Madsen machine gun for sale
Gun Accessories for Sale
2018.03.21 23:24 CannibalVegan Gun Accessories for Sale
MODERATORS WILL NOT ASK FOR YOUR ACCOUNT INFO FOR ANY REASON. USE COMMON SENSE. This subreddit is dedicated to the legal sale of firearm related accessories and add-ons that are not banned by Reddit Policy. It was created after the Feb 2018 unannounced rule change and subsequent blanket ban of innocent gun-specific communities.
2021.09.07 16:32 phoenix27426 Gun_Parts_For_Sale
Selling magazines, Barrels, stocks and Everything in between. Enjoy not being micromanaged over the minor details from moderators.
2012.03.24 11:07 pestilence The subreddit for long range precision shooting enthusiasts.
The subreddit for long range precision shooting enthusiasts. Community funds balance: $60 : Current Projects: Suggestions?
2024.05.20 04:21 fhuly my lucky vendor find of the day
2024.05.20 04:15 Killy728 Did the DSi Capture Card End with Katsukity?
| Preface: This is an essay, of sorts, compiling all of the information about the Dsi Capture Card that I could find. Information may be missing or inaccurate, but what I present is my current understanding of the project. I have an interest in reviving the concept and properly archiving every step of the process so that anyone can make a Dsi capture system. Though I didn't succeed in making the project available for people to purchase, I do hope this is a step in the right direction. I’ll start the story and go into as much of the technical side as I can manage. If you wish to skip the story, head to the “Technical” section. =====Story==== Introduction: Is there a practical reason to have a Dsi capture card when the Original DS and the New 3DS/2DS family of systems can do everything the Dsi can do and more? No, no there isn’t. For someone like myself who adores the Dsi platform, the idea and novelty of a Dsi capture card is of great interest to me. From what I can find, the Dsi Capture card has been lost to time. Thanks to the Internet Archive’s Wayback Machine, what was once lost can hopefully be found. Body: Kastuskity was the sole provider of Dsi Capture systems and far as I could tell, one of the major players in the DS/3DS capture card providers and installers in the mid 2010s. That was, up until September 13th, 2016, when the Dsi Capture systems were removed from Katsukity’s shop. I was unable to find a direct reason as to why the sale stopped, but a quote from the Nisetoro Wiki suggested difficulty as over 40 cables were needed. On the store page, you can see how a custom bottom shell was needed in order to house that capture unit. https://preview.redd.it/0kb4jtc7ph1d1.jpg?width=500&format=pjpg&auto=webp&s=8b2c76bf6e0efc230a8940bd9350d79160cc74e6 That, and I’d assume a lack of of sales due to the prevalence of 3DS capture systems must have lead to that product being phased out. This is just my best guess based on nothing On February 2nd, 2019, Twitter (X) user . https://preview.redd.it/xj3cgsnaph1d1.jpg?width=583&format=pjpg&auto=webp&s=2dd19dba447b7636c0ca0d817d4f401e10a4e331 Their Twitter (X) has been inactive since July of 2018, their YouTube has been inactive since June of 2018, and their website and blog have all been shuttered ( I won't hyperlink these two as one redirects to a scam). Their Facebook Page also seems to have the same fate, but I cannot confirm that. From my current understanding, Katsukity has disappeared from the internet and took whatever knowledge and software with them. Katsukity’s partner in Europe, Stefan Merki and American Inventor Neal Tew (Loopy) appear to still manufacture, install, and sell capture cards on their website, but only for the Classic DS and New 3DS/2DS. As of the writing of this post, Merki is still active on the website’s Discord Page (see their website for the invite link) and Loopy is active on their forum It is on Merki’s Discord Server that I was able to receive a lot of information regarding the Dsi Capture System and its development. The most important, being, a video posted to Nicovideo by the user ピピン (Pippin). This video, dating back to May 21st, 2010, shows the process of making a Nisetoro Capture card for the Dsi and its success (The videos loaded better for me on Firefox). https://preview.redd.it/o3418l1dph1d1.jpg?width=300&format=pjpg&auto=webp&s=d22aa2f7b0c5de0dba22b81110152c4254d0d3dd https://preview.redd.it/3rjlvbxdph1d1.jpg?width=740&format=pjpg&auto=webp&s=344b7b49af665836dfc1f621e94288e46d18380d Their blog, which can only be accessed through Internet Archive’s Wayback Machine, has their blog posts of the project as well as a ZIP containing the pinout for the Chameleon USB and various pieces of software (For lack of a better term for .svf, .dpf, .pin, .pof, .qpf,.qsf and .v files) From here, I’ll go into the technical side of this. ====Technical==== ~(((((From here, I have to stick a disclaimer. As much as it pains me to say, anything involving Circuit Boards and programming is well beyond my understanding. I will continue with any and all information that I have pointing to the components and software used for the project, but I will not pretend to understand any of it. Forgive my ignorance in advance. )))))~ In Pippin’s video, all of the test pins tapped and attached to a Chameleon USB were listed on their blog. https://preview.redd.it/4qb47xqiph1d1.jpg?width=756&format=pjpg&auto=webp&s=3d555543575d1397bd1f3bb7f3251d2ef8fd5e9b There, with the pinout sheet is a ZIP file containing various pieces of software (more on that later). I have the Pinout Sheet below in English. https://preview.redd.it/ispt1t0lph1d1.png?width=368&format=png&auto=webp&s=c40bc7cea87f7f61aa3a839bf9909e8dba77a173 Katsuity’s store page for the Dsi capture kits also mentions a Chameleon USB FX 2. https://preview.redd.it/wab7d5nmph1d1.jpg?width=690&format=pjpg&auto=webp&s=8652968ff3d03da7ae9a2b9182e062ffd7dbfe66 On the Fake TroCaptcha website, the process for creating a capture card for the Original DS was explained further. I can only vaguely see the images of the Chameleon board that Pippin has in their blog, but as far as I can tell, it is the same board. https://preview.redd.it/52s3rk6oph1d1.jpg?width=2592&format=pjpg&auto=webp&s=35451424c69eb18216f4a5e413534e2a4d333220 https://preview.redd.it/olavcqcpph1d1.jpg?width=2592&format=pjpg&auto=webp&s=1e6269f3905fb5936265eb4cadcd2e11e485710a Following the link on the board to this website with the Chameleon USB FX2 featured prominently /)as a “Hot” item. When searching their shop, which is local only as far as I can tell, the Chameleon USB FX2 MiniB Kit is out of stock and appears to have been discontinued in 2019 (If it means anything, that board version was V1.2 instead of V1.1, so even if it was available, I do not know if that’d cause issues). https://preview.redd.it/kyhet19rph1d1.jpg?width=1320&format=pjpg&auto=webp&s=b9b15fb0f9d749e3ce5c17599475797713d4028a Searching Google for the Chameleon brings up an OSHPark shared fine of a Chameleon USB FX2 by user splash5. Though this board appears to use the same chips, it's circuit layout and components looks entirely different than the one Pippin used and the one on the “How to make a Fake tro capture” page. I really cannot wrap my brain around trying to follow traces to see if this would work, but given the amount of components on this board vs the one for the DSi Capture Card, I imagine i'd have to spend time bridging traces where components went. https://preview.redd.it/a635h3csph1d1.png?width=2460&format=png&auto=webp&s=a1f40410a57ef22c9d0b9a0d855e30306a5ff139 https://preview.redd.it/wxn68itsph1d1.png?width=2460&format=png&auto=webp&s=baa0cd3255a3728f2c3fa7f43508a84ae6219fe0 Going through splash5’s Github page, it would seem they are implementing a Chameleon for game capture on the Wonderswan. That is the first major hurdle. Where can I get a comparable board? Does the Chameleon USB FX2 need to be recreated from the images in these forums? For the software side, it is my understanding that Pippin already provided it within the ZIP. In the description of their video, they say that the software is the same as the Original DS. This is, of course, assuming that the software is the same as the one used back in 2010. Recreating DSi capture system is well beyond my ability, I will be the first to say that. I do hope this information can help some who can revive this unique blip in DS console history. ====Resources and Additional Links==== Wayback machine last image of Katsukity’s sites: Videos, and other webpages not used in this essay, but may be interesting: ====DSI XL Capture System==== I have this pie-in-the-sky dream of assembling and using a DSi XL with a capture card in it, but what my research dug up was a need for commissioning people much smarter than I to create the capture board and injecting the code. That is simply something I can not do right now. For anyone who reads this, I do hope that this pinout I made is helpful. https://preview.redd.it/r94htkjwph1d1.jpg?width=518&format=pjpg&auto=webp&s=13f53780f019cb237f84be6680a9d13d1a9d21a4 This is a pinout referencing the pinout from Pippin as well as the DSi XL test points on DSiBrew. I have to trust it is accurate as I do not know of a way to test it otherwise. Entries highlighted in Red have the same comment, but the numbering sequence suggests the order I put them is correct. Anyway, that is enough for me. (This post was intended for GBAtemp, but new people cannot post links sooo.... Here you go Reddit) submitted by Killy728 to nds [link] [comments] |
2024.05.20 03:58 Acrobatic-Gap235 Random 1$ young guns
I’m doing a sale for young guns 1$ per message me for details!
