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Poetry Critics: for constructive criticism of your poetry

2014.03.26 04:52 freedreamer Poetry Critics: for constructive criticism of your poetry

This is a subreddit for constructive criticism and feedback on all types of poetry. Our primary goal with this sub is to ensure that every poem that is submitted gets a good amount of quality feedback. Please sort by 'new' to see posts that have little or no feedback.
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2018.02.15 17:30 Dimbreath Princess Connect! Re:Dive

Welcome to the Priconne Subreddit! This is primary subreddit for Priconne also known as Princess Connect Re:Dive! Come join us and have a fun time with other knights!
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2018.03.25 08:20 mathnerdm Bea u ti f ul Tw eet s

A s ub reddit f or hum or o us edited t wee ts .
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2024.05.19 20:37 Shiirooo Exclusive interview with Famitsu and the devs

Exclusive interview with Famitsu and the devs
https://www.famitsu.com/article/202405/5194 (translated by DeepL: there are probably translation errors)

Shadows is the next step forward for Assassin's Creed

Mr. KARL ONNÉE, Producer
--First of all, let me say "Thank you" from us Japanese, as "Assassin's Creed" is finally coming out, which is set in Japan!
KARL: Thank you for coming here today. I have been wanting to do this work for years, so my dream has come true.
--Why did you choose the Azuchi-Momoyama period as the setting for this work?
KARL: I chose it because it is a very rich period in history. It was a time of war and political maneuvering, a time of change from rural to urban areas, and also the birth of art. I also chose it because it was the start of the unification of Japan. It was a pivotal moment for Japan. Together, these elements provided an excellent canvas on which to tell the story.
--What kind of image do you have of the Azuchi-Momoyama period?
KARL: This was a time when the feudal lords of the warring states were fighting for power in the name of unifying the country, but it was also a struggle for control of trade. Portuguese missionaries and merchants came to Japan together. The Portuguese missionaries and merchants came to Japan together, and people who wanted a beautiful country and peace. This is the kind of image we have, but I think there was a mixture of various cultures and people's thoughts. And of course, there were the warring feudal lords. These are great canvases for the story.
--What do you think should be inherited from "Assassin's Creed" and what are the unique aspects of this game?
KARL: When people think of "Assassin's Creed," they think of stealth, but shinobi fantasy is not only a perfect fit for an "Assassin's Creed" game, it also fits the DNA of the "Assassin" brand.
What we wanted to do with "Assassin's Creed Shadows" was to push stealth even further. We started this effort with the previous game, "Assassin's Creed Mirage," but we wanted to take it further with new features. Systems such as light and shadow, grappling ropes, belly crawling, and a variety of tools available in the game provide a new experience.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
--The "Assassin's Creed: Valhalla," released in 2020, is based on the theme of "Vikings" and has been a huge sales success. As a Japanese, I feel that from a global perspective, the Japanese "shinobi" theme is even more niche, but what is your current response?
KARL: I would like to talk about how it compares to "Viking" fantasy. Both shinobi and samurai are exciting and celebrated as fantasy with power, and are widely discussed in pop culture, and we are very much inspired by them.
Shinobi were on our radar from the beginning because we thought they fit well with the "Assassins" brand, but we felt that incorporating a powerful samurai would create two different gameplay experiences and give us the opportunity to tell the story from two different perspectives. We feel that this is a powerful motif that can compete with the "Viking" motif.
--How did you like the setting of Japan as a subject matter for the latest model?
KARL: I think it was perfect. For example, the "Global Illumination" technology allowed us to explore the response of light and shadow. Some consoles are still called "Baked GI", but by using dynamic lighting and the power of the new hardware, we were able to explore the creativity.
We are now able to express not only light and shadow, but also the dynamism of nature in greater detail. Naturally, since it is set in Japan, we have never dealt with so many trees, and thus so much data, in previous works in the series. We also needed more data to seamlessly move various things at the same time because of the seasonal changes. The latest models have allowed us to realize our vision, and our ambition for this film and for "Assassin's Creed" will continue.
--Assassin's Creed Mirage marks the 15th anniversary of the game. Can we consider this work as the next step forward for the next generation of "Assassin's Creed"?
KARL: You are absolutely right. Mirage" was a tribute to existing works, but this film is the first step into a new era. We are in the era of modern equipment. With the new generation of our engine "Anvil", plus the opportunity to create a new era by using the power of the latest consoles, we are able to do what we wanted to do with "Assassin's Creed Shadows".
With technologies such as global illumination and dynamism, we are now making the game we really wanted to make.
--What are the four pillars you are focusing on in the development of this game?
KARL: We are focusing on four pillars.
  • The first is to create an authentic and dynamic world.
  • Second is the story, introducing a new form of storytelling to "Assassin's Creed" by introducing two characters with different stories and perspectives.
  • Third, there are two different action sequences. Samurai and Shinobi each have their own training elements and unique weapons. For example, in castles, each has a different positioning that they excel at, which makes a big difference in how they play.
  • And finally, there is stealth. We are promoting the importance of stealth more than ever with new systems such as light and shadow, objects in the environment, depression, and grappling ropes.
-- The launch is scheduled for November 15, 2024. What is the current development status?
KARL: Development is going very well. We are proud to say that we have done a good job, but of course it is not finished and there are still glitches. This is the result of all the work we have done so far. We are very happy with how things are going right now, and we hope you will stay tuned for more news.
-- I understand that "Assassin's Creed Infinity" was announced at the previous Ubisoft Forward and that this title will be included in the game? Also, what is the development status of that game at ......?
KARL: "Assassin's Creed Infinity" is introduced as an Animus Hub (*a hub that will function in the future as an entry point for the series), which we will talk about at a later date.
--What is your message to your fans around the world and in Japan?
KARL: We are humbled that our dream of creating a game in this setting has come true. This is a setting that our fans have been anticipating for a long time, and for us it has been a wonderful experience to work on a game that we have always wanted to make.
This game is the result of our love. We hope you enjoy it. We look forward to talking more about it in the coming months.

The Shinobi Assassin and the Legendary Samurai. Experience the different fighting styles created by these two characters.

(left) Mr. JONATHAN DUMONT (Creative Director), (right) Mr. CHARLES BENOIT (Game Director)
--When did you start the development of this work?
JONATHAN: Development began about four years ago, and research into the time period in which the film is set began immediately. There were a number of cool subjects that brought us great characters and story plots. I had a gut feeling that this was going to be a very good game.
--Was the Azuchi-Momoyama period chosen as the period setting from the pre-development stage? Did you have an idea for a major point in Japanese history, such as the end of the Tokugawa Shogunate?
JONATHAN: I started from the beginning of my study of Japanese history, but I began reading with the feeling of a student. Following the Socratic principle, you took the attitude of knowing nothing. As I read on, I found some very interesting settings.
I focused on the Azuchi-Momoyama period because I felt it was an extremely important period for Japan. It was a time of warring states, the need to unify the country, and the need to defend itself against the growing influence of other countries.
It was a grand and complex period, and there are many stories that can be told from different angles. Among the heroes of the unification of Japan, Tokugawa Ieyasu, Toyotomi Hideyoshi, and Oda Nobunaga are best known among the outstanding characters in Japanese history.
Not only war, but also politics are involved, and they are moving toward the peace that will eventually come, with a good ending waiting somewhere in the middle. I strongly felt that this was a wonderful and interesting period that deserved to be featured.
It was also a time when the foundations of the arts were laid. Castle towns were built, the world changed, and people's relationships with each other and with art, as well as their inner lives, also changed. It was very interesting to explore this period, and I was strongly attracted to the characters who lived in this time.
-- Why did you choose the title "Shadows"?
CHARLES: From my point of view, there are two reasons. Shinobi hide in the shadows, so "Shadows" is of course inspired by that. In a way, this embraces the "Assassin" brand and shinobi.
There are other aspects to "Shadows" as well. There are "hidden things" in the game that must be discovered by the player, but they are hidden in the darkness in some way.
JONATHAN: Both characters are in a way connected to being shadowy heroes living in the underworld of this era. It's a cool title, if you can think of it this way.
--Why did you choose two main characters and two fighting styles? Also, what kind of combat action can the Shinobi and Samurai experience respectively?
JONATHAN: One of the reasons for the separation of the two styles is that from the beginning of development, we wanted to have two distinct and cool archetypes to play with: the samurai and the shinobi.
We also wanted to make sure that this fantasy was as close to reality and expectation as possible without being diluted. I also often felt the need to have two points of view in the development of the story, since history is rarely clearly black and white. The two protagonists provided interesting dynamics and perspectives on how to approach the game.
CHARLES: I think it is very interesting that in combat, both the samurai and the shinobi have special types of weapons. Therefore, the style of combat in this work is built on a more weapon-based approach.
There are weapons that only Samurai can use, and the same goes for Shinobi. The player can get a good feel for the two different fighting styles. And it is possible to switch between them.
--What weapons can Naoe and Yasuke use?
CHARLES: Both players have different types of weapons. For Naoe, we went for a more classic fantasy type shinobi. The chain scythe is a weapon that covers a wide area and can only be used by Naoe.
In addition, she also has a dagger used at close range, which can be combined with a hidden blade (Hidden Blade). Naoe can fight very quickly and efficiently with these.
On the other hand, Yasuke, who excels at overpowering with force, is given more types of weapons, some of which are firearms type weapons. They also have the typical samurai bow.
--Why did you choose to make the shinobi Naoe an original character and the samurai Yasuke a historical figure?
JONATHAN Even though they are well known in Japan, at least in North America, not much is known about farmers, what happened to them, and where the Shinobi came from.
So we decided to introduce a figure from Iga who is shrouded in mystery. We considered historical figures from the region, but we preferred a sense of mystery, so we came up with Naoe as someone who may or may not have actually existed.
As for Yasuke, from the beginning we thought that a story about the arrival of the Portuguese would be a very good way to tell the story of the crisis in Japan. The team liked the character Yasuke, and we thought we could use him to show the promise of discovering Japan.
We thought that if we started with a samurai already in Japanese society, he would be a very interesting and intriguing character, with concepts that we don't necessarily know. And it would also be interesting to see what happened to him. He starts out as a character who is already rooted in history, and we are curious to find out what happens to him.
I thought they would make a cool team, complementing each other in terms of storytelling, physique, and family background.
--What did you keep in mind when creating the scenario where the two main characters switch? What were some of the challenges?
JONATHAN: I wanted the audience to feel that "both are the main characters," but this was more complicated than it seems. Their stories overlap in places, but I wanted to make sure that as the game progresses, you gradually discover more and more about both characters. They have similar goals and motivations, but they are not 100% the same, which made it complicated and difficult to maintain their individual personalities.
Naturally, the quest can be played by either character. If a quest needs to be started by one character and completed by the other, the settings must accommodate both play styles. Thus, although it can be complicated, there are many opportunities to tell the story from one of the two perspectives.
Having two different points of view is a lot of fun, but there were some complications, such as having to use new technology in the conversation tools. There were some cool things, however. It is interesting that in the conversational scenes, the player decides which of the two protagonists speaks and they ask for different things. This is cool in a way.
CHARLES: Both characters are attacking the castle and at some point the player is asked if they want to continue with Yasuke or Naoe, both are interesting. At various points the player must make these choices.
The stories are independent, so if you want to know more about Naoe's or Yasuke's past, you can play as one character and delve into that character's story.
--Are there areas of action that differ, such as places that only Naoe, a shinobi, is allowed to enter?
JONATHAN: There are areas where both Naoe and Yasuke have different areas of activity. I can't go into details because there are a few surprises, but since Naoe can use a hooked rope, there are places that are almost exclusively accessible to her.
The world is designed to be enjoyed by both characters, and players can switch between the two at will.
Of course, if you want to reach the final point of the world or reach the summit through the ruins, then perhaps Naoe is the better choice. However, if you want to break through the fort head-on alone and open the way, Yasuke seems like a better choice. Of course, you can play with either character.
CHARLES: Each character also has specific actions. Naoe can hook the hooked rope to a specific spot and move like a pendulum, or hook the hook to a high spot and climb the rope to get to where she wants to go faster than Yasuke. However, Yasuke can use a shoulder bash to break down reinforced doors.
Yasuke can also perform parkour very efficiently in a more daring way. What can be felt when Yasuke performs parkour is how the crowd reacts. Because Yasuke is a samurai and exudes dignity as a superior class, the crowd reacts accordingly. Naoe, on the other hand, gives the impression of being more integrated into the world.
--Can you both use the Hidden Blade, Hawk's Eye, and other Assassin abilities?
CHARLES: Without spoiling anything, the traditional skills of the Assassins are mainly for Naoe. However, there is another mechanism called "Kantori" (tentative name) that can be used when you want to find an enemy or target person, and this can be used by both of them.
You can use free aim to look around, but you cannot see through walls. Yasuke can also be killed by stealth, but in a more direct and easier way. Even with stealth, there will be some sound, so it is a "stealth-like" approach.
JONATHAN: Kantori (tentative name) can be used to find many things in your current location. It is a very good guide for a certain area, but it does not take all the fun out of exploration. It is a good guide because you can learn a little more about where you want to go, but you are left with the surprise of discovering something.
-- Is there a skill tree that makes Naoe more combat-oriented or enhances Yasuke's stealth?
CHARLES: Both have skills that are more combat-oriented and stealth-oriented. Also, some equipment has effects such as increased resistance when attacked. We also offer perks that enhance your abilities in combat.
Naoe, enhanced to be more combat-oriented, has an advantage in melee combat compared to Naoe, enhanced to be more stealth-oriented. Both have a range, but cannot go in completely opposite directions. There is some overlap between the two, but we have made sure that the characteristics of each ability are properly felt.
--Please explain the skill system.
JONATHAN: Both characters share XP and level up together, but the rest of the system is a bit similar to that of "Assassin's Creed Odyssey".
XP and character abilities are available, weapons can be crafted to some degree, and various upgrades can be made as the game progresses. Weapons are not stand-alone, but for two, so each weapon has its own unique skill system. Players should not feel any discomfort, but this is a very different part of the game from the past.
CHARLES: There are two things that were very important to us in terms of skills.
First, we have to be very aware of archetypes. In Japan, there are distinct archetypes, such as the armor-clad samurai, the revolting monk, and the bandit, which are quite different. We try to make it clear to the player who is stronger, and we try to make that part of the leveling process as important as possible. Samurai are always stronger than bandits.
Secondly, player skill is added to the mix. The better you are at timing, reading attacks, understanding weapons, etc., the better you will be and the further ahead you will be.
--What is the volume of the map compared to past works? I would also like to know how you decided on the scale of this work.
JONATHAN: The biggest difference is the scale ratio. The mountains are not the actual size, but we wanted them to be true forests, consisting of trees of a certain size, so that you feel you are in a forest. To achieve this, we needed space.
We also decided to keep it close to a realistic scale, so we could feel the breath of many things. When we visited Japan and saw the castle, we were so glad we made this decision. Japanese castles are huge! Of course, we had seen pictures of castles before and thought they were big and magnificent, but when we saw them in person, they were astonishingly large.
And I wanted more space to explore the castle. Castles were built to be large battlegrounds, you know. You need space to build intricate walls for defense.
The overall scale of the map is similar to the size of the map in Origins. However, the scale ratio makes it feel more realistic. The open space leads to secluded areas throughout the game, which will be fun to explore. This sense of scale is a very interesting aspect of this film for us.
CHARLES: The story led us to choose which locations in Japan we would choose. The major events in Kyoto, around Osaka, and around Azuchi Castle took place in the same area, so we were able to focus on that.
JONATHAN: Of course, we had to choose a size that matched the game, but I think it was the perfect size for this story and type of game.
--Since the game is set in the Warring States period, is there a system that allows players to participate in battles?
JONATHAN: We see several battles in the story, and the battle at Iga is playable. There are other battles as well, but I can't talk about them right now. The game is set in the Warring States period, but it is not only about battles. It is a game that allows you to travel and discover that world.
--What challenges have you faced and what have you been able to achieve as a result?
JONATHAN: By making the big decision to go completely modern and demanding a very high level from the "Anvil" engine, we were able to increase the number of particles, create a more realistic atmosphere, and expand the graphical possibilities of the changing seasons.
This allowed us to work on a fresh new Assassin's Creed. This was a great opportunity for us to take a big leap forward in graphics.
CHARLES: Also, thanks to the new global illumination system, we were able to take advantage of light and shadow, which had a huge impact on the gameplay and stealth approach. For example, enemies became aware of our presence through our shadows, enemies gathered for warmth under a fire in the winter, or shadows through shoji screens depicted enemy presence, giving a new dimension to stealth.

