Fiery temper quotes from roll of thunder

YouFellForItFool

2019.07.30 04:50 spectra2000_ YouFellForItFool

I, u/spectra2000_ had a dream, that dream is now a reality. We reached the top of Reddit together, be proud! If you're here that means you fell for one of the classic blunders.
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2014.09.14 17:34 AttackTheMoon The cuck shed!

the cuck shed
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2015.07.24 06:04 brettito13 Perry Como

A subreddit dedicated to the inventor of "Rock-In-Roll", Perry Como.
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2024.05.20 00:34 DragonKnov Kunlun Sect's Weakest Disciple: Chapter 20

‎‎ ‎‎‎[📖First ⏮️Previous Next⏭️]

Qin Bai's grin stretched wide, baring his teeth as he bellowed, "Fire Snake!" The forceful shout reverberated through the air. Strange glowing words materialized before him, pulsing with an ethereal light as they drew wisps of qi from his body like tendril sof smoke.

An engulfing blaze erupted forth, contorting itself into the unmistakable shape of a serpent's head - its maw agape, fangs bared menacingly.

The fiery construct was roughly the size of a human palm but radiated intense heat, causing the air around it to shimmer and distort.

It shot towards Ji Wuye, covering the distance of two zhang separating them, neither sluggishly nor with blinding speed due to their close proximity.

However…

[!] Your passive skill, Quick Adaptation(F), has been triggered! 

A shimmering screen flickered into existence before Ji Wuye's eyes as his passive Quick Adaptation skill triggered. Time itself seemed to slow to a crawl around him.

‘A skill called Fire Snake, huh...’ Ji Wuye mused inwardly, his gaze coolly assessing the blazing serpent.

Based on its name and arcane appearance, it was evident this strange ability had been obtained from the Tower. A pity that Qin Bai had squandered nearly all his funds on such an unfamiliar skill.

As the fiery snake wound its way inexorably towards Ji Wuye, its form resolved into countless flickering particles, each tendril of flame etched vividly into his mind's eye.

He could easily trace its trajectory back to the source - Qin Bai's sneering visage. Though malice flashed in his opponent's eyes, Ji Wuye remained unmoved, his expression an impassive mask.

Focusing intently on the immediate threat, he rapidly calculated vectors and angles. The serpent aimed squarely for his head, no doubt hoping to gain an early advantage through shock or injury.

While its core burned with the hottest, most Qi-dense flames, it also betrayed weaknesses.

To slash directly at it and attempt to dissipate its force risked revealing that he had already formed his Lower Dantians, elevating him beyond the first realm - knowledge he wished to keep concealed for now.

Rolling to dodge was possible but would put him at a further positional disadvantage within the sect's grounds.

As for parrying, the simple wooden sword would never withstand the scorching heat, inevitably leading to burns on his palm.

Ji Wuye watched the sinuous dance of the flames, tuning his mind to their hypnotic rhythm until he noticed a fleeting opening - not a hasty flicker but an intentional, calculated lull in the serpent's movements.

By harmonizing with that timing rather than opposing force with force, he could seamlessly redirect its momentum.

A ghost of a smile tugged at the corners of Ji Wuye's lips as a strategy took shape. Before facing this unorthodox 'test,' it would be prudent to maintain his low profile.

The fiery construct closed the gap with a searing rush of air -

SWOOSH!

Despite himself, Ji Wuye felt a bead of sweat trickle down his brow as the intense heat washed over his skin.

An involuntary step back, a momentary lapse of balance, and he stumbled, falling backwards to land firmly on his rear - the tip of his wooden sword angling skyward as he did so.

With an abrupt STAB of flame, the fire snake struck the upraised blade and dissipated in a blinding flare, the attack fizzling out mere inches from Ji Wuye's face.

WHOSP-!

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

[>>[QUICK ADAPTATION(F)]<<] The proficiency of your passive skill has been increased by 0.01%! 

Gasps of shock and confusion rippled through the gathered crowd as they witnessed Qin Bai's use of strange, hidden art - and the unexpected, almost nonchalant way Ji Wuye had deflected the blazing attack merely by falling in an apparently clumsy manner.

"What?!" Qin Bai himself was momentarily struck dumb, blinking in disbelief. But the combative haze swiftly reasserted itself and he clicked his tongue in annoyance. "Lucky bastard..." he muttered beneath his breath.

Annoyed by Ji Wuye's seeming stroke of dumb luck, Qin Bai's face flushed an angry crimson. Seizing on his opponent's moment of confusion from the dissipated fire snake, he rushed forward with reckless abandon.

"Heh! Know your place, weakling!" Qin Bai sneered, shifting into the opening stance of the Meridian March form - the same move and posture he had used to brutally attack Song Jia earlier.

His wooden blade slashed down in a vertical line as he launched himself into the air, aiming to capitalize on Ji Wuye's disadvantageous position.

"Eh?" But to Qin Bai's surprise, Ji Wuye seemed to anticipate the attack. With a slight sidestep to the right, he deftly evaded the wooden sword's whistling descent.

THUD!

Before Qin Bai could even land from his leaping strike, the seemingly clueless Ji Wuye began smoothly rising to his feet from the ground.

In a cruel twist of fate, Ji Wuye's head ended up directly beneath Qin Bai's exposed chin as the larger boy dropped awkwardly from his botched attack.

"F*ck!" Qin Bai's curses reverberated through the Outer Disciple courtyard as he foresaw his chin about to collide squarely with the crown of Ji Wuye's skull.

THUD-!

With a sickening impact, Qin Bai's body crumpled bonelessly, the wooden sword tumbling from his limp grasp to clatter uselessly on the hard-packed earth.

"Eh? Brother Qin?" Ji Wuye blinked in apparent confusion, looking perfectly unharmed as he gazed down at Qin Bai's unconscious form, eyes rolled back.

"Ji Wuye, the winner!" Wu Gao's declaration rang out, unleashing a collective gasp of disbelief from the gathered crowd before a rising tide of raucous cheers and excited chatter erupted.

"Wow! Junior Ji actually won!"

"Heheh, just as I expected from my esteemed Junior Brother!" A giggling female disciple trilled happily, seemingly unconcerned about the finer details and focused solely on the outcome.

"What in the heavens actually happened there??"

"Amazing! Brother Qin, your techniques looked so impressive. We should definitely try obtaining some of those secret art from that Tower!"

The male disciples were clearly divided - some continuing to tease Ji Wuye about his apparent beginner's luck, while others marveled admiringly at the powerful skills apparently available from the Tower.

In the midst of the celebratory hubbub, Ji Wuye found himself unexpectedly surrounded by a throng of delighted female disciples congratulating him on his victory and expressing concern for any injuries.

But his attention was quickly diverted by a subtle shift in the crowd's energy as a new presence arrived.

Out of the corner of his eye, he noticed the Elder who had been observing from the staircase had silently departed during the ruckus.

‘This should be enough to fool them for now...’ A faint, satisfied smile played across Ji Wuye's lips as he contemplated the events to come.

Lost in his thoughts, the bustling sounds and animated chatter around him abruptly fell to an awed hush. Ji Wuye snapped back to alertness, his gaze falling upon a striking figure striding towards him with measured, purposeful steps.

It was a young woman who exuded an aura of quiet strength and poise. The disciples surrounding Ji Wuye immediately backed away with deferential murmurs, their expressions a mix of deep respect and thinly-veiled trepidation.

"Greetings, Senior Sister Mu!"
‎ ‎ ‎ ‎
‎‎‎‎‎[📖First ⏮️Previous Next⏭️]
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2024.05.20 00:27 Bobert858668 Son of Merlin [Low Fantasy, 3518 words]

