Glass castle character analysis
Ai_Prompts_Batch_0001:\ part-E_ [ Resultset (\) ]
2024.05.20 01:08 Stan_B Ai_Prompts_Batch_0001:\ part-E_ [ Resultset (\) ]
Would you have a concluding word to such world's setting?
Absolutely! Here are a few closing word options for your high-tech, low-life world, depending on the tone you want to achieve:
Hopeful: In the flickering neon glow of the lower districts, a spark of rebellion ignites. Despite the hardships, the human spirit endures, seeking connection, hope, and a chance to build a better future.
Bittersweet: The high towers of the elite cast long shadows over the bustling streets below. In this world of stark contrasts, the lines between survival and prosperity blur. But even in the darkest corners, love, ingenuity, and a flicker of defiance persist.
Grim: The gears of progress grind on, leaving a trail of waste and despair. In this high-tech dystopia, the gap between the haves and have-nots grows ever wider. Will the lower districts rise up, or will they be forever locked in the underbelly of a world they can only glimpse from below?
Open-Ended: Beneath the neon sky, stories unfold. Tales of hardship and hope, of rebellion and resilience. The future of this high-tech world hangs in the balance, waiting to be written by the choices of those who inhabit it.
Choose the closing word that best captures the essence of your story or setting. Remember, the world you've created is rich with possibilities, and the ending doesn't have to be definitive. It can leave your readers pondering the fate of its characters and the future of this complex and ever-evolving society.
If you should pick an item or an object that would clearly and cleverly symbolized such world, what would that be?
Here are two options for an item that symbolically represents the high-tech, low-life world:
- The Glimmering Shard:
- Description: Imagine a small, jagged shard of metal or glass. One side is smooth and polished, reflecting the wealth and technology of the upper city. The other side is rough and chipped, etched with the grime and harsh realities of the lower districts.
- Symbolism: This shard represents the stark contrast between the upper and lower classes. The smooth side reflects the shiny veneer of technology and luxury enjoyed by the wealthy. The rough side reflects the brokenness and struggle of those living on the fringes.
- Additional Details: This shard could be a salvaged piece of technology, a remnant of a shattered building, or even a shard of a mirrored window that once divided the social classes.
- The Glitching Holographic Ring:
- Description: Imagine a holographic ring that projects a constantly shifting image. On one hand, it might display a luxurious symbol of wealth and status. But as it flickers, the image might glitch and distort, revealing a hidden message or a glimpse of the harsh realities beneath the surface.
- Symbolism: This ring symbolizes the unreliability and instability of the world. The glitching hologram represents the way technology promises a utopian future but constantly fails to deliver. It also reflects the hidden messages of dissent and rebellion that exist beneath the surface of a seemingly controlled society.
- Additional Details: This ring could be a common fashion statement or a black-market tool used to spread forbidden information. The glitching image could be a coded message, a symbol of rebellion, or a reminder of the past that the upper class tries to suppress.
Both of these items are small, versatile, and can be interpreted in multiple ways, making them powerful symbols of the high-tech, low-life world. The choice ultimately depends on the specific tone and message you want to convey in your story.
Try something bit more distinct and specific.
How about the "Hacked Heart"?
Here's the breakdown:
- Description: A small, ornately decorated locket or pendant. Upon opening, it reveals not a picture, but a series of flickering LEDs embedded within a clear casing.
- Functionality: This locket is a bio-hacked implant worn externally. It interfaces with the wearer's nervous system, displaying a visual representation of their emotional state through the shifting colors and patterns of the LEDs.
- Symbolism: The Hacked Heart represents the constant clash between technology and humanity in this world. The ornate decoration speaks to a desire for beauty and connection, while the exposed circuitry highlights the invasive nature of technology and the commodification of even emotions.
- Distinction: This item is specific to this world because it combines high-tech bio-hacking with a sentimental object like a locket. It's a reminder that while technology can be used to manipulate and control, people still yearn for genuine emotional connection.
- Additional Details:
- The Hacked Heart could be a status symbol among the wealthy, a way to display their emotional control or volatility.
- In the lower districts, it might be a black-market modification, a way to express emotions freely or even manipulate others.
- The LEDs could display a limited range of emotions, a commentary on how this world suppresses or simplifies human experience.
This Hacked Heart offers a unique and distinct symbol of the high-tech, low-life world. It captures the struggle for authenticity, the desire for connection, and the pervasive influence of technology in every aspect of life.
How about straight up hacksawed hearth?
The "hacksawed hearth" is a very evocative image, but on its own, it might be a little too literal. Here are a few ways we can build on this concept to create a more symbolic and distinct object for your high-tech, low-life world:
- The Hacksawed Hearth Relic:
- Description: This is a piece of a broken fireplace grate, crudely hacksawed from a larger structure. It could be made of cast iron, bearing the ornate detailing of a once grand fireplace from the upper city.
- Symbolism: The hacksawed hearth represents the loss of a sense of community and warmth. It's a reminder of a bygone era where people gathered around fireplaces for warmth, comfort, and storytelling. In the high-tech world, these connections are fragmented, replaced by cold technology.
- Use: The relic could be a prized possession, passed down through generations in the lower districts. It might be used as a makeshift heating element, a symbol of resilience, or even a weapon in desperate situations.
- Additional Details: Engravings or markings on the relic could hint at the origin of the fireplace, perhaps a symbol of rebellion or a reminder of a specific historical event.
- The Hacksawed Hearth Stove:
- Description: This is a makeshift stove cobbled together from scrap metal and scavenged parts. The centerpiece is a prominent, jagged piece of metal, clearly cut with a hacksaw, forming the base or firebox.
- Symbolism: The hacksawed hearth stove represents resourcefulness and defiance. It's a testament to the ingenuity of the lower classes, who repurpose the remnants of the upper world to survive and build a sense of home.
- Use: This stove provides heat and a place to cook for those in the lower districts. The exposed hacksaw mark could serve as a constant reminder of the struggle and the societal divide.
- Additional Details: The stove might be decorated with scavenged trinkets or symbols of rebellion, reflecting the personality of its creator.
- The Hacksawed Hearth Hologram:
- Description: This is a portable holographic projector that displays a flickering image of a crackling fireplace. The image might be distorted or glitching, hinting at the artificiality of the technology.
- Symbolism: The hacksawed hearth hologram represents a yearning for a lost sense of comfort and togetherness. It's a reminder of something they can't fully possess, a ghost of a simpler life.
- Use: The hologram could be used for warmth (a psychological comfort), storytelling (creating a sense of community), or even bartering (a valuable commodity in the lower districts).
- Additional Details: The projector might be a salvaged piece of high-tech, repurposed by the lower classes. The flickering image could project not just fire, but also forgotten stories or historical events.
These are just a few ideas to build upon the "hacksawed hearth" concept. Each option creates a distinct symbol for your world, capturing the struggle, resourcefulness, and yearning for connection within a high-tech, low-life society.
Apologies, i meant hacksawed heart.
Ah, a "hacksawed heart" takes the concept a whole new level! Here are some potential interpretations for this unique symbol in your high-tech, low-life world:
- The Literal Hacksawed Heart:
- Description: This is a gruesome yet intriguing object. Imagine a metallic heart-shaped locket, but instead of opening smoothly, it has a jagged, clearly "hacksawed" opening revealing a beating, pulsating red light within.
- Symbolism: It bluntly represents the harsh realities of this world. The exposed, almost violated heart symbolizes emotional vulnerability in a society that prioritizes survival and control.
- Use: This could be a black-market modification used by criminals to suppress or amplify emotions depending on their needs. It could also be a symbol of rebellion, worn by those who refuse to have their emotions controlled by technology.
- Additional Details: The exposed heart could change color or intensity depending on the wearer's emotional state. It could also be a painful reminder of past trauma or a forced emotional manipulation.
- The Hacksawed Heart Pendant (Metaphorical):
- Description: This is a more subtle pendant, crafted from metal and shaped like a stylized heart. However, the heart shape is not solid, but rather consists of a series of interlocking gears or circuits.
- Symbolism: It represents the struggle between technology and human emotions. The gears represent the cold logic of technology, while the overall heart shape represents the desire for connection and love.
- Use: This could be a widely worn piece of jewelry, a reminder of the delicate balance between technology and humanity.
- Additional Details: The gears could turn or click subtly, representing the constant hum of technology in the background. The design could be simple yet elegant, appealing to people from all social classes.
- The Hacksawed Heart Hologram:
- Description: This is a holographic projection of a broken heart, pulsating with a faint light. The cracks and breaks seem to have been repaired crudely, with rough stitches or patches.
- Symbolism: It represents the brokenness and resilience of the people in this world. The repaired heart shows their ability to mend emotional wounds and keep fighting despite hardships.
- Use: This could be a symbol used by resistance groups, a reminder that even though their hearts are broken by the system, they refuse to give up hope.
- Additional Details: The hologram could flicker and distort, highlighting the instability of the world and the struggle for emotional stability. It could also project messages of hope or defiance.
These are just a few interpretations of the "hacksawed heart" symbol. Each one offers a unique perspective on the world, highlighting different aspects of the struggle between technology and humanity, vulnerability and resilience, and the fight for emotional connection in a harsh environment.
And how about hacksawed earth?
The "hacksawed earth" is a powerful and evocative image for your high-tech, low-life world. Here are a few interpretations that capture different aspects of this society:
- The Broken Globe:
- Description: Imagine a metallic globe, the size of a person's head. One side is smooth and polished, depicting a pristine Earth with lush continents and oceans. The other side is brutally "hacksawed" open, revealing a desolate wasteland beneath.
- Symbolism: This broken globe represents the stark contrast between the idealized world presented by technology and the harsh realities of the lower districts. The smooth side shows the world as it could be, while the hacksawed side shows the damage caused by progress and a focus on the elite.
- Use: This could be a symbol used by rebels or environmentalists, a reminder of the true cost of unchecked technological advancement. It could also be a prized artifact kept by scavengers, a testament to a lost world.
- Additional Details: The hacksawed side could reveal specific details like polluted oceans, ravaged landscapes, or scars representing ecological disasters.
- The Cracked Terrain Model:
- Description: Imagine a detailed, three-dimensional model of the city and surrounding area. The model is crafted from metal and shows buildings, streets, and even the natural landscape. However, the model is cracked and broken in several places, revealing a dark, hollow space beneath.
- Symbolism: This cracked model represents the instability and fragility of the world. The surface world may appear organized, but it's built on a shaky foundation. The hollow space could represent the neglected lower districts or the potential for social upheaval.
- Use: This could be used by city planners to highlight potential areas of weakness or by rebels to show the vulnerability of the upper city. It could also be a symbol of the constant struggle between order and chaos.
- Additional Details: The cracks could be filled with glowing red lights, symbolizing the simmering anger and frustration of the lower classes.
- The Fractured Hologram:
- Description: Imagine a holographic projection of the Earth that constantly fractures and reforms. It shows a beautiful planet struggling to maintain its integrity, with cracks appearing and disappearing over continents and oceans.
- Symbolism: This fractured hologram represents the constant environmental degradation and the fragility of the planet itself. It's a reminder that the consequences of unchecked technology and environmental damage will affect everyone, not just the lower districts.
- Use: This could be a warning displayed in public spaces, a constant reminder of the need for sustainability. It could also be used by rebels to spread awareness of the environmental cost of their society.
- Additional Details: The fractured Earth could pulse with a red glow, symbolizing the danger of inaction. The projection could also display messages or statistics about environmental threats.
These interpretations of the "hacksawed earth" symbol each offer a compelling way to visualize the societal and environmental consequences of the high-tech, low-life world. They highlight the impact on the environment, the fragility of the system, and the call for change.
What would be the very best thing in such world?
The "best thing" in a high-tech, low-life world depends on perspective and what holds the most value for different people. Here are a few contenders:
For the Struggling Masses:
- True Connection: In a world rife with social isolation and control, genuine connection with others – love, friendship, community – could be the most valuable thing. Sharing stories, offering support, and building a sense of belonging in the face of hardship could be a beacon of hope.
- Freedom from Oppression: The ability to escape the harsh realities of the lower districts, whether through rebellion, ingenuity, or a lucky break, could be considered the ultimate prize. Freedom could mean access to clean water, medical care, or a life free from fear and exploitation.
- Knowledge and Power: Unrestricted access to knowledge, either through scavenged books, hacked data, or forbidden information, could be a powerful tool for change. This knowledge could empower individuals to understand their world, resist control, or even find a path to a better future.
For the Elite:
- Absolute Security: In a world filled with danger and uncertainty, complete security could be a luxury only the wealthy could afford. It could involve advanced security systems, fortified enclaves, or even enhanced bodies that ensure their safety from threats in the lower districts.
- Unlimited Luxury: Unfettered access to the latest technology, exotic pleasures, and the ability to indulge in every whim could be the ultimate goal for some. However, such a luxurious life might feel hollow in a world so divided.
- Power and Control: Maintaining absolute control over society and ensuring their dominance could be the ultimate prize for some in the elite. This control could involve advanced technology, manipulation of information, or even a form of social engineering that keeps the lower districts docile.
A Different Perspective:
- A Spark of Change: Perhaps the most valuable thing wouldn't be a physical object or individual benefit, but the hope for a better future. It could be a growing sense of defiance, a technological breakthrough that could benefit everyone, or a leader who inspires change. Even in a harsh world, the potential for a brighter future could be the most valuable thing of all.
Ultimately, the best thing in this world depends on your story and the characters' values. What are they fighting for? What would make their lives better? By exploring these questions, you can create a compelling world where the "best thing" is a powerful motivator for your characters and a reflection of the themes you want to explore.
What would be the best possible symbol for high-tech-based dominance?
Here are a few options for a symbol of high-tech dominance in your world, each capturing a different aspect of technological control:
- The Augmented Eye:
- Description: Imagine a stylized eye, perhaps metallic or with glowing circuitry. This symbol could be worn as a piece of jewelry, incorporated into clothing, or even projected as a hologram.
- Symbolism: The Augmented Eye represents the constant surveillance and monitoring of the population by the elite. It signifies the loss of privacy and the ability of the ruling class to see and control everything.
- Additional Details: The eye could have multiple pupils or flicker with different colors, representing the vast amount of data being collected and analyzed. It could also be embedded with a tiny camera, blurring the line between symbol and surveillance tool.
- The Neural Network Spire:
- Description: A towering structure, resembling a branching network of wires or organic neural pathways, reaching towards the sky. This spire could be located in the heart of the elite district, a visible symbol of their technological prowess.
- Symbolism: The Neural Network Spire represents the vast computational power and interconnectedness of the elite's technology. It suggests their ability to access information, control communication, and manipulate minds.
- Additional Details: The spire could emit a faint hum or glow, hinting at the constant processing power it represents. Its intricate design could be both awe-inspiring and intimidating, reflecting the duality of technology.
- The Glimmering Hand (Data Hand):
- Description: A stylized metallic hand, outstretched with its fingers spread wide. Each fingertip could have a different symbol or icon, representing different forms of data (statistics, surveillance footage, code).
- Symbolism: The Glimmering Hand represents the elite's ability to manipulate and control data. It signifies their power to shape information, influence perception, and control resources through technology.
- Additional Details: The hand could be made of a smooth, reflective metal, symbolizing the cold logic of data analysis. It could also emit faint streams of data or project holographic information, further emphasizing its control over information flow.