By having two main characters, it is possible to show a wider range of angles and different perspectives.

(left) BROOKE DAVIES, Associate Narrative Director, (right) SACHI SCHMIDT-HORI, Narrative Consultant
--Did you choose the Azuchi-Momoyama period as the period setting from the pre-production stage?
BROOKE: I joined the project after the choice of period had been made, so the Azuchi-Momoyama period had already been chosen. This period offered so many wonderful opportunities from a narrative perspective. The complexity and duality of the period is well reflected in the characters of Naoe and Yasuke.
--What were you aware of and what were the challenges in creating a scenario where the two main characters switch?
BROOKE: From a storytelling perspective, I see it more as a wonderful opportunity than a challenge. When I write a story, I try to show rather than tell, and having two characters allows me to show what's going on from a wider range of angles and different perspectives. I hope this will encourage players to want to share their feelings with them.
--What do you think are the most important points in bringing original characters and historical figures into the game?
BROOKE: Both offer different and unique opportunities. With regard to Yasuke, I found him very interesting historically because we know some things about him, but there are many unknowns. So we needed to fill in the blanks in the story. It is important to note that Yasuke is a historical figure.
And in the case of Naoe, an original character, we were able to draw the story freely to some extent. The fact that she is a member of the Fujibayashi family and that her father is Masayasu Fujibayashi Nagato Mamoru allowed us to place her firmly within the setting. Because Yasuke is a real person but appears as a foreign-born samurai, the Japanese-born Naoe is on equal footing with Yasuke, although she has a different perspective.
--Will other historical figures appear besides Nobunaga Oda and Yasuke?
BROOKE: You will meet Luis Frois (a Jesuit missionary) at the meeting in Azuchi Castle. Also, Nene and Oichi will appear. The Japanese art renaissance that began in the Azuchi-Momoyama period blossomed in the Edo period, and you will also meet Sen no Rikyu, Kano Eitoku, and other important figures.
--Please tell us what year the story will be depicted.
BROOKE: I can't tell you what players will see, but I think it covers a part of the Azuchi-Momoyama period, from 1579 to 1584.
--I think the appeal of the series is to depict the struggle between the Assassin Order and the Templars while taking into account the history, but I would like to ask if there were any difficulties in putting the Azuchi-Momoyama period into it.
BROOKE: I don't want to mention the Knights Templar because I don't want to spoil anything, but the fascination and dynamics of this period are very interesting and provided wonderful opportunities for storytelling.
--How did you go about creating a world with a realistic feel of the Azuchi-Momoyama period?
BROOKE: We were very lucky to work with the Environment Team. The visuals they created for the game provided a great backdrop for the story.
The in-world experience added so much to the story. What we see from the stories and characters of this time period is complexity. I also believe that many of the people surrounding the World had their own struggles.
It was a very difficult time historically, and we see duality. Nothing is ever clear-cut and black and white. In warfare, two groups face each other and are confronted with different perspectives. But in the midst of it all, there are glimpses of hope for the future as we know it, which will later blossom.
--What advice did you actually give?
HORI: One scene that left a strong impression on me was the scene where Nobunaga's sister, Oichi, remarries Katsuie Shibata. In the original story we received, it was thought that the two families decided on their own without regard to Oichi's intentions, and Katsuie was portrayed negatively because he was more than 20 years older than Oichi.
So I spoke with BROOKE and the team and asked them to change it. Oichi had young children after the death of her husband Nagamasa Asai, so if her remarriage was to Katsuie, a trusted man who had served Nobunaga, she would have married him as a matter of course. When I explained that it was better to portray it in a positive light, it was a new discovery for the BROOKEs, and they were very moved by it. The rewritten version of the episode was very moving.
The other scene is the tea ceremony scene featuring Sen no Rikyu. Chanoyu is widely known to be translated as tea ceremony, but experts say it is a mistranslation. After researching the misunderstanding over here, I advised them, as far as I could understand, not to use a teapot or tea leaves, for example.
--Even we Japanese have a strong image of "ninja" as a fantasy. Did you encounter any difficulties with the theme of "ninja" in order to achieve a high level of fidelity to the historical reconstruction?
HORI: Ninja are certainly a fantasy, so I think it's a good thing that we can express ourselves creatively and without reservation. However, there are also dedicated ninja fans and communities around the world, and I am not sure to what extent they see the ninja as a real existence, or as an entity that existed in history.
Therefore, the extent to which ninja are represented in the game depends on the level of tolerance of the avid shinobi fans. I discussed this with the members of the development team. We did not have a specific policy on how much to express, but made decisions on a case-by-case basis. We decided on a case-by-case basis. We would say, "This is an acceptable creative expression," or "This is stereotypical", so let's not do that.
--I'm sure there are many references, but which one left a particularly strong impression on you?
BROOKE: The first book I looked through was "Nobunaga no Kouki" by Ota Ushiichi (Azuchi-Momoyama period, military commander and military history author). I was impressed by his personal observations as he recounts the details. We can learn a lot of historical facts from reading history books, but this author incorporated his own views so that I felt I could understand even his character and what it was like to live in that era, and I was completely drawn in. I was thrilled to be able to portray this time period and the people in this book.
--The drama "Shogun" which is set in a similar time period, has been a hit, and I hope that this work will attract the same kind of attention from game fans. I understand that you have prepared a "Discovery Tour" that allows visitors to freely walk around the game world with historical explanations.
BROOKE: I can't answer about the Discovery Tour today, but I am glad to see that interest in the setting and time period of the game is growing. I look forward to the day when we can bring this film to you.

Gathering a lot of information to recreate 16th century Japan and build a living world

(left) THIERRY DANSEREAU, Art Director, (right) STÉPHANIE-ANNE RUATTA, Historical Supervisor and World Director
--Please tell us what kind of materials you used as references to describe the field and the characters' costumes in the Azuchi-Momoyama period.
THIERRY: I have been working with experts and consultants for a long time, but for the characters, I referred to museum exhibits and books for their appearances and costumes. I visited several museums, did my research, and checked the materials with STÉPHANIE-ANNE.
Based on these, we created the characters. We also referred to descriptions in the books about the colors and the flags people carried. We used multiple sources, but we have checked them for historical accuracy.
STÉPHANIE-ANNE: For several years we had the help of experts, but we also did research with a Japanese studio and team. We used different kinds of sources to make sure the team got it right and had all the information they needed to reconstruct what Japan looked like in the 16th century.
We used museum databases, as THIERRY mentioned, but we also used inscriptions, scientific books, articles, and medieval depositions. For example, the Principles of Nobunaga has been translated into English, so we used that as a reference to describe 16th century Japan. I also referred to the documents of Luis Frois from the same period, which compare European and Japanese society.
--This period was also a time when there was a large influx of immigrants. Will you also depict the episodes, lifestyles, and culture of these people (missionaries, merchants, etc.) as well as Yasuke?
STÉPHANIE-ANNE: Yes, it is important to introduce the presence of Portuguese missionaries and merchants in the 16th century. They influenced the course of warfare during this period and the changing power of certain merchants in Japan.
--I am wondering what castles, shrines and temples that symbolize the Azuchi-Momoyama period will appear in the game. Although the game is set in the Kansai region, is the Osaka Castle built by Toyotomi Hideyoshi ......?
STÉPHANIE-ANNE: The era is represented by the construction of various castles and castle towns, so players will discover a wide variety of castle types and castles destroyed in battle. The Azuchi Castle, which is related to the name of the era, will also be featured.
THIERRY: Himeji Castle, Osaka Castle, and Takeda Castle are also available, and it is wonderful that players can visit and play in these castles. I think this is one of the strengths of the franchise, but all of the castles are based on actual historical blueprints, which I think is very unique, both as an experience and a learning opportunity.
The Koyasan Okunoin Cemetery is the oldest graveyard in Japan, which can also be seen in the game. There are too many to mention them all, but thanks to STÉPHANIE-ANNE and the experts, I think they are well described and it is wonderful that players will be able to travel to these places.
--The architectural style and decoration of the buildings is a different culture from the previous works in the series. What were you conscious of in recreating the culture and what were the challenges? I am also interested in the possibility of diving on the "Shachihoko".
STÉPHANIE-ANNE: The building team did a lot of research, and then we checked the results with experts and asked them to add the elements needed to build a great castle. We did research to recreate the decorations of not only the castle, but also the temples and shrines, and also to find out what materials were used to make them.
THIERRY: The colors also change over time, so we made adjustments to that as well. Of course, this is "Assassin's Creed," so you can climb anywhere and jump from almost anywhere. Exploring is fun.
--Japanese period games tend to be rather subdued, but were there any barriers to making it a worldwide production?
STÉPHANIE-ANNE: It's a game based on history, and we want players to have the opportunity to play with history. This period is so fascinating and celebrated, and has had such an impact on pop culture, that we were fortunate to have the help of renowned experts to make sure we had all the information we needed to faithfully recreate medieval Japan in the 16th century.
We maintained historical fidelity in this film because it was a rich period with so much to talk about and we didn't feel the need to change it. It is a rich setting, so there is an experience that goes into fantasy, but keeping it authentic was our primary goal.
--In the main storyline, can we experience famous episodes from the Azuchi-Momoyama period (such as the Battle of Nagashino, the Honnoji Incident, the Battle of Komaki and Nagakute, etc.)?
STÉPHANIE-ANNE: You will have to wait a little longer for that.
--In the recent series, "Origins," "Odyssey," and "Valhalla," you can enjoy the connection to mythology and fantasy elements based on mythological themes. Will this work also contain elements based on Japanese mythology, yokai, and other fictional creatures?
STÉPHANIE-ANNE: That is a very good question, but I will answer this one later.
--This work also reproduces the four seasons of Japan. Which season did you start first? And which seasons were particularly difficult to express?
THIERRY: I started with spring. We all know about cherry blossoms, and I think they are the most symbolic Japanese element for foreigners. And the big difference is winter. I wouldn't say that winter is more complicated because it has many different expressions, but it was very different from spring, summer, and fall, and the challenges were also different.
--What was particular about the representation of water, such as waterfalls, rivers, lakes, etc.?
THIERRY: All of the water topics were very important to us. We knew that there is a Shinto belief in waterfalls and rivers, and that they are important places in the Japanese eco-system. Even the blueprints of the suburbs are lined with irrigation canals, and they even go into the houses. Thus, we knew that water is a key component of Japanese culture, especially for agriculture.
This is why we installed drains everywhere in this work. The presence of water in the Japanese landscape was different, so we took it seriously and treated it as an inviolable part of the Japanese landscape and way of life.
--What are some of your favorite places, castles, or cultures that appear in your work?
STÉPHANIE-ANNE: That's difficult.
THIERRY: My favorite is Takeda Castle. It is on top of a high mountain and is called the castle in the sky, and I like this location. I can't say it's fair because we built it ourselves, but there are many other great places to visit.
It was a lot of work to create the forest, but I really enjoy looking at the landscape. I also like how all the ecosystems interact with each other, such as the clouds in the weather system. It's not a location, but I enjoy it because it encompasses the whole game.
STÉPHANIE-ANNE: I was impressed by the "Rakuchu Rakugaizu," Japanese folding screens from this period. I was fascinated by the fact that just by looking at them, one could come into contact with the vivid world of this period.
The artistic touch is something special. I have never seen anything so full of art. I truly admire the artists of this era.
THIERRY: I also think the most striking thing for me was the harmony of nature and architecture. I visited the site and found many places, and I could see how everything was deliberately composed.
I was told that trees were planted while the chedi was being built at the time, but everything looked perfect. Also, the culture loves the age and values it, so they cherish moss and things that have taken root there. Japan has maintained these places so they still exist and are still in use.
I realized that we are dealing with a subject that has a long history. It is also a culture that values space, living space. These were the most exciting discoveries during my travels in Japan.
submitted by Shiirooo to assassinscreed [link] [comments]


