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The Human Artificial Hivemind Part 514: High Lawyer

2024.05.20 05:08 Storms_Wrath The Human Artificial Hivemind Part 514: High Lawyer

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Ascendant Denali swept his tail across the floor. "Greetings. The New Ascendancy welcomes you and your kin, Diplomat Sommi."
The Misan creature did its equivalent of a bow, honoring him in his palace as was proper. He had been starved of respect from his surrounding powers lately and would feast upon this memory like a fine cut.
"The Misan Li Heptarchies receive your warm greetings, Ascendant Denali. We offer official congratulations on your ascent to the Trikkec throne, and the continued unification of your people. We are glad that you are regaining your prosperity, and offer additional aid to that end."
It was the perfect language of the High Dialect, with almost no imperfections on the translator's part. An expertly trained device, for sure, given the vast cavern between their respective languages. He had a translator as well working to ensure that the Diplomat heard his words correctly, and that he would know how their language distorted them to prevent any unfortunate misunderstandings.
Such things could be disastrous with certain civilizations, and Denali saw no need to make true enemies. He was strong enough to project power inside the New Ascendancy but nowhere near so outside of it. Pirates and raiders still festered upon the upper borders, and the lower borders were contested by a few minor lords who had survived the collapse of the Ascendancy. He was currently bombarding their planetary shields with asteroids and lasers.
"Aid of what sort, and with what stipulations?" Denali asked, waving an economic advisor over with a stray claw.
"Military and economic."
"Stipulations?"
"You close all business with the Alliance."
"Ah."
Denali stepped off his throne. "Diplomat, I can assume you know how valuable that relationship is to the Ascendancy? I assume you already have a plan to replace them with something better. If your plan is ready, I will have my advisors review it. If not, no further discussions are to take place."
"Do you accept their power over you, Ascendant?"
"In this galaxy, it does not matter what we accept. If a Sprilnav comes barging into your house and takes your mate in front of you, there is nothing you can do. If one of the Core Powers manages to reach us, they can do the same. There are the laws of nations, and there are those of power. The Alliance's aid, even as its darker purposes twist it, has saved millions of lives. Children eating. Families working. They have the might of two AIs behind them."
"They are far too young of a nation for you to realistically believe their abilities are this high."
"Many have made that mistake," Denali said. "They are an older nation than mine, certainly. Would you say that my nation's abilities are lower?"
"I would not."
"Then you tell lies. I am not some foolish monarch who cannot see the reality in front of him. The Alliance's aid is a tool to keep me leashed like some common lizard. But it comes with economic growth and power that fuels the New Ascendancy further. I do not believe I will overtake their growth even when the entire species is reunited. And since your borders are further away than theirs, you will have added economic costs to any aid you give, with little gain on your end."
"They influence your culture. Your people."
"They do," Denali agreed. "You are a powerful nation as well. You would do the same with your own aid, yes? And you would call for us to destroy our traditions, our religions, and our very culture. We have seen your attempts at negotation with other powers nearer to you. You are an aspiring hegemon. But the Alliance's hegemony is already established. The Grand Defense Organization is something that I might even join, when I have the military might to meet their threshold."
"Why?"
"Because when power rises, others can latch on," Denali said. "Your offer, please. I am quite interested to hear it."
The Diplomat gave him a tablet. Denali brought it up with a hologram isolated from the network. His eyes began to shine.
"You should have led with this, Diplomat."
"Ah, but I needed to see the esteemed Ascendant's viewpoint on us. It is a shame that you must bow and scrape to the Alliance. How would you like to meet them on the field of battle?"
Denali chuckled. "I would like it very much, were they a normal nation. But they are taking planet crackers from King Siran and hauling them back to their space. They have a few of their own, not just stolen from the Wisselen."
"And they are pacifist."
"But not weak, Diplomat. All that means is they will not start the fight. But as we stand now, they will finish it. And a transfer of this many ships likely comes with enormous drawbacks and conditions."
"Then let us discuss those conditions, Ascendant. I am sure something more sufficient to your tastes can be selected."
"I am glad to hear that." Denali made a table hologram that was complete with hard light compatibility. Seating for the Misan, his guards, and Denali and his guards also appeared. The table was transparent.
"I will present my documents on this, and we can discuss in greater detail how you can divest from the Alliance without significant economic damage. There are certain facets we have identified which are key to your growth: military might, industrial capacity, and social cohesion."
Denali rubbed his teeth with his claws. Several cooks came in, bringing him food. The Misan Diplomat and his entourage refused, which was expected given the vast differences in their palettes.
"Those are indeed key parts of the Alliance's aid. Do you have an answer for me which is cheaper than the exports of the Alliance?"
"Yes. We can deliver 250 billion androids capable of continuous work for 20 years, each with a 96% likelihood of continued operation at the end of this period. We are willing to deliver these for you at once, though we would only request an escort of your ships alongside our own for added diplomatic security."
"A veritable army," Denali said.
"None of which will carry or operate weapons."
"We would need to verify that before shipping," Denali said. "As we would need to do for the price. The Alliance demands 1% of our current discretionary yearly foreign trade budget. How does your offer compare?"
"We would ask for a 30 year non-aggression agreement, and diplomatic outposts in your territory, as well as a possible defense pact, where we can defend you legally and militarily against Alliance encroachment."
"A large offer," Denali said. "Tell me, what is in it for you?"
"The Heptarchies wish to curtail the Alliance's growing influence by any means necessary, even if it means spending large amounts of money in the process. Having a monetary outflow is something the Heptarchies are happy to entertain, and we would be grateful for you to join us in this endeavor."
"And what of the risk of me playing both sides?"
"We can offer you high enough boons to ensure that does not occur."
So a bribe, then. A massive one. It was already enticing, but Denali sensed he could get more with better negotiations.
"You mentioned social cohesion and military might as well," Denali said. "Can you explain what you mean by this, and what aid you will send to address this?"
Now, the Diplomat looked more uncertain. It was an act, though a fairly convincing one. The pause lengthened.
"Ascendant Denali, surely you understand..."
"I understand you said 'any means necessary' for curtailing the Alliance. With an AI in their nation, such a thing will be expensive, yes? I'm sure that I need not remind you I will choose what is best for my nation overall. And if you cannot come through... I can always notify them of this offer to explore their ability to match it. Or, gods forbid, even exceed it."
"The trade agreement cannot encompass-"
"Then we have nothing more to discuss, Diplomat."
"Wait! Fine, we can discuss it! Just let us work out the new conditions. They're favorable to you, Ascendant. The Heptarchies value you as a potential customer-"
"I'm sure you do. You have four days to present an offer I appreciate more," Denali said, shoving the tablet back at the Diplomat. "Would you like me to procure food capable of Misan consumption?"
"That would be kind of you, Ascendant. We will accept that. And we will begin drafting a more suitable deal for both of our nations."
"Good!" Denali grinned, settling upon his chair with a new sense of pride in his posture.
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Elder Pundacrawla settled his robe about his shoulders as he waited outside the room. In his implant, a small countdown reached zero. The silver doors slid open, and his eyes feasted on the room. It was quite ornate, but what really set it apart was the scene in the center. Elder Kashaunta sat on a short chair across a small table from the object of the entire star system's latest obsessions.
The bipedal alien sat in her own chair, which had an odd raised section to support her back. Her clothing was somewhat simple, with black and grey fabric covering her upper torso. He could tell the fabric was high quality—in fact, it was infused with psychic energy.
Her odd face looked a little smushed, and there was a faint red color to her pale skin and two bars of psychic energy thicker than he'd ever seen adorning her cheeks. She appeared unassuming, but her eyes latched onto him with an entrancing glare.
Her scrutiny waved over him, making Pundacrawla smile. Her gray hair fluttered, with a ring of fabric collecting it behind her head to rest on her back. Her fingers were short, without claws of any appreciable size. Her feet were hidden entirely by shoes; he could sense a thick armor.
In the mindscape, she roiled with collected psychic energy, like a promise of action for any slight. Her mind almost looked to have three minds in one, and iron bands of psychic energy encircled it from all sides, even above and below, preventing any quick avenue of mental attack. All in all, she was like an alien Elder when the conceptual energy came into account. She reminded Pundacrawla of an old friend, a secret he kept with Kashaunta that initially had been her leverage over him.
"It is an honor to meet you," Penny said. "You look as impressive as Kashaunta said."
There was no accent. The words flowed from her mouth smoothly, and Kashaunta showed no reaction to the omission of her title. That alone spoke volumes, and Pundacrawla knew he would be showing Penny more respect than most had the privilege to receive.
"I am happy to meet you as well, Penny Balica. Your accomplishments follow your name, and you are also quite impressive."
He settled on a third chair that appeared in front of him. He took a deep breath, his eyes falling on the pair of them.
"Elder Kashaunta has hired me to serve as your lawyer in the Judgment trial," Pundacrawla said. "This requires a great deal of risk to be taken on my part, which has also required that I received advancements."
He drew the word out, causing Penny to raise an eyebrow.
"Advancements?"
"Yes. I would like you to push the Soul Blade toward my left front leg."
Penny drew the sword, her fingers wrapping around the hilt easily. A grip of psychic energy materialized on her hands, and she carefully pressed the tip of it into the place he'd marked.
His skin was pierced. Penny frowned as her weapon went no further. Black blood spilled from the wound, which closed within moments.
"What?"
"These are Type 3 nanites," Pundacrawla said. Black limbs materialized on his back, a second set of arms. And then a third set. They withdrew quickly.
"They also happen to cost a considerable amount of money," Kashaunta said. "Which I have paid, thanks to the added funds your singularities have brought."
"I will tell you not to worry if I am killed in the courtroom. I already have a deal in place with the Collective to ensure, at considerable costs, that I will still survive in some form."
"And killing Pundacrawla is also a declaration of war on the Peoples' Autonomous Stars," Kashaunta added. "You do not stand alone."
"Indeed, I do not," Pundacrawla smiled. He bowed his head toward Penny. "If I may, I would like to start the discussion around the argument for this case."
His implant connected to several devices on his body, manifesting many holographic articles and stories around the room. Penny's 'Liberator' title was printed on half of them in the headline. In others, images and even videos of her in various situations took precedence.
Pundacrawla pulled up an image of Penny kneeling in the rubble of Justicar, holding a dead child. "This is the argument I will make for you."
Penny nodded, her silence confirming that this was the right decision.
"You will be the alien who came to a world named after the concept of justice, and an Elder who bears the same name. I will show how you care for many Sprilnav in your life, and also that you have little motivation to do so purely for the Judgment. I will show you as a loving daughter to a doting father, as a willing partner of Elder Kashaunta, bearer of the Pact of Blades, and as a woman capable of acting with wisdom and grace beyond her years to work with an enemy to sign a truce contract.
I will paint you in as sympathetic a light as possible and will eventually call you as a witness several times. You will need to swear upon your life that you are not lying, and Indrafabar and Justicar will both be capable of detecting your lies, total or partial. If you want to win this case, you will follow my advice without hesitation and without question. Do you understand?"
"I do, Lawyer Pundacrawla."
"You may call me High Lawyer Pundacrawla, or Elder Pundacrawla. With an Eonic degree, I am deserving of this title, and it will remind them of who backs you and who I am."
"I understand."
Pundacrawla took a long moment to organize his thoughts. He removed unnecessary jargon that might be untranslatable. He had the VI program rephrase and dumb down the explanations he needed to say so they would be shorter and easier to understand. Understanding was critical for the early phases of any case, and the client always needed to be ready for what came.
That was Rule 53.
"Now for the second half of the Judgment. The Alliance. They have published a great deal of rhetoric condemning the Sprilnav and the Elders. Yasihaut will first attempt slander using the usual methods. Your species, your barbarity, your lack of being Elders. She will find images of people on social media platforms calling for the deaths of the Sprilnav en mass.
If she desires, she will flood them with this, as the Alliance's population allows for many instances to be located. She may call to past Elders' deaths or to the previous battles with herself and Kashaunta in the earlier history of your nation. But the most likely platform she will use to pose the Alliance as a threat will be the presence of Phoebe, Edu'frec, Brey, and the hivemind of Humanity. The reasons for this are many. I will list several now, with ideal ways to counter them also attached.
Given Yasihaut's personality, she feels that you and the Alliance's continual success is a direct and constant threat to her reputation as an Elder. When you first shamed her, this is what ignited her hatred. Kashaunta has regaled you more on what reputation means to us immortals, but it is a severe concern. Do not underestimate her willingness to regain her reputation and to do so by attempting to defeat you in a public matter.
Here, your physical advantages will be nullified. If you speak out of turn or show signs of resistance, they will be twisted against you and the Alliance. The next reason is that your specific rivalry is personal. It is unique, and the High Judges know this. You are a threat to her, and everyone in that court knows you mean to kill her when the Judgment ends. Do not express your wishes to do this because she may present your threat to her as one to Elders overall. Now, for the Alliance, the fear of AI, unregulated, intelligent, and improving, as Phoebe and Edu'frec both qualify as, is ancient and potent among the Elders.
Across all of history, rogue AI presents the largest threat to our rule, making weapons capable of disabling our ships with merely thousands of years of time to advance. The Alliance has been given leniency on this. But most importantly is the Path. For an AI, approaching technological singularity is a threat to all other beings in existence by the sheer possibilities that it provides. Yasihaut knows this, as do the High Judges. I will aim to prove that Phoebe and Edu'frec do not intend to kill the Elders or go to war with them when they reach singularity.
But this, Penny, will require that Phoebe comes to the stand herself and swears before the court. The Collective will be connected to her and will be capable of detecting the lies in all forms she attempts to tell. This is likely the only way to defeat the arguments Yasihaut presents in that manner. While Phoebe is not allowed to represent you as a lawyer, she is still allowed to be a witness, presumably for exactly this reason. The Collective will also use this as a means to determine Phoebe's progress in weaponry, so I suggest she finds a way to hide those memories well. The next reason Yasihaut will involve the Alliance is because it is visibly divided.
Your leaders bicker and argue, and she will attempt to use this to show you as an unstable power with dangerous ambition. She will use the clashes between your leaders as a way to convince the High Judges that you cannot be trusted, as your lifespans are too short and your minds too alien to remain trustworthy and united in their support of any sort of treaty. She will likely use this to bypass the reality of your truce with Valisada, which the Alliance is not a direct party to. She will discuss the specific threat of Brey in the Alliance. Her ability to use portals makes your nation over fifty times as productive as it would otherwise be.
This makes you an economic threat, coupled with Phoebe. Brey has a historical hatred of the Sprilnav, which also motivates possible military attacks against us. She is also being directly strengthened by the Alliance's psychic amplifiers. I will attempt to stave off this argument by downplaying the threat Brey poses and showing the reality that a Progenitor could kill her instantly.
I am not expecting any specific arguments in this scenario to be effective against the High Judges. This will be a difficult point if Yasihaut exploits it properly. As for the hivemind of Humanity, your threat comes in multiple forms. Firstly, we can confirm you share some power with the hivemind. So if you grow strong, it too will grow strong, and it bends to the will of Humanity as a whole. Polls show that you all, to put it lightly, hate us.
The hivemind also has a direct diplomatic link to the Source and easy access to it via the Servant in the hivemind's city and the city's location itself amidst the Source's bones. Remember that many of us still call the Source the Great Enemy and the Servants the Enemy. Yasihaut will likely attempt to use Rimiaha's presence here to link you as well to the image of the Source, if not the hivemind. If she does this successfully, you will lose the case.
The hatred we have for the Servants is almost bottomless and is only exceeded by that of the Source. Kashaunta has told me that there have been over 30 thousand attempts to kill Rimiaha since he got here, most psychic in nature. All of them have failed due to the intervention of either Justicar, Kashaunta herself, or Rimiaha using his psychic energy to blend in with Sprilnav. Behind the scenes, Kashaunta has destroyed entire mercenary companies in the Underground for this and made deals with Justicar to suppress any mention of this to avoid stirring the fires of war. I will do whatever I can to distance you from Rimiaha.
But if this fails, you must call him to the stand. Make him testify of his lack of willingness to attack the Sprilnav. Indrafabar may request that his mind be invaded to determine the truth about this. If the Source intervenes in that case or Rimiaha refuses, you will also lose the trial. This is the most dangerous idea that Yasihaut could bring against you, which links back to Humanity and you, Penny.
Another reason she has is that if she can push the Judges enough on the Alliance to either level more restrictions or kill the AIs, you will be crippled beyond recovery and will fade into nothingness for her to kill at her leisure. In short, most of this trial hinges on circumstances and testimonies given by witnesses. This is another reason Indrafabar is on the case. He can detect lies in almost any being if he uses his power. And if you resist, which you might be capable of, but..."
"I lose."
"Exactly. This is not a place of honor. This is not a court like before. Arguments will be heard, debated, and either accepted and recorded or discarded and ignored. I will do my best to use Justicar's law principles like recency to your favor, but history is littered with petty Judges making decisions on cases related to how much a threat people are. Not to this level, of course, but there is luckily precendent to lean on in both types of outcomes."
"Pundacrawla, I thank you for your high-level overview. Shall I assume the legal jargon was left out of your description?"
"Yes," he said. "I was uncertain if some words would translate."
"What are my realistic chances for winning this trial?"
Pundacrawla sighed. He didn't want to see her hope shatter, but he refused to lie. Kashaunta seemed fine with him sitting here and talking about things truthfully. If she wasn't, she would have requested a different lawyer.
"In the worst case scenario, which is Indrafabar and Justicar dislike you, and Yasihaut has a lawyer with an Eonic degree of their own, then I would say about 9%."
"That is quite high, actually, for a worst case scenario."
"That is only because this is a Trial by Majority, Kashaunta's backing and all that implies, your friendships with Nilnacrawla, Spentha and Equisa's continued survival within the Alliance, the various political motivations the Judges might have, the fact that you have built up your image, that you have refrained from killing your enemies recently, and the extreme nature of Yasihaut's hatred for you.
Your attack on Tassidonia's court normally would have been the death knell for you. But since your power didn't kill anyone and specifically was weakened to avoid that, it has been a boon more than a curse. And the Sprilnav with bleeding hearts also are pleased with your war on slavery. You will lose that war without Kashuanta's help, but your determination on that is seen as an endearing characteristic."
"Endearing?"
"The Elders think of you as a child, Penny," Kashaunta said. "Your fight against slavery is seen as a childish fantasy, but in a good way. If you wish, Pundacrawla can lean into either your maturity or immaturity on this case. Both may achieve the desired effect, if done right."
"I am not sure about that. Who will watch this trial, and how many?"
"Cast away your ego, Penny, it will not serve you here," Pundacrawla said.
"I'm 76 years old. I can handle this."
"I don't think-"
"200 quintillion," Kashaunta blurted out. Penny flinched.
"What?"
"That is the number of watchers on the channels that have reserved timeslots for the trial among Sprilnav territory."
"And... Elders?"
"35 million, likely including all the Elders with names of any note," Kashaunta said. Pundacrawla gave a worried look to Penny. But the human just took a deep breath and nodded.
"Thank you for telling me. That is manageable."
"You're quite composed about this," Pundacrawla noted.
"I can conceptualize the enormity of that, but also this is a pretty big deal. And if I prove that I am fighting for the common people, it will achieve-"
"Nothing," Kashaunta said. "They cannot rebel on a large enough scale to risk toppling the Elders. If there is one aspect of our system that has survived the rot of a billion years of decay, it is the ability to divide and conquer. This is not an opportunity to get a manifesto out. I warn you against treating it as such."
At first, Penny looked wary of accepting the Elder's advice. She seemed to contemplate that matter, though she was really talking with her adoptive father. But instead of arguing, she simply smiled.
"I understand, Kashaunta. Thank you. I was getting a little sidetracked. All that matters is winning."
"So is there anything I can do to increase my chances?" Penny asked Pundacrawla.
"Outreach. Keep fighting the slavers, and maybe do a few interviews. Make sure to express a lack of hostility toward the Sprilnav people. And be wary of the gangs. When you are in the trial, they may seek revenge upon the freed slaves, or upon you yourself. I would not be surprised if they did their best to conduct false flag attacks under your name. In high-profile trials like this with many enemies, that risk is high. The gangs have high numbers of personnel and a motivation to see you lose this trial before you destroy them."
"I see. Thank you, High Lawyer Pundacrawla," Penny said, lowering her head in an approximation of a bow. Kashaunta nodded but didn't say anything. Penny took another breath in, and Pundacrawla could feel the air currents entering her nostrils.
"Can you explain exactly how a Trial by Majority would work versus the previous sort of Judgment?"
"Previously, the Judges, led by a High Judge, had to agree on a verdict. In that case, they failed. This structure is more flexible, however. All the Judges on the court, or the High Judges in this case, may voice their opinions behind closed doors and attempt to come to a verdict. They will emerge when the agreed-upon time period has passed, and their decisions will be made public.
If one Judge disagrees, there will not be a mistrial. Instead, the verdict with the most Judges behind it, ideally the majority opinion, will be the one chosen. This Judgement will have 20 High Judges. The final verdict, if none can reach the required 11 Judges to pass, will simply be held once all remaining evidence is heard or discarded."
"Held?"
"The High Judges will be required to resolve the dispute. If there are three or more options, the one or multiple with the fewest High Judges backing it will be discarded, until a runoff occurs. The result will then determine the verdict given."
"Can I be acquitted of the charges if that is the majority opinion?"
"Yes, you can. So can the Alliance. The structure of this Judgment is such that Indrafabar and Justicar will counterbalance each other."
"Can't Indrafabar just offer them money to do what he wants?"
"If he wants to lose his licence, severely harm his reputation, and destroy the careers of the High Judges being bribed, sure. While obviously Justicar will not have the power to truly punish him, the consequences would be severe, to say nothing of the other Progenitors. Given the factions present within them, it would be quite unwise for him to influence the case in such a manner. That influence would not be accepted by all."
"What if Yasihaut makes them an offer they can't refuse, or tries to make it look like Kashaunta did to get me in trouble?"
"I have taken steps to prevent that second outcome," Kashaunta said. "As for the first, my spies within Yasihaut's groups will alert me of it, and Justicar will know."
"But if he is a High Judge, wouldn't that be a conflict of interest?"
"His institutions function properly even without his intervention," Kashaunta replied. "There is little risk of that on his part."
"Hmm. Kashaunta, should I hide the Pact of Blades until the trial?"
"Yes. Its shock value will be maximum at that point."
"Elder Pundacrawla, are the rules on decorum the same as before?"
"Yes, but this time there will be proper enforcement. With the galaxy's eyes on him, Justicar will have no choice but to be firm in this trial. He will not be lenient to either of you, and might punish you more for infractions given that you are not a Sprilnav. It is unfair, but it is in his best interest to please the Elders who will be viewing this trial."
"Kashaunta, is there a way I can help you with the politics around this trial?" Penny asked. "I know if the event is this big, there is a lot for you to do, either to gain or to lose."
"A thoughtful offer. I might require one more linear singularity, and to finally get a piece of that negative energy you promised me. If you could tune your rhetoric toward peace with the Elders, it would help my position massively. The Alliance has already started scrubbing anti-Sprilnav rhetoric from its networks after I discussed the damage they could do, so what remains is your opinions. After the Judgment, more eyes will be on you than before. Declare your continued anti-slavery position, and I will have an easier time helping you with less damage to my reputation due to the revealed Pact of Blades."
"Do you also have an entourage of Elders to back you through thick and thin?" Penny asked. Pundacrawla smiled, glad that she was concerned about helping Elder Kashaunta.
She didn't know it, but now Pundacrawla was fully resolved to help her case. He'd been properly convinced that she really did care for her friends. In this case, while she likely was conflicted about it, Kashaunta was her friend. Given the Pact of Blades was in place between them, they were lifelong friends, close enough to be effectively married.
The political meaning of the Pact was certainly closer to that side of it since its most common use was to unify powerful Elder families. Kashaunta didn't have a family name, but that was because her name already carried so much weight everyone knew who was related to her. Pundacrawla gave Kashaunta a list of additional actions Phoebe needed to take using his implant. Kashaunta's eyes sparkled with recognition, though Penny didn't seem to notice.
"I do," Kashaunta said. "They all work for me. Most of them I acquired through either mud diving or through owed favors, though."
"Mud diving?" Penny asked.
"It is a term for doing one's utmost to please a superior for personal benefit, even if the 'please' section is derived from an unfortunate root meaning."
"I see. Elder Pundacrawla, can you get me something I can use for personal communication to you and Kashaunta, like an implant but less invasive?"
"Yes, I can do that," he responded.
"And also, one more thing before we go. Displace."
Penny appeared right in front of him, crouching down so her eyes aligned perfectly with his. They crackled with psychic energy, but beneath them lay a guarded desperation that he recognized from many of his more unfortunate past clients.
"I will not threaten you right now. But I need you to understand what is at stake for me. My friends. My family. My species. My nation. Over 200 billion living, breathing souls with lives and dreams they struggle every day to inch closer to. My titles, Champion of Humanity and Liberator, do not describe what I am but who I am. My world, my people. My home. Everything I have ever known and everything I have ever loved is at stake. Maybe you know what that is like. Maybe you don't.
Either way, please, I beg you to do your best to save us. I'm relying on you to be my hero, Pundacrawla. You can do this, and you must, or I will die for nothing. You will live with the consequences of this Judgment for the rest of your life. I hope you are everything Kashaunta claims you to be and more.
Hundreds of billions of people are counting on you. Look me in the eyes, Pundacrawla. Take in my alien face and my alien features. Know the creature standing here, and tell her you will do everything you can to save her and her people. And if it comes down to choosing to save me or the Alliance, save the Alliance."
Pundacrawla let out a breath. The hot air flowed across Penny's face, moving alien hair strands to the side. He looked into her eyes, peering into the reflection of three beings inside of her.
"Penny Balica. Champion of Humanity. Liberator. Human. I, Pundacrawla, High Lawyer, Elder, and Sprilnav, promise you, with all of my heart, all of my mind, and all of my soul, that I will do my best to win this Judgment for you and your kin. My actions will speak even louder than my words to you."
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2024.05.18 23:57 sjanevardsson The Keeper, the Seeker, and the Avatar