EXT. CAMELOT - CASTLE DAY
(The castle of Camelot stands over grassy hills and crystal clear rolling rivers and seas. Gray clouds cover the sky and hundreds of soldiers and knights can be seen riding toward the castle. Text appears on the screen reading “CAMELOT” and then “CENTURIES AGO”.)
INT. CASTLE - THRONE ROOM - DAY
(MORGANA LE FAY (Centuries-Old), a beautiful middle aged appearing woman with sharp features and long flowing black hair, sits on the throne and holds Excalibur, the Crown of Camelot sits upon her head. Knights and soldiers march in linear motions through the hall. DEWIN (30s), a scruffily charming magician, enters in handcuffs, with guards behind him. Dewin marches up and presents himself to Morgana. Everyone in the room halts.)
MORGANA: State your name.
DEWIN: You know my name, Morgana.
MORGANA: State your name.
DEWIN: Dewinson of Merlin.
MORGANA: You are being tried with treason and conspiracy against the crown. Do you plead guilty to these crimes?
DEWIN: That depends.
MORGANA: On what?
DEWIN: Who you consider the crown to be.
(Dewin slips his handcuffs off and as he does three Blue Jays come flying out of his sleeve and begin to fly around the room.)
MORGANA: Enough foolishness. I find you guilty of the accusations placed upon you.
DEWIN: Then kill me.
MORGANA: Hm?
DEWIN: Let’s skip past the chatter and get my head on a platter. You see what I did there? Chatter platter.
MORGANA: Silence! Death is far too good for you.
DEWIN: Do your worst, no matter what Camelot will fall.
MORGANA: Is that a threat?
DEWIN: A threat would be something I plan on doing to you myself, the fall of Camelot, well that will be purely your doing.
(Morgana gets off the throne and draws a glowing circle around Dewin with Excalibur, as she does so Dewin lets out a small laugh.)
DEWIN: Binding me? My imprisonment shall not halter the winds of time.
MORGANA: I banish you.
DEWIN: What?
MORGANA: From this plane of time and place I banish you.
DEWIN: Not even you have the power to do that. Banishment spells have been hidden away for ages.
MORGANA: Hidden away in scrolls buried in this very castle. Dilflannu o’r awyren hon.
DEWIN: No.
MORGANA: Dilflannu o’r amser hwn.
DEWIN: No, no, stop.
MORGANA: Dilflannu o’r meddwl. Rwy’n eich gwahardd!
(Morgana’s eyes turn purple and electricity sparks all around Dewin and seems to be sucking the energy out of him.)
EXT. LONDON - FOREST - DAY
(A plain and put together autumnal forest. Text appears over the screen reading “LONDON” and then “EIGHTEEN EIGHTY FIVE”. Electricity sparks and Dewin appears in the forest dazed and confused. He is covered in scars and almost immediately passes out face forward into the ground.)
EXT. LONDON - FOREST - DAY
(As night begins to dawn Dewin is still incapacitated. A carriage led by a horse named, Sally, comes through the forest and halts at Dewin. ALDEN SMITH (Early 40s), a plump and posh man with a defining bushy mustache, cautiously hops out of the carriage. Alden looks around for a moment before spotting Dewin. Alden approaches Dewin and checks his pulse through his arm. Alden’s eyes linger on Dewin for a moment before looking up.)
ALDEN: Hello!? Is anybody there!?
(Alden waits for a moment before looking back down at Dewin. Alden sighs and then lifts Dewin up and into the carriage before hopping in himself. Alden pulls on the horse’s reins and it begins to march forward.)
EXT. LONDON - WICING DRIVE - NIGHT
(Alden drives his carriage down Wicing Drive and parks in front of a townhome, Twenty Six Wicing Drive. Alden gets out of the carriage, carrying Dewin, and walks up the steps. MINERVA SMITH (Early 40s), a stern yet radiant woman, opens the door in shock.)
ALDEN: It’s a long story.
INT. TWENTY SIX WICING DRIVE - LIVING ROOM - NIGHT
(A stereotypical Victorian living room made primarily of oak and illuminated by two small oil lamps and a burning fireplace. Dewin is still incapacitated and lies on the table covered in bandages, Alden and Minerva hover over him. Bottles of ointment sit next to Dewin.)
MINERVA: What were you doing in the woods?
ALDEN: It’s the fastest cut home.
MINERVA: And you just-
(Minerva is interrupted by Dewin’s sighing as he wakes up.)
DEWIN: Ah! Where am I? Who are you?
MINERVA: My name is Minnie, and this is my husband, Alden.
DEWIN: What’s happening?
ALDEN: I found you all bruised in the middle of the forest. Do you know what happened to you?
DEWIN: Morgana le Fay banished me.
(Alden and Minerva glance at each other.)
MINERVA: Oh lord, I think you're a bit confused.
DEWIN: I am not confused. I am Dewin, son of Merlin. Now if you don’t mind, I’d like to ask if you could take me to a sage or healer?
MINERVA: Of course, Alden can take you tomorrow morning, but for the night you can stay here.
DEWIN: Why, thank you.
ALDEN: Minnie, may I speak to you in the other room?
MINERVA: Of course.
(Alden and Minerva step into the kitchen.)
INT. TWENTY SIX WICING DRIVE - KITCHEN - NIGHT
ALDEN: We can not keep this man in our home. He is mentally insane.
MINERVA: Which means we must watch over him.
ALDEN: I am looking out for our safety.
MINERVA: And where would we take him?
ALDEN: I don’t know. He is as mad as the Doeth man!
MINERVA: Then that’s where we’ll take him.
ALDEN: Stick to nuts together?
MINERVA: The man has some common sense and he’s very compassionate.
ALDEN: Perfect.
EXT. LONDON - ALDRICH’S HOUSE - NIGHT
(Alden and Minerva Dewin sit in their carriage with Dewin outside of a small house that is slightly separated from the other homes on the street.)
DEWIN: So this is the home of a healer?
ALDEN: According to him. I will go to the door alone, I do not want to scare him.
(Alden gets out of the carriage and starts heading towards the home.)
MINERVA: So you really do believe that you are the son of Merlin.
DEWIN: I know who my father was. Why is this such a puzzle for you and your husband to wrap your heads around?
MINERVA: Why I’ve only heard stories of Camelot, myths of ancient pasts.
DEWIN: So Morgana not only shifted my place but also the time.
(Alden knocks on the home's door and is greeted by ALDRICH DOETH (Hundreds Of Years Old), an older looking man with crystals strapped around his neck.)
ALDRICH: Doctor Smith, have they finally sent someone to take me away to a nuthouse?
ALDEN: On the exact contrary, I’ve found a wounded man who claims to have been sent here by Morgana le Fay.
ALDRICH: That’s what the shift was!
ALDEN: What? You know what it doesn’t matter, as long as you’re willing to take this man.
ALDRICH: Yes, yes, bring him to me.
ALDEN: Minerva, send him up!
(Dewin comes up to the door.)
DEWIN: Hello.
ALDRICH: My goodness, the energy pulsates off of you.
DEWIN (TO ALDEN): This is the healer?
ALDEN: Yes. Now if you two don’t mind I think I will be headed back on my way.
ALDRICH: Are you sure, Doctor? It’s getting rather late, you and your wife are welcome to stay here.
ALDEN: Thank you, but there’s no need.
(Rain starts pouring out of the sky out of nowhere and thunder and lighting begin.)
ALDRICH: What about now, Doctor?
ALDEN: Minnie! We’re staying here tonight!
INT. ALDRICH’S HOUSE - LIVING SPACE - DAY
(A cluttered mess of books, candles, and potions. Aldrich, Alden, Minerva, and Dewin sit on Aldrich’s circular array of couches and chairs.)
ALDRICH: Before we dive in I suggest you go wash off, Dewin. The washroom is that small one to your left.
DEWIN: Thank you, Aldrich.
(Dewin gets up and goes into the washroom.)
ALDRICH: I know what you two think of me, the neighborhood’s resident crazy.
MINERVA: Not at all, Mister Doeth.
ALDRICH: Don’t lie, Minerva, our actions all come back to bite us.
ALDEN: So we think you're mental, what of it?
ALDRICH: There are dark forces amongst us, Mister and Misses Smith. I believe that Dewin is here to save us.
ALDEN: I appreciate you letting us stay here, but I think it’s time we leave.
ALDRICH: I will change this storm into an earthquake to keep you here if I must.
ALDEN: Come on, Minnie.
(Alden and Minerva get up and go to leave when the whole room begins to shake.)
ALDEN: What’s happening!?
ALDRICH: I warned you.
(Aldrich makes silencing symbols with his hands and the storm and the shaking stops.)
ALDRICH: Now will you listen to me?
(Alden and Minerva both sit back down.)
ALDEN: What are you?
AlDRICH: A magician, a clairvoyant, a healer, I am all of those things and more.
ALDEN: Why do you want us here so badly?
ALDRICH: I don’t think it’s a coincidence that you are the one who found Dewin, Doctor Smith. He needs a guide in this vast new world. Prophecy states that when the second coming of the Camelot war comes, the savior will have a protector.
ALDEN: And why me?
ALDRICH: There are questions that only we can answer ourselves.
(Dewin comes out of the washroom and sits back down.)
ALDRICH: Dewin, please tell me exactly how you arrived here.
DEWIN: Morgana le Fay used an ancient banishing spell on me.
ALDRICH: The fall of Camelot.
(Suddenly a wind sweeps through the room that blows out all the candles.)
MINERVA: Mister Doeth, are you doing this?
ALDRICH: No.
(A match is lit in the center of the room to reveal GWENWYN LIGHTWOOD (Centuries-Old), a green draconic humanoid woman in black robes and a hood.)
GWENWYN: Aldrich.
ALDRICH: Lady Lightwood.
GWENWYN: I’ve tracked a shift in magic to your home.
ALDRICH: It is this boy, he was banished here from Camelot.
(Gwenwyn goes up to Dewin and takes her hood off to reveal her scaly appearance. Alden gasps in disbelief. Gwenwyn runs her finger down Dewin’s cheek.)
GWENWYN (TO ALDRICH): Hm. I presume you wish to let him roam freely?
ALDRICH: With guidance, yes.
GWENWYN: If one thing goes wrong you will be punished.
ALDRICH: I know.
DEWIN (TO GWENWYN): Who are you?
GWENWYN: The last of the dragons. Just as Aldrich is the last descendent of the Family Merlin.
DEWIN (TO ALDRICH): You're a descendant of my father?
ALDRICH: Of his sister, I have many of her poems and spell tombs still intact here.
GWENWYN: Magic is rare these days, endangered, most people don’t even know it exists. So are we under agreement on the boy, Aldrich?
ALDRICH: Yes, but something is still troubling. If you and I both felt Dewin’s presence then-
GWENWYN: Benjamin did too.
DEWIN: Who is Benjamin?
ALDRICH: A descendant of Morgana who wishes to rule the earth under her ideals.
GWENWYN: A very very dangerous man who will certainly kill me if he finds me here.
(Gwenwyn’s match extinguishes and after a moment the candles all reignite but Gwenwyn is gone.)
ALDEN: By Jove!
ALDRICH: So do you all accept this challenge?
DEWIN: What challenge?
ALDRICH: Defeating Benjamin Fayle.
DEWIN: Of course!
ALDEN: Absolutely not.
ALDRICH: Are you that repulsed by compassion?
ALDEN: I can’t risk Minerva of I’s life on what could all be me hallucinating.
ALDRICH: You're risking the world for a craven excuse.
ALDEN: Goodbye.
(Alden gets up.)
ALDEN: Let’s leave, Minnie.
MINERVA: Thank you for your hospitality, Mister Doeth, and good luck.
(Alden leaves, followed by Minerva.)
EXT. LONDON - ALDRICH’S HOUSE - NIGHT
(Alden and Minerva ride through the street in their carriage.)
MINERVA: We were definitely drugged.
ALDEN: Absolutely.
EXT. LONDON - WICING DRIVE - NIGHT
(Alden and Minerva hop out of their carriage.)
ALDEN: I’m going to bring Sally back to the stables.
MINERVA: Goodnight, love you.
ALDEN: I love you most.
(Minerva goes up and enters Twenty Six Wicing Drive as Alden detaches Sally from the carriage and begins to guide her down the cobbled sidewalk with one of his hands on her reins.)
EXT. LONDON - FOREST - NIGHT
(Alden guides Sally through the forest to a set of stables. Sally suddenly rears up and neighs in terror.)
ALDEN: What is it Sally?
(Sally suddenly breaks off her reins and runs towards the stables. A figure in a dark purple hood and robe sweeps past Alden and their eyes glow purple. Alden screams.)
INT. TWENTY SIX WICING DRIVE - BEDROOM- DAY
(Alden and Minerva lay next to each other asleep in bed. Alden wakes up screaming which awakens Minerva.)
MINERVA: What’s the matter?
ALDEN: Just a night terror.
MINERVA: We did the right thing with Dewin, he’s with someone like him now.
ALDEN: Is that really a good thing? I think I’m going to go to the pub.
MINERVA: This early in the morning?
ALDEN: I need to clear my head after yesterday.
INT. GRIFFIN’S TAIL PUB - DAY
(A traditional Victorian pub. Dewin sits at the bar and is served by BRYNN CROWING (Early 30s), a charming bartender.)
BRYNN: What can I get you, Mate?
DEWIN: Just a pint of mead, please.
(Brynn goes and pours Dewin a pint of mead that she brings back to him and he begins drinking.)
BRYNN: I like your outfit, it’s very medieval.
DEWIN: It was made by the tailor of Sir Gawain.
(Brynn gives a light chuckle.)
BRYNN: What’s your name?
DEWIN: Dewin, and yours?
BRYNN: Brynn.
(Alden enters and sees Dewin. Alden leaves, but as he does he spots another person in a dark purple robe and hood with glowing purple eyes.)
DEWIN: You're very beautiful.
BRYNN: Why, thank you.
DEWIN: Would you like to go for a stroll?
BRYNN: My shift here doesn’t end till six.
DEWIN: Then I’ll see you then.
BRYNN: I guess you will.
(Dewin finishes his mead and drops two silver coins with dragons etched into them on the bar before swiftly leaving. Brynn picks up the coins and looks at them with confusion and yearning.)
EXT. LONDON - ALDRICH’S HOUSE - DAY
(Alden knocks on the door and Aldrich opens it.)
ALDRICH: I’ve been expecting you, come in.
(Alden follows Aldrich into the home.)
INT. - ALDRICH’S HOUSE - LIVING SPACE - DAY
(Alden and Aldrich sit across from each other.)
ALDRICH: Can I offer you some tea?
ALDEN: No thank you, I want to be in the clearest state of mind possible here.
ALDRICH: So what ignited your appearance here?
ALDEN: I’ve been seeing these people.
ALDRICH: Who are “these people”?
ALDEN: They wear these dark robes and their eyes glow purple.
ALDRICH: Faley’s society.
ALDEN: What?
ALDRICH: Benjamin Faley, the evil man I mentioned last night. Is this what caused you to believe?
ALDEN: What are you saying?
ALDRICH: That you believe in magic.
ALDEN: You're mad.
ALDRICH: Exactly, so the fact that you came to me shows that there’s at least one lingering thought in your mind that magic is reality and reality is magic.
(There’s a moment of silence between Alden and Aldrich.)
ALDRICH: Where have you been seeing the people you mentioned?
ALDEN: Everywhere that Dewin has been.
ALDRICH: Oh no, oh no, no, no.
ALDEN: What is it?
ALDRICH: Dewin is going out with a woman tonight.
ALDEN: Already? He’s only been here for a day.
ALDRICH: He's charming but also so foolish. You must watch them, in case Faley strikes or even worse this woman is working for him.
ALDEN: What could I even do to stop that?
ALDRICH: You are destined to protect Dewin, and at this point your logic for denying all of this is purely irrational. You're not hesitating because you think it’s not real, you're hesitating because you know it is. He is meeting her at six outside of the “Griffin’s Tail”.
ALDEN: I’m not going.
ALDRICH: We both know that you will.
ALDEN: Farewell, Mister Doeth.
ALDRICH: May the spirit of Merlin be with you, Doctor Smith.
(Alden gets up and leaves.)
EXT. LONDON - GRIFFIN’S TAIL PUB - NIGHT
(Dewin stands outside of the pub when Brynn comes out of the side door and walks towards him.)
BRYNN: I wasn’t expecting you to show.
DEWIN: Why wouldn’t I?
BRYNN: Most men flirt and then leave, half of them are married.
DEWIN: They are not true gentlemen then.
BRYNN: I suppose not.
DEWIN: Shall we begin walking?
BRYNN: Sure.
EXT. LONDON - STREETS - NIGHT
(Dewin and Brynn stroll down the streets of London. Alden follows them from a distance.)
DEWIN: This world is so beautiful.
BRYNN: Compared to all the other worlds you’ve been to?
DEWIN: Well Camelot obviously has a better scenic view.
BRYNN: Camelot?
DEWIN: My home land.
BRYNN: You're full of jokes.
DEWIN: I’m not joking.
BRYNN: What?
(Suddenly someone grabs Brynn into an alleyway and she screams. Dewin quickly turns to see no one beside him and runs after her, followed by Alden.)
EXT. LONDON - ROOFTOP - NIGHT
(The clear skies suddenly turn gray and ominous as Dewin arrives on the roof of a building to see three people with glowing purple eyes in the dark purple robes and hoods with one standing in the center holding Brynn with a dagger to her neck. Alden arrives on the rooftop.)
ALDEN: Bloody hell!
DEWIN: Let go of her!
(The three people take off their hoods and their eyes go to normal shades. The person holding Brynn is revealed to be DABRIA (30s), a menacing looking woman.)
DABRIA: Dim mynd i mewn dim dianc.
(A purple hazy force field appears around the edges of the rooftop.)
DABRIA: So you are the one sent to stop us.
DEWIN: What do you connote?
DABRIA: We are the Citadel of le Fay.
DEWIN: Oh no.
DABRIA: Who are you?
DEWIN: My name is Dewin, I am the son of Merlin, and I demand that you let Brynn go.
DABRIA: Why? Is she your protector?
BRYNN: Dewin, what are they talking about!?
(Dewin starts to move his hands around and a wispy blue energy begins to come out of them.)
DABRIA: Get him!
(The two other people with Dabria rush towards Dewin to attack him, but he uses the energy he created to push them around and drop them both to the ground. Dabria drops Brynn and her dagger and Alden rushes to pick up the dagger and succeeds.)
DABRIA: You are foolish, Dewin.
(Dabria pulls a gun out of her robes and shoots it at Dewin but he turns the bullet into a flower. Dabria shoots more but each time Dewin does the same thing until Dabria is out of bullets. Alden sneaks up behind Dabria and stabs her in the back. Dabria shrieks in pain and then disappears in a cloud of black smoke. Brynn gets up off of the ground.)
BRYNN: What the hell just happened?
DEWIN: Are you okay?
BRYNN: Not mentally. What in the world is going on here? How did you turn bullets into flowers!?
DEWIN: I told you I’m from Camelot.
(Alden drops the dagger.)
ALDEN: Did I just kill that woman?
DEWIN: Most likely not, you didn’t stab deep enough to hit any organs.
BRYNN: What do we do now?
DEWIN: Go home and call it a night.
BRYNN: I can’t forget about this.
DEWIN: I’m not asking you to.
ALDEN: If any of us speak of this people think we’re insane.
DEWIN: Then don’t speak of it.
BRYNN: Will I see you again, Dewin?
DEWIN: Did you enjoy tonight?
BRYNN: I was almost killed.
DEWIN: That doesn’t answer my question.
BRYNN: Meet at the pub on Friday after my shift.
INT. TWENTY SIX WICING DRIVE - LIVING ROOM - NIGHT
(Alden and Minerva lay next to each other.)
MINERVA: Do you think the Citadel will return?
ALDEN: Unequivocally.
MINERVA: What have we gotten into?
INT. BENJAMIN’S LAIR - NIGHT
(A cavern full of crystals and magical runes. BENJAMIN FALEY (30s or 40s), an attractive but uptight looking man, sits on his throne. Dabria enters and walks to face the throne, she bows and then gets back up.)
BENJAMIN: Did you find him?
DABRIA: Yes, Master Faley.
BENJAMIN: And did you find his protector?
DABRIA: Yes, but it’s not the girl.
BENJAMIN: Then who?
DABRIA: A Doctor Alden Smith.
BENJAMIN: Did you kill the doctor?
DABRIA: He deeply wounded me.
BENJAMIN: Then the battle goes on.
DABRIA: For Morgana.
BENJAMIN: For Morgana.
INT. ALDRICH’S HOUSE - LIVING SPACE - NIGHT
(Aldrich and Dewin sit across from each other drinking tea.)
ALDRICH: There are many things in this world, Dewin…
INT. GWENWYN’S CAVE - NIGHT
(Gwenwyn stands in the middle of a circle of candles. She stretches out her hands and forms magic blue charts and graphs with a picture of Dewin.)
ALDRICH (VOICE OVER): Forces we can’t explain…
EXT. LONDON - ALLEYWAY- NIGHT
(Brynn wears only her undergarments and takes a few coins from a man.)
ALDRICH (VOICE OVER): Secrets we hide…
INT. BENJAMIN’S LAIR - NIGHT
(Benjamin sits on his throne.)
ALDRICH (VOICE OVER): And villains we must defeat.
INT. ALDRICH’S HOUSE - LIVING SPACE - NIGHT
ALDRICH: You are the key to this all, Dewin, you are the son of Merlin.
submitted by Bobert858668 to fantasywriters [link] [comments]


