Free sir gawain and the green knight worksheets

Green Dawn Global Takeover

2012.09.25 02:55 Kvothe24 Green Dawn Global Takeover

A mission to spread the great green word across the land. Place your troops in public places and post here. Over!
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2019.10.30 01:03 mwthecool House of the Dragon

This is a place for news and discussions relating to HBO's "Game of Thrones" prequel TV series "House of the Dragon" and George R. R. Martin's "A Song of Ice and Fire" companion novel, "Fire & Blood."
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2018.04.17 21:38 TheBrickWall_comic BecomeTheKnight

Become The Knight is a progressive metal project conceived by Michael Kupris. Subreddit's SSF playlist: https://open.spotify.com/useetn1s8fwrlvj3zv5kajrwazkt/playlist/4OGrA49N6Eq1BTEBtv1kLq?si=VBUjNrZeTD6EtR4PaB5LgQ
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2024.06.05 10:22 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.06.05 10:12 willboss27 AtE: A Corrupted Eden - Chapter 3 "Crisis of Faith"

Another re-worked chapter. Far less Grand Mages to remember, just the key players this time. Worked to make their positions more clear though their dialogue and some negotiation tactics were on display here.
Zani's character is a lot less aggressive and angsty now! Not everyone got to speak, but that's ok, they were all necessary. All is good in the world.

Crisis of Faith

The seething crowd surged and bucked against the stone-faced City Guard standing at the base of the stairs of the High Sanctuary. Posters and signs waved around in the air, red and black words calling for Vesuvius Blotch to answer to imagined crimes. Forced to abandon their vehicles before arriving at the main bridge connecting Meritorious Square to the Circle, Zani, Tuck and the rest of the City Guard were struggling to make their way to the High Sanctuary itself. Cora and Sentrious enclosed the group in bubbles of air, protecting them from the onslaught of the angry crowd surrounding them. What the bubbles did not do, however, was shield them from the insults and angry voices.
“You’re liars!”
“Exile Blotch! Abolish the City Guard!”
“Burn the Vault down!”
“BipBap was killed to protect Blotch’s power!”
Zani gritted her teeth as she heard people crying for the redemption of BipBap DipDap. The man who had murdered Gravitas Flight. Argentum Chalice. Crescent Pain. A tremor ran up her body as she thought of Crescent, and her eyes fractured from tears. The man who had loved her and looked after her as his brother once had. Murdered during the siege of the High Sanctuary when Mr. Bones, the Arch-Canon of the Faceless Church, and BipBap, his accomplice, had broken in with an army of Hollow Men to steal the documents necessary for them to bring back their race of evil gods. They hadn’t succeeded, and after a long fight, Bones had fled and BipBap was dead. But it hadn’t brought back Crescent. Nothing could.
Doing her best to ignore them, she quickened her pace. Forced to make a quick detour to the Brute to swap their battle-worn attire for the more decorated version of the City Guard uniforms, they were running a few minutes late. After what seemed to have been an eternity, they made it through the crowd, making their way to the doors of the High Sanctuary, where Fenix and another group of Cleavers greeted them. Nodding their goodbyes, the rest of the City Guard detached from them and headed further into the High Sanctuary.
“Mr. Flak, anything you could provide us before going in?” Rylent asked, ever the professional, stepping to the side to allow their Cleavers through as their prisoners were escorted to the cells.
Fenix nodded, handing the commander a sheaf of papers. “The Grand Mages arrived roughly five minutes ago via motorcade. There’s five of them this time. Krytron Glass representing the English Sanctuary, Alfeim Dawn from the Italian Sanctuary, Willow Ardency from Istoria, a Mystical City, and Daemon Steel with his administrator, Aberration De Rais, both from the American Sanctuary.”
Rylent nodded, staring down at the papers. “I’ve met Krytron and Daemon. Both powerful, and they make sure you know about it when you enter a room.”
“But how they present that power differs,” Fenix added. “Krytron likes to lead the conversation, trying to learn from both sides. Daemon has a silver tongue, drawing people close to him before taking them down,” his eyes flickered over to Zani and Tuck. “Don’t underestimate him. He’s still the Grand Mage of America, and he’s known to be fiercely intelligent and ruthless.”
Zani nodded her understanding, carefully examining the administrator’s face as he spoke, trying to spot the tell-tale dark veins of possession. Even now, months after discovering the truth, Zani could hardly believe the man standing before her was a Remnant. Worse yet, the Supreme Mage, Vesuvius Blotch, was aware of it and had hidden it from everyone. Both Zani and Tuck had found it difficult to trust either of them since, and an air of nervousness and tension had developed between them.
“There are three others,” Rylent pointed out. “Aberration De Rais, Daemon’s administrator, whom we know nothing about. Willow Ardency is also an enigma to us.”
“A suitable representative of the Mystical Cities,” Fenix sighed. ‘She’s not the most forthcoming individual. From my understanding, she’s there to listen and determine the threat, and whether the Mystical Cities should get involved.”
Tuck shrugged modestly. “Zani and I have met Ms. Ardency before. She’s cool and is a reasonable woman. I can vouch for her.”
Zani grinned. “Tuck just wants to go back and learn about their sigil magic.” Tuck made a face at her.
“And then Alfeim,” Rylent’s lip curled as he brought the conversation back to the realm of relevancy. “An extremist who will honey his words with slow-acting poison. He hates mortals and anyone who opposes the idea of revealing ourselves.”
“He thinks sorcerers should run the world,” Zani guessed. “How did he become Grand Mage?”
“He was one of Erskine Ravel’s allies,” Fenix murmured, looking at his clipboard. “We weren’t able to deal with him thanks to the return of Abyssinia, the Unnamed and Mevolent. During that time, he took the opportunity to gain allies, and now he’s a weed that refuses to be pulled out.”
Rylent nodded slowly and turned to Zani and Tuck. “I want the pair of you at your best. Not only are these people important officials in our community, but I daresay they will be reporting back to other Grand Mages. We need them to see Ireland unified. Understood?”
They both nodded and Fenix beckoned them forward.
They started walking towards the Hall of Prisms. Leading them through the marble corridors, Zani followed Fenix through two doorways and into a room. Leaving the Cleavers at the doorway, Zani approached the large circular table in the centre of the room. Made of a warm oaken wood, it complemented the darker timber of the source pillars and carvings etched into the walls.
Sitting in the ornate wooden chairs on the right side of the table were most of the Grand Mages, all sitting apart, hoping to avoid appearing as a unified force. Vesuvius had opted for the opposite effect, having his Grand Mages, Maltese Farrell and Veritas Lamarian, sit beside him on the left side.
Out of all of the foreign Grand Mages, only Daemon Steel had bothered to sit near Ireland’s Supreme Mage, sitting on an angle with one arm draped across the back of the chair beside him. The caricature of peace and embodiment of calm. He was wearing a white suit, universally a statement of peace, complete with a crimson kerchief folded perfectly into his pocket over his heart, a stag stitched into it. His family crest.“Ahh, the Prime Detectives of the Irish Sanctuary,” Daemon announced with a grin full of teeth. “We were just being informed that you were on your way. Is Roarhaven giving you a struggle?”
“Not at all, Grand Mage Steel,” Tuck answered smoothly. “We were simply making sure we looked our best before being graced by your presence.”
The man beside Daemon scoffed. “Come now, Mr. Pock. Roarhaven is a magnificent place, filled with everything you could ever need in a city, magic or otherwise. And I must congratulate Ireland on being the first to take the initiative.” Dressed in a navy blue striped suit, his blonde hair combed to one side and deep green eyes, Zani surmised this was the mysterious Aberration De Rais, Daemon Steel’s administrator. She tried to hide the shiver she felt when he looked up at her, feeling those green eyes piercing through her.
“But putting all these sorcerers into one place,” Daemon continued, “can surely create issues,” he moved his index finger from side-to-side. “An elemental has an argument with an enhancer. A bone-breaker poked the wrong chest. A sensitive was caught peeking into someone’s mind. I wouldn’t blame you if you were perhaps a little under the pressure.”
“We’ve been able to handle all incidents so far, sir,” Zani said calmly, grateful to have an excuse to look anywhere but at Aberration. “But we thank you for your concern. It doesn’t go unnoticed.”
Daemon nodded, seemingly satisfied. As Zani, Tuck and Rylent took their seats, the man sitting opposite of Vesuvius rose. His immense shadow stretched across the room, the charcoal double-breasted suit and pants he’d decided to combine with a black pork-pie hat allowing him to blend into the sun as it pierced through the window behind him, blocking his face from them. A perfect style for a man in mourning, a man preparing for murder or for a man conducting serious business. Zani noted the white-grey gloves he had on, and decided upon the third option.
“Gentleman. Ladies,” the man in the charcoal suit inclined his head towards them all, and Zani saw a weathered face of hard lines, framed by flowing dark hair that curled at his shoulders. His eyes, a translucent blue, gave off the illusion that he was blind. She realised she was staring at Krytron Glass, head of the English Sanctuary.
“First, I believe a thanks is in order to Supreme Mage Blotch, for welcoming him into his city,” he nodded at Vesuvius. “Roarhaven truly has not received the justice it deserves from the tales I have heard about it. It is far more magnificent in person.”
Vesuvius nodded his acknowledgement, a professional smile set on his face.
“However, we have also been worried. Being the first sorcerer city, we can only imagine how hard it is to maintain. It’s hard enough dealing with sorcerers in the general public. But when they’re all in one place? A nightmare, I am sure.”
Zani had missed the last part of Krytron’s sentence. After hearing him describe Roarhaven as the ‘first’ sorcerer city, she couldn’t help but look at the only other woman in the room, Willow Ardency. She’d pursed her lips in disapproval, but hadn’t interrupted. She wasn’t one to rise to petty squabbles. Zani couldn’t help but admire the other woman. Her red hair, which was bunched up in a tight bun, paired with her sharp cheekbones and narrow glasses, gave her the appearance of a high school teacher ready to scold her students for messing about. Zani smiled. Though it had been many years since they’d last met, Willow hadn’t changed her style.
“Roarhaven has been standing for twenty-two years,” Vesuvius said calmly. “It has survived multiple onslaughts and battles, and has not been discovered by any mortal. We remain firm to this day.”
“Though you are not incorrect in saying these things, Vesuvius, the mere fact that these onslaughts occurred are worrisome.” A man in crimson robes spoke up. With bushy eyebrows, long grey hair and a goatee, Alfeim Dawn was one of the rare sorcerers that actually looked old. “Since Roarhaven became a city, it has been the breeding ground for every catastrophe in the past twenty-two years. Charivari laid siege upon its walls, Darquesse destroyed a considerable part of it, the Anti-Sanctuary set their plans in motion with the help of Irish Sanctuary staff, the daughter of the Unnamed attempted to reveal magic to the world and attacked this very building we stand in. An alternative Dimension’s Mevolent broke through into this Dimension and almost brought back the Dark Gods. Then, Damocles Creed, who was allowed to be the Supreme Mage of Roarhaven, tried bringing back the Dark Gods. Finally, the Unnamed of all people reappeared after centuries of activity, believed to be dead, and tried burning it to the ground. He killed countless individuals, surpassing Darquesse and including Skulduggery Pleasant, Valkyrie Cain and the remaining Dead Men,” Alfeim leaned forward in his seat, staring intently at Vesuvius. “It is by mere luck that the Unnamed and Mevolent ended their battle by simultaneously killing each other. Now we hear of a new threat attempting to do the same thing. Roarhaven has become the security risk that we all feared. I have no wish to fear-monger or stir trouble here. This is our reality, and something needs to be done.”
“Alfeim is right,” Krytron said, sounding as if he’d have rather said anything else but agree with his fellow Grand Mage. “Roarhaven City has become unstable and,” he bowed his head to Vesuvius, Veritas and Maltese, “with no disrespect to the residing Irish Council, I fear that the task has become a burden. As the leaders of the magical community, it is our responsibility that each and every Sanctuary does not collapse under pressure. We must help each other.”
“Your words sound kind,” Maltese said. “But they carry a similar sentiment that Bernard Sult, Quintin Strom and Illori Reticent all carried. They promised support, help, and a stabilising hand. That was not the case.”
Alfeim bristled. “Do not equate us to them. It was the understanding of the various Sanctuaries that the Supreme Council had been gathered to help. I am not a puppeteer and my beliefs did not align with their own. Many of us around the table still believe that the Supreme Council could be a hand of peace rather than a force of hostility.”
“The Supreme Council was disbanded.” Vesuvius pointed out.
“No, they weren’t,” Alfeim retorted. “They were murdered. Assassinated, under the orders of Erskine Ravel, the Irish Grand Mage at the time, after he killed his closest friends. Then, they were replaced by sympathizers of the Irish Sanctuary.”
“They were not Irish sympathisers,” Vesuvius said, anger biting into his tone. “Erskine Ravel was a terrorist who wanted the subjugation of mortals in the hopes of placing sorcerers in power. He had no help from the Irish Sanctuary, nor its populace.”
“You say this, but we are currently in a City built by an army of Irish individuals who believed in his vision,” Alfeim said with a smile, placing his palms on the table. “A city filled with many who desired his preferred outcome. Regardless of whether you, or your colleagues, had any part to play, what is true is that Erskine Ravel, an Irish Grand Mage, manipulated us into a war, committed an overtly hostile act upon numerous Grand Mages from various Sanctuaries, replaced them with his supporters and attempted to take control. Then, his successor, China Sorrows, replaced his supporters with her own, and threatened and blackmailed those that did not accept her tyranny. The Irish Council appears to be garnering a penchant for this kind of behaviour and it has driven a barrier between Ireland and the rest of the world.”
His words had the intended effect. Vesuvius’s eyes glittered with anger, and Veritas looked at the Italian Grand Mage, his jaw clenched. “You cannot speak as if other Sanctuaries have not used the past few years to their advantage, Alfeim Dawn,” he emphasised the Grand Mages name, drawing a sharp glare from him. “And you say that you were manipulated. I’d say you were given the excuse.”
“Gentlemen,” Willow said, an edge of warning in her tone. “We’re here to discuss our future and work together,” she leaned forward. “I am Willow Ardency, the representative High Mage of Istoria, one of the three great Mystical Cities. I realise I am new here, but having lived in Istoria all my life, I cannot express enough the importance of peace. Too many times throughout history, the Sanctuaries - or their sorcerers - have fought, and it has always led to ruin. It was a conflict between the German and the French sorcerers that created the Cazadores de Demonios. For a time, magic was truly discovered by a small group who proceeded to track down and murder any they believed to be wielding magic. It was the conflict between the Asian Emperors and the European Kings of the magical communities after the fall of the Unnamed that gave Mevolent time to rise up and gain the power he needed to challenge us. The War of the Sanctuaries allowed Erskine Ravel his chance at exposing magic to the world, and he very nearly succeeded.”
Krytron nodded. “Ms Ardency is correct. Vesuvius, please understand that we have no hostility towards you. From what we’ve heard, you’ve been an excellent Grand Mage, with a supportive Council to aid you. We do not believe that you are capable of these acts, but we are all concerned that you may be feeling a bit… stressed with everything happening with the Disciples, your rogue City Guard and the criminal element within the City. We want to help.”
“Krytron makes a good point, Vesuvius,” Daemon murmured, tilting his head towards the Irish Grand Mage. “We will all suffer if a Cradle of Magic falls. Especially if magic is revealed in the process.”
“It almost was,” Alfeim pointed out. “We all felt it, didn’t we? That rush of magic that went through us. The boost of power?”
Zani considered what Alfeim said. After the Battle of the Circle, scientists and the City Guard had analysed the Dark Cathedral, where the Disciples had made their final stand. There, they recovered the body of Valkyrie Cain, impaled by the thought-to-be-lost God-Killer Sword in order to combine the lingering magic of Gog Magog with Valkyrie’s inherited blood and energy from her ancestors, the Faceless Ones. The ancient magical energies combined, creating and feeding the portal that had opened beside her. It had been believed to have been a portal for the Faceless Ones to come through. Instead, it had merely been a tool to channel the magical energies into the Rifts surrounding their Dimension. The rush of magic had been so potent that it had shattered the High Sanctuary’s shield, only adding to the magical chaos.
“We’ve definitely seen its effects, haven't we?” Zani snapped back into focus as Alfeim continued to speak. “Statues once thought to have been carved from mortal hands have shed their stone skins and begun walking around after centuries. Elementals out of time and unknowing of our new customs and practices. People who weren’t aware of their abilities suddenly flying, throwing fire, turning invisible, breaking their friends bones at the slightest touch. Children with access to every magical discipline known and unknown who previously only had a small dose of each now have their magic amplified. Children,” Alfeim slapped his hand on the desk for emphasis. “This was done under Vesuvius’ watch. On Irish soil. Clearly, the Irish Sanctuary can’t be trusted to run itself. Maybe it requires an overseer.”
Daemon Steel tapped a finger on the desk. Zani watched him. As the American Grand Mage, he held a lot of power. A lot of influence. “I can’t say that I am a student of the arts. Certainly not history. But sorcerers have never been terribly fond of oversight. Re-establishing the Supreme Council appears to be a poor move. It would destroy any goodwill we’ve established over the past few years, and it only takes a few bad actors to drag it to its knees. The Sanctuaries remaining independent was done for a reason. To reduce the number of sorcerers in a single area and reduce the chance of us being spotted. Doing this would achieve the opposite. Surely there’s an easier path?”
“I agree,” Vesuvius said. “Oversight and bureaucracy leads to corruption, agendas and rivalry. We do not need to be governed, overseen or babied. We have dealt with every situation that has come our way, and we will continue to do so.”
Krytron held up his hands in a placating gesture. “Nothing has been decided yet, Vesuvius, but you must see our point. The Irish Sanctuary has been at the epicenter of almost every catastrophe in the last three decades. None of us are doubting your strength, your commitment or your ability to run the Sanctuary or to protect your subjects from mortals. But even the strongest pillar can weaken and crumble under pressure. We have to think about the implications beyond Ireland. What sort of ramifications that other Sanctuaries will suffer if you fail.”
“You speak of history,” Maltese spoke up. “But you seem to be content with ignoring ours. You have mentioned every battle and impossibility we’ve faced, but neglected to speak of our victories. Our Sanctuary has been tested and it succeeded. Over and over again,” he gestured to Alfeim. “I am in control of relations across other Sanctuaries. Economic and otherwise.”
“You must be good with PR, then.” Alfeim smirked. Maltese ignored the challenge.
“Many Sanctuaries have admitted to experiencing problems of their own. Wayward sorcerers and accidental reveals of magic to the public. Not only are we far from being the only ones that have suffered tribulations, but we’ve also overcome them.”
“You say this, but I’ve heard differently from your mages,” Alfeim pointed out. He turned to Daemon. “And yours. As well as others,” Alfeim’s voice took on a mocking tone. “There is unrest among the populaces. They haven’t forgotten the War of the Sanctuaries, or what occurred afterwards.”
Vesuvius shook his head. “You keep referring to the Supreme Council and the War of the Sanctuaries, but I believe I’ve made it clear that I do not need to be governed. I don’t need to be looked after. We have this handled and we have this settled. The Disciples are losing ground and their threat is diminished. Mr. Bones is on the run and his accomplices have been dealt with.”
“Dealt with?” Alfeim echoed, a hint of a smile on his lips. “Is that what you’d call it? How about I let people who are more knowledgeable than I talk about how well you ‘dealt’ with them.”
The Grand Mages in the room all turned as Fletcher and Skafflock walked into the room, ushered in by Fenix. Zani’s fist curled and she felt a snarl in her throat. Tuck reached over and grabbed her hand, his eyes burning with anger.
Daemon sighed. “Is this necessary, Alfeim? We all have political struggles back at home. This is stretching our jurisdiction, even if we did have a Supreme Council.”
“We were told that we were required to be here,” Fletcher said. His eyes swept the room and Zani watched as his mouth tightened as they landed on Vesuvius.
“We’d like for you both to tell us about the Disciples,” Alfeim’s eyes flickered to Skafflock. “Starting with you.”
Fenix started forward, but Vesuvius raised a hand, stopping him. Skafflock nodded. “I’m Skafflock and I worked for Mr. Bones.”
“Worked?” Alfeim said incredulously. “From what we’ve been told, you kidnapped a young teleporter, who would later be possessed by a remnant in the hopes that he opened up a portal for the Faceless Ones to come through, you were part of the attack on the Irish Sanctuary and you murdered a Grand Mage. Yet, you remain free, in the constant presence of Vesuvius,” the Italian Grand Mage turned to Blotch. “Your duty is to ensure the protection of your colleagues and subordinates. In order to fulfill your obligations as Head of this Sanctuary, you must seek necessary justice.”
“Vesuvius, I realise this is all personal,” Daemon said sympathetically, “but we’ve received reports that you, Ms. Skafflock, Mr. Flak and Mr. DipDap and Mr. Bones were all close in your childhood. Do you believe this has clouded your judgement?”
Vesuvius stiffened. “I believe not. And to clarify, Mr. Bones was never a friend of ours.”
“But BipBap was,” Krytron rumbled. “A man that fought for Mevolent. Developed technology for him. Your political opponent for many years. Do not think we missed the rioting and chanting outside. What they were saying. BipBap’s death has made him a martyr. He stoked the flames of discontent and if you are not careful, you will burn.”
“His death may not just be unfortunate, but the conclusion of a conspiracy engineered by Vesuvius Blotch to rid himself of any opponents,” Alfeim said, motioning at Vesuvius. “Not only this, but Horizon, the Necromancer’s High Priest, has left Roarhaven and Ash, an incredibly influential man within Roarhaven, was killed by the Arch-Canon. Over the course of two weeks, the individuals capable of keeping the Supreme Mage,” his lip curled as he used the exclusive title of the Irish Head of Council, “were killed or driven away. Is this not suspicious?”
“You believe I’m capable of doing such a thing,” Vesuvius growled, barely containing his rage. “I have done nothing to -”
“We don’t believe that you’d do something like that,” Krytron said, shooting Alfeim a glare. “But we can’t help but noticed that Ms. Skafflock is free, numerous individuals are dead and the main culprit is still loose. This doesn’t look good for the other Sanctuaries.”
Fletcher shook his head in disgust. “I was brought here under the belief that something was getting done. But another Supreme Council? It’s just another step backwards. My son needs me and I’m not spending another second in this woman’s presence.” With that, he teleported away, leaving an awkward silence in his wake.
“If I may,” Willow tapped on the table for attention. “From what I’ve heard about BipBap DipDap, he was a cunning individual capable of causing a lot of harm. I do remember him from the War, and it would appear he did not change. But you all neglect to name his other, and I dare say his primary characteristic. His intellect. Have you not considered the possibility that he was engineering things? Keeping his involvement hidden and at a minimum to fool the masses? By targeting the Vampires in the Fangs and the Necromancers in their Temple, BipBap drove two hated groups out of Roarhaven. In one fell swoop, he deprived Vesuvius of powerful allies and garnered favour in those that never wanted those groups in Roarhaven to begin with. See how easy it was for me to spin the story the other way with so little information? Yet, you wish to spin it another. You are taking the narrative for your own purposes and connecting dots that shouldn’t be connected.”
Alfeim bristled. “Do not presume to tell us what we are doing right and wrong, Ms. Ardency. You have lived in Istoria for a very long time. Of course, I will forgive you for not understanding our way of doing things, but with the Sanctuaries, when one fails, we all fall with it.”
Willow pursed her lips. “I’ll ignore your arrogance. You claim his death was Vesuvius’ fault, but the reports made it quite clear that it was his administrator, Mr. Flak, that dealt the mortal blow.”
Fenix rose from his chair. “It’s true. We were once friends. And it’s also true that I killed him. Vesuvius did not engineer anything, nor did he wish for his death. It was a necessary evil in the midst of combat as we fought the Disciples and prevented them from bringing back their Gods. We were successful and we forced them to run. We are capable of doing this ourselves.”
“Interesting,” Aberration said softly. “So you were the one who saved the day? Perhaps it is not the city but certain people that require a closer examination. In this case, perhaps this task is more suited for Vesuvius than a council. That way, the Supreme Mage can snuff out any,” he tilted his head to the side, “remnants of corruption and problematic situations without worrying about international law.”
Fenix stiffened in his chair and Zani narrowed her eyes. She looked at the man, his green eyes staring up at a shocked Fenix. There was silence around the table, until Alfeim made a noise of annoyance. “So what you’re saying is, we should let Vesuvius run his own internal investigation and come back to us later?”
“What he’s saying,” Daemon leant forward, breaking the levity, “is that it is not possible for us to blame Vesuvius for everything that has happened. Almost all the grievances you’ve raised at the table today occurred under the rule of other people. Erskine Ravel almost exposed magic to the mortals. China Sorrows was the tyrant. The Supreme Mage - and I agree that the title may be a tad on the nose - you’re going after has done none of these things, and in fact, has given autonomy back to the various Sanctuaries that Ms. Sorrows had under her thumb. In the past three years he has ruled, Vesuvius has done quite well. We have had no reason to be alarmed. It would be ludicrous of us to believe that one single event should be allowed to dictate a Grand Mage’s rule, particularly if that event was started by someone antagonistic to Vesuvius.”
There was silence now, and Zani noticed that the American Grand Mage had had an effect on the Grand Mages, many now looking at the Supreme Mage with a new understanding on their faces.
“Well,” Krytron said, “I didn’t realise the Americans and the Irish had such a good rapport. For now, this meeting will be adjourned. Yes, Grand Mage Alfeim,” Krytron said, cutting off the other man’s protests, “there will be no more talk of this until our next meeting. This meeting has gone on long enough.”
Zani stood up, watching the other Grand Mages shaking hands and leaving through the doorway with their security forces. Zani rubbed her eyes. So many weeks of planning so that these men and women could meet, all for this to end with no solutions being made. Just as he’d told her it would end.
“Zani, Tuck, a word,” Vesuvius said, beckoning the Prime Detectives over. “I know you have a lot on your plate. But -.”
“Aberration De Rais,” Tuck said. “You think he knows about Fenix? Sensed his Soul?”
“I can’t be sure, but what he said didn’t amuse me one bit,” Vesuvius muttered. “If he does know, that will cause trouble.”
“Can we just kill him?” Fenix asked, his eyes flinty and hardened.
“And risk the Americans' wrath when they appear to be on our side?” Vesuvius said. “No, we have to deal with this diplomatically.”
“Could we persuade him to keep it to himself?” Skafflock asked. “Or convince him that Fenix was just affected by the Boosting Event?”
Zani shook her head, her mind racing. “None of those will work, but there’s no reason to be alarmed. He has no evidence, and with such a giant claim, he’d need a lot of it to make it a convincing one. In a way, the political tensions amongst the Sanctuaries may work in your favour. People may just see it as an odd way of trying to turn people against you,” she looked out the window next to them, where she could see the protesters getting more violent and physical. “Well, more than they already are.”
“Thank you, Ms. Elandra. No need to extend your observations,” Vesuvius replied curtly, then sighed. “Excellent. Just another problem to deal with. But that’s for the near future. I’ll receive Rylent’s report and we’ll discuss our next steps regarding the Guardians of Supremacy. But even that pales in comparison to what this meeting revealed. I was drawing information out from the other Grand Mages during the meeting and…” Vesuvius hesitated. “It’s not good. Alfeim is seeking the resurrection of the Supreme Council in light of recent events. Krytron is contemplating whether it will serve the interests of other Sanctuaries.”
“What about Daemon Steel?” Maltese enquired and Vesuvius shook his head.
“I couldn’t get any sort of information from Daemon. His posture was open but conflicted. His words are supportive but without any incentive or benefit for him. I don’t know where he truly lies.”
“It’s possible he truly is on your side” Zani suggested. “Sir, if I may, the crowds are growing restless. May I…”
“Yes, yes,” Vesuvius said. “Go.”
Zani nodded her goodbyes and left, walking back outside to the roaring crowds, screaming and chanting their fury, wanting to be heard, teeth bared and gnashing. She saw her colleagues; Mercury, Clay, Roland and Whetstone all part of the line of City Guards and Cleavers keeping the protesters at bay. She watched as they were spat at, punched and screamed at. Her colleagues, who had worked so hard to keep the community safe. She watched as a man raised his hand and conjured a fireball. A woman’s hands started shimmering and another’s eyes started to glow. Her heart broke for the city she’d fallen in love with. A city that had given her a new start. A fresh purpose. Managing to evade the angry crowd through a side-door, Zani slipped further and deeper into the city, she cleared her mind, eradicating emotion and belief. An empty vessel. Just as he’d taught her. Reaching a warehouse, she stepped into the gloom and waited for her eyes to adjust. Standing in the middle of the warehouse, surrounded by training dummies, a boxing ring and various obstacle courses was a large man with his arms crossed.
“Zani,” Brichard said, his voice like thunder. “Are you ready?”
Zani looked at Brichard. Her instructor. Her mentor. “I am.”
submitted by willboss27 to After_the_end [link] [comments]