After nearly thirty years of research, field work, digging, and sometimes living off the land, Ana had finally found what her family had sought since her great-grandfather. The door was so well hidden that she hadn’t realized it was there until she attempted to break a bit of the surface rock off with her geologist’s hammer. The hollow behind the door resonated with the sound of the hammer on stone.
She tapped along the door to find the edges. With the chisel end of her hammer, she chipped away the encrustations that had built up along the edges. After hours of hammering, chiseling, and digging at the base, the outline of the door was visible. Made of the same rock as the surrounding gneiss, it had gone unnoticed for untold millennia.
Ana pushed the door from the sides, the middle, the top, the bottom, looking for the smallest movement. The door didn’t budge. She sat, leaning against the door on the flat bit of ground she’d dug out. She ate some of the year-old jerky she had in her pack while the sun set.
It was a clear, moonless night, and Ana focused her attention on the whirl of the Milky Way overhead. The sight wasn’t enough to keep her mind off the stubborn door behind her and the aching of her joints from sitting on the rocky ground.
She stood and turned to take a last look at the door for the day. Even in the faint light of the stars, she thought she could make out the edges. At one corner, a flash caught her eye. She moved her head back and forth, trying to find the position that had, she thought, reflected light.
Not finding it, she pulled out her flashlight and shone it on the corner of the door where the flash was. She expected to see a reflection but saw none. She turned out the light, and there it was, except it was two flashes this time.
There was no doubt it was coming from inside, shining out a pinhole in the door seam at the upper left corner. “Monkey see, monkey do?” she asked herself. She pointed the flashlight at the corner and flashed it twice. When nothing happened, she flashed it again.
The response was five flashes. “Oh, fibbi-whatever,” she muttered. “Three and five is eight.” She flashed the light eight times. There was no immediate response. She began to worry that she’d been wrong in her counting or in what pattern they were looking for.
A loud hiss sounded as the whole door slid out away from the wall. Bright light shone around the edges of the door that continued to slide out, far thicker than she’d expected. Where she’d stopped digging in front of it, the door bulldozed its own path.
It stopped with a little less than a meter clearance between the back of the door and front of the rock wall. Beyond lay a downward-sloping walkway. It was shaped like an oval with a flattened floor. A voice echoed from within, “Enter, Anastasia.”
She didn’t know how they knew who she was, but she wasn’t going to turn back after having come so far. She stepped around the door, held by a single, flat piece of metal that disappeared into a groove in the ceiling. The metal that held the massive slab of stone looked far too flimsy for purpose, but pushing against the edges of the open door did nothing to sway the door or distort the metal support.
With a deep breath, Ana threw her pack over her shoulder and stepped into the hallway. As she continued down the hall, more would illuminate ahead of her while behind her, the lights shut off. Where the light came from was a mystery to her, but she was more interested in what lay ahead at that point.
She felt a slight, sudden increase in air pressure in the tunnel, followed by the echoing sound of the door as it closed. She pushed down the edges of panic that wanted to take hold. “I’m on my way,” she said to the tunnel.
The deeper she went, the more the temperature seemed to settle at close to fifteen or sixteen degrees Celsius. Her lips felt dry in the still air, and she applied lip balm while she continued apace ever deeper. Somewhere far underground, the tunnel curved back on itself and kept descending. After two more switchbacks, and what felt like hours of walking, she found herself in a chamber.
It was monumental in scale. The walls curved to meet at least twenty meters overhead. As the lights in the chamber came up, the far side looked a hundred or more meters away, while the doorway she was in was situated about twenty meters from the walls on either side. Covering the bottom two-thirds of the walls were row upon row of plastic-like boxes with lights blinking inside them.
In the center of the chamber was a dais with a holographic glyph floating in the air above it. Standing next to the dais was the owner of the voice she’d heard on entering. The shape was semi-translucent, the lights from the boxes behind it seeming to light it from within. “Welcome,” it said, although it had no mouth with which to speak. Its form shifted and changed, from an amorphous blob to an array of wings and eyes, then through creatures both real and mythical, until it finally settled into the shape of a large woman with wings.
“Who are you?” Ana asked.
“I am the keeper,” it said. “You are Anastasia, the seeker, yes?”
“I’m Anastasia Kell, but I go by Ana.” Ana moved closer to the center of the chamber and the shape-shifting entity at its center. “What is your name?”
“I am the keeper. I have no name.”
“Fine, I’ll call you Odette, then. You look like an Odette.”
The keeper flapped its wings twice, then shrunk its body by adding a long tail. “That is acceptable, seeker Anastasia.”
“Please, just call me Ana.”
“Of course, Ana. Please, come to the dais for your reward. Your dedication has won through.” The keeper moved away from the dais and extended an arm toward Ana. The arm kept extending, reaching Ana’s hand twenty meters away from the keeper.
Ana was surprised that the hand felt warm and dry. She’d expected some sort of slimy, cold thing, but it wasn’t. She let herself be led to the dais. “What are you?”
“I am the keeper.”
“Are you a biological creature or a construct of some sort? Some sort of soft-body robot, maybe.”
“I am a biological construct, designed to keep a record of all intelligent life on this world. I have been keeping these records for 72,363,412 years.”
“Since what…the dinosaurs?”
“Yes. The first were theropods. Traveling in hunter groups, they had a limited language. If they had been more adaptable, they might have not been already dying out by the time of the asteroid.” The keeper changed its shape to a theropod that Ana didn’t recognize. It was about the same height as her, with three-toed feet, three-fingered hand on medium-length arms, and a slightly domed head.
“That’s what they looked like?” she asked.
“Yes.” The keeper shifted into the shape of a porpoise. “There were and are the cetaceans, of course. They have language and culture but are not in a position to leave their cradle.”
“Is that what you’ve been waiting for? An intelligence capable of space travel?”
“Yes. My creators have placed other keepers like me on millions of worlds.” The keeper changed into a sphere. “This is where I am keeper.”
“So now, humans, I guess, are what you’ve been looking for.”
The keeper changed into a primate that resembled a chimpanzee and then morphed through several hominin species shapes, pausing on Neanderthal before finishing up with modern human. “I’ve watched entire civilizations come and go without so much as a scratch to mark them in the geologic record, and yet your kind has made an indelible mark on the planet. Whether that is for better or worse remains to be seen.”
“My guess would be worse, but I’m a pessimist.”
“So you say, but you never stopped searching for the library at the heart of the world.”
“True.” Ana took a deep breath and put a hand on the dais. The holographic glyph hovering above it disappeared, and an eight-limbed creature appeared in its place.
The creature spoke in English, even though its squishy mouthparts made movements that were often in total contradiction to the sounds it made. “Welcome, seeker Anastasia. Updating. Welcome, Ana. What would you like to learn today?”
“What are my limits here? This place was hard enough to find, what kind of things won’t you tell me?”
“The records will answer any questions you have that can be answered. Nonsensical and paradoxical queries will be ignored. The library is hidden to ensure that only those ready to take the next steps beyond their cradle can find it. As such, all our knowledge is yours for the asking.”
“So, I blinked a light in a simple sequence. How does that mean we’re ready to take the next steps – whatever those are?”
“You are the fourth generation of your family that has searched for the library, correct?” the holograph asked.
“I am.”
“And you have spent the majority of your adult life in the same search, have you not?”
“I have,” she said, “but how does that–”
“Multi-generational planning and execution, combined with drive and determination, and the knowledge of basic mathematical concepts. This is enough to start with.”
“Are you just another aspect of Odette?”
“No, I am the avatar of Krshnlgik-mlOgnk, the current head of remote planetary studies on our home world of MFkst.” The pronunciation of the non-translated names sounded more like someone choking in a bowl of oatmeal than a language.
“Is faster-than-light communication possible?”
“It is. I am currently speaking with you from a distance of thirty-one thousand light years.”
“How?”
A series of formulae appeared in the space above the dais. “You may use your phone to photograph these, since memorization might be difficult.”
Ana did. “And faster-than-light travel?”
The formulae were replaced with more, some of which looked similar to the first. She photographed those as well.
“Do you have any other questions?”
“How can you claim to keep track of everything happening all over the world?”
“The keeper, or Odette as you call it, has a connection through quintillions of microscopic wormholes to points all over the planet.”
“So, would you have the contents of the Library of Alexandria as they were just before it burned?”
“We do.” Thousands upon thousands of titles scrolled by, many in languages Ana couldn’t even guess at, but with an English translation next to them.
“That might be something for another day,” she said. “Are there others out there in the galaxy or just your people?”
“There are many others,” the avatar said, as images of dozens of strange body plans showed. “We are a small part of a wider galactic community.
“You seem to be pondering something,” the keeper said. “Do not be afraid to ask your question.”
“How do we get off this rock and join the galactic community?”
The keeper morphed into the shape of a cozy chair and said, “Get comfortable.”
“Huh? Why?”
“Because,” the avatar answered, “this is going to take a long time to explain.”
prompt: Dream up a secret library. Write a story about an adventurer who discovers it. What’s in the library? Why was it kept secret?
originally posted at Reedsy
submitted by sjanevardsson to HFY [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
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  • IN SOUND MIND
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  • Konung 2
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  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
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  • Saturday Morning RPG
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  • SEARCH PARTY: Director's Cut
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  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
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  • Shape of the World
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  • Sid Meier's Civilization VI
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  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
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  • SimCity 4 Deluxe Edition
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  • Skautfold Chapters 1-4
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  • Smoke and Sacrifice
  • Smushi Come Home
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  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
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  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
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  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
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  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
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  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
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  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
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  • Strategy & Tactics: Wargame Collection
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  • Street Fighter V
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  • Strider
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  • Styx: Master of Shadows
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  • SuchArt
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  • SUNLESS BUNDLE
  • Sunset Overdrive
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  • Surgeon Simulator 2
  • Survive the Nights
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  • Surviving Mars
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  • Swag and Sorcery
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  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
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  • Synthwave Dream '85
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  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
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  • Tank Mechanic Simulator
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  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
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  • The Chess Variants Club
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  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
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  • The LEGO Movie 2 Videogame
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  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
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  • The Quarry deluxe
  • The Ramp
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  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
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  • The Way
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  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
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  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
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  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
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  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
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  • Verne: The Shape of Fantasy
  • Victoria 3
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  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
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  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
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  • Warhammer 40,000 Sanctus Reach - Complete Edition
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  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.18 10:12 Professional_Prune11 Escape From Heavalun Section One: Devil With Metal Skin

