180 dictation speed

Happy Hardcore

2010.01.24 21:31 looroo Happy Hardcore

A celebration of all things happy hardcore, speed limit ~~180~~ 195 BPM!
[link]


2013.10.16 06:45 achilleshightops blackmagic pocket/micro cinema camera

This is where everything and anything related to BlackMagic Design is discussed. Everything from Pocket Cinema Camera (BMPCC), Micro Cinema Camera (BMMCC), Pocket Cinema Camera 4K (BMPCC 4K), Pocket Cinema Camera 6K (BMPCC 6K), Pocket Cinema Camera 6K G2 (BMPCC 6K G2), Pocket Cinema Camera 6K Pro (BMPCC 6K Pro) and Cinema Camera 6K (BMCC 6K) will be posted.
[link]


2012.07.02 15:39 MrMadden For fans of the 10mm Auto

/10mm is dedicated to discussion of the 10×25mm Automatic handgun round and its platforms.
[link]


2024.05.20 03:47 Hairy-Answer-6167 Lf: eng partner cap and world cap pikachus legit or clone

Lf: eng partner cap and world cap pikachus legit or clone
The ash cap pikachu here is a clone,I'll be willing to change Blastoise and venasuar names and everything else is legit and self obtained
submitted by Hairy-Answer-6167 to PokemonHome [link] [comments]


2024.05.20 03:35 Low_Equipment_3429 the funny (dont try to say what plane it is its a hybrid of 3)

the funny (dont try to say what plane it is its a hybrid of 3) submitted by Low_Equipment_3429 to PlaneCrazyCommunity [link] [comments]


2024.05.20 01:25 AlanShore60607 Is J-turn possible in Prius?

So I was watching some old videos and I saw the car chase Prius commercial from several years ago and I noticed that the Prius did the J turn, also known as speeding away in reverse and then suddenly turning 180°, so you’re going forward
I’ve always heard that this required a manual transmission. Is this something you could actually do in a Prius?
submitted by AlanShore60607 to prius [link] [comments]


2024.05.20 00:39 everlostmagedb Dominating the Mid-Game: Advanced Strategies and Rotations in League of Legends

Introduction

Hello, summoners! Mastering the mid-game in League of Legends is critical for transitioning early game advantages into late-game victories. This guide is designed to provide you with a deeper understanding of mid-game dynamics, strategic rotations, and tactical plays that can decisively influence the game's outcome.

Understanding the Importance of Mid-Game

What is the Mid-Game? The mid-game typically begins when the first tier towers start to fall and teams begin to group for major objectives like dragons and Rift Herald. This phase is characterized by increased team skirmishes, objective controls, and territory expansion.
Why Focus on Mid-Game?

Core Components of Effective Mid-Game Strategy

To excel in the mid-game, focus on developing these key components:

Advanced Mid-Game Tactics and Rotations

Enhance your mid-game impact with these sophisticated tactics:

Improving Team Coordination

Effective mid-game play heavily relies on seamless team coordination:

Leveraging Technology and Tools

Utilize technological aids to sharpen your tactical play:

Conclusion

Dominating the mid-game requires a blend of strategic foresight, tactical execution, and adaptive teamwork. By mastering these elements, you can transform your gameplay and guide your team to secure victories in critical phases of the game.

Call to Action

Ready to take control of the mid-game and lead your team to victory? Dive deeper into advanced strategies with our extensive guides and coaching services available on our website. Join our community forums to discuss tactics, share experiences, and learn from fellow strategic minds. Elevate your mid-game strategy and dominate the Rift!
submitted by everlostmagedb to LeagueCoachingGrounds [link] [comments]


2024.05.20 00:30 Aromatic-Mode7465 How is this build (I'm open to suggestions)?

How is this build (I'm open to suggestions)? submitted by Aromatic-Mode7465 to MonsterHunter [link] [comments]


2024.05.20 00:28 Aromatic-Mode7465 How is this build (I'm open to suggestions)?

How is this build (I'm open to suggestions)? submitted by Aromatic-Mode7465 to MonsterHunterWorld [link] [comments]


2024.05.20 00:28 Regigigasfan99 The Barons

The Barons
So, after a while of thinking, I decided to reveal each Baron's specialties, strengths, and weaknesses.
First up: Midas. His simple construction isn't anything to write home about in terms of durability or strength, but his range and speed are better than the average robot. He specializes in Vehicle-based combat, surprisingly enough. When he's driving, he's good enough to out-pace even professional racers without cheating. During regular fights though, he pulls out as many dirty tricks as he can: headbutts, elbows, and kicks are all to be expected when fighting Midas hand-to-hand. He does have one exploitable weakness though: his pride. He'll often taunt and "showboat" while he fights his opponent, leaving potential opportunities to strike.
Metro's up next, and he's much more inclined to melee than the other bots. His hap-hazard construction hides the military grade armor underneath, scavenged from fallen tanks, armored trucks, and battle mechs. His hydraulics have been appropriately modified to accommodate the extra weight, and his power supply has also been adapted to accommodate the extra power demands. As a result, he has near super-human levels of endurance, ridiculous strength, and nearly impenetrable defenses. However, he does have some shortcomings. For example, he's pretty slow... In both the physical sense, and the mental sense. His walk is more of a drunken lurch than an actual walk, and he struggles to form full sentences. His fighting style is also fairly unpredictable: his lurching movements make it hard to tell if he's going to swing his arms at you, or stomp on your foot.
Noisy Boy is a master at swords play: from the elegant rapier to the brutish great sword, he's mastered every form of sword-based combat. He's also quite fast, and is ruthless to those who disrespect him in battle. His main weaknesses come from his lack of durable armor, and his sense of honor. His armor is made of a plastic-composite, making it flexible and light, but more fragile than the normal metal coats that cover the other bots. His honor also dictates that he follows certain etiquette and rules of combat, like not going for cheap blows.
Ambush is the last of the group, with the most average stats across the board. He's good with his signature machete and hunting-rifle, but also is incredibly dangerous in hand-to-hand combat. He's fairly fast, strong, and durable, and always keeps an eye on his opponent in a fight. The only glaring weakness he has are his Thermal Knuckledusters. These act as super-heated brass knuckles, boosting damage while weakening the durability of Ambush's hands. He only uses it as a last resort though, meaning it rarely is engaged.
Summary: Watch for dirty tricks with Midas, and exploit his taunts.
Keep Metro at a distance, or simply run.
Use heavy firepower to cripple Noisy Boy before he can close the distance.
Try to outlast Ambush is close-quarters combat.
submitted by Regigigasfan99 to wasteposting [link] [comments]