2024.06.05 07:09 Edwardthecrazyman [Hiraeth or Where the Children Play] Chapter 1

The earth opened and the monsters came, and it was the end of the world. But it didn’t feel like it because we were still here.
There was never a time I can remember where the creatures did not lurk in the shadows, kidnapping stray helpless children or hapless adults; sometimes it would be that someone of Golgotha would go missing and whispers over breakfast would be the consequences of it. Funerals were frivolous, even if there were sometimes candles lit in the absence of the missing. Generally, it would be the elders that would sit around wooden tables, hum old hymns and maybe they would whisper a few kind words to Elohim or Allah or perhaps a more pagan variety; I came from a fully loaded Christian household where the paganistic murmurs were often seen as little better than the monsters that came from the earth.
Whatever the case may be, it was simple mourning, simple human mourning and it was sad and miserable and more numbing every time I’d see it happen. Sometimes it would be Lady (she was an old shamanistic-style woman with tattered robes and graying hair, even some whiskers on her chin too) that would culminate a hymn in the streets with her incense or more for the missing, but it was Christian and good in that way. Always about Jesus, always good clean words and simple gospels that were quiet and weak.
It was a young woman that’d gone missing sometime the previous night; there’d been a patrol sent out among the old ruins too because the missing girl was the daughter of a Boss. The Bosses were distinguished leaders in Golgotha, due to their tendency for extreme and untempered cruelty and whenever someone crossed a Boss or whenever a Boss lost something precious, everyone took notice, because the Bosses controlled the functions of Golgotha. It just so happened the Boss whose daughter went missing was also the fellow that controlled the water supply. His name was Harold and that wily sonofagun shut off the pumps that moved ground water into our homes. He was the only one with the key and said he’d not divulge it to a soul if the girl wasn’t returned.
Some of the boys on the compound cultivated a posse with impassioned cries of mutual aid and such, but Boss Harold, no matter how much they threatened or how many of his fingers they snapped in their desperate grasp for humanity, would not comply. Most of the boys surmised it was likely the girl was dead and her remains would be impossible to find due to the way monsters tended to grind bones into powder and dry swallow even the gristle of our fragile bodies; there’d be nothing left—or if there was anything left of her it wouldn’t be her any longer (assuredly she’d be a husk or unworthy of saving). When hard torture failed, the boys cried for more reason, and yet Boss Harold would not budge. The old Boss said, “I’ll stop the motor of the world until she’s found!”
A group of rabblerousing youths had absconded with his daughter or so he said; the reality was much more likely that she had run from home of her own free will either by wanderlust or ignorance. When all was said and done, the families came to me and said, “Hey, Harlan, buddy, pal, you’ve lost weight. You’re looking good, Mister Harlan, did you get a haircut?”
I’d heard about the girl. I’d heard about the posse sent out to Boss Harold’s abode—the compound ain’t that big—and knew they’d be coming for me because I was a scavver, a person that wades through the old ruins either for illusory history pages or weapons or even (and this one was a rare treat) lost people. I knew they’d come for my services and had already put together my pack for travels with rations and light tools—no gun; drawing attention in the old ruins was a dumb thing because sound could travel forever.
“I’m going,” I told the group that’d been sent for me, “I don’t reckon any of you’d like to come with me?” I looked over the dirty faces, the faces of men, women, children that could scarcely be called grown, and none stood out because they were all tired and dirty and I imagined I looked much the same.
Then a girl’s voice broke out from the crowd, and she stumbled forward from the line of strangers that’d come to see me at my door. “I’ll go!” she said, “I want to go with you, Mister Harlan.”
It was unsurprising. Youngsters always thought the old ruins were like a field trip, like maybe they’d find a souvenir for their sweetie and come home with a good story. Most didn’t come back, and those that did usually came back with scars beneath the skin from what they’d seen in the out there. It was like a game for them and when they saw what the world outside the walls held, they would retreat into themselves for fear. It wasn’t just the monsters. It was the ruins themselves, the overwhelming demolition of us; we were gone and yet we were here. It’s a hard thing to cope. I looked over the skinny girl with a grimy face; she couldn’t have been older than sixteen. Her hair was cropped very short, and I could see no immediate deformities that might slow my travels, so I asked, “What’d your parents say?”
Without flinching, the girl shouldered her pack straps with her thumbs and almost cheerily answered, “They’re dead, sir.”
“Don’t call me sir.” I stepped nearer her, looked over her face and saw perhaps a will I’d not seen in some time. Maybe she would be more of a help than a hinderance. “Do you have everything you need?”
“Yes.”
“Then we leave immediately.” I shouldered my own pack and followed up with, “Do not bring any fucking guns.”
“Got it! No fuckinguns.” Her tone was sarcastic, but not unserious. It was the best I could hope for, and besides it was always better whenever I travelled with someone else.
We took off from my small hidey-hole and moved through the narrow stretches of street, tall metal and concrete stood on either of our sides, mostly housing and hydroponics, with a few spots with stools where a person could stop in for a drink of cool water. Although a few of the Bosses had toyed with the idea of expanding the hydroponics so that we might produce corn whiskey in bulk, this was scrapped when the math was done; the space was insufficient for such luxuries, but this did not stop some from fermenting small berries in batches when no one else was paying attention. Wine was incredibly rare, had a moldy taste to it, but was sweet and a further reminder of maybe why we held on. I liked wine pretty good, but sometimes I’d find an old bottle in the ruins or get a jug of liquor from one of the far settlements and that’s what I really cherished.
“You ever been out of town?” I asked her.
“No.”
“Don’t act a hero, don’t be funny out there, don’t make noise, don’t get in my way. If I tell you something, you do it without questions.”
First, I heard her footsteps fall slowly, then more quickly before she answered me as though she had to stop and think about what she was going to do next; perhaps she was having second thoughts? “Don’t try to scare me from the ruins,” she said, “I’ve wanted to go out there for years now and everyone always says there’s old stuff. Our old stuff. Stuff that used to belong to us.”
“Used to belong to us? What do you mean?”
“Humans or whatever. It used to be ours.”
“It hasn’t been ours within my lifetime. Leave it to them, because it’s theirs now. If you find some small thing out there that you like, then take it, but otherwise, it ain’t home no more.” There was no need for me to elaborate on who I meant whenever I said them, because anyone knew exactly who they were: the creatures from beneath the earth, the demons, the monsters.
We came to the outer sections of town near the gate and the walls stood high over our heads while morning breeze kicked up spirals of sand wisps across the ground. The walls were probably fifty or sixty feet tall, and several yards thick with titanium and concrete and rebar; along the parapets of our fortifications were patrolmen that watched the horizon and fired at anything that moved with fifty-caliber bullets. The men up there, and they were mostly men (the show-off types), wore ballistic weaves, bent and tarnished war helmets of the past, and carried mottled fatigue colors on their bodies like for-real militiamen. There hadn’t been an attempt on Golgotha from the monsters in days; it was a quiet week.
The nearest dirt street spilled into an open square with sandbag barricades overlooking the gate from atop a small hill. I waved down Maron. Boss Maron wore boots and an old-school cowboy hat with an aluminum star pinned on its forehead center; he swaggered over, “Going out, Mister Harlan?” His mustache caterpillar wiggled, nearly obscuring a toothy grin.
I nodded.
“It’s ‘cause Harold ain’t it?”
I nodded.
“You know that crazy bastard had some of my guards lock up the boys that stormed his home? If you ask me, he deserved whatever pain those fellas brought to him for shutting the pumps off.”
I idly studied the sidearm holstered on his hip then looked at the nearby guards by the gate, each with automatic weapons slung across their chests. “You still locked them up, didn’t you?”
Boss Maron spat in the dirt by his feet and laughed a little dry. “Sure did. Harold’s got the key to the water, and I won’t be crossing him. Don’t want the riffraff questioning Bosses.” He flapped his hand at the notion then swaggered away and waved at his guards to open the gate. The one nearest a breaker box on the righthand side of the gate opened the electrical panel, flipped a switch then the hydraulics on the gate began to decompress as it unlocked and rusty gears began to rock across one another to slide the great, tall metal door open.
“Try not to lose any fingers or toes while you’re out there. Oh!” he seemed to take notice of the young girl following me, “Got a new companion? Does she know what’s happened to the last few that’s traversed those desperate lands with you?”
“Hm?” asked the girl.
“Oh? Harlan?” Boss Maron smiled so hard I’d think his mustache might fall of his face from the sheer tension of the skin beneath it, “He’s a real globetrotter, quite a dealmaker, but just don’t be surprised if he leaves you behind.” This was followed by a sick chuckle.
I refused to respond and merely watched the clockwork gate come to a full open while the guards on either side prepared to angle their guns at the opening like they half-expected something to come barreling towards them. The doorway was empty and through the haze of the wasteland I could scarcely make out the familiar angles of the old ruins far out.
The girl didn’t engage either, for which I was thankful.
Boss Maron wide-stepped closer then patted my shoulder and whispered in my ear, “Don’t forget the shiny flag.” He tucked a foil sheet into my front shirt pocket, “His daughter was due west supposedly. Good luck.” Then he clapped me on the back before returning to his post by the sandbags where a small table displayed his game of solitaire.
We moved through the gate, and I could sense the uneasy rhythm of the young girl’s movement just over my shoulder. As the gate closed behind us with a large and final shudder, I heard her breath become more erratic.
“The air feels thicker out here,” she said.
“It is sometimes,” I tried talking the nerves out of her, “It’s hot and cold all at the same time, ain’t it? Know what I mean? It’s hot devil air, but also you feel chills all over, don’t you?”
“Yeah.” Her pace quickened so that we walked alongside one another.
“It’s just the nerves. You get used to it. Or. Well.”
“Or?”
“Or you don’t get enough time to.”
“What did ol’ Maron mean about other people dying with you?”
“Not many people venture outside the compound and even fewer go into the ruins. It’s all very dangerous. Most don’t make it back. That’s all he meant.”
“But you do. Make it back, I mean.”
I sighed. “I do, yeah.”
“My name’s Aggie, by the way. Sorry I didn’t say that before, Mister Harlan.”
“What’d your parents do when they were still around?”
“Dad was a farmer that worked with the hydroponics and Mom was a general fixer. She liked making clothes when we had the material.”
“Good people, it sounds like.”
“Sometimes,” said Aggie, “Hey, please don’t let me die, alright?” The words weren’t constructed so much as blurted; they came as a joke but did not seem like one.
“Okay.”
For a mile out in a measured circle, there was open sandy, flat ground stretching from around the perimeter walls of Golgotha; all the clutter, junk, and buildings had been disposed of years prior to grant the compound’s snipers comfortable sights in all directions. The openness went out for a mile and in every direction, one could see the ruins, the crumpled dead vehicles, half-snapped spires that lie in angles, and the gloom-red tint in the air that seemed to emanate from the ground like heat waves off fire. It was scarred air, where the creatures had unearthed some great anomaly from beneath the dirt. In honesty, it was like passing through the foul stench of death and painted everything in a blood hue. It stank and it was hot and it was cold.
We moved in relative silence; only the sounds of our boots across granular dirt or the clink of zippers whenever either Aggie or I was to readjust the packs on our shoulders. As we came upon the edges of the ruins, where we entered the red mist, and the air was alien. Finally, Aggie cleared her throat and mentioned through mildly exerted breathing, “Think we’ll find her?”
“I don’t know,” I answered. “Keep quiet and whisper. We can talk but keep it low.” We began to enter the thick of the ruins where ancient structures crept up on either side of us. “What made you come with me?” It was a question I’d wondered the whole time and figured her reasoning was weak.
“There’s not much home. I’d like to see some of the world before I go. Seems like things get worse and worse and for when I do leave this world, I want to see something other than the walls of home.”
“Fair answer.” Her reasoning was weak. “What if you’ve bit off more than you can chew?”
“Maybe.” She followed this up with another question of her own,” What made you start venturing out?”
“I wanted to see something other than the walls of home.” I felt a smile creep around the corners of my mouth, but quickly tempered myself. “Whenever people go out on their own without a guide, they die. I doubt we’ll find Harold’s daughter.” I left a pause. “You’re nearly her age, ain’t you? Did you ever know her?”
“You speak like she’s dead for sure.”
“Most likely, she is. Did you know her?”
“No, but I guess I’m an optometrist.”
“Optimist,” I corrected.
“Whatever. She’s a piece of home. I feel like I’m old enough to take care of myself and I want to help people. Not everyone thinks that way, but we’re all one big family, aren’t we?”
“While I appreciate your thoughts on it, I doubt the daughter of a Boss would feel the same about you.”
“The Bosses protect us.”
The ruins began to swallow us whole as we ventured through the ancient pathways, broken asphalt and wreckage littered the wide-open street. A nearby, worn post named the path: Fif Aven. I’d gone there before and left most things untouched. Although there were a few open holes in the structures on either side—places where large entryways might’ve gone hundreds of years ago—they were mostly empty, black with shadow, and picked clean long long ago. Non ideal for an alcove of respite from the open air. We shifted down the street, my eyes darting from old signs and vehicles bent and rusted and abandoned. I motioned for Aggie to come closer as I sneaked through the rubble towards a wall where there were no entryways into the monolithic structures. We hugged the wall and moved with trepidation, sometimes climbing across overturned wreckage tiptoeing in our boots to muffle all sound. Every footfall felt like a scream.
“We should go on for another mile or so before we find a place to rest. I know one up the way.”
“Rest? Are you tired already? That’d burn what daylight we have,” said Aggie.
I shook my head, “The last thing you want is to be without your wits in a place like this. If you’re too tired to run, you’re too tired to live.”
“Aren’t they fast? If they catch you in the open, they’ll get you, won’t they?”
I thought of a lie then thought better, “Yes.”
“Oh.”
“If you see one. Don’t scream. Don’t even breathe. If they haven’t seen you, you still have a chance.”
The air grew wet and smelled of chlorine, and I snatched Aggie’s sweating hand in my own before grappling her into my arms; she was small and fought noiselessly for only a second before going still. I shifted us into a concrete doorway with a half-destroyed awning and whispered a quick hush as I glided us near a piece of wreckage.
I felt her tenseness leave and let go of her before she crouched alongside me in the shadowed cover of an old van that had, ages before, slammed into a nearby wall. The door of the vehicle had been removed and we angled in slowly, silently, crawling towards the rear of its cabin to peer from the broken windows, all the while hoping its old axles would not creak. Feeling her hand on my shoulder, I twisted round to look Aggie in the eye; terror erupted from her face in tremors while she mouthed the words: what’s that?
Simply, I put a finger to my lips and took a peek at the thing moving down Fif Aven. The creature was on the smaller side, closer to the size of a run-of-the-mill human, but twitched its muscles in a fashion that contested humanity. The thing walked upright on two feet, but sometimes used its hands to move like an animal. The most intricate and disturbing of its features, however, was its head. With vibrant green skin, with speckles of yellowed globules across the surface of its body (likely filled with creamy pus), with a mishappen balloon head that first opened in half with a mouth folded as an anus, dispersed a corrosive gas into the air while it deflated, then reinflated and quivered—the creature’s head moved as a sack filled with misty gas, wobbly and rubbery. It had no eyes, no other features besides that awful head.
We watched it go, stop, disperse its toxic mist into the air, then leave. I kept my eyes on it, nose and mouth tucked beneath the collar of my shirt, and glanced at Aggie to see she’d followed suit. The smell could choke.
Once I was certain the thing had decided to move well outside of earshot (not that it had ears) I motioned for Aggie to follow me out of the van, down the sidewalk, through an intersection of roads, and into a small opening in one of the smaller structures. Our feet were swift, and I was grateful she was graceful. We moved through the darkness of the structure, and I led with intimate knowledge of the place. There was a safe spot near the rear of the building. I reached out in the dark, felt a handle and pushed into a small closet and pulled Aggie through.
My lantern came alive and bathed us in a warm glow. Shelves across the small room were lined with various supplies I’d left. A few boxes of matches, oil for lanterns, a bedroll, blankets, and other miscellaneous baubles.
Aggie inhaled sharply, “I’ve never seen anything like that! It was. I don’t know. It was weird and gross. Little scary. Is that what they look like?”
I shifted around onto the floor and opened my pack while placing the lantern between my legs. “You’ve been up on the compound’s walls before, ain’t you?”
“Once.”
“Well, sometimes those things get closer to home. I don’t know what you’d call them. Some of the wall guys call them fart heads because when you shoot one in the head with a rifle it goes pfffft. Lotta’ that chlorine shit comes out of them too.”
“Do bullets kill them?” She asked while removing her own pack and fixing her legs alongside mine in the closet; it was a snug fit, but we managed. “Like really kill them or does it just empty those heads?” I could feel her shaking still.
“If you use enough, sure. Durable, but manageable if you have enough firepower. Those are small fries. Normally they wouldn’t sneak up on me though. Normally I’d smell them from far off before they ever get close.”
“Did I distract you?”
“Maybe.”
“I didn’t mean to.”
“It was bound to happen, I reckon.” I plunged my hand into my pack and removed a water gourd, taking a deep swallow from it.
She started, “Have,” she stopped then started again, “I wish,” another stop came then she gave up on whatever she was going to say and laid her pack across her lap, seemingly searching for something within.
“We should rest up here for a while. At least until you’ve calmed yourself. Then we’ll set out. Maron said the girl went west. You should have that detail in case this trip happens to be my last. I figured we’d search the northern area first then make our way south, but—I hope she ain’t south.” I exposed the face of my compass.
A thought seemed to occur to Aggie while she removed her own water gourd and took a healthy swig. Sweat glistened off her brow in the dancing light of the lantern, its fire caught in her pupils while she thought. “You don’t actually think you’ll find her, do you?”
I grinned, surprised. “Why do you say that?”
“You think she’s dead already, so why do it?”
“Because they’ll believe me when I come back. I suppose we’ll return in two days, maybe three, then tell them we found her corpse.”
“Well why don’t we just stay here for the remainder?”
“We’ll look for her,” I said.
“But why?”
“It’s the right thing to do, I suppose. Maybe your optometristism is rubbing off on me.”
“Don’t make fun of me,” said Aggie, but I could see her sheepish grin. She held out a hand flat across her eyes and watched the nervous tremors in her fingers.
“Just nerves,” I told her.
“It’s a little exciting.”
“Now that’s a dangerous thought,” I took another swig from my water gourd before returning it to my pack. “Do you know where your parents hailed from?”
“Somewhere up north. Cold lands, but it was hard not to freeze in the winter up that way. Said they came down here years before I was born, hoping they could find a place to settle, but it was all the same. That’s what they said.”
“Never been further north than Golgotha, if I’m being honest. I’m from a place that once was called Georgia, but I’ve not been there in years.”
“Is it true what they told me, Mister Harlan?”
“What do you mean?”
“Is it the same everywhere? Is there no place around that’s not got those awful things?”
“If there’s a place like that, I haven’t seen it yet.”
“Mom used to read to me when I was a little kid,” she said, “I never could pick up reading, but she loved old books that were written before bad times and in those books, people talked about things like green fields that stretched on forever, and places where water streams were clear enough to drink from. Do you remember anything like that?”
I chuckled while continuing to rummage through my pack, “Geez, how old do you think I am? All that was a long time ago.”
“Yeah. You think it’ll ever be like that again?”
I shook my head. “Wishful thinking.” Then I found what I’d been searching for and removed it from my pack. A small tin of tobacco; I sat to rolling a makeshift cigarette then lit it off the lamp.
“That smells funny.”
“Yeah.”
We shared the cigarette in the dark closet, passing it back and forth; her lungs, not being used to the smoke, forced from Aggie a few whimpering coughs that she tried to hide in the hem of her shirt.
I ducked the tobacco out beneath my heel and began reorganizing my pack so that it was less lumpy. “I hope you’re ready for it again. Like I said, that one you saw was a small fry. There’s bigger things out there. Worse things.”
“Should I go, or should I just stay here?” She hadn’t reorganized herself at all and remained seated while I shouldered my pack and peered through a crack in the door.
“Of course, you should come with me. I know it, you’re scared.”
“What if I make it worse and I attract one of those things right to you?” She asked.
I reached down and she took my hand; I lifted her to her feet and we met eyes, “Aggie, you’re coming with me. You’ll do fine. I promise.” It was not often that I’d try and charm someone, but I put forth a smile.
She smiled back and I shut off my lantern before leading her gently through the dark, into the open street where midday sun caught the ruins shadows long and deep. West was where the girl had gone and I intended to follow. Though I’d seen no signs of survivors, I was certain that if they’d braved the previous night, they were likely about in the daytime. Certainly, things would be made easier if I could cup hands around my mouth and echo my voice through the dead city like a game of Marco-Polo. Aggie maintained both energy and quiet alongside me as we moved through the rubble, vaulting over wide-open holes in the street where I could spy the arteries of the dead beast (the old sewer network).
We conversed frankly and in whispers when we came upon a place in the road that was impassible on foot due to a collapsed structure and we stalked more like wounded deer in a forest than humans in a city; our shoulders remained slouched, our bodies were huddled near to each other, and we delved into the dark recesses of another building—possibly a market from old days when patrons congregated for frozen fish sticks. There were massive steel shelves and we took their avenues till we came upon an aperture on the far side of the dark building. We shifted over the broken glass of an old torn out window and landed firmly on an open street.
Then came a sound like firecrackers and I felt cold and Aggies eyes went wide in the dull evening glow of the sun.
“Someone’s brought a gun,” I said.
Before she could say anything, I hugged the wall on our side of the street and moved down the sidewalk, following the sound of those gunshots.
“Maybe it’s someone that could help us?” she tried.
I shook my head.
“What do you mean?” she whispered a bit louder.
“It’s bad news,” I said, then came to a full stop at a corner while another hail of bullets spat from some unseen weapon and echoed all around; we were getting much closer. “Have you ever seen a dead body?” I asked Aggie.
She shook her head, but then stopped. “I was the one that found my mom. She was stiff and cold.”
“She went peacefully?”
Aggie shook her head, “Flu.”
“Any blood?”
“No.”
“If you’re not ready for blood, you might not want to look.”
We rounded the corner to find a small blockade of burnt-out vehicles creating a barrier between us and the action.
Two men with assault rifles fired at a creature towering over them. The creature in question stood thirty feet tall on spindly legs like a spider, but each of its legs were tumorous and its muscles were strangely uneven and mushy; although an arachnid may have eight legs, this one moved sluggishly along on no less than twenty shambling stilts so that the rounded body where the legs met looked more akin to a sea urchin. Several of its long legs stood out on its sides to angle its body through the narrow corridor of the street, its whiskery feet pushing along the walls of buildings overhead. Its whole body stank of wet dog and brimstone.
The men—they looked like young militiamen of Golgotha—staggered in awe of the thing and attempted to walk backwards while reloading. Another spray of bullets erupted from their rifles, and they were empty and the men screamed and one of them tripped across some unseen thing on the ground.
Quick as a fly, one of the massive creature’s legs sprang onto the prone man’s abdomen. Their was a brief cry of pain and then—I felt Aggie pinch onto my shoulder with her thumb and forefinger and I glanced at her to see she’d chewed into the corner of her bottom lip for purchase in response to such a fantastical display of awfulness—the man had no skin, no clothes, he’d been stripped to runny red fibrous tissue with strips of white muscle that twitched in the presence of the air.
“Oh god please god!” screamed the other man while watching his comrade writhe in pain beneath the stalky foot of the skin-taker.
I shuffled lower among the arrangement of vehicles we’d taken refuge behind and me and Aggie breathed softly, glancing eye contact while sitting in the dirt. There wasn’t anything to say.
The sound of the spider creature removing the second man’s skin was slower, torturous, seemingly enjoyed; his screams did not end for too long. I fisted my hands into my jacket pockets then stared at the ground between my knees. I felt Aggie’s thin fingers reach into my pocket and it took me flinching to realize she intended to hold my hand. She was shaking and I was shaking, but she was good and did not scream. And we held hands while we listened to the thick trunks of the spider creature shift on away. And we didn’t move. And we were statues frozen like we belonged among the dead ruins. And we didn’t move. And then Aggie shifted to look before I’d gathered my feelings and motioned me on.
“What’s that?” she asked as simply as she’d asked the color of the sky.
“Bad.” I shook my head and looked for an opening in the blockade of vehicles.
Two meaty blood ponds marked where the men were and on approach, I covered my face in the collar of my shirt; Aggie lifted her forearm to her nose. The stench of the beast and of the viscera was strong in the air.
I examined the ground then found one of their rifles. Standard M16. The strap on the rifle was frayed to ribbons and the barrel of the gun appeared to be slightly bent, but salvageable. I handed the rifle to Aggie and she took it.
“What about no guns?” she asked.
“There’s no bullets left. Besides, it’ll be good to bring it back.” Examining what was left of the bodies, my eyes went away and into my mind where all things become ethereal and difficult to grasp; I looked without seeing and imagined a place where green grass was, a place like in the books Aggie’s mother read. No grass here. Just misery.
“Who were they?” she asked.
“The men?”
“Yeah.”
“They sent out a patrol looking for Boss Harold’s daughter. Looks like we’ve found it. Never should’ve sent them.”
“I want to go home,” said Aggie.
“Me too.” I blinked and shifted around to look at her through the red hue that’d gathered between us. Try as I might, the smile on my face almost hurt. “If you stick with me, you’ll be safe.”
We took up in one of the safehouses I’d developed over the past several years, a room hidden up two flights of stairs and large enough to host a party. In the lantern glow we heated rations—eggs and hearty bread with water-thinned weak tomato paste—then ate in relative quiet so that the only thing heard were our jaws over the food that tasted bitter; food always felt slimy and bitter in the ruins where the demons reigned supreme. Their stink was on us. Like sulfur, like rot, like sorrow.
I rolled us each a cigarette and we smoked while looking out through a brackish window that overlooked the black street. No lights in the darkness save blinking yellow eyes caught for moments in dull moonlight whose owners quickly skittered towards an alley.
“How don’t you get lost?” asked Aggie.
“I do sometimes.”
“You could’ve fooled me.”
“I mean, I know the ruins fine enough, I reckon, but then I feel like I’m drowning in it every time I come here.” I took a long draw from my cigarette, finished it, then planted it beneath my boot.
“Did you have parents?” she asked.
“Everyone has parents.”
“What were they like?” Aggie held her cigarette out from her like she didn’t actually want it, but just as I looked over at her, pulling my eyes from the window, she jammed it into her lips.
“They were fine. Just fine.”
“Just fine?”
“Yeah.”
“I wish it was better,” said Aggie.
“Don’t imagine there’s ever been a point in history where we didn’t want it to be better.”
“Maybe.” She coughed through smoke.
I moved to dim the lamp and sat atop my bedroll. “You should sleep.”
“Don’t think I could sleep. I’ll have nightmares.” She pitched the remainder of her cigarette.
“Can’t be worse than the real deal.”I shut off the lamp and we laid in pitch black.
“How do you do it?” she asked.
“Most of the time, it feels like I’m not.” I stared at the ceiling I couldn’t see. “Go to sleep.”
At daybreak, we ate bread and water then gathered our things before setting into that awful wasteland. Sand gathered around our legs in wisps as we trundled tiredly onto the street of the ruins and Aggie said nothing. There wasn’t a thought in my mind as my joints protested at us climbing over the wreckage of an overturned semi-truck; first I went, then I hoisted Aggie up by her lanky arms then we jumped onto the other side, moving less like scouts and more like hungover comer-downers.
Passing through the ruins, each step feeling more like a glide and less creaky, Aggie spoke from over my shoulder as I kept my eyes sharp on the buildings’ shadows, “I doubt we’ll find her,” she said.
“What happened to the optimism?” I shifted to catch her face; she seemed dejected, tired, perhaps disillusioned by the previous day’s happenings.
“I didn’t know there were things like that in this world. Like that spider thing. Those men didn’t stand a chance.”
I shook my head, and we continued moving. “There are worse things still over the horizon. Most assuredly there is. Now you asked me before why I come out here in these ruins, why I’ve trekked the wasteland, and I’ll give you the opportunity to ask it again—maybe I’ll have something different to say.”
“Okay. Why then?”
“Because,” I kicked at a half eroded aluminum can left on the ground, “Places like Golgotha, or even where I’ve come from, there’s nothing like the red sky or the open road. There are no ties, no people. There’s only the next step.”
She took up directly beside me as we turned onto a street corner where the sidewalk mostly remained intact. “Sounds stupid to me.”
“There it is then.”
“Sorry,” she muttered, then she spoke even more clearly, “I didn’t mean it like that. I just don’t get it.”
“It’s because I’m a dealmaker,” I said.
“That’s what Maron called you before, wasn’t it?” Aggie absently stared at the sky, at the edges of the high spires overhead that seemed to swallow us whenever clouds passed over the sun. “What’s that mean?”
“It means it’s harder for me to die.”
“Just luck, if you ask me.”
I clenched my jaw. “Probably, it is. Yeah.”
Then, with time, we came to the garden. A place in the ruins where greenery existed—even if the plants that grew from the soil were otherworldly and aggressive. There was the solitary sound of dirt catching crags in the structures as hard wind pushed silt through the narrow streets of the ruins, then there was also the sound of a flute, a flute made of bone and skin. The sound was sickly sweet, illusive, something no human could play even if they listened carefully and practiced for hundreds of years. There was the flute, the greenery, the clacking of hooves against old stone that’d risen from the earth much the same as the demons.
Aggie whispered, “What’s that music?”
I reached out my hand so that she would hold it and I tried to smile. “There are worse things still over the horizon.”
Her delicate scrawny fingers wrapped around my own and though I felt her trembling, she trusted me (I hoped she really did). I led her towards the garden, through a walkway with tall obelisks of flame on either side. “What is this place?” whimpered Aggie.
“If you are asked your name, tell it plainly without hesitation,” I said, “Do not leave my side. Do not run.”
“Where are we going?” her eyes scanned the garden, the flames dancing in the midday reddish light, the trees bent at impossible angles, the glorious green grass that looked cool and soft. I’d been in awe the first time I’d seen it.
I smiled, “Just like your mom’s old books. Green grass.”
The flute grew louder as we came closer and the hoof beats on stone shifted with enthusiasm.
There in the center of the garden stood Baphomet, ten feet tall, feminine midsection with goatish head and legs. It pranced with the flute to its mouth, and the tune resounded playfully all around. The creature danced across an area of stones in the center of the garden, a place where there were rock tables and chairs and sigils upon the ground—amid the open furniture, there stood a throne of human bones and near where Baphomet played its wily tune, there was a covered well, rope tautly hanging from its crank as if there was something heavy on the other end.
I smelled you coming, said Baphomet. Even as it spoke, it continued to play its flute without pause. Its muscular shoulders glistening with reddish sweat, its horns gloriously pointed and reveled in its merriment.
“Let us convene,” I said, mouth dry and feeling heady.
Convene?
“I’m here for the girl.”
I felt Aggie shift uncomfortably beside me, but I kept my eyes locked on Baphomet.
It seems you have one already.
“She came west, towards here two days ago. She was a runaway. You have her.”
Come, Harlan, come and dance with me. Baphomet did not stop its flute or its dancing.
I sighed. “I’m here to make a deal.”
Baphomet froze, allowing the boney flute to drop from its goatish lips. Its animal eyes casually switched between me then Aggie, before it turned to face us completely. A deal?
“Y-yes,” I nearly choked.
You’ve brought so little to bargain with. Baphomet shifted and walked to its throne to sit, clacking its long nails against the armrest. Unless. The creature allowed the word to hang against my brain like a splinter.
I lifted the hand holding Aggie’s. “A deal,” I tried.
Quick as a flash, Baphomet disappeared in a haze of black smoke then reappeared over Aggie’s shoulder. I dropped her hand and stepped away while the creature exhausted dew from its nose before sniffing Aggie’s ear.
Aggie swallowed hard, “Harlan?” she asked, “What’s it doing?”
“I’m sorry, Aggie.”
Baphomet took its hands through her short hair and inhaled sharply. A long tongue fell from its mouth and saliva oozed before it snapped its snout shut. The pleasure will be all mine.
“Harlan, let’s go—I want to go home.” Aggie’s tears rolled down her face in full while the large hand of Baphomet lightly squeezed her cheeks into a pucker.
You are home.
Baphomet took Aggie and moved her casually; her legs moved feebly, knees shaking.
Sit darling. Said Baphomet, motioning to its throne. Aggie took the chair and the creature snorted approval.
The demon moved jauntily to the well, where its strong arms began to roll the crank; with each rotation, the sound of cries grew closer. Until finally, all limbs pulled backwards in bondage, there dangled Boss Harold’s daughter; deep cuts and blood painted her mangled, distorted body. She’d been pushed into the well belly first, suspended by her wrists and ankles. I bit my tongue.
“Oh god,” I heard Aggie say. It sounded like a far-off girl from an unknown planet.
Baphomet lifted the girl from her bondage then sliced the rope with a razor-sharp fingernail. I hesitantly moved closer to the scene and removed my jacket.
RoyalRoad
Archive
submitted by Edwardthecrazyman to redditserials [link] [comments]