He hoi me noi my buds. It is your baker man Pirate here. With Human Trauma book two coming to a close in the next week, I wanted to shre with you all the next planned novel I am working on. This time around we will have a stuborn human mercanary, a lizard princess, and one goal---escape Heavalun Mass city. all thats in thier way is corrupt cops, gangsters, the general populace and thier willingness to tolarate one another.
Lets get this Bread.
Shooting up from the blankets, Conor grabbed hold of the neck of whoever was jostling him awake, his cybernetic arm whirring while activating. Suddenly touching someone asleep was a stupid idea to do to anyone from Heavalun. Any sentient from this city was on edge most of the time and was usually particularly ornery when waking up.
He was especially prickly after years of contract killing and near-nonstop battles. While most people from Heavalun Mass City were used to fighting or having to keep an eye over their shoulder, watching for gangers, junkies, pickpockets, or the local police, his experience working and living here made him like a rubber band, ready to snap. Be that a neck, arm, leg, or whatever the poor sod he was fighting had.
“Who the fuck do you think you are,” Conor snarled, his natural and cybernetic eye narrowing and focusing in the wan light of his drab bedroom.
In an action built into him like an instinct, he willed his cybernetic eye to switch to see in infrared thermal sight, letting him get a good look at whoever this was while his natural eye adjusted to the lighting.
In bright orange, reds, and whites, Jurilra's face came into focus. She was a Jurintik, a werewolf like species; while he was human through and through. She had dull brown fur, long, dirty blonde hair, and a gaunt face and frame. The Jurintik was an alien species widespread throughout the galaxy, be it in the GU(galactic Union), Freespace, or here deep in the COS (concord of systems); you can’t swing a pipe without hitting at least two of them.
“Conor—let—-go,” Julitra gagged, clutching at Conor’s cybernetic forearm, her claws scratching roughly at the overlapping metal plates. “It’s me.”
Realizing who it was, Conor let her neck go, and she fell to the ground. He had only lifted her several centimeters off the floor, but doing that when half your torso, including your shoulders, one arm, and most of your organs were non-organic, or at least cybernetically enhanced, was a simple task, and he had done so out of sheer reflex.
“What were you thinking waking me up like that? You’re lucky I didn’t just dust you with my hand cannon,” Conor said, gesturing to the massive handgun sitting on the bedside table. “What in the stars are you doing here anyway?”
Taking a moment to rub at her neck and gag for a moment, Conor pieced together what likely happened. Considering that Julitra was naked, save for a thong, he must have hired her last night to blow off some steam—it wouldn’t be the first time he had done that when drunk.
“You didn’t pay me for last night,” Julitra said, standing up and nervously scratching her furry forearms and looking deeper into the shithole of an apartment toward the room where Conor stored all his weapons, money, and other precious items for barter or fencing purposes.
Conor sighed and scratched behind his still intact ear, the other having been halfway taken off by a frag grenade a few local years ago. After taking a moment to swing his legs out of bed, flexing his sore muscles, and rubbing his palms on his thighs, he looked up at her, having deactivated the thermal vision in his eye. “Fine; in the room top drawer on the right, you will find some bags of Murt and Syntrit. Take one of each.”
“Alright,” Julitra said, turning around and sashaying in that direction, clearly doing her best to move suavely and gracefully.
But Conor knew that was a load of Kret shit; She was little more than a strung-out junkie who just managed to keep herself on another fix fast enough by either guy like himself paying her for a quick lay or by managing not to get taken advantage of by one of the dealers on a street corner.
At least if she was selling herself for the night, she wasn’t going to end up in some slave market in the lower sections of the city or crammed into a skiff bound for a star on the far side of the galaxy. Julitra did have some kids to take care of, after all.
Not that it mattered to Conor if she went missing; there would be another skag he could bring in here. He just preferred her because she never tried to steal from him nor kill him in his sleep—finding another girl that he could trust would not be easy, especially in this shithole of a mass city. That well over a billion sentients were nestled in it did not matter; finding another piece of ass would be a pain.
“And only take one. I know how much product I have,” Conor grumbled, standing and heading toward the kitchenette. The dirty, blood-stained carpet was uncomfortable under bare feet.
God he hated going around with bare feet. It paid to have good boots to keep your feet safe from glass, nails, and other debris. That was especially important when operating in urban areas.
When he was out in the countryside or the house, he would forgo wearing them, and switch to sneekers, but being bare foot still sucked.
“I know,” Julitra replied from the room, “can I use your shower?”
“Whatever,” Conor replied flippantly, pulling down dried stulk leaves and tossing a pot of water on the stove.
So long as she didn't cause any issues with him getting started for the day, he honestly could not care less. All he needed to start the day was a pipping hot cup of stulk, and his stims. On that subject, the datapad built into his artificial arm chimed and reminded him of just that.
He frowned while retrieving the volatile cocktail of stimulants from the cupboard. He was almost out and only had enough for three days. Inside were six small autoinjectors about 20 centimeters long, marked with several warnings indicating that they should only be used in dire combat situations. But he was a particularly unique case and needed them just to survive.
After having a solid forty percent of his body replaced with cybernetics, from a metallic jaw, fake eye, a few replaced organs, torso, numerous enhanced joints, and even a few bits of wire running through his brain, the stims kept him working.
Without his friend Stich’s unique stimulant blend twice a day, Conor would start to fall apart. First would come the tremors, then body lockup, followed by seizures and eventually death. He had never made it that far in relapse; it was just easier to keep his organic parts cranked up to keep pace with his enhanced parts, and the video Stich showed him of sentients who relapsed was a good dissuasion.
Those poor sods were mangled wrecks, limbs at unnatural angles, blood, hydraulic fluid, and bone everywhere. And they were at most twenty percent wired up—what he could end up like was something he would rather not learn.
Dutifully and like clockwork, Conor ripped the cap off an auto-injector and shoved it into his thigh; a dull hiss sounded out as the brackish fluid flowed into his muscles. Just as he tossed the now empty injector into the trashcan, the sounds of Julitra starting the shower and humming flowed into the joint living and bedroom.
While Julitra was showering, Conor's friend and coworker Brakul sent him a message.
Brakul: Hey, conor, what are you doing tonight? I think I might have a contract for us to pick up.
Conor: No plans at this point. I just gotta get Julitra out of my safe house.
Brakul: Are you still fucking that scag? You know that won’t end well.
Conor: Yeah, gotta get my dick wet somehow. Besides, aren’t you still plowing that Kurilta we worked with a few months back—the one with the red hair?
Brakul: Yeah, I am. I like the crazy little woman. Plus, she is only a meter tall and makes me feel massive. But are you in or not?
Conor: Yeah, I'm in. When, where, and who is the client?
Brakul: Perfect, meet me at Zyntle’s around 2100. If all goes well, we got a contract for some new upstart to the north out of town. He is looking to hire some muscle for a few months. Don't worry about the contract's legitimacy; Norla sent this man my way to arrange half a dozen bodies. I just want you there in case something goes down.
Conor: So, bring a few extra solutions?
Brakul: if you would, and keep ‘em quiet, no shotguns. We will be in Zynie's place and need to keep things civil.
Conor: Afirm, see you then.
After switching off the arm-mounted datapad, Julitra stepped back into the room, redressed in her clothes from the previous night. They weren't anything fancy by any stretch of the imagination. Just a simple lowcut dress, showing off a shallow valley of furry cleavage, and cut to give ample view up her thighs and see the thong barely covering her womanhood.
For a hooker, it was good enough.
“Want to have some stulk?” Conor questioned, pouring himself a glass.
“Sure,” Julitra replied, going and lounging at the dingy table in the corner of the room.
They were quiet while eating their meager breakfast; neither had much in common or to talk about as is. The only things Julitra knew about Conor were: he killed people for money, sold stolen goods, and could give her a mean dick down. Whereas Conor knew damn near everything about her, acquired through basic profiling of her actions, attire, and mannerisms or from some of the intelligence brokers he dealt with regularly.
Some friends called him paranoid for keeping such tight tabs on anyone he dealt with; at least Brakul and Stich did. But Conor knew that knowledge was power and was needed if you wanted to always end up with your opponent dusted and not you. Conor knew better than anyone that you don’t survive like he has without a bit of paranoia. Hell, he was more persistent than a Hureclian beetle seeking water.
Once they had finished scarfing down crackers, canned meat, and the bitter, brackish brew, Julitra quickly took her leave, with Conor locking the door behind her. First, the deadbolts, then the chain, followed by a biometric scanner, and lastly, he kicked a metal wedge underneath the door—it would take a whole breaching team from the local government a solid hour to breach that reinforced metal monstrosity, and that was just how Conor liked it.
Unless you were invited into his home, it would behoove you to stay out and not try to get in.
Now that he was alone again, Conor trundled into the room Julitra had gotten her payment from and opened up one of the massive ceiling-high safes lining the walls. Inside was some of his equipment. This specific one contained most of his low-visibility equipment: body armor, weapons, knives, toolkits, and anything else he might need for more subtle operations.
In the other safes were other tools he might want, but those kits were built for more specific jobs: sniping, heavy assaults, aerial and maritime operations, along with anything else he could use in a warzone, but most of that was overkill for tonight.
So Conor pulled out a few items he thought could be useful and started his preparations in such meticulous detail that it would take him the rest of the day.
—-
The area outside of Zyntle’s nightclub was insanely crowded, even for Heavalun standards. Up and down the street, as far as the eye could see, were nightclubs, bars, and restaurants, catering to whatever vice once could possibly want.
Unlike some of the out portions of the city, areas in the inner and lower regions like here, you could not see the sky. Instead, if one looked up, they would be met with obnoxious neon signs and more buildings arching overhead, choking out any star or sunlight that might be visible.
Aiding in the choking and oppressive atmosphere, Aliens of all shapes and sizes bumped into one another with little grace, care, or concern. Most were decked out head to toe in bright neon colors that melded together in a caleidoscope of shifting brilliance.
At least that gave the usual drab greys, rust reds, and browns of the cityscape some color, even if Conor usually found it more annoying than not. Thankfully, neither Conor, Brakul, nor their strange contact could not hear the crowd outside from the second-floor window. Instead, they were being bombarded by something as if not more grating.
The happy tones and idle conversations of the crowd on the dancefloor below them, along with repetitive keyboards, synthetic snapping basslines, and ethereal vocals, filled the air to a near-deafening level. If not for the three of them having wired up to a local chatterbox that Conor brought along, they would not be able to hear one another.
The chatterbox was not fancy; it was just a tiny device Conor had whipped up. That lets them speak normally into microphones on their collars and be heard in earpieces. He had devised the idea for it after a few skiff airborne operations, where unless you were jacked into the aircraft comms, you could not talk without screaming.
Now, the chatterbox just doubled as the perfect tool for having conversations you would rather not have others around listen into. Hell, unless you were inches from them, you would not be able to hear them at all.
Brakul and whomever this Farun’se was, a two-meter tall feline-like alien, had been going over the finer details of the contract for the last half hour. Conor had been listening just enough to keep in the loop, but his focus was elsewhere. Namely in the crowds around them, watching for anything he did not want to see: other contractors, a gang war about to erupt, or anything else that caught his eye. People-watching was one of the things Conor enjoyed about setting up jobs; it gave him plenty of time to keep tabs on the ever-shifting city.
He had not spotted anything yet, in regular vision, Thermal, or through tracking, but something was off—he could feel it in his hackles. As such, One of Conor's hands was in his somewhat oversized brown leather jacket, wrapped tightly around the grip of his suppressed handgun. Neither Brakul nor the Client commented on him keeping watch; they both knew he was just filling the role of an enforcer and was backup for them.
“So, what do you think about the contract?” The Farun’se man questioned before taking a sip from his drink.
Whatever that glowing drink was, it was not ethanol-based; the smell was far too sweet. Conor could tell that much even through the skull-like mask covering his face. Not that the flat black ballistic bask he wore to cover his metallic jaw and mangled face covered scents much. It was built much like the other equipment he wore to enhance his senses, not diminish them.
“I think it is perfectly acceptable. But are you certain you only want a ten-man team to provide escort and transport for your client while within the city?” Brakul asked, flipping a palm up. “I am certain I can get more, considering your daily generous payment offer.”
Generous was one way to put it. The politician the Farun’se represented offered a whopping 15 thousand crit a day for well-experienced mercs. It was enough to get Conor's tail wagging; Most jobs barely pay that out, and this contract was supposed to be ten days long. You could almost buy a house outside the city for that kind of crit. If they were actually paid it out and not betrayed by their employer, at the end of the day, Conor likely would do just that; then, he would have a place to live without the threat of death around every corner.
Each of his jobs over the last few years was a means to that end—escaping this shithole. But getting out of the city was difficult, even for guys like him with opportunities to leave and a reasonably regular income.
“Well, we can work that out via messaging, but for now, I am just offering what I am allowed to,” The client said. “Anything more than that, and I won't be able to pay you half upfront.”
At least they are offering half the credits upfront. Conor must have missed that part during their long-winded discussion about what type of experience each mercenary needed, what weapons they would be allowed, and the specifics of the contract.
All they would have to do was finalize details of the team when Brakul had assembled another eight bodies, but they could do that in a few weeks.
“If that’s the case, then I think we should be good for now,” Brakul said, standing and extending a hand for the client.
“Perfect, expect to hear from me in a few days. Please have your team prepared by the end of the week,” The client replied, shaking Brakul’s hand.
After removing his earpiece and microphone, the client nodded to Conor and disappeared into the crowd looming around the stairs leading to the ground floor.
“So you like the sounds of that?” Brakul asked, sitting back down and sipping at his drink.
Keeping his sight on the crowd below, Conor tracked the client as he struggled to weave through the jostling dancers. The Feline was clearly out of his element in the crowds of the mass city. Based on how quickly he was recoiling from each touch by the intoxicated patrons, he was uncomfortable with all the physical contact forced onto him.
The sight was almost comedic, but Conor was used to dealing with people like the client's representative. If you had enough crit to hire ten mercs, you came from one of two walks of life: you were an influential underground leader who could afford the extra muscle, or you were a sheltered individual with no real business in Heavalun Mass City but decided you wanted to make some friends in low places and needed locals who would be loyal to the almighty crit.
But all of that was neither here nor there for the time being; Brakul would handle any issues with the contract. He was far better at being a politician than Conor was.
“So, any issues with what he wants?” Brakul smirked, knowing that it had been several months since Conor's last contract and that he needed the money.
Conor passively waved at his friend; he did not need to comment. Conor would take any contract that came his way so long as the pay was solid enough. In the past, he had taken contracts Brakul refused for moral reasons.
This contract of defending some high-born trader was in no way out of the ordinary and was relatively tame by Conor’s standards. His last contract was far more low-brow enough that he had almost said no. But for the low, low cost of 100 thousand crits and the fancy nanotech armor he was wearing under his tank top, he was more than willing to blow up the wing of a hospital with a firebomb—insurance paid to fix the building and burry anyone caught up when he killed a lowborn noble or some distant planet.
“I’m more interested in what's going on down below,” Conor said, pointing to a group gathering near the club's back entrance.
Below, barely visible through the flashing strobe lights and low haze of fog machines, seven Kyrail lingered at the back doors. One of the amphibian-like bipeds was giving instructions to the others. It was a shame the music was so loud; if not, Conor and Brakul could easily hear them, but even without sound, it was easy to see what they were doing. They were scouting a mark.
“What do you think, Voodals gang?” Conor posed, scanning the crowd for whomever the lead croaker was trying to target.
Voodal is a leader of one of the area's crime families and merc groups. They had been competitors of Conor and Brakul and their usual hiring groups for a long time. While Brakul and Conor did not have beef with them, one of their usual employers, the Farklut clan, had generations of bad blood.
That rivalry was nasty, to the point anyone who was a direct member of either family would dust the other on sight. Both had been caught up in that rivalry several times and had a negative opinion of the Voodal family and any of their ilk.
“Likely. This is part of a contested city, after all,” Brakul replied, sipping his drink.
“I wonder what they are doing here?” Conor said, still not having located whatever it was they were doing, but he had seen them pull out a particularly nasty drug, giving him an idea of precisely what they planned on doing—abduction.
The gaggle’s leader had passed out plastic bags with what looked like Visage clinging to the bags. That drug might as well be chloroform on the strongest combat stim out there. It would put you in a trance and make you forget the next several days until the effects wore off. The perfect drug for slave traffickers and abductors.
The only reason Conor could tell was that he had used the tactic several times to capture targets alive. It was great; you could fish information from them freely, and they wouldn't remember anything beyond where they had been picked up and whenever the drug wore off.
“I see their target,” Brakul muttered, “switch to IR. I will laze her for yah.”
As his friend and partner told him, Conor switched his false eye to IR and watched, and Brakul’s pistols laser pierced the crowd and danced on the back of a red scalled Kurlatra, dancing happily with some other repltilians of her species. All were woefully ignorant of the Kyrail weaving through the crowd toward them, hands tucked into jackets, likely clutching knives, pistols, and bags of drugs.
“Hmmm, odd, not a lot of Kurlatra on this side of the GU borders,” Conor commented.
“For sure,” Brakul agreed.
Kurlatra were a noble-esc species in the GU and tended to stay in the GU, as opposed ot the COS; most here only cared about their nobility for the sake of making money on ransom after all.
The GU was safe but was overbearing compared to the COS. It had far more laws, restrictions, and limitations on carving out a living. Conor’s chosen profession of being a Mercenary was outlawed in the GU unless you were on the Union congress's payroll, But he was not on that list, despite trying a few times.
“Wanna toss a wrench in their plans?” Brakul questioned.
“How so?” Conor replied, keeping a keen eye on the crimson scalled in the center.
Compared to those around her, she was different. Unlike the others who wore simple clothes, she wore a very revealing yellow dress that was low cut in the back and front, showing offer cleavage, but that's not what made her so different. It was all the glistening jewelry that made her smell of crit.
All those stones and precious metals were likely worth a few hundred thousand crits on their own. That was before you sold her pert ass to some slaver.
“We can go down, nab her after the entourage is dealt with, and be big damn heroes. Then we get an award from that payday of a ruby. If she is not feeling up to it, we could ransom her off to the Voodal; they want her for some reason,” Brakul explained, using his keen eye for diplomacy and deals to guide Conor’s mind to the potential payout.
Conor took a moment to take stock of the situation; he had enough ammo to carve through the Voodal family present and could carry such a Kurlatra if needed. Should this shit go sideways and end up in a firefight, they could just use the crowd and vanish.
“What about the contract we just took,” Conor posed
“We haven't taken one yet,” Brakul reminded, “that rep needs to get back to us with upfront payment. Until then, we are freelance.”
Conor could not deny he was right; no crit had changed hands yet, they were still unemployed, and this bitch might be worth some cash. Before Conor had a chance even to comment one way or the other, Brakul pressed on a nerve he knew would get Conor to act.
“Come on. I got fifty crit that says you can't extract that Kurlatra before the Voodal drug her,” the fellow Jurintik mocked.
The bastard knew how to get to Conor for sure. He was competitive and hated to have his abilities brought into question. Just out of professional pride, Conor could not let that lay.
“Two hundred,” Conor countered.
“One hundred,” Brakul retorted, “oh, look, they already nabbed one of the entourage.”
He was right. One of the Kurlatra heading toward the bathrooms near the back entrance just had a bag of Visage slammed into their mouth and had already gone glassy-eyed. Now, there were only five Kurlatra left, including the clear HVT(High-Value Target)
“One fifty,” Conor snapped, eager to have his friend stop messing with him.
“Deal, I will cover and feed you intel from her. Open channel one,” Brakul sneered.
Without missing a beat, Conor shot up from the table and descended the stairs into the crowd, drawing his suppressed pistol and activating his target tracker to keep sight of the HVT.
Conor did not know it yet, but that little bet, one that was not even worth as much ammo as he was about to expend, would send his life on a journey that would change him forever.
So what did you all think? was it a good time? a fun start at bare min? next chapter we will have connor dealing with the voodal, follwed by us meeting the little princess. It should be fun.
Please dont forget to updoot and comment. I will see you all in the comments.
Your Humble baker
-Pirate
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submitted by Professional_Prune11 to humansarespaceorcs [link] [comments]


2024.05.18 08:02 Jax_xon Sometimes life gets weird. Of course, that's what makes it fun.

Return to the Garden

It's been a long time. Things happened, shenanigans ensued.... I fell down really, really hard, like twice.... But then I got back up, and now---boy oh boy do I have a story for you..... --11d
Cyrus kneeled and removed his gauntlet, a song of tiny clicks and a hiss and it was off. He reached down and touched the sandy soil as he watched the sun rise, a rare pleasure he indulged at every opportunity. As he held the warm rock he'd snatched from its bed in the sand, he looked out on the vast series of canyons cut by the river below. So foreign and yet so familiar to home.
Their mission would hopefully keep them on this plateau, but he longed to explore the forest in the vast cavern below. An ancient underground river system connected forested caves and canyons spread across the continent. There was a planetbound species who lived in these canyons who deserved to know what was headed their way. By all accounts they were peaceful, simple fisherfolk; hopefully they'd gotten here in time to help. Cyrus stood and tucked the rock in a small sack clipped to his belt. He slid his gauntlet over his hand and felt it seal to his skin, any sand still clinging to his palm expelled with a puff.
“Playing in the mud again Cyrus?” The voice behind him would have been unnerving had he not been used to it. Raga’s voice had a deep echo to it, as if two different beings were speaking from that fanged mouth. A trait not uncommon among the nephilim, though that didn’t make it any easier to get used to. Cyrus turned to face the tall, thin humanoid walking toward him from the landing site. He could see that his team was complete with their preparations. So far so good, they’d timed their descent well, arriving just before dawn as planned.
“Just enjoying a planet I can breathe on. I’d take my boots off and wiggle my toes in the sand if I thought I could get away with it.”
“Don’t let me stop you from indulging your odd little human idiosyncrasies, wiggle away.”
“Maybe later. Are we all set up?”
“Of course. Did you get your rock?”
“Good. Shall we call in?”“Go ahead, I’ll be there in a moment.”Raga shook his head, “Drassa said…”“Don’t come back without him…I know. Let’s go.” Cyrus sighed and took a last look at the view, then turned and headed back to the landing site. “I wouldn’t want to keep Zaphkiel waiting.” Raga grinned and followed a step behind.Cyrus walked down the small path to the temporary structure the shuttle had spat out upon landing. Drassa stood in front of the entrance, one set of arms on her hips, the other set crossed in front of her chest, boot tapping away in the dust. He wondered how puffy her tail was encased in that suit. She wasn’t a fan of these types of missions, Drassa was what Cyrus called an indoor cat, she preferred a more civilized environment. Typically, she would be orbital support, but they were short a team member and she drew the short straw. She tapped on the door as he approached.“Tally, let’s get this show on the road. Zaphy wants to see your shiny face too.”“Drassa.” Cyrus stopped at the flattened rock Taliel had prepared. “Give him a minute, he’s old and slow.”“Wise and careful.” Taliel hadn’t bothered to use the door, he’d just decided to shimmer into existence behind Cyrus.“Keep doing that, and I’ll be dead and still.” Cyrus kneeled next to the flat spot and carved a sigil into the stone with his gauntlet, his index finger glowing white. He finished and stood, turning to face the seraphim; they were of equal height, if Taliel decided to put his feet on the ground, which was rare. With the sun behind him, his pale lucent skin was set off by his dark blue sleeveless jumpsuit. The standard seraph uniform as far as Cyrus could tell. The seraphim had long ago become one with their technology, fashion being one of the casualties apparently.“Did you find your rock?” Taliel always looked slightly amused by the question.“I did.” Cyrus patted the pouch at his belt. “Drassa, you ready?”“I was ready an hour ago….” She pulled a metallic ring from behind her back and hung it in the air over the sigil. As the ring began to spin, a second ring broke away and began to rotate inside the other. As the third ring broke away, the center began to glow. A narrow slit opened in the glow, and the team saw Zaphkiel waiting on their check in.“Excellent, you’re all here. Cyrus, have your excavations proved fruitful?”“I have my rock.”“Good. Observation is ready. You are clear.” The slit closed, and the rings slowed until there was just the one, hanging above the sigil. Drassa collected her ring, and returned it to the sheathe on her back.“Do your thing Cy so I can get off this dustball.”“Your tail is itching that bad, huh?”“I hate this suit. It’s almost as irritating as you.”“Poor kitty…” Cyrus went to pet her head, and Drassa swatted him away. She turned back toward the structure, tail high. Raga shook his head and followed her. The two stood leaning against the structure, Drassa looking like a child standing next to the giant nephilim.“Shall we?” Taliel was hovering next to the stone. Cyrus nodded and reached into his bag, pulling out the stone he had picked up earlier. Taliel raised his arms and closed his eyes, after a moment, he clapped his hands together and a whoosh of air whipped past Cyrus.“That should take care of the noise.” Taliel drifted over to the others, hovering just beside Drassa.Cyrus held the stone in the palm of his right gauntlet and focused. He began to feel the connection to the stone, and the stone’s connection to the canyon…the canyon’s connection into the bedrock of the planet. The stone began to shimmer, a pale blue light, like flame, wreathing the stone. Cyrus opened his eyes, also glowing with a pale blue light. The light spread, until it crawled up his arm, eventually covering his whole body. Suddenly, Cyrus clenched his fist and slammed it against the sigil burned into the rock. A gout of blue flame sprang from his body and shot up into the air, spreading and growing as it ascended. A short time later, pale blue tendrils spread across the magnetosphere of the planet, encasing it in a fiery net. Phase one was complete, now all they had to do was wait.

.....Oh, and by the way, Aubrey says hi....she'll be by soon....or you could come visit...either works....
submitted by Jax_xon to HFY [link] [comments]


2024.05.18 07:49 Odd-Hand-2026 I have included Austronesian / Austra•lo•iD (3) pre defilement.. because it got bad.. Really bad so bad they became null blood/ void.. Total ruin /Defilement. Sundaland = was where polymorphism came from its MARK is Shape shifting. Where india and asia intermixed/ intermingled root (1) & (7) or (8)

I have included Austronesian / Austra•lo•iD (3) pre defilement.. because it got bad.. Really bad so bad they became null blood/ void.. Total ruin /Defilement. Sundaland = was where polymorphism came from its MARK is Shape shifting. Where india and asia intermixed/ intermingled root (1) & (7) or (8) submitted by Odd-Hand-2026 to u/Odd-Hand-2026 [link] [comments]


2024.05.17 18:16 Temporary_Noise_4014 Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)

Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)
Goldman Sachs recently announced a very positive forecast for the gold market. With prices at an all-time high and already surpassing Goldman Sachs previous forecast of $2300/troy ounce, the bank revised its year-end price target up to $2700/troy ounce. The report characterized gold as being in an ‘unshakeable bull market.’
One way to capitalize on the trend is to buy stock in publicly traded gold mining companies. These can generally be categorized in three tiers: the majors, mid-level producers, and junior miners. The majors are the Barricks, Newmonts, and Kinrosses of the world, producing millions of ounces/year and looking for acquisitions to bolster capacity. The mid-level producers are smaller companies usually focused on one or two projects, and are often acquired by majors. The stock price of producers is generally tied to the price of gold, give or take some variables, so investors can usually have a pretty good idea of the upside potential.
For those investors looking to take a chance on higher upside with greater risk, junior miners would be the place to investigate. They are in some ways the lifeblood of the industry, planting stakes and making claims and constantly looking for the next big deposit. There are many, many companies operating on this level, and not many of them will strike it rich. Occasionally though, an exploration company comes along with a lower risk profile and a potentially higher chance of success.

https://preview.redd.it/qx6rm4eqh01d1.png?width=461&format=png&auto=webp&s=e8f61efcf4d817110eea3885548fdf2c8b20efe3
Element79 Gold Corp. (CSE:ELEM) (OTC:ELMGF) (FSE:7YS) looks like one such company. Element79 owns a gold and silver mine in Peru, the Lucero Property, that was officially in production as recently as 2005. The Shila Mine, Lucero’s former name, was one of the highest-grade underground mines in Peru’s history at grades averaging 19.0g/t Au Equivalent (“Au Eq”) (14.0 g/t gold and 373 g/t silver). In its past 5 years of production ending in 2005, it produced on average 40,000oz+/yr.
Element79 CEO James Tworek discusses the history of the Lucero Property and the company’s plans to get the site back into production in the very near future.
Current Status of the Lucero Property
The Lucero Property is currently permitted to generate 350 tonnes of ore per day. Element79 is in the midst of extensive exploration work on the property, to confirm and prove the resource in the ground and accurately map the extent of the existing underground work. Since the mine was shut down in 2005 due to economic considerations, local artisanal miners have been (and are currently) working the property. Element79 acquired the mine in 2022, and has since undertaken a community outreach program to create a positive working relationship with the town of Chachas and the local miners.
The company would rather bring current production under the umbrella of its legal mining rights by hiring the workers, as opposed to getting into a legal battle with the community that would necessarily be providing the labor base as Element79 develops the project further. It’s the tail end of the rainy season, and the company is in negotiations to formalize an agreement with the local miners so that the current 70-100 tonnes/week of ore being produced on site can be legalized under Element79’s mineral leases.
Element79 has an LOI with a local mill site to process ore from Lucero once production gets going again. The initial Pilot Program outlines the milling of 200 tons/day on average, which is kind of a baseline production level the company plans to reach this year.
Where Lucero is Headed
Element79 has been processing and announcing positive results from its 2023 exploration program. Through extensive mapping and channel sampling, the company is getting a more complete understanding of the property’s existing workings and the potential to expand exploration far beyond the current area.
With the rainy season ending, Element79 is planning an extensive drill program that utilizes the information gathered to-date. The goal of the drilling will be to update the resource on the property to current NI 43-101 standards. The Shila/Lucero mine has never been explored with modern techniques. It remains to be seen what the results will be, but the area offers plenty of potential.
“Lucero offers a rare opportunity to explore for not only an underground high-grade low sulphidation system but potentially an open pit-able high sulphidation system as well,” stated Neil Pettigrew, M.Sc., P.Geo, Director of Element79 Gold at the time of the acquisition. “This project has never experienced modern exploration techniques and I am very confident that significant gold-silver resources are to be found.”
In preparation for the anticipated re-opening and expansion of the Lucero Property, Element79 has assembled a team of executives and advisors with extensive experience creating, developing, and operating actual mines. Many junior miners are understandably staffed by exploration experts, and while Element79 employs those types of people the Lucero Property requires a different skillset.
Here, Element79 CEO James Tworek highlights some team members with operational expertise.
The Big Picture
Rare for a junior miner, Element79 is on track to create revenue via mineral production in the very near future. Profits from even the initial limited operations planned in the next few months can go a long way toward funding further exploration and development of a much larger operation should the resource prove out.
Element79 is also expecting to receive CAD$4.4 million from the sale of its Maverick Springs Project in Nevada, along with CAD$3.5 million worth of shares resulting from the deal. The sale is expected to close on or before July 21, 2024. By flipping the Maverick Springs Project, acquired in 2021, Element79 is creating additional revenue to fund expansion of the Lucero Property.
Junior miners represent the highest upside potential in the mining sector, combined with the highest risk. With its permitted and past-producing Lucero Property in current informal production mode and promising assay results pointing toward confirmation of a significant resource, Element79 Gold Corp.may have found a way to significantly de-risk its investment. Stay tuned for more news as the company kicks developments into high gear.
submitted by Temporary_Noise_4014 to 10xPennyStocks [link] [comments]


2024.05.17 18:14 Temporary_Noise_4014 Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)

Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)
Goldman Sachs recently announced a very positive forecast for the gold market. With prices at an all-time high and already surpassing Goldman Sachs previous forecast of $2300/troy ounce, the bank revised its year-end price target up to $2700/troy ounce. The report characterized gold as being in an ‘unshakeable bull market.’
One way to capitalize on the trend is to buy stock in publicly traded gold mining companies. These can generally be categorized in three tiers: the majors, mid-level producers, and junior miners. The majors are the Barricks, Newmonts, and Kinrosses of the world, producing millions of ounces/year and looking for acquisitions to bolster capacity. The mid-level producers are smaller companies usually focused on one or two projects, and are often acquired by majors. The stock price of producers is generally tied to the price of gold, give or take some variables, so investors can usually have a pretty good idea of the upside potential.
For those investors looking to take a chance on higher upside with greater risk, junior miners would be the place to investigate. They are in some ways the lifeblood of the industry, planting stakes and making claims and constantly looking for the next big deposit. There are many, many companies operating on this level, and not many of them will strike it rich. Occasionally though, an exploration company comes along with a lower risk profile and a potentially higher chance of success.

