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MCAT - Medical College Admission Test

2011.02.01 09:35 Man_Raptor MCAT - Medical College Admission Test

The #1 social media platform for MCAT advice. The MCAT (Medical College Admission Test) is offered by the AAMC and is a required exam for admission to medical schools in the USA and Canada. /MCAT is a place for MCAT practice, questions, discussion, advice, social networking, news, study tips and more. Check out the sidebar for useful resources & intro guides. Post questions, jokes, memes, and discussions.
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2008.03.31 21:45 /r/Vegan - the largest vegan community online!

Veganism: A philosophy and way of living which seeks to exclude—as far as is possible and practicable—all forms of exploitation of, and cruelty to, animals for food, clothing or any other purpose; and by extension, promotes the development and use of animal-free alternatives for the benefit of animals, humans and the environment. In dietary terms it denotes the practice of dispensing with all products derived wholly or partly from animals.
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2018.09.21 05:25 skypetutor GREpreparation: GRE (Graduate Record Exam) information, free resources, practice & expert discussion

Welcome to GREpreparation, the best place on the internet for all things GRE (Graduate Record Exam), including test information, strategies, free resources and unbiased advice.
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2024.05.20 00:54 ThrowRAsjhdsj Why do I 24 F feel resentment when my 28M boyfriend is out about and having fun?

Currently, I am in a bit if a busy situation where I am very focused with board exam/studying and I hardly have time to go out or make friends. I am also in a long distance relationship with my wonderful boyfriend. He is currently working and obviously he has a bit more free time since he is past that studying stage of his life. Sometimes I feel a bit of resentment or I guess FOMO watching him have fun and being able to go out. I feel very happy to see him happy and yet there is a little part of me that feels some resentment. Does anyone have any advice on how to make this feeling go away? It makes me feel so guilty for not being 100% happy for him.
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2024.05.20 00:52 alexa_tuning [ AVAILABLE ] Lifespan Development in Context: A Topical Approach 2nd Edition Second Edition by Tara L. Kuther Textbook Ebook PDF reddit. Publisher: SAGA Publications. eText ISBN-13: 9781071905548 ISBN-13: 9781071851777 ISBN-13: 9781071905548 ISBN-10: 1071851772

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2024.05.20 00:51 MDLearning Sustainability Free Online Courses

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2024.05.20 00:49 ArtFraga Nick Nolan Devil Gets Your Soul Jamie Casino Theme Chords - Guitar Tabs - bacekrus by bacekrus

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2024.05.20 00:49 throwawayugos69 Where do I go from here ?

I am trying to figure out how to structure my prep moving forward / where I stand.
I have been reviewing math concepts with Greg’s fundamental series for a few months inclusive of the practice videos (I used to be pretty good at this stuff in high school but kind of forgot , liberal arts major), and intermittently did some magoosh vocab app .
I just took the second free practice test on the ETS site, and got 160 verbal , and 153 quant. I kind of ran out of time on the second section of quant because I was being dumb on a simple problem. Few questions :
A) how realistic is the second free practice test with respect to the real gre and its scoring ?
B) I need a ~165 , though aiming for a high 160s on both sections for my goals. What is the best way to structure my prep? Is such improvement even possible?
C) as far as verbal goes, I got every question right in the first section , but seem to have missed a few reading comprehension and vocab in the second section. Verbal sounds like it’s pretty hard to improve, what’s the best way to do it ? Should I basically crank through a lot of the vocab from the various sources ?
D) should I pay for tutoring at this point , and if so, what’s the best source?
Thank you !!!
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2024.05.20 00:48 molly1508 Thoughts and stories rj

I just wrote this in my notes to keep my mind at bay and I don’t know if anyone relates. It’s really poorly worded but it’s from the mind and heart and I can’t be bothered to be picky. This feels like a safe space to vent.
For context I’m 22(f) have 2 ex’s and haven’t been sexually with anyone aside from this, partner is 24(m) has had 30 casual affairs and I’m his first girlfriend.
I think about the way my head feels on your chest I feel safe when you start rubbing my arm as I lay there. But then I think about girls you have probably done this with in the past. Is my skin the softest what if you prefer theirs? And then suddenly all I can think in the meant to be happy moment is the fact that I genuinely hate myself. I trace my fingers across your back joining constellations between your freckles. But then suddenly I think about how other girls may have felt the same way as they traced your back in the past. Suddenly your skin feels a little less touchable and I feel sick. I like it when we’re spooning and you fold my hair over my shoulder delicately to kiss my neck as your hands wrap round the curves of my body. But the kisses start feeling like poison when my mind goes to the girls you have probably kissed all of their bodies, did you enjoy kissing every inch of their bodies, were they more reactive then me did they also push back their hips in reaction to the tingling sensation they felt from their neck to their spine. Did that make you hard also? You get turned on by that and I know you get turned on by me but is it more so then them, tell me I’m the best and it’ll quieten down the thoughts just enough so you can insert your manhood into my barely touched womenhood, I am enchanted by every thing you do to me. I like it when you start playing with me and you’re very good at it so I start thinking about how much practice you took up with other girls. You say that I get so wet but is it more than them, did they get wetter in your presence, is this enough? You use your tongue to lick me and it feels nice but when you kiss me on my lips I’m thinking about whose pussys have now infected my lips. Did they taste better? When we have sex which is often between the moans I’m thinking about you thinking about other girls, please don’t be thinking about other girls, does it feel better with me because you’re the best I’ve ever had, I’ve only had you and 2 others and you’ve had 30, do you remember how each one felt around your penis, how one liked wearing red and the other bent over a balcony, do you wish I was the girl in the hotel room begging for you to fuck me, do you wish I was the girl that broke your heart for the first time, or the countless other inbetween. I’ve waited for forever to feel as loved as you try to love the broken pieces of me. I know it’s tiring to validate my every being but it’s tiring for me to hate myself. Do you find me attractive? Is this a game? I feel like I’m a hollow shell of what once was me. But I’ve lost her and I’m so empty. I just want to be free from my thoughts and free to love you without a price to pay. I wish that when you ask why I go quiet I could just say. I’m not sure where this all came from because before you I was bright and carefree but the thought of not being with you or the thought of you not wanting me or deeming me the best is something I cannot bare. I’ve thought about ending it all countless times, I’ve cried myself to sleep whilst you lay in peacefully asleep blissfully unaware of the hell my mind is taking me to. I’ve taken objects to my thighs and painted them red. And nothing is working. I often fantasise death just to escape my thoughts, it’s like I need to combat them by thinking of worser things. I’ve also thought about taking my car and a bag and running away without a trace, I’ve thought about just blocking you and moving your things out with no explanation. But then every morning you wake up and kiss forehead my cheeks and my lips just before you go to work and wish me a lovely day whilst I lay perfectly cosy in the bedsheets that smell like home. I love you and that’s why I take every minute of my suffering I just hope I can continue suffering so I can continue loving you.
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2024.05.20 00:43 Maximum_Principle978 Did I messed up my life at 20?