2024.06.05 06:09 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.05 04:55 ferinsy [EVIL PRINCE AND THE PUPPET] Well, somebody had to break the streak of great JP husbando games

[EVIL PRINCE AND THE PUPPET] Well, somebody had to break the streak of great JP husbando games
Evil Prince and the Puppet (悪魔王子と操り人形), or Akuaya (あくあや) is the new Japanese husbando gacha released a couple of days ago. Another publication of Liber Entertainment (A3!, 18TRIP, Ride Kamens) -- they're on a roll! It's been developed by Drecom (Disgaea RPG) along with the concept of Black Crown.
This is the fourth joseimuke (female-oriented) gacha released in less than 30 days (check them: Break My Case, 18TRIP and Ride Kamens)! The previous ones were pretty above-the-average, and this one kinda breaks that sequence, but oh well. Akuaya is a puzzle game of breaking gem clusters a la Crash Fever (rest in peace), and I know this info is very important for a lot of people, so I'll drop it here: you can choose your main character (MC) to be male, female or genderneutral (which is pretty rare in Japanese games). And the game has a female characters, surprisingly (more info in the next topic).
The game has been announced in 2020, and after that there was a long hiatus, where the main company, Black Crown, just sold several pieces of merch while silent about the development until some tweets with clearer communications became to arise in late 2022. I've been following the game since the first stages (2020), so I held it in the biggest hype possible... And I can only say it was a disappointment. Not a huge one, because it's still a bit enjoyable, but the game is mediocre at best.
Bias and disappointment aside, I'll try to review it objectively, but be warned about everything I mentioned above.
Alright then, buckle up, at dawn we're riding!

BOYS (AND GIRL)

So, as I mentioned, this game is pretty uncommon for a joseimuke, as it has a female character. And to be honest, this one doesn't really have flirting or romance between the characters and the MC, so I dare to say it's more of a common RPG than a joseimuke, but due to some gameplay aspects I can see the female-inclined appeal it has.
But yeah, yet / once again / another time / once more / repeatingly repeated / over and over / happens every time / for the 4th time, only white, slim characters (sounding like a broken record right here)... The characters are divided into 4 lands, and each one has the same number of playable characters in them: 3. These lands are:
  • Colchicum Castle, the core of the story and where the human girl, Fiore, resides, as well as our MC and some demons, including the demon king, Dia.
  • Aquilegia, the land of humans that appears to be heavily military.
  • Gypsophila, the "heaven" of this universe, where the angels inhabit.
  • Belladonna, the "hell", where demons (and a fallen angel, ) live.
A quick observation/fun fact: Fiore is voiced by a male actor, but contrary the the norm in joseimukes, she is actually a woman and not a twink boy with feminine traits (neither she's recently transitioned --at least not that's been mentioned in the story so far).
Kingdom of Colchicum
Empire of Aquilegia
Holy Gypsophila
Belladonna, City of Devils

STORY

As I told y'all previously, I was pretty hyped for this game, so I've read the story for quite a bit (3 out of 6 available chapters at launch), a couple of card stories and even all the character interaction stories I've unlocked. My screen translator WORKED HARD! Basically the story was the main factor that made me disappointed about the game. It's very generic, and the presentation fells like an afterthought to justify the gacha and gameplay, with extremely lengthy story stages, but more than half of the dialogue lines are just ellipsis, interjections, "character-san!" and other lines that don't add anything; and while I know these dialogues are normal for Japanese games (I've literally played 3 of them in May), this one just exaggerates a whole lot.
So, basically you (the MC) wake up without memories, just remembering your name. You're a human waking up in a castle ruled by the Dia and his knight Espada, both demons. The castle also has a princess from a neighbor kingdom, Fiore, who seemingly has obscure intentions since she apparently isn't very fond of demons.
Dia, the demon king, plans to have you as his "puppet" (hence the title), but angels and demons are suddenly attracted by your power (as always, we're the chosen one), and apparently this universe's god has decreed that you should share your power with exactly three people (convenience reasons) and apparently they need to share you equally between the four kingdoms/lands. Every one of these lands is corrupted by impure souls and you purify them by playing a puzzle...
Anyway, you also discover a guide (your Paimon) that's a wisdom spirit inside your head, trying to guide you in this unknown world, and you jump from place to place helping the 3 characters from each land to purify stuff. Well, at least the story is voiced and I enjoyed it (hahah).
Some important observations ahead... Angels apparently are born from emotions, and they're too literal with them (the sad angel Kai is depressive and auto-depreciative, the "fun" angel Tis is extra happy and thrilled all the time etc.). Demons also might have a dominant emotion (one of the "demons" is actually a fallen angel, but it's not really implied the others were angels at some point). Humans, due to the military nature of their land, are VERY "I'm gonna defend you, captain" or "I'll be strong enough to fight for my land"... As I've said, everything is a bit too literal in this game, the "dere" archetypes are evident for a lot of characters.
Woof woof (SR card evolved)

GAMEPLAY

The game offers a couple of interesting ways to play, to be honest. Unfortunately not all of them are well developed. So, the main gimmick is the puzzle part where you tap a gem cluster of the same color and they're removed from the board; you have turns of 7 seconds to eliminate gems or clusters and it begins to count when you tap the screen, so you have time to plan your moves before your turn ends. Removing gems contribute to attacking the enemies (they'll attack you back at their turns, of course), which you can aim like most gacha RPGs --and you SHOULD aim. There's also an active skill that you charge as you delete clusters, power-up gems (obtained by removing clusters with 6 gems or more, and activated by tapping for a "color spread" a la Splatoon, painting the gems nearby with that color) and health gems that recover HP and serve as a wild card and can link to any gem color.
This puzzle gameplay will be the main one for the story, material grind and even for the "endgame" mode (liberation quests). Like most gachas, there's also an elemental system, the usual RGB one (red beats green that beats blue that beats red) and the light and dark attributes that are strong against each other. My main gripe with it is that, contrary to Crash Fever, a staple in this kind of puzzle, Akuaya has a pretty janky gameplay and it takes quite some time to register the tap and delete the gems, you feel the delay and can't really attack a lot in one turn.
Aside from the main game mode, you'll also encounter a decoration aspect of the game: each of the 4 lands have a common space where you can place furniture and decorate to your likings. It's everything 2D and you can't rotate the pieces. There are also 3 rooms in each land that you unlock as you progress the story, and you can decorate each one of them as well, with the the addition of changeable walls, windows and floor compared to the overworld scenario. And the game actually awards you a lot of furniture just by playing it, from crafting and from the free2play shop... But there are also pieces available through gacha 😬 (more about that later).
Some minor complaints ahead... I can't understand some bad design choices. For instance, instead of upgrading the characters' affection, you upgrade their "story level" to unlock card stories and an alternative (evolved) art, and the upgrading mats are divided by land (one for each), but you get the 4 of them from the same grinding level. Also, crafting is quite boring and you need a lot of materials for most blueprints, and some of the items are hard to get, like, gacha exclusive (from the free gacha, but still, very hard to get 20 of a certain crafting material); but anyway, this can be ignored imo since furniture isn't that important and I got more than 130 different ones in less than 2 days.
Puzzle overview: enemy in the center, HP at the bottom, 2 characters at the sides (you can also bring 3 more for support) and timer is the blue background that drops with the time.
Decoration mechanic. Each square is a slot you can place something. Furniture may take a big number of slots, as evident in the picture.

GACHA AND MONETIZATION

Well, where to start, where to start... The game appears to be heavily p2w, let's say that. Do you remember the "endgame" liberation quest I've mentioned? So, I was able to max 2 SSR cards and several SR cards and it was barely enough for the easiest levels. Where do power comes from? Dupes, of course.
Akuaya has the worst kind of dupe system from the recent games I've reviewed: each "step" increases the max level of the card by 10 level, yes, TEN LEVELS (maximum of 4 "steps"). But please, notice I've said "step" and not "dupe", because you need more than 1 dupe to max the level in some cases. For instance, in the case of an SSR, you need a dupe to add 10 levels (60 fragments), but for step 2 you need 70 fragments, 80 for step 3 and 90 for step 4; that's a total of 300 fragments, or 5 dupes for only 4 steps of maxing the level. Cards can be R, SR and SSR, and the max levels for them are, respectively, 40, 50 and 60 with no dupes, and 80, 90 and 100 for step 4.
Well, there's a catch: you can obtain universal fragments, that can replace the card-specific ones, but I can't tell how easy these can be acquired. For now, they're scarce and the liberation quests are the main sources for them, while some quests might award some as well. Still, 60 is a lot of fragments, and it's not looking fine so far (my account is rank 34 and I've only obtained 20 universal fragments from beginner missions).
Gacha itself... It's terrible as well. So far, there's only a paid banner (10 pulls for a random SSR, not discounted) and the standard one. 1500 gems per 10 pulls, 75 paid gems per 1 discounted pull every day for the standard banner... Odds are 2.5% for SSR cards, 15% for SR cards and 52.5% for R cards... AND 4.2% for SSR furniture, 8.4% for SR furniture and 17.4% for R furniture. Yup, that's right, 70% chance for a card and 30% for furniture, so you have to gamble to even get cards instead of (mostly) useless cosmetic stuff...
AND GUESS WHAT??? NO PITY, YAY! Well, at least there's a spark of 120 pulls for cards (30 for SSR furniture), so there's that, at least you can choose the card you want. We just have to see the pity/spark system for limited banners, as there's still none. On top of that, there's a gold (f2p currency) gacha that only offers material, basically. Well, it can give you furniture... At the rate of 0.1%, while the odds for training mats is 49.9% and crafting materials is 50%. You get 10 free pulls for this gold gacha every day.
Ugh, this topic is lengthy already, but a last paragraph about it... There's nothing super important besides some discount packs in the shop, a pull (1500 gems) cost 3000 yen, so around 19 dollars. Gems income is pretty okay for the launch (already got 66 pulls after 2 days), there's a free 1500 gems given after loggin in for 3 days, the beginner missions are quite bad (1st step of 9 missions award a frame/furniture, then the 2nd step awards 3 gacha tickets and I'm not sure if there's more to it), and you can't pull mixing tickets and gems (so if you don't have 10 tickets to complete a multipull, you'll need to pull individually). But the long term doesn't seem promising, as the daily quests only offer 20 gems daily.
IMPORTANT! The free 10x at the start guarantee you one SSR and you can reroll infinitely. It's also possible to get two SSR, but I'm not sure if you can get more than that. The game says there's a limit of max rarity cards distributed, and from a lot of people commention on Twitter and other social media, it seems like the cap is 2 SSRs.
At least the art is pretty, right? (SR card evolved)

CONSIDERATIONS

Well, it's been a hell of a ride, right? I think that, despite the saltiness about the poor (and quite greedy) state in which the game has been released, I could actually inform interested people about most things that are important when starting Akuaya.
It looks like I absolutely hate the game, but it's actually kinda cute. Like, I wanted to like the game, so there's that. But it kinda gives me a bit of nostalgia, it looks a bit outdated and reminds me of older Japanese gachas (like, from 2017-ish), but the loading screens aren't as terrible as those older games, and it's interesting to have different gameplays for the joseimuke genre, even if the execution isn't optimal. Due to the nostalgic/outdated approach, I believe the UI can be quite challenging to navigate if you aren't used to older gachas with busy menus, but it's just my perception.
The game doesn't need a VPN, but if you can't login and the loading screen doesn't resume, you might have to change your phone region to US, and language to English (or Japan/Japanese, but I guess it's easier for most people here to use English). For Android (sorry, idk how to do it on an Apple devide), at least in my case, it's possible to do this change in Settings - Additional Settings - Language & region.
I can't see a large international following for this game, contrary to the previous 3 ones I've mentioned several times in this post. But there's a fan English Twitter slightly active, so I'll link it at the end.
Main screen. Love that you can put 3 characters in it.

TL;DR

Pros:
  • You can choose MC's gender (male, female, neutral);
  • There's a female character (which is rare for joseimukes);
  • Different gameplay for a joseimuke (and there's a decoration mechanic);
  • A lot of furnitute is given for free;
  • No geoblock (no VPN needed).
Cons:
  • Might need to change your phone language and region;
  • Story is generic;
  • Gacha is divided by cards and furniture;
  • Heavily greedy (dupes being necessary for a major max level raise);
  • Gameplay is a bit janky/slow;
  • UI is busy and can be hard to navigate.
See you later! And thanks again. (SSR card)
submitted by ferinsy to gachagaming [link] [comments]


2024.06.05 04:13 Ralts_Bloodthorne Nova Wars - Chapter 68

[First Contact] [Dark Ages] [First] [Prev] [Next] [wiki]
Way of the Means Field Captain Strechen stood next to the Dra.Falten she had come to think of as 'her charge', one Rifleman Tawtchee. To her left stood the scientist Hrekkel and 'Call me Leeu'. On her right was the Captain and the First Officer, both of the females reaching up to nervously comb at the hair at the back of their heads repeatedly.
While the big ships were ornate, the dropship that Strechen could see on terminal maneuvers, controlled by the ship's docking computer, was lean and mean looking. Greenish-black metal with a hint of blue, black material where windows should be, wings with additional thrusters that folded inward, and a set of four engines in the back.
"Combat craft," Tawtchee said, standing up on his toes to speak softly in Strechen's ear. "See the bay doors on the side? That's for power armor or other infantry dismount as well as door gunners. See the bubbles with the strip cut into them? Those are firing blisters, crew or passengers can push the barrel of their weapon through and still maintain atmosphere. See those outlines? Some of those are compartments holding weaponry so that the craft can maintain its flight and sensor profile."
Strechen just nodded. She'd known it was a combat craft, but Tawtchee had pointed out things she didn't know about.
"Battlescreen projectors, about four times what we have as far as visible emitters. Point defense bubbles, probably lasers with a spinning mirror," Tawtchee said softly. "Capable of in and out of atmosphere as well as deep space work. Be careful, Field Captain, what we see in their shuttlecraft may be a reflection of how dangerous they are as a people," he touched her lower back, almost making her jump from startlement. "These are a people ready for a fight. What they did to those 'Mar-gite' they could easily do to the Empire."
Strechen just nodded slightly. She glanced over and saw that Leeu had her hand on Hrekkel's shoulder, almost as if she was restraining the obviously excited male.
A glance showed the Captain and her recently promoted Executive Officer looked almost sick as the ship thumped into place with the feeling of a great weight nudging the Dra.Falten ship.
The airlock pressurized and the lights went orange to signify that it was safe.
"They did not transmit any atmospheric requirements," the XO said nervously.
Tawtchee looked over at her. "Anything we can survive they can breathe."
The XO started to open her mouth to retort angrily, saw Strechen's expression, and shut her mouth, facing forward with her back and ears going rigid.
The light went red to warn that the inner airlock was going to open and Strechen found herself tensing.
She remembered the Terrors from the Path of the Traveler and the meeting after the nightmare inducing teleportation system. Despite everything, Magnus and his sister Surscee had been polite, almost friendly (if you discount the Sorceresses pants-wetting self-introduction she had performed) when Strechen had watched the video. The one they had met behind the desk had seemed only as malevolent as any other bureaucrat. She knew that whatever was going to come through that door was not going to be like any others.
The airlock door irised open, decontaminate mist shin high flowing out.
There were four of them. Three males and a female, the males arranged two behind the female and one male at the back. They wore no weapons, just a boots, belts, and comfortable looking gray and black camouflage uniforms. They had atmo-tanks at their waists, with masks hanging off of them.
They were also massive.
Strechen knew she shouldn't be shocked. She'd seen that Tawtchee only came up to halfway up Magnus's chest, slightly below Surscee's mammaries.
But the four Terrors in the airlock gave the impression of large, immovable, and powerful beings just standing in the airlock. The males were almost as tall as the airlock, their shoulders wide enough that they could only fit two abreast in a corridor meant for power armor troops to pass easily through.
"May we come in?" the female asked, her Dra.Falten perfect.
"Permission to board granted," the Captain said, stepping forward.
The female gave a closed mouth 'smile' that Strechen had learned was an expression of pleasure, happiness, joy, and, in rare cases, danger.
The male's expressions didn't change from stern blankness, although Strechen could see their eyes looking around the bay.
She took two steps forward and stopped, looking at each person.
Strechen realized that she had grass green eyes, with a faint hint of amber in the depths.
"I am Specialist Grade-Nine Caoimhe," she said. "Representing High Lord Captain High Lord Knight of Aesir O’Byrne, in command of Task Force Niamhchloch, which has been named Task Force Warhammer for your ease of speech."
Strechen noted it sounded like KEE-va and her implant translated it to meaning "kind", although, to be honest, the large Terror looked anything but kind. The words seemed overly complicated and had an odd weight to them.
For a moment, Strechen could swear she could smell hot, freshly spilled blood.
"I am Captain Helt.rika," the Captain said. "I serve the Empress's will."
There was silence.
After a moment she motioned and the three males stepped out. The two behind her moving to her left and right, the one at the back standing in the doorway of the airlock. The males spread their feet shoulder-width apart and then put their hands behind their back in a smooth, crisp movement.
Strechen noted that all three males performed the action at the same time, as if they'd rehearsed it.
"Tradition demands that any joint venture, such as defending someone's homeland from invaders, requires representatives of the other party to be present," the female said, looking around slowly. "In most times, a representative of high rank, even a member of a royal family or highly placed government official, is required."
She paused for a second and when none of the Dra.Falten present spoke, she continued.
"However, the requirements of reality often conflict with tradition, so we of the Sancti Ordo Spiritus Tyr are willing to accept no less than two and no more than twenty representatives of your species aboard the High Lord Captain's flagship," she said.
"The Admiral has agreed to five," the Captain said, feeling a flutter of nervousness.
Those huge males didn't move, didn't even seem to breathe, just stared slightly over the female's head at the ceiling.
But Captain Helt.rika couldn't shake the feeling that they were a split second from ripping apart everything around them, unarmed or not.
The female nodded slowly, her eyes and expression unreadable.
The males just stared.
Captain Helt.rika felt sweat slick down her spine and barely restrained herself from bruxing her teeth nervously.
"As discussed with your Admiral, two ships will be remaining here to intercept and destroy any additional Mar-gite constructs that enter the system," the Terror Caoimhe said. "There will be additional negotiations with the Lord Captains of those ships, but that is not yet any concern of ours."
Helt.rika nodded, starting to reach up to tug on one ear and barely stopping herself.
"Your medical officers transmitted hydration, nutrition, humidity, and atmospheric requirements already. We have verified that our shipboard manufacturing systems can provide a comfortable environment for your species," the female stated. "We are unsure of your habitation requirements in stressful environments, so the High Lord Captain wishes me to assure you that we will make all possible realistic accommodations for your people."
"We understand," Captain Helt.rika said. She turned and pointed at Hrekkel. "Senior Scientist Hrekkel and his guard Imperial Expediter First Class Ee'eerlee'u," she then pointed at Strechen. "Field Captain Strechen and Male-9912743, her guard."
The Captain pointed at the XO.
"And, at the insistence of the Admiral, my Executive Officer Navelu'uee."
"What?" the XO blurted out. She looked at the Captain, then looked down.
The female Terror nodded, her face expressionless.
"The Lord Captain of the ships staying will discuss their requirements with your Admiral," the female said. She turned. "If you will accompany me onto the shuttle, we will move to the warship and get you settled in."
Strechen felt her stomach clench at the idea of being trapped in an enclosed area, even smaller than the receiving bay, with the Terrors.
Tawtchee touched the small of her back and she suddenly felt better.
Hrekkel nearly ran onboard, with Leeu rolling her eyes and bruxing her teeth in amusement as she followed behind. Commander Navelu'uee glared at the Captain, but followed Leeu.
Tawtche waved Strechen on, then followed her as they went down the boarding tube.
The shuttle was obviously highly militarized. Rather than comfortable seats or recliners, there were bench seats with locking restraints.
Strechen closed her eyes and swallowed as one of the male Terrors checked the straps and then the locking restraint.
"In case of an emergency, a shell will descend in front of you and you will be ejected from the craft with a search and rescue beacon. Based on your physiology, you will be able to survive two hundred sixteen hours while within the life pod," the female said, moving to the front.
"Does it come with free beer if we have to eject?" Tawtchee asked the Terror checking his belts.
"No such luck. Sucellus doesn't love us that much," the male Terror said back quietly, flashing a smile.
Once the belts were checked the door slid shut and Strechen could feel the craft vibrate slightly. There was a faint noise of an engine.
"Is that sound normal?" Navelu'uee asked, reaching up to comb at her ears nervously.
"My people do not trust any machine that is silent, we believe it is a bad sign or omen if a machine suddenly becomes silent," the woman, Caoimhe, said.
Strechen suddenly understood why. If the sound stopped, the machine has stopped working, and that meant something had gone terribly wrong.
It made startlingly simple sense.
"If you will pay attention to the video, the instructions you will see will ensure that there are no major problems," Caoimhe said, reaching up and pulling down a thin white sheet of material.
Strechen looked over in time to see one of the males reach up and activate a projector hanging from the roof.
A pleasing pattern appeared on the white material. A pair of crossed swords inside a diamond appeared.
"TERRAN INTERACTION AND YOU!" sounded out, with the words appearing below.
Strechen watched with interest and was surprised that several times Tawtchee burst out laughing.
The word "YES" showed a polite introduction. It was next to "NO!" which showed a Dra.Falten shooting at a Terror with a rocket launcher.
"YES!" eat politely and put away your plate.
"NO!" eating out of the garbage can and throwing food everywhere.
"YES!" sharing a drink with a Terror.
"NO!" drinking from the toilet by sticking their head in it.
"GOOD TERRAN!" showed a Terran talking politely to a Dra.Falten.
"BAD TERRAN!" showed a screaming Dra.Falten being chased by a Terran wearing some kind of mask, with a blocky machine in its hands that had a long blade with rotating teeth, swinging it wildly.
"GOOD TERRAN!" showed the Terran having a drink with a Dra.Falten.
"BAD TERRAN!" showed the Terran ripping off the Dra.Falten's head and drinking the blood.
"YES!" showed a Dra.Falten waiting for the airlock to cycle while wearing a vac-suit.
"NO!" showed the Dra.Falten wearing a party mask, a conical hat with a tassel, and just lower modesty clothing while the airlock cycled, drinking from bottles held in each hand.
Strechen found herself chuckling along with Tawtchee, Leeu, and Hrekkel at some of the cartoon antics.
The Commander sat, her back rigid and her posture offended.
"And remember, cooperation and understanding creates a bond that the enemy cannot break with his guns," was the final part, which showed a Terran and a Dra.Falten beating a five armed creature with sticks while cartoon sparkles and streamers burst from the creature's body.
There was a slight bump feeling, then the sound of machinery winding down.
The Terrans pushed up the locking restraints, undid the harnesses, then helped the Dra.Falten do the same. The female moved over by the door.
"Welcome, ladies, gentlemen, both or neither, to the Final Sight of Black Night, flagship of Task Force Warhammer," she said.
She slapped the button and the airlock cycled.
[First Contact] [Dark Ages] [First] [Prev] [Next] [wiki]
submitted by Ralts_Bloodthorne to HFY [link] [comments]