submitted by
Acrobatic-Gap235 to
hockeycardswap [link] [comments]
2024.05.20 03:57 SNXX7 [SELLING] "SUNDAY NIGHT SCREENINGS: PERFECT FILMS FOR THE PERFECT NIGHT!" OVER 250 TITLES
Paypal or Venmo accepted.
Movie | Redeem | Resolution | Price | Ports Movies Anywhere |
2 Guns | MA | 4K | $4 | |
3 From Hell | Vudu/iTunes | 4K | $4 | |
47 Meters Down | iTunes | HD | $3 | No |
8-Mile | MA | 4K | $5 | |
About Time | MA | HD | $3.50 | |
Adventures of Tin Tin | Vudu/iTunes | HD | $3 | No |
Agent Game | iTunes | 4K | $4 | No |
Aladdin | iTunes | 4K | $5 | Yes |
Aliens Ate my Homework | MA | HD | $3.50 | |
All the Devil's Men | Vudu | HDX | $3.50 | No |
American Hustle | MA | 4K | $6 | |
American Psycho | Vudu/iTunes | 4K | $4 | No |
Angel Has Fallen | iTunes | 4K | $4 | No |
Annie (1982) | MA | 4K | $5 | |
Antebellum | Vudu/iTunes | 4K | $4 | No |
Ant-man and the Wasp | MA | HD | $3.50 | |
Apache Junction | Vudu | HDX | $4 | No |
Apollo 11 | MA | HD | $5 | |
Arctic | MA | 4K | $6 | |
Aristocats, The | GP | HD | $4 | Yes |
Arrival | iTunes | 4K | $3 | No |
Artist, The | MA | HD | $3 | |
As Good As it Gets | MA | 4K | $5 | |
Atomic Blonde | MA | 4K | $4 | |
Bad Words | iTunes | HD | $3 | Yes |
Banshees of Inisherin | MA | HD | $4 | |
Barbie Princess Power | MA | HD | $4 | |
Barbie Video Game Hero | iTunes | HD | $3 | Yes |
Beirut | MA | HD | $3 | |
Big Eyes | Vudu | HDX | $3.50 | No |
Big Lebowski, The | MA | HD | $3 | |
Birds of Pray | MA | HD | $3.50 | |
Birds of Pray | MA | 4K | $5 | |
Birth of a Dragon | MA | HD | $3.50 | |
Black Hawk Down (Unrated) | MA | 4K | $5 | |
Black Panther | iTunes | 4K | $4 | Yes |
Black Widow | MA | HD | $3 | |
Blood Father | Vudu | HDX | $3 | No |
Bon Voyage Charlie Brown | Vudu/iTunes | HD | $4 | |
Bram Stoker's Dracula | MA | 4K | $6 | |
Cabin in the Woods, The | iTunes | 4K | $3.50 | No |
Calvary | MA | HD | $4.50 | |
Centurion | Vudu | HDX | $4 | No |
Chaos Walking | Vudu/iTunes | 4K | $5 | No |
Chappie | MA | HD | $3 | |
Chasing Maverick | MA | HD | $4 | |
Cinderella | MA | 4K | $6 | |
Contempt (Vaulted) | Vudu | HDX | $8 | No |
Contractor, The | iTunes | 4K | $4 | |
Countdown (Vaulted) | iTunes | HD | $5 | No |
Cowboys and Aliens | iTunes | HD | $3.50 | Yes |
Crawl | iTunes | 4K | $4 | No |
Criminal | iTunes | 4K | $3.50 | |
Croods 1-2 | MA | HD | $5 | |
Cruella | MA | 4K | $5 | |
Cyrano | iTunes | HD | $5 | |
Dark Tower, The | MA | 4K | $4 | |
Darkness, The | iTunes | HD | $2.50 | Yes |
Deadpool 2 Super Duper Cut | MA | HD | $3 | |
Dementia 13 Directors Cut | Vudu/iTunes | 4K | $6 | |
Denist Collection, The | Vudu | HDX | $5 | No |
Detriot | iTunes | 4K | $4 | Yes |
Don't Breathe | MA | HD | $4 | |
Dope | iTunes | HD | $4 | Yes |
Downtown Abby | MA | HD | $3 | |
Dracula Untold | iTunes | 4K | $3 | Yes |
Dragged Across Concrete | iTunes | 4K | $4 | No |
Dragged Across Concrete | Vudu | 4K | $5 | No |
Dream Scenerio | Vudu | HDX | $4 | |
Dredd | Vudu | 4K | $4 | No |
Drop, The | MA | HD | $5 | |
Duff, The | Vudu | HDX | $2.50 | No |
Elvis | MA | 4K | $6 | |
Everest | MA | 4K | $5 | |
Exorcist (1973) Version Never Seen | MA | 4K | $6 | |
Extreme Prejudice | Vudu | HDX | $4 | |
Fantasic Beasts Secrets of Dumbledore | MA | 4K | $6 | |
Fast and the Furious | iTunes | 4K | $4 | Yes |
Fast and the Furious Tokyo Drift | iTunes | 4K | $3.50 | Yes |
Fast and the Furious, The | iTunes | 4K | $3 | Yes |
Fear the Walking Dead Final Season | Vudu | HDX | $10 | |
Finding Dora | iTunes | 4K | $3.50 | Yes |
Flash, The | MA | 4K | $6 | |
Flashdance | Vudu | 4K | $4.50 | Yes |
For the Love of Money | Vudu | 4K | $5 | No |
Forger, The | Vudu | HDX | $3 | No |
Friday the 13th Part 2 | Vudu/iTunes | HD | $3.50 | No |
Friday the 13th Part 3 | Vudu/iTunes | HD | $3.50 | No |
From Here to Eternity | MA | 4K | $4.50 | |
Gattaca | MA | 4K | $5 | |
Ghost Rider: Spirit of Vengeance | MA | HD | $3.50 | |
Ghostbusters Afterlife | MA | HD | $3.50 | |
Gimme Shelter | Vudu | HDX | $3.50 | No |
God's Not Dead 2 | MA | HD | $3 | |
Gran Turismo | MA | 4K | $6 | |
Grey, The | MA | HD | $3.50 | |
Guilt Trip, The | Vudu | HDX | $3.50 | No |
Guilt Trip, The | iTunes | HD | $2.50 | No |
Hacksaw Ridge | iTunes | 4K | $3.50 | No |
Hateful Eight, The | Vudu | HDX | $3.50 | |
Hell on the Border | Vudu/iTunes | 4K | $4 | No |
Hell or High Water | iTunes | 4K | $3 | No |
Hell or High Water | Vudu | 4K | $3.50 | No |
High Note, The | MA | HD | $3.50 | |
Highlander | Vudu | 4K | $4 | No |
Hitmans Bodyguard, The | iTunes | 4K | $4 | No |
Hitmans Wife Bodyguard | iTunes | 4K | $4 | |
