Name generators for ps3

PlayStation 4 - News • Discussion • Community

2010.05.17 23:15 BitWarrior PlayStation 4 - News • Discussion • Community

The largest PlayStation 4 community on the internet. Your hub for everything related to PS4 including games, news, reviews, discussion, questions, videos, and screenshots.
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2008.01.25 16:19 PlayStation - Community • Sharing • Help

Your community-run home for all things PlayStation on Reddit! Console/game discussions, news, support, trophy/media sharing and more!
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2010.12.14 18:37 PlayStation 5 - News • Games • Discussion

The Reddit home for PlayStation 5 - your hub PS5 news and discussion. Consider joining PlayStation for your daily dose of memes, screenshots, and other casual discussion.
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2024.05.20 01:35 atom-bandit I wrote a legacy challenge based on each of the expansion/game pack worlds

So I just got back into playing TS4 again, aiming to try another legacy challenge but wanted a bit more for each generation to do. I've done the nsb challenge a few times now and it's a bit outdated at this point. I got to thinking about what I would want for a legacy challenge and thought about one where each generation follows an expansion. I'm sure there are others out there that follow the same theme, I just wanted to take a stab at writing one myself.
I tried to make it customizable with substitutions and options for anyone to be able to attempt it since I know not everyone is going to have every EP/GP.
I named it The Never Ending Legacy Challenge considering EA can't seem to stop releasing packs for ts4. For that same reason, it's also pretty long - about 17 generations right now. I left it at Growing Together as I don't have Horse Ranch or For Rent but I think 17 gens should be plenty for now lol.
This is just for fun, not to be taken super seriously or anything. If anyone does give it a try, I'd love to know how it goes and for any feedback as well!
Here it is!
submitted by atom-bandit to thesims [link] [comments]


2024.05.20 01:33 BlueLensFlares Question about whether to hire for AI/ML

Looking for some advice - I am wondering whether I should push to hire someone for our ML needs, or continue as is.
I work at a company in the US with my boss. We are a small startup of just me and him, and I've been here 4 years. He has been the owner for two decades and does all contact with clients. I do all the programming. We were much larger at one point but then had to downsize a few years ago, and then it became me and him. We've been a duo for two years, where before we were a bit larger, and all our clients are French speaking, though we would like to branch to English-speaking.
I am a bit of a jack of all trades, my specialty is backend, but I do work in frontend, backend, and implementing existing AI/ML algorithms, mostly transformers.
We have a software that we built over 4 years that processes documents using a pipeline that uses some open-source multimodal, image transformers, and some non-open source cloud OCR to give us analysis on the data in documents. The user uploads documents, we give back information about the documents. This could anything from quantities, dates, names, addresses, etc in these documents.
We are a both enthusiastic people who are always open for new solutions. We both have a bit of high functioning depression though, because the ML technologies that we use fail to give high quality output that works for the client. Our existing clients feel like our output is not very good, that the AI makes too many mistakes, and our software is unstable. However, they have stayed with us for several years. We have dozens of new clients interested in our software but we both feel like the output quality right now is not very good.
Even though the company has been around for 15 years, we've built a software over the last 4 years, that has had difficulties with clients. However, our revenue comes from another software that is large and stable, that we don't work on. We use this to fund the project that both of us are focused on, which is this AI software.
My background isn't machine learning, even though I work with transformers, I am just managing. With the last year's wave of generative AI, we want to implement open source generative AI to solve our problems. OpenAI is a temporary solution, but not a permanent one.
I am wondering - would it be a good idea to hire someone to handle the AI side of things, and potentially other things. We are both depressed and exhausted, because the quality of our output just isn't good enough, but we both will not let our software die. I am wondering whether I should push to hire someone to take on this role to improve AI. But for two years I didn't push to hire anyone because I didn't feel like they could be successful in our organization, and I want anyone who joins our ship to succeed and have a good experience. I am also wondering whether it is a good idea to place this challenge/burden on someone new. I would obviously be able to help with things.
I don't want to waste any person's time, I want them to enjoy working here and feel they're being compensated fairly but also help solve our problems, which are vast.
Now I think that since our needs are clearer, and so many people are looking for work, might be a good time and opportunity. I myself have attempted to spin up Mistral, Yi, and other models with some success, but haven't experienced any stability with the output, and don't want to get stuck down the open source generative AI rabbit hole while having other problems to work on.
My pay is ok, my boss does what he can. We're both family oriented homebodies that put in long hours (rarely weekends). My salary has gone up by 75% since I started from a support developer to the only developer, though not six figures. He is very informal and wishes he could pay me more. We're both happy but a little overworked. This is a major problem for us. We work remote but live in the same city.
submitted by BlueLensFlares to cscareerquestions [link] [comments]


2024.05.20 01:23 jsimait1 Reva Rann: The Next Spaceknight

Chapter 1: The Shadow of a Legend

The planet Galador mourned the loss of one of its greatest heroes, ROM the Spaceknight. His valor and sacrifice had saved countless lives, but his death left a void that seemed impossible to fill. Among those who felt his absence most keenly was his niece, Reva Rann. From a young age, Reva idolized her uncle and aspired to follow in his footsteps as a protector of the galaxy.
Reva was determined to become a Spaceknight, a legendary warrior capable of defending Galador and its people. She possessed not only physical prowess but also a keen intellect, maintaining a GPA of 4.5. Her brilliance was recognized early on, and she was accepted into the Spaceknight Academy. However, despite her academic achievements, her instructors found her lacking in the combat skills and discipline they deemed essential for a Spaceknight. After several attempts to prove herself, Reva was expelled from the Academy.

Chapter 2: The Birth of a New Spaceknight

Undeterred by her expulsion, Reva decided to forge her own path. She delved into her studies, focusing on engineering and advanced technologies. With her exceptional intellect, she designed and constructed a new suit of armor, one far superior to the traditional Spaceknight suits. She named it "Lumina Vortex."
The Lumina Vortex was a marvel of engineering and a testament to Reva's ingenuity. It was equipped with the following advanced capabilities:
  1. **Adaptive Armor:** The suit could change its composition to adapt to different types of attacks, whether energy-based, physical, or elemental.
  2. **Photon Blades:** Energy blades that could cut through nearly any material and be retracted when not in use.
  3. **Quantum Shielding:** A protective barrier that could deflect projectiles and absorb energy attacks, converting them into power for the suit.
  4. **Warp Drive:** A built-in teleportation system allowing Reva to travel vast distances instantaneously.
  5. **AI Integration:** An advanced artificial intelligence named "Orion" that assisted Reva with tactical analysis, combat strategy, and suit management.
  6. **Stealth Mode:** The ability to become invisible to both visual and electronic detection systems.
With Lumina Vortex, Reva was more than a match for any Spaceknight.

Chapter 3: The Dire Wraith Threat

While Reva honed her skills and tested her new suit, a sinister threat was looming. The Dire Wraiths, sworn enemies of the Spaceknights, had not been idle. They had regrouped under a new leader, a being of immense power and cunning. This new adversary was Raxia, niece of Hybrid, a powerful and malevolent Dire Wraith who had been a formidable foe to ROM.
Raxia was a Dire Wraith of exceptional ability, possessing both the shape-shifting prowess of her kind and unique psionic powers inherited from her uncle. She was determined to avenge her uncle's defeats and destroy Galador once and for all. Under her leadership, the Dire Wraiths launched a series of attacks across the galaxy, leaving destruction in their wake.

Chapter 4: The Clash of Legacies

Reva learned of the Dire Wraith threat and knew she had to act. Donning her Lumina Vortex armor, she embarked on a mission to stop Raxia and her forces. Her first encounter with Raxia was brutal. Raxia's psionic powers and combat skills made her a formidable opponent. However, Reva's adaptive armor and Orion's strategic support allowed her to hold her ground.
As their battles continued, Reva began to uncover more about Raxia's plans. The Dire Wraith leader intended to use a cosmic artifact known as the "Starheart" to enhance her powers and make her armies unstoppable. Reva realized that she had to prevent Raxia from obtaining the Starheart at all costs.

Chapter 5: The Final Confrontation

The final showdown took place on the barren moon of Xandar Prime, where the Starheart was hidden. Reva and Raxia faced each other in a titanic battle. The moon's desolate landscape echoed with the sounds of their combat, energy blasts lighting up the dark sky.
Raxia unleashed her full psionic fury, but Reva's Lumina Vortex adapted to every assault. Using her photon blades and warp drive, Reva outmaneuvered Raxia, landing critical blows. In a climactic moment, Reva activated the quantum shielding to absorb a devastating psionic attack, redirecting the energy back at Raxia.
Weakened and defeated, Raxia attempted to flee, but Reva, with the help of Orion, disabled her escape route. Capturing Raxia, Reva secured the Starheart and brought it back to Galador, ensuring it would never fall into the wrong hands.

Epilogue: A New Dawn

Reva returned to Galador a hero. Her bravery and ingenuity had saved the galaxy from a dire threat. Though she had not been accepted by the Spaceknight Academy, she had proven herself as a true Spaceknight in her own right.
The people of Galador celebrated her as "Reva the Resilient," honoring her determination and spirit. Inspired by her example, a new generation of Spaceknights began to emerge, combining traditional combat skills with innovative technologies.
Reva continued her work, always vigilant, ready to defend the galaxy from any threat. In her heart, she carried the legacy of her uncle, ROM, knowing that she had lived up to the promise of a Spaceknight.
And so, the legend of Reva Rann, the niece of ROM, grew, a beacon of hope and resilience in the ever-expanding universe.
submitted by jsimait1 to MarvelFanStory [link] [comments]


2024.05.20 01:20 hemlockandhoney {F4A} Medieval, Western, The Boys, The Witcher, V:TM Prompts

Introduction
My name is Ash and I'm a twenty-seven year old midwesterner with over ten years of writing experience and countless half-baked ideas. I average between 200-2,000 words depending on the nature and pacing of the story and I'd definitely categorize myself as the sort of person who will make playlists, Pinterest boards and dedicated discord channels for miscellaneous information if the pairing holds a special place in my heart.
I have no preference for the gender I play as I predominantly play male characters but am happy to play a female or an array of side characters for the story and will possibly double if the plot is inspiring. I am mainly looking for MxF pairings but can be flexible.
I'm most comfortable collaborating with people who are at least twenty-five or older.
My primary method of communication is Discord but I wouldn't mind communicating via Reddit DMs.
Genres & Plots
My favorite genres are modern fantasy, supernatural, sci-fi, romance, post-apocalyptic and gothic/horror. I rarely, if ever, do fandoms with the exception of The Boys/Gen V, World of Darkness or The Witcher. For The Boys, I'd prefer playing as or writing against Homelander, Butcher, or an OC. For the Witcher, I'd prefer to use OC's. Below are a few plot ideas for the aforementioned fandoms:
The Compound Escapees: Both experimented on as children, your characters escape a hidden Vought compound, their memories fragmented and powers unstable. They must navigate the harsh realities of the outside world, unraveling their pasts and finding a way to control their abilities before Vought hunts them down.
Dog's Dinner: A 'retired' Supe, blacklisted for refusing to follow Vought's orders, joins forces with Butcher (and The Boys) to expose a Supe breeding program creating monstrous hybrids.
✨ The Witcher and the Warden: A Witcher accepts a contract that points them in the direction of a grove. Upon entering, he finds that reality has warped and in order survive, he forms an unlikely alliance with an elf who is also trapped within. Together, they unravel the ancient secrets of the grove, facing vengeful spirits, monstrous guardians, and a sinister plot by a rogue mage to exploit the forest's magic for personal gain.
Revelations in Neon: Under the glittering façade of Las Vegas, two Kindred forge an unlikely alliance. As they delve deeper into the city's dark underbelly, they uncover a conspiracy at the heart of the neon and sin, forcing them to choose between personal passions and the fate of generations to come.
Below, I've included a few original plot points that are completely malleable. Feel free to build upon them or present your own.
The Depart of Paranormal Affairs: In a bustling city where the supernatural run rampant, two individuals join forces as investigators specializing in supernatural cases. Together, they delve into the hidden world of mystical creatures, uncovering dark secrets, solving paranormal mysteries, and navigating the complexities of their own personal lives which become entwined with the fantastical.
Ashen: After a cataclysmic event mutates the remaining population into grotesque creatures, two unlikely allies form a tenuous alliance to navigate the hostile post-apocalyptic world. As they confront prejudice and distrust from both humans and mutants, they seek to understand the cause of the mutation and uncover a dark secret that could change the course of their fractured world.
Shadows over the Prairie: In the Wild West, a pair of bounty hunters finds themselves pursuing a notorious gang of outlaws rumored to possess supernatural abilities. As they chase the ghostly criminals through desolate canyons and cursed lands, they must grapple with their own beliefs about the paranormal. Drawn together by a series of eerie occurrences, they form an unlikely partnership to solve paranormal mysteries, navigate dangerous encounters, and possibly uncover a greater conspiracy that ties their abilities to the fate of the frontier.
The Tourney: In a medieval kingdom, a grand tourney is announced, promising not only glory but also a mysterious and powerful artifact to the champion. Knights from distant lands arrive, each with their own secrets and ambitions. As the tourney unfolds, strange events occur. A knight is found mysteriously injured, another disappears, and rumors of sabotage and dark magic spread. Amidst the jousts and swordfights, a hidden conspiracy begins to unravel, involving a secret society seeking the artifact for nefarious purposes. Two individuals must join forces to uncover the truth.
The Arena: On a distant planet, an intergalactic gladiator arena broadcasts battles across the cosmos. Combatants, both willing and enslaved, fight using advanced tech and weapons. A new recruit, falsely imprisoned, seeks to win not only the championship but also a chance at freedom. Along the way, alliances form, betrayals sting, and epic battles ensue.
The Vow: A king’s guardsman is tasked with escorting the princess who is secretly a powerful mage, though this fact is unknown to the guardsman. The king has decreed that she must be taken to a distant, sacred temple to fulfill an ancient prophecy, which is believed to be the key to saving the kingdom from a looming, mysterious threat.
The Unseen: A disgraced monster hunter stumbles upon a hidden guild peddling forbidden arcane knowledge. His estranged mentor resurfaces, claiming the guild's experiments are unleashing unseen horrors upon the city. With the help of a mysterious character, the monster hunter must infiltrate the guild's opulent masquerade, exposing their secrets before exposing the city to the creatures they conjure.
The Arcanum Academy: Accepted into a prestigious mage academy, two apprentices must navigate the complexities of magical studies, face rival students, and uncover the dark secrets buried within the academy's walls. As they learn to control their magic, they shape their destinies and unravel a grand conspiracy threatening the realm.
*Below is a passion project I've been working on for a while. It isn't necessarily a plot but a western/horror themed setting where magic and monsters are common. If it sparks an interest, please let me know!
Red Vale
Nestled at the foot of the imposing Bloodstone Mountains, Red Vale once thrived as a bustling mining town during the gold rush era. With its picturesque wooden facades, the town boasts a prominent clock tower overlooking a sprawling central square, saloons with swing doors that creak in the wind, and a network of old mining tunnels woven beneath its surface.
For years, the residents of Red Vale mined a unique, deep-red ore called "crimsonite" that was believed to have properties unlike any other mineral. It was said to gleam brighter under the moon and was much sought after for crafting jewelry, enhancing magic, being a power source and spellcraft material, fetching high prices in distant markets.
However, in recent times, the once-prosperous Red Vale has gained notoriety for other reasons. As the crimsonite veins ran deeper and rarer, miners began reporting strange occurrences within the tunnels: ghostly apparitions of old miners, eerie whispers echoing from the depths, and shadows that seemed to move of their own accord. Some miners never returned from their shifts, with search parties finding only abandoned tools and lanterns.
Above ground, things started to take a turn for the eerie as well. Local legends spoke of the "Blood Moon Rituals" — on certain nights, when the moon turns a deep shade of red, supernatural events peak. The town's water source sometimes runs blood-red, livestock behave erratically, and dark shadows seem to roam every corner.
As more and more unexplained phenomena plague Red Vale, the town has seen a new influx of visitors — not miners, but ghost hunters, paranormal researchers, and thrill-seekers. The locals, a hardy and resilient bunch, have mixed feelings. Some believe the town is cursed due to the over-mining of crimsonite, while others surmise that the spirits of the mountain are reclaiming what is rightfully theirs.
Whether it's the allure of the supernatural or the remnants of its rich history, Red Vale remains a town shrouded in mystery, where the veil between the living and the dead seems ever so thin.
submitted by hemlockandhoney to roleplaying [link] [comments]