https://preview.redd.it/xkocdsbhh01d1.png?width=461&format=png&auto=webp&s=0a4f86ade77820154df5303e5bd34fa1a00608c1
Element79 Gold Corp. (CSE:ELEM) (OTC:ELMGF) (FSE:7YS) looks like one such company. Element79 owns a gold and silver mine in Peru, the Lucero Property, that was officially in production as recently as 2005. The Shila Mine, Lucero’s former name, was one of the highest-grade underground mines in Peru’s history at grades averaging 19.0g/t Au Equivalent (“Au Eq”) (14.0 g/t gold and 373 g/t silver). In its past 5 years of production ending in 2005, it produced on average 40,000oz+/yr.
Element79 CEO James Tworek discusses the history of the Lucero Property and the company’s plans to get the site back into production in the very near future.
Current Status of the Lucero Property
The Lucero Property is currently permitted to generate 350 tonnes of ore per day. Element79 is in the midst of extensive exploration work on the property, to confirm and prove the resource in the ground and accurately map the extent of the existing underground work. Since the mine was shut down in 2005 due to economic considerations, local artisanal miners have been (and are currently) working the property. Element79 acquired the mine in 2022, and has since undertaken a community outreach program to create a positive working relationship with the town of Chachas and the local miners.
The company would rather bring current production under the umbrella of its legal mining rights by hiring the workers, as opposed to getting into a legal battle with the community that would necessarily be providing the labor base as Element79 develops the project further. It’s the tail end of the rainy season, and the company is in negotiations to formalize an agreement with the local miners so that the current 70-100 tonnes/week of ore being produced on site can be legalized under Element79’s mineral leases.
Element79 has an LOI with a local mill site to process ore from Lucero once production gets going again. The initial Pilot Program outlines the milling of 200 tons/day on average, which is kind of a baseline production level the company plans to reach this year.
Where Lucero is Headed
Element79 has been processing and announcing positive results from its 2023 exploration program. Through extensive mapping and channel sampling, the company is getting a more complete understanding of the property’s existing workings and the potential to expand exploration far beyond the current area.
With the rainy season ending, Element79 is planning an extensive drill program that utilizes the information gathered to-date. The goal of the drilling will be to update the resource on the property to current NI 43-101 standards. The Shila/Lucero mine has never been explored with modern techniques. It remains to be seen what the results will be, but the area offers plenty of potential.
“Lucero offers a rare opportunity to explore for not only an underground high-grade low sulphidation system but potentially an open pit-able high sulphidation system as well,” stated Neil Pettigrew, M.Sc., P.Geo, Director of Element79 Gold at the time of the acquisition. “This project has never experienced modern exploration techniques and I am very confident that significant gold-silver resources are to be found.”
In preparation for the anticipated re-opening and expansion of the Lucero Property, Element79 has assembled a team of executives and advisors with extensive experience creating, developing, and operating actual mines. Many junior miners are understandably staffed by exploration experts, and while Element79 employs those types of people the Lucero Property requires a different skillset.
Here, Element79 CEO James Tworek highlights some team members with operational expertise.
The Big Picture
Rare for a junior miner, Element79 is on track to create revenue via mineral production in the very near future. Profits from even the initial limited operations planned in the next few months can go a long way toward funding further exploration and development of a much larger operation should the resource prove out.
Element79 is also expecting to receive CAD$4.4 million from the sale of its Maverick Springs Project in Nevada, along with CAD$3.5 million worth of shares resulting from the deal. The sale is expected to close on or before July 21, 2024. By flipping the Maverick Springs Project, acquired in 2021, Element79 is creating additional revenue to fund expansion of the Lucero Property.
Junior miners represent the highest upside potential in the mining sector, combined with the highest risk. With its permitted and past-producing Lucero Property in current informal production mode and promising assay results pointing toward confirmation of a significant resource, Element79 Gold Corp.may have found a way to significantly de-risk its investment. Stay tuned for more news as the company kicks developments into high gear.
submitted by Temporary_Noise_4014 to WallStreetbetsELITE [link] [comments]


2024.05.17 18:14 Temporary_Noise_4014 Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)

Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)
Goldman Sachs recently announced a very positive forecast for the gold market. With prices at an all-time high and already surpassing Goldman Sachs previous forecast of $2300/troy ounce, the bank revised its year-end price target up to $2700/troy ounce. The report characterized gold as being in an ‘unshakeable bull market.’
One way to capitalize on the trend is to buy stock in publicly traded gold mining companies. These can generally be categorized in three tiers: the majors, mid-level producers, and junior miners. The majors are the Barricks, Newmonts, and Kinrosses of the world, producing millions of ounces/year and looking for acquisitions to bolster capacity. The mid-level producers are smaller companies usually focused on one or two projects, and are often acquired by majors. The stock price of producers is generally tied to the price of gold, give or take some variables, so investors can usually have a pretty good idea of the upside potential.
For those investors looking to take a chance on higher upside with greater risk, junior miners would be the place to investigate. They are in some ways the lifeblood of the industry, planting stakes and making claims and constantly looking for the next big deposit. There are many, many companies operating on this level, and not many of them will strike it rich. Occasionally though, an exploration company comes along with a lower risk profile and a potentially higher chance of success.

https://preview.redd.it/eq28ppweh01d1.png?width=461&format=png&auto=webp&s=3cbab79ccebd99cdc870aeae1a17e3f0f1ac0f94
Element79 Gold Corp. (CSE:ELEM) (OTC:ELMGF) (FSE:7YS) looks like one such company. Element79 owns a gold and silver mine in Peru, the Lucero Property, that was officially in production as recently as 2005. The Shila Mine, Lucero’s former name, was one of the highest-grade underground mines in Peru’s history at grades averaging 19.0g/t Au Equivalent (“Au Eq”) (14.0 g/t gold and 373 g/t silver). In its past 5 years of production ending in 2005, it produced on average 40,000oz+/yr.
Element79 CEO James Tworek discusses the history of the Lucero Property and the company’s plans to get the site back into production in the very near future.
Current Status of the Lucero Property
The Lucero Property is currently permitted to generate 350 tonnes of ore per day. Element79 is in the midst of extensive exploration work on the property, to confirm and prove the resource in the ground and accurately map the extent of the existing underground work. Since the mine was shut down in 2005 due to economic considerations, local artisanal miners have been (and are currently) working the property. Element79 acquired the mine in 2022, and has since undertaken a community outreach program to create a positive working relationship with the town of Chachas and the local miners.
The company would rather bring current production under the umbrella of its legal mining rights by hiring the workers, as opposed to getting into a legal battle with the community that would necessarily be providing the labor base as Element79 develops the project further. It’s the tail end of the rainy season, and the company is in negotiations to formalize an agreement with the local miners so that the current 70-100 tonnes/week of ore being produced on site can be legalized under Element79’s mineral leases.
Element79 has an LOI with a local mill site to process ore from Lucero once production gets going again. The initial Pilot Program outlines the milling of 200 tons/day on average, which is kind of a baseline production level the company plans to reach this year.
Where Lucero is Headed
Element79 has been processing and announcing positive results from its 2023 exploration program. Through extensive mapping and channel sampling, the company is getting a more complete understanding of the property’s existing workings and the potential to expand exploration far beyond the current area.
With the rainy season ending, Element79 is planning an extensive drill program that utilizes the information gathered to-date. The goal of the drilling will be to update the resource on the property to current NI 43-101 standards. The Shila/Lucero mine has never been explored with modern techniques. It remains to be seen what the results will be, but the area offers plenty of potential.
“Lucero offers a rare opportunity to explore for not only an underground high-grade low sulphidation system but potentially an open pit-able high sulphidation system as well,” stated Neil Pettigrew, M.Sc., P.Geo, Director of Element79 Gold at the time of the acquisition. “This project has never experienced modern exploration techniques and I am very confident that significant gold-silver resources are to be found.”
In preparation for the anticipated re-opening and expansion of the Lucero Property, Element79 has assembled a team of executives and advisors with extensive experience creating, developing, and operating actual mines. Many junior miners are understandably staffed by exploration experts, and while Element79 employs those types of people the Lucero Property requires a different skillset.
Here, Element79 CEO James Tworek highlights some team members with operational expertise.
The Big Picture
Rare for a junior miner, Element79 is on track to create revenue via mineral production in the very near future. Profits from even the initial limited operations planned in the next few months can go a long way toward funding further exploration and development of a much larger operation should the resource prove out.
Element79 is also expecting to receive CAD$4.4 million from the sale of its Maverick Springs Project in Nevada, along with CAD$3.5 million worth of shares resulting from the deal. The sale is expected to close on or before July 21, 2024. By flipping the Maverick Springs Project, acquired in 2021, Element79 is creating additional revenue to fund expansion of the Lucero Property.
Junior miners represent the highest upside potential in the mining sector, combined with the highest risk. With its permitted and past-producing Lucero Property in current informal production mode and promising assay results pointing toward confirmation of a significant resource, Element79 Gold Corp.may have found a way to significantly de-risk its investment. Stay tuned for more news as the company kicks developments into high gear.
submitted by Temporary_Noise_4014 to CanadianStockExchange [link] [comments]


2024.05.17 18:13 Temporary_Noise_4014 Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)

Gold on Fire: Consider This Junior with Near-Term Production Plans (CSE:ELEM, OTC:ELMGF)
Goldman Sachs recently announced a very positive forecast for the gold market. With prices at an all-time high and already surpassing Goldman Sachs previous forecast of $2300/troy ounce, the bank revised its year-end price target up to $2700/troy ounce. The report characterized gold as being in an ‘unshakeable bull market.’
One way to capitalize on the trend is to buy stock in publicly traded gold mining companies. These can generally be categorized in three tiers: the majors, mid-level producers, and junior miners. The majors are the Barricks, Newmonts, and Kinrosses of the world, producing millions of ounces/year and looking for acquisitions to bolster capacity. The mid-level producers are smaller companies usually focused on one or two projects, and are often acquired by majors. The stock price of producers is generally tied to the price of gold, give or take some variables, so investors can usually have a pretty good idea of the upside potential.
For those investors looking to take a chance on higher upside with greater risk, junior miners would be the place to investigate. They are in some ways the lifeblood of the industry, planting stakes and making claims and constantly looking for the next big deposit. There are many, many companies operating on this level, and not many of them will strike it rich. Occasionally though, an exploration company comes along with a lower risk profile and a potentially higher chance of success.

https://preview.redd.it/38nylty6h01d1.png?width=461&format=png&auto=webp&s=6c41c555dca9941272a4d49d3e3296af9af48623
Element79 Gold Corp. (CSE:ELEM) (OTC:ELMGF) (FSE:7YS) looks like one such company. Element79 owns a gold and silver mine in Peru, the Lucero Property, that was officially in production as recently as 2005. The Shila Mine, Lucero’s former name, was one of the highest-grade underground mines in Peru’s history at grades averaging 19.0g/t Au Equivalent (“Au Eq”) (14.0 g/t gold and 373 g/t silver). In its past 5 years of production ending in 2005, it produced on average 40,000oz+/yr.
Element79 CEO James Tworek discusses the history of the Lucero Property and the company’s plans to get the site back into production in the very near future.
Current Status of the Lucero Property
The Lucero Property is currently permitted to generate 350 tonnes of ore per day. Element79 is in the midst of extensive exploration work on the property, to confirm and prove the resource in the ground and accurately map the extent of the existing underground work. Since the mine was shut down in 2005 due to economic considerations, local artisanal miners have been (and are currently) working the property. Element79 acquired the mine in 2022, and has since undertaken a community outreach program to create a positive working relationship with the town of Chachas and the local miners.
The company would rather bring current production under the umbrella of its legal mining rights by hiring the workers, as opposed to getting into a legal battle with the community that would necessarily be providing the labor base as Element79 develops the project further. It’s the tail end of the rainy season, and the company is in negotiations to formalize an agreement with the local miners so that the current 70-100 tonnes/week of ore being produced on site can be legalized under Element79’s mineral leases.
Element79 has an LOI with a local mill site to process ore from Lucero once production gets going again. The initial Pilot Program outlines the milling of 200 tons/day on average, which is kind of a baseline production level the company plans to reach this year.
Where Lucero is Headed
Element79 has been processing and announcing positive results from its 2023 exploration program. Through extensive mapping and channel sampling, the company is getting a more complete understanding of the property’s existing workings and the potential to expand exploration far beyond the current area.
With the rainy season ending, Element79 is planning an extensive drill program that utilizes the information gathered to-date. The goal of the drilling will be to update the resource on the property to current NI 43-101 standards. The Shila/Lucero mine has never been explored with modern techniques. It remains to be seen what the results will be, but the area offers plenty of potential.
“Lucero offers a rare opportunity to explore for not only an underground high-grade low sulphidation system but potentially an open pit-able high sulphidation system as well,” stated Neil Pettigrew, M.Sc., P.Geo, Director of Element79 Gold at the time of the acquisition. “This project has never experienced modern exploration techniques and I am very confident that significant gold-silver resources are to be found.”
In preparation for the anticipated re-opening and expansion of the Lucero Property, Element79 has assembled a team of executives and advisors with extensive experience creating, developing, and operating actual mines. Many junior miners are understandably staffed by exploration experts, and while Element79 employs those types of people the Lucero Property requires a different skillset.
Here, Element79 CEO James Tworek highlights some team members with operational expertise.
The Big Picture
Rare for a junior miner, Element79 is on track to create revenue via mineral production in the very near future. Profits from even the initial limited operations planned in the next few months can go a long way toward funding further exploration and development of a much larger operation should the resource prove out.
Element79 is also expecting to receive CAD$4.4 million from the sale of its Maverick Springs Project in Nevada, along with CAD$3.5 million worth of shares resulting from the deal. The sale is expected to close on or before July 21, 2024. By flipping the Maverick Springs Project, acquired in 2021, Element79 is creating additional revenue to fund expansion of the Lucero Property.
Junior miners represent the highest upside potential in the mining sector, combined with the highest risk. With its permitted and past-producing Lucero Property in current informal production mode and promising assay results pointing toward confirmation of a significant resource, Element79 Gold Corp. may have found a way to significantly de-risk its investment. Stay tuned for more news as the company kicks developments into high gear.
submitted by Temporary_Noise_4014 to Canadapennystocks [link] [comments]


2024.05.17 14:06 nt96 Play turns 25. How Moby became an odd overnight sensation

Moby has always been a mainstay in house music and electronica in general. And on May 17th, 1999, he released his fifth studio album Play to critical and commercial success, becoming a rare phenomenon in the dance world.

…..but not in the way you would expect. You see, not even Moby thought he would make an impact, and originally intended to retire after that. So what makes his success story so unique? And how did this album become the best selling electronica album of all time? Let’s take a deep dive!


A quick recap into his early career


Throughout the 80s, Moby was involved in multiple underground punk rock bands. At the tail end of the decade, he shifted his interests towards the then-burgeoning electronic music scene, moving to New York City and taking up producing, remixing and DJ-ing as a result. By 1991, his single “Go” became an instant success and propelled him into stardom. For the next few years, he scored multiple dance hits (including a remix of the James Bond theme).

It was in 1996 when he released his album Animal Rights where everything went wrong. His sudden shift to punk and metal inspired music alienated much of his fan base and proved to be a critical and commercial failure, leaving him in a bit of a disarray. By this point, much of his audience began to cast doubts as to who Moby was as an artist, and while he asserted that the stylistic change was only temporary, it didn’t stop them from leaving his side. His own touring was disastrous, and him opening for alt-rock band Soundgarden was met with boos and jeers, prompting him on leaving music altogether. But thanks to artists like Bono, Axl Rose and Terence Trent D'Arby giving positive reactions to his Animal Rights album, he decided to stay a little while longer.

Background


Play's musical direction began around the time Moby's friend, Gregor Ehrlich loaned him a 1993 box set titled "Sounds of the South: A Musical Journey from the Georgia Sea Islands to the Mississippi Delta." by Alan Lomax. In it, a wide collection of folk music recorded throughout the 20th century.
Moby began to work on Play in August 1997, but touring obligations as well as unsatisfactory mixing sessions caused multiple delays. According to Moby's manager, Eric Härle had stated their original goal was to sell 250,000 copies, which was what Everything Is Wrong (1995), Moby's biggest-selling album at the time, had sold. Moby had doubts in achieving that, and many of the labels seemed to agree. Moby lost his outlet to released Play in the US following his removal from Elektra's roster of artists, leaving UK-based Mute Records as his sole label. Looking for US records to distribute was a struggle, with major label records like Warner Bros., Sony and RCA rejecting him. Even after V2 picked up the offer, most of the journalists passed on listening to the album. By March of 1999, two months before release, Moby began contemplating on his future and felt that maybe it's best to just throw in the towel and retire.

Play debuted at number 33 on the UK Albums Chart, but fell off shortly after. In addition, the radio and network airplay the songs received was very minimal. At this point, the goal was to simply get people to listen to the music; for that to happen, Moby and his management had to get really creative. While brainstorming, the team noticed a few agencies flocking to them for permission to use the music as soundbeds. That marked the moment a huge lightbulb went off on everybody's head; there's great potential in using licensing.
Licenses weren’t exactly lucrative but it was an alternate way of exposing listeners to the music rather than just radio. Management team was very diligent in looking for licenses, nevertheless, they took painstaking care of which requests were more appropriate for certain songs. Eventually they succeeded in getting every track on the album licensed, with "7" being the last track to do so.


Singles

Play's rollout consisted of eight singles. I've listed the samples used as well as where the songs are heard. While I listed as many licenses as I could, I tried to keep it within a 5 year timeframe. Forgive me as I know I missed a few but it's tough to find older, obscure commercials.

Honey
After discovering an a cappella song from Lomax's box set, Moby wrote this song in about 10 minutes. The song had minimal radio airplay but still managed to chart in several places including the UK Singles Chart (#33) and Billboard's Dance/Electronic Singles Sales (#95). A remix was later released featuring American R&B artist, Kelis.
Licensed: Permanent Midnight (1998), The 13th Warrior (1999), Maxwell Coffee (1999), Holes (2003),
Samples: Bessie Jones - Sometimes (1960)

Run On
This was one the first Play tracks Moby made. Due to the amount of samples, putting this song together proved to be a major challenge. Sampling the original folk song "God's Gonna Cut You Down" by Bill Landford and the Landfordaires, Moby didn’t know about the song's popularity until after recording it. It’s been covered by many artists including Elvis, Bobbie Gentry and Johnny Cash.
Licensed: Renault Kangoo (199x), Harsh Realm (1999), Mercy Streets (2000), Osmosis Jones (2001),
Samples: Bill Landford and The Landfordaires - Run On For A Long Time (1949), Melvin Bliss - Synthetic Substitution (1973)

Bodyrock
Fun fact: Both of Moby's managers tried to convince him not to include the song on the album, as they thought it sounded too similar to a Fatboy Slim track, but he insisted on keeping it as he liked the song for its sample.
Licensed: Dawson's Creek (1998), Rolling Rock Beer (2000), Hype (2000), FIFA 2001 (2000), Buffy The Vampire Slayer (2001), Veronica's Closet theme (2003)
Samples: Spoonie Gee and The Treacherous Three - Love Rap (1980), Gang of Four - What We All Want (1981), Afrika Bambaataa and Soulsonic Force - Looking for the Perfect Beat (1983)

Why Does My Heart Feel So Bad
Moby originally wrote this back in 1992 as a techno song. Unsatisfied with the result, he never released it. Years later, he revisited the song, reproducing it with slower and more sorrowful tone, Eric Härle encouraged him to include it on the album. Kelis also provided vocals on a remix of this track.
Licensed: The Next Best Thing (2000), Millennium Mambo (2001), Lovely Rita (2001), Black Hawk Down trailer (2001), Associaçao Desportiva de Deficientes (2004)
Samples: The Banks Brothers and The Greater Harvest Back Home Choir - He'll Roll Your Burdens Away (1966), Delegate vs. Emo-Trance - Return to Tasmania (1998)

Natural Blues
Music video features Christina Ricci (famous for her Wednesday Addams role)
Licensed: Shadow Hours (2000), Freddy Got Fingered (2001), Joan Of Arcadia (2003), Basic (2003)
Samples: Vera Hall - Trouble So Hard (1937), Coke Escovedo - I Wouldn't Change a Thing (1976), The Banks Brothers and The Greater Harvest Back Home Choir - All the Way (1966)

Porcelain
A standout of the album, it's one of the only songs on the album that Moby sings on.
Licensed: The Beach (2000), Nordstrom 'Doorway' (2000), VW Polo 'Lunchtime' (2000), Bailey's Irish Cream (200x)
Samples: Ernest Gold - Fight for Survival (1961), Electra - Destiny (The Remix)(1989)

South Side
Initially recorded with No Doubt frontwoman Gwen Stefani, production problems forced Moby to leave Stefani's vocals off the mix of the song included on the album; her vocals were later restored for the song's single release.
Licensed: I cant find any :(
Samples: The Counts - What's Up Front That Counts (1971)
Find My Baby
The final single (obviously)
Licensed: Any Given Sunday (1999), Charmed (2000), Nissan Almera II (2000), American Express 'Tiger Woods Plays Manhattan' (2000)
Samples: Boy Blue - Joe Lee's Rock (1960), Louis Bellson, Shelly Manne, Willie Bobo & Paul Humphrey - Super Mellow (1975)


As for the deep cuts (once again, I couldn’t find them all).


Rushing
Licensed: Weather Channel (2000s-2010s)
Samples: n/a

Machete
Licensed: Play It To The Bone (1999), Mission Hill 'Andy Joins The PTA.' (2002)
Samples: Tom Jones - Looking Out My Window (1968), Incredible Bongo Band - Apache (1973)

7
Licensed: unknown
Samples: n/a

Down Slow
Licensed: unknown
Samples: n/a

If Things Were Perfect
Licensed: unknown
Samples: Willie Hutch - Hospital Prelude of Love Theme (1974)

Everloving
Licensed: Requeum For a Dream trailer (2000), Thortons Chocolates ad (200x)
Samples: n/a

Inside
Licensed: Riding Giants (2004)
Samples: n/a

Guitar Flute & String
Licensed: unknown
Samples: n/a

The Sky Is Broken
Licensed: The X-Files 'All Things' (2000) (fun fact: Gillian Anderson hand-picked this song!)
Samples: Creedence Clearwater Revival - Long as I Can See the Light (1970), SMPTE Timecode - Audio Sample (1967)


My Weakness
Licensed: The X-Files 'Closure' (2000), Any Given Sunday (1999), Behind Enemy Lines (2001), The Salton Sea (2002)
Samples: Kanak - Danse Nyinewaco De Tiga (1990)


Conclusion


Play was the breakthrough album Moby needed to break into the mainstream, landing DJ gigs across the world before he even knew it. It was the first album to have all of its tracks licensed. The licensing approach was a resounding success that helped increase the album's visibility along with radio and MTV. In fact, it was so lucrative that the album was already considered a financial success before it even reached multi-platinum sales! Overall, Play's journey to being a cultural phenomenon was a slow but gradual one, with the album re-entering the top 100 charts and have many of its songs hit the charts across multiple countries. Before you knew it, the whole blues-meets-electronica was everywhere (even Adele cited this album as an influence on 25).

