out for blood from the get-go." He squinted at the chess pieces representing our characters, they were all next to each other. "And I can't even really argue that we should stop because I'm fine with what's being depicted. Even if his description of you... knocking out that human was a bit over the top, I think that's the point."
"I agree," Vemnka spoke up, "The whole game is very fantastical, not meant to be compared to real life. I mean, sure, the concept of bounty hunters is a real thing, but I don't think there are humans as tall as that Goliath walking around. Or whatever a Tabaxi is."
"Fantastical and weird. If those don't describe humanity, I don't know what does," I said with a bemused flick of my tail.
"How about tired of hearing you talk about me behind my back," Andre's voice shouted from behind the couch, where he was scrounging for the lost die. Finally, he seemed to have found it, poking his head out from the backrest and looking over at us. "I'm joking of course, I don't mind at all. Unless you're insulting my taste in music, then we'll have a problem."
"I-I mean it's just-"
"Not for everyone, yadda yadda yadda. Anyway," Andre stood up, holding the d4 in his hand. "Lets continue. Tabaxi time." He took his seat and leaned forward to adjust the white pawns before rolling the hit dice. "Bruh. Another Nat 1. And here I was imagining the Goliath and Tabaxi to be the leaders of the group. Whatever. The Tabaxi attempts another swipe at you, or so it appears because she ends up cat-scratching the arm of the Goliath next to her. That's five damage, and it moves to the Goliath who is slightly pissed at everyone except for the Elf, who's, y'know, actually put in some work. The Goliath makes a wide swing, hoping to cut you all down in one fell swoop." He rolls the d20 three more times, once with a 'whoop' of success, another with a 'aww' of failure, and a final with a 'oh come the fuck on.' I could only assume it was a horrible failure. Andre's sigh fills the room. "Alright, Kimmich, you take 18 damage, he crit succeeded. Sevkan, you take no damage, and instead duck low as the swipe passes over you. Vemnka, you feel the blade move over you, but it does not connect due to your short stature. No, instead, he once again hits the fucking Tabaxi with his swing because he crit failed. Again. And because the human is no longer available to fight, it's now your turn Kimmich."
"I would like to smite again."
"Oh fuck, right you get two 1st level spell slots." Andre almost sounded annoyed when it was brought up, but relented nonetheless. "Take the hit dice."
Dad rolled, and it landed on 14. He rolled the d4 for the blessing Vemnka gave us. It landed on a 3. "Plus the five-"
"Yeah, yeah, it hits. Roll me damage."
"I'm sensing some hostilities from you," Dad said smugly.
"I'm starting to understand why my DMs hated being DMs, that's all. Please, fuck up that Goliath." And so he did, rolling a 15 in total. "You swing one of your longswords upward and cleave the Goliath's jaw in two, but he does not die. A mere flesh wound such as that would do little to dampen the giant-kin's will. No, what killed him was the bright light that engulfed his head after the strike landed. His face was the first to go as he tried to breathe through the holy flames surrounding him. His screams ended abruptly as his larynx melted away, leaving only writhing agony. He died a pitiable death in all fairness, as any sinner does. The second knockout of the game goes to Kimmich. Yay."
Again, the feeling of discomfort appeared as Andre described in unnecessary detail the visual of... someone burning alive. Oh stars, he planned that out, didn't he?
"Let's move on. Sev, your turn. First, lemme see you all roll perception again."
I rolled a 10 while both Dad and Vemnka rolled 16s. Adding modifiers made their 16s into 19s. "Alright. Again, Vemnka and Kimmich only, you see the figure who'd been moving toward the door at the beginning of the fight, now make a break for it as the Goliath collapses into a burnt-out husk. His hood is removed by the movement revealing it to be a green-scaled Dragonborn." Andre moves the Dragonborn's piece next to the door and through it, stopping it just within our sightlines. "He has a chance to escape, will you let him?" He looked at us expectantly.
I turned to Dad to see him eyeing the piece like a fresh firefruit. "Dad, no. If he leaves then that leaves the Elf and the Tub- Taba- Tabasi, whatever it's called. We can end this soon." Vemnka put her tail on his shoulder in an attempt to get his attention. He flinches at the touch and lowers his raised fur.
"Yes, yeah. Let him go," he says hoarsely.
"Alright, letting the Dragonborn go. Now it's Sev's turn. Go ahead and do something about his pesky elf." Andre moves the Elf's pawn a bit to put it back on the right square.
I shrug, attempting to fight off the conflicting feelings. On one paw, it's a game and no one is going to get hurt by me doing these things. But on the other, if I do this willingly does that make me any better than someone who would kill in real life?
Andre's voice snapped me out of my stupor. "Don't overthink it. It's a game, and this situation is self-defence. Kimmich is the only person here who's killed someone so far. The human will probably live in prison and the Dragonborn might find new meaning in life. It's not like any of this properly reflects the real world anyway. Just focus on the game, nothing more, nothing less."
I shook my body to rid myself of those thoughts and rolled my d20 and d4 from the blessing. "18 to hit."
"And hit it does. Halberd is a go!"
With another roll, it lands on a zero. "Got a 0?"
"Oh, yeah, the model I imposed the numbers on only uses one character for each side, but that's a 10. Good roll. Elf takes 10 damage and doesn't like you right now. I'm super tired of talking, so I'll just roll the hit dice. She attacks you for 19. Your AC is 19. Meets it beats it, that's a hit. Rolling damage, she lands a solid blow of 9 damage for her twin daggers. Now both you and Kimmich should have 3 health. Vem, your turn."
"Hit the tab?"
"Hit the tab."
"Hitting tab." Vemnka rolled her d20 and it landed on a 19. "19 plus whatever, I already know it hits."
"That it does," Andre responded. With a flick of his wrist, he knocks over the Tabaxi's pawn and places a cross where it was, he does the same with the Goliath's king. "Wait, why did you do that? I hadn't rolled damage."
"The Tabaxi had one health, there's no feasible way you do zero damage when rolling a dice with no zero on it. Anyway, let's wrap this up, it feels like we've been at this forever. Kimmich, your turn."
Dad sighed a deep whistling sigh. "I'll just roll to attack the Elf." He rolled his two dice, one landed on a 12 and the other landed on a 7, plus the 5 to his hits. "17 and 12. Rolling damage for that 17."
"Roll for both, the Elf's AC isn't that high."
"Really," I asked, bewildered.
"Really. The Goliath had the most AC at 16, but meets it beats it and Kimmich met it in the first round." The clack of dice interrupted him as Dad rolled his two damage die. Andre leaned forward to announce the numbers. "A total of 13. Congratulations, the three of you have just won a skewed encounter of DnD."
"Skewed encounter?"
"The Goliath had 40 health while everyone other than the Tabaxi had 20. The Tabaxi had 17. The Goliath had an AC of 16 while the rest had between 12 and 14. At least one of you should have died. I was betting on Kimmich because I had the Goliath go after him, but the nat 1s kinda stopped that from happening." Andre shook his prosthetic hands and brought them up to his chin. "Anyway, I'm dead tired. Never want to do that again, ever."
"I can't say I'm in the same cruiser as you, I found it quite fun, even with the gruesome descriptions," I said, probably unconvincingly. I did have fun, but it was a lot to take in all at once.
"I had fun too. Just, if we do do this again, try to tone back the predatory stuff. The fighting was fine, but the description was a bit... spot on I think." Vemnka's tail curled a bit as she probably imagined the images Andre described in her head.
Dad only gave a small 'hmph' as he scooted off his chair and went toward our rooms.
"Well," Andre started, "that's about what I expected from a bunch of scared space sheep."
I let out a whistle as Vemnka gently lowered herself to the ground, marched up to Andre, and bopped him on the thigh with all her might.
===================END=TRANSCRIPTION===================
submitted by Mini_Tonk to NatureofPredators [link] [comments]