Holiday Inn | MA | HD | $3.50 | |
Homefront | MA | HD | $4 | |
Hook | iTunes | 4K | $5 | Yes |
Hotel Mumbai | MA | HD | $4 | |
Hunt for Red October, The | Vudu/iTunes | 4K | $4.50 | |
Identity Thief | iTunes | HD | $3.50 | |
Indiana Jones The Last Crusade | Vudu/iTunes | 4K | $5 | |
Intersteller | Vudu/iTunes | 4K | $4 | No |
Into the Woods (Disney) | MA | HD | $2.50 | |
Invisable Man | MA | HD | $3.50 | |
It Happened One Night | MA | 4K | $4.50 | |
Jackass 3 | Vudu/iTunes | HD | $4 | |
Jarhead 2 | iTunes | 4K | $3.50 | Yes |
Jigsaw | iTunes | 4K | $3 | No |
Kill Bill Vol. 1 | Vudu | HDX | $4 | No |
King of Staten Island | MA | HD | $3.50 | |
Kingsman, The | MA | 4K | $6 | |
Kingsman: The Secret Service | iTunes | 4K | $3.50 | Yes |
Knives Out | Vudu/iTunes | 4K | $5 | No |
Last Christmas | MA | 4K | $4 | |
Last Duel, The | MA | HD | $4 | |
Last House on the Left, The | MA | HD | $4.50 | |
Last Night in Soho, The | MA | HD | $4 | |
Last Picture Show, The | MA | 4K | $5 | |
Leap! | Vudu/iTunes | HD | $3.50 | No |
Let Him Go | MA | HD | $4 | |
Lion King, The (2019) | MA | 4K | $4 | |
Little Mermaid, The | MA | HD | $3.50 | |
Little Women | MA | HD | $4 | |
Locked In | Vudu/iTunes | HD | $3.50 | No |
Logan | iTunes | 4K | $3 | Yes |
Logan Lucky | MA | HD | $2.50 | |
Magic Mike Last Dance | MA | HD | $3.50 | |
Mall Cop 2 | MA | HD | $3 | |
Mary Poppins | MA | HD | $4 | |
Mean Girls | Vudu/iTunes | 4K | $6 | |
Men Woman and Children | Vudu/iTunes | HD | $5 | No |
Middle School: Worst Year | iTunes | HD | $3 | No |
Mindgamers (Vaulted) | MA | HD | $5 | |
Mission Impossible Ghost Protocol | Vudu | HDX | $2 | No |
Mission Impossible Rogue Nation | iTunes | 4K | $3 | |
Mitchells vs the Machine | MA | HD | $4 | |
Moon | MA | 4K | $6 | |
Moonfall | Vudu/iTunes | 4K | $5 | |
Mortal Engine | MA | 4K | $4.50 | |
Mummy, The (1999) | iTunes | 4K | $4 | Yes |
Murder on the Orient Express | MA | HD | $3.50 | |
My All American | MA | HD | $4 | |
My Best Friend is a Vampire | Vudu | HDX | $4 | |
National Lampoons Xmas Vacation | MA | 4K | $5 | |
Nebraska | Vudu | HDX | $3.50 | |
New York Melody | Vudu | HDX | $3.50 | No |
Night at the Museum | MA | HD | $4 | |
Night Bofore, The | MA | HD | $3.50 | |
Night House, The | MA | HD | $4 | |
Nightmare Before Christmas | MA | 4K | $6 | |
Nightmare Before Christmas | MA | HD | $4 | |
No Good Deed | MA | HD | $2.50 | |
Oblivion | iTunes | 4K | $4 | Yes |
Other Guys, The | MA | 4K | $6 | |
Parasite | MA | 4K | $4.50 | |
Parker | MA | HD | $3.50 | |
Passengers | MA | HD | $3 | |
Past Lives | Vudu | HD | $4.50 | |
Phantom Thread | MA | 4K | $5 | |
Pitch Black (Unrated) | iTunes | HD | $4 | |
Playing for Keeps | MA | HD | $3.50 | |
Pocahontas | MA | HD | $4.50 | |
Poms | iTunes | HD | $3 | No |
Pride and Prejudice and Zombies | MA | HD | $3 | |
Primal Fear | Vudu | 4K | $5 | No |
Promised Land | iTunes | HD | $3.50 | Yes |
R.I.P.D. | iTunes | 4K | $4 | Yes |
Red 1-2 | Vudu | 4K | $9 | |
Redemption (Humingbird) | Vudu | HDX | $4 | |
Revenant, The | iTunes | 4K | $3.50 | Yes |
Robin Hood | iTunes | 4K | $3 | No |
Rogue One: A Star Wars Story | iTunes | 4K | $3 | Yes |
Rough Night | MA | HD | $3.50 | |
Rudy | MA | 4K | $5 | |
Runner Runner | MA | HD | $3 | |
Rush | iTunes | HD | $3.50 | Yes |
Safe | Vudu/iTunes | HD | $2.50 | No |
Same Kind of Different as Me | Vudu | HDX | $2.50 | No |
Same Kind of Different as Me | iTunes | HD | $2.50 | No |
Sausage Party | MA | HD | $4 | |
Scoob! | MA | HD | $4 | |
Shazam: Fury of the Gods | MA | 4K | $6 | |
She Said | MA | HD | $5 | |
Sicario | Vudu | 4K | $4 | No |
Side Effects | iTunes | HD | $4 | Yes |
Silence | iTunes | HD | $4 | No |
Sing | MA | HD | $2.50 | |
Sing | MA | HD | $2.50 | No |
Skyfall 007 | Vudu | 4K | $4 | |
Skyfall 007 | Vudu | HDX | $2 | |
Skyscraper | MA | HD | $3 | |
Sleepless in Seattle | MA | 4K | $5 | |
Sleepy Hallow | Vudu | 4K | $4.50 | No |
Snowden | iTunes | HD | $2 | Yes |
Southpaw | Vudu | HDX | $3.50 | No |
Spell | iTunes | 4K | $4 | No |
Spiderman: Across the Spider-Verse | MA | HD | $3.50 | |
Spider-Man: Far from Home | MA | 4K | $4.50 | |
St. Vincent | Vudu | HDX | $3 | No |
Star Trek Trilogy (Kelvin Timeline) | iTunes | 4K | $9 | No |
Sting, The | MA | HD | $3.50 | |
Superman: Man of Tomorrow | MA | HD | $4 | |
Superman: Red Son | MA | HD | $4 | |
Survive the Night | iTunes | 4K | $3 | No |
Talladega Nights | MA | 4K | $6 | |
Taxi Driver | MA | 4K | $5 | |
Terminator Dark Fate | Vudu | 4K | $4 | No |
Terminator Genisys | iTunes | 4K | $4 | No |
Terms of Endearment | Vudu/iTunes | 4K | $4 | No |