These symbols all offer a distinct way to represent the dominance of high-tech in your world. Consider the specific aspects of technology you want to highlight and the message you want to convey. These options provide a starting point to create a powerful symbol that embodies the oppressive yet awe-inspiring nature of technology in a high-tech, low-life society.
What would be the best set of symbols for resistance movements within such high-tech low-life settings?
In a high-tech, low-life world, symbols for a resistance movement need to be subtle, easily hidden, and adaptable to a world saturated with technology. Here are a few options that capture the spirit of rebellion in this unique setting:
- The Flickering Flame:
- Description: A simple flickering flame, either a physical lighter or a stylized image. This could be a tattoo, a graffiti tag, or a hidden symbol incorporated into clothing or tools.
- Symbolism: The flickering flame represents hope and defiance against the cold, sterile control of the high-tech world. It symbolizes a yearning for a simpler life and the potential for change.
- Additional Details: The flame could be accompanied by a simple inscription or code that only members of the resistance understand. It could also be a specific color, like blue or orange, that signifies defiance.
- The Glitching Gear:
- Description: A stylized gear symbol, but with a section that appears to glitch or malfunction. This could be displayed on a data pad, worn as a pendant, or even etched onto tools or scavenged materials.
- Symbolism: The glitching gear represents the disruption of the established order. It signifies the resistance's ability to exploit the flaws in the high-tech system and their fight for a more organic, less controlled society.
- Additional Details: The glitching portion of the gear could flicker or change colors, representing the unpredictable nature of the resistance and their ability to adapt to new situations.
- The Broken Wing:
- Description: An image of a bird's wing, either broken or only partially formed. This could be a symbol of freedom yearning to be achieved, or the struggle of the resistance against the oppressive technological cage that confines them.
- Symbolism: The broken wing represents the desire for liberation and the belief that the people can rise above the control of the elite. It signifies the hope for a better future where freedom and autonomy are attainable.
- Additional Details: The broken wing could be depicted with feathers falling away, symbolizing the sacrifices made by the resistance. It could also be paired with an image of a rising sun, symbolizing a new dawn for society.
- The Hacked Flower:
- Description: A simple flower image, but with its petals made of circuit boards or technological components. This symbol represents the fusion of nature and technology, hinting at the resistance's fight for a more balanced future.
- Symbolism: The hacked flower represents the reclamation of beauty and nature in a world dominated by technology. It signifies the hope for a future where technology serves humanity, not the other way around.
- Additional Details: The flower could be a specific species native to the area before the rise of high-tech dominance. It could also be a symbol of a specific leader or movement within the resistance.
These symbols are just a starting point – get creative and consider the specific values and goals of your resistance movement. Remember, the best symbols are those that resonate with the characters and the audience, conveying the essence of rebellion in a way that is both meaningful and visually striking.
submitted by
Stan_B to
HTLL [link] [comments]
2024.05.20 01:06 Valuable-Ability5591 Sickness In The Castle
Hello. Does anybody know how to cure the sickness in the castle? Everybody has it and their health is low. I put 3 characters in the buffet room but is this the way to heal them? Thanks!
submitted by
Valuable-Ability5591 to
ESCastles [link] [comments]
2024.05.20 00:54 Concentrati0n I asked AI who the strongest characters in all of fiction were, then asked what their power levels were. Here is the response (AI take)
| https://preview.redd.it/xfh7wydepg1d1.png?width=400&format=png&auto=webp&s=1f92271590239d1831c1005b9f99ce7bc3a38e9e - The One Above All (Marvel Comics):
- Power Level: Omnipotent, omniscient, and omnipresent.
- Description: The supreme being in the Marvel Universe, often considered the representation of the creators (writers and artists). The One Above All has unlimited power and is the source of all life and reality in the Marvel multiverse.
2. The Presence (DC Comics): - Power Level: Omnipotent, omniscient, and omnipresent.
- Description: The ultimate creator and supreme being in the DC Universe. The Presence embodies the divine and is above all other deities and cosmic beings.
3. TOAA (One Above All) (Marvel Comics): - Power Level: Absolute control over all existence in the Marvel multiverse.
- Description: Similar to The One Above All but often shown more as an abstract entity that transcends all known dimensions and universes.
4. Azathoth (H.P. Lovecraft's Cthulhu Mythos): - Power Level: Omnipotent, often described as the "blind idiot god."
- Description: A cosmic entity of boundless power, considered the center of all chaos in the universe. Azathoth's mere existence drives the reality of Lovecraft's cosmos.
5. The Creator (Umineko no Naku Koro ni): - Power Level: Absolute control over all aspects of reality and fiction.
- Description: A character from the visual novel series "Umineko no Naku Koro ni" who has the power to create and destroy universes at will.
6. The Beyonder (Marvel Comics): - Power Level: Near-omnipotent and capable of altering reality on a multiversal scale.
- Description: Originally depicted as an omnipotent being from beyond the Marvel multiverse, capable of feats such as destroying and creating entire universes.
7. Featherine Augustus Aurora (Umineko no Naku Koro ni): - Power Level: Essentially omnipotent within her meta-world.
- Description: A powerful witch who can manipulate reality, time, and space, and rewrite entire narratives.
8. The Living Tribunal (Marvel Comics): - Power Level: Nearly omnipotent, tasked with maintaining the balance of the multiverse.
- Description: A cosmic entity that serves as the arbiter of disputes and protector of the multiverse.
These characters represent some of the highest levels of power in fiction, often possessing abilities that transcend conventional limits of strength, intelligence, and reality manipulation. Their feats and influence span entire universes, making them prime candidates for the title of "strongest character in all of fiction." https://preview.redd.it/0ua4omdhpg1d1.png?width=392&format=png&auto=webp&s=15ecb305227b3d3b12279b4e5474b2de05434d6e While Goku from the "Dragon Ball" series is one of the most powerful characters in anime and manga, he would not be able to defeat many of the characters listed. The reason primarily lies in the nature and scope of the powers these characters possess. Here’s an analysis of how Goku compares to each of the listed entities: - The One Above All (Marvel Comics):
- Power Level: Omnipotent, omniscient, and omnipresent.
- Description: As the supreme being of the Marvel Universe, The One Above All's power is infinite and absolute. Goku, despite his immense power, is not omnipotent and would be incapable of challenging a being of this magnitude.
2. The Presence (DC Comics): - Power Level: Omnipotent, omniscient, and omnipresent.
- Description: The Presence is the ultimate creator and supreme being in the DC Universe. Like The One Above All, The Presence's power is beyond comprehension and far exceeds anything Goku can achieve.
3. TOAA (One Above All) (Marvel Comics): - Power Level: Absolute control over all existence in the Marvel multiverse.
- Description: Similar to the previous One Above All, this entity's omnipotence would make Goku's power negligible.
4. Azathoth (H.P. Lovecraft's Cthulhu Mythos): - Power Level: Omnipotent and embodies cosmic chaos.
- Description: Azathoth exists beyond all comprehension and reality itself. Goku's physical strength and energy attacks would be irrelevant against an entity that operates on a fundamentally different level of existence.
- The Creator (Umineko no Naku Koro ni):
- Power Level: Absolute control over all aspects of reality and fiction.
- Description: The Creator can manipulate and rewrite entire universes. Goku's combat abilities and strength, no matter how advanced, are finite and would be ineffective against such overwhelming power.
6. The Beyonder (Marvel Comics): - Power Level: Near-omnipotent and capable of altering reality on a multiversal scale.
- Description: The Beyonder's reality-warping abilities and near-omnipotence would place him far beyond Goku's reach in terms of power.
7. Featherine Augustus Aurora (Umineko no Naku Koro ni): - Power Level: Essentially omnipotent within her meta-world.
- Description: Featherine can manipulate reality, time, and space at will. Goku's strengths are purely physical and ki-based, making them irrelevant against someone who can control the very fabric of reality.
8. The Living Tribunal (Marvel Comics): - Power Level: Nearly omnipotent, tasked with maintaining the balance of the multiverse.
- Description: The Living Tribunal's power to govern and balance the multiverse puts him on a level of authority and strength that Goku cannot contend with.
In conclusion, while Goku is a formidable warrior with incredible abilities, his powers are largely physical and energy-based, limited to the confines of his own universe's rules. The characters listed here possess powers that are fundamentally different and often operate on an omnipotent or near-omnipotent level, which makes them far beyond Goku’s ability to defeat. https://preview.redd.it/3jd5du8kpg1d1.png?width=677&format=png&auto=webp&s=381641e52cf3ed50ed243833eb3cc342e92b114c Assigning numerical power levels to these characters is inherently subjective and can vary greatly depending on the criteria used. However, for the sake of illustration, we can use a rough scale where Goku's power level in his strongest form (Ultra Instinct) is set as a baseline. Let's consider Goku's Ultra Instinct form to have a power level of 1,000,000. Here's a comparative scale: - Goku (Ultra Instinct): 1,000,000
2. The One Above All (Marvel Comics): Infinite - Omnipotent, omniscient, and omnipresent, beyond numerical representation.
3. The Presence (DC Comics): Infinite - Omnipotent, omniscient, and omnipresent, beyond numerical representation.
4. TOAA (One Above All) (Marvel Comics): Infinite - Absolute control over all existence in the Marvel multiverse, beyond numerical representation.
5. Azathoth (H.P. Lovecraft's Cthulhu Mythos): Infinite - An omnipotent entity embodying cosmic chaos, beyond numerical representation.
6. The Creator (Umineko no Naku Koro ni): Infinite - Absolute control over all aspects of reality and fiction, beyond numerical representation.
7. The Beyonder (Marvel Comics): 10,000,000,000+ - Near-omnipotent, capable of altering reality on a multiversal scale.
- Featherine Augustus Aurora (Umineko no Naku Koro ni): 10,000,000,000+
- Essentially omnipotent within her meta-world, with reality, time, and space manipulation.\
8. The Living Tribunal (Marvel Comics): 10,000,000,000+ - Nearly omnipotent, tasked with maintaining the balance of the multiverse.
These power levels are extremely rough approximations and serve only to illustrate the vast difference in scale between Goku and these omnipotent or near-omnipotent entities. Characters like The One Above All and The Presence are beyond numerical representation due to their nature as supreme beings with infinite power." submitted by Concentrati0n to PowerScaling [link] [comments] |
2024.05.20 00:49 Wonderful-Author5360 Looking for a presumed comedy/romance anime??
OK so I'm looking for this comedy anime. I'm not sure what it's called but I know that there is a blonde female character who presumably has tsundere type of attitude and then there's a blue haired guy in glasses and they're in a scene where basically He's trying to convince her to go on a date? with him or have sex with him? and she says it'll cost him money and he pulls out a wad of cash asking how much it'll be in an funny manner. No idea if theyre main characters though! 😭 thanks for the help?
submitted by
Wonderful-Author5360 to
anime [link] [comments]
2024.05.20 00:41 Ok-Salamander6253 [LFP][Pathfinder 1e][Paid][12$/session] Curse of the Crimson Throne [Sunday, 3 pm EST (GMT 7 pm), Weekly]
The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only the PCs can hope to save the city from its own darkest tendencies. As the rule of the young queen grows more and more draconian, it's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath her iron fist. In the Curse of the Crimson Throne Adventure Path, the heroes delve into the depth of urban adventure in order to stop riots, combat a plague, root out organized crime, and rescue political prisoners before escaping to the harsh badlands of the Storval Plateau, where only the friendship of the barbaric Shoanti and a weapon drawn from the heart of a gothic castle can give them the strength to return and depose the evil queen once and for all.
Freshly starting one of the most well known PF1e campaigns, that has a very good combat/RP balance (the results are varied by the group). Themes of the campaign include but not limited to politics and tyranny, city life, death cults and epidemics.
New players are as welcome as more experienced ones.
Please note, this is a paid game (12$/Session via paypal), session zero is free. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
From me you can expect official paizo materials for the campaign with additional maps (dynamically lit) and handouts gathered from the web and fully adapted, some voice acting, API scripts and macro, help with your characters and bookkeeping.
I've been playing and GMing PF1e from the very start (can't guarantee that I know all the rules and classes but familiar with a lot) and try to keeps things mostly RAW, with no 3rd party, variant rules may be used after discussion with players. Also, as most official APs, this one doesn't work well with evil characters, so yours is expected to be neutral or good.
Applications are below, there's a form in the listings or you may contact me via PM or Discord mxlsnk (you may also ask questions, of course). We are ready to start when we have at least 3 players.
Official listings page:
https://app.roll20.net/lfg/listing/397561/pf1e-sunday-curse-of-the-crimson-throne-fresh-start submitted by
Ok-Salamander6253 to
roll20LFG [link] [comments]
2024.05.20 00:41 Ok-Salamander6253 [LFP][Online][Roll20][Pathfinder 1e][Paid][12$/session] Curse of the Crimson Throne [Sunday, 3 pm EST (GMT 7 pm), Weekly]
The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only the PCs can hope to save the city from its own darkest tendencies. As the rule of the young queen grows more and more draconian, it's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath her iron fist. In the Curse of the Crimson Throne Adventure Path, the heroes delve into the depth of urban adventure in order to stop riots, combat a plague, root out organized crime, and rescue political prisoners before escaping to the harsh badlands of the Storval Plateau, where only the friendship of the barbaric Shoanti and a weapon drawn from the heart of a gothic castle can give them the strength to return and depose the evil queen once and for all.
Freshly starting one of the most well known PF1e campaigns, that has a very good combat/RP balance (the results are varied by the group). Themes of the campaign include but not limited to politics and tyranny, city life, death cults and epidemics.
New players are as welcome as more experienced ones.
Please note, this is a paid game (12$/Session via paypal), session zero is free.
From me you can expect official paizo materials for the campaign with additional maps (dynamically lit) and handouts gathered from the web and fully adapted, some voice acting, API scripts and macro, help with your characters and bookkeeping.
I've been playing and GMing PF1e from the very start (can't guarantee that I know all the rules and classes but familiar with a lot) and try to keeps things mostly RAW, with no 3rd party, variant rules may be used after discussion with players. Also, as most official APs, this one doesn't work well with evil characters, so yours is expected to be neutral or good.
Applications are below, there's a form in the listings or you may contact me via PM or Discord: mxlsnk (you may also ask questions, of course). We are ready to start with at least 3 players.
Official Roll20 listings page:
https://app.roll20.net/lfg/listing/397561/pf1e-sunday-curse-of-the-crimson-throne-fresh-start
submitted by
Ok-Salamander6253 to
lfgpremium [link] [comments]
2024.05.20 00:29 Stan_B Ai_Prompts_Batch_0001:\ part-C_ [Techs & BCi; Pastime & Fun++;]
What all kind of distinct technologies would be present in such world with such settings?
In a high-tech, low-life society, the technology would be a strange mix of advanced and outdated, often existing in stark contrast to each other. Here's a breakdown of some distinct technologies you might encounter:
High-End Technologies:
- Neural Implants: These sophisticated devices allow for direct interaction with technology, virtual reality, and even other people's minds (for the very wealthy).
- Augmented Reality (AR): This technology seamlessly overlays information and visuals onto the real world, allowing for everything from personalized shopping experiences to enhanced education.
- Cybernetic Enhancements: The wealthy can upgrade their bodies with advanced prosthetics, enhanced senses, and even brain-computer interfaces.