2024.06.01 16:28 DazzlingFly2069 An idea for a Combat/Puzzle where one PC is dead and the rest are alive

Background: DM for 4 players level 18. Players are in the tomb of the ancestors of the group's dwarf paladin, which has 1001 dwarf souls imprisoned inside it. In the dungeon they had to run to get an artifact before the rival group. A big battle took place with the rival group in front of the artifact room (and the first ancestor's sarcophagus). In the battle, the rival group died and the group's paladin was disintegrated.
Now they will try to open the door to the other room and talk to the first ancestor, who has a strong connection with the dwarven god, Moradin (bff). I thought he might have a puzzle to open this door that could involve the soul of the dead dwarf paladin.
Or, if they manage to open the door, the spirit of the first ancestor could resurrect the paladin, but as he has 1001 souls, they would have to convince all of them to accept returning to life.
And the rival group had Turvald, a level 20 dwarf paladin, grandson of the group's paladin. He died, so he could also interfere with the challenges.
If anyone has been through this situation or has any ideas, I'd love to hear it.
submitted by DazzlingFly2069 to DMAcademy [link] [comments]


2024.06.01 16:25 denisbence Laptop's HDMI port 1.4b and dock/hub with 2.1

If laptop's HDMI port is 1.4b and dock/hub has HDMI 2.0 or 2.1, what am I actually getting. Is integrated or standalone graphic card playing a role here? I am guessing if laptop has 1.4b is because that is maximum graphic card will produce, regardless of how I manage to get on HDMI with higher version via other connections?
submitted by denisbence to computers [link] [comments]


2024.06.01 16:25 Appropriate_Tough432 Empowering Healthcare Professionals: John Moakler's Mission for Financial Wellness

In the fast-paced world of healthcare, doctors and dentists devote themselves to the well-being of their patients. However, many of these professionals often neglect their own financial health. This is where John Moakler steps in—a Financial Planner renowned across Canada with a mission to ensure that every healthcare professional prioritizes their financial well-being.
A Visionary Advocate
John Moakler's vision is clear: to empower doctors, dentists, and business owners to take control of their financial futures. With a client base exclusively comprised of healthcare professionals, John understands the unique challenges and aspirations of those in the medical field.
A Journey of Innovation
John's journey into financial planning is marked by innovation and success. With a background in high-tech and a Bachelor of Mathematics and Computer Science from the University of Waterloo, he brings a unique perspective to the world of finance. His experience culminated in the successful building and sale of a software start-up to IBM for $76 million, where he recognized the importance of sound financial advice.
Credentials and Expertise
Committed to providing top-tier financial guidance, John holds certifications as a Certified Financial Planner (CFP) and a Chartered Life Underwriter (CLU). These credentials, combined with his background in technology and entrepreneurship, uniquely position him to understand and address the financial needs of healthcare professionals.
Connect with John Moakler
Ready to take charge of your financial health? Connect with John Moakler online:
Join John Moakler on his mission to empower healthcare professionals across Canada to achieve financial security and prosperity.
submitted by Appropriate_Tough432 to bhproxy [link] [comments]


2024.06.01 16:23 courzeorg Unlock New Skills: 100 Free Certified Courses on Udemy

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Build a Connect-4 Clone in React + JavaScript Foundations
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submitted by courzeorg to Udemy [link] [comments]


2024.06.01 16:20 BGodInspired Unveiling the Invincible Summer Within: Embracing Inner Strength and Resilience

https://bgodinspired.com/wp-content/uploads/2024/06/1717251058.png
Finding Your Invincible Summer: A Journey of Inner Strength and Faith
Have you ever felt like the world is pressing down on you, as if winter’s chill has settled into your soul? Imagine being caught in the middle of life’s storms, surrounded by doubt, worry, and helplessness. Then, in the depth of that despair, finding a spark of warmth and light inside you that refuses to be extinguished. Albert Camus beautifully captured this idea by saying, “I finally learned that there was within me an invincible summer.” Let’s explore what it means to discover this inner resilience and how to nurture it through faith and perseverance.
Uncovering the Summer Within
Just as seasons change outside, we experience seasons internally. There are times of blossoming and times of barrenness. Perhaps you’re in a season where everything feels cold and lifeless. Yet, it’s in the harshness of winter that the beauty of an “invincible summer” can be most profoundly realized.
Paul writes in 2 Corinthians 4:16-18 (NIV):
“Therefore we do not lose heart. Though outwardly we are wasting away, yet inwardly we are being renewed day by day. For our light and momentary troubles are achieving for us an eternal glory that far outweighs them all. So, we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal.”
These words remind us that inner growth and renewal are often happening right beneath the surface, even when our circumstances seem bleak.
Finding Strength in Faith
One might wonder, how does one uncover this invincible summer within? The answer lies in nurturing your faith. Here are some ways to rediscover that resilient summer:
Reflect on your experiences and think about the ways you’ve seen evidence of invincible summer in your life. How has God shown His strength and faithfulness to you?
The Path to Renewal
Revitalize your inner summer by taking actionable steps every day. Here’s a guide to keep that internal flame burning bright:
  1. Gratitude Journal: Write down three things you’re grateful for each day. This will help you shift focus from negative circumstances to the blessings in your life.
  2. Positive Affirmations: Speak words of life over yourself. Declare affirmations grounded in scripture, reminding yourself of who you are in Christ.
  3. Set Small Goals: Break down big challenges into smaller, manageable tasks. Celebrate each small victory as a step toward overcoming larger obstacles.
Reflection and Interaction
Take a moment to reflect: when have you experienced the invincible summer within during a difficult season? Share your story in the comments below and encourage others who might be walking a similar path.
A Courageous Call to Action
Embrace the invincible summer within you. Let your faith be your guide and strength. Engage with the community, leave your thoughts, and stories in the comments. Share how you’ve found strength in faith and encouraged others in their journey. Remember, your story can be the spark that lights up someone else’s inner summer.
Harness these moments of reflection and faith, and never forget that within you lies an indomitable spirit crafted by God Himself, ready to face any storm and bloom in any season.