Theory of Everything | iTunes | HD | $4 | Yes |
This is the End | MA | HD | $3.50 | |
Thor | iTunes | 4K | $5 | Yes |
To Kill a Mockingbird | iTunes | 4K | $4.50 | Yes |
To Sir, With Love | MA | 4K | $4.50 | |
Top Five | Vudu | HD | $3 | No |
Top Five | iTunes | HD | $3 | No |
Top Gun | Vudu/iTunes | 4K | $5 | No |
Top Gun Maverick | iTunes | 4K | $5 | No |
Toy Story | iTunes | 4K | $4 | Yes |
Toy Story 4 | GP | HD | $2 | |
Transformers Dark of the Moon | iTunes | 4K | $4 | No |
Transformers Rise of the Beasts | iTunes | 4K | $6 | No |
Transformers The Last Knight | iTunes | 4K | $3.50 | No |
Trash | iTunes | HD | $6 | Yes |
Trumen Show, The | MA | 4K | $5 | |
Underworld Blood Wars | MA | 4K | $4 | |
Universal April Code | MA | HD | $3.50 | |
Universal May Code | MA | HD | $3 | Yes |
Voyagers | Vudu/iTunes | 4K | $4.50 | |
Walking Dead Final Season | Vudu | HDX | $8.00 | |
Wall-E | MA | 4K | $7 | |
Warm Bodies | Vudu | HDX | $2 | |
We Die Young | Vudu/iTunes | HD | $3 | |
West Side Story | MA | 4K | $4 | |
Whiplash | MA | 4K | $5 | |
Wild | iTunes | 4K | $4 | Yes |
Wild Card | Vudu | HDX | $2.50 | No |
Winnie The Poo Springtime w/ Roo | GP | HD | $4 | |
Wonder Woman: Bloodlines | MA | HD | $4 | |
World War Z | iTunes | 4K | $3.50 | Yes |
X | Vudu | HDX | $5 | |
submitted by
SNXX7 to
DigitalCodeSELL [link] [comments]
2024.05.20 03:53 Least-Gate-6843 Opinions on LR Bulma in current meta
2024.05.20 03:28 Separate-Football608 Season 4 - Making Basic Skills Great Again?
I’ve been running a Fire Bolt sorcerer and the item changes for Season 4 are making this very fun to play! Between the tempered affix that allows a high chance for Fire Bolt to cast twice and the high +% Attack Speed rolls you can get on Amulets/Rings, once you spec into it this skill can fire off like a machine gun 😅. This makes me want to try out the other skills including Frost Bolt and Spark. Has anyone else been playing around with basic skill builds in Season 4?
(Note: The unique gloves “Flameweaver” really make this shine for a Fire Bolt/Firewall build)
submitted by
Separate-Football608 to
diablo4 [link] [comments]
2024.05.20 03:14 tparedes75 Can I get a price check on these weapons? (Vampires Chainsaw and Quad .50)
2024.05.20 03:10 glamour_cryptid Need Home Printer Help - Printing Misalignment - Time For a New Printer?
Hi friends, I'm not a frequent reddit user, so apologies if anything below was formatted/phrased/etc incorrectly!
tl;dr - Consistent printing misalignment across multiple firmware updates has me wondering if it's time for a new printer, or if there's some esoteric setting or troubleshooting I need to do to get my hardware to cooperate. I am looking for recommendations on a new printer, but am also open to troubleshooting tips for my current printer.
Details: My current home printer is an Epson WF-2830. One of the most common things I need it for is to print price tags for my small business. My current efforts for this involve those pre-perforated tag sheets that you're meant to print on and then tear the tags out of. This is what my current printer is doing when I try to print on these pre-perforated sheets:
The alignment gets worse from top to bottom This is the left hand column of the last sheet I tried to print. I did have the sheet oriented properly in the printer.
The alignment in the upper left-hand corner is already off, but would be usable. The alignment gets worse from this corner outward. And this (above) is the full sheet, with the alignment just degrading tag by tag and row by row. Below here is what it
should look like:
Behold, my layout I am using templates provided by the tag manufacturer, OnlineLabels(dot)com, and doing my formatting in Adobe Illustrator. My background is in graphic design, so I know my way around Illustrator pretty well; the alignment is properly formatted within the software (see above).
Printing from Illustrator vs. exporting to .pdf or other file doesn't appear to have any effect on print alignment. I did this successfully on a former printer, which was a Laser Jet M234dwe. Kinda wishing now I'd kept that printer >_>
I am not currently looking at any specific printer models. There are so many options and I don't have much recourse if a new printer
still doesn't do what I need it to, so I wanted to seek advice from people who know more about this than I do. So hi : ) I plan to retain my current Epson, so I don't even care if the new printer is multifunction (ie scanning and whatnot) as long as it will allow me to print my hanging tags for work.