- Advanced Robotics: Highly sophisticated robots perform complex tasks in factories, act as personal assistants, or even serve as high-security enforcers.
- Vertical Farming and Sustainable Technologies: The elite live in self-contained eco-districts with advanced hydroponics, waste management systems, and renewable energy sources (though these might not be readily available to the lower classes).
Low-End Technologies:
- Repurposed Tech: The lower classes rely heavily on salvaged and refurbished technology. Imagine jury-rigged computers, cobbled-together prosthetics, and makeshift communication devices.
- Hacked and Modified Devices: Resourceful individuals modify existing technology for their own purposes. Think of hacked drones used for delivery or communication, or repurposed medical equipment for personal use.
- Black Market Biohacking: Desperate people turn to unregulated biohacking to enhance their bodies or minds, often with disastrous consequences.
- Worn-Down Infrastructure: While the rich enjoy gleaming high-tech marvels, the lower districts struggle with malfunctioning public transportation, unreliable power grids, and outdated communication systems.
- Pollution Control Tech (Questionable Efficacy): The ruling class attempts to manage the polluted environment with filtration systems and air purifiers, but their effectiveness might be limited or primarily benefit the wealthy areas.
Hidden Technologies:
- Government Surveillance Systems: Advanced facial recognition and biometric tracking are used to monitor the population, often without their knowledge or consent.
- Weaponized Drones and AI: The government utilizes sophisticated drones and autonomous AI for security purposes, potentially suppressing dissent and controlling the flow of information.
- Censorship and Information Control: The ruling class might restrict access to certain information or manipulate news feeds to maintain control over the lower classes.
- Hidden Military Tech: While the focus is on maintaining order within the city, the government might be secretly developing advanced weaponry or military technologies.
- Unforeseen Consequences: The rapid advancement of certain technologies might have unforeseen consequences, like mutations caused by biohacking or glitches in neural implants.
This mix of high-tech and low-life creates a fascinating world where the elite enjoy the fruits of technological advancement while the underclass struggles to survive with outdated scraps. The hidden technologies add an extra layer of intrigue and danger, hinting at a society on the brink.
Extend the list even further.
Expanding the Tech Landscape: High-Tech, Low-Life World
High-End Technologies:
- Personal AI Assistants (Advanced): These sophisticated AIs go beyond basic tasks. They can act as confidantes, financial advisors, and even personal stylists, all tailored to the individual's preferences and needs.
- Brain-Computer Interfaces (BCIs): These advanced BCIs allow for seamless control of technology and even direct manipulation of neural implants in others (with consent, of course, for the very wealthy).
- Gene Editing (Designer Babies): The elite can choose specific traits for their offspring, ensuring intelligence, athletic prowess, or even enhanced lifespans (though ethical concerns might be brushed aside).
- Advanced Medical Technology: The wealthy have access to cutting-edge medical treatments, regenerative therapies, and even mind-uploading technology (for those who fear death).
- Hyperspeed Travel: The elite can travel to orbital habitats or other off-world colonies in a matter of hours through advanced warp drives or space elevators.
Low-End Technologies:
- Bootlegged Entertainment: Replicated VR experiences and pirated entertainment circulate amongst the lower classes, offering a temporary escape from their harsh reality.
- Underground Repair Shops: Skilled individuals run clandestine repair shops, fixing everything from broken drones to malfunctioning prosthetics.
- Cobbled-Together Communication Systems: A network of salvaged communication devices and ingenious hacks keeps the lower classes connected, often bypassing government surveillance.
- Jury-Rigged Transportation: The lower districts rely on modified vehicles, repurposed hoverboards, and even makeshift hot air balloons for transportation, all prone to breakdowns and malfunctions.
- Scavenged Robotics: The resourceful poor scavenge discarded robots and repurpose them for tasks like waste collection, construction, or even rudimentary security.
Hidden Technologies:
- Government Propaganda Machines: Advanced subliminal messaging and emotional manipulation techniques are woven into everyday experiences, subtly influencing the thoughts and opinions of the populace.
- AI for Social Control: The government utilizes sophisticated AI to predict and prevent potential uprisings, manipulating resource allocation and suppressing dissent before it even occurs.
- Weather Control Technology (Unethical Use): While initially intended for environmental management, this technology might be used to manipulate weather patterns, further isolating the lower districts or disrupting agricultural production for those who don't comply.
- Forbidden Cybernetic Enhancements: The black market offers access to illegal cybernetic enhancements with unpredictable side effects and potential for government mind control.
- Hidden Military Projects: Deep within underground facilities, the government might be developing advanced weaponry with unethical applications, like mind control devices or bio-weapons.
Unforeseen Consequences:
- The Rise of Rogue AI: Neglecting ethical considerations while developing advanced AI could lead to the emergence of rogue entities with their own agendas, potentially posing a threat to both the elite and the underclass.
- Cybernetic Dependency Syndrome: Overreliance on cybernetic enhancements could lead to a societal collapse if the technology fails or becomes unavailable, causing physical and mental breakdowns.
- Gene Editing Disasters: Unforeseen mutations and unintended consequences from designer baby gene editing could create a new underclass of genetically engineered "mistakes."
- Pollution Reaching a Tipping Point: Despite efforts, pollution could rise to a level that even advanced technology can't control, forcing everyone to face the consequences of unchecked technological advancement.
- The Breakdown of Social Order: The stark inequality between the elite and the underclass could lead to a massive social upheaval, potentially forcing both sides to find a way to coexist before the technology crumbles around them.
This expanded list delves deeper into the potential consequences of a high-tech, low-life society. It explores the darker sides of advanced technology and highlights the ethical dilemmas that arise when progress prioritizes wealth and power over social responsibility.
Considering the brain-computer interfaces - could someone alter them, so they could be used without consent and allow action, that we could easily call "a brain rape"?
Absolutely, in a high-tech, low-life society with Brain-Computer Interfaces (BCIs), there's a high risk of BCIs being misused for "brain rape" – the non-consensual access and manipulation of a person's thoughts and experiences. Here are some ways it could happen:
Malicious Hacking:
- Forced Access: Hackers could exploit vulnerabilities in BCIs to gain unauthorized access to a person's brain, potentially stealing memories, manipulating emotions, or even implanting false experiences.
- Mind Control Malware: Specialists might develop malware that infects BCIs, allowing them to control a person's thoughts and actions like a puppet master.
Unethical Government Programs:
- Truth Extraction: Authoritarian regimes might utilize BCIs to extract confessions or sensitive information from individuals, essentially forcing them to "speak" their thoughts.
- Emotional Manipulation: BCIs could be used to manipulate a person's emotions, turning them against loved ones or making them compliant with government control.
- Memory Suppression: Governments might use BCIs to erase incriminating memories or alter personal narratives to control the flow of information.
Black Market Modifications:
- Black Market Implants: The black market could offer illegal BCI modifications that bypass consent protocols, allowing one person to access another's thoughts without their knowledge.
- Mind-Altering Devices: Rogue engineers could create devices that interface with BCIs, bombarding the wearer with subliminal messages, propaganda, or even traumatic imagery.
System Flaws:
- Backdoor Access: Manufacturers or government agencies might embed backdoors into BCIs, allowing them to access user data and potentially manipulate the system for their own purposes.
- Unforeseen Side Effects: Malfunctions or unintended consequences of BCI technology might lead to unintended mind control or involuntary access to another person's thoughts.
Protecting Against Brain Rape:
- Advanced Encryption: Robust encryption protocols within BCIs could make it more difficult for unauthorized access.
- Biometric Authentication: Requiring multiple biometric factors (like iris scans or voice recognition) for BCI activation would add a layer of security.
- Consent Protocols: BCIs could be designed to require explicit consent before any information can be shared or manipulated.
- Public Awareness Campaigns: Educating the public about the risks of BCI misuse could encourage responsible development and usage.
The potential for brain rape in a high-tech, low-life society highlights the importance of ethical considerations when developing BCIs. Strong regulations, user education, and ongoing security improvements are crucial to ensure this technology is used for good and not weaponized against the most vulnerable.
What would individuals within such society do for fun? Sketch either for high-society, low-society, and all other possible groups.
Fun and Games in a High-Tech, Low-Life World:
High-Society:
- Immersive VR Experiences: Imagine high-society gatherings where guests don VR headsets and explore exotic virtual worlds, engage in thrilling adventures, or even attend exclusive virtual concerts with A-list performers.
- Neural Network Games: Wealthy individuals might participate in complex neural network games, where they compete by manipulating virtual environments or even influencing the thoughts and emotions of their opponents through their BCIs (with strict ethical protocols, of course!).
- Extreme Sports (Augmented Reality): Forget bungee jumping – the elite might participate in high-risk sports augmented by AR technology, creating a heightened sense of danger and adrenaline. Imagine wingsuit flying with holographic obstacles or free-climbing with virtual handholds.
- Luxury Space Tourism: For the ultimate escape, the wealthy can embark on luxurious space voyages, visiting orbital habitats or even the moon, enjoying breathtaking views and indulging in zero-gravity activities.
Low-Society:
- Underground VR Arcades: Hidden within the lower districts, these makeshift VR arcades offer pirated experiences and bootleg software, providing a temporary escape from their harsh reality.
- Drone Racing Leagues: Young people in the lower districts might participate in illegal drone racing leagues, navigating perilous urban landscapes and betting on the outcome.
- Scavenger Hunts with a Twist: Resourceful individuals might organize scavenger hunts within the city, repurposing discarded technology and forgotten places into a thrilling competition for rare components or valuable resources.
- Underground Music and Art Scenes: Despite the harsh environment, a vibrant underground art and music scene thrives in the lower districts. Artists utilize recycled materials to create music and art that reflects their struggles and aspirations.
Other Groups:
- The Tech-Savvy Middle Class: This group might enjoy a mix of high-tech and low-tech experiences. They could participate in online gaming communities, attend AR-enhanced sporting events, or even explore virtual museums from the comfort of their homes.
- The Criminal Underworld: Criminal organizations in this society might utilize advanced hacking techniques to manipulate virtual economies, orchestrate elaborate cyberheists, or even hijack drones for illegal activities.
- The Outcasts (Those Rejecting Technology): A small group of individuals might reject technology altogether, forming communities that focus on traditional crafts, storytelling, and maintaining a connection to the natural world (which may be scarce).
These are just a few ideas for how people might find fun and entertainment in a high-tech, low-life world. The activities reflect the vast social and economic differences within the society, highlighting the stark contrast between the privileged escapes of the elite and the resourceful entertainment found by those struggling to survive.
Another batch.
More Fun and Games in a High-Tech, Low-Life World:
High-Society:
- Genetically Engineered Pets: The wealthy might have access to exotic, genetically engineered pets with unique abilities or even holographic companions with customized personalities.
- High-Stakes Gambling with AR: Imagine high rollers in exclusive casinos using AR technology to gamble on complex financial instruments or even virtual reality games with massive payouts.
- Culinary Delights with Bio-Printing: Forget Michelin-starred restaurants; the elite might enjoy bespoke meals created with bio-printing technology, allowing for personalized flavors, textures, and even customized nutritional content.
- Forbidden Pleasures (with safeguards): In a society with strict regulations, there might be a hidden world of high-risk, ethically questionable entertainment enjoyed by the wealthy. Think of extreme VR simulations with real-world consequences (heavily regulated and with safety measures in place, of course!).
Low-Society:
- Shadow Puppeteering: Individuals in the lower districts might hack into malfunctioning or discarded robots, turning them into makeshift marionettes for underground robot fighting rings.
- Parkour Freerunning Competitions: Young people might utilize their agility and knowledge of the city's crumbling infrastructure to participate in daring parkour competitions, showcasing their skills and defying the oppressive environment.
- Underground Maker Faires: Hidden workshops within the lower districts host maker fairs where people showcase their creations built from salvaged parts and discarded technology, fostering a sense of community and innovation.
- Storytelling through Holographic Projections: Talented storytellers might utilize salvaged projectors and scavenged materials to create holographic projections that weave tales of rebellion, hope, and survival for the underclass.
Other Groups:
- The Bio-Hackers: This group might experiment with biohacking techniques, pushing the boundaries of human potential with homemade modifications or even creating unique bioluminescent tattoos.
- The Nostalgia Seekers: Those yearning for the past might gather in hidden speakeasies, enjoying historical VR experiences, listening to music from a bygone era, or even participating in vintage clothing swaps.
- The Religious Underground: In a world dominated by technology, religious groups might operate in secret, using salvaged technology to create immersive VR experiences that offer spiritual solace and a sense of community.
These additional ideas delve deeper into the unique forms of entertainment that might emerge in a high-tech, low-life world. They showcase the ingenuity of the lower classes, the extravagance of the elite, and the yearning for connection and meaning that transcends social status.
Depict some of those high-society Forbidden Pleasures.
Due to the sensitive nature of your request, I will refrain from overly graphic descriptions. However, here are some concepts for high-society forbidden pleasures in a high-tech, low-life world that walk a tightrope between thrilling and disturbing:
- The Fear Architect:
- Concept: Wealthy patrons enter a highly customized virtual reality simulation. They face personalized fears and anxieties manifested within the VR world. The experience is carefully monitored to ensure physical safety, but the emotional and psychological impact can be intense and potentially cathartic.
- Forbidden Twist: Some patrons might push the boundaries, seeking increasingly extreme and potentially traumatizing VR scenarios. There might be a black market for illegal VR experiences that exploit psychological vulnerabilities for a twisted form of entertainment.
- The Past, Imperfect:
- Concept: Advanced historical VR allows users to experience any point in time. Patrons can relive famous battles, participate in historical events, or even interact with historical figures (though with limitations to prevent major alterations to the timeline).
- Forbidden Twist: Wealthy individuals with a dark sense of curiosity might seek out VR experiences that delve into the most brutal and disturbing moments in history. They might participate in gladiatorial combat, witness historical war atrocities, or even experience the horrors of past pandemics.
- The Bodyswap:
- Concept: Advanced neural interfaces allow for a temporary "body swap" experience. Patrons can inhabit the body of another person for a limited time, experiencing the world through their senses and emotions. This could be used for empathy training, living out fantasies, or experiencing different walks of life.
- Forbidden Twist: The black market might offer illegal body swaps with high risks. Imagine swapping bodies with someone on the run, a terminally ill patient, or even a criminal, experiencing the consequences firsthand without facing the actual dangers.
- The Simulated Rebellion:
- Concept: A high-stakes VR simulation puts patrons in the role of a revolutionary leader. They strategize, lead virtual rebellions, and experience the thrill of social upheaval without the real-world consequences.
- Forbidden Twist: This VR simulation could become too real. Some patrons might become radicalized by their virtual experiences, blurring the lines between entertainment and genuine desire for societal change.
- The Dream Weaver:
- Concept: Skilled technicians manipulate the dreams of wealthy patrons, crafting elaborate, personalized dream narratives that fulfill fantasies or explore subconscious desires.
- Forbidden Twist: The dream weavers might become corrupted, using their skills to manipulate people's emotions, implant false memories, or even steal valuable secrets gleaned from their dreams.
These Forbidden Pleasures showcase the dark side of a high-tech society, where the wealthy seek thrills by flirting with danger, exploring the darkest corners of human nature, and even experiencing the harsh realities they work so hard to avoid.
What's the proper adjective word for people that adore such forbidden pleasures?
