Balloon castle defence 3

I've figured out what THE ONE PIECE is!

2024.05.17 11:24 RiverThaddeusVictor I've figured out what THE ONE PIECE is!

Foreshadowing and Clues:
1. The world is flooding, which has been hinted at since Water 7 arc, saying Aqua Laguna reaches higher every year. It has been flooding since forever. Wano had an entire kingdom submerged on the sea floor. The world is flooding now. The destruction of Lulusia raised the sea level by 1 meter. Who had been doing it? Imu. He explicitly stated that he/she wanted more Mother Flame (IRL counterpart: Nuclear Power), which was used to destroy Lulusia. This means that he wants to do it again. This also means that the world was much lower than it is now.
2. Since it has always been known that the world WILL flood since Joy Boy’s time, as the Ark, Noah, was entrusted to Fishmen of all people. Fishmen, who NEVER need any freaking ship. So if not for them to use, then for whom? For us. For all other races. And what is an Ark for if it’s not to rescue people? And as it had always been known Imu had been nuking places, Fishmen built Fishmen Island RIGHT UNDER Mary Geoise for exactly that reason. IT CANNOT BE NUKED FROM ABOVE. The Ancient Weapon Poseidon was used to control Sea Kings, and they had their own prophecy that they would carry Noah into the sun. It was all there.
3. Sanji’s dream of finding the All Blue seem like the least possible dream of the crew members. The ocean is clearly divided into four, or at least two that are totally disconnected by landmass. It is impossible to find a place that freely contains all ingredients from all four, all living sea creatures from every ocean, as that means all fishes have to at least cross the Red Line freely to make that one spot All Blue.
4. Oda confirmed in an interview with Momoko Sakura that the One Piece is not something abstract, but a physical reward.
5. Roger DID NOT take the One Piece with him. He FOUND the One Piece and discovered the truth of the world at Laugh Tale and laughed. He was there too soon. He could not use the truth or what he found. In ANY versions of his execution, he NEVER once said that he BURIED it there. At best, in any versions of his execution, he LEFT it there. Official Funimation version: he LEFT EVERYTHING THE WORLD HAD TO OFFER THERE. Could it be because the One Piece could not be taken anywhere? Could it because it was too big?
6. Joy Boy was the first pirate, as confirmed by Vegapunk (IRL counterpart: Einstein). Joy Boy, the first man who took to the sea and sailed for freedom. But if the world had always been dotted with islands, then that's impossible. If the world had always been dotted with islands, it means that people sailed and rode boat/ships like cars. Eventually, a number of them would’ve realized independently at the same time that if you sailed out and had no connection with anyone, you would answer to no one, AKA outlaw/pirate. It was just not possible for multiple of them not to realize that at once. It was therefore impossible to pinpoint anyone as the FIRST pirate. But Joy Boy WAS the first, and we know for sure. That means that sailing far out at sea was a big deal, and that he was the first means sailing out was SIMPLY NOT DONE BEFORE. But how was that possible? You sail out to go somewhere inaccessible by land. If you had never set sail before, does it mean that there had been NO OTHER LAND?
7. The castle where the Gorosei and Imu resides is called “Pangaea Castle.” In our world, it is the name of the continent that included all the landmass in the world at the beginning of Triassic. Its meaning? “Spanning the entire earth.”
8. Red Line is waaay too artificial to be natural. Grand Line has its real life equivalent: the equator, the hottest region where the ocean receives the most sun and have violent weather. Calm Belts? Horse Lattitudes, the region with almost no wind. But Red Line? A landmass that perfectly follows one straight longitude, stretching north to south and perfectly circling back around the world in one perfect loop? Doesn’t it sound too artificial? Reverse Mountain where water flows up? Really? What if it was constructed? What if it was erected by someone?
9. Imu, the Five Elders, and the Celestial Dragons have their own land, the Mary Geoise, placed atop of the world, and their method of destruction is to raise the sea level. This means they have always been certain they would escape somehow. I suspect they could create landmass. If they could create landmass and chose to fill up the ocean at the deepest areas, they would definitely displace a lot of water. We can flood our own world by melting the polar ice caps, meaning we add about continent-sized ice into the ocean. If they created the Red Line, which is a continent, it was bound to do the same to their world. That was most likely the cause of the first Flood that raised the sea level initially. The only suspect who could do this is Imu. The Gorosei called him the Creator of the World. If he was defeated, the Red Line itself might disappear. As foreshadowed by the examples of Poppy and Doflamingo’s powers.
10. One Piece has always been the story about friendship, forgiveness, unity, and co-existence. In pretty much every arc, Luffy finds oppressed people, fights the oppressor, but not before the oppressed unite, forgive each other, and put aside their differences, and fight for a common cause: against their oppressor. The most important lesson of all is this: forgive the wrongs; forget the differences; unite. Fishman Island arc, Otohime pointed out the path towards the sun is to stop hating human. The Sun Pirates’ ideal is to forgive humans and liberate the oppressed. If the world is flooding now, who is the least impacted people? The Fishmen. Who has the Ancient Weapon with the means to move the ark? The Fishmen. Who has the means to rescue everyone? The Fishmen. Everything in set up for them to do this. What other best way to make human change their mind about their prejudices against Fishmen? This. Their time has come now to be the ones with power. Everything is in place for them to extend an olive branch.
11. So we’ve pretty much concluded that the world will flood and the Fishmen will rescue everyone with the ark, this leads me to be very certain of what the One Piece is. If the entire world is going to flood, what is the most valuable treasure in the world right now?
12. And as the goal is to lower the sea level and bring back up the lands, what if there’s a piece of land down there where people can unite and live freely as one people, the landmass that spans the entire world, one single piece of land, what should that one piece of land be called?
13. If there’s only one piece of land in the world, does that mean there’s only one single ocean in the world also? What should that only one ocean in the world be called? Whose dreams are coming true?
submitted by RiverThaddeusVictor to OnePiece [link] [comments]


2024.05.17 11:12 Nutisbak2 Transfers incoming….