Minimum Requirements
- Budget: My husband all but came out and said this could be a birthday present, so nothing crazy expensive, but also not "need to go garage sale trawling to be as inexpensive as possible"
- Country: USA
- Color or black and white: B&W is fine, my tags are all monochrome
- Laser or ink printer: No preference
- New or used: No preference
- Multi-function: No preference
- Duplex Printing: No preference
- Home or business: Home
- Printing content: Graphics that need to be appropriately aligned either for pre-perforated tag sheets, or cutting on a Cricut later
- Printing frequency: As needed
- Pages per minute: No preference
- Page size: 8 1/2" x 11"
- Device printing from: Laptop
- Connection type: Wifi
The Laser Jet M234dwe had enabled me to just print my graphics on cardstock and then cut out my tags myself using my Cricut machine, the alignment was so good. I'm not sure if this is super relevant to the current situation, I just miss that reliability and am currently very frustrated that I can't just
do that right now ;_;
If you've made it this far, thanks for reading! I look forward to any input y'all can afford : )
submitted by
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printers [link] [comments]
2024.05.20 03:02 therealclarkTV US PC ONLY Rezurection DayZ
2024.05.20 02:56 therealclarkTV US PC ONLY Rezurection DayZ
2024.05.20 02:54 therealclarkTV US Rezurection DayZ PNW PC ONLY
2024.05.20 02:51 Sudden-Tumbleweed-19 Brooklyn [US], Bread & Butter, Barista
Job Details
Barista duties and responsibilities Although Baristas are mainly responsible for making and serving beverages to customers, they may have other duties. These may include:
Greeting customers in a friendly manner and taking food and drink orders on a Point of Sale system
Preparing and serving beverages such as drip coffee, espresso-based drinks, tea and other specialty drinks
Preparing and serving food items such as soups, sandwiches and pastries
Answering customers’ questions about menu choices
Promoting and recommending menu options to customers
Taking payment from customers
Tracking and ordering inventory for cafe and beverage supplies, such as coffee beans, milk, napkins and cups
Maintaining espresso machines, grinders, coffee machines and other equipment by cleaning, troubleshooting and scheduling repairs
Keeping the work environment and cafe seating area clean, sanitary and organized
Responding to and resolving customer concerns or complaints
Evaluating and modifying processes to improve efficiency and quality of service
Attracting new customers and refining the menu
Barista skills and qualifications Baristas need a variety of skills to memorize drink recipes, learn how to operate equipment and provide efficient customer service. A successful Barista should possess the following skills:
Excellent listening and communication skills to effectively interact with coworkers and customers
Basic coffee knowledge, such as how to prepare common coffee beverages, although advanced knowledge, such as roasting and grinding processes, coffee bean sourcing and flavor differences, can be helpful
Exceptional customer service and interpersonal skills to interact in a positive manner and prevent or resolve conflicts
Strong teamwork abilities to work efficiently in a fast-paced and high-volume environment with other Baristas
Attention to detail to manage specific customer requests as well as a high-volume beverage assembly line with minimal errors
Time management and organizational skills to work efficiently and effectively in a high-volume workplace
Compensation Details
Compensation: Hourly ($13.50 - $14.00) plus tips
Estimated Weekly Tips: $250
Required Skills
Excellent listening and communication skills
Basic Coffee knowledge
Exceptional Customer Service
Interpersonal Skills
Strong Teamwork Abilities
Attention to Detail
Time Management
Organizational Skills
Apply here Via
needabarista.com submitted by
Sudden-Tumbleweed-19 to
baristajobs [link] [comments]
2024.05.20 02:51 therealclarkTV PC US Rezurection DayZ PNW
2024.05.20 02:22 Yert8739 The Accessories Planogram
Has anyone ever looked at the stuff in the Accessories planogram and thought that we should call it the All Things Tacky planogram instead? Tacky hats? We got 'em. Furry journals? Got that too. I want some earrings and bracelets but not made from anything real, I don't think I deserve nice things, do you have anything like that? Do we ever!
What's this stuff even doing in a retail store? There's only two places this kind of junk should be sold: flea markets and Pakistani owned convenience stores sandwiched between the glass case holding the vape cartridges and the other glass case with all rhino themed sex pills. The only thing screaming "I was made in a sweat shop by a nine year old!" louder than this planogram is the equally tacky socks they send so much of throughout the winter months.
Everytime I look at the stuff I just think "Wow, the planet had to suffer so this cheap garbage no one wants could be made" and I get very sad. Then I have to remind myself that making this garbage gave someone a job and because of that they had the money to come to my store and by something so then I could have a job and money and go buy something from someone else's store so that they too could have a job so then they have the money to go... You get the point. And then I become even sadder because I realize how locked into this system of making shit that no one wants or needs or asked for but we make it anyway so there's a reason to work people which let's us pay them so they have the money that feeds the unstoppable machine called the economy. And because of this unstoppable machine we're never going to change our ways and instead continue to harm the only home we have so little Jill Stevens down the road can look at a BIC ink pen that someone stuck a hideous fake flower to and say she doesn't want it. And then I start thinking "How long have I been in this restroom? I definitely don't feel like I need to take a shit anymore, when did that happen? Holy shit! I've sat here so long that my legs went numb. I really gotta stop posting shit on Reddit concerning my thoughts about work. I better get back on the sales floor so no one starts complaining they hardly see me"
submitted by
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DollarGeneralWorkers [link] [comments]
2024.05.20 02:05 Capt-Greybeard [XB1] H:stuff in pics W:to know if any are worth anything
2024.05.20 02:02 samuelgato Yikes, just diagnosed with severe SA
I'm 47, m. I've suspected/ been in denial about my sleep apnea for some years. Finally got the Lofta at home test, got the results today. Will talk to the "therapy advocate" tomorrow.
I'm moderately overweight, stopped exercising years ago. I drink average 4-5 alcohol beverages/night. I know there are lifestyle changes that must happen, I'm hoping that finally getting sleep therapy will give me a better fighting chance at making those changes.
Man it is wild to realize I've just been running on fumes for however many years now. The last few years in particular, like I'm approaching middle age and I realize I've slowed down so much. Like, what the hell happened to me. I used to be so much more motivated to get shit done. Now I do the bare minimum at work every day, come home and just nap, loaf around and drink.
I'm looking forward to finally getting some therapy, something that might actually make a difference in my life. Lofta is recommending a BiPAP machine, so looking into options now. I suppose I'll know more after the phone call tomorrow with them, hoping it's not mostly a sales pitch for their machines. I've seen a refurbished machine that I think will suit my needs without breaking my bank account. also I'm liking what I've seen about the Bleep Eclipse system, I think I'm gonna go with that
Anyway, just introducing myself to this sub. I might post updates, questions later on. Wish me luck, cheers
submitted by
samuelgato to
SleepApnea [link] [comments]
2024.05.20 01:40 hilightnotes Some highly critical first impressions of Legendary Tales
This post is very long. This first section, before the first triple-line-break, is the summary. Details follow that. __________________________________________
SUMMARY __________________________________________
So, I was
very much looking forward to Legendary Tales for a while now after hearing so many great things.
I bought it on sale a couple days ago and played the first hour or so, completing the tutorial and entering the main hub. Then I uninstalled and refunded it.
This is not a 'hate post' and I hope that this post will not only help people understand some of the issues of this game, and what this game is NOT, but also help people understand what this game is and why you might love it. I talked about my criticisms with others who love the game to help me approach this and hopefully deliver some useful thoughts. It's worth noting that I got lots of agreement about my criticisms from the people I talked to - who still love the game.
In short,
People love this game for the combat development in the context of a 40+ hour adventure. All the depth to the skill trees, which of course in my hour I didn't touch. The creativity of building the mechanics of a character RPG style - except you get to physically battle in VR. The reward of unlocking that cool skill you've been excited to try out, or finding a legendary that's a blast to use. Even in my short time with the game I could feel the beginnings of this with the parry system. I did have fun fighting skeletons with a simple sword and no skills, and felt the challenge as I had to aim my sword deflections well and time my counterstrikes. There is an effective mechanic preventing waggle-fest and I can begin to imagine all the room to develop your combat mechanics in a way that is, fun and rewarding, and uniquely VR.
Sounds great right? To some it truly is.
But to me, not so much. Why? Because everything else is lacking to a degree I did not expect.
I've been playing a lot of The Light Brigade lately. And although these two games are totally different, it's a useful game to bring up because The Light Brigade excels in all the ways that Legendary Tales significantly falls short.