2024.05.19 20:37 Vermithrax2108 Zero hour isn't fun

I love difficult encounters. Raids/dungeons/GM'S are a blast. I enjoy feeling challenged and overcoming the challenge.
Zero hour isn't fun, not because of the difficulty. It's not fun because it's just an absolute slog. Using all my special and heavy only for walkers to spawn and I have to switch to wishender and just primary plink them down, only for the stupid fucking boss to come back as a Brig.
It's not the difficulty, it's just a shitty boring mission.
submitted by Vermithrax2108 to DestinyTheGame [link] [comments]


2024.05.19 19:56 EmuMean4731 [20M]: *An interesting title to catch your attention*

Now that you have fallen into my trap- 😏 Hello, you can call me Harry. I am trying to find new friends who are curious about new things and with whom I could share fun, nerdy conversations and who won't ghost me the next day lol. I do not have any age/gendenationality preferences.
I'm currently the CTO and CMO at a Home Automation firm and a Data Science undergrad (I know, I know, it's too much for a 20 year old 😭). I find solace in the world of books, writing poetry (You can read some of them on my profile, I'd be more than happy to share more with you! 😄), learning new things and losing myself in music. And, of course, I love gazing at the stars in the night sky and wondering about the stories they tell about the universe! 🔭✨
But wait, there's more! I'm also really interested in topics such as Psychology, Biotechnology, Artificial Intelligence, Programming, Philosophy, Economics, Geology, Geopolitics, and Logistics (I know, nerd... 🤓). My MBTI personality type is INFJ. I love sports too (Although I've mostly been into Formula One these days). I like watching movies and TV shows too, I recently completed 'The Office' and I'm currently binging on 'F.R.I.E.N.D.S.'.
I crave those long, engaging conversations that leave us pondering life's mysteries and sometimes give us existential crisis lol 💀. So, if you're up for thought-provoking discussions, late-night musings, or simply sharing how your day went, I'm all ears. Let's rant, laugh, and have some serious fun together!
I'm on Discord, Instagram, and Snapchat if you want to use any of those- I'm pretty social, after all yk (Jk jk I'm an introvert 🫠)
PS: I am a good listener for the times you feel the need to be heard :)
Also, if you're only looking for shallow interactions or tend to disappear under the invisibility cloak without a trace or reason, let's save each other's time- I'm not really into small talks or next-day ghosting 👻
If you've made it this far and you're finding this random guy on Reddit blabbering about himself and being narcissistic, interesting, why not take a leap of faith and hit that message button? I promise I won't bite (unless I have to) and I would definitely reply! Also, Reddit can be glitchy sometimes and won't allow to text- You can add me on Discord from my profile 🥲
(I would go to sleep right after posting this because I have to wake up early tomorrow, so I am sorry it could take me some time to reply but I will reply to everyone).
submitted by EmuMean4731 to friendship [link] [comments]


2024.05.19 19:55 EmuMean4731 [20M]: *An interesting title to catch your attention*

Now that you have fallen into my trap- 😏 Hello, you can call me Harry. I am trying to find new friends who are curious about new things and with whom I could share fun, nerdy conversations and who won't ghost me the next day lol. I do not have any age/gendenationality preferences.
I'm currently the CTO and CMO at a Home Automation firm and a Data Science undergrad (I know, I know, it's too much for a 20 year old 😭). I find solace in the world of books, writing poetry (You can read some of them on my profile, I'd be more than happy to share more with you! 😄), learning new things and losing myself in music. And, of course, I love gazing at the stars in the night sky and wondering about the stories they tell about the universe! 🔭✨
But wait, there's more! I'm also really interested in topics such as Psychology, Biotechnology, Artificial Intelligence, Programming, Philosophy, Economics, Geology, Geopolitics, and Logistics (I know, nerd... 🤓). My MBTI personality type is INFJ. I love sports too (Although I've mostly been into Formula One these days). I like watching movies and TV shows too, I recently completed 'The Office' and I'm currently binging on 'F.R.I.E.N.D.S.'.
I crave those long, engaging conversations that leave us pondering life's mysteries and sometimes give us existential crisis lol 💀. So, if you're up for thought-provoking discussions, late-night musings, or simply sharing how your day went, I'm all ears. Let's rant, laugh, and have some serious fun together!
I'm on Discord, Instagram, and Snapchat if you want to use any of those- I'm pretty social, after all yk (Jk jk I'm an introvert 🫠)
PS: I am a good listener for the times you feel the need to be heard :)
Also, if you're only looking for shallow interactions or tend to disappear under the invisibility cloak without a trace or reason, let's save each other's time- I'm not really into small talks or next-day ghosting 👻
If you've made it this far and you're finding this random guy on Reddit blabbering about himself and being narcissistic, interesting, why not take a leap of faith and hit that message button? I promise I won't bite (unless I have to) and I would definitely reply! Also, Reddit can be glitchy sometimes and won't allow to text- You can add me on Discord from my profile 🥲
(I would go to sleep right after posting this because I have to wake up early tomorrow, so I am sorry it could take me some time to reply but I will reply to everyone).
submitted by EmuMean4731 to InternetFriends [link] [comments]


2024.05.19 19:55 EmuMean4731 [20M]: *An interesting title to catch your attention*

Now that you have fallen into my trap- 😏 Hello, you can call me Harry. I am trying to find new friends who are curious about new things and with whom I could share fun, nerdy conversations and who won't ghost me the next day lol. I do not have any age/gendenationality preferences.
I'm currently the CTO and CMO at a Home Automation firm and a Data Science undergrad (I know, I know, it's too much for a 20 year old 😭). I find solace in the world of books, writing poetry (You can read some of them on my profile, I'd be more than happy to share more with you! 😄), learning new things and losing myself in music. And, of course, I love gazing at the stars in the night sky and wondering about the stories they tell about the universe! 🔭✨
But wait, there's more! I'm also really interested in topics such as Psychology, Biotechnology, Artificial Intelligence, Programming, Philosophy, Economics, Geology, Geopolitics, and Logistics (I know, nerd... 🤓). My MBTI personality type is INFJ. I love sports too (Although I've mostly been into Formula One these days). I like watching movies and TV shows too, I recently completed 'The Office' and I'm currently binging on 'F.R.I.E.N.D.S.'.
I crave those long, engaging conversations that leave us pondering life's mysteries and sometimes give us existential crisis lol 💀. So, if you're up for thought-provoking discussions, late-night musings, or simply sharing how your day went, I'm all ears. Let's rant, laugh, and have some serious fun together!
I'm on Discord, Instagram, and Snapchat if you want to use any of those- I'm pretty social, after all yk (Jk jk I'm an introvert 🫠)
PS: I am a good listener for the times you feel the need to be heard :)
Also, if you're only looking for shallow interactions or tend to disappear under the invisibility cloak without a trace or reason, let's save each other's time- I'm not really into small talks or next-day ghosting 👻
If you've made it this far and you're finding this random guy on Reddit blabbering about himself and being narcissistic, interesting, why not take a leap of faith and hit that message button? I promise I won't bite (unless I have to) and I would definitely reply! Also, Reddit can be glitchy sometimes and won't allow to text- You can add me on Discord from my profile 🥲
(I would go to sleep right after posting this because I have to wake up early tomorrow, so I am sorry it could take me some time to reply but I will reply to everyone).
submitted by EmuMean4731 to MakeNewFriendsHere [link] [comments]


2024.05.19 19:52 EmuMean4731 [20M]: *An interesting title to catch your attention*

Now that you have fallen into my trap- 😏 Hello, you can call me Harry. I am trying to find new friends who are curious about new things and with whom I could share fun, nerdy conversations and who won't ghost me the next day lol. I do not have any age/gendenationality preferences.
I'm currently the CTO and CMO at a Home Automation firm and a Data Science undergrad (I know, I know, it's too much for a 20 year old 😭). I find solace in the world of books, writing poetry (You can read some of them on my profile, I'd be more than happy to share more with you! 😄), learning new things and losing myself in music. And, of course, I love gazing at the stars in the night sky and wondering about the stories they tell about the universe! 🔭✨
But wait, there's more! I'm also really interested in topics such as Psychology, Biotechnology, Artificial Intelligence, Programming, Philosophy, Economics, Geology, Geopolitics, and Logistics (I know, nerd... 🤓). My MBTI personality type is INFJ. I love sports too (Although I've mostly been into Formula One these days). I like watching movies and TV shows too, I recently completed 'The Office' and I'm currently binging on 'F.R.I.E.N.D.S.'.
I crave those long, engaging conversations that leave us pondering life's mysteries and sometimes give us existential crisis lol 💀. So, if you're up for thought-provoking discussions, late-night musings, or simply sharing how your day went, I'm all ears. Let's rant, laugh, and have some serious fun together!
I'm on Discord, Instagram, and Snapchat if you want to use any of those- I'm pretty social, after all yk (Jk jk I'm an introvert 🫠)
PS: I am a good listener for the times you feel the need to be heard :)
Also, if you're only looking for shallow interactions or tend to disappear under the invisibility cloak without a trace or reason, let's save each other's time- I'm not really into small talks or next-day ghosting 👻
If you've made it this far and you're finding this random guy on Reddit blabbering about himself and being narcissistic, interesting, why not take a leap of faith and hit that message button? I promise I won't bite (unless I have to) and I would definitely reply! Also, Reddit can be glitchy sometimes and won't allow to text- You can add me on Discord from my profile 🥲
(I would go to sleep right after posting this because I have to wake up early tomorrow, so I am sorry it could take me some time to reply but I will reply to everyone).
submitted by EmuMean4731 to Needafriend [link] [comments]


2024.05.19 19:51 EmuMean4731 [20M]: *An interesting title to catch your attention*

Now that you have fallen into my trap- 😏 Hello, you can call me Harry. I am trying to find new friends who are curious about new things and with whom I could share fun, nerdy conversations and who won't ghost me the next day lol. I do not have any age/gendenationality preferences.
I'm currently the CTO and CMO at a Home Automation firm and a Data Science undergrad (I know, I know, it's too much for a 20 year old 😭). I find solace in the world of books, writing poetry (You can read some of them on my profile, I'd be more than happy to share more with you! 😄), learning new things and losing myself in music. And, of course, I love gazing at the stars in the night sky and wondering about the stories they tell about the universe! 🔭✨
But wait, there's more! I'm also really interested in topics such as Psychology, Biotechnology, Artificial Intelligence, Programming, Philosophy, Economics, Geology, Geopolitics, and Logistics (I know, nerd... 🤓). My MBTI personality type is INFJ. I love sports too (Although I've mostly been into Formula One these days). I like watching movies and TV shows too, I recently completed 'The Office' and I'm currently binging on 'F.R.I.E.N.D.S.'.
I crave those long, engaging conversations that leave us pondering life's mysteries and sometimes give us existential crisis lol 💀. So, if you're up for thought-provoking discussions, late-night musings, or simply sharing how your day went, I'm all ears. Let's rant, laugh, and have some serious fun together!
I'm on Discord, Instagram, and Snapchat if you want to use any of those- I'm pretty social, after all yk (Jk jk I'm an introvert 🫠)
PS: I am a good listener for the times you feel the need to be heard :)
Also, if you're only looking for shallow interactions or tend to disappear under the invisibility cloak without a trace or reason, let's save each other's time- I'm not really into small talks or next-day ghosting 👻
If you've made it this far and you're finding this random guy on Reddit blabbering about himself and being narcissistic, interesting, why not take a leap of faith and hit that message button? I promise I won't bite (unless I have to) and I would definitely reply! Also, Reddit can be glitchy sometimes and won't allow to text- You can add me on Discord from my profile 🥲
(I would go to sleep right after posting this because I have to wake up early tomorrow, so I am sorry it could take me some time to reply but I will reply to everyone).
submitted by EmuMean4731 to textfriends [link] [comments]