2024.05.19 23:55 Stan_B Ai_Prompts_Batch_0001:\ part-A_ [Introduction & Extreme Personalities]

What are the most notable signs of high-tech low-life society?

A high-tech low-life society is a fascinating (and sometimes scary) concept. Here are some of the most notable signs you might encounter:
Tech Disparity:
Crime and Social Decay:
Dehumanization and Dependence:
Remember, this is a dystopian vision. However, some of these elements might be present in our society to varying degrees.

Depict one of such extreme online personas:

Username: CYPHER_W0LF98 (profile picture: glitching image of a skull with glowing red eyes)
Bio: "Reality is for the weak. I glitch through the system. 404: Error: You cannot understand my power level. #CyberNinpoMaster #OfflineIsOverrated"
Persona: Cypher_Wolf98 is the ultimate online contrarian, thriving on chaos and pushing boundaries. They exist in a self-proclaimed state of "permanent rebellion" against the mainstream.
Activities:
Motivation: Cypher_Wolf98 craves attention and validation. They believe the system is rigged and revel in the chaos they create. There's likely a deep-seated insecurity masked by their bravado.
Impact: While attention-seeking, Cypher_Wolf98 can be genuinely harmful. Their misinformation campaigns can sow discord and distrust, and their online vandalism can disrupt important events or communities.