As the title says, I 20M made many decisions that I believe messed up my youth experience and will probably have consequences in my future. If you don’t want to read all of this just read the last question paragraphs.
So basically, I lost a year in High School due to bad grades at 17, as I had to work another 2 jobs to help my family, which went trough an extremely hard financial situation. I lost almost all my friends that year and became extremely depressed, and bitter. I gained lot of weight and my hygiene was on all time low.
At 18 I became extremely antisocial and literally only went to like 3 parties, where I didn’t do anything. I became over stressed over my future, my career, and started thinking that I’m a failure. I legit couldn’t even focus on girls, or anything like that because of how much I was thinking to try to figure my life out. Even though I started going in the gym, and put (physically) my shit together, I was still mentally depressed and even though girls and people were approaching me, I still acted like an autistic person, and messed up my last year at high school. I only focused on getting my grades up.
By 19, where I had to pick a college to go on, again, I messed up real bad in the access exams due to working the last months. My grades were so bad I had to go to a famous online school in my country, which is known for being the “failure students” uni. I spent 2 years studying hard to get a good grade and pick a good college, and still failed tremendously, meanwhile other people who didn’t focus and just partied and lived their lives, went to the one I wanted to.
So, I decided to start my degree online, and miss the first year college experience. This killed me inside but well, life goes on. Basically I spent that year working on multiple places, training, and being miserable. Meanwhile my classmates were enjoying the shit out of their lives, I was working in some low class jobs (I saved a lot of money but it doesn’t compensate), studying at the worst uni possible, and being stressed 24/7.
As if this wasn’t enough, this year I missed the matriculation of the access exam. I was misinformed via phone call and now it’s too late for me to do the access exam. I spent a whole year studying for nothing. I genuinely feel like my life is over, like 100%. Never, ever, in my life I had this sense of extreme emptiness and overwhelmed. I can not longer train properly, sleep, work, study, do self improvement habits without the thought that I completely f up my youth, even though I was working hard and doing my best, It’s absolutely incredible how hopeless I am now. It really is over. All my plans are terminated, all the work and endless hours that I’ve gone through just working were useless.
So basically my main concern is that I’d have to wait till I’m 21 to actually be on a decent college (3rd year), till then I have to study online and ruin completely my college experience. I genuinely don’t want to work as garbage man/toilet cleanesecurity/airport auxilia… kind of jobs that I went through, but I’m forced. Everybody knows I worked as these and make fun of me. I don’t have anything going on in life. I do feel like my social circle is also a big contributing factor, as almost all my close friends are in the same position as me. I do not want to end up like my family, working all their lives in low class jobs, but I am really going that path if I keep being this way. The career path that I chose (Computer Science) is really making me rethink whether this is for me or not. I am not enjoying coding, or at least the way they teach it. I only enjoy it when I code my own things, but working 8 hours a day in front of a screen…
I would like to ask some questions to people who may think can contribute something:
-Do you think I am missing a lot of the college experience? Like meeting a lot of new friends, girls, parties and all that stuff? I don’t know what is it like. I’m concerned if I’m just over stressing. I want to get to know people, girls, but I’m just not able to.
-Is it weird to be in college at 21 without knowing anybody there? What if I start a new degree? Will I be the uncle of the class?
-Will I do right if I get rid of my friends? They’re all very low level people, with black future, but they’re the only reason I have minimum social skills.
-Am I doing right focusing way too hard on self improvement? I’ve been watching hundreds and hundreds of hours of podcasts to gain knowledge and proper mentality, but I’m scared I will learn the same things if I just lived properly and do what everybody my age does. Maybe maturity can’t be learned.
-How do I not waste the year? I’ll have a lot of free time in some months, I genuinely don’t know what to do. All I have in my sad life is a 100k youtube channel that grew a lot in the last months that really doesn’t compensate all my lost experiences in life. My family isn’t being harsh at me due to “losing” the year, but I always had high expectations over myself and now I’m in the literally worst position possible.
-Am I doing wrong thinking I will make money on my own? Am I just being the classic 20yo kid who thinks he will become a millionaire?
Just FYI, I’m 6’6” and fairly attractive, so you don’t think I’m a random incel. Just a normal dude with really bad luck in life.
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2024.05.20 00:39 Chen_Geller Season Two and The Great Weta Conundrum