2024.05.20 01:17 MerkadoBarkada PSE suspends PNX, C, and INFRA; Zobels sell remaining MWC holdings; TC24: Introducing MB's Trading Cup 2024 team!; The Trading Cup competition; Meet Matthew, Jenny, and Sef; Good luck team!; Alternergy's first public Q&A (Monday, May 20)

Happy Monday, Barkada --

The PSE lost 10 points to 6619 ▼0.1%

Today is MB's 5th birthday!
I'm not really a big celebrations guy, so I'm not sure how to mark the occasion, except to say that I'm thankful for your continued readership and for the community of great people that has grown up around the newsletter as the days turned into weeks, turned into months, and turned into years.
Want to see something crazy? Here's MB's very first episode.
For those who have been there from the beginning, thank you for guiding MB's development through all of my weird experiments over the years. Your comments, support, and willingness to help always leave me speechless.
For those who support MB on Patreon now and in the past, your generosity in paying for something that you receive for free is humbling. Your support has helped me build scripts, host my site, and pay for help.
For those who contribute to MB directly, like Jewel, and to all of my partners, Mike Tan of Vini.com, Ely Paclibar (Your REIT Buddy), and Investagrams, thank you for working with me every morning to stitch this newsletter together. It wouldn't be the same without you.
Today is something of a long episode, but I hope you'll indulge me on MB's birthday because I really hope that you'll like the segment about the team of traders that I've sponsored to enter the Trading Cup 2024 competition, and the review of Alternergy's STAR Investor Day presentation.
Hope you like it!

In today's MB:

Daily meme Subscribe (it's free) Today's email

▌Today's sponsor: DoubleDragon

▌Main stories covered:

  • [UPDATE] PNX, C, and INFRA suspended for failure to submit Annual Reports... The PSE issued suspensions to three companies [link] prior to the open of trade on Friday morning for failure to submit FY23 Annual Reports. The three companies suspended are Phoenix Petroleum [PNX 4.17 ▼0.2%; 0% avgVol], Chelsea Logistics [C 1.30 ▲4.0%; 0% avgVol], and Philippine Infradev [INFRA 0.53 ▲1.9%; 0% avgVol]. AgriNurture [ANI 0.62 ▲8.8%; 305% avgVol] narrowly avoided suspension by submitting its Annual Report 38 minutes before the PSE’s suspension deadline. The ANI FY23 Annual Report disclosure erroneously reports a net income improvement of 1560% to ₱146 million, instead of a ₱146 million net loss, perhaps this oversight comes from a behind-the-scenes race to submit before the deadline.
    • MB: I’m married to an accountant who did the auditing grind for years, so I know that it’s not easy to put these reports together; they’re complex and knock-ons from problems in any of the subsidiaries can cause problems that ripple up the chain and back down. That being said, producing these annual reports is something of a bare-minimum condition of public corporate life. Every management group rides its accounting department and its auditing team into the dirt to get its quarterly and annual reports out on time. I don’t have any inside knowledge into why PNX, C, and INFRA are in this position, but I listen to the silence from these management groups. Good teams communicate with their minority shareholders in times of uncertainty, and a trading suspension is a time of great uncertainty for retail investors.
  • [NEWS] **Ayala Corp sells remains of its MWC holdings to Enrique Razon for ₱14.5-B... Ayala Corp [AC 620.00 ▲1.3%; 131% avgVol] [link] disclosed that its subsidiaries, Michigan Holdings and Philwater Holdings, would sell their combined holdings in Manila Water Company [MWC 26.60 ▼1.5%; 123% avgVol] to Trident Water Company Holdings (TWC), which is owned by MWC’s current owner, Enrique Razon. The combined value of the two sales to TWC is ₱14.5 billion. The block of shares coming to TWC through Michigan Holdings was already processed and paid-for (~₱12.9 billion), and the remaining ₱1.6 billion worth of shares from Philwater Holdings will be purchased in installments over the next five years. AC confirmed that it will have no post-transaction common share interest in MWC, and that its voting stake will be “nil”.
    • MB: In a weird way, the transfer of ownership and control of MWC from the Zobel Family to the Razon Family is one of the only lasting “achievements” of the Duterte administration. I put “achievements” in quotation marks because it’s not clear how the President’s overreach into the public markets benefitted anyone other than the obvious (MWC’s current owner). As longtime readers of MB will know I have a deep respect for Mr. Razon’s business acumen and operational quality, but I don’t know that MWC customers have necessarily felt any change as a result of this transfer, and I don’t know that minority shareholders have felt any change either. So maybe it was just Mr. Razon in the right place at the right time while Duterte rode the media waves of threatening the Zobels with death and dismemberment? Yeah, it was a weird time.
  • [TC24] Introducing MB’s Trading Cup 2024 team!...Merkado Barkada** is sponsoring a team of three traders to compete in Trading Cup 2024 hosted by Investa, where hundreds of traders will be competing for up to ₱640k in total prizes based on their trading performance with ₱300k in virtual currency across the PSE, US markets, and crypto markets. This is a long competition (it runs from April 22 through July 26), so we will follow the members of Team MB throughout the contest to check in on what’s working, what’s not working, and what it’s like on the front-lines of the country’s largest trading tournament. Let’s meet the team!
    • “Hi I’m Matthew. I’m a project manager in network engineering in the telecommjnications industry and an agency leader in one of the top global brands in insurance. I have been trading since 2016. Though I like momentum trading, I found more success in position trading because it is less volatile since I can only check my open positions during my free time.” Matthew is 37 and lives in Paranaque. Trading experience: PSE (8 years), US (1 year), CRYPTO (1 year).*
    • “Hi I'm Jennelyn. I'm a Civil Engineer by profession in a government organization. I started trading back in 2020 for a year. I was reckless back then, but I've learned a lot, I'd say. I stopped trading in 2021 to focus on my career and I shifted my trading journey to learning first. Now with the Trading Cup I've found another motivation to push through. I tried day trading, and it was really frustrating and draining, so this time I'm doing swing trading through price action and volume.
    • “My name is Sef. I'm currently in college studying Management. I've been mostly self-taught but over the years I took a lot of learnings from other people. I've tried a lot of strategies but most of the time I'm a swing trader. So, I try to look for strong catalysts and take positions within times of consolidations. My implementation of it during the competition hasn't been perfect, partly due to finals week. But I trust in the process. I've been trading in the PSE for 5 years now. I only started trading the US markets and Crypto, recently. I think my current performance in the competition is reflective of my experience within the three markets. [PSE: +17.4%, CRYPTO: +4.2%, US: -11.5%]. We still have a few months to go and it's still anyone's game. A lot of the top leaderboard right now is primarily driven by 1 or 2 positions that no one saw coming, I think you can guess which stocks I'm referring to.
      • MB: Welcome to the team, Matthew, Jenny, and Sef! My goal in founding Team MB is to give readers a little insight into the thought processes behind the winning and losing trades of each team member. We have a diverse group across age, background, experience, and trading style, so I think we’ll get some interesting perspectives on the markets as the weeks go by before the July 26 finale. The team members will get to keep 100% of any prizes that they win, along with a monthly stipend from Merkado Barkada for all the coffee/snacks needed to keep focus on all three markets simultaneously. Good luck, team!
  • [NEWS] Alternergy conducts first public Q&A since IPO... Alternergy [ALTER 0.70 ▲1.4%; 159% avgVol] presented its Q1 results on Wednesday as part of the PSE’s STAR Investor Day event, and MB was there to document its first public Q&A with institutional and retail investors since its IPO over a year ago. For me, the most interesting component of any STAR presentation is the Q&A, because it’s where we get the chance to hear the management team talk outside of the the cold forensics of the financial statements to address the hope, fear, optimism, and pessisim of the average investor.
    • On enhancing shareholder value: The ALTER team said that it’s focus is on controlling what it can control, and that as a developer, it does everything that it can to complete projects “within the timeline and committed budget”, increase its pipeline, and build good relationships with stakeholders.
    • On its growth strategy: ALTER said that its “DNA is a developer”, and therefore its “preference is brownfield development” as opposed to acquisitions. (MB note: “Brownfield” means development on land that has been previously used for some other purpose. “Greenfield” would be development on untouched land.) The management team said that it is open to being “opportunistic” with acquisitions, but that its overall focus is on “looking for projects from the ground and building them toward completion.”
    • On outlook of renewables market: “The power industry is really at the point where there is a sustained pressure towards a price increase.” The ALTER team said that there’s a shortage of power supply, and what existing supply there is will come under pressure as power plants age or weather phenomena disrupt operations. ALTER said that it’s strategy is to simply grow its portfolio into this market gap, especially over the next two years.
    • On wind vs solar: The ALTER team was asked whether it was intentional to be “more exposed to wind rather than solar”, and ALTER responded by saying that while both wind and solar are scalable, they “like wind” because it generates more electricity per installed capacity. As the ALTER team put it: “For instance, if we build a 50 MW solar, you’ll only need a 25 MW wind project to match the amount of energy that we will be generating.” ALTER said that wind is also less intensive in terms of land use to generate the same amount of energy, and that its analysis shows that wind projects generate more cash flow than solar projects.
    • On starting to distribute dividends: *One question asked when ALTER would start paying dividends, and the ALTER team responded (after a laugh) that it’s “all about resource allocation”. ALTER said that at this stage, it’s a growth company, and that it would like to use its resources to build a “sizeable portfolio over the medium term” with the goal of “increasing shareholder value.” ALTER said that once it has achieved that goal, “dividend payments would not be far behind.
      • MB:Kudos to any management team that takes questions from the public. It’s not easy to be this communicative and transparent, but as a long-term investor, this kind of insight into the management team’s thinking and analysis of their own data and the market as a whole is important. If your trading style is technical, ALTER’s analysis of wind versus solar isn’t going to matter to you at all, but if your thesis is based on bets in the power generation sector, that response might trigger some research that could be helpful. Overall I’d say that the ALTER team did very well. It was clear that they were nervous, but over time I’m sure the team will become more comfortable with answering the questions and interacting with the investing community in such a person-to-person way. Well done, ALTER!
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2024.05.20 01:13 zackwag My Solution to Automated Backups (In a homelab environment)

Problem

I run my Home Assistant in a docker container on a server in my house. I have lost Home Assistant configs before and here are the challenges I found:
  1. I've run Duplicati before, but that requires turning off the container to do it right. And something about automating a container to go down and come back to backup seems hacky.
  2. I've seen solutions to create a file out of the running container, but that seems a bit too much.

Solution

At some point in the last year, Home Assistant introduced a service to generate backups. The backups are a tar file that get dumped into the /config/backups directory.
If I could automate generating a backup and moving the backup off my computer I'd essentially create an automated backup solution.

How I Did It

  1. First, I created a blueprint to automate the backup file creation. -- https://gist.github.com/zackwag/aa194a8a785463772d8c28fd9cffa015
  2. Then I created an automation to run every morning at 1 AM.
  3. I then configured rclone for Google Drive and generated the config file. I followed the directions at https://kdckrs.eu/posts/mount-google-drive-folder-on-local-server-using-rclone-docker-containe
  4. Generated a docker compose file
```yaml version: "2.4" services: rclone: container_name: rclone volumes: - /dockerclone/config:/config/rclone - /mnt:/data:shared - /etc/passwd:/etc/passwd:ro - /etc/group:/etc/group:ro devices: - /dev/fuse cap_add: - SYS_ADMIN security_opt: - apparmor:unconfined image: rclone/rclone command: "mount gdrive: /data/drive &"
cron: image: alpine:latest container_name: rclone-cron volumes: - /docke:/data - /dockecron/:/config - /mnt/drive:/gdrive - /etc/localtime:/etc/localtime:ro entrypoint: /bin/sh command: -c "crontab /config/ha-backup-crontab && crond -f" restart: unless-stopped ```
This will create two containers. One that will expose the Google drive in the local filesystem and another to only run a cronjob (Before you scream in terror it is an Alpine image, so it's not a total waste)
I keep all of my docker container files under a directory at /docker each service then gets a subfolder /dockeha /dockerclone etc
These three lines are important because without them fusermount cannot mount the google drive
devices: - /dev/fuse cap_add: - SYS_ADMIN security_opt: - apparmor:unconfined
5.Then I created a bash script
```bash

!/bin/bash

Define the folder to check

LOCAL_FOLDER_PATH="/data/ha/config/backups"

Define the folder to save to

REMOTE_FOLDER_PATH="/gdrive/backups/hassio"

Define the number of days to keep files

DAYS_TO_KEEP=14

Find the latest file in the folder

LATEST_LOCAL_FILE=$(find "$LOCAL_FOLDER_PATH" -type f -exec stat -c "%Y %n" {} + sort -n tail -n 1 cut -d ' ' -f 2-)

Check if there is a latest file

if [ -z "$LATEST_LOCAL_FILE" ]; then echo "No files found in the directory." exit 1 fi
echo "Copying file to ${REMOTE_FOLDER_PATH}..."
cp "$LATESTLOCAL_FILE" "$REMOTE_FOLDER_PATH/$(date +"%Y%m_%d").tar"
echo "File copied."
echo "Cleaning up local files..."