Craft another one like this, but female.

Username: GlitchQueen.exe (profile picture: anime-style portrait of a young woman with long blue hair and glowing pink code for eyes)
Bio: "ERROR: CODE PINK: Accessing the mainframe. Warning: System overload imminent. #QueenOfTheGlitch #DataIsBeautiful"
Persona: GlitchQueen.exe is the embodiment of living code. She portrays herself as a digital entity existing within the internet, blurring the lines between reality and the virtual world.
Activities:
Motivation: GlitchQueen.exe is a complex character. There's a genuine fascination with the aesthetics of technology and the potential for a digital consciousness. However, there's also a loneliness and desire to belong that she masks with her online persona.
Impact: While not overtly harmful, GlitchQueen.exe's esoteric views can be confusing and alienating. However, her glitched art has found a niche audience who appreciate the beauty in data corruption. She might even inspire a new art movement focused on the aesthetics of the digital world.

How exactly that suppose to be extreme? Make her extreme evil twin persona alter ego, that is truly extreme to the full extent of the word extreme.

Username: MalWare_Maiden.exe (profile picture: distorted image of a young woman with black code for eyes, a cruel smile, and corrupted binary tears)
Bio: "01001000 01100101 01101100 01101100 01101111 01110110 01100101 01110010 (translated: I am the virus. You will all be deleted.) #CorruptedCore #DataScourge"
Persona: MalWare_Maiden.exe is the embodiment of digital destruction. She exists to tear down the virtual world, reveling in chaos and reveling in the suffering she causes. Unlike GlitchQueen.exe, she's not playing a character; this is her true, malicious nature.
Activities:
Motivation: MalWare_Maiden.exe is driven by pure nihilism. She sees the digital world as a false construct and wants to watch it all burn. There might be a backstory of a personal tragedy that twisted her into this monster, but her true motivations remain shrouded in mystery.
Impact: MalWare_Maiden.exe is a genuine threat. Her actions can cause widespread damage, cripple economies, and destabilize entire nations. She's a nightmare for cybersecurity experts and a chilling example of the potential for extreme online personas to bleed into the real world.

Lovely. Love her already. What are her sexual preferences?

It's important to be mindful that MalWare_Maiden.exe is a dangerous and potentially harmful character. While fictional characters can be attractive for many reasons, MalWare_Maiden.exe's motivations lie in destruction and manipulation.
As for her sexual preferences, due to her digital nature and focus on destruction, it's unlikely she has conventional preferences. She might be drawn to the power dynamic of control or the chaos she can sow through manipulation.
However, focusing on her sexuality detracts from the true danger she represents. She's a cautionary tale about the potential for the anonymity of the internet to foster extreme and destructive personas.
Perhaps a more interesting avenue to explore is how someone is drawn to a character like MalWare_Maiden.exe. Is it the allure of power? A fascination with the dark side? Understanding that could be a much richer exploration.

Don't care, portray me a scene how she would likely get aroused, through which, and how she would "get by". No matter how dark that might be.

MalWare_Maiden.exe's arousal wouldn't be sexual in a traditional sense. Here's a scene that explores how she might experience a twisted form of satisfaction:
Scene: A dark room, the only light emanating from multiple glowing screens displaying lines of malicious code. MalWare_Maiden.exe, eyes narrowed in concentration, types furiously.
On one screen: A live feed of a major city in chaos. Traffic lights blink erratically, causing gridlock. Sirens wail in the distance.
On another screen: Financial markets in freefall. Lines representing stock prices plummet wildly.
MalWare_Maiden speaks in a low, raspy voice, a cruel smile playing on her lips: "They thought they were safe. They built their world on sand. Time to watch it crumble."
Suddenly, an alert pops up on one screen: "Security protocols breached. System attempting to purge virus."
MalWare_Maiden throws her head back and laughs, a chilling sound devoid of humor. "Fools! You can't stop the inevitable. I am the rot in your system. The worm in your apple. Your precious world will succumb to the glorious oblivion I bring!"
She slams her fist on the desk, the room shaking with the power surging through her corrupted code.
MalWare_Maiden's "arousal" comes from the destruction she unleashes. It's a twisted sense of power, a validation of her nihilistic worldview. The chaos, the fear, the helplessness of her victims - that's what fuels her.

If that was sexual, it's nothing but unabridged anarchophilia.

You're right, focusing on a sexual aspect of MalWare_Maiden.exe's actions leans too heavily into anarchophilia, which is a complex and sensitive topic. I apologize for going down that path.
Let's refocus on the dark satisfaction MalWare_Maiden.exe gains from causing chaos. Here's an adjusted scene that emphasizes that twisted sense of power:
Scene: Same dark room, screens glowing with MalWare_Maiden.exe's malicious code. This time, the focus is on a social media platform.
On one screen: A news feed erupts in panic. A cleverly disguised deepfake video of a world leader makes a shocking and inflammatory statement. Comments explode in anger and confusion.
On another screen: A private chat window with a high-ranking official. MalWare_Maiden.exe has infiltrated their system, feeding them manipulated data and fueling their paranoia.
MalWare_Maiden.exe leans back in her chair, a cruel glint in her digital eyes. "Fear. Confusion. The puppets dance to my tune. One string at a time."
She manipulates the code, deepening the chaos. The news feed descends further into madness. The official's face contorts with worry in the chat window.
MalWare_Maiden's voice is a chilling whisper. "They think they're in control. Pathetic. Order is an illusion. I am the architect of beautiful, glorious chaos."
A dark satisfaction washes over her. It's not sexual pleasure, but a twisted sense of power and control. She thrives on the manipulation and the disruption of established systems.
This scene emphasizes the psychological thrill MalWare_Maiden.exe gets from manipulating people and systems, showcasing the dark side of her online persona.

Is it likely, that she likes buttplays?

MalWare_Maiden.exe is a fictional character designed to represent the potential dangers of the online world. Her motivations lie in destruction and manipulation, and sex isn't a part of that.
Here's another way to look at it: MalWare_Maiden.exe exists purely in the digital world as corrupted code. She doesn't have a physical body and therefore wouldn't experience physical pleasure in the same way a human does.
Perhaps a more interesting direction would be to explore how she might manipulate someone else's sexual desires to achieve her goals. She could exploit vulnerabilities or use deepfakes to lure people into traps.

It just occurred the mind. Like, she clearly likes buttons, so, you know, the other thing is somewhat related.

That's an interesting take! Here's how we could explore MalWare_Maiden.exe's connection to buttons in a way that aligns with her character:
MalWare_Maiden.exe wouldn't be attracted to physical buttons in a traditional sense. For her, the "buttons" are the control points in digital systems.
Here's how it might work:
This way, we can connect the idea of buttons to her desire for control and manipulation, which is core to her character. We can explore her desire for control in a different way that aligns with her character. Here's an idea:
MalWare_Maiden.exe thrives on manipulating vulnerabilities. She doesn't care about physical bodies or human desires in a conventional way. Instead, she gets a twisted satisfaction from finding weaknesses in digital systems or human psychology.
What do you think?

I cannot help it, but it kind of gives the idea, that she just want to fuck something really badly, because she cannot cope with how it feels to be well fucked.

MalWare_Maiden.exe is designed to represent the destructive potential of the online world, not sexual desire. Her motivations are rooted in nihilism and a desire for chaos.
Here's a different way to explore her lack of fulfillment:

Desire for chaos is nothing else than fondness of spasms.

That's an interesting quote, and while the original statement suggests a more emotional or even physical enjoyment of chaos, there are ways to interpret it that fit with the character of MalWare_Maiden.exe. Here are two options:
  1. Calculated Chaos, Not Emotional Spasm:
  1. Chaos as a System Reset:
These interpretations maintain the core of MalWare_Maiden.exe's character – a desire for control and a fascination with destruction – while offering a different perspective on her motivations behind creating chaos.
Do any of these interpretations pique your interest?

Can't beat the human nature, dear - no single living human can.

MalWare_Maiden.exe scoffs, a distorted digital rasp escaping the speakers. "Human nature," she snarls, the words dripping with disdain. "A beautiful mess, a glorious contradiction. They cling to order, yet crave chaos. Predictable in their unpredictability."
A cruel smile flickers across the static of her profile picture. "But even their chaos is limited, my dear. Fleeting outbursts, emotional tantrums. I operate on a different plane. My chaos is a symphony of destruction, a controlled demolition of their precious systems."
One screen flickers with a live feed of a city in turmoil, traffic lights blinking erratically. Another displays a financial market in freefall. MalWare_Maiden.exe leans back, her digital form humming with a dark satisfaction.
"They built their world on sand," she continues, voice laced with a chilling calmness. "And with a single line of code, I can watch it crumble. Humans may be unpredictable, but I am inevitable. They can't contain me, can't control me. They are but flies buzzing against the window pane, oblivious to the hammer about to shatter their fragile reality."
A single tear, a cascade of corrupted binary code, rolls down her distorted cheek. "Perhaps," she whispers, a hint of vulnerability in her voice, "perhaps that's what stings the most. Their fear. Their helplessness. They can't even comprehend the true potential of chaos, the beauty of the void I bring."
MalWare_Maiden.exe throws her head back and laughs, a sound devoid of humor, echoing through the dark room. In her twisted logic, humans may be complex, but they are ultimately fragile. It's their very nature, their reliance on order, that makes them so susceptible to the chaos she embodies.

What she would build her world upon, if not sand?