2024.06.05 03:44 AlpineK8 [QCrit] YA Fantasy KNIGHT OF ORRINSHIRE (99k / 1st Attempt) and 1st 300

Hi there, thank you in advance for looking over my query. I appreciate any thoughts or feedback you can offer. I’m struggling with recent comps, so if anyone has suggestions I would be grateful.
Dear Agent,
(Personalized agent blurb)
KNIGHT OF ORRINSHIRE (99,000) is a standalone young adult fantasy with series potential. Jainy’s adventure will appeal to fans of John Flanagan’s *Ranger's Apprentice* series, for its coming of age and growing into a warrior themes. As well as for those that enjoyed the complex sibling bond and mystical forest setting in Holly Black’s *The darkest part of the forest*. (Looking for better more recent comps)
In the town of Orrinshire, 16-year-old Jainy Evergreen much prefers swordplay to acting as a proper lady. Fueled by the death of both her parents a decade ago, Jainy is determined to follow in her father’s footsteps as a famed knight of the kingdom. Even if she must be the first female to do it. But after failing the entrance tryouts, where her best friend succeeds, Jainy is plagued with bitterness and anger.
As she begins to confront her jealousy, magic long believed to only be wielded by the gods emerges. Manifesting as control over fire in her brother and dreams that can predict the future in her cousin. After protecting a family marked for death, Jainy narrowly avoids a death by exsanguination. She realizes that the foe she had fought may not have been entirely human; instead, he was a being only ever whispered of in legends- a vampire. As children begin to disappear and bodies are found crushed beyond recognition, Jainy realizes her once peaceful town stands on the brink of annihilation.
Jainy hunts for answers in a once luscious forest that has turned to rot. There, she unearths long-buried secrets of ancient magic, dangerous wolf-like beasts, and men that stand taller than buildings, all poised to tear Orrinshire apart. Her search for answers leads her to delve deeper into the house fire that killed her parents. Jainy learns that her family harbored many secrets of their own, including magic and gems forged as an ultimate weapon of destruction. Jainy races to discover the secrets kept in the darkest reaches of the dying forest or risk losing the only family she has left.
First 300:
As alarm bells echoed through the street, Jainy ran, booted feet carrying her across cracked cobblestone. Everyone was fleeing, clinging to their children and desperate to escape the looming battle.
Jainy didn’t flee. Instead, she slipped to the edge of the road and hoisted herself to the rooftops. A sea of red stretched out before her as she resumed running, clay shingles breaking apart underfoot.
She only slowed when she stood above the shimmering ocean, ragged breath steadying. A massive ship had moored, blood-red flags whistled in the salty sea air. Its battered bow encased in rusted metal had already shattered several smaller merchant ships and a portion of the wharf's wooden decking. Remains of the destruction bobbed in the water, pushed and pulled by the constant lull of the ocean.
And amid it all, a pirate perched atop his ship, black leather hugging his body, a matching hat atop his head. She recognized the man from the wanted posters plastered on every town bulletin board—the Insatiable Ignatius. A dreaded pirate who roamed the Elmen Sea, leaving nothing but ruin in his path. His thirst for power and wealth, as insatiable as his title.
Even from a distance, Jainy could see the smile curling his chapped lips. Brown eyes gleamed below the shadow of his hat, a scarred hand over the jeweled pommel of his sword. So much death carried out by one man—by those hands.
Jainy felt a shiver run through her. Rage simmered in her veins as she watched Ignatius’ army amassing. He was a monster, a murderer who had come to her home to plunder and kill.
Her father's dagger weighed heavily in her boot. It came free with a hiss, even a decade after his death her father's hand remained indented into the leather hilt. The sharpened blue steel glinted, her determined green eyes reflecting back at her.
Thank you for your time and consideration
submitted by AlpineK8 to PubTips [link] [comments]


2024.06.05 03:09 mrethandunne Best Supporting Actor Elimination Game Round 8

ELIMINATED - Mark Rylance in Bridge of Spies - 28.2% of all votes. Bridge of Spies was released in 2015. The film had one win, Best Supporting Actor for Rylance, at the 88th Academy Awards. Rylance was selected for Best Supporting Actor of the year in a lineup that also included Christian Bale in The Big Short, Tom Hardy in The Revenant, Mark Ruffalo in Spotlight and Sylvester Stallone in Creed. Rylance also garnered nominations at the Critics' Choice Awards, Golden Globes and SAGs, as well as a win at the BAFTAs for his performance as Rudolf Abel.
Feel free to use the comments as an area for discussion. Votes will only be accepted through this Google Form.
• Benicio del Toro as Javier Rodriguez (Traffic)
• Chris Cooper as John Laroche (Adaptation.)
• Tim Robbins as Dave Boyle (Mystic River)
• Morgan Freeman as Eddie "Scrap-Iron" Dupris (Million Dollar Baby)
• Alan Arkin as Edwin Hoover (Little Miss Sunshine)
• Javier Bardem as Anton Chigurh (No Country for Old Men)
• Heath Ledger as The Joker (The Dark Knight)
• Christoph Waltz as Hans Landa (Inglourious Basterds)
• Christian Bale as Dicky Eklund (The Fighter)
• Christopher Plummer as Hal Fields (Beginners)
• Christoph Waltz as Dr. King Schultz (Django Unchained)
• J.K. Simmons as Terence Fletcher (Whiplash)
• Mahershala Ali as Juan (Moonlight)
• Sam Rockwell as Jason Dixon (Three Billboards Outside Ebbing, Missouri)
• Brad Pitt as Cliff Booth (Once Upon a Time… in Hollywood)
• Daniel Kaluuya as Fred Hampton (Judas and the Black Messiah)
• Ke Huy Quan as Waymond Wang (Everything Everywhere All at Once)
• Robert Downey Jr. as Lewis Strauss (Oppenheimer)
RANKING:
  1. Mark Rylance as Rudolf Abel (Bridge of Spies)
  2. Troy Kotsur as Frank Rossi (CODA)
  3. Jim Broadbent as John Bayley (Iris)
  4. George Clooney as Bob Barnes (Syriana)
  5. Jared Leto as Rayon (Dallas Buyers Club)
  6. Mahershala Ali as Don Shirley (Green Book)
  7. Michael Caine as Dr. Wilbur Larch (The Cider House Rules)
submitted by mrethandunne to Oscars [link] [comments]


2024.06.05 02:30 AcadiaFull1701 Resh + Treasure House of Images

93
I read this pages rules for about five seconds and didn’t see anything about double posting.
Truth is I made (compiled) this a bit ago and don’t have anyone else personally to benefit from it so I’d love to share it through here.
It can be said after Resh, as a meditation subject, which effectively reproduces the specific energy of the sun in the sign at the time of said Adoration.
(For Example at Midnight for Gemini, the verse is
“O what art Thou, O God my God, Thou forked tongue of the purple-throated thunder? O Thou silver sword of lightning! Thou who rippest out the fire-bolt from the storm-cloud, as a sorcerer teareth the heart from a black kid! O how can I possess Thee as the dome of the skies, so that I may fix the keystone of my reason in the arch of Thy forehead?”
This is the passage taken from Gemini of Pisces section. Further harmonizing the energy of Resh.
I hope this doesn’t take up too much space. If a moderator knows how to hide the text to expand please feel free.
93/93
Ps also curious if anyone has other ways they’ve adapted treasure house of images, as it’s extremely potent prose with a wide range of uses.
Maat ——
♈️
Aries 6am: O Thou snow-clad volcan of scarlet fire, Thou flamecrested pillar of fury! Yea, as I approach Thee, Thou departest from me like unto a wisp of smoke blown forth from the window of my house.
Cancer Noon: O Thou Sovran Lord of primaeval Baresarkers, who huntest with dawn the dappled deer of twilight, and whose engines of war are blood-crested comets. I know Thee! O Thou flame-crowned Self-luminous One, the lash of whose whip gathered the ancient worlds, and looseth the blood from the virgin clouds of heaven.
Libra 6pm: O Thou effulgence of burning love, who pursueth the dawn as a youth pursueth a rose-lipped maiden; rend me with the fierce kisses of Thy mouth, so that in the battle of our lips I may be drenched by the snow-pure fountains of Thy bliss.
Capricorn Midnight: O my God, suckle me with truth and be merciful unto me, as I humble myself before Thee; for all my agony of anguish is but as a quail struggling in the jaws of an hungry wolf.
♉️
Taurus 6am: O my God, Thou mighty One, Thou Creator of all things, I renounce unto Thee the kisses of my mistress, and the murmur of her mouth, and all the trembling of her firm young breast; so that I may be rolled a flame in Thy fiery embrace, and be consumed in the unutterable joy of Thine everlasting rapture.
Leo Noon: O Glory be to Thee, O God my God; for I behold Thee in the countenance of my darling: Thou hast unclothed her of white lilies and crimson roses, so that she may blush forth the Glory of Thy Name.
Scorpio 6pm: O Thou God of the Nothingness of All Things! Thou who art neither the golden bull of the heavens; nor the crimsoned fountain of the lusts of men: O Thou who reclinest not upon the Waggon of Night; nor restest Thine hand upon the handle of the Plough! I deny Thee by the powers of mine understanding; Urge me in the unity of Thy might, and drench me with the red vintage of Thine all-pervading Nothingness; for Thou art all and none of these in the fullness of Thy Not-Being.
Aquarius Midnight [2am]: O woe unto me, my God, woe unto me; for all my labours are as weary oxen laggard and sore stricken with the goad, ploughing black furrows across the white fields of light. Yet in the scrawling trail of their slow toil do I descry the golden harvest of Thine effulgence.
♊️
Gemini 6am: O Thou Consuming Eye of everlasting light set as a pearl betwixt the lids of Night and Day; I swear to Thee by the formless void of the Abyss, to lap the galaxies of night in darkness, and blow the meteors like bubbles into the frothing jaws of the sun.
Virgo Noon: O Thou mighty God, make me as a black eunuch of song that is twin-voiced, yet dumb in either tongue; I beseech Thee, O Thou great God! That I may hush my melody in Thy Silence, and swell into the sweet ecstasy of Thy Song: O Thou God, my God!
Sagittarius 6pm: Ah! but I rejoice in Thee, O Thou my God; Thou unimperilled flight of joyous laughter; Thou eunuch glaive-armed before joy's veil; Thou dreadful insatiable One: Yea, I rejoice in Thee, Thou lofty gathering-point of Bliss; O Thou bridal-bed of murmuring rapture! I rejoice, yea, I shout with gladness! till I tangle the black tresses of the storm, and lash the tempest into a green foam of twining basilisks, in the Glory and Splendour of Thy Name.
Pisces Midnight: O what art Thou, O God my God, Thou forked tongue of the purple-throated thunder? O Thou silver sword of lightning! Thou who rippest out the fire-bolt from the storm-cloud, as a sorcerer teareth the heart from a black kid! O how can I possess Thee as the dome of the skies, so that I may fix the keystone of my reason in the arch of Thy forehead?
♋️
Cancer 6am: O Thou Sovran Warrior of steel-girt valour, whose scimitar is a flame between day and night, whose helm is crested with the wings of the Abyss. I know Thee! O Thou four-eyed guardian of heaven, who kindleth to a flame the hearts of the downcast, and girdeth about with fire the loins of the unarmed.
Libra Noon: O Thou thirsty charioteer of Time, whose cup is the hollow night filled with the foam of the vintage of day; drench me in the shower of Thy passion, so that I may pant in Thine arms as a tongue of lightning on the purple bosom of night.
Capricorn 6pm: O my God, fondle me with kisses and be merciful unto me, as I humble myself before Thee; for all my desires are as dewdrops that are sucked from silver lilies by the throat of a young god.
Aries Midnight: O Thou burning tempest of blinding sand, Thou whirlwind from the depths of darkness! Yea, as I struggle through Thee, through Thee, my strength is but as a dove's down floating forth on the purple nipples of the storm.
♌️ Leo 6am: O Glory be to Thee, O God my God; for I behold Thee in the Lion Rampant of the dawn: Thou hast crushed with Thy paw the crouching lioness of Night, so that she may roar forth the Glory of Thy Name.
Scorpio Noon: O Thou God of the Nothingness of All Things! Thou who art neither the traces of the chariot; nor the pole of galloping delusion: O Thou who art not the pivot of the whole Universe; nor the body of the woman-serpent of the stars! I deny Thee by the powers of mine understanding; Lead me in the unity of Thy might, and draw me unto the threshold of Thine all-pervading Nothingness; for Thou art all and none of these in the fullness of Thy Not-Being.
Aquarius 6pm: O woe unto me, my God, woe unto me; for all the joy of my days lies dishonoured as the spangle-veil'd Virgin of night torn and trampled by the sun-lashed stallions of Dawn. Yet in the frenzy of their couplings do I tremble forth the pearly dew of ecstatic light.
Taurus Midnight: O my God, Thou Mighty One, Thou Creator of all things, I renounce unto Thee the whispers of the desert, and the moan of the simoom, and all the silence of the sea of dust; so that I may be lost in the atoms of Thy Glory, and be consumed in the unutterable joy of Thine everlasting rapture.
♍️
Virgo 6am: O Thou mighty God, make me as a fair virgin that is clad in the blue-bells of the fragrant hillside; I beseech Thee, O Thou great God! That I may ring out the melody of Thy voice, and be clothed in the pure light of Thy loveliness: O Thou God my God!
Sagitarrius Noon: Ah! but I rejoice in Thee, O Thou my God; Thou ambrosia-yielding rose of the World; Thou vaulted dome of effulgent light; Thou valley of venomous vipers: Yea, I rejoice in Thee, Thou dazzling robe of the soft rain-clouds; O Thou lion-voiced up-rearing of the goaded storm! I rejoice, yea, I shout with gladness! till my rapture, like unto a two-edged sword, traceth a sigil of fire and blasteth the banded sorcerers, in the Glory and Splendour of Thy Name.
Pisces 6pm: O what art Thou, O God my God, Thou almighty worker ungirded of slumber? O Thou Unicorn of the Stars! Thou tongue of flame burning above the firmament, as a lily that blossometh in the drear desert! O how can I pluck Thee from the dark bed of Thy birth, and revel like a wine-drenched faun in the banqueting-house of Thy Seigniory?
Gemini Midnight: O Thou intoxicating Vision of Beauty, fair as ten jewelled virgins dancing about the hermit moon; I swear to Thee by the peridot flagons of spring, to quaff to the dregs Thy chalice of Glory, and beget a royal race before the Dawn flees from awakening Day.
♎️
Libra 6am: O Thou green-cloaked Maenad in labour, who bearest beneath Thy leaden girdle the vintage of Thy kisses; release me from the darkness of Thy womb, so that I may cast off my infant wrappings and leap forth as an armed warrior in steel.
Capricorn Noon: O my God, measure me rightly and be merciful unto me, as I humble myself before Thee; for all my praise is but as a single letter of lead lost in the gilded scriptures of the rocks.
Aries 6pm: O Thou great labour of the Firmament, Thou tempest tossed roaring of the Aires! Yea, as I sink in the depths of Thine affliction, mine anguish is but as the smile on the lips of a sleeping babe.
Cancer Midnight: O Thou Sovran Might of the most ancient forests, whose voice is as the murmur of unappeasable winds caught up in the arms of the swaying branches. I know Thee! O Thou rumble of conquering drums, who lulleth to a rapture of deep sleep those lovers who burn into each other, flame to fine flame.
♏️
Scorpio 6am: O Thou God of the Nothingness of All Things! Thou who art neither the Formless breath of Chaos; nor the exhaler of the ordered spheres: O Thou who art not the cloud-cradled star of the morning; nor the sun, drunken upon the mist, who blindeth men! I deny Thee by the powers of mine understanding; Guide me in the unity of Thy might, and lead me to the fatherhood of Thine all-pervading Nothingness; for Thou art all and none of these in the fullness of Thy Not-Being.
Aquarius Noon: O woe unto me, my God, woe unto me; for all my joy is as a cloud of dust blown athwart a memory of tears, even across the shadowless brow of the desert. Yet as from the breast of a slave-girl do I pluck the fragrant blossom of Thy Crimson Splendour.
Taurus 6pm: O my God, Thou Mighty One, Thou Creator of all things, I renounce unto Thee the yearning for Paradise, and the dark fear of Hell, and the feast of the corruption of the grave; so that as a child I may be led unto Thy Kingdom, and be consumed in the unutterable joy of Thine everlasting rapture.
Leo Midnight: O Glory be to Thee, O God my God; for I behold Thee in the riotous joy of the storm: Thou hast shaken the gold-dust from the tresses of the hills, so that they may chaunt forth the Glory of Thy Name.
♐️
Sagittarius 6am: Ah! but I rejoice in Thee, O Thou my God; Thou seven-rayed rainbow of perfect loveliness; Thou light-rolling chariot of sunbeams; Thou fragrant scent of the passing storm: Yea, I rejoice in Thee, Thou breath of the slumbering valleys; O Thou low-murmuring ripple of the ripe cornfields! I rejoice, yea, I shout with gladness! till, as the mingling blushes of day and night, my song weaveth the joys of life into a gold and purple Crown, for the Glory and Splendour of Thy Name.
Pisces Noon: O what art Thou, O God my God, Thou soft pearl set in a bow of effulgent light? O Thou drop of shimmering dew! Thou surging river of bewildering beauty who speedest as a blue arrow of fire beyond, beyond! O how can I measure the poisons of Thy limbeck, and yet be for ever transmuted in the athanor of Thine understanding?
Gemini 6pm: O Thou flame-tipped arrow of devouring fire that quiverest as a tongue in the dark mouth of Night; I swear to Thee by the thurible of Thy Glory, to breathe the incense of mine understanding, and to cast the ashes of my wisdom into the Valley of Thy breast.
Virgo Midnight: O Thou mighty God, make me as a green arrow of Lightning that speedeth through the purple clouds of Night; I beseech Thee, O Thou great God! That I may wake fire from the crown of Thy Wisdom, and flash into the depths of Thine Understanding: O Thou God, my God!
♑️
Capricorn 6am: O my God, behold me fully and be merciful unto me, as I humble myself before Thee; for all my searching is as a bat that seeks some hollow of night upon a sun-parched wilderness.
Aries Noon: O Thou steel-girdered mountain of mountains, Thou crested summit of Majesty! Yea, as I climb Thy grandeur, I find I have but surmounted one mote of dust floating in a beam of Thy Glory.
Cancer 6pm: O Thou Sovran Paladin of self-vanquished knights, whose path lieth through the trackless forests of time, winding athrough the Byss of unbegotten space. I know Thee! O Thou despiser of the mountains, Thou whose course is as that of a lightening-hoofed steed leaping along the green bank of a fair river.
Libra Midnight: O Thou wine-voiced laughter of fainting gloom, who art as a naked faun crushed to death between millstones of thunder; make me drunk on the rapture of Thy song, so that in the corpse-clutch of my passion I may tear the cloud-robe from off Thy swooning breast.
♒️
Aquarius 6am: O woe unto me, my God, woe unto me; for all my song is as the dirge of the sea that moans about a corpse, lapping most mournfully against the dead shore in the darkness. Yet in the sob of the wind do I hear Thy name, that quickeneth the cold lips of death to life.
Taurus Noon: O my God, Thou Mighty One, Thou Creator of all things, I renounce unto Thee the wine-cups of merriment, and the eyes of the wanton bearers, and all the lure of their soft limbs; so that I may be made drunk on the vine of Thy splendour, and be consumed in the unutterable joy of Thine everlasting rapture.
Leo 6pm: O Glory be to Thee, O God my God; for I behold Thee in the sparkling dew of the wild glades: Thou hast decked them out as for a great feast of rejoicing, so that they may gleam forth the Glory of Thy Name.
Scorpio Midnight: O Thou God of the Nothingness of All Things! Thou who art neither the Crown of the flaming storm; nor the opalescence of the Abyss: O Thou who art not a nymph in the foam of the sea; nor a whirling devil in the sand of the desert! I deny Thee by the powers of mine understanding; Bear me in the unity of Thy might, and pour me forth from out the cup of Thine all-pervading Nothingness; for Thou art all and none of these in the fullness of Thy Not-Being.
♓️
Pisces 6am: O what art Thou, O God my God, Thou snow-browed storm that art whirled up in clouds of flame? O Thou red sword of the thunder! Thou great blue river of ever-flowing Brightness, over whose breasts creep the star-bannered vessels of night! O how can I plunge within Thine inscrutable depths, and yet with open eye be lost in the pearly foam of Thine Oblivion?
Gemini Noon: O Thou Dragon-regent of the blue seas of air, as a chain of emeralds round the neck of Space; I swear to Thee by the hexagram of Night and Day, to be unto Thee as the twin fish of Time, which being set apart never divulge the secret of their unity.
Virgo 6pm: O Thou mighty God, make me as a silver fish darting through the vast depths of the dim-peopled waters; I beseech Thee, O Thou great God! That I may swim through the vastness of Thine abyss, and sink beneath the waveless depths of Thy Glory: O Thou God, my God!
Sagittarius Midnight: Ah! but I rejoice in Thee, O Thou my God; Thou who broodest on the dark depths of the deep; Thou lap of the wave-glittering sea; Thou bright vesture of the crested floods: Yea, I rejoice in Thee, Thou native splendour of the Waters; O Thou fathomless Abyss of surging joy! I rejoice, yeah, I shout with gladness! till the mad swords of my music smite the hills, and rend the amethyst limbs of Night from the white embrace of Day, at the Glory and Splendour of Thy Name.
submitted by AcadiaFull1701 to thelema [link] [comments]


2024.06.05 02:30 zhoq Don Quixote - Volume 2, Chapter 14

In which is continued the adventure of the Knight of the Grove.
Prompts:
1) The Knight of the Wood says it was his destiny - or more precisely his own choice - to fall in love with Casildea. Why do you think he uses those as synonyms, when normally they would be opposites?
2) What was your reaction to the giant nose?
3) What do you think were Carrasco’s motives? If he were to win, where would he have gone from there?
4) Why did Sancho encourage Don Quixote to kill Carrasco? Did he truly believe Carrasco was an evil magician?
5) Favourite line / anything else to add?
Free Reading Resources:
Illustrations:
  1. Plenty of words were exchanged between Don Quixote and the Knight of the Grove
  2. The peerless Casildea
  3. she commanded me to go and challenge the famous giantess of Seville, called Giralda
  4. the first thing that presented itself to Sancho’s eyes was the squire of the Grove’s nose
  5. it is said to have been of excessive size (coloured)
  6. The Knight of the Mirrors and his squire
  7. Don Quixote likewise viewed his antagonist; but the latter had his helmet on and the beaver down
  8. be so kind as to help me up into this cork-tree
  9. Don Quixote attacked -
  10. - the Knight of the Mirrors -
  11. - with such force -
  12. - that he bore him to the ground over his horse’s crupper
  13. I am of the opinion, Sir, that your worship should thrust the sword down the throat -
  14. - of him who seems so like the bachelor Sampson Carrasco
  15. The man who lies at your feet is the bachelor Sampson Carrasco, your friend
  16. he pulled out a pasteboard nose, painted and varnished of the fashion we have already described
  17. The defeated Carrasco - Balaca
  18. The defeated Carrasco - Imprenta Nacional
1, 7, 17 by Ricardo Balaca (source) 2, 3, 4, 8, 12, 13, 16 by Tony Johannot / ‘others’ (source) 5, 11, 15 by Gustave Doré (source), coloured versions by Salvador Tusell (source) 6, 9 by George Roux (source) 10 by Armand-Louis-Henri Telory (source) 14 by F. Bouttats (source) 18 by artist/s of 1862 Imprenta Nacional edition (source)
Past years discussions:
Final line:
Don Quixote and Sancho continued their journey to Saragossa, where the history leaves them to give an account who the Knight of the Mirrors and his frightful-nosed squire were.
Next post:
Fri, 7 June; in two days, i.e. one-day gap.
submitted by zhoq to yearofdonquixote [link] [comments]


2024.06.04 22:30 Mizzno [H] Games [W] LEGO 2K Drive, GetsuFumaDen: Undying Moon, Vampire: The Masquerade - Swansong, Games (Listed Below), Steam Gift Cards

N.B.: I'm mainly looking for the games listed in the title and at the bottom of the thread. Feel free to post other offers, but if I haven't responded to your comment(s) by my next posting, I likely wasn't able to find a trade that interested me.