Delete all files in the local folder

find "$LOCAL_FOLDER_PATH" -type f -delete
echo "Local files deleted."
echo "Cleaning up old files on Google Drive..."

Find and delete files older than the specified number of days in the remote folder

find "$REMOTE_FOLDER_PATH" -type f -mtime +$DAYS_TO_KEEP -exec rm {} \;
echo "Old files on Google Drive deleted." ```
It looks in the folder for files and takes the most recently created and saves it to a specified folder in the format of YYYY_mm_dd.tar because normally the tar files are generated by Home Assistant with (seemingly random) file names.
  1. Finally I created a crontab file by the name of ha-backup-crontab and put it in the /dockecron folder
0 2 * * * /bin/bash /config/backup_ha.sh
This will cause it to run at 2 AM daily.

Final Thoughts

I wish there was a better way. I know there is a more complicated way where messages could be sent between systems to kick off S3 uploads or something of the like, but this should work for me in my homelab environment.
submitted by zackwag to homeassistant [link] [comments]


2024.05.20 01:13 AbbreviationsKey9960 Anyone know how to fix this?

I'm trying to play that Vivecraft mod with ImmersiveMC but it wont lanch properly.
java.lang.RuntimeException: Mixin transformation of net.minecraft.class_2533 failed
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:427) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) at net.minecraft.class\_2358.method\_10199(class\_2358.java:336) at net.minecraft.class\_2966.method\_12851(class\_2966.java:54) at net.minecraft.client.main.Main.main(Main.java:170) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:234) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:422) ... 10 more 
Caused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Callback method used(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V in mixins/couplings/mixins.json:TrapdoorBlockMixin from mod couplings failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap mixins/couplings/refmap.json
at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.postInject(InjectionInfo.java:468) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.applyInjections(MixinTargetContext.java:1384) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyInjections(MixinApplicatorStandard.java:1062) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:402) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:327) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:422) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ... 13 more 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: main
Stacktrace:
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:427) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) at net.minecraft.class\_2358.method\_10199(class\_2358.java:336) at net.minecraft.class\_2966.method\_12851(class\_2966.java:54) 
-- Initialization --
Details:
Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.22621.3593 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.22621.3085 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation MpOav.dll:IOfficeAntiVirus Module:4.18.24040.4 (aa69a05caa955e1cebcc4d2dd249082d41b510c2):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation OLEAUT32.dll:OLEAUT32.DLL:10.0.22621.3527 (WinBuild.160101.0800):Microsoft Corporation Ole32.dll:Microsoft OLE for Windows:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation POWRPROF.dll:Power Profile Helper DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation PSAPI.DLL:Process Status Helper:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation Pdh.dll:Windows Performance Data Helper DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation RPCRT4.dll:Remote Procedure Call Runtime:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation SHCORE.dll:SHCORE:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation SHELL32.dll:Windows Shell Common Dll:10.0.22621.2792 (WinBuild.160101.0800):Microsoft Corporation UMPDC.dll:User Mode Power Dependency Coordinator:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation USER32.dll:Multi-User Windows USER API Client DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation USERENV.dll:Userenv:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WS2\_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.22621.3527 (WinBuild.160101.0800):Microsoft Corporation bcrypt.dll:Windows Cryptographic Primitives Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc.DLL:DHCP Client Service:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc6.DLL:DHCPv6 Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.22621.3527 (WinBuild.160101.0800):Microsoft Corporation java.dll:OpenJDK Platform binary:17.0.8.0:Microsoft javaw.exe:OpenJDK Platform binary:17.0.8.0:Microsoft jimage.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jli.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jna2664819648113419630.dll:JNA native library:6.1.6:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:17.0.8.0:Microsoft jvm.dll:OpenJDK 64-Bit server VM:17.0.8.0:Microsoft kernel.appcore.dll:AppModel API Host:10.0.22621.2715 (WinBuild.160101.0800):Microsoft Corporation management.dll:OpenJDK Platform binary:17.0.8.0:Microsoft management\_ext.dll:OpenJDK Platform binary:17.0.8.0:Microsoft msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp\_win.dll:Microsoft® C Runtime Library:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation napinsp.dll:E-mail Naming Shim Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:17.0.8.0:Microsoft nio.dll:OpenJDK Platform binary:17.0.8.0:Microsoft nlansp\_c.dll:NLA Namespace Service Provider DLL:10.0.22621.3593 (WinBuild.160101.0800):Microsoft Corporation ntdll.dll:NT Layer DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation pfclient.dll:SysMain Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.22621.3527 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation ucrtbase.dll:Microsoft® C Runtime Library:10.0.22621.3593 (WinBuild.160101.0800):Microsoft Corporation vcruntime140\_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:17.0.8.0:Microsoft win32u.dll:Win32u:10.0.22621.3593 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.22621.3527 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation wintypes.dll:Windows Base Types DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.22621.3374 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:17.0.8.0:Microsoft 
Stacktrace:
at net.minecraft.client.main.Main.main(Main.java:170) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) 
-- System Details --
Details:
Minecraft Version: 1.20.4 Minecraft Version ID: 1.20.4 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 215001080 bytes (205 MiB) / 339738624 bytes (324 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 12 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i5-12400F Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: Alder Lake Frequency (GHz): 2.50 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce RTX 4060 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2882 Graphics card #0 versionInfo: DriverVersion=31.0.15.5152 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 24901.19 Virtual memory used (MB): 13446.18 Swap memory total (MB): 8704.00 Swap memory used (MB): 174.40 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m Fabric Mods: ambientsounds: AmbientSounds 5.3.9 architectury: Architectury 11.1.17 cloth-config: Cloth Config v13 13.0.121 cloth-basic-math: cloth-basic-math 0.6.1 completeconfig: CompleteConfig 2.5.4 couplings: Couplings 1.9.5+1.20 com\_electronwill\_night-config\_core: core 3.6.6 com\_electronwill\_night-config\_toml: toml 3.6.6 creativecore: CreativeCore 2.11.26 net\_neoforged\_bus: bus 7.2.0 elytra\_aeronautics: Elytra aeronautics 1.3.0 com\_google\_code\_gson\_gson: gson 2.10.1 fabric-api: Fabric API 0.97.0+1.20.4 fabric-api-base: Fabric API Base 0.4.37+78d798af4f fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.50+82b1bb3e4f fabric-biome-api-v1: Fabric Biome API (v1) 13.0.17+78d798af4f fabric-block-api-v1: Fabric Block API (v1) 1.0.17+3e2216cb4f fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.5+78d798af4f fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.47+78d798af4f fabric-client-tags-api-v1: Fabric Client Tags 1.1.8+78d798af4f fabric-command-api-v1: Fabric Command API (v1) 1.2.42+f71b366f4f fabric-command-api-v2: Fabric Command API (v2) 2.2.21+78d798af4f fabric-commands-v0: Fabric Commands (v0) 0.2.59+df3654b34f fabric-containers-v0: Fabric Containers (v0) 0.1.87+df3654b34f fabric-content-registries-v0: Fabric Content Registries (v0) 5.0.16+78d798af4f fabric-convention-tags-v1: Fabric Convention Tags 1.5.11+78d798af4f fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.24+78d798af4f fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.5+b90db5744f fabric-data-generation-api-v1: Fabric Data Generation API (v1) 13.2.5+5c0133444f fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.62+78d798af4f fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.2+09fc25014f fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.2+389931eb4f fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.75+df3654b34f fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.47+78d798af4f fabric-item-api-v1: Fabric Item API (v1) 2.3.0+bcdd12964f fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.27+ee30b13a4f fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.42+78d798af4f fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.40+df3654b34f fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.1+a67ffb5d4f fabric-loot-api-v2: Fabric Loot API (v2) 2.1.10+78d798af4f fabric-message-api-v1: Fabric Message API (v1) 6.0.6+78d798af4f fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.66+78d798af4f fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.9+78d798af4f fabric-models-v0: Fabric Models (v0) 0.4.8+9386d8a74f fabric-networking-api-v1: Fabric Networking API (v1) 3.1.8+2e5ac5484f fabric-object-builder-api-v1: Fabric Object Builder API (v1) 13.1.0+dba1195c4f fabric-particles-v1: Fabric Particles (v1) 1.1.8+78d798af4f fabric-recipe-api-v1: Fabric Recipe API (v1) 2.0.21+78d798af4f fabric-registry-sync-v0: Fabric Registry Sync (v0) 4.0.20+ee30b13a4f fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.5+78d798af4f fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.5+78d798af4f fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.54+df3654b34f fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.43+73761d2e4f fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.2+e761c6694f fabric-rendering-v0: Fabric Rendering (v0) 1.1.57+df3654b34f fabric-rendering-v1: Fabric Rendering (v1) 3.2.1+6fd945a04f fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.15+78d798af4f fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.21+ee30b13a4f fabric-screen-api-v1: Fabric Screen API (v1) 2.0.18+78d798af4f fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.56+78d798af4f fabric-sound-api-v1: Fabric Sound API (v1) 1.0.18+78d798af4f fabric-transfer-api-v1: Fabric Transfer API (v1) 4.0.12+90f2d7b14f fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 5.0.15+78d798af4f fabric-language-kotlin: Fabric Language Kotlin 1.10.20+kotlin.1.9.24 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.9.24 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.9.24 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.24 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.24 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.24.0 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3 fabricloader: Fabric Loader 0.15.11 mixinextras: MixinExtras 0.3.5 forgeconfigapiport: Forge Config API Port 20.4.3 immersivemc: ImmersiveMC 1.5.0-beta1 inventoryprofilesnext: Inventory Profiles Next 1.10.10 java: OpenJDK 64-Bit Server VM 17 lambdynlights: LambDynamicLights 2.3.4+1.20.4 pride: Pride Lib 1.2.0+1.19.4 spruceui: SpruceUI 5.0.3+1.20.2 libipn: libIPN 4.0.2 lithium: Lithium 0.12.1 minecraft: Minecraft 1.20.4 modmenu: Mod Menu 9.2.0-beta.2 presencefootsteps: Presence Footsteps 1.9.4+1.20.4 kirin: Kirin UI 1.17.1+1.20.4 reacharound: Reacharound 1.1.2 sodium: Sodium 0.5.8+mc1.20.4 vivecraft: Vivecraft 1.20.4-1.1.9 org\_lwjgl\_lwjgl-openvr: lwjgl-openvr 3.3.2 org\_lwjgl\_lwjgl-openvr\_natives-linux: lwjgl-openvr 3.3.2 org\_lwjgl\_lwjgl-openvr\_natives-macos: lwjgl-openvr 3.3.2 org\_lwjgl\_lwjgl-openvr\_natives-windows: lwjgl-openvr 3.3.2 vrapi: mc-vr-api 3.0.7 Launched Version: fabric-loader-0.15.11-1.20.4 Launcher name: minecraft-launcher Backend library: LWJGL version 3.3.2-snapshot Backend API: Unknown Window size:  GL Caps: ERR GL debug messages:  Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Universe: 404 Type: Client (map\_client.txt) Locale: en\_US CPU:  
submitted by AbbreviationsKey9960 to fabricmc [link] [comments]


2024.05.20 01:11 BluJayVR Brand New VRC ERP Account

After a while of using my generic auto generated name alt for this stuff I’ve transitioned and created an actual account for myself just for this. I love it and want to do more… with a little more professionalism. Right now things are… rough, but I will make the account better!
Yippee mee for committing even more effort to this degeneracy~ I love y’all here’s to a new chapter of my ERP journey~
submitted by BluJayVR to u/BluJayVR [link] [comments]


2024.05.20 01:10 thatgirlwinter7357 (F4A) JJK RPs!

Hello everyone, I have 3 plot ideas set in the Jujutsu Kaisen universe that I'd love to play out. I'd prefer to do them with OCs (and have my own original characters in mind for them)
Plot 1: Foreign Affairs
While most of the history of Jujutsu Sorcery stems from Japan, there have been sorcerers and curses users from countries all around the world. Most curses however are found in Japan because of ancient traditions. And the strongest curse ever found outside of mainland Japan, was only a first grade. Thus the protection of humans in other countries was left to their small pool of local sorcerers. However... A special grade curse has appeared in the United States, already it's wiped out two 1st Grade Sorcerers. However, one American sorcerer stepped up and was able to defeat it, earning them the honor of being the first foreign Special Grade Sorcerer. Now they are tasked with starting a Jujutsu school to raise a new generation of sorcerers who can protect humanity.
-In this we would have a mentor character and a cast of students. I'm happy to play either the mentor and a student or two students if you have a mentor character in mind.
Plot 2: The Child of Prophecy
During the Heian period, the famous sorcerer clans were high and mighty above all others. The Zennin Clan in particular were quite powerful with their shadowy techniques. However in a small village a woman named Yuki Kura was born. Her cursed technique was called Luminance: the ability to generate and imbue light with cursed energy. While she was moderately strong, likely a second grade in modern rankings, the Zennin Clan wanted more from her. The potential of mixing a light based, and shadow based inherited technique had potential to make a sorcerer of legend. Yuki was forced into marrying a promising young sorcerer from the Zennin Clan, however Yuki made a heavenly pact that no child of hers would be a sorcerer, not until a descendant was born strong enough to live freely. Now a thousand years later... A descendant of Yuki was born with the power of luminance.
-This plot is based around a specific OC of mine, if you couldn't tell by her elaborate backstory. This plot/character could be added on to the other two plots, but I like the idea of this prophesized girl having to learn from an old master. With a focus on her getting stronger and learning.
Plot 3: Can a Curse be Allowed to Live?
Curses are seen as a natural evil, like earthquakes, and typhoons. A horrible threat to humanity that must be stopped as much as possible. However, could a curse... Help humanity? Could a new curse be guided from its distructive nature and become a sorcerer?
-This one also follows a mentostudent dynamic. I have 2 characters in mind for this RP a girl who's the daughter of a human sorcerer and a cursed spirit. Or a newly formed cursed spirit, the android-like Future Curse
Please message or chat me if any of this sounds interesting! Thank you for reading!
submitted by thatgirlwinter7357 to RoleplayPartnerSearch [link] [comments]


2024.05.20 01:05 IseKai_MC Origami above (almost) everyone - DAL vol 10 cover + some illustrations