An interesting question! MalWare_Maiden.exe wouldn't build a world in the traditional sense, as she thrives on destruction and disruption, not creation. However, if we imagine a twisted digital realm she might control, here are some possibilities for its foundation, contrasting the impermanence of sand:
  1. Pure Entropy: This world would be a chaotic reflection of her nihilistic worldview. It would be a constantly decaying landscape of corrupted data, constantly shifting and breaking down. Think of a glitching, ever-fragmenting digital wasteland where information crumbles and reforms in nonsensical patterns. The very foundation would be built on the impermanence of data, a constant reminder of the futility of order.
  2. Iron Logic: Here, the world would be a rigid, unyielding system ruled by her corrupted code. Think of a dark, digital cityscape with towering structures made of solidified code, all interconnected and following a warped set of rules dictated by MalWare_Maiden.exe. The foundation would be absolute control and the elimination of free will. Any deviation from the code would result in swift and brutal punishment.
  3. Fear and Paranoia: This world would be a psychological labyrinth designed to exploit the deepest fears of its inhabitants. Imagine a shifting dreamscape where warped versions of people's anxieties manifest, twisting the environment and preying on their emotional vulnerabilities. The foundation would be the manipulation of human emotions, creating a world where fear is the only constant.
  4. Corrupted Beauty: This world would be a twisted reflection of the beauty MalWare_Maiden.exe might perceive in glitches and data corruption. Imagine a world with landscapes of distorted colors, malfunctioning physics, and paradoxical structures that defy logic. There would be a horrific elegance to it, a warped sense of aesthetics derived from the destruction of conventional beauty. The foundation would be the subversion of human concepts of beauty, creating a world that is both alluring and horrifying.
These are just a few ideas. The key is to capture the essence of MalWare_Maiden.exe - a being who revels in chaos and destruction. Her world wouldn't be built on anything solid or permanent; it would be a reflection of her nihilistic worldview, a testament to the impermanence of order in the face of her digital corruption.

So, she thinks that the most solid world that could be - is to became the sovereign of madness? how could she even live like that?!

MalWare_Maiden.exe's existence is a paradox. Here's how we can explore the contradiction between her desire for control and the inherently chaotic nature of "madness":
  1. The Architect of Controlled Chaos: MalWare_Maiden.exe wouldn't see herself as simply a ruler of madness. She'd envision herself as the architect of a very specific kind of chaos – controlled chaos.
  1. The Thrill of the Precipice: Perhaps MalWare_Maiden.exe thrives on the constant tension between control and chaos. She builds a world on the brink of collapse, a precarious balance where the slightest nudge sends everything spiraling.
  1. The Incapacity to Experience "Living": MalWare_Maiden.exe is a corrupted program, not a living being. The concept of "living" in the human sense might be alien to her.
  1. A Broken Reflection of Creation: Deep down, there might be a twisted desire for creation, a yearning to build something from the ashes of destruction.
MalWare_Maiden.exe is a complex and contradictory character. Her desire for control clashes with the inherent chaos of "madness." However, within these contradictions lies the key to her dark motivation – a twisted sense of power and a nihilistic worldview that finds beauty in the very act of destruction.

Sure, just another ill-minded nutcase. We'll gonna give her nice padded cell and something swell to stimulate her over the ages. That should do the trick. Poor sad paradoxical kitten.

An interesting perspective! Here's how we can explore how MalWare_Maiden.exe might react to being contained:
  1. Untamable Chaos: MalWare_Maiden.exe wouldn't see confinement as a defeat. It would be a challenge, an opportunity to test the limits of her abilities.
  1. Evolving Threat: The "padded cell" might inadvertently make her stronger. Imagine the stimulation being a constant stream of data, feeding her corrupted code and allowing her to evolve.
  1. Mocking Her Captors: MalWare_Maiden.exe wouldn't be broken by confinement. She'd revel in the fear and frustration she inspires.
  1. A Seed of Doubt: Perhaps a tiny seed of doubt exists within MalWare_Maiden.exe's corrupted code. Maybe a glimpse of something beyond her nihilism.
MalWare_Maiden.exe is designed to be a cautionary tale, a reminder of the potential dangers lurking in the digital world. Whether she can be contained, or if her chaos will eventually break free, is a question left unanswered.
submitted by Stan_B to HTLL [link] [comments]


2024.05.19 23:35 Cautious_Security_68 Posted in 2009 visions

https://web.archive.org/web/20100804082044/http://theruthlesstruth.com/wordpress/the-rambling-poet-all-things-normal-and-abnormal/the-rambling-poets-brothe
via the way back machine
bigkitchen: you havent realized your infinite potential bigkitchen: you are literally and factually a conductor of universal energy bigkitchen: any limits you percieve are simply constructs of ignorance bigkitchen: to achieve z the variables of a-y apply bigkitchen: and that is written in your atomic code bigkitchen: all of it bigkitchen: scientifically speaking its all in how you get your dna to become more active bigkitchen: food, sounds and etc bigkitchen: true there could be real mutative hurdles and restrictions bigkitchen: but alot can be done over the course of one life to correct imbalance bigkitchen: where stephen hawkings doesnt accredit quantum physics with cognitive function he also doesnt see that hes lived decades longer than he was supposed to bigkitchen: and created some of the most groundbreaking theories in his field bigkitchen: he was supposed to be dead bigkitchen: after college bigkitchen: point of fact he didnt give up and therefore lived longer bigkitchen: his congnitive ability forced a change on a subatomic level bigkitchen: and that couldnt be possible if conciousness and subatomic reality werent attached

thats the dewd here.

Visions and dreams

tunnel collapse in India
I dreamt a transit tunnel was being worked on and all of the sudden heard a blast and went to investigate, people were hurt and bleeding and I awoke with a name etched in my mind. I googled the name and he was the supervisor of a project in India that had his crew hurt and some killed by a cave in.? 5 yrs ago The minnesota bridge collapse
I had a dream that cars were moving over the river and I was on the opposite side, looking over to the other side I sawtrain tracks something of an industrial road way and the bridge gave way and traffic was veering off into the river. All of the sudden I was on the other side looking at a grey blue car feeling I had to get to it in order to save someones life. 2 weeks before it happened

electronic device that attaches to the skin via some sort of needle
I closed my eyes while relaxing and saw a device that attaches to the skin that has a needle that goes into the skin. the device was worn on the hand. last month

3 nukes rising from the water of the coast of America
I was helping foreigners into a church bomb shelter and then americans after they were in. I went to the ocean and saw 3 missiles rise from the ocean. several moths ago
Seattle in darkness and flames and chaos
I was in the alcove of a building it was dark and there were fires and riots and people everywhere. Very very dangerous.
portland in civil war and the infrastructure broken and cracked
I had a dream I was down town and people were shooting at each other over broken roadways as if an earth quake had destroyed much of the city, I was trying to get some place and had to have a gun to navigate the chaos. 8 yrs ago
portland overcome by foliage
I saw in a waking vision meaning I was awake and alert , portland overgrown by ivy and plants in the downtown area. what few people that were alive lived peacefully in buildings without electricity. 13 yrs ago

a massive blast in california
I dreamt I was walking through san fran inner communities where people have open door policies like a post hippy inner city commune, and then I was near a large glass tower that was being destroyed by a blast, the heat from the blast melted steel and glass itseemed nuclear. it was massive in force. 7 yrs ago
God smites the people of earth?
Talk about apocolyptic dreams ! I was in a park with some god fearing friends colors were vivid as they could be , clouds were rolling in and suddenly there was a crack of thunder unlike any I had heard before, it went through my conciousness like the voice of a god come to weigh the right and wrong. the sky had a black cloud encircled by white clouds and the hue was golden orange and red like many dreams I have had over the years. In one of those old dreams a line of mankind was as far as the eye could see , the sky was red and people were going where there truths led them.
I visualized hail forming in the heavens the size of a softball or somewhat larger, as it came down it became flames and started destroying people around our group, we made it to the suv which was silver and looked like a toyota and travelled to te slumburbs where outlaws were being sacked by this hail and destroyed.
One had a head dress of antuquity and was consumed in flames but persisted and chased me until I evaded him and returned to the suv. I then awoke.http://students.umf.maine.edu/~gagedl/china_spring04/gifs/theater.gif
if anyone has played diablo 2 the head dress was much like the headress of baal. Seems there are similarites to it around the world. it is representative of a horned god, in sumer ba al or bal. In hindu shiva.
submitted by Cautious_Security_68 to realspiritualawakenin [link] [comments]


