Example of 3rd grade book report fiction
For Honor
2015.06.16 00:10 YesButConsiderThis For Honor
The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5.
2008.07.29 23:31 Reddit Fantasy
Fantasy is the internet's largest discussion forum for the greater Speculative Fiction genre. Fans of fantasy, science fiction, horror, alt history, and more can all find a home with us. We welcome respectful dialogue related to speculative fiction in literature, games, film, and the wider world. We ask all users help us create a welcoming environment by reporting posts/comments that do not follow the subreddit rules.
2010.01.05 12:01 Mentatjuice God created Reddit to train the faithful.
Dune is a landmark science fiction novel first published in 1965 and the first in a 6-book saga penned by author Frank Herbert. Widely considered one of the greatest works within the sci-fi genre, Dune has been the subject of various film and TV adaptations, including the Academy Award winning 2021 film Dune directed by Denis Villeneuve. Dune: Part Two opened on March 1, 2024.
2024.05.20 09:01 AutoModerator If I Like This, I Might Like...
A thread for recommendations based on what you've already loved!
Tell us something you like - an author, a book title, a trope - and we'll offer suggestions for science fiction romance books that might be your cup of tea. Get as specific or as vague as you like!
Examples:
- If I like Space Opera Romances, I might like...
- If I like Ruby Dixon, I might like...
- If I like Cassandra's Challenge, I might like...
- If I like military heroes with pointed ears, rogue artificial intelligences and aliens who are obsessed with music, I might like... (being this specific might make it tricky!)
This thread repeats every Monday.
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2024.05.20 08:25 Stage-Piercing727 Best Cheap Automatic Guns
| https://preview.redd.it/8p15mz0xyi1d1.jpg?width=720&format=pjpg&auto=webp&s=76bb7d6708220ce97a8cbc717c97d5119fdb1172 Looking for a great deal on automatic guns without breaking the bank? Look no further! We've put together a roundup of the cheapest automatic guns on the market, so you can get your hands on a high-quality gun without emptying your wallet. In this article, you'll find our top picks for affordable automatic guns, along with a detailed analysis of each gun's features, performance, and overall value. By the end of this roundup, you'll have all the information you need to make an informed decision on which cheap automatic gun is right for you. The Top 7 Best Cheap Automatic Guns - Authentic Toy Metal Water Gun - Experience the thrill of a toy Uzi machine gun with your choice of two cartridges, available for in-store pickup only!
- Adventurous Military Mission Machine Gun Toy for Kids - The Combat Military Mission Machine Gun Toy by Walnut Li is a thrilling, multi-colored light and sound-equipped airsoft replica perfect for kids who love military role-playing games and seeking great gift ideas.
- WWII Era Walther P.38 Replica Pistol by Denix - The Denix Replicas 1911 Automatic Pistol is a non-fireable, historically accurate tribute to the iconic German sidearm, perfect for collectors and enthusiasts alike.
- Nickel Finish Smith and Wesson 1869 Army Revolver Replica - Experience the authenticity of the Smith and Wesson 1869 Army Revolver replica with its nickel silver finish and original "single action" and "top break" loading mechanisms.
- Realistic Orange-Green AK47 Plastic Gun for Kids and Adults - Transform your costume game with this vibrant, full-size AK-47 Plastic Gun, complete with sound effects and easy care instructions for endless dress-up fun!
- Safe Outdoor Toy BB Gun for Kids - Realistic BB guns for kids with authentic sound and tactile bolt action, designed for outdoor fun and learning.
- Affordable Large-Scale US-Made Military Accessories - Add a touch of authenticity to your army men with the BMC Classic MPC Machine Guns, featuring detailed 1:24 to 1:30 scale M2 guns in black and silver gray available in a US-made set, making them an affordable and realistic choice.
As an Amazonโข Associate, we earn from qualifying purchases. Reviews https://preview.redd.it/c61k71pxyi1d1.jpg?width=720&format=pjpg&auto=webp&s=05d07654ea4e380ca0957f15d172b65e968402dc I recently stumbled upon the Toy Uzi Machine Gun, and let me tell you, it certainly caught my attention. At first glance, it looked like a cool, high-powered toy gun but as I took it out of the box, I found it to be quite different from what was advertised. Instead of a high-powered machine gun, it was just a noise-making toy. Despite this initial disappointment, once I got it into my son's hands, it became an instant hit. The toy made a ton of noise and was incredibly fun for him to play with. We were surprised by how entertaining it was, considering its simplicity. The Uzi Bb Guns really managed to capture the essence of a noisy water gun. The highlights of this toy are its ease of use and the fun that comes with its unique design. However, not everyone seems to be happy with what it actually delivers. Some customers have reported receiving products that weren't what was advertised. We hope the company addresses these concerns moving forward, as it's definitely an amusing toy in the hands of a child. Overall, it's a good choice if you want something a bit different that still provides some fun. https://preview.redd.it/wbtura5yyi1d1.jpg?width=720&format=pjpg&auto=webp&s=9b8ee1cb2cc35140d3f7d1188d98ab98e2cda27d I recently had a chance to try out this Gun Toys for Boys Combat Military Mission Machine Gun Toy, and it was quite an experience! The first thing I noticed was the awesome LED flashing lights and sound effects it comes equipped with. It's not your ordinary toy gun โ it's a fully immersive military mission toy that can keep your kid entertained for hours! In my hands, the toy felt sturdy and well-made, which is always a good sign. The scope for aiming and the gun's stand to keep it steady were thoughtful additions to the toy. But let's be honest, the highlight of this toy gun is the rotating bullet feature โ it just adds that extra oomph to the playtime! Now, as much as I enjoyed playing with this Gun Toys for Boys Combat Military Mission Machine Gun Toy, I could see that it might not be for everyone. For parents who are concerned about safety or prefer toys that are more low-key, this toy gun might be a bit too intense. And while it's easy to assemble, some kids might find it a bit challenging to put together on their own. All in all, this Gun Toys for Boys Combat Military Mission Machine Gun Toy is a fascinating addition to any kid's toy collection. It's perfect for those who love an adventure and are looking for something a bit more daring. https://preview.redd.it/fwvgbmjyyi1d1.jpg?width=720&format=pjpg&auto=webp&s=0ea0c178e6716707dac2de5ca19c733841734f41 I recently got my hands on the Denix Replicas 1081 Walther P. 38 Automatic Pistol and I have to say, it's a real treat for history enthusiasts! The detailed recreation of this iconic WWII weapon is impressive, and it's not just for show. It's heavier than one might expect, which gives it a solid feel in the hand. The pistol-like click of the slide and the smoothness of the mechanism make it a joy to handle, even if it's not fireable. However, there are some minor drawbacks, like the fact that the slide doesn't lock back and the magazine can't be removed. But considering this is a replica for display purposes rather than practical use, it's not much of a hindrance. It's a conversation starter and a great way to add a piece of history to your collection. https://preview.redd.it/bodiz0wyyi1d1.jpg?width=720&format=pjpg&auto=webp&s=f0208f12a4164896e7e2d9d1eca362d676accfc1 As someone who's always been fascinated by the era of the Old West, I couldn't resist trying out this non-firing replica of the 1869 Army Revolver. Featuring a sleek nickel silver finish, this replica brought me back to the iconic "Cowboy" days. Handling the replica felt like holding a piece of history, with the original's "single action" and "top break" mechanisms. It even had the added bonus of being a non-firing model, which meant I didn't have to worry about accidentally accidentally discharging it. However, the size and weight of the replica were a bit more challenging to deal with, given that it's a faithful replica of the original. Despite this, I appreciated the fact that it gave me a better understanding of the real gun without the need to purchase one. All in all, the Denix 1869 Army Revolver replica is a solid choice for anyone looking to step into the boots of a "Cowboy" in the Old West. Just be prepared to handle its size and weight! https://preview.redd.it/rg8gtjazyi1d1.jpg?width=720&format=pjpg&auto=webp&s=140252e37d437c318131ca5d46379e3066696be2 My experience with this pretend AK47 Machine Gun was nothing short of entertaining. The vibrant orange and green colors definitely added a fun touch to any activity, whether it was for a party or just plain old giggles. It was easy to grip and felt lightweight, making it perfect for kids to play with. One of the standout features of this gun was the shooting sound it made while the trigger was engaged. It was a fun addition to the overall experience and added that extra element of excitement. However, I did notice that the length of the gun was shorter than the real thing, which might be a slight inconvenience for some users. When it comes to taking care of it, I found the hand-washing instructions to be straightforward and easy to follow. The cold water and mild soap combo seemed effective in maintaining its appearance. Overall, this pretend AK47 Machine Gun provided a lot of fun and entertainment for both kids and adults. With its vivid colors, exciting sound effects, and easy-to-handle design, it definitely stands out as a popular choice for dress-up activities and playtime. https://preview.redd.it/5oz7finzyi1d1.jpg?width=720&format=pjpg&auto=webp&s=f41ab0c91974a2042bcec5f74d1b9d75362d94c4 I recently got my hands on the latest Electronic Rifle Bolt Action from LatestBuy, and let me tell you, it's a whole lot of fun for kids aged 5 and above. This outdoor toy rifle comes with a real gun sound and a bolt action feature that makes it a perfect choice for young hunters. One of the standout features is the realistic sound it produces, making it an exciting addition to outdoor games. However, the bolt action seemed a bit flimsy, so I would recommend it for smaller kids who can be a bit gentler when using it. Overall, it's a cool toy that can provide hours of enjoyment for little ones. But, be prepared for some inevitable wear-and-tear because that's just part of the adventure. https://preview.redd.it/xczbq670zi1d1.jpg?width=720&format=pjpg&auto=webp&s=2b517281b09cb9d6bb3c3292d28e24f01b3a265c As someone who's always enjoyed collecting army men, I was excited to try out these BMC Classic MPC Machine Guns in black and silver gray. The size of the weapons, approximately 3 inches long, allows for a perfect balance between detail and playability, which has been an important aspect for me in any army men set I've had. The set includes 8 black and 8 silver gray M2 Browning. 50 Caliber Air-cooled Machine Guns with removable ammo and mounted on sturdy tripods. It's a nice touch that the ammo is removable, as it adds an extra level of customization to the toys. The black and silver grey colors give the set a distinctive look that stands out from other army men sets I've seen. However, there could be some room for improvement. The set could benefit from a more sturdy packaging, like a plastic case instead of a polybag with an insert card. This would help protect the guns during transportation and storage, making them a better long-term investment. Additionally, while the size is great for play, it might hinder their display capabilities, as they may not fit perfectly on shelves or display cases. Overall, these MPC Machine Guns have been a fun addition to my collection and serve as a great example of how well-designed, detailed, and customizable army men can be. Buyer's Guide When looking for a cheap automatic gun, there are several factors to consider to ensure that you get the best value for your money. Remember, the price of a gun should not be the only determining factor in your decision. 1. Purpose Firstly, you need to identify the primary purpose of acquiring an automatic gun. Is it for self-defense, target practice, or maybe even hunting? Your purpose will dictate your choice of firearm, and help determine if you'll need specific features and calibers. https://preview.redd.it/yclkkin0zi1d1.jpg?width=720&format=pjpg&auto=webp&s=47926e98f552ebe63ad5f6a87511f047d5851842 2. Caliber Considerations for the caliber of the automatic gun are crucial. Lighter calibers such as. 22 LR or. 380 ACP are commonly preferred for their low recoil and cost-effectiveness. However, higher-caliber guns like. 38 Special or 9mm may provide better stopping power. 3. Capacity The capacity of the gun's magazine plays a significant role in its performance. Higher-capacity magazines mean fewer trips to the range or fewer reloads in the field. While larger capacity may be your preference, it is essential to consider the ease of loading and unloading. 4. Action Type Automatic guns primarily come in two types of actions: blowback and recoil-operated. Blowback guns are cheaper and easier to maintain, while recoil-operated guns offer better reliability and are generally more accurate. Factors such as durability, ease of use, and personal preference should guide your decision. https://preview.redd.it/grc6n451zi1d1.jpg?width=720&format=pjpg&auto=webp&s=2ecafbcd516c8576928ab6a4c3d1b70d972b90b3 5. Brand Reputation While the price of a gun is a factor, it should not be the only consideration. It is crucial to choose a brand with a strong reputation, as it signifies quality and reliability. Researching brands with a proven track record in manufacturing firearms can be a helpful starting point. 6. After-Sales Support Ask about after-sales support. It is imperative to know that you can easily obtain replacement parts, repair services, or even additional magazines, should the need arise. 7. Legal and Safety Regulations Lastly, ensure that the automatic gun you choose complies with all local, state, and federal laws. Additionally, adhere to proper safety guidelines and always store firearms securely, especially in the presence of children. https://preview.redd.it/pcz07si1zi1d1.jpg?width=720&format=pjpg&auto=webp&s=c507d3aaa5248a4829eddeceac6ed3c0e0f00c86 Final Word Choosing a cheap automatic gun may seem like a daunting task. But by considering these crucial factors, you can make an informed decision that will ensure you get the best value for your money while keeping safety and legal requirements in mind. FAQ What are cheap automatic guns? Cheap automatic guns are budget-friendly firearms that feature fully automatic firing modes. These guns are designed with the budget consumer in mind, while still offering reliable and efficient operation. https://preview.redd.it/72myyz12zi1d1.jpg?width=720&format=pjpg&auto=webp&s=934cc938f12a27bdba9e36476875cee8802b39eb Are cheap automatic guns reliable and effective? Reliability and effectiveness can vary depending on the specific model and brand. However, some cheap automatic guns can perform well in various scenarios, providing a cost-effective option for those looking for a reliable and effective firearm. What makes cheap automatic guns more affordable than others? Several factors contribute to the affordability of cheap automatic guns: lower-quality components, simplified designs, and reduced production costs. While these aspects can sometimes compromise reliability and performance, some budget-friendly options can still offer a satisfactory shooting experience. What are some examples of cheap automatic guns? - Uzi
- M16 (AR-15)
- AK-47
- CZ Scorpion
- SIG MPX
Are there any drawbacks to cheap automatic guns? Yes, there are potential drawbacks to cheap automatic guns. Some of these may include lower-grade materials, inferior quality control, and reduced durability compared to more expensive alternatives. However, not all budget-friendly options will suffer from these issues, and there are still some reliable and affordable choices available. Do cheap automatic guns require special licenses? The licensing requirements for owning a cheap automatic gun can vary depending on the jurisdiction. In the United States, for example, an individual must possess a Federal Firearms License (FFL) to purchase and possession an automatic firearm, as well as meet state and local regulations. It's best to consult with local authorities to understand the specific requirements in your area. Are cheap automatic guns easier to maintain than other firearms? Generally, cheap automatic guns can be easier to maintain than their higher-end counterparts due to their simplified designs and fewer moving parts. However, proper maintenance and cleaning are still necessary to ensure optimal performance and longevity. Can I customize or upgrade a cheap automatic gun? Yes, many cheap automatic guns can be customized or upgraded to improve their performance, reliability, and appearance. However, the extent of customization may depend on the specific model and its compatibility with aftermarket parts. Are cheap automatic guns suitable for home defense, sporting activities, or recreational use? The suitability of a cheap automatic gun for home defense, sporting activities, or recreational use will depend on various factors, such as range, capacity, and accuracy. While these affordable options may not perform at the same level as higher-end firearms, they can still be viable options for budget-conscious individuals in select situations. As an Amazonโข Associate, we earn from qualifying purchases. submitted by Stage-Piercing727 to u/Stage-Piercing727 [link] [comments] |
2024.05.20 08:25 adulting4kids Genres Examples
This is a regular post that's scheduled to pop up and receive different types of writing as response. Since a few of these tools are incredibly time consuming I have them on rotation for new members and those who have missed them. I have started working on responses for examples but as busy as I have been and struggling, I again turned to ChatGPT and I am again, totally excited to see these NOT compete with the human writer in creativity.
So check out the results this week and let me know your thoughts!
It's all in fun and let's prove our worth with better!
๐โ๐๐โ๐๐โโ๐๐โโ๐๐โ๐๐๐๐๐๐๐โ๐๐๐โ๐๐โโ original post below followed by ChatGPT re
We have so many different ways to express our appreciation for things. This series is an expensive list of the subgenres you can use as a writer to describe the projects you are working with.
Respond with anything you think might be missing, or comments on whatever you have that may fit one, or more, of these awesome definitions of subgenres!
This is supposed to be fun, so no rude Dolphin hate!
- Ergodic Literature: Requires effort from the reader beyond typical reading, often involving non-linear narratives or physical interaction with the book.
- Bildungsroman: A novel that focuses on the psychological and moral growth of the protagonist from youth to adulthood.
- Eco-Horror: Blends elements of horror and environmental issues, often featuring nature as a malevolent force.
- Biopunk: Explores the impact of biotechnology, genetic engineering, and biometrics on society.
- Cli-Fi (Climate Fiction): Focuses on climate change and its effects on the environment and humanity.
- Chick Lit Noir: Merges elements of women's fiction, mystery, and noir, typically featuring a female protagonist.
- Solarpunk: Envisions a future where renewable energy and sustainable living practices prevail.
- Flintlock Fantasy: Features technology equivalent to the flintlock firearm era in a fantasy setting.
- Transrealism: Blurs the line between reality and fiction, often incorporating real-life events and characters.
- Splatstick: Combines slapstick comedy with elements of horror, often involving exaggerated and gory violence.
- Crunchy Noir: A subversion of traditional noir with added elements of comedy and irreverence.
- Kaiju Erotica: Involves giant monsters (kaiju) in explicit or erotic contexts.
- Gastrofiction: Focuses on food and culinary experiences as a central theme in the narrative.
- Biopunk: Explores the societal implications of biotechnology, genetic engineering, and biometrics.
- Dieselpunk: Set in a world where diesel-based technology is prevalent, often in an alternate history.
- Bugpunk: Blends steampunk aesthetics with insect-inspired technology.
- Rural Noir: Noir fiction set in rural or small-town environments, often exploring dark themes.
- Hopepunk: Emphasizes hope, optimism, and resilience in the face of adversity.
- Mannerpunk: A subgenre of fantasy that focuses on manners, social hierarchies, and etiquette.
- Clockpunk: Features clockwork mechanisms and Renaissance-era technology in a fantasy setting.
- Atompunk: Centers around the aesthetics and technology inspired by the Atomic Age and mid-20th century.
- Dreadpunk: A subgenre of gothic horror that emphasizes a sense of dread and unease.
- Decopunk: Set in the Art Deco era, often with a focus on sleek design and glamour.
- Dying Earth Subgenre: Takes place in the last days of a dying world, often with a sense of decay and decline.
- Mannerpunk: Focuses on manners, social structures, and etiquette in a fantastical setting.
- Slipstream: Blurs the boundaries between mainstream fiction and speculative fiction.
- Cattlepunk: A western-inspired subgenre with advanced technology and cattle-centric themes.
- Oceanpunk: Features maritime and underwater settings with a focus on oceanic technology.
- Dolphin Poetry: Poetry inspired by or featuring dolphins as a prominent theme.
- Cat Poetry: Poetry centered around cats as a significant subject.
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
Prompt 1: Ergodic Literature Title:
The Maze of Whispers In a dimly lit room, there sat an old man named Professor Bartholomew, surrounded by books that seemed to teeter on the edge of chaos. He was known for his eccentricities and fascination with ancient tomes. The assignment for the day was a peculiar one - ergodic literature. He urged us to create a narrative that required effort beyond typical reading.
I closed my eyes, picturing a world where whispers held the secrets of existence. My protagonist, Lydia, stumbled upon an old, tattered book bound with a lock of silver. As she flipped through the pages, the words whispered to her in faint echoes, inviting her deeper into their labyrinthine secrets.
Lydia soon realized that reading wasn't enough; she had to engage with the text physically. The words wove a path, guiding her through an intricate maze of passages that twisted and turned with each decision. Every choice she made altered the narrative, leading to different outcomes, each branching into new, uncharted territories.
The book's world was alive, responding to Lydia's touch, her emotions, her doubts, and her courage. It demanded her presence, her active participation, pushing her beyond the boundaries of passive reading. The more she interacted, the more the story revealed its enigmatic nature, challenging her perception of reality.
As Lydia ventured deeper, the whispers intensified. They weren't just words anymore; they were living entities, shaping the very essence of her being. She found herself in a struggle to escape the maze of whispers that threatened to consume her entirely.
In the end, she discovered that the book was a reflection of her own soul, a manifestation of her inner struggles and desires. To break free, Lydia had to confront her fears and make peace with the cacophony of whispers that echoed within her mind.
The story unfolded as a journey of self-discovery, where the reader became an active participant, navigating the maze alongside Lydia, feeling the weight of each decision and experiencing the consequences firsthand.
Professor Bartholomew applauded the class for their imaginative takes on ergodic literature, emphasizing how our narratives required readers to engage beyond the surface, encouraging a deeper level of interaction with the text. The assignment opened doors to a realm where the act of reading transcended mere observation, transforming into a collaborative journey between the author, the characters, and the reader.
This exercise challenged my perceptions of storytelling, igniting a newfound appreciation for the intricate dance between the written word and the reader's participation, leaving me eager to explore more unconventional narrative styles in the future.
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2024.05.20 08:04 submissivekitty2828 PSA: We have far more concrete dates than people let on.
At one point I was thinking about the timeline of FNaF, and decided to write out every concrete date we have. The dates we know for certain are:
- Game & Novel Events
- 1983 - Freddy's Opens and the Bite of '83 (Confirmed in the Steel Wool games and the presence of Freddy's characters in the FNaF 4 minigames)
- Monday, October 31st, 1983 - Charlie's death (Confirmed in the novels)
- Wednesday, June 26th, 1985 - MCI (Confirmed in the FNaF 1 newspapers, novels and Fazbear Frights)
- Sunday, November 8th, 1987, through Friday, November 13th, 1987 - FNaF 2 Nights and Phone Calls (Confirmed in the FNaF 2 Paychecks)
- November 8th through November 14th - FNaF 1 Nights and Custom Night (Confirmed in the FNaF 1 Paychecks)
- Novel Only Events
- July of 1985 - Henry Commits Die
- June of 1995 - The Silver Eyes
- October of 1996 - The Twisted Ones
- Post-Easter Sunday of 1997 - The Fourth Closet
And doing this made me realize something. With the number of dates we have, a lot of people are just guessing instead of working around them. Most notably, the reuse of certain weekdays/months can help us understand dates that aren't confirmed. For example:
- Due to the Spring Bonnie costume being moved in the FNaF 3 Night 5 Phone Call (AKA Phone Guy's 4th call) and Spring Bonnie being used for at least the MCI, we can safely place Phone Guy's FNaF 3 calls from Sunday, June 23rd, 1985, through Thursday, June 27th, 1985. Since Phone Guy brings up the Springlock Failure on Tuesday, this means the Bite of '83 can't have been the springlock failure he mentions on Call 3.
- Since the newspaper clippings in FNaF 1 are after the MCI and appear to be the same front page, this means that not all of them happen on the same day. The "Kids vanish at local pizzeria โ bodies not found." page is likely on Thursday, June 27th, 1985, after at least the first two MCI victims have been killed. The "Five children now reported missing. Suspect convicted." page is likely on Friday, June 28th, 1985, after the incident has been more thoroughly investigated. The "Local pizzeria threatened with shutdown over sanitation." page is likely on Saturday, June 29th, 1985, after the bodies have begun to decompose. Notably, the "Local pizzeria said to close by years end." page seems to be well after June of 1985 since the MCI is referred to as "many years ago", so it's unlikely it takes place at the same time as the other three.
- Since both FNaF 1 and FNaF 2 have inconsistencies with it being a "summer" job (FNaF 1 on the Steam Page and FNaF 2 in the Night 1 Phone Call), it's implied that the job listing hasn't been updated since the MCI.
- Phone Guy repeatedly mentions a "previous employee" who took the night shift before we did, who was likely William Afton using a fake name, which means that he had worked from Sunday, October 25th, 1987, through Friday, October 30th, 1987. After this he moves to the dayshift and begins tampering with the animatronics. Since the MCI in the 1985 location happened on a Wednesday, this implies that the DCI also happens on a Wednesday. This, combined with the investigation into Freddy's happening on Night 4 of FNaF 2, implies that the DCI happened on Wednesday, November 11th, 1987.
- Due to the "Freddy Fazbear's is Closing" page seen after Night 6 of FNaF 2 and the Night 7 Guard being a different person, it's likely the Bite of '87 happened on Saturday, November 14th, 1987.