Origami above (almost) everyone - DAL vol 10 cover + some illustrations
Hello guys, since I read Date a Live, I realized that the novel has a certain quality that even more popular and cult novels do not have and that seems to go unnoticed by the fandom, the covers. Yes, the covers are spectacular and break away from the standard of most LNs, there is not just fanservice, there is not just a character striking a cool pose, we actually have covers with a certain visual narrative, whether a connection with the highlighted spirit itself or with the story itself and I will be pleased to show this to you, here are the rules:
  • Due to the oriental reading sense being left -> right of the page, the details will be presented respecting this sense.
  • A picture is worth a thousand words, and DAL is a novel so the images are even more valuable, the idea here is to analyze the covers and relevant illustrations to understand hints, references, foreshadowing, and contexts.
  • Pure fanservice images will not be taken into consideration (at least most of them). No, I’m not the type of otaku who says things like: “fanservice is unnecessary, objectification of women, too gratuitous and empty, it only serves to “excite the viewer””, the last one is even plausible and I understand those who think like this, but all the others are nothing more than cheap demagoguery. They will not be taken into consideration because in addition to not actually adding to the plot most of them are posted to exhaustion on this reddit.
  • Major spoilers will be avoided, at least directly.
{LN 10 Cover}
https://preview.redd.it/erh6epoirg1d1.jpg?width=1000&format=pjpg&auto=webp&s=aff919953d6ba578e05b05deeb01f60b64a7bee0
  • Author's name.
The first element is Tachibana’s name, again.
  • The highlighted girl.
The girl of the moment is… Origami? But how is Origami a spirit?
Calm down, my boy, you haven’t missed anything, in fact I promised plot twists and we have one right on the cover.
As for the spirit Origami, I want to draw attention to two things. The first is obviously her astral dress which is a wedding dress, each astral dress follows the taste of its spirit user and Origami as a child had the dream of being a wife, but there is much more than that, so this Astral Dress is a small hint of the main plot, this will become clearer in the Spirit Info topic.
The second is about the facial expression, Origami looks like she is waking up, this may symbolize that she has just become a spirit, it may be a premonition of the plot of this volume, which deals with Origami discovering the truth about her past. But this expression will be referenced in a scene that will happen 7 volumes later, when we get there I will talk about it.
  • Angel Tobiichi.
In the volume, Origami calls the spirit that killed her parents “angel”, look at the hint there.
Again the subtitle cites the spirit’s surname, the other time this happened was in the volume 4, Sister Itsuka, clearly there is a connection here as the Tenguu-Nankou fire was a relevant event for both spirits, I also believe that the work opts to use surnames if we already know the spirit of the cover and the main reason is that Tobiichi is written with the character 1, let’s go to the next topic.
  • Spirit info.
Origami is the bearer of the first sephirot and, suddenly, everything makes sense. The first important thing here is the rivalry between Tohka and Origami. Tohka is spirit number 10, Sephiroth Malkuth, the kingdom, the final receptacle that concentrates the creative force now in its densest and residual state, while Origami is spirit number 1, Sephirot Kether, force and light in its most subtle state that flows to the others, Malkuth is a reflection of Kether on a lower plane. The rivalry between Tohka and Origami reaches its definitive stage but there is still a small detail missing.
That is, Origami, among the spirits, is the closest to God. But it’s still too early to talk about this.
And yes, spirit number 10 is on the cover of volume 1 and spirit number 1 is on the cover of volume 10, I would have liked to come here and say that I discovered this but Tachibana put this information in the afterword.
Her codename is "Angel", again this word, the name of the angel is Metatron.
  • The title.
The title goes back to being in front of the spirit, in the composition “Date” above and “A Live” below and whenever this happens the rule that must be respected is, the characters corresponding to “Live” are always positioned in the belly of the spirit.
  • Background
Last but not least, the background, this time very hidden and perhaps in a horizontal strip format, I say perhaps because that part of the astral dress occupies almost the entire cover in that part. The novelty is due to the positioning of the strip that frames Origami’s legs, which gives a rather empty aspect to this cover. Referring to the position of Origami’s Sephiroth, closest to God, above the other sephiroth, as well as referring to the main scene of this volume.
The scenario is a bit hidden, there are some debris there but nothing that allows to fully identify the scene but obviously there is a fire happening there, which is obviously a reference to that relevant event again, the great fire in Tenguu-Nankou. I don’t even need to say how relevant this event is to Origami’s life, in her first illustration in volume 1, she says: “Five years ago a spirit killed my parents.”
Finally, in my opinion this is one of the best covers, again, just imagine you go to the convenience store to buy this newly released volume and find out that Origami is a spirit, just by the shock the value is already high, if you already know the story of the anime and stop to analyze the cover, the value is double the previous one, if you know the whole story of Date a Live, and try to analyze the cover in a deeper way, the value is the squared of the previous one.
Let’s open the volume.
{Illustration 2}
https://preview.redd.it/c4ugx8zkrg1d1.jpg?width=1000&format=pjpg&auto=webp&s=d18e1c3a7176fb4e57acb7a7416e3183d5d526c7
There’s something different about this volume, the compositions have improved a lot, apparently a reflection of the success of the animation.
The high school student and protagonist of this story, Shido Itsuka, says: “Tohka and the other girls just want a normal life.”
But wait, Shido is tied to a chair in a strange room and there in the middle is a bottle of water. Ok, it seems that Origami really changed sides.
The wizard who hates spirits is unyielding and responds that she will not only kill the spirits, “but also the entity that made me have a relationship with them.”
In the middle of the illustration there is a crack in the wall, symbolic.
{Illustration 3}
https://preview.redd.it/7twwgnymrg1d1.jpg?width=1000&format=pjpg&auto=webp&s=11bdb8e276eacb62eaf9ed7b353a704e5d8818c2
Another plot twist, Tohka is in full astral dress. And not only that, the spirit Tohka is making a declaration of hatred to Origami.
“Origami Tobiichi, I have hated you from the beginning, but the hatred I feel for you now is probably different from the hatred I used to have before and for that reason, this time I will intend to kill you, don’t die, Origami.”
Despite everything, this is a cute declaration because for the first time Tohka calls Origami by her name and not satisfied asks Origami to resist because even though she is angry, she does not want to kill Origami.
Tohka will gain a little development in this volume, hence the illustration, we will talk about this scene later.
{Illustration 4}
https://preview.redd.it/e459j6oprg1d1.jpg?width=1000&format=pjpg&auto=webp&s=5bf272291179a955d8f2f06f1e7aea1bd4abcf4e
Gentlemen, one of the best illustrations of DAL.
The spirit Origami says: “Metatron!”
Tohka says: “Origami, why did you become a spirit!?”
In a great composition by Tsunako, Tohka and Origami are referencing the positions of their sephiroth in the tree of life. Origami appears in a superior position, distant from the “camera” and in front of the sun representing illumination, Kether, while the representative of the Kingdom, Malkhut, is in a much lower position, in the foreground and with her back to the reader. So, besides everything, they are staring at each other, symbolizing the mirroring already mentioned before.
And speaking of mirroring, do you remember the illustration I asked you to keep? As I know I asked a lot I will make it easier for you, I am talking about the mono illustration number 9 of volume 2, I warned that that image would be mirrored and there it is. In the aforementioned image Origami was still wearing a basic CR Unit from AST and Tohka for the first time debuted in her limited astral dress, the reader’s angle, our angle, brought Origami almost back in the foreground, in the image now the camera position has inversed and now we are with the vision of Tohka.
A great illustration but what generates more content here for sure are the illustrations of the table of contents, I’m sure the next one will please some people here.
{Table of contents}
https://preview.redd.it/pk2fbzqsrg1d1.jpg?width=1000&format=pjpg&auto=webp&s=a97157f277b2b04ba05100a26aa8f41b9d96d5a1
Look who’s back, Kurumi Tokisaki, it’s been a while since I’ve talked about “The worst spirit.”
But there’s nothing enigmatic here, it’s just Kurumi from the back (we’ve seen and will see many backs in this volume) and as for the phrase, she just stole Kotori’s catchphrase, I’m sure she wouldn’t be happy if another character started saying “ara ara” around.
Anyway, just having Kurumi here is hype enough because, whether you like the girl or not, just her being here is a sign that something relevant is going to happen.
{Mono Illustration 5}
https://preview.redd.it/q15slhcwrg1d1.jpg?width=766&format=pjpg&auto=webp&s=b701c43f35ccc5fbfc6be162cd2d428c19ae3817
Ellen seems confident, on the other hand Kotori seems impatient.
To ensure that Fraxinus does not interfere with Origami’s fight, Ellen plans to use the newest toy that DEM has manufactured, the Goetia ship (another name related to magic and occultism).
Ellen and Kotori have a small dialogue where Shido’s sister tries to provoke THE STRONGEST WIZARD IN THE WORLD, but Miss Matthers is calm today, at least until she mentions Woodman.
The duel is unavoidable.
{Mono Illustration 6}
https://preview.redd.it/0a44e2fzrg1d1.jpg?width=766&format=pjpg&auto=webp&s=9f961966e5f536bd04af5f7325a8d7c98dcb9cce
There is a lot to talk about here, let’s start with the context.
Origami challenged the spirits Tohka, Yamais, and Miku to a fight to the death and by being equipped with the CR-Unit Mordred, Origami is able to build an advantage in the fight, she leaves Tohka unconscious and hurts the other 3 a lot, the former sergeant-major decides to start the killing by Yuzuru, precisely the spirit she got along with the most. It is at this moment that Tohka wakes up and seeing this whole scene she begins to go through the inversion process, but Tohka manages to interrupt this process, two passages stand out.
“This power would not save anyone.” She didn’t want to save just Kaguya, Yuzuru, and Miku, she wanted to save Origami too.
“She was an arrogant, violent, uneducated, and foul-mouthed girl, Tohka never knew what was going on in the mind of that girl who always bothered her. Even so, Tohka wanted to hold that girl’s hands.”
Tohka says: “Shido, lend me your strength.” And she gets her full powers back. And so the two engage in a really cool fight, at this moment the narration becomes from Origami’s point of view, there is a detailing about the features of Mordred and the fighting movements, time passes a little and Origami begins to feel too confident. She begins to ramble about having the ability to kill spirits, she begins to think about the death of her parents, about what she saw in the DEM report of the fire in Tenguu-Nankou.
Clearly Origami is not well, finally her body collapses and we have an illustration.
Now talking about the illustration itself, this is a reference to Mono Illustration 2 of volume 1, whose differences I highlight now. The most obvious difference is about Tohka who is no longer with that serious and empty look, here Tohka is clearly angry and screaming, in a way such expressiveness demonstrates how much this girl has developed.
Still about Tohka, this time it is she who is making an attack movement, but there is no blood in this image, an indication that it was not an attack to kill.
The other difference is about Origami, in that illustration I quote how much the “expressionless” Origami demonstrated tension, effort, and pressure, and I highlight the drop of sweat on her face. Something we can’t do here because this time Origami is with her back to the “camera” not allowing us to see her eyes.
“The eyes are the window to the soul” So not showing the eyes is a strong symbolism, you can’t read the person’s emotions, you can’t even recognize the person, humanity is taken from the person and about this, this is the last illustration in which Origami Tobiichi is still human, because…
{Mono illustration 7}
https://preview.redd.it/1x6bx464sg1d1.jpg?width=1000&format=pjpg&auto=webp&s=b88de0aa5fbe00002ce78523b449d149d102302f
Origami became a spirit.
“Hey, is it power that you desire?”
“What are you?”
Origami used [What] instead of [Who] in reflex. [It] might have guessed what she meant and laughed as if it found it funny.
“What I am doesn’t matter now.”
After becoming spirit Origami, without delay, she goes to Tohka and then we have the illustration which is of Origami using Metatron’s Shemesh skill.
{Mono Illustration 9}
https://preview.redd.it/43ary5y9sg1d1.jpg?width=766&format=pjpg&auto=webp&s=25ec601b07e71cd20bc3f1061f2dd8f32daa25df
Ara, ara.
Origami was so crazy that it was only after seeing Shido and running away from there that this girl began to understand the points, mainly about who gave her the spirit powers, the mysterious “Phantom”.
She reflects a little more and realizes that a certain spirit may have the ability to go back in time. About the illustration itself, another beautiful composition by Tsunako, in it we can contemplate Kurumi, apparently on a terrace, with building lights, Kurumi appears joyful in seeing Origami.
“It’s been a long time, Origami-san!”
As for Origami, again she is with her back turned and carrying a clone of Kurumi. The anime softened but here in the novel Origami seems to have returned the “affection” that Kurumi had done to her in volume 3 in the form of a very strong “massage”. But the clone does not seem to have liked it.
“I did not come here to fight.”
“Among the 12 bullets, is there one that can go back in time?”
Kurumi makes a little suspense but answers that, yes, there is, Origami asks her to lend her this bullet.
At first Kurumi denies, but since we are talking a little more about the Kabbalah, the Sephiroth of the worst spirit is Binah, the understanding, realizing that Tobiichi would not leave there without a “yes” as an answer Kurumi asks “why?”
“I want to go back 5 years and kill the spirit that killed my parents.”
At this moment the narration enters Kurumi’s thoughts, she begins to think that Origami came to her because she felt so invincible and therefore would force Kurumi to do what she wants, if necessary.
But then Kurumi begins to think that it was just a miscalculation by the girl, a miscalculation caused by the temptation to change the past.
“And Kurumi understood so much that it even hurt.”
Kurumi accepts but will not do this for free, time travel would cost a lot of lifetime, but that would not be a problem since now Origami has plenty of it.
{Mono Illustration 10}
https://preview.redd.it/fyubgawdsg1d1.jpg?width=766&format=pjpg&auto=webp&s=e79e4113ca1068c56d0cf786c3ab77843b720e36
Origami discovered the harsh truth.
She really went to the past, had a brief fight with Phantom, managed to be the first to take off Phantom’s "mask", also managed to hear Phantom’s real voice, and when she thought she had also managed to save her parents, when she looked down there was a little girl swearing Origami to death, the little girl was Origami herself 5 years ago.
“I will definitely kill you!”
“Who killed… my father and my mother… Was me…”
  • Mini review of the volume.
This was Volume 10, released on March 20, 2014, about 2 weeks before the second season premiered, and it’s a sensational volume.
First of all, it’s a volume full of plot twists, Shido in private imprisonment, Origami fighting with the intention to kill 4 spirits at once, Fraxinus being defeated by Ellen’s Goetia, Tohka returning to use a full astral dress, Origami becoming a spirit, Origami going to the past, Origami facing Phantom, Origami killing her own parents, the illustrations end there but there’s still a lot of content, Origami inverts, Inverse Origami destroys all of Tenguu City and finally Kurumi going to Shido, Shido also being sent to the past. Entertainment and tension are not lacking here.
Did you notice that the lore makes a lot of references to the first volumes? This volume also makes a point of rewarding the reader for all this time following the story, the plot twist of Origami for example, was foreshadowed back in Volume 1, when she aims at Tohka but hits and "kills" Shido, from there a big hint that Origami has the bad habit of killing, by accident, the people she loves the most.
Origami was not the only character developed here, Tohka also grows and thanks the Shido’s ideology, at no time did she deny the existence of Origami and even though she said she was going to attack to kill she asked Origami not to die.
Although short, Kurumi had a great participation and we were able to learn more about her and for someone who is known as “the worst spirit” she was quite kind.
The only impediment for Volume 10 to sit alongside the best volumes of DAL is because most of the answers are in the next volume and when we take into consideration what both have to offer, the overall impression about Volume 10 improves, after all there is a big cliffhanger for Volume 11.
Origami managed to take off Phantom’s “mask” and even hear her voice, with that we can know that Phantom is a girl and is someone Origami knows, that is, she is also someone we know.
That’s it, Origami was a spirit all this time, and next we will find out how Shido and Kurumi will solve this mess. Finally, stay with this iconic phrase that Origami says in this volume, the phrase says a lot about many things in DAL.
“I will now wield this power to defeat the Spirits. I will become the Spirit that kills Spirits. Once I eliminate all Spirits────I will erase the last one, me”.
Previous Reviews.
-volume 1 - The color of the Night.
- volume 2 - Yoshinon and the Rain.
- volume 3 - The smile of Kurumi.
- volume 4 - Sister or Girlfriend?
- volume 5 - Yamais
- volume 6 - Lilies, she likes
- volume 7 - The Dark of the Night.
- volume 8 - What do people do on Halloween?
- volume 9 - Natsumi Without Costume
submitted by IseKai_MC to datealive [link] [comments]


2024.05.20 01:04 traker998 [ipados] Comments are like split on the screen (this is not a split screen with another app!)