Atmosphere - music and sound, lighting and colours, art design, character and enemy models
Interfacing - Onboarding and intuitive learning, UI design and fluidity, control mapping, options, grabbing/interacting with objects, general polish
Storytelling - Plot, lore, world building, characters, character and enemy expressiveness, writing
For many people who play games, combat is at the forefront of their interests. For me, it always takes a backseat priority - if its present at all - to the above three aspects. The combat in Bloodborne is great, but it is because it excels in those 3 aspects that it's one of my favourite games. I also love lengthy games like Pentiment, Disco Elysium, Planescape Torment, and Pathologic 2, which have minimal or no combat and lots of reading!
Legendary Tales is simply mediocre in those three bolded aspects and for me that's a hard pass. If these aspects were serviceable to me - done well enough to facilitate the combat - I might have kept going. But I don't use the world 'mediocre' lightly. This is the appropriate word to me, and because of that, I did not want to spend 40+ hours in this world.
__________________________________________
__________________________________________
__________________________________________
DETAILS __________________________________________
For those interested, or for the developers, I will continue with a breakdown of these aspects I am criticizing, trying to go through everything I felt about them in the first hour or so of playing.
Main menu was my favourite part. I liked the scene + music together. Nice. I was looking forward to playing and this had me feeling fuzzy and ready to enjoy the game. Unfortunately, it was not to be.
The very first issue I noticed was that the game felt washed out. Even in that main menu I liked, I was feeling like it was a bit washed out. So I tried adjusting brightness down... then the darker areas felt better, but the light areas felt off. The more I played and tried to adjust to find the right equilibrium, the more I realized the lighting and contrast is just not good and adjusting brightness can't save that.
The second issue I noticed was the menu cursor to select things. It felt like an early VR game that hadn't quite figured out VR menus yet. It's useable but not fluid and pleasing.
The third issue I noticed was the unintuitive controls. I thought that this was the kind of game, kind of like a Souls game, where you aren't taught everything but learn things as you go in an organic manner. Maybe some of that exists in this game, but mostly it's simply bad control design and a bad tutorial. It's the difference between having barriers that have purpose, purposeful friction, and feel good when discovered vs barriers that feel pointless and just build frustration without purpose. The controls feel like a mess and while it's apparent that people can get used to them as they play more, it's not in a justified sense.
Along with this are interfacing issues. For example, grabbing items feels very awkward. The motions are clunky, for example the way a weapon will slowly glide into place in your hands. There's so many interfacing issues. The interface to see weapon/item stats on weapons that are laying about is clunky, the interface to switch weapons is clunky, the magic interface is clunky, dialogue boxes feel clunky,... all of these things feel clunky both in terms of feel and also aesthetic.
A very straightforward and obvious example is dialogue. Character dialogue is presented in a large bland text on a page. To progress through the dialogue, there's no obvious place to click or button to push. In fact, you have to click a particular area of the page, which feels totally arbitrary and unintuitive. Sure, once you learn, you can do it fine, but it's just bad interface design.
To go back to The Light Brigade, think about the difference in both feel and aesthetic to opening a chest or breaking a pot. Grabbing a gun and how it arrives to your hand. The attractive dialogue boxes. Watching a reward pop out of a chest, picking a tarot card. Putting objects into your waist pouch or taking them out. These interactions are all comfortable, beautiful, fluid, and intuitive.
The next thing on my mind was sound.
As I played the tutorial, the soundscape was barren. There was a wind loop, which didn't loop correctly leaving a solid second of space between the end and beginning. Sounds didn't feel like they were placed quite right in 3D space. Point-based sounds (like the crackling of a campfire, that comes from a specific point in space) had too small of a zone (the sound should be heard from further away). In general the soundscape was very barebones. And when I encountered the first character, not only did the character look totally goofy and out of place, but they made no sounds when 'speaking', not even grunts or gibberish sound.
To skip ahead for a moment, I also felt the music did not match the environments enough. The music was quite pretty - that's not the problem. It just didn't feel like the environments were quite synergized with the music.
Again for both music and sound, think of the gun sounds, the ability sounds, the sound of the enemies as they spot you, the sound of the environment, the footsteps and dash, the grunts of characters when the speak, the music... not only does it all sound great, but it all feels like expressions of the unique world of The Light Brigade. This is excellent sound and music design, that truly bring the world to life.
Although a minor complaint, I also noticed lots of grammar and spelling errors. Although I understand the team is in South Korea, and I appreciate the challenges of translation, just like with everything else I was just expecting... more polish. I thought it would feel like a full package, at indie scale. But it feels very much like a partial package.
And that segues into the writing...
There are games with simple and/or unmemorable story, where the story is still servicing and facilitating the gameplay.
And then there is just plain bad writing.
This is very much the latter.
Maybe a bit of this goes back to translation but I am doubtful that it fares much better in original Korean in essence.
The writing is goofy, juvenile, poorly structured, and generic.
I was also seriously turned off by a couple lines in particular, that I'm sure affect me more than most but I will mention anyways. One was something like "valuable gem missing. And a hot girl". Like... There's nothing inherent about calling a woman (or a man) hot that I don't like. Yes gamers, you are allowed to find women attractive, relax. But it's the way its written,... I'm not going to turn this into an essay about male gaze but the way its written simply services a particular male audience that casually objectifies women.
Even worse was the final line I read, a quest line. Paraphrasing, but the primary descriptive words are all exact: "Go kill 10 kill peasants in a refugee camp". I don't think I need to elaborate, people who are on a similar page to me will understand why this was just an incredibly gross line.
I know the above two dialogue criticisms will not be shared by everyone and not affect everyone the same way. I am expressing them as part of what I felt, my personal criticisms and experience, just like the rest of what I'm sharing.
Again to compare to The Light Brigade... every line feels thoughtful and builds character and develops the lore. Whether its the forlorn lines of NPC members of The Light Brigade, or the scenes that appear between runs, and other bits and pieces you get. The Light Brigade develops so much world with few words, it's quite impressive and again a beacon that Urban Wolf Games can learn from.
The final issue I'll discuss was something that struck me earlier on. That is, player character model and lack of customization.
First of all - again an issue that the majority here probably won't be affected by - I could not pick my character model until after completing the tutorial. Specifically, I was forced to do calibration as a male character model, and then had to play the tutorial as this character. Minor complaint but again just another polish issue.
Both male and female models are just... boring designs, and the female model is again very juvenile, obviously serving a primarily male audience, whether intentionally or not.
But more importantly, there's no character customization. Not even the tiniest bit. Even the ability to change just skin colour and hair only would go a long way. Especially in a lengthy adventure like this, I need to be able to identify with my character. Especially with multiplayer it seems essential to me, but even if it were single player, and as someone who plays primarily in single player, character customization is hugely impactful to me.
This does not really have a contrast in The Light Brigade - there's no character customization in The Light Brigade either, although the kind of game it is, it's not as relevant. That said, I do think it would be a nice touch if there WAS some minor character customization in The Light Brigade, and especially if you could play as a woman instead of man if you so choose. Although maybe lore-wise it is intended that all members are male except for 'Mother'. This hasn't been established with any good reason though. So on this point I would lightly criticize The Light Brigade as well.
__________________________________________
__________________________________________
__________________________________________
ENDING THOUGHTS __________________________________________
Ultimately, Legendary Tales is quite simply a very indie game that probably had a very small team and limited funds. I don't know for sure, but probably there *wasn't* a dedicated writer, a dedicated UI and interface designer, etc.