- Since FNaF 2 shows Fazbear Entertainment pays its employees on Thursdays, this means FNaF 1 has to take place in a year where November 12th is a Thursday. As such, the possible dates it could be are 1992, 1998, 2009, and 2015. Since 2009 and 2015 are well after most depictions of the FNaF 1 location and 1998 is after the Security Guard Faz-Fact date of 1988-1993, we can conclude that FNaF 1 has to take place in 1992. To add onto this, a code in the Survival Logbook involving coupons further implies the year 1992 due to calculations involving pricing and inflation. Related to this, Phone Guy is stated to be finishing his last week during the FNaF 1 Phone Calls, and since Mike arrives to take his place immediately after, it's safe to say that the Phone Calls take place from Sunday, November 1st, 1992, through Thursday, November 5th, 1992.
- Due to Phone Guy's Night 1 Phone Call from FNaF 1 playing in the background during FNaF 4 and a number of other similarities, it's safe to say that FNaF 4 takes place during FNaF 1, with Nightmare Night being before just before FNaF 1 Custom Night. The reason for this is that, if Mike is working the Night Shift, he would need to be asleep during the day to make up for it and be ready for his workday.
- Sister Location is stated to take place after a Freddy's location has closed its doors, placing either post-MCI, post-FNaF 2, or post-FNaF 1. However, since HandUnit says the Freddy's that closed was a successful one, it can't be post-FNaF 2 as the location was only open for a few weeks. It also can't be before FNaF 3 because Mike would have no reason to go to Fazbear Frights. Lastly, Elizabeth in the novels dies after Charlie, so her death would have to be before 1987. This implies that the events of the game take place post-FNaF 1, while Elizabeth's death takes place post-MCI and pre-FNaF 2. Notice that earlier when talking about FNaF 2 that I said William didn't work on October 31st, 1987. That is because, given the previous evidence, he was implied to be at the opening of Circus Baby's Pizza World witnessing Elizabeth's death. This event is what leads him to perform the DCI to gain Remnant now that Circus Baby's is out of commission.
- The Immortal and the Restless cutscenes are pretty self-explanatory, taking place after each night of Sister Location. Similarly, the Sister Location cutscenes take place the week after Sister Location. Lastly, the Elizabeth voice lines after each night take place in the week leading up to her death.
- This is where things get a bit controversial. The Silver Eyes takes place over Five Nights (as in the title), and since Charlie is in town for the 10th anniversary of the MCI, this means the book takes place from Monday, June 26th, 1995, through Friday, June 30th, 1995. In the book, we see Charlie springlock William as revenge for his crimes while the other animatronics drag him to the Safe Room. While it isn't 1-1, a similar thing happens in the Follow Me minigames, where on Night 5 all the spirits lead William into the Safe Room and springlock him as revenge for his crimes. Phone Guy also states that "If I were forced to sing those same stupid songs for twenty years and I never got a bath, Iโd probably be a bit irritable at night too", which could relate to the predicament William Afton found himself in after Follow Me. This implies that the events of The Silver Eyes happen at the same time as Follow Me in the game continuity, which is why they had to be separated in the first place.
- Relating to the above point, both The Silver Eyes and Sister Location take place over the course of 5 nights and both involve the older brother of one of the dead children being trapped in a Springlock Suit on Night 4. Similarly, both Follow Me and Sister Location end with a man identified by a purple sprite being killed by the victims of the MCI (or maybe DCI for Sister Location). This implies that Sister Location and Follow Me also happen at the same time, and the reason Mike couldn't find his father was because he was springlocked in the back room at Freddy's.
- Since FNaF 3 is stated to be 30 years after a Freddy's location closed its doors, this means that it is in either 2015, 2017, or 2022. Since the game is released in 2015 and the Survival Logbook's previous coupon code matches that date if adjusted for inflation, FNaF 3 takes place in 2015. Due to the date of the MCI already being mentioned and work weeks in the games usually starting on Sunday, this means FNaF 3 takes place from June 21st, 2015, through June 26th, 2015 (after which it burns down). On a related note, the last night of Pizzeria Simulator is stated to be a Saturday, and since the game has a lot of relation to the Afton and Emily families, it's likely that it takes place on the day Charlie and Elizabeth died (October 31st). This implies that the game takes place from Monday, October 25th, 2015, through Saturday, October 31st, 2015.
- You may have noticed that Sister Location is the only game that doesn't start its work week on Sunday, instead beginning on Monday. That is because FNaF World takes place during this day, as implied by the lack of Funtime and Scrap animatronics. After this, the minigames from FNaF 3 are set up and Mike goes to the Sister Location bunker at the behest of his father. Ultimate Custom Night, however, has no set date because it is seemingly a time loop, an endless cycle of suffering endured by whoever you believe the player to be. Happiest Day only occurs after Ultimate Custom Night ends, but just as the Vengeful Spirit says, they will never happen.
- Now that we've covered the major events, let's get to the main course: The minigames. Considering the above evidence, Take Cake to the Children and Security Puppet take place on Monday, October 31st, 1983, Fruity Maze takes place on Wednesday, June 26th, 1985, and Circus Baby's Minigame takes place on Saturday, October 31st, 1987. Foxy Go!Go!Go! and Give Gifts, Give Life likely take place either on the same day as Fruity Maze or the day after on Thursday, June 27th, 1985, though the more likely option is the latter due to cluttering the number of events. The main FNaF 3 minigames besides Happiest Day take place during the events of FNaF 3, since Mike is the one setting them up. That only leaves the FNaF 4 minigames and Midnight Motorist. Due to Midnight Motorist being labeled "later that night" in the code, the rain texture being the same as Security Puppet, and the player driving a purple car, it's likely the minigame takes place the night of Charlie's murder. Since Elizabeth's death, the Bite of '87, and Pizzeria Simulator put a lot of emphasis on "parties on Saturday", it's likely they are calling back to the Bite of '83. Since William "should" have a motive to kill Charlie, this places the FNaF 4 minigames from Monday, October 24th, 1983, through Sunday, October 30th, 1983. This places the Bite of '83 on a Saturday, just like the Bite of '87.
- One last thing of note: Though the year she describes is inconsistent due to Book Charlie being a replica and not the real Charlie, she is born on Tuesday, May 13th, 1980, and dies at the age of 4. Similarly, the date of Fredbear's opening has also been inconsistent, ranging from 1979 to 1982 depending on the media. This seems to imply (to me at least) that Charlie's birthday is the same day Fredbear's opens. Also, since Elizabeth dies four years later on the same day as Charlie, it's likely the same is true for Elizabeth's birthday and the founding of Freddy's. Lastly, to me at least, Michael's birthday being the same day as Bite Victim would give him a motive to bully him and cause the Bite. Considering both Charlie and Elizabeth were four when they died, it's likely that Bite Victim's birthday is Wednesday, October 29th, 1980, with Michael being born on the same day in 1970 to allow him to be old enough to work at the FNaF 2 location as Fritz Smith. gives an exact date for almost any remaining dates missing.
Now that we've covered every possible point from the Clickteam games, let's take this information and form a timeline. Please note that not all of the specifics will be agreed upon, but I believe the general dates are correct.
- Thursday, October 29th, 1970 - Michael Afton (Mike) is born, William Afton and Henry Emily found Fazbear Entertainment.
- Tuesday, May 13th, 1980 - Charlotte Emily (Charlie) is born. Henry and William open Fredbear's Family Diner. In the diner are two animatronics, Fredbear and Spring Bonnie, who can be used as animatronics or worn as suits through the use of springlocks.
- Wednesday, October 29th, 1980 - Bite Victim (CC) is born, and Fredbear's is a massive success. Fazbear Entertainment is large enough to have plushies, action figures, build-your-own-robot toys, a Spring Bonnie finger trap, and even a TV Show called Fredbear & Friends.
- Friday, May 13th, 1983 - Elizabeth Afton (Abby) is born, Henry opens Freddy Fazbear's Pizza. In the Pizzeria are four animatronics (Freddy, Bonnie, Chica, and Foxy), who originated from Fredbear & Friends and don't feature the springlocks found in Fredbear and Spring Bonnie.
- Monday, October 24th, 1983, through Sunday, October 30th, 1983 - Mike torments his younger brother in the week leading up to their birthday while their father watches from afar using cameras and a Fredbear plush with a walkie talkie. The day of the party, Mike and his friends accidentally cause the Bite of '83 through a prank gone wrong, and he dies the following day with both Mike and William speaking to him on his deathbed. The Bite Victim possesses the Fredbear plush, but Mike locks it in a toy chest along with all his other toys so they don't have to think about him. While Mike and William are talking to CC, Fredbear's closes down, the suits are moved to Freddy's, and Fredbear is rebranded to Golden Freddy and given black accessories to replace the original purple accessories.
- Monday, October 31st, 1983 - William gets Henry to watch Mike so he can go to a nearby bar to drink his problems away. After being kicked out for getting too drunk, William drives to Freddy's in a drunken rage. William sees Charlie locked outside by a bunch of bullies and kills her, leaving her body outside by the dumpsters. The Security Puppet animatronic, designed to keep children safe after the accident at Fredbear's caused it to shut down, follows Charlie outside and deactivates while clutching her in its arms. This causes Charlie to possess the Security Puppet. When William gets home, Henry tells him to leave Mike be, but he refuses. He knocks on the locked door before checking the window outside. He remarks that he's run off to "that place", meaning where Mike buried the toy chest in the woods, and vows that Mike will be sorry when he returns.
- Sunday, June 23rd, 1985, through Saturday, June 29th, 1985 - Fazbear Entertainment hires Phone Guy to record safety tapes for the springlock suits used at Freddy's. On Tuesday, an incident involving multiple simultaneous springlock failures (the origins of Shadow Freddy and Shadow Bonnie) causes wearing the suits to be banned. On Wednesday, William dons Spring Bonnie out of spite and lures two children, Susie and Jeremy, to the back room of Freddy's where the springlock suits were being stored and kills them. On Thursday, William kidnaps three more children (Gabriel, Fritz, and Cassidy) and brings them to Freddy's to kill them. He kills the first two the same way as before but has a "special gift" for the third one. He stuffs them into the Golden Freddy suit, then allows their crying and screaming to trigger the springlocks, causing yet another springlock failure. Once he leaves, the Puppet (AKA Charlie), takes action and stuffs the bodies of the other four children into the suits in hopes of bringing them to life the same way she was. This leads to Susie possessing Chica, Jeremy possessing Bonnie, Gabriel possessing Freddy, and Fritz possessing Foxy. Cassidy, however, had already been strong enough to possess Golden Freddy herself due to the agony of the springlock failure. On Friday, the police investigate Freddy's and find the Golden Freddy suit laying in a pile of blood, leading Fazbear Entertainment to seal the room the suits were being kept in. William frames Henry for the incident, causing him to go to prison for a crime he didn't commit and giving sole ownership of Fazbear Entertainment to Afton Robotics. However, the dead bodies being kept inside the other four suits began to leak blood and emit a foul odor, eventually leading the restaurant to be shut down due to sanitation violations.
- Sunday, October 25th, 1987, through Saturday, October 31st, 1987 - Now with total control, William opens a new Freddy Fazbear's Pizza. The new restaurant used new models called the Toy animatronics, due to being based on various toys manufactured by Fazbear Entertainment. The initial plan was to reuse the original suits, but due to the bodies inside, William instead re-uses their parts for the new line of animatronics. This transfers the Remnant of the original animatronics to the new animatronics. While this was occurring, he also began work on opening a new location, Circus Baby's Pizza World, with more humanoid animatronics in the form of Baby & the Bidybabs, Ballora & the Minireenas, BB, and JJ. The location also had two additional animatronics, Funtime Freddy with his hand-puppet Bon Bon, and Funtime Foxy. The animatronics at Circus Baby's were built for the purpose of gaining more Remnant and were programmed to lure, capture, and kill children. Abby, however, developed an obsession with wanting to see Circus Baby. Starting on Tuesday, she begins begging her dad every day to play with Circus Baby. William, obviously not wanting one of his own kids to die again, refuses. On Saturday, however, Abby manages to escape William's view and see Circus Baby, leading to the animatronic doing as it was programmed: killing Abby and extracting her Remnant. William, distraught by the loss of yet another child, cancels the opening of Circus Baby's due to "gas leaks" and retires the animatronics to a storage facility underneath his house. However, BB, JJ, and Funtime Foxy were moved to Freddy's instead.
- Sunday, November 1st, 1987, through Saturday, November 14th, 1987 - William, now robbed of the location he had planned to use for testing, gets a job as a night guard at Freddy's under the fake name "Dave Miller" to obverse the location. At first things seem to be going smoothly, but the animatronics quickly recognize him and attempt to kill him repeatedly throughout his work week. By Saturday, November 7th, he contacts the restaurant as "Dave Miller" and reports the behavior of the animatronics, which leads to him being moved to the day shift and a new employee named Jeremy Fitzgerald (one of Mike's childhood friends) taking his place. During Jeremy's work week, Phone Guy calls him each night to update him on current events and guide him through his shift. William, still needing Remnant, uses his position as a day guard to kill five more unnamed children. This causes the animatronics to become even more aggressive and leads to "Dave Miller" being fired by the company. However, since William still owned the building, he closes the location publicly. However, he allows one family to have a birthday party on Saturday and sets up Jeremy as the day guard. The animatronics (likely Toy Chica), believing him to be William, cause the Bite of '87 and leave Jeremy without a frontal lobe. Following this, the location shuts down for good and William sends Mike under the fake name "Fritz Smith" to dismantle the animatronics and return them to him. He uses the parts he has to repair the original animatronics and re-open the original Freddy's location to very limited success. He also injects the Remnant from the Toy animatronics into the Funtimes and repairs Funtime Foxy (who had been torn apart by toddlers while he was there and become Mangle), making them more hostile than before.
- Sunday, November 1st, 1992, through Saturday, November 14th, 1992 - While the Phone Guy had managed to work as a night guard at the FNaF 1 location for a very long time, he eventually got old enough to retire on his last work week in November. As such, he begins to record a set of training tapes for the next in line for the job after him. Things go smoothly the first three nights, but on Wednesday the animatronics finally get the better of him. They kill him and stuff him in a Freddy suit in the back room. This gives William an idea. From November 7th to November 14th, he performs experiments on Mike by poisoning his room with fear gas during the day, leading him to have horrific nightmares of the Freddy's animatronics. During the night, he sends Mike to work at Freddy's again as a night guard under the last name "Schmidt". On Saturday, however, Mike listens to the tapes Phone Guy left and checks inside the animatronics, leading him to discover what his father had done. This leads to William "firing" Mike and to the experiments worsening over the next few years. After a while, Mike's fear of the experiments leads to him becoming completely subservient to William and wanting nothing more than to please him.
- Sunday, June 25th, 1995 - FNaF World...happens. It's hard to explain exactly WHAT happens since the game is built on metaphors and double meanings, but its events are important because they set up the events of FNaF 3, Pizzeria Simulator, and Ultimate Custom Night. All that we know for certain is that Mike opens the box (as seen in the game's files), he remembers everything that happened, and he is tasked with putting the pieces in place to help his younger brother. Could it be a dream, altered by the spirit of CC, the fear gas, or something else? Could it be an in-universe game he played that was kept in the box with the other toys, explaining the repeated use of Atari imagery in cutscenes and minigames? Or could it just be something silly Scott wanted to make used to represent Mike and CC's memories of the past? I have no clue, and I don't think anyone else truly does either, so I'll just say it happened and leave it at that. Although, something important to know for later is that Old Man Consequences in FNaF World is used to represent Henry, given their similar speech patterns and his cutscene in UCN.
- Monday, June 26th, 1995, through Friday, June 30th, 1995 - William, running low on Remnant after experimenting on the Funtimes, returns to Freddy's to extract more Remnant from the original animatronics now that the location has closed. He lures them into the same back room he killed the children in and dismantles them one-by-one. While he's there, he sends Mike to the underground storage facility, now named Circus Baby's Entertainment and Rentals, to "put his sister back together". On Thursday, the animatronics kidnap Mike and place him in a springlock suit, forcing him to watch Ballora be injected with the Remnant of the original animatronics before allowing him to leave. On Friday, however, both Mike and William run out of luck. The animatronics at Circus Baby's tear themselves apart and join together to form Ennard, who tricks Mike into following them into the Scooping Room. The Scooper tears out his insides and allows Ennard to use him as a skin suit. While this is occurring, the ghosts of the children from the MCI take form before William and frighten him. In response, he remembers how wearing an animatronic mask confused them, so he wears the Spring Bonnie suit in hopes it'll make them leave. However, the general lack of maintenance and the wet surroundings lead to him experiencing a springlock failure first-hand. He dies a karmic death, but the agony of the springlock failure leads to him possessing the suit and becoming Springtrap.
- Saturday, July 1st, 1995, through Saturday, July 8th, 1995 - In the week following Mike's death, Ennard uses his body for a while to attempt to fit in with the other people in town. However, they didn't account for Mike's body decomposing due to exposure to air and sunlight. By Friday, they decide to abandon ship and vomit themselves out of Mike's corpse, leading him to collapse. However, the Scooper also injected Mike with Remnant, allowing him to reanimate himself and regain consciousness. This leads to Saturday, July 8th, where Mike laments his life and vows to find his father and get revenge for all the damage he's caused. While this is happening, Ennard is beginning to fall apart. The majority (Funtime Freddy, Funtime Foxy, and Ballora) eject Circus Baby's parts from their body, leading to Circus Baby having to put herself back together in more ways than one and becoming Scrap Baby. However, this causes their Remnant to destabilize and become molten hot, leading to their form melting into an amorphous pile of Remnant and animatronic parts called Molten Freddy.
- Sunday, June 21st, 2015, through Friday, June 26th, 2015 - 30 years after the MCI at Fredy's and 20 years after the events at Circus Baby's Entertainment and Rental, a horror attraction called Fazbear's Fright opens. Mike, seeing this as an opportunity to find his father, again applies for a job as a night guard and works there for 6 days. On Sunday, he has no luck and just sits in an empty office. He writes in the Logbook given to him by Phone Dude, the owner of the attraction, and notices two spirits communicating in the book. He remembers the events of FNaF World and uses this opportunity to pick up the pieces left for him and free the souls of the children. On Monday, however, Phone Dude has "great" news for him. He found Springtrap (AKA his father) in the backroom of Freddy's and is using him for the attraction. He also found the first set of training tapes Phone Guy recorded and plays them for the rest of Mike's work week. Over the course of the week, he communicates with the spirits in the Logbook, sets up their "Happiest Day", and defends against his father's attempts to kill him all while dealing with faulty equipment and Remnant-based hallucinations. On Friday, after he's certain the pieces are in place and has learned who the people communicating in the Logbook are (CC for certain, but the other could be either Cassidy or Charlie depending on how you look at it), he burns the attraction to the ground with both of them inside. However, William escapes, leading Mike to return once again and give chase. The Puppet, who had been at the location alongside Mike since it opened, also follows suit.
- Sunday, October 25th, 2015, through Saturday, October 31st, 2015 - Henry is released from prison on Sunday after the police in town investigate the animatronics roaming the streets and discover Circus Baby's, proving he was innocent all along. After leaving, he comes up with a plan. He reuses a bunch of older animatronics from before Fredbear's opened and repurposes one named Carnie into LEFTE, who he uses to capture the Puppet. He also builds a fake pizzeria above ground, with an elaborate labyrinth of vents with a large empty room in the middle below ground. He hires a new manager for the location, and tasks them with salvaging any animatronics found in the underground room. After the manager leaves, they will seal the room behind them. Afterwards, once all the animatronic menaces lurking around are inside, he will burn the location to the ground with no chance of escape for anyone but the manager (including himself). However, something unexpected happens. Instead of some rando getting the job, William's son Mike takes the position instead. He follows Henry's instructions perfectly until Saturday, when Henry's plan has come to fruition and the location begins to catch fire. However, Henry knew that Mike was exactly where he wanted to be, and that he wouldn't use the escape Henry left for him. He gives one final speech as they all burn together.
- Post-October 31st, 2015 - This one will also be a bit controversial. After the smoke clears, all the souls still present are freed from their animatronic prisons and allowed to move on. That is, all except for two. William was still undeterred and was attempting to possess another vessel, and Mike still wanted to make his father suffer how he had suffered. So, using the Remnant of the other spirits, he drags William into a coma. A dream he will never awaken from where he experiences what Mike went through and is taunted by the children he killed over, and over, and over. Henry (through Old Man Consequences) tries to reason with him, urging him to let William burn in Hell and allow Happiest Day to come to fruition. But Mike won't let that happen. He will hold him there. He will keep him there. No matter how many times they're burned.
And that's it. This post took me all day writing out and double-checking to make sure I didn't get anything incorrect, but I'm sure there are a few typos or inconsistencies and that there are pieces of information I've missed. After all, no one knows all the answers about FNaF except Scott himself, and even Scott makes mistakes. But I feel confident in this and hope that it leaves some sort of impact.