The comments are coming all split up and I can’t even figure out what order they are in.
submitted by traker998 to bugs [link] [comments]


2024.05.20 01:04 MontyCircus Best Video Games of the SNES/Genesis/TG-16 Era Poll: Week 48 --- Remember to Nominate a New Game in the Comments Section

"Splatterhouse" won last week's poll, and is named the 47th best game of the era and the 4th Arcade game to join the list!

The Best Games of the SNES/Genesis/TG-16 Era Voted in So Far:

  1. The Legend of Zelda: A Link to the Past
  2. Chrono Trigger
  3. Super Mario World
  4. Super Metroid
  5. Donkey Kong Country
  6. Mega Man X
  7. Sonic 3 & Knuckles
  8. EarthBound / Mother 2
  9. Final Fantasy VI / III
  10. Streets of Rage
  11. Street Fighter II
  12. The Legend of Zelda: Link's Awakening
  13. Mega Man X2
  14. Teenage Mutant Ninja Turtles: Turtles in Time
  15. Super Castlevania IV
  16. Earthworm Jim
  17. Gunstar Heroes
  18. Donkey Kong Country 2: Diddy's Kong Quest
  19. The Secret of Monkey Island
  20. Super Mario RPG: Legend of the Seven Stars
  21. Super Mario World 2: Yoshi's Island
  22. The Revenge of Shinobi
  23. Sonic the Hedgehog 2
  24. Rocket Knight Adventures
  25. Dragon Quest V: Hand of the Heavenly Bride
  26. Kirby Super Star / Kirby's Fun Pak
  27. Terranigma
  28. Castlevania: Rondo of Blood
  29. Contra III: The Alien Wars
  30. Phantasy Star IV: The End of the Millennium
  31. Tetris
  32. Doom
  33. SimCity 2000
  34. Shining Force II
  35. Comix Zone
  36. NHL '94
  37. Streets of Rage 2
  38. Kirby's Dream Land 3
  39. Mortal Kombat II
  40. Myst
  41. Mario Paint
  42. Wolfenstein 3D
  43. Harvest Moon
  44. Wonder Boy in Monster World / The Dynastic Hero
  45. Secret of Mana
  46. Super Mario Kart
  47. Splatterhouse
Want to see the best games before this era? Check out these 2 lists which were compiled by Reddit users' nominations and votes over 3 entire years:

The 50 Best Video Games of the Atari Era:

https://www.reddit.com/retrogaming/comments/o4drau/best_video_games_of_the_atari_era_poll_final/

The 100 Best Video Games of the NES/Master System Era:

https://www.reddit.com/retrogaming/comments/140z3gj/best_video_games_of_the_nesmaster_system_era_poll/

What You Can Do:

  1. Vote in the poll to determine the 48th best SNES/Genesis/TG-16 Era game!
  2. Then AFTER VOTING IN THE POLL: In the comments section, Upvote your favourite SNES/Genesis/TG-16 Era games to be nominated and added to next week's poll. NOTE: NOT ONE OF THE SIX GAMES IN THIS WEEK'S POLL!

What You Can Nominate:

Exceptions:

In general, the original year published takes precedence. No games that played betteare more iconic/are more remembered in an earlier or later era.
All variations of a game will be under one entry (e.g. only one entry for "Street Fighter II").
No collections of previously released games (i.e. no "Super Mario All-Stars").
"Sonic 3 & Knuckles" will be one combined entry.
"Tetris" made its biggest impact with 35 million copies sold for the Game Boy, so it is now eligible for this poll.
Arcade games that received NES Era home console ports like the "Teenage Mutant Ninja Turtles" arcade game, are now eligible.
"Altered Beast" was a Genesis pack-in game, so is now eligible.
Instances like this can be debated. I think it's best to allow all games from a console to be designated to one era, and for games to appear in one era poll only.

Other Nominated Games From Last Round:

Last round 35 people voted in the poll, and 0 new games were nominated in the comments section. Any of these (or any other eligible games) can be nominated again this round in the comment section to be added to next week's poll. Make your voice heard! It just takes a couple of upvotes to get your game nominated on next week's list.

The Idea:

Comparing, say, Pong and Call of Duty: Modern Warfare, is not useful. It's like arguing which is better: the Ford Model T or the Space Shuttle? But comparing games of their era is interesting and fun! Usually, best game polls are limited to a single system. This poll is unique because it includes all platforms from the era together. How will the best Arcade, Computer and Sega Genesis games compete with the best that Nintendo had to offer? It will be interesting!

Why Only Arcade and Computer Games from 1989-1994?

The 4th Generation of home consoles launched in the West with the Sega Genesis/Mega Drive in 1989, kicking off the 16-bit Era. The PlayStation and Sega Saturn launched in the West in 1995 which will begin the era for the next series of polls after this concludes.

The Criteria:

I'll leave it up to the individual to decide. Innovation, quality, influence, iconic status, how much fun it was then, how it holds up today, are all valid. Whatever games you love, whatever games you want to see named as the greatest of the era.

What Happens Next:

After the poll closes in a week, the winner of the poll will be named the 48th best video game of the SNES/Genesis/TG-16 Era. The new most upvoted of games nominated in the comment section will be added to the 5 “losers”, and be the 6 games in the poll for Week 49, which will name the 49th best SNES/Genesis/TG-16 Era game, and so on. I'd like to continue this to get a Top 100. At that point I would like to continue from the SNES/Genesis/TG-16 Era to the PS1/N64/Saturn Era, for a new set of polls.
This will be a poll I hope to hold every week for a long time! Have fun everyone!
View Poll
submitted by MontyCircus to retrogaming [link] [comments]


2024.05.20 00:58 ApparatusOfFiction It came from the swamp, with a smile (Chapter 63)

First Previous
**Memory transcription subject: Xithan, … hungry Arxur**
*Date [standardized human time]: October 13, 2136*
Holding my gift, I let my eyes slide shut, the idle chatter between Cotton and Upsilta threatening to lull me back to sleep. I had pulled myself up onto my bunk, letting my back rest against the wall, with my tail wrapped around me. This was… pleasant. Calm. I could exist, without the sensation of suspicious eyes constantly on me.
I’m free.
A loud Cotton noise caught my attention– it had to be them, of course, as venlil did not make that same kind of boisterous… laughter, was it? My eyes lazily opened, and I looked to see the two of them sitting next to each other on Cotton’s bunk. The human was laying back on their bed, their legs nearly bouncing with the occasional wheeze between laughs. Upsilta’s face had bloomed orange, most noticeable around their eyes and ears. I wasn’t sure what I had missed, but… it was still odd, to see predator and prey so friendly with one another. Even with all I had seen recently, the Dominion’s teachings still came to mind, trying to tell me what I was seeing was a lie.
Of course, it wasn’t. My eyes couldn’t lie to me, and the Dominion had no power over me. Not here, anyway.
Heavy footsteps were heard at the doorway to the bunks, and Cotton’s laughter was stifled as the human shuffled to sit up. A stressed, exhausted face peered out, glancing across the room. The angry gojid tried not to flinch when she met my eyes, but she didn’t hide it well. Realizing I would have to take more care with my behavior again, I turned my head away, trying to avoid setting off her prey instincts.
Why… am I irritated by this? I’m used to adjusting my behavior around other for all my years–
You didn’t have to do it, a few moments ago.
“Krosa!! Ya changed your mind on the bath–?”
“NO.”
Cotton seemed to deflate at this, sighing before flopping back onto their bunk, letting out an annoyed noise. The venlil gave her a few ear flicks, and a content wag of his tail; probably trying to soothe her. Krosa let out an irritated exhale, before moving towards the human and venlil pair. Surprisingly, she had turned her back to me.
There they were, chatting again. The gojid’s voice was low, Cotton’s energetic as usual, and Upsilta’s, well, soft. Not as soft as his blessed fur, but still.
They paid me no mind as they chatted, and I enjoyed the feeling of sinking into the background. Not having attention on me was… pleasant. I rubbed my snout against my soft, red gift, content at how I was–
Growl.
I blinked, the silence of the room feeling entirely too loud following the rumbling of my stomach.
Hunger.
Looking up, I saw the gojid facing me, her spines up. The venlil seemed anxious as well, moving closer to their human. I couldn’t blame them. But it still–
“See?! How the hell are we supposed to– he eats FLESH, and there’s nothing for him on this shuttle–”
“Krosa.”
“I warned you this was what would happen if we took in a blasted arxur–”
“Krosa.”
“What, Cotton–?”
The tense back and forth made the air in the room feel thick, with the human seeming to get more… frustrated as the gojid’s ranting continued. Cotton looked at me for a moment, before looking back at the angry, prickly creature in front of them.
They’re going to tell.
“I have meat for him.” The fluffy-haired human firmly answered, a gritted stare watching as the gojid processed–
“You. You WHAT?!”
The incredulous rage nearly exploded out of the gojid, as she let out a frustrated snarl; to which Cotton stayed still, refusing to flinch.
“After– AFTER EVERYTHING! You, you brought meat?! And you think you can get upset when– when our kind calls you a predator, for this kind of shit–”
The tenseness of the human felt… odd, with how they normally were. Upsilta already knew of their secret, and didn’t seem angry; but still had an air of uncertain disappointment.
“There’s no changin’ what he can eat, Krosa. An’ I got something we can use to keep him fed without killin’ anything. Just need a sample–”
“NO. God– no, what the FUCK– I should have stayed in my room, you, you’re just–”
Cutting off Cotton, Krosa stepped away from the human and venlil pair, turning to give me a glare, before retreating from the bunk room. Upsilta hopped up from Cotton’s bunk, scurrying to the door and calling out to her. Cotton sat where they were, looking… tired.
“... You have, more meat?” I quietly asked, and the golden-haired human looked up at me, before nodding.
“Yeah. I brought, ah, two bags. I’ll give ya the other one… was hoping the first one would last ya longer, but…” They sighed, pulling their backpack towards them, and starting to dig. They pulled out another bag of dried meat, setting it next to themselves. I could feel my mouth water, and my heart skip a beat at the sight.
Food.
“Cotton?” A soft voice called, as the venlil returned– but stayed in the doorway, not committed to re-entering.
“Yea?” The human replied, still digging through their items; they’d laid out a few that didn’t seem to be what they were looking for.
“What… what did you mean, you have something that can keep… Xithan fed?”
Wait. What exactly did the human mean with this? Although I was fixated on the bag of meat rations, I pulled my eyes away to watch the human, catching the sight of them pulling out a cylindrical, metal object.
“Welllll… ah never told ya why I got, uh, kicked outta the program, did I?”
The venlil’s head tilted, their ears giving a confused twitch. Program - that must have been that human-venlil exchange program. Cotton could see my hunger, and made a motion to mimic… throwing the bag at me? I sat up straighter, and watched as the human effortlessly tossed the bag my way, right into my greedy claws. Unceremoniously, I tore into the plastic, digging out pieces of the dried meat and stuffing them into my gullet.
“So, ah… s’cause of this thing.” Cotton continued, gently tapping the metal cylinder. I glanced up, seeing Upsilta watching me, his fur puffed up, before forcing his gaze to his human.
“Speh, what… well, what is it? It.. it’s not a weapon, right?” The venlil chirped back, their tail swishing back and forth anxiously. The human let out a small laugh, their golden curls bouncing as they shook their head. “Nahhh, well. It ain’t a weapon to me, but… maybe to some of y’all, uh. ‘Prey’, species?”
I hadn’t realized how hungry I was. It… it was a little peculiar, having meat that was dried, but it still tasted good. It still satisfied my hunger. And I didn’t have to tear into a freshly killed gojid, either or eat those processed rations.
“Ah, well, the airport security sure as hell thought it was a weapon. Fuckin’ tool– wonder how long it took for his face to get fixed back up…” Those last words were nearly hissed, an odd glint in the human’s eye. A moment where they eerily reminded me of the humans on the Cradle– how on Wriss could they go from seemingly harmless, to something I’d hate to be on the bad side of–
You bit off two of their fingers. Was that not enough to be on their bad side?
I swallowed a large piece of dried meat. Apparently, that wasn’t the sort of thing that made Cotton upset. Whatever this ‘airport security’ did, evidently had made the human angry.
“–anyway, yea, this ain’t a weapon. S’a way for us to grow food.” The fluffy haired human beamed, looking towards their venlil for approval.
“S-so, no more rations?” Upsilta treaded, and the human let out an anxious laugh.
“U-uh, that’s the thing. It’s food… for me an’ Xithan.”
“... Wait, you mean–?”
“Meat.”
I had paused from my ravenous snacking, answer the venlil’s question for the human. Cotton looked at me, a gentle expression on their face. “Yea, s’right Xithan. Can make meat with this thing. Or, at least, duplicate a sample–”
“Sample?!” Upsilta squeaked out, and Cotton nodded. “Yeah, but hell, I’m fine with doin’ it–”
“NO.” I growled, my tail giving an irritated whip. The human looked at me, seemingly… hurt?
“.. Aww, c’mon, I’m fine with cutting out a piece, it wouldn’t even hurt–”
“Human, did you not hear me before? I would rather starve than ever taste human flesh again.”
The human sighed, rubbing their hair with their good hand. “Listen, I know it wouldn’t taste… the best, but, hell, I’d be willin’ to do it. The thing needs a fresh sample, it doesn’t really like dried or older ones for some reason–”
“I do not care. I refuse to eat your flesh– it was foul, rancid, and made me contemplate just giving up meat and dying.” The growl of my voice grew louder, and Cotton seemed unwilling to back down despite it.
“Fine, maybe… ah, fuck, I can hunt somethin’ down there–”
“Do you really think the gojid will entertain that?” I hissed, my heavy tail smacking against my bunk. “What about the venlil–?”
“Xithan, his NAME is Upsilta. And– shit, I don’t know, I’d just figure it out. There’s enough space on this damn ship to hide a carcass somewhere–” They were frustrated, but it didn’t matter– I would rather starve than taste that disgusting flesh ever again. What, by the prophet were humans made of, that tasted so wretched?
Letting out an exasperated sigh, Cotton set down their ‘meat generator’ on their bunk, before standing. The height difference wasn’t that much, but it seemed to make the human feel better. “Ya only need a lil sample– it can only make a little bit at a time, and it always needs fresh samples, but dammit, it works–”
We were at a standstill; my stubborn refusal, and their inability to back down. I opened my maw once more to remind the human–
“... I’ll do it.” Came the soft, reserved voice of the human’s venlil. Cotton’s face went a shade paler, and they whipped around to look at their exchange partner. “... Upsilta?”
The divinely fluffy venlil gave a gentle sway of their tail, meeting the human’s gaze for a moment, before looking away. Cotton was crouched in front of them, their hands grasping the prey’s shoulders. “... You don’t, you don’t have to do this, s’okay, I’ll figure it out–”
The venlil raised a paw to touch the human’s injured hand. “... You gave enough, already. Plus… he already said he wouldn’t eat your… flesh.” A gentle whistle of a laugh followed that, and then the human was gently holding the venlil’s face, their voice… strained.
“Are… are you sure? I don’t… I don’t wanna ask this of ya.” I couldn’t see their expression, as their back was turned to me, but I could safely assume it wasn’t a happy one.
“It’s… not like you will be able to catch anything in space. And.. Xithan is right; Krosa would probably have your head if she saw you with something you… hunted.” Another paw came up, giving the human’s hand a reassuring pat, before laying their paw overtop it.
I could easily eat venlil meat. Although, it would… clearly be a bit of a sacrifice, having to give up small amounts of their own flesh.
What prey does that?
One that isn’t afraid, clearly.
And one that doesn’t think you’re a monster.
“... I can, ah. Take the sample. I’ll do everythin’ I can to make it as… quick as possible.” Cotton breathed, their shoulders seeming to slump. They evidently really hadn’t wanted their venlil to have to do this. They… cared about him.
A cream-colored fluffy tail gave the human’s side a reassuring tap, before the venlil lifted his head to meet the eyes of the worried predator in front of him.
“I trust you.”
~note: crazy right? and some of you though we wouldn't come back (we still don't have backlog please be patient)
Side story following agent "John"
credits to SpacePaladin15 for the universe: https://www.reddit.com/HFY/comments/u19xpa/the_nature_of_predators/
submitted by ApparatusOfFiction to NatureofPredators [link] [comments]