2024.05.20 00:26 Fabsian10000 Game Crashing when opening the bogey menu from steam 'n' rails

basically, just waht the title said. I know this was an issue in the past with farmers delight but that is not the case here as the issue still existed after removing that mod.
This is the crash report, can anyone figure out what is causing the problem?:
---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 2024-05-20 00:15:09 Description: Rendering screen java.lang.NullPointerException: Cannot invoke "net.minecraft.class_2960.toString()" because "identifier" is null at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.class_2348.localvar$djf000$pneumonocore$getMigrated(class_2348.java:518) at net.minecraft.class_2348.method_10223(class_2348.java) at com.simibubi.create.content.trains.bogey.BogeyStyle.getBlockOfSize(BogeyStyle.java:87) at com.simibubi.create.content.trains.bogey.BogeyStyle.getNextBlock(BogeyStyle.java:83) at com.railwayteam.railways.registry.CRBogeyStyles.styleFitsTrack(CRBogeyStyles.java:81) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.styleFits(BogeyMenuHandlerClient.java:167) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.lambda$getTrackCompat$1(BogeyMenuHandlerClient.java:160) at java.base/java.util.HashMap.computeIfAbsent(HashMap.java:1220) at com.railwayteam.railways.content.bogey_menu.handler.BogeyMenuHandlerClient.getTrackCompat(BogeyMenuHandlerClient.java:159) at com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen.renderWindow(BogeyMenuScreen.java:215) at com.simibubi.create.foundation.gui.AbstractSimiScreen.method_25394(AbstractSimiScreen.java:119) at net.minecraft.class_437.method_47413(class_437.java:110) -- Screen render details -- Details: Screen name: com.railwayteam.railways.content.bogey_menu.BogeyMenuScreen Mouse location: Scaled: (320, 180). Absolute: (960.000000, 540.000000) Screen size: Scaled: (640, 360). Absolute: (1920, 1080). Scale factor of 3.000000 Stacktrace: at net.minecraft.class_757.method_3192(class_757.java:945) at net.minecraft.class_310.method_1523(class_310.java:1219) at net.minecraft.class_310.method_1514(class_310.java:802) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Affected level -- Details: All players: 1 total; [class_746['Fabsian10000'/110, l='ClientLevel', x=108.01, y=-60.00, z=48.21]] Chunk stats: 65536, 3653 Level dimension: minecraft:overworld Level spawn location: World: (0,-60,0), Section: (at 0,4,0 in 0,-4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 7466138 game time, 6000 day time Server brand: fabric Server type: Integrated singleplayer server Stacktrace: at net.minecraft.class_638.method_8538(class_638.java:458) at net.minecraft.class_310.method_1587(class_310.java:2406) at net.minecraft.class_310.method_1514(class_310.java:821) at net.minecraft.client.main.Main.main(Main.java:250) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip, essential -- System Details -- Details: Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 695652216 bytes (663 MiB) / 5100273664 bytes (4864 MiB) up to 9126805504 bytes (8704 MiB) CPUs: 24 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i9-12900KF Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: Alder Lake Frequency (GHz): 3.19 Number of physical packages: 1 Number of physical CPUs: 16 Number of logical CPUs: 24 Graphics card #0 name: NVIDIA GeForce RTX 3060 Ti Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2486 Graphics card #0 versionInfo: DriverVersion=31.0.15.5222 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 4.80 Memory slot #0 type: Unknown Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 4.80 Memory slot #1 type: Unknown Virtual memory max (MB): 37468.70 Virtual memory used (MB): 25747.86 Swap memory total (MB): 4864.00 Swap memory used (MB): 72.50 JVM Flags: 10 total; -Xmx8704M -XX:MetaspaceSize=256M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M Fabric Mods: advancementplaques: Advancement Plaques 1.4.11 ambientsounds: AmbientSounds 5.3.9 anvillevelcapmod: Anvil Level Cap Mod 1.20.1-1.0.0 anvilrepairing: AnvilRepairing 4.0.3 appleskin: AppleSkin 2.5.1+mc1.20 architectury: Architectury 9.2.14 artifacts: Artifacts 9.2.2 cardinal-components-base: Cardinal Components API (base) 5.2.2 cardinal-components-entity: Cardinal Components API (entities) 5.2.2 expandability: ExpandAbility 9.0.0 step-height-entity-attribute: Step Height Entity Attribute 1.2.0 athena: Athena 3.1.1 attributefix: AttributeFix 21.0.4 auto_third_person: Auto Third Person 2.1 backpacked: Backpacked 2.2.7 basicshields: Basic Shields [Fabric] 1.4.1-1.20.2 beautify: Beautify 1.1.0+1.20 betterf3: BetterF3 7.0.2 bettermounthud: Better Mount HUD 1.2.2 blur: Blur (Fabric) 3.1.0 midnightlib: MidnightLib 1.4.1 satin: Satin 1.13.0 bobby: Bobby 5.0.1 com_typesafe_config: config 1.4.2 io_leangen_geantyref_geantyref: geantyref 1.3.13 org_spongepowered_configurate-core: configurate-core 4.1.2 org_spongepowered_configurate-hocon: configurate-hocon 4.1.2 borderlessmining: Borderless Mining 1.1.8+1.20.1 charmofundying: Charm of Undying 6.4.5+1.20.1 spectrelib: SpectreLib 