According to things I’m reading today
…..
Goalkeeper - Aaron Ramsdale - Free transfer
Goalkeeper - Alex McCarthy - Free Transfer -
…….
Central defence - right footer - Tosin Adarabioyo - Free Transfer
…..
Central defence - left footer - Lloyd Kelly - Free Transfer
……
Speculation ? I could probably link lots of players but the interesting one is probably
Right wing - Raphina
Who have you heard ?
submitted by Nutisbak2 to NUFC [link] [comments]


2024.05.17 11:12 jaykoladiya969 Sunscreen at 99! Earth rhythm

Sunscreen at 99! Earth rhythm submitted by jaykoladiya969 to IndianBeautyDeals [link] [comments]


2024.05.17 11:11 AutoModerator Wilmington Weekly Events Post - Spring 2024

Weekly Events
Wednesdays - May 1 thru October 30 - Downtown Farmer Market

May 5 - Point-to-Point Steeplechase
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June 9-16 - St. Anthony's Italian Festival
June 19 - 22 - Clifford Brown Jazz Festival
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August 31 - People's Festival, A Tribute to Bob Marley
September 7-8 - Brandywine Festival of the Arts

First Friday Art Loop

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Wilmington, NCC, & DE Events Pages & Resources

Delaware Collective Calendar courtesy of u / opening-ordinary6647
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Sign up for city news e-mails here: https://www.wilmingtonde.gov/about-us/sign-up-for-city-enews
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2024.05.17 11:08 Boring_Drop_1006 Flowplay are busy releasing new games….

I checked on the App Store and they’ve recently released this game called “Castle Kings Arena”
submitted by Boring_Drop_1006 to OurWorld [link] [comments]


2024.05.17 11:01 Runescapenerd123 My tob alt, grinding 40 tob/day in reg void!

My tob alt, grinding 40 tob/day in reg void! submitted by Runescapenerd123 to 2007scape [link] [comments]


2024.05.17 10:58 SeaLocksmith1484 What is wrong here? Clear headed bonus won't apply.

What is wrong here? Clear headed bonus won't apply.
Having 2 gears, 1 accessory, and Ryoma item, still shows zero, is this a bug? Mighty warrior and Marvellous applied for 2 pcs bonus even with 1-1 applied on me.
submitted by SeaLocksmith1484 to riseoftheronin [link] [comments]


2024.05.17 10:52 Calcium-silicate (80110) Have: Lord of the Rings LCG, sword and Sorcery, Binding of Isaac, Want: Paypal, Venmo

I have a couple of items for sale. Accept Venmo, Paypal, and Cashapp. All shipping is done through Pirateship for the lowest possible price.
Here are the games:
Ascension Collector's Edition (Years 1-6, and the collector's case) $800 Binding of Isaac Requiem Kickstarter Ultimate edition new sealed $100 Card Wars lot (Includes at least one of every deck and cards from For the Glory) $150 Dragonfire $80 (includes the rare Hidden Treasures, Chaos in the Trollclaws, Shadows over Dragonspear Castle, and Woodelf Promo) Duel of Ages II and Master Set $180 Enchanters Deluxe Box with East Quest Expansion: $20 Exceed Season 5 Blazblue with Playmat: $60 Hoplomochuis Victorum: $70 Kamigami Battles (All expansions): $80 Land and Sea $20 Lawyer Up (with 2 expansions): $25 Lord of the Rings LCG Bundle (Comes with the revised Core, Fellowship of the Ring, Angmar Awakened Cycle, Mirkwood Cycle, and 4 starter Decks, and organizers) $250 Legend of the Five Rings LCG Collection Complete (Comes with Under Fu Leng's Shadow) $600 Lord of the Rings LCG: Across the Harad: $70 Lord of the Rings LCG: Celebrimbor's Secret: $100 Lord of the Rings LCG: Shadow and Flame: $50 Lord of the Rings LCG: Under the Ash Mountain $50 Lord of the Rings LCG: Wrath and Ruin $40 Lord of the Rings Voce of Isengard Deluxe sealed - $80 Mage Noir with 3 expansions: $40 Orléans (Comes with 5th player expansion and Trade and Intrigue): $60 Puzzle Dungeon with Kickstarter Promos and long box: $40 Relics of Rajavihara with Expansion: $20 Shadi Torbey Games $12 each or $45 altogether (Onirm, Castellion, Sylvion, Aerion, Nautillion) Sword and Sorcery Ancient Ancient Chronicles with Character Expansion: $60 Tale of Arabian Nights New Sealed: $150 Tapeworm New (with Binding of Isaac promos) $30
submitted by Calcium-silicate to BoardGameExchange [link] [comments]