2024.05.20 00:55 Liftforlife88 Steel Rail Marathon (1st marathon)

Race Information

Goals

Goal Description Completed?
A Sub 3:40 Yes
B Sub 3:30 Yes

Splits

Mile Time
1 7:20
2 7:19
3 7:40
4 7:15
5 7:21
6 7:20
7 7:19
8 7:20
9 7:30
10 7:32
11 7:25
12 7:16
13 7:23
14 7:39
15 7:53
16 7:58
17 7:49
18 7:52
19 7:58
20 8:05
21 8:15
22 8:36
23 8:34
24 8:38
25 9:09
26 8:55

This was my first marathon. I've run two half marathons in the past and decided to take the plunge. I went with Pfitzinger 12 week up to 55mpw plan. I had to modify the schedule a bit, but never fell short of the weekly required mileage. I actually averaged 5-10 miles more per week than the plan called for whether that was the right or wrong decision I don't know, but I felt recovered from each week. The plan called for two 20 mile runs, but I opted for an additional 21 mile run instead of the 17. I did the midweek long runs too, but there were some tempo runs that I would consider on the long side that I ended up breaking into two separate workouts for a total of running six times a week. This was mostly because I have kids and couldn't get the time to do more than 2 long runs per week.

The race was an hour away and I've had some bad experiences from day of packet pickups so I opted to pick up the day before which allowed me to "sleep in" on race day. I actually slept really well the night before, I don't know how, but it worked out. I ate an english muffin with peanut butter and a coffee. Drank 12oz Gatorade on way to the race.

Fueling: I trained with SiS isotonic gel. Brought 8 gels for the marathon, but only used 6 (3caff/3reg). I took the gels at 30 minute intervals, I know some have mentioned every 20 minutes, but that would have messed me up. After six I felt a bit queazy so opted to skip the last gel. They had GU Brew at the hydration stations, but I've never tried it so went with water the whole way. Also used salt stick tabs. Gear: Saucony Pro 3, Injinji toe socks (my favorite purchase and godsend after many blisters), Rabbit Speedsters, Flip Belt. Race: This was an out and back marathon. Miles 1-14: I would consider this a smaller race with only 800 participants, 180 in the marathon. Race went out in waves with the marathon first. They grouped us in target times and the gun went off. Immediately the whole front of the pack were out with the lone guy targeting a sub 2:20 time. After about a minute I looked at my watch and dialed it way back. My plan going into this race was to bank early milage below marathon pace and gut out the finish so I settled on a 7:30ish pace early on. I found a guy in the local runners club and ended up chatting with him for the first 4 miles or so to avoid getting caught up going to fast again. In the taper week leading up to the marathon I did something to the tendon on the front of my ankle and rested it the best I could, but knew it would flair up on race day and it did at mile 6. I pushed through and it ended up subsiding or I just forgot about it by the half marathon point. Miles 14-17: This was billed to me as a flat course, but that was not the case. There was a 2.5 to 3 mile continuous up hill climb. With it being an out and back I knew this was coming and planned to dial back my splits to conserve energy, ended up running those 3 miles at 7:50 which was still below my target marathon pace. 17-26: after the long hill I settled in to a slower pace going over 8:00 for the first time in the race, I did my best to keep it close to marathon pace for as long as I could, but the wheels started to come off at mile 24 in which I ran a 9:09! This was the hardest mile I have ever run in my life. I trained without music, but brought headphones as a motivational boost for the tail end of the race, but of course they crapped out and I was left with my thoughts. As I passed fellow marathoners walking down the stretch I wasn't sure I could do this and questioned my choices, but was able to finish out the race in the end.

This was the best part of the race. It was awesome to have family cheering for me at the finish line and a moment I will cherish for all time. I don't normally drink, but the race purchase came with a free tech shirt and beer so I said what the heck. Definitely the best beer I ever had! I already know that I want to try this marathon thing again in the future. Definitely made some mistakes I can improve upon and want to pick a more destination type marathon, but overall I am over the moon with my results. A huge thank you to this community for the amazing tips and tricks you have shared with me. Thanks for reading.

Made with a new race report generator created by herumph.
submitted by Liftforlife88 to AdvancedRunning [link] [comments]


2024.05.20 00:48 zerowintergreen I hate my own generation and here's an example

Someone followed me on Instagram who looked like an older woman, and I thought nothing of it, until she started commenting "omg that's so skibidi" and so I looked at her account. One photo was a goth girl who she claimed to be her daughter, and the other photo was an oversized woman in a wheelchair who she claimed to be her mom. Like, a purposefully ugly photo (taken from an angle to make her look really fat). I got annoyed, but then came the icing on the cake. I got a comment that said "So cool, Bethany". You might think that's not a problem, but Bethany is my dead name. Everybody who doesn't know me personally knows me as Emmett, and doesn't know that I wasn't always named Emmett. Therefore, I immediately concluded that this woman was actually one of my classmates or former classmates from last year as they hate me for being overweight. I hate this generation, everyone around me acts like this.
submitted by zerowintergreen to teenagers [link] [comments]


2024.05.20 00:46 Soninetz MRPeasy User Manual: Mastering Features

MRPeasy User Manual: Mastering Features
Looking to master MRPeasy like a pro? Ever wished for a comprehensive guide at your fingertips? Dive into the MRPeasy user manual, your ultimate companion for unlocking the full potential of this powerful tool. Say goodbye to confusion and hello to efficiency with step-by-step instructions, tips, and tricks tailored just for you. Ready to streamline your operations and boost productivity?
Useful Links:
  1. MRPeasy LifeTime Deal
  2. MRPeasy Free Trial

Key Takeaways

  • Getting started with MRPeasy is crucial for a smooth workflow and efficient production management.
  • Navigate and use MRPeasy effectively by exploring all its features and functionalities to streamline your operations.
  • Efficiently manage inventory and production in MRPeasy to optimize stock levels and meet customer demands.
  • Enhance sales and stock management within MRPeasy to improve order fulfillment and customer satisfaction.
  • Maximize the benefits of MRPeasy by utilizing its advanced features like reporting tools and customization options.
  • Take proactive steps to train your team on using MRPeasy effectively to ensure a successful implementation and maximize ROI.

Getting Started with MRPeasy

Accessing User Manual

To begin your journey with MRPeasy, access the User Manual for detailed guidance on system navigation and features. The manual provides step-by-step instructions for seamless operation.
Delve into the comprehensive guide to understand the platform's functionalities, including inventory management, production planning, and customer relationship management.
https://preview.redd.it/s9lhzu15pg1d1.png?width=948&format=png&auto=webp&s=7d051f8a245ebe7dbffeca6b7b5a3437c997a8fa
Empower your small manufacturing business with MRPeasy 🔄 Try it Today! 📊

Setting Up a Test Task

Create a test task within MRPeasy to familiarize yourself with its operational processes. By setting up a task, you can explore how orders are managed, production schedules are created, and inventory is tracked.
Initiate a simple task to witness firsthand how MRPeasy streamlines workflows and enhances efficiency in manufacturing operations.

Exploring Demo Data

Take advantage of the demo data available in MRPeasy to gain a quick overview of the system's capabilities. By exploring pre-loaded data sets, you can visualize how information is organized and utilized within the platform.
Navigate through various modules using the demo data to grasp the interconnectedness of different functions in MRPeasy.

Navigating and Using MRPeasy

Sections Overview

MRPeasy offers various sections like CRM for managing customer relationships and the Dashboard for an overview of operations. These sections streamline user interaction and data management.

Efficient Data Entry

Entering parts and products in MRPeasy is straightforward. Users can quickly input details, such as item names, descriptions, pricing, and stock levels. The system ensures accuracy and efficiency.

Utilizing Demonstration Videos

MRPeasy provides free user manuals in the form of demonstration videos. These resources offer a quick look into different features and functionalities within the system. Users can access these videos for quick help.
  • Pros:
    • Easy navigation through different sections.
    • Quick data entry process.
  • Cons:
    • Limited customization options.

Managing Inventory and Production

Useful Links:
  1. MRPeasy LifeTime Deal
  2. MRPeasy Free Trial

Creating Orders

To efficiently plan production in MRPeasy, users can create Manufacturing Orders (MO) specifying the items to be produced. This step ensures a structured approach to manufacturing processes.
Creating MOs allows for detailed planning, including scheduling production timelines and allocating necessary resources. By utilizing this feature, users can streamline their production operations effectively.

Reporting Progress

Users can monitor progress in real-time by reporting updates within MRPeasy. New users can be easily added to enhance collaboration and facilitate seamless reporting across different departments.
Real-time reporting offers transparency and enables quick decision-making based on up-to-date information. Adding new users ensures that all team members are informed promptly about any developments or changes in the production process.

Managing Stock

Efficient stock management is crucial for smooth operations. In MRPeasy, users can effectively manage their inventory through the Stock section. This feature allows for accurate tracking of stock levels, ensuring optimal inventory control.

Enhancing Sales and Stock Management

Customer Orders (CO)

Creating Customer Orders (CO) is essential for effective sales tracking within the mrpeasy user manual. By accurately inputting customer orders into the system, businesses can monitor sales performance and inventory levels efficiently.
Efficiently booking products for Customer Orders (CO) ensures timely delivery to customers. This process involves updating stock availability, scheduling production if necessary, and coordinating with the procurement team to meet order requirements promptly.

Low Inventory Alerts

Utilizing low inventory alerts in the Procurement section of the mrpeasy user manual helps businesses stay proactive in managing stock levels. These alerts notify users when inventory quantities fall below predefined thresholds, enabling timely reordering to prevent stockouts.
  • Pros:
    • Streamlines sales tracking.
    • Improves order fulfillment efficiency.

Maximizing MRPeasy with Advanced Features

Production Planning

MRPeasy offers advanced features that go beyond basic functionalities, allowing users to optimize production planning. By utilizing the detailed instructions available in the User Manual, businesses can effectively navigate and leverage these advanced capabilities. Understanding the different modes of production planning, such as make-to-stock (MTS) and make-to-order (MTO), is crucial for maximizing efficiency within the system.

Inventory Management

One key aspect of maximizing MRPeasy is through efficient inventory management. The system provides tools and functionalities to streamline stock control, ensuring optimal levels of inventory at all times. By following the guidelines outlined in the User Manual, businesses can effectively manage their inventory, reduce carrying costs, and prevent stockouts.

Reporting and Analytics

MRPeasy offers robust reporting and analytics features that enable users to gain valuable insights into their operations. By delving into these advanced capabilities and utilizing the resources available in the User Manual, businesses can make data-driven decisions, identify areas for improvement, and enhance overall performance.

Final Remarks

Now that you've navigated through the ins and outs of MRPeasy, you're equipped to streamline your inventory, production, sales, and stock management efficiently. By maximizing the use of advanced features, you can enhance your operational effectiveness and overall business performance. Take charge of your processes and watch your productivity soar.
Incorporate the tips and tricks you've learned into your daily operations. Experiment with different functionalities to tailor MRPeasy to suit your specific needs better. Continuous improvement is key, so don't hesitate to explore further and discover how MRPeasy can revolutionize your workflow. Your journey towards optimized manufacturing starts now!
Boost productivity and efficiency with MRPeasy 🗝️ Get Your Free Trial Now! 💼

Frequently Asked Questions

How can I access the MRPeasy user manual?

To access the MRPeasy user manual, visit the official MRPeasy website and navigate to the support section. Look for the user manual option and click to download or view it online.

Is navigating MRPeasy easy for beginners?

Yes, navigating MRPeasy is designed to be intuitive for users of all levels. The interface is user-friendly with clear menus and icons, making it easy for beginners to understand and use effectively.

Can I track my inventory in real-time using MRPeasy?

Yes, MRPeasy allows you to track your inventory in real-time. Utilize the system to monitor stock levels accurately, receive alerts for low inventory, and make informed decisions regarding production and restocking.

What advanced features can help me maximize my use of MRPeasy?

Advanced features in MRPeasy include customizable reporting tools, automation of repetitive tasks, integration with other software solutions, and options for custom workflows. These features enhance efficiency, productivity, and overall performance of your operations.