Season Two and The Great Weta Conundrum

Why I don't THINK Weta Workshop Worked on Season Two

Around July 2022, Sir Richard Taylor had this to say about The Lord of the Rings: The Rings of Power: "Our company worked on the first series, we're very proud of the fact that we did." This use of the past tense does seem to imply working only on the first season, but its by no means a definitive reading of the interview. This was shortly BEFORE the show's move to the UK, which we know came to the Kiwi crew by complete surprise, although it remains possible that by that point the showrunners had made the decision, and told Weta that their services will not be required for season two without necessarily going into details.
Again, I want to stress that Sir Richard's choice of words by no means guarentees that Weta sat season two out. Then again, we know many of the Kiwi contractors have either stopped working for the show - costumier Kate Hawley and the music ensemble Plan 9, for instance - or radically downscaled their involvement, like caligrapher Daniel Reeve. Where crew from season one stayed on - like John Howe and dialect coach Leith McPherson - they were usually based in Europe or the UK to begin with. Its thus only reasonable to assume Weta will do the same.
Weta were good sports to share the lead-up to the Season Two teaser on their Twitter handle, but hadn't commented nor shared the teaser itself, suggesting that they were merely (and characteristically) being gracious to a project they HAD worked on previously, rather than setting-up their own involvement, as they had done in their steadfast embracing of Season One.
One of the two major departments Weta worked on for the show in Season One - that being prosthetics - had perforce been put out of their hands for Season Two, with the prosthetics supervisor Barrie Gower replacing Weta's Jamie Wilson. Its unrealistic to expect to ship prosthetics - which have a limited shelf life - from halfway around the world, and ideally you'd want the same studio to be responsible for design, fabrication and on-set application.
Although they also worked on Celebrimbor's pressure forge and some of the Numenorean and Elven symbols - including the High-Elven star, practically lifted from their version of Gil-galad's emblem for the New Line films - Weta's other main prerogative was the weapons (but NOT the armour). This included bows, quivers, arrows, shields (including straps) and some props that aren't really used as weapons like Feanor's hammer.
The High-Elven Star: essentially a homage Weta's Daniel Falconer snuck into the show
While it remains possible that they had kept that department under their belt - at least in terms of concept design rather than fabrication - I find it unlikely. Its true that Weta does provide concept art, without fabrication, for off-shore productions: see their erstwhile work for Denis Villenueve's Dune: Part One as an example.
However, the recent teaser shows High-Elven swords and bows that are a notable departure from Weta's High-Elven weapons from Season One. It, of course, remains entirely permissible that the showrunners commissioned new designs from the workshop, and in fact the new, more katana-like Elven swords are closer to Weta's previous iterations of Elven swords (cf. Hadhafang or Thranduil's twin swords) than to their High-Elven weapons for Season One, although they're admittedly not too far off Arondir's sword.
Having said that, elsewhere in the trailer we see the same Hawley costumes and armour retained, as well as the same Weta-made weapons from Season One: Arondir is still sporting his daggers, quiver and bow, Pharazon draws his gorgeous, bejewelled sword before the Eagle of Manwe, flanked by guards carrying the same ol' spears. We see Lindon guards with their Battersea-esque shields and spears, Durin III with his ax, Durin IV with his dagger, Adar with his Zweihander, and Isildur still with the confusingly-Rohan-like Numenorean cavalry sword.
The similarities would thus make it unlikely to expect for new designs - for the same culture and from the same studio - to be such an aesthetic departure from Season One, especially something as insignificant as a quiver. My educated guess - and that's all it is, a guess - is that its a local workshop emulating the Weta style of old.
This emulation can also be seen in other departments, like the new Elven shields - with the same hourglass-like shape as Weta's High-Elven shields for the New Line films, but NOT for the show - and the helmets with the more overt blade-like crests, again in the style of Weta's work for New Line rather than Hawley's more subtle nod to that style in Season One. Not to mention the seemingly greater prevalence of Elves with long manes.
Galadriel and company, and their quivers: a design unlikely to be revised from Weta's Season One design (below) unless a new, local Workshop entered the fray. The company's bows, seen elsewhere, are also different to this, more closely resembling Tauriel's bow.
https://preview.redd.it/w8da7widcg1d1.png?width=3840&format=png&auto=webp&s=ff7a19e093a8008fbae7a0977a2e52617c18bec9

The OTHER Weta

Here it is important to distinguish between Weta Workshop, and WetaFX (nee Weta Digital). Although founded by the same people - Sir Peter Jackson, Sir Richard Taylor and Jamie Selkirk - they're two separate companies: Roughly speaking, Weta Workshop does practical effects, WetaFX does digital effects. While they do some projects - notably Tolkien films - together, its by no means a condition sine qua non that the involvement of the one entails that of the other.
In the context of the Tolkien projects, Workshop mostly did weapons, armour and creatures, so not too far off of what they did in the show. Set, props and character designs usually fell to another Jackson company, Six-Foot-Seven, but even then Weta did the bigatures and shared the costume design credit with Ngilla Dickson, Bob Buck and Ann Maskrey (Hawley is credited, too, being that she was the costume designer for the aborted Del Toro Hobbit).
WetaFX are working on Season Two, in a capacity at least as big as they did in Season One, where they were the main VFX vendor alongside ILM. Moreso than the Workshop, WetaFX (being one the leading VFX houses in the world), provides services for films and shows all over the world, and frankly a show with the VFX requirements of The Rings of Power couldn't avoid WetaFX if they tried, although "giving them point" so to speak is definitely a meaningful gesture.
Strictly speaking, WetaFX is not a design studio: previously in Tolkien pictures, creature design tended to be provided by Weta Workshop, and then rendered by WetaFx. However, sometime before The Rings of Power went into production, one of the Workshop's designers, Nick Keller, became WetaFX' in-house designer, and for Season One had worked on (among other things) Durin's Bane, and so WetaFX' continued involvement in Season Two is meaningful to the look of the show.
An (unused) Nick Keller-Weta FX design for Season One: all that remains of it in the show are the spear and the Fell Beast
The showrunners entrusted to WetaFX in Season One mostly with places and creatures that had been depicted in the live-action films: Khazad dum as Moria, the view of the Southlands from Ostirith as Mordor, as well as Durin's Bane and the Fell Beasts: its therefore reasonable to assume that the design of Shelob will again be entrusted to WetaFX, although since New Line became stricter with their copyright she's unlikely to resemble the previous depiction of Shelob, no doubt to be excused away by the fact that she's younger.