2024.05.17 10:41 Erwinblackthorn How to Make a Final Fantasy Plot

Final Fantasy is one of the biggest(if not the biggest) RPG franchises out there. As an anthology series, the games each hold a different world, every single numbered installment, as well as a different story. The patterns that connect the stories are there in order to keep a Final Fantasy game a Final Fantasy game. They’ve been able to make these games feel consistent in their approach for about 10 installments, with the titles after 10 being more on the subversion side. Now that Final Fantasy 7 is getting a remake “trilogy”, this subversion has become a complete deconstruction of what made the series well loved. The new people in charge of the IP seemed to have lost the magic, resulting in the series becoming a hollow husk of its former self.
With so many RPG Maker people wanting to recapture the magic, as well as Square Enix itself, this brings up the question: what exactly is a Final Fantasy plot?
In the 80s, Final Fantasy was conceived as a response to TTRPG games like Dungeon and Dragons and computer RPG games like Wizardry, with Dragon’s Quest being an influence and sharing the same influences itself. These fantasy game influences created a lot of the gameplay, with the story coming from what came prior in the form of Tolkienesque stories. To further the chain of influence, these Tolkienesque stories were inspired by Arthurian romance and mythology, holding a big focus on how alchemy approached the combination of mythologies to express a monomyth. Carl Jung helped popularize the monomyth, along with Joseph Campbell, which would later establish the media usage of the hero’s journey. When Lord of the Rings came out, the prevention of the world ending by the usage of a MacGuffin became a staple in heroic fantasy storytelling.
Final Fantasy began with nameless characters of unknown origins, having you play as the 4 warriors of light. 4 warriors were picked to represent the 4 elements, the 4 corners of the world, with 4 monsters of the elements acting as their main form of opposition as they head to the final boss. Fire, water, air, and earth were treated as vulnerable crystals that must be restored, bringing order back to a chaotic world, with the final boss being Chaos itself, to end the game with a peaceful kingdom. Rather than a single ring to rule them all, the MacGuffins in FF1 are instead key items, each one unlocking a new location to move the story forward. The world map is entirely used, from land to sea to air, forcing a journey process across different areas as these heroes attempt to fix the world.
The gameplay focuses on classes, with each class serving a different party purpose, forcing the player to pick different types for easier results. Each class was given a different outfit, easy to tell the difference between their roles, with each one symbolically having a different personality. It’s not that they had a personality in the game where they never speak, but rather the roles they hold grant them different paths on how they got there. For example, the fighter would have to become physically stronger and knighted to become a knight, while the thief would have to sneak around and learn black magic to become a ninja. In fact, having more thieves in your team was a way to make the game harder, because of their lower HP.
This combination of classes and a quest to save the world changed upon the second installment, where characters were finally given names and backstories. Due to this held history, their hometown was presented as the catalyst for the story to begin, being saved by a princess this time as they start a rebellion against an evil Emperor. Sounds familiar? This is where Star Wars comes in more full, acting as an inspiration for the science fantasy elements that come in during the later half of this game and the first one. The final location of a floating island could be considered part of Star War’s Cloud City, but it can also be tied to the more Japanese inspiration of Castle in the Sky.
Studio Ghibli, the “Japanese Disney”, came out with this movie a year prior to Final Fantasy 1’s release. In this movie, steampunk retrofuturism was inspired by science romanticism books of the 1800s, while its castle in the sky was inspired by the floating island in the satirical novel Gulliver's Travels (1726). All of these are still directly inspired by both the hero’s journey of alchemical study (through Star Wars) and mythological journeys(with floating islands being found in Homer’s Odyssey). The steampunk style continued into later titles, allowing the usage of swords with the combination of robots to make sense to the player. This also reinforces a romantic approach to storytelling, as Arthurian romance and scientific romance are combined into a mythological premise concerning the end of the world and heroes who go out to save it with MacGuffins.
Two creatures that would play important roles for the heroes were both made by the same designer: Koichi Ishii. The Chocobo would be used as a giant bird that you ride like a horse, while the Moogle was meant to be a spiritual assistant that has a pom-pom growing out of its head, symbolically declaring itself as your personal cheerleader. The cat-like body of the Moogle, as well as its infinite source of magical assistance, could easily be traced back to the 60s blue cat named Doraemon. While the cute Moogle was based on a culturally significant source (as well as the kami of Japanese folklore), the chocobo turned itself into one by becoming a cute form of transportation, both allowing the game to become more appealing to kids and animal lovers. These additions allowed the traveling merchants of the game, as well as the trusty galliform, to serve more of a story purpose when their significant locations are visited.
By the time we hit Final Fantasy 6, the classes are changed from choosing outfits to become character locked. At this point, the characters themselves are the class, with more classes collected as more characters are collected along the way. Their backstories come with their discovery, allowing their hometowns to become different locations across the map, and their relationships growing into pre-game histories and future romances. The summoner, a special type of mage, is treated as the most important type of character, due to their control of creatures that are based on our polytheistic gods and some mythological characters. Their role is to serve as a humorous deus ex machina, a reference to how plays would use a god of mythology to interfere with a story and set things right when the writer usually wrote themselves into a corner.
The roles of characters each become a repetition of this setup from 6, causing several key plot points to occur. The main “leader” is a young male who holds a bladed weapon, in the form of a sword or dagger. This is the “Luke Skywalker” of the group who is aided by an older magician or mentor who shows him the ropes. Along the way, they find a “princess” with access to ancient powers who is able to lead them to the MacGuffin that will save the world. From the beginning, they are opposed by a “black knight” who is the shadow of the leader, with an emperor antagonist that is overshadowed by this black knight, leading to the final showdown that is fought in several stages.
Three stages are utilized to represent the destruction of the antagonist’s body, mind, and spirit. Their presence throughout the story is in the form of stages, acting as spiritual checkpoints for the heroic leader to confront their shadow. Once the evil “emperor” is defeated, the shadow's presence brings in the apocalypse that threatens the world, as well as their symbolic four horsemen. Across the journey of the main party, they unlock the 4 forms of transportation: earth(main map), water(boat), air (airship), and fire (combustion vehicle/chocobo). Each quest unlocks the next quest with the next ability to access it, whether it’s a key item or a form of this transportation.
Each game comes with about 10 hours of storylines, making up about a fifth of total gameplay for an average playthrough. This sounds like a lot, but when split up by the 5 point story structure, this gives about 2 hours per point. When we realize there are an average of 70 locations per game, we can feel overwhelmed by the amount of locations to visit. Thankfully, only a small handful are actual story locations and the majority are battle locations for gameplay. The trick to figuring out their location planning is all in the types of locations they go through.
Locations are split into two types: 1. Hub 2. Dungeon
Hubs come in: 1. Small merchant 2. Rest stop(usually a save point) 3. Village (people but no shops) 4. Town (people and shops) 5. City (people, shops, side quests) 6. Castle (people, shops, main quests)
The dungeons come in the variety of: 1. Grassy 2. Desert 3. Snowy 4. Mountain 5. underwater 6. Cave 7. Forest 8. Haunted House 9. Laboratory 10. Castle 11. Space/unknown
When we view it in this way, those 70 locations get split into 35 each, with about 4- 5 hubs for each type and 3 - 4 dungeons of each type. With how each game needs a main hub as the kingdom, the emperor’s tower, the shadow’s fortress, a hometown(plus dungeon) for each side character, 3 to 4 main islands, and remakes of locations caused by running themes(like the gardens in 8), the tall order becomes far more shorter than presumed. The gathering of the side characters make up the bulk of act 2, which include: 1. A driver of the airship 2. An unconventional “mancer” 3. A gag character 4. One who betrays the empire (sometimes comes as an NPC or temporary character) 5. Secret characters 6. A tragic character (seeks revenge on the empire) 7. A dragoon (or sniper in the case of FF8
These character types can be combined in any way, but the goal is to include them for a full experience.
As for villains, the typical boss will be based on a particular weakness to a single(or theme based) type of attack. Reoccurring “Team Rocket” style battles will act as another form of story checkpoint, with these goons being a creature like Ultros or a trio like The Turks. In the final dungeon, a boss rush will either summon a lot of previous bosses to take you on at a higher level, or introduce a cast of new bosses that are to be fought at different layers. The defeat of a boss is meant to be the ending of a quest and the expansion into the next quest area until the game is over, with optional bosses causing neither of these(hence the name “optional”). The normal enemies of the area are (supposed) to train the player for the encounter with the boss of that same area.
Final Fantasy followed this simple formula for about 10 installments until the PS2 era started to make it shaky and then Final Fantasy 12 removed the doomsday weapon. 13 removed the male lead and any coherent recollection of a main antagonist. Once we got to 15, the doomsday weapon was back but now the summonings are treated like main characters. The remake of 7 flips everything on its head as it tries to force Midgar to be a world of its own, not realizing that the journey requires the player to leave the castle and get on an airship within the same game. As time goes on, the romanticism of its origins will be lost and it will just be building over itself without understanding where any of the structure comes from, because each installment comes with more deconstruction.
Final Fantasy started as romantic mythology, tied together with the fairy tale magic of Disney and Studio Ghibli. Everything about it is supposed to be cute, aimed at kids, hits hard enough to make an adult cry, and blessed by the presence of consistency. We don’t need the games to be more realistic, we need them to be more enjoyable. But hopefully, with this guide, you will be able to make your own Final Fantasy one day. You will make it better, make it proper, and it will certainly not be the final time we see it.
submitted by Erwinblackthorn to TDLH [link] [comments]