2024.05.19 19:42 UKJamesThe3rd The break up was my fault. Should I break NC

We broke up for several reasons on both sides but the primary reason was I wasn't taking care of myself and she wasn't communicating her discomfort.
Then out of the blue she tells me she's been growing closer to others around her at work because I've been distant. We get into a fight and it ends with me promising to do better but a week later she pulls the plug. A week after that we talk and she says she wants to be free and have fun and travel (an ongoing theme in our relationship and a regular point of contention. I'm going to school and have a job and elderly parents.)
She's not perfect. She's had problem too and I stood by her. It feels like she didn't put in the same amount of time as me. It feels like she gave up on me when I would've done anything for her.
This wasn't the first time we had almost broken up but it was for different reasons, mainly her texting her ex or other men behind my back. But we got past it.
It's been two months and change of no contact and I feel myself beginning to heal and let go but I don't want to. Everything reminds me of her and I keep having the urge to reconnect just to try to work things out. I always low energy but I'm starting to feel like myself little by little. Idk if it's a special attraction or just me not wanting to be alone.
Should I let it go or give it one last try?
submitted by UKJamesThe3rd to ExNoContact [link] [comments]


2024.05.19 19:36 mrkely Looking for insight - sound design

Looking for insight - sound design
Hello!
https://modulargrid.net/e/racks/view/2467415
I've been making modules for the past few years now and I'm looking to invest into a proper setup. I'm planning around a 60hp 6u custom case due to space constraints. I could bump up a few hp if there is a compelling argument, but more than 64. You can see it has a lot of classic modules in there, but I'm curious if you have suggestions or insights into alternative choices that may open up more functionality or break out from more conventional modules.
My primary purpose for this synth is to use it as a development system for testing modules, as well as a tool for sound design in a ui/ux context. I'd also like it to be a fun platform to just mess around with as an signal processor for guitar or other synths. I'd consider it aligned moreso with a west-coast style than east-coast.
I currently have the pico system and I appreciate the amount of functionality in one unit, but I'd be open to selling it and breaking that portion down to other modules if they can match the general amount of functions that it provides. The wavefolder is pretty much locked in, I think it sounds great and I have my heart pretty set on the spring reverb as well, but could be convinced otherwise if it sucks (i've heard it's noisy w digital modules?). The quad vca seems solid as well, the expo-linear is really important to me and maths seems to be very utilitarian. I'm stoked to jump into the daisy seed for development purposes and between that and the O_C I think they would cover a lot of bases for sequencing, quantizing, that sort of stuff.
TL:DR
  1. Should I go slightly bigger? What would you recommend adding to persuade me?
  2. Would it be worth replacing the pico synth with individual modules? I'd be interested in a complex oscillator like the piston honda, some sort of buchla sounding LPG, maybe some fx like the soma labs lyra. Bulk functionality vs a bit more precision I guess.
  3. Lastly, is maths the best fit for something like this? Vs like quadrax or falistri or something else?
Just curious what other professionals think! Thank you for any insight you may have, I look forward to your feedback.
https://preview.redd.it/p57277lw7f1d1.png?width=1252&format=png&auto=webp&s=341d37a8fff8af984141d2f1e6553489ae6f6865
submitted by mrkely to modular [link] [comments]


2024.05.19 19:25 MrMiniMuffin Groots on both teams is a nightmare.

So I've been maining mostly Mantis during the Alpha. She's by far the most fun character I've found as I'm a big fan of the swapping between offensive and support playstyles you have to do with her. However there is one game set up that makes playing her a nightmare. Having Groot be the tank on both your team and the enemy team is such a headache as Mantis. There are walls everywhere, and as Mantis I need line of sight on targets to heal. I dont have high quality movement abilities or climbs or flight, just some additional movement speed. And my primary attack is not good enough at destroying the walls quickly. I seriously feel like in these games I run to the team, WALL, run around it, WALL, decide to break it, ANOTHER WALL. Ally Groot starts spam pinging for heals but I cant heal him because he walled himself off. It's getting to the point that if I see a Groot lock in before the game starts I'll begin switching to a flyer like Storm, because what good is a second support if I cant do anything with all these damn walls in my way? I'll just fly over all that shit and give people some damage amp I guess.
submitted by MrMiniMuffin to marvelrivals [link] [comments]


2024.05.19 19:08 CookieJJ A fun night for music and poetry lovers

Hi so this is our second time running this event, and we're hosting it at panpan in digbeth, it should be some real good vibes and it would be sick to see some of you there!
https://www.eventbrite.com/e/piebald-tickets-907478270937?aff=oddtdtcreator
A combination of music, poetry and vibes, with local and international acts, the return of a few performers from the last one and the introduction of some new ones to rock the boat, not to be missed.
submitted by CookieJJ to brum [link] [comments]


2024.05.19 17:38 Nobodysmadness A bit of wisdom from a veteran of the first galactic war regarding balance.

I fought long and hard in the first galactic war, I have seen the ebb and flow of our enemies evolving and our weapons tech compensating, and the enemy evolving again. Research and developement do not always go smoothly, but in the end balance out.
What I am saying is the developers are doing a good job balancing the game, as us veterans know, its just not the balance people always hope for.
A primary weapon should never be able to one shot bigguns not matter how bad the player base wants to be able to pick a single gun and just kill everything with it. This is not the way. The balance that takes place is to balance and maintain the creators vision of the game which is 1) team work above all else 2) strategy and planning
The tools are there for you too succeed, but success will not be easy. Suicide mission, impossible, hell dive, they are called this for a reason, and they will balance it to maintain that reason, to force team work and strategy. The surface of the game is silly because it is a mockery of propaganda, but it is almost as deep as it can get for strategy, difficulty, and team work.
This means that for some diff 7 and up WILL NEVER BE FUN, which is totally fine, don't feel like you have to do it.
"Oh but the upgrades, I have to get the up grades" no you don't, why because those upgrades are specifically for people pushing the higher levels because they LOVE the challenge and team work, the glory of surviving, fun is the brutal difficulty and the success. If it was all balanced or rather tilted to the helldivers it would cease being fun for us cause it would be to easy and boring if I could just grab a primary and solo a hell dive without breaking a sweat or dropping a single strat. That is not a hell dive. A hell dive should make you ask "why Joel why have you done this to me?" Or rather why did I do this to myself. It should be impossible to solo 7 and up, in the first war diff from 1-15, 7 was about it for soloing on the average veteran, why because you can't prepare enough strats and weapons on your own to survive. I am sure some did it, but I also know it was a nightmare to do so.
So don't feel like you need to be a completionist, enjoy what you have, and enjoy the game at the level your comfortable with. If your a real completionist you will enjoy the struggle of a hell dive anyway, otherwise just leave it be, don't expect to be carried, don't expect the devs to give you the ultimate gun to kill everything with, it will NEVER exist, and if by some chance it does it will be NERFED.
Primary weapoms serve one purpose only, to kill little things in a variety of ways, for a variety of reasons. The balance of a primary weapon is to its role only. Long range short range, spray, accuracy, speed, all balanced in its own way.
7th commandment of Joel "know your equipment" 😁
The stratagems will be what gets you through in the end so choose wisely, pay attention to your teams loudout, fill in the gaps, or suffer the agony of defeat. Flexibility, adaptability, and coordination are key if you want to succeed not complaining about a minor nerf to an overpowered weapon, which sure its fun to sweep and clear like a god for a bit, but we are not gods, we are expendable soldiers dying by the thousands to achieve impossible victory at overwhelming odds on 2 fronts currently.
No one should judge you for nevee wanting to do a suicide mission, leave that to the hardened vets, enjoy your level of difficulty that suits your play style and makes you happy, use the tools you have as they are, the devs are on top of balance, but the balance is to maintain their vision of this game, which includes a SUICIDE MISSION, i think we should all get what that means, and they will keep it that way. Again because we must work together.
Look at what they have done, they have united the WORLD to fight together and and die together in a game with their vision. It is absolutely amazing, so give up the solo hero idea of so many other games and work with your teamates. The comraderie is real, and it is also fime if you don't take it all very seriously, but some of us do try real hard, and there is plenty of room for us to stay in our own lanes. Take a breath and appreciate this beautiful piece of art and work they have put together for us, and enjoy your niche of the game, as all levels and play contribute to the whole, but accepting what their vision is will exponentially improve the fun as you find your niche and accept the terms of your service to super earth.
May your aim always be true, and your strategems never be jammed.
Good luck have fun your own way, and remember it is supposed to be hard AF which is why we work together tp shoulder the difficulty. Joel bless and keep you.
submitted by Nobodysmadness to Helldivers [link] [comments]


2024.05.19 16:46 Atomatic13 Here's a guide to beat "evacuate high value assets" on helldive difficulty

This mission is my favorite type. I hear a lot of people complain that it is too hard, but I believe its actually one of the easiest when you have the right strategy. Using this method you can pretty consistantly beat 9s assuming none of the bugs/glitches happen to you.

THE LOADOUT

All players should choose this loadout
-Armor: since there will be little movement in this mission, and a whole lot of explosions, I reccomend bringing either heavy armor, or "Democracy Protects" armor.
-Primary: for Terminids, I would reccomend the Breaker Incendiary, or the Scythe if you don't have it. For Automatons, use the Scorcher, or the Scythe if you don't have that.
-Support: for Terminids you will want to bring EATs and/or the Recoilless Rifle since bile titans can only be killed with Anti-tank. For Automatons you will want to bring the Laser Cannon, the Autocannon, or the Anti-Material Rifle. Personally I would reccomend the Laser Cannon since it shreds Hulks and Striders to pieces, and does do damage against tanks too.
-Strategems: for both factions, you want to bring both the regular mortar and the EMS mortar. This leaves 1 slot left for an "extra" strategem. Fill this with: EAT (automatons), Orbital Laser, either rocket or autocannon sentries, Eagle 500kg, or 120 Barrage. DO NOT EVER BRING THE 380 BARRAGE TO THIS MISSION.
A good combo for Terminids worth noting, however, is to bring the QuasaRR AND EATs. Shoot once with the former and spam the latter to kill.
From my experience, it may be helpful to have one player bring majority red strategems to deal with heavies that get too far.

SETUP AND STRATEGY

From the moment the game starts, you want to be calling down as many EATs as you can in a location close to or in front of the first door (closest to the generator). Closing the doors on this mission on level 9 does little to no good, and only prevents you from shooting back. Always place your mortars behind a wall where the enemy cannot get to them easilly. If you brought AC/rocket sentries, place them close to the 1st doogenerator so they can kill Bile Titans/Striders just in case they get too far. On the "spiral" map, my favorite area to place them is behind the L shaped wall by the landing pad. When the mission starts, your mortars should be killing all the "fodder" enemies like Devastators and Raiders. You can help this out by shooting explosives (Autocannon, Scorcher) into the dropships before they drop the enemies. You want to stay close to the first door in order to give heavies time to walk, since it takes a while for you to kill them (Bile Titans are FAST). You want to be placing your full attention on heavies whenever they spawn. If you brought EATs for Automatons, use them first to destroy the big cannon on top (it can snipe the generators on the spiral map) then destroy the machine guns using your Laser Cannon, rendering it harmless. Use the laser to focus on the eye slit to kill it. When facing Terminids, ALWAYS shoot bile titans in the head.

BUGS/GLITCHES

Unfortunately while this is the most fun mission type, its also the most broken. Some notable bugs to look out for is:
-On the "Spiral" map, dropships/bug breaches can sometimes spawn on the landing pad, giving them a straight shot to the generators
-Factory Striders on the "Spiral" map can snipe the generator off spawn and can also snipe the generators through the open section of the wall. This is why you always prioritize destroying thier cannon first.
-If players join or leave during the mission, there is a chance progress will freeze and you will he softlocked.
I hope this guide has been helpful! This is my favorite mission type because it feels like a "tower defense" corridor mission. I really hope Arrowhead will add more of these types of missions in the future, as it perfectly encapsulates the feeling of "defending" a planet.
submitted by Atomatic13 to Helldivers [link] [comments]


2024.05.19 16:12 Thisisbullshit85 I 38f no longer want to be my 38m carer, am i awful?