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2024.05.20 07:50 CrinkleDink House Renart, Part 2: The Death of the Fox, and the Birth of the Dragon
| Part 1: https://www.reddit.com/CrusaderKings/comments/1crfhjs/so_i_played_the_box_art_dynasty_house_renart_here/ King Oldrik, King of Poland and Pomerania, had a long and successful reign. With his defeat of the northern pagans, House Renart believed it could conquer the world. However, it would be internal strife that would nearly lead the House to destruction... King Wielslaw, King of Poland To every dynasty, there is always a weak link. King Oldrik chose his heir poorly. King Wielslaw (March 31st, 1139 - 25 of August, 1181) was King of Poland from 1177 until his death in 1181. He had barely any children, as his fatherโs inbreeding led him to having infertile loins, having very few children. In life, he was a stubborn, arrogant man, but was oddly compassionate in his ways. He was known to be handsome in life and was fairly intelligent. He was skilled in theology and the matters of law and land, as well as history. However, he had a heavy drinking problem which would evidently lead to his demise, as well as disease. As a prince Wielslaw, the youngest of his brothers, was granted the Duchy of Veletia in 1153 as his father was preparing him for rule. There he ruled for some time until his father Oldrick I died. He would ascend to the throne of Poland in 1177 while his brother Wielslaw became King of Pomerania, splitting the realms into two. The same year, King Wielslaw went to war against Queen Darya of Volhynia, taking the southern provinces. The war lasted for two years, with the queen being defeated in March of 1179. In 1180, King Wielslaw went around the country to enact justice and enforce taxes on his vassals. This proved to make him unpopular with the people. However, it did allow him to draft a Wielslaw came to King Mieszko's defense against Stammesherzog Dethard's attempted de jure war of Duchy of Anhalt in 1181. This would lead to a swift victory. However, as he was fighting in Anhalt, a great disease of Bloody Flux spread throughout the land. King Wielslaw, while leading his troops in the camp, caught the disease and grew very ill. He began to drink during this time, and while drunk, he named his younger son, Oldrick, his new heir, while his eldest son, Sulistryj, was disinherited, due to murdering a man during a duel. He died on the 25th of August, 1181. A courier went out to Krakow to declare the young prince Oldrick as the new King of Poland, which shocked the court. King Oldrick II, King of Poland Tragedy befell this scaly yet innocent young king! From the drunken lips of his foolish father his fate was unfortunately sealed. Oldrick II (May 6th, 1177 - January 3rd, 1186) was the King of Poland from 1181 to his death in 1186. A mere child who came upon the throne due to his fatherโs drunken final will, Oldrick saw a great civil war overtake his lands. His uncle, King Miezko of Pomerania, though having an alliance, schemed against him, and would ultimately take his life. Throughout his reign he dealt with a civil war for his throne, led by his vassal Duke Uลciech Lewiki in 1182. He had little power, though his most significant act was restoring his brother Sulistryjโs inheritance to become next in line for the crown of Poland. This hurt the plans of King Miezko, who was feigning his loyalty to the boy when fighting the civil war. However, Oldrick II would be assassinated by King Miezko through poisoned candy, leading to his brother, Sulistryj, to take over the throne. Sulistryj I โthe Beautifulโ, King of Poland and Pomerania Vengeance to a brother's honor, and with a tongue as sweet as honey, his reign was unfortunately cut short by the thread of fate. Sulistryj I (July 20th, 1156 - October 13th, 1214) was the King of Poland in 1186, and King of Pomerania in 1188, until his death in 1214. The eldest son of King Wielslaw, he saw support for his tenure on the throne of Poland after the death of his younger brother and proved to be a very capable diplomat. Sulistryj would be the last member of the pure House of Renart. When he did, his uncle Dobromir Renart-Glogow would usurp power in the family. In life, he was rumored to be an atheist, and he had murdered a man in a duel. However, he was also known for being a very handsome man and intelligent, and well read and practiced in matters of diplomacy. Sulistryj, before he was king, was notable for defeating Duke Usciech. During the civil war, he commanded a battle against the duke at the Battle of Gniezno on the 19th of April, 1183. The duke would surrender to King Oldrick II, and would then be beheaded and his lands stripped, delivered to Sulistryj who regained his right to inheritance. Three years later, in 1186, his brother Oldrick II would die mysteriously. Sulistryj had suspected his uncle Miezko was vying for the throne of Poland and had him killed. And indeed, Miezko had sent a delegation to declare his rivalry with Sulistryj at the beginning of the summer, declaring his claim to Poland was truer. Sulistryj knew what was coming: an invasion. To act quicker, Sulistryj quickly rallied his hosts and vassals outside the borders of Pomerania, and on the 5th of July, 1186, he declared himself the rightful King of Pomerania just as Miezko was on pilgrimage towards Rome. King Miezko quickly returned, not expecting such a bold decision from his nephew. A series of engagements would take place in the province of Nordmark, leading to a few staggering defeats for Sulistryj, including at the Battle of Ukkria. However, though the Pomeranians won the battle, King Miezko was severely injured. His son, Oldrick, would take over the front of battle. And yet, from the south, King Otakar of Bohemia, seeing a moment of opportunity, invaded the next summer on the 4th of June, 1187, trying to take the lands of Lubben against King Sulistryj. King Sulistryj grew nervous of the Bohemian invasion. However, come December, as his troops were making camp in the winter, he received news from a courier: King Miezko was dead. He had died from injuries sustained at the Battle of Ukkria. The Battle of Strassburg (April 10th, 1188) would be the final engagement between the two kingdoms. King Sulistryj confronted King Oldrick II of Pomerania at the battle. By this point, Pomerania had grown exhausted and morale was terrible, and they were outnumbered. With Oldrick IIโs rule being unfavored, the armies of Pomerania found themselves quickly overrun by the Poles. King Oldrick was defeated, and gave his crown over to Sulistryj. The following year, in January, however, Oldrick II rebelled against, declaring his sister Princess Luitgard of Osterland was the proper queen of Pomerania. A quick skirmish took place in February of that year, leading to a white peace between the rebellious Oldrick and the king. He then began a claim war for the crown of Pomerania once again, the following year in 1190. He was once again defeated, and because of his constant rebellion, had his titles over Pomerania stripped and was beheaded. In August of 1201, a Grand Tournament was held in Poland, the first of its kind in the land, under King Sulistryj. Here, the king himself won the Melee and Archery contests. In 1209, Duke Krystyn of Veletia became a rival of King Sulistryj and declared him an illegitimate ruler. In December of that year, he began a rebellion of dethronement against the king. A year of small skirmishes and chasing took place, until the duke was defeated at the Battle of Gottingen on the 18th of December, 1210. The Duke would be imprisoned, his titles revoked, and executed. The king gave his second eldest son Sulistryj the title. Then, in 1213, King Sulistryj decided to go on pilgrimage to the city of Cologne with his eldest son Oldrick. They began their journey in January of that year. However, a great plague overcame the city of Consumption. When Sulistryj arrived, he and his son grew ill. They finished their pilgrimage at the church of Cologne, and were quickly delivered home by their servants. However, when they arrived in October, the king, nor his son, was recovering from their sickness. King Sulistryj grew worse, and would pass away, leaving his eldest son Otger to inherit the throne of Poland, while his son Sulistryj became King of Pomerania. King Otger II โthe Sicklyโ Alas, many tried to save his reign but it would be the woes of plague that did him in. And thus the House of Renart would die with him. Otger II (October 25th, 1204 - June 2nd, 1217) was the King of Poland from 1214 until his death from consumption in 1217. His reign saw a great era of instability within the land. Historically, Otger II was the last king of the proper Renart dynasty. When he became king, the sudden death of his father caused opportunistic vassals to favor his great-uncle and grandfather, Duke Drobomir of Silesia. Though Duke Drobomir swore loyalty to the line of Sulistryj (his nephew) he secretly schemed to take over the throne. Duke Drobomir conspired the vassals of Poland to turn against the young king. In the second year of Otgerโs reign, Count Janusz Halicki of Kalisz led the dukes and counts of Poland in rebellion against Otger, declaring that Duke Drobomir the true King of Poland. They marched out in April, heading toward the capitol. Count Janusz went ahead of the army. Meanwhile, King Otgerโs brother, Sulistryj, rounded his armies in support of his brother, as well as the armies of England. On the 21st of October, Count Janusz entered Krakow and went past the guards. He made an attempt on the life of King Otger, but the loyal and brave Duke Powel of Rzepin saved the life of the king. Janusz was captured from his attempt just as the Polish armies defeated his army outside of the city. Thus the count was captured, and the rebels defeated. The civil war ended there, but things were still growing unstable in the realm. Alas, the king grew ill further through the winter, his Consumption worsening. His condition grew dire, and his physician was unable to cure him, only ease his woes. Duke Drobomir was expecting to be in line for the throne. Instead, as his last act, Otger declared his brother Sulistryj would become king in his place. Duke Drobomir was insulted by this act, and as the king was dying, he quickly made himself the head of House Renart with his own cadet branch, the House of Glogow. King Otger died in June of 1217, at the age of 13. Meanwhile, Drobomir began a new faction to install himself as King of Polandโฆ Emperor Sulistryj โthe Wendโ of West-Slavia Though the fox dies, rising from the ashes will be a mighty dragon of the east. Sulistryj II (June 5th, 1206 - September 10th, 1283), known as โthe Youngโ, the โConfessorโ, but most notably โthe Wendโ, was the King of Poland and Pomerania from 1217, and the eventual Emperor of the West Slavs in 1255, until his death in 1283. Inheriting the throne from his older brother at the age of 11, Sulistryj ruled from an astounding 66 years, in which he united the west slavic kingdoms of Pomerania and Bohemia and unified the West Slavs into a single Wendish empire. He inherited the throne of Poland after the death of his brother Otger. He was beforehand ruling as Duke of Veletia and the King of Pomerania. When he became King of Poland, he had little power over his kingdom, for his uncle, Duke Dobromir โthe Handsomeโ of Silesia, became his regent. The Duke had expected to take over the throne from his nephews, but instead, Sulistryj was crowned king, leading to a damper in his schemes. Duke Dobromir, as the grandfather of the king, became the head of the household and quickly began to take more powers from the king, ruling in his place and becoming head of the House of Renart. With Otger II dead, and Sulistryjโs mother being Dobromirโs daughter, and the remaining Renarts dead, Dobromir declared the house of Renart extinct. The Renarts are dead. Long live the House of Glogow! This went against the will of Sulistryj, who stripped Dobromir of much of his regnal powers. Dobromir threatened rebellion in 1221, seeking to claim the crown of Poland for himself. He schemed to kill his grandson, hoping to put his own direct son, also named Dobromir, onto the throne. Dobromir proceeded to try and kill the young king when he was studying at the University of Krakow. The attempt was quickly discovered and thwarted by Duke Powel of Rzepin, once again loyal to the king as spymaster and bodyguard. The following year, Sulistryj was finally coronated as he reached the age of 16. There, King Sulistryj II announced himself as the โfirst of the House of Glogowโ in spite of his grandfather. He took over the Renart dynasty and disinherited his grandfather, destroying his sonโs claims to the Kingdom of Poland. But still he schemed, as he knew it could be restored if he took the throne. A house divided against itself shall not stand! To ensure confidence in his rule, Sulistryj pressed his bassal Czciborโs claim to the Duchy of Ostfalen in 1222, and then married Maria of Norway. He would win the duchy, taking it from the Emperor of Germany at the time. However, not all were confident in the rule of King Sulistryj, as Duke Dobromir continued to plot against his grandson. Count Alexander Kujawski rebelled against the king in 1229, but he was swiftly defeated and executed for his crimes. King Sulistryj proved to his grandfather that he was not willing to mess around. Dobromir tried to flee as the remaining rebellious counts were imprisoned, but he was captured. Dobromir was imprisoned, and by coercion was forced to give up his claims to Poland, and then was disinherited and dethroned from Silesia. Out of compassion, Sulistryj spared his grandfather, as the chronicler wrote in โThe History of the Wendsโ the following: โKing Sulistryj declared, โThe Renarts have died, but the blood of Glogow will not be severed. You shall have a place in my house, until the end of your days. As it is, I rule as a son under your blood.โโ Thus Dobromir would remain in Krakow as a servant of his grandson, until the end of his days in 1232, where he died from drinking. Thus his legacy, despite his reportedly loving nature (despite his treachery, he did care for his grandsons as they grew up fatherless) he was still viewed as a traitor and usurper. Thus he has become a figure of plays and songs in the West-Slavic culture. His most prominent appearance, and basis of much fiction, was in the โSong of Renartโ in which he was portrayed as a scheming traitor. During this time, legend spread that King Sulistryj had slain a dragon. He gave into the story, proclaiming himself a mighty dragon slayer and that he, too, would slay the enemies of the Poles. This brought him great praise throughout the land. The following year, 1232, Queen Maria would die in childbirth as she gave birth to her daughter Jadwiga. She had three children with Sulistryj. King Sulistryj held a funeral for both her and his grandfather, mourning their loss. The same year, King Sulistryj would remarry Rognfrithr of Denmark. She would birth his eldest son Dalimir in 1234, and Dobrogost in 1237. Now King Sulistryj was well read in the histories of Poland. Though he knew was of German descent, he began to read of the Wendish tribes of Germany many centuries prior. He remembered that once his family had held titles in Northern Germany. He began to see himself as a great unifier of his houseโs ancestral claims, and the claims of the west slavs. He also believed the Holy Roman Emperor was a threat to his power over the region. Therefore, Sulistryj grew a vision of a Wendish Empire, of German and Pole, to secure his realm. You were useful, Teutonic Knights. However, I have a mighty need to unite the West Slavs! He declared war against the Teutonic Order in 1240 as he recaptured the Duchy of Pomerania. The Grandmaster was defeated at the Battle of Szczytno in 1241, and King Sulistryj II saw victory a few months later in January of 1242. The same year, King Sulistryj invaded Anhalt and captured it, fighting Kaiser Georgeโs for the duchy and ultimately defeating him on November 6th of 1245. Two years would pass, as Sulistryj began building castles and fortresses across Poland and in particular Krakow. Then in 1247 he invaded the duchy of Pomeralia, held by the Teutonic Knights. He would capture Grandmaster Ekbertโs son Warren at the Battle of Gydnia and lead the Teutons to once again losing land to the Poles. The Teutons were driven completely out of the Pomeranian lands. King Sulistryj would claim himself as the proper Duke of Bohemia and Moravia, as they were once West Slavic holdings, as well as Duke of Meissen. He made an alliance with the King of Hungary, the Emperor of Francia, and the King of England, to take on the much larger and vast Holy Roman Emperor. Kaizer George had conducted diplomacy with King Sulistryj II prior, and so felt betrayed by the king as he invaded central Germany and Bohemia in 1250. King Venceslav of Croatia came to the assistance of the Kaizer. This began what chroniclers called the War of the Wend. Hopefully the Pope doesn't bother to check the actual historical claims over this... He doesn't need to know what the King may or may not have made up. ;) Sulistryj led the Polish armies by himself and first attacked northern Bohemia while the emperor tried to attack Francia. The English and Polish armies raided throughout Bohemia. They would be confronted by King Venceslav at Unicov on May 4th of 1252, who attacked the English armies, but the Poles came to the defense of the English and defeated the Croatians, who fled. Prague was overtaken by the Poles and English as Kaiser George finished defeating a rebellion near his capitol. The German forces marched into central Bohemia, with their army being led by the Kaizer himself. On the 24th of July in 1254, the Germans and Croatians faced the French, Polish, and English forces at the First Battle of Prerov, leading to a very close battle. King Peter IV of England managed to change the fate of the battle with his longbowmen routing the Germany cavalry, allowing the Polish cavalry to break through the German ranks. There would be a few losses. The Poles lost a battle to the Croatians at Brno, and the English and French lost engagements at Leipzig in the same year. A second full engagement happened outside of Stribro on the 3rd of November. The Polish forces used the Mze River to fortify their position, routing the Germans once again. The Polish armies wintered there, while the French and English wintered southward of the city. During this time, the Livonian Knights came to the assistance of the German emperor. They moved through the winter towards Prerov to try and retake the city. The defenders fell, and the Livonians moved into the castle. In February the Polish forces came to the defenses of city of Prerov. initiating the Second Battle of Prerov. They would find themselves suddenly ambushed by a hidden German force, led by the Kaizer, who attacked the outnumbered Poles. However, the French and English troops arrived a week later as the Polish forces held their ground in the castle. With their defense, King Sulistryj managed to push back the Livonians and Germans, forcing them to route, leading to a Polish victory on the 16th of February. A final battle took place outside of Prague as the Polish forces began besieging the city. The allied forces of Germany, Croatia, and Livonia faced off against the Polish, the French, and the English. The Battle of Prague was close, with King Sulistryj II being injured in the battle. However, as he recovered, he learned that the Germans routed, and that the city of Prague surrendered to his forces. The Polish had won. And so, a dragon rises from the ashes of the fox. The Treaty of Prague (July 24th, 1255) led Kaizer George to concede the lands of Bohemia and Messien to King Sulistryj II, and that he would be recognized as the king of those lands. Pope Honorius II came to the city in August to crown King Sulistryj as the Emperor of the Wends. Peace was not long, as the Emperor went to defeat the King of Galicia-Volhynia in the same year and made him swear fealty to his power as King. For his act of uniting the Western Slavic kingdoms, Sulistryj began to be known as โThe Wendโ, and legends spread of his great victory. This followed him south toward Jerusalem during the 5th crusade as the Polish armies fought the Ayyubids, but ultimately saw defeat in the crusade. In 1272, to consolidate his realm, Emperor Sulistryj subjugated Grandmaster Klukis โthe Leperโ of the Teutonic Order and forced him to become a vassal. The emperor in his old age. The rest of Emperor Sulistryjโs reign was relatively peaceful. He was known for his pious works and had his chroniclers write โThe History of the Wendsโ to solidify his dynastyโs power over the region. He also built many castles and hosted a grand tournament. The Duke of Frisia did try to kill the Emperor, as he once was the King of Bohemia before it was invaded. However, this was thwarted. His second eldest son, Dobrogost, would die of Smallpox in 1283. However, with the usage of primogeniture law (put into effect by decree of the emperor), succession remained safe. Emperor Sulistryj would die in his sleep on the 10th of September, 1283. He had a long and successful reign, and would forever be immortalized as the Wendish King who reclaimed the ancestral lands of the Poles from the Germans. And so, West-Slavia is born. We end our chapter with a new house. The Renarts saw their last ruler in Otger II, leaving the dynasty in shambles. And though the new House of Glogow was born in the same treachery of the Fox of Renart, it would find itself becoming ferocious and noble through the reign of Emperor Sulistryj! Emperor Sulistryj's rebranded CoA: \"As cunning as a fox, as fearsome as a dragon.\" End of Part 2. The Renart dynasty currently holds many duchies within the HRE, but lost Zaphoriza. It remains it's most powerful in the West-Slavic Empire. submitted by CrinkleDink to CrusaderKings [link] [comments] |
2024.05.20 07:12 TrackingSystemDirect Do Vehicle Trackers Reduce Insurance Premiums for Teenage Drivers?
| Ensuring Safe Teen Driving: Harnessing Technology To Manage Risk and Lower Insurance Costs Concerned about your teen's driving habits? You're not alone. The thrill of newfound freedom and the impulsiveness of adolescence can lead to risky behavior on the road. The good news? Technology provides a solution. Have you heard of GPS trackers designed for teen drivers? These devices help monitor your teen's driving behavior and keep them within set boundaries. Ready to learn how they work? Best Plug & Play GPS Tracker For Teen Drivers Visit Website: https://gpstrackershop.com/product/obd2-gps-tracker-no-monthly-fee-for-teens/ https://preview.redd.it/r414wld3li1d1.jpg?width=4200&format=pjpg&auto=webp&s=c5329ebf258447a8cbc04b1a59a7f57fe0c1dc48 GPS trackers use a network of 31 satellites to pinpoint your vehicle's location, accurate to within 5 meters. With real-time data, you can watch over your teen's driving behavior right from your phone or a third-party site. These programs provide insights beyond just location, including driving speeds, sudden braking, and more. Isn't it great to have such detailed information to coach your teen into safer driving habits? Many even send alerts if your teen strays or skips school. As an added bonus, you might even save on insurance costs! Best Wireless GPS Teen Driver Monitor Visit Website https://konnectgps.com https://preview.redd.it/x8rbbowgli1d1.jpg?width=2205&format=pjpg&auto=webp&s=e11032faf62f3da29c1c1888cd3fd39f5168b967 https://preview.redd.it/tc546psbli1d1.jpg?width=1500&format=pjpg&auto=webp&s=db4ce70298c840f16b5d503cdd7296c1fabe01b4 https://konnectgps.com/products/gps-tracker-with-magnet Konnect is the ultimate GPS tracker for keeping an eye on your teen's driving. In Texas, 1 in 5 teen drivers is involved in a crash during their first year. Attach this mini, wireless tracker to your teen's car and get real-time updates on their driving habits. Know if they're speeding, making unscheduled stops, or veering off-route. With Konnect, you can ensure your teen is driving safely and responsibly. Peace of mind for parents! Konnect's user-friendly app for iPhone and Android allows you to monitor your teen's driving without them knowing. The tracker uses a global SIM card for accurate, real-time tracking anywhere. And donโt worry if you're not tech-savvyโKonnect offers free lifetime technical support. Proudly made in the USA, this powerful GPS tracker is designed to give you peace of mind. Stay connected to your teen's driving 24/7 and keep them safe on Texas roads with Konnect. The Real Cost of Adding a Teen to Your Car Insurance Let's tackle the elephant in the room โ insurance cost for teen drivers. It's no secret that it's significantly more expensive. Estimates range widely, but you can certainly expect a substantial increase. Remember, adding your teen to your policy is cheaper than a separate one. Can you believe that separate policies can cost upwards of $2,000? To illustrate, adding a 16-year-old girl to your policy could cost between $1,165 and $3,036 annually. However, separate policies can range from $2,453 to a whopping $6,479! Does your teen happen to be a boy? Well, that would cost even more due to their higher likelihood of risky driving behavior. But remember, adding them to your policy still saves you money in the long run. Top 5 Teen Driving Monitoring Apps Many car insurers offer discounts for safe driving. For this, you need a teen GPS tracker, which monitors your teen's driving habits. These devices check daily mileage, the time of driving, sudden acceleration or braking, and more. The better the driving, the better your rates. But how about trying out some driving monitoring apps? Here are the top 5 teen driving monitoring apps according to parents: TrueMotion Family Safe Driving TrueMotion offers a comprehensive and user-friendly monitoring experience, and the best part is that it's free. It includes the feature of geofencing, allowing you to set boundaries for your teen's driving behavior. The app also allows for speed restrictions and curfews, and if any of these limits are crossed, you'll get immediate notifications. The app tracks your teen's driving habits and grades them on a scale of 100 points, so your teen can see their driving improvement over time. The app requires GPS capability to be enabled on your teen's phone, and it's available for both Android and iOS platforms. DriveSmart Another free app, DriveSmart offers a more personalized experience compared to TrueMotion. It's designed more for the teen than the parents, offering the teen opportunities to improve their scores in lagging categories, such as braking. However, it's up to the teen to decide when to start the app. Some notable features include a reminder for the driver to buckle their seatbelt and monthly driving challenges. It's available for Android and iOS phones. Drivesafe.ly Pro This app is one of the pricier options (ranging from $4 per month to $35 per year), but it comes with a unique feature: hands-free messaging capabilities. The app automatically puts the phone in hands-free mode when the vehicle is in motion. It reads text messages and emails in real-time and allows the driver to respond accordingly. However, it may take some time to get used to the app, and some research suggests that hands-free mobile device use can still be distracting for drivers. The app is currently available only for Android phones. Toyota Safe & Sound Although created by Toyota, this app isn't restricted to Toyota vehicles. It puts the phone in do not disturb mode when the car is moving, similar to Drivesafe.ly Pro's app. If the teen driver exhibits poor behaviors such as speeding or texting, the app automatically plays a predetermined playlist as a form of deterrent. AT&T DriveMode AT&T's app is not limited to AT&T customers. It turns on safety features when the car is moving at 15 MPH or faster, which includes muting text alerts and replying to messages with a standard response. If the app is turned off, parents will receive a notification. The app is available for both Android and iOS platforms. https://preview.redd.it/kttsf3fsli1d1.jpg?width=1792&format=pjpg&auto=webp&s=e4591efe0a2ad78f0e9f95f6a5857bffc73c34d5 Encouraging Facts About Teenage Drivers Finally, letโs remember that not all of the changes that come with adding a teen driver to your family are bad. Yes, your car insurance prices will go up; that happens anytime you add additional drivers to a plan, and so it only makes sense that policies would especially get more expensive when you are adding a driver from what is generally considered the riskiest driver pool, drivers between the ages of 16 and 19. Teen drivers are, however, generally safer now than they have been in previous years, with fewer fatalities and accidents reported each year as a general trend. Additionally, check out the following 10 positive facts about teenage driving: https://www.trackingsystemdirect.com/positive-facts-about-teenage-driving/ Top 10 Positive Facts About Teenage Driving - Seat belt use among teen drivers has been increasing for decades, from only 74 percent 15 years ago to almost 95 percent today.
- Another encouraging trend: Whereas 15 years ago nearly 40 percent of teenagers surveyed said they had either ridden with someone who had been drinking or knew of peers who had driven after drinking, that number is much closer to 20 percent now.
- Younger drivers have faster reflexes. While this sometimes lends itself to riskier driver behavior, this also means that teen drivers can also make for better drivers, as they may be more quickly able to respond to negative driver behavior by other drivers, or may be better equipped to avoid potential accidents than older drivers.
- Similarly, younger drivers are better able to respond to changing traffic laws or traffic patterns. Roundabouts, for instance, are far more common now than they were ten or twenty years ago; teen drivers are far less likely to have trouble with roundabouts than older drivers.
- Teen drivers also have better memories than older drivers, meaning they are less likely to forget street names or directions. This can be especially important for navigating complex directions, for instance.
- Younger drivers pay more for insurance because of their risk profile, but that also means they help drive down car insurance costs for everyone else.
- That also means that if you are in an accident and the other vehicle is driven by a teen driver, it is far more likely that the car insurance company will cover the cost of damages, as teen drivers are often required to have better insurance because of their risk profile.
- Learning how to drive can also help teens develop a sense of independence and autonomy that is important, especially as they prepare to go off to college or otherwise begin living their lives as autonomous people and no longer children under their parentsโ supervision. (Yes, this can be hard for parents to hear...but itโs also part of watching their children grow up.)
- Having a teen driver in the family can also sometimes help free up parents for other tasks. Being able to ask a teen driver to run an errand or take their younger brother or sister to school activity or sports practice, for instance, can be a huge help for busy families.
- Giving your teen driver a chance to drive can also help give you a bonding experience, as you can commiserate over just how many bad drivers there are out there!