Keywords:

If you like this content, please connect with us at: https://BGodInspired.com
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Source =
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2024.06.01 16:19 xxXFeedback24Xxx Gigabyte G5 MF display and graphic card not working

Hi, my 6 month old laptop have problem with nvidia graphic card and black display. I think It occurred after i installed the new bios fb10. It works when connect it with an external display via hdmi and in task manager i see that the Nvidia graphics doesnt show up. When i remove the battery it works again and when i put it back on it works for some time than it happens again. I tried to reinstall fb10 again but its the same. I reinstalled nvidia driver and did a windows repair but nothing worked. Is there a way to go backwards to fb09 , i can't seem to find it at the gigabyte site.Only thing that i changed in my laptop it's that i added 2 x 16 gb ram sticks 6 months ago.
submitted by xxXFeedback24Xxx to gigabyte [link] [comments]


2024.06.01 16:18 Miserable-Comfort-12 Revolutionizing Health and Safety: The Story of Charles Brodsky and SurfaceGuard

In a world where health and safety are paramount, innovative solutions are needed now more than ever. Meet Charles Brodsky, an entrepreneur and business professional who is changing the game with his groundbreaking firm, SurfaceGuard.
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Charles, often affectionately known as Chuck, founded SurfaceGuard in 2020 with a clear mission: to revolutionize biorisk management. Based in Washington, DC, SurfaceGuard has quickly risen to prominence as a leading firm in the field, offering advanced services and cutting-edge technology to help clients prevent healthcare-associated infections and guard against harmful biohazards.
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SurfaceGuard's approach is unlike anything seen before in the industry. Using advanced technology, the firm creates interactive maps of client facilities, providing unparalleled visualized data on infection prevention and control (IPC) safety. This innovative approach not only guides treatment services but also empowers healthcare organizations with actionable insights to enhance their safety protocols.
Leadership in Action
At the helm of SurfaceGuard is Charles Brodsky, a visionary leader with a passion for innovation and excellence. Under his guidance, SurfaceGuard has become synonymous with cutting-edge solutions and unwavering commitment to client satisfaction.
Join the Movement
Ready to learn more about Charles Brodsky and SurfaceGuard's innovative approach to health and safety? Connect with him online:
Join Charles Brodsky and SurfaceGuard on their mission to revolutionize health and safety. Together, we can build a safer and healthier future for all.
submitted by Miserable-Comfort-12 to bhproxy [link] [comments]


2024.06.01 16:13 VarDumped Concerns on XRP's Performance

Hello,
I have been banned on the XRP subreddit for no apparent reason, therefore here is the post again.
like the title already states, I have concerns about the future price of XRP.
I will put everything into detail first, then explain.

Tokenomics

Circulating supply: 55,450,358,947 XRP (55.4 Billion XRP) Max. supply: 100,000,000,000 XRP
Distribution
Ripple held in Escrow according to Q1 2024 Report
March 31, 2024 Total XRP Held by Ripple: 4,836,166,156 (4.8 billion XRP) Total XRP Subject to On-Ledger Escrow: 40,100,000,005 (40.1 billion XRP)
Ripple placed the XRP in escrow in December 2017, providing a level of supply certainty and helping to manage concerns about the potential for market flooding.

RippleNet

Ripple provides a solution called RippleNet, consisting of 3 products:
  1. xCurrent (does not use the XRP-Token)
    • Function: Provides real-time gross settlement (RTGS) for cross-border payments.
    • Features: Includes messaging, clearing, and settlement functionalities. It ensures end-to-end tracking of payment status, payment confirmation, and delivery.
    • Process: Uses Interledger Protocol (ILP) to connect different ledgers and payment networks, facilitating instant settlements and real-time reconciliation.
  2. xRapid (now part of On-Demand Liquidity, ODL): (uses XRP Token)
    • Function: Specifically uses the XRP token to offer liquidity for cross-border transactions.
    • Features: Helps financial institutions source liquidity in real-time without needing to pre-fund accounts in destination currencies.
    • Process: When a payment is initiated, xRapid converts the sender’s currency into XRP, transfers the XRP to the recipient’s country, and then converts XRP into the recipient’s currency. This process is much faster and cheaper than traditional methods.
  3. xVia:
    • Function: Provides a standardized API for connecting to RippleNet.
    • Features: Allows businesses, payment providers, and banks to send payments across various networks using a simple interface.
    • Process: Facilitates easy integration and communication across different payment networks without needing deep technical changes.
I did not find any statistics or numbers on xCurrent and xRapid's performance nor does the Q1 2024 report state it.
It's also important to understand how xRapid works.
Example:
US-Sender sends USD to MXN -> Mexican-Recipient
USD is sent by the sender USD is swapped to XRP XRP is sent XRP is swapped to MXN MXN is received by the recipient

Concerns

Since we don't have numbers on the performance of xCurrent nor xRapid, we can't say which one is used more. I'm just guessing it is not xRapid. Let's say 80% of the transactions is held by xCurrent, 20% by xRapid.
How does Ripple plan to facilitate transactions with XRP, when they don't have the supply to handle the transactions? 40.1 billion XRP are held in escrow, meaning they are not accessible to be used yet. The current max supply is set to 100 billion XRP. In case the Ripple Team increases the supply or does not set a limit at all, XRP will probably be created out of thin air at first to provide liquidity for cross-border transactions, then later maybe reused but still created - all of course based on demand of the xRapid. This also means that new XRP will flood the market, increasing the likelihood of a decreasing price.
Sure, this is just an assumption. I figure, Ripple has measurements in place or thought about this when releasing xRapid regarding the XRP supply.
But this now accesses a new concern, which is that the XRP price will not be affected by any transactions made with xCurrent since it does not use the token itself.
I've read a lot, people comparing it to SWIFT and forecasting the XRP price to somewhere between $5 and $18. This is where I like to point to the market capitalization of cryptocurrencies.
XRP is currently at 0.53 USD per token. The market cap is 28 billion USD.
In case the price should skyrocket to $5, the market cap will total $140 billion USD. In terms of the ranking it places XRP on third place between Ethereum and Tether. $18 would place it on the second place.
It would take a large amount of funds to reach this and even if so, it would take several heavy corrections to do so. Ripple isn't the first cryptocurrency where financial institutions put their funds. I simply don't think it's doable in the next 2 to 5 years. Ripple has always been the black sheep among the cryptocurrencies, because rather than working away from banks, it works with them. I don't see the broad adoption at this point.
My concerns are based on my research. If I have provided misleading information, corrections are welcome.
Hello,
like the title already states, I have concerns about the future price of XRP.
I will put everything into detail first, then explain.

Tokenomics

Circulating supply: 55,450,358,947 XRP (55.4 Billion XRP) Max. supply: 100,000,000,000 XRP
Distribution
Ripple held in Escrow according to Q1 2024 Report
March 31, 2024 Total XRP Held by Ripple: 4,836,166,156 (4.8 billion XRP) Total XRP Subject to On-Ledger Escrow: 40,100,000,005 (40.1 billion XRP)
Ripple placed the XRP in escrow in December 2017, providing a level of supply certainty and helping to manage concerns about the potential for market flooding.

RippleNet

Ripple provides a solution called RippleNet, consisting of 3 products:
  1. xCurrent (does not use the XRP-Token)
    • Function: Provides real-time gross settlement (RTGS) for cross-border payments.
    • Features: Includes messaging, clearing, and settlement functionalities. It ensures end-to-end tracking of payment status, payment confirmation, and delivery.
    • Process: Uses Interledger Protocol (ILP) to connect different ledgers and payment networks, facilitating instant settlements and real-time reconciliation.
  2. xRapid (now part of On-Demand Liquidity, ODL): (uses XRP Token)
    • Function: Specifically uses the XRP token to offer liquidity for cross-border transactions.
    • Features: Helps financial institutions source liquidity in real-time without needing to pre-fund accounts in destination currencies.
    • Process: When a payment is initiated, xRapid converts the sender’s currency into XRP, transfers the XRP to the recipient’s country, and then converts XRP into the recipient’s currency. This process is much faster and cheaper than traditional methods.
  3. xVia:
    • Function: Provides a standardized API for connecting to RippleNet.
    • Features: Allows businesses, payment providers, and banks to send payments across various networks using a simple interface.
    • Process: Facilitates easy integration and communication across different payment networks without needing deep technical changes.
I did not find any statistics or numbers on xCurrent and xRapid's performance nor does the Q1 2024 report state it.
It's also important to understand how xRapid works.
Example:
US-Sender sends USD to MXN -> Mexican-Recipient
USD is sent by the sender USD is swapped to XRP XRP is sent XRP is swapped to MXN MXN is received by the recipient