My thought

So, where does this leave us? I've long written about the show's audiovisual identity crisis: it would be wrong to assume that, going to New Zealand, the showrunners were compelled to hire Weta and thus fell headlong into a similar aesthetic: rather, there was a concerted effort - the filming in New Zealand and the hiring of Weta being two of its symptoms rather than its causes - to model the show on the live-action films. Nevertheless, dispensing with Weta for Season Two COULD keep this issue at bay.
All the same, its clear that if Weta was indeed substituted by another studio, as is likely the case, that studio did their darndest to emulate Weta's style, and in some respects harkened even more heavy-handedly to the style of the New Line films. Perhaps it is a case of, having moved out of New Zealand, wanting to still show they "got it" and overdoing it? The same trend is evident in the digital splicing of Kiwi landscapes into the British countryside, and in the trailer's shameless appropriation of beats (but not lines, presumably with New Line cracking the whip on that end) from the live-action films.
All the same, Season Two and on could have been another noteworthy "notch" in Weta's enviable Tolkien belt, which only in this year also entails Tales of the Shire and The War of the Rohirrim. It would have been a good preparation for their forthcoming involvement in The Lord of the Rings: The Hunt for Gollum. I do regret, specifically, that they probably didn't get a crack at the weapons of the Eregion Elves: a new Elven culture they had not touched before, unless some of the designs we see were made for Season One and not shown therein.
Beyond that, its useful to keep the same team in place in the interest of season-to-season continuity. Nevertheless, the teaser shows a greater emphasis on such continuity that I had previously believed they would go for. Some early scenes seem to be picking up immediately from the end of Season One, with Galadriel and Elrond - still in the same costumes - catch up to Gil-galad's convoy back on the same Lindon set. Even in other scenes, many of the Numenorean extras seem to be in the same clothes, and while the green Eregion guards got a lot of attention in the teaser, they actually already appeared in season one.
A tale of two Narsils, both by Weta but for different companies.
As a side-note, it may well be that the Weta designers felt limited by the lega situation surrounding Season One, which required them to recreate different versions of some of their most celebrated props, namely a new, subtly redesigned Narsil. Sir Richard Taylor, in the above interview, said he didn't work on the series because he "didn't feel I had anything new to contribute to the television series." This is curious since he had by then already jumped onboard The Lord of the Rings: The War of the Rohirrim, and in an appearance only shortly thereafter, said of the project that "there's so much that's fresh and exciting." This in spite of the fact that, at first blush, Rohirrim would seem to offer far less by way of new design opportunities than did Rings of Power.
In truth, not all of Weta's work on Season One was up to their otherwise-inimitable standards: I'm reminded of a making-of featurette about the making of Orcrist, which required a lot of back and forth between the Weta designers and Sir Peter Jackson. Says designer Paul Tobin: "A lot of our designs were falling into 'I've seen it with Glamdring, I've seen it with Sting." An even more egregious example is for Shadow of Mordor, where a design of an armoured Celebrimbor is almost one-for-one of a design for an armoured Thranduil, a year or two prior by the same artist, although in fairness both designs went unused.
I don't want to imply that the showrunners weren't equally forthright in their design process: from listening to John Howe, there was certainly a lot of back-and-forth with his concept art. Even in examing Weta's work its clear that in the case of some of the designs - namely, the Elven Zweihanders, which previously appeared in some Howe concept art - the showrunners came to Weta with their own ideas, rather than just giving them free reign.
Nevertheless, it does seem that in a couple of instances, Weta were allowed (perhaps on purpose?) to essentially recycle some old designs: almost all the Dwarven and many of the Silvan and Orc designs are like this. Its cool that Weta got to imagine what Durin's legendary Ax looked like, but they basically took a design for an ax that Dwalin finds in the Erebor armoury and made a subtle variation on it. The Mystics' weapons also betray a similarity, but rather to Weta's work on James Cameron's Avatar!
Even less appropriately, a spear designed for the Lindon Elves but not seen in Season One, seems derivative not of previous High-Elven designs, but off of the designs for the Woodland Realm, which would have been the freshest in the memory of the Weta designers. The main difference is the Woodland design abstracts the tree-branch shapes to avoid them seeming, to quote Keller, "too fairytale." Worst still, the Numenorean cutlasses (seen briefly at Elendil's side prior to his promotion) are inappropriately akin to the Laketown swords (again, a design surely fresh on the designers' minds) of all things!
Corporate needs you to find the differences between this picture, and this picture...[aside]: They're the same picture.
In other cases, the similarities are more abstract and work quite well: both Aranruth and the Elven broadswords - wielded by Galadriel to the Battle of the Southlands and carried by Theo into Season Two but also also brandished by the prologue Elves - feature a similar leaf-like profile to the blade: they would be more-or-less contemporaries of Glamdring, which has a similar shape. Medhor carries (but sadly doesn't get to use) a Silvan version of the Elven Great-sword from the Fellowship prologue.
Elsewhere in the film industry, of course, companies like Lucasfilm had turned this kind "reuse, reduce, recycle" mentality into a usual practice, although usually with unused designs, a-la the Shadow of Mordor example: discarded McQuarrie and Cantwell artwork from the 1975 thus ended-up in Star Was projects all the way between 1978 and 2023, where it started feeling increasingly like someone picking through the carcass of a dead movie.
In a limited extent, however, it is a useful device in terms of "tapping" into the same, initial sensibility, and as such its been used in Tolkien projects before: The White Council chamber was part of some early Rivendell designs, and similar practices are deployed in Rohirrim and are sure to be used in The Hunt for Gollum. In all these examples, however, it didn't normally involve jumping through the legal hoops that The Rings of Power had to leap through.
Neverthelss, there are a great many illustrious designs - from Elendil's Captain sword and Finrod's Dagger, through Feanor's Hammer and Dramborleg (the first Elven hammer and axe in Weta's output) to Aranruth and Medhor's Silvan Great-Sword - all represent wortwhile entries in Weta's oeuvre, and some of the best designs in the whole of the show thus far. Still, it wasn't in vain, being that several such key props are going to stay the distance in the show.
submitted by Chen_Geller to LOTR_on_Prime [link] [comments]


2024.05.20 00:36 SeaworthinessOk7279 I passed MA and PCT

I passed MA and PCT submitted by SeaworthinessOk7279 to MedicalAssistant [link] [comments]


2024.05.20 00:35 MoonlitStar Daily Tasks for 20th May.