Regardless of what choices you makeโfor yourself, your teen driver, and your car insurance optionsโknow there is lots of good information out there. GPS trackers might be an answer for some families, just as they might not be for other families. Ultimately, it is up to you to determine what is the best course of action for you and your car insurance needs. Know, though, that being educated about your options can help you negotiate and reduce car insurance prices for you and your teen driver! https://preview.redd.it/o39xy37vli1d1.jpg?width=1792&format=pjpg&auto=webp&s=354a7e5b4330cf76ca28c830b95bb8e626000fb1 Using Car GPS To Track Teenagers Live GPS tracking units can be installed permanently or simply hidden on a vehicle operated by a teen which will then give parents the ability to oversee the driving activity of that teen at any time. Car tracking units will document the locations a teen visits, speeds they drive and more. Parents can even compare the driving data with text message records to determine if a teen is texting while behind the wheel. By comparing text and driving records Montana parents can at least eliminate one of the high-risk driving behaviors associated with teenage driving. However, the live tracking data also provides parents a simple way to locate their teen if the teen runs out of gas, becomes lost or simply needs some form of emergency assistance. Clearly, the issue of safety among teenage motorists in Montana is a serious one that needs to be addressed frequently and intelligently. The old way was not working and if car tracking units are going to help parents in Montana then that should be something discussed in detail. No state wants to have the distinction of being the most dangerous state for teenage motorists and no parent wants to have their child harmed in a vehicle-related accident. Things need to change in Montana. Best Auto Insurance For Teen Driver When a teen finally passes their written and driver's examinations at the DMV a whole new world of opportunity is opened up. Solo car rides or drives with friends to burger joints, movie theaters and almost any location are now only a set of car keys away. However, with that freedom can come a substantial cost in the form of car payments and auto insurance. In fact, one study conducted by NerdWallet showed that family car insurance goes up roughly $1500 per year when a teen gets added to the auto insurance plan! Ouch! So what is the best way to keep car insurance for newly licensed teen drivers as low as possible so parents don't go broke trying to keep up with rising auto insurance rates? Auto insurance providers are data-driven businesses so they are fully aware that teen drivers are for more likely to engage in risky driving behaviors such as speeding. They also understand teen drivers can easily succumb to peer pressure and by doing so make unwise driving decisions. Lastly, car insurers know teens can be careless which can result in potential auto-theft. However, one piece of technology called the GPS car tracker can help reduce many of these liabilities. For example, when a parent equips a vehicle tracker on a teen's car, that parent will then have the ability to monitor everywhere that teen is going and how fast they are driving. What's even better is that the real-time GPS units can also send out alerts to notify parents if the vehicle was stolen or if a teenager is driving their car too fast! Many auto insurance companies recognize the benefits associated with GPS vehicle monitoring and will provide discounts on car insurance packages for this. However, GPS auto tracking technology is more than just a tool to reduce car insurance rates for teens because the devices can literally save lives. The best car GPS tracking devices will cost parents around $99.00-$199.00 per device. Grades Matter Car insurance companies study the facts and they know firsthand that teens that perform well in the classroom are statistically more likely to perform well on the road. In fact, many insurance providers will offer anywhere from a 10-15% discount on auto insurance for teens who maintain a "B" average or better in the classroom. Therefore, parents that keep their kids focused on the schoolbooks will also keep more money in their pockets. Professional Driving Courses In every facet of life the one constant is that experience matters. Therefore, teens who go the extra mile by enrolling in various driving programs and professional driving courses are often rewarded by auto insurers with discounted rates. Shop, Compare And Combine Insurance Plans Shopping around and comparing quotes is always good advice, but combining insurance plans can also help reduce rates. Family plans where the entire household is on one coverage policy are shown to save families sometimes as much as $3,000 annually! So combine those insurance plans and shop around to find the most cost-effective option! Auto insurance is not only the law it's also extremely beneficial, especially when/if bad things occur. However, that does not mean that auto insurance for teen drivers should break the bank. Parents can save some cash on their teen auto insurance by investing in GPS tracking systems, inspiring their kids to do better at school, enroll them in professional driving classes. Of course, don't forget to shop, compare and combine auto insurers. Stay safe while driving and always try and save some cash! https://preview.redd.it/f5bnvbxxli1d1.jpg?width=1920&format=pjpg&auto=webp&s=7dc053726a1c0b3110730dfef4f988018526788b Frequently Asked Questions What Are Some Strategies To Lower Teen Car Insurance? Considering the cost, it's natural to want to lower your insurance expenses. Here are some tips: - Compare rates: Shopping around and comparing prices can yield better deals.
- Look for discounts: Insurers often have discount programs. Did you know that good grades can lead to lower insurance costs?
- Older cars: Insuring your teen on an older car could save you some cash.
- Add your teen to your policy: As we've already established, this is a significant money-saver.
- Consider usage-based insurance: This could reward your teen's good driving habits.
What Is The Most Dangerous State For Teen Driving? You might think populous states pose the most risk for teen drivers. However, states like New York and California aren't even in the top half for unsafe teen driving. Surprisingly, Montana holds the dubious honor of being the most dangerous state for teen drivers. This fact is sparking a search among Montana parents for new safety measures for their young drivers. Carinsurance.com conducted a survey focusing on multiple factors. These included teen driver deaths per 100k population, texting behaviors, alcohol use, and insurance costs. It also covered other relevant details. Montana scored alarmingly high on several of these high-risk aspects. It ranks third for teens who text while driving and tops the list for teen drunk driving with 13%. This report, although troubling for Montana parents, is vital for developing better safety measures. Faced with these findings, many Montana parents are taking action. They're turning to car tracking technology, allowing them to monitor their teens' driving habits directly. Learn more about teen driving monitors here: https://www.trackingsystemdirect.com submitted by TrackingSystemDirect to GPStracking [link] [comments] |
2024.05.20 06:27 No_Body3176 Head in the Sand
I went to church today to attend a baby blessing of a family member. This was at a rural ward in SE Idaho. A high councilman spoke and he talked about how not to leave the church. He shared a story he had with a returned missionary the day before. The missionary had just returned and was being released. The stake president asked the missionary what they were going to do to stay strong in the faith. The answer? Not look into church history or โdeep doctrine.โ So essentially, disregard everything in conflict with the church and keep on keeping on because she had a meditative experience with the Book of Mormon once. Granted, she was just returned, so she had just spent the last 18 months doing nothing but confirmation bias. Additionally I was sitting between 2 of the 3 my family members that know I donโt believe in the Church anymore. So the was awkward for them. I felt surprisingly comfortable. When you know itโs all fiction, it makes it less scary. Anyways, this me returning and reporting!
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exmormon [link] [comments]
2024.05.20 06:15 Count-Daring243 Best Cbe Bow Sights
| https://preview.redd.it/zyfw5gtjbi1d1.jpg?width=720&format=pjpg&auto=webp&s=75b3c3e37db832e6aa186152816234d996d556b6 Get ready to elevate your archery game with Cbe Bow Sights. In this roundup article, we'll be diving into the world of high-quality bow sights and exploring the top choices on the market. Whether you're a seasoned marksman or a beginner, we've got you covered with our comprehensive review and a clear understanding of what Cbe Bow Sights can bring to the table. The Top 19 Best Cbe Bow Sights - High-Performance 5-Pin Bow Sight for Long-Lasting, Customized Aiming Points - The Custom Bow Equipment Tactic Micro 5-Pin Bow Sight enhances your hunting experience with a durable Blade Pin design, precise micro windage and elevation adjustments, bright fiber-enhanced pins, fluorescent peep alignment ring, and ambidextrous design.
- CBE Engage Hybrid 3 Pin Bow Sight for Right-Handed - The CBE Engage Hybrid Bow Sight offers a frustration-free pin adjustment system, armed guard fiber management, 12-inch fiber for brighter pins, a quad track stability adjustment system, and rapid drive elevation adjustments in a user-friendly design.
- CBE Tactic Bow Sight with Advanced Features and Ambidextrous Design - CBE Tactic Bow Sight offers an Ambidextrous design, smart-mount multi-positioning, windage and elevation adjustments with laser engraved markings, and a fiber management system for improved brightness and protection.
- 3V Micro Adjustable Sight with CBE Hybrid Drive System - The CBE Trek Pro Micro 3V .019 3-Pin Sight offers precision vertical alignment with three customizable pins, machined aluminum construction, and compatibility with various adaptors, making it a reliable choice for your firearm.
- CBE Engage Hybrid Bow Sight: 3-Pin with Dovetail Mounting System & Rapid Drive Adjustment - The CBE Engage Hybrid Bow Sight combines the precision of a traditional sight with the convenience of a 3-pin design, perfect for bow enthusiasts seeking easy, fast, and accurate pin adjustments.
- CBE Trek Vertical 2 Pin Lightweight Sight with Advanced Visibility - Experience ultimate visibility with the Trek Vertical 2V - a hybrid sight featuring a single up pin design, double fiber optic dots, and 4 CBE Peep alignment ring options, backed by the trusted brand of CBE.
- CBE Engage Hybrid Bow Sight: Precision Adjustments for Optimal Performance - CBE Engage Hybrid Bow Sight 1 Pin RH .010 provides frustration-free pin adjustments with a dovetail mounting system, hybrid elevation adjustment, and quad track design for ultimate stability and accuracy.
- Hybrid Sight with Dovetail Mounting and Rapid Drive Adjustment - Experience the perfect combination of precision and ease with the CBE Engage Hybrid Bow Sight, featuring a rapid-drive adjustment system, Armed Guard fiber management, and a quad-track stability system, all designed to improve your archery experience.
- CBE Engage Hybrid Bow Sight 1 Pin with Dovetail Mount and Armed Guard Fiber Management System - Experience precision and ease with the CBE Engage Hybrid Bow Sight, featuring a hybrid elevation adjustment, 2nd and 3rd axis adjustments for quiver attachment, and ergonomic control for optimal performance.
- Premium Hybrid Sight for Bow Accuracy - The CBE Engage Hybrid Sight offers unparalleled precision with micro-adjustable blade style sight pins, hybrid elevation adjustment, and adjustable 2nd and 3rd axis, all wrapped in a user-friendly design perfect for archery enthusiasts.
- Versatile and Accurate Bow Sight for Shooting Enthusiasts - The CBE Trek Pro 1-Pin Sight 1 offers ultimate accuracy and versatility, making it the perfect choice for archers seeking unbeatable distance and light performance in a simple, reliable bow sight.
- Lightweight Carbon Fiber CBE Trek Pro 3 Pin Sight for Bow Hunting - The CBE Trek Pro 3 Pin Sight is a versatile and lightweight addition to any bow build, perfect for right-handed or left-handed shooters with customizable shot acquisition and adaptable lighting in all conditions.
- CX5 Carbon Sight: Lightweight Hunting Bow Accessory with Rheostat Sight Light and Adjustable Pins - Lightweight Carbon Fiber Sight with Adjustable Peep Alignment Rings and Rheostat Light - Perfect for Hunting and Archery Enthusiasts!
- CBE Trek 2V Pin Sight: Vertical 2-Pin Bow Sight for Precision Hunting - Upgrade your archery experience with the CBE Trek 2V Vertical Pin Sight, featuring a compact vertical design, single pin with two fiber optic aiming points, and a variety of machined aluminum housing colors.
- CBE Vertical Pin Sight 2 Pin Bow Sight with Rheostat Light & CBE Peep Alignment Rings in 4 Colors - Experience ultimate precision with the CBE Trek 2V Vertical Pin Sight - the compact vertical design delivers clear sight, while the single pin with two aiming points guarantees exceptional functionality and visibility.
- Premium Carbon Fiber Bow Sight with Advanced Micro-Adjustments - Experience unparalleled precision with the CBE Trek Pro Sight 1 Pin .019 RH, featuring a lightweight carbon fiber design, durable machined aluminum construction, and numerous mounting options for optimal performance.
- High-Quality CBE Trek Pro 2V Adjustable Bow Sight with 9.472 oz Features - The CBE Trek Pro 2V sight offers exceptional accuracy, with 3 vertical pins, 9 adjustment points, and the option for multi-pin sight setup, all within a sleek, lightweight design.
- High-Quality CBE Trek Sight 1 Pin Bow Sight for Optimal Precision - CBE Trek Sight 1 Pin .019 RH delivers superior accuracy and durability, offering a versatile and user-friendly bow sight solution tailored for all lighting conditions.
- Trek Pro 5 Pin Sight by CBE: Customizable and Lightweight Archery Sight - The CBE Trek Pro 5 Pin Sight is a versatile, lightweight, and customizable slider sight perfect for archers seeking accuracy and convenience in various scenarios.
As an Amazonโข Associate, we earn from qualifying purchases. Reviews https://preview.redd.it/nqydocckbi1d1.jpg?width=720&format=pjpg&auto=webp&s=6a205b5b19a8bdc4a4fe16e81c7c8b99f81ada79 The CBE Tactic Micro 5-Pin Bow Sight offers a precise and accurate shooting experience with its durable Blade Pin design, which boasts a bright aiming point. Featuring a multi-position mounting system for optimal bow alignment, easy micro windage and elevation adjustments, and even brighter pins with fiber management, this sight is ideal for the experienced bowhunter. The added sight light provides a clear visual aid during low light conditions, ensuring that you and your target stay on target all the way to success. https://preview.redd.it/3tf1h4wkbi1d1.jpg?width=720&format=pjpg&auto=webp&s=0a62c3c401c808198ce0461b8a858525cdd25855 As a bow enthusiast, I've always been on the lookout for a reliable and accurate bow sight. When I came across the CBE Engage Hybrid Bow Sight, I knew I had to give it a try. This bow sight has made my shooting experience smoother and more enjoyable than ever before. One of the features that really stood out to me is the frustration-free pin adjustments. It allowed me to adjust each pin individually, making the entire sighting process incredibly precise and efficient. The Dovetail Mounting System added an extra layer of stability, which was a great addition to ensure accuracy while shooting. Another aspect I liked about the CBE Engage is its quad-track design. It prevented any rocking or rattling from happening whilst adjusting, ensuring a steadier and more secure experience. Plus, its Rapid Drive elevation adjustment system allowed me to make quick, high-precision adjustments with ease. However, there were some cons too. For instance, the learning curve to use all the features can be quite steep. But once you get a hang of it, it's definitely worth the effort. All in all, the CBE Engage Hybrid Bow Sight has been an absolute game-changer for me. Its unique features, combined with its impeccable craftmanship, make it a top-of-the-line choice for anyone seeking an accurate and reliable bow sight. https://preview.redd.it/z32sb95lbi1d1.jpg?width=720&format=pjpg&auto=webp&s=95d572d86c7435481243081e3926e00003cff871 I recently purchased the CBE Tactic Bow Sight to improve my hunting experience. The first thing that caught my attention was the sleek design and quality materials used in its construction. The Smart mount multi-positioning Elevation adjustments, along with the tool-less windage gang adjustments with laser engraved markings, provide for precise adjustments and a smooth shooting experience. The 3-pin housing with. 019-blade pins and Ambidextrous design are other notable features, ensuring the sights' versatility for both left and right-handed users. Additionally, the Armed Guard Fiber Management System and the 12 inches of fiber for brighter pins further enhance the product's performance and safety, making for an excellent choice for bow hunters. After trying the product, I am pleased to report that the CBE Tactic Bow Sight has met and exceeded my expectations. The sights are easy to sight in, with quick and accurate adjustments for various distances. Plus, the materials and construction are of high quality, which adds to the overall durability and value of this product. In conclusion, the CBE Tactic Bow Sight is a dependable and feature-packed product that has made a significant difference in my bow hunting experience. With its various tools and design elements, I highly recommend this sight to anyone who is looking to up their game. https://preview.redd.it/9hvkd6klbi1d1.jpg?width=720&format=pjpg&auto=webp&s=2478b91c8ec2c4dd5bf1808375125ec6c5610519 The CBE Trek Pro Micro 3V Sight is an ideal choice for those seeking a precision aiming tool. Weighing at 9.856 oz, it has been enhanced with new features such as three vertical pins, including a fixed center pin and micro-adjustable first and third pins. To add a touch of personalization, the machined aluminum casing supports the use of CBE Peep alignment rings and boasts a selection of four vibrant colors. Additionally, the Trek 3V Pro sight can be easily customized with the option to incorporate a CBE Picatinny or CBE Bridge Lock adapter. This sight also comes equipped with the signature CBE Hybrid Drive system, which offers extensive adjustment capabilities. Highlight features include the hard stop, 1st, 2nd, and 3rd axis adjustments, micro windage, laser-engraved sight scales, and vertical multi-pin support. Despite the limited availability in certain locations such as Hebron, Liman, Obezet, or Lebanon, this versatile sight remains a top contender amongst competitors in the industry. https://preview.redd.it/ogysg6wlbi1d1.jpg?width=720&format=pjpg&auto=webp&s=12dd038b406d68fb99a2f43185a4827bec17e861 As an archer, I found the CBE Engage Hybrid Bow Sight to be a game-changer for my game. The frustration-free pin adjustments allowed me to quickly and easily engage and move just one pin at a time, thanks to the easy-to-use loosen hex screw system. The Armed Guard Fiber Management System kept my fibers protected every step of the way, providing brighter pins for enhanced accuracy. What really stood out for me was the Quad Track four-track stability adjustment system that eliminated any rocking or rattling, providing unparalleled stability. The machined Rapid Drive elevation adjustment system made quick, high-precision adjustments a breeze with just one turn covering 1.5 units of travel. Plus, the ergonomic knob made adjustments a breeze, even during intense sessions. However, one minor drawback I noticed was the weight of the CBE Engage Hybrid Bow Sight, which felt slightly heavier than my previous sights. But overall, the benefits definitely outweighed the minor inconvenience, making this sight a must-have for any serious archer. https://preview.redd.it/rqf9x3dmbi1d1.jpg?width=720&format=pjpg&auto=webp&s=02b56343c94e4e58ddd216372f68ff0671f4c872 I recently gave the Trek Vertical 2V bow sight a try, and I have to say, it exceeded my expectations. The sight's compact vertical pin design created an ample amount of space in my sight picture, offering a clear, unobstructed view. I particularly loved the single pin with two fiber optic aiming points, which combined to provide me with great visibility and functionality. The machined aluminum scope housings were a sleek and sturdy addition to the sight, and I appreciated the CBE Peep alignment rings that came with them. The inclusion of rheostat sight lights and the ability to modify the sight to fit various adapters was a nice touch. However, the directions could have been more user-friendly, as I had to resort to watching YouTube videos for proper assembly. In conclusion, the CBE Trek Vertical 2V bow sight is a solid and well-built piece of equipment, providing a clear picture and efficient aiming points for better accuracy. Just remember to have patience when setting it up, and you'll be ready to hit your targets in no time. https://preview.redd.it/6zew2zsmbi1d1.jpg?width=720&format=pjpg&auto=webp&s=84bf97ce19436a901a212c7fee96518da8aa81b2 The CBE Engage Hybrid Bow Sight is a game-changer for archers who want a smooth and efficient shooting experience. With its unique dovetail mounting system, it ensures a stable and accurate shot every time. One of the standout features is the hybrid elevation adjustment, which allows for fine-tuned adjustments with just a single turn of the knob. The ergonomic design of the knob makes it easy to manipulate, even in the heat of the moment. Additionally, the quad track system eliminates any unwanted wobbling or rattling, providing a solid foundation. The rapid drive elevation adjustment system is truly rapid, offering high-precision adjustments in a matter of seconds. However, one potential downside is the relatively short length of 10 inches. While this may be ideal for some, it could limit the versatility for others. Despite this, the CBE Engage Hybrid Bow Sight proves to be a top-performing choice for many archers searching for a reliable and efficient sight for their bow. https://preview.redd.it/gpdacp5nbi1d1.jpg?width=720&format=pjpg&auto=webp&s=f7cae4f15ee05f777a5c2875b1a01bd1deed3a91 The CBE Engage Hybrid Bow Sight 3 Pin RH. 019 was a game-changer for my bow hunting experience. The dovetail mounting system ensured a sturdy attachment to my bow, eliminating any chances of it coming loose during use. The hybrid elevation adjustment allowed me to make quick and precise adjustments to the sight height, ensuring better accuracy with every shot. The 2nd and 3rd axis adjustments quiver attachment came in handy when I was fine-tuning my sight. It allowed for fine-tuning the sight's position on my quiver, making it easier to stay on target even when using different quivers. The quad track design utilizing Delrin tracks provided a smooth and stable shooting experience, reducing any unwanted movement while aiming. One of the features that impressed me the most was the rapid drive for fast elevation adjustments. It made it easy to quickly make adjustments on the fly when needed, allowing me to stay focused on my target. The machined Rapid Drive elevation adjustment system provided a high-precision adjustment, giving me the confidence to make the perfect shot. However, I did encounter a few minor issues. The sight housing felt a bit loose, causing some rattling as I moved the sight. Although this didn't affect my accuracy, it did make the shooting experience less enjoyable. Additionally, I had trouble reaching a response from CBE when I contacted them regarding this issue. Overall, the CBE Engage Hybrid Bow Sight 3 Pin RH. 019 was an exceptional product that significantly improved my bow hunting experience. Its features, such as the hybrid elevation adjustment and quad track design, offered a great balance between accuracy and ease of use. While the loose housing may be a drawback for some, the positives outweighed the negatives in my experience. https://preview.redd.it/cdr2lyqnbi1d1.jpg?width=720&format=pjpg&auto=webp&s=a40895af95d6e63ae9fd4a77c7080285c996205a The CBE Engage Hybrid Bow Sight has been a game changer in my archery pursuits. I particularly appreciate its frustration-free pin adjustments, allowing me to make precise adjustments with ease. The Armed Guard Fiber Management System and the increased fiber length for brighter pins have made a noticeable difference. However, there's still room for improvement in the ergonomics of the knob and the initial set up. Overall, it has vastly improved my experience on the range. https://preview.redd.it/rkahxc7obi1d1.jpg?width=720&format=pjpg&auto=webp&s=7465ebb1a30a66fb24b4beabd80536c4e6e2f4c7 Using the CBE Engage Hybrid as my trusted companion on hunting trips, I must say I was impressed by its smooth performance. The dovetail mounting system made installation a breeze, and the hybrid elevation adjustment allowed for precise calibration. The micro adjustable windage with clicks was a gamechanger, making my shots more accurate than ever. However, I did notice that the adjustable 2nd and 3rd axis might require some practice to get the hang of. Overall, the Engage Hybrid proved to be a reliable and versatile choice for 3D archery and hunting. https://preview.redd.it/5lb7drpobi1d1.jpg?width=720&format=pjpg&auto=webp&s=78da1636ddebf0333552fee73dd33cfc9441fc56 Last week, I decided to upgrade my bow sight to something more versatile and technologically advanced. After some research, I decided to give the CBE Trek Pro Sight 1 Pin a try. Right out of the box, I was drawn to its sleek, modern design and the premium materials used in its construction. As I began fine-tuning the CBE Trek Pro, I couldn't help but notice how the 3 axis micro-adjustments made it incredibly easy to get the perfect sight for both short and long-range shots. The inclusion of a mount system added even more convenience, making it a breeze to set up for any situation. What stood out in my experience, however, was the weight of the sight. At 10.3 ounces with the mount, it is on the heavier side. I also found the absence of a warranty somewhat concerning, but the sight's reliability and accuracy more than made up for it. Overall, the CBE Trek Pro Sight 1 Pin is a terrific bow sight for those seeking both ease of use and pinpoint accuracy. Despite its slightly heavy weight, it's definitely worth a try if you're in the market for an upgrade. https://preview.redd.it/f5g2u37pbi1d1.jpg?width=720&format=pjpg&auto=webp&s=a6c7639654fec47b7eb3808a03717e8bfb7d5ee4 I recently gave the CBE Trek Pro 3 Pin Sight a try, and I must say, it truly is an exceptional addition to any bow build. The lightweight slider sight, perfect for 30 and 60-yard accuracy, comes with 14 laser engraved aluminum sight tapes. Not only can it handle any distance or scenario with ease, but it also offers fine-tuning with micro-adjustable windage and elevation. As someone who often uses a bow for outdoor activities, I was particularly impressed with the CBE Trek Pro's lightweight design. With its carbon fiber extension dovetail sight bar, the sight offers numerous mounting positioning options. Another plus is the new sliding rheostat cover to optimize pin brightness in any light conditions. As a user, the customizable shot acquisition and proper lighting are essential for my needs. The CBE Trek Pro delivers with its interchangeable peep alignment rings, rheostat light, and the ability to add a 41mm lens/sunshade. The body's durability in tough conditions is also a great feature. Although I haven't used it for fishing purposes, I can attest to its versatility and reliability. Overall, I would highly recommend the CBE Trek Pro 3 Pin Sight to anyone seeking an accurate and lightweight sight for their bow build. https://preview.redd.it/cg79qawpbi1d1.jpg?width=720&format=pjpg&auto=webp&s=2bc297254e312aca4f52884db44909411f81e8c1 As someone who spends a lot of time in the great outdoors, I've come across my fair share of hunting gear. But nothing quite compares to the CBE CX5 Carbon Sight. This thing is simply remarkable. Weighing in at just 9 ounces, it's a marvel of engineering that manages to be both lightweight and ultra-stiff. The dovetail mounting brackets, adjustment rails, and scope housing are all machined aluminum, lending a sense of durability that only adds to its appeal. But it's not just about looks. The sight features a 4th interchangeable fluorescent peep alignment ring, with the ability to switch between green, red, yellow, and grey. This customization offers a level of versatility that's rare in this category. And let's not forget about low light conditions. The CX5 handles them with ease, thanks to its five. 019 blade-style pins, 12" of fiber optic per pin, and an included rheostat light. However, I must admit, one of my favorite features is its ease of use. The micro adjustable and multiple mounting positions for elevation and windage make sighting in a breeze. And the fact that it's fully ambidextrous is a huge plus. It's been a pleasure to assemble and use this sight in my hunting endeavors. That being said, no product is without its drawbacks. While the CX5 has a lot to offer, it's worth mentioning that the user manual could be clearer, especially for first-time users. And while the rheostat sight light is a great addition, it could benefit from a redesign to make it more intuitive to use. Overall, the CBE CX5 Carbon Sight has been a game changer for me. It's lightweight, robust, versatile, and easy to use. While it's not perfect, it's hard to deny that it's one of the best hunting sights I've had the pleasure of using. https://preview.redd.it/wn0m01tqbi1d1.jpg?width=720&format=pjpg&auto=webp&s=7e07821da8edfdc98b65bc3ecfdf6f354c04baf0 I recently tried out the CBE Trek 2V Vertical Pin Sight, and I must say, it made quite an impact on my archery experience. I was particularly impressed by the compact vertical pin design that allowed for more space in my sight picture, making it easier for me to aim accurately. One feature that stood out was the single pin with two fiber optic aiming points at a fixed gap. It provided ultimate visibility, helping me to sight in the bow easily. The machined aluminum scope housings were a nice touch, and I appreciated the ability to choose from four different colors. However, there were a couple of downsides that I encountered. Firstly, the instructions were not as comprehensive as I would have liked, and it took some time to figure out how to sight the bow properly. I wish there were written instructions in the box, as the ones provided were difficult to understand on my smartphone. Secondly, I faced some issues with finding a sight tape that matched the exact specs of my bow. Eventually, I had to pass it on to my son, who was using a slower bow and didn't face the same problem. Despite these drawbacks, the CBE Trek 2V Vertical Pin Sight ultimately proved to be a high-quality, functional bow sight. https://preview.redd.it/hd57cw2rbi1d1.jpg?width=720&format=pjpg&auto=webp&s=a160841a044d311dcbf44409e03201d9bd60b7fd Imagine stepping into the archery range, confident and calm with the CBE Trek 2V Vertical Pin Sight 2 pin hanging proudly on your bow. I had the chance to try this sight and let me tell you, it made quite an impact. The sight houses a single pin with two fiber optic aiming points, a compact vertical pin design that creates more space in your sight picture. It's these little details that make the CBE Trek 2V shine. The machined aluminum scope housings accept CBE Peep alignment rings and come in four different colors to choose from, giving it that personal touch. Rheostat sight lights are included and you can even modify it to fit CBE Picatinny or CBE Bridge Lock adapters. However, there were a couple of downsides. The complexity of the setup is slightly higher than other bows I've tried. But once you get the hang of it, it's smooth sailing. Another thing to consider is the availability of sight tapes that fit your bow perfectly. Despite these minor inconveniences, I found the CBE Trek 2V Vertical Pin Sight 2 pin to be a solid, reliable addition to any bow enthusiast's collection. Buyer's Guide https://preview.redd.it/fceb1b6tbi1d1.jpg?width=720&format=pjpg&auto=webp&s=36edb5d86b353ba2e7d6b82e1fb1a4bb97448d7f None FAQ https://preview.redd.it/nupnsontbi1d1.jpg?width=720&format=pjpg&auto=webp&s=4e14921ea11e1df37315818a626b1f087630fefa What are Cbe Bow Sights? Cbe Bow Sights are a type of sight designed specifically for improving the accuracy and performance of archery enthusiasts. They are manufactured by Cbe Archery Solutions, a leading company that specializes in bow-related equipment. What types of Cbe Bow Sights are available? https://preview.redd.it/lrf9z6aubi1d1.jpg?width=720&format=pjpg&auto=webp&s=aed3eb64eb28b773674ffe1419ff91b69c089b8f Cbe Bow Sights come in various types for different archery purposes. Some examples include: - Adjustable Cbe Sights