2024.05.17 10:05 albertgao Never hurt such after lost 100K souls (2 levels)

We lost souls every day, but this one got me well. My first play through, for the grand archives.
I was chasing the saga, killed, met that stone mages, killed, little assassins, killed, loot all stuff and killed saga, killed, 1 big stone bird, again and again, killed, 2 big stone birds, killed, 3 NPC invaders together, killed, 1 golden axe fatty, killed,
Last golden spear fatty, hmm, my weak spot is against this weapon with a shield, should I try? Still 3 estus, let’s go, 100K souls, no worries!
Finally died… I thought, ok, that’s smooth, let’s go get my souls. Died at the 2 big stone birds…🥲🥲 I rolled and fell, even worth, before I roll, I even did a quick confirm, from that angle, seems the roofs are connected….
I could have just skipped the 2 golden fatties and go to the castle and opened the shortcut, and leveled up 2 times, now I am like making 0 progress….with 0 souls, don’t get cocky, mates….this game build for punishing us🙃🙃🙃🙃🙃
Sigh….probably my biggest soul loss through ds1/2/3, bb, demon souls, and Elden ring. 2 levels worth souls🙃🙃🙃lord, I used to be very cautious man…always bonfire back and level up, I guess mankind is just complex 🫠🫠🫠
submitted by albertgao to darksouls3 [link] [comments]