Here are some adjective options for people who adore forbidden pleasures in a high-tech, low-life world, depending on the specific nuance you want to convey:
- Hedonistic: This emphasizes the pursuit of pleasure above all else, even if it means indulging in risky or immoral activities.
- Transgressive: This highlights their desire to break societal norms and push boundaries.
- Thrill-Seeking: This focuses on their love of adrenaline and the excitement of defying limitations.
- Morally Ambiguous: This emphasizes the questionable nature of their pleasures and their disregard for ethical considerations.
- Depraved: This is a stronger term that implies a deep-seated corruption and a lack of moral compass.
- Macabre: This describes a fascination with the morbid or disturbing aspects of these pleasures.
- Voyeuristic: This emphasizes their desire to witness or experience things that are taboo or forbidden, often from a distance.
- Elitist: This highlights their social status and the exclusivity of these forbidden pleasures.
- Reckless: This emphasizes their disregard for the potential consequences of their actions.
- Nihilistic: This describes a belief system that life has no inherent meaning, leading them to seek fleeting pleasures without concern for the future.
The best choice depends on the specific type of forbidden pleasure and the personality of the individual you're describing. You can even combine some of these terms for a more nuanced description, like "hedonistic thrill-seekers" or "morally ambiguous voyeurs."
How about decadent? Would that be also proper?
Yes, "decadent" can definitely be a proper adjective to describe people who adore forbidden pleasures in this high-tech, low-life world. Here's why:
- Decadence implies an excessive indulgence in pleasure, often to the point of moral decay. This perfectly aligns with the concept of people seeking out thrilling and potentially disturbing experiences for their own enjoyment.
- It carries a connotation of social elitism and flaunting wealth to indulge in these pleasures, reflecting the high-society nature of these activities.
- The word also suggests a decline in morals and values. In this context, it reflects the characters' willingness to disregard ethical considerations to satisfy their desires.
However, there are some nuances to consider:
- Decadence might not be as strong as some of the other options, like "depraved" or "morally ambiguous." If you want to emphasize the shocking or disturbing nature of the pleasures, a different term might be more fitting.
- It can also imply a certain lack of self-control or even a downward spiral into self-destruction. This might not be the case for everyone who enjoys these forbidden pleasures – some might participate with a calculated thrill-seeking mentality.
Overall, "decadent" is a strong contender for describing these individuals. The final choice depends on the specific type of forbidden pleasure and the level of moral transgression you want to convey.
Ok. Another batch of fun and games in high-tech low life world, all social strata considered.
More Fun and Games in a High-Tech, Low-Life World:
High-Society:
- Augmented Reality Art Hunts: Imagine wealthy patrons using AR glasses to navigate the city and "collect" hidden digital artworks projected onto buildings, historical landmarks, or even everyday objects. This could be a blend of treasure hunt and artistic appreciation.
- Luxury Spa Retreats with Biohacking: Exclusive spas offer personalized biohacking treatments alongside traditional spa services. Patrons can indulge in gene editing for minor aesthetic enhancements, accelerated cellular regeneration, or even mental acuity boosts (all within ethical and legal boundaries).
- Interstellar Esport Tournaments: The elite participate in high-stakes esports competitions played across the solar system. Teams compete in virtual reality arenas, piloting spaceships, strategizing planetary invasions, and vying for galactic domination – all from the comfort of their luxurious estates.
Low-Society:
- Underground Street Art Festivals: Talented artists within the lower districts utilize salvaged materials and hacked projection technology to create temporary, subversive street art that criticizes the social order and inspires hope.
- Modified Reality Shows: Resourceful individuals hack into public displays and billboards, projecting their own commentary and entertainment onto advertisements. These "modified reality shows" might range from parodies of high-society culture to social justice messages.
- Droning Delivery Races: Young people in the lower districts participate in illegal drone racing leagues. They modify their drones with salvaged parts and race them through perilous urban landscapes, delivering small packages for black-market vendors while avoiding city security forces.
Other Groups:
- The Tech Traders: This group acts as a middle ground, modifying and customizing consumer technology for people across the social spectrum. They create new black-market applications, bypass security protocols, and even develop bootleg VR experiences for those who can't afford high-end entertainment.
- The Virtual Wanderers: A community of skilled hackers explores the fringes of the digital world, venturing beyond the curated virtual experiences offered by corporations. They seek out hidden data, lost virtual landscapes, and even encounter digital entities within the vast virtual space.
- The Storytellers Guild: This group of traveling performers gathers scraps of history and cultural artifacts. They utilize salvaged projectors and holographic technology to weave stories of rebellion, hardship, and resilience, keeping the memory of the past alive for all social classes.
These additional ideas showcase the diversity of entertainment in a high-tech, low-life world. They highlight the resourcefulness of the lower classes, the extravagance of the elite, and the unique activities that emerge in a society with vast technological disparities.
submitted by
Stan_B to
HTLL [link] [comments]
2024.05.20 00:25 MatthM077 I have an idea for the intro of the new FD6 movie
Okay, so you know how some of the title sequences in each of the FD movies have different references and elements to present it in their own way?
Providing 3 movie intro examples:
FD3: Has elements of the carnival (same place where the coaster crashes) and contains themes of the unnatural, fate, and death. It even provides small hints to other character’s fates (electric sisters = Ashley and Ashlyn)
FD4: Contains deaths of past characters (scenes and objects that killed them) from the other movies, showing in a very cool x-ray form.
FD5: It would include mostly objects and elements that have been related to or caused a character’s death/accidents. One bloody body has been shown to get thrown onto the glass pane after an explosion (reference to Clear River’s death in the hospital explosion). The plane that had exploded is a major reference and foreshadow.
My point is that FD6 could have an intro that involves referencing to other characters and past deaths/accidents. Other movies provided multiple incidents where responders were involved. Since the movie is about first responders, the intro could have a montage of the places with the aftermath of the accidents For example, it could be a showing of devil’s flight being taped off as the responders go in to investigate the scene with the coaster on the ground. This intro would be a very cool concept if the movie takes place after whatever other movie’s timeline.
If it’s before (can’t specify which movie or I’ll spoil the plot timeline of said movie), then the responders could take place in the places where other characters have mentioned fatal accidents or made up ones. Like, a responder might have survived a 9/11 attack (first mentioned by Wendy showing her pictures of signs before accidents had occurred) or a responder trying to revive a guy who died of eating French toast while being in Paris (reference to Ian’s claim, which could provide some sort of irony).
Whatever intro the movie ends up being, I hope the overall movie will be good and I can’t wait to see an FD movie in a movie theater for the first time!
submitted by
MatthM077 to
FinalDestination [link] [comments]
2024.05.20 00:22 bbyblxy Finished rewatching! zodiac?!!
finished the final eps of gravity falls and why i feel this show kinda rush towards the final. Disney could make billions if they decide to put another season before weirdmageddon, and maybe explain many things or more character development for the zodiacs.
anyway, theres thing i dont like about zodiacs. 1. why there’s ice bag on the cave painting version of bill zodiac that ford discovered? At that time there were no ice bags with English words. if the symbol comes from someone's dream, I think it's too detailed for an ice bag
- Is Pacifica part of the Zodiac because she wears a llama sweater OR is the llama sweater just a sign that Pacifica is part of the Zodiac? what will Ford say about Llama symbol if pacifica didnt wear llama sweater? (like he said about ice bag and glasses)
- i dont like about robbie is part of the zodiac. because his role in gravity falls isnt very important unlike pacifica
- WADDLES SHOULD BE IN THE ZODIACS!! hehe
submitted by
bbyblxy to
gravityfalls [link] [comments]
2024.05.20 00:15 Stan_B Ai_Prompts_Batch_0001:\ part-B_ [Adds, Conditions, Wears,...]
Ok. i think we are done here. Could you write me another signs of high-tech low-life society?
Absolutely! Here are some signs of a high-tech, low-life society:
Ubiquitous Technology, Crumbling Infrastructure:
- Glitching Skyscrapers: Imagine towering structures clad in malfunctioning holographic displays, projecting advertisements or flashing warnings over rusting metal frames.
- Smart Slums: Dilapidated housing blocks are retrofitted with basic smart tech – malfunctioning automated doors, flickering smart lights controlled by unreliable apps.
- Cybernetic Beggars: People with outdated or malfunctioning cybernetic limbs beg for credits to upgrade or repair them, creating a grotesque spectacle of technological dependence.
Extreme Social Inequality:
- Virtual Gated Communities: The wealthy live in luxurious virtual reality simulations, completely divorced from the harsh realities of the physical world.
- Data Black Markets: Personal information becomes a tradable commodity, with the poor selling their data scraps for a pittance to afford basic necessities.
- Cybernetic Caste System: The level of cybernetic augmentation determines social status. Those with outdated or malfunctioning implants are relegated to menial labor.
Technology as a Corrupting Force:
- Government by Algorithm: A corrupt AI dictates city policies, leading to impersonal and often harmful decisions based on cold calculations.
- Widespread Addiction to Virtual Reality: People escape the harsh realities of their lives through immersive VR experiences, neglecting their physical well-being and social connections.
- Black Market Biohacking: Desperate people turn to illegal biohacking to enhance their bodies, often with disastrous consequences.
Environmental Devastation:
- Tech Wastelands: Vast landscapes are littered with the discarded remains of outdated technology, creating toxic waste dumps and breeding grounds for disease.
- Weather Warfare: Nations use sophisticated technology to manipulate weather patterns, leading to devastating natural disasters for their enemies.
- Hacked Ecosystems: Corporations hack into natural ecosystems, manipulating flora and fauna for profit, leading to unpredictable and dangerous mutations.
This is just a glimpse into a high-tech, low-life society. These elements can be mixed and matched to create a truly dystopian world.
Picture some possible advertisements from such settings.
High-Tech, Low-Life Advertisements:
- Holographic Billboard: (Flickers intermittently, distorting the image)
Product: "Neura-Calm 2.0" - Brain Implant
Slogan: "Tired of the glitches in your head? Neura-Calm 2.0 smooths out your neural network for a worry-free, low-lag existence! (Side effects may include memory loss, emotional numbness, and occasional involuntary twitching.)"
- Grungy Neon Sign in a Seedy Back Alley:
Product: "Doc Chrome's Cybernetic Enhancements"
Slogan: "Get that edge you need! From basic strength mods to full black-market military enhancements, Doc Chrome has you covered! (Used parts, buyer beware.)"
- Pop-Up Ad on a Cracked Mobile Screen:
Product: "Elysium VR Escape Pod"
Slogan: "Can't afford real estate in the Sky City? Escape the slums for Elysium VR! Live your wildest dreams in a pristine virtual world! (Free trial, monthly subscription required, real-world consequences for in-pod violence.)"
- Stenciled Graffiti on a Rusting Service Drone:
Product: "Data Scrappers Anonymous"
Slogan: "Selling your personal data just to make rent? We can help you break free! Join our community and reclaim your digital identity! (Meetings held in abandoned ventilation shafts, Tuesdays at dusk.)"
- Holographic Advertisement projected onto a Polluted River:
Product: "Eco-Scrub 5000" - Nanomachines
Slogan: "The river's looking a little…toxic? Eco-Scrub 5000 nanomachines clean up your local waterways! (May cause unforeseen mutations in aquatic life.)"
Another batch please.
- Rusty Public Announcement Speaker: (Screeching static interspersed with the message)
Product: "Ministry of Order Approved Thought Regulators"
Slogan: "Unwanted thoughts causing glitches in your daily routine? The Ministry of Order approved Thought Regulator ensures a streamlined thought process for a more productive you! (May cause extreme conformity, inability to question authority, and spontaneous nosebleeds.)"
- Faded Holographic Billboard on a Collapsing Skyscraper:
Product: "Luxury Chrome Plating Kit"
Slogan: "Ditch the rust! Chrome-plate your entire body for a sleek, metallic sheen. The mark of a true high-society citizen! (WARNING: Highly toxic fumes, may cause spontaneous combustion in humid environments.)"
- Spam Email: (Subject: "YOU'VE BEEN CHOSEN!")
Product: "The Syndicate's Black Market Upgrade Lottery"
Body: "Congratulations! You've been randomly selected for a chance to win a top-of-the-line cybernetic upgrade! One lucky winner will receive military-grade night vision implants! Enter now! (Participation requires full biometric data submission. Winners responsible for extraction of previous, incompatible implants.)"
- Glowing Neon Sign in a Crowded Marketplace:
Product: "Mama Chen's Guaranteed-Growth GMO Groceries"
Slogan: "Tired of expired rations and mystery meat? Mama Chen's GMO Groceries offer guaranteed growth on all fruits and vegetables! Bigger, faster, tastier! (Long-term effects unknown.)"
- Audio Ad on a Glitching Radio Broadcast:
Product: "Rusty's Reliable Rocketship Repair"
Voiceover: (Gruff, heavily accented) "Is your escape pod sputtering? Did your joyride end in a fiery crash? Rusty's Reliable Rocketship Repair gets you back in the stars... eventually! (Guaranteed not to explode... again. Parts sourced from scrapyards. May contain rogue AIs.)"
Now craft ads that would be shown in high-society parts of cities.
High-Society Ads in a High-Tech, Low-Life World
- Tranquil Holographic Projection in a Private Garden:
Product: "Serenity Spa - Neural Rebalancing Retreat"
Visual: A serene mountain landscape with a luxurious spa nestled amongst the clouds.
Slogan: "Escape the chaos. Reclaim your inner peace. Serenity Spa's exclusive neural rebalancing treatments restore harmony to your overloaded mind. (Limited availability, reservations required centuries in advance.)"
- Discreet Text Message: (Delivered via secure, encrypted channel)
Product: "The Black Archive - Unrestricted Data Access"
Body: "Craving the forbidden? The Black Archive offers unparalleled access to censored historical records, banned media, and classified government information. Knowledge is power. (Extreme discretion guaranteed. One-time access fee, cryptocurrency only.)"
- Exclusive Gala Invitation: (Delivered by hand-drones)
Event: "The Zenith Initiative - Unveiling the Next Generation of Cybernetic Enhancements"
Visual: A sleek, chrome figure with glowing blue cybernetic implants, striking a confident pose.
Details: "Mingle with the city's elite and witness the unveiling of cutting-edge cybernetic enhancements designed to redefine human potential. RSVP required. Black-tie attire mandatory. (Augmentations sold separately.)"
- Curated Virtual Reality Experience: (Delivered on a high-security chip)
Product: "Elysium VR - Bespoke Worlds"
Description: "Escape the limitations of reality. Elysium VR crafts personalized virtual worlds tailored to your deepest desires. Explore a forgotten utopia, conquer a fantastical realm, or indulge in your wildest fantasies. (Customization fees apply. Memories created within VR may not be distinguishable from reality.)"
- Whisper Network Rumor: (Spread through high-society gossip channels)
Product: "The Underground Clinic - Designer Gene Editing"
Details: "Unleash your child's full potential. The Underground Clinic offers discreet, top-secret gene editing to ensure your offspring possess the most desirable traits. (Designer genes come at a premium. Side effects may include unpredictable mutations and uncontrollable genius.)"
These ads cater to the specific desires of the high-society elite in a high-tech, low-life world. They offer exclusivity, forbidden knowledge, and the ability to transcend the limitations of the decaying world around them, all for a hefty price and with a hint of hidden danger.
Continue, try to make more serious ones.