0.13.14+1.20.1 chickensshed: ChickensShed 1.5.0+1.20.1 chipped: Chipped 3.0.4 chiselsandbits: chisels-and-bits 1.4.147 org_lz4_lz4-pure-java: lz4-pure-java 1.8.0 saeculariacaudices: Saecularia Caudices 1.0.23 scena: Scena 1.0.103 cloth-config: Cloth Config v11 11.1.118 cloth-basic-math: cloth-basic-math 0.6.1 clutter: Clutter 1.20-0.5.7 collective: Collective 7.34 controlling: Controlling For Fabric 12.0.2 cosmetic-armor: Cosmetic Armor 1.6.0 couplings: Couplings 1.9.5+1.20 com_electronwill_night-config_core: core 3.6.6 com_electronwill_night-config_toml: toml 3.6.6 craftpresence: CraftPresence 2.3.0 create: Create 0.5.1-f-build.1417+mc1.20.1 com_google_code_findbugs_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.10-2 milk: Milk Lib 1.2.60 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2 porting_lib_accessors: Porting Lib Accessors 2.3.2+1.20.1 porting_lib_base: Porting Lib Base 2.3.2+1.20.1 porting_lib_config: Porting Lib Config 2.3.2+1.20.1 porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.2+1.20.1 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.2+1.20.1 porting_lib_utility: Porting Lib Utility 2.3.2+1.20.1 porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1 porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1 porting_lib_entity: Porting Lib Entity 2.3.2+1.20.1 porting_lib_extensions: Porting Lib Extensions 2.3.2+1.20.1 porting_lib_attributes: Porting Lib Attributes 2.3.2+1.20.1 porting_lib_common: Porting Lib Common 2.3.2+1.20.1 porting_lib_models: Porting Lib Models 2.3.2+1.20.1 porting_lib_networking: Porting Lib Networking 2.3.2+1.20.1 porting_lib_obj_loader: Porting Lib Obj Loader 2.3.2+1.20.1 porting_lib_core: Porting Lib Core 2.3.2+1.20.1 porting_lib_model_loader: Porting Lib Model Loader 2.3.2+1.20.1 porting_lib_tags: Porting Lib Tags 3.0 porting_lib_tool_actions: Porting Lib Tool Actions 2.3.2+1.20.1 porting_lib_transfer: Porting Lib Transfer 2.3.2+1.20.1 porting_lib_fluids: Porting Lib Fluids 2.3.2+1.20.1 reach-entity-attributes: Reach Entity Attributes 2.4.0 registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1 porting_lib_data: Porting Lib Data 2.1.1090+1.20 porting_lib_model_generators: Porting Lib Model Generators 2.1.1090+1.20 porting_lib_gametest: Porting Lib GameTest 2.1.1090+1.20 porting_lib_model_materials: Porting Lib Model Materials 2.1.1090+1.20 createdeco: Create Deco 2.0.1-1.20.1-fabric creativecore: CreativeCore 2.11.24 net_minecraftforge_eventbus: eventbus 6.0.3 distractingtrims: DistractingTrims 2.0.3 dramaticdoors: Dramatic Doors (QuiFabrge) 1.20.1-3.1.5 durabilitytooltip: Durability Tooltip 1.1.5 dynamic-fire-overlay: Dynamic Fire Overlay 1.0.1 dynamic_fps: Dynamic FPS 3.4.2 elementa: Elementa 647 elytraslot: Elytra Slot 6.3.0+1.20.1 entity_model_features: Entity Model Features 2.0.2 entity_texture_features: Entity Texture Features 6.0.1 org_apache_httpcomponents_httpmime: httpmime 4.5.10 entityculling: EntityCulling-Fabric 1.6.2-mc1.20.1 essential: Essential 1.3.2.4+g6b55293e12 essential-container: essential-container 1.0.0 essential-loader: essential-loader 1.2.1 extended_drawers: Extended Drawers 2.1.1+mc.1.20.1 config_toolkit: ConfigToolkit 1.0.0 io_determann_shadow-api-17: shadow-api-17 0.1.1 net_fabricmc_javapoet: javapoet 0.1.0 graphlib: Graph Lib 1.4.0+1.20 kmodlib-overlay: KModLib Overlay 0.2.12+1.20 libnetworkstack: Lib Network Stack 0.10.0 noindium: No Indium? 1.1.0+1.20 yet_another_config_lib_v3: YetAnotherConfigLib 3.2.1+1.20 com_twelvemonkeys_common_common-image: common-image 3.10.0-SNAPSHOT com_twelvemonkeys_common_common-io: common-io 3.10.0-SNAPSHOT com_twelvemonkeys_common_common-lang: common-lang 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0-SNAPSHOT com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0-SNAPSHOT org_quiltmc_parsers_gson: gson 0.2.1 org_quiltmc_parsers_json: json 0.2.1 extendeddrawersaddon: ExtendedDrawersAddon 1.0.2 extendedgears: Extended Cogwheels 2.1.1-1.20.1-0.5.1.f-fabric fabric-api: Fabric API 0.92.0+1.20.1 fabric-api-base: Fabric API Base 0.4.31+1802ada577 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577 fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577 fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577 fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577 fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577 fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77 fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577 fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377 fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377 fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577 fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577 fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577 fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577 fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577 fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577 fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677 fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577 fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577 fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777 fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577 fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577 fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577 fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577 fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577 fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.1+1802ada577 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577 fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377 fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577 fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577 fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.4+1802ada577 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577 fabric-language-kotlin: Fabric Language Kotlin 1.10.19+kotlin.1.9.23 fabricloader: Fabric Loader 0.15.11 mixinextras: MixinExtras 0.3.5 fabricshieldlib: Fabric Shield Lib 1.7.2-1.20.1 mm: Manningham Mills 2.3 forgeconfigapiport: Forge Config API Port 8.0.0 framework: Framework 0.6.26 org_javassist_javassist: javassist 3.29.2-GA org_reflections_reflections: reflections 0.10.2 geckolib: GeckoLib 4 4.4.2 com_eliotlash_mclib_mclib: mclib 20 glass_armor: Glass Armor 1.0.0+1.20.x globalpacks: Global Data- & Resourcepacks 1.16.1_fabric gravestones: Gravestones 1.0.3-1.20.1 handcrafted: Handcrafted 3.0.6 harvestwithease: Harvest with ease 8.0.1.0 iceberg: Iceberg 1.1.18 immersive_paintings: Immersive Paintings 0.6.7+1.20.1 indium: Indium 1.0.30+mc1.20.4 inventorysorter: Inventory Sorter 1.9.0-1.20 kyrptconfig: Kyrpt Config 1.5.6-1.20 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items 15.3.0.4 justenoughprofessions: Just Enough Professions (JEP) 3.0.1 lambdynlights: LambDynamicLights 2.3.2+1.20.1 pride: Pride Lib 1.2.0+1.19.4 spruceui: SpruceUI 5.0.0+1.20 legendarytooltips: Legendary Tooltips 1.4.4 limitless-banners: "Limitless" Banners 1.0.0 lithium: Lithium 0.11.2 memoryleakfix: Memory Leak Fix 1.1.5 minecraft: Minecraft 1.20.1 modelfix: Model Gap Fix 1.14 modmenu: Mod Menu 7.2.2 mousetweaks: Mouse Tweaks 2.25 nemos-woodcutter: Nemo's Woodcutter 1.8.1-1.20.1 netheritehorsearmor: Netherite Horse Armor 0.4.6-1.20.1 nvidium: Nvidium 0.2.6-beta nyfsquiver: Nyf's Quivers 1.20.1-fabric-1.0.4 nyfsspiders: Nyf's Spiders 2.1.1 org_jetbrains_annotations: annotations 23.0.0 org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 1.9.23 org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 1.9.23 org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.23 org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.23 org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.23.2 org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0 org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0 org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0 org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3 org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3 org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3 patchouli: Patchouli 1.20.1-84-FABRIC fiber: fiber 0.23.0-2 pneumonocore: PneumonoCore 1.1.3+1.20.1 polymorph: Polymorph 0.49.1+1.20.1 cardinal-components-block: Cardinal Components API (blocks) 5.2.1 cardinal-components-item: Cardinal Components API (items) 5.2.1 prism: Prism 1.0.5 puzzleslib: Puzzles Lib 8.1.17 puzzlesaccessapi: Puzzles Access Api 8.0.7 railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1 raised: Raised 3.1.1 resourcefullib: Resourceful Lib 2.1.23 com_teamresourceful_bytecodecs: bytecodecs 1.0.2 com_teamresourceful_yabn: yabn 1.0.3 searchables: Searchables 1.0.2 snifferplus: Hellion's Sniffer+ 0.2.0 sodium: Sodium 0.5.8+mc1.20.1 stairdoors: StairDoors Extended 1.0.0 starlight: Starlight 1.1.2+fabric.dbc156f status-effect-bars: Status Effect Bars 1.0.3 supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a taxfreelevels: Tax Free Levels 1.3.9 toggleableitemframes: Toggleable Item Frames 4.1.0-1.20.1 toolleveling: ToolLeveling+ 1.20.1-2.0.0 trinkets: Trinkets 3.7.1 twigs: Twigs 3.1.0 universalcraft: UniversalCraft 337 vigilance: Vigilance 297 visualworkbench: Visual Workbench 8.0.0 vwoops: Vwoops 1.0.0+fabric-mc1.20 weaponleveling: Lukas' Weapon Leveling 1.20.1-2.1.1 Flywheel Backend: GL33 Instanced Arrays Launched Version: 1.20.1 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 GL version 3.2.0 NVIDIA 552.22, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric' Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla, fabric, EclecticTrove-1.20.1-1.2.0, extendeddrawersaddon:addon, file/§eVanilla §9& §cStrawberry, file/railways wheel fix, railways:green_signals, file/JustExpressions_v1.1.zip Current Language: en_us CPU: 24x 12th Gen Intel(R) Core(TM) i9-12900KF Server Running: true Player Count: 1 / 8; [class_3222['Fabsian10000'/110, l='ServerLevel[test]', x=108.01, y=-60.00, z=48.21]] Data Packs: vanilla, fabric, file/tool_upgrading, file/tweaks, crafting_tweaks.zip, tool_upgrading.zip Enabled Feature Flags: minecraft:vanilla World Generation: Stable 
submitted by Fabsian10000 to CreateMod [link] [comments]