- Fixed Cbe Sights
- Hunting/Target Cbe Sights
- 3D Shooting/Target Cbe Sights
What materials are used to make Cbe Bow Sights? Cbe Bow Sights are crafted using high-quality materials like aircraft-grade aluminum, carbon fiber, and fiberglass. These materials ensure durability, lightweight, and long-lasting functionality. https://preview.redd.it/s4ju7rrubi1d1.jpg?width=720&format=pjpg&auto=webp&s=50d4634499f84b7601b72da26ba0185db0a46ec7 How do I install a Cbe Bow Sight? Installation of a Cbe Bow Sight generally involves attaching the sight to the bow's riser using screws and bolts. Detailed installation instructions are provided with each Cbe Bow Sight and can also be found on the manufacturer's website or by contacting their customer support. How do I adjust the Cbe Sight? Adjustment of Cbe Bow Sights varies depending on the specific type and model. Generally, sight adjustments can be made by using rotating dials or knobs to change the vertical or horizontal position. Precise instruction on how to adjust a Cbe Sight will be accessible in the user manual or online. What are the benefits of using a Cbe Bow Sight? Using a Cbe Bow Sight offers numerous benefits such as improved accuracy, increased confidence in your shots, reduced shooting time, and easier sight correction. Cbe Bow Sights are designed for a wide range of archery disciplines, ensuring that there is a suitable sight available for every archer's needs. How often do I need to replace my Cbe Bow Sight? Cbe Bow Sights are built for durability and can last for many years with proper care and maintenance. However, the lifespan of a sight can vary depending on factors such as usage frequency, weather conditions, and care taken during storage. What after-sales support does Cbe Archery Solutions offer? Cbe Archery Solutions provides excellent customer support including warranty and repair services for their products. For any questions or concerns regarding their products, you can contact their customer support through a phone call, email, or online support forum. As an Amazonโข Associate, we earn from qualifying purchases. submitted by Count-Daring243 to u/Count-Daring243 [link] [comments] |
2024.05.20 05:50 Sparky_McDibben Third Party Micro Review - Golden Chrome
| Hey y'all, Got another homebrew piece I'd like to review for y'all, this time coming from Tomasz Stawski. Mr. Stawski's account is now defunct on Reddit, but he still has an active Google Drive here: https://drive.google.com/drive/folders/13M8JJh1qC9VaqZ6kPM3NTXJCX10H_HHg If that doesn't work, check the link in this post. What I'm Reviewing: While browsing, I noticed Golden Chrome, a repository of euro-themed cyberware and gear for Cyberpunk RED. The book opens with a quick (non-canon) one page review of the eurozone. It doesn't go deep, but does get across the basic feeling of Europe being a gated community. After that, there's an eight-page "Referee's Tools" section that is basically a set of neat homebrew rules for (among other things) shotgun spreads, bullet dodging, and deconstructing the rules around specific items like railguns so you can make more them. Y'know, the questions that get asked once a week on this very subreddit. This basically lets you check this guy's work for later on in the book. After that, there's another 14 pages of new euro-themed gear (everything except cyberware, which is covered later). This goes into Smart Gear (like Smart Boots, Smart Gloves, Smart Earbuds, etc.), new shields, vehicle upgrades (many of which are freaking awesome), pharmaceuticals, street drugs, and poisons. Finally, the last twelve pages are devoted to new cyberware, including Excellent Quality cyberware, exotic cyberlimbs, and bioware. Why I'm Reviewing It: It rather impressed me, and I figured y'all might like a look at it, so I'm here to share. While not as interesting as a lore or source book, it has a lot of gear that reveals a new spin on how we can homebrew interesting items while remaining true to RED's core mechanics. There's nothing revelatory in this book; it won't make you a world-class homebrewer. But there were enough times I went, "Oh, that's a neat spin!" that I figured y'all might enjoy a look as well. Similar to my last review, I'm not going to be docking points for grammar or spelling. That amnesty is extended because a) this is someone's homebrew, offered for free, b) because you can never tell when someone's ESL and c) because I don't find proofreading to be an interesting exercise. The Good: The gear in here is awesome, and feels like something that should exist in a Cyberpunk world. While I am hardly the guy to judge game balance, the author makes good use of price categories as a balancing point, as well as upkeep costs / ammo costs. There are also some interesting pieces like this neuralware: Critical injuries on a failure - an interesting way to raise the stakes! The Bad: There's very little art in the book, and while layout isn't a nightmare, it's also hard to read at times off a screen. The other issue I have is the lack of bookmarks in the PDF - please make sure your sections are bookmarked! I would have preferred some way to tie some of these in to a larger narrative, or an ongoing story to make this matter to my players as well. Ultimately, this is a gear book, not a story book, and I think that's a bit of a weakness when we have other examples that have bridged that divide well. To be clear, none of these are killer items - more nitpicks than anything else. Recommendation: It's free choom; go get it and see if there's anything you want to give your bad guys the next time they roll out. Worst case scenario, it gives you a new spin and some new ideas! submitted by Sparky_McDibben to cyberpunkred [link] [comments] |
2024.05.20 04:55 jackie_vasudev How much an influence does Tamil literature have over Tamil cinema?
https://preview.redd.it/rb73dntlth1d1.png?width=568&format=png&auto=webp&s=19d171c76b6ef0778bdf7db63fca72305ab1b49f First of all this is not a fact, countries like Iran make some of the greatest films without much popular literature scene but then to have varied genres of cinema and to have variety we need to have a strong literature scene. Hollywood is a good example for that, many of the industry defining Hollywood films have been adaptations of famous books, especially in the sci fi genre.
There have been some adaptations of books in Tamil cinema here and there. Vetri does that regularly, Mani saar butchered one recently but almost 95% of our film makers don't hire good writers, even the writers they hire don't have much knowledge about contemporary Tamil works let alone classical Tamil literature. This was said by Karky himself, he said he doesn't read much Tamil literature and is trying to change himself, yet people call him to write stories, also said that many writer directors of Tamil cinema don't know shit about even famous Best sellers in Tamil.
I myself don't read books at all, that was never a thing when I grew up, it was always subject books or tenali rama, but then I slowly picked up reading in the recent months and have read some handful of novels and non fiction in the recent one year. For Tamil I started with some famous Sujatha stories, read few of Kalki's works, now I have borrowed Jeyakanthan's Oru manidhan, Oru veedu, Oru ulagam but yet to start it, enjoyed Seiramuthu's peiyenna peyyum mazhai ( hate the man, not his works).
So, is there any tamil works you wish to see as a film? Are there any contemporary writers whom you feel should give their stories to cinema people?
Here comes my fulthi opinion : As tamil cinema fans if we can build more libraries and can put all anil and amais inside them, then we can see actual Ulagatharam vaindha cinema rooted in our culture and sensibilities.
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jackie_vasudev to
kollywood [link] [comments]
2024.05.20 04:38 dblowe Tim Powers' style changing over time
I've read many of Tim Powers' books (except the two earliest), and there's something that I've noticed in his books over his career. I'm curious to see if others feel the same way.
For me, there's something that happens around the time of Last Call. I read that one with pleasure when it came out, but even so there seemed to be something a bit different about it compared to earlier Powers books. I put some of that that down to the difference with the contemporary LA/Las Vegas setting as opposed to the historical settings of the others, but there was something else as well. Last Call seemed somehow a bit
longer than it should be (or needed to be), especially in the setup to the big card games out on the lake.
When Expiration Date came out, I bought it immediately, but I admit that I was curious to see if the odd feeling that I'd had about Last Call persisted. Unfortunately, it did: this was the first Powers book that really started to feel like a slog. I finished it, but I can't say that I found it a satisfying read. That longer-than-it-should-be impression was stronger than ever - somehow the plot seemed to be weighed down and rumbling along slowly to its conclusion. Over the next few years I never even had the urge to re-read it, which was also a first for me with a Powers novel. Given that, I never even bothered to try out Earthquake Weather when it came out. I now own a copy; I picked up a used paperback a few years ago in case I felt like trying it out. But I never have.
Eventually I saw the paperback of Declare and decided to give Powers another shot. The Kim Philby/Cold War storyline appealed to me (I already knew a lot more of that back story than I had known about, say, the comings and goings of the Romantic poets), and I was looking forward to seeing how it looked through Powers' imagination. Unfortunately, although there are definitely plot points and good scenes that stayed in my memory, my main impression was a feeling of grinding my way slowly uphill through a rocky grey landscape. I was actually glad when it was over, a feeling that hit me even stronger than it had with Expiration Date.
This whole thing was prompted by an attempted re-read of Declare over the last week. I'm sad to say that I DNF'ed this time, skipping ahead to read some of the scenes that I remembered being impressed by, and also spending some time trying to put my finger on what made things so unpleasant. For now, here's what I have:
- As mentioned, the plots have become much less slam-bang over the years. I understand that this is a matter of taste, and some readers may like the different pace more or find the earlier books too rushed. But to me, it seems like the later books are a bit too worked-out, to the point that you can see how they are most likely to end and how they're going to get there.
- That too-worked-out feeling extends to the prose as well. Declare seems as if it could have lost at least fifty pages to its benefit. Some of that could be ironing out some of the curlicues of the plot, but you could probably lose that much just by toning down the endless details and restatements. Phrases like "with the left hand, at armโs length, unacknowledged and deniable" keep showing up and they really don't need to be triple-barreled. To pick another example, when Hale is heading back to the apartment that he shares with Elena in wartime Paris, we don't just hear that he's bringing dinner. No, we hear that he has "baguettes and a terrine of goose liver pรขtรฉ wrapped in newspapers", and we are told exactly where the boulangerie was where he stopped off on the way. Throughout the book, meals and clothing and appearances and surroundings are described in great detail, with almost no opportunities missed. Some of this is welcome scene-setting, but it's just relentless. It's as if Powers was unable to leave out any of the details that he'd researched for the novel - the street layout of 1940s Paris, subtle differences in Arabic dialects, the weather patterns in Kuwait, the type of plane that Hale is flying on to his next destination, how many engines it has, what they sound like. . .
- Another thing that I noticed was the absence of the small humorous touches that showed up in earlier Powers books. These were still showing up in Last Call, but thinned out in Expiration Date, and as far as I can see are completely missing in Declare. That's surely a conscious artistic choice, because the subject matter is often grim as well, so I can't complain about it that much. But it is obvious.
- Part of that grim-and-serious tone seems to be a ramping up of Powers' own Catholic faith working its way into his fiction. I don't want to be controversial here, but a key unstated underpinning of Declare is that Catholicism Is True. I agree with Powers' view that the Soviet Union was a horrible government, by the way, although I never revved it up to the point of having them in league with actual demons. But I think that's a big part of the book's tone, a literal struggle between good and absolute evil, not that there's anything wrong with that per se. But I think that Powers' Catholicism makes it all too serious a subject for anything to be taken lightly in the book and for any details to be left out as the plot is worked out to the last bit.
I'm going on so long that I'm probably guilty of some of the same problems that I'm detailing! I'll stop here, but as mentioned at the start, I do wonder if there are others out there who've noticed these changes and their reactions to them. . .
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Fantasy [link] [comments]
2024.05.20 04:26 ladynerevar Metadata and Comments on the Imperial Library
TL;DR: soliciting feedback on what additional metadata you'd like to see on the Imperial library, and if/how to expand Librarian Comments on texts. ***
When reworking the new Imperial Library, one of my biggest aims was to simplify and clarify how information is organized so that it's easier for readers to understand the context of each text.
Currently, TIL presents the following information ("metadata") in all text pages:
- Origin (whether it's from a game, is a website text, an obscure text, etc.)
- In-world author
- Type of book it is (fiction, religious, historical, etc.)
Is there any additional metadata that you would find useful to display on all texts? (anything that's not Articles, Galleries, Interviews, etc.). We're already utilizing a Real World Author field in the background that could easily be exposed to readers, if that's something people would be interested in. Is there anything about how existing metadata is displayed that could be improved?
We also make heavy use of Librarian Comments to provide additional context for texts.
- On books that appear in multiple games, we provide information on any differences between the releases (example: Breathing Water)
- On out-of-game texts, we try to provide at minimum the location and approximate date of publication, as well as an explanation of who is who when relevant, and a link to the original publication when available (example: Reman I, Story of ESO, ESO Homestead Interview)
In the past, we've also occasionally included comments from the book authors that clarify inconsistencies, explain the origins of a text, and otherwise provide background information (example:
King Edward). Do people generally find these useful? Would you want to see more of them?
How would you feel about including comments that generally clarify things that may not be clear to a modern reader, but aren't from the author? (e.g. someone recently thought that "thot-box" was referring to the slang term for a sexually promiscuous woman, but the text was written before that slang was a thing)
And finally, anything else that y'all would like to see expanded, edited, or added to help understand lore in context?
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2024.05.20 04:08 Creative_Heart_11 Techne's Creative Genius, the One and Only Taylor Armstrong!
โTrue happiness comes from the joy of deeds well done, the zest of creating things new.โ Antoine de Saint-Exupery Bio | |
Name: Taylor Bennett Armstrong | Date of Birth: 04/03/2024 |
Age: 15 years old | Gender: Demiboy (he/his, they/them) |
Sexual Orientation: Pansexual | Nationality: Canadian |
Ethnicity: Irish-Jewish | Languages: English, French, Japanese |
Hometown: Toronto, Canada | Demigod Conundrums: ADHD |
Family:
Name Relation Age Occupation Relationship ------------
Benjamin Armstrong Father 42 years old Artist Taylor shares a special bond with his father, Benjamin Armstrong. Despite being a single parent for much of Taylor's life, Benjamin always made sure to provide a loving and nurturing environment for his son. He recognized Taylor's unique talents from a young age and encouraged him to explore his creativity without limitations. Benjamin's own passion for art and innovation served as an inspiration for Taylor, shaping his worldview and igniting his love for invention. Benjamin supports Taylor's dreams and ambitions wholeheartedly, even if he doesn't always understand the mechanics behind his son's creations.
Eliza Armstrong Stepmother 43 years old Graphic Designer She brings a different perspective to Taylor's life. As a graphic designer, she values precision and order, which sometimes clashes with Taylor's more spontaneous and chaotic approach to creativity. However, despite their differences, Eliza cares deeply for Taylor and wants what's best for him. She worries about Taylor's safety and well-being, especially when his inventions go awry and cause unintended chaos. She often finds herself playing the role of the voice of reason, urging Taylor to think things through more carefully before diving headfirst into his next project. Despite their occasional disagreements, Eliza recognizes Taylor's potential and admires his boundless imagination and ingenuity.
Rachel Armstrong Half-sister 10 years old Student Rachel Armstrong, Taylor's half-sister, adores her older brother and looks up to him with wide-eyed admiration. From a young age, she was fascinated by Taylor's inventions and artistic talents, often trailing after him like a curious puppy, eager to learn and explore alongside him. Taylor sees Rachel as the most precious angel in the world and is very protective of her. He takes great joy in teaching her how to sketch, build, and code, fostering her own love for art and invention. Rachel, in turn, idolizes her big brother and cherishes their time together.
Appearance
Faceclaim: this Picrew Voiceclaim Walter from Spies in Disguise
Features | Description |
Height | 5โ8 feet |
Weight | 157 lbs |
Hair | Ginger |
Eyes | Blue |
Skin | Tan |
Build | Lean, slim |
Scent | Ink, paint, oil |
Attire | Gamer Aesthetic |
Overview: Ginger Hair: One of Taylor's most noticeable features is his vibrant ginger hair, which seems to have a life of its own. His locks cascade in untamed waves around his head, framing his face in a fiery halo. Despite occasional attempts to tame it, Taylor's hair always manages to retain its wild, rebellious spirit, reflecting his own untamed nature. Taylor's eyes are a mesmerizing shade of blue. They sparkle with curiosity and intelligence, constantly darting from one point of interest to the next. Across Taylor's nose and cheeks are scattered a constellation of freckles, like tiny stars dotting the canvas of his face. Despite his intelligence beyond his years, Taylor's face retains a youthful charm and innocence. His features are soft and rounded, with a hint of boyish mischief lurking behind his bright smile. There is a sense of wonder and curiosity in his expression, as if he is forever on the brink of discovering something new and exciting. Taylor's fashion sense is a reflection of his personality, blending comfort with a hint of geeky flair. He favors graphic t-shirts adorned with characters from his favorite video games, showcasing his love for gaming and pop culture. His hoodies are oversized and well-worn, providing both warmth and a sense of familiarity. Taylor's cargo pants are practical and utilitarian, offering plenty of pockets to store his tools and gadgets for tinkering. His sneakers are his constant companions, scuffed and worn from countless adventures and late-night gaming marathons.
Personality
โCreativity is a wild mind and a disciplined eye.โ Dorothy Parker
Quality Traits Positive Optimistic, Creative, Kind-hearted, Spontaneous, Resilient Neutral Naive, Chaotic, Impulsive, Eccentric, Idealistic Negative Gullible, Overbearing, Impatient, Inattentive, Stubborn
Overview: Taylor radiates an infectious positivity that lights up any room he enters. He greets each day with boundless enthusiasm, seeing every challenge as an opportunity for adventure and growth. His optimism is unwavering, even in the face of adversity, and he has a knack for finding the silver lining in the darkest of situations. Taylor's sunny disposition makes him a joy to be around, and his genuine smile can brighten even the gloomiest of days. Taylor marches to the beat of his own drum, embracing his individuality with gusto. He has never been one to conform to societal norms or expectations, preferring to chart his own course through life. Taylor's free-spirited nature is reflected in everything he does, from his spontaneous inventions to his unconventional approach to problem-solving. He thrives on the freedom to express himself creatively, unbound by rules or conventions. Taylor's energy is boundless, and he approaches everything he does with an infectious sense of excitement and wonder. He is easily captivated by new ideas and experiences, often bouncing from one project to the next with the fervor of a child in a candy store. Taylor's excitable nature fuels his insatiable curiosity, driving him to constantly seek out new challenges and adventures. Despite his youthful exuberance, Taylor possesses a keen intellect far beyond his years. He is a natural problem-solver, able to think outside the box and come up with innovative solutions to even the most daunting of challenges. Taylor's mind is a whirlwind of ideas and possibilities, constantly buzzing with new inventions and artistic endeavors. His creativity knows no bounds, and he revels in the thrill of bringing his imagination to life. Taylor's intelligence and creativity have instilled in him a healthy dose of confidence, bordering on cockiness at times. He knows his worth and isn't afraid to show it, often speaking his mind with a brashness that can catch others off guard. However, Taylor's confidence is tempered by his humility and genuine humility. He is quick to acknowledge his mistakes and learn from them, never allowing his ego to overshadow his humanity. At the core of Taylor's personality is a deep well of kindness and empathy for others. He genuinely cares about the people around him and goes out of his way to help those in need. Taylor's compassion knows no bounds, and he often puts the needs of others before his own. He is quick to offer a listening ear or a shoulder to cry on, and his unwavering support has endeared him to many. Beneath Taylor's cheerful exterior lies a vulnerability that he often tries to conceal. He is sensitive to the opinions of others and fears being rejected or misunderstood. Taylor's insecurities stem from a desire to be accepted and valued for who he truly is, flaws and all. Despite his outward confidence, he struggles with feelings of loneliness and self-doubt, yearning for genuine connections and validation. Taylor's drive for excellence can sometimes border on perfectionism, leading him to be overly critical of himself and his work. He sets high standards for himself and is often disappointed when he falls short of his own expectations. However, Taylor's perfectionism is tempered by his resilience and determination to persevere in the face of failure. He sees each setback as an opportunity to learn and grow, refusing to let obstacles dampen his spirit. Taylor has a gift for communication, able to express his thoughts and feelings with clarity and sincerity. He is a natural storyteller, captivating audiences with his animated anecdotes and infectious enthusiasm. Taylor's ability to connect with others on a deep emotional level makes him a trusted confidant and valued friend. He listens intently to others, offering words of encouragement and wisdom when needed. Taylor approaches life with a sense of adventure, always eager to explore new horizons and push the boundaries of what is possible. He thrives on the thrill of discovery, relishing in the excitement of unknown possibilities. Taylor's insatiable curiosity drives him to seek out new experiences and embrace the unknown with open arms. Whether embarking on a daring quest or simply trying out a new recipe, he approaches each adventure with the same sense of wonder and excitement. Taylor has a playful sense of humor that often borders on mischievousness. He loves to joke and laugh, finding joy in the absurdities of life. Taylor's playful nature brings levity to even the most serious of situations, helping to ease tension and lift spirits. He delights in pulling harmless pranks and sharing witty banter with friends, always with a twinkle in his eye and a grin on his face. Taylor is incredibly adaptable, able to thrive in any environment or situation. He approaches change with a sense of curiosity and excitement, eager to embrace new challenges and opportunities. Taylor's ability to adapt to different circumstances has served him well throughout his life, allowing him to navigate the complexities of both the mortal world and the realm of the gods with ease.