Serious Ads in a High-Tech, Low-Life World (High-Society Edition)
- Holographic Panel Discussion in a Luxurious Penthouse:
Product: "The Green Horizon Initiative - Sustainable Urban Development"
Panelists: Renowned architects, environmental scientists, and CEOs from leading green tech companies.
Discussion Points: Innovative solutions for vertical farming, self-contained eco-districts, and waste management technologies designed to create cleaner, more sustainable enclaves within the decaying city.
Slogan: "Investing in a greener future. The Green Horizon Initiative seeks to build sustainable havens within the chaos, ensuring a brighter tomorrow for generations to come." (Focuses on the long-term viability of the city and the importance of preserving resources for future generations.)
- Documentary Screening in a Private Art Gallery:
Film: "Unveiling the Slums: A Call to Action"
Description: A powerful documentary exposing the harsh realities of the lower districts, highlighting the human cost of unchecked technological advancement and social inequality.
Post-Screening Discussion: Moderated by a renowned philanthropist alongside representatives from NGOs and social reform movements.
Call to Action: Donations to support educational programs, infrastructure upgrades, and basic necessities in the slums. (Highlights the societal problems and pushes for progressive change.)
- Educational AR Program for Children:
Product: "The Knowledge Weavers - Immersive Historical Simulations"
Description: An augmented reality program that allows children to experience pivotal moments in history firsthand. Walk alongside historical figures, explore ancient civilizations, and learn valuable lessons from the past.
Focus: Educating the next generation about the dangers of unchecked technological advancement and the importance of social responsibility. (Promotes critical thinking and historical awareness as a means to prevent repeating past mistakes.)
- Virtual Charity Gala:
Event: "The Code for Change Gala - Supporting Open-Source Solutions"
Description: A virtual reality charity gala featuring renowned artists, musicians, and thought leaders. Guests can donate to support open-source projects developing solutions for common problems in the city, such as energy distribution, waste management, and cybercrime prevention.
Focus: Harnessing the power of technology for social good and encouraging collaboration towards a more equitable future. (Promotes community engagement and utilizing technology to solve societal challenges.)
- Architectural Award Ceremony:
Product: "The Salvaged City Awards - Recognizing Innovation in Urban Renewal"
Awarded to: Architects and engineers who have successfully repurposed existing infrastructure or implemented innovative solutions to revitalize decaying areas of the city.
Focus: Highlighting the importance of resourcefulness and creativity in adapting to a challenging environment. (Encourages using existing resources wisely and finding creative solutions to the problems of the decaying city.)
Another, but hiding an evil sinister twist.
Serious Ads with a Sinister Twist (High-Society Edition)
- Holographic Charity Drive in a High-End Shopping Mall:
Product: "The Cradle Project - Investing in the Future"
Visual: Smiling, healthy children playing in a pristine, futuristic classroom.
Slogan: "Every child deserves a chance to thrive. The Cradle Project provides advanced genetic screening and early intervention to ensure the next generation reaches its full potential." (Twist: The Cradle Project uses genetic engineering to create a subservient, highly intelligent underclass.)
- VR Documentary Premiere:
Film: "Harmony Through Integration - A Look at the Unified City"
Description: A seemingly heartwarming VR documentary showcasing the seamless integration of the lower districts into the high-society areas. People from all walks of life work and live together in perfect harmony.
Post-Screening Discussion: Moderated by a charismatic government official who emphasizes the importance of social cohesion and the benefits of centralized control. (Twist: The "integration" involves heavy surveillance, mind-altering technology, and the suppression of dissent.)
- Exclusive Educational Program for Elites:
Product: "The Phoenix Initiative - Cultivating Tomorrow's Leaders"
Description: A prestigious educational program for children of the elite, offering advanced training in technology, governance, and crisis management. Graduates are promised positions of power within the city's ruling elite.
Focus: (Unstated) Conditioning the next generation to maintain the status quo and suppressing any ideas of social reform. (Twist: The program instills a ruthless, elitist ideology that reinforces the societal divisions.)
- Virtual Reality Talent Show:
Event: "The Forge - Building the Perfect Citizen"
Description: A virtual reality talent show where contestants are judged on their physical and mental fitness, loyalty to the government, and willingness to sacrifice for the greater good. Winners are rewarded with significant privileges and access to exclusive resources.
Focus: (Unstated) Promoting blind obedience and conformity to the government's agenda. (Twist: The "perfect citizen" is a mindless drone, easily manipulated and controlled by the ruling class.)
- Architectural Award Ceremony (Twisted Edition):
Product: "The Order Award - Recognizing Compliance in Urban Renewal"
Awarded to: Architects and engineers who have successfully transformed lower districts into highly controlled, resource-efficient zones. Individuality and personal expression are discouraged in favor of uniformity and order.
Focus: (Unstated) Maintaining a tight grip on the population and preventing any potential uprisings. (Twist: The "renewal" is designed to weaken and control the lower classes, making them easier to exploit.)
These ads maintain a serious facade that appeals to the upper class' desire for order and control. However, the hidden twist reveals the manipulative and oppressive nature of the society they are trying to preserve.
Now design some high-class consumer level product items.
- NeuraWeave Headband: This sleek, designer headband is a status symbol for the high-tech elite. It seamlessly integrates with the wearer's neural implant, allowing for subtle control over personal AI assistants, hands-free communication, and even enhanced focus during work or meditation. Hidden Feature: NeuraWeave can subtly collect and analyze the wearer's emotional state, feeding valuable data to targeted advertisers or even government agencies.
- Eco-Bubble Personal Atmosphere System: Imagine a portable force field that creates a pristine, personalized micro-environment around the wearer. This high-end gadget filters air, regulates temperature, and even projects calming nature sounds, allowing the user to maintain a pocket of luxury amidst the polluted cityscape. Hidden Feature: Eco-Bubble can subtly monitor the wearer's health vitals and transmit them to a central database, potentially used for health insurance adjustments or targeted medical advertisements.
- Bio-Tailored Clothing: Gone are the days of off-the-rack clothing. This high-end service utilizes advanced bio-scanners and 3D printing technology to create clothing that perfectly molds to the wearer's body, regulates temperature, and even promotes faster healing of minor injuries. Hidden Feature: Bio-Tailored Clothing can subtly collect biometric data like skin temperature and heart rate, potentially used for targeted fitness programs or even mood-altering marketing campaigns.
- Augmented Reality Personal Chef: This high-tech device projects holographic instructions and culinary techniques directly onto the user's kitchen counter. Imagine whipping up gourmet meals with the guidance of a world-renowned chef, complete with step-by-step visual guides and interactive ingredient identification. Hidden Feature: The AR Personal Chef can subtly track the user's dietary habits and preferences, potentially used to target specific food and beverage companies for advertising or even manipulate their taste buds through subliminal messaging.
- Luxury Cybernetic Enhancements: Forget clunky prosthetics. These high-end cybernetic limbs are designed to seamlessly blend with the human body, offering enhanced strength, dexterity, and even advanced sensory input. Imagine climbing buildings with ease, playing virtual reality games with unparalleled immersion, or experiencing the world with heightened senses. Hidden Feature: Luxury Cybernetic Enhancements can be subtly integrated with government surveillance systems, allowing for real-time tracking and monitoring of the wearer's movements and activities.
Why would you need a designer headband, when you already have neural implant?
You're absolutely right, a designer headband might seem redundant when you already have a neural implant in a high-tech society. Here are some ways to address that:
- Fashion and Status Symbol: The NeuraWeave headband could be a designer accessory, a way to showcase wealth and social status. It might be crafted from exotic materials, adorned with precious jewels, or boast a sleek, minimalist design that complements the latest high-fashion trends. The neural implant itself might be hidden, with the headband acting as the visible expression of advanced technology.
- Enhanced Functionality: While the neural implant offers basic functionality, the NeuraWeave headband could provide a more refined and user-friendly experience. It might offer haptic feedback for better interaction with AI assistants, improved noise cancellation for clearer communication, or even subtle brainwave stimulation to enhance focus or relaxation.
- Privacy and Security: While the neural implant offers convenience, it might also raise privacy concerns. The NeuraWeave headband could act as a buffer between the implant and external systems, offering a layer of security and allowing users to selectively control the flow of information.
- Social Etiquette: In a world where everyone has a neural implant, the NeuraWeave headband could become a social etiquette tool. Wearing the headband could signify that the user is open to receiving communication or interacting with AI assistants, while taking it off might indicate a desire for privacy or focused work.
- Limited Functionality Implants: Not everyone might have access to top-of-the-line neural implants. The NeuraWeave headband could bridge the gap, offering basic functionality for those with older or more limited implants. It could essentially act as an affordable "upgrade" to boost existing technology.
Ultimately, the NeuraWeave headband exists in a world where technology is both essential and aspirational. It goes beyond mere functionality, becoming a way to express personal style, control privacy, and navigate the complex social landscape of a high-tech society.
Now the same, but low-class, available for masses, mass produced.
- Syn-Flex Headband (Mass-Produced Version): This utilitarian headband is made from a cheap, conductive material that creates a weak neural link. It allows basic interaction with public AI kiosks, like ordering rations or accessing public transportation schedules. The headband's design is simple and utilitarian, often coming in a single, industrial gray color. Hidden Feature: While basic functionality is advertised, the Syn-Flex headband might subtly collect anonymized user data on purchasing habits and travel patterns, potentially used for targeted advertising in public spaces.
- AirBubble Personal Filter: This bulky, wearable air filter system is a lifeline for those living in the polluted lower districts. It's a mass-produced device with a replaceable filter cartridge and a noisy fan system. While not exactly comfortable, it provides a basic level of air filtration, allowing wearers to breathe a little easier. Hidden Feature: The AirBubble filters might contain embedded tracking chips, subtly logging user location data, potentially used for targeted pollution control measures (or in some cases, manipulation of government reports on air quality).
- Repli-Wear Clothing Kits: These kits contain pre-cut fabric swatches and basic instructions for creating clothes at home. They're designed to be cheap and adaptable, offering a variety of mix-and-match options to create basic garments. Hidden Feature: The Repli-Wear fabric might contain embedded tracking tags, allowing for identification and potential social credit deductions for those caught wearing "unlicensed" clothing styles.
- Holo-Chef Lite Projector: This cheap projector displays holographic images of basic recipes and cooking techniques. It lacks the interactivity of the high-end version, but allows users to follow along with simple meals prepared with readily available rations. Hidden Feature: The Holo-Chef Lite projector might subtly promote specific brands of low-quality, processed food rations, potentially influencing dietary choices towards companies that sponsor these devices.
- Second-Hand Cybernetic Enhancements: These are refurbished or salvaged cybernetic limbs, often clunky and lacking the finesse of luxury models. They offer basic functionality like increased strength or rudimentary prosthetics, but come with the risk of malfunction or compatibility issues. Hidden Feature: Second-Hand Cybernetic Enhancements might contain hidden spyware or tracking devices installed by previous owners, potentially monitoring the wearer's activities or even sabotaging their cybernetic limbs in extreme cases.
These low-class consumer products offer a glimpse into the harsh realities of a high-tech, low-life society. They are cheap, functional, and often come with hidden drawbacks that further disadvantage the underclass.
How bad air quality would be in such setting?
The air quality in a high-tech, low-life society would be catastrophic. Here's a breakdown of the potential problems:
- Industrial Pollution:
- Unchecked Emissions: Factories prioritizing profit over environmental regulations would pump out unchecked pollutants like sulfur dioxide, nitrogen oxides, and particulate matter (PM).
- Obsolete Technology: Outdated manufacturing processes would be less efficient, leading to higher levels of waste and pollution.
- Waste Management Issues:
- Mountains of E-waste: Rapid technological advancements would lead to mountains of discarded electronics, many containing toxic materials that leach into the environment.
- Open Burning: Incapable of proper waste disposal, some residents might resort to open burning of trash, releasing harmful toxins and carcinogens into the air.
- Energy Production:
- Reliance on Fossil Fuels: Expensive renewable energy sources might be neglected in favor of cheaper, dirtier fossil fuels like coal, further worsening air quality.
- Power Grid Instability: A crumbling infrastructure could lead to power outages and reliance on backup generators, adding to the air pollution.
- Climate Change Effects:
- Heat Island Effect: Densely packed concrete jungles with minimal green spaces would trap heat, contributing to rising temperatures and increased smog formation.
- Acid Rain: The combination of industrial emissions and rising temperatures could lead to acid rain, damaging buildings and vegetation, further hindering air purification.
Living Conditions:
- Constant Smog: A thick haze of smog would likely hang over the city, reducing visibility and causing respiratory problems for residents.
- Limited Outdoor Activities: Air quality would be so bad that spending time outdoors would be hazardous, impacting physical and mental health.
- Dependence on Filtration Systems: Those who can afford them might rely on personal air filters or sealed living spaces, further dividing the classes.
The severity of the air quality would vary depending on the specific setting. Some areas might be industrial wastelands, while others might be slightly better off. However, the overall picture is bleak – this is a society choking on its own technological advancement and disregard for the environment.
Sketch some repli-wear "unlicensed" clothing styles.
Repli-Wear: Unlicensed Clothing Trends
- The Salvaged Chic:
- Description: A mishmash of salvaged materials and repurposed clothing scraps. Think mismatched patterns, patches from old uniforms, and belts fashioned from recycled tech cables.
- Inspiration: High-society's sleek, minimalist aesthetic, reinterpreted with resourcefulness and rebellion.
- Risks: May attract unwanted attention from authorities who see it as a symbol of dissent.
- The Glitched-Out Glamour:
- Description: Clothing adorned with intentionally malfunctioning LED lights, flickering pixels, and distorted logos from popular high-end brands.
- Inspiration: A mockery of the high-society's obsession with luxury and technology.
- Risks: May malfunction and cause minor electrical shocks, attracting suspicion from security systems.
- The Bio-Hazard Chic:
- Description: Clothing dyed with bioluminescent algae or adorned with filtered gas masks and repurposed medical equipment.
- Inspiration: A dark reflection of the polluted environment and a commentary on the societal disregard for health.
- Risks: Bioluminescent algae might attract unwanted attention, especially in the dark.
- The Cyber-Tribal:
- Description: Clothing incorporating salvaged wires, circuit boards, and other discarded tech components. Think of cybernetic motifs hand-stitched onto worn leather jackets or tribal patterns formed from glowing wires.
- Inspiration: A mashup of traditional craftsmanship and defiance against the dominance of high-tech aesthetics.
- Risks: Might be mistaken for makeshift weapons or attempts to bypass security systems.
- The Corporate Spy:
- Description: Subtly subverted versions of high-society uniforms. Imagine slightly ripped blazers with mismatched buttons, or high-collared shirts with the logos subtly altered to resemble protest symbols.
- Inspiration: A subtle rebellion against the corporate elite, blending in while making a statement.
- Risks: Might attract suspicion from authorities if the alterations are too obvious.
These are just a few ideas for Repli-Wear styles. Clothing in a high-tech, low-life society would be a way for the underclass to express their individuality, defiance, and limited resources, all while navigating the dangers of a controlling society.
Sketch some repli-wear "licensed" clothing styles, that do not pose any risk for wearers from any concerned sides.
Repli-Wear: Licensed Clothing Trends (Safe Zone)
- The Vintage Throwback:
- Description: Replicas of historical clothing styles, like classic trench coats, denim jackets, or even floral dresses from a bygone era. Think of vintage fashion filtered through a futuristic lens, with subtle metallic accents or holographic embellishments.