I don’t know where to start with this. There is so much and I’m pretty sure this is above reddits paygrade. I just don’t know where to turn too. I (38f) have been with my fiancé’ (38m) for almost 4 years now. I love him but I think I want out of the relationship. I can’t imagine being with someone else but I also cant imagine doing this for my entire life. There is so much to go over but I’m pretty sure at the end of this I am a huge double triple huge asshole for how I feel. I won’t make excuses. All I’ll say is that this has been happening long before we got to here. There is a lot of context but the first thing I guess I should address is that we both have chronic health issues. His is much more life threatening if not maintained but for the most part is healthy. He rarely gets sick but when he does it’s pretty bad. He has a rare form of anemia that is only treatable by lifelong steroid use or bone marrow transplant. I always keep up with his health and his hemoglobin levels are good but I don’t schedule his apps or attend all visits. He does all that. About a year and a half ago transplant talk was put on the table and he was vehemently against it. But after about a year he realized there wasn’t a choice his meds aren’t working anymore. I’ve always asked if hes in pain or struggling he makes it very clear he is fine and that he would tell me if he wasn’t. I am super aware of when things look off, or if he looks really pale. I always ask questions and when I do go to the doctors apps I pay attention.
I have an autoimmune disorder. It varies from being annoying as fucking hell to down right painful and I can’t walk. He has been less than sympathetic to just down right making fun of me. He’s told me I need to live in a bubble to you’re always sick, to what doesn’t hurt on you. Not much dude. Not much. To be clear I don’t whine, I don’t miss work unless is unavoidable, I went to work with Flu A, B and covid before I almost out right couldn’t set up. I’ve had full blown asthma attack on the bed and in-between breathes asked for him to get the nebulizer because I didn’t have a rescue inhaler anymore. My daughters cat laid on me because I was so sick and doing the treatment and while most cats love me, I’m not this cats favorite but even he was like mom needs me. He looked annoyed and thought I was being dramatic. It wasn’t until the doctor told me I was super mega sick that he relented. Im on immunosuppressants and I have two small school age kids who are walking petri dishes, I catch a lot. Its not for a lack of trying no too. One of the biggest I have a bad tendency to get yeast infections, its chronic and not entirely unavoidable. Sex is a huge factor in this and it’s a snow ball effect, it starts with a yeast infection that blooms in to a full on UTI then my lichen Sclerosis flares, and lots and lots of sex exacerbates these issues. He likes to bring up the first year we were together that we had a lot of sex but we didn’t live together and had to many days apart. I spent 100s of dollars on yeast meds and suppositories. I still ended up in urgent care for a UTI that caused a fever so high they were convinced I was septic. I wasn’t but I felt super awful. When we moved in together the sex things seem to bother him more. He had issues with all the things wrong and I tried to explain and give him things to read but it seemed to fall on deaf ears. We fought about it constantly. We had full blown arguments over sweatpants and sexy clothing. To when he actually told me unless I wore sexy panties sex didn’t matter to him. He apologizes after but I know that he meant what he said. I’ve never lied to him about any thing, I’m not an overly sexual person and not usually open about being attracted to someone but I have tried to meet him halfway. I knew my illness was causing a lot of problems so I tried so hard to be better. I had gained a lot of weight from steroid use so I went and got help to loose the weight, Ive lost like almost 80lbs. Ive gotten down to only one suppressant medication. But the skin issues still linger. I was told there wasn’t much I could do about it. I’ve gone to the doctor multiple times just for this issue. I’ve tried supplements and boric acid suppositories. Its helped but not enough to really notice. We just had to make changes to the way we have sex, we are still having it 2-3 times a week but we have to have days in-between and we have to minimize sperm contacting my skin. I was also diagnosed with seminal plasma hypersensitivity which is common with my skin disorders and it is an allergic reaction. But I have to put a huge wall up for spontaneous sex which is a huge bummer and he is 100% reliant on me being the one that’s spontaneous. Which he doesn’t think is fair. I understand all that but I’ve explained if sex hurt him or caused the issues I’ve had you’d understand why I have to do it this way. There have been times where I’ve had issues and had to abstain for sex or a week but It’s never been much longer than that and he’s constantly asking if its better or if we can do it. He rushes care and a lot of times I’m reinfected or I just never went away cause its never had time to heal. The only time he doesn’t press as bad is when I’m on my period and even then he makes comments about putting a towel down. He talks about sex constantly, asks for blow jobs when I can’t and insists on trying to lick me when I’m not in the mood. When someone has a yeast infection they aren’t thinking about anything going anywhere near this vag, they are uncomfortable and wished they could rip it off and throw it away. I have counted how many times hes brought up having sex in an hour and the most he’s done it is 23 times the least is 8. He can’t have a conversation with me without bringing it up. I could be talking about something completely different and he’ll go we doing it today? Completely off topic. ITs so much worse now that hes going to have to have transplant and has to go at the very least 30days with out sex. The first questions he asked whenever this was happening had nothing to do with will I live it’s been when can I have sex? He’s willing to risk my health and his health for it. I just can’t anymore. His main concern this entire time is don’t find someone else and don’t fuck anyone else. Not I love you and all of our kids, its’ been just about this and that he’s going to be ugly after the transplant. To which I could give a fuck about. I want to be clear I love him, I love having sex with him but this is just really hard to deal with. I’ve tried talking to him Ive tried expressing that this isn’t normal. He gets super defensive that why are you in a relationship for if you aren’t going to touch them and the entitlement to just grab at me has more than once sent me on edge. I’ve tried to explain it just devolves into fight where he just shuts down and says I just won’t fucking touch you period. Then spins it as I’m the one making a big deal. Its just sex.
These aren’t the only issues, we both have children from previous relationships my kids are much younger and hes jealous of the attention they get, hes so worried about me and him he doesn’t even pay attention to his own kids who are now teenagers. During this whole transplant talk hes made comments that he can’t wait to be alone and have a break from work and no kids around. His kids have heard him. All 4 are taking this super hard, he doesn’t care, he just says my kids are clingy and can’t do anything on their own. My kids are 7 and 5. I can go into more details but this would be so effing long if I did. And to be clear about this he has had these behaviors probably for the past 2 years way before we had the transplant conversations.
I know that I’m supposed to be one of his carers after the transplant. His mom will be primary as I am the main caregiver of my bio children and he will be located about 3 hours away. We were gone to testing this week and things were pretty fun we played and best friend game and for once no topics of sex came up. And it was like I got a glimpse of the person I fell in love with. But the next day it was right back to talking about sex every time he looked at me. When were seeing doctors, I had to excuse myself at one point because I realized if the roles were reversed he wouldn’t do this for me. If I lost any part of my beauty or ability to have sex this would be over. IT was so sobering and I was devastated. I tried talking to him when we got home and it caused a fight that we are still currently in. He says I’m not interested in sex every and he doesn’t try anymore cause Im never in the mood. Ive explained that constantly talking about it ruins it. Ive showed him time and time again if you just stop you get more from me. He doesn’t care. I don’t want to be his carer anymore. And I know that makes me a horrible person. Please excuse typos I am on voice text.
submitted by Thisisbullshit85 to relationship_advice [link] [comments]


2024.05.19 16:03 Galacticsentinels 📢Join Galactic Sentinels - Your Ultimate Security and Combat org in Star Citizen! 📢

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2024.05.19 15:53 Gazooonga [Diary of a Press-Ganged Saurian] #1