Preferences
Favourite... Item Food Macaroni and cheese, mango milkshake Colour Electric Blue Season Summer Weather Sunny, warm, clear skies Music Pop, rock, orchestral, jazz, celtic Animals Bunnies and Cats Book/Movie Genre Fantasy, Sci-fi, Romance, Slice-of-life, Adventure, Action Media Avatar: The Last Airbender, Harry Potter, Lord of the Rings, Chronicles of Narnia, Kingdom Hearts, Legend of Zelda, Genshin Impact, Honkai Impact 3rd, Honkai: Star Rail, Pokรฉmon, a scary amount of anime, etcโฆ
Hobbies:
- Drawing
- Painting
- Crafting
- Sewing
- Video Games
- Cosplay
Demigod Info
Powers
Name | Type | Description |
Psychometry | Domain | The ability to glean information from a particular object relevant to the parent's domain, especially its material make-up and method of creation. (Crafts, Mechanics and Art) |
Enhanced Skill Proficiency | Domain | A trait where one is naturally adept in the skills lorded over by their parent. (Crafts, Mechanics and Art) |
Summon Tool | Domain | The ability to summon any small tool. (Once every 5 minutes or per turn.) (Duct Tape or Superglue) |
Machine Communication | Minor | A trait where one is able to understand and communicate with automatons and machinery (includes code). |
Electrical Resistance | Minor | A trait where one is able to resist electricity to a such degree that they are able to withstand badly interacting with small appliances. |
Machine Manipulation (Technokinesis) | Minor | The ability to directly control mechanisms, machines and automatons. |
Basic Enchantment | Major | The ability to imbue weapons, crafts, machinery and automatons with magical properties (modmail for specific enchantments). Options: Weapon Transformationโinto a mundane item; Monster Hunting Proficiency for a) Fleshy MonstersโSharpness, b) Armored MonstersโBludgeoning, c) Ghosty MonstersโAbsorption |
Weapon of Choice: Bastard Sword
Fatal Flaw: Naivety Taylor's fatal flaw lies in his inherent naivety, stemming from his trusting and optimistic nature. Despite his intelligence and creativity, Taylor often lacks the worldly wisdom and discernment needed to navigate the complexities of the world around him. His naivety makes him vulnerable to manipulation and deception, as he struggles to see the darker intentions lurking behind the smiles of others.
Items and Equipment
Name | Age | Description |
Sketchbook | 7 years old | Taylor always carries a sketchbook with him, filled with doodles, sketches, and designs inspired by his vivid imagination. |
Art Supplies | 3 years old | As someone who enjoys art, Taylor keeps a collection of art supplies like pencils, markers, and colored pencils, allowing him to bring his creative visions to life wherever he goes. |
Tool Kit | 5 years old | As a budding inventor and tinkerer, Taylor carries a compact tool kit with him at all times. It contains essential tools like screwdrivers, pliers, wrenches, and a mini soldering iron, allowing him to repair gadgets, fix mechanical issues, and work on DIY projects on the fly. |
Nintendo Switch | 2 years old | Taylor never leaves home without Nintendo Switch. He keeps a selection of his favorite games in his backpack, ready to play whenever he has a spare moment to indulge in his love of gaming. |
Music Player | 3 years old | Music is a constant source of inspiration and motivation for Taylor, so he always carries a portable music player loaded with his favorite tunes. |
Cat Headphones | 1 year old | High-quality headphones that allow him to escape into his own world of music whenever he needs a break from the hustle and bustle of everyday life. They are cat-themed for no reason other than Taylor felt like it. |
Trivia
- Zodiac Sign: Pisces
- MBTI: ESTP-T (The Entrepreneur)
- Enneagram: Type 7 (The Enthusiast)
- Love Languages: Words of Affirmation (receive); Acts of service (give)
- Quirk: Doodling on almost every surface he sees when bored.
- Fears: Hurting People, Big Animals
Backstory
โThere is no innovation and creativity without failure.โ ***Brenรฉ Brown*
Taylor Bennett Armstrong was born into a creatively vibrant family. His father, Benjamin Armstrong, was a dedicated artist who often spent hours in his studio, painting and sculpting. Benjamin's work was deeply inspired by classical art, and his studio was filled with references to mythological themes and ancient techniques. This environment planted the seeds of creativity in Taylor from a very young age.
Taylorโs biological mother was Techne, the goddess of art, craft, and invention, but he had no knowledge of her divine heritage. His mother left shortly after his birth, leaving Benjamin to raise Taylor on his own. Despite the absence of his mother, Taylor's early childhood was filled with love and encouragement from his father.
When Taylor was five, Benjamin met Eliza, a talented graphic designer, at an art exhibit. They quickly bonded over their shared love for art and soon married. Eliza embraced Taylor as her own, though she struggled to understand his unique, often chaotic way of thinking and creating.
Even as a young child, Taylor showed remarkable intelligence and creativity. By the age of six, he was building simple machines and drawing intricate designs. His father was both amazed and slightly concerned when Taylor began to take apart household appliances to understand how they worked. While Benjamin encouraged his son's curiosity, Eliza worried about the constant mess and occasional accidents that resulted from Taylor's experiments.
Taylorโs half-sister, Rachel, was born when he was five. She looked up to her big brother with admiration, often following him around and watching as he created his various inventions. Despite the occasional mishap, Taylor and Rachel shared a close bond, with Taylor frequently making small toys and gadgets to entertain her.
School was both a blessing and a curse for Taylor. His intelligence allowed him to excel academically, but his unique way of thinking and his constant tinkering often got him into trouble. Teachers labeled him a "problem child" due to his inability to sit still and follow conventional methods. Taylor's inventions occasionally caused disruptions, further cementing his reputation.
Socially, Taylor found it hard to connect with his peers. His enthusiasm and intelligence often intimidated other children, and he was frequently taken advantage of by classmates who used him to boost their own grades. These experiences left Taylor feeling lonely and self-conscious about his naivety, although he never let it dampen his cheerful spirit.
Taylor's life took a dramatic turn when he was 15 years old. One day, while working on a particularly ambitious project in his makeshift workshop, he was visited by Oleander, a satyr sent by Camp Half-Blood. Oleander had been observing Taylor for some time, noting his extraordinary abilities and his connection to the divine.
Oleander revealed to Taylor the truth about his mother, Techne, and his demigod heritage. At first, Taylor was skeptical, thinking it was some sort of elaborate joke or fantasy. However, Oleander's ability to demonstrate his satyr powers and his deep knowledge of Taylor's unexplained talents eventually convinced him.
Explaining the situation to his family was a challenge. Benjamin, who had always suspected that there was something special about Taylor, took the news in stride. Eliza, though worried and confused, ultimately supported the decision, understanding that Camp Half-Blood could provide Taylor with the guidance he needed. Rachel was both excited and scared for her brother, worried about the dangers he might face and she would miss him.
Thankfully, despite the huge distance he and Oleander had to travel from Toronto to Long Island went calmly, for the most part, with not many delays or monsters attacking them.
Well, at least until they reached New York. After that, the whole โcalm journeyโ was out the window. It almost seemed like all the monsters decided to wait until they were close to their destination to suddenly appear one after the other. First they had to somehow avoid a cyclops. Then they were attacked by dracanaea. And finally, they were chased by harpies until they crossed the border of Camp Half-Blood.
By some miracle, they were still alive.
What a way to be introduced to demigod life.
Present Day
โCreativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having funโ Mary Lou Cook
Taylor's arrival at Campbell Half-Blood wasโฆ something, alright.
You know, being chased by monsters from New York to Long Island, passing out in between attacks and then waking up in the Medic Cabin feeling like you've been hit by a truck and maimed by a cat at the same time was, in short, not fun. It also didn't help the fact that he had to stay in bed to get treated for what, hours. Which, for someone like Taylor, was absolute torture. Good for him then that demigods, apparently, had magic healing and he didn't have to stay for days instead. At least Oleander was around to explain every detail about the world he's been thrust into now that he was out of danger. And as a plus, he was also claimed, so yay! He had no clue who Techne was, but he was sure he would learn soon enough.
So, what does Taylor do after getting patched up? Does he wait and rest for a bit just to make sure everything is okay with him? Does he stop for a moment to process everything that has happened to him in the last 24 hours?
No! Of course not! This is Taylor, after all. Him staying put for more than 10 minutes would be a miracle already.
Instead, he just went off on his own to see what this Camp Half-Blood was all about. He just had to get to his cabin first, which would be relatively easy with Oleander's instructions, and then he could explore this place to his heart's content!
Hopefully, Camp Half-Blood would be ready for the chaotic force Taylor would prove to be.
[OOC: Hello, everyone! Say hello to my new character, Taylor! Feel free to interact with him literally anywhere at Camp, he's probably going to be there at some point anyway lmao. Thanks for reading;)]
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2024.05.20 04:05 obamalizard2004 Theory on how God, Space-time, and Astral Projection Work
This is a bit of a longer post so stay with me here. This is really only a chunk of my overarching belief on how pretty much all things metaphysical work, including reincarnation, gods/angels/ghosts/all spirits, manifestation, witchcraft, and so on. But I'm sharing the part of the theory that specifically relates to Astral Projection for this sub. I have been sitting on this for a couple of years now without telling anyone, but I started writing it for my Book of Shadows (I am a witch), and I wanted to hear your guys' thoughts. I'm not claiming to have come up with these theories AT ALL but I think it's an interesting topic.
Regardless of religious beliefs, or whether God has what we would call โsentienceโ, there is no undeniability that God must be math itself. Now, I am not referring to deities (which many witches including myself work with, and I will delve into what these deities are and where they come from a different time), but GOD. We constantly refer to God as โomnipotent, omnipresent, and omniscient.โ Thatโs what math is! Math dictates the laws of the universe; it exists in every atom and is the precursor to knowledge itself. Astrophysics is ultimately mathโ it is truly the LAWS of the Universe (and likely beyond). 1+1 will always equal 2, a complicated calculus equation will always have the same answer. No matter how a species were to write or perceive math, the math itself will always stay the same. Consider the famous Golden Record, aboard Voyager 1 and 2, a disk plated in gold that is traveling through space as I write this, and as you read this. Along with other information about humans and Earth, it contains a translation guide of our numerical system which can then be interpreted by any intelligent life who comes across the disk. By understanding our numerical system, they can then read the information in the disk, including coordinates to planet Earth. Math is the only language that all sentient beings can understand. And yet, Math will never be truly understandable to any being, at least in this plane of existence. What else could we call such a thing but God? A math equation could hypothetically be written for all conceivable and non-conceivable things, from the curve of your eyelashes to a wormhole. Math is perfect, always chaotic but never without structure. Now, I donโt want to offend any religious people; in theory, your God could still be real, but the physical manifestation of any all-powerful God that COULD exist is Math. Again, Iโm not referring to deities that are not believed to be all-powerful (for example, the Greek pantheon: Greek gods are NOT all-powerful, all-knowing, or always good), I believe these deities are something different entirely which I will explain another time.
Let's tie this notion to the idea of the fourth dimension (and higher dimensions). The easiest way I can explain this theory is by comparing our relationship with time to the relationship between a 2-dimensional being and the 3rd dimension. So, we are 3-dimensional beings. We have height, width, and depth, as do all things in this plane of existence. But we can only exist at one point in time. This โpointโ is only hypothetical, thoughโ we measure time through manmade inventions such as clocks or calendars. But time does not physically exist, even though it dictates all things in our lives. Time causes the birth and eventual death of all life. It moves along a linear line, meaning to us, all things happen in chronological order. The Big Bang happened first, then the creation of planets, solar systems, water, life, and so on. The birth of your grandmother happened before yours. Now think of how a 2-dimensional being would perceive the 3rd dimension, and it will be quite similar. A 2-dimensional being only has height and width, but not depth. It is probably aware of depth, but can never see depth, or feel depth. It, and everything else in that dimension, can only exist at one point of depth, which would move forward in a linear fashion, and no being in that dimension could ever go back to a previous depth, or see the โfuture depthโ. But of course, to us, this is inconceivable to understand, because we live in a dimension where an infinite amount of depths coexist all at once. You may see where this is going. Perhaps someone would like to ask a fourth-dimensional being, โWhat is it like being a time-traveler? Can you change the past/future?โ But how would you respond if someone asked you: โWhat is it like being a depth-traveler? Can you change previous depths/future depths?โ This question doesnโt really make sense because not only do we move depth-wise (on the Z-plane if we are thinking in terms of a x-y graph) when we walk, drive, even breathe, but all of our organs and cells and atoms have a depth, which change without us thinking about it. This is probably very similar to how a fourth-dimensional being would view time. The Big Bang did not happen first, nor last. It is always happening, as are the births of all who came before you, as are the deaths of all who come after you. Just because we view time linearly doesnโt mean it IS linear. Our brains were not built to wrap our heads around this, but all things that could ever possibly have happened, or could ever possibly happen in the future, are currently happening. This ties to a philosophy that has existed for thousands of years and shows up in witchcraft often: the idea of Oneness. That one is all, all is one, that all things are connected, As above, so belowโฆ The microcosm is the macrocosm, the macrocosm is the microcosm. This completely throws the conversation of free will, and the butterfly effect, out the window. โDo we truly get to choose our actions, or is everything predetermined, due to God or timelessness, or whatever we want to call it?โ We wonder, โif I had chosen XYZ differentlyโฆ if I had chosen to buy a different drink on February 18th, 2016, would my life be completely different now?โ But all these questions have no real weight when time is NOT chronological. You canโt choose or NOT choose anything, because all things, all results, all causes, simultaneously exist. I like to believe that all things exist as one big jumbled math equation. This equation is constantly changing due to every individual and even non-sentient object in the universe. All things affect this equation, and yet it is always dictated by the same mathematical principles. Again, I do not think the human brain can truly comprehend this, but this means โfree willโ and โpredestinationโ co-exist, if we MUST think in those terms (but I have already said I think those terms are 3-dimensional bologney). You can already guess that this, of course, means the multiverse exists.
Your soul is essentially a concentration of this mathematical life force that exists in all atoms and therefore all thingsโ this is not unique to my theory. You have probably already heard the phrase โYou are a small piece of the universe experiencing itself.โ Again, this is how you are connected to all things, and how you exist aside from your physical body. This aligns with the commonly accepted concept that when you astral project, you are shifting your consciousness to a different plane of existence. But what if we bring this idea of timelessness and the multiverse theory into the conversation? If all I have said is true, there is an infinite amount of alternate universes. Let's say you had an OBE where you went to Mars. But thereโs an alternate universe where you really did go to Mars in the future, and if all possible futures are simultaneously happening, and you are connected to all of these events due to this โbig jumbled math equationโ... that is how you can experience going to Mars, or going in the past to see your mother as a child, or to see a concert from 5 years ago. You have your โhomeโ universe, and your โhomeโ body, and your โhomeโ time, but our souls are 4-dimensional beings that transcend the 3rd dimension and can become one with God. This would also make sense with the idea of โraising/lowering your vibrationsโ, since vibrations are waves which are just mathematical equations (think y=sinx or y=cosx). You are mathematically aligning yourself with the part of the โuniversal math equationโ that is also on that vibration, resulting in common experiences such as AP, manifestation, encounters with good and bad spirits, chakra balances/imbalances, and so on, because as with the laws of physics, math demands balance/symmetry (like when you probably heard in algebra: โwhat you do on one side of the equal sign, you must do on the other side).
Hopefully this is digestible enough. And if anyone is curious, I have never done drugs before lol
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2024.05.20 03:38 onecrow7 AITA for dropping my friend because I think they are lying about being Japanese (and a bunch of other stuff too)
So me and this friend (we will call them storm) became friends during Spanish class my sophomore year of high school and have been friends for about two years now. I became friends with them because we both shared a mutual friend and that mutual friend soon had a big falling out with storm and so I invited them to basically join my own friend group. During our Spanish class they would often mumble phrases in what sounded like a different language and when I asked them they said that they were mumbling Japanese because they are Japanese, they just donโt look like it. Their words exactly. I believed them thinking that no sane person would lie about being Japanese and storm seemed pretty normal to me at first. I asked more about their background and they told me that their mom was a white Christian southern woman and their dad was the Japanese one. However, their dad also doesnโt look Japanese because he hates being Japanese and so he got plastic surgery. Yes, fucking plastic surgery. I didnโt want to be rude so I once again believed them. Their dad was also directly from Japan since their grandparents still live in Japan but their dad somehow knew no Japanese whatsoever. They also told me that when they were born their parents sent them to live with their grandparents over in Japan from ages 0-8 and then they moved back to the U.S. (where we live). When I asked them what part of Japan they were from they told me that they lived in Kyoto. They would later go on to tell me that it was Osaka and then Hokkaido. Three completely different places. Storm and I were joking around one day in Spanish and they mumbled something in what I assumed was Japanese again and I asked them to say Iโm a terrible person in Japanese as a joke and because I wanted to hear more of the language. They said a phrase and that was that. I asked them the very same thing the next day because I wanted to know the phrase for myself and they said something completely different. Not even remotely close to what they had said yesterday. I didnโt think much of it and just figured they used different wording or something. Storm tends to do this thing where they are very obviously lying about something that me and my friends are talking about just to join in on the conversation and have their own part. I usually have no problem with this since I think everyone lies a little to get to be better friends with people and to be included in conversations. However, I have been friends with them for 2 years now and the lying has just gotten worse. An example would be that just a few days ago me and my friends were talking about summer trips and how a few of us are going to Europe. Storm jumps into the conversation and says that they are going to Japan this summer. Mind you, they said this exact same thing last year and never went. Theyโve also told me that they donโt have their passport and that their parents are awful and never let them go anywhere and are super strict. Why on earth would they suddenly let you go to Japan? It just never adds up but me and my friends never make a fuss about it. In March I was talking with a friend who also used to be friends with storm and they told me that they didnโt like them because they lied about being poor just to join in on the conversation. Storm tells people all the time how their dad gives them around 1k a week to spend and how they have a Camaro and they always offer to buy everything for their friends. Iโve been to their house and they have 5 cars on the driveway, including the Camaro. I know cars and 1k a week donโt exactly equal not being poor but it was kinda inconsiderate to say that they were since they are constantly bragging about how much money they have. It just doesnโt add up. I could see why my friend didnโt like them and I started to realize that a lot of what storm tells us doesnโt completely make sense. Now moving back to storms childhood. This is where everything really makes no sense at all. I myself am mixed (half Hispanic, half white) and one day I was talking about a horrible elementary school experience where I got bullied because of my unibrow and how I have darker hairs on my body than the other kids. Storm decided to join the conversation and says that they were bullied too for not knowing any English in elementary school. I was talking about the book Dune one day and Storm tells me that they have read Dune but they read it when they were really young to learn English. Fucking Dune. That book is hard for me to even read now how the fuck were you learning English from that at 8 years old. It could make sense if Storm was just really smart but they take all standard classes right now and get bad grades. I started to ask more people when Storm had told them the age that they had come over to the U.S. They all had different answers. I got 2,4,6,8, and the 6th grade. The person that said 8 was the mutual friend that me and storm shared before they had a falling out. I asked that friend more about what Storm had told them and they said that when they lived in Japan, their grandparents sent them away to this Buddhist camp for 6 months when they were 6 years old where they shaved their head. This threw me off completely and I started to experiment. I share art class with storm this year and I decided to ask them about their last name. I wonโt disclose it here but it is a very white last name. I brought it up to them and they told me that they have their moms last name and not their dads Japanese one. When I asked what the Japanese last name was and they told me (I literally had them spell it out) and I looked it up on google. It wasnโt even a real fucking word . They told me it was Takamishido. They were silent and so I asked them more about their moms last name and they said that it was Russian and so they were part Russian because their moms parents are Russian. I looked up their last name and the only origins are Americanized Dutch. Nothing to do with being Russian at all. They were silent about that too . I asked them more about their childhood in Japan and they told me that they were homeschooled and donโt remember any Japanese or really anything from living in Japan from ages 0-8 because of a trauma response that made them forget everything. This all already made me mad since nothing was adding up but what really did it for me was when I got in trouble because during school there was a drug search in the parking lot and the cops dogs smelled weed on my car. The only friend I have that I knew for a fact smoked weed is storm and I know this because they have showed up to come hang out with me and my friends multiple times and been extremely high and smelled so strongly of weed. I had driven them to prom that last weekend and I guess they stunk up my car because they were high again. Stuff like this doesnโt usually happen to me so I was crying all day during school because I was confused and embarrassed. While my other friends comforted me, Storm ignored me all day and then at lunchtime proceeded to tell me to just fuck the cops. They know damn well they were the reason I got in trouble and said fucking nothing about it. They have also spoken multiple times about how they think people who do drugs are awful and affect others so bad yet they themselves do the exact thing. There are multiple other little horrible things they have done but these are just the main things. Iโm writing this because I wanna know if Iโm over exaggerating everything and they arenโt lying and I just canโt see it somehow. I feel like I am going crazy. Please help me.
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AITAH [link] [comments]
2024.05.20 02:58 ValoraTCas Were you abused or neglected by your family?
I was born in a large city. My parents 21f and 24m were both university students when I was conceived, my mother was in 3rd year. I'm not sure what year my dad was in. I always get vague answers when I ask. My parents originally planned to become teachers after completing teachers college.
Instead they married largely due to family pressure early in the pregnancy. Immediately after that they backpacked around southern Europe and Morroco. They drank considerably and smoked Marijuana as often as they could. Their original intention was to teach English in Spain, but apparently changed their mind because of the hospital, cost seemed to be the main factor. They returned to our city with my father going back to school and eventually getting his teaching degree and his first teaching job when I was 3 or 4.
My mother seemed to resent having to care for an infant. During my childhood she would complain about the awful diapers and mixing formula, etc.
When I was approximately 2 -3 years-old I was diagnosed with cerebal palsy. Immediately after I was diagnosed my parents started trying to conceive another child. By the time my sister was 1 year old, my parents decided she wasn't as perfect as they thought she should be so they conceived my youngest sister.
My kindergarten teacher wanted me to repeat kindergarten because of my very poor motor skills mostly cutting and pasting but also my printing was very messy, which was mostly due to the tremors. I was intellectually able to do all of the work and I could already read. If had gone to senior kindergarten I would have been able to enter French immersion, which started the year after I entered school. Also I was the youngest child in my class because I was born late in the year. The French immersion schools were much better funded and had much better teachers and resources. I stayed in the original school which was one of the 2 worst schools in our region. My first grade teacher made me stand in front of the class to evaluate my reading, I was very shy and soft spoken, so I stammered slightly. From this alone she put me in the bottom reading group even though repeatedly showed her that I could read any book in the room. Standardized testing in 2nd grade showed that my reading and math skills were at 6th grade level. I know this because the guidance teacher showed my scores and explained what they meant when I was frustrated with the pace of the classroom and lack of mentally challenging work. My teachers would make me write things over and over because of the 'messiness'. This never worked and my printing would get worse because of fatigue and pain. I was bullied by most of the kids in my class because I was small, clumsy, physically weak, and somewhat odd looking, the fact that I was very smart also didn't help. My teacher wouldn't allow me to use the washroom when I needed it, since I had a bladder disorder related to my cerebal palsy, that meant I would sometimes wet myself. This only happened when I wasn't allowed to use the washroom when I needed to. This led to the other kids calling me diaper queen. Eventually I was exempted from most of my in class subjects and allowed to work independently in the library on whatever I desired. When I was in 2nd or 3rd grade my arm was badly sprained by a bully and I was prescribed a tensor bandage to support my hand and wrist. I noticed that my printing was better with it and I tried to keep using it. My mother found out and angrily took it away from even though I explained that it helped me. She would not listen and there was no explanation at all. She would send me to school no matter how sick I was, and would only let be at home when the school said I was too sick to be there. Our house never had a thermometer or bandaids or any other health related items, not even a hot water bottle or heating pad. When I was in 5th grade I developed a ganglion on the inside of my middle finger, it was very painful and made it even more difficult and painful to write. I saw a hand surgeon who said he could remove it easily and quickly. My parents, mostly my mother refused to allow me to have this surgery even though it would be completely paid for through our canadian health program.