2024.05.20 00:15 Necessary_Ad_6849 Brassy Noise

Brassy Noise
At low idles I’m getting a weird noise, just randomly started… 2010 expedition , trition engine. I can’t hear it at high speeds and high rpm’s. Shifts smooth, no check engine. 180 miles
submitted by Necessary_Ad_6849 to fordexpedition [link] [comments]


2024.05.19 23:55 sir_duckingtale Ancient Heroes

Ancient Heroes
Took quite some time to get here and planned to show them off when I reached the end of Hades
Now I regret not showing them when I reached Olympus
But here we are
submitted by sir_duckingtale to TitanQuestAE [link] [comments]


2024.05.19 23:42 ijustneedsomeadvice7 190 bpm heart rate and doctors have yet to figure out why

(19M, 5'9 155 lbs.) Hi, this is gonna be a bit long, but let me explain the entire situation so far:
Going back about a year or so, I started noticing an elevated heart rate above what I usually would have. I have an apple watch that allows me to check my heart rate, and around this time I started to get notifications that my heart rate was above average (in the 120s to 130s range while resting as opposed to my normal 60-80 range). This happened a few times along with some very minor chest pain / tightness, however after laying down for a few hours / going to bed it would usually return to normal. Around the same time I got diagnosed with anxiety and ADHD and placed on an SSRI to help my anxiety after trying ADHD meds and not liking them. I never really had any incidents with high heart rate after that, so I had assumed it was just anxiety causing it (and that may still be the case). A few months went by and I ended up starting college and got myself a girlfriend. As I ended up finding out, SSRIs, while great, have the unfortunate side effect of erectile dysfunction, so I weaned off my meds so I could prioritize my love life. There were a few incidents after this where my heart rate was above average, but again I just chalked this up to anxiety, as it would usually go away on its own. At one point I went into my on campus doctor's office just to verify my heart was okay after an elevated heart rate the night before, and they gave me an EKG which came up clear. Months go by, and things are fine, besides a slight uptick in anxiety. Unfortunately however, my relationship began to crumble and my anxiety skyrocketed, and we eventually broke up, which led me to talking to my doctor and getting placed back on anxiety medication. However, I really didn't like how SSRI's impacted my libido, so after trying a few more SSRI's I was placed on Buspirone. I love Buspirone, and it's made a noticeable difference on my confidence / reducing anxiety. When I take my full dose at once (30 mg), I tend to get a bit dizzy / nauseous, however when split up into 10 mg taken at breakfast lunch and dinner I have no noticeable side effects. I will say (and I don't know if this is in any way important but I'm just naming everything possible), I have noticed that since stopping the SSRIs and starting Buspirone I tend to ejaculate VERY fast which is abnormal for me, and although I would like to fix that it is not my main concern. Moving on though, after about a month or two after being placed on Buspirone, we get to where my heart problems start. As someone who had never used any substances my entire life, leaving home and going to college gave me the freedom to try new things, and although I know it's not great, on weekends me and my friends will get together and drink or occasionally smoke weed / take an edible. I was worried at first about interactions with my medication, but after some research all anything online could tell me was that I may get drunk faster / more nauseous and dizzy, which wasn't too big of a deal for me. I had tried weed earlier in college and didn't like the way it made me feel, however after being placed on Buspirone I decided to try it again and actually enjoyed the feeling, so I started doing it more on the weekends as opposed to just drinking, which leads us to the incident. Me and some friends had just sat down to watch a movie, and all taken an edible. Time passed, and I started to notice that my heart rate was extremely elevated, way more than I was usually used to. I checked my heart rate, and found that my watch was displaying an average of 160 bpm. At first I thought I was just having a bad high and tried to calm myself. I laid on the floor and put some ice on my forehead, but nothing was helping. I checked my heart rate again and saw that my watch was displaying 190, which really freaked me out as that was way higher than I had ever seen before. I had my sober friend call Public Safety for me, and they came to my dorm room and did a basic check up on me. They said that I had a fever, and when they took my heart rate they got something in the 160s range. Their explanation was that my anxiety, when combined with being high and likely being sick made my heart rate elevated, which made sense at the time. I went into my college's health services to follow up the next day since my heart rate was still elevated (in the 120s-130s range), however they again told me it was probably just anxiety. A few days went by and my heart rate was STILL above average, so I decided to double check with my real doctor off campus. About a day before this I had also stopped taking my medication to see if it could be the cause for my elevated heart rate. The doctors took my vitals and immediately noticed that had very high blood pressure and an elevated heart rate, to the point where they sent in a second doctor to recheck my vitals and make sure it was correct. After talking to me and having me give a run down of my symptoms, they had me schedule an appointment with a cardiologist and told me that if I ever experience chest pain and a heart rate above 100 bpm that wouldn't go down to go to the hospital. I had also told them about how I stopped taking my medication and they told me that that was fine and to tell the cardiologist about it. About a week passes, and I have my cardiologist appointment in a few days. I had been up the night before working on my final exams, so I hadn't gotten much sleep, and besides a breakfast sandwich that I had for lunch I hadn't eaten much either. I had been experiencing chest pain all day, but I assumed it was being caused by my lack of sleep, so after classes I went and took a nap. After a few hours I woke up, and immediately noticed that I still had chest pain. I checked my apple watch, and my heart rate was displaying roughly 90-110 bpm while laying down, which on top of the chest pain made me worried since my doctor had told me that that was cause to go to the hospital. I called my parents to tell them about it, and they drove to the school and had me sit in the car and eat some food they had made to see if it would help at all. However, even after this, my heart rate was still above 100 bpm and I still had chest pain, so my mom made the call to bring me to the hospital. While on the way to the hospital, out of nowhere my heart rate increased to about 170-180 bpm, which freaked me out. We arrived at the hospital, and they immediately gave me an EKG to make sure I wasn't going to drop dead. During this time, I also was shaking a lot and couldn't make myself stop. Eventually they took me into a room and decided to run some tests on me. The tests they did are as follows: BASIC METABOLIC PANEL, CBC WITH DIFF, TROPONIN NH, D DIMER DEEP VEIN THROMB LEVEL, TSH REFLEX, X-RAY CHEST PA AND LATERAL, and ECG-12 LEAD. While I'm not a doctor, from what they told me and from what I can see, everything turned up pretty normal. My potassium was a smidge low, as well as my MCV and MPV, and my Monocyte (absolute) was a tad high, but generally nothing to worry about. The website where I'm viewing my test results display my ECG as abnormal and an attached document says I have left atrial enlargement as well as sinus tachycardia, but they only mentioned sinus tachycardia in the hospital so I assume that it was just the machine reading my test results and giving its own diagnosis. Long story short though, I left the hospital a few hours later, and although I still had a slightly elevated heart rate they said I was fine to go about life normally and to follow up with my cardiologist. Cut to the present, and I just met with my cardiologist a couple days ago. I gave him the general rundown of the above story (but didn't mention the edible as a precursor to the 190 bpm heartrate as my mom was in the next room over and the door was wide open), and after checking my vitals he told me that although I did have an elevated heart rate and high blood pressure, my chest pain probably wasn't a huge concern and that he wasn't too worried it was anything life threatening. He told me I could resume taking my meds (which I had temporarily replaced with ashwagandha supplements while I waited for the appointment and have since stopped taking), and had me wear a little device that monitored my heart rate for 24 hours, which I'm set to return in a couple days. He also told me that when I returned it he would check my results and give me an echocardiogram and go from there. So, with any luck, he should be able to figure things out then. However, I wanted to post this to see if anyone could help me get any ideas on what it could be that I could run by him to help speed things up. Oh and one last thing, if you can't think of anything in regards to what could be causing my elevated heart rate, I actually would like to know why I'm ejaculating so fast so I can fix it because its gotten to the point where I can't even enjoy masturbating because of how fast I cum.
In case I missed anything, here's a list of my symptoms (although I have no idea if they're all correlated):
- High heart rate (anywhere from 90-190 bpm)
- High blood pressure
- Chest pain / tightness on my left side and does not hurt more when I breath in / out (every now and then pain extends to my neck and shoulder)
- Frequently tired
- Insomnia (could be correlated with the above symptom lol)
- Get out of breath faster than usual
- Anxiety (already had this though)
- Mild depression (probably from my breakup)
- Lack of motivation (probably from my ADHD)
- Very rare and random spasms in my neck
- About 10 pounds weight loss in the past few months
- Headaches (could be from the meds)
- Sexual Dysfunction
- Minor rash under my eyes that’s been coming / going
- Eczema / rash flare ups past few months above my eyes, on my inner elbows, on my hands, and on my neck that I’ve been able to get rid of with a steroid cream
- Wrists, elbows, knees and ankles (although many joints in general) tend to bother me / crack a lot
- Glands under my neck are frequently swollen
- Rashes on the tops of my feet and toes
- Multiple gray / white hairs appearing in the last few months
- Probably something minor that I'm forgetting but if I can't think of it it probably isn't important (will update this list if new symptoms arise)
Brief family history:
- Grandma (moms side) has rheumatoid arthritis - Grandma (dads side) had multiple sclerosis - Great Grandma (moms side) had Alzheimer's - Aunt (moms side) has an undiagnosed heart problem - Aunt (moms side) has rheumatoid arthritis and Reynaud's, inconclusive testing for lupus - Aunt (dads side) has something? something to do with swelling of feet and ankles? not too sure - Mom had anemia