Concerns

Since we don't have numbers on the performance of xCurrent nor xRapid, we can't say which one is used more. I'm just guessing it is not xRapid. Let's say 80% of the transactions is held by xCurrent, 20% by xRapid.
How does Ripple plan to facilitate transactions with XRP, when they don't have the supply to handle the transactions? 40.1 billion XRP are held in escrow, meaning they are not accessible to be used yet. The current max supply is set to 100 billion XRP. In case the Ripple Team increases the supply or does not set a limit at all, XRP will probably be created out of thin air at first to provide liquidity for cross-border transactions, then later maybe reused but still created - all of course based on demand of the xRapid. This also means that new XRP will flood the market, increasing the likelihood of a decreasing price.
Sure, this is just an assumption. I figure, Ripple has measurements in place or thought about this when releasing xRapid regarding the XRP supply.
But this now accesses a new concern, which is that the XRP price will not be affected by any transactions made with xCurrent since it does not use the token itself.
I've read a lot, people comparing it to SWIFT and forecasting the XRP price to somewhere between $5 and $18. This is where I like to point to the market capitalization of cryptocurrencies.
XRP is currently at 0.53 USD per token. The market cap is 28 billion USD.
In case the price should skyrocket to $5, the market cap will total $140 billion USD. In terms of the ranking it places XRP on third place between Ethereum and Tether. $18 would place it on the second place.
It would take a large amount of funds to reach this and even if so, it would take several heavy corrections to do so. Ripple isn't the first cryptocurrency where financial institutions put their funds. I simply don't think it's doable in the next 2 to 5 years. Ripple has always been the black sheep among the cryptocurrencies, because rather than working away from banks, it works with them. I don't see the broad adoption at this point.
My concerns are based on my research. If I have provided misleading information, corrections are welcome.
submitted by VarDumped to XRPInvestTalk [link] [comments]


2024.06.01 16:13 TheGuy564 Pop!_OS is now stuck in an infinite loop while running a "Refresh Install"

Hi everyone. I have Pop!_OS installed on a pretty crappy HP laptop (~32GB storage & 4GB RAM iirc). After having some noticable issues with it after using for about 8 months, I started trying to fix some of the bugs I was dealing with, started trying other "simpler" way to manage softare installations (primarily with flatpak) & tested some new desktop enviroments. After trying (and struggling to use) XFCE for about a month (and seemingly "injuring" my Bluetooth in the process) I tried COSMIC. After having issues with COSMIC in its pre-alpha form, I switched back to the default DE. At this point I fully realized how much extra bloat all this fiddleing & testing was adding to my laptop. I also wanted to undo all the random hacky fixes I tried from StackExchange that didn't work (probably over 100 at this point).
After doing some reading, it seemed like the recommended option was to update the backup particion on my device and run a "Refresh Install". That was about 10 hours ago, and my laptop have been stuck in a loop since then.
It starts like this:
[ OK ] Stopped User Login Management. Starting Load Kernel Module drm... [ OK ] Stopped System76 Power Daemon. Starting System76 Power Daemon... [ OK ] Finished Load Kernel Module drm. Starting User Login Management...
Then it seems to run the following jobs:
User Login Management System76 Power Daemon A... zram on Pop (no limit)
The time limit for the first two gets "upped" after one of them fails to run successfully within the time limit (I think), then eventually after enough failures it moves on to the following:
``` [FAILED] Failed to start System76 Power Daemon. See 'systemctl status com.system76.PowerDaemon.service' for details. [FAILED] Failed to start System76 Power Daemon. See 'systemctl status systemd-logind.service' for details.
```
Then the loop starts again.
I really don't have a clue what I should do in this situation, so any help would be appreciated! Fair warning though, I don't think I'll be able to provide many specific details about my system with it stuck like this. 😅
submitted by TheGuy564 to pop_os [link] [comments]


2024.06.01 16:12 Future_Adagio2052 Gordon vs Isaac Clarke: why it is actually AWESOME!

Gordon vs Isaac Clarke: why it is actually AWESOME!