2024.05.17 09:46 Past-Zone5363 Drop attack

Hi all ,
I will spare the uber long story but, essentially I am looking for some advice or any links or research around the issue I have.
I had a terrible car accident and then, leg injuries. As such, I do have loss of lordosis in upper and lower spine, heaps of bulging discs and ( I don't know if this is clinically significant at all ) haematoma thingys all over my spine.
Anyway, I also have TMDj.
About 5 years ago , I was diagnosed with vestibular migraines due to vertigo of all types, swaying or rocking, full rotation, tilts and internal vibration to name a few. I also had about 3 auras in that time and so it makes sense.
But there were some additional issues that didn't. Like, I would get out of my bucket seats in my car and when I would stand, a balloon like feeling would expand in my head, my heart would seem blunted and then it would disappear . I waw then diagnosed with postural orthostatic tachycardia
Then, last November I was coming from the toilet when I felt like I was hit by a 300 pound man, I could see the colours and shapes of the room and never lost consciousness. I landed about 2 feet away, slamming into a walk. I recovered real quick and gravity was restored.
Luckily I had a neuro appointment the next day. He says ' wow- classic drop attack which is a meneires symptom'
I then go to not one but two specialist testing facilities. I had the works.water and air pushed into my ears, a dark room and spun, nerve ear testing. Basically the works and...nothing. I don't meet the criteria here in Melbourne- not even close - for meniere's. I am from Ireland and there is no history of any of this in my family.
Neuro then says a tiny sub set of people who have vestibular migraines, also have one or many two drop attacks in their lifetime.
In all of this, I get neck pain. I noticed that when I am a passenger in a car and place my hand behind my neck, it seems in motion. Like the vertebra are gently swaying with the car movement. I tried this with my husbands and his are still. Okay so , that sounds weird but I am really desperate to find out what the heck is going on as none of it makes sense.
Occasionally I will look down and then the ground will bounce. This is nearly always when my neck is tighter. My neck and shoulders ache always.
Does anyone have any understanding of this conundrum- who might be way more knowledgeable than me ?
Thank you
submitted by Past-Zone5363 to cervical_vertigo [link] [comments]


2024.05.17 09:38 ExplanationHappy173 I got the puppy blues

And I feel so lost and I feel so sad. She is constantly all over the place although I am always watching over her but she is always up to something. Sometimes she behaves like an angle but remaining 99%, she is a shark, devil’s own soul. I call her my Karma those times… 1. She is bathroom trained but now she has found a new thing there, she digs the pipeline and chews on the stones/concrete there? I want her to remain bathroom trained but when I tell her no to chewing these things and literally force it out of her mouth, she doesn’t pee in the bathroom anymore? 2. I feel so horrible forcing her to do something, I am always so fearful she will start seeing me as a threat and have her defences all up. Right now, she just sleeps with her belly up all the time and it is so beautiful to watch her sleep that way with not a care in the world. I think I am just robbing things from her, experiences for her by saying no, taking things (forcibly) out of her mouth. 3. Do I treat my pup horribly? Am I doing it all wrong? I just wanted things to be perfect, with my first pup. She should have everything, get all my time. But it’s never enough time that you can give her, the second you look away, she has this invisibility cloak that she puts on and she is gone. After searching and calling her name (thank God she loves recall, touchwood) can I find her again. Could she have been somewhere happier and better than with me? I haven’t slept for days properly, maybe few hours here and there in a day. What am I doing wrong, I keep asking myself that… any advices anyone?
submitted by ExplanationHappy173 to puppy101 [link] [comments]


2024.05.17 09:37 Complete-Pie-1129 Counter-picking is sending me insane

Counter-picking. I know this is a probably a common complaint but I swear its getting worse. I'm a tank main, play Winston, DVA, Sigma, Ram and Hog. I know thats a lot of characters. Ive peaked Masters 5 in season 8 and currently in Diamond 3.
Let me walk though the game that I just had: watchpoint, I walk out on Winston. The enemies walk out on "Winston, Ash, Widow, Ana, Lifeweaver" We stomp the first fight, now I expected maybe one counter but "Mauga, Reaper, Brig and Pharmacy" So i swap to DVA. and we won the next fight, "Zara, Sym, Reaper, Brig Ana" They win next fight (somehow) But its a better map for DVA so I stay. But like now Im just getting less value. On Defence I decided I'll start Ram, the moment they see me they go and go Orisa.
Sure we held them on first point but it just still doesnt feel great when your value is pretty much ripped away from you and you gotta rely on your DPS who half of the time suck.
submitted by Complete-Pie-1129 to Overwatch [link] [comments]