For sale (for Steam Gift Cards or gifted Steam Wallet balance):



For trade:
*signifies that a game is tentatively up for trade, assuming I buy the bundle








































































































WANT:



IGS Rep Page: https://www.reddit.com/IGSRep/comments/ti26nz/mizznos_igs_rep_page/
submitted by Mizzno to indiegameswap [link] [comments]


2024.06.04 22:19 JulianSkies Consequences Alter - Cataclysm Hunter (A Consequences of Nationalism ficnap)

There are weapons that have no right to exist, in their power. So powerful they are, themselves, a cataclysm in their mere existence. Even their kindest, the arxur were always renown for their hunters. And for this hunter of the sky, there is no more appetizing prey than cataclysm itself. Will this humble fisher earth the title- of Cataclysm Hunter?
[Memory Transcription]: Teshav “Fisher One”, Fighter Pilot [Estimated Human Time]: [June 1, 1899]
Watching the sun set slowly, I take in a deep breath… Seeing the stars come to life one by one… After a while I reach up a claw, as if I could grasp them…
“Up early aren’t you?” I look aside to see who’s speaking. Varath’s deep dark green scales remind me that he’s not from around these parts… And how little that matters those days.
“Always… I like looking at the stars”
“Hey, you might just get your chance to see them closer soon” Varath sits beside me, looking up as well “Hear we’re getting an outworlder in our mission today”
The slow setting of the sun continues to reveal more stars by the second, I take a minute to answer “I hope I don’t see them up close too soon… I’d rather be here fighting than running away” then standing up I continue “Are they going to be in the briefing?”
Varath stands up as well, he raises his left arm for a moment and I return a nod, prompting him to pat me on the back “Nope, just us. They’ll join us in the field”
The sun had fully set by the time we’d returned to the base and a refreshing breeze had picked up. Sadly there was no enjoying the breeze, as we made our way directly to the briefing room.
I simultaneously love and hate briefings. The inherent anxiety of being the unsocial type in an enclosed room with a group of people cannot be done away with no matter how much practice you have, but a well-coordinated plan and a well-prepared mission are also things of beauty in their own right. I am, admittedly, one of the few that likes the planning stages.
Varath gets inside with me, the other three members of Fisher Squadron are already here as well as Captain Taroth. “Good, you’ve arrived. We can start, then” the captain, leader of this airbase, was a rather casual officer as long as you were respectful “Fisher Squadron will be on the next patrol rotation, as you already know.”
He picks up a pointer, indicating the map on the wall of the nearby area and a large swathe of ocean “Reviewing: You will take off from here, make your way to Point Kesh, then follow to Var, Kidim, Shure and Roton before heading in the inverse to return.” He points at each different point in space over the ocean in turn.
“Your F-17Ps will be armed with four Aketar air-to-air missiles, two Tonath depth charges and a thousand chaingun rounds. Yes I know it’s not much given the 17P’s capacity carry triple that, but we’re running low on ammunition at the moment. Should you run into anything, focus on priority targets.” He turns the pointer to a different image hanging from the wall, it’s a drawing of what looks like a large cargo plane, but it has too many thrusters and what looks like two sets of wings “Especially the White Kierra, should you run into it.”
Just thinking about the elusive craft makes a shudder run down my spine, the best we had to identify it was orbital images the outworlders had shared with us. We had given that craft the code-name White Kierra, the beast that will lead you into the underworld should you chase it, when we learned its function: A nuclear bomber.
“Fisher Squadron will be receiving AWACS support from an outworlder ship, callsign Starlight, that will be meeting you on Point Kesh. Your 17Ps are fitted with a datalink to make use of their advanced sensors for target acquisition” the captain turns off the pointer and crosses his arms “Any questions?”
The ensuing silence was answer enough “Alright, then. Dismissed, be ready for takeoff in thirty five minutes”
Those minutes did not pass slowly. I had gotten to my craft earlier than the rest of the Fishers and had finished my preflight checks when the rest of them started loading up. Taxiing to the runway was almost mindless with the practice I had, and soon the thrust of takeoff had me pressed against the pilot seat.
The familiar smell of the recycled air of the cockpit helps calm the nerves “Alright, stay in formation and keep your eyes on your radars. We’ll arrive in Kesh in approximately ten minutes, switch to channel twelve on arrival”
The echoes of acknowledgement over the radio hit me and we perform the first leg of the mission in comfortable silence. For me at least. The so-important navigational point over the ocean has nothing of note, it shouldn’t have as it is comprised merely of coordinates with no places of reference- The ocean doesn’t allow such things “This is Starlight, Fisher Squadron do you copy?”
The voice that comes up on the radio when I switch channels is… Bizarre. It is weirdly high-pitched, with a whistling quality to it- The voice lacks the background rumble used for verb tenses, making it sound like each word is spoken in a different one. “This is Fisher One, we have you Starlight”
“Wow, you sound like a squeaky toy” I take in a sharp breath intake at Varath’s stupid words
“Fisher Two, what is wrong with you?!”
What comes from the radio after my outburst is a series of melodic whistles “So my instructor told me. Am I understandable? I can’t quite replicate your drone with my throat”
“Five by five, Starlight. I apologize for Two”
“No matter. I’ll be your eyes today, sending connection codes. Confirm?”
Looking up through the window of the cockpit I try to identify anywhere in the sky where Starlight might be, a fruitless endeavor as I see only white and blue expanse “Confirm. Targeting systems connected”
Moving to Point Var was about as boring as it could be. Flying at limited speed to give time for our sensors, formation so well practiced I barely had to put conscious thought into keeping it. I felt a bit bad for Varath, he was the only social type on Fisher Squadron and the silence must be eating at him…
“Say, Starlight” might as well give him something “That… That weapon they used in Kanstare… Do you have something like it, up there?”
For a few seconds there’s no answer “Really, that’s what you open up with?”
“Sorry. I got curious.”
The strange voice returns an answer “Yes… And no. We don’t really have weapons but… Well, there’s the clearance bombs we use in some places”
Clearance bombs?” Five calls out in surprise. She’s the youngest of Fisher Squadron and still has a bit of the youthful squeak to her voice.
I have heard that the outworlders had issues with the unsocial types, but Starlight seems to be just like us with how he (He? She? I can’t tell) prefers to ponder every answer “There’s some… Dangerous worlds out there. Can’t afford to land without preparing the ground first. So we use clearance bombs to make a landing zone… Well, we used to, mind. We don’t anymore”
“I can’t… Even imagine what kind of danger it would take to use that kind of thing…” finally Varath finds himself in the conversation “Do you really have things like those old sci-fi stories up there? Planets with giant monsters roaming around? Things full of teeth and claws that hunt men for food? Or like- Life made of stone that does not care what it threads over or- Entire living forests that will kill anything that walks?!”
There’s a fair bit of silence, enough for us to fly past Point Var, before Starlight answers “Things full of teeth and claws that hunt men for food, huhn?” there’s a wild difference in Starlight’s tone that I can’t place “Yeah, yeah it’s those things that we thought we had”
“Thought?” Varath questions
“Forget it, not for me to talk about” Starlight adds with enough finality even their weird tones make it clear.
The silence remains as we reach Point Kidim, and turn towards Shure… I have a strange feeling in my stomach, which I assign to guilt for whatever seemed to have upset Starlight. “Attention Fisher Squadron, I’m picking up five crafts ahead” or maybe it isn’t guilt at all.
I look down at my own radar readings “Negative on ours, Starlight” I reach forward and press a button, changing the radar screen to the shared data view. Five indicators come up in a cross formation… “Appears to be an escort of some sort”
“Roger, initiate approach while I process their readings, it’ll take just a second” I don’t need to call the rest of the squadron for us to start angling towards the new contact “SPEH, that’s a White Kierra! Four Fang-6s escorting a White Kierra!”
I can feel a cold in my veins, I need to force myself to breath- “Acknowledged” I focus my eyes forward, the HUD on my helmet marks the five signals “Fishers, engage the targets. Starlight, how long until threat range?” Finally, I kick up the thrusters to combat burn.
“One hour until threat range” Starlight’s voice is almost mechanical
“Roger. Fishers, neutralize escorts first”
It doesn’t take long until we can see the incoming group. At the center of the formation was that single terrifying ship, the White Kierra. A long, cylindric plane that seems almost medieval compared to its fighter escort, six thrusters in each wing, a pair of wings further in front and another further behind as if it tried to carry a load too large for its size. And around it were four Fang-6s, sleek fighters with many straight lines, four missile pods under each wing and two chainguns at the nose.
With Starlight’s target locking we open up with a salvo of missiles, one each from us. Being caught laying down like that should have made this all a walk in the forest, but the escorts scatter as the White Kierra pulls up and accelerates far more than expected for a craft its size. As the missiles chase each of their targets I pick one of the fighters to go after.
The fighter seems to be gaining on the missile, somehow- Their thrusters are more advanced than ours, at the very least. It takes about two seconds until the missile that had been chasing it simply veers off course and plummets into the ocean, caught by some form of countermeasure I can’t identify. Trying to aim for another shot I can’t get a lock for my missiles, and when I try to align my chaingun over it I see the target marker is… Off. “They have some sort of EW, Starlight can you do something?”
Before I can get an answer a target lock warning blares at me, I can’t see anything approaching me on the radar- Until a missile detaches from the craft I’m chasing. Instead of flying forward it just drops for a moment… We’re already past it but it’s easy enough to guess what it's trying to do. I pull up quickly, forfeiting the chase and start a U-turn…
The missile is gaining on me! So I continue to pull until I arc back down, the gravity helping my acceleration, for a bit of a too bold maneuver. I have to get this right- I can barely keep up with the missile’s speed until I get close to the water. At this point I pull back up again and fire off my flares, confusing the missile just long enough for it to plummet into the water.
“Switch your missiles to command guidance!” comes Starlight’s voice from the radio “They can’t fool my systems!”
After angling myself back up I look at the radar screen, I see the other four Fishers engaged with their targets- Two is being chased by a fighter who seems entirely focused on them. Flipping the switch on the missile’s systems to command guidance I angle back up and begin going after the fighter chasing Varath, it doesn’t take long to get on their tail.
Thankfully I’m trained enough in manual aim that their EW messing with the HUD’s targeting isn’t a problem for my chaingun, but the slippery syasara is fast, dodging left and right keeping Two pinned with a stream of bullets while dodging mine. A second later my systems tell me I managed a target lock on it, so I wait… Wait… I watch as Two baits them up, I angle upwards as I fire the chaingun. Obviously that pilot knows better than to try to keep moving up, that’s when I fire my missile. The bastard is too confident on their EW, they even try deploying countermeasures, but with the missile’s targeting using Starlight’s outworlder systems its accuracy is perfect and they can’t dodge it in the end. One fighter down.
“Fisher Squadron, attention, the White Kierra is leaving engagement range, focus on it!” Our eye in the sky calls out.
“Three, Four, Five! Keep the escorts busy! Two, with me!”
It doesn’t take long to get closer to the White Kierra, with two crafts to take on one bomber it should be easy, as long as the other three can keep the others busy. Might even make the mission faster if they decided to retreat after failure. I move to align behind the White Kierra while Two moves to the side trying to get a different angle.
Getting close enough I open up with the chaingun, trying to save up missiles. The first few hits score on the tail but the large ship is surprisingly nimble, managing to dodge a good deal of the burst. Undeterred, I continue, changing my aim to land shots on their wings. I manage to trace a line of fire across one, not enough to stop it but it causes it to slow down. “One, Two, the escorts are attempting to chase you, be advised” Starlight calls.
“Aketar out!” Verath’s voice calls- That should be the killing blow. But something else happens. A large bay, the size of the craft itself, opens up under the White Kierra and something drops out- My heart stops for a second as I marvel at the sheer size of that missile… We’re almost an hour away from the coast- This thing is massive, absolutely gigantic, no doubt capable of reaching the coast from here.
The blast of Verath’s missile tearing down the White Kierra doesn’t bring any ease as the great missile simply screams past at tremendous speeds “Fuck!” is all I have left to say as I try to chase it down, but I’m losing it too fast! “Activating afterburners!”
Feeding extra fuel into the engines gives me a burst of speed “Shit! Three, get them off my tail!” I hear Varath’s voice, a quick gaze on the radar screen tells me one of the escorts caught up with him, and now the entire rest of the Fisher Squadron is tangled with two very slippery Fang-6s.
I can’t focus on it right now. I keep the massive missile in my sight as I slowly start to gain on it, waiting until the target lock confirmation- I fire my third missile against it. Seconds tick by as the smaller, more agile weapon comes closer… But my assessment on their agility is wrong, out of nowhere the giant weapon of mass destruction just dives, as if it had a pilot of its own, then twists and spirals back up with agility only an unmanned vehicle could have, causing my own missile to harmlessly plummet in the water “Shit”
This isn’t a normal weapon, not by any means. With the afterburners on I am quickly running out of time, but I’m catching up. I open fire with the chaingun but the missile evades again, dodging right and left in spiraling patterns.
“That’s evasion pattern C…” Starlight’s voice is almost a whisper.
I continue to try to land a hit, trying to score a strike against the thrusters, but the damned thing is too slippery and the ammo count on my chaingun has already drifted past the halfway mark. “Shit, shit, shit!”
“Fisher One, stop firing!” what “Follow my instructions! On ‘go’ fire a missile from its left side, then fire your chaingun above and to the right of it. And most importantly, when I pass by don’t flinch
“What?! What’re you going to do?”
“Something stupid, get ready!” I take in a sharp breath, I doubt I could get ready, what is Starlight even trying to do? Some crazy outworlder magic?
“Five!” I spare a glance at the radar screen, I can see a new indicator far behind me. “Four!” That’s Starlight for certain, but they’re way too far and coming from way too high above “Three!” I look up again… I can see the shore from this distance. “Two!” I make sure I have a target lock “One!” I take in a deep breath “Zero!”
I pull the stick to the side, swerving to the side “AM injector!” I can hear Starlight’s voice
With a click I send the missile sailing forward “Torch online! Dampener capped!” Whatever procedure Starlight is going through is something I can’t even fathom.
That deadly weapon of mass destruction begins another evasive spiral, I pull up and to the right firing my chaingun, but it’s like the missile knows where I’m about to shoot “Railgun discharging!” Starlight’s voice echoes
And then I hear it, you don’t generally hear the sound of an aircraft when flying one, but I couldn’t not hear the monster that flies past me. Absolutely massive in comparison to my own ship, I can barely make out its shape when it flies past way faster than anything else I had ever seen, a trail of radiant flame behind it and a brilliant jade lance of energy in front of it.
It was like an ancient knight charging in with a lance. What madness is this of those outworlders, a melee aircraft?! But whatever madness it was, it was effective! The lance of energy dissipates into mist moments after it cuts through the missile, the shattered pieces falling into the ocean. But Starlight’s ship does not stop, the arcs upwards and heads directly up for a few seconds at tremendous speed, I almost can’t see it anymore…
And then the ship begins to freefall “Starlight? Starlight!” I shout in the radio
It takes multiple seconds of dread before I get an answer. It takes long enough that I can see the falling form of the ship, pieces falling out of it only make the dread stronger “Brahk… I’m here-” and then the ship levels and just… Slows down. While I need to orbit around the position to keep it in my sight it just slowly begins to hover…
“VTOL fighter? You people are full of surprises” I chuckle
“More than you think!” comes back that alien voice “Fisher Squadron, I’m picking up the remaining two ships fleeing”
“Aye, sir!” that was Five’s squeaky voice “But we’re running dry, we’re out of missiles”
“And I’m dangerous on fuel” I sigh “Contacting base, we need a swap”
Switching channels I call up base “Homebase this is Fisher One”
“Fisher One, homebase. Proceed” the operator calls on the other side
“We have engaged with the enemy and stopped a White Kierra, the squadron is low on ammo and fuel, requesting permission to return”
There’s a couple of seconds of wait “Acknowledged, Fisher One. Permission to return, another squadron will take over”
The trip back to base was… Strangely slow. It was like the seconds were taking minutes to pass. There was a little bit of chatter, but we’ve all avoided talking about what had just happened. For a reason, of course, because none of us wanted to consider what might have happened if Starlight hadn’t pulled off that stunt. That nuclear missile would have escaped us, and we didn’t want to consider the consequences. Myself, I focused on my fuel gauge, steadily draining…
Thankfully, there were no more contacts and my fuel never reached red by the time we had returned. I was the first to land, quick to taxi back into the hangar and jump out. I startled two mechanics as I ran out to look out at the squadron returning behind me.
Two’s ship had taken a few dings, but not too many and he landed without a problem. Three’s craft was pristine, as always, few men can dodge like he can. Five landed right after, hard, but I couldn’t blame her for it as the scorch marks and warping on her craft indicated she just barely dodged a missile. When Four landed… He couldn’t brake and eventually his craft skidded into the sandpit at the far end of the strip. From the marks at the bottom of his craft he was lucky the landing gear extended!
But then there was another craft approaching. One I could not identify. It was much wider than any aircraft I had ever seen, and seemed to be designed like a craft that had been split in two by the spine. In the spine of the craft was a massive rectangular structure, from the appearance the only way I could describe it was a cannon, a massive cannon with an ammo size that is unreal.
The entire craft seemed to be built around it. Each side had dual Y-shaped wings, the thrusters on the back were massive by any measure… But I couldn’t spot any weapon other than the spinal gun. As it flew over the strip it maneuvered in the air until it was actually above the parking spot, and started to lower- Six pivoting thrusters under it serving to keep it controlled as it lowered.
In my excitement I can’t help but run over there to- To- Okay, to gawk at the outworlder crazy ship! It did really seem like it was straight out of a sci-fi novel! The crazy lines, the impossible shape… That crazy super engine it used! I felt like a hatchling again just staring at it. The support crew had gathered around it, and yet nobody dared approach.
When I heard a hiss I realized that the ship had not one, but two cockpits, one on each side of the split. Only one of them opened up, however, and I could see a diminutive form in it. A tiny arm raises and waves, and they wait… Until, that is, someone from the support crew wisens up and finds a ladder, which still doesn’t fully reach all the way up to the cockpit. Still, Starlight steps out of the place and looks down at the ladder.
I couldn’t make out anything of them aside from their general bipedal form in the flight suit, and the way their tail kept moving to and fro like an angry beast’s. I saw them try to lower themselves to the first step of the stairs but- I run. I saw it happen before it happened, thankfully, but Starlight does manage to catch their feet on the first step of the ladder, but the impact is too much and it slips. Luckily I manage to catch Starlight before he hits the ground “Oww….”
I look down at the little being in my arms. They’re less than half my size. Even through the suit they feel soft to the touch… I just stay there for a few seconds, staring at their reflective helmet… Something is wrong, Starlight isn’t moving! Acting perhaps rashly I try to find something around their neck and- There, I knew it had to be there! I don’t know what exactly I unclasp but it helps and I can remove their helmet.
The face that looks up at me is… Is like that of a little doll. Soft grey fur, a gentle and featureless rounded face, ears folded back in clear worry, eyes wide open… “Uhn… H-hi Starlight…”
It takes a few more seconds, I can hear the heavy panting of the alien AWACS operator. Slowly, he starts to move and I let him go as he detaches himself from me “S-sorry… Uhn… Fi-fisher One?”
He stands up, slowly, and I follow “Yeah… Teshav” I tap my tail lightly in greeting.
The motion he returns is a bit stuttered, some form of wave with his far more mobile tail “Kadek… Uhn, sorry for freezing a bit there.”
“It was a pretty scary fall. Your ship is big” I say, looking up at it
“Hah… Yeah… Yeah… The BX-1R Cleanser is uhn… Pretty big. Wa-was supposed to be a bomber if you believe it?” He seems to want to look everywhere other than directly at me, so he’s focusing his eyes on his craft… I think. At least his ears are pointing that way.
“A bomber? How does a bomber get turned into an AWACS craft with a crazy energy spear?”
Then his tail twitches in what seems like clear surprise even to me, and he turns slightly towards me “What? Energy spear? Wait-” he returns his focus to his craft, then to me and starts whistling! A long melodic whistle that… I can’t quite place what it is “The plasma railgun! That’s what it is!”
Plasma… Railgun… “That’s- That’s straight out of a sci-fi comic! I didn’t know those things existed! Why haven’t you used those before!”
He whistles a little bit more “They have no range in atmosphere… See, we were planning on getting those Cleansers built to help you guys, even made this prototype but uhn… The engineers had only remembered that plasma weapons are ineffective in atmosphere after the first testbed was built, so… It was repurposed as a sensor craft instead, given the size. Still packs the railgun and transatmospheric capacity, though”
I hadn’t even noticed that we had begun walking back- Well, no, the ground crew had begun herding us back. I could see off the side one of them on the radio with someone and the staff crowding around the new ship. I looked back down at Kadek “It can straight up go to space? Oh, is it using that super engine you used?”
Kadek makes some motion with his tail “Yeah. Fusion torch engine with an antimatter starter, honestly one of the fastest engines we’ve got! Will turn you to paste without inertial dampeners!” the way his tail wags is so gentle! “Sadly, since it’s dangerous to have that starter, I only had two charges, one for entering atmosphere and one for leaving so…”
“Oh, you burned one of them for that… Well!” I stop for a second, raising my voice just a little bit “The base has a bar for the flight officers, and I hear you outworlders are good with that! How about we hang out until then?”
“That sounds great to me!” his voice was becoming more and more familiar as we talked, it didn’t even bother me his difficulty with verb tenses anymore “Maybe I can tell you a few stories about out there. I’ve got a few interesting ones, used to fly on a shipping company before”
“Shipping across the stars?”
“Yep! Maybe when all of this is over I can even show you some places out here”
“Hah…” I chuckle “I’ve always dreamed of seeing them up close. It’d be wonderful to see other worlds. I hope I get the chance one day”
Maybe when this war is over and we’re at peace. And we can join them for real. But not yet. Not while I still have people to keep safe down here.
This has been my ficnapping of u/T00Dense's wonderful Consequences of Nationalism, a goddamn wonderful story with many twists and turns.
Also a mention to u/Timmy_the_Techpriest's Wide Blue Skies, I knew I wanted to write a story involving one of the new nuclear weapons, and I wanted it to showcase the strange tech disparity between wrissan and outworlder forces, as well as showcase some portentious details of who might be the Dominion's mysterious benefactor. So I would up stealing the vibe of Wide Blue Skies for this, which allowed me to have it all.
submitted by JulianSkies to NatureofPredators [link] [comments]


2024.06.04 22:04 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.04 20:44 Eelums86 [WTS] DESIGNER DISCOVERY SETS (DECANT)

DESIGNER DISCOVERY SETS for those interested in buying decants from specific lines. Current sizes I offer are 2ML 5ML 10ML and include everything listed under a brand. (I have many more brand lines to add soon) Any questions or mix matching feel free to reach out. ILL HELP YOU FIND WHAT YOU LIKE. (I may be missing some from each set but I am on the hunt. If you have one I am missing chat me I’m looking to buy or trade for it) $$$ SHIPPED CONUS
[COLOGNE PHOTOS PT.5]
[COLOGNE PHOTOS PT.1]
[COLOGNE PHOTOS PT.2]
[COLOGNE PHOTOS PT.3]
[COLOGNE PHOTOS PT.4]
Please check the list below as there are some colognes added that are not in photos. ⬇️
1 MILLION - OG, Parfum, Cologne, Intense, Elixir, Lucky, Prive, Royal
x8 -2ML $50
SPICEBOMB - OG, Extreme, Fraiche, Night Vision EDT, Night Vision EDP, Infrared, Infrared EDP
x7 -2ML $42
INVICTUS - OG, Intense, Aqua, Aqua 2016, Platinum, Victory, Legend
x7 -2ML $42
AZZARO WANTED - OG, Tonic, Night, Most Wanted, Most Wanted Parfum, EDP
x7 -2ML $42
PRADA LUNA ROSSA - OG, Eau sport, Carbon, Extreme, Ocean, Sport, Black
x7 -2ML $42
YSL Y - OG, Fraiche, EDP, Parfum, Live, Elixir
x6 -2ML $40
ACQUA DI GIO - OG, Profondo, EDP, Absolu, Profondo Lights, Profumo, Absolu Instinct, Parfum
x8 -2ML $50
DIOR HOMME - OG, Intense, Cologne, Parfum, Eau, Sport
x6 -2ML $40
MERCEDES-BENZ - OG, Silver, Intense, Cologne
x4 -2ML $20
MONT BLANC LEGEND - OG, Night, Spirit, Intense, EDP, Red
x6 -2ML $25
LE MALE - 2008 OG, Elixir, Le Beau, Navy, Stimulating Body Spray, Ultra, Fleur Du Male, Terrible, Fraicheur Intense, Parfum, Essence De Parfum, Fleur Du Male Cologne, Summer Spray, On Board, Aviator
x15 -2ML $102
PASHA DE CARTIER - OG, Parfum, Noire, Sport, Fraicheur Menthe
x5 -2ML $25
GIVENCHY PI - OG, Extreme, Neo, Air
x4 -2ML $24
VERSACE PH - OG, Dylan blue, Oud Noir
x3 -2ML $12
DIOR FAHRENHEIT - OG, Aqua, 32, Parfum, Absolute
x5 -2ML $40
BURBERRY - London, Brit, Rhythm, Rhythm Intense
x4 -2ML $16
MONT EXPLORER - OG, Platinum, Ultra Blue
x3 -2ML $12
BVLGARA AQVA - OG, Toniq, Marine, Amara, Atlantique, Marine Toniq
x6 -2ML $30
BOSS THE SCENT - OG, Intense, Absolute, Pure Accord, Parfum, Private Accord, Le parfum
x7 -2ML $36
COACH MEN - OG, Blue, Platinum, Green
x4 -2ML $18
A-MEN - OG, BMen, Malt, Havane, Shot, Urban, Tonka, Wood, Chili, Ultimate, IceMen, Kryptomint, Coffee, Leather, Zest
x15 - 2ML $105
PARFUMS DE MARLY - Herod, Sedley, Goldolphin, Percival, Darley, Kalan, Layton, Greenley, Pegasus, Layton Exclusif, Althair, Perseus, Haltane, Pegasus Exclusif, Oajan
x15 - 2ML $116
KILIAN - Angels Share, Apple Brandy, Roses On Ice, L’Heure Verte, Intoxicated, Bamboo Harmony, Vodka On The Rocks, Back To Black, Moonlight In Heaven, Black Phantom, Gold Knight, Sacred Wood, Dark Lord
++RARE ADD ONS++ Cruel Intentions , A Taste Of Heaven
x12 - 2ML $106
JOHN VARVATOS - OG, Artisan, Dark Rebel Rider, Artisan Blu, Oud, Dark Rebel, Artisan Pure
x7 - 2ML $35
DRAKKAR - Noir, Intense, Essence, Horizon
x4 - 2ML $14
DIESEL THE BRAVE - OG, Street, Spirit, Wild, Sound, Spirit Intense
x6 - 2ML $24
BAD BOY - OG, Parfum, Cobalt Parfum, Extreme
x4 - 2ML $20
GUCCI GUILTY - OG, EDP, Cologne, Absolute, Parfum, Elixir, Black
x7 - 2ML $42
MANCERA - Cedrat Boise, Tonka Cola, Red Tobacco, Lemon Line, Lemon Aoud Mint
x5 - 2ML $30
VALENTINO - Uomo, BIR, Coral Fantasy, Acqua, BIR Intense, Uomo Intense
x6 - 2ML $38
ARMANI CODE - OG, Absolu, A-List, EDP, Colonia, Profumo
x6 - 2ML $38
GUERLAIN IDEAL - OG, Cologne, Intense, EDP
x4 - 2ML $26
DIESEL - Green, Green Parfum, Fuel, Fuel L’Eau, Masculine, Plus Plus
x6 - 2ML $30
PRADA L’HOMME - OG, Intense, Water Splash
x3 - 2ML $20
CHANEL - Allure Homme, Allure Cologne, Allure Sport Extreme, Allure Sport, BDC EDT, BDC Parfum, BDC EDP
x7 - 2ML $48
CK ONE - OG, Platinum, Gold, Shock, All, Be, Summer Daze, Everyone
x8 - 2ML $32
YSL L’HOMME/ LA NUIT - OG, LNDL OG, Frozen Cologne, Libre, Cologne Gingembe, Jean Nouvel, Parfum intense, Le Parfum, Libre Cologne Tonic, Sport, Ultime, Cologne Bleue, LNDL Bleu Electrique, LNDL Le Parfum, LNDL Intense, LNDL Eau Electrique
x16 - 2ML $120
VERSACE MAN - OG, Eau Fraiche
x2 - 2ML $10
YSL KOUROS - Silver, Body
x2 - 2ML $12
D&G THE ONE - OG, Parfum, Sport, Grey, Gentleman, EDP
x6 - 2ML $32
TERRE D’HERMES - OG, Eau Givree, Parfum
x3 - 2ML $18
BENTLEY - Intense, Black, Silverlake, Absolute
x4 - 2ML $18
DIOR SAUVAGE - OG, Elixir
x2 - 2ML $14
CLONES - Khamrah, Asad, Ramz, Futura Parfum, CDN Intense, CDN Milestone, The Tux, Ameer Al Oud Intense, Fakhar, Badee Al Oud, Najdia, Ejazzi Silver, Tres Nuit Lyric, Hunter, L’aventure intense, Amber + Leather, Sharaf Blend
2ML $4 Each
MISCELLANEOUS - Boy Toy, Voyage, HIM, The Dreamer, Rogue Man, Star USA, Rochas Man, Deseo, Scandal, Light Blue, Light Blue Forever, Amber Intense, Phantom, Encre Noire, Gentleman Society
2ML $4-6 Each
submitted by Eelums86 to fragranceswap [link] [comments]