Just another fun little story idea I had. I am still working on Humans are the violent ones but I like to bounce around and experiment with ideas to see what I really like. I also suck at writing more casual stories, as they give me severe writer's block as I try to map out how to make a scene feel genuine in my head, but I promise I'll update that soon. If you like this story and want to see more, then like and comment. I'll gladly continue this series as well.
Start of Personal Log
Humans don't like being told what to do. They don't like being commanded, put in their place, or snubbed. It was an inexorable, inalienable trait of humans, at least any noteable humans, to go against any authority that they believed was against their interests.
Humanity would not fit amongst the stars. Few ever did. It was a trait of most successful species to be willful, ambitious, and to desire more. But once they reached the stars the new (and simultaneously very old) pecking order either quashed any spirit such species had or simply eradicated them. Countless tomb worlds and diaspora served as painful reminders of what became of the nails that chose to stick out. The hammer of order would always strike. There could be no compromise, the very soul of the authority that held the Jurisdiction together relied on a show of unmatched power, or at least the illusion of item.
In reality, the Jurisdiction was an old, fat, and lazy beast. It filled its belly on the corpses of empires far and wide, and sated its bloodlust on the shattered dreams of hopeful cubs. It had every right to, for none could challenge it: there were no new frontiers to explore, nor were there any other enemies to conquer. The Milky Way, as humans had so strangely dubbed our cradle galaxy, as well as Andromeda, had long since been warred over and settled for millennia before humanity had arrived, bright-eyed and with familiar yet otherwise foolish dreams of cooperation and prosperity. The Jurisdiction did not cooperate, nor did it ensure prosperity. Oh, it claimed it did, but in reality it simply took. The rest was just the peace that came with not being the direct target of the biggest fish in the pond. The humans didn't like that, but they had no choice.
Slavery was a common tribute. The Jurisdiction had no use for other resources: it simply took. No, it wanted those who could facilitate that unequal exchange, those raised in a world where the only morality was the one set by your lord. The Jurisdiction was held together by expectations, obligations, and dury more than any kind of shared dream, so when you were ordered to take you did so without question. Humanity was new: they had no niche or value that set them apart, but they had a penchant for killing and taking, so the Jurisdiction gave them a taste of how the galaxy worked. They killed and they took. The humans didn't like that, but what choice did they have?
Humans were strange. They learned, but not in the way most species learned. Most species learned to adapt in a passive way, to adhere to the world around them. They flowed like water, moving past and around obstacles and confirming to the boxes they were assigned too. Humans didn't confirm, nor did they adapt: they made their circumstances fit their desires. They would not move around obstacles, but rather smash through them, and they refused to stay in one box for too long. The Jurisdiction merely saw them as a particularly loud nuisance, but those who faced their wrath knew better.
It is said that when a beast seeks to make an example, it shall humble its rival by killing it's cubs. Children were one of those universal constants that brought entire communities together: the Sok’klar saw their hatchlings as gifts, shaped by the fruitful currents of the universe in perfect harmony. The Yarrack saw each and every newborn whelp as an uncut gemstone, ready to be shaped into something magical. Humanity oftentimes referred to their offspring as angels, or spirits of unbridled good sent by the gods themselves. Children were seen by most of the galaxy as gifts.
The Jurisdiction saw them as a lever to inflict suffering. It had become quite effective at enacting psychological punishments on those that stood up and spoke out. You dare to disobey? You believe you can speak out? Your gifts shall be taken from you, and you shall be without joy.
Humans didn't like this, but the Jurisdiction would have their pound of flesh, and humankind would kneel. And they did. But humans were patient creatures: most species who retained that trait of willful spit also lacked patience.
I had long since become desensitized to the Jurisdiction’s actions: it was simply how the universe worked now, as if it were a constant akin to gravity. Cruelty was the unspoken rule of this seemingly unending age, where our lives never appeared to move forward or backwards, only lay dormant. The Jurisdiction had been the unyielding authority that ruled the galaxy for thousands of years, venerable yet feared all the same.
And for the longest time I was just another cog in its wheel. My name is Kalnuracht Sedjuur-Noumar VII, and was the scion of the noble house Sedjuur-Noumar. I was born into what most would describe as veiled apathy, living a life that could be attributed to the privileged class of feared scribes that enacted the will of those above. I was an administrator and nothing more. And now I am doomed to be far less than that in the eyes of my former constituents within the endless administration. I am the only scion, as is tradition, and without an heir I am the last of my house, our name to be scrubbed from the records, worthless, meaningless, and forgotten.
I am merely Kalnuracht, nothing else and nothing more. I have seen from their eyes, the eyes of the downtrodden, and it makes my crimes of association with the Jurisdiction feel all the more damning on my worthless soul. I am worthless to the world, and this is my story.
End Personal Log #1
Start of Neural Lace Narrative Log #1
They came from the black like carrion birds in the night, encircling our convoy as if it were a dying animal ready to be picked clean without remorse. There was no warning, no list of demands sent out as civilized peoples did, nor was there either any requirement for unconditional surrender nor chance to parlay, as was done so under letter of marque: this was an unmistakable call for violence and nothing else. They sought to reduce us to slag and scavenge the rest.
So, as one would expect, the entire bridge of the ship was nearing a panicked state. This was not the actions of those practicing civility, but rather the common behaviors of despoiling barbarians, the kind that tore their way through the dark reaches of the galaxy as if they owned it.
“Wayfinder, what do your probes see?” Shouted the ship’s sovereign. He was an older Kar’Rowmach, an amphibious cephalopod species with a venerable history within the Jurisdiction going back thousands of years. Normally one such as him would be above me if it weren't for the fact that I was under the authority of the Jurisdiction’s seal of office. He didn't like me very much, but most of his kind shared the same sentiment.
“All dark, honorable Sovereign: the sensor arrays are wailing but the feedback we're reviewing is beyond incomprehensible,” the wayfinder replied with a certain restrained temper in his voice. The Sok'klar wayfinder swayed gently, his tentacled limbs grasping different metallo-liquid braille output arrays, the liquid gallium flexing and reshaping unnaturally to allow him to to take in multiple different sources of sensory output at once, with the primary navigation computer plugged into the cybernetics surrounding his opaque, gelatinous head and plugging directly into his tube-shaped brain.
The Sovereign cursed in Loskat and pointed to his bridge crew while I simply sat in the back, near the Sovereign’s symbolic throne. “Prepare countermeasures and spool up the warp drive, we cannot allow the amanuensis to be taken! He carries sensitive information that only he can translate and transcribe!”
As the bridge crew nodded and began fiddling with their own systems, I preened my feathered hide anxiously. I wasn't a fighter: us nobles of the cloth were the educated minority above all else, not those who waged war or partook in hard labor. Special cybernetics in my brain allowed me to translate triple-encoded messages that usually took a ducal signet codekey or above to parse, but even without that I was a skilled mathematician and logician. I had terabytes worth of knowledge stored within the hardware installed in my head, all well protected of course, but if I were to die it would still be a waste. I could only imagine the damage any malcontenders could do with it if they were able to get their filthy hands on me.
Suddenly, the ship rocked, and the gallium overhead display began to form crescendos like I'd never seen before. “Sovereign, decks A-3 through C-12 are venting atmosphere and our coolant systems have been obliterated,” the Wayfinder spoke in an almost serene voice, as if he was completely unconcerned by current events. I knew they were simply incapable of tonal displays, but it was unnerving nonetheless. “Once we jump, we will not be able to risk another until the vacuum of the void can reduce temperatures to acceptable levels within the plasma capacitors.”
“Damn them,” the armored nautiloid hissed, his barbed feelers coiling in frustration, “May the currents take them. What are our options? what can we see? This fleet cannot fall to the void today, not with such vital cargo.” My hackles rose lightly at the Kar’Rowmach referred to me as some object rather than an esteemed amanuensis of the Jurisdiction, but I bit my forked tongue. Now was not the time to squabble with the sovereign over who was what and what titles I deserved, not while he was so desperately attempting to keep what semblance of order within his fleet that he had left.
I could not blame the crew for being panicked either: wars were practically mythologized now, having been long since rendered obsolete with the rise of the Jurisdiction, and that felt like an eternity ago. Now, either being levied into or joining a ducal naval force was simply another career, more akin to serving as an officer of the law rather than a fully fledged soldier. Minimal training was required, most of it being the technicals of one's duty rather than any kind of combat conditioning, so expecting a fleet to actually be prepared for a combat scenario in a universe where peace was the norm was laughable.
“We are practically blind, Sovereign,” stated the Sok'klar Wayfinder, “our probes are offline, and shipboard graviton displacement sensory arrays have been rendered unreliable at best.”
“What about the particle emission array? Has there been a spike in radioactivity where we were hit?”
The Wayfinder seemed to think for a second, his gelatinous form flexing and morphing a bit before answering. “Affirmative, a jump from negligible to forty billion becquerels along decks A through E-5 on our starboard side.”
“Torpedoes…” the Sovereign hissed, stroking his barbed feelers, “Human Torpedoes. Only those primitives would rely on crude nuclear warheads.” He then turned to his militant leaders on the ship. “Noddos, Rel’ads: organize your phalanxes and prepare to repel boarders. We are bound to be assailed by those rancorous primates, and I want their skulls piled at my feet if they dare set foot on our ship.”
“Your wish is our command, Sovereign,” the two militant commanders spoke as one. Noddos, a large bipedal with multiple sets of curved spines running down his back, a pair of graceful horns sprouting from his head, and multiple rows of sharp teeth in his snout, bowed first, followed by Rel’ads, a marsupial with long saberteeth and thick fur. They both must have been fierce warriors in their own right to each lead a phalanx. They wore thick, semi-powered armor and held dueling polearms alongside their usual plasma casters, and seemed completely unfazed by the situation we were in. As they stomped out of the brightly lit bridge, I let out a quiet squawk of discontentment. “Sovereign, why haven't we jumped again? We are wasting precious time.”
“I am working on it, you spineless beaurocrat!” He warbled back, his feelers tensing in anger, “besides, it's not as if you're the one who will be spilling blood today, amanuensis, so flatten your wretched beak or I shall weld it shut with a plasma torch.
I was about to reply with something indignant, but the ship rocked again, this time causing the lights to flicker and the air to become… thick. The skin under my feathers began to blister, and I became lightheaded and confused. “Seal the damnable vents, initiate radiation scrubbers, and activate secondary life support!” Shouted the Sovereign, “Their nuclear weapons are rendering the ship inhospitable!”
I coughed up magenta blood accidentally, and I could feel more seeping from under my eyes. Some of the crew was in a similar position, but others were more resistant to radiation than I. The Sok'klar seemed completely at ease as he ran his tentacles across his morphic braille arrays before calmly announcing the ship’s status. “I've regained some control over our probes: ten, twelve, and seventeen are active and fully functional, the rest are either still malfunctioning or permanently inoperable. A rapid rise in localized radiation is also interfering with the detection of graviton displacement; we can't sense photon redirection, thus readings will remain inconclusive.
“Wayfinder, damn you, get me some kind of out here! We're easy prey until we can respond in kind!”
“Negative, something has gone awry with our processing hub, I am attempting to troubleshoot-”
And with that, the Wayfinder’s bulbous head exploded in a cascade of opaque lavender blood, covering the front half of the deck crew like a morbid art piece. Some of the crew screamed and shouted in terror before removing their cranial adaptors and choosing to interact with their displays manually. Others died just as quickly, unable to unplug in time as their brain stems fried or their blood boiled. It was a horrible way to go, having your insides neutralized by your own cybernetics, so I was glad I wasn't connected to the system.
“Cybernetic warfare! All systems are to be considered compromised, switch to manual settings or you'll be killed!”
The lights in the bridge flickered again, and the displays went haywire. The bridge crew, which obviously weren't acquainted with working without being hard-linked into the mainframe, moved at a much slower pace.
“Launch missile pods A through F and set to self-target after five hundred kilometers, then rely on their ballistic coordinates to begin firing broadsides! If we can't see the humans due to their meddling, we'll just have to feel them.” Shouted the Sovereign, “and got me a detailed report on the ship’s diagnostics readings. I need to know if this flagship is still capable of escaping or if we'll have to scuttle it and retreat on another.”
“Acknowledged, Sovereign, launching now,” affirmed another deck officer as he swiped across his own gallium output array. I could hear the dull thunk, thunk, thunk of missiles pushing out of their pods before racing off to their intended targets, then the mechanical whirring as the pods rotated to be reloaded by slaves in the lower decks. I was regaining my bearings as the many horrible sensations of being overwhelmed by radiation poisoning were beginning to subside, but I still felt as if I had been microwaved. The air was stale, the crew was horribly sick as well, and even the sovereign himself seemed to be on his last leg. I was beginning to believe that I might die here.
“Sovereign, a message from the lower decks,” shouted a communications officer, his chitin scraping against itself as he turned quickly, “they're requesting reinforcements, something about being overrun.”
“Impossible,” the Sovereign hissed out in a vain attempt to exude confidence, “We must outnumber the humans, they always go for bigger targets out of arrogance.”
“I've received reports that it's not just humans: the primates seem to make up only a third or so of the assailing force, along with some Phaeldaer and Vrex.”
The commander slammed his clawed hands down on his own output array in a fit of rage, obviously overwhelmed by the circumstances, “Then this wasn't just a typical assault, but something more sinister!” The nautiloid warbled, blood seeping from his shell as the full effects of the radiation took hold, “Get Rel’ads on the line, have him divert all spare lances to the lower decks or else we'll lose the only offensive capabilities we can use.”
“Rel'ads has gone dark, Sovereign, his vitals are critical.”
“Then either get me Rel'ads tail-leader or get me Noddos!” He screamed in rage, “don't give me this nonsense! If we don't pick it up we're all going to die, is that what you want?”
“No, Sovereign, I'm simply overwhelmed-”
“We're all overwhelmed! By the tides, I'm dying of radiation poisoning you nincompoop! Get me something I can work with!”
The officer didn't even acknowledge the Sovereign after that, simply turning back to his display. Eventually, the Sovereign was able to get Noddos on the line.
“Sovereign, two thirds of my phalanxes have been decimated by combat with the primitives and the radiation, the rest are in shambles. We must retreat and fortify elsewhere!”
“Then the ship is compromised! Rel'ads is unresponsive and the lower decks are swarming with intruders. We must evacuate the amanuensis to another ship.”
Just as the Sovereign spoke, I heard several gentle thumps rattle against the bridge’s door, and it made me uneasy. Some of the bridge crew seemed to feel the same, as they looked incredibly nervous and some even drew their sidearms. Just as the sovereign turned to give further orders, the door blew inward with a deafening explosion, followed by shouting and gunfire. Several of the bridge officers were dispatched quickly, brain matter and blood splattering against the delicate electronics. Others were shot in the legs, the torso, or in any other exotic yet non-vital body parts. The humans poured in, brandishing primitive ballistic firearms and jury-rigged energy weapons while wearing scavenged, legion-grade powered armor.
The Sovereign was the next to go, but he wasn't afforded an honorable death. He was shot along the arm with a particularly potent plasma caster, burning off his clawed hand and cauterizing the wound, the acrid smell of roasting chitin filling the already hot and cramped bridge. He fell back against his output array, the gallium reaching new highs and lows as more diagnostics and casualty reports were delivered, and he clutched his stump angrily. “I'll burn every last one of you in the foundries! I'll tie you to stakes, cover you in wax and set you alight! Your screams will be broadcasted all over the galaxy!”
One human warrior stomped up and slammed the butt of his rifle into the sovereign’s face, shattering his facial plates and causing blue blood to splatter across his section of the bridge. “Shut the fuck up, you mutant lobster,” the human said before dragging him by both antennae towards the center of the bridge and receiving a stained breeching axe from one of his comrades. “Emmanuel, start recording. We need proof.”
The other human nodded and pressed a button on his armor before lifting up his gun again. The rest of the humans fanned out, holding everyone else at gunpoint. I tried to get up and sneak out, but a human grabbed me by my neck and nearly wrung it out as he forced me to my knees and pointed a sidearm to my skull. “Get down, you piece of shit, before I blow your brains out too.”
“Damnable primate,” I hissed, but he bashed me in my skull with the base of his sidearm’s grip and sent me sprawling, making my already pounding headache worse. Another human shouted at him in a language I didn't recognize, but he sounded furious. The first brought me back up to my knees again, and I complies with a hiss and a groan, blood still leaking from my eyes and mouth and my world was spinning.
The Sovereign struggled, but he was weak from the radiation poisoning and he couldn't exactly resist on account of his lost arm. The human with the breaching ax kicked the Sovereign down and forced him to kneel before lifting up the breeching ax and splitting his chitinous head down the middle with one powerful swing, sending more blood and brains across the floor. “Execution confirmed, take his antennae just in case and we've got ourselves a bounty. Now all we need is that ugly cat’s teeth and the fat hedgehog-thing’s grimy spines and we'll be in business. Although, they do have skulls… we might as well just take their heads.”
The real horror of the situation dawned on me at that moment: they were going to kill us all, or maybe worse. They mentioned a bounty for the commanders, and multiple of the higher ranking ship officers were already dead, their brains splattered against the walls or their bodies torn apart by gunfire. I wasn't dead yet, but that didn't mean much since I wasn't an immediate threat.
“Alright, round them up and bring all the grunts to the hanger bay, then kill the rest,” the leader of the humans said in such a lackadaisical manner that his complete disregard for life almost made me sick… almost. I had seen worse from the Jurisdiction before, but usually that was from me delivering some kind of ordered judgment on a world that had sinned against order. I might have simply been the messenger, but I had seen many of the outcomes. “And make sure to collect whatever proof of bounties you can, we'll need to deliver them to the office to get cashed out. Don't let this be a repeat of last time where Juarez fucking forgot to take a few heads and it ended up cutting our profits in half, the fucking retard.”
Some of the humans chuckled at that as they dragged more of the senior officers away, out of the room and into the hall,where I heard gunshots. The rest of the bridge crew froze in place, different fear instincts kicking in. The remaining Sok'klar corralled together into what seemed to be a singular, semi-congealed mass as if to try and trick the humans into believing that they were much bigger and much more threatening than they actually were. The one Thei’chi on the bridge, an ensign who had clearly thought this would be a simple mission, bore her curved fangs at the humans and growled as they approached, her hackles completely vertical and her eyes dilated. They quickly muzzled and bound her before beating her over the head with a gun stock, sending her sprawling onto the ground. Many others simply cooperated, eyes wide and yet simultaneously empty, as if they couldn't quite process that the ship had been taken and the commanding officers were being executed as the rest were escorted to the hangar.
“Get the damn messenger down to the hanger as well, we need whatever data's in his ugly lizard head, then we can decide on what to do with him.”
I spat at him in spite, as if to try and seem brave, but it was clearly an empty gesture. “You won't get anything, primate! You couldn't possibly crack the encryption!”
The human holding me seemed to wind up for another swing, but the commanding officer simply held up his hand to stop my tormentor before strolling over to me. He knelt down and removed his helmet, revealing a beige-colored face covered in scars, wiry black hair cut down to the scalp, and multiple tattoos. “You're really fucking mouthy for a hostage,” he said before punching me across my beak faster than I could register. I heard a sharp crack as his fist connected, and my head spun again as the metallic taste of blood pooled into my mouth. “I'd advise you to shut up, but I'm sure you won't listen: you aristocratic types are so full of yourselves. Maybe I should have you flogged in the public square until your vocal chords give out once we rip those cybernetics from your head, huh? How's that sound?”
“It won't matter… it won't change anything… the Jurisdiction will hunt you down.”
“Maybe, but I doubt it will happen for some time: they really suck at doing anything that requires effort, even when they're mad enough. They just keep sending their rabid lapdogs to try and smoke us out, and they always end up full of holes,” the human officer said with a smirk, his yellowish-white teeth and green eyes sending shivers down my spine as he drew his knife. “They're just horrible at their job, you know? You've all gotten so lazy and incompetent after being able to just take what you want without resistance, and now that you've met people who are angry and crazy enough to fight back you act as if we're committing some grave injustice,” he placed the knife against my throat, the flat just underneath my now bent beak, “No, we just took a few pages out of your book, ‘cept we've got standards. No kids, for one…” he seemed to look off into the distance as his sneer deepened, “but it's more than that, we don't attack the defenseless in general and we still win against you all in fair fights.”
I went to say something else snarky, but he quickly grabbed my thin tongue with his fingers and yanked it out, blood from my mouth pulling to the floor as he held the blade of his knife against it. “No no, none of that. Say one more thing and I'll cut that rancid little tongue of yours out of your mouth and feed it to you,” he hissed at me, pressing the blade down just hard enough to draw blood. “Do you know what it's like to see a planet turn into a tomb?" he asked me, gritting his teeth, “Do you know what it's like to see everything you've ever known crumble to ash and glass, all the life and the green stripped away leaving nothing but bones? I do. I've seen it happen to countless worlds, and my grandfather always told me stories of how you bastards did it to Earth. He still prays in its direction five times a day, to Mecca, but he knows the Kaaba is gone now, or maybe it's still there, buried in the bones of those who sought refuge there.”
I didn't care for the human’s nonsensical beliefs, but I did care to correct him. “I've seen it before, and I'll see it again. And so will you, it's inevitable. The Jurisdiction will always have its judgment fulfilled, there is no alternative.”
“One day, I hope we can rectify that,” he said, then he sheathed his knife and slammed my head against the metal floor with enough force to nearly knock me out. As I lost consciousness, I could hear him speak. “Take him to the Chop Doc, and make sure the cybernetics don't get damaged: they're supposedly more valuable than any bounty on this ship.”
Warning: Severe radiation poisoning detected. Flush system immediately.
Warning: Neural Lace removal detected, chance of neurological damage high. Proceeded with caution.
submitted by Gazooonga to redditserials [link] [comments]