Daily Tasks for 20th May.
Tasks for the 20th of May.
Complete some tasks to have them ready to collect ahead of time.
(Credit: Magnus_Simmer The Sims Mobile Community FB group)
submitted by MoonlitStar to SimsMobile [link] [comments]


2024.05.20 00:32 smartybrome List of FREE and Best Selling Discounted Courses

Udemy Free Courses for 20 May 2024

Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.
GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
submitted by smartybrome to udemyfreebies [link] [comments]


2024.05.20 00:32 smartybrome List of FREE and Best Selling Discounted Courses

Udemy Free Courses for 20 May 2024

Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.
GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
submitted by smartybrome to udemyfreeebies [link] [comments]


2024.05.20 00:32 TheLastPiMaster A Deep Dive into the Problems with Endless and How to Fix Them

As the shiny weekend comes to a close, I and I'm sure many others have played a lot of endless the last few days. While I do love this game, I can't help but notice how much of a drag endless is. Endless is basically just one big gambling simulator where you get dopamine when you get a shiny or legendary and it keeps you playing long enough to get the next hit. As someone who enjoys both making and balancing games, I wanted to take some time to dive into why endless has the problems it does and how they can be fixed. My hope in sharing these ideas is that endless will eventually be revamped into something more fun in the long term instead of just a shiny grind. So strap in as we discuss the problems with endless and how to fix them.

Part 1: Why play RogueLites?

I think the first step to understanding what is wrong with endless is to understand why we are even playing this game in the first place. I hear the terms roguelite and roguelike used interchangeably a lot so I wanted to quickly address the difference between them. The short of it is roguelikes complete reset your progress in between runs while roguelites have some progress carry over. This puts PokeRogue firmly in the roguelite category, since you can unlock new starters, and as such, I will be operating under the assumption that having progress carry over between runs is important to the game for the remainder of this post.
As for what makes roguelites fun, I think there are a few different factors. First and foremost is replayability. Since a run is never the same as any other, the genre has infinite replays built in, so long as you don't get bored of the core gameplay mechanics. However, the enemies and rewards you get during each run are not the only thing that can change between runs.
This leads me to my second point which is the fun of trying new builds. Most roguelites have a wide variety of weapons and approaches to progressing that can either be chosen at the start or unlocked during the run. Because of the random nature of the genre, even similar builds will fluctuate run to run and trying to get your build to function perfectly like you want it to is a fun challenge. You may have an idea of what you want to use but then you get an item that changes the way your build works and so next time you play this build, you actively seek out this item because it was a cool adaptation. Being able to not only try, but succeed, with a variety of strategies and builds is incredibly important to the long term fun and replayability of roguelites.
The final factor in why roguelites are fun is because you can constantly push for a new record. This is specifically something unique to endless. The game can never truly be beaten. You as the player set a goal for yourself and compete against that goal, trying to achieve it. When you eventually do, you set a new goal and push for that one. These goals can be personal to you, like trying to reach a certain round or seeing how far you can progress with a specific build, or they can be more competitive, like trying to push for a record in the highest round ever achieved.
Roguelites are addicting and fun because you never truly beat them, you just find new ways to play them. Now that we understand a bit about why roguelites are fun, let's look at PokeRogue to see how it matches up.

Part 2: Endless is a Solved Game

First, let's look at the good parts of endless. Endless has good rewards for playing it. As you go deeper into endless, you get more and more rare starters. Right now, starters are the only thing that carries over between runs so endless is the best way to progress your account. In theory, this should increase replayability as you can do an endless run, get new starters, do a run with your new starters, rinse and repeat. In practice though this simply isn't true.
While the progression endless gives your account is good, it's ultimately pretty meaningless and most of the actual experience of playing endless isn't fun at all. When you get deep into an endless run, which is arguably where most endless players will aim for since otherwise you would play classic, the game becomes stagnant. You one shot everything or you get one shot. Type matchups don't matter. Stats don't matter. Nothing matters except being able to oneshot the opponent through whatever tokens or abilities they have. This isn't a problem in itself but if we look a little deeper it becomes one.
There's nothing wrong with different builds simply being different ways to oneshot. What is an issue though is when the core mechanics of Pokemon stop mattering and there is only one way to win battles. Type matchups are arguably the most important mechanics in Pokemon, right after catching new Pokemon. The fact that these eventually are rendered useless means that there's no reason for this to be a Pokemon game in the first place. Additionally, even just having a really strong Pokemon that can cut through everything with strong STAB doesn't work because the only late game strategy that works is fixed damage and sturdy. When you finally reach rounds that push the limits of where you've been before, these should be the rounds that your build is online and being tested. Instead, you are forced to transition to a Pokemon with sturdy and metal burst or fixed damage like salt cure plus soak. There is no room for trying different builds to push boundaries because the game has been solved. We know what the best and only strategy is and if you aren't using it, you can't compete.
The fact that only one strategy is viable means that any progress you make between runs doesn't matter either. Why use new starters when you're just gonna end up using gargancl with salt cure or metal burst blissey? This means that the only thing that endless is actually good for, making your account stronger, is made irrelevant by the same mode. This is the biggest problem endless has but there are a few smaller ones I'd like to quickly address.