you may have seen or heard about this before but let me tell you why its awesome!
SECTION 1: CONNECTIONS (this was made by u/Nevin3Tears who made the connections so all due credit goes to him)
Full Connections List:
Both are badass, alien-killing science fiction protagonists who were originally every-men forced into situations that were out of their control (Black Mesa Incident and Ishimura Outbreak respectively).
They were both from games that were heavily innovative for their respective genre. Half-Life was the first FPS game to build an immersive setting rather than just be a shooting gallery like it's predecessors (Doom and Quake), Dead Space pushed for procedural enemy placement and the removal of a HUD in contrast to it's predecessors. (Resident Evil)
Both worked for scientifically revolutionary corporations who studied alien technology (Black Mesa studied Xen and the Concordance Extraction Corporation studied the 3A Marker) that were sabotaged from within by enigmatic groups (The G-Man's employers and Unitologists) that manipulated the head of the facility where the incident occurred (Administrator Wallace Breen of Black Mesa and Captain Benjamin Mathius of the USG Ishimura) to go forward with the plans of said groups.
Both companies had dissenters who realized the danger of the what the company was doing early on (Eli Vance and Terrence Kyne), both had previous relationships with the saboteurs (The G-Man and Eli Vance spoke immediately before the incident occurred, Terrence Kyne worked with Challus Mercer reluctantly before the outbreak occurred), and both work with the protagonists to fix the mistakes they indirectly caused and are killed in the process (Eli is killed by an Advisor in Half-Life 2: Episode Two and Terrence Kyne is killed by Kendra Daniels in Dead Space 1)
Both are highly intelligent in their respective field (Gordon Freeman is a Theoretical Physicist who graduated from MIT with a PhD in said field, Isaac Clarke graduated with a Bachelor's Degree in Mechanical and Electrical Engineering with an unknown Alumni). Despite this, however, they're both overqualified for the positions they're in (Gordon Freeman is reduced to pushing buttons and pushing a cart into a port, Isaac is reduced to hacking doors and producing damage reports).
They are betrayed by female members of their team who are double agents of an enemy faction within the game (Judith Mossman is a double agent for the Combine, Kendra Daniels is a double agent for EarthGov). However, both of these women had ultimately noble goals that makes the player sympathize with them (Mossman was working with the Combine to ensure Eli's safety, Daniels worked with EarthGov to ensure that the Marker would be kept secure and contained from Unitologists).
Both were considered high-priority targets for a military coverup operation (The Hazardous Environment Combat Unit of the USMC considered Freeman their #1 target for the vast majority of the Black Mesa Incident due to killing huge swathes of their troops, The EarthGov security force also considered Clarke an extremely high-priority target due to his objective of destroying the Marker which was considered threatening by director Tiedemann). However, against all odds, they manage to overcome this despite being massively outnumbered and outgunned, eventually forcing both groups into retreat and disarray.
After making their way into the alien-world where their respective incidents originated (Xen and Aegis IIV), they end up stopping the situation by destroying the being that led the invasion in the first place (The Nihilanth led the assault on Earth by commanding the Xenian military force (Vortigaunts, Alien Grunts, etc.) throughout the Incident, The Hivemind on Aegis IIV commanded the Necromorph horde during their assault on the USG Ishimura). After these beings were defeated, the entire invasion force fell apart (literally in the Necromorph's case) as no reinforcements could be delivered.
After the end of their first game, both are placed into long periods of stasis against their will (The G-Man recruited Gordon for his employers due to his aptitude during the incident, Isaac was caught stranded in Space and was forcibly placed in stasis for 3 years due to his growing instability).
After being awakened, both find themselves in large, futuristic cities (City 17 and Titan Station) governed by tyrannical rulers (Wallace Breen and Hans Tiedemann). Both end up ultimately killing these said tyrants at the end of their second game, unintentionally destroying their cities as well (The death of Hans Tiedemann ultimately resulted in the complete destruction of Titan Station, The death of Wallace Breen resulted in the destruction of City 17 due to the citadel core imploding).
Around the start of their second game, both of them meet likable female characters who eventually become their closest companion throughout the rest of the series (Alyx Vance and Ellie Langford are both considered the deuratagonists of their respective series).
Both are haunted by enigmatic reminders of their decisions throughout their second games (The G-Man is constantly watching Gordon throughout the entirety of Half-Life 2, appearing in locations that are impossible for the player to reach conventionally. He serves as a reminder of Gordon's decision to accept his offer at the end of the first game. On the other hand, Isaac is consistently haunted by Nicole's hallucination throughout the entire game, serving as a reminder of his decision to blame Nicole for the death of his parents), however, both eventually break free of this by the start of the next game (The Vortigaunts cut off Gordon's link to the G-Man at the start of HL2: Episode One, and Isaac destroying the Marker at the end of Dead Space 2 ends his hallucinations of Nicole).
Both of their most iconic weapons were not originally designed for combat in the slightest (The Crowbar is a simple repair tool, the Plasma Cutter is a basic mining tool), however, they became combat-efficient due to the innovative thinking of their wielders.
Both have Gravity-manipulation tools that were originally designed for heavy lifting (The Gravity Gun and Kinesis) but became combat-efficient, again, due to to the intuition and creative thinking of their wearers.
Both of them received critically acclaimed remakes in the past few years that are often cited among the best remakes ever made (Black Mesa was released in 2020, Dead Space was released in 2023).
Both of them have an infamous history with the number 3. Dead Space 3 is a mess that killed the franchise until the remake came out, and Half-Life 3 is one of the most hyped up and memed games of all time because of how many people want it. Basically, EA can count to 3, but they can't pronounce it right, Valve can't count to 3 at all.
SECTION 2: fight potential
So now the connections are done we get to the next section which is the fight potential and dynamic which is what i’ll be explaining
Both gordon and isaac obviously have guns to use against each other but we need to go more in depth
For starters why would both fight each other? well it's pretty simple in the events of dead space 2 isaac suffered from hallucinations from the events of the first game and with gordon being silent it's easy to assume isaac would deem him a threat and try to attack him
The fight could start with both of them using their simpler weapons such as gordons mp7 and isaacs plasma cutter as the battle would be each of them trying to reach each other and you could easily have both of them use there other weapons for gordon you could have him use the crossbow and for isaac you could have him use the pulse rifle and before any of them reaches the other they get knocked out as we get to the next escalation
The next stage of the fight can be them waking up as they are overrun by either necromorphs or headcrab zombies as they stop fighting each other and fight the hoard which the commissioned track by brandon yates shows as a general idea around 2:05 https://youtu.be/DX48ImC1lXY?si=jJaI8j6tl7rgGuXO
You can have both use there more closer ranged guns such as the SPAS-12 for gordon and the handheld ore cutter line gun for isaac as they kill the undead horde you can even have a scene where one of them runs out of ammo and the other person throws one at them. Eventually after the battle is over both turn the guns on each other as they resume the gun fight with both using their more explosive weapons such as the rpg and supercollider contact beam until they get sucked out of space. With this you could have a reference to the zero g sections in dead space where both of them are fighting in space maybe have isaac try to strangle gordon but he retaliates by using his crowbar against him which leads them to land on a station
Which leads to the final stage where with both of them exhausted and out of options they start using their biggest weapons……..gravity!
Both start using the area around them with gordon using his gravity gun and isaac his kinesis as they throw projectiles at the other person gravely injuring each other in the process as they find the final projectile each uses there weapon however a tug of war ensures as they try desperately to hold on against the other. There are 2 ways this ends either 1 gordon wins the tug of war as he launches it against isaac impaling him as he looks up at gordon who beats him with a crowbar ie hunt down the freeman style while if isaac wins he launches the kinesis at gordon impaling him as he looks up at isaac who stomps on him ie what he does in the games
I hope this short visualisation helps show how their arsenals can bounce off of each other and better yet you even have more shit both can use against the other that i didn't such as isaacs stasis and gordons tau cannon.
SECTION 3: DEBATE
Surprisingly this matchup is very debatable with both having advantages and disadvantages against the other such as gordon having the advantage of having multiple ways to bypass isaacs armour and being able to hard counter with his gravity gun however he has less diversity in terms of abilities and is far weaker and less durable than isaac and isaac having the advantage of having a bigger and more versatile arsenal then gordon and being much stronger and more durable in general compared to him however he is less skilled and agile compared to gordon and gordon's HEV suits shield has the better defensive options
Like before i hope this short description helped give you the idea on the debate and if you want to know more then i would heavily suggest checking out this blog which describes it in much better detail than i could
https://www.reddit.com/DeathBattleMatchups/comments/1czug0g4_death_battle_fan_blogspredictions_gordon/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
SECTION 4: MUSIC POTENTIAL
While both half life and dead space are different in terms of music you still have ways to make the music potential work as shown with these 2 here
https://youtu.be/z3qEUkrJ6lE?si=rBlqoay7YX7zHVdo
https://youtu.be/Nz6_Zprm9AI?si=zVXvEtn1WW-3D58d
Having the music start with a slow atmospheric beginning reminisce of the dead space games https://youtu.be/Q2suSUMgROY?si=nHMo4zmg0Wwo5LHd but as it goes on it slowly turns to a more action heavy soundtrack akin to the half life https://youtu.be/7eXuoJD0cTc?si=R1YMMoRmgkovOc-F
An even better example is the commissioned track made by Brandon himself!
https://youtu.be/DX48ImC1lXY?si=QKnAY4XF4X5fHYJV
The track starts off slow but more tension builds up as it goes on until in 2:05 where it becomes action heavy until it goes goes back to the tension before hand as it builds up with big thuds until the final thud where the track ends
As said before hand i hope i helped explain how both dead space and half life music can work for a good escalation of a track and please do check out marked for life and give it a listen
SECTION 5: INTERACTION POTENTIAL
Now this is sort of a weakness of the matchup as Gordon doesn't talk however there are ways to make this work through other methods
Such as using Gordon's facial expressions to visualise what he feels/says without saying a word as his actions speak louder than his words both in the story and in the game. you can easily make this work with his models and especially his newer one from half life alyx
With Isaac he does talk however you can also use body language to also visualise what he feels/says without saying a word this should be very easy to do and you can also use facial expressions thanks to his newer model from the dead space 1 remake!
So overall while interaction potential is a bit iffy you can certainly make it work through other methods which wouldn't be out of character for either to use
SECTION 6: CLOSING/FINAL THOUGHTS
For a legacy match up that's over 10 years old (no seriously the matchups first ever mention was all the way back in fucking 2012 https://www.reddit.com/DeathBattleMatchups/comments/1c2oljw/the_first_ever_mention_of_gordon_freeman_vs_isaac/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button like goddamn)
It actually holds up surprisingly well with good connections and fight dynamic to back it up showing how it managed to hold the test of time
To sum up what I said, the connections show the similarities of both characters as ordinary men thrusted into terrifying situations which changed them both. a fight dynamic showing how both of them can bounce off of each other. A debate showing both of their advantages and disadvantages and the win cons. The music potential of both series and how it can mix well together. And finally interaction potential which while a weak point is definitely salvageable and can work if we use other methods.
So overall I wanted to continue and finish this post since I really like this match up and I think it deserves more love and again HUGE thank you to Nevin who wrote the connections for this mu and allowed me to make the rest of it and anyways thank you for anyone who read to this point and hopefully it will become an amazing episode.....if that ever comes out that is.
submitted by Future_Adagio2052 to DeathBattleMatchups [link] [comments]