However, these things are still failings of the game and its design. The greatest indie games to me are ones that successfully recognize their scope limitations and develop something complete within that scope. Whether it's the roguelike world of The Light Brigade, or the very short and stylish Tiger Blade, or Jeff Minter's trippy games like Akka Arrh and Polybius, or the retro Silent Hill aesthetic of Organ Quarter, or the suspenseful hotel of Propagation Paradise Hotel... all these games are made by small teams but successfully navigate their limited funds to deliver a full package within an appropriately limited scope.
On the one hand, I really value and support BJ's push for indie games to be respected and for that respect to reflect in the price consumers are prepared to pay. But after being totally on board with the price of Legendary Tales based on what I read from BJ and reviewers and many regular players too, I have to disagree with this game's pricing. This game is not polished enough, and is not a full package. That the game sucked out so much funds is an error of scope.
Maybe I will be in the minority, and Legendary Tales has been a success so it seems that I am, and so good on them for knowing the value of their game to the demographic they targeted I guess. And regardless, even if the pricing and attempted scope of the game are an error on the dev's part, I'm glad for the dev to earn back as much as they can, or even turn a profit hopefully.
But to me, reflecting back to the question the devs put forward: "Do you want to see deep combat development like this in VR for a 40+ hour adventure from indie devs?" The answer is no, I don't. I do consider the scope of this game an error on the part of the developers. It sounds like they did not even turn a profit enough to allow them to expand their team (but maybe I'm misunderstanding). I hope that they do continue with VR development, but instead focus on a much smaller scope game. Deliver a polished, complete package within a smaller scope, implementing a much tighter budget that will allow for potential turning of profit with an appropriately lighter sale price (maybe targeting a $30 game?).
If that is successful, do it again, and again, until they can expand and eventually work toward their dream adventure RPG, hiring actual writers and UI designers and sound designers etc. For me personally, this is simply not the kind of game you can half-bake. It should be attempted again when, and only when, they feel they have budget to do this in a truly full and polished manner.
I had the pleasure of meeting BJ briefly at PAX East. He struck me as friendly, kind, totally genuine, and incredibly passionate as a game developer and a VR game developer in particular.
I do wish this team good luck and despite my own harsh criticism I am glad so many ARE enjoying this game, and also feel the price point is justified. I want devs to earn money, including Urban Wolf Games. And I hope that they will continue to develop and bring more VR to the world.
I hope that my criticism is constructive and useful toward these same goals.
submitted by
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PSVR [link] [comments]
2024.05.20 01:07 Yert8739 The Accessories Planogram
Has anyone ever looked at the stuff in the Accessories planogram and thought that we should call it the All Things Tacky planogram instead? Tacky hats? We got 'em. Furry journals? Got that too. I want some earrings and bracelets but not made from anything real, I don't think I deserve nice things, do you have anything like that? Do we ever!
What's this stuff even doing in a retail store? There's only two places this kind of junk should be sold: flea markets and Pakistani owned convenience stores sandwiched between the glass case holding the vape cartridges and the other glass case with all rhino themed sex pills. The only thing screaming "I was made in a sweat shop by a nine year old!" louder than this planogram is the equally tacky socks they send so much of throughout the winter months.
Everytime I look at the stuff I just think "Wow, the planet had to suffer so this cheap garbage no one wants could be made" and I get very sad. Then I have to remind myself that making this garbage gave someone a job and because of that they had the money to come to my store and by something so then I could have a job and money and go buy something from someone else's store so that they too could have a job so then they have the money to go... You get the point. And then I become even sadder because I realize how locked into this system of making shit that no one wants or needs or asked for but we make it anyway so there's a reason to work people which let's us pay them so they have the money that feeds the unstoppable machine called the economy. And because of this unstoppable machine we're never going to change our ways and instead continue to harm the only home we have so little Jill Stevens down the road can look at a BIC ink pen that someone stuck a hideous fake flower to and say she doesn't want it. And then I start thinking "How long have I been in this restroom? I definitely don't feel like I need to take a shit anymore, when did that happen? Holy shit! I've sat here so long that my legs went numb. I really gotta stop posting shit on Reddit concerning my thoughts about work. I better get back on the sales floor so no one starts complaining they hardly see me"
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2024.05.20 01:03 XBlueXFire Some questions about Claude
Context: This is my first playthrough of second story r, and I've thus far just made it to Nede. So spoilers up to that point I guess.
So far along my playthrough, I've built up a small list of things that's had me a bit confused about Claude as a character. If anything is answered at a later point in time, then just say so.
1: How come he's such a good swordsman? I'm not really familiar with the setting, however it seemed like Claude's preferred weapon at the start was his gun. The fact he was able to press Dias during the armory contest honestly surprised me seeing as it's only maybe been a week since he landed on Expel, plus whatever time it took to sail to Laceur I guess.
2: What's up with his feelings for Rena? From my perspective, they've known each other for about a week's time, not to mention the fact that Rena doesn't seem to exhibit any kind of romantic interest herself. The whole Marze arc where Claude gets jelous of Dias just felt so insanely out of character all of a sudden. Is the game skipping over a lotta in universe time that I'm just not shown?
- Is Claude actually kinda mean? Dialing time back a little. In that port town that eventually gets destroyed by the earthqueake (forgot the name), Claude got pickpocketed by this kid and he initially threatens the boy to give it back before Rena calms him, he then becomes really chill with the kid. That scene also came as a shock to me at the time, since Claude up until that point had seemed like such a goody two shoes sorta character.
During the Ashton quest, Claude admits to contemplating running away when Ashton asked them to take responsibility. Granted it's laughed off so it may've been a joke, but if it wasn't, that would've been another instance of shocking character development for me.
Ive already mentioned the Marze arc where Claude gets grumpy about Dias and starts acting all grumpy until him and Celine run into Rena and Dias again. That whole segment really caught me by surprise. It was like he'd become a different person.
Come to think of it, at the very beginning Claude just disregarded his father's worries and poked the strange machine. In that specific instance I think he just wanted to show off in some fashion, but it does suggest that he might be more hard headed than I initially thought.
In a sense a lot of my points are just questioning his maturity. He is kust 19 years old, still though I expect more from the guy if he had actually gone through military training.
4: Does he actually have magic powers, or are all the abilities we use just gameplay?
5: How on god's green earth can he be calm after what happened to Expel?! Same goes for Rena for that matter, but Claude more so!
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2024.05.20 01:01 AutoModerator Weekly Copyright Reminder
This is a weekly reminder post of this sub's stance on potential copyright infringement. This is a serious issue that needs to be kept in mind when creating and listing NFTs.
Original post by
u/HurleyBird1 Quick disclaimer: I AM NOT A LAWYER. THIS IS NOT LEGAL ADVICE - THIS IS SIMPLY INFORMATION WITH WHICH TO EDUCATE YOURSELVES AND PREPARE YOURSELF FOR LEGAL ADVICE FROM A LICENSED SOURCE.
Now that that's out of the way. My credentials are: MBA, with a bit of business law classes under my belt.
I want to give a quick explanation of how copyright works - and I'll do so through quick blurbs n some myth/reality bullets.