2024.05.17 09:36 williams_calvin8910 [H] King of the Castle, Amanda the adventurer, Mediterranea inferno, Cook-Out [W] Steam codes, Offers

I'll take anything that seems interesting, so just make an offer.
​My Steam Profile (from SteamDB)
My IGS Rep Page (from Reddit)
[H]
submitted by williams_calvin8910 to indiegameswap [link] [comments]


2024.05.17 09:35 williams_calvin8910 [H] King of the Castle, Amanda the adventurer, Mediterranea inferno, Cook-Out [W] Steam codes, Offers

I'll take anything that seems interesting, so just make an offer.
​My Steam Profile (from SteamDB)
My IGS Rep Page (from Reddit)
[H]
submitted by williams_calvin8910 to GameTrade [link] [comments]


2024.05.17 09:24 LostTraveller0809 16 days Itinerary Check - Autumn Foliage (Osaka, Hiroshima, Kyoto, Tokyo)

Hi everyone, I’m a first-time solo (28F) traveller heading to Japan end Nov to early Dec this year. I’m mainly interested in seeing the autumn foliage. Not the most cultural or artsy person and just want to take to chill and enjoy the sights and scenes. I’m not sure if my timing is too late for autumn foliage but the dates are fixed due to work commitments so I will make do with whatever I can see.
Here's the itinerary: (* are foliage spots and must see)
Nov 23 (Sat) - Osaka Arrived at KIX around 11.30am, travel to hotel and explore Dontonbori/Shinsaibashi area
(I’m from Singapore so not much issues with jet lag – 1hr difference)
Nov24 (Sun) - Osaka Osaka Aquarium Mino Falls* Umeda Sky building (maybe?)
Nov25 (Mon) - Hiroshima Hoshi no Buranko* in morning Travel to Hiroshima Shukkei-en Garden* Hiroshima Castle (mainly outer area to see foliage)
(will be buying Kansai-Hiroshima pass and activate on this day)
Nov26 (Tues) - Miyajima Atomic Bomb Dome Peace Memorial Park Travel to Miyajima Daisho In* Mt Misen - Miyajima Ropeway* Momidanji Koen Park*
(according to tide timings on various website the low tide for 26 Nov is around 11am-12pm, hence the morning bomb dome and peace park)
Nov27 (Wed) – Arima Onsen Travel from Miyajima to Himeji Himeji Castle Kokoen Garden* Travel to Arima Onsen Mt Rokko – Rokko-Arima Ropeway*
Nov28 (Thurs) – Kyoto Zuihoji Park* Travel to Kyoto Shorenin (day and night illumination) Chion-in* (day and night illumination)
Nov29 (Fri) – Kyoto Day trip to Nara Kofukuji Temple Nara Prefectural Office Nara Gardens Kasuga Grand Shrine Nigatsudo Hall Todaiji Temple
(last day of JR pass)
Nov30 (Sat) – Kyoto Fushimi Inari Tofuku-ji* Sannenzaka/ Ninenzaka Kiyomizu-dera* (day and night illumination) Kodaiji* (day and night illumination)
Dec 1 (Sun) – Kyoto Kyoto Gyoen Enkouji Silver Pavilion Honenin Philosopher Path Shinnyodo Eikando* Nanzenji Tenjuan (Night Illumination) Eikando* (Night Illumination)
Dec 2 (Mon) – Kyoto Togetsukyo Bridge Arashiyama Bamboo Grove Scenic Train* (9.02am) Hozugawa River Boat Ride* (10am) Tenryu-ji Okochi Sanso Garden* Jojakkoji Gioji Adashino Nenbutsuji Hogon-in (Night)
Dec 3 (Tues) – Tokyo Travel to Tokyo Explore around hotel area (Ikebukuro)
Dec 4 (Wed) – Tokyo Meiji Jingu Yoyogi Park* Takeshita Street Shibuya Shinjuku Tokyo Metropolitan Government Office
Dec 5 (Thurs) – Tokyo Senso-ji Nakamise-dori Street Kappabashi Ueno Park* Akihabara
Dec 6 (Fri) – Tokyo Koishikawa Korakuen* Sotobori-koen Park Yasukuni Shrine Imperial Palace East Gardens Tokyo Station area
Dec 7 (Sat) – Tokyo Considering between a daytrip to Yokohama / shopping spree around Ikebukuro
Dec 8 (Sun) – Home! Tsukiji Fish Market Team Lab Borderless Ginza and then to airport and fly home!

Any advice on the itinerary or if I should shift some locations / days around? For the days in Kyoto and Tokyo, my days are relatively flexible (except for Nara day to utilise the pass). As the itinerary is built around seeing autumn foliage, will I get tired of seeing too much foliage? Is that even possible? Any advice is appreciated. Thanks.
submitted by LostTraveller0809 to JapanTravel [link] [comments]


2024.05.17 09:20 TheOnlyShipsMan Ronnel Peake, Lord of Starpike, Lord of Dunstonbury, Lord of Whitegrove, Spymaster of the Reach