My personal theories (I'm not a doctor though so obviously not too sure): Autoimmune Disease + Dysautonomia: - From a list of symptoms, I have experienced all of the following at some point over the last month: Lightheaded when standing up, nausea, brain fog, fast heart rate, high blood pressure, changes in bowel movements over the course of the past few months (both constipation and diarrhea), fatigue, sexual dysfunction, chest pain and discomfort, shortness of breath, heart palpitations, sleeping problems, dizziness, sweating a lot, watery eyes, frequent headaches, changes in body temperature, drooling (when I sleep), mood swings, anxiety, and sensitivity to light. Based on this a potential theory could be an autoimmune disorder on top of a heart condition? Also explains the elevated monocyte (absolute) levels. Serotonin Syndrome: - I was doing research and discovered that Buspirone, when taken with other medication that increases serotonin, can cause serotonin syndrome. After another google search, I found out that weed can increase serotonin levels. The only hole in this theory is that I stopped taking Buspirone after the initial spike in heart rate / blood pressure but had no noticeable changes.
TLDR: I have a high heart rate and blood pressure and can't figure out why
submitted by ijustneedsomeadvice7 to AskDocs [link] [comments]


2024.05.19 22:51 CoolPerspective8368 Tentacruel Vs Floatzel

Tentacruel Vs Floatzel
Please keep in mind i have movesets randomized. I just got past Brock, who should i continue to use?
submitted by CoolPerspective8368 to pokemonradicalred [link] [comments]


2024.05.19 22:40 TheDarkHero12 This is my first time here. Allow me to share some of my mechas! Tell me what you guys think.

EW-01 Angel of Slaughter
CW-01 Night Hawk
EW-02 Guardian of Gaia
Hero Gundam Genesis
Gundam Hellmaster
Gundam V0id-Diver
Gundam Hollownight
submitted by TheDarkHero12 to GundamBreaker [link] [comments]


2024.05.19 22:28 BeastMode149 Looking for recommendations on a low-cost compact mirrorless camera

My budget is around £300 and I’m open to second hand options. Ideally I would like a small zoom lens (around 16-50 mm) or pancake lens (24mm) with it too, and sensor size should be APS-C.

Contenders

Which would you go for and why?

Comparison of specs

Feature Sony Alpha 5000 Canon EOS M Canon EOS M3
Price MSRP: $600 (with 16-50mm power zoom lens) MSRP: $799.99 with 22mm lens, €849/£769 with 18-55mm lens, €1049/£949 with 18-55mm + 22mm lenses, €979/£879 with 22mm lens + EF adapter MSRP: $679/£489/€599 (with 18-55mm STM lens)
Body Type Rangefinder-style mirrorless Rangefinder-style mirrorless Rangefinder-style mirrorless
Sensor
Max resolution 5456 x 3632 5184 x 3456 6000 x 4000
Image ratio w:h 3:2, 16:9 - 1:1, 4:3, 3:2, 16:9
Effective pixels 20 megapixels 18 megapixels 24 megapixels
Sensor photo detectors 20 megapixels 19 megapixels 25 megapixels
Sensor size APS-C (23.2 x 15.4 mm) APS-C (22.3 x 14.9 mm) APS-C (22.3 x 14.9 mm)
Sensor type CMOS CMOS CMOS
Processor Bionz X Digic 5 DIGIC 6
Image
ISO Auto, 100 - 16000 Auto, 100, 200, 400, 800, 1600, 3200, 6400, 12800 (25600 with boost) Auto, 100-12800 (expandable to 25600)
Boosted ISO (maximum) - 25600 25600
White balance presets 9 6 6
Custom white balance Yes Yes (1) Yes
Image stabilization No No No
Uncompressed format RAW RAW RAW
JPEG quality levels Fine, standard Fine, Normal Fine, Normal
Optics & Focus
Autofocus Contrast Detect (sensor), Multi-area, Center, Selective single-point, Tracking, Single, Continuous, Face Detection, Live View Contrast Detect (sensor), Phase Detect, Multi-area, Selective single-point, Single, Continuous, Face Detection, Live View Contrast Detect (sensor), Phase Detect, Multi-area, Center, Selective single-point, Tracking, Single, Continuous, Touch, Face Detection, Live View
Digital zoom Yes (2X) No No
Manual focus Yes Yes Yes
Number of focus points 25 31 49
Lens mount Sony E Canon EF-M Canon EF-M
Focal length multiplier 1.5× 1.6× 1.6×
Screen / Viewfinder
Articulated LCD Tilting Fixed Tilting
Screen size 3″ 3″ 3″
Screen dots 460,800 1,040,000 1,040,000
Touch screen No Yes Yes
Screen type TFT LCD with 180 upward tilt Clear View II TFT LCD ClearView II TFT-LCD
Live view Yes Yes Yes
Viewfinder type None None Electronic (optional)
Photography Features
Minimum shutter speed 30 sec 60 sec 30 sec
Maximum shutter speed 1/4000 sec 1/4000 sec 1/4000 sec
Aperture priority Yes Yes Yes
Shutter priority Yes Yes Yes
Manual exposure mode Yes Yes Yes
Subject / scene modes Yes Yes Yes
Built-in flash Yes No Yes
Flash range 4.00 m (at ISO 100) - 5.00 m (at ISO 100)
External flash No Yes (via Hot-shoe) Yes (via hot shoe)
Flash modes Flash off, Autoflash, Fill-flash, Rear Sync., Slow Sync., Red-eye reduction Auto, On, Off, Red-eye Auto, on, off, slow synchro
Continuous drive 3.5 fps 4.3 fps 4.2 fps
Self-timer Yes (2 or 10 secs, custom) Yes (2 or 10 sec) Yes (2 or 10 sec)
Metering modes Multi, Center-weighted, Spot Multi, Center-weighted, Spot, Partial Multi, Center-weighted, Spot, Partial
Exposure compensation ±3 (at 1/3 EV steps) ±3 (at 1/3 EV, 1/2 EV steps) ±3 (at 1/3 EV steps)
AE Bracketing ±3 (3 frames at 1/3 EV, 2/3 EV, 1 EV, 2 EV steps) ±2 (3 frames at 1/3 EV, 1/2 EV steps) ±2 (3 frames at 1/3 EV steps)
WB Bracketing Yes (3-shot) Yes (3 frames in either blue/amber or magenta/green axis) No
Videography Features
Resolutions 1920 x 1080 (60i/24p), 1440 x 1080 (25 fps), 640 x 480 (25 fps) 1920 x 1080 (30, 25, 24 fps), 1280 x 720 (60, 50 fps), 640 x 480 (60, 50 fps) 1920 x 1080 (30p, 25p, 24p), 1280 x 720 (60p, 50p), 640 x 480 (30p, 25p)
Format MPEG-4, AVCHD MPEG-4, H.264 H.264
Microphone Stereo Stereo Stereo
Speaker None Mono Mono
Storage
Storage types SD/SDHC/SDXC/Memory Stick Pro Duo SD/SDHC/SDXC SD/SDHC/SDXC
Storage included None None None
Connectivity
USB USB 2.0 (480 Mbit/sec) USB 2.0 (480 Mbit/sec) USB 2.0 (480 Mbit/sec)
HDMI Yes (micro HDMI) Yes (HDMI mini) Yes (mini-HDMI)
Microphone port - - Yes
Headphone port - - No
Wireless Built-In Eye-Fi Connected Built-In
Wireless notes 802.11 b/g/n with NFC - 802.11b/g/n with NFC
submitted by BeastMode149 to Cameras [link] [comments]