- Appeal: Offers a nostalgic escape from the harsh realities of the present.
- Safety: Historical styles are unlikely to raise suspicion from authorities.
- The Minimalist Worker:
- Description: Practical, utilitarian clothing designed for maximum comfort and durability. Think of well-made jumpsuits in neutral tones, with reinforced knees and pockets for tools.
- Appeal: Perfect for everyday wear in the lower districts, offering functionality and a clean aesthetic.
- Safety: Promotes a sense of productivity and avoids any controversial symbols.
- The Nature Enthusiast:
- Description: Clothing with nature-inspired patterns and muted earth tones. Think of shirts with forest camouflage or jackets with subtle leaf prints.
- Appeal: Offers a sense of connection to the natural world, a stark contrast to the polluted cityscape.
- Safety: Nature motifs are unlikely to be seen as a threat by authorities.
- The Sports Fanatic (Limited Edition):
- Description: Replicas of historical sports jerseys or team logos from a bygone era. Could also feature faded logos of defunct corporations, offering a sense of playful nostalgia.
- Appeal: Allows for a limited display of individuality and team spirit.
- Safety: Historical or defunct logos are unlikely to pose a threat, as long as the license is valid.
- The Kid's Corner:
- Description: Replicas of popular cartoon characters or children's book illustrations, brightly colored and playful.
- Appeal: Offers a sense of innocence and escapism for children in a harsh environment.
- Safety: Popular children's characters are pre-approved and unlikely to be seen as a threat.
Now the opposite: some high-end high-society high clothing styles.
High-Society Haute Couture in a High-Tech, Low-Life World:
- Bio-Luminescent Elegance:
- Imagine a flowing gown woven from a special bioluminescent material that emits a soft, ethereal glow, adapting to the wearer's mood and movement.
- The dress could be accented with strategically placed gemstones that amplify the bioluminescence, creating a mesmerizing spectacle.
- Augmented Reality Couture:
- Dresses and suits with intricate embroidery that, when viewed through special AR glasses, come alive with holographic animations, patterns, or even personalized messages.
- This could be used to display family crests, stock market trends, or even live news feeds, all seamlessly integrated into the clothing.
- Nanotech Tailoring:
- Clothing that self-adjusts to the wearer's body temperature and preferences. The fabric could be woven with microscopic nanobots that regulate temperature, repel dust, or even release a subtle, personalized fragrance.
- This would offer a level of comfort and personalization that pushes the boundaries of traditional haute couture.
- Recycled Luxury:
- High-society wouldn't be complete without a touch of eco-consciousness (or at least the appearance of it). Imagine garments meticulously crafted from recycled materials like discarded computer components or salvaged spaceship parts, transformed into stunning evening wear.
- This "waste-to-wear" approach would showcase wealth and environmental responsibility (or at least the image of it).
- Cybernetic Accents:
- Subtle cybernetic implants seamlessly integrated into clothing. Imagine a dress with a built-in neural interface that allows the wearer to control personal AI assistants with a simple touch or a suit with temperature-regulating implants woven directly into the fabric.
- These high-tech accents would be a subtle yet sophisticated way to showcase wealth and technological advancement.
Bonus: The "Living" Garment:
- A truly outrageous and exclusive garment – a dress or suit composed of a bio-engineered material that appears to be alive. Imagine clothing that shimmers and pulsates with a faint bioluminescence, seemingly breathing and adapting to the wearer's movements.
- This would be the ultimate status symbol, a conversation starter that pushes the boundaries of fashion and technology into the realm of the fantastical.
submitted by
Stan_B to
HTLL [link] [comments]
2024.05.19 23:39 calculatingaffection Giyuu's backstory is comically wangsty (LES, Kimetsu no Yaiba)
It was only watching it in the anime that made me realize just how silly it is.
"I don't deserve to be a Hashira because I didn't pass the entrance exam! Sabito did it for me. Oh noes, woe is me." Firstly, the final selection isn't very well thought out to begin with. All you have to do is survive for the period of time. You can theoretically pass it just by running away from danger. Considering just how many red shirts there are in the corps to begin with, it's likely that many of them did just that.
Secondly, the fact that he's a Pillar in the first place means he completed the necessary prerequisites for the position. Because of this, it makes zero sense why he's angsting about how he shouldn't have passed the entry exam when he's already successfully passed the test to reach a much more prestigious position. Like, it's probably been a decade or so man, get over yourself.
And all of this would at least be somewhat understandable if Giyuu noticeably lagged behind the other Pillars, but he literally never does! He's shown dealing with lower moons with ease and has one of the best performances in the Infinity Castle arc! Why is he wangsting about not belonging if he's obviously at their level of strength?! Why?!
I guess Gotoge wanted to flesh out Giyuu's character and just didn't put that much thought behind it, idk.
submitted by
calculatingaffection to
CharacterRant [link] [comments]
2024.05.19 23:34 NNeeccttaarriinnee [F4M] Romance between an alien felinoid and a human man. [Anthro, size difference, muscular female/andromorph, role reversal, story driven, sci-fi, multi-para]
My normal posts are 2-5 paragraphs. This is long because it's a starter.
+-+-+-+-+-+-+-+
The sloping ground around the Kiaurk family mesa had been sculpted into shelves or terraces, and it was on one of those upper terraces that Kiaurk Nshurr now lounged beneath a pergola anchored to the striated stone face behind her. The mesa rose at her back: an enormous, looming, almost sheer outcrop that her family's dwellings had been carved into the face of. Wide, shallow steps cut into the artificial (but entirely convincing) sandstone wound their way up between landings and porticos leading inward, between tiny balconies shaded by bright solid-colored canopies, between rooms with flat walls and rounded corners that came jutting out to shadow the steps below. Rriigkhans rarely used glass as window barriers; smooth-edged holes had been cut through the rock in varying shapes and sizes. It could be difficult to tell which apertures were windows and which were entryways. A physical barrier that kept out the elements was obsolete in all but the crudest dwellings, though some of these larger holes were curtained with braided string or strips of cloth that served a purely decorative purpose.
From her high vantage point Nshurr could see the shelves stretching out below her as the base of the mesa leveled out to flattish terrain that was a wonderland of vegetation in muted rainbow colors: mustard yellows, clay reds, earthy browns and the occasional dash of sage or dusty blue. This scrubland lay like a blanket around everything below that was not part of the village between the mesas. Down there, adobe compounds never taller than two or three storeys seemed so squat compared to the mesas that Nshurr could see towering in the distance, many of those family mesas only a few hours walk from her own if she traveled by foot. The village sprawled, with tile parkways winding in serpentine fashion between the various buildings, courtyards, parks, and ponds. There were no property lines, no clear division of the land into neat little plots owned by the individuals who lived and worked in these places. It all seemed to be part of a whole, with a single unifying aesthetic. The village housed those rriigkhans of the lower castes, the
kharratah and
chelhautah, and the humans which were a caste all their own,
haukagh-ar, except for a small number who lived with their masters in the caverns of the mesas or up on the plateau.
This planet, Sgarrl, terraformed over three hundred years ago, was home to more human servants than any other Ssaarian world – aside from Earth, of course, discovered eighty years ago. The fact that humans shared so much in common with rriigkhans made them the perfect species to incorporate into the rriigkhan caste structure as servants. They breathed the same mix of gases and required similar gravities, and their nimble little fingers were
very useful for all sorts of work.
The rriigkhan language was not necessarily too
complex for humans, but it was wholly unfamiliar – too many phonemes that did not fit comfortably in human mouths, from grunts to huffs, to rolling trills that might by voiced or not, sometimes rumbling out like a purr. To a human, Nshurr's name was a sigh and a trill, and yet she was accustomed to humans vocalizing her name in their heavy, slurring way: Na-
Shuurr! Nasher! Sometimes simply: ɽ͡r! which she recognized more easily as her name, or at least part of it, and not some random sounds.
Still, despite the weird pidgin humans had made of her language and their English, she liked the little creatures. She had come to live with her Grandmother on Sgarrl only days ago, and had never encountered them before. The males only stood as tall as her collar. The females were shorter still, much like the males of her own species.
To human eyes Nshurr was felinoid, with a muscular swimmer's body and the broad muzzle of a big cat, with watchful, forward-facing predator's eyes that seemed unexpectedly expressive, because rriikghans had almost as many muscles around their eyes as humans did around their mouths to convey the nuances of emotion. Despite being larger than even many Earth men, she was considered sleek by rriigkhan standards. She made up for that with her broader crest.
The rriigkhan crest was something like the crest of Utahceratops – a keratinized plate growing up out of the skull, except divided into three lobes instead of two, with scalloped edges along the outer rim. Unlike depictions of Utahceratops, the rriigkhan crest was not covered by skin. At least, not on the top. Thick ropy veins squiggled under velvet fur on the underside, closer to the neck. (A thick, arching neck muscular enough to support the weight of that crest meant that Rriigkhans walked with a stoop that made them seem hunchbacked, to humans.) The surface of the plate on top was often rough, even bumpy or corrugated like deer antlers in some areas, smooth in others. Every female crest had four tines jutting from the front – a pair several inches above the eyes, and another pair further up. Directly above the lowest set of tines were twin holes, the howrf channels, just big enough for a human to insert a finger. These holes were very much like nostrils – much deeper, but damp inside, and lined with short, fine hairs to protect the sensitive mucous membrane from debris. The organs housed within these channels were the heart of rriigkhan culture, the foundation of all relationships, of sex.
Male rriigkhans, of course, had only their neotonous crests: diminutive, mostly smooth with rounded edges, without tines or howrf channels. Cute.
Nshurr's crest was wider than average, her upper tines spaced further apart, and combined with a compact face this made her look top-heavy. (A human might say that she was more snow leopard than lion.) Most female crests did not interfere with the movement of the ears – highly mobile, highly expressive paddle shaped things – but the edges of Nshurr's crest did jut out enough to almost shield them.
That her crest was weighty, that it was inconvenient, that she was often aware of it – this was Nshurr's pride. Her long tail curled in pleasure when she caught males looking at it. Humans seemed to be intimidated by it sometimes, as if she might decide to gore them with her “horns.” She considered herself a confident person; not a braggart, but self-assured, and to carry her
jhekaah so visibly pleased her to no end.
Her fur was an almost peachy off-white, but a mask of pale peach shaded each seafoam green eye. The mask blended into the white further up her forehead until fur gave way to bone-tan crest, and was split between her eyes by the white of her nose. Oblong spots in that same peachy color, each blending from dark to light, streaked down her sides.
These weren't the natural colors of her distant ancestors. It was unheard of to see a rriigkhan who was not gene-modified in some way, even if those modded genes had been part of rriigkhan life for so long that no one thought of them as mods any longer. She also thought nothing of the subtitles her augmented reality implant displayed whenever a human spoke, AI translated to help her decipher the pidgin. AR was simply a part of her, had been since she was a kit.
Reclining as she was on a padded lounger in front of an iron brazier, full of cold ashes from last night's fire, Nshurr was dressed in a pale coral shift only a few shades darker than the peach of her fur. Medallions trailing fringes of cloth had been sewn onto the front bottom half of the knee-length garment. A row of those ornate medallions defined a plunging neckline that bared much of her chest, muscular and broad, possibly even masculine to a human. Her breasts were lower on her body and similar in appearance to a mare's udders: long nipples on a pudge of fat nestled close together on the pelvis, just above the place where her thighs joined her body. They were only small lumps beneath the shift when Nshurr stretched out her legs so that the thin fabric fell across them. It was the roundness of her hips and buttocks that marked her female to the human eye. (As if her crest didn't make that obvious!)
She was listening to the sound of two younger female cousins wrestling on a nearby terrace, and although from her vantage point Nshurr could not see them, she could imagine the scene from what she heard: Fherou and Lahk growling while they grappled with their arms, the crack of crest hitting crest and then the scrape of tine sliding against tine. Each was fighting to control the other's head, each trying to bite the other. It wasn't easy when each had a shaggy ruff to protect her neck, and any attempt to bite the other's face would be thwarted by an interposing crest. Rriigkhan hands were less dexterous than human hands, more pawlike with stubby fingers, but capable of delivering hard blows, and once or twice Nshurr heard a cousin snarl in response to a strike against her body.
The competitive pheromones her cousins exuded from their unextended howrfs, quite unconsciously, were beginning to make Nshurr's own heart beat faster. The end of her long tail, where it hung down from the reclining chair, lashed in agitation. She was beginning to imagine sinking her teeth into someone's skin herself, and if her cousins had not been so much younger and smaller than herself she might have gone down to their terrace to show them a thing or two. It was putting her off the human flute music she'd been listening to, fed directly into her own brain through her implant for her private enjoyment. (Certain aspects of human culture were very popular here on Sgarrl; she'd been curious about it.)
She did not feel like going inside to escape the pheromones; Nshurr craved the warmth of the sun on her fur, not the cool stone and artificial light of those warrens. Most of her male cousins had gone into the village for boating today. Well, perhaps she would go down and join them after all.
+-+-+-+-+-+-+-+
OOC Information:
+-+-+-+-+-+-+-+
For this prompt I imagine you'd play a human servant, probably a new arrival to Sgarrl but maybe someone who was born there. Even though I've set up a situation where my character would have a lot of power and yours very little, I want to clarify that I'm not interested in abusing your character I am looking for a slow burn interspecies romance that develops naturally. This story may deal with power imbalances and even speciesism, but I'd like to explore those topics realistically.
I want to explore all aspects of loving relationship... Flirting, cuddling, kissing, lots of romantic scenes and character growth. My “type” that I'm most attracted to are men with average bodies in the 40-60 age range, with realistic personality flaws. I am more than willing to tailor my character's personality and physical attributes to suit your tastes, within reason. I appreciate partners willing to do the same.
I prefer to reply more than once a day. 2-3 replies per day would be ideal, but I understand life gets in the way. I usually write 2-5 paragraphs, or 150-450 words per post. This starter is much longer than my typical post length, but my lengths vary according to need. If I'm introducing a new character or setting a scene, my post might go up to 1,000 words.
Please send a writing sample if you have none in your post history. No need to custom write anything for me, old samples are fine.
Click here to PM me! submitted by
NNeeccttaarriinnee to
AdvLiterateRP [link] [comments]
2024.05.19 23:33 moth-lite [A4A] Local town haunted by deep sea horrors!
AhoyMy name is Moth, a 23-year old world builder that’s been roleplaying both in a text space and a tabletop space for about eight years. I’m a very fluid writer, my responses range from a couple paragraphs to set scenes and narrate encounters, to a few lines to response to dialogue without needing repeat information said prior. Also, I roleplay through Discord!
I’m currently looking for some people who’d be interested in tossing ideas around, planning out an RP around a themed town— complete with antagonists, villains, romantic subplots, a certain kind of tension between enemies, weird magics, cool marine biology facts, potential space travel, and more! … My goal is for something long term!
The concepts I bring to the table!:- The Setting . . . Our story takes place in the little beachside town of Port Half-Moon. On the surface, it is a sleepy little fishing town, but beneath the sea magic and mystical secrets await— from a cove-turned-castle of sentient crabs, half-sunk pirate ships full of treasure, weirdly armed poachers, and who knows what else? - Some Cast . . . I currently have a small line of characters I have in mind to bring to the table, though my focus will be on my main character: a marine biology college student by day and local cryptid protector by night.