Source:
copyright.gov (US)
- Subject matter of copyright: In general28(a) Copyright protection subsists, in accordance with this title, in original works of authorship fixed in any tangible medium of expression, now known or later developed, from which they can be perceived, reproduced, or otherwise communicated, either directly or with the aid of a machine or device. Works of authorship include the following categories:(1) literary works;(2) musical works, including any accompanying words;(3) dramatic works, including any accompanying music;(4) pantomimes and choreographic works;(5) pictorial, graphic, and sculptural works;(6) motion pictures and other audiovisual works;(7) sound recordings; and(8) architectural works.(b) In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.
- Myth: I can use any image/song/video/writing I want.
- Reality: No. Not true at all.
- Myth: Well they never said it's copyrighted.
- Reality: Upon publication (and even while a work in progress) a work is automatically protected via copyright under US Law.
- Myth: Well they never sold it.
- Reality: It doesn't have to be commercialized to be protected.
- Myth: Well it was a long time ago
- Reality: Possibly true...as long as the creator is deceased (or if multiple creators, the last living one is deceased) and the required time has passed...although this gets tricky with "estates."
(d) Duration of Rights.—(1) With respect to works of visual art created on or after the effective date set forth in section 610(a) of the Visual Artists Rights Act of 1990, the rights conferred by subsection (a) shall endure for a term consisting of the life of the author.
So what's this thing I hear called "Fair Use?"
Straight from the source:
- Limitations on exclusive rights: Fair use41Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;(2) the nature of the copyrighted work;(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and(4) the effect of the use upon the potential market for or value of the copyrighted work.The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
Uhh...help me translate that please... (here's a decent official translation:
https://www.copyright.gov/fair-use/more-info.html)
- above...if it's non-profit educational use, you're usually good to go...if it's for money or trade (commercial nature) then you're usually NOT...unless YOUR piece is "transformative"
Transformative uses are those that add something new, with a further purpose or different character, and do not substitute for the original use of the work.
- Myth: Well this is paid for in Algos, not USD so it's not "commercial"
- Reality: IT IS commercial. You could even barter for bacon and it'd be commercial. It's an exchange of one good/service for another good/service.
- Myth: My piece with Batman inside a card is "transformative"
- Reality: No, unfortunately, more-than-likely the courts would say it's not. A good litmus test is..."If Warner Bros Entertainment (owner of Batman) wanted to make an NFT/ASA "Batman card" would yours compete with it or be possibly mistaken (by a reasonable person - so in America think 8th grade education) for real merchandise? Probably...thus it's not transformative enough.
"nature" gets a little tougher. This looks at protecting the "creative process." Thus, using other works of art is less-likely to be protected than using factual sources - like historical photographs since it's easier to "create art" and thus "transform" factual pieces than other art pieces. This is also talking to things like "parody." Satire is NOT protected. "Parody" is. What's the difference? LegalZoomputs it well: While a parody targets and mimics the original work to make a point, a satire uses the original work to criticize something else entirely. Another way to look at it is that satire uses another work as a way to comment on something happening in the world that has nothing to do with the original work.
- Myth: I added a different border, extra planets, and some blur effect to MTZ's World of Light - it's a new piece of art.
- Reality: Not likely the courts will see it that way.
- Myth: This guy added a filter, some burn effects, and collaged a bunch of newspaper headlines together - isn't that a violation!
- Reality: Probably not...the courts would probably see this as a creation of art out of factual sources.
amount/substantiality in relation to the whole...this is where using clips of songs that are only like 5 seconds long works! But using more than that...runs into problems. This is tough to decipher too...as some songs are EASILY identifiable from just 5 seconds (Ice, ice, baby) - and thus NOT fair use. But some aren't. Usually you're safe using a very small clip of a song or video - especially if you're adding more to it. But this is a dangerous game to play - and there's places to get free audio (some sources below)
effect of the use - this is probably the biggest one. Courts will look at simply...does YOUR work affect the sales or potential for sales of the copyright owner. Of note...this is looked at at the time of the issue being brought to the court, not at the time of sale. For example, let's say my batman card sells for 10 Algos today, but Algorand BLOWS UP and soon every NFT is on Algorand. And now my OG Batman NFT is seen as one of the first Batman ones and official. Warner Bros gonna sue the shit outta whoever owns it at the time they sue to get the rights to all sales of that NFT. So that person is left holding an empty bag when Warner Bros wins in court.
- Myth: Well they're not commercializing it NOW so I'm safe.
- Reality: Technically, yea Warner Bros probably won't spend the money to go after the OG artist and the hands the asset passed through...HOWEVER, they may. That's their right. Who knows - the Napster days showed us the lengths companies will go to. EVEN BIGGER HOWEVER, the last person holding it when Warner Bros DOES decide to go after that Batman NFT...uh oh for them - they just lost their asset.
- Myth: Well it's been like a year, and no one has brought up copyright. So I'm good.
- Reality: If this was in a normal market...maybe this argument would work. If McDonald's let you sell a Ronald McDonald poster for like a year on Amazon with no issues, some court may say "bro, you took too long to bring this to us." HOWEVER, with cryptocurrency being so new (and Algorand being so little known/discussed), most courts would see it as "reasonable" that a copyright owner failed to exercise their rights within a year - possibly even a decade. (Updated because I realized last example dealt with trademark not copyright :o)
So what am I safe to use?
US Government works (mostly)...any deemed free to use by creator...and any a copyright lawyer says they have your backs on (cuz now they're liable).
Here's some great sources for free use items (please add to this list below if you know of some!!!):
Pictures:
https://buffer.com/library/free-images/ (Unsplash is one of my faves)
Music:
https://www.wix.com/blog/photography/2019/11/27/free-music-for-videos/ Video:
https://blog.hootsuite.com/free-stock-videos-sites/ You'll notice there's a lot of "shoulds" "coulds" "probably" etc. This is because copyright cases are all unique and go to the courts. The best bet is to go with stuff you KNOW is free and fair-use. If not, I'd look up copyright law, consult supreme court cases concerning copyright, and ultimately, talk to a lawyer.
AGAIN: I AM NOT A LAWYER. I AM NOT PROVIDING LEGAL ADVICE. I AM SIMPLY PROVIDING INFORMATION. THERE MAY BE ERRORS ABOVE THAT COULD CAUSE SUBSTANTIAL DAMAGES - CONSULT A COPYRIGHT ATTORNEY IF YOU WISH TO RECEIVE LEGAL ADVICE.
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2024.05.20 00:38 Arzin-yubin Slightly disappointed by Bright memory Infinite.
I bought the game to try new indie stuff. I bought it with a few dlc items, cost me around 800. Downloaded it, Launched it, new game, cutscene, game looked unique but the story seemed to be one of the most pretentious, general/basic, cringe avengers save the world type of story. the mechanics were clunky. slide was useless. wall run was non functional, especially the parry, now i have played and finished all endings of sekiro, so i am a parrying god. in this game parrying is broken, if you parry on time you will still get damage, i always had to parry before it was the right time and it was always off putting. the upgrades/abilities were mostly useless. i played on max difficulty 2 time for achievements and those abilities were useless. also for 800 rupees the game was awfully short, just 2 hours. there were obviously good parts too which is why i am only SLIGHTLY disappointed. there were less cutscenes and more gameplay, it was very fun hacking and slashing and shooting especially with the special ammo the guns had. also in 2 hours, every 20 minutes the game gave you something new. the bosses were also fun and there were 3 bosses and all fun to fight with. don't buy it for the story. its worth it but in like a 95% sale or something.
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