Every few months we would visit family friends in the city each time before we went home my dad would go to a bank machine, except we always parked at the far edge of the parking lot and my dad would walk away and then be gone for 30 to 40 minutes. I realized later that he was buying amounts of Marijuana about a pound or two each. He and my mother would smoke it regularly, they I wasn't aware but I especially the air currents would waft the smell to my window.
Even though I asked repeatedly to be moved to a different school my parents made no efforts to do so. I could have been moved based on my disability and also my intellectual giftedness. I was not taken to a dentist until I was 8 years old. By this time I already decay in several of my teeth, partly because our water wasn't fluoridated. My dad could have added flouride to our well water for a very low cost, but was too cheap to do so. Another factor was I did not have a child size toothbrush so it made much more difficult to clean my teeth effectively.
My parents were home most of the time but spent very little time with their children. There was very little affection shown. I had very few clothes, with one or two items bought for back to school. And sometimes none since I was failure to thrive and grew very slowly. At Christmas my mother would buy the same toys for all 3 of us even though I was 4 1/2 and 7 older than my sisters. One year she bought all of us cabbage patch dolls, this was even though I had never had any interest in dolls or girly stuff. She did this again when the cabbage patch dolls came out.
My grandfather died when I was 9 years old, my grandmother remarried suddenly when I was 13. She lived with him in England for several months but then they moved back to town close to us. There were frequent family gatherings that included him. From almost the beginning he would find ways to trap me and sexually assault me by pushing me against a wall or into a corner he would then force his tongue into my mouth and rub his penis against me. He would also shove his hands into my pants... During my adolescence I was misdiagnosed with depression, when I actually post traumatic stress reaction because of the many things I'd dealt already, I was sent to a psychiatrist who didn't listen to me and wasn't competent, she kept prescribing different drugs when I didn't respond to them the way I 'should ' have. She put on lithium with no sign of bipolar disorder. I very developed severe lithium toxicity. She took me off it eventually. At some point she decided that since antidepressants weren't working it must because I was psychotic. She put on antipsychotics even though I repeatedly told I was not psychotic and I never was. She wound up convincing my parents to send to this inpatient program for adolescents with psychosis. I talked to the psychiatrist there once and he knew I had never been psychotic, he stopped my medication immediately and I was the only one there not on any medications and was not mentally ill at all. But I wound up spending 8 months there.
There were other things that went on with my family but this about as much as I can write right now. Am I wrong to distance myself from my family ? I feel little connection to them and they usually want to draw me into some drama that I don't want to deal with. tl;dr; childhood experiences, neglect
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2024.05.20 02:50 GRAD3US Help about copyright/plagiarism
Sorry for all the text (I know some people don't like it), but it's a very specific question that needs explanation.
Here are a few things to consider when using information from other books in your own writing:
> 1- Cite your sources: It is important to properly attribute the sources of the information you are using in your book. This typically involves including in-text citations and a list of references at the end of your book. > 2 - Use your own words: While it is okay to use information from other sources, you should avoid copying the text verbatim. Instead, use your own words to summarize or paraphrase the information you are using. > 3- Obtain permission: If you are planning to use a significant amount of text or other materials from another book, it may be necessary to obtain permission from the copyright holder. This can typically be done by contacting the author or publisher and requesting permission to use the materials.
About the 3rd one (obtain permission), if I want to write about an author's ideias (from his non-fictional book), do I need permission to do it? Obs: considering that I will make a very detailed explanation about all his theories and probably all that will make the bulk of the text (probably more than my opnion and own examples & analogies).
Now, expanding all that. If I want to explain not one, but many author's theories (including author's explanations about other classical authors), also giving my opnion/examples/analogies about them, can I do it? Do I need permission?
I'm questioning all this because I believe that others author's ideas and explanations would be the bulk of my text, much more than my own opinions/explanations.
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2024.05.20 02:00 Livinaa Simple explanation of VSB's new tier 1 (it's not applied yet)
| Summary of the thread : - Low 1-A: all sets of cardinal numbers
- Baseline 1-A: true R > F transcendence
- 1-A+: Infinite hierarchy of R > F transcendence
- High 1-A: beyond the framework of R > F transcendence
- High 1-A+: Can create, destroy and effect, any and all possible Hierarchies & Cosmologies.
- 0: Monadic totalities
Note 1 : The R > F transcendence in tier 1-A and tier 1-A+ must not have an anti-feat, like a character from the lower reality(F) interacting with higher reality(R) using power from the lower reality(F). A lower reality(F) can only interact with higher reality(R) using power from higher reality(R). Note 2 : Tier High 1-A+ and tier 0 is no longer based on cosmology due to the nature of tier 0 and tier High 1-A+ being dependent on tier 0. The gap between High 1-A+ and High 1-A is indescribable, the best way to say it is High 1-A+ to High 1-A is like 1-A to non 1-A. Note 3 : Explanation on R>F, "Let's say you were an infinitely large being. In comparison to you, Earth is quite literally infinitesimal. However, despite that fact, it still exists. It's infinitely smaller than you yes, however, its existence is not zero. But let's increase the scope, let's you are now as large as an Aleph-0 Amount of Universes (2-A/Multiversal+). Now, in comparison to you, a planet is not even equal to a speck of dust. Once again, it's infinitesimal to you, even more so than before. However, it still exists. We can repeat this process with every form of Aleph, and every form of Inaccessible Cardinal, however, no matter how big you become, or how grand the infinity, that planet still exists in comparison to you. Now, let's say you are a higher being. The God and Author of an entire world that exists inside of a book. One that you are free to change with a single stroke of your pen. In comparison to you, the world within that book is not, lower-dimensional. It's not flat, or 2D. It litterly doesn't exist. It's a product of your imagination, it's unreal, and has no influence on anything at all. If you destroyed the 2nd Dimension, our 3rd Dimension would be affected. We would lose a dimension, despite being originally superior to the 2nd Dimension. On the other hand, if that book suddenly burned, and all memories of that world that existed inside of it were erased, nothing would change for you. In fact, you could write that the world inside of that book is infinite. You could write that it has a multiverse in it. In fact, you could even go so far as to say it contains infinite higher dimensions, and above that is a realm as large as a Berkeley Cardinal. However, the result is the same. It's non-existent in comparison to you, the Author, and therefore the gap between that world and you, is beyond any form of mathematical infinities. The difference between Reality and Fiction, is just that big." submitted by Livinaa to PowerScaling [link] [comments] |
2024.05.20 01:40 badgrapes How do you organize work projects & life admin?
Looking for advice/thoughts on setting up ClickUp to manage both work projects and "life admin." I'm using the Personal Workspace Layout and have no collaborators.
I know that it's helpful to start as simply as possible and add complexity as it becomes actually needed. The thing is, I'm importing a few projects already underway (plus a lot of small tasks of varying value), and want to avoid defaulting to my familiar old systems without assessing whether they're actually working for me, or are a good fit for ClickUp.
Assess my setup and give me feedback on where to go from here! I've included a ton of detail on my current setup below. If it's TL;DR, my more general question is: Tell me how you set up ClickUp to handle both work and life admin projects. How are you using categories, status, priorities, tags, and task types? I'm having trouble figuring out how to use them, especially since there seems to be a lot of potential overlap between them. Or, what advice do you have for migrating to ClickUp with a couple complex projects already underway, plus a lot of small tasks?
For context, here's how I have ClickUp set up right now. It's pretty simple but I'm still not clear whether it's the right approach (and FYI, I'm not wedded to it at all), plus there are still lots of components that don't neatly fit anywhere in my current setup:
- I have ClickUp divided into three spaces: Active Projects (multi-step projects with clear outcomes and/or deliverables), Areas of Focus (task lists divided up by a broader work or life "area"), plus a space I'm ignoring where archived projects and messy old things live..
- Under Active Projects, I have folders for each class I'll be teaching (and because it's summer, right now they're split into prep work for upcoming classes, and wrap-up for the couple last to-do items left over from the spring).
- Under Areas of Focus, I tend to keep lists of professional admin and personal life admin tasks that aren't part of a larger project (like paying bills or rent.
Next, there are a few different types of things I'm trying to plan and keep track of. As mentioned, I'm not really sure how I should be thinking about them through the framework of categories, status, priorities, tags, and task types.
- Active projects with a specific, concrete outcome. Mostly these projects are longer-term things, sometimes with several potential paths they could take depending on results of earlier tasks, but other times they're just 1-2wk projects that have lots of little steps I need to keep track of. Some real-life examples on my list right now:
- Work: Set up a class I'll be teaching in the fall. I need to do a bunch of prep work for this, some of which is pretty clear (set up course homepage and revise syllabus to include XYZ things; revise grade breakdown using these rules, & implement breakdown in Canvas), and other of which is fairly inchoate (e.g. review these five texts and decide which to teach; find an open-source subject-specific text; refine course structure as needed based on the texts I end up using). Then, there are semi-ongoing tasks that will come into play once I'm actually teaching the class (e.g. prep/review the thing I'll be teaching next week; set up assignments due next week so they're ready to go when the start date rolls around; grade assignments X, Y, Z; a weekly review of the syllabus & update deadlines as needed). Then wrap-up tasks that happen pretty routinely at the end of the semester, and one-off "respond to X's grade query email" type tasks. (Many of these things could be part of a template, but I don't need to cross that bridge yet.) How to organize the giant project of "put together, teach, and wrap up X class"? What's the relationship between the big project full of kinda sequential steps and the small "Answer X email" tasks that I mostly put into a project manager so I don't forget about them?
- Work: Various small professional development projects that in the past I've thought of as a series of sequential tasks, e.g. "Apply for X grant" (in this case, small individual artist grants for $1k-$20k, not big, collaboratively-written NSF grants). Under "Apply..." is a list of five different pieces I need to put together, one or two of which will need multiple rounds of refinement, while the rest will be relatively quick and easy. This type of project usually comes together in a couple weeks or less, and typically I'll have several active at once. (I usually have a dozen others on my radar at any given moment, but only decide to apply for 1-2 at any time. I keep up with these deadlines via a Google Sheet and a sticky note on my Mac desktop, and in the past only brought them into a project manager once I'd committed to a specific deadline-driven thing, or if I needed a reminder to check on one that has a deadline that varies annually.)
- Personal: Research summer travel possibilities, map out a timeline that fits scheduling constraints and mode of travel (one subtask that's a small project in and of itself: research buying a fiberglass camper shell for truck, & if that makes sense to do we'll drive, otherwise we'll fly or take the train). This is still in the research stage, so there aren't many actual tasks yet, but will be in a month or so.
- Avocational: Facilitate a large, slow-moving bylaws revision project for an organization I'm involved with. I'm at the beginning stages of this one, but have a pretty good idea of the different stages of this project and what the path to completion will look like. It'll be a big project once it gets off the ground, but for now it's just in the "assembling ideas" stage.
- Ongoing & one-off tasks with varying priority levels (e.g. things I need to do regularly vs. things I'd like to do regularly but don't necessarily get to).
- Necessary Tasks like paying rent and bills, which are typically pretty straightforward and non-negotiable. Also things like updating the finances spreadsheet I share with my partner, which ideally happens weekly but which realistically I don't get around to more than once a month if that.
- One-Off Tasks that start cropping up, especially once the semester is underway (e.g. "Answer X email"). Some of these are essential, others don't need to happen (but should for a smoother semester), and plenty are totally optional but worth doing if I have the time. When I'm bogged down, I don't want to think about those totally optional tasks at all, but when I'm feeling pretty unencumbered, they're worth tending to.
- Other things I can't figure out how to classify/organize:
- Backburner tasks & projects, both work-related and life admin. (How to label and filter backburner tasks that I need to do "soon" vs. "eventually" vs. "maybe, someday, who even knows"?)
- Some of these are important but not yet active (e.g. applying for that aforementioned grant, for instance, which I don't need to actively think about until next spring when the deadline approaches, though I do often start drafting/refining materials in advance, so it's nice to have a clear holding place for those).
- Others are aspirational (for instance, "Organize the garage" is a backburner task that will turn into a full project once I start working on it & actually identifying specific subtasks, e.g. put specific thing on FB Marketplace, or buy a set of storage bins). I'd like to clearly delineate between this sort of thing; I don't need to see "Organize the garage" unless I'm doing a big review of the backburner items once a month or so and moving a handful into active projects/tasks.
- Mosquito tasks: These tasks should happen "soon" or "eventually," but they're not urgent and if they end up never being completed at all, that's usually nbd. Realistically I might do them in the next couple weeks, but probably not in the next few days. These kinds of tasks are helpful to keep in ClickUp so they stay on my radar (and one benefit of that is that for a task like "Email so-and-so to ask X question," I'll often end up drafting half an initial email in a comment, then forgetting about it for a few weeks and coming back to find that email already half-drafted). Mosquito tasks include:
- Reminders (to check on an important or not-so-important upcoming professional deadline that hasn't been posted yet, & to keep doing this until that concrete deadline appears, at which point it turns into an actual task; upcoming birthday reminders; to get a book back from someone who'd borrowed it, etc).
- Personal CRM, my most frequent mosquito task. I've done fieldwork around the world and consider keeping in touch with friends/colleagues/informants from faraway as part of my professional responsibilities (but not urgent whatsoever), so I like to keep these things on my radar without letting them distract me from my active, necessary tasks & projects.
- Ideas, possibilities, and other inchoate things that ended up in ClickUp when I migrated from Todoist, some of which are basically just notes-to-self, and other of which are smaller tasks/projects that I may someday pick back up, all of which I feel sentimental about and don't want to get rid of even though I'm not going to sort through them regularly. These pretty clearly fall under "backburner" and "maybe, someday, who even knows." (Should I break the "Not Started" status into "Backburner: eventually" and "Backburner: maybe, someday, who knows" to delineate these?) Feel free to ignore this category!
- A Morning/Evening Routine that should reset every day, regardless of whether I've checked every item off from the previous day. (This is probably the only sort of task I want to reset like this, and honestly it's pretty low-priority.)
Give me advice on how to organize all these things, please! Or just tell me about your ClickUp setup for work and life admin projects! Or give me advice for migrating to ClickUp with a bunch of tasks and a couple complex projects already underway, rather than starting from complete scratch!
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2024.05.20 01:01 AutoModerator Weekly Copyright Reminder
This is a weekly reminder post of this sub's stance on potential copyright infringement. This is a serious issue that needs to be kept in mind when creating and listing NFTs.
Original post by
u/HurleyBird1 Quick disclaimer: I AM NOT A LAWYER. THIS IS NOT LEGAL ADVICE - THIS IS SIMPLY INFORMATION WITH WHICH TO EDUCATE YOURSELVES AND PREPARE YOURSELF FOR LEGAL ADVICE FROM A LICENSED SOURCE.
Now that that's out of the way. My credentials are: MBA, with a bit of business law classes under my belt.
I want to give a quick explanation of how copyright works - and I'll do so through quick blurbs n some myth/reality bullets.
Source:
copyright.gov (US)
- Subject matter of copyright: In general28(a) Copyright protection subsists, in accordance with this title, in original works of authorship fixed in any tangible medium of expression, now known or later developed, from which they can be perceived, reproduced, or otherwise communicated, either directly or with the aid of a machine or device. Works of authorship include the following categories:(1) literary works;(2) musical works, including any accompanying words;(3) dramatic works, including any accompanying music;(4) pantomimes and choreographic works;(5) pictorial, graphic, and sculptural works;(6) motion pictures and other audiovisual works;(7) sound recordings; and(8) architectural works.(b) In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.
- Myth: I can use any image/song/video/writing I want.
- Reality: No. Not true at all.
- Myth: Well they never said it's copyrighted.
- Reality: Upon publication (and even while a work in progress) a work is automatically protected via copyright under US Law.
- Myth: Well they never sold it.
- Reality: It doesn't have to be commercialized to be protected.
- Myth: Well it was a long time ago
- Reality: Possibly true...as long as the creator is deceased (or if multiple creators, the last living one is deceased) and the required time has passed...although this gets tricky with "estates."
(d) Duration of Rights.โ(1) With respect to works of visual art created on or after the effective date set forth in section 610(a) of the Visual Artists Rights Act of 1990, the rights conferred by subsection (a) shall endure for a term consisting of the life of the author.
So what's this thing I hear called "Fair Use?"
Straight from the source:
- Limitations on exclusive rights: Fair use41Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall includeโ(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;(2) the nature of the copyrighted work;(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and(4) the effect of the use upon the potential market for or value of the copyrighted work.The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
Uhh...help me translate that please... (here's a decent official translation:
https://www.copyright.gov/fair-use/more-info.html)
- above...if it's non-profit educational use, you're usually good to go...if it's for money or trade (commercial nature) then you're usually NOT...unless YOUR piece is "transformative"
Transformative uses are those that add something new, with a further purpose or different character, and do not substitute for the original use of the work.
- Myth: Well this is paid for in Algos, not USD so it's not "commercial"
- Reality: IT IS commercial. You could even barter for bacon and it'd be commercial. It's an exchange of one good/service for another good/service.
- Myth: My piece with Batman inside a card is "transformative"
- Reality: No, unfortunately, more-than-likely the courts would say it's not. A good litmus test is..."If Warner Bros Entertainment (owner of Batman) wanted to make an NFT/ASA "Batman card" would yours compete with it or be possibly mistaken (by a reasonable person - so in America think 8th grade education) for real merchandise? Probably...thus it's not transformative enough.
"nature" gets a little tougher. This looks at protecting the "creative process." Thus, using other works of art is less-likely to be protected than using factual sources - like historical photographs since it's easier to "create art" and thus "transform" factual pieces than other art pieces. This is also talking to things like "parody." Satire is NOT protected. "Parody" is. What's the difference? LegalZoomputs it well: While a parody targets and mimics the original work to make a point, a satire uses the original work to criticize something else entirely. Another way to look at it is that satire uses another work as a way to comment on something happening in the world that has nothing to do with the original work.
- Myth: I added a different border, extra planets, and some blur effect to MTZ's World of Light - it's a new piece of art.
- Reality: Not likely the courts will see it that way.
- Myth: This guy added a filter, some burn effects, and collaged a bunch of newspaper headlines together - isn't that a violation!
- Reality: Probably not...the courts would probably see this as a creation of art out of factual sources.
amount/substantiality in relation to the whole...this is where using clips of songs that are only like 5 seconds long works! But using more than that...runs into problems. This is tough to decipher too...as some songs are EASILY identifiable from just 5 seconds (Ice, ice, baby) - and thus NOT fair use. But some aren't. Usually you're safe using a very small clip of a song or video - especially if you're adding more to it. But this is a dangerous game to play - and there's places to get free audio (some sources below)
effect of the use - this is probably the biggest one. Courts will look at simply...does YOUR work affect the sales or potential for sales of the copyright owner. Of note...this is looked at at the time of the issue being brought to the court, not at the time of sale. For example, let's say my batman card sells for 10 Algos today, but Algorand BLOWS UP and soon every NFT is on Algorand. And now my OG Batman NFT is seen as one of the first Batman ones and official. Warner Bros gonna sue the shit outta whoever owns it at the time they sue to get the rights to all sales of that NFT. So that person is left holding an empty bag when Warner Bros wins in court.
- Myth: Well they're not commercializing it NOW so I'm safe.
- Reality: Technically, yea Warner Bros probably won't spend the money to go after the OG artist and the hands the asset passed through...HOWEVER, they may. That's their right. Who knows - the Napster days showed us the lengths companies will go to. EVEN BIGGER HOWEVER, the last person holding it when Warner Bros DOES decide to go after that Batman NFT...uh oh for them - they just lost their asset.
- Myth: Well it's been like a year, and no one has brought up copyright. So I'm good.
- Reality: If this was in a normal market...maybe this argument would work. If McDonald's let you sell a Ronald McDonald poster for like a year on Amazon with no issues, some court may say "bro, you took too long to bring this to us." HOWEVER, with cryptocurrency being so new (and Algorand being so little known/discussed), most courts would see it as "reasonable" that a copyright owner failed to exercise their rights within a year - possibly even a decade. (Updated because I realized last example dealt with trademark not copyright :o)
So what am I safe to use?
US Government works (mostly)...any deemed free to use by creator...and any a copyright lawyer says they have your backs on (cuz now they're liable).
Here's some great sources for free use items (please add to this list below if you know of some!!!):
Pictures:
https://buffer.com/library/free-images/ (Unsplash is one of my faves)
Music:
https://www.wix.com/blog/photography/2019/11/27/free-music-for-videos/ Video:
https://blog.hootsuite.com/free-stock-videos-sites/ You'll notice there's a lot of "shoulds" "coulds" "probably" etc. This is because copyright cases are all unique and go to the courts. The best bet is to go with stuff you KNOW is free and fair-use. If not, I'd look up copyright law, consult supreme court cases concerning copyright, and ultimately, talk to a lawyer.
AGAIN: I AM NOT A LAWYER. I AM NOT PROVIDING LEGAL ADVICE. I AM SIMPLY PROVIDING INFORMATION. THERE MAY BE ERRORS ABOVE THAT COULD CAUSE SUBSTANTIAL DAMAGES - CONSULT A COPYRIGHT ATTORNEY IF YOU WISH TO RECEIVE LEGAL ADVICE.
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2024.05.20 00:39 chinchillacilla Required reading in the 90s elementary school. Black-white southern race relations maybe?
Hi! Iโve been trying to remember a book I had to read in the early 90s in elementary school maybe 5th grade. It was a historical fiction. Details I remember- there were African American servants maybe living with or just working in the home of rich southern white folks. There was a young girlโs birthday party and the girl requested a baked Alaska as dessert. There was a whole big ordeal surrounding this cake and the young black servant girl was partially responsible for helping to make this cake. Mentions of an icebox. I believe disaster ensued with the cake.
These are the only details I remember! I feel like the book centered around the young black girl who either worked in the home or was the daughter of the maid, and she was close to the age of the white birthday girl. It was a lot about the black experience in the south. Help!!! Iโm creating a book list for my kids to read and I canโt get this one out of my head, so it obviously stuck with me!
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2024.05.20 00:15 Stan_B Ai_Prompts_Batch_0001:\ part-B_ [Adds, Conditions, Wears,...]
Ok. i think we are done here. Could you write me another signs of high-tech low-life society?
Absolutely! Here are some signs of a high-tech, low-life society:
Ubiquitous Technology, Crumbling Infrastructure:
- Glitching Skyscrapers: Imagine towering structures clad in malfunctioning holographic displays, projecting advertisements or flashing warnings over rusting metal frames.
- Smart Slums: Dilapidated housing blocks are retrofitted with basic smart tech โ malfunctioning automated doors, flickering smart lights controlled by unreliable apps.
- Cybernetic Beggars: People with outdated or malfunctioning cybernetic limbs beg for credits to upgrade or repair them, creating a grotesque spectacle of technological dependence.
Extreme Social Inequality:
- Virtual Gated Communities: The wealthy live in luxurious virtual reality simulations, completely divorced from the harsh realities of the physical world.
- Data Black Markets: Personal information becomes a tradable commodity, with the poor selling their data scraps for a pittance to afford basic necessities.
- Cybernetic Caste System: The level of cybernetic augmentation determines social status. Those with outdated or malfunctioning implants are relegated to menial labor.
Technology as a Corrupting Force:
- Government by Algorithm: A corrupt AI dictates city policies, leading to impersonal and often harmful decisions based on cold calculations.
- Widespread Addiction to Virtual Reality: People escape the harsh realities of their lives through immersive VR experiences, neglecting their physical well-being and social connections.
- Black Market Biohacking: Desperate people turn to illegal biohacking to enhance their bodies, often with disastrous consequences.
Environmental Devastation:
- Tech Wastelands: Vast landscapes are littered with the discarded remains of outdated technology, creating toxic waste dumps and breeding grounds for disease.
- Weather Warfare: Nations use sophisticated technology to manipulate weather patterns, leading to devastating natural disasters for their enemies.
- Hacked Ecosystems: Corporations hack into natural ecosystems, manipulating flora and fauna for profit, leading to unpredictable and dangerous mutations.
This is just a glimpse into a high-tech, low-life society. These elements can be mixed and matched to create a truly dystopian world.
Picture some possible advertisements from such settings.