2024.06.01 16:09 Defiant-Ad-3525 Discover Sobha Rajvilas: The Epitome of Luxury Living in Bangalore

Discover Sobha Rajvilas: The Epitome of Luxury Living in Bangalore
Welcome to Sobha Rajvilas, a prestigious residential enclave located in the vibrant heart of Bangalore. Designed to offer an unparalleled living experience, Sobha Rajvilas blends luxury, comfort, and elegance, making it an ideal choice for discerning homeowners.
1. Prime Location
  • Central Hub: Sobha Rajvilas is strategically situated in the heart of Bangalore, providing easy access to major business districts, educational institutions, healthcare facilities, and entertainment hubs. Its prime location ensures that everything you need is just a short drive away.
  • Connectivity: Excellent connectivity to key areas through well-developed road networks and proximity to public transportation makes commuting hassle-free for residents.
2. Architectural Excellence
  • Modern Design: The architectural design of Sobha Rajvilas showcases a perfect blend of contemporary aesthetics and functional spaces. Each aspect of the development is meticulously planned to maximize comfort and style.
  • High-Quality Construction: Built with the finest materials and the latest construction techniques, Sobha Rajvilas stands as a testament to superior craftsmanship and durability.
https://preview.redd.it/h3fp8dprwy3d1.jpg?width=532&format=pjpg&auto=webp&s=5b33c33abcb01cd8b45ae019ad104b0f40675b30
3. Luxurious Interiors
  • Spacious Layouts: The apartments at Sobha Rajvilas feature spacious layouts that provide ample room for living and entertaining. High ceilings and large windows enhance the sense of space and bring in abundant natural light.
  • Premium Finishes: Each residence is adorned with premium finishes and fixtures, from elegant flooring to modern kitchen and bathroom fittings, ensuring a luxurious living experience.
4. World-Class Amenities
  • Clubhouse: The state-of-the-art clubhouse serves as the social hub of the community, offering a range of recreational and entertainment facilities for residents of all ages.
  • Swimming Pool: The beautifully designed swimming pool area is perfect for relaxation and leisure, providing a serene retreat within the bustling city.
  • Fitness Center: Equipped with the latest exercise machines and equipment, the fitness center caters to the wellness needs of health-conscious residents.
  • Landscaped Gardens: The lush, landscaped gardens provide a tranquil environment where residents can unwind and connect with nature.
5. Security and Convenience
  • 24/7 Security: Sobha Rajvilas ensures the safety of its residents with round-the-clock security, including CCTV surveillance and professional security personnel.
  • Convenience Services: A range of convenience services, including maintenance, housekeeping, and concierge services, are available to make everyday living effortless and enjoyable.
6. Sustainable Living
  • Green Initiatives: Sobha Rajvilas is committed to sustainability, incorporating eco-friendly practices and green technologies in its design and operations. Energy-efficient systems, water conservation measures, and waste management practices are integral to the project.
7. Community Living
  • Vibrant Community: The vibrant community at Sobha Rajvilas fosters a sense of belonging and camaraderie among residents. Regular events and activities are organized to encourage social interaction and community bonding.
Sobha Rajvilas offers a lifestyle that combines the best of luxury, comfort, and convenience. Whether you are looking for a serene sanctuary to call home or a vibrant community to be part of, Sobha Rajvilas promises an exceptional living experience that caters to all your needs and aspirations. Explore Sobha Rajvilas today and discover the perfect blend of elegance and modern living.
submitted by Defiant-Ad-3525 to u/Defiant-Ad-3525 [link] [comments]


2024.06.01 16:08 fesepo Facebook issues

Hi I registered spotify with an email and password, no Facebook. When I try to search friends it ask my to login Facebook, which I do, but when done the correct login it return to the button of connect and I can not see friends. Any way to fix this? Premium account, Android app. Thanks
submitted by fesepo to spotify [link] [comments]


2024.06.01 16:08 cryingeveryday101 GEM programme + Envi coop job stats?

anyone who has done the programme and doesn't mind sharing how is it like?
do u need a good physics/chem/math background? any topics i should brush up on? (i dont rmb much from HS as i took a gap year)
is it v technical/difficult to score? What are the stress levels like? do u feel like the things u learn are useful for jobs? are there lots of private sector jobs u can do or are they mostly private sector stuff?
is it difficult to score well enough to do a postgrad programme? how is the bellcurve like?
would u say GEM is worth it? given that Waterloo is known for the tech not environment sector?
how are the profs? are there office hours?
and how do specializations work? eg if I wanna specialize in GIS, do I need to score a certain grade to take the GIS mods or can anyone do it?
and, regarding the coop stats, I can't seem to find the stats for the environment programs; I only managed to find those for the engineering programs on reddit. and when I tried accessing them from uwaterloo's website, I was led to a portal that I had to login to (and im not a student yet)
thanks!
submitted by cryingeveryday101 to uwaterloo [link] [comments]


2024.06.01 16:08 atif125 Project Management / Process Management

Hi everyone,
This is probably my first post on reddit. I am looking for communities or like minded platforms where project manager or systems specialist discuss about new techniques / courses or share knowledge about helping startups to implement latest systems and business operational models.
My request and ask here is to connect with such platforms or people to discuss and brainstorm a lot of ideas and systemisation solutions for start ups and entrepreneurs.
Any thoughts or recommendations will be highly appreciated
Thank you in advance :)
submitted by atif125 to u/atif125 [link] [comments]


2024.06.01 16:01 Secret_Entertainer71 What is Diabetes-Sypmptoms, Type 1 Vs Type 2 Difference

Diabetes: What is it?