Part 3: Smaller Endless Problems

I'll try to keep this section brief and run through these problems quickly.
First, generic encounters are too time consuming. There is no reason the random, non-boss Pidgeott should ever take more than 5 seconds to defeat. Generic encounters serve the purpose of giving you a few rewards to make you stronger before the next major fight. Endure tokens waste so much time. If I'm overkilling this raticate by 5000%, I shouldn't have to sit through 30 seconds of dialogue telling me it endured the hit, raised all its stats, flinched, and then need to select my move again. Even boss encounters don't need endure tokens. They are already gated by segmented health bars. These are actually good and mean you have to think about how to get through them. Why then, does the boss get to live with 1 hp when I've finally overcome it? Simply put endure tokens need to go.
Second, boss battles are too repetitive. I don't mean pokemon labeled "boss" but instead the bosses you encounter every 50 floors. These should be the rounds that test your build but instead, it's the same as every other "boss" you encounter in the run. These rounds need to be made harder and all other rounds should be easier, that way there's a clear distinction between fodder and challenge. The Eternatus encounters are actually pretty good from a challenge perspective since they regularly take a while to beat. If the 50 floor encounters were more like this, and the Eternatus encounters were varied with some other Pokemon so you need multiple strategies instead of just a fairy/steel to wall it, the boss fights would be pretty good.
Finally, if you can't oneshot an enemy, it shouldn't be able to oneshot you. Essentially, bosses need to not be able to be oneshot. What this means though is that you will take hits and in that case, you need to be able to survive them. Damage Reduction tokens are actually ok but damage multipliers just make every move a oneshot. Boss fights should play out more like VGC matches, where there's constant switching of your Pokemon to have an advantageous type matchup. Your switches need to be able to survive hits when they come in, or else you need a way to correctly predict when you can make a switch for free to get a better Pokemon out.
I could go more in depth on all these problems and maybe I will sometime but for now just know they are there and will influence what the fixes need to fix.

Part 4: The Fixes

Now that we understand what's wrong with endless, let's talk about fixing it.
The first and easiest change is that endure tokens need to be removed. This speeds up the game and gets you into boss fights faster. Simple, done, this one change makes the game so much more fun and less tedious.
For some bigger changes, let's take a look at the rest of the tokens. Status tokens mean nothing since your Pokemon will always have infinite lum berries once you get 3 berry pouches and a mini black hole. Fusion tokens are cool. These throw wrenches at you and are fun and should stay. Damage reduction tokens are ok. These tokens prevent you from oneshotting the boss and as we discussed before, that's good. Damage multipliers increase the problem of oneshots though and for that reason need to either be heavily nerfed or removed. If my defensive Archaludon is getting onehshot by vine whip, that's a problem. Finally, recovery tokens are alright. The make it so you can't just stall out a boss completely. You have to constantly be damaging them so they don't heal back to full. I would limit these though to heal a smaller amount. Something like 1/16 of max HP every turn should be the maximum that recovery tokens can do. This is the same as leftovers in the main series and that is one of the best items for survivability in the entire game.
I would make the following changes to tokens: remove endure tokens, remove status tokens, remove damage multiplier tokens, heavily nerf recovery tokens, keep fusion tokens, and keep damage reduction tokens. Also, remove all tokens from any Pokemon without a boss health bar. You may think this is too big a nerf to enemies but in conjuction with this, I think the mini black hole also needs to be changed or removed. With status tokens gone, it's more important than ever that status is meaningful when it is inflicted. Without the mini black hole, you need to actually think about what to do about status instead of just letting your infinite lum berries solve it for you. Maybe now you need to spend some of your post encounter rewards on lum berries or items other than rare candies since you can't just steal them off wild pokemon for free. Of course, things like magician and thief still exist but these are ok because they are niche. The grip claw is also alright since it isn't guaranteed to steal something, it just gives you a little more breathing room.
Next up on the list is boss fights. For this section, I'm only referring to the every 50 floor ones. The token changes I believe would solve a lot of the problems with this fights but there are two big changes I would implement. First, these fights should all be 2v1 double battles like the final battle of classic. This gives room for more strategy and makes switching out more of a viable option if you can predict which slot the AI will target. Second change is to increase the movepools of all bosses. This may be controversial but I think bosses should not be limited to 4 moves. Bosses having a wider variety of options makes them much more formidable and means you need to prepare for more threats. As for what these movepools would be, I would say any egg moves or level up moves should be fair game. Maybe some tms as well but those would need to be hand selected which is harder to implement.
The last few changes I'd add focuses on making starter choice important and allowing for cooler builds. There needs to be more variety in held items. The main series has so many cool options to draw from and adding them makes for a lot of variety in what a given pokemon can do. Imagine a Pokemon with sniper and 3 scope lenses to always crit. Or a Pokemon with a bunch of leftovers and rocky helmets and rough skin. In return for the wider variety, there would need to be some limit on how many non-berry, non-consumable held items a pokemon could have. Without a limit, the best strategy would still be to just stack all the items on one Pokemon and let it sweep. I think 20 would be a good place to start though this could be changed. It also adds an opportunity cost. Your sweeper can't also be tank with 3 leftovers because you need to use those item slots for offensive items.
Finally, I would add one new item to the game with a unique effect. Similar to the DNA splicers, this would allow you to combine two Pokemon to get a stronger one. The new item would be ability capsule and here's how it works. The ability capsule allows you to select a pokemon from your party, sacrificing said Pokemon and adding its ability to another Pokemon. The catch though is that the ability can only be added to a Pokemon that was selected as a starter for the run. Some abilities would have to be non-transferable like wonder guard or stance change but I think this goes a long way in making really cool combinations to aim for late game. It also makes your starter selection more important since you can think about what abilities you want to add to your starter later.