Using popular songs for commercial purposes is nothing new but with Play, many viewed this album as redefining the concept of "commercial". Not everybody was on board with this, many techno purists scoffed at his approach for success, seeing Moby as an ultimate sell-out, and his music being devalued as a result. Despite this, Moby remained steadfast in his decisions. Now, 25 years on, with a staggering 12 million sold worldwide, Play still remains the best selling electronica album of all time.

Questions

What was your experience with this album? Did you enjoy it?
Do you feel the push for licensing really changed the game? For better or for worse?
Do you feel this album has any cultural relevance beyond its commercial ubiquity? Why or why not?
submitted by nt96 to popheads [link] [comments]


2024.05.17 05:24 SammyTrashcan [QCrit] The Field Guide to Lost Art, Robbery, and Revenge - Comic Mystery Adventure, 97K (1st)

Hey everyone, it would be great to get your thoughts on this first pass query for my novel. Thank you so much for reading!
Dear [QCrit],
The job is simple. Meet the Russian Mafia, hand over the cash, come home with a 400 year-old crucifix.
Unfortunately, things aren’t going according to plan for scrappy art researcher Matthew Kraft. They never do. Bullets start flying and his truck goes up in flames, yet somehow, he manages to bring the crucifix home.
Matthew thinks this is all in the past. Then he finds out Russian Mafia lieutenant Alexi Skaldin is coming, hell-bent on revenge for the deal gone wrong. Matthew decides that job he just heard about, the one five thousand miles away in London, looks pretty damn good.
The new job is to track down a stolen sketchbook by legendary eighteenth century artist Thomas Parker. Matthew manages to recover the sketchbook with a little help from local auction house contact and new drinking buddy Steven York. He’d even call the job a big success if not for accidentally blowing up the disused Underground station where the sketchbook is hidden, and really pissing off the guy who stole it - Scottish crook Duncan Greer.
Matthew soon realizes the sketchbook could be the key to a set of lost Parker landscape paintings worth hundreds of millions, and he leaves London for the Swiss Alps in search of them. York decides he’s going too, even though Matthew has Skaldin and Greer both on his tail now, one looking to end him, the other looking to find the paintings first.
But no problem, they’ve got this. Even if things aren’t going according to plan.
Complete at 97,000 words, THE FIELD GUIDE TO LOST ART, ROBBERY, AND REVENGE is a comic mystery adventure set in modern-day Europe that will appeal to readers of Richard Osman’s Thursday Murder Club books, Elle Cosimano’s Finlay Donovan series, and Lisa Lutz’s Spellman novels.
I’m a video game producer, writer, and editor. I’ve been telling stories in games for years, filling worlds with vibrant characters and thrilling plots. The experience has prepared me well to write my own novels.
I’d be happy to provide additional materials at your request. Thank you for your consideration!
Regards,
[Me]
submitted by SammyTrashcan to PubTips [link] [comments]


2024.05.17 02:37 ISS600 "The Little Spitfire", a Skylanders x The Little Mermaid (1989) Crack Idea

Apparently this was too much for Reddit's spam filters, so we're doing this again.
That's right, this stupid joke has a cover image.

The Little Spitfire (Committing to the Joke)

Somewhere high above and beyond your imagination is an adventure in fantasy.
The Little Spitfire is a joke taken way too far and one that I have committed to solely for the meme. It is a Skylanders take on the story of The Little Mermaid (1989), replacing the original cast with our own flame-spirit SuperCharger Spitfire, optimistic lark Stormblade, gloomy Dreadwalker Nightfall and many more.
The Context
This joke came about while I was brainstorming cutscene dialog for a cutscene in my fan-game. This cutscene took place in an underwater kingdom and I was listening to "Under the Sea" to give some ambience. What I had come up with was that all Skylanders of all elements had been magically protected against the waters and were now swimming freely beneath the waves, making their way to an underwater palace. Spitfire and Stormblade would be chatting as they swam, with the conversion involving Spitfire expressing difficulty/confusion at swimming. Stormblade would then suggest he "does it the mermaid way" and would “demonstrate” what she meant (furiously wiggling and spasming up and down like a maniac). Spitfire would then copy her (much more fluidly and gracefully due to his merman-esque body shape). The conversation would then go as follows.
Spitfire: For some reason, I feel like I should get up on a rock and sing about being part of the world above.
The reason that the conversation would go this way is for 3 reasons:
  1. This fan-game establishes that all Skylanders are fans of Earth media and consume a lot of it. Spitfire alongside others is quite familiar with Disney movies like The Little Mermaid.
  2. The fan-game itself is very musical in its mechanics, so Spitfire having the urge to sing isn't that strange. In fact, singing is a necessary requirement for unlocking the main power in the story. Specifically, it’s working together with others and being in-sync with one another as well as being able to work in harmony that’s necessary. Singing and dancing being the easiest way to achieve that so that’s what everyone’s been doing. That's why Stormblade asks if they're going to sing later. She sees it as an offer to both have some fun and try and work together to harmonize.
  3. Spitfire is willing to humor Stormblade's optimism and slightly odd suggestions like accepting offers to sing karaoke with her or play dancing games with her. If she wants to sing and dance all silly after a mission, he’s happy to join her. It’s not his usual style, but he doesn’t mind it, plus the above reasons of harmonizing would give him good reason to do it too.
Now, I didn’t disregard this at all, because quite frankly, I like merfolk way too much and I saw Spitfire having a tail similar to them as the perfect opportunity to make the above conversation into a wonderful brick joke that still made sense in the setting (I’m imagining either a full theater production of it, or just those two singing on a rock on the beach for fun). To quote myself: “I’ll be honest, it’s the fact he doesn't have legs. I was like "yeah, I can merman this”. I mentioned this in the Portal Masters Lounge Discord server and user “Firedanne” asked the following:
“Does he dream of living up in the sky and collect raindrops and pieces of shot down planes?”
I said “no, but that’s a great idea” and quickly the two of us realized that it made a lot more sense than Spitfire being a merman under the sea (which already doesn’t make a lot of sense, full admittance). And…well, the joke went from there and it did not stop. After replaying the official soundtrack for The Little Mermaid, I decided to do it for the meme and bring you all…whatever this can be considered. Crack post, probably.

The Actual Idea

Summary: Deep inside the volcanoes of Skylands, fire-spirit Spitfire lives in a glowing arcadia of magma and flames. But Spitfire wishes to live amongst the clouds, however his father King X** forbids him from realizing his dreams. One day, after saving the life of* Y**, a creature from the air, Spitfire finds himself smitten with* Y and makes a deal with a devious deadly witch to become an Air creature and must earn Y*’s love before time runs out.* *X and Y are placeholders because I don’t actually know who will fill those positions. More on that below.
The Plot
The plot would be the movie’s plot albeit with potential for some minor modifications to it, either to be more Skylanders-y or just because. Not entirely sure but I see the plot as having the same beats and basic layout but being somewhat different in execution. It absolutely has the songs though, I’m not getting rid of that.
  • One of the most significant plot changes would be the role of Flounder if Stormblade takes that role. Stormblade would be a being of Air who would be Spitfire’s best friend and also his wingman, assisting him where necessary and such. Essentially, she’d be a much more extraverted and adventurous Flounder who’d act as Spitfire’s wingman and on-land ally (she’d be a secondary protagonist almost). Because in canon, the two get along and seem to be on friendly terms, I can imagine Stormblade as Spitfire’s good friend and the one who tells him all about the sky, brings him stuff, goes exploring with him etc. Plus, the opportunity for both to duet songs like Part of Your World and Stormblade soloing Kiss the Girl is a lot of fun to imagine.
  • After that, the rest of the plot changes would boil down to some slightly different scenes, different dialog (but with the same intentions) and so forth. Since the story would take place in the sky, the setting would also be different, but that wouldn’t really affect things all that much aside from some wording changes.
The Characters
Here’s the current cast list as it stands. The question marks mean I don’t know if that person I picked really fits at all, but it also means I don’t know who would be in that role at all.
The Little Spitfire Cast
Ariel Spitfire
Flounder ?
Sebastian Dive-Clops?
Scuttle Smash Hit?
Prince Eric (Y) ?
King Triton (X) ?
Ursula Nightfall
Spitfire would be a flame spirit prince who lives beneath the surface in a massive volcanic kingdom. This is to keep his “no legs, merman tail” thing; now he has a reason to swim everywhere and also explains why as a flame spirit, he can’t simply fly upwards (and on that note, he doesn’t have his wings either, or his technical enhancements; he is pure fire and rock-body). He is stuck underground, but sneaks above onto the surface to explore and collect things that fall from the sky, birdwatch etc. He’d go to the witch and that’s where he’d get his wings and tech enhancement, but of course, he’d give up his voice and have the “get a kiss before 3 days is up” condition.
Now, here’s where it gets tricky for me. On the one hand, I could make Stormblade the Eric of the story (so she would be the Y character) and it would work perfectly fine. But on the other hand, I’ve also got another role for her, an expanded-upon version of Flounder’s role as detailed above and that also works perfectly. Both options for her work out really well because her canon relationship with Spitfire makes her ideal for both positions (as detailed in the plot section). I’m torn about what to do with her because if not her, I don’t know who would be the Eric role. It could be a man or a woman, but I’ve got no clue who I’d pick. I know who I wouldn’t want, but the elimination game hasn’t been super helpful.
The easiest role to choose however is definitely Nightfall as Ursula. She’s a Dreadwalker, she’s got the spooky colors, she’s menacing-looking, she has the tentacled hair and she absolutely would kill it singing “Poor Unfortunate Souls”. And while she’s not evil in personality, her personality would make her a more believable Ursula in comparison to say, Splat. Nightfall being of the Dark element also helps; she’s opposite to bright fire and daylight.
The roles of Sebastian and Scuttle were also OK to come up with, but I’m not too sure about them all. I went with Smash Hit for Scuttle because he’s a rather weird fellow, so he fits with Scuttle’s rather strange self. Dive-Clops is Sebastian solely because he’s the smallest of the cast (I’m talking about him suitless, mind you) and I thought it would be hilarious to put him in a crab costume, or something like that. However, neither of them are Fire or Air elementals, so in the context of the story, it doesn’t make all that much sense.
The role of King Triton is completely up in the air. I have no idea who could, would or should be in his role in the slightest. I know it should probably be a Fire elemental, I just don’t know who. The role of Eric is also unknown for reasons detailed in Stormblade’s entry above. I don’t have a set person at all; the closest I got to someone who wasn’t Stormblade is Ka-Boom and that was for a joke where Ka-Boom auditions and Spitfire struggles to drag him places, and also gets crushed underneath him because of size differences (to me, Ka-Boom look bigger than pretty much every Skylander by a large margin). It was not a serious consideration at all, full disclosure. I don’t have a serious consideration for Eric except for maybe Stormblade as discussed above.
The Music
I’m weak and I always make playlists and this joke is no exception.
  • Fathoms Below: Opening song. Would need to be changed to be fire-related.
  • Part of Your World: Sung by Spitfire (maybe Stormblade too, depends on her role). Would have to be air-related, not water-related.
  • Under the Sea: Sung by whoever ends up being Sebastian. Also would have to be fire-related, not water-related.
  • Part of Your World (Reprise): Sung by Spitfire and no one else.
  • Poor Unfortunate Souls: Sung by Nightfall.
  • Kiss the Girl: Sung by whoever ends up being Sebastian or by Stormblade, depending on her role.
And that's it. That's the entire thing. If anyone has suggestions for roles, throw them at me because I am out of ideas entirely. Completely out of ideas.
submitted by ISS600 to skylanders [link] [comments]


2024.05.16 18:44 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • For The King: Lost Civilization Adventure Pack
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.16 18:44 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • For The King: Lost Civilization Adventure Pack
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.16 17:32 koolio3 Cicada experience?

Cicada experience?
This is our 2.5 year old, Margo 🩷🐾
QUESTION for you all — for anyone living in an area of the US where the cicada broods are expected to emerge soon, have you noticed your pup reacting differently to being outside?
I think Margo can sense them about to emerge. She has become extremely anxious when outside for no discernible reason for the past few days. After sniffing around for a few minutes, she’ll tuck her tail, pin her ears, and want to run home. I’ve never seen her act this way! I figure since this breed is good at detecting what’s underground, it could be related.
Anyone experiencing something similar? I’ve asked around and other dogs we know seem to be feeling normal. So I wanted to check with other Lagotto owners!
submitted by koolio3 to LagottoRomagnolo [link] [comments]


2024.05.16 10:52 Adeptus_Gedeon Few Lovecraftian inspirations from the real life and beliefs

The article is intended primarily for Game Masters who play games in settings inspired by Lovecraft’s works. However, I hope that other fans of cosmic horror will also find something for themselves here. The interesting facts presented here may also be entertaining for people who do not know the work of The Loner of Providence, but some of the references may be unclear to them. The article contains several anecdotes – either from real history or from beliefs that exist in the real world, and suggestions on how they can be related to the Cthulhu mythology. So read about:
Invasion of the Sea Peoples
Ancient, super-advanced, fallen civilizations are one of the favorite motifs of fantasy. And truth be told, something similar happened in real history. Of course, in reality, the fallen civilizations did not have sci-fi supertechnology at their disposal, but their collapse still led to great destabilization. We are talking about the invasion of the so-called Sea Peoples, which took place at the turn of the 13th and 12th centuries BC. The Sea Peoples are mobile and warlike groups of people of unknown origin. They caused the collapse of several advanced cultures, including: Mycenaean and Hittite. Only the Egyptians managed to defeat them in a great battle. Well, the material for Lovecraftian inspiration is obvious. A mysterious army, coming out of nowhere, called the „Sea Peoples”, leading to the fall of the most powerful human civilizations at that time? Let us add that, according to some historians, the descendants of the Sea Peoples destroyed by the Egyptians were the Philistines. Yes, the same Philistines, one of whose main deities was the well-known Dagon to Lovecraftomaniacs… Deep Ones say hello. Let us also add that, according to Egyptian records, the tribes of the Sea Peoples had names such as Ekvesh, Teresh, Lucki, Sherden, Shekelesh, Tekel and Peleset. Sounds suitably dark, blasphemous and filthy? If we want to dig deeper, one of the pharaohs who ruled Egypt was Akhenaten – yes, that heretic who tried to replace the worship of traditional Egyptian gods with the religion of the Aten and who is very much liked by conspiracy theorists. Let’s add to the mix that Middle Eastern cultures had quite a negative attitude towards the sea as such. Babylonian Marduk had to defeat the giant monsters of Chaos – Apsu and Tiamat, personifications of fresh and salt waters, respectively. The Bible also contains traces of the myth about the fight between Yahweh and Leviathan, and the Book of Revelation, describing the new, ideal world, emphasizes that „I saw a new heaven and a new earth, for the first heaven and the first earth had passed away, and the sea was no more.” Let’s assume that the players are researchers of an antiquity – historians, archaeologists, etc. They conduct research on the Sea Peoples. Of course, as common sense dictates, they assume that these were human warriors. However, as time goes on, more and more evidence appears that they were not completely human again, and the evidence of their monstrosity becomes increasingly difficult to put down to the demonization that Egyptian chroniclers used against their enemies… It becomes clear that an onslaught of inhuman and semi-human monsters came from the sea. , trying to conquer the world of that time. Moreover, after their defeat at the hands of the Egyptians, this species did not become extinct, but instead of open conquest it switched to cautious infiltration. Perhaps the Deep Ones have spies in academia who are tasked with eliminating historians who find the trail of truth…
Oh, one more interesting fact connecting the history of the Sea Peoples with Lovecraft. Well, as we know, HPL liked to use the term „Cyclopean” for huge, monumental buildings. At least he didn’t come up with it himself. Well, when the later (and at first more primitive) inhabitants, the Dorians, saw the ruins of destroyed castles left by the Mycenaean culture, they came to the conclusion that such huge buildings could not have been built by human hands, so they were probably the work of mythical giants – cyclopes.
Typhon – a classic but forgotten abomination
Modern works drawing on Greek mythology usually make Hades (completely senseless) or Kronos (a little more) the Big Bad, but they forget about Zeus’s greatest enemy – Typhon. After defeating the titans and then the gigants, the Olympian gods had to face the main boss on the way to dominating the world – Typhon. Here is an example of its description: It was larger than the largest mountains, its head touched the stars. When he stretched out his hands, one reached the eastern ends of the world and the other reached the western ends. Instead of fingers, he had a hundred dragon heads. From the waist down he had a tangle of vipers (yay, tentacles!) and wings at his shoulders. His eyes were shooting out flames. In other versions of the myth, Typhon was a flying, hundred-headed dragon. In any case – appearance and stature worthy of the Great Old One. Typhon attacked Olympus, and all the gods except Zeus fled in panic. The supreme god took up the fight… and lost it. Only in the second duel did he manage to defeat Typhon, but not kill him – he only imprisoned him, hitting him with Etna. In the sense of a mountain. A volcano – and volcanic activity is the result of Typhon’s anger, trying to break free. Typhon equaled the lord of heaven not only in strength, but in fertility. His wife was Echidna, about whom Hesiod wrote: „She also gave birth to another creature, invincible, huge, unlike neither men nor immortal gods, in a hollow cave – the divine violent Echidna, half a sharp-eyed young girl, with beautiful cheeks, half a huge snake, a great and powerful, spotted, cruel – in the depths of the holy land. This pair spawned many, if not most, of the monsters found in Greek mythology. Their offspring were very diverse and strange, as befits the spawn of enemies of the divine order, including: – Ladon, the hundred-headed dragon who never slept and guarded the apples that gave immortality, – Cerberus – we all know the dog guarding the gates of hell… but not all of us know that, according to some accounts, it had not three heads, but as many as 50, it was also covered with scales, and it had a snake by its tail… so what does this have to do with a dog? – Scylla – this lady inherited the most from the human, beautiful part of Echidna… at least initially, but eventually, as a result of various perturbations, she turned from a beautiful nymph to her siblings, becoming a six-headed sea beast, so hideous, according to Homer, that even the gods could not stand sight of her – she dwelt in a cave, from where she opened her mouth to devour the crews of ships, – Gorgons – I mean, those ladies with snake hair, not monstrous bulls. Medusa was one of them – the story that Athena turned her priestess into a monster as punishment for being raped by Poseidon is an invention of later poets, – Lernaean Hydra – a multi-headed monster with many reptilian or human heads. In place of each severed head, two others grew, and in addition, the main head was completely immortal – therefore, after chopping off the mortal heads, Heracles had to burn the stumps and bury the immortal, still hissing head underground. Hydra’s breath was poisonous. – various other creatures, such as the Sphinx, the dog Ortus, the Nemean Lion or the Chimera. Each of these descendants has the potential to be portrayed as an Eldritch abomination in its own right. To be precise – according to some accounts, the father of these creatures (and Echidna herself) was Typhon, but a monstrous, ancient (older than Poseidon) sea god, Phorcys. How to use Typhon? Well, Typhon clearly has the potential to be a Great Old One, imprisoned by… Nodens? Some other Elder God? Weak gods of humanity? Maybe his cult is trying to free him from Etna? What if he succeeds? What might distinguish Typhon from many other Great Old Ones? I would recommend focusing on his monster progenitor aspect – if he manages to reunite with Echidna, they will immediately start spawning various blasphemous beasts in series.
Jan Twardowski – the first man on the Moon
Jan (John) Twardowski, the hero of the legend, a Polish nobleman who allegedly sold his soul to the devil and became a sorcerer. Probably a historical figure, according to legend he lived in the 16th century and became famous for summoning the spirit of the deceased queen for King Sigismund Augustus. The ghost allegedly appeared in the mirror. This mirror is still kept in the church in Węgrów. According to legend, when the terms of the pact were fulfilled, devils came to kidnap Twardowski to hell. Interestingly, instead of taking the sorcerer’s soul after death, the most material demons appeared and grabbed Twardowski in order to kidnap him bodily, alive… and instead of heading towards the underground, which in legends is considered the traditional place of residence of demons and damned souls, they began to carry away up with him. At some point, Twardowski started singing religious songs, which caused the demons to escape, leaving him on the Moon, where he is said to have stayed ever since. Could the “demons” actually be extraterrestrials? Maybe mi-go? Maybe Twardowski was their agent and obtained secret knowledge and technology from them that gave him the fame of a sorcerer? As part of his studies, did he acquire knowledge of a system of sounds („religious songs”) that was able to drive away his masters when they decided that his usefulness on Earth had ended and it was time to transport him to a space base where he would be transformed into a brain in jar? Or was transportation to the Moon part of the deal from the beginning? Oh, one more interesting fact – according to legends, Twardowski used to use a rooster as a horse, which he enlarged with his magic. It’s easy to imagine an abomination that, in the eyes of laymen, might have resembled a large rooster… Examples of scenario hooks: – Twardowski’s secret mirror is still in the church in Węgrów. The local priest thinks it is just other „pagan” superstitions, but in fact it is a tool enabling contact with cosmic beings and higher realities. It may prove useful to players if they convince the priest to give it back or simply steal it. – Players are looking for Twardowski’s notes to gain knowledge about the „song” thanks to which he drove away mi-go (or other creatures that became the prototype of the „devils” from the legend). The so-called Twardowski’s „School” or „Cathedral” was located in a quarry near Kraków. In fact, at the end of the 19th century, during the construction of the church of St. Józef, a cave showing traces of alchemical experiments was discovered… And it was destroyed. But perhaps there is a second, secret laboratory under the cave that escaped destruction? And there lie Twardowski’s secrets… And again, potential obstacles may be placed by the local parish priest. But not only him. Maybe Twardowski’s legendary „rooster” lies dormant in the laboratory and was left by the sorcerer as a guard? – players are astronauts on the Moon. However, it turns out that someone lives here, someone who was not detected by previous expeditions and probes. Will Twardowski prove to be an ally in the fight against cosmic horrors? Or maybe their agent, or an independent villain? If he survived this long on the Moon thanks to blasphemous secrets, it’s possible that he had little humanity left…
The rest of the text is avalaible (of course, for free) here: https://adeptusrpg.wordpress.com/2024/05/13/some-lovecraftian-inspiration-form-real-life-and-beliefs/
submitted by Adeptus_Gedeon to gurps [link] [comments]


2024.05.16 07:38 Mountain_Counter929 Making Aliens based off every pokemon type combination (Fighting)