2024.05.19 22:25 Devdog19 Sensors

Sensors
what is this. it’s pouring very hard rn. is that why it turned on? it was some collision notif or something
submitted by Devdog19 to kia [link] [comments]


2024.05.19 21:57 mrclymer My First Ancestral!

My First Ancestral!
I know the attack speed is the one to keep and I also believe crit factor is also. in this community’s opinion what should be the third or second and third ancestral that I should go for? I want to try for either ancestral super critical chance or multi shot chance…
submitted by mrclymer to TheTowerGame [link] [comments]


2024.05.19 21:55 Jolly_Friend5077 Why tf does this character have a sword for

Why tf does this character have a sword for
It infuriates me that Chrono silver is holding a sword and he doesn’t even use it as an ability his just taking up space for no reason and absolutely downgrade
submitted by Jolly_Friend5077 to Sonic_Speed_Battle [link] [comments]


2024.05.19 21:44 AluNewEra [PC SERVER] NewEra - PVP TRIO / No Wipe / Kits / Shop x5

Discord: https://discord.com/invite/DjxFtQXuu3
Website Link: https://newera-ark.tebex.io/
Server Links: https://ark-servers.net/group/1369/
Ragnarok IP: 95.214.180.237:27375 https://www.battlemetrics.com/servers/ark/26665704
TheIsland IP: 95.214.180.237:27385 https://www.battlemetrics.com/servers/ark/26648514
TheCenter IP: 95.214.180.237:27435 https://www.battlemetrics.com/servers/ark/26648526
Cave = Custom + New Caves
Tribe Limit = 3
Harvest = x5
Experience = x5
Taming = x100
Egg Incubation = x30
Baby Maturation = x42.5
Mating Interval = x0.15
Weight Player & Dino = Infinity
Loot Quality = x1.3
Cave Damage = x3
Alliances = Disabled
Character Level = 105 + Ascensions + Chibi
Turret limit = 100 turrets in range
Always Allow Structure Pickup = True
Crop Growth Speed = x10
Per Level Stats Multiplier:
HP = 2.0
Stamina = 2.0
Weight = 100000
Speed = 0.5
Fortitude = 2.0
Crafting Speed = 10.0
MODS:
*Auto Engrams!
*Ragnarok Extension
*The Center Extension
*Island Extension CIE
*Awesome SpyGlass!
*Auto Rewards v2 (ARv2)
*Alfa Stack 2.5k -50 v1.4
*Element Transfer
*Baby Premium Care
*Editable Server UI (WBUI) Open Source
---------------------------------------------------------------------------
PLUGINS:
*ORP
*CrossServerChat
*Tebex Webstore
*Tribe Log Discord
*Leaderboard Discord
*New Player Protection
*Dino Color
*Token Bank
submitted by AluNewEra to SurviveTogether [link] [comments]


2024.05.19 21:43 AluNewEra [PC SERVER] 19/05 DUO PvP - NewEra - S3 Kits / Shop x15

Discord: https://discord.com/invite/DjxFtQXuu3
Website: https://newera-ark.tebex.io/
Server Links: https://ark-servers.net/group/1385/
Ragnarok: IP: 95.214.180.237:27065 https://www.battlemetrics.com/servers/ark/27162708
The Island: IP: 95.214.180.237:27155 https://www.battlemetrics.com/servers/ark/27162709
The Center: IP: 95.214.180.237:27185 https://www.battlemetrics.com/servers/ark/27162707
Extinction: IP: 95.214.180.237:27195 https://www.battlemetrics.com/servers/ark/27162710
Cave = Custom + New Caves
Tribe Limit = 2
Harvest = x15
Experience = x5
Taming = x10
Egg Incubation = x30
Baby Maturation = x42.5
Mating Interval = x0.15
Weight Player & Dino = Infinity
Loot Quality = x1.3
Cave Damage = x3
Alliances = Disabled
Character Level = 105 + Ascensions + Chibi
Turret limit = 100 turrets in range
Always Allow Structure Pickup = True
Crop Growth Speed = x10
Per Level Stats Multiplier:
HP = 2.0
Stamina = 2.0
Weight = Infinity
Speed = 0.7
Fortitude = 2.0
Crafting Speed = 1.0
MODS:
*S+
*Auto Engrams!
*Ragnarok Extension
*The Center Extension
*Extinction Extension
*Island Extension CIE
*Awesome SpyGlass!
*Auto Rewards v2 (ARv2)
*Alfa Stack 2.5k -50 v1.4
*Element Transfer
*Baby Premium Care
*Editable Server UI (WBUI) Open Source
---------------------------------------------------------------------------
PLUGINS:
*ORP
*CrossServerChat
*Tebex Webstore
*Tribe Log Discord
*Leaderboard Discord
*New Player Protection
*Dino Color
*Token Bank
submitted by AluNewEra to playarklfg [link] [comments]