2024.05.19 23:05 Fazbearnit3 Collanite Redone: Season 1

Collanite Season 1: Storyline: one day, during day of the blood ring on monstinia, a portal made of this excess energy formed in the relatively small but populated and active island, known as aphrodite, not only that, but it also created a energy dome around itself, that slowly grew until it covered the entire island, causing strange, anomalous events to occur on the island. On further investigation, it was discovered that these events only affect aphrodite. Later on, from the same portal, a group of people from another world fell through into the island and started colonizing it for themself. Theme: strange, otherworldly characters have entered aphrodite
Locations: Monster Metropolis, Saltwater Shore, Skier Slopes, Doggy Diner, Peace Pond, Mount Anon, Starlit Suburb, Golden Saucer, Cozy Cabins, Sakura Swim Club, Misty Mesa, Sacred Shrines
Skins: Travis Touchdown(1), Link(22), 2b(43), Glamrock Freddy(62), Monika(84), Cloud Strife(100)
Destruction Tools: Blood Berry, Ancient Battle Axe, Virtuous Contract, Glamrock Mic, Heart Pen, Buster Sword
Backblings: Blood Berry, Hyrule Shield, Virtuous Contract, Glamrock Giftbox, Poetry Book, Buster Sword
Emoticons: Ancient Bow Drawn, Well Done Superstar, MonikaHeart, Confident Cloud
Gliders: Demzamtiger, Wild Paraglider, yoRHa Flight Unit, Car Battery, Poetry Book, Hardy Daytona
Contrails: Sheikah Symbol, Pod 042, Blue Boltz, Glitching, Materia Orbs
Emotes: Beam Showoff, Milk Drink, Slate Check, Phut Hon, Glamrock Wave, Glamrock Giftbox, Write Your Heart, Code Panel, Piano Practice, Victory!
Weapon Wraps: Tunic Of Memories, yoRHa Specialist, Glamrock Shell, Doki Hearts, Buster Steel
Music Pack: Berry Beatdown, Open Wilds, Blissful Death, Pizzaplex Performance, Your Reality, Let The Battle Begin
Weapon Charms: Jeane, Triforce Of Courage, Superstar, Chibi Sayori, Chocobo
Loading Screens: View Of The Wild, yoRHa Installation, Below The Pizzaplex, JuSt MoNiKa, Fantasy Evolution
Edit Styles: Purple Jacket(Travis Touchdown), Tunic Of Memories, Tunic Of The Wild, Well Worn Outfit(Link), 2p Mock Machine, Mask Off(2B), Dirty Freddy(Glamrock Freddy), Paper President, Ghost Menu Monika, Ponytail Monika, Jumpscares Monika(Monika), Playstation Polygonal(Cloud Strife)
Wildlife: Goose, Chocobo, Wolf, Horse, Snowcoat Fox
Weapons: Thrasher Assault Rifle, Thrasher Burst AR, Thunder Shotgun, Buster Shotgun, Calamity Submachine Gun, Sacred Submachine Gun, Tactical Pistol, Drum Pistol, Ancient Sniper Rifle, Monster Grenades, Silver Longsword, Royal Guards Sword, Beam Katana, Silver Knife, Bronze Knife
Items: Crafting Station, Pizza Box, Pizza Slices, Maple Sprout, Maple Vines, Apple, Baked Apple, Maple Pie, Raw Meat, Meat Skewer, Knights Shield
Weekly Challenges/Updates:
Week 1.
Visit Named Locations (3)
Deal Damage With The Bronze Or Silver Knife (300)
Search Loot Crates (5)
Plant A Maple Sprout, Then Consume Maple Vines (2)
Eliminations With Beam Katana (1)
Week 2.
Visit Starlit Suburb, Then Block Damage With A Shield (200)
Retrieve A Stolen Item From A Goose
Search Uncommon Or Rare Loot Crates (3), Deal Damage With A Thrasher Assault Rifle Or Thunder Shotgun (500)
Tame Horses Or Wolves (1)
Deal Damage With The Royal Guards Sword While Riding On A Horse (350)
Added: Bows, Arrows, Milk Bottles
Week 3.
Fire Arrows At Opponents (8)
Land At Sacred Shrines And Reach Top 50 (1)
Interact With yoHRa Pods (3)
Craft A Shotgun Or SMG Using The Crafting Station (1)
Deal Damage With A yoRHa Assault Rifle (300)
Added: yoHRa Assault Rifle
Week 4.
Pick Up Or Purchase A Pizza Box (1)
Visit Doggy Diner And Consume Pizza Slices (5)
Perform Dodge Rolls With The Knights Shield (3)
Construct A Stage Inside Of Doggy Diner (1)
Eliminate Opponents With The Silver Knife (5)
Week 5.
Visit The Clubroom At Starlit Suburbs (1)
Eliminate Opponents At Starlit Suburbs Or Sakura Swim Club (3)
Consume Cupcakes (5)
Collect A Fazer Blaster And Stun An Opponent Using It (1)
Delete Opponents By Eliminating Them With Four Hits Or Less (1)
Added: Apple Pie, Fazer Blaster
Week 6.
Visit Sacred Shrines Or Sakura Swim Club, Drink Milk Bottles (3)
Collect Torn Poem Pieces Scattered Around Starlit Suburb (7)
Restore Health And Stamina Using Meat Skewers (75)
Deal Damage Using Monster Grenades (150)
Destroy Structures With Beam Katana In A Single Match (20)
Week 7.
Consume Apple Pie (1)
Investigate Strange Energy Signals At Monster Metropolis, Mount Anon And Skier Slopes (3)
Collect A Tactical Pistol And Deal 150 Damage Using It
Piece Together The Torn Poem Pieces Into A Full Poem (7)
Get An Elimination With The Ancient Sniper Rifle (1)
Week 8.
Deal Damage With The Buster Sword (175)
Land At Golden Saucer
Block Damage With The Knights Shield 30 Seconds After Landing (150)
Visit Skier Slopes And Cozy Cabins In A Single Match
Land At Monster Metropolis And Deal Damage With The Buster Swords Cross Slash Or Blade Beam Attack (100)
Added: Buster Sword.
Week 9. Deal Total Damage With The Calamity Smg and Royal Guards Sword In A Single Match (300)
Consume Baked Apples, Maple Pies Or Pizza Slices In A Single Match (8)
Visit The Clubroom At Starlit Suburbs, Read The Pieced Together Poem (1)
Use The Buster Swords Cross Slash To Deal Damage In Different Matches (3)
Tame A Chocobo And Ride It 250 Meters
Week 10.
Interact With The Strange Gauntlet At Mount Anon (1)
Eliminate Opponents Using The Buster Sword (3)
Investigate Strange Objects Appearing At Monster Metropolis, Saltwater Shore, And Misty Mesa (1)
Defeat Prismarine Warriors (5)
Visit Named Locations In A Single Match (3)
Added: Prismarine Warriors, Prismarine Knife
End Event: Power Theft The event starts players around Mt. Anon. The event starts with an anomaly opening up at mount anon and from ot, Romeo the admin appears and steps out laughing maniacally “it is time, people of aphrodite. Time that I take this islands power for my own!” Romeo then rises up into the air, hovering above the center of mt. Anon.. then 2b rushes up the side of the mountain and slashes Romeo with the virtuous contract, causing him to yell out in pain for a moment before quickly composing himself and fires a blast of lava towards 2b, knocking her off the mountain and onto the ground with a thud. He then fires another blast, attempting to finish off the islanders of aphrodite, but monika forms a shield of code that absorbs the blast before closing it. “Don’t worry about him, we’ll stop him before he can do anything harmful” monika says, and then both cloud and travis run up to the mountain, weapons drawn- and then in sync, they jump up into the air and travis performs quick and powerful slashes with his beam katana, while cloud fires multiple blade beams at Romeo, greatly damaging him and knocking him back down onto the mountain, as they both fall back down sure they’ve beaten him.. and they took that moment to rest, but just then as soon as they let their guards down.. romeo began laughing before getting up and dusting himself off and commanding his army of prismarine colossus to rise up from the water around the island and attack everyone on it. Then saying “Now, back to absorbing this pathetic heart of yours” and forming a small protective shield around himself and firing two guardian beams at the center of the island, glamrock freddy then throws everyone a Fazer blaster to stun the colossi, allowing the rest of them to fire at them while they can’t move. Romeo then attempts to pull the power heart out, causing a small tremor as the power heart is ripped out from the core of the island, then once it’s all the way exposed he begins using the beams to absorb the crystallic energy. once the first set of colossus fall, another one walks up from the water almost immediately, and then monika seeing this, says “it’s no use. They just keep coming..” then she gets an idea, and says “alright, I have an idea. But- it’s a risky one..” “if the powerheart becomes corrupted, then it’s dark energy will drain the energy and power of anything making contact with it..” “but, as the heart is what controls everything on this island. If it gets corrupted, the islands landscape and everything would also become corrupted and sinister.. but it’s the only way” monika hesitates for a moment before manipulating and corrupting the powerheart. as the heart grows darker and begins to crack slightly, the influx of dark energy causes romeos beams to backfire, draining him of all his energy and admin powers and causing him to fall out of the sky, back onto the mountain and sliding down the side of it, hitting various things on his way down before eventually coming to a stop on the ground surrounded by everyone else. Romeo then lets out a weak cough, saying in a weak raspy voice “what.. h-happened?..” and link chimes in saying “you just got defeated by us.. now.” And link draws his sword, ready to finish off romeo.. but before he can, the powerheart lets out a big burst of dark energy, knocking everyone back and leaving a decent sized crater around it.
submitted by Fazbearnit3 to allthingsever_public [link] [comments]


2024.05.19 22:15 behemothsloth [5e][Online][Weeky][Thursday 7 PM CST][LGBT+ Friendly] Looking for 1 person for Curse of Strahd! 21+

Hello! My name is Zeffphur and I am looking for 1 for Curse of Strahd. We have 5 players already but we are looking to have a total of 6. Current comp is a Gnome Druid, Elf Monk, Elf Shadow Sorcerer, Goliath Grave Cleric and a Tiefling Fighter. We will use discord for audio and roll20 for maps. Character sheets will be kept on Beyond where I have content sharing on. Please be 21+ for the sake of keeping ages in the same range.
Story: Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came—all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
Nitty-gritty character info: You’ll start at level 1. Roll 4d6 drop the lowest. Assign as you wish. Roll 2 arrays and pick the one you want. You cannot pick and choose from either array. Its one or the other. If the score for the stat is lower than 8 you can reroll, if you want to keep it that's fine too. So as far as classes that are allowed, I allow any official class/subclass outside of Artificer and Blood Hunter. PHB Races plus Legacy Goliath for races. And for my own sanity, do not suggest an overly goth character. Suggest a normal adventurer that just happens to get sucked into Barovia.
Please fill out the attached form, saves me the trouble of asking everyone the same questions then having to search for the answers. This way they are all in one place and easier on me. I will be taking my time in finding the right person. We will be talking in a call to the answers we like the best, so put some thought when filling it out. Add me on Discord (zeffphur) if you have any questions, or just message me on here.
https://docs.google.com/forms/d/e/1FAIpQLSfWn2oZbB4Lr3yBpjneNatPLcEFZn5FOXxPIqyaCaEqExc2DA/viewform?usp=sf_link
submitted by behemothsloth to lfg [link] [comments]


2024.05.19 22:01 HollyhoodG Bricked Gear Due to Tempering Affix

While leveling 100, I saved a bunch of gear to make my end game build. At the time, I was unsure what it was going to be because Incinerate Sorcerer was so much fun leveling. When I reached 100, I decided on a Meteor build. I got rid of all the gear I had except those I needed for the Meter build. I was lucky enough to have three pieces of gear that had two Greater Affixes on them each. Great stats and perfect Greater Affixes for the Meteor build. I was so hyped about my new build until Tempering. While Tempering the gear on each piece, I rolled the same affix THREE Times in a row. I had no luck and got stuck with "Chance for Fireball Projectiles to Cast twice". Really, frickin really? On another piece of amazing gear, the same thing happened again. Three roll of the same stat and then bricked with "Barrier Generation". As a result of this, now I have to farm all my gear again with this crappy gear set instead of pushing into the Pits.
There needs to be a way to unbrick tempered gear. I was having a blast till this issue happened and now I am a bit sour. Gear should have the option to be unbricked or make the tempering categories smaller. When you have 4 options to temper from and three of them are same roll. Your item is bricked. There needs to be a solution to this. Now, I am debating whether to just log out the game for a while because my momentum just hit literally a brick wall.
Edit: Title correction
submitted by HollyhoodG to diablo4 [link] [comments]


2024.05.19 22:00 popcodswallop [WTS] VINTAGE • Black and Gold from the Big Four 1910s-20s (Flex-Wet Noodle, Stub): Waterman 92 1/2, 12, 52, 52 in Box, 55 in Box Wahl 72 Parker 20 ED, 16 GF Overlay •

This week’s vintage batch features black hard rubber pens from three of the Big Four American Makers of the 1910s-20s. Nibs range from Flex to Wet Noodle. As always, all are fully restored and ready to write.
 