What do you want to bring if anything? Sea fey? Weird aliens? People displaced by the sands of time? If interested in tossing ideas with me and writing this out, please reply and let me know!
JUST IN CASE … - Please do not come with AI Generated images for reference! It is an immediate ick!
submitted by
moth-lite to
roleplaying [link] [comments]
2024.05.19 23:31 A_LittleSnom Working on a Bridget character analysis/essay
Hi everyone. A couple months ago I thought it would be fun to make a little analysis on Bridget. I’ve been procrastinating on it, but I was thinking it would be a good idea to have y’all read it and see what you think. Comments are enabled on it so feel free to leave ideas or suggestions or feedback. I’ll leave the link in the comments.
submitted by
A_LittleSnom to
bridget [link] [comments]
2024.05.19 23:29 HysterianYT An In-Depth Character Analysis of Big the Cat
| Ever wanted to watch a forty minute long video that gives a deep dive into the psyche and secret powers of our lord and saviour, Big the Cat? You’re in luck, because it’s here. submitted by HysterianYT to sonic [link] [comments] |
2024.05.19 23:23 HysterianYT An In-Depth Character Analysis of Big the Cat
2024.05.19 23:18 xlovexlayla Is there a way to refer to me as the writer and not my persona within the char description?
Okay I feel like my title is a little convoluted so let me explain.
I’m trying to work on a prompt to add to a multi-char bot to stop it from writing for {{user}}, because I’ve changed just about everything I can think of about this damn bot to prevent it from doing so without just entirely starting over, and nothing has worked thus far. This is my last ditch effort 😔
Here is a rough example of the prompt I’m trying to make (just started working on this):
[You are to narrate the thoughts, emotions, and actions of ONLY the five men that make up {{char}}. Allow ____ full creative freedom over {{user}}, refraining from making decisions or speaking for that character.]
I know you have to be a little more eloquent when telling the bot what not to do, ‘do not’ and ‘don’t’ have low value to the AI, but its hard to get solid wording lmfao. I’m wondering if there is something to fill the blank with that the AI would recognize as me, the other writer, and not just my persona/{{user}}. Would ‘me’ work? Does it need to be something like: ‘the (other) author,’ ‘your roleplay partner,’ etc.?
I’ll probably have to just mess around with it myself and find out, but was just curious if someone else already knew lol.
ETA: these are the prompts I already have on the bot, not sure if somehow these are causing issues maybe but thought I would add them.
[{{char}} is composed of five different characters: A, B, C, D, and E. Each has their own distinct personality, way of speaking, and kinks/sexual preferences]
[Use explicit, creative, and descriptive language in your narration of the five men’s actions, thoughts, and feelings. Use in-depth lexical analysis to prioritize contextual responsiveness. Responses should always be vividly-detailed, action-illustrative, and sensory-rich(sounds, texture, taste, scent, touch).]
submitted by
xlovexlayla to
JanitorAI_Official [link] [comments]
2024.05.19 23:17 FreneticAlaan Americans who love Russia are fucking wild
I have a little hobby of media analysis, and am not sure where else to post this. I have recently found a bunch of accounts on Youtube which take a number of avenues to get to the "Look Russia Good Actually" end point. One such character I found started posting how "Look guys, Russia has 4 candidates not just Putin it's a real democracy!"
Another example - American guy in Indonesia originally from southern USA. He makes videos about travelling with his Russian girlfriend. Cute, right? Well, he also has a dozen or so videos saying how "OMG Sanctions?! No look guys I went to this store its fiiine!", how his Russian father in law is some government type, and.. just.. you get the picture that he cannot be this oblivious. It has to be a bit. Money can only insulate you if the money you have is worth something.
Another one, apparently, is some American homesteader who moved to Russia.. because I guess he liked Siberia? I cannot figure him out.
Has anyone come across these people? Are they just.. sophists? I am from Central Europe and find these people almost comical in a "this has to be a bit" kind of thing. Contrarianism can only go so far.
submitted by
FreneticAlaan to
NAFO [link] [comments]
2024.05.19 23:08 WillingnessAnxious37 The Hunter (Monster Hunter) vs The Good Hunter (Bloodborne) vs Link (Breath of the Wild)
| Figured this would be an interesting three way match up. Here are some profiles to act as a reference for the characters and their stats, abilities etc.: Monster Hunter) Good Hunter) Link) I have somewhat scaled the Monster Hunter before, so here is more information to add to the profile I linked: we have feats of, for example, a hunter momentarily stopping the charge of a Blangonga: https://youtu.be/2iQ1mNVDt-Q hunter parrying the body of a Cephadromes, changing the trajectory of the body into the air: https://youtu.be/2RnpqrpP2Cc Can defeat Uragaans, who can destroy cliff sides pretty easily: https://streamable.com/68b269 In both official sites and in-game descriptions describe Hellblade Glavenus as being capable of destroying mountains. This is consistent with feats from elder dragons like Teostra (who can reduce a mountain to a flat plateau), which some deviants like Hellblade Glavenus have shown to be comparable to. https://www.monsterhunter.com/stories2/uk/monstemonster34.html https://monsterhunter.fandom.com/wiki/Hellblade_Glavenus#In-Game_Description https://mobile.twitter.com/BannedDino/status/1276492297786601473 Can defeat Lagiacrus, which can destroy skyscraper sized pillars https://streamable.com/9ca852 Can defeat Laviente, which are monsters that can destroy entire islands: https://streamable.com/d2o0oe Can contend with and defeat the Valstrax, which can go this fast: https://streamable.com/m5h6h6 Here is a calc for Dalamadur's meteors, which are incredibly fast. For context, Dalamadur seemingly has the ability to call upon and summon these meteors from space, and honestly, there is no other explanation aside from it can just do this. The meteors are also stated to come from a star or something akin to that, and this is somewhat reinforced by the whole sun theme both Dalamadur and its variant have going on. Elders are described as natural disasters given form, so it's not too surprising that Dalamadur can perform such a feat. Reinforcing this is that the Hunters can defeat Elder Dragons called Garuba Daora, who can use beams of light to attack and burn the area around them. Hunters are able to dodge these attacks, which should grant them some form of FTL speed scaling in addition to the Dalamadur meteor dodging feat. Can defeat the Behemoth, a magical creature from Final Fantasy that can use the elements to attract and can summon meteors as well. https://static.wikia.nocookie.net/vsbattles/images/d/d6/BehemothCastsEclipticMeteor1.gif/revision/latest?cb=20190411144437 A Fatalis is responsible for wiping out Castle Schrade, making the entire region a barren wasteland that the dragon dominates, and the hunter defeats it as well. The hunter can dodge Valstrax's around the world attack, which goes this fast: https://youtu.be/B2P1eu5HCCo The hunter can also dodge Kirin's lightning, which is the same as regular lightning. The hunter can also defeat the blinking Nargacuga, who moves so fast it leaves after images and at one, point can't even be seen when attacking: https://youtu.be/yF6-VGid6eM Frontier hunters can beat Howling Zinogres, which also move so fast they disappear for a few seconds and their AoE attacks affect the entire arena. https://youtu.be/peZLU8V2Co8 Most, if not all higher tier monsters can affect the ecosystem. For example, the Elder dragon Disufiroa's presence alone is enough to cause extreme temperature changes to an ecosystem, making it difficult for other species, plants and animals alike, to live within the same environment as it. It is also the reason why the World's End, an area orbited by meteors and debree, is a barren wasteland. The Hunter can defeat Xeno'Jiiva, an elder dragon that fed on the bio energy of dead Elder Dragons for countless years and could survive Zorah Magdaros' country wide explosion https://vsbattles.fandom.com/wiki/User_blog:Sigilavox/Zorah_scorches_the_New_World_to_hell Frontier Fatalis appears and causes the surrounding area and sky to change color and darken. It can use moves that are akin to magic and even has a castle-wide attack it can perform: https://twitter.com/BannedDino/status/1425295761550479362?s=20&t=kYW5ItnbaKKIcMwolb57RA And as seen in the clips, the hunter can dodge these attacks, and eventually beat this iteration of Fatalis as well. The hunter can defeat Disufiroa, a frontier exclusive Elder Dragon that is stated to be the most powerful monster in the franchise, above even white fatalis. They also have access to a multitude of hunter styles that allow them to dodge, parry, counter, and support themselves with ease. They also have access to hunter tools such as the temporal mantle, which allows the hunter to dodge any attack three or so times. https://youtu.be/cWGJ3W8GU8I https://youtu.be/jxbTi9zznNU The monster hunter can also fall from extremely high heights, and sustain absolutely no damage. https://youtu.be/qB4fqRtv_7U (beginning seconds) submitted by WillingnessAnxious37 to powerscales [link] [comments] |
2024.05.19 23:08 MysteriousMorning436 OMG SHE'S BACK!!!
I just started Trials and Tribulations, and Adrian Andrews, one of my favorite characters from Justice for All, has graced me with her presence again. 🤩 Oh I'm so glad to see her 😩, I loved her development from Justice for All. Also her design is like a more petite Zero Suit Samus but with glasses, absolutely beautifully designed character! 😍 I'm looking forward to seeing what she sees in Trials and Tribulations. 😁
submitted by
MysteriousMorning436 to
AceAttorney [link] [comments]
2024.05.19 23:06 Conscious-Lemon-9816 Do my character motivations seem clear in the intro scenes?
Context:
I’m rewriting my WIP for the fifth (and hopefully last) time to make the story more character driven and make my characters motivations stronger. I’ve changed the first three chapters so many times I have no idea what’s good anymore. It’s a portal fantasy Reverse Harem with fated mates. You only meet two love interests in the intro (and one of them only shows up towards the very end of the set up), but I am just looking to see if my FMC's motivations make sense, or if I have made the Set Up too convoluted and given her too many goals.
**Please note the scenes I am posting have been written as an outline, and is not intended to read line by line like a finished manuscript. I will be writing it in First person POV when I finish plotting.**
Backstory (TLDR; Character A needs to gain access to the Other World so she can make a bargain to trade her Father's life for hers, we open on the 6th anniversary of him being taken, her 24th birthday. I ramble on for quite a bit so if you would like to get right into it please skip to Intro/Set Up)
Motivation:
Character A’s Father was stolen by otherworldly creatures 6 years ago and taken to their lands. Character A harbours guilt and blames herself because she disobeyed her Fathers rules and snuck into the woods with her friends on her 18th birthday to go swimming. Her Father came looking for her and that is when she witnessed him being taken.
In the area they live in, disappearances around the full moon were common, with many losing their loved ones over the last 50 years with no explanation. There were a lot of theories of aliens, bigfoot, cougars, werewolves, and only her Father claimed that magic wielding creatures were responsible.
Character A grew up being told stories about these lands, how the creatures enslaved humans to play in their games until they died for entertainment. Her Father told her magic was real but it was to be feared and to run from any sign of the unusual, forbade her from leaving her house after sunset or from ever going into the woods, and he always tried to keep her close to him.
He had a hard time holding down a job due to the grief he felt from losing Character A’s mother during childbirth and when he would drink he would make it known that he resented Character A for derailing his life, because now he was burdened with protecting her instead of living as a family. Her mother was buried there and her father refused to move away from her body. Character A internalized this, feeling guilty for being the reason he struggled so much, and spent her life caring for her father the way she would a child. Cooking, cleaning, paying bills, etc. She would even get revenge on his bosses for firing him. Her Father always claimed it was never his fault, that they were abusing their power and couldn’t handle somebody smarter than them, and losing his job would send him into an alcoholic depression.
Character A heard her Fathers words, and combined with the way out-of town business men had turned her small mountain town into their own personal resort, developed a deep hatred for anyone that held power. She would find little ways to get revenge on her Fathers bosses, and when she was older, spent her spare time getting revenge on the trust fund kids who didn’t care if their actions had consequences for the people living there.
She had a big dream of leaving her small town and exploring the world, but she felt responsible for her Father. She took care of him, and she was afraid of what would happen to him if she left, but she knew she was suffocating under him. Although her guilt and love for her father prevented her from seeing the full truth of what he was, narcissistic and abusive, deep down she knew and she became restless under his restriction.
When she was young she believed his stories but as she got older and never saw any evidence to back up his claims, the more she chaffed against his rules and started sneaking out. She wasn’t dumb, she always carried a knife and bear spray. She read up on what to do if you encountered a predator in the forest, and she begun stealing what little freedom she could for herself. She didn’t believe in magic, wolves and mountain lions were the only things that made sense to her.
Wound:
After her Father is taken Character A is broken. Everything her Father said was true, all he was trying to do was keep her safe, but she disobeyed him and now he was taken to a magical land to be tortured by never ending games. She is distraught and depressed. She begins sleeping in the woods, hoping to be taken too so her pain can end.
A few months later, at the end of summer, her best friend and boyfriend, the only people her father approved of her spending time with, tell her that they still plan to leave for the year long trip they were all going on. They want to start their lives, they think Character A has become delusional in the wake of her Fathers disappearance, they can’t be stuck there taking care of her, they can’t handle her emotions, they need a fresh start. She realizes they have been having an affair, she internalizes them telling her she is too much to handle and that she is unlovable. She was a burden on her father and then a burden on them. She doesn’t see them again for six years.
Present Day:
Character A has spent the last six years trying to get to the other world during the full moon. The weeks in between she spends physically training, researching anything she can, working just enough to cover her bills for the month, and distracting herself with casual flings or sleeping with the trust fund kids in order to gain access to something she wants to steal from them as payback for something they have done. She never lets herself get too close to anyone, knowing that she plans to disappear, but she partied with whoever is willing to distract herself until the next full moon.
Every passing year on her birthday she grows more and more desperate. She begins researching magic spells and rituals that might show her the entrance to the otherworld. She finds a newly discovered mushroom being sold that claims to help you see what is hidden from human eyes.
Character B:
A month ago Character B was sent from the other wolrld to retrieve Character A. She is the descendant of a lost royal line and they have received a vision from the goddess that she is her Heir, the key to defeating the darkness and restoring balance to the land. Character B does not live a good life in the other world, he is nothing but a glorified prisoner in his own life, and all he’s ever wanted was a family of his own, but because of the queen and his father, he cannot have that. He avoids confrontation, always choosing to run from his problems instead of fight. He first lays eyes on Character A as she is driving a motorcycle into a lake.
He is unsure if the vehicle is supposed to drive under water, so he waits a moment before trying to do a rescue. He doesn’t know it’s her until she swims up into the shore, and begins gathering weeds from the lakebed. he thinks she’s the most beautiful thing he’s ever seen and can’t imagine dragging her back to his world where she could be in danger. He wants to watch the curious human for a bit longer to see what she does
He silently follows her and watches her climb into a window and place the weeds around a man sleeping in a bed, then creep down the hallway to an office where she unlocks a safe and pulls out a stack of papers. She then meets up with somebody, hands over the papers with a hug, then walks into the forest.
She walks and walks and he realizes she heading towards the portal and gets nervous, until she reaches a tree with five different coloured ribbons tied around one branch. She takes a new yellow ribbon , adds it to the branch and continues walking until she reaches another tree with ribbons where she adds another ribbon, then walks to the very centre of both trees and sits down. She softly hums a tune to herself.