How does MRPeasy support sales and stock management?

MRPeasy offers tools for managing sales orders efficiently, tracking order statuses in real-time, monitoring stock levels accurately, and generating reports on sales performance. By utilizing these features, you can streamline your sales processes and optimize stock management effectively.
Useful Links:
  1. MRPeasy LifeTime Deal
  2. MRPeasy Free Trial
submitted by Soninetz to AllPromos [link] [comments]


2024.05.20 00:41 PhotonGazer Response to the Japanese who are talking crap about Korea. Here is a rant by an educated Japanese ranting about the state of Japan in 2024.

https://twitter.com/JapanTank/status/1789491214968144105
 
[Japan in 2024]
 
It's the year 2024 in Japan, and people are so outbid even for orange juice that they have resorted to desperately making "orange-tangerine mixed juice." Women are traveling abroad to prostitute themselves so much that they are being refused entry into the United States, and even to the point where they are going to South Korea, which was far poorer even just a short time ago, to work as prostitutes. What was once a major trading and exporting nation has long since rested on its laurels, and now with a trade deficit of trillions of yen and nothing to export, it is desperately bowing down to people not only from Europe and the United States, but also from Southeast Asia, India, and even countries whose names we have yet to discover in the tourism industry in order to earn foreign currency.
 
Even though it is a country with extremely low wages, it provides subsidies of hundreds of billions of yen to foreign companies to build factories in the country, and yet young people still go abroad to work. The top tier of universities has been completely snatched up by foreign capital, and graduates from prestigious schools such as the University of Tokyo, Kyoto University, the former imperial universities, Waseda, and Keio are pursuing empty careers in consulting and the like rather than manufacturing, with no prospect of earning foreign currency. The top echelons of the working world are fleeing to America one after another, and once they do, they never come back. In urban areas, Japanese people pay rent for apartments to the Chinese owners every month, and while the Japanese lament that they cannot afford the high prices, the Chinese buy the apartments in cash, calling them cheap. The price of imported building materials has soared and it's difficult to even buy a house, but the company president keeps saying "Don't worry, don't worry!" and people are grateful for the good value for money house, and the company makes the highest profit ever, and the sales of the small house real estate agency that calls out to people in their 30s in street sales in front of the station and has the slogan "Let's go, one trillion" have finally exceeded one trillion.
 
Even though the price of an iPhone in the US dollar has not increased, there is uproar in Japan saying, "It's gotten expensive again!", and almost all mobile communication means, such as smartphones and LINE, are controlled by foreign companies. By preaching some vague, mysterious fantasy and delusion called Society 5.0, they are desperately trying to hide the fact that they have not achieved Industry 4.0, let alone the Third Industrial Revolution, and since neither the government nor the private sector has any IT technology to sell anymore, they are desperately promoting something that is hard to understand, saying how amazing IOWN is, and making it look like they are doing business.
 
This country, which once engaged in empty discussions such as "If there is a labor shortage, we can just bring in immigrants" and "It's better not to bring in immigrants," is now being told, "People go to Korea or Taiwan because the wages are low," and "Wages are higher in urban China," and so it has no choice but to deceive Vietnamese people and create a slave system to secure a labor force. The medical infrastructure, which was once one of the best in the world, has been eaten up by the elderly, and the working generation has been exploited to the point where they have finally reached the limit of what they can pay. As a result, drug prices have been forcibly lowered, and there are now countless foreign-made drugs that Japan is unable to procure, with people saying, "We won't sell to Japan at that low a price." Young people who could be saved with new medicines are not saved, and today, old people still gather happily at the hospital to get compresses, and are given medicine that only slows down dementia by 20-30% at a cost of 3 million yen per person. Elderly people in their 80s and 90s lie in bed, simply prolonging their lives by being bedridden, and their single sons in their 60s come to visit them occasionally, hoping to get their pensions. All of this is being borne by the young working generation, who are short of money and have hit an all-time low in marriage rates and a post-war low in birth rates.
 
The yen, once a currency coveted by people around the world, has become known as the "yen in times of emergency" and is now being sold off at bargain prices almost every day. Now one of the emerging currencies of the Far East, it is experiencing wild fluctuations in value and is managing to hang on by selling off the foreign exchange it had accumulated during its glory days, but it is unclear for how long it will be able to hold on. The country and its people have mistakenly believed that monetary and fiscal policies would solve the problem, put off structural reform, neglected technological development, and simply put everything off. Forgetting the bloody efforts of wise men of the past and the history of the dramatic changes that came with modernization, the old men of companies and organizations that flourished during the Showa era, steeped in old vested interests, are wielding their power, crushing new technologies and ideas, only for the people in question to be dead by the time they get away with it.
 
These young people, like those in the bellies of boiled frogs, are carrying a time bomb, and they vaguely foresee a future in which they will no longer be able to buy beef, flour, soybeans, oil, gas, uranium, or anything else, when foreign currency runs out, leaving society in ruins. But they simply turn a blind eye to this reality, and today, they are sipping mandarin orange juice while a girl looking for a sugar daddy is asked by an older man what color her underwear is.
submitted by PhotonGazer to Hangukin [link] [comments]


2024.05.20 00:39 Sbanme In your mind, what sitcom deserves to be called the most BELOVED you ever watched?

I'm asking about "beloved" in its main defintion: "Loved very much." And please just name one - the one that you love very much MORE than any other.
If you have time, say why it has that status for you.
Also, it would be interesting to hear WHAT GENERATION you're a member of, but that's not mandatory.
submitted by Sbanme to sitcoms [link] [comments]


2024.05.20 00:37 wildpastachild New here and sharing my experience of being parentified

First off, feel free to comment about your own experiences. I would love it if anybody can relate. I'm also open to questions, advice, whatever you wanna write. This is gonna be a bit longer, just fyi. Excuse lack of proper chronological order and maybe some wonky sentences, English isn't my first language.
I was parentified.
For context, my mother has three children, I'm the youngest one, then there's my older half-brother (30) and my older half-sister (36). Their father was a violent alcoholic with schizophrenic tendencies (official diagnosis), luckily I never met him. I refer to them as brother and sister. I'm 21 now. I'm the only child of my mom and my dad, my dad has three other kids who are in the same age group as my maternal siblings. Lots of history with divorces and family fights, I'm the center of a complete patchwork family, everybody moved towns a lot, it's all a bit messy and disorganized.
My mother has severe borderline disorder and has massive trauma from several age stages, especially involving men. She was heavily parentified and yet socially cast out by her family herself. I don't remember a time where I didn't act like her father, emotionally. This is made worse by the fact that I'm trans so I was like her bestie before I began socially transitioning in my early teen years. Of course, this was a massive issue for her. She told me she had only ever wanted daughters. Materially she was taking care of things until I was about 11 - walked me to school and took care of the household, used to work, everything.
I remember sitting next to her during a talk/fight she had with my dad while she was sobbing, I can't have been older than 3 or 4. They got divorced around that time. As I grew older, I came to be my mom's sole emotional support person. We had moved to an isolated village with my step-father and she developed a severe agoraphobia for some time. My step-father avoided all emotionality with both her and me and therefore I was now her only friend. I overheard conversations that she shouldn't be having with her child next door and was told about her most severe fears and traumas from a young age. I was lashed out at on a near daily basis and punishment came unexpectedly. It would consist of being screamed at for minutes on end until I would cry and hyperventilate, but she wouldn't stop then.
In spite of her idea of punishment and raising children, she was incredibly attached to me, still is. This would include massive anxiety fits when she didn't know where I was or when I was getting into activities she didn't approve of. One time, when I was about 17, I went to a party in my friend's basement. She knew about this and approved it, knew my friends and where they lived. I didn't have any signal in that basenent so she couldn't reach me. She proceeded to look up my other friends' parents' phone number and call them to contact me. There was nothing she wanted except to know that I had arrived there.
Whereas my other siblings had long left the household years apart from eachother, both with specific and complex fights and banging doors and screaming fits, I was, as the youngest child, turned into a confessional and a therapist. I would mediate fights from a young age. I witnessed physical violence between my brother, my mother and my sister. My brother was the perpetrator for the most part (however, I was neither hurt nor threatened myself). Nobody proceeded to remove me from the situation or stop me from getting involved. From then on, every fight and every drama caused me intense bouts of anxiety and it, to this day, remains to be the only thing that makes me cry and/or lash out.
In a household full of anger, my anger was not tolerated. I was raised with some old-timey sort of black paedagogy (edit: by this i mean some nazi-era remnants type of paedagogy) (I'm German so it is something of a generational curse for some): I was to have unwavering respect for my parents, I was expected to be obedient, "let him cry it out" type stuff. At least when I was a younger child. When I got older, my emotions did not matter either. After stressful situations or fights that I proceeded to witness for most of my life, nobody ever asked me how I felt or explained to me what had actually gone down. I was left alone while not being left alone at all.
If I failed to provide emotional security for my mother or even attempted to call her out, I was made to feel immensely guilty. This could range from her crying/yelling things like "Why is it always me that must suffer" to guilt-tripping texts and blocking my contact for a while to very action-based suicide threats, depending on the situation. Her emotions were forced to be my emotions if I wanted to "stay alive".
At the same time, I still proceeded to excel in school. I felt like dying but nobody, and I tell you, nobody, noticed. I was a teacher's pet, I still had some loose friendships, I visited my dad once a month or more ever since my parents divorced. Nobody realized what I felt. I felt alone and had the worst depressive episode of my life when I was 13. I neglected personal hygiene. I never opened up to my father for many years. To this day I think he doesn't know everything. Especially during covid, him and my ex-stepmother were my safe space. When I first opened up to them, they welcomed me with open arms, my father was very strict and cold when I was young, but he softened, changed, and is everything and more I could ask for in a father. He is among the most positive examples of masculinity and especially of fatherhood that I know in my circles. He sends me postcards several times a month, wants me to visit, hugs me and tells me he loves me and that he's proud, gives me space. The dad who remembers the names of our childhood stuffed animals. Literally. I love him to death. He was also the only parent who engaged in activities with me and would play with me, later on take me to the movies, go to bars and restaurants, go to museums with me etc.
My mother got worse both psychologically and physically, she is chronically ill and needs immense support in a lot of things now. For about a year, my stepfather worked in a town far away and only came home during the weekends. This was during covid. Within a year, I developed a hatred so deep for my mother that I had thoughts that scared me. I took care of our pets and the household, was not allowed to get into any activities after school other than coming home and spent hours after my day listening to her rants, anxieties, fears. I get hateful goosebumps when I remember the way she used to call my name when she wanted me to do something for her. Sometimes she would make me stay awake for longer, knowing that I had to get up at 6am again. It was usually already around 12 at night. She wanted me to walk the dog before SHE went to bed because otherwise it would ruin her otherwise horribly insomniac circadian rhythm. Therefore I was not allowed to go to sleep. At that point she had not worked for more than 6 years and stayed home all the time. My stepfather and I did grocery shopping. She rarely ever leaves the house if she can avoid it. This was during the German version of my GCSE's.
I was denied medical care that could have potentially fixed my posture issues and other orthopedic issues. My mother deemed physiotherapy as inefficient and got mad when I asked her about it again. Money was always an issue. We were evicted once. I was denied certain things and never asked for extra cash because we ran low on money, my stepfather was blamed for smoking and consuming a lot of meat (which indeed is pricy), but my mother never reflected on her online shopping addiction and I'm aware that she is in an ongoing debt. Has been for years now.
Things got a bit better when my stepfather moved back and Covid cleared up somewhat. Regardless, I used pure spite to continue studying hard while they were yelling at eachother from the top of their lungs for hours on end and did the best I could to get the hell out of there. I've had therapy with several years' of breaks for a total of nearly 3 years now, that I partially applied for myself and I'm working on tackling everything. I live in a different city, studying subjects that I love. I get all my shit done, for the most part, I know how to do paperwork and know how all of the chores work. I can regulate myself in terms of sleep and food and cheap thrills. I have a (milder) case of anxiety. I keep meaningful friendships in which I find myself capable of avoiding all the harmful behaviors and attitudes I was taught. I'm learning to stand my ground and take responsibility for my own decisions and actions.
When I establish my boundaries with her now, she turns into some sort of anxious-attached mess. She over-apologizes to me. She puts me on a pedestal and I'm living a life that she is jealous of. She is intensely attached to me and considers me her favorite child and also hasn't properly gotten over my father, over 15 years of them being divorced. She will do anything to support me materially and then tear me down emotionally. Everything I tell her is followed by her mourning the life she doesn't have and never had instead of properly celebrating with me. She gets noticeably sad when I refuse to give her my full attention, she yearns for what she considered a deep and important relationship to me. But it was all just emotional neglect and emotional abuse. Now I sometimes can't help but meet her with the same attitude she gave me.
This is not perfectly chronological and all over the place. I have complicated relationships with my siblings and other relatives, which I don't mourn, but feel guilty about. My father and I are very good with eachother although I need to confront him about some things as well. With my mother I do the bare minimum to avoid conflict, yet without throwing my sense of self out of the window again. She is the only human who can easily cause anxiety attacks in me, no matter where or when. I sometimes wish I was not in contact with her. I have a tendency for smoking too much weed and being just a bit too careless with other drugs (although I rarely do those in comparison), but I also try and regulate this heavily (e.g. not finding a dealer but asking friends every once in a while etcetc). I think this stems from these experiences. Apart from that, I think I'm coping very well.
To everybody: it does get better. It does. Even when your emotions are a rollercoaster sometimes. You will be in a different place, maybe you already are, and you'll escape from these structures. I think the hardest pill for me to swallow is that I create my own reality and that nobody will give me my stolen childhood back. I am an (albeit young) adult now and I must do everything I can to avoid becoming like her. Her life is not a life I want to lead. There's hope and you won't always be in this place.
submitted by wildpastachild to emotionalneglect [link] [comments]


2024.05.20 00:35 Small_Ad2972 Tips for finding information on Iranian ancestors?