Fighting/Normal: OHKO (One Punch Man but instead of one effortless punch it’s a touch of death combo he has to )
Species: Mugen
Planet: Sonof
Appearance
Powers and Abilities
Weaknesses/Drawback
Species/Planet Fact: The Mugen started as semi-organic creations by a long dead civilization who sought to try experiments designing different types of warriors. Eventually the planet will be inhabited by foreign researchers. These researchers have been working on enhancing them with various effects to increase their capabilities, and give them more movement and combat options. But during testing it was discovered that watching the Mugen fight with or without enhancements is incredibly entertaining resulting and a strong source of combat study. This discovery redirected their experiments being used for sports instead of warfare even preventing what would’ve been an interplanetary war by turning it into a competitive sport, exploding the planet in popularity. During this explosion there was the discovery of a single fight between two Mugen that have went on for centuries before the first immigration and has been fiercely protected from interruptions since its discovery.
Fighting/Grass: Doungwun Nemetrix predator of the Chunwin (See Kung book in Grass Types)
Appearance
Hunting Method
Planet/Species Fact: Despite the Doungwun seemingly biologically engineered to beat Cunwin on one to one combat, countering their various techniques. They rather take less ‘honorable’ tactics whenever possible. In populated areas they’d quickly overwhelm their prey with high numbers and quickly attack before the Chunwin gets a chance to swing. If there are aren’t any others nearby it’ll try to ambush its prey from hard to reach angles in the air. Only when it’s alone and has caught the attention of its prey, will it attach itself and engage its prey in close range combat. Most Chunwin societies simply use traps, or other tools to protect themselves from these predators. But a predator that chooses to engage in a one on one duel is more respected and results in a more respected death (for either one). So some Chunwin warriors leave themselves open to solo Doungwun attacks as some form of test.
Fighting/Fire: Racaln the Nemetrix predator of the Clabestro (See Firing Squad in Fire types)
Appearance
Hunting Method
Planet/Species Fact: Racaln only prey on the Clabestro when they’re split up and small. They don’t do any harm when they’re merged on one bigger body. But since most Clabestro combat (which happens very often) has them in their small split up forms. This makes it common for Racalns to be collected from the wild or bred in captivity to be utilized as excellent traps, and denying area. This practice would also be used as a mark to safeguard places from violence, to prevent Clabestro from splitting to engage in combat. This practice has spread to official gatherings like courts and diplomatic meetings.
Fighting/Water: Ultimate Slush (See Original in Water Types)
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Fighting/Elctric: Ultimate Fightning Rod (See Web Work in Electric Types)
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Fighting/Flying: Ultimate Fight and Flight (See original in Flying Types)
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Fighting/Ice: Giengar Nemetrix predator of the Ashe (See Burrzerker in Ice Types)
Appearance
Hunting Method
Planet/Species Fact: Giengar are omnivores. In cold seasons they eat large predators with their primarily skill of inducing hallucinations that tire out its target before having its body frozen over for it to consume with its teeth designed to crush frozen objects. They gain this power by consuming mushrooms from warmer, jungle biomes that contain spores which has a similar effect to targets that breathe them in (though less concentrated and ends with less fatalities). Giengars are immune to these spores so during the warmer seasons they migrate to the jungle to consume high amounts of these mushrooms to expel their spores in large concentrations during hunting season. Normal Ashe that occupy these jungles stay away from the dangerous arctic biomes the Giengars hunt in, so to them the Giengar are seen as harmless. Since even if the Giengars try to use the spores against them, the conditions aren’t lethal and the lack of the Ashe’s adrenaline won’t inhibit their ability to recognize their condition and react accordingly instead of wasting their energy fighting.
Fighting/Ground: Ultimate Mudripper (See Original in Ground Types)
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Fighting/Rock: Ovivine Nemetrix predator of the Sabter (See Mountain Goat in Fighting Types)
Appearance
Hunting Method
Planet/Species Fact: While Ovivine can talk and mimic sentient emotions its only purpose is to gain the trust of prey as a mere predatory mechanism, their brains aren’t capable of deeper introspective thought or sentience when alone. Sabter are worn of the Ovivine though largely they are seen as myth with how very few sightings they are and how little the Ovivine are actually active due to their slow metabolism. Ovivines cover their prey on the floor and slowly consume it whilst morphing its body to appear as a mere lump of ground covered in grass, which is another factor into how little they’re seen. Occasionally they encounter some Sabter who are very much aware of them, and their tricks so in those cases they simply push them off the cliff side. Though this method relies on the element of surprise since their physical strength is much weaker than the average Sayter.
Fighting/Bug: Ultimate Float Stinger (See Original in Bug Types)
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Fighting/Psychic: Muscle Memory (Alien Taskmaster)
Species: Reffox
Planet: Arbeitar
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Weaknesses
Planet/Species Fact: Due to the fact that all Reffox are all physically the same and that any unique skill that are developed is quickly assimilated by one another. Reffox populations share a yearning for a sense of identity. So many Reffox head off to other cultures/planets to use their learned skills to be able to make an identity of themselves, whether it be an athlete a performer, a warrior, a hero, or in some cases a criminal or ruler. This feeling is felt through all Reffox and when two of them meet, they silently agree to not show their skills to each other to keep their identity. Though if they do want to share they return to Arbeitar to tell their stories or inspire new skills for the next generation who would tell their story.
Fighting/Poison: Biolence (Fist of the North Star Powered by drugs, and can weaponize their own explosions )
Species: Gomane Planet: Omawoshindyu
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Planet/Species Fact: Eons ago a large vapor of toxic alien pollutants was mysterious dropped on Omawoshindyu mutating all inhabitants and killing off massive amounts of life, however life stiff have adapted and eventually evolved resulting in the modern Gomanes. By the time their own society has formed, the pollutants have been absorbed into the earth or dissipated from the atmosphere allowing fertile greener life to grow. Ironically most of Gomane society promotes healthy activity like proper diet in exercise, for it allows them to control their cyst development more effectively even when there sped up, which they use in hunting and combat sports. However crime activity is still noticeable involving addiction, violence, and gang activity. Mostly originating in highly polluted/deserted wastelands. As various poisons are being produced and mines
Fighting/Ghost: Body-structor (Havik from MK1 with hints of Water Law from One Piece)
Species: Rankensain
Planet: Taxodoom
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Planet/Species Fact: Body parts are the Rankensains main currency. While most body parts are gathered from hunted animals on their world. Rankenstains have developed interplanetary transportation to gather valuable alien body parts. Often by nefarious methods like warfare, grave robbing, or even homicide, making them a disdained and feared species across multiple planets. There are labs made to create clones of existing limbs to replace active hunting to remove the need for travel, but with how often exploration is used and how slow the cloning process is, Rankensains still commonly hunt aliens for their limbs as part of a darker slightly underground culture. To get around their negative reputation, Rankensains would remove their own brains and implant them into other bodies to disguise themselves.
Fighting/Dragon: Medisnake (Combat Snake with Street Fighter Chi abilities)
Species: Ansatryu
Planet: Chakrenin
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Planet/Species Fact: Initially Ansartyu were seen as pets of another more human-like species called the Shotogun and as intelligent as their owners. However, eventually the Shotogun would discover their ability to tap into their own personal well of the same chi-like energy and start practicing it for various means. However back then only a handful of masters would be able use it, and only at a very basic level. Until one Shotogun prince discovered that his treasured Ansatryu was able to tap into and unlock further levels of mastery. With this knowledge the prince learned from his Ansatryu and developed a closer bond with it, even teaching his pet higher levels of intelligence as he was taught further mastery of chi. Later he would teach others how to learn from their Ansatryu and his own Ansatryu will give intelligence to others of his species, leading to the point where Ansatryu are now partners living in the same world as the Shotogun in relative harmony.
Fighting/Steel: Weapon Blaster (Tank Knight with hand guns that shoots bladed weapons) Species: Arthmo
Planet: Palawar
Appearance
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Weaknesse
Species/Planet Fact: Arthmo is an artificial species created from a combination of alchemy and engineering by a master at both, commissioned by a great king. They were meant to be used as weapons of warfare and even companions. However an enemy army raided the kingdom, and killed both the lord and creator after the first Arthmo woke up. So the lab was well hidden so the Arthmo followed the instructions of its creator and created more of it, and slaying the enemy army. Now they defend the remaining members of their kingdom to allow it to rebuild. However, rumor has it that a surviving enemy found the original Arthmo lab.
Fighting/Dark: Spotshot
Species: Dalmate
Planet: Cerberence
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Weaknesses/Drawbacks
Species/Planet Fact: The spotted biological materials that generate the Dalmate’s projectile “spots”, is a shared trait amongst a handful of different Cereberence animal species and even some plant life. Those species has a spot of a different color that was meant harm all other species/subspecie for predation or predator avoidance. Other species that don’t have this projectile ability do have spotted patterns on them to warn predators, or even create similar marks on objects to protect territory by intimidation.To weaponize their own “spots” Dalmate tribes would farm different animals and use them in different methods that changes their spot markings to battle other tribes with their own spot slinging skills to prevent it from being simply absorbed into its targets body.
Fighting/Fairy: Best-O Change-O (Magical Girl/Boy Recruiting Bunny)
Species: Usegin
Planet: Lunakessho
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Planet/Species Fact: Lunakessho is a magical planet where all the inhabitants would practice magic, protected by an order of Usegin knights. However dark forces used by villains and monsters would arise practicing this dark magic and almost threatened to corrupt the universe. The Usegin order managed to fight them off but with a threat on that kind of scale and some remaining presence of their enemies they decided to seal of the planet into another realm. However, now there is an occult group mages summoned the order on various points of different moons using a ritual that was meant to be used in case they’re needed. While the Usegin heroes did manage to get involved in their traditional hero work. They’ve learned too late that this ritual will eventually corrupt them once all the full rituals is complete, and they’re powerless to stop them. So they now go to various planets and recruit and train other magical warriors to stop them when the time comes.
submitted by Mountain_Counter929 to Ben10 [link] [comments]


2024.05.16 02:48 EclosionK2 He had no head, only a floating set of eyes

Mr. Winslow accused my mother of stealing his dead wife’s jewelry.
I explained it was impossible. He was welcome to search the tiny apartment I shared with my mother and aunt, he could look wherever he wanted.
“We share a tiny space,” I said. “We barely have enough room for our clothes. I don’t even know where she would hide jewelry.”
I was worried we would lose him as a client. Which would suck because cleaning his house was basically the majority of our rent cheque. But a week later he found the pearl necklace, it had somehow travelled down to his basement.
“I’m still missing the gold bangle though,” he said. “And some earrings.”
I told him I was sorry, but I had no idea. If my mom or aunt found it on their next clean, I promised they would let him know right away.
He hummed and hawed. There might’ve been a week where he hired a different maid service, but eventually he called back, asking if he could hire all three of us on-site again.
I thanked him profusely. I told him we’d keep an eye out for the missing valuables.
***
On our drive over, I had my mom and aunt practice the apology we would give him in English. Even though we didn’t steal anything, I explained we should still say sorry.
“Why?” My aunt asked. “That’s so stupid.”
“Everyone apologizes for everything in Canada. Just trust me. He will want it.”
“We need the work,” my mom said.
For a second my aunt revved up to say something else, but then let it go. We did need the work.
When we arrived, Mr. Winslow was on a phone call, watching his two large goldendoodles play in the front yard. He waved, then gestured to the front door. My mom and aunt gave small bows and carried their cleaning supplies inside.
Before I could enter, he put the phone behind his ear and approached me.
“Ida, hi. Good to see you again. Listen, don't worry about the jewelry. Water under the bridge. Hey. I’m leaving in an hour or so, and I won’t be back until late tonight. I’m wondering if you’d be interested in dog-sitting? You’ve been around Toto and Kipper. What do you think? I’d really appreciate the help.”
I never liked the way he looked at me. It was always too close, and it lingered for too long. My aunt may have been right in that he hired us back just to see me again, but I ignored the thought.
“And don’t worry, I can cover your cab back. My usual walker is just out on holiday. You can help yourself to whatever’s in the fridge. How does six hundred sound?”
I looked at his house and imagined if I would be comfortable there. Alone at night.
“I’ll make it seven-hundred. I know it's last minute. I just hate leaving them alone. Plus Toto has his medicine. You would do me a real solid.”
My apron needed adjusting so I put down my bucket. I focused on the polyester knot, keeping my gaze away from his. I really didn’t want to be doing this, but my aunt would call me stupid for refusing easy money. And frankly, so would I.
“I had plans, but I’m willing to give them up.” I said with a straight face. “Eight hundred and it’s a done deal.”
He paused for a second, observing me scrupulously. Then he found his usual, smarmy half-smile. “You’re a life saver, you know that? An Angel.”
His hand gripped my shoulder. Then patted it twice.
***
Both my mom and aunt were pleased about the extra cash, they said I deserved to make extra for all the bookkeeping I do. But they also both voiced their concerns for safety. They said they could stay with me if I wanted.
“Safety? Mamãe I’m just watching two dogs.”
My mom wiped a caked red stain off his counter. An old wine spill. “Yes, but so late in his house? You’re not worried he might … I don’t know …”
Might what? Exploit me?
I met his groundskeeper once, another immigrant contractor. Except the groundskeeper was being paid far less, because he never properly negotiated. Mr. Winslow was certainly capable of exploiting people when he wanted to, and I’m sure he would try the same on my family.
But I was different. I’d gone to school in Banniver, and I knew the little maneuvers played by the so-called “progressive people in North America.”
And Winslow knew it too.
He didn’t realize a Canadian-raised daughter organized her mom’s cleaning service. Or that she would show up on the first day as a statement. That statement being: You can’t get away with mistreating these old Brazilian women. And you certainly can’t swindle them out of the going rates in his neighborhood. I’m onto you.
I had asserted myself with this Mr. Winslow, and felt confident that I could stand my ground if he tried any bullshit.
“Mamãe I’m not worried about him. Really, I’m not. He’s a pushover.”
***
6:00PM rolled around, it was just me and the goldendoodles.
My mom and aunt were back at home, watching low-res soaps on a Macbook, but they said if I encountered anything strange—a sound, a smell, an unexpected car in the driveway—to give them a call right away.
“Mamãe, its two dogs. I’ll be fine.”
“Just keep your phone close Ida. Your auntie has sensed things in that house. Unpleasant things.”
I forgot to mention my aunt thinks of herself as an amateur medium. In the village she grew up in, she claimed she could sometimes see people who were recently deceased.
But I never really believed her. Mostly because it was also my auntie’s idea to charge families who wanted to forward messages to the very same people who were recently deceased.
“Okay mamãe, whatever you say. I’ll phone you if I get scared.”
“That house has a history Ida, you could feel it in the walls. The outside too.”
It sure does. A history of being owned by a wealthy prick.
***
The sun slinked below the overcast horizon like a dying lantern. It got dark much faster than I expected.
I kept all the lights on, and played with the dogs a bit, trying to encourage them to try piss on the shag rug. Neither did. They mostly wanted naps.
I tried napping for a bit too, but the leather couch felt like it was made of rock. I just couldn’t get comfortable.
Eventually I made myself dinner—some pasta that had been bought from Whole Foods—and ate it while scrolling on my phone.
I was just about done, ready to take my dirty plate in the sink when I first heard it.
The first explosion.
It came from the basement. A vibrating KAPOW that rattled the windows and chandelier on my floor. It sounded like someone had set off a cherry bomb.
What the hell?
I turned to the dogs who were just as scared as I was. They came whimpering with tails between their legs.
Could a pipe have burst or something?
I looked at the basement door, an area we were not instructed to clean, and then heard another explosion.
Vases shook. A painting went tilted. It sounded louder. Like full grade firework. I had lived in Rio de Janeiro, by Prianha beach, where they often launched celebratory fireworks. This was just as deafening.
I didn’t want to go down to the basement. In fact, I sat by the front door.
Both dogs huddled around me.
***
Twenty minutes passed. It had been quiet.
Out of pride I refused to call my mom—I didn’t want to admit I was scared. Instead, I spent the time going through all the rational answers in my head that could explain away the noise. Plumbing, terrorism, teen pranks … hot springs?
There were hot springs all over West Bann.
Obviously, some kind of pent-up geyser had lay dormant for a while, and it was now suddenly unleashing a ton of energy below Mr. Winslow’s house. To distract myself, I Wikipedia’d the history of West Banniver, and satisfied this theory.
During the 1850’s gold rush, West Banniver saw rapid settlement as a mining town. The proliferation of mine shafts soon led to a discovery of underground hot springs. Mayfield Briggs Ltd which was the first company to seize the opportunity as a tourist attraction…
That’s all it was. A hot spring releasing a buildup of pressure.
Then a third explosion came.
It was so loud and violent that the door to the basement flew open. I fell to the ground and covered my head as several books went flying off nearby shelves.
The dogs yipped and barked like crazy. They stood in front of me, guarding against an unseen force. A voice shrieked from the basement.
HELP!!! HELLLLP!”
Rivets shot through my hands and knees. I was frozen to the floor.
PLEEEEEEASE!”
It had the high-pitched desperation of someone whose life was about to end. I raised my head and listened closely to hear haggard, dusty coughing. It sounded like an old man’s cough. It echoed through the basement and into the living room. Between coughs the man continued to plead for his life.
HELLLLP!”
I had no idea who it could be or how he got down there.
Before I could think, one of the dogs shot past me, bolting down the basement steps, barking ferociously.
“Kipper!”
I tried to grab the loose leash, but I could only hold the collar of his sibling. “Kipper come back here!”
“HELLO?” The voice from below seemed to recognize my presence. “PLEASE, YOU’VE GOT TO HELP!”
I was now upright, breathing as fast as Toto was panting. I tied Toto to the thick rails on the stairs. I had to save the other dog.
Instinctually I grabbed my phone, slipped an AirPod in one ear, and dialed my mother without even looking at the screen.
“Mãe. There’s … something terrible is happening.”
My mother was suitably confused. Even more so when she heard the screaming of the man downstairs as his voice echoed in the living room. It was a cry of immense, awful pain.
After two slower, more detailed explanations of what I just heard, my mother told me to call the fire department. “Poke your head through the basement, see what’s happening. Then call the fire department.”
That made sense to me. I inched my way to the basement entrance and tried to see past the doorway. It was complete darkness. There was no light switch.
I turned the torch on my phone, and my aunt’s voice came blaring. “Get out of there Ida! I am telling you, there is darkness in that house!”
As I illuminated the dusty wooden stairs, I saw that they only lead only to more pitch black. Yup, plenty of darkness here.
There was some phone-wrestling. My mother came back on. “What is it? What did you see?”
“Don’t encourage her! Get her to leave!” my auntie yelled in the background.
I told them to pipe down because I could suddenly hear the gentle whimpering at the base of the stairs. The dog sounded close.
“Kipper come! This way! Follow my voice!”
I went down a few steps further, expecting the basement floor to appear any second, but there were only more wooden steps. How long was this staircase?
“Kipper?”
There was a flat, cold wall on my left, and no guard rail to speak of. I stepped down each step very carefully to maintain my balance, sliding my hand along the wall.
Then the wall disappeared. I flew forward.
***
I woke up lying face-first on rocky floor. My phone was cracked next to me. My mother was crying in my ear. “Ida! Ida! Oh my god! Ida!”
I looked up to see I was not at the bottom of someone’s basement. There were lights all above me. Lanterns. They were illuminating a cavernous, rocky chamber that led to many tunnels with train tracks and wooden carts. I was in the opening of a massive underground mine.
I coughed, and gave out a weak “… what?”
“Ida is that you? Are you… brrzzzzz” My mom’s voice faded.
Before I could reply, I saw the crooked form of a man in tan coveralls, shaking the immobile body of another person in coveralls next to him. In fact, there was a small row of half a dozen miners all slumped against a blasted rock wall. There were bits of granite, wood, rope, and what looked like entrails splattered all throughout.
“Oh the cruelty …” the one, standing miner said. He went from body to body and jostled each of his coworkers. “Must I find you all like this … every time?”
I crawled up to a half-standing pose and tried to see the face of the hunched over survivor.
My heart dropped.
He had no face.
The explosion which must have killed some of friends had also blasted away this man’s entire sternum, neck and skull. The miner wasn’t hunched over or leaning away with his head, he just simply … had no head.
And up there, floating right in the middle of where his face should be, were a set of eyeballs, glistening under the yellow lights.
The eyes turned to me. “Oh. Why hello. Hello there.”
Terrified, I rose to complete standing and opened both my palms in a show of total deference. “I don’t know. I don’t know who you are or what this is.”
The headless miner walked toward me. I noticed he carried a pickaxe in his right arm. He gestured with his left to where his ear would be.
“I’m sorry I can’t hear you. Had an accident.”
Despite him having no head, his voice still came from where his mouth would be. There was an earnestness in his speech, it might have had something to do with his very old-timey accent, but I still felt like he was trying to be friendly.
“Another batch of faulty dynamite. Everyone’s dead. But what else is new.”
He brought his left palm to his face, perhaps to wipe away tears, but instead his hand travelled through his nonexistent head to scratch a small portion of his back.
“Been dead for many years I’m afraid. But I’ve kept busy. Been a good man. Worked very hard for the boss upstairs.”
He gestured upwards with the pickaxe. I looked up, and out in the distance, I saw a large, ancient, set of wooden stairs that I must have fallen from. They extended far up into the mine’s ceiling and kept going.
“He’s gotten good ore from me. Good, shining, golden ore. I have a knack for it you see. The same knack that killed me so many years ago. It's probably what’s still keeping me around though.”
He came closer. I could see he had brown irises, with one of the cataracts deteriorating into milky white haze. The eyes stared at me, unblinking.
“Because I’m not done, see. This mine isn’t empty. I know there’s more gold. Much more. And it’s not all for the boss. No, I’m keeping some to myself. Don’t tell him, but I’ve been stashing a large deposit for myself. It can’t all be his of course. It’s my mine after all. Half these tunnels were dug entirely by me. So of course I deserve some. It’s only natural.”
I lifted my hand and pointed at the staircase behind him. I mouthed very big, obvious words. “I have to go back. I’m going back up those stairs.”
He shifted his body. His two eyes turned in the air as if they were still inside an invisible skull. I saw nerve endings at the back undulate and twist.
“Yes, that is the only way up.”
My heart was in my throat. At least I found some form of communication. I gestured to knee height and nervously asked if he had seen a “large, shaggy dog.”
“Ah yes. I’ve seen the pooches. They come down here sometimes. When the booms don’t scare em that is. Hahah.”
I gave a thumbs up. It felt like a ridiculous interaction with a ghost, or zombie or whatever this was, but at least it was working.
“I think I saw his little tail run over that way. They like the smell of the mineral spring.”
I turned behind to see the long tunnel he was pointing at. It was dimly lit by a chain of smaller lanterns.
I thought I saw a flutter of movement, and I would have kept looking further if it wasn’t for my aunt’s voice that suddenly exploded in my ear. “Brrrzt … Ida! If you can hear us, we are calling the police to your location. Help is coming soon! … ”
I winced and stepped back—which saved my life. I just so happened to step right out of the way of a pickaxe. It sparked the ground.
I gasped and stared at the headless miner. His eyes were shimmering with a dark focus, staring directly at mine.
“Oh I’ll help you find the dog. I’ll help you find whatever you want. But I’ll need those clean new eyes of yours first.”
He swung at my head. I ducked. He went for the backswing. I ran.
Stupidly, I ran in the opposite direction of the stairs. I ran straight into the long tunnel lined with dim lanterns.
But I couldn’t turn around. I had no idea how quick he could move. And the speed of his pickaxe felt supernatural.
The tunnel was narrow, and lined with wooden tracks, I had to skip-run-jump over the panels with immense precision to make sure I didn’t trip. Behind me, his voice chased.
“Go ahead. Run. I know where these all lead.”
I ignored the words and kept going. The tunnel bent left, then right, then left again. I ignored several exits before the tunnel spat me out into an open, cavernous room filled with dozens and dozens of minecarts.
I investigated the room for anything useful. A far opposite wall appeared to be the site of the latest digging, loose rock lay everywhere.
There was a small mineshaft holding a chained up cart. And something in the cart shimmered…
It was gold.
And not just ore either. There were bars, coins, medallions, and jewelry. Mrs. Winslow’s bangles were right on top.
I ran to the cart furthest from the entrance and ducked behind it, breathing heavily, coughing from all the dust.
The headless man emerged from the tunnel, pickaxe raised and scanning where I could have hid. “I may not be able to hear you. But I can follow footprints pretty easily hah. I know you’re in here.”
He grabbed the closest minecart available and pushed it into the tunnel entrance. With an immense show of strength, he lifted and dislodged the cart off the track, cramming it sideways, creating a massive obstacle.
I was sealed inside.
Trying to stay absolutely still, I coughed through my teeth. Lungs burning. My mom’s voice came through.
Brrzzztt… The police should be there! I told them you were in danger! They said they sent a unit over. Maybe they broke down the front door?”
I looked up at the mine shaft next to me. If it did connect to the surface upstairs, this was my only chance.
I gave a couple good yells. “HEEEEELP!!! DOWN HERE!! HELP!”
I don’t know if it did any good, but it was better than nothing. I turned to see if the miner had heard anything.
He hadn't.
The pickaxe tapped and clanged awkwardly around minecart after minecart.
I had a bigger advantage than I thought.
Although the miner had two floating eyeballs, only the left one was really capable of seeing anything.
So I kept my distance and watched where he was going, always staying behind.
As he limped and peered around minecarts, I was able to evade him, move from behind rock piles and other carts, careful not to leave a trail in the rock dust.
It was all going well until I heard a familiar panting.
“Oh look. If it isn’t precious.”
The dog had managed to jump over the miner’s blockade. It must have heard my yells. Surprisingly, Kipper was unafraid of the headless villain, and even approached him to receive pets.
“Now why don’t you go say hello to our other friend here huh? I know she's here somewhere.”
No. Kipper. Please. Don’t.
The dog started sniffing. Within seconds he found my scent. Kipper skipped towards me like Lassie and excitedly licked my face.
“Aww there we are. Now isn’t that a good boy?”
I stood up and stared at the filthy, ash-stained coveralls. Despite the lack of teeth, I could sense a menacing grin where the mouth should be.
He wasn't going to lose sight of me now. I had nowhere to go.
So I did the thing my auntie said worked on all spirits. I fell to my knees and prayed.
“Please. I only came here for work. I’m too young to die. Let me go and I won't tell anyone that you're here.”
He stood over me. Both of his pupils started to quiver. In just a few seconds, his eyes were swimming excitedly within the space of his head.
I took off the only valuable I had. A gold necklace with a miniature version of Christ the Redeemer. A gift I had received as a teen in Rio. I held it out in my shaking hands.
“Please. Take it. Take everything.”
Suddenly both the eyeballs stared forward again, entranced by the gold.
“Well look at that. How generous. How generous of her. We should reward generosity shouldn’t we?”
***
It was hard for me to describe to the police officer how exactly I got out, because I have no idea.
The fiery pain where my eyes used to be overwhelmed my entire reality for hours. All I wanted was for it to stop.
They found me half inside a dumbwaiter bleeding to death from the gouges in my face.
I was taken to the hospital, where I would spend the next four weeks recovering.
The police did not in fact storm the house like my mom said. They waited outside for the homeowner to return. But when they heard my screams coming from the top floor, they broke the back door and eventually came to my rescue.
I’m told they did a thorough investigation but could not find any of the things I described.
The basement door led into a regular basement. It was filled with old furniture, unused decor, and paint cans. No Mine.
The dumbwaiter was also just a dumbwaiter. It wasn’t some mine shaft, and it didn’t lead any deeper than the basement. Nothing special.
There were definitely hot springs close by, but nothing close enough to damage Mr. Winslow's property. And there was an old, depleted gold mine not far away either, but it was completely abandoned, closed off, and nowhere near as big as the one I had described.
***
The police, paramedics and doctors all thought my story was some hallucination. That I had been on drugs or had some mental breakdown (even though they couldn’t find anything in me other than small traces of weed.)
Thankfully, my mother and aunt believed me. They believed every word. My aunt is the one who encouraged me to make this post, so others could hear my story.
I know it was real.
I know it was.
And Mr. Winslow is fully aware of the mine’s existence.
Putting the dots together, I realized it was likely the source of his wealth. Winslow had some control over that one headless miner down there.
Did Winslow intentionally entrap me? Was he trying to get the miner a new set of eyes? Or was it all an unfortunate accident?
I might never know.
But what I do know is that Mr. Winslow has been paying for our rent ever since the accident.
He feels “terrible about the situation” and “can’t possibly imagine” what I’ve been through.
But he knows what happened.
He knows if I really pushed, If I really forced the police, or some private investigator to look into it—they would uncover something awful. Something really really bad.
“Anything you need. Anything at all. I will cover it, Ida.” He said. “You helped me out, protected my dogs, and I will never forget it.”
He’s offered to pay for the rest of my University schooling. And once my face heals up, he’s even offered to cover for some very expensive, experimental eye-transplant. We’ll see how that goes.
“You and your family will live comfortably from now on. You’ll want for nothing. Tell me exactly what you need, And you’ll get it.”
So I told him I'd like my necklace back. It was an heirloom. I said I lost it somewhere in his house.
A few days later, he returned with the usual smug, half-crooked smirk in his voice. He brought the necklace back in a box, pretending he had bought me a new one. Except it felt exactly like my old one.
It was all shined up, completely buffed of scratches, but it weighed the same. It was my old one for sure.
When my mom saw it she asked, “did it always have it? This dedication?”
As far as I remembered, the backside of the tiny Christ the Redeemer was always plain. I fingered its shape in my hands.
“What dedication?”
The new little divots caught my nails. There was writing that was definitely not there before.
My mom described it as a curly, serif font. Like a gift for a lover.
~ You’re an angel ~
~ W ~
submitted by EclosionK2 to TheCrypticCompendium [link] [comments]