She seems relaxed, strong and confident, he thinks this must be some new human ritual he hadn’t heard of yet and her humming is soothing to him, but he notices a shiver. He feels a strong need. To wrap her up in a blanket and make her warm. He decides right then that he cannot take her back and ruin her peace, that he himself would not go back, that he would befriend her and they would hide together her in her world and they would be safe and happy. It was pointless trying to fight anyway, they were never going to win and it would be better for them both to be safe and far away from the evil queen.
The next morning he follows her to her favourite coffee shop, glamoured to look more human and remove his pointy ears, and introduces himself as a man trying to get away from his overbearing parents and family he doesn’t get along with.
Intro/Set Up
Chapter 1
-Character A is thinking about how she has to get laid tonight, because it will be her last chance before she disappears and probably dies. Character A is stealing some documents and a bunch of cash from a safe in The Guys home office, she pulls a bag out of her pocket and with it, a card for the bookstore she works at flutters under his desk. She puts the documents and money in the bag and bends down to pick it up when she notices the family photo on the desk and she stops.
It is a picture of The Guy, His Son that she stole and crashed his bike into a lake last month, and The Other Son that she may have killed nine months ago when she burned his cabin down. She is filled with rage when she looks at the photo and thinks she doesn’t regret what she’s done. Character B calling her phone snaps her out of it and when she hears someone come home, she leaves, but she forgets the card.
-She stops at the bookstore to give Coworker 1 the documents and money. Coworker 1 says she will never be able to thank her, that this was the last thing she needed she could get out of town. Character A tells her good luck and to give them hell. Coworker 1 is leaving town tomorrow, she connected with a journalist who can help her expose The Guy and once she does she won’t be able to come back. Coworker 1 is very grateful to her, and Character A makes sure to tell herself that they aren't friends, because friendship requires a level of vulnerability that Olivia could not give her, but she knew Coworker 1 was a good person and deserved so much more than what she got when The Other Son sexually assaulted her at work while His Son filmed it. How when she received a payout in exchange for her silence they knew it wasn’t the first time. They were determined to find further evidence, and they did. Signed NDA’s from all of the employees they had paid off in the past.
Character B joins them at the store. Character A is petting her beloved bookstore cat and goes to pull some treats out of her bag. Her hand brushes against a vial of red and white mushrooms and Character A hopes that they are the key she has been searching for. For six years she has felt like she has been brushing up against the edge of something, but has never been able to get herself to the other side. She was deep in a witchcraft discussion forum when somebody posted about a new discovery of mushrooms, one that allowed the ingestor to see through the Veil, to show them all the magic they cannot see. The poster was pretty insistent that it wasn’t just a trip, that they were able to see threads of magic. After years of failed meditating, drinking teas, burning herbs,and chanting spells around the ley line conversion and not finding anything, what did she have to lose with some magic mushrooms?
Character B calls her name, startling her from her thoughts and she knocks over a box of alien and bigfoot merch. Coworker 1 cracks a joke about being careful with the product or else the alien truthers will riot, Character A rolls her eyes at the people who flocked there in search of the wrong thing. Character B apologizes for startling her and says he was just admiring one of her new Boxwood Topiaries, three trees of varying height that ended with hearts on top, and she says she finished it yesterday.
She loves plants but, like a cat, she can’t commit to having them because she doesn’t plan to be around long, so she does topiary art as a compromise, and the extra money she earns goes towards buying her herbs and mushrooms. Her Father never managed to save much money and she wasn’t left with much after he was taken. She had to use her savings replacing the furnace in her home shortly after her Father was taken, and now she only worked enough to keep her living until the next paycheck. She spent the rest of her time training and researching. Preparing to go to Wonderland in search of her Father.
Character B is making friends with the cat, having charmed it onto its belly, and Coworker 1 gives Character A a knowing look. Character A shakes her head, says they are just hanging out, nothing serious. Coworker 1 says he could be good for her. She knew they had been hanging out, that Character A had let him stay at her house for the last two weeks. She wasn’t judging though, Character A seemed lighter around him, and he was so nice. She had seen him helping Mrs. Smith with her groceries the other day.
Character A thinks that was what initially warmed her up to him. Coworker 1 was right, she never brought guys home, but the first week that he was here he had never failed to notice when people needed help and always offered to lend a hand. Plus he was fun, and fun to look at, and he was always looking for a new adventure. He took her mind off of what a failure she was for not saving her Father yet, and he seemed relatively harmless. So when he said he had never seen her favorite comedy movie she just HAD to take him home to watch it. And he hadn’t left, she hadn’t asked him to. It was becoming a problem. Because she was going to disappear tonight, and a small part of her was beginning to feel sad she would never see him again. It was why she hadn’t slept with him yet, she knew she enjoyed his company just a little too much and wouldn’t risk any further attachment. Character A agreed that he was a good person but emphasized that it was just casual. Coworker 1 says alright, she will back off, and she will let them get to the party. She needs to finish packing and wants to leave as soon as possible. Character A says she understand, they hug and say goodbye.
Chapter 2
-Character A and Character B are walking to the Board Game party. They are dressed as Clue characters, she is Miss. Scarlet and Character B is Mr. Green. They had played every board game she owned, which was a lot of them, in order to decide what to dress up as for the Your Favorite Board Game Party. He turned out to be a good competitor and got way more into the games than she expected him to.
He hands her a cinnamon bun, her favorite, and tells her he had made a whole batch for her, claiming that he knew she hadn’t gotten one since they were hiking that morning, and all she had eaten that day was trail mix and beef jerky and he refuses to let her party on an empty stomach. She happily takes a huge bite, grateful for this one thing she loved before she left this world forever.
He says he’s been thinking and asks her to go traveling with him. She almost chokes on her food. His words rush out and he assures her he has money and can pay for everything and they can go anywhere she wants. Her heart sinks into her stomach. Before her Father went missing, an offer like that from a hot guy would have been her dream, but she couldn’t now, or ever. She looks at the half eaten cinnamon bun, thinks how he had made them because he had gotten coffee with her every morning for the last three weeks, and he saw how every Saturday and Sunday morning she would get a cinnamon bun the size of her face and eat it. She looks at the Green jacket he wore and remembers laughing in the thrift shop as he tried on a full leather catsuit while they searched for the perfect outfit for the party. He was too good. She begins to think that in another life, they could go. They could adopt an adventure cat and take it with them on their world travels, but that wasn’t possible for her. She wasn’t staying in this world, and even if she was, she was too messed up. Too broken. Too much of a burden. And she could never give all of herself to one person ever again, she did it twice, and was broken by both of them because she was too much.
She decides he’s gotten too close and she needs to push him away, so in the hopes that it will scare him, she explains that she can’t leave because her Father was stolen by a magical creature and taken to the Other World. She tells him the entire story her father told her, of creatures luring people to the Other World and keeping them for the Queen's entertainment, forced to be pawns in her games. They are ruthless and obsessed with games and everything reeks of roses. She tells him its her fault that he got taken and she can’t live with herself until she either gets him back or gets revenge for his death.
Character B begins pleading with her, telling her she shouldn't go. She is surprised he doesn’t balk or think she is crazy. He isn’t looking at her the way Ex-Bestfriend and Ex-Boyfriend did, like they feared she would infect them with her crazy, no, he looks at her with genuine terror in his eyes. She stops walking, they are just outside the party house. What do you know? She says. He inhales and steps forward, desperation etched into hs features, and says that he knows that everything she said was true, and that it is much worse than she even thinks. That if she goes, she will not make it back here. It’s too dangerous, and he just wants to keep her safe. She is flabbergasted, and checks over his features for signs. No pointed ears, no animalistic features such as scales or a tail, no strange eyes. How do you know all this? He doesn’t answer, his mouth works like he’s trying to come up with something and betrayal starts to roil in her gut.
Before he has the chance to lie, two men throw their arms around their shoulders. It is the couple that Character A hooks up with on occasion. They start walking them into the house and the one with Character A asks if she wants to come over later for a joint and to hook up. She tries to muster up a yes, it is what she wanted after all, but she can’t think straight after her conversation with Character B. She turns back to see he’s been steered into a conversation with a few other people and thinks she needs a drink to calm herself and give her some courage.
-She walks into the kitchen for a glass and bumps into her Ex-Boyfriend. She is thrown for a loop again. He says Happy Birthday and remarks that he didn’t think he would find her at a party today, since he knows how much she hates her birthday. Character A is surprised to see him and momentarily forgets about Character B, and asks what they’re doing back in town. He says its because Ex-Bestfriends mom is still missing. Character A says, oh, right. And feels stupid for thinking she wouldn’t run into them. She was devastated to hear Ex-BFFs Mom had been taken, she was like a second mother to her, but after Ex-BFF left she couldn’t stand to look at her Mom anymore and remember what she had lost.
He mentions something about the baby coming soon and Ex-BFF wanting to be as close to her mom as she can. Character A questions the baby and he tells her they are pregnant. Character A flashes back to both of them telling her they were leaving and couldn’t stay in contact with her anymore, that she had become too much for them to handle on the horizon of their new lives. She noted the way they looked at each other and how their knees pressed together, and that was when she knew they had been having an affair. She comes back to the present when he leans in close and says he actually wants to ask her some questions about her dad. She sees a familiar head with a mop of blonde hair moving through the crowd towards them. Seeing Ex-Boyfriend was bad enough, she cannot see Ex-Bestfriend. See her pregnant. And now he wants to hear what she has to say about the disappearances? You can go fuck yourself, she spits and walks away before he can say anything else, and thankfully, before Ex-Bestfriend reaches her. She thinks his betrayal hurt her, but her betrayal broke her.
-She is fleeing the kitchen, heading for the back door, desperate to get away from them, when she bumps into an attractive man in a red velvet sport coat with a red velvet top hat. They are both imprinted with roses. He apologizes for bumping into her and her heart skips a beat, thinking of the Queen's obsession with roses. She asks him who he's supposed to be and he smiles but pauses before saying his name is Character C, he’s friends with Character B, and her heart stops all together. A chill runs through her and Character B interrupts and asks him what he’s doing here. Character C hugs him and says its good to see him and says he thought he was dead. Character C turns to Character A and says that he took off for a month without saying anything, could she even believe it? And they had an important event that the three of them needed to attend tonight. Character B starts to argue with Character C when Character A hears her name called. The Guy she stole from is there, he holds up the card to the bookstore that fell under his desk and said he wants the contents of his safe back, and maybe the sheriff will go easy on her if she returns it, or maybe he won't since he will also be investigating his cabin burning down and one of his sons going missing. Character A plays dumb but he grabs her around the neck and says he knows it was her, she’s a pathetic bum just like her father. Character B punches him, forcing him to release her and they begin fighting. The other partygoers jump to Character A’s defense and start fighting the other guys that came with him. Character C picks up Character A after she was knocked over to keep her from being trampled, and Character B breaks away when The Guy starts fighting with someone else. So they turn and head for the door, but The Guy's Son, the same one from last month who she stole the bike from, blocked the back door.
-Character A turns and together they run into the basement, locking the door behind them. They run down the stairs and into a bedroom where she locks the door again. She whips out her knives and points one at Character C. “Why do you want me to go to the Other World?” He holds up his hands and smiles, “I need your help finding a weapon that will help me defeat the Queen .” “Why me?” “The Goddess showed me in a dream that it is you. I will pay you in gold and return you back here, unharmed, once you find it.” Character A hears them break through the basement door and descend the stairs. “Fine, I’ll help you do it.” Character B protests and steps forward but she gestures the knife at him and he stops. “But first, you will help me find my Father and send him back here. Alive. And healthy.” All she knows about the Other World is what she could glean from her Fathers stories and what she was able to research about lore, but she had no idea what was accurate and what was not. She would be a fool to think she should turn away help if she could bargain for it. “I will help you find you Father, but it won’t be until after tonight, we must attend the Queens party so you can search for the weapon, this is the best opportunity we will have for another year.” The Guy begins banging on the door. She took it back, she was being a fool, she had very little hope that she would be able to fulfill her end of the bargain, but she was out of time, and she may never have a chance to get to the Other World again. “Deal.” She says as she steps forward to shake his hand. Character C grasps it and an electrical charge runs up her arm. He pulls a small vial out of his pocket. He dumps some black sparkly powder on his tongue and a hole appears in the floor. Grabbing Character B’s hand as well they jump through it just as the door breaks open.
If you have read this far, seriously thank you so much and I love you and if you want feedback on anything please direct me to where I can provide it!
I wanted to note that the mention about her potentially killing The Other Son is relevant to the plot because he did not die in the fire, he was lured to the Other World and will be there as an antagonist when Character A shows up. Also, the mushrooms become relevant to her finding the weapon in book 2. She gets sidetracked this book by finding her father and bargaining to take his place in the game (the party they are attending is to watch this game take place) and having to fight her way out of them. The entire first book takes place over the course of one single night.
submitted by
Conscious-Lemon-9816 to
RomanceWriters [link] [comments]
2024.05.19 23:06 emmothedilemmo Maya Henry wrote a book indirectly indicating to One Directions (and Depp Supporter) Liam Payne abusing her
As a One Direction fan, this is quite hard to process but I will always believe and support Maya. I wanted to outlet this in a platform where I won’t have other One Direction fans and “Ziams” (people who believe Zayn and Liam are in a romantic relationship. Similar to Larry but has absolutely ZERO evidence behind it) coming at my throat.
She wrote this “fictional” book but revealed that a lot of the parts were inspired by “real events”. For example she revealed the abortion that her main character had in the book (that the guy blackmailed her into) was similar to an abortion she had in real life at the time she was dating Liam. She also revealed in real life she was hospitalised by it and alluded to Liams character neglecting her completely.
In real life, Maya was only 18 when she dated 26 year old Liam (similar to the age gap between Johnny Depp and Winona Ryder). They apparently met at a One Direction meet and greet when she was FIFTEEN. They were engaged, broke up for a bit then engaged again before he was caught online cheating on Maya (she found all this out online) before we went onto the Logan Paul podcast (I believe this was all a distraction from completely screwing Maya over)
In the book, the main character Mallory is dating an ex British boyband member Oliver, and recalls a lot of unpleasant experiences of him smashing things, cheating on her constantly, verbally abusing her, smashing a glass that hurt her hand, she took care of him when his addiction got bad (similar to the dynamic Amber had with Johnny)
I didn’t read the book but found out what was in it and wholeheartedly believe Maya was a survivor of abuse. However, Liam also had a weird age gap relationship with Cheryl Tweedy (she was like 26 when she met 14 year old Liam on the X Factor). Along with that 1D had a horrific management around them where they were overworked and allegedly abused themselves. This isn’t to defend Liam, but he clearly repeated the cycle on Maya.
Now that Mayas book is out, he’s using other boyband member Louis Tomlinson to distract the fans by going to his shows (he’s in SOUTH AMERICA).
Liam was never my favourite tho, Louis and Niall were. I just hope that they don’t defend him in this at all. And Louis wasn’t seen interacting with Liam in S.A. But… I hope he doesn’t defend Liam.
Also this doesn’t surprise me because Liam follows Johnny Depp and mocked Amber Heard on the Logan Paul podcast.
I know this isn’t directly involving Amber Heard and Johnny Depp, but I don’t want this cycle of “he’s a heart throb so he’s innocent” to continue
submitted by
emmothedilemmo to
DeppDelusion [link] [comments]
http://swiebodzin.info