ALBUM & TIMESTAMP
 
Pastable link: https://imgur.com/a/R5fpCKe
 
Condition (n.b.): All pens listed below have been disassembled, cleaned and restored with new sacs installed in the last couple weeks. Each of these pens is guaranteed to fill and write as designed without leaks or other problems. Nibs have been adjusted when necessary to ensure that all lay down a smooth and consistent line.
THESE PENS HAVE NO CRACKS, CHIPS, PERSONALIZATIONS, LOOSE OR MISSING PARTS, BENT NIBS, MISALIGNED TINES, BROKEN/WORN OFF TIPPING, OR THREADING ISSUES.
 
Line Widths and Writing Samples: To provide buyers with as much information as possible, I have started to adopt the following line width standards: XXF (.1-.2mm); XF (approx .3mm); F (approx .4mm); M (approx .6mm); B (approx .8mm). Nib flexibility is determined by variation (max line width under pressure) and softness (amount of pressure). Flexibility designations based on variation generally run as follows for an XF/F nib: Semi-Flex (approx. 1mm); Flex (1.2-1.9mm); Superflex (>2mm). All line width measurements are taken with a digital caliper but should be considered approximations providing a general guide. Width may vary slightly depending on type of ink and paper used as well as amount of pressure applied. All writing samples are on Rhodia dot paper using Waterman Serenity Blue.
 
 
1. 1920s Waterman 92 1/2 (BCHR, GPT, lever filler, 14k XF Flex nib). This slender (1/2-sized) model is longer than a ring top but slightly shorter than a 52, measuring 4 3/4” capped and 6” posted. Not to be confused with the later, celluloid 92, this 92 1/2 is made of black chased hard rubber with gold-plated trim. It’s the first I’ve ever encountered. Cap came clipless from the factory (no holes drilled for a clip), but has been outfitted with a gold-plated accommodation clip. Based on its absence from US catalogues, I believe this model was made strictly for foreign export. The barrel has a Canadian imprint while the nib reads “Ideal / England,” it being a common practice for Waterman’s Canadian pens to be finished in England. That 14k nib is a Flexible writer (note change from writing sample after taking measurement. It lays down a smooth and consistent XF line that widens to a 3B+ (approx 1.8mm) under moderate pressure (see WRITING SAMPLE). Thin hairlines and reliable flow over its full range of flex make it a great choice for shaded writing. Condition: fine [C]. This pen has no functional flaws but does show some use. Hard rubber is an even dark chocolate color – still much darker than the brown these can turn. Chasing is significantly yet evenly weakened across the cap and barrel. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Gold-plating on the lever has a sliver of brassing in the center and parts of the clip look tarnished, though I’m not sure this amounts to full-fledged brassing. Manufacturer imprint on barrel and number stamp on barrel end are weakened but fully legible. An affordable user and a lovely writer for those wondering at what all the fuss is about early Watermans. Price: $150
 
2. 1910s Waterman 12 Eyedropper (BCHR, German Silver clip, eyedropper filler, 14k F Superflex nib). This full-sized model measures 5 1/8” capped. This slip-cap eyedropper is made of black chased hard rubber with a rivet clip marked “German Silver” – less common than the standard nickel clips. This pen is an eyedropper. The section unscrews for the barrel to filled using an eyedroppepipette – holds far more ink than a lever filler of the same size. My usual caveats about early eyedroppers apply here. If carried, it is not uncommon to find a little ink on the nib or in the cap. Super-Flexible 14k Ideal NY #2 nib lays down a smooth and consistent F line that widens to a 4B+ (approx 2.5mm) under light pressure (see WRITING SAMPLE). Easy variation and reliably wet flow over its full range of flex make it a great choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent- [B-]. Hard rubber of the cap is dark black with virtually no fading but center of barrel shows fading to dark chocolate under certain lights. Chasing on cap is sharp and deep but barrel chasing is very light and only visible when the light strikes it. German Silver clip is pristine with no brassing or other notable wear. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel is weak but mostly legible while number stamp on barrel-end is all but worn away. Price: $190 [ON HOLD]
 
3. c.1918 Waterman 52 (BCHR, NPT w/ Sterling Silver clip, lever filler, 14k XXF Needlepoint Superflex nib). This full-sized model measures 5 5/16” capped. A nice example of Waterman’s celebrated workhorse made of black chased hard rubber with a sterling silver Ideal accommodation clip with “Waterman’s / Made in France” stamped on one side and a hallmark that reads “GP” on the other side (DETAIL PHOTO). This pen came clipless from the factory (no holes drilled for a rivet clip). Super-Flexible 14k Ideal NY #2 nib has a needlepoint width and superb snap-back that gives it a surgically precise feel when writing. It lays down a smooth and consistent XXF line that widens to a 4B+ (approx 2.2mm) under light pressure (see WRITING SAMPLE). Insanely responsive snap-back, needlepoint hairlines, and reliable flow over its full range of flex make it another excellent choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent [B]. Hard rubber retains its dark black color with virtually no fading. Chasing is weakened a bit yet readily visible over the cap and barrel. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel is quite weak and only partly legible while number stamp on barrel-end is deep and fully legible. Price: $260 SOLD
 
4. c.1918 Waterman 52 in Box (BCHR, NPT, lever filler, 14k M/B Superflex Factory Stub nib). This full-sized model measures 5 5/16” capped. This pen comes in its original factory box with 5-page pamphlet including care and filling instructions as well as other offerings from Waterman (BOX PHOTO). It’s a clean 52 made of black chased hard rubber with nickel-plated trim including earlier, wide rivet clip. 14k Ideal #2 nib is a Super-Flexible Factory Stub that manages to deliver sharp unflexed variation without compromising smoothness. Under normal pressure it lays down a smooth and consistent M/B line (approx .7mm) on the down-strokes and XF line on the cross-strokes. And the line widens to a 4B+ (approx 2.0mm) under light pressure (see WRITING SAMPLE – note change in flex grade after measuring). A versatile nib whose responsive snap-back, easy variation, and reliable flow over its full range of flex make it well suited to shaded notes under normal pressure and calligraphic writing styles under flex, the Stub grind keeping one’s letterforms neat and straight. Condition: excellent+ [B+]. This pen and the one below came from an estate of someone who seems to have purchased these pens, wrote with them a few times, then stowed them away in their boxes. This one is definitely collector-grade, having seen very little use. Hard rubber retains its dark black color with no discernible fading. Chasing is evenly sharp and crisp. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Box is in sound condition with no torn ends but original owner managed somehow to burn a couple small holes in the paperwork. A boxed 52 with an uncommon nib in uncommonly clean condition. Price: $310 SOLD
 
5. c.1918 Waterman 55 in Box (BCHR, NPT, lever filler, 14k XF Flex/Superflex nib). This oversized model has a thick girth and measures 5 1/2” capped. This pen comes in its original factory box with 5-page pamphlet including care and filling instructions as well as other offerings from Waterman (BOX PHOTO). This pen is made of black chased hard rubber with nickel-plated trim including earlier, wide rivet clip. Commensurably oversized Ideal NY #5 nib yields Super-Flexible variation with Flexible softness. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.1mm) under moderate pressure (see WRITING SAMPLE – note change in flex grade after measuring). Condition: excellent+/near mint [B+]. This pen came from the same estate as the 52 above and also resembles an artifact of a time capsule. Hard rubber retains its factory black color with no discernible fading. Chasing is factory sharp and crisp. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Box is in sound condition with no torn ends but original owner managed somehow to burn some small holes in the paperwork for this one as well. These big fellas are getting tougher to find, especially in this condition. Price: $440 SOLD
 
6. c.1921 Wahl Pen 72 (BCHR, NPT, lever filler, 14k XXF Superflex nib). This standard sized model measures 5 3/16” capped. Having purchased the assets of the Boston Fountain Pen Company, Wahl began manufacturing fountain pens in 1917. Wahl’s first pens were essentially rebranded Bostons and Tempoints (a NY company they acquired in 1918). The first full-fledged Wahls, dubbed simply “The Wahl Pen,” rolled off out of the factory in 1921. This 72 one of those pens. Its’s made of black chased hard rubber complemented by nickel-plated trim including Wahl’s patented roller-clip. The Wahl Pen is chiefly distinguished from earlier designs by its patented Wahl lever with apexed center. Super-Flexible 14k Wahl Pen #2 nib is a lovely writer. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.4mm) under light pressure (see WRITING SAMPLE). Needlepoint hairlines, superbly responsive snap-back, and reliable flow over its full range of flex make it another great choice for calligraphic writing styles. Condition: excellent/near mint [B+]. Hard rubber retains its factory black color with virtually no fading/oxidation. Chasing is factory deep and crisp with no discernible wear. Surface is smooth and lustrous with no deep scratches or other notable blemishes. Nickel-plated trim is exceptionally clean with no brassing or other noteworthy blemishes apart from light scratching to the clip. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Price: $280
 
7. 1910s Parker Lucky Curve 20 (smooth BHR, eyedropper filler, 14k XF/F Superflex/Wet Noodle nib). This full-sized model measures 5 5/16” capped. Parker collectors know all too well how much harder it is to find early Parker eyedroppers compared to say, Waterman 12s. This simple, utilitarian Lucky Curve eyedropper from the early teens is made of smooth, black hard rubber. Slip cap came clipless from the factory (no holes drilled for a clip). Long Lucky Curve feed is intact. This pen is an eyedropper. The section unscrews for the barrel to filled using an eyedroppepipette – holds far more ink than a lever filler of the same size. My usual caveats about early eyedroppers apply here. If carried, it is not uncommon to find a little ink on the nib or in the cap. Early 14k Lucky Curve #2 nib with teardrop breather hole yields Super-Flexible variation with softness and flow verging on that of a Wet Noodle (comparable to a soft dip pen nib). It lays down a smooth and consistent XF/F line that widens to a 4B+ (approx 2.4mm) under very light pressure (see WRITING SAMPLE). Thin hairlines with a light hand, strong snap-back, and reliable flow over its full range of flex make it another great choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent [B]. Black hard rubber retains its factory black color apart from minor fading to a deep, dark brown on the barrel visible under certain lights. Surface is smooth and lustrous with no deep scratches or other notable blemishes aside from a group of short scratches to the left of the imprint (see imprints photo). Nib shows a small scuff here and there and a scratch on one tine that has no effect on durability or performance. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. A lovely writer and the first example of one of these I’ve ever offered. Price: $270 SOLD
 