2024.05.19 21:43 AluNewEra [PC SERVER] 19/05 DUO PvP - NewEra - S3 Kits / Shop x15

Discord: https://discord.com/invite/DjxFtQXuu3
Website: https://newera-ark.tebex.io/
Server Links: https://ark-servers.net/group/1385/
Ragnarok: IP: 95.214.180.237:27065 https://www.battlemetrics.com/servers/ark/27162708
The Island: IP: 95.214.180.237:27155 https://www.battlemetrics.com/servers/ark/27162709
The Center: IP: 95.214.180.237:27185 https://www.battlemetrics.com/servers/ark/27162707
Extinction: IP: 95.214.180.237:27195 https://www.battlemetrics.com/servers/ark/27162710
Cave = Custom + New Caves
Tribe Limit = 2
Harvest = x15
Experience = x5
Taming = x10
Egg Incubation = x30
Baby Maturation = x42.5
Mating Interval = x0.15
Weight Player & Dino = Infinity
Loot Quality = x1.3
Cave Damage = x3
Alliances = Disabled
Character Level = 105 + Ascensions + Chibi
Turret limit = 100 turrets in range
Always Allow Structure Pickup = True
Crop Growth Speed = x10
Per Level Stats Multiplier:
HP = 2.0
Stamina = 2.0
Weight = Infinity
Speed = 0.7
Fortitude = 2.0
Crafting Speed = 1.0
MODS:
*S+
*Auto Engrams!
*Ragnarok Extension
*The Center Extension
*Extinction Extension
*Island Extension CIE
*Awesome SpyGlass!
*Auto Rewards v2 (ARv2)
*Alfa Stack 2.5k -50 v1.4
*Element Transfer
*Baby Premium Care
*Editable Server UI (WBUI) Open Source
---------------------------------------------------------------------------
PLUGINS:
*ORP
*CrossServerChat
*Tebex Webstore
*Tribe Log Discord
*Leaderboard Discord
*New Player Protection
*Dino Color
*Token Bank
submitted by AluNewEra to ARKServers [link] [comments]


2024.05.19 21:43 AluNewEra [PC SERVER] 19/05 DUO PvP - NewEra - S3 Kits / Shop x15

Discord: https://discord.com/invite/DjxFtQXuu3
Website: https://newera-ark.tebex.io/
Server Links: https://ark-servers.net/group/1385/
Ragnarok: IP: 95.214.180.237:27065 https://www.battlemetrics.com/servers/ark/27162708
The Island: IP: 95.214.180.237:27155 https://www.battlemetrics.com/servers/ark/27162709
The Center: IP: 95.214.180.237:27185 https://www.battlemetrics.com/servers/ark/27162707
Extinction: IP: 95.214.180.237:27195 https://www.battlemetrics.com/servers/ark/27162710
Cave = Custom + New Caves
Tribe Limit = 2
Harvest = x15
Experience = x5
Taming = x10
Egg Incubation = x30
Baby Maturation = x42.5
Mating Interval = x0.15
Weight Player & Dino = Infinity
Loot Quality = x1.3
Cave Damage = x3
Alliances = Disabled
Character Level = 105 + Ascensions + Chibi
Turret limit = 100 turrets in range
Always Allow Structure Pickup = True
Crop Growth Speed = x10
Per Level Stats Multiplier:
HP = 2.0
Stamina = 2.0
Weight = Infinity
Speed = 0.7
Fortitude = 2.0
Crafting Speed = 1.0
MODS:
*S+
*Auto Engrams!
*Ragnarok Extension
*The Center Extension
*Extinction Extension
*Island Extension CIE
*Awesome SpyGlass!
*Auto Rewards v2 (ARv2)
*Alfa Stack 2.5k -50 v1.4
*Element Transfer
*Baby Premium Care
*Editable Server UI (WBUI) Open Source
---------------------------------------------------------------------------
PLUGINS:
*ORP
*CrossServerChat
*Tebex Webstore
*Tribe Log Discord
*Leaderboard Discord
*New Player Protection
*Dino Color
*Token Bank
submitted by AluNewEra to ARK_pc [link] [comments]


2024.05.19 21:42 AluNewEra [PC SERVER] 19/05 DUO PvP - NewEra - S3 Kits / Shop x15

Discord: https://discord.com/invite/DjxFtQXuu3
Website: https://newera-ark.tebex.io/
Server Links: https://ark-servers.net/group/1385/
Ragnarok: IP: 95.214.180.237:27065 https://www.battlemetrics.com/servers/ark/27162708
The Island: IP: 95.214.180.237:27155 https://www.battlemetrics.com/servers/ark/27162709
The Center: IP: 95.214.180.237:27185 https://www.battlemetrics.com/servers/ark/27162707
Extinction: IP: 95.214.180.237:27195 https://www.battlemetrics.com/servers/ark/27162710
Cave = Custom + New Caves
Tribe Limit = 2
Harvest = x15
Experience = x5
Taming = x10
Egg Incubation = x30
Baby Maturation = x42.5
Mating Interval = x0.15
Weight Player & Dino = Infinity
Loot Quality = x1.3
Cave Damage = x3
Alliances = Disabled
Character Level = 105 + Ascensions + Chibi
Turret limit = 100 turrets in range
Always Allow Structure Pickup = True
Crop Growth Speed = x10
Per Level Stats Multiplier:
HP = 2.0
Stamina = 2.0
Weight = Infinity
Speed = 0.7
Fortitude = 2.0
Crafting Speed = 1.0
MODS:
*S+
*Auto Engrams!
*Ragnarok Extension
*The Center Extension
*Extinction Extension
*Island Extension CIE
*Awesome SpyGlass!
*Auto Rewards v2 (ARv2)
*Alfa Stack 2.5k -50 v1.4
*Element Transfer
*Baby Premium Care
*Editable Server UI (WBUI) Open Source
---------------------------------------------------------------------------
PLUGINS:
*ORP
*CrossServerChat
*Tebex Webstore
*Tribe Log Discord
*Leaderboard Discord
*New Player Protection
*Dino Color
*Token Bank
submitted by AluNewEra to SurviveTogether [link] [comments]


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