2024.05.19 15:37 Thick-Grab-8821 25 [M4F] #Germany - Non Native seeking a connection and fun dates

I’m sort of caught in the gears of academic life, university is no joke, I tell you (sigh). Alongside my studies, I’m on personal quest too… trying to piece myself together, to heal and grow. It’s a little like wandering through a maze, gets quite lonely at times but hey, it’s all part of the journey (or so they tell me).
About me:
I’m a man of contrasts. I have a romantic soul, with a twist.
You might be curious about what exactly I mean. Imagine I'm returning home from a tough day at work, and you're there to let me unload all of that tension, whether by simply getting on your knees and giving a passionate... (readacted but ask if you're curious) ;) I’m interested in taking c*ntrol, but I also enjoy the idea of cooking you your favorite meal and taking you up as my passenger princess or simply cuddling as we binge our favorite tv show. This represents the fusion between the heartfelt romantic and the masculine side (with a playful streak) that is me.
Interests? I’ve got 'em:
Here’s what you get:
I'll stop now, if your heart did that weird little leap while reading this, maybe we’re on the same wavelength.
If you’re down for a bond where we can cheer each other on through life’s weirdness.. with the occasional detour into cuddle town, then hit me up. Let’s keep it light, but let’s also make it matter, you know?
We might not have all the answers to life’s big questions, but maybe we’ll figure out a few together.
submitted by Thick-Grab-8821 to ForeverAloneDating [link] [comments]


2024.05.19 14:46 ApplicationFuzzy3671 How do I sustain attention and develop discipline for reading?

So I've been reading and writing for the past ten years, and I'm soon going to start my PhD. My primary interest has always been poetry, and I am the sort of person who can read excruciatingly long poems at one go as long as they have a sustained rhythm. However, I have never really been as much into prose even though I want to read a lot. It is strange because for most people poetry is a little more difficult. Prose just doesn't sustain my attention in the same manner. I pick up too many books, read them halfway through and then forget to continue them. I don't even feel the desire to continue. I feel like social media has certainly been a contributing factor in degrading my attention span. I need to improve. Another problem I have is that I only try to go for great literature (I know people hate the elitism of that term), and such literature is often not as easy to read (unless we're going for Hemingway). Anyway, I guess I'm just ranting at this point. I just wanted to ask you all for some tips. Any tips at all. Though I do well with short stories.
submitted by ApplicationFuzzy3671 to literature [link] [comments]


2024.05.19 14:44 RainInMyBr4in The murder of Raonaid Murray

Raonaid Murray was a 17 year old Irish teenager who was violently murdered on the morning of September 4th 1999. Despite extensive investigation and appeals, her murder has never been solved and the murder weapon has never been found.
Raonaid Murray was born on January 6 1982 to parents Jim and Deirdre Murray. She also had two older siblings, a sister, Sarah and a brother, Daniel. She had attended St Joseph of Cluny secondary school in Killiney where she was a high achiever. She completed her leaving certification exams in 1999. After she had completed school, she went on to work part time in a fashion boutique in the town of Dún Laoghaire in Dublin. However, she intended to re-sit her leaving certification at the Institute of Education and hoped she would be able to attend the arts faculty in University College Dublin after completion. Her family stated that she liked reading and poetry and had expressed hopes that she might one day be a successful writer. Her friends fondly remembered her for always wearing bright colours, her optimistic attitude and her commitment to an active social life.
On the evening of September 3rd, Raonaid spent time socialising in Scott's pub in the town of Dún Laoghaire. She had finished her shift at the boutique at around 9:40pm and was excited to socialise. CCTV footage shows her leaving the shopping centre carrying a bag and walking with a friend. However, this would be the last time that she would be seen alive. At around 11:20pm, Raonaid left the pub so she could go home and change as she had purchased a new outfit that day and wanted to wear it out. She had planned to meet her friends again at the paparazzi nightclub in town. The walk home should only have taken her 15-20 minutes but she never made it. Approximately 20 minutes after she left the pub, an eyewitness claimed they saw her arguing with a young man on the Glenageary upper road. She then crossed over to Silchester Road and entered the laneway that would take her to her home in Silchester Park. Almost immediately after this, a female voice was heard from the alley saying something like "Leave me alone" or "Get away" followed by "Fuck off". A loud woman's scream was then heard, followed by silence. One of Raonaid's friends, concerned as to how long she was taking, called her house phone but when her father Jim answered, the friend quicky hung up.
Early on the morning of September 4th, at around 12:30am, Raonaid's sister and her friends found her body lying in the alleyway, 500 yards from her front door. She was still clutching her shopping bag that contained her new outfit. A Garda investigation would later reveal that she had been stabbed 30 times although many of the stab wounds hadn't managed to pierce her clothing. She had also managed to stagger 200 yards from where she was attacked to where she was found, this was determined by the blood trail. Gardaí strongly suspected that the perpetrator was someone she knew based on the extremely frenzied nature of the attack which could suggest a personal grudge. Raonaid had a deep wound to her chest, abdomen, right arm and a fatal wound to her left armpit. In addition, she had not been sexually assaulted and nothing had been stolen.
A large scale investigation was launched and over 100 Gardaí were assigned to the case but despite extensive interviews and searches, no motive was uncovered and the murder weapon was never found. Garda believe the blade used was probably a kitchen knife which further supported the theory that this was a crime of passion. By 2008, 8000 people had been interviewed, 3000 statements had been taken and 12 arrests were made. Despite this, no primary suspect has ever been identified and the investigation has effectively gone cold. A few months after her death, her gravestone was desecrated by an unknown individual/individuals which Garda believe could be people involved in her murder. A more recent review of the original investigation showed that Gardaí had botched the case from the start as they seemed to be waiting for a killer to simply present themselves. When this didn't happen, they ignored important clues, misinterpreted evidence, failed to carry out proper searches, and ignored their own procedures. According to one of the officers who reviewed the case, "It was nothing short of a shambles. They were convinced someone would present themselves or some family would contact them to say someone came home covered in blood. When this didn’t happen, the investigation just went nowhere".
In 2010, with the advancement of forensic technology, DNA was successfully removed from under Raonaid's nails. Curiously, when tested, it showed that the material belonged to a woman and it was confirmed that it did not belong to anyone known to her. This knowledge changed the line of thinking considerably as prior to this, the Garda had been adamantly searching for a male. It was theorised that if the attacker was a woman, it would explain why many of the stab wounds were weak and didn't pierce her clothing. In addition, a young woman was allegedly seen walking quickly away from the area shortly after the murder. Despite this renewed line of thinking, the investigation has remained cold with no new leads.
It's been 24 years since Raonaid was murdered in cold blood and nobody has been charged for this heinous crime and her family have still received no justice. Despite the offer of a €190,000 reward, the family and Garda have been met with silence. The investigation continues and renewed appeals for information have been made but to date, the case remains unsolved.
Sources: https://www.rte.ie/news/2016/0903/813922-raonaid-murray/
https://m.independent.ie/regionals/herald/female-dna-found-under-raonaids-nails/27938356.html
https://www.thetimes.co.uk/travel/destinations/europe-travel/ireland/the-mystery-of-south-dublin-schoolgirl-raonaid-murrays-unsolved-murder-9fpdwznbq
https://en.m.wikipedia.org/wiki/Murder_of_Raonaid_Murray#:~:text=Raonaid%20Murray%20(6%20January%201982,this%20murder%20case%20remains%20unsolved.
https://www.chillingcrimes.com/blogs/news/raonaid-murray
submitted by RainInMyBr4in to UnresolvedMysteries [link] [comments]


2024.05.19 13:46 Stage-Piercing727 Best Cash Registers with Scanners

Best Cash Registers with Scanners

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Introducing our collection of Cash Registers with Scanners, the perfect solution for your business's office needs. Whether you're managing a small boutique or a larger retail store, our roundup boasts a diverse range of options to meet your specific requirements. In this article, we'll guide you through the top choices, highlighting standout features and pricing. Stay tuned for an in-depth look at the best Cash Registers with Scanners available today.

The Top 5 Best Cash Registers with Scanners

  1. Sharp XE-A102 Compact Electronic Cash Register with LED Display - The Sharp XE-A102 Electronic Cash Register is a compact, reliable, and versatile option for start-up retailers, offering 8 departments, 80 PLU/Items, 3 payment methods, and a bright LED display.
  2. Professional XE Series Electronic Cash Register - The Sharp XE Series Electronic Cash Register is a high-speed thermal printer, ideal for businesses, with advanced reporting capabilities, seamless QuickBooks integration, graphics customization, and an 8-line display for accurate order entry.
  3. Fast and Accurate Cash Register System with Thermal Printing and 8-Line Display - The Sharp XEA407 Cash Register offers a wide range of advanced features for efficient and streamlined operations, making it ideal for businesses seeking improved productivity and customer satisfaction.
  4. Clover Station POS System with Cash Register - Clover Station: A sleek, reliable, and feature-rich POS system with large touchscreen, swipe card reader, and high-speed printer - perfect for streamlining your cash register management in grocery stores.
  5. Sharp XE Series Professional Cash Register with Scanner & Thermal Printer - Discover the Sharp XE Series Cash Register with its high-speed thermal printer, 8-line display, seamless QuickBooks integration, and built-in SD card support for effortless programming, backup, and reporting.
As an Amazon™ Associate, we earn from qualifying purchases.

Reviews

🔗Sharp XE-A102 Compact Electronic Cash Register with LED Display


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I have been using the Sharp XE-A102 Electronic Cash Register for a start-up retail business, and it's been a reliable and efficient partner. The compact design allows it to fit easily in our small store, and the bright LED display makes it easy for us and our customers to see the transaction details. The 8 departments feature helps us organize our inventory, and the 80 PLU/Items capacity allows us to input all our products without issues.
One of the standout features of this cash register is its ability to accept different payment methods like cash, cheque, and credit card, which has made it easy for us to cater to our customers' preferred payment options. Additionally, the time and date display feature ensures that our transactions are accurate and timely.
However, there are a few minor drawbacks to the Sharp XE-A102. It can be a little noisy and slow compared to some other cash registers, which may be an issue during peak hours when we need to serve customers quickly. Moreover, the instructions provided are quite small, making them difficult to read and follow.
Overall, the Sharp XE-A102 Electronic Cash Register has been an excellent addition to our start-up retail business. Its compact design, 58 mm wide reliable printing, and ability to accept multiple payment methods make it a valuable tool for any small retailer. While it may have a few minor issues, the majority of users, including myself, are satisfied with its performance and recommend it to others.

🔗Professional XE Series Electronic Cash Register


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I recently added the Sharp XE Series Electronic Cash Register to my tiny boutique store, and I couldn't be happier. Before settling on this model, I spent a lot of time researching various cash registers, but the XE Series stood out for its advanced sales reporting capabilities and seamless tie-in with QuickBooks Pro. The moment I unboxed it, I was impressed by its sleek, professional appearance and built-in SC card slot for easy connectivity and data back-up.
Setting up the register was incredibly easy, and within just a few hours, it was ready to go. Its intuitive interface made training my employees a breeze. The thermal printer was a pleasant surprise; it's much quieter and faster than traditional receipt printers. Plus, the customizable receipts with graphics and logos definitely give my store a professional edge.
One of my favorite features is the automatic tax system, which not only saves time but also reduces the potential for errors and makes reporting so much easier. The locking drawer ensures security and comes with multiple bill and coin compartments, making deposits a lot more organized.
The only downside is the rather complicated user manual, which could definitely be improved. It's not a complete deal breaker, though, as there are plenty of helpful YouTube tutorials available online.
All in all, I'm thrilled with my purchase of the Sharp XE Series Electronic Cash Register. It's a perfect fit for my small business and a real game-changer when it comes to streamlining sales transactions and accounting. I wouldn't hesitate to recommend this cash register to anyone running a small retail or service business.