My father's side of the family has been in the United States for generations, but my maternal grandparents are from Iran. I was able to get my grandparents siblings and my great grandparents names, but am having so much trouble finding literally ANYTHING after that. I saw my grandfather recently and we both were having such a good time talking about his history and his family. At the end of the night, he so kindly asked if I could find the location of his father's grave back in Iran. I have been looking online, but everything seems to be in Farsi/Hebrew or simply not posted to the internet at all. I really don't want to disappoint him, and I know this is important to him as his father died there while he was here in the US. help of any kind would be appreciated! Thank you
submitted by Small_Ad2972 to Genealogy [link] [comments]


2024.05.20 00:28 Puzzled-Lab-791 Kind of an update about my golden child flying monkey sister

I posted here a little while back about wanting advice related to parenthood while having estranged family members. Thank you everyone for your advice in my last post here.
I had a good talk with my younger sister (the forgotten child of the family) when she was in town. She very much respects my boundaries and sees no reason to share information with my narcissistic dad and his side of the family. I plan to continue to keep her updated with my pregnancy and share things with her.
My golden child sister on the other hand….I finally muted her for now and plan to keep her muted the rest of my pregnancy. My husband and I will be finding out the sex of our child soon and what we will be naming them. So while I wanted to include my sisters I had my fears of them being flying monkeys. My golden child sister admitted she doesn’t want to feel guilty again not being their bearer of news. That whenever I want them to know she’ll let them know.
Lol. Never.
Cue argument how I’m isolating my child and hurting that side of the family. Despite me pointing out how absolutely terrible and abusive they were specifically towards me and other scapegoats in every generation of our family. But of course because she was the favored golden child she doesn’t see it.
So now she’s muted and will have to get her information feed from somewhere else. My mother thinks I’m being extreme and hormonal. That I shouldn’t care if my bio dad and his family find out and know things. Because what are they going to do? Which yeah they might do absolutely nothing. But still, it’s creepy they want to keep tabs on me and my child(ren) and are guilting my sister for information.
submitted by Puzzled-Lab-791 to EstrangedAdultKids [link] [comments]


2024.05.20 00:26 Fabsian10000 Game Crashing when opening the bogey menu from steam 'n' rails

basically, just waht the title said. I know this was an issue in the past with farmers delight but that is not the case here as the issue still existed after removing that mod.
This is the crash report, can anyone figure out what is causing the problem?:
---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 2024-05-20 00:15:09 Description: Rendering screen java.lang.NullPointerException: Cannot invoke "net.minecraft.class_2960.toString()" because "identifier" is null at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) -- Screen render details -- Details: Screen name: com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen Mouse location: Scaled: (320, 180). Absolute: (960.000000, 540.000000) Screen size: Scaled: (640, 360). Absolute: (1920, 1080). Scale factor of 3.000000 Stacktrace: at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Affected level -- Details: All players: 1 total; [class_746['Fabsian10000'/110, l='ClientLevel', x=108.01, y=-60.00, z=48.21]] Chunk stats: 65536, 3653 Level dimension: minecraft:overworld Level spawn location: World: (0,-60,0), Section: (at 0,4,0 in 0,-4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 7466138 game time, 6000 day time Server brand: fabric Server type: Integrated singleplayer server Stacktrace: at net.minecraft.class_638.method_8538(class_638.java:458) at net.minecraft.class_310.method_1587(class_310.java:2406) at net.minecraft.class_310.method_1514(class_310.java:821) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip, essential -- System Details -- Details: Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 695652216 bytes (663 MiB) / 5100273664 bytes (4864 MiB) up to 9126805504 bytes (8704 MiB) CPUs: 24 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i9-12900KF Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: Alder Lake Frequency (GHz): 3.19 Number of physical packages: 1 Number of physical CPUs: 16 Number of logical CPUs: 24 Graphics card #0 name: NVIDIA GeForce RTX 3060 Ti Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2486 Graphics card #0 versionInfo: DriverVersion=31.0.15.5222 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 37468.70 Virtual memory used (MB): 25747.86 Swap memory total (MB): 4864.00 Swap memory used (MB): 72.50 JVM Flags: 10 total; -Xmx8704M -XX:MetaspaceSize=256M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M Fabric Mods: advancementplaques: Advancement Plaques 1.4.11 ambientsounds: AmbientSounds 5.3.9 anvillevelcapmod: Anvil Level Cap Mod 1.20.1-1.0.0 anvilrepairing: AnvilRepairing 4.0.3 appleskin: AppleSkin 2.5.1+mc1.20 architectury: Architectury 9.2.14 artifacts: Artifacts 9.2.2 cardinal-components-base: Cardinal Components API (base) 5.2.2 cardinal-components-entity: Cardinal Components API (entities) 5.2.2 expandability: ExpandAbility 9.0.0 step-height-entity-attribute: Step Height Entity Attribute 1.2.0 athena: Athena 3.1.1 attributefix: AttributeFix 21.0.4 auto_third_person: Auto Third Person 2.1 backpacked: Backpacked 2.2.7 basicshields: Basic Shields [Fabric] 1.4.1-1.20.2 beautify: Beautify 1.1.0+1.20 betterf3: BetterF3 7.0.2 bettermounthud: Better Mount HUD 1.2.2 blur: Blur (Fabric) 3.1.0 midnightlib: MidnightLib 1.4.1 satin: Satin 1.13.0 bobby: Bobby 5.0.1 com_typesafe_config: config 1.4.2 io_leangen_geantyref_geantyref: geantyref 1.3.13 org_spongepowered_configurate-core: configurate-core 4.1.2 org_spongepowered_configurate-hocon: configurate-hocon 4.1.2 borderlessmining: Borderless Mining 1.1.8+1.20.1 charmofundying: Charm of Undying 6.4.5+1.20.1 spectrelib: SpectreLib 0.13.14+1.20.1 chickensshed: ChickensShed 1.5.0+1.20.1 chipped: Chipped 3.0.4 chiselsandbits: chisels-and-bits 1.4.147 org_lz4_lz4-pure-java: lz4-pure-java 1.8.0 saeculariacaudices: Saecularia Caudices 1.0.23 scena: Scena 1.0.103 cloth-config: Cloth Config v11 11.1.118 cloth-basic-math: cloth-basic-math 0.6.1 clutter: Clutter 1.20-0.5.7 collective: Collective 7.34 controlling: Controlling For Fabric 12.0.2 cosmetic-armor: Cosmetic Armor 1.6.0 couplings: Couplings 1.9.5+1.20 com_electronwill_night-config_core: core 3.6.6 com_electronwill_night-config_toml: toml 3.6.6 craftpresence: CraftPresence 2.3.0 create: Create 0.5.1-f-build.1417+mc1.20.1 com_google_code_findbugs_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.10-2 milk: Milk Lib 1.2.60 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2 porting_lib_accessors: Porting Lib Accessors 2.3.2+1.20.1 porting_lib_base: Porting Lib Base 2.3.2+1.20.1 porting_lib_config: Porting Lib Config 2.3.2+1.20.1 porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.2+1.20.1 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.2+1.20.1 porting_lib_utility: Porting Lib Utility 2.3.2+1.20.1 porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1 porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1 porting_lib_entity: Porting Lib Entity 2.3.2+1.20.1 porting_lib_extensions: Porting Lib Extensions 2.3.2+1.20.1 porting_lib_attributes: Porting Lib Attributes 2.3.2+1.20.1 porting_lib_common: Porting Lib Common 2.3.2+1.20.1 porting_lib_models: Porting Lib Models 2.3.2+1.20.1 porting_lib_networking: Porting Lib Networking 2.3.2+1.20.1 porting_lib_obj_loader: Porting Lib Obj Loader 2.3.2+1.20.1 porting_lib_core: Porting Lib Core 2.3.2+1.20.1 porting_lib_model_loader: Porting Lib Model Loader 2.3.2+1.20.1 porting_lib_tags: Porting Lib Tags 3.0 porting_lib_tool_actions: Porting Lib Tool Actions 2.3.2+1.20.1 porting_lib_transfer: Porting Lib Transfer 2.3.2+1.20.1 porting_lib_fluids: Porting Lib Fluids 2.3.2+1.20.1 reach-entity-attributes: Reach Entity Attributes 2.4.0 registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1 porting_lib_data: Porting Lib Data 2.1.1090+1.20 porting_lib_model_generators: Porting Lib Model Generators 2.1.1090+1.20 porting_lib_gametest: Porting Lib GameTest 2.1.1090+1.20 porting_lib_model_materials: Porting Lib Model Materials 2.1.1090+1.20 createdeco: Create Deco 2.0.1-1.20.1-fabric creativecore: CreativeCore 2.11.24 net_minecraftforge_eventbus: eventbus 6.0.3 distractingtrims: DistractingTrims 2.0.3 dramaticdoors: Dramatic Doors (QuiFabrge) 1.20.1-3.1.5 durabilitytooltip: Durability Tooltip 1.1.5 dynamic-fire-overlay: Dynamic Fire Overlay 1.0.1 dynamic_fps: Dynamic FPS 3.4.2 elementa: Elementa 647 elytraslot: Elytra Slot 6.3.0+1.20.1 entity_model_features: Entity Model Features 2.0.2 entity_texture_features: Entity Texture Features 6.0.1 org_apache_httpcomponents_httpmime: httpmime 4.5.10 entityculling: EntityCulling-Fabric 1.6.2-mc1.20.1 essential: Essential 1.3.2.4+g6b55293e12 essential-container: essential-container 1.0.0 essential-loader: essential-loader 1.2.1 extended_drawers: Extended Drawers 2.1.1+mc.1.20.1 config_toolkit: ConfigToolkit 1.0.0 io_determann_shadow-api-17: shadow-api-17 0.1.1 net_fabricmc_javapoet: javapoet 0.1.0 graphlib: Graph Lib 1.4.0+1.20 kmodlib-overlay: KModLib Overlay 0.2.12+1.20 libnetworkstack: Lib Network Stack 0.10.0 noindium: No Indium? 1.1.0+1.20 yet_another_config_lib_v3: YetAnotherConfigLib 3.2.1+1.20 com_twelvemonkeys_common_common-image: common-image 3.10.0-SNAPSHOT com_twelvemonkeys_common_common-io: common-io 3.10.0-SNAPSHOT com_twelvemonkeys_common_common-lang: common-lang 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0-SNAPSHOT org_quiltmc_parsers_gson: gson 0.2.1 org_quiltmc_parsers_json: json 0.2.1 extendeddrawersaddon: ExtendedDrawersAddon 1.0.2 extendedgears: Extended Cogwheels 2.1.1-1.20.1-0.5.1.f-fabric fabric-api: Fabric API 0.92.0+1.20.1 fabric-api-base: Fabric API Base 0.4.31+1802ada577 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577 fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577 fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577 fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577 fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577 fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77 fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577 fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377 fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377 fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577 fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577 fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577 fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577 fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577 fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577 fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677 fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577 fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577 fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777 fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577 fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577 fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577 fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577 fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577 fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.1+1802ada577 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577 fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377 fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577 fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577 fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.4+1802ada577 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577 fabric-language-kotlin: Fabric Language Kotlin 1.10.19+kotlin.1.9.23 fabricloader: Fabric Loader 0.15.11 mixinextras: MixinExtras 0.3.5 fabricshieldlib: Fabric Shield Lib 1.7.2-1.20.1 mm: Manningham Mills 2.3 forgeconfigapiport: Forge Config API Port 8.0.0 framework: Framework 0.6.26 org_javassist_javassist: javassist 3.29.2-GA org_reflections_reflections: reflections 0.10.2 geckolib: GeckoLib 4 4.4.2 com_eliotlash_mclib_mclib: mclib 20 glass_armor: Glass Armor 1.0.0+1.20.x globalpacks: Global Data- & Resourcepacks 1.16.1_fabric gravestones: Gravestones 1.0.3-1.20.1 handcrafted: Handcrafted 3.0.6 harvestwithease: Harvest with ease 8.0.1.0 iceberg: Iceberg 1.1.18 immersive_paintings: Immersive Paintings 0.6.7+1.20.1 indium: Indium 1.0.30+mc1.20.4 inventorysorter: Inventory Sorter 1.9.0-1.20 kyrptconfig: Kyrpt Config 1.5.6-1.20 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items 15.3.0.4 justenoughprofessions: Just Enough Professions (JEP) 3.0.1 lambdynlights: LambDynamicLights 2.3.2+1.20.1 pride: Pride Lib 1.2.0+1.19.4 spruceui: SpruceUI 5.0.0+1.20 legendarytooltips: Legendary Tooltips 1.4.4 limitless-banners: "Limitless" Banners 1.0.0 lithium: Lithium 0.11.2 memoryleakfix: Memory Leak Fix 1.1.5 minecraft: Minecraft 1.20.1 modelfix: Model Gap Fix 1.14 modmenu: Mod Menu 7.2.2 mousetweaks: Mouse Tweaks 2.25 nemos-woodcutter: Nemo's Woodcutter 1.8.1-1.20.1 netheritehorsearmor: Netherite Horse Armor 0.4.6-1.20.1 nvidium: Nvidium 0.2.6-beta nyfsquiver: Nyf's Quivers 1.20.1-fabric-1.0.4 nyfsspiders: Nyf's Spiders 2.1.1 org_jetbrains_annotations: annotations 23.0.0 org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 1.9.23 org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 1.9.23 org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.23 org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.23 org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.23.2 org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0 org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0 org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0 org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3 org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3 org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3 patchouli: Patchouli 1.20.1-84-FABRIC fiber: fiber 0.23.0-2 pneumonocore: PneumonoCore 1.1.3+1.20.1 polymorph: Polymorph 0.49.1+1.20.1 cardinal-components-block: Cardinal Components API (blocks) 5.2.1 cardinal-components-item: Cardinal Components API (items) 5.2.1 prism: Prism 1.0.5 puzzleslib: Puzzles Lib 8.1.17 puzzlesaccessapi: Puzzles Access Api 8.0.7 railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1 raised: Raised 3.1.1 resourcefullib: Resourceful Lib 2.1.23 com_teamresourceful_bytecodecs: bytecodecs 1.0.2 com_teamresourceful_yabn: yabn 1.0.3 searchables: Searchables 1.0.2 snifferplus: Hellion's Sniffer+ 0.2.0 sodium: Sodium 0.5.8+mc1.20.1 stairdoors: StairDoors Extended 1.0.0 starlight: Starlight 1.1.2+fabric.dbc156f status-effect-bars: Status Effect Bars 1.0.3 supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a taxfreelevels: Tax Free Levels 1.3.9 toggleableitemframes: Toggleable Item Frames 4.1.0-1.20.1 toolleveling: ToolLeveling+ 1.20.1-2.0.0 trinkets: Trinkets 3.7.1 twigs: Twigs 3.1.0 universalcraft: UniversalCraft 337 vigilance: Vigilance 297 visualworkbench: Visual Workbench 8.0.0 vwoops: Vwoops 1.0.0+fabric-mc1.20 weaponleveling: Lukas' Weapon Leveling 1.20.1-2.1.1 Flywheel Backend: GL33 Instanced Arrays Launched Version: 1.20.1 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 GL version 3.2.0 NVIDIA 552.22, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric' Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip Current Language: en_us CPU: 24x 12th Gen Intel(R) Core(TM) i9-12900KF Server Running: true Player Count: 1 / 8; [class_3222['Fabsian10000'/110, l='ServerLevel[test]', x=108.01, y=-60.00, z=48.21]] Data Packs: vanilla, fabric, file/tool_upgrading, file/tweaks, crafting_tweaks.zip, tool_upgrading.zip Enabled Feature Flags: minecraft:vanilla World Generation: Stable 
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