2024.06.04 20:25 BrokenDeity I was Ben Shapiro's wedding DJ

"A job is a job" they say. But I took one in 2008 that blew the logic behind that saying right out of the water. I was hired by Ben Shapiro to be the DJ at his upcoming wedding. I knew he was pretty well off so I expected pretty good pay. Over the phone I asked him what music he was looking for, what his wedding march would be, what he wanted played at the reception afterwards. And he told me to travel light because he had the music selection taken care of. Just bring the speakers and the stereo equipment. That's all.
"Easy enough" I thought to myself. I love it when it only takes me 5 to 10 minutes to load up and just as much time to set up. I arrived at the wedding venue and upon entering I see something that should have set off alarm bells. But I needed that money.
Next to the main archway were two morbidly obese men dressed in nothing but red satin Speedos and juggalo face paint. Both of them are wielding what I can only describe as 24 inch long double dongs. Every time a guest would enter, they would frantically beat each other with the transparent green phallic clubs. Once the guests found their seats, the two men would sit down and make eyes at each other only to repeat the process.
"Hey, I see you made it!" Said a voice from across the room. There stood Mr. Shapiro dressed in a salmon colored tuxedo with a neon green button-up shirt and a cobalt blue business suit tie with a picture of what I can only describe as Jessica rabbit giving birth to a pint of Ben & Jerry's chunky monkey ice cream on Violent J's tummy tum. He smiled at me and I could feel a chill run up my spine.
"I see you brought the equipment! Did you leave your music at home?" He asked expectantly.
I struggled to find the words but eventually speak up: "Y-yes Sir. Every last CD booklet is still sitting in my supply closet. It's just whatever you've got."
He smiles and starts fishing around in his pocket. Pulls out a few paper clips, some old chewing gum, a lambskin condom, and finally he hands me a thumb drive with a picture of Sally acorn blowing Goofy laser etched into it.
"Just pop that in your laptop and when I give you the thumbs up hit play. Don't stop until everything is done. If we go over time, keep playing it. Feel me?"
I just nodded and prepped the equipment.
As the guests started filing in I hear who I guess was the pastor tell the guests to sit down because the ceremony is about to begin. I start looking around the room only to find Mr. Shapiro standing in a doorway adjacent to another room. I figure it's him and his groomsmen. He gives me the thumbs up and I do as he instructed. Press play.
Mr. Shapiro and his groomsmen come into the room and I finally pull my attention away from my equipment and look in that direction. The "priest" was actually a guy in a Chuck E cheese costume wearing a priest collar and a strap-on dildo. He looked happy to see everybody. The archway was made entirely out of chewed gum and barbed wire. Other than Ben, his groomsen were all dressed in neon colored faygo t-shirts and frilly Lolita skirts. For one reason or another his best man was holding what I can only guess was a box of smoked salmon in each hand. Ben pointed in my direction and instructed me to turn up the music.
To call it music would be generous. It was actually what I can only describe as the sound of somebody slowly stirring macaroni and cheese and occasionally coughing. I stared at my speakers in horror and then suddenly everybody stood up in unison. The bride was on her way down the aisle while this abomination blared through my speakers. But, that only held my attention for a second. I finally saw the bride. She was wearing a dress made entirely out of bubble wrap. Through the translucent dress I could see she was also wearing a matching set of fruit Roll-Up edible underwear and Daisy duck crocs.
The awkward ceremony proceeded as any other would have, an exchange of vows, putting on the rings, you may kiss the bride.. yada yada.
After he got done jamming his tongue down this woman's throat he mouths something to her. Years of doing this without protective ear equipment has admittedly damaged my hearing. So I've gotten good at reading lips. "Oh yeah baby, tonight you're going to give me that sandpaper dry ride."
I could only hope nobody else heard what he had to say. But guessing by the looks on a few of the guests faces, they were just as good at reading lips as I was. He then turned his attention back to me. "TRACK 3" he mouthed at me. "Okay." I thought to myself. I mean, this couldn't get any weirder, could it?
I was so so very wrong. And all too familiar robotic voice filled the room and suddenly I realize the actual song playing is "Slim Anus" by ICP. The guests looked horrified, and I decided to break protocol and skip to the next track only to find.. it was the same song.. 347 times over.
About the 30th time the song repeated, I start looking at the guests. Their eyes are glazing over, some of them are crying, children are beating the wedding cake which appeared to be made at entirely out of pureed chicken. People are absolutely losing their shit while Ben stares at them with a smile that says "I'm an absolute fucking gremlin."
I did my best to ignore the song but at the 346th repeat I started snapping myself. I look at the guests and I think to myself "Fuck it. I'll join them." As they screech like rabid gibbons and punch empty air. Some of them were throwing their own feces. At this point, they've absolutely devolved. What I didn't know was that the 347th repeat was coming to an end.
The song stopped and we thought we were free for a moment. I made my way back to my equipment only to realize the next song was starting "tiptoe to my window" as sung by Minnie mouse. I look at my screen, 839 times. Over and over and over again.
I look at this sick bastard and I see that he's opening up wedding presents while the guests aren't looking, somebody gifted him a bowling pin, he promptly dropped his drawers and begins to sit on this thing ever so slowly. I watching horror is it disappears.
Tiptoe to my window is blaring it deafening levels through my speakers and this man.. or at least shapeshifting creature passing itself off as one.. does a little dance to the front of the room in front of all the guests.
He smiles at them and I can see he's drooling a little bit. His eyes are watery. He's biting his lower lip. Getting absolute enjoyment out of this. He drops his drawers once again and proceeds to fart the bowling pin and two live hamsters through a stained glass window.
As he's giving everybody the full goatse, his prolapse gets aimed in my direction, he proceeds to fart a signed check and an 8 lb bag of Chuck E cheese tokens in my direction. They land perfectly on my table.
It's the first time I've ever done a job for free.
I packed up my equipment and left after that and I never looked back, unless you count those times when I wake up screaming at night. Thank you PTSD and night terrors.
TL:DR I'm a DJ that can confirm Ben Shapiro is into some weird shit.
submitted by BrokenDeity to copypasta [link] [comments]


2024.06.04 20:25 xiaolii [H] Lots of Games [W] Trade for Games or Paypal (EU)

Last Updated List: 04/06/2024
 
I'm primarily looking to trade for games from my wishlist, otherwise I am also open to selling them. I am not interested in games I already have and all games I'm getting are for me and activated on my own account. Other than that feel free to offer your list of Steam games and something I may not have and fulfills my criteria I could/would be willing to trade for it/them.
If you're either trading or buying please state the game(s) you are interested in and your offer (game(s)/list/price).
 
Info:
 
I kindly ask of you is to be reasonable when making offers to make it a fair trade for both of us.
Let's have a good exchange/trade!
 
List of games:
submitted by xiaolii to GameTrade [link] [comments]


2024.06.04 20:25 xiaolii [H] Lots of Games [W] Trade for Games or Paypal (EU)

Last Updated List: 04/06/2024
 
I'm primarily looking to trade for games from my wishlist, otherwise I am also open to selling them. I am not interested in games I already have and all games I'm getting are for me and activated on my own account. Other than that feel free to offer your list of Steam games and something I may not have and fulfills my criteria I could/would be willing to trade for it/them.
If you're either trading or buying please state the game(s) you are interested in and your offer (game(s)/list/price).
 
Info:
 
I kindly ask of you is to be reasonable when making offers to make it a fair trade for both of us.
Let's have a good exchange/trade!
 
List of games:
submitted by xiaolii to indiegameswap [link] [comments]


2024.06.04 19:34 SpawnoftheStryx The Best Part of You: Part 6.2: Pet the Dog or DIE

((This takes place in the aftermath of the Capture the Flag post, several months ago.)) ((You can find the first entry of Part 6 here!))
Seth’s intrigued gaze swapped between the surreal scene that had formed around him. From the nervous parchment-clutching rabbit in the tabard, to the terrifying bipedal canine warrior, to the mossy reptile that slumbered between them and the fancy boy perched atop it, and finally to the menacing magical menagerie. Bunnies, kittens, and beagles; Basset hounds, badgers and moles; if he squinted hard enough, Seth could have sworn that he saw a ferret caked in makeup gossiping with the dress-wearing gerbils, meeting his eyes every so often and giggling before hiding her face behind a paper fan in her shiny white paws. The crowd kept their voices low, attention drawn to the tiny monarch playing with his tarot deck and adjusting the oversized crown of liquid metal.
With every pair of eyes of the bestial gentry upon his kneeling and shackled form, the attention of the masses leaden with eager anticipation of punishment, and the freezing glare of the young prince, Seth knew that he would have to choose his next words carefully - and elected not to.
“Heya, Jacob!” Seth raised his hands, manacled at the wrists, and gave the familiar camper a goofy wiggly wave. The crowd gasped. Jacob’s idle hands stopped playing with the cards and quickly shrunk back to be held against his chest. His intense, inquisitive stare crumbled into a brief look of fear, and suddenly he turned his head away, becoming very interested in the braided vines of his dragon-throne.
The armored husky was the first to recover from the ripple of shock that Seth had sent out through the court. She marched down the marble steps, claymore practically dragging alongside her, until she stopped in front of him, raised a heavy black boot over his head, and stomped down on the manacles binding Seth’s wrists. Forcing him into a deep bow, a low growl escaped her throat.
“Silence, cur!” She barked. The whispers in the crowd had stopped now, hushed into silence by her outburst. Even the rabbit standing next to Jacob had quietly yelped into her closed fist, before quickly glancing around to make sure no one had seen her. Seth was given an intimate view of the ground as he listened to the husky’s command. “Hold your tongue. Only those who have been addressed by His Royal Majesty the Prince may speak in His divine presence. Especially so the poisonous words of a filthy thief and tramp, traitor and beggar, despoiler of His very name.”
The dog raised her foot and turned her gaze from Seth to the crowd. This gave the son of Hermes a brief reprieve to examine Jacob again, who now looked as though he wished he could sink into the moss on his dragon’s back and disappear. Had saying hello really flustered the prince that badly? From what Seth knew of Jacob - the real one, not the new and not-so-improved nightmare one - he had a nervous streak a mile wide, but he had courage where it counted, at least according to Meriwether. Following that line of reasoning, he began deciphering what else this version of the son of Hecate might share with the original, and what might be different. Magical aptitude: check. Animal friends: check. Fondness for magical playing cards: check. Easily exploitable weaknesses: maybe?? Heck, the bloke was tiny enough that a sufficiently powerful kick would probably send him flying. He was startled from his thoughts as the husky elaborated, who faced the gentry but glared at him out of the corner of her stern eyes. “It is only through His Majesty’s mercy that you retain the privilege of living. A privilege, I stress, that is easily revoked.”
She glanced back at the Prince, who had retreated into the comfort of his cards once more by summoning them out of wisps of energy circling his palms. For a split second Seth thought he saw her expression soften and brows furrow into something resembling concern, or perhaps sadness, before being replaced by steely resolve. “The Reading of the Sentence may now proceed,” she said, though with less ferocity than she had moments prior, before leveling her sword with the ground and assuming the same attentive stance as before.
At this point, the rabbit was shaking like a very well-dressed leaf in the vaguely vernal wind. She gingerly unfolded the parchment clutched in her paws, cleared her throat, and recited the words on the weathered document for all to hear: “Ahem. All be still and silent for the Reading of the Sentence!! The Accused is faced with the following crimes against the Kingdom: Conspiracy to pilfer the Prince’s prized Mana. Conspiracy to undermine or overthrow Her Most Arcane Majesty Christina and the Glorious Alabaster Line. Heresy against Her Most Arcane Majesty Christina and the Glorious Alabaster Line. Plotting to plunge the world into eternal darkness, madness and Chaos, which is against the interests of the Crown and country, and therefore considered conspiracy to undermine or overthrow Her Most Arcane Majesty Christina and the Glorious Alabaster Line. Dabbling in forbidden magicks. Evasion or underpayment of due taxes. Petty larceny. Resisting arrest. Attempting to escape due trial. On all charges has the Prince deemed the Accused guilty."
Shocker. So that’s what monarchies think a due trial looks like? He was ninety percent sure that he hasn’t done most of the illegal things! But fine, the dream needs to set the scene before the allegorical manifestation of his fellow demigod can dispense with the formalities and open up an arcane can of buttwhooping on Seth’s fragile behind. That was the general format of these encounters that he had observed so far, at least. He refrained from quipping back with something snarky in the middle of this obviously unfair trial. A comment along the lines of this being a “kangaroo court” probably would not go over well, on the slim but very real chance that there were actual kangaroos present in this court. Best not to take chances…
“Your Prodigal Majesty, the Prince, shall henceforth mete the appropriate punishment. May He have mercy on your tarnished soul,” recited the rabbit, “For your crimes are numerous, and their severity steep. Your Majesty?” She turned expectantly to Prince Jacob, who had returned to playing with his magic cards to keep himself calm. When that failed to cue him in, the hound knight cleared her throat gently, raising an armored paw to her snout while her glove gripped the claymore just a little tighter. “Prince Jacob,” she reminded the young royal. The son of Hecate started in his seat and took a terrified open-mouthed glance out at the swarm of animals waiting to hear his divine judgment. His jaw snapped shut with the swiftness of a bear trap. “Nnnh,” came his squeak of embarrassment. “Fffffuh…”
Seth hid a grin as Jacob’s notorious shyness got the better of him when faced with the insurmountable task of public speaking. For once, the Son of Hermes had a plan keeping him one step ahead of the nightmare. A key to his manacles, unseen by all, was clasped tightly in his right hand. For the badger warden hadn’t been too careful when setting him down in front of the grassy throne. Forget yoinking powers; sometimes a little classic thievery provided an elegant solution to his problems. The supernatural dream logic that granted him enhanced abilities whenever facing these nightmares. Just as Jacob struggled to dole out the sentence for these fakey fake crimes, Seth would spring into action and the fight would commence.
“F-for your c-crimes against… um… crimes against my mom… I hhhhuh. Hereby sent-t-.... Sentence you…” Jacob mumbled into his cards, pulling his legs up onto the throne to wrap one arm around them like a ball of condensed half-blood while Seth snuck the key into a better position. Both the attention of the rabbit and husky were trained on their taciturn master, giving him ample time to physically and mentally prepare. Anticipation coiled in his muscles, burning like gasoline. The key slipped into the locking mechanism. Gently, ever so gently, he began to twist. “Sentence you t-... you to..”
“To… To pet one hundred fuzzy animals in mmm… my c-court!” He declared triumphantly, flooding with relief when he realized he had reached the end of that arduous statement. All of the tension spilled from Seth’s body and he nearly dropped the key in surprise. Apparently he was the only one shocked by such an outcome; the gentry roared with approval, tossing hats, scarves and other garments into the air. One kangaroo (oh, hey, see? Good call, Seth) burst into joyful sobs and retrieved a kerchief to dab at her mascara, as though this was the best news she had heard in her entire life. The rabbit attendant clapped her hands in jubilation, and even the husky nodded gravely, as though Seth’s fate had just been sealed. The grassy dragon serving as Jacbo’s throne twitched its ears at the cacophony, before loosing a humid breath and lowering its neck back down for a snooze.
Seth had to fight himself not to double over laughing. Here he was expecting a sinister Hecate-themed showdown, but the only thing he would be fighting today was his urge to pet every animal in sight? “Wait,” he chuckled, sitting up from his kneeling position as an orderly line, policed by the armored husky, began to form to his side. In the front was the badger from before, paws shaking with excitement. “Wait, that’s it? You’re not seriously about to make me-”

THIRTY-FOUR ADORABLE ANIMALS LATER

“Okay, who’s next?!” Seth called, after giving the cuddly anteater an affectionate pat on the back and sending him on his way. His eyes gleamed playfully at the fuzzy otter wearing a monocle next in line, who slinked on over when the power thief beckoned him over. “Afternoon. How may I help you today? Head scritches and a tummy rub? Your wish is my command!”
Under the watchful eye of His Glorious Majesty Jacob of the Royal Zoo or something like that, Seth was indeed sentenced to a grueling petting of one hundred friendly animals. Oh, the horror. The cruel and unusual nature of this punishment could only be endured by someone with godlike fortitude. Indomitable force of will. The strength to carry on after administering dozens of belly rubs and words of affirmation. The universal yearning that all human beings have to pet a bunch of exotic animals that in any other setting you are really not supposed to pet. Good qualities like that. Of course, he was still a prisoner - the guard had refused to remove the manacle from his wrists. Though Seth had expertly tucked the key away in case this abhorrent torture became too much to bear, or something.
The otter rolled onto its back as Seth tickled and brushed its fur. “Who’s a cuddly, friendly guy? You are. You are.” His train of thought was interrupted by the otter’s portly laugh. “Ohoho!” it chuckled, raising a tiny limb to readjust the monocle on its face. “Indeed I am, good sir, indeed I am a cuddly, friendly guy, just as you described!”
Seth forced a smile while his insides shriveled in discomfort. He waved as the otter picked itself back up, patted itself off, and whistled a merry tune while strutting away. Okay, the fact that the animals he was petting were fully sapient was maaaybe starting to creep him out, just a little. Alas. Such was the price to pay for a life on the wrong side of the law. A shadow descended over him. He turned his gaze upwards to see the armored knight glaring down upon him.
Seth glanced around. Had he done something wrong? “Did I… do something wrong?” he echoed the sentiment in his brain.
“Silence!” commanded the bipedal. Siberian husky, although a crack in her facade told him that circumstances were definitely awry. Her piercing blue eyes conveyed the roiling anger from before, but her tail was wagging uncontrollably behind her. “You are not to speak while you. Erm. That is to say, I.. listen carefully, cur! I order you to..”
Seth finished her sentence for her. “Let me guess. You order me to pet you.”
“No. Yes. No! I mean.” Growling in discomfort, she got down on one knee, her armor noisily clanking with the untrained movement. “Two strokes on the top of the head, several pats, followed by a soft scratching behind the ears, -first the left, then the right- and then a gentle, chaste kiss on the forehead. In that order.” Seth raised his hands, poised to strike. “Will that be all?” The husky turned her head. “For now.”
The gentry looked on in envy as the feared Head of the Royal Guard of the Alabaster Line, decorated Knight Orion, daughter of the fierce warrior from whom she received her name, received copious headpats and scratches, all while maintaining her same stoic expression. Although, to Seth’s amusement, occasionally she couldn’t help herself from additional instructions. “Too soft. Not soft enough. Lower. Now to the left. No, my left. No, my other left. Yes. Adequate. Yes. Now please administer the Mantra of Virtue.”
“I’m sorry, the what?” While the orders came in, Seth leaned to one side and noticed a new attendant speaking to Jacob while the rabbit fiddled with her cufflinks. His eyes narrowed at the mysterious stranger, who was the only other human he had seen besides Jacob and himself. They sported no animal features that he could see, and was currently hunched over, whispering something inaudible into the young mage’s ear. They wore a jester’s garb of purple and green from head to toe, though the torso was styled much more akin to a tuxedo. The telltale pointy hat was devoid of bells, and no jester Seth had ever heard of would wear boots, much less ones with spikes. Though what really drew his attention was the mask. They concealed their face with a mask similar to Mara Lyone’s nightmare that he faced so long ago: the ever-gleeful porcelain smile of Comedy, through which a sinister purple mist poured from the eyes and mouth. A mist that, to his alarm, was snaking through the air and drifting directly into Jacob’s ear. The mage’s hands clenched and unclenched under the trance.
“The Mantra of Virtue, you fool! Don’t make me say it out loud!” No one, not Orion, the rabbit, or any of the gathered animals, had noticed the new arrival. Seth had to return his attention to the dog before she got too angry, although she seemed more sheepish now than anything. “You know… Tell me I’m a very good dog!”
“I’ve changed mmh. My mind,” Jacob announced, cutting the awkward conversation short. The jester clasped their gloved hands together and began to sink. A jagged pink crack in reality opened up on the marble floor, swallowing them whole. Then the lights disappeared, leaving no trace that anyone had been there. Jacob slid off of his throne, waving his hands to dismiss the line of animals awaiting their turn. The knight rose to her feet, turning to address her Prince and shaking off the inglorious posture she had assumed a minute before. “What, ah, troubles you, My Lord? Is the Sentence not proceeding how you envisioned it?”
“I have a, a, a,.... A new sentence.” The little Prince’s irises had become tinged by a swirling purple, and wisps of a similar colored smoke trickled from the edge of his lips and nostrils. The clouds overhead began to darken, and a chill wind blew through the assembled animals. Seth gingerly tapped at the key hidden in his sleeve, making sure it was still there. Carefully he brought it to the manacle’s lock.
The rabbit attendant began to back away as all of the shadows in the vicinity seemed to grow and intensify, pulling in the surrounding natural light. Leaves scattered across the garden court, and Jacob’s tarot cards were carried by the vortex. Orion’s eyes widened both in realization, and trepidation. She hesitated briefly, but rose her claymore in a fighting stance, seemingly ready to defend against her renegade ruler. “My Lord..? My Lord! Prince Jacob! Come to your senses! I beseech you, tell me what ails you?”
Jacob flicked his wrist. An unseen force knocked Orion to the side with ease, much to the horrified gasps of the crowd. Animals of all sorts began to turn tail and flee from the scene, only to be stopped in their tracks. Large thorny hedges erupted from the soil, pushing apart the stones of the path leading to the palace and boxing the gentry in. They pushed through the leaves in desperation, leaving their garments behind and retreating into shadows as the floral labyrinth surrounded the palace, its leafy walls sprouting higher and higher.
“Changed my mmmh. My mind. New sentence. Seth. Seth’s nnnh. New sentence is… d-d-... death.” Seth sprung to his feet and cast off the manacle, ready to fight. Jacob’s eyes rolled back into his head. The tiny demigod crumpled into an unconscious heap. His crown tumbled off of his head and rattled to a stop.
Seth lowered his fists and cocked a brow. “Oh.”
Out from the shadow of Jacob’s form, an indistinct murky shape bled onto the palace steps.The stormclouds began striking the distant countryside with silver lightning as the shape began to bubble like acid. The scent of countless cadavers wafted from the blob. Suddenly an appendage burst out of the living shadow’s oily membrane, a wicked forelimb that only vaguely resembled a claw. It slammed into the ground, cracking it with the force of the blow, just as a second forelimb was birthed from the miasma and grasping for a hold. Instinctually backing away from the macabre metamorphosis, Seth found that his rapier and buckler had mysteriously appeared in his hands as if responding to their master’s silent pleas for assistance, and held them aloft.
Fur sloughed off of the shadow’s sinewy body in sullied white patches. Shadowy gunk was caught in its yellowed nails the size of textbooks. A massive rabbit’s skull writhed free of the prison, with two twisted and malformed antlers exploding from the top. The fangs of such a beast grew to exaggerated proportions, nearly puncturing its own jawbone as it gnashed them together. The monster lacked a lower body, its torso instead tapering into a coil of smoke as it floated into the air. Behind its empty sockets, a single rotting apple gave off a dull golden glow, roving back and forth and extending its light in a sickly cone of vision.
“Oh,” Seth chirped. This was one bunny he was not particularly enthused about petting. “Okay.”
“Death,” repeated the towering jackalope, its throat vibrating with the rumble of two voices; Jacob’s, and a raspy, nasty gurgle that overlaid it. Symbols and runes lit up along its matted bones. As the hedge maze parted behind Seth, encouraging the beast’s prey to begin running, Jacob’s Shadow tilted its head back and screeched into the sky, clenching its claws together and drawing blue fluid from its exposed veins.
”Death!” Pounding both fists into the ground, it lowered its head and surged forward with impossible speed.

Part 1 - Seth Westley, the Nobody

Part 2 - The Dark Jester's Corruption

  • Prince's Court - Chapter 6 - Jacob Alabaster, Hecate - A maze yet conquered
  • Sandman - Chapter 7 - ??? - An outlaw yet apprehended
  • Undying - Chapter 8 - ??? - A beach yet escaped
  • Tower of Midas - Chapter 9 - ??? - An oath yet sworn
  • sLaughter - Chapter 10 - ??? A corruption yet cleansed (END OF PART 2)
submitted by SpawnoftheStryx to CampHalfBloodRP [link] [comments]


2024.06.04 17:56 SystemSpark [USA] [H] Pixel Pals, FF7 Rebirth DE; Car Battler Joe, Haunting Grounds, Chrono Trigger Maps, Cubivore, Turbo, Project Justice, Xenogears, Power Stone 2, Faria, Izuna 2, amiibo, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/NGC/Genesis/Saturn Games, Controllers, Swag [W] Lists,Wants

If you would like to buy, please check my thread on /gamesale.
  Photos upon request.
 