2024.05.16 02:45 EclosionK2 He had no head, only a floating set of eyes

Mr. Winslow accused my mother of stealing his dead wife’s jewelry.
I explained it was impossible. He was welcome to search the tiny apartment I shared with my mother and aunt, he could look wherever he wanted.
“We share a tiny space,” I said. “We barely have enough room for our clothes. I don’t even know where she would hide jewelry.”
I was worried we would lose him as a client. Which would suck because cleaning his house was basically the majority of our rent cheque. But a week later he found the pearl necklace, it had somehow travelled down to his basement.
“I’m still missing the gold bangle though,” he said. “And some earrings.”
I told him I was sorry, but I had no idea. If my mom or aunt found it on their next clean, I promised they would let him know right away.
He hummed and hawed. There might’ve been a week where he hired a different maid service, but eventually he called back, asking if he could hire all three of us on-site again.
I thanked him profusely. I told him we’d keep an eye out for the missing valuables.
***
On our drive over, I had my mom and aunt practice the apology we would give him in English. Even though we didn’t steal anything, I explained we should still say sorry.
“Why?” My aunt asked. “That’s so stupid.”
“Everyone apologizes for everything in Canada. Just trust me. He will want it.”
“We need the work,” my mom said.
For a second my aunt revved up to say something else, but then let it go. We did need the work.
When we arrived, Mr. Winslow was on a phone call, watching his two large goldendoodles play in the front yard. He waved, then gestured to the front door. My mom and aunt gave small bows and carried their cleaning supplies inside.
Before I could enter, he put the phone behind his ear and approached me.
“Ida, hi. Good to see you again. Listen, don't worry about the jewelry. Water under the bridge. Hey. I’m leaving in an hour or so, and I won’t be back until late tonight. I’m wondering if you’d be interested in dog-sitting? You’ve been around Toto and Kipper. What do you think? I’d really appreciate the help.”
I never liked the way he looked at me. It was always too close, and it lingered for too long. My aunt may have been right in that he hired us back just to see me again, but I ignored the thought.
“And don’t worry, I can cover your cab back. My usual walker is just out on holiday. You can help yourself to whatever’s in the fridge. How does six hundred sound?”
I looked at his house and imagined if I would be comfortable there. Alone at night.
“I’ll make it seven-hundred. I know it's last minute. I just hate leaving them alone. Plus Toto has his medicine. You would do me a real solid.”
My apron needed adjusting so I put down my bucket. I focused on the polyester knot, keeping my gaze away from his. I really didn’t want to be doing this, but my aunt would call me stupid for refusing easy money. And frankly, so would I.
“I had plans, but I’m willing to give them up.” I said with a straight face. “Eight hundred and it’s a done deal.”
He paused for a second, observing me scrupulously. Then he found his usual, smarmy half-smile. “You’re a life saver, you know that? An Angel.”
His hand gripped my shoulder. Then patted it twice.
***
Both my mom and aunt were pleased about the extra cash, they said I deserved to make extra for all the bookkeeping I do. But they also both voiced their concerns for safety. They said they could stay with me if I wanted.
“Safety? Mamãe I’m just watching two dogs.”
My mom wiped a caked red stain off his counter. An old wine spill. “Yes, but so late in his house? You’re not worried he might … I don’t know …”
Might what? Exploit me?
I met his groundskeeper once, another immigrant contractor. Except the groundskeeper was being paid far less, because he never properly negotiated. Mr. Winslow was certainly capable of exploiting people when he wanted to, and I’m sure he would try the same on my family.
But I was different. I’d gone to school in Banniver, and I knew the little maneuvers played by the so-called “progressive people in North America.”
And Winslow knew it too.
He didn’t realize a Canadian-raised daughter organized her mom’s cleaning service. Or that she would show up on the first day as a statement. That statement being: You can’t get away with mistreating these old Brazilian women. And you certainly can’t swindle them out of the going rates in his neighborhood. I’m onto you.
I had asserted myself with this Mr. Winslow, and felt confident that I could stand my ground if he tried any bullshit.
“Mamãe I’m not worried about him. Really, I’m not. He’s a pushover.”
***
6:00PM rolled around, it was just me and the goldendoodles.
My mom and aunt were back at home, watching low-res soaps on a Macbook, but they said if I encountered anything strange—a sound, a smell, an unexpected car in the driveway—to give them a call right away.
“Mamãe, its two dogs. I’ll be fine.”
“Just keep your phone close Ida. Your auntie has sensed things in that house. Unpleasant things.”
I forgot to mention my aunt thinks of herself as an amateur medium. In the village she grew up in, she claimed she could sometimes see people who were recently deceased.
But I never really believed her. Mostly because it was also my auntie’s idea to charge families who wanted to forward messages to the very same people who were recently deceased.
“Okay mamãe, whatever you say. I’ll phone you if I get scared.”
“That house has a history Ida, you could feel it in the walls. The outside too.”
It sure does. A history of being owned by a wealthy prick.
***
The sun slinked below the overcast horizon like a dying lantern. It got dark much faster than I expected.
I kept all the lights on, and played with the dogs a bit, trying to encourage them to try piss on the shag rug. Neither did. They mostly wanted naps.
I tried napping for a bit too, but the leather couch felt like it was made of rock. I just couldn’t get comfortable.
Eventually I made myself dinner—some pasta that had been bought from Whole Foods—and ate it while scrolling on my phone.
I was just about done, ready to take my dirty plate in the sink when I first heard it.
The first explosion.
It came from the basement. A vibrating KAPOW that rattled the windows and chandelier on my floor. It sounded like someone had set off a cherry bomb.
What the hell?
I turned to the dogs who were just as scared as I was. They came whimpering with tails between their legs.
Could a pipe have burst or something?
I looked at the basement door, an area we were not instructed to clean, and then heard another explosion.
Vases shook. A painting went tilted. It sounded louder. Like full grade firework. I had lived in Rio de Janeiro, by Prianha beach, where they often launched celebratory fireworks. This was just as deafening.
I didn’t want to go down to the basement. In fact, I sat by the front door.
Both dogs huddled around me.
***
Twenty minutes passed. It had been quiet.
Out of pride I refused to call my mom—I didn’t want to admit I was scared. Instead, I spent the time going through all the rational answers in my head that could explain away the noise. Plumbing, terrorism, teen pranks … hot springs?
There were hot springs all over West Bann.
Obviously, some kind of pent-up geyser had lay dormant for a while, and it was now suddenly unleashing a ton of energy below Mr. Winslow’s house. To distract myself, I Wikipedia’d the history of West Banniver, and satisfied this theory.
During the 1850’s gold rush, West Banniver saw rapid settlement as a mining town. The proliferation of mine shafts soon led to a discovery of underground hot springs. Mayfield Briggs Ltd which was the first company to seize the opportunity as a tourist attraction…
That’s all it was. A hot spring releasing a buildup of pressure.
Then a third explosion came.
It was so loud and violent that the door to the basement flew open. I fell to the ground and covered my head as several books went flying off nearby shelves.
The dogs yipped and barked like crazy. They stood in front of me, guarding against an unseen force. A voice shrieked from the basement.
HELP!!! HELLLLP!”
Rivets shot through my hands and knees. I was frozen to the floor.
PLEEEEEEASE!”
It had the high-pitched desperation of someone whose life was about to end. I raised my head and listened closely to hear haggard, dusty coughing. It sounded like an old man’s cough. It echoed through the basement and into the living room. Between coughs the man continued to plead for his life.
HELLLLP!”
I had no idea who it could be or how he got down there.
Before I could think, one of the dogs shot past me, bolting down the basement steps, barking ferociously.
“Kipper!”
I tried to grab the loose leash, but I could only hold the collar of his sibling. “Kipper come back here!”
“HELLO?” The voice from below seemed to recognize my presence. “PLEASE, YOU’VE GOT TO HELP!”
I was now upright, breathing as fast as Toto was panting. I tied Toto to the thick rails on the stairs. I had to save the other dog.
Instinctually I grabbed my phone, slipped an AirPod in one ear, and dialed my mother without even looking at the screen.
“Mãe. There’s … something terrible is happening.”
My mother was suitably confused. Even more so when she heard the screaming of the man downstairs as his voice echoed in the living room. It was a cry of immense, awful pain.
After two slower, more detailed explanations of what I just heard, my mother told me to call the fire department. “Poke your head through the basement, see what’s happening. Then call the fire department.”
That made sense to me. I inched my way to the basement entrance and tried to see past the doorway. It was complete darkness. There was no light switch.
I turned the torch on my phone, and my aunt’s voice came blaring. “Get out of there Ida! I am telling you, there is darkness in that house!”
As I illuminated the dusty wooden stairs, I saw that they only lead only to more pitch black. Yup, plenty of darkness here.
There was some phone-wrestling. My mother came back on. “What is it? What did you see?”
“Don’t encourage her! Get her to leave!” my auntie yelled in the background.
I told them to pipe down because I could suddenly hear the gentle whimpering at the base of the stairs. The dog sounded close.
“Kipper come! This way! Follow my voice!”
I went down a few steps further, expecting the basement floor to appear any second, but there were only more wooden steps. How long was this staircase?
“Kipper?”
There was a flat, cold wall on my left, and no guard rail to speak of. I stepped down each step very carefully to maintain my balance, sliding my hand along the wall.
Then the wall disappeared. I flew forward.
***
I woke up lying face-first on rocky floor. My phone was cracked next to me. My mother was crying in my ear. “Ida! Ida! Oh my god! Ida!”
I looked up to see I was not at the bottom of someone’s basement. There were lights all above me. Lanterns. They were illuminating a cavernous, rocky chamber that led to many tunnels with train tracks and wooden carts. I was in the opening of a massive underground mine.
I coughed, and gave out a weak “… what?”
“Ida is that you? Are you… brrzzzzz” My mom’s voice faded.
Before I could reply, I saw the crooked form of a man in tan coveralls, shaking the immobile body of another person in coveralls next to him. In fact, there was a small row of half a dozen miners all slumped against a blasted rock wall. There were bits of granite, wood, rope, and what looked like entrails splattered all throughout.
“Oh the cruelty …” the one, standing miner said. He went from body to body and jostled each of his coworkers. “Must I find you all like this … every time?”
I crawled up to a half-standing pose and tried to see the face of the hunched over survivor.
My heart dropped.
He had no face.
The explosion which must have killed some of friends had also blasted away this man’s entire sternum, neck and skull. The miner wasn’t hunched over or leaning away with his head, he just simply … had no head.
And up there, floating right in the middle of where his face should be, were a set of eyeballs, glistening under the yellow lights.
The eyes turned to me. “Oh. Why hello. Hello there.”
Terrified, I rose to complete standing and opened both my palms in a show of total deference. “I don’t know. I don’t know who you are or what this is.”
The headless miner walked toward me. I noticed he carried a pickaxe in his right arm. He gestured with his left to where his ear would be.
“I’m sorry I can’t hear you. Had an accident.”
Despite him having no head, his voice still came from where his mouth would be. There was an earnestness in his speech, it might have had something to do with his very old-timey accent, but I still felt like he was trying to be friendly.
“Another batch of faulty dynamite. Everyone’s dead. But what else is new.”
He brought his left palm to his face, perhaps to wipe away tears, but instead his hand travelled through his nonexistent head to scratch a small portion of his back.
“Been dead for many years I’m afraid. But I’ve kept busy. Been a good man. Worked very hard for the boss upstairs.”
He gestured upwards with the pickaxe. I looked up, and out in the distance, I saw a large, ancient, set of wooden stairs that I must have fallen from. They extended far up into the mine’s ceiling and kept going.
“He’s gotten good ore from me. Good, shining, golden ore. I have a knack for it you see. The same knack that killed me so many years ago. It's probably what’s still keeping me around though.”
He came closer. I could see he had brown irises, with one of the cataracts deteriorating into milky white haze. The eyes stared at me, unblinking.
“Because I’m not done, see. This mine isn’t empty. I know there’s more gold. Much more. And it’s not all for the boss. No, I’m keeping some to myself. Don’t tell him, but I’ve been stashing a large deposit for myself. It can’t all be his of course. It’s my mine after all. Half these tunnels were dug entirely by me. So of course I deserve some. It’s only natural.”
I lifted my hand and pointed at the staircase behind him. I mouthed very big, obvious words. “I have to go back. I’m going back up those stairs.”
He shifted his body. His two eyes turned in the air as if they were still inside an invisible skull. I saw nerve endings at the back undulate and twist.
“Yes, that is the only way up.”
My heart was in my throat. At least I found some form of communication. I gestured to knee height and nervously asked if he had seen a “large, shaggy dog.”
“Ah yes. I’ve seen the pooches. They come down here sometimes. When the booms don’t scare em that is. Hahah.”
I gave a thumbs up. It felt like a ridiculous interaction with a ghost, or zombie or whatever this was, but at least it was working.
“I think I saw his little tail run over that way. They like the smell of the mineral spring.”
I turned behind to see the long tunnel he was pointing at. It was dimly lit by a chain of smaller lanterns.
I thought I saw a flutter of movement, and I would have kept looking further if it wasn’t for my aunt’s voice that suddenly exploded in my ear. “Brrrzt … Ida! If you can hear us, we are calling the police to your location. Help is coming soon! … ”
I winced and stepped back—which saved my life. I just so happened to step right out of the way of a pickaxe. It sparked the ground.
I gasped and stared at the headless miner. His eyes were shimmering with a dark focus, staring directly at mine.
“Oh I’ll help you find the dog. I’ll help you find whatever you want. But I’ll need those clean new eyes of yours first.”
He swung at my head. I ducked. He went for the backswing. I ran.
Stupidly, I ran in the opposite direction of the stairs. I ran straight into the long tunnel lined with dim lanterns.
But I couldn’t turn around. I had no idea how quick he could move. And the speed of his pickaxe felt supernatural.
The tunnel was narrow, and lined with wooden tracks, I had to skip-run-jump over the panels with immense precision to make sure I didn’t trip. Behind me, his voice chased.
“Go ahead. Run. I know where these all lead.”
I ignored the words and kept going. The tunnel bent left, then right, then left again. I ignored several exits before the tunnel spat me out into an open, cavernous room filled with dozens and dozens of minecarts.
I investigated the room for anything useful. A far opposite wall appeared to be the site of the latest digging, loose rock lay everywhere.
There was a small mineshaft holding a chained up cart. And something in the cart shimmered…
It was gold.
And not just ore either. There were bars, coins, medallions, and jewelry. Mrs. Winslow’s bangles were right on top.
I ran to the cart furthest from the entrance and ducked behind it, breathing heavily, coughing from all the dust.
The headless man emerged from the tunnel, pickaxe raised and scanning where I could have hid. “I may not be able to hear you. But I can follow footprints pretty easily hah. I know you’re in here.”
He grabbed the closest minecart available and pushed it into the tunnel entrance. With an immense show of strength, he lifted and dislodged the cart off the track, cramming it sideways, creating a massive obstacle.
I was sealed inside.
Trying to stay absolutely still, I coughed through my teeth. Lungs burning. My mom’s voice came through.
Brrzzztt… The police should be there! I told them you were in danger! They said they sent a unit over. Maybe they broke down the front door?”
I looked up at the mine shaft next to me. If it did connect to the surface upstairs, this was my only chance.
I gave a couple good yells. “HEEEEELP!!! DOWN HERE!! HELP!”
I don’t know if it did any good, but it was better than nothing. I turned to see if the miner had heard anything.
He hadn't.
The pickaxe tapped and clanged awkwardly around minecart after minecart.
I had a bigger advantage than I thought.
Although the miner had two floating eyeballs, only the left one was really capable of seeing anything.
So I kept my distance and watched where he was going, always staying behind.
As he limped and peered around minecarts, I was able to evade him, move from behind rock piles and other carts, careful not to leave a trail in the rock dust.
It was all going well until I heard a familiar panting.
“Oh look. If it isn’t precious.”
The dog had managed to jump over the miner’s blockade. It must have heard my yells. Surprisingly, Kipper was unafraid of the headless villain, and even approached him to receive pets.
“Now why don’t you go say hello to our other friend here huh? I know she's here somewhere.”
No. Kipper. Please. Don’t.
The dog started sniffing. Within seconds he found my scent. Kipper skipped towards me like Lassie and excitedly licked my face.
“Aww there we are. Now isn’t that a good boy?”
I stood up and stared at the filthy, ash-stained coveralls. Despite the lack of teeth, I could sense a menacing grin where the mouth should be.
He wasn't going to lose sight of me now. I had nowhere to go.
So I did the thing my auntie said worked on all spirits. I fell to my knees and prayed.
“Please. I only came here for work. I’m too young to die. Let me go and I won't tell anyone that you're here.”
He stood over me. Both of his pupils started to quiver. In just a few seconds, his eyes were swimming excitedly within the space of his head.
I took off the only valuable I had. A gold necklace with a miniature version of Christ the Redeemer. A gift I had received as a teen in Rio. I held it out in my shaking hands.
“Please. Take it. Take everything.”
Suddenly both the eyeballs stared forward again, entranced by the gold.
“Well look at that. How generous. How generous of her. We should reward generosity shouldn’t we?”
***
It was hard for me to describe to the police officer how exactly I got out, because I have no idea.
The fiery pain where my eyes used to be overwhelmed my entire reality for hours. All I wanted was for it to stop.
They found me half inside a dumbwaiter bleeding to death from the gouges in my face.
I was taken to the hospital, where I would spend the next four weeks recovering.
The police did not in fact storm the house like my mom said. They waited outside for the homeowner to return. But when they heard my screams coming from the top floor, they broke the back door and eventually came to my rescue.
I’m told they did a thorough investigation but could not find any of the things I described.
The basement door led into a regular basement. It was filled with old furniture, unused decor, and paint cans. No Mine.
The dumbwaiter was also just a dumbwaiter. It wasn’t some mine shaft, and it didn’t lead any deeper than the basement. Nothing special.
There were definitely hot springs close by, but nothing close enough to damage Mr. Winslow's property. And there was an old, depleted gold mine not far away either, but it was completely abandoned, closed off, and nowhere near as big as the one I had described.
***
The police, paramedics and doctors all thought my story was some hallucination. That I had been on drugs or had some mental breakdown (even though they couldn’t find anything in me other than small traces of weed.)
Thankfully, my mother and aunt believed me. They believed every word. My aunt is the one who encouraged me to make this post, so others could hear my story.
I know it was real.
I know it was.
And Mr. Winslow is fully aware of the mine’s existence.
Putting the dots together, I realized it was likely the source of his wealth. Winslow had some control over that one headless miner down there.
Did Winslow intentionally entrap me? Was he trying to get the miner a new set of eyes? Or was it all an unfortunate accident?
I might never know.
But what I do know is that Mr. Winslow has been paying for our rent ever since the accident.
He feels “terrible about the situation” and “can’t possibly imagine” what I’ve been through.
But he knows what happened.
He knows if I really pushed, If I really forced the police, or some private investigator to look into it—they would uncover something awful. Something really really bad.
“Anything you need. Anything at all. I will cover it, Ida.” He said. “You helped me out, protected my dogs, and I will never forget it.”
He’s offered to pay for the rest of my University schooling. And once my face heals up, he’s even offered to cover for some very expensive, experimental eye-transplant. We’ll see how that goes.
“You and your family will live comfortably from now on. You’ll want for nothing. Tell me exactly what you need, And you’ll get it.”
So I told him I'd like my necklace back. It was an heirloom. I said I lost it somewhere in his house.
A few days later, he returned with the usual smug, half-crooked smirk in his voice. He brought the necklace back in a box, pretending he had bought me a new one. Except it felt exactly like my old one.
It was all shined up, completely buffed of scratches, but it weighed the same. It was my old one for sure.
When my mom saw it she asked, “did it always have it? This dedication?”
As far as I remembered, the backside of the tiny Christ the Redeemer was always plain. I fingered its shape in my hands.
“What dedication?”
The new little divots caught my nails. There was writing that was definitely not there before.
My mom described it as a curly, serif font. Like a gift for a lover.
~ You’re an angel ~
~ W ~
submitted by EclosionK2 to scarystories [link] [comments]