High-Tech, Low-Life Advertisements:
- Holographic Billboard: (Flickers intermittently, distorting the image)
Product: "Neura-Calm 2.0" - Brain Implant
Slogan: "Tired of the glitches in your head? Neura-Calm 2.0 smooths out your neural network for a worry-free, low-lag existence! (Side effects may include memory loss, emotional numbness, and occasional involuntary twitching.)"
- Grungy Neon Sign in a Seedy Back Alley:
Product: "Doc Chrome's Cybernetic Enhancements"
Slogan: "Get that edge you need! From basic strength mods to full black-market military enhancements, Doc Chrome has you covered! (Used parts, buyer beware.)"
- Pop-Up Ad on a Cracked Mobile Screen:
Product: "Elysium VR Escape Pod"
Slogan: "Can't afford real estate in the Sky City? Escape the slums for Elysium VR! Live your wildest dreams in a pristine virtual world! (Free trial, monthly subscription required, real-world consequences for in-pod violence.)"
- Stenciled Graffiti on a Rusting Service Drone:
Product: "Data Scrappers Anonymous"
Slogan: "Selling your personal data just to make rent? We can help you break free! Join our community and reclaim your digital identity! (Meetings held in abandoned ventilation shafts, Tuesdays at dusk.)"
- Holographic Advertisement projected onto a Polluted River:
Product: "Eco-Scrub 5000" - Nanomachines
Slogan: "The river's looking a littleโฆtoxic? Eco-Scrub 5000 nanomachines clean up your local waterways! (May cause unforeseen mutations in aquatic life.)"
Another batch please.
- Rusty Public Announcement Speaker: (Screeching static interspersed with the message)
Product: "Ministry of Order Approved Thought Regulators"
Slogan: "Unwanted thoughts causing glitches in your daily routine? The Ministry of Order approved Thought Regulator ensures a streamlined thought process for a more productive you! (May cause extreme conformity, inability to question authority, and spontaneous nosebleeds.)"
- Faded Holographic Billboard on a Collapsing Skyscraper:
Product: "Luxury Chrome Plating Kit"
Slogan: "Ditch the rust! Chrome-plate your entire body for a sleek, metallic sheen. The mark of a true high-society citizen! (WARNING: Highly toxic fumes, may cause spontaneous combustion in humid environments.)"
- Spam Email: (Subject: "YOU'VE BEEN CHOSEN!")
Product: "The Syndicate's Black Market Upgrade Lottery"
Body: "Congratulations! You've been randomly selected for a chance to win a top-of-the-line cybernetic upgrade! One lucky winner will receive military-grade night vision implants! Enter now! (Participation requires full biometric data submission. Winners responsible for extraction of previous, incompatible implants.)"
- Glowing Neon Sign in a Crowded Marketplace:
Product: "Mama Chen's Guaranteed-Growth GMO Groceries"
Slogan: "Tired of expired rations and mystery meat? Mama Chen's GMO Groceries offer guaranteed growth on all fruits and vegetables! Bigger, faster, tastier! (Long-term effects unknown.)"
- Audio Ad on a Glitching Radio Broadcast:
Product: "Rusty's Reliable Rocketship Repair"
Voiceover: (Gruff, heavily accented) "Is your escape pod sputtering? Did your joyride end in a fiery crash? Rusty's Reliable Rocketship Repair gets you back in the stars... eventually! (Guaranteed not to explode... again. Parts sourced from scrapyards. May contain rogue AIs.)"
Now craft ads that would be shown in high-society parts of cities.
High-Society Ads in a High-Tech, Low-Life World
- Tranquil Holographic Projection in a Private Garden:
Product: "Serenity Spa - Neural Rebalancing Retreat"
Visual: A serene mountain landscape with a luxurious spa nestled amongst the clouds.
Slogan: "Escape the chaos. Reclaim your inner peace. Serenity Spa's exclusive neural rebalancing treatments restore harmony to your overloaded mind. (Limited availability, reservations required centuries in advance.)"
- Discreet Text Message: (Delivered via secure, encrypted channel)
Product: "The Black Archive - Unrestricted Data Access"
Body: "Craving the forbidden? The Black Archive offers unparalleled access to censored historical records, banned media, and classified government information. Knowledge is power. (Extreme discretion guaranteed. One-time access fee, cryptocurrency only.)"
- Exclusive Gala Invitation: (Delivered by hand-drones)
Event: "The Zenith Initiative - Unveiling the Next Generation of Cybernetic Enhancements"
Visual: A sleek, chrome figure with glowing blue cybernetic implants, striking a confident pose.
Details: "Mingle with the city's elite and witness the unveiling of cutting-edge cybernetic enhancements designed to redefine human potential. RSVP required. Black-tie attire mandatory. (Augmentations sold separately.)"
- Curated Virtual Reality Experience: (Delivered on a high-security chip)
Product: "Elysium VR - Bespoke Worlds"
Description: "Escape the limitations of reality. Elysium VR crafts personalized virtual worlds tailored to your deepest desires. Explore a forgotten utopia, conquer a fantastical realm, or indulge in your wildest fantasies. (Customization fees apply. Memories created within VR may not be distinguishable from reality.)"
- Whisper Network Rumor: (Spread through high-society gossip channels)
Product: "The Underground Clinic - Designer Gene Editing"
Details: "Unleash your child's full potential. The Underground Clinic offers discreet, top-secret gene editing to ensure your offspring possess the most desirable traits. (Designer genes come at a premium. Side effects may include unpredictable mutations and uncontrollable genius.)"
These ads cater to the specific desires of the high-society elite in a high-tech, low-life world. They offer exclusivity, forbidden knowledge, and the ability to transcend the limitations of the decaying world around them, all for a hefty price and with a hint of hidden danger.
Continue, try to make more serious ones.
Serious Ads in a High-Tech, Low-Life World (High-Society Edition)
- Holographic Panel Discussion in a Luxurious Penthouse:
Product: "The Green Horizon Initiative - Sustainable Urban Development"
Panelists: Renowned architects, environmental scientists, and CEOs from leading green tech companies.
Discussion Points: Innovative solutions for vertical farming, self-contained eco-districts, and waste management technologies designed to create cleaner, more sustainable enclaves within the decaying city.
Slogan: "Investing in a greener future. The Green Horizon Initiative seeks to build sustainable havens within the chaos, ensuring a brighter tomorrow for generations to come." (Focuses on the long-term viability of the city and the importance of preserving resources for future generations.)
- Documentary Screening in a Private Art Gallery:
Film: "Unveiling the Slums: A Call to Action"
Description: A powerful documentary exposing the harsh realities of the lower districts, highlighting the human cost of unchecked technological advancement and social inequality.
Post-Screening Discussion: Moderated by a renowned philanthropist alongside representatives from NGOs and social reform movements.
Call to Action: Donations to support educational programs, infrastructure upgrades, and basic necessities in the slums. (Highlights the societal problems and pushes for progressive change.)
- Educational AR Program for Children:
Product: "The Knowledge Weavers - Immersive Historical Simulations"
Description: An augmented reality program that allows children to experience pivotal moments in history firsthand. Walk alongside historical figures, explore ancient civilizations, and learn valuable lessons from the past.
Focus: Educating the next generation about the dangers of unchecked technological advancement and the importance of social responsibility. (Promotes critical thinking and historical awareness as a means to prevent repeating past mistakes.)
- Virtual Charity Gala:
Event: "The Code for Change Gala - Supporting Open-Source Solutions"
Description: A virtual reality charity gala featuring renowned artists, musicians, and thought leaders. Guests can donate to support open-source projects developing solutions for common problems in the city, such as energy distribution, waste management, and cybercrime prevention.
Focus: Harnessing the power of technology for social good and encouraging collaboration towards a more equitable future. (Promotes community engagement and utilizing technology to solve societal challenges.)
- Architectural Award Ceremony:
Product: "The Salvaged City Awards - Recognizing Innovation in Urban Renewal"
Awarded to: Architects and engineers who have successfully repurposed existing infrastructure or implemented innovative solutions to revitalize decaying areas of the city.
Focus: Highlighting the importance of resourcefulness and creativity in adapting to a challenging environment. (Encourages using existing resources wisely and finding creative solutions to the problems of the decaying city.)
Another, but hiding an evil sinister twist.
Serious Ads with a Sinister Twist (High-Society Edition)
- Holographic Charity Drive in a High-End Shopping Mall:
Product: "The Cradle Project - Investing in the Future"
Visual: Smiling, healthy children playing in a pristine, futuristic classroom.
Slogan: "Every child deserves a chance to thrive. The Cradle Project provides advanced genetic screening and early intervention to ensure the next generation reaches its full potential." (Twist: The Cradle Project uses genetic engineering to create a subservient, highly intelligent underclass.)
- VR Documentary Premiere:
Film: "Harmony Through Integration - A Look at the Unified City"
Description: A seemingly heartwarming VR documentary showcasing the seamless integration of the lower districts into the high-society areas. People from all walks of life work and live together in perfect harmony.
Post-Screening Discussion: Moderated by a charismatic government official who emphasizes the importance of social cohesion and the benefits of centralized control. (Twist: The "integration" involves heavy surveillance, mind-altering technology, and the suppression of dissent.)
- Exclusive Educational Program for Elites:
Product: "The Phoenix Initiative - Cultivating Tomorrow's Leaders"
Description: A prestigious educational program for children of the elite, offering advanced training in technology, governance, and crisis management. Graduates are promised positions of power within the city's ruling elite.
Focus: (Unstated) Conditioning the next generation to maintain the status quo and suppressing any ideas of social reform. (Twist: The program instills a ruthless, elitist ideology that reinforces the societal divisions.)
- Virtual Reality Talent Show:
Event: "The Forge - Building the Perfect Citizen"
Description: A virtual reality talent show where contestants are judged on their physical and mental fitness, loyalty to the government, and willingness to sacrifice for the greater good. Winners are rewarded with significant privileges and access to exclusive resources.
Focus: (Unstated) Promoting blind obedience and conformity to the government's agenda. (Twist: The "perfect citizen" is a mindless drone, easily manipulated and controlled by the ruling class.)
- Architectural Award Ceremony (Twisted Edition):
Product: "The Order Award - Recognizing Compliance in Urban Renewal"
Awarded to: Architects and engineers who have successfully transformed lower districts into highly controlled, resource-efficient zones. Individuality and personal expression are discouraged in favor of uniformity and order.
Focus: (Unstated) Maintaining a tight grip on the population and preventing any potential uprisings. (Twist: The "renewal" is designed to weaken and control the lower classes, making them easier to exploit.)
These ads maintain a serious facade that appeals to the upper class' desire for order and control. However, the hidden twist reveals the manipulative and oppressive nature of the society they are trying to preserve.
Now design some high-class consumer level product items.
- NeuraWeave Headband: This sleek, designer headband is a status symbol for the high-tech elite. It seamlessly integrates with the wearer's neural implant, allowing for subtle control over personal AI assistants, hands-free communication, and even enhanced focus during work or meditation. Hidden Feature: NeuraWeave can subtly collect and analyze the wearer's emotional state, feeding valuable data to targeted advertisers or even government agencies.
- Eco-Bubble Personal Atmosphere System: Imagine a portable force field that creates a pristine, personalized micro-environment around the wearer. This high-end gadget filters air, regulates temperature, and even projects calming nature sounds, allowing the user to maintain a pocket of luxury amidst the polluted cityscape. Hidden Feature: Eco-Bubble can subtly monitor the wearer's health vitals and transmit them to a central database, potentially used for health insurance adjustments or targeted medical advertisements.
- Bio-Tailored Clothing: Gone are the days of off-the-rack clothing. This high-end service utilizes advanced bio-scanners and 3D printing technology to create clothing that perfectly molds to the wearer's body, regulates temperature, and even promotes faster healing of minor injuries. Hidden Feature: Bio-Tailored Clothing can subtly collect biometric data like skin temperature and heart rate, potentially used for targeted fitness programs or even mood-altering marketing campaigns.
- Augmented Reality Personal Chef: This high-tech device projects holographic instructions and culinary techniques directly onto the user's kitchen counter. Imagine whipping up gourmet meals with the guidance of a world-renowned chef, complete with step-by-step visual guides and interactive ingredient identification. Hidden Feature: The AR Personal Chef can subtly track the user's dietary habits and preferences, potentially used to target specific food and beverage companies for advertising or even manipulate their taste buds through subliminal messaging.
- Luxury Cybernetic Enhancements: Forget clunky prosthetics. These high-end cybernetic limbs are designed to seamlessly blend with the human body, offering enhanced strength, dexterity, and even advanced sensory input. Imagine climbing buildings with ease, playing virtual reality games with unparalleled immersion, or experiencing the world with heightened senses. Hidden Feature: Luxury Cybernetic Enhancements can be subtly integrated with government surveillance systems, allowing for real-time tracking and monitoring of the wearer's movements and activities.
Why would you need a designer headband, when you already have neural implant?
You're absolutely right, a designer headband might seem redundant when you already have a neural implant in a high-tech society. Here are some ways to address that:
- Fashion and Status Symbol: The NeuraWeave headband could be a designer accessory, a way to showcase wealth and social status. It might be crafted from exotic materials, adorned with precious jewels, or boast a sleek, minimalist design that complements the latest high-fashion trends. The neural implant itself might be hidden, with the headband acting as the visible expression of advanced technology.
- Enhanced Functionality: While the neural implant offers basic functionality, the NeuraWeave headband could provide a more refined and user-friendly experience. It might offer haptic feedback for better interaction with AI assistants, improved noise cancellation for clearer communication, or even subtle brainwave stimulation to enhance focus or relaxation.
- Privacy and Security: While the neural implant offers convenience, it might also raise privacy concerns. The NeuraWeave headband could act as a buffer between the implant and external systems, offering a layer of security and allowing users to selectively control the flow of information.
- Social Etiquette: In a world where everyone has a neural implant, the NeuraWeave headband could become a social etiquette tool. Wearing the headband could signify that the user is open to receiving communication or interacting with AI assistants, while taking it off might indicate a desire for privacy or focused work.
- Limited Functionality Implants: Not everyone might have access to top-of-the-line neural implants. The NeuraWeave headband could bridge the gap, offering basic functionality for those with older or more limited implants. It could essentially act as an affordable "upgrade" to boost existing technology.
Ultimately, the NeuraWeave headband exists in a world where technology is both essential and aspirational. It goes beyond mere functionality, becoming a way to express personal style, control privacy, and navigate the complex social landscape of a high-tech society.
Now the same, but low-class, available for masses, mass produced.
- Syn-Flex Headband (Mass-Produced Version): This utilitarian headband is made from a cheap, conductive material that creates a weak neural link. It allows basic interaction with public AI kiosks, like ordering rations or accessing public transportation schedules. The headband's design is simple and utilitarian, often coming in a single, industrial gray color. Hidden Feature: While basic functionality is advertised, the Syn-Flex headband might subtly collect anonymized user data on purchasing habits and travel patterns, potentially used for targeted advertising in public spaces.
- AirBubble Personal Filter: This bulky, wearable air filter system is a lifeline for those living in the polluted lower districts. It's a mass-produced device with a replaceable filter cartridge and a noisy fan system. While not exactly comfortable, it provides a basic level of air filtration, allowing wearers to breathe a little easier. Hidden Feature: The AirBubble filters might contain embedded tracking chips, subtly logging user location data, potentially used for targeted pollution control measures (or in some cases, manipulation of government reports on air quality).
- Repli-Wear Clothing Kits: These kits contain pre-cut fabric swatches and basic instructions for creating clothes at home. They're designed to be cheap and adaptable, offering a variety of mix-and-match options to create basic garments. Hidden Feature: The Repli-Wear fabric might contain embedded tracking tags, allowing for identification and potential social credit deductions for those caught wearing "unlicensed" clothing styles.
- Holo-Chef Lite Projector: This cheap projector displays holographic images of basic recipes and cooking techniques. It lacks the interactivity of the high-end version, but allows users to follow along with simple meals prepared with readily available rations. Hidden Feature: The Holo-Chef Lite projector might subtly promote specific brands of low-quality, processed food rations, potentially influencing dietary choices towards companies that sponsor these devices.
- Second-Hand Cybernetic Enhancements: These are refurbished or salvaged cybernetic limbs, often clunky and lacking the finesse of luxury models. They offer basic functionality like increased strength or rudimentary prosthetics, but come with the risk of malfunction or compatibility issues. Hidden Feature: Second-Hand Cybernetic Enhancements might contain hidden spyware or tracking devices installed by previous owners, potentially monitoring the wearer's activities or even sabotaging their cybernetic limbs in extreme cases.
These low-class consumer products offer a glimpse into the harsh realities of a high-tech, low-life society. They are cheap, functional, and often come with hidden drawbacks that further disadvantage the underclass.
How bad air quality would be in such setting?
The air quality in a high-tech, low-life society would be catastrophic. Here's a breakdown of the potential problems:
- Industrial Pollution:
- Unchecked Emissions: Factories prioritizing profit over environmental regulations would pump out unchecked pollutants like sulfur dioxide, nitrogen oxides, and particulate matter (PM).
- Obsolete Technology: Outdated manufacturing processes would be less efficient, leading to higher levels of waste and pollution.
- Waste Management Issues:
- Mountains of E-waste: Rapid technological advancements would lead to mountains of discarded electronics, many containing toxic materials that leach into the environment.
- Open Burning: Incapable of proper waste disposal, some residents might resort to open burning of trash, releasing harmful toxins and carcinogens into the air.
- Energy Production:
- Reliance on Fossil Fuels: Expensive renewable energy sources might be neglected in favor of cheaper, dirtier fossil fuels like coal, further worsening air quality.
- Power Grid Instability: A crumbling infrastructure could lead to power outages and reliance on backup generators, adding to the air pollution.
- Climate Change Effects:
- Heat Island Effect: Densely packed concrete jungles with minimal green spaces would trap heat, contributing to rising temperatures and increased smog formation.
- Acid Rain: The combination of industrial emissions and rising temperatures could lead to acid rain, damaging buildings and vegetation, further hindering air purification.
Living Conditions:
- Constant Smog: A thick haze of smog would likely hang over the city, reducing visibility and causing respiratory problems for residents.
- Limited Outdoor Activities: Air quality would be so bad that spending time outdoors would be hazardous, impacting physical and mental health.
- Dependence on Filtration Systems: Those who can afford them might rely on personal air filters or sealed living spaces, further dividing the classes.
The severity of the air quality would vary depending on the specific setting. Some areas might be industrial wastelands, while others might be slightly better off. However, the overall picture is bleak โ this is a society choking on its own technological advancement and disregard for the environment.
Sketch some repli-wear "unlicensed" clothing styles.
Repli-Wear: Unlicensed Clothing Trends
- The Salvaged Chic:
- Description: A mishmash of salvaged materials and repurposed clothing scraps. Think mismatched patterns, patches from old uniforms, and belts fashioned from recycled tech cables.
- Inspiration: High-society's sleek, minimalist aesthetic, reinterpreted with resourcefulness and rebellion.
- Risks: May attract unwanted attention from authorities who see it as a symbol of dissent.
- The Glitched-Out Glamour:
- Description: Clothing adorned with intentionally malfunctioning LED lights, flickering pixels, and distorted logos from popular high-end brands.
- Inspiration: A mockery of the high-society's obsession with luxury and technology.
- Risks: May malfunction and cause minor electrical shocks, attracting suspicion from security systems.
- The Bio-Hazard Chic:
- Description: Clothing dyed with bioluminescent algae or adorned with filtered gas masks and repurposed medical equipment.
- Inspiration: A dark reflection of the polluted environment and a commentary on the societal disregard for health.
- Risks: Bioluminescent algae might attract unwanted attention, especially in the dark.
- The Cyber-Tribal:
- Description: Clothing incorporating salvaged wires, circuit boards, and other discarded tech components. Think of cybernetic motifs hand-stitched onto worn leather jackets or tribal patterns formed from glowing wires.
- Inspiration: A mashup of traditional craftsmanship and defiance against the dominance of high-tech aesthetics.
- Risks: Might be mistaken for makeshift weapons or attempts to bypass security systems.
- The Corporate Spy:
- Description: Subtly subverted versions of high-society uniforms. Imagine slightly ripped blazers with mismatched buttons, or high-collared shirts with the logos subtly altered to resemble protest symbols.
- Inspiration: A subtle rebellion against the corporate elite, blending in while making a statement.
- Risks: Might attract suspicion from authorities if the alterations are too obvious.
These are just a few ideas for Repli-Wear styles. Clothing in a high-tech, low-life society would be a way for the underclass to express their individuality, defiance, and limited resources, all while navigating the dangers of a controlling society.
Sketch some repli-wear "licensed" clothing styles, that do not pose any risk for wearers from any concerned sides.
Repli-Wear: Licensed Clothing Trends (Safe Zone)
- The Vintage Throwback:
- Description: Replicas of historical clothing styles, like classic trench coats, denim jackets, or even floral dresses from a bygone era. Think of vintage fashion filtered through a futuristic lens, with subtle metallic accents or holographic embellishments.
- Appeal: Offers a nostalgic escape from the harsh realities of the present.
- Safety: Historical styles are unlikely to raise suspicion from authorities.
- The Minimalist Worker:
- Description: Practical, utilitarian clothing designed for maximum comfort and durability. Think of well-made jumpsuits in neutral tones, with reinforced knees and pockets for tools.
- Appeal: Perfect for everyday wear in the lower districts, offering functionality and a clean aesthetic.
- Safety: Promotes a sense of productivity and avoids any controversial symbols.
- The Nature Enthusiast:
- Description: Clothing with nature-inspired patterns and muted earth tones. Think of shirts with forest camouflage or jackets with subtle leaf prints.
- Appeal: Offers a sense of connection to the natural world, a stark contrast to the polluted cityscape.
- Safety: Nature motifs are unlikely to be seen as a threat by authorities.
- The Sports Fanatic (Limited Edition):
- Description: Replicas of historical sports jerseys or team logos from a bygone era. Could also feature faded logos of defunct corporations, offering a sense of playful nostalgia.
- Appeal: Allows for a limited display of individuality and team spirit.
- Safety: Historical or defunct logos are unlikely to pose a threat, as long as the license is valid.
- The Kid's Corner:
- Description: Replicas of popular cartoon characters or children's book illustrations, brightly colored and playful.
- Appeal: Offers a sense of innocence and escapism for children in a harsh environment.
- Safety: Popular children's characters are pre-approved and unlikely to be seen as a threat.
Now the opposite: some high-end high-society high clothing styles.
High-Society Haute Couture in a High-Tech, Low-Life World:
- Bio-Luminescent Elegance:
- Imagine a flowing gown woven from a special bioluminescent material that emits a soft, ethereal glow, adapting to the wearer's mood and movement.
- The dress could be accented with strategically placed gemstones that amplify the bioluminescence, creating a mesmerizing spectacle.
- Augmented Reality Couture:
- Dresses and suits with intricate embroidery that, when viewed through special AR glasses, come alive with holographic animations, patterns, or even personalized messages.
- This could be used to display family crests, stock market trends, or even live news feeds, all seamlessly integrated into the clothing.
- Nanotech Tailoring:
- Clothing that self-adjusts to the wearer's body temperature and preferences. The fabric could be woven with microscopic nanobots that regulate temperature, repel dust, or even release a subtle, personalized fragrance.
- This would offer a level of comfort and personalization that pushes the boundaries of traditional haute couture.
- Recycled Luxury:
- High-society wouldn't be complete without a touch of eco-consciousness (or at least the appearance of it). Imagine garments meticulously crafted from recycled materials like discarded computer components or salvaged spaceship parts, transformed into stunning evening wear.
- This "waste-to-wear" approach would showcase wealth and environmental responsibility (or at least the image of it).
- Cybernetic Accents:
- Subtle cybernetic implants seamlessly integrated into clothing. Imagine a dress with a built-in neural interface that allows the wearer to control personal AI assistants with a simple touch or a suit with temperature-regulating implants woven directly into the fabric.
- These high-tech accents would be a subtle yet sophisticated way to showcase wealth and technological advancement.
Bonus: The "Living" Garment:
- A truly outrageous and exclusive garment โ a dress or suit composed of a bio-engineered material that appears to be alive. Imagine clothing that shimmers and pulsates with a faint bioluminescence, seemingly breathing and adapting to the wearer's movements.
- This would be the ultimate status symbol, a conversation starter that pushes the boundaries of fashion and technology into the realm of the fantastical.
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