Conclusion and TL;DR

If you've made it this far, thanks for reading. To those of you who just scrolled to the bottom, here's the TL;DR of changes
I want to be clear that I love this game and am not trying to be super negative. I just want to see it do well months and years from now and believe these changes are the first step towards doing that. I have a lot more I could say but this post is already long so I'll leave it at that. If any devs happen to read this and want to hear more in depth explanation or thoughts on solutions to problems with the game, I'm happy to talk more. In the meantime, I'm gonna go back to my endless run and keep trying to get a shiny Rayquaza.
submitted by TheLastPiMaster to pokerogue [link] [comments]


2024.05.20 00:29 ExpressionFar6861 resentment toward bf for being able to go out

Currently I am in a situation where I am very busy with board exams/studying and I hardly have time to go out or make friends. I am also in a LDR with my wonderful bf. He is working and obviously he has a bit more free time since he is past that stage of his life. Sometimes I feel a bit of FOMO or resentment watching him have fun and be able to go out. I am happy yet there is some resentment. Does anyone have any advice on how to combat this feeling, it makes me feel guilty.
submitted by ExpressionFar6861 to Advice [link] [comments]


2024.05.20 00:28 katelovesmeiu Professional Challenger Coach Verified Metafy & Coachify Partner Eight Years of Coaching Experience Over 7.000 Sessions Held Over 4.000 Students US Collegiate Coach Guaranteed Improvement & Personalized Plans Available Coaching Subscriptions & Individual Sessions Discord > shelbion👑

Book Your Free Consultation Today! > Discord @ shelbion

About Me

My name is Shelbion and I've been an avid League of Legends player for over a decade. In Season 4, I reached Challenger for the first time and even considered pursuing a professional career. However, after much reflection, I decided to pursue other challenges within the game.
Some of my notable achievements as a player include:

Coaching

With over 7.000 hours of coaching experience, I fall into the category of one of the most experienced individuals in the field. My experience, passion, and ability to identify your flaws and tailor each session to your needs make me stand out as a Coach.
I've studied the techniques of renowned coaches, such as LS, MagiFelix, and others, and I've developed my unique coaching approach. So far, my approach has helped countless individuals, and over 20 teams advance their competitive play, across 5 different continents, including members of various College and University eSport Teams.
Some of my notable achievements include:
I am dedicated to continuously honing my skills and providing the best coaching experience possible to all of my clients, regardless of their rank or location.

Subscription Based Coaching

Verifications & Certifications

Community

In addition to my experience as a Player, I am also the Founder of Noxus Coaching - a rapidly growing, educational community on Discord. Our community is a great place to find new friends to play with, have a good time, and most importantly, improve your skills.
We hold various events on a weekly basis, including 1v1 & 5v5 tournaments, meme contests, and more. There are plenty of rewards to be won, including free coaching sessions with me. To join our community, visit https://discord.gg/RHW9BMxRd5 and message me upon joining to receive your role.

Podcast

How Does it Work?

We will schedule an initial Interview during which we can discuss your goals and I can provide a more detailed explanation of my coaching services. This interview will typically last for 3-5 minutes.
The First Session is designed to assess your current level of gameplay and identify areas for improvement. After conducting an analysis, I will create a Personalized Coaching Plan tailored to your specific needs. This plan will outline a series of sessions designed to maximize your improvement.
The Coaching Plan may include various session types, such as:
All sessions will be personalized and created specifically for each student's needs. By following this plan, you can feel confident that you are taking the most effective steps to achieve your goals.

Personalized Support (Available 24/7)

In addition to the structured coaching sessions, I offer personalized support to my clients on a 24/7 basis. Whether you have a specific question or just want to debrief after a tough game, I am always available to help. Simply message me and I will respond as quickly as possible.

AvailabilityPricesPayments

I am able to cover any server and any timezone! Rates for both Private and Team coaching are negotiable. We will easily get the sessions to fit your budget and your needs.
Payments are usually done through PayPal, however other forms of Payment such as Direct Transfer can be discussed.

Contact

Main form of contact is Discord on which you can find me at shelbion (Or Shelbion#8832)
Feel free to message me either on Discord or through a Direct Message on Reddit and I will come back to you as quickly as possible.
submitted by katelovesmeiu to LeagueCoachingGrounds [link] [comments]


2024.05.20 00:28 katelovesmeiu Professional Challenger Coach Verified Metafy & Coachify Partner Eight Years of Coaching Experience Over 7.000 Sessions Held Over 4.000 Students US Collegiate Coach Guaranteed Improvement & Personalized Plans Available Coaching Subscriptions & Individual Sessions Discord > shelbion👑

Book Your Free Consultation Today! > Discord @ shelbion

About Me

My name is Shelbion and I've been an avid League of Legends player for over a decade. In Season 4, I reached Challenger for the first time and even considered pursuing a professional career. However, after much reflection, I decided to pursue other challenges within the game.
Some of my notable achievements as a player include:

Coaching

With over 7.000 hours of coaching experience, I fall into the category of one of the most experienced individuals in the field. My experience, passion, and ability to identify your flaws and tailor each session to your needs make me stand out as a Coach.
I've studied the techniques of renowned coaches, such as LS, MagiFelix, and others, and I've developed my unique coaching approach. So far, my approach has helped countless individuals, and over 20 teams advance their competitive play, across 5 different continents, including members of various College and University eSport Teams.
Some of my notable achievements include:
I am dedicated to continuously honing my skills and providing the best coaching experience possible to all of my clients, regardless of their rank or location.

Subscription Based Coaching

Verifications & Certifications

Community

In addition to my experience as a Player, I am also the Founder of Noxus Coaching - a rapidly growing, educational community on Discord. Our community is a great place to find new friends to play with, have a good time, and most importantly, improve your skills.
We hold various events on a weekly basis, including 1v1 & 5v5 tournaments, meme contests, and more. There are plenty of rewards to be won, including free coaching sessions with me. To join our community, visit https://discord.gg/RHW9BMxRd5 and message me upon joining to receive your role.