🔗Fast and Accurate Cash Register System with Thermal Printing and 8-Line Display


https://preview.redd.it/c6utjygdfd1d1.jpg?width=720&format=pjpg&auto=webp&s=b6cdbcb74bba6ef3e77281d6c48049c7ae46d4a3
I recently discovered the Sharp XEA407 Cash Register while searching for a reliable and feature-rich solution for my little grocery store. After trying it out, I must say it's exceeded my expectations.
The first thing that impresses anyone who lays their eyes on it is the sleek eight-line display. It's not just a pretty face though; it's got brains as well with 7000 Price Lookups (PLU's), allowing quick and accurate entry. The inclusion of 99 departments is brilliant as it makes managing diverse product types a breeze.
My favorite feature? Hands down, the microban keytops. They provide built-in antimicrobial protection, keeping those pesky germs at bay, which is particularly important given the current health situation. And let's not forget about the large 32GB SD card slot for computer connectivity and data storage.
However, there were a few hiccups too. The lack of French documentation was a letdown for me, a French-speaking Canadian. Plus, a few customers have reported missing parts upon delivery, making the product unusable.
So, while there are some minor issues, the Sharp XEA407 Cash Register has overall been a reliable and efficient addition to my store. It's fast, easy to set up, and offers more than enough features for most small businesses. If you're looking for a cash register that combines modern tech with dependability, this might just be the one for you.

🔗Clover Station POS System with Cash Register


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I recently picked up the Clover Station POS System for my little cafe, and it's been quite the rollercoaster ride. Imagine a sleek, brushed aluminum body with a 11.6" touchscreen display that's as responsive as a well-trained puppy. Sounds appealing, right? Well, it is. But let's dive a little deeper.
First off, the touchscreen is large and bright, perfect for both me and my customers to navigate. The high-resolution camera embedded within the system makes scanning barcodes or QR codes a breeze, which is super helpful for keeping track of inventory. Plus, the swivel arm swivels smoothly between my side and the customer's, making transactions feel seamless and personal.
However, there have been some hiccups. For one, the single power source for the display and printer can create a tangled mess of cords, especially when you're trying to juggle other peripherals. And while the connectivity options (Ethernet, Wi-Fi, and Bluetooth) are great, I sometimes find myself struggling with Wi-Fi lags.
Moreover, the customer service has proven to be quite the challenge. You see, I bought the Clover Station from a seller who didn't provide much support. When things went awry, I was left to figure it out on my own. Needless to say, getting in touch with their customer service has been a nightmare. It feels like they're speaking a different language sometimes, and getting a call back is as rare as a winning lottery ticket.
Despite these cons, I still find the Clover Station POS System useful for my small cafe. It's a stylish, reliable system that offers a range of features and connectivity options. However, be prepared for the occasional frustration and confusion, especially when it comes to their customer service.
In conclusion, the Clover Station POS System is a mixed bag. While it boasts a sleek design, large touchscreen, and versatile connectivity options, it also has its fair share of challenges, such as the messy cords and difficult customer service. I'd recommend this product for businesses looking for a stylish and reliable POS system, but be prepared to face a few hurdles along the way.

🔗Sharp XE Series Professional Cash Register with Scanner & Thermal Printer


https://preview.redd.it/e9hhr4befd1d1.jpg?width=720&format=pjpg&auto=webp&s=9e569735dc6ec5a6f3b7b53485501e29dbe44f3a
The Sharp XE Series Cash Register is a game-changer for small businesses. When I first got my hands on this baby, I was blown away by the speedy thermal printing on standard 2-1/4 inch rolls. The eight-line operator display made it incredibly easy to use, and I found myself making fewer mistakes than ever before.
One of the standout features was the advanced reporting capabilities that seamlessly integrated with QuickBooks Pro. This made keeping track of my sales and inventory a breeze, and it saved me a ton of time when tax season came around. The built-in SD card slot was also a lifesaver, allowing me to quickly connect to my computer for programming, backup, and reporting.
Adding graphics and text to receipts was a fun way to personalize my business, and the automatic tax system made my life so much easier. However, there were a few cons that I couldn't help but notice. The manual was sorely lacking, which made setting up the register a bit challenging for first-time users like myself. Additionally, the barcode scanner wasn't quite as advanced as I had hoped, but it still got the job done.
Overall, the Sharp XE Series Cash Register has made a significant impact on the way I run my small business. Its speed, advanced reporting features, and personalized receipts have made it an invaluable asset to my daily operations. While there's definitely room for improvement, I'm confident that this is a reliable and efficient cash register for businesses that demand the best.

Buyer's Guide


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Important Features to Consider

When shopping for a cash register with scanner, consider the following features:
  • Scanner compatibility: Check whether the cash register is compatible with different types of barcode scanners.
  • Size and capacity: Consider the number of items you typically need to scan and choose a register that can handle your workload.
  • Memory capacity: A larger memory capacity will help you keep track of sales and inventory more efficiently.
  • Customization options: Some registers allow you to customize buttons for frequently used items or discounts, making checkout faster and more efficient.
  • Integration with other systems: If you use other business software, ensure that the cash register can interface with these systems for seamless data transfer.

General Advice for Choosing a Cash Register with Scanner

Here are some tips to help you choose the best cash register with scanner for your needs:
  1. Determine your budget: Cash registers with scanners range in price, so decide how much you're willing to spend before starting your search.
  2. Consider your business needs: Think about the specific features and functionality that would benefit your business the most.
  3. Read reviews: Look for ratings and reviews from other businesses to get an idea of how the cash register with scanner performs in real-world scenarios.
  4. Test it out: If possible, visit a store or demo event to see the cash register in action and ask any questions you may have.
  5. Invest in maintenance and support: Make sure to ask about warranty coverage and available tech support options, as these can save you time and money in the long run.
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Considerations for Optimal Performance

To ensure optimal performance of your cash register with scanner, consider the following:
  • Proper maintenance: Keep your register clean and free of debris, and perform regular software updates and hardware checks.
  • Employee training: Train your staff on how to use the cash register effectively and efficiently to minimize errors and maximize productivity.
  • Integration with other systems: Make sure your cash register is compatible with any other software or hardware systems you use for inventory management, accounting, or customer relationship management.
  • Security: Implement security measures such as user accounts, password protection, and transaction tracking to protect against theft and fraud.

FAQ


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What is a cash register with a scanner?

A cash register with a scanner is a device used in retail or food service businesses to manage sales transactions, product inventory, and customer payments. The scanner reads barcode information on products sold, enabling quick and accurate processing of purchases.

How does a cash register with a scanner work?

Cash registers with scanners typically have a touch screen interface, which allows users to input sales data and manage transactions. The scanner reads barcode information on products, sending this information to the cash register for processing. Once an item is scanned and its price is validated, the cash register determines the total cost and taxes. The customer can then select a payment method, such as credit/debit card, cash, or mobile payment.

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What are the benefits of using a cash register with a scanner?

  • Accurate and efficient processing of transactions
  • Real-time inventory management, reducing the risk of stock shortages or overages
  • Detailed sales reporting and analytics, providing valuable insight for business decisions
  • Quick and easy voiding or returning of items
  • Reduced likelihood of theft or shrinkage

What features should I look for when choosing a cash register with a scanner?

  • Compatibility with payment processors and other related hardware
  • In-built barcode scanning capability or compatibility with external barcode scanners
  • User-friendly touch screen interface and software
  • Real-time inventory tracking and reporting
  • Detailed sales analytics and reporting capabilities
  • Compatibility with mobile and electronic payment methods
  • Ability to integrate with existing or third-party software applications

How much does a cash register with a scanner typically cost?

The cost of a cash register with a scanner can vary greatly, depending on several factors such as features, manufacturer, and quality. Basic models may be available for a few hundred dollars or less, while more advanced systems with additional features can cost thousands of dollars. It is recommended to research and compare multiple products to find the best balance between cost and needed functionality for your business's needs.

What is the difference between a cash register with a scanner and a point-of-sale (POS) system?

Although a cash register with a scanner shares some similarities with a point-of-sale (POS) system, the primary difference lies in their functionality and capabilities. A cash register with a scanner is mainly focused on processing transactions and managing inventory, while a POS system typically offers a more comprehensive suite of tools, such as advanced reporting, employee management, and customer relationship management.

How do I maintain and care for my cash register with a scanner?

  • Clean the cash register and scanner regularly, using a soft, non-abrasive cloth and mild electronics cleaner or isopropyl alcohol.
  • Ensure that the cash register is properly ventilated and not exposed to extreme temperatures or moisture to prevent damage.
  • Regularly update the software and firmware to ensure optimal performance and security.
  • Calibrate the scanner as needed, following the manufacturer's instructions to maintain accurate reading of barcode information.
As an Amazon™ Associate, we earn from qualifying purchases.
submitted by Stage-Piercing727 to u/Stage-Piercing727 [link] [comments]


2024.05.19 13:38 PixelPeter2023 FF14 Beats WoW in every aspect, but the PF Solo Raiding experience is horrendous.

((Warning, long post))
Hello, fellow MMO enthusiast!
Before I get into my thoughts and seek your feedback on this topic, let me introduce myself and share a bit about my experience with Final Fantasy XIV. I've been a World of Warcraft player for about 14 years. Like many MMO players, I was aware of XIV but never gave it a try because it didn't initially seem appealing, especially since I'm more focused on raiding than lore, which is heavily promoted in this game.
Boy, was I wrong.
I recently switched to XIV, and I have to admit, I'm hooked. Everything about this game is perfect for me: the soundtracks, both in and out of raids, the boss design, the mechanics, the variety of glamour items, the friendly community, and the social aspects of the game. I could go on and on, but I can't believe I didn't try this game years ago. Since starting, I've been trying to convince all my WoW friends to join because this game is fantastic.
I could continue praising this game endlessly. I truly fell in love with it. The only downsides are getting used to the animation lag and the initially strange UI. But there's one aspect that really drains my enthusiasm and motivation to play, which is disappointing because everything else is so enjoyable.
Raiding in this game as a "solo" player is beyond frustrating. I know this can be countered with "just get a static, bro," but since we're at the end of the current expansion, it's tough for a new player to find one that suits me. I'm either too new for sHC/HC statics or too dedicated for casual ones. Finding good statics for older ultimate content like UWU/TEA is also challenging. So, I'll focus on the solo play via Party Finder aspect here.
I have never, and I mean this literally, encountered so many problems and frustrations with raiding in a game in such a short period as I have in FFXIV. I recently began raiding and, like most people aiming for ultimates, I started with the easiest one: UWU. It took me a few days of analyzing logs and watching videos to grasp the fight. After about four days of an incredibly painful Party Finder experience to get accustomed to everything, I got very lucky and was invited to a static group that was temporarily missing a Main Tank and was aiming for a clear. Within two days, we managed to clear it, and everything seemed fine.
However, this is where the nightmare started. After leaving the static since I got my clear and their main tank returned, I attempted to solo clear it to farm more totems. It took me 7 days of raiding for 4-6 hours each day in various Party Finder groups just to get a single re-clear. If you enjoy numbers like I do, here are some statistics, as I like to document my progress and keep track of it:
(All of this was tracked by Chat GPT, to summarise my days of raiding)
So, the total number of groups is 29.
It took me a staggering 29 PF Groups to secure just one re-clear. It doesn't seem to align with the typical PF experience, does it? Perhaps it's due to the upcoming expansion, with returning players trying their hand at reclearing for fun or to shake off the rust. While I understand that PF raiding isn't the gold standard, what exactly is causing this persistent issue? I've repeatedly heard from fellow PF participants that there's a rampant issue of players misrepresenting their progress. Could this be the root cause? Granted, I'm not immune to mistakes either—nobody is. Each group I joined endured for approximately an hour, sometimes more, sometimes less. It's astounding to realize it consumed nearly 40 hours of my time in re-clear attempts, and this does not even include waiting times, and mind you, these groups were meant for individuals who had cleared the Ultimate, i exclusively joined or created only re-clear [duty completion] runs.
And let's not even delve into the TEA or P4S/P8S experience, which feels even more challenging because it's significantly less popular. I'm earnestly trying to discern whether this is a consistent issue within the PF raiding landscape or if it's perhaps isolated to older Ultimate/Savage content. Have any of you encountered similar challenges with TOP/DSR ultimates or newer content in general?
It's a no-win situation. I'm stuck between wasting my time by sticking around for hours, realizing early on that the group isn't making any progress—like when folks join for P3 on TEA without grasping the mechanics even before we get there, or leaving within 30 minutes and being branded as the "toxic, impatient tank" that people might blacklist. Just to clarify, I'm always polite when I do leave early, although it's a rare occurrence.
I've developed a deep affection for this game, but the solo raiding experience is gradually sapping away my motivation, especially since raiding has always been my primary focus. It would be disheartening because every other aspect of the game is incredibly enjoyable and entertaining.
What are your thoughts on this matter?
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2024.05.19 13:27 rat-in-fleshsuit 24 [F4A] Illinois/Online - Looking for besties!!

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