PC
Reddit Account: TheOnlyShipsMan Discord Tag: josephstalin1518 Name and House: Ronnel Peake Age: 45 Cultural Group: Reachman Appearance: Trait: Insidious Skill(s): Devious, Espionage (e), Rumormonger (e) Talent(s): Deceit, reading, record keeping Negative Trait(s): N/A Starting Title(s): Lord of Starpike, Lord of Dunstonbury, Lord of Whitegrove Starting Location: Opening Hunt
AC
Name and House: Roland Peake Age: 20 Cultural Group: Reachmen Appearance: Trait: Steward Skill(s): Administrator (e), Investor Talent(s): Drinking, Hunting, Intimidation Negative Trait(s): N/A Starting Title(s): Ser, Heir to Starpike, Dunstonbury and Whitegrove Starting Location: Opening Hunt
Timeline:
20 BC - Ronnel Peake is born to Lord Armen Peake and Lady Lynesse Tarly. The third son of the couple, his future prospects seem low.
5 BC - Ronnel is betrothed to Lady Vivian of House Graceford.
3 BC - Ronnel is knighted upon his seventeenth nameday.
2 BC - Lord Armen Peake and his second son Lucas are killed in the Field of Fire, and in the chaos of the route, Ronnel uses the opportunity to slay his eldest brother Luthor, though to all others it appears that he too was killed in the battle by the forces of King Aegon.
Returning to Starpike, he proceeds to lace the drinks of Luthor’s heavily pregnant wife Malora with moon tea, killing the babe in the womb, with the mother succomming soon after. With all those ahead of him in the line of succession dead, Ronnel Peake becomes the Lord of Starpike, Dunstonbury and Whitegrove.
1 BC - While many lords in the Reach had bitterly complained about the “upjumped stewards” now holding dominion over the Reach, Lord Ronnel quickly seeks to grow close to his new liege lord. In truth he cares no more for the Tyrells than he did for the Gardeners but does not see any gain in opposing them so long as House Targayen stands behind them.
His betrothal to Lady Vivian Graceford is broken off soon after his ascension, the daughter of one of his bannermen no longer seeming to be a suitable spouse in Ronnel’s mind. However he still keeps her at his court as a mistress.
1 AC - Due to his oft expressed loyalty to Lord Harlan Tyrell, Ronnel is granted the position of spymaster of the Reach.
3 AC - Lord Ronnel is one of the first to take upon Lord Harlan’s plans to intermarry his bannermen with the Dornish. His close ties to House Tyrell and his own personal power allows Lord Ronnel to arrange one of the most illustrious marriages among the Reachmen for himself, and takes to wife the Princess Ashara of House Martell, younger sister of Princess Deria.
By the end of the year she bore him his first child, a daughter who he named Cassandra, though his mistress Lady Vivian too had fallen pregnant by the final moon.
4 AC - Lady Vivian gives birth to Ronnel’s bastard son, who she names Jasper.
Wishing to quiet the complaints of his wife over his open adultery, Vivian and her son are sent away from Starpike to Dunstonbury.
To quell the anger of House Graceford over the broken betrothal, and the soiling of Lady Vivian, Ronnel arraigned a marriage between his younger brother Ser Hubert and Lady Elissa Graceford, the younger sister of Lady Vivian. Hubert is then named the Castellan of Whitegrove.
5 AC - Ronnel and Ashara’s son and heir Roland Peake is born.
7 AC - A second daughter is born to Ronnel and Ashara, who they name Valaena in honor of the mother of the conqueror.
8 AC - Vivian gives birth to another bastard fathered by Ronnel, a daughter she names Marianne. At the same time, Ronnel’s youngest brother Leo is named the castellan of the castle.
14 AC - Lady Vivian and Marianne Flowers are murdered in Dunstonbury by unknown assailants. Lord Ronnel suspects his wife was behind the murders but pays little mind to it, and instructs Leo to not look into it.
15 AC - During the Kingswood Catastrophe, his bastard Jasper Flowers as well as his brother Leo Peake are taken captive, and while Jasper is eventually rescued, Leo is not.
To further increase his ties with the Dornish, Ronnel negotiates a betrothal between Cassandra and the heir of Skyreach, Olyvar Fowler.
21 AC - Ronnel sends Cassandra to serve as a lady in waiting for Queen Rhaenys at Summerhall.
With Cassandra having come of age, Ronnel begins preparations for her upcoming marriage to Olyvar Fowler, now the Lord of Skyreach due to the recent death of his father, but the wedding is postponed by Olyvar.
24 AC - Having grown tired of Lord Olyvars continued stalling, Ronnel sends his bastard son to convince the man to go through with the marriage. The scheme works as planned, and Cassandra is soon after wed, becoming the Lady of Skyreach.
Jasper is sent along with her to serve as Cassandra’s sworn sword, and the two are tasked with killing Lord Olyvar so Cassandra can assume full control as regent, once she has borne enough children to ensure Peake blood would remain in control of Skyreach.
25 AC - Cassandra bears a son named Ellion Fowler, making Ronnel a grandfather.
Irritated by the tales of Jasper’s relationship with Lord Olyvar, his knowledge of Cassandra's affair with the heir of House Yronwood, and even darker perversions enjoyed by his children, Ronnel seeks to separate them, believing that Jasper's presence at Skyreach is no longer necessary after Ellion’s birth.
At his wife's bequests, he writes to Queen Rhaenys, offering his youngest daughter Valaena as a lady in waiting for her now that she has come of age, and using a new vacancy in the kingsguard as an opportunity, he suggests Jasper be given a white cloak as well in the same letter. Both offers are accepted, and House Peake further places itself firmly in the camp of Queen Rhaenys.
Ronnel is surprised and irritated when news reaches him of the death of Lord Olyvar Fowler. While it is reportedly an accident, he knows the truth and is angered that his children murdered the man before their hold over Skyreach could be more firmly secured with the birth of a few spares.
Ronnel now journeys to King’s Landing alongside his liege lord to join the festivities, hoping to further increase his influence at such a large gathering of nobility.
Family Tree:
Supporting Characters:
Hubert Peake - Magnate Glendon Peake - Magnate
submitted by TheOnlyShipsMan to ITRPCommunity [link] [comments]