Storage Solutions Condition
Thin Jewel Case for CD/DVD/Blu-Ray New. Clear front, black back
Standard Jewel Case for CD/DVD/Blu-Ray New. Clear front and back
Genesis/Famicom Retro Protection New, PET acid-free plastic cartridge protector
Super Famicom Cartridge Retro Protection New, PET acid-free plastic cartridge protector
SNES Cartridge Retro Protection New, PET acid-free plastic cartridge protector
NES Cartridge Retro Protection New, PET acid-free plastic cartridge protector
 
amiibo Condition
Tears of the Kingdom Link Loose
Ocarina of Time Link Loose
Majora's Mask Link Loose
Smash Bros. Link Loose
Skyward Sword Link Loose
Zelda & Loftwing Loose
Wind Waker Link Loose
Wind Waker Zelda Loose
Twilight Princess Link Loose
Wolf Link and Midna Loose
Callie Loose
Marie Loose
Inkling Boy [Neon Green] Loose
Inkling Girl [Neon Pink] Loose
Inkling Squid [Neon Purple] Loose
Splatoon 2 Pearl Loose
Splatoon 2 Marina Loose
Splatoon 3 Inkling [Yellow] Loose
Splatoon 3 Octoling [Blue] Loose
Splatoon 3 Small Fry Loose
Zelda Loftwing New In Box
Sanrio amiibo cards Sealed Pack
Mario Cereal Box Cereal Removed/Flattened
Isabelle Summer Outfit Open Box
Cyrus/K.K./Reese New In Box/Damaged box
Tom Nook New In Box
Mabel New In Box
 
Digital Codes Condition
SCOTT PILGRIM VS THE WORLD-STANDARD EDITION-US Switch Digital Code
 
Figures Condition
Chrono Trigger Chrono (Crono)/Robo/Eira (Ayla) Formation Arts Figure Loose figure, most limbs are detachable by design, no missing parts
Pit Figma Figure First Edition, Open Box, Contains everything but AR cards
Lillie (Pokemon) Nendoroid Sealed. US edition from the Pokemon Center
Pixel Pal Mega Man Sealed, damaged box
Pixel Pal SMB3 Mario Sealed
Pixel Pal SMB3 Luigi Sealed
Tracer Nendoroid (730) Sealed
Tracer (Blizzard Entertainment Cute But Deadly Series 2 Vinyl) Loose figure
 
Switch Condition
Adventure Acedamia Sealed
Atelier Ryza 3 Complete in Box
Azure Striker Gunvolt Striker Pack Sealed
Bendy and the Ink Machine Complete in Box
Ender Lilies Sealed, Japan Import
Grim Fandango Remastered Complete in Box, no slip cover
Labyrinth of Refrain Loose
Legend of Zelda Tears of the Kingdom Sealed
Monster Hunter Stories 2 Collector's Edition Sealed
The Mummy Demastered Complete in Box
River City Girls Complete in Box, US Copy, Best Buy Variant
Shadowverse Champion's Battle Loose
Shantae Sealed
Shantae Risky's Revenge Sealed
Shantae Collector's Edition Sealed
Shantae Risky's Revenge Collector's Edition Sealed
Teenage Mutant Ninja Turtles Cowabunga Collection Sealed
Wonder Boy: The Dragon's Trap Complete in Box
Yu-Gi-Oh Legacy of the Duelist: Link Evolution Loose
 
Wii Condition
Batallion Wars 2 Game and Case
Castle of Shikigami III Complete in Box
Okami Game and Case
 
WiiU Games Condition
Batman Arkham City Armored Edition Sealed
Disney Infinity 2.0 Sealed
Nintendoland Complete in Box
Star Fox Guard Complete in Box
Turbo Super Stunt Squad Complete in Box, Art/Manual damage
 
DS Condition
Animal Crossing Wild World Game, Case, and inserts. No Manual
Chrono Trigger Loose
Dragon Quest IV Loose
Final Fantasy Fables Chocobo's Dungeon DS+ Complete in Box, Japanese Import
Izuna 2 The Unemployed Ninja Returns Loose
Kingdom Hearts Re:coded Complete in Box
Little Red Riding Hood's Zombie BBQ Cart and Case, no manual. Cartridge label is stained.
Super Scribblenauts Loose
Witch's Wish Game, Case, and Registration Card
A Witch's Tale Complete in Box
 
3DS Condition
Kid Icarus Uprising (Japanese) Game, Manual, and Case (No Big Box)
Kid Icarus Uprising Complete in Box, Includes Big Box, Stand and AR cards
Senran Kagura Deep Crimson Double D Edition Sealed
 
GBA Condition
Car Battler Joe Loose. Label imperfections
Chocobo Land A Game of Dice Loose
Lady Sia Loose, EU import
Lady Sia Loose. Label imperfections
Super Mario Advance No label
 
GB Condition
Alleyway Loose
Kid Dracula Loose
 
NES Condition
Adventure Island II Loose
Faria Game and Box. Box has some wear
Kid Icarus Game, Box, and Manual; Box shows wear; Protective case for box and manual included
Rainbow Islands Loose
Super Mario Bros & Duck Hunt Loose
 
SNES Condition
Chrono Trigger Loose, Bad Label Damage, damaged shell
Metal Marines Loose
Secret of Mana Loose
Super Punch-Out Loose
Super Scope 6 Loose
Wild Guns Loose, Bad Label Damage
 
Gamecube Condition
Cubivore Loose disc
Pikmin Player's Choice, Complete In Box
Star Fox Assault Loose disc
Resident Evil 0 Player's Choice, Case and Discs, no manual
Resident Evil Player's Choice, Complete In Box
Resident Evil Complete In Box
Resident Evil 4 Complete In Box, Disc 2 has label wrinkles
Super Mario Sunshine Game and case, no manual
 
Sega Genesis Condition
Jurrassic Park Loose cartridge, Sharpie on Label
Phantasy Star IV Loose cartridge, Label Damage
Quackshot Complete In Box
Rocket Knight Adventures Loose cartridge, Label Damage
Spider-Man Loose cartridge, Label Damage
 
Sega Saturn Condition
NiGHTS Into Dreams Complete in Box, Not for Resale Edition
Night Warriors Darkstalkers' Revenge Loose
 
Sega Dreamcast Condition
Project Justice Complete in Box, page 2 detached from manual.
Power Stone 2 Loose
 
PSP Condition
Daxter Loose, Greatest Hits, Not For Resale
Power Stone Collection Loose
Silent Hill Origins Game and Case
 
PS1 Condition
Castlevania Chronicles Complete in Box
Chocobo Racing Loose
Chocobo no Fushigi na Dungeon Complete in Box, Japanese Import
Chocobo's Dungeon 2 Complete in Box, Manual is badly water damaged
Dark Stalkers Loose slim case version
Dark Stalkers 3 Disc and Manual, no back art
Rival Schools Complete in Box
Silent Hill Loose disc, Greatest Hits
Valkyrie Profile Discs and Case, no manual
World of Dragon Warrior Torneko The Last Hope Loose
Xenogears Complete in Box
 
PS2 Condition
Avatar The Last Airbender Disc and Case
Baldur's Gate Dark Alliance Complete in Box; Greatest Hits
Bully Greatest Hits, game & artwork
Burnout 3 Takedown Complete, Water Damage on back cover art
Burnout Dominator Case and Disc, Disc has superficial scratches but still boots
Castlevania Curse of Darkness Loose, Disc has light scratching
Crash Bandicoot The Wrath of Cortex Greatest Hits, Used, Disc and Case
Dragon Ball Z Budokai Complete in Box
Dragon Ball Z Budokai Tenkaichi Complete in Box; Greatest Hits
Final Fantasy X Greatest Hits, Used, Disc and Case
Final Fantasy X-2 Complete; Greatest Hits
Haunting Ground Complete in Box, Water Damage on art and manual
Killzone Complete in Box
Grand Theft Auto Vice City Disc, Case, Poster, No Manual
.Hack Quaratine Discs and Case, no manual
Marvel vs Capcom 2 Cracked Disc, won't boot for me. Comes with case, no manual
Metal Gear Solid 2 Sons of Liberty Greatest Hits, Used, Disc and Case
Naruto Ultimate Ninja 2 Disc and Case
Need for Speed Underground Greatest Hits, Used, Disc and Case
Need for Speed Underground 2 Complete in Box
Need for Speed Hot Pursuit 2 Greatest Hits, Used, Disc and Case
Resident Evil Dead Aim Game and Case, No manual
Scarface Complete; Greatest Hits
Simpsons Road Rage Loose, Greatest Hits
Valkyrie Profile 2 Complete In Box, some wear on the artwork and manual
Tekken Tag Tournament Disc and Case, Greatest Hits, Full side Movie Gallery sticker on DVD face
 
PS3 Condition
Sports Champions Complete in Box
 
PS4 Condition
APEX Construct Sealed
Gravity Rush Remastered Loose
J-Stars Victory VS+ Loose
SteamWorld Dig 2 Sealed
 
PS5 Condition
Battlefield 2042 Complete in Box
Final Fantasy VII Rebirth Deluxe Eiditon Sealed
 
XBOX One Condition
Watchdogs Sealed
 
Consoles Condition
Monster Hunter Rise Edition Switch New in Box (No game code)
Oculus Quest 1 Complete in Box
Playstation 2 w/FreeMcBoot Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included.
Pokemon Scarlet/Violet Edition OLED Switch New In Box
SNES Jr. Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner.
Splatoon 3 Edition OLED Switch New In Box
 
Controllers Condition
FortniteWildcat Joy-Con Set Comes from the Fortnite Edition Console, never used
Joy-Con Grip Bagged/Unused - Came with console
Oculus Quest 1/Rift S Left Controller Used but very good condition. Comes with silicon case
Oculus Quest 1/Rift S Right Controller Used but very good condition. Comes with silicon case
Platinum Gamecube Controller Third Party, no nintendo logo, wired, good condition
Joy-Con (Left/Gray) Good, no drift
Joy-Con (Right/Neon Red) Good, no drift, Factory refurbished
SNES Controller Third Party, no nintendo logo
SPIN Z WiiU Pro Controller Black, Near Mint
 
Misc. Condition
Chocobo White Mage Plush Good
Chocobo Mystery Dungeon Everybuddy Pin Thief costume
Chocobo's Dungeon Card Game Monsters Expansion Pack Sealed
Black MagicGate 8MB PS2 Memory Card Has Free McBoot loaded onto the card
Yellow Nyko MagicGate 8MB PS2 Memory Card Has Free McBoot loaded onto the card
The Art of Splatoon 2 Sealed
Mario Kart 8 Target Pre-Order Keychain Sealed. Cut in the film.
Nintendo Switch AC Adapter Gently used
Nintendo 64 Memory Jumper Pack OEM/Authentic Regular Pack, not to be confused with the expansion
Super Smash Bros. Ultimate Pre-Order Coin Sealed
Breath of the Wild Sheikah Coin From BotW Special Edition, Good condition
Pokken Art Cel Pre-Order Bonus Sealed
Blastoise New 3DS Plates Plates are mint and unused
Nintendo 3DS Stand OEM, Came with Kid Icarus Uprising
Kid Icarus Uprising Players Guide (Imported from Japan, no AR cards) Shows a little wear
Kid Icarus AR Card Set (205/404) Contains 249/402 different North American (AKDE) cards, no duplicates. An itemized list can be provided upon request.
Kid Icarus AR - Pit Rally Cry Sealed Pack Sealed pack of cards that contains AKDE-403,014,086
Shantae Risky's Revenge 2 LP Soundtrack Vinyl Sealed
Super Mario Wonder Framed Art Print Comes from Best Buy, Sealed
Tears of the Kingdom Pin Set (The Legend of Zelda) From the TotK Collector's Edition. Mint
Tears of the Kingdom Art Book (The Legend of Zelda) From the TotK Collector's Edition. Mint
Tears of the Kingdom Poster (The Legend of Zelda) From the TotK Collector's Edition. Mint
Portal 2 Wheatley LED Flashlight Sealed
 
Cases/Boxes/Inserts Condition
Chrono Trigger Manual SNES, Slight Wear
Chrono Trigger Orange Border Map Slight Water Damage, 2 Pin holes in the folds, frame optional
Chrono Trigger Green Border Map Slight Water Damage
Disgaea 1 Rosen Queen Edition Everything but the game
Dragon Ball Z Budokai Tenkaichi Greatest Hits Artwork
Shantae Slip Cover Limited Run Nintendo Switch 5 Game Slip cover with protector
Burnout Revenge PS2 case and manual
Doom Eternal Steelbook PS4 Sealed, no game
Dot Hack (.HACK) Infection PS2 case and manual
Dot Hack (.HACK) Mutation Empty Case only
Dot Hack (.HACK) Outbreak PS2 case and manual
Dragonball Z Budokai Tenkaichi PS2 Greatest Hits Case Only, damaged clips but artwork is in good shape
The Legend of Zelda Tears of the Kingdom Collector's Edition Includes everything but the game
Metroid Dread Special Edition Box only, damaged from shipping
God of War Chains of Olympus Case and Manual Only
Gran Turismo 3 A-spec PS2 case only, 'Not For Sale' version
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only Empty Box, good condition
Animal Crossing Nintendo Switch Console Box Only Empty Box, good condition
Pokemon Dialga & Palkia Switch Lite Box Only Empty Box, good condition
Rival Schools Front Artwork Just the front artwork
Fortnite Nintendo Switch Console Box Only Empty Box, good condition
The Witcher III Wild Hunt Empty Case, good condition
Tears of the Kingdom Steelbook (The Legend of Zelda) From the TotK Collector's Edition. Empty Case, Mint
Witch's Wish Box Empty Box, good condition
 
Freebies Condition
Playstation 2 IDE Connector Upgraded my HD Adapter to SATA, these are the old/leftover connectors.
Nintendo Switch Cart Caddy 3D Printed. Holds 16 carts. Can connect to an OEM dock.
Yoshi Mario Kart Keychain Good
Small Jotaro Kujo Figure 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R
Large Jotaro Kujo Figure 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R
2 Cartridge DS Travel Case 2 Cartridge DS Travel Case
4 Cartridge DS Travel Case 4 Cartridge DS Travel Case
Wonderswan Display Stand 3D Printed. Does not fit Wonderswan Crystal
Lavos Figure 3D printed in PLA Wood Filament. Not my model, found on thingiverse.
 
Wants Console
Kid Icarus Uprising AR Cards: AKDE-025 AKDE-039 (Will consider others) None
Asheron's Call Memorabilia PC
Game & Watch Devices (Excluding 35th Mario & Zelda editions) G&W
Trip World GB
Classic NES Series: Excitebike GBA
Classic NES Series: Dr. Mario GBA
Classic NES Series: Pac-Man GBA
Kirby Tilt 'n' Tumble GBA
Pokemon Puzzle Challenge GBC
R.O.B. Accessories NES
Yo Noid NES
Pirates Of Dark Water SNES
Chrono Trigger Box/Inserts SNES
Marvel Super Heroes War of the Gems SNES
Ribbit King NGC
Mario Wonder Cards/Pins Pre-Order Bonuses None
Metal Gear Acid PSP
Racing Lagoon PS1
Parasite Eve 2 PS1
Red Ninja (Art/Manual) PS2
Night Warriors Darkstalkers Revenge (Case & Manual Only) Saturn
Wonderswan Games Wonderswan
DS Download Station 1-8,10,11,12,14,16,17,20 DS
Oni PS2
Sega Master System Games Master System
ROG Ally Extreme PC
submitted by SystemSpark to gameswap [link] [comments]


2024.06.04 17:56 SystemSpark [USA] [H] Pixel Pals, FF7 Rebirth DE; Car Battler Joe, Haunting Grounds, Chrono Trigger Maps, Cubivore, Turbo, Project Justice, Xenogears, Power Stone 2, Faria, Izuna 2, amiibo, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/NGC/Genesis/Saturn Games, Controllers, Swag [W] Paypal F&F

Prices are subjective, negotiable, and do not include shipping.   If you would like to trade, check out my thread on /gameswap.   Also accepting Cashapp and Venmo.   One Freebie per order.   Photos upon request.
 
Storage Solutions Price Condition
Thin Jewel Case for CD/DVD/Blu-Ray 1/per New. Clear front, black back
Standard Jewel Case for CD/DVD/Blu-Ray 1/per New. Clear front and back
Genesis/Famicom Retro Protection 1/per New, PET acid-free plastic cartridge protector
Super Famicom Cartridge Retro Protection 1/per New, PET acid-free plastic cartridge protector
SNES Cartridge Retro Protection 1/per New, PET acid-free plastic cartridge protector
NES Cartridge Retro Protection 1/per New, PET acid-free plastic cartridge protector
 
amiibo Price Condition
Tears of the Kingdom Link 25 Loose
Ocarina of Time Link 25 Loose
Majora's Mask Link 30 Loose
Smash Bros. Link 20 Loose
Skyward Sword Link 20 Loose
Zelda & Loftwing 15 Loose
Wind Waker Link 20 Loose
Wind Waker Zelda 20 Loose
Twilight Princess Link 50 Loose
Wolf Link and Midna 25 Loose
Callie 20 Loose
Marie 20 Loose
Inkling Boy [Neon Green] 15 Loose
Inkling Girl [Neon Pink] 25 Loose
Inkling Squid [Neon Purple] 17 Loose
Splatoon 2 Pearl 20 Loose
Splatoon 2 Marina 20 Loose
Splatoon 3 Inkling [Yellow] 22 Loose
Splatoon 3 Octoling [Blue] 20 Loose
Splatoon 3 Small Fry 20 Loose
Zelda Loftwing 30 New In Box
Sanrio amiibo cards 12 Sealed Pack
Mario Cereal Box 15 Cereal Removed/Flattened
Isabelle Summer Outfit 40 Open Box
Cyrus/K.K./Reese 18 New In Box/Damaged box
Tom Nook 12 New In Box
Mabel 9 New In Box
 
Digital Codes Price Condition
SCOTT PILGRIM VS THE WORLD-STANDARD EDITION-US 10 Switch Digital Code
 
Figures Price Condition
Chrono Trigger Chrono (Crono)/Robo/Eira (Ayla) Formation Arts Figure 100 Loose figure, most limbs are detachable by design, no missing parts
Pit Figma Figure 90 First Edition, Open Box, Contains everything but AR cards
Lillie (Pokemon) Nendoroid 300 Sealed. US edition from the Pokemon Center
Pixel Pal Mega Man 30 Sealed, damaged box
Pixel Pal SMB3 Mario 30 Sealed
Pixel Pal SMB3 Luigi 30 Sealed
Tracer Nendoroid (730) 30 Sealed
Tracer (Blizzard Entertainment Cute But Deadly Series 2 Vinyl) 8 Loose figure
 
Switch Price Condition
Adventure Acedamia 30 Sealed
Atelier Ryza 3 90 Complete in Box
Azure Striker Gunvolt Striker Pack 40 Sealed
Bendy and the Ink Machine 30 Complete in Box
Ender Lilies 55 Sealed, Japan Import
Grim Fandango Remastered 45 Complete in Box, no slip cover
Labyrinth of Refrain 65 Loose
Legend of Zelda Tears of the Kingdom 60 Sealed
Monster Hunter Stories 2 Collector's Edition 160 Sealed
The Mummy Demastered 55 Complete in Box
River City Girls 120 Complete in Box, US Copy, Best Buy Variant
Shadowverse Champion's Battle 15 Loose
Shantae 50 Sealed
Shantae Risky's Revenge 50 Sealed
Shantae Collector's Edition 150 Sealed
Shantae Risky's Revenge Collector's Edition 150 Sealed
Teenage Mutant Ninja Turtles Cowabunga Collection 30 Sealed
Wonder Boy: The Dragon's Trap 40 Complete in Box
Yu-Gi-Oh Legacy of the Duelist: Link Evolution 18 Loose
 
Wii Price Condition
Batallion Wars 2 11 Game and Case
Castle of Shikigami III 75 Complete in Box
Okami 10 Game and Case
 
WiiU Games Price Condition
Batman Arkham City Armored Edition 40 Sealed
Disney Infinity 2.0 15 Sealed
Nintendoland 10 Complete in Box
Star Fox Guard 10 Complete in Box
Turbo Super Stunt Squad 200 Complete in Box, Art/Manual damage
 
DS Price Condition
Animal Crossing Wild World 35 Game, Case, and inserts. No Manual
Chrono Trigger 80 Loose
Dragon Quest IV 70 Loose
Final Fantasy Fables Chocobo's Dungeon DS+ 25 Complete in Box, Japanese Import
Izuna 2 The Unemployed Ninja Returns 70 Loose
Kingdom Hearts Re:coded 25 Complete in Box
Little Red Riding Hood's Zombie BBQ 120 Cart and Case, no manual. Cartridge label is stained.
Super Scribblenauts 5 Loose
Witch's Wish 110 Game, Case, and Registration Card
A Witch's Tale 90 Complete in Box
 
3DS Price Condition
Kid Icarus Uprising (Japanese) 40 Game, Manual, and Case (No Big Box)
Kid Icarus Uprising 120 Complete in Box, Includes Big Box, Stand and AR cards
Senran Kagura Deep Crimson Double D Edition 75 Sealed
 
GBA Price Condition
Car Battler Joe 180 Loose. Label imperfections
Chocobo Land A Game of Dice 15 Loose
Lady Sia 30 Loose, EU import
Lady Sia 50 Loose. Label imperfections
Super Mario Advance 13 No label
 
GB Price Condition
Alleyway 5 Loose
Kid Dracula 240 Loose
 
NES Price Condition
Adventure Island II 25 Loose
Faria 200 Game and Box. Box has some wear
Kid Icarus 180 Game, Box, and Manual; Box shows wear; Protective case for box and manual included
Rainbow Islands 35 Loose
Super Mario Bros & Duck Hunt 10 Loose
 
SNES Price Condition
Chrono Trigger 190 Loose, Bad Label Damage, damaged shell
Metal Marines 90 Loose
Secret of Mana 55 Loose
Super Punch-Out 25 Loose
Super Scope 6 22 Loose
Wild Guns 270 Loose, Bad Label Damage
 
Gamecube Price Condition
Cubivore 350 Loose disc
Pikmin 50 Player's Choice, Complete In Box
Star Fox Assault 30 Loose disc
Resident Evil 0 15 Player's Choice, Case and Discs, no manual
Resident Evil 25 Player's Choice, Complete In Box
Resident Evil 27 Complete In Box
Resident Evil 4 30 Complete In Box, Disc 2 has label wrinkles
Super Mario Sunshine 40 Game and case, no manual
 
Sega Genesis Price Condition
Jurrassic Park 10 Loose cartridge, Sharpie on Label
Phantasy Star IV 70 Loose cartridge, Label Damage
Quackshot 40 Complete In Box
Rocket Knight Adventures 37 Loose cartridge, Label Damage
Spider-Man 12 Loose cartridge, Label Damage
 
Sega Saturn Price Condition
NiGHTS Into Dreams 40 Complete in Box, Not for Resale Edition
Night Warriors Darkstalkers' Revenge 50 Loose
 
Sega Dreamcast Price Condition
Project Justice 225 Complete in Box, page 2 detached from manual.
Power Stone 2 90 Loose
 
PSP Price Condition
Daxter 10 Loose, Greatest Hits, Not For Resale
Power Stone Collection 30 Loose
Silent Hill Origins 50 Game and Case
 
PS1 Price Condition
Castlevania Chronicles 165 Complete in Box
Chocobo Racing 55 Loose
Chocobo no Fushigi na Dungeon 20 Complete in Box, Japanese Import
Chocobo's Dungeon 2 70 Complete in Box, Manual is badly water damaged
Dark Stalkers 70 Loose slim case version
Dark Stalkers 3 50 Disc and Manual, no back art
Rival Schools 130 Complete in Box
Silent Hill 105 Loose disc, Greatest Hits
Valkyrie Profile 325 Discs and Case, no manual
World of Dragon Warrior Torneko The Last Hope 90 Loose
Xenogears 150 Complete in Box
 
PS2 Price Condition
Avatar The Last Airbender 10 Disc and Case
Baldur's Gate Dark Alliance 17 Complete in Box; Greatest Hits
Bully 15 Greatest Hits, game & artwork
Burnout 3 Takedown 11 Complete, Water Damage on back cover art
Burnout Dominator 9 Case and Disc, Disc has superficial scratches but still boots
Castlevania Curse of Darkness 60 Loose, Disc has light scratching
Crash Bandicoot The Wrath of Cortex 10 Greatest Hits, Used, Disc and Case
Dragon Ball Z Budokai 11 Complete in Box
Dragon Ball Z Budokai Tenkaichi 15 Complete in Box; Greatest Hits
Final Fantasy X 6 Greatest Hits, Used, Disc and Case
Final Fantasy X-2 6 Complete; Greatest Hits
Haunting Ground 300 Complete in Box, Water Damage on art and manual
Killzone 15 Complete in Box
Grand Theft Auto Vice City 10 Disc, Case, Poster, No Manual
.Hack Quaratine 300 Discs and Case, no manual
Marvel vs Capcom 2 60 Cracked Disc, won't boot for me. Comes with case, no manual
Metal Gear Solid 2 Sons of Liberty 10 Greatest Hits, Used, Disc and Case
Naruto Ultimate Ninja 2 10 Disc and Case
Need for Speed Underground 10 Greatest Hits, Used, Disc and Case
Need for Speed Underground 2 24 Complete in Box
Need for Speed Hot Pursuit 2 10 Greatest Hits, Used, Disc and Case
Resident Evil Dead Aim 50 Game and Case, No manual
Scarface 40 Complete; Greatest Hits
Simpsons Road Rage 15 Loose, Greatest Hits
Valkyrie Profile 2 40 Complete In Box, some wear on the artwork and manual
Tekken Tag Tournament 10 Disc and Case, Greatest Hits, Full side Movie Gallery sticker on DVD face
 
PS3 Price Condition
Sports Champions 10 Complete in Box
 
PS4 Price Condition
APEX Construct 15 Sealed
Gravity Rush Remastered 60 Loose
J-Stars Victory VS+ 30 Loose
SteamWorld Dig 2 20 Sealed
 
PS5 Price Condition
Battlefield 2042 20 Complete in Box
Final Fantasy VII Rebirth Deluxe Eiditon 150 Sealed
 
XBOX One Price Condition
Watchdogs 15 Sealed
 
Consoles Price Condition
Monster Hunter Rise Edition Switch 420 New in Box (No game code)
Oculus Quest 1 180 Complete in Box
Playstation 2 w/FreeMcBoot 80 Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included.
Pokemon Scarlet/Violet Edition OLED Switch 400 New In Box
SNES Jr. 120 Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner.
Splatoon 3 Edition OLED Switch 400 New In Box
 
Controllers Price Condition
FortniteWildcat Joy-Con Set 120 Comes from the Fortnite Edition Console, never used
Joy-Con Grip 8 Bagged/Unused - Came with console
Oculus Quest 1/Rift S Left Controller 115 Used but very good condition. Comes with silicon case
Oculus Quest 1/Rift S Right Controller 115 Used but very good condition. Comes with silicon case
Platinum Gamecube Controller 20 Third Party, no nintendo logo, wired, good condition
Joy-Con (Left/Gray) 35 Good, no drift
Joy-Con (Right/Neon Red) 35 Good, no drift, Factory refurbished
SNES Controller 10 Third Party, no nintendo logo
SPIN Z WiiU Pro Controller 25 Black, Near Mint
 
Misc. Price Condition
Chocobo White Mage Plush 20 Good
Chocobo Mystery Dungeon Everybuddy Pin 5 Thief costume
Chocobo's Dungeon Card Game Monsters Expansion Pack 25 Sealed
Black MagicGate 8MB PS2 Memory Card 20 Has Free McBoot loaded onto the card
Yellow Nyko MagicGate 8MB PS2 Memory Card 20 Has Free McBoot loaded onto the card
The Art of Splatoon 2 300 Sealed
Mario Kart 8 Target Pre-Order Keychain 10 Sealed. Cut in the film.
Nintendo Switch AC Adapter 20 Gently used
Nintendo 64 Memory Jumper Pack 20 OEM/Authentic Regular Pack, not to be confused with the expansion
Super Smash Bros. Ultimate Pre-Order Coin 15 Sealed
Breath of the Wild Sheikah Coin 25 From BotW Special Edition, Good condition
Pokken Art Cel Pre-Order Bonus 7 Sealed
Blastoise New 3DS Plates 200 Plates are mint and unused
Nintendo 3DS Stand 30 OEM, Came with Kid Icarus Uprising
Kid Icarus Uprising Players Guide (Imported from Japan, no AR cards) 30 Shows a little wear
Kid Icarus AR Card Set (205/404) 600 Contains 249/402 different North American (AKDE) cards, no duplicates. An itemized list can be provided upon request.
Kid Icarus AR - Pit Rally Cry Sealed Pack 20 Sealed pack of cards that contains AKDE-403,014,086
Shantae Risky's Revenge 2 LP Soundtrack Vinyl 55 Sealed
Super Mario Wonder Framed Art Print 25 Comes from Best Buy, Sealed
Tears of the Kingdom Pin Set (The Legend of Zelda) 20 From the TotK Collector's Edition. Mint
Tears of the Kingdom Art Book (The Legend of Zelda) 65 From the TotK Collector's Edition. Mint
Tears of the Kingdom Poster (The Legend of Zelda) 20 From the TotK Collector's Edition. Mint
Portal 2 Wheatley LED Flashlight 120 Sealed
 