Podcast

How Does it Work?

We will schedule an initial Interview during which we can discuss your goals and I can provide a more detailed explanation of my coaching services. This interview will typically last for 3-5 minutes.
The First Session is designed to assess your current level of gameplay and identify areas for improvement. After conducting an analysis, I will create a Personalized Coaching Plan tailored to your specific needs. This plan will outline a series of sessions designed to maximize your improvement.
The Coaching Plan may include various session types, such as:
All sessions will be personalized and created specifically for each student's needs. By following this plan, you can feel confident that you are taking the most effective steps to achieve your goals.

Personalized Support (Available 24/7)

In addition to the structured coaching sessions, I offer personalized support to my clients on a 24/7 basis. Whether you have a specific question or just want to debrief after a tough game, I am always available to help. Simply message me and I will respond as quickly as possible.

AvailabilityPricesPayments

I am able to cover any server and any timezone! Rates for both Private and Team coaching are negotiable. We will easily get the sessions to fit your budget and your needs.
Payments are usually done through PayPal, however other forms of Payment such as Direct Transfer can be discussed.

Contact

Main form of contact is Discord on which you can find me at shelbion (Or Shelbion#8832)
Feel free to message me either on Discord or through a Direct Message on Reddit and I will come back to you as quickly as possible.
submitted by katelovesmeiu to LeagueCoaching [link] [comments]


2024.05.20 00:28 ele1402 ACG 3141

Hii!! I need some advice on how to prepare really good for ACG 3141 exams with Professor Pamela Graybeal. If someone has study guides or practice questions of any sort please let me know!! Would really help me study well.
Thankss!
submitted by ele1402 to ucf [link] [comments]


2024.05.20 00:26 DisciplinedDumbass Is there any Security/Achievement that GameStop can issue for long-term Hodlers?

I know in the case of dividends, a company may see you need to have held a share for "x" amount of time. Is there any history of companies doing something like this but the length of time is more like 2 years? Is there some way for people who have held GameStop long-term to get some sort of recognition? How might that look?
I came across a publication referring to something like this as a "Loyalty share". Here is an interesting tidbit from it and I will leave a link at the bottom.
We believe that because they are a scarce resource and provide benefits to the company and other shareholders that have all the features of a public good, long-term
shareholders need to receive financial incentives. While lengthening stock option vesting
periods and introducing claw-back provisions into CEO compensation contracts help induce a
more long-term orientation of CEOs, we argue that it is also necessary to reinforce this more
long-term performance-based compensation with a better alignment between shareholders and
CEOs horizons. Our proposal for moving towards such an alignment is to introduce Loyalty-
Shares (or L-shares). These shares provide an additional reward (usually under the form of an
extra-share or extra-dividend) to shareholders if they have held on to their shares for a
contractually specified period of time, the loyalty period. The reward we propose, which we
believe would be a more optimal solution in many cases, is in the form of a warrant giving the
right to purchase a pre-determined number of new shares at a pre-specified price and granted
to loyal investors at the expiration of the loyalty period.
The change we propose is to offer investors what we refer to as Loyalty-Shares (or L-shares for short) which reward buy-and-hold investors with a free call-option, or warrant, if they have held their shares for a pre -specifiedloyalty period (say, three years).
These loyalty warrants (L-warrants), which can be offered by listed companies indiscriminately to all
shareholders, would be especially attractive to those shareholders seeking more long-term buy-and-
hold investments. Currently, such shareholders have little choice but to invest in regular common
stock and receive rewards that are essentially independent from the length of time they hold the
shares. These buy-and-hold shareholders are moreover at a disadvantage relative to more
speculative traders, who can cash in on a speculative option, or respond more quickly to news and
“exit” before the buy-and-hold shareholders.
So, it sounds like this is possible to issue. But, can it be applied retroactively? Can hodlers of 2021 be rewarded for holding through everything that has happened or would this need to be put into effect NOW and then you would need to wait the amount of time?
https://business.columbia.edu/sites/default/files-efs/pubfiles/5650/Lshares.pdf
submitted by DisciplinedDumbass to Superstonk [link] [comments]


2024.05.20 00:24 External_Ad_8359 Stuck when loading into matches

Stuck when loading into matches submitted by External_Ad_8359 to GBO2 [link] [comments]


2024.05.20 00:24 Reasonable-Exam-9304 for anyone struggling with concentrating, get a walking pad!

I have been in dedicated since October and was doing so well at first but then got burnt out and could barely do 1 uworld question a day. I spent the entire day on YouTube or honestly just staring into space. I also had lots of anxiety and started to have panic attacks (I started anxiety medicine and it has made a huge difference)
I got a walking pad and it has helped so much. I walk at a super slow speed (1.5 mph) while doing Uworld and have found that I can concentrate a lot better! I thought it would be hard to do questions and walk but it's not hard at all. I don't use it when I take practice exams.
I also started sleeping at 9 pm and waking up at 5 am, going to a workout class daily for some human interaction and stopped eating junk food.
So if anyone else is horribly burnt out, invest some money into a walking pad + standing desk, it might work for you as well.
submitted by Reasonable-Exam-9304 to step1 [link] [comments]


2024.05.20 00:20 ArtFraga Jasmin Chords - Guitar Tabs - lionel CHATELARD by lionel CHATELARD

Jasmin guitar tabs download as PDF on: https://paidtabs.com/search/GKPeLUE2KuQ
Click here for a free preview of the score (first page)
This score has 8 PDF pages
Credit: this score was transcribed/uploaded by @Silvius.L
If you cannot find the score, it might be because of a copyright issue. Click on "Request" button at PaidTabs.com to request and get the score.
submitted by ArtFraga to RareTabs [link] [comments]


http://activeproperty.pl/