2024.05.17 09:12 EdwardCuttingham Fudge

Fudge
I'm still fairly new to the game but was going through the leaderboard posted in this sub. Fudge are you in this sub? I would love too know how you got half of these runs. The most money $6,490 is insane!!
submitted by EdwardCuttingham to balatro [link] [comments]


2024.05.17 09:09 secretlover313 Missing alien toy

Hi. My fiance is missing one alien toy from last buzz lightyear quest. We found all 4 from remys restaurant but only 2 from castle. Been looking 3 days now for the last alien. Playing on ps4 if it helps selvinnyt the issue.
submitted by secretlover313 to DreamlightValley [link] [comments]


2024.05.17 08:58 yesdog42 Vassals still waging war on one another even though i have high crown authority?

Vassals still waging war on one another even though i have high crown authority? submitted by yesdog42 to CrusaderKings [link] [comments]


2024.05.17 08:58 Furaskjoldr Why do they say Italy is a good (or best) nation for complete beginners?

Admittedly I’m new ish myself, however I can’t really see why Italy is a good nation for complete newbies to play, here’s why:
1) You start with relatively poor industry, you have to build a lot more factories before you can produce much
2) You are literally surrounded on 3 sides by the sea. We all know naval is the hardest part of this game to grasp, and Italy is literally surrounded by potential naval conflicts. You can’t avoid it. And the nations that surround you have relatively powerful navies (France, UK, etc)
3) You start with multiple colonies which are really easy to lose and provide no benefit. Ethiopia is bordered by British and French colonies and is really hard to defend, because as mentioned, you need to win the naval war before you reinforce it at all.
4) You’re surrounded by powerful enemies. If you play historical you’ve got France and Britain nearby. And if you play non historical you’ve got France Britain and Germany all very close by.
5) The alps. Great for defence, really annoying if you want to go on the offence.
6) Mussolini is annoying as fuck as a leader.
I just don’t see how Italy is supposed to be the best. There’s multiple other countries that are so much simpler to learn with? Even if they’re objectively worse statistically.
submitted by Furaskjoldr to hoi4 [link] [comments]


2024.05.17 08:54 Rayele why i have merciless flag on server?

Hi, I'm desperate with settings, can't find why i have merciless flag on server here is json:
{ "GameDifficulty": 2, "GameModeType": "PvE", "DeathContainerPermission": "ClanMembers", "RelicSpawnType": "Plentiful", "CanLootEnemyContainers": false, "BloodBoundEquipment": false, "TeleportBoundItems": false, "StartingProgressionLevel": 0, "SunDamageModifier": 1.0, "BloodDrainModifier": 1.0, "InventoryStacksModifier": 1.0, "DropTableModifier_General": 1.25, "MaterialYieldModifier_Global": 1, "DurabilityDrainModifier": 0.5, "RefinementRateModifier": 1, "VBloodUnitSettings": [], "UnlockedAchievements": [], "UnlockedResearchs": [], "CastleHeartDamageMode": "CanBeDestroyedOnlyWhenDecaying", "GameTimeModifiers": { "DayDurationInSeconds": 1080.0, "DayStartHour": 9, "DayEndHour": 17 }, "VampireStatModifiers": {}, "UnitStatModifiers_Global": { "PowerModifier": 1.4 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1.25, "PowerModifier": 1.7, "LevelIncrease": 3 }, "EquipmentStatModifiers_Global": {}, "CastleStatModifiers_Global": { "HeartLimits": { "Level1": { "FloorLimit": 60, "ServantLimit": 4, "BuildLimits": 2, "HeightLimit": 3 }, "Level2": { "FloorLimit": 180, "ServantLimit": 8, "BuildLimits": 2, "HeightLimit": 3 }, "Level3": { "FloorLimit": 380, "ServantLimit": 12, "BuildLimits": 2, "HeightLimit": 3 }, "Level4": { "FloorLimit": 600, "ServantLimit": 16, "BuildLimits": 2, "HeightLimit": 3 }, "Level5": { "FloorLimit": 800, "ServantLimit": 20, "BuildLimits": 2, "HeightLimit": 6 } } }, "PlayerInteractionSettings": { "VSPlayerWeekdayTime": {}, "VSPlayerWeekendTime": {}, "VSCastleWeekdayTime": {}, "VSCastleWeekendTime": {} }, "TraderModifiers": {}, "WarEventGameSettings": { "WeekdayTime": {}, "WeekendTime": {}, "ScalingPlayers1": {}, "ScalingPlayers2": {}, "ScalingPlayers3": {}, "ScalingPlayers4": {} } } 
submitted by Rayele to vrising [link] [comments]


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