2024.05.16 02:44 EclosionK2 He had no head, only a floating set of eyes

Mr. Winslow accused my mother of stealing his dead wife’s jewelry.
I explained it was impossible. He was welcome to search the tiny apartment I shared with my mother and aunt, he could look wherever he wanted.
“We share a tiny space,” I said. “We barely have enough room for our clothes. I don’t even know where she would hide jewelry.”
I was worried we would lose him as a client. Which would suck because cleaning his house was basically the majority of our rent cheque. But a week later he found the pearl necklace, it had somehow travelled down to his basement.
“I’m still missing the gold bangle though,” he said. “And some earrings.”
I told him I was sorry, but I had no idea. If my mom or aunt found it on their next clean, I promised they would let him know right away.
He hummed and hawed. There might’ve been a week where he hired a different maid service, but eventually he called back, asking if he could hire all three of us on-site again.
I thanked him profusely. I told him we’d keep an eye out for the missing valuables.
***
On our drive over, I had my mom and aunt practice the apology we would give him in English. Even though we didn’t steal anything, I explained we should still say sorry.
“Why?” My aunt asked. “That’s so stupid.”
“Everyone apologizes for everything in Canada. Just trust me. He will want it.”
“We need the work,” my mom said.
For a second my aunt revved up to say something else, but then let it go. We did need the work.
When we arrived, Mr. Winslow was on a phone call, watching his two large goldendoodles play in the front yard. He waved, then gestured to the front door. My mom and aunt gave small bows and carried their cleaning supplies inside.
Before I could enter, he put the phone behind his ear and approached me.
“Ida, hi. Good to see you again. Listen, don't worry about the jewelry. Water under the bridge. Hey. I’m leaving in an hour or so, and I won’t be back until late tonight. I’m wondering if you’d be interested in dog-sitting? You’ve been around Toto and Kipper. What do you think? I’d really appreciate the help.”
I never liked the way he looked at me. It was always too close, and it lingered for too long. My aunt may have been right in that he hired us back just to see me again, but I ignored the thought.
“And don’t worry, I can cover your cab back. My usual walker is just out on holiday. You can help yourself to whatever’s in the fridge. How does six hundred sound?”
I looked at his house and imagined if I would be comfortable there. Alone at night.
“I’ll make it seven-hundred. I know it's last minute. I just hate leaving them alone. Plus Toto has his medicine. You would do me a real solid.”
My apron needed adjusting so I put down my bucket. I focused on the polyester knot, keeping my gaze away from his. I really didn’t want to be doing this, but my aunt would call me stupid for refusing easy money. And frankly, so would I.
“I had plans, but I’m willing to give them up.” I said with a straight face. “Eight hundred and it’s a done deal.”
He paused for a second, observing me scrupulously. Then he found his usual, smarmy half-smile. “You’re a life saver, you know that? An Angel.”
His hand gripped my shoulder. Then patted it twice.
***
Both my mom and aunt were pleased about the extra cash, they said I deserved to make extra for all the bookkeeping I do. But they also both voiced their concerns for safety. They said they could stay with me if I wanted.
“Safety? Mamãe I’m just watching two dogs.”
My mom wiped a caked red stain off his counter. An old wine spill. “Yes, but so late in his house? You’re not worried he might … I don’t know …”
Might what? Exploit me?
I met his groundskeeper once, another immigrant contractor. Except the groundskeeper was being paid far less, because he never properly negotiated. Mr. Winslow was certainly capable of exploiting people when he wanted to, and I’m sure he would try the same on my family.
But I was different. I’d gone to school in Banniver, and I knew the little maneuvers played by the so-called “progressive people in North America.”
And Winslow knew it too.
He didn’t realize a Canadian-raised daughter organized her mom’s cleaning service. Or that she would show up on the first day as a statement. That statement being: You can’t get away with mistreating these old Brazilian women. And you certainly can’t swindle them out of the going rates in his neighborhood. I’m onto you.
I had asserted myself with this Mr. Winslow, and felt confident that I could stand my ground if he tried any bullshit.
“Mamãe I’m not worried about him. Really, I’m not. He’s a pushover.”
***
6:00PM rolled around, it was just me and the goldendoodles.
My mom and aunt were back at home, watching low-res soaps on a Macbook, but they said if I encountered anything strange—a sound, a smell, an unexpected car in the driveway—to give them a call right away.
“Mamãe, its two dogs. I’ll be fine.”
“Just keep your phone close Ida. Your auntie has sensed things in that house. Unpleasant things.”
I forgot to mention my aunt thinks of herself as an amateur medium. In the village she grew up in, she claimed she could sometimes see people who were recently deceased.
But I never really believed her. Mostly because it was also my auntie’s idea to charge families who wanted to forward messages to the very same people who were recently deceased.
“Okay mamãe, whatever you say. I’ll phone you if I get scared.”
“That house has a history Ida, you could feel it in the walls. The outside too.”
It sure does. A history of being owned by a wealthy prick.
***
The sun slinked below the overcast horizon like a dying lantern. It got dark much faster than I expected.
I kept all the lights on, and played with the dogs a bit, trying to encourage them to try piss on the shag rug. Neither did. They mostly wanted naps.
I tried napping for a bit too, but the leather couch felt like it was made of rock. I just couldn’t get comfortable.
Eventually I made myself dinner—some pasta that had been bought from Whole Foods—and ate it while scrolling on my phone.
I was just about done, ready to take my dirty plate in the sink when I first heard it.
The first explosion.
It came from the basement. A vibrating KAPOW that rattled the windows and chandelier on my floor. It sounded like someone had set off a cherry bomb.
What the hell?
I turned to the dogs who were just as scared as I was. They came whimpering with tails between their legs.
Could a pipe have burst or something?
I looked at the basement door, an area we were not instructed to clean, and then heard another explosion.
Vases shook. A painting went tilted. It sounded louder. Like full grade firework. I had lived in Rio de Janeiro, by Prianha beach, where they often launched celebratory fireworks. This was just as deafening.
I didn’t want to go down to the basement. In fact, I sat by the front door.
Both dogs huddled around me.
***
Twenty minutes passed. It had been quiet.
Out of pride I refused to call my mom—I didn’t want to admit I was scared. Instead, I spent the time going through all the rational answers in my head that could explain away the noise. Plumbing, terrorism, teen pranks … hot springs?
There were hot springs all over West Bann.
Obviously, some kind of pent-up geyser had lay dormant for a while, and it was now suddenly unleashing a ton of energy below Mr. Winslow’s house. To distract myself, I Wikipedia’d the history of West Banniver, and satisfied this theory.
During the 1850’s gold rush, West Banniver saw rapid settlement as a mining town. The proliferation of mine shafts soon led to a discovery of underground hot springs. Mayfield Briggs Ltd which was the first company to seize the opportunity as a tourist attraction…
That’s all it was. A hot spring releasing a buildup of pressure.
Then a third explosion came.
It was so loud and violent that the door to the basement flew open. I fell to the ground and covered my head as several books went flying off nearby shelves.
The dogs yipped and barked like crazy. They stood in front of me, guarding against an unseen force. A voice shrieked from the basement.
HELP!!! HELLLLP!”
Rivets shot through my hands and knees. I was frozen to the floor.
PLEEEEEEASE!”
It had the high-pitched desperation of someone whose life was about to end. I raised my head and listened closely to hear haggard, dusty coughing. It sounded like an old man’s cough. It echoed through the basement and into the living room. Between coughs the man continued to plead for his life.
HELLLLP!”
I had no idea who it could be or how he got down there.
Before I could think, one of the dogs shot past me, bolting down the basement steps, barking ferociously.
“Kipper!”
I tried to grab the loose leash, but I could only hold the collar of his sibling. “Kipper come back here!”
“HELLO?” The voice from below seemed to recognize my presence. “PLEASE, YOU’VE GOT TO HELP!”
I was now upright, breathing as fast as Toto was panting. I tied Toto to the thick rails on the stairs. I had to save the other dog.
Instinctually I grabbed my phone, slipped an AirPod in one ear, and dialed my mother without even looking at the screen.
“Mãe. There’s … something terrible is happening.”
My mother was suitably confused. Even more so when she heard the screaming of the man downstairs as his voice echoed in the living room. It was a cry of immense, awful pain.
After two slower, more detailed explanations of what I just heard, my mother told me to call the fire department. “Poke your head through the basement, see what’s happening. Then call the fire department.”
That made sense to me. I inched my way to the basement entrance and tried to see past the doorway. It was complete darkness. There was no light switch.
I turned the torch on my phone, and my aunt’s voice came blaring. “Get out of there Ida! I am telling you, there is darkness in that house!”
As I illuminated the dusty wooden stairs, I saw that they only lead only to more pitch black. Yup, plenty of darkness here.
There was some phone-wrestling. My mother came back on. “What is it? What did you see?”
“Don’t encourage her! Get her to leave!” my auntie yelled in the background.
I told them to pipe down because I could suddenly hear the gentle whimpering at the base of the stairs. The dog sounded close.
“Kipper come! This way! Follow my voice!”
I went down a few steps further, expecting the basement floor to appear any second, but there were only more wooden steps. How long was this staircase?
“Kipper?”
There was a flat, cold wall on my left, and no guard rail to speak of. I stepped down each step very carefully to maintain my balance, sliding my hand along the wall.
Then the wall disappeared. I flew forward.
***
I woke up lying face-first on rocky floor. My phone was cracked next to me. My mother was crying in my ear. “Ida! Ida! Oh my god! Ida!”
I looked up to see I was not at the bottom of someone’s basement. There were lights all above me. Lanterns. They were illuminating a cavernous, rocky chamber that led to many tunnels with train tracks and wooden carts. I was in the opening of a massive underground mine.
I coughed, and gave out a weak “… what?”
“Ida is that you? Are you… brrzzzzz” My mom’s voice faded.
Before I could reply, I saw the crooked form of a man in tan coveralls, shaking the immobile body of another person in coveralls next to him. In fact, there was a small row of half a dozen miners all slumped against a blasted rock wall. There were bits of granite, wood, rope, and what looked like entrails splattered all throughout.
“Oh the cruelty …” the one, standing miner said. He went from body to body and jostled each of his coworkers. “Must I find you all like this … every time?”
I crawled up to a half-standing pose and tried to see the face of the hunched over survivor.
My heart dropped.
He had no face.
The explosion which must have killed some of friends had also blasted away this man’s entire sternum, neck and skull. The miner wasn’t hunched over or leaning away with his head, he just simply … had no head.
And up there, floating right in the middle of where his face should be, were a set of eyeballs, glistening under the yellow lights.
The eyes turned to me. “Oh. Why hello. Hello there.”
Terrified, I rose to complete standing and opened both my palms in a show of total deference. “I don’t know. I don’t know who you are or what this is.”
The headless miner walked toward me. I noticed he carried a pickaxe in his right arm. He gestured with his left to where his ear would be.
“I’m sorry I can’t hear you. Had an accident.”
Despite him having no head, his voice still came from where his mouth would be. There was an earnestness in his speech, it might have had something to do with his very old-timey accent, but I still felt like he was trying to be friendly.
“Another batch of faulty dynamite. Everyone’s dead. But what else is new.”
He brought his left palm to his face, perhaps to wipe away tears, but instead his hand travelled through his nonexistent head to scratch a small portion of his back.
“Been dead for many years I’m afraid. But I’ve kept busy. Been a good man. Worked very hard for the boss upstairs.”
He gestured upwards with the pickaxe. I looked up, and out in the distance, I saw a large, ancient, set of wooden stairs that I must have fallen from. They extended far up into the mine’s ceiling and kept going.
“He’s gotten good ore from me. Good, shining, golden ore. I have a knack for it you see. The same knack that killed me so many years ago. It's probably what’s still keeping me around though.”
He came closer. I could see he had brown irises, with one of the cataracts deteriorating into milky white haze. The eyes stared at me, unblinking.
“Because I’m not done, see. This mine isn’t empty. I know there’s more gold. Much more. And it’s not all for the boss. No, I’m keeping some to myself. Don’t tell him, but I’ve been stashing a large deposit for myself. It can’t all be his of course. It’s my mine after all. Half these tunnels were dug entirely by me. So of course I deserve some. It’s only natural.”
I lifted my hand and pointed at the staircase behind him. I mouthed very big, obvious words. “I have to go back. I’m going back up those stairs.”
He shifted his body. His two eyes turned in the air as if they were still inside an invisible skull. I saw nerve endings at the back undulate and twist.
“Yes, that is the only way up.”
My heart was in my throat. At least I found some form of communication. I gestured to knee height and nervously asked if he had seen a “large, shaggy dog.”
“Ah yes. I’ve seen the pooches. They come down here sometimes. When the booms don’t scare em that is. Hahah.”
I gave a thumbs up. It felt like a ridiculous interaction with a ghost, or zombie or whatever this was, but at least it was working.
“I think I saw his little tail run over that way. They like the smell of the mineral spring.”
I turned behind to see the long tunnel he was pointing at. It was dimly lit by a chain of smaller lanterns.
I thought I saw a flutter of movement, and I would have kept looking further if it wasn’t for my aunt’s voice that suddenly exploded in my ear. “Brrrzt … Ida! If you can hear us, we are calling the police to your location. Help is coming soon! … ”
I winced and stepped back—which saved my life. I just so happened to step right out of the way of a pickaxe. It sparked the ground.
I gasped and stared at the headless miner. His eyes were shimmering with a dark focus, staring directly at mine.
“Oh I’ll help you find the dog. I’ll help you find whatever you want. But I’ll need those clean new eyes of yours first.”
He swung at my head. I ducked. He went for the backswing. I ran.
Stupidly, I ran in the opposite direction of the stairs. I ran straight into the long tunnel lined with dim lanterns.
But I couldn’t turn around. I had no idea how quick he could move. And the speed of his pickaxe felt supernatural.
The tunnel was narrow, and lined with wooden tracks, I had to skip-run-jump over the panels with immense precision to make sure I didn’t trip. Behind me, his voice chased.
“Go ahead. Run. I know where these all lead.”
I ignored the words and kept going. The tunnel bent left, then right, then left again. I ignored several exits before the tunnel spat me out into an open, cavernous room filled with dozens and dozens of minecarts.
I investigated the room for anything useful. A far opposite wall appeared to be the site of the latest digging, loose rock lay everywhere.
There was a small mineshaft holding a chained up cart. And something in the cart shimmered…
It was gold.
And not just ore either. There were bars, coins, medallions, and jewelry. Mrs. Winslow’s bangles were right on top.
I ran to the cart furthest from the entrance and ducked behind it, breathing heavily, coughing from all the dust.
The headless man emerged from the tunnel, pickaxe raised and scanning where I could have hid. “I may not be able to hear you. But I can follow footprints pretty easily hah. I know you’re in here.”
He grabbed the closest minecart available and pushed it into the tunnel entrance. With an immense show of strength, he lifted and dislodged the cart off the track, cramming it sideways, creating a massive obstacle.
I was sealed inside.
Trying to stay absolutely still, I coughed through my teeth. Lungs burning. My mom’s voice came through.
Brrzzztt… The police should be there! I told them you were in danger! They said they sent a unit over. Maybe they broke down the front door?”
I looked up at the mine shaft next to me. If it did connect to the surface upstairs, this was my only chance.
I gave a couple good yells. “HEEEEELP!!! DOWN HERE!! HELP!”
I don’t know if it did any good, but it was better than nothing. I turned to see if the miner had heard anything.
He hadn't.
The pickaxe tapped and clanged awkwardly around minecart after minecart.
I had a bigger advantage than I thought.
Although the miner had two floating eyeballs, only the left one was really capable of seeing anything.
So I kept my distance and watched where he was going, always staying behind.
As he limped and peered around minecarts, I was able to evade him, move from behind rock piles and other carts, careful not to leave a trail in the rock dust.
It was all going well until I heard a familiar panting.
“Oh look. If it isn’t precious.”
The dog had managed to jump over the miner’s blockade. It must have heard my yells. Surprisingly, Kipper was unafraid of the headless villain, and even approached him to receive pets.
“Now why don’t you go say hello to our other friend here huh? I know she's here somewhere.”
No. Kipper. Please. Don’t.
The dog started sniffing. Within seconds he found my scent. Kipper skipped towards me like Lassie and excitedly licked my face.
“Aww there we are. Now isn’t that a good boy?”
I stood up and stared at the filthy, ash-stained coveralls. Despite the lack of teeth, I could sense a menacing grin where the mouth should be.
He wasn't going to lose sight of me now. I had nowhere to go.
So I did the thing my auntie said worked on all spirits. I fell to my knees and prayed.
“Please. I only came here for work. I’m too young to die. Let me go and I won't tell anyone that you're here.”
He stood over me. Both of his pupils started to quiver. In just a few seconds, his eyes were swimming excitedly within the space of his head.
I took off the only valuable I had. A gold necklace with a miniature version of Christ the Redeemer. A gift I had received as a teen in Rio. I held it out in my shaking hands.
“Please. Take it. Take everything.”
Suddenly both the eyeballs stared forward again, entranced by the gold.
“Well look at that. How generous. How generous of her. We should reward generosity shouldn’t we?”
***
It was hard for me to describe to the police officer how exactly I got out, because I have no idea.
The fiery pain where my eyes used to be overwhelmed my entire reality for hours. All I wanted was for it to stop.
They found me half inside a dumbwaiter bleeding to death from the gouges in my face.
I was taken to the hospital, where I would spend the next four weeks recovering.
The police did not in fact storm the house like my mom said. They waited outside for the homeowner to return. But when they heard my screams coming from the top floor, they broke the back door and eventually came to my rescue.
I’m told they did a thorough investigation but could not find any of the things I described.
The basement door led into a regular basement. It was filled with old furniture, unused decor, and paint cans. No Mine.
The dumbwaiter was also just a dumbwaiter. It wasn’t some mine shaft, and it didn’t lead any deeper than the basement. Nothing special.
There were definitely hot springs close by, but nothing close enough to damage Mr. Winslow's property. And there was an old, depleted gold mine not far away either, but it was completely abandoned, closed off, and nowhere near as big as the one I had described.
***
The police, paramedics and doctors all thought my story was some hallucination. That I had been on drugs or had some mental breakdown (even though they couldn’t find anything in me other than small traces of weed.)
Thankfully, my mother and aunt believed me. They believed every word. My aunt is the one who encouraged me to make this post, so others could hear my story.
I know it was real.
I know it was.
And Mr. Winslow is fully aware of the mine’s existence.
Putting the dots together, I realized it was likely the source of his wealth. Winslow had some control over that one headless miner down there.
Did Winslow intentionally entrap me? Was he trying to get the miner a new set of eyes? Or was it all an unfortunate accident?
I might never know.
But what I do know is that Mr. Winslow has been paying for our rent ever since the accident.
He feels “terrible about the situation” and “can’t possibly imagine” what I’ve been through.
But he knows what happened.
He knows if I really pushed, If I really forced the police, or some private investigator to look into it—they would uncover something awful. Something really really bad.
“Anything you need. Anything at all. I will cover it, Ida.” He said. “You helped me out, protected my dogs, and I will never forget it.”
He’s offered to pay for the rest of my University schooling. And once my face heals up, he’s even offered to cover for some very expensive, experimental eye-transplant. We’ll see how that goes.
“You and your family will live comfortably from now on. You’ll want for nothing. Tell me exactly what you need, And you’ll get it.”
So I told him I'd like my necklace back. It was an heirloom. I said I lost it somewhere in his house.
A few days later, he returned with the usual smug, half-crooked smirk in his voice. He brought the necklace back in a box, pretending he had bought me a new one. Except it felt exactly like my old one.
It was all shined up, completely buffed of scratches, but it weighed the same. It was my old one for sure.
When my mom saw it she asked, “did it always have it? This dedication?”
As far as I remembered, the backside of the tiny Christ the Redeemer was always plain. I fingered its shape in my hands.
“What dedication?”
The new little divots caught my nails. There was writing that was definitely not there before.
My mom described it as a curly, serif font. Like a gift for a lover.
~ You’re an angel ~
~ W ~
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