Diabetes is a condition brought on by an excessive rise in blood glucose levels. Glucose, often known as blood sugar, is the primary energy source in the body. Although glucose can be produced by your body, it can also be present in food. The pancreas secretes the hormone insulin, which facilitates the uptake of glucose by cells for energy production. When you have diabetes, your body either produces insufficient amounts of insulin or uses it improperly. After that, the glucose does not enter your cells; instead, it stays in your blood. Diabetes raises the risk of heart, kidney, nerve, and eye damage. There is a connection between diabetes and some cancers. You can lower your risk of developing diabetes-related health issues by managing or preventing diabetes.
Diabetes: What is it?
Diabetes is a condition brought on by an excessive rise in blood glucose levels. Glucose, often known as blood sugar, is the primary energy source in the body. Although glucose can be produced by your body, it can also be present in food. The pancreas secretes the hormone insulin, which facilitates the uptake of glucose by cells for energy production. When you have diabetes, your body either produces insufficient amounts of insulin or uses it improperly. After that, the glucose does not enter your cells; instead, it stays in your blood. Diabetes raises the risk of heart, kidney, nerve, and eye damage. There is a connection between diabetes and some cancers. You can lower your risk of developing diabetes-related health issues by managing or preventing diabetes.
submitted by Secret_Entertainer71 to u/Secret_Entertainer71 [link] [comments]


2024.06.01 16:00 Crazy-Concern8080 Lambs Among Wolves - (Part 51)

Shout out to SpacePaladin15 for the original universe and credit to Soggy_Helicopter8589 for the AU lore, check out his story The New Age of Wolves.
First
Previous
There might be a hiatus on the horizon for this story. I was hoping my writer's block would have dissipated by now, but it seems it's not going anywhere. Anyway, enough about that, storytime.
Memory Transcription Subject: Woef, Diplomat, Warrior in Training, Project Manager
Date [Post Cataclysm]: March 7, 1291
I bounced my leg in frustration, staring across the table to the newest addition to my list of problems. When I saw that the Arxur had brought back some more Federation species, I was initially delighted. More people like them were just more power under my belt, more people I could influence to think like me. However, once I found out about a certain opinion they held, my dreams had taken a back seat.
During their time in the Viking pens, they were held with the Arxur, not separate like Kort and the rest of the original rescues. This led to a very… peculiar relation between them and their Arxur. They viewed them as protectors, guardians. The Arxur would jump in the way of thrown rocks and accept the most labor-intensive work, letting them handle only the menial work. They weren’t just accustomed to Arxur, they wanted to be around them.
That is where my problems came in. The Zurulian in front of me, as far as I knew the only one on the planet, wanted to treat an Arxur. But that wasn’t enough. This Arxur wasn’t just any old Arxur, it was Salisk. Even if Salisk wasn’t an Arxur, he and I had some negative history with each other. It would be pretty hard to forget when it burst into my room and threatened to kill me. And now I was supposed to let Hulop here waltz up to him and provide aid.
“I’m sorry, but I just can’t let that happen. And not just because you are trying to heal an Arxur. You are the only real medic we have, I can’t just let you go for who knows how long to handle this. You are needed here, you never know when something can go wrong.”
Hulop tried his best to look intimidating, but with how small Zurulians are he didn’t accomplish much. “You know that’s bullshit. This place isn’t going to fall down if a single newcomer leaves for a couple of days.”
“Maybe, but Toji will take notice. He’s the leader, and he’s on edge. I-”
I caught myself. Hulop didn’t need to know that I was in the process of taking over. I was confident that I could swoop in and take power once I had the opportunity, I just needed it. One moment where I could point out his incompetence and prove my capabilities, and it was all over for the old Gojid.
“I can’t let you go on good faith. He might start a figurative hunt for you.”
“Why not? Aren’t you in charge of me, not him?”
“Look, Toji doesn’t like me. He’s looking for any reason to knock me down a peg, if you know what I mean. Even if he doesn’t know where you are going, he would use your disappearance as ample enough ammunition.”
“I don’t care! Your politics don’t mean anything to me. Do you know what we’ve discovered? The Arxur feel emotions beyond hunger. We’ve seen irrefutable proof. All of us. They. Are. Sapient.”
I focused both eyes on him. “No. They. Aren’t. They were simply acting in a way that they thought would give them the best chance of survival.”
“How does taking a beating guarantee survival? Hmm?”
I shook my head and sighed. “I don’t know. I can’t think like an Arxur.”
“We all think like Arxur. They are sapient like us.”
I was getting tired of this. I had better things I could be doing. “List, I’m putting my foot down. You are not leaving this village, end of story. You are lucky you are here already, if Stephanium wasn’t at that meeting, you would be at the fortress. When you were given to me by the Knights, I didn’t know what to do. I had just gotten through dealing with one group, now I have another to handle. Make it easier for everyone, and just stay put. It’s not like you have any equipment anyway. Even if you did somehow convince me, you can’t work without your equipment.”
Hulop leaned back. “I already have a plan for that. There are life pods and crashed ships all over this planet, and I know where some are. Just let me travel with a few of the Arxur, and we can snag more than just some medical equipment.”
I waved a paw. “You and I both know that those have been picked clean. There is no way that they have gone unlooted for this long.”
“No, they haven’t. There is no way that the humans are getting in without knowing how to break the lock. And there is zero chance that they brute-forced their way in, not without a plasma cutter. And I really doubt that these humans have that lying around.”
I flicked my ear and leaned back. “Hmm, interesting. Still, I’m not letting you go. Forgetting the fact that you are still doing this for an Arxur, there is the process of bringing all of that equipment back with you. I know you said to send Arxur, but I still don’t trust them, no matter what you say. And before you say send the Knights, too many are already away with Stephanium taking care of the Viking problem.”
Hulop snarled. “You know what it sounds like? It sounds like you are more of a predator than the Arxur.”
I slammed my paws down and leaned close, causing Hulop to back away. “The fuck did you say to me? I’m more of a predator than the Arxur? Just because I won’t let you heal one?”
Hulop shrunk away. “Y-yeah! That’s what I said.”
I got even closer, almost touching him with my snout. “So, let me get this straight, you think that I am more evil than an Arxur just because I won’t let you wander into a camp full of Arxur who aren’t accustomed to you, one of which is the one you are trying to heal. I’m more evil than the fear-mongering, child-killing, people-eating, planet-destroying predators?”
Hulop couldn’t respond, forced into a corner by my onslaught of words. I shook my head and slumped back into my seat. “Think before you speak.”
“W-what if I don’t care about that?”
I snarled. “What?”
Hulop tried to regain his courage by standing up straight. “What if I know that Salisk did all of that, but I don’t care and want to heal him anyway?”
I tried to hold in my laugh, but couldn’t. I leaned back in my chair and slapped the table as I giggled at the absurdity Hulop had just spewed. “You- You really know how to make me laugh.”
Hulop wasn’t as amused as I was. “I’m serious.”
“And that makes it soohohohooo much funnier. You think you’re some big, bad, brave Zurulian who can just waltz into a town of Arxur like he owns the place, completely disregarding the mountains upon mountains of facts that these creatures are irrefutable cruel, and heal one.”
“They were only cruel because they weren’t given a chance.”
I couldn't stop my tail wagging, but tried to put on a somewhat serious face. “It really doesn’t matter the circumstances. When what you do is that horrible, there is no forgiving it. Context and coercion can only go so far to absolve a sin that bad.”
“That might be so, but we have the opportunity for them to do more than just use context and coercion. They can apologize. They can work with us, go through the same hardships, understand what it’s like to be on our side.”
I tilted my head and tried to keep my amusement contained. “Can they really? Do they have the intelligence to do that? Can they really know what we have gone through? Truly? After just a little stint in a slave cell? That’s equal to what they have done to the Federations for how long now?”
Hulop looked like he wanted to punch me. “We have to at least give them a chance!”
“Like the chance they gave us? Oh, wait, there was no chance. As soon as they got to the stars, they started hunting us down.”
Hulop stared at me, frustration about to boil over into something more physical, when he suddenly calmed. I could see his eyes connect some pieces, forming a plan that most likely wouldn’t work.
“Hulop, whatever you are thinking of, it won't work.”
“Oh, I do. You place me under Toji, give him authority over me, and then I sneak out. I’ll find my way over to the Arxur village and do my work. If I do get mauled, the blame falls on Toji for letting me escape.”
“But what do I get if you succeed?”
“You get a powerful ally. I’ll tell the Arxur that you let me come to their aid and you will get the support of the Arxur. Imagine what you could do with a group of thirty Arxur under your control.”
I was about to rebuff Hulop’s statement, when I caught my own words. I really like the sound of having a group of Arxur fall to my whims. I could forgive a little bad history if it meant more power for me. Either way this turned out, it sounded like I was going to get some power. I do like power.
“You know what? You were right. I do like that plan, but I’m going to make one tiny alteration. I’m coming with you, and I’m bringing some guards. When the Arxur betray you and go for the kill, me and my soldiers are going to swoop in and protect you. We bravely tracked down the lost Zurulian medic and found him in a camp full of Arxur. Stricken with bravery, we charged in and fended off the Arxur, rescuing the medic before the Arxur could kill him. That’s the story I’m going to tell, and you better back it up.”
Hulop relaxed a little. “Fine by me, when do you want to do this?”
I began standing as I spoke. “Tomorrow night, or the next one. First, we have to inform Toji that you are now under his command, then I want to inform some Knights, and a few of my own, about the plan and that might take a bit. You are the only real medic we have, losing you would be a big problem, so I am taking some serious precautions.”
Hulop stood and followed me to the door. “You won’t lose me, I promise.”
“Eh, whatever. We’ll see.”
I stepped outside and sighed amusedly. Once again, I was living a joke. That had become more and more common lately, but I didn’t care. Even if it was a joke sometimes, it was my life, and I wouldn’t have it any other way.
I navigated my way through the village and found Toji at the top of the wall. He only ever looked out of the village, never inside. Yet, he still was beginning to become aware that people were losing faith in him. We had been stagnant for far too long, people were becoming bored beyond measure, and my ideals were beginning to spread to the final few pockets that resisted it.
I wagged my tail as I walked up to him. “Hey Toji, I wanted to talk to you about something.”
He barely glanced away from Cocus to talk to me. “And that is?”
“Hulop. I need you to take him off my paws. He has proven to be too problematic for me to handle along with all the others. If you could just look after him for me, that would be great.”
Toji blinked and turned to face me. “What are you planning? You… What’s going on?”
“Nothing’s going on. Nothing more than what I just told you.”
“Woef, don’t think that just because I’m looking at you I haven’t picked up on the change behind me.”
“Pfft, you think I’m behind that? I don’t care what happens to this village, only the rescues.”
“Is that why you are giving me one?”
“Like I said, just for a little bit. Think of it as babysitting, you can handle that, right?”
Toji sighed. “Sure. Whatever it is you are planning, I have a feeling that I am powerless to stop it anymore.”
I blinked and put on a serious face. Did Toji really know what I was up to and just didn’t care? That makes no sense, he wants to hold power. Everyone wants power.
“Hey Toji, this is a weird question, but why do you want to be a leader?”
“To keep people safe, isn’t it obvious? When we crashed here, I knew that I had to keep everyone under me safe. I used what I was given to the best of my abilities, but sometimes I think it’s never enough. I feel like the Humans are always one step ahead. I hate it.”
I stared for a moment, before looking down to Cocus. He noticed me finally and waved. I returned it and sighed. “You know Toji, I used to hate you. It seems that every interaction we have had is negative. Even when we were in space you thought I had PD. We never got a chance to talk. It’s very difficult to hate someone you know.”
Toji chuffed. “Where did you learn that one? You never struck me as the philosophical type.”
“Believe it or not, the Humans.”
“Ah, I don’t.”
“I don’t get your hate for them. They aren’t the Arxur, they haven’t even made it into space. Yeah, they might eat meat, but they also eat plants. They have clear empathy and emotional drives beyond hunger and cruelty. And it has been far too long for this to be some kind of long con. I mean, I’ve been with them for how long now and I’m still safe?”
“That might be true, and my reason for hating them hasn’t stayed the same. At first, it was just because they were predators. Forward-facing eyes, meat-eating, culture based around war, I thought that was cut and dry. But after discovering that they were… what did they call themselves?”
“Omnivores, I think.”
“Yeah, that’s it. After we found that out, I ended up more confused than anything. I started gaining a little trust, then bam, I found out they were working with the Arxur. Honestly, I tried to understand where they were coming from. They never experienced an Arxur raid, they just saw strong workers. If I didn’t know better, I would agree. But the point that sealed it for me was that Stephanium lied through his teeth the entire time. Maybe it’s just because they are a different species, but someone who can lie that effectively should be feared.”
I sat silently for a moment, finally understanding why Toji hated the Humans so much, when I came to a realization. “Wait, do you care about power?”
“No, only what it can do. It’s just a tool, not a goal. No one in power should have the goal of power, it should be a tool for something else, something good.”
“Huh?”
I paused for a moment, taken aback by what Toji said. This was the fearmongering exterminator who always seemed to be on my tail for any minor infractions, shoving his snout in everyone’s business, and directing everyone with an iron claw. He always had power, there was never a moment where he didn’t have power, and now he is telling me he doesn’t want it.
Oh, wait, it must be a joke. I guess I’ll play into it.
“Would you be willing to give up that power?”
“No. Unless I held absolute certainty that whoever would take it could keep them as safe or safer, I wouldn’t dare release it.”
I shrugged and stepped back. “Ah, just wondering. Well, this was a pleasant surprise. I thought you would have shooed me away by now.”
“I was just about to, Woef.”
I laughed loudly. “Heh, I’ll leave you to your staring contest then. Have a good night, Toji.”
“Yeah.”
submitted by Crazy-Concern8080 to NatureofPredators [link] [comments]