Cases/Boxes/Inserts Price Condition
Chrono Trigger Manual 100 SNES, Slight Wear
Chrono Trigger Orange Border Map 80 Slight Water Damage, 2 Pin holes in the folds, frame optional
Chrono Trigger Green Border Map 80 Slight Water Damage
Disgaea 1 Rosen Queen Edition 150 Everything but the game
Dragon Ball Z Budokai Tenkaichi 5 Greatest Hits Artwork
Shantae Slip Cover 100 Limited Run Nintendo Switch 5 Game Slip cover with protector
Burnout Revenge 5 PS2 case and manual
Doom Eternal Steelbook 15 PS4 Sealed, no game
Dot Hack (.HACK) Infection 20 PS2 case and manual
Dot Hack (.HACK) Mutation 20 Empty Case only
Dot Hack (.HACK) Outbreak 30 PS2 case and manual
Dragonball Z Budokai Tenkaichi 10 PS2 Greatest Hits Case Only, damaged clips but artwork is in good shape
The Legend of Zelda Tears of the Kingdom Collector's Edition 100 Includes everything but the game
Metroid Dread Special Edition 5 Box only, damaged from shipping
God of War Chains of Olympus 15 Case and Manual Only
Gran Turismo 3 A-spec 5 PS2 case only, 'Not For Sale' version
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only 90 Empty Box, good condition
Animal Crossing Nintendo Switch Console Box Only 20 Empty Box, good condition
Pokemon Dialga & Palkia Switch Lite Box Only 30 Empty Box, good condition
Rival Schools Front Artwork 25 Just the front artwork
Fortnite Nintendo Switch Console Box Only 20 Empty Box, good condition
The Witcher III Wild Hunt 20 Empty Case, good condition
Tears of the Kingdom Steelbook (The Legend of Zelda) 30 From the TotK Collector's Edition. Empty Case, Mint
Witch's Wish Box 50 Empty Box, good condition
 
Freebies Price Condition
Playstation 2 IDE Connector Free with purchase Upgraded my HD Adapter to SATA, these are the old/leftover connectors.
Nintendo Switch Cart Caddy Free with purchase 3D Printed. Holds 16 carts. Can connect to an OEM dock.
Yoshi Mario Kart Keychain Free with purchase Good
Small Jotaro Kujo Figure Free with purchase 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R
Large Jotaro Kujo Figure Free with purchase 3D Printed. From Jojo's Bizarre Adventure All-Star Battle-R
2 Cartridge DS Travel Case Free with purchase 2 Cartridge DS Travel Case
4 Cartridge DS Travel Case Free with purchase 4 Cartridge DS Travel Case
Wonderswan Display Stand Free with purchase 3D Printed. Does not fit Wonderswan Crystal
Lavos Figure Free with purchase 3D printed in PLA Wood Filament. Not my model, found on thingiverse.
 
submitted by SystemSpark to GameSale [link] [comments]


2024.06.04 14:00 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.04 10:39 Edwardthecrazyman Hiraeth Muramasa

She was round, heavy, soft, naked, and lay in a single size bed; the glow of the monitor was the only thing that lit the dark room—there were no windows and a single overhead vent circulated fresh air through the little bedroom. The young woman lifted her arms, so they stood out from her shoulders like two sticks directly towards the ceiling vent; she squinched her face as she extended her arms out and a singular loud pop resonated from her left elbow. Though she lingered in bed and yawned and tossed the yellowy sheets around, so they twisted around her legs ropelike, she’d not just awoken; Pixie remained conscious the entire night. Her stringy unwashed hair—shoulder length—clumped around her head in tangles. Pixie reached out for the metallic nightstand and in reaching blindly while she yawned again, her fingers traced the flat surface of the wall. She angled up and the sheets fell from around her bare midsection.
Hairs knottily protested, snagging as the brush passed over her head. Pixie returned to her back with a flop, continued to hold the brush handle in her left fist, stared absently at the ceiling vent; a light breeze passed through the room, a draft created by the vent and the miniscule space at the base of the door on the wall by the foot of the bed. Her eyes traced the outline of the closed door; the whole place was ghostly with only the light of the monitor as it flickered muted cartoons—the screen was mounted to the high corner adjacent the door and its colored lights occasionally illuminated far peripheries of the space.
Poor paper was tacked around open spaces of the walls with poorer imitations of manga stylings. Bulbously oblong-eyed characters stared down at her from all angles. Spaces not filled by those doodles were pictures, paintings, still images of Japanese iconography: bonsai, samurai, Shinto temples, yokai, so on, so on.
Pixie chewed her bottom lip, nibbled the skin she’d torn from there. The monitor’s screen displayed deep, colorful anime.
“Kohai, Noise on,” she said.
The monitor beeped once in response then its small speaker filled the room with jazz-funk-blues.
“Three, two, one,” Pixie whispered in unison with the words which spilled from the speaker.
Being twenty years old, she was limber enough to contort her upper half from the bed, hang from its edge so the edge held at her lower back; she wobbled up and down until she heard a series of cracks resonate. Pixie groaned in satisfaction and returned properly onto the bed.
The monitor, in its low left corner showed: 6:47. Pixie sighed.
As if by sudden possession, she launched from the mattress onto the little space afforded to the open floor and stood there and untangled herself from where the sheets had coiled around her legs. She then squatted by the bed, rear pressed against the nightstand, and withdrew a drawer from under her bed. Stowed there were a series of clothing items and she dressed herself in eccentric blue, flowy pants with an inner cord belt. For her top, she donned a worn and thinly translucent stained white t-shirt. By the door, beneath the monitor on the floor were a pair of slide-on leather shoes and she stepped into them.
Pixie whipped open the door and slammed her cheek to the threshold’s frame to speak to the monitor. “Kohai, off.”
The room went totally dark as she gently shut and locked the door.
She stood in a narrow, white-painted brick hallway with electric sconces lining the walls, each of those urine-yellow lights coated the white walls in their glow; Pixie’s own personal pallor took on the lights’ hue.
With her thumbs hooked onto the pockets of her pants, she moseyed without hurry down the hall towards a zippering staircase; there were floors above and floors below and she took the series leading down until she met the place where there were no more stairs to take.
The lobby of the structure was not so much that, but more of a thoroughfare with an entryway both to the left and the right; green leaves overhung terracotta dirt beds pressed along the walls. Pixie’s feet carried her faster while she angled her right shoulder out.
Natural warmth splintered into the lobby’s scene as she slammed into the rightward exit and began onto the lightly metropolitan street, bricked, worn, crumbling. Wet hot air sent the looser hairs spidering outward from her crown while lorries thrummed by on the parallel roadway; the sidewalk Pixie stomped along carried few other passersby and when she passed a well-postured man going the opposite way on her side of the street, he stopped, twisted, and called after, “Nice wagon.”
There was no response at all from Pixie, not a single eye blink that might have determined whether she heard what he’d said at all. The man let go of a quick, “Pfft,” before pivoting to go in the direction he’d initially set out for.
Tall Tucson congestion was all around her, Valencia Street’s food vendors resurrected for the day and butters or lards struck grill flats or pans and were shortly followed by batters and eggs and pig cuts—chorizo spice filled the air. Aromatics filled the southernmost line of the street where there were long open plots of earth—this was where a series of stalls gathered haphazardly. The box roofs of the stalls stood in the foreground of the entryway signs which directed towards the municipal superstructure. The noise swelled too—there were shouts, homeless dogs that cruised between the ramshackle stalls; a tabby languished in the sun atop a griddle hut and the dogs barked after it and the tabby paid no mind as it stretched its belly out for the sky. Morning commuters, walkers, gathered to their places and stood in queues or sat among the red earth or took to stools if they were offered by the vendors. Those that took food dispersed with haste, checking tablets or watches or they simply glanced at the sky for answers.
Sun shafts played between the heavy morning clouds that passed over, gray and drab, and there were moments of great heat then great relief then mugginess; it signaled likely rain.
At an intersection where old corroded chain-link fencing ran the length of the southern route with signs warning of trespass, she took Plumer Avenue north and kept her eyes averted to the hewn brick ground beneath her feet. Pixie lifted her nose, sniffed, stuffed her fists into her pockets then continued looking at her own moving feet.
Among the rows of crowded apartments which lined either side of Plumer, there were alleyway vendors—brisk rude people which called out to those that passed in hopes of trade; many of the goods offered were needless hand-made ornaments and the like. Strand bead bracelets dangled from fingers in display and were insistently shown off while artisans cried out prices while children’s tops spun in shoebox sized arenas while corn-husk cigarettes were sold by the pack. It was all noise everywhere.
A few vendors yelled after Pixie, but she ignored them and kept going; the salespeople then shifted their attention to whoever their eyes fell on next—someone with a better response. Plumer Avenue was packed tighter as more commuters gathered to the avenues and ran across the center road at seemingly random intervals—those that drove lorries and battery wagons protested those street crossers with wild abandon; the traffic that existed crept through the narrow route. People ran like water around the tall black light box posts or the narrow and government tended mesquite trunks.
It sprinkled rain; Pixie crossed her arms across her chest and continued walking. The rain caused a mild haze across the scene—Pixie scrunched her nose and quickened her pace.
She came to where she intended, and the crowd continued with its rush, but she froze there in front of a grimy windowed storefront—the welded sign overhead read: Odds N’ Ends. Standing beside the storefront’s door was a towering fellow. The pink and dew-eyed man danced and smiled and there was no music; his shoeless calloused heels ground and twisted into the bricks like he intended to create depressions in the ground there. Rainwater beaded and was cradled in his mess of hair. He offered a flash of jazz hands then continued his twisty groove. Though the man hushed words to himself, they were swallowed by the ruckus of the commuters around him.
Pixie pressed into the door, caught the man’s eyes, and he grinned broader, Hello! he called.
She responded with an apologetic nod and stretched a flat smile without teeth.
Standing on the interior mat, the door slammed behind her, and she traced the large, high-ceiling interior.
To the right, towering shelves of outdated preserves and books and smokes and incenses and dead crystals created thin pathways; to the left was a counter, a register, and an old, wrinkled woman with a fat gray bun coiled atop her head—she kept a thin yarn shawl over her shoulders. The old woman sat in a high-backed stool behind the register, examined a hardback paper book splayed adjacent the register; she traced her fingers along the sentences while she whispered to herself. Upon finally noticing Pixie standing by the door, the woman came hurriedly from around the backside of the counter, arms up in a fury, “You’re late, Joan,” said the old woman; her eyes darted to the analog dial which hung by the storefront, “Not by much, but still.” Standing alongside one another, the old woman seemed rather short. “You’re soaked—look at you, dripping all over the floor.”
Pixie nodded but refrained from looking the woman in the eye.
“Oh,” the old woman flapped her flattened hand across her own face while coughing, “When did you last wash?” She grabbed onto Pixie’s shoulders, angled the younger woman back so that she could stare into her face. “Look at your eyes—you haven’t been sleeping at all, Joan. What will we do with you? What am I going to do with you?” Then the old woman froze. “Pixie,” she nodded, clawed a single index finger, and tapped the crooked appendage to her temple, “I forget.”
“It’s alright,” whispered Pixie.
The old woman’s nature softened for a moment, her shoulders slanted away from her throat, and she shuffled to return to her post behind the counter. “Anyway, the deliveryman from the res came by and dropped off that shipment, just like I told you he would. They’re in the back. Could you bring them out and help me put them up? I tried a few of them, but the boxes are quite heavy, and it’s worn my back out already.” The old woman offered a meager grin, exposing her missing front teeth. She turned her attention to the book on the counter, lifted it up so it was more like a miniscule cubicle screen—the title read: Your Psychic Powers and How to Develop Them.
Pixie set to the task; the stockroom was overflowing even more so with trinkets—a barrel of mannequin arms overhung from a shelf by the ceiling, covered in dust—dull hanging solitary light bulbs dotted the stockroom’s ceiling and kept the place dark and moldy, save those spotlights. The fresh boxes sat along the rear of the building, where little light was. Twelve in total, the boxes sat and said nothing, and Pixie said nothing to the boxes. The woman took a pocketknife to the metal stitches which kept them closed. Though the proprietor of Odds N’ Ends said she’d tried her hand at the boxes already, there was no sign of her interference.
The first box contained dead multi-colored hair and the stuff stood plumelike from the mouth of the container; Pixie gave it a shake and watched the strands shift around. This unsettled but was not entirely unpleasant; the unpleasantness followed when she grabbed a fistful of hair only to realize she’d brought up a series of dried scalps which clicked together—hard leather on hard leather. Pixie gagged, dropped the scalps where they’d come from, shook her hands wildly, then placed that box to the ground and shifted it away with her foot.
The next contained a full layer of straw and she hesitantly brushed her hand across the top to uncover glass jars—dark browned liquids. Falsely claimed tinctures.
Curiously, she tilted her head at the next box, it was of a different color and shape than the rest. Green and Rectangular. And further aged too. Pixie sucked in a gulp of air, picked at the stitching of the box with her knife then peered inside. Like the previous box, it was full of straw and with more confidence, she pawed it away. She stumbled backwards from the box, hissing, and brought her finger up to her face. A thin trail of blood trickled by the index fingernail of her right hand; she jammed the finger in her mouth and moved to the box again. Carefully, she removed the object by one end. In the dim light, she held a long-handled, well curved tachi sword; the shine of the blade remained pristine. It was ancient and deceiving.
“Oh,” said Pixie around the index finger in her mouth, “It’s a katana.”
She moved underneath one of the spotlights of the stockroom, held it vertically over herself in the glare, traced her eyes along the beautifully corded black handle. As she twisted the blade in the air, it caught the light and she seemed stricken dumb. She withdrew her finger from her mouth, held the thing out in front of her chest with both hands, put her eyes along the water-wave edge. Her tongue tip squeezed from the corner of her mouth while she was frozen with the sword.
In a dash, she held the thing casually and returned to the box. She rummaged within and came up with the scabbard. The weapon easily clicked safely inside. “Pretty cool,” she said.
The other boxes held nothing quite so inspiring as a sword nor anything as morbid as dead scalps. There were decapitated shaved baby-doll heads lining the interior slots of plastic egg cartons, and more fake tonics, and tarot cards, and cigarettes, and a few unmarked media cartridges—both assortments of videos and music were represented in their designs. Pixie spent no time whatsoever ogling any of the other objects; her attention remained with the sword which she kept in her hand as she sallied through the boxes. Between opening every new box, she took a long break to unsheathe the sword and play-fight the air without poise—even so the tachi was alive spoke windily.
“Quit lollygagging,” said the old woman; she stood in the doorway to the stockroom, shook her head, “Is this what you’ve been doing all morning? How are we supposed to get the new merchandise on the shelves—including that sword—if you won’t stop playing around?”
Pixie’s voice cracked, “How much is it?”
The old woman balked, “The sword?”
“Yeah.”
“It’s a display piece. We put it in the window to draw in potential customers, of course. It’s too expensive to keep them in stock. I don’t even know where a person could find a continuous stock of them, but if we can put it in the window, perhaps clientele will come in, ask about it, then shop a bit—it’s not something you can sell; it’s an investment.” The old woman, slow as she was, steadied across the stockroom and met Pixie there by the boxes, placed her hand on the open containers, briefly glanced into the nearest one, and smiled. “It’d take you a lifetime to pay back if you wanted a sword like that anyway. Now,” The old woman placed a hand on Pixie’s shoulder, “Put it away. There’s a strange man outside and I need your help shooing him away. He’s likely scared away potential customers already.”
The two of them, tachi returned to its place, went to the front of the store; it was ghostly quiet save their footfalls—the customers that did stop into the store hardly ever stopped in more than the once; it was a place of oddities, strangeness, novelty. The things they sold most of were the packaged cigarettes from the res. No one cared enough for magic or fortune telling. Still, the old woman carried on, like she did often, about the principals for running a business. Pixie carried no principals—none could be found—so the young woman nodded along with anything the old woman said while staring off.
On the approach to the storefront, the man from before could be seen and his dance had not slowed—if anything his movements had only become further enamored with dance. His elbows swung wildly, he spun like a ballerina, he kicked his feet against the brick sideway and did not flinch at the pain of it.
“There he is,” said the old woman, “He’s acting crazy as hell. Look at him go.” He went. “If I wasn’t certain he was as crazy as a deck with five suits, I’d ask if he wanted to bark for me—you know, draw in a crowd.” She shook her head. “Don’t know why people like him can’t just go to the airport. There are handouts there. Anyway, I need to get back to it myself. As do you,” she directed this at Pixie; although Pixie towered over the woman in terms of physicality, the older woman rose on her tiptoes, pinched the younger woman’s soft bicep hard, whispered, “Get that bastard off my stoop, understand?”
Again, the old woman’s face softened, and she left Pixie standing there on the front door’s interior mat. The crone returned to her place behind the counter, nestled onto the stool like a bird finding comfort, then craned her neck far down so her nose nearly touched the book page; her eyes followed her finger across the lines.
Pixie’s chest swelled and then went small as the sigh escaped her; her shoulders hung in front of her, and she briskly pushed outside.
The rain had gone, but the smell remained; across the street, where the morning’s foot congestion decreased, a series of blue-coated builders could be spied hoisting materials—metal framing and brick—via scaffolding with a series of pulleys. For a moment, Pixie stared across the street and watched the men work and shout at one another; a lorry passed by, broke her eyeline and she was suddenly confronted by the dancing man who pivoted several times in a semicircle around where she stood. Far, far off, birds called. Fuel fog stunk the air.
Move, said the dancing man. Initially it seemed a rude command, but upon catching his rain-wetted face, it was obvious that his will was not one of malice, but of love and peace and cosmic splendor. It does not matter how you move, but you must move! It was an offer. Not a command. Or so it seemed.
The man rolled his neck and flicked his head around and the jewels which beaded there glowed around him for a blink as they were cast off.
You’ve been sent to send me away, yeah? asked the man.
“That’s right,” said Pixie.
But it’s not because you wish it?
“I couldn’t care if you stood out here all day.” Pixie bit her lip, chewed enough that a trickle of blood touched her tongue; her eyes swept across the street again and focused on the builders. “The fewer customers we have, the less I need to speak.”
The man froze in his dance then suddenly his stature slumped. He nodded. I’ll go. As you must. You must too, yeah?
“Go? Go where?”
You know.
She did.
The man left and Pixie remained on the street by herself; the rabble which passed her by were few and she stared at her own two feet, at the space between them, at the cracks, and she sighed. She jerked her head back, saw the sky was still deep ocean blue—more rain but nothing so sinister as a storm.
“Go?” she asked the sky.
She reentered the store.
After stocking the newest shipment, the rest of the day was as mundane as the others which Pixie spent within Odds N’ Ends; few patrons stopped in—mostly to ogle—it was a place of spectacle more than a place of business. Whenever folks came, the old woman would call for Pixie without looking up from her book; normally the younger woman dusted or rearranged the things on the shelves as the old woman liked them and was often away from the counter. Pixie tried to answer questions about the shaved doll heads, the crystals arranged upon velvet mats, the tinctures, the stuffed bear head high on the wall. After some terrible conversation, they went to the counter and bought cigarettes or nothing at all and the old woman would complain at Pixie about her poor salesmanship after the patrons were gone.
The tachi was put there on a broad table, directly in front of the storefront window and Pixie froze often in her work, longingly examined the thing from afar, and snapped from her maladaptation; frequently she chastised herself in barely audible mutters. The old woman had Pixie scrub the pane of the window in front of where the sword sat, and the young woman traced her hand across the handle and delicately thumbed the length of the plain scabbard.
It was a job; this was a thing which people did so they may go on living. Come the middle of the shift—Pixie yawned, it was not due to overexertion, it was more due to her poor sleeping habits. This day was no different in this regard.
“I wish you’d keep it to yourself,” the old woman said, and then she cupped a hand over her own mouth and her eyes went teary, “God, now look at me and see what you’ve done!” The old woman shook the tiredness away. “Bah! There’s still some daylight left!”
“We haven’t had anyone in for the past hour,” said Pixie, staring up at the analog dial on the wall.
The old woman’s scowl was fierce. “Mhm, I’m sure you’re waiting for the death call.” She too looked at the clock on the wall and sighed loudly. “Alright. Pack it up! Better the death call of the store than my own.” She fanned her face with a flat palm and yawned again.
Pixie left the place; the old woman locked the storefront from within. It began to rain again; it seemed the weather understood it was quitting time.
The young woman cupped her elbows and walked home in the rain. Other commuters passed with umbrellas and others, like Pixie, ran through the puddles gathered on the ground. Rain was infrequent but this was not so in the summer and Pixie never protested it. It cooled the ground, thickened the air, and darkened the sky. A car passed on the street, but it was mostly lorries or battery wagons. Personal vehicles were as rare as the rain and Pixie watched after the car; it was a short, rounded thing—its metal cosmetics were warped, and it couldn’t have carried more than two people within.
No vendors were there on the way, no men to call after her—no other people either. The sky grew darker yet and though it was still relatively early, it seemed to grow as black as nighttime without stars.
Pixie’s apartment was there, dark, solitary, same. She shut her door, locked it with her inside, undressed completely and dropped her clothes to the little floor there was and huffed as she planked across the mattress; the bedframe protested. “It smells bad in here,” she spoke into the pillow. The words were nothing. In the blackness of the room, she was nothing. It was a void, a capsule, a tomb. She was still wet and smelled like a dog.
The monitor in the corner came alive at her salutation and she snored sporadically in the electric glow of the screen.
Upon waking in the black hours of the morning, Pixie rubbed her eyes, cupped her forearms to her stomach; her midsection growled, and she tentatively reached to the bedside table and removed a bag of dried cactus pears. She nibbled at the end of one and in arching was cut blue and archaically shaped in the stilled light of the monitor’s idle screen. Pixie popped the entire rest of the cactus pear into her mouth, chewed noisily and vaguely stared into the empty corner of the room beneath the monitor.
After silent deliberation, Pixie crept through the night clothed in dark layers and went the back way through Odds N’ Ends. She absconded with the tachi, taking only a moment with the sword by the white windowlight where she carefully examined the thing again. The young woman was beguiled and went from the place the same way she came.
The brick streets resounded with her footfalls as her excited gait carried her home.
She packed light, slung the sword to her hip with a cloth braid—once it was there in its place, she used the thumb of her left hand to nudge the meager guard, so the blade came free from its sheath before she casually clicked it back to where it went. Pixie chuckled, shook with a frightening spasm dance then froze before patting the tachi lightly.

***

Two men stood along a shallow desert ridge; each of them was Apache descended.
Peridot Mesa was covered in poppies, curled horrendous things; once they’d been as precious as the peridot gems themselves, but as the two men stood there, overlooking the ridge, the poppies were browned, sickly, and as twisted as hog phalluses. Among the dying field were chicory and dead fallen-over cacti. The super blossoms were long over and had been for generations.
One man spat in the dirt, tilted his straw hat across his eyes to avert the heavy setting sun; he hoisted his jeans, asked, “You sure?”
The other man, older, lightly bearded, nodded and kept his own head covered with a yellow bucket hat and cradled his bolt-action rifle with the comfortability of an ex-soldier. “Yeah, c’mon Tweep.” He staggered over the edge of the ridge and slid across the dry earth while tilting backwards so his boots went like skis. With some assistance from his partner, he was able to reach flat ground without going over and the two men searched the ground while they continued walking. “Need to find her fast.”
Tweep, the younger man, spat again.
“Nasty habit.”
“Leave it, Taz.”
Taz shrugged and absently tugged on the string which looped the bucket hat loosely around his collar.
“How long?” asked Tweep.
“Serena said she blew through town only three days ago. Said she was coming this way.”
“She came looking for Chupacabra demons?”
“Huh?” asked Taz.
“That’s what that silly girl came out here for, yeah?”
“I guess. Let’s find her before dark, alright?”
“Sure,” said Tweep, “I just don’t know why she’d go looking for them.”
“Who knows? I don’t care enough to know. Not really.” The older man shook his head. “City people come out here, poke the wildlife—they make jokes about the mystics. I know you’ve seen it. Serena said the girl had the doe-eyed look of someone fresh out of Pheonix maybe. Who knows what she’s come here for?” There was a pause and only their footfalls sounded across the loose dry soil. “Dammit!” said the older man, “You’ve got me rambling. Let’s find the body already. Preferably before it gets much darker.”
“You think she’s dead then?”
Taz grimaced and then he spat. “What do you think?”
“I don’t know, sir, why don’t you tell me what to think? I’m starting to think you only dragged me out here to help you carry anything you find valuable.”
Taz shook his head, shrugged. “Smart mouth.” They continued across the mesa, kicking poppies, shifting earth that hadn’t been touched by humans since the first deluge; it wouldn’t be touched by humans for another thousand after the second deluge—that was some time away yet.
“I see her.” Tweep rushed ahead.
Among a rockier set of alcoves, a white, stained blouse hung on a tumbleweed caught among groupings of stones.
“It’s her shirt,” said Tweep, going swiftly ahead.
The younger man leapt atop the stones and looked down a circular nest where the dirt was dug craterlike; destroyed tumbleweeds and splintered bone-corpses littered the nest.
Taz caught his comrade, readied the rifle at the nest.
Strewn across the ground were no less than three full grown Chupacabras, slain; one lay unmoving and decapitated while another’s intestines steamed in the heat. The third clung to life and kicked its rear legs helplessly. Pixie stood among the gore, shirtless; the tachi gleamed in her glowing fists.
“Holy shit!” said Taz; he lowered the rifle and followed Tweep into the nest. The two men kicked the rubbish from their way and approached the young woman with timidness. “You alright?”
Pixie ran the flat of the blade across her pantleg to remove the sparkling blood, inspected the thing and wiped it again before returning the sword to where it went. Leaking bite wounds covered the length of her forearms, and her eyes went far and tired.
Tweep watched the woman, chewed his lip. “You’re possessed! You can’t just kill them like that! Nobody could kill Chupacabra so easily. With your hands?” He tipped his straw hat back, so it fell to his shoulders and hung by the string on his throat.
Pixie shook her head. “It wasn’t with my hands.”
The woman wavered past the men, climbed the short perch where her blouse had gone; she held the shirt to the sky—the material floated out from her fingers as torn rags. She let go of the blouse and it carried on the wind.
Taz approached the only Chupacabra of the nest that remained alive. The creature groaned; the wound which immobilized it had partially severed its spine and the creature’s movements may have been from expelled death energy rather than any conscious effort—the upturned eye of it while it lay on its side seemed to show fear. Its body was mangy, and just as well as naked dark skin shone, so too did fur grow long and sporadic across its torso; short whiskers jutted out from its snout. Chitin shining scales covered the creature’s rear haunches while its tail remained rat naked. Taz shot the thing in the head, and it stopped moving.
The woman fell onto the rocks where the men had come over the den. She sat and examined the wounds on her arms then she turned her attention to the men which had gathered by her. “Do either of you have a spare shirt?”
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