2024.06.01 15:59 OldMan_is_wise How to reduce Temu ads

I was being crushed by Temu adverts. A Temu advert popped up in YouTube and I'd never heard of it, so I installed the Temu app.
Then I immediately started getting drowned in Temu adverts.
Like most people, I uninstalled the Temu app and deleted the connection to my Google account. Which did nothing.
After months of frustration, I got the idea to install the Temu app and make an account again, then tell Temu to delete my account & data. (Which according to Temu takes up to 7 days). I think I got the email around 6 days later.
Plus I reset my advertising ID on my Android phone, turned off all Google advertising preferences, turned off Youtube search & history, and finally started using IP tunneling. (Duckduckgo to be exact, not that it matters).
Although it would be impossible to get rid of all Temu adverts, I did manage to get them down to random background chatter.
I'm not advocating Duckduckgo as a very good private IP tunneling service, but if your main goal is to just reign in targeted adverts, it helps. Also, I use Norton's on my desktop, and it's no better or worse than Duckduckgo. Which is pretty limited for Private IP tunneling.
-Both are adaquete to at least help lower the hellscape of targeting cookies and general tracking. But I wouldn't recommend either if you need true privacy. You'd be far better off with a service with a paid subscription.
submitted by OldMan_is_wise to degoogle [link] [comments]


2024.06.01 15:59 Lalol030 How can i make it work?

How can i make it work? submitted by Lalol030 to Minecraft [link] [comments]


2024.06.01 15:57 Prudent_Car1625 Achieving Excellence in Human Resources Management: The Leadership Journey of Joel Riley

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submitted by Prudent_Car1625 to healthyandwealth [link] [comments]


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