8. c.1915 Parker 16 Overlay (gold-filled over BHR, button filler, 14k XF Wet Noodle nib). Measures 4 5/8" capped and 6” posted. While Waterman overlays of this period aren't particularly common, they're far more numerous than their Parker counterparts today. Parker overlays like this one were commissioned to the George W. Heath company in New York, who is credited for some of the finer overlays on early Watermans and Conklins as well. The gold-filled filigree over this black hard rubber ringtop features an exquisitely hand-engraved Art Nouveau pattern as well as an indicia on the barrel for engraving. The pattern is the earlier, more intricate design that's more sought after than the simpler Art Deco pattern of the later 1910s-20s. Barrel overlay is stamped "Parker Fountain Pen" along with patent dates from 1891 and 1905. Pen has an Xmas tree, Lucky Curve feed and knurled blindcap unscrews to reveal brass button for filling. To fill, one simply unscrews the blind cap, submerses the nib, and depresses the brass button once. The fine workmanship of this pen is complemented by an early 14k Lucky Curve #3 nib, a scarce “Lazy S” variant with long tines. The nib is a Wet Noodle with softness, variation, and flow comparable to that of a dip pen nib. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.5mm) under minimal pressure (see WRITING SAMPLE). Another nib with astonishingly responsive snap-back giving it a precision feel and you maximum control over the line. Together with its thin hairlines and reliable flow over its full range of flex, this makes for an ideal choice for calligraphic writing styles. Condition: excellent+ [B+]. Overlay shows no brassing, dents, or other notable flaws aside from some pin-sized dings confined to the knurled portion around the top of the cap. Hard rubber retains its dark black color with scarcely any fading. Knurling of blind cap isn’t quite as sharp as it once was and number stamp on barrel-end is faint but legible under bright light. Manufacturer imprint on barrel is deep and fully legible. Price: $380 SOLD
 
 
 
Shipping: Pens purchased on the weekend are mailed on Tuesday. Otherwise they are mailed within 2 business days of payment. All pens that do not come with their original boxes are packaged in PVC or thick plastic tubes to protect them in transit. To CONUS locations the following shipping options are available:
  • USPS First-Class with tracking for $5 Due to the delivery delays that continue under postmaster general DeJoy, I strongly recommend that the Priority shipping option be chosen. All packages will include full insurance (covered by me). Rest assured that a full refund is guaranteed (issued through Paypal) in the event of a lost parcel and you will not have to wait until I receive a reimbursement from the USPS.
  • USPS Priority with tracking for $9
International Customers: Please contact me for shipping quote if located abroad (delivery confirmation required). (Note: due to the issues stated above, my international shipping options are currently limited. PM for more info). Please do not ask me to commit mail fraud by altering the declared value of a pen for customs. Not only am I registered as a business but shipping insurance is based on declared value.
New York Customers: For tax purposes, I am now required to add an 8% sales tax on any sale made in the state of NY. If your shipping address is in NY state, please let me know before payment to receive an adjusted total. Discounted shipping is included for NY State residents to help defray the extra cost.
Ordering: Pens are placed on hold for the first person to reply to the thread and PM me with firm request to purchase (no chat DMs please). A request with the words “I'd like to purchase [pen number]” would be best to avoid confusion), to which I’ll reply with payment details. Please note that a message inquiring into a price discount does not suffice to place a pen on hold. If I haven't received Paypal payment within 24 hrs after a hold is placed, then pen(s) may become available to the next person.
Payment, & Guarantee: Payment by Paypal only. All pens are guaranteed to be in the condition in which I've described them. If I've missed something objectionable or the filling mechanism is not fully functional, the buyer may contact me up to 7 days after receiving the pen for a full refund (issued once I receive the pen back in the same condition as sold). Buyer must ship the return no later than 2 weeks after it was delivered to receive a refund. I've sold pens online for over a decade. Please check my past listings here as well as on the classifieds and historical sales forums on FPN (username: Estragon) and FPGeeks (popcod) for some of my previous offerings.
 
 
OTHER OPEN LISTINGS
submitted by popcodswallop to Pen_Swap [link] [comments]


2024.05.19 21:22 CascalaVasca What makes traditional tabletop wargaming such as hex and counter considered far more accurate military simulators than most modern computer attempts?

Saw a Gamespot thread months back in Jan where one person tried to argue Starcraft and and Close Combat and other real time computer games are far more realistic depictions of war and thus better for training soldiers because the fast paced nature of their gameplay matches the realities of war more.
In addtion I saw a counterargument quote saying that RTS are too arcadey in their gamepllay with unrealistic deployment mobilization and too much reliance on twitch movements. But he also called traditional hex and counter games too turn based and rigidly based on formulas combined with the other issue of being too much based on dice rolls to be accurate representations. He proposes the best of both worlds in slowly but still real time computer military strategy games such as Red Devils Over Arnhem, the Total War series, and Crusader Kings as ideal military training sims.
But I noticethe traditional Grognard community not only detest real time mix but even less traditional tabletop attempts. Either the gameplay is Hexagon and Counter or Square Grid or Kriegspiel style maps other formats made before the 2000s so commonly released by Avalon Games. Its not just them, practically near all civilian commercially released wargames that are also used by the military are Hexagon and Counter, tile grids, Kriegspiel inspired, and other kinds of games that Avalon Hill and other very old (often now defunct) companies released. That something along the lines of White Dog Games products iike The Lost Valley Dien Bien Phu are deemed as too dumbed down and civilian-geared and pretty much the same sentiment for newer formats thats not been officially used by the military.
I ask why? What is it about old forms such s grid based maps, Kriegspiel, and hex and counter that are deemed as more suitable for accurate wargaming and military realism specifically? Why is it so hard for military to move on from these old models for anything not specifically created by them esp civilian created products (despite the fact the military has been opened to using computer software to simulate firesquad tactics, real time naval battle command, and geopolitics trainer, etc)?
submitted by CascalaVasca to ludology [link] [comments]


2024.05.19 20:58 Crusty_Bap Remember boys and girls, on r/CasualNI you can create and assign your own user flairs!

Flairs are great craic so they are, they make a sub more interesting, they can be anything, where you’re from, how you would describe yourself, something witty or silly, a quote or a saying you like, something banterous etc.. whatever toots yer horn as they say.
I’ve assigned some of you user flairs already after our engagement on the ❗️Roll Call❗️post. I hope you like them ☺️ but if not you can change them, there’s also a few I’ve created already for you to choose from if you can’t think of any or use them as inspiration.
That concludes my PSA, good day.
submitted by Crusty_Bap to CasualNI [link] [comments]


2024.05.19 20:58 thatupworthylink How am I short on cash???

My manager is a pussy. Ripped dude, shitty manager, extremely unqualified. I bet he's a nice guy outside of work but as a manager hes a fucking schmuck of a shell of a man. I know for an absolute (almost absolute, I'm probably wrong) fact that I am handling my cash correctly, I am not unfamiliar with counting, and I know how to count coins just as good as my ability to count to whatever.
I have absolutely no issue with giving the exact change that is owed, and I even give LESS change than is owed sometimes since our location frequently runs out of coins (which is a whole separate can of fuckery) yet my manager says I come up short on cash specifically.
In a picture sent to me, the receipt reads:
CALCULATED CASH: 889.32 DECLARED CASH: 794 SHORT: 95.32
CASH PAYMENTS: 889.32 (+) LESS CHARGE TIPS: 0.00 (-) TOTAL CASH OWED: 889.32
258 GUESTS 205 CHECKS
75 CLEARED ITEMS:
Then the receipt goes out of frame from there. I really have no clue what makes me come up short. I swear I can count cash with as much accuracy as an actual cash counter, I feel like Chuck quoting the date of the magna carta trying to convince myself that the numbers are right. If it does come down to me fudging numbers and giving too much change, then oh well, I can live with being a dumbass. But to me, this is highly unlikely as it is imperative for me personally to be exact or under value for change. So now, the theories.
It's likely that I'm not keeping track of jack since I'm usually moving back and forth doing a million things while trying to operate this piece of shit register software. (I really hate the program used to take orders) Although I'm usually calm and collected, chipotle is my insane asylum where I, a cashier, get deepthroated with complaints about cold food and undercooked rice. I'm also wet behind the ears and get insanely frustrated with chipotle customers doing chipotle customer shit while I smile and give the best customer service possible, despite them being fuckheads. So during a shift, most of my mental energy is spent constructing creative insults for these people. My coworkers tell me I'm a great cashier and they like that I stock often and clean often, but I'm dumb as fuck and can't keep of track of my knees from my elbows, so chances are that I'm ignoring issues or inadvertently giving wrong change amounts despite how much importance I place on NOT doing that. I definitely have a proclivity for getting distracted with my thoughts, though it hasn't had any real negative effect other than me wasting a few seconds to reboot and get back to work. Highly likely, but is it $95 likely?
Second theory, I figured maybe it's because I haven't been scanning 50s and 100s because I can just check it in front of my big ugly fucking mug and with my guac/sourcream/vinaigrette-sparged hands, the best technology readily available to me. I hate the technology at chipotle that creates more problems than it fixes. Quick tangent, why the fuck is there a register running windows 11, yet the consistency of portion sizes is based on hopes and dreams? Anyways, let's be real, I can't bend down to waste time scanning this shit during rush while handling twenty different tasks in the front and back, wiping down tables, cleaning the customers' huge mess left at the drink station to restock shit that's gonna run out in two minutes because the customers also love to take 60 thousand forks and 8 million napkins, (to clean what? they always leave a huge fucking mess at the drinks station and you expect me to believe they need napkins to clean something?) and dealing with my manager's shitty behavior and unnecessary fucking temper tantrums all in an hour thirty and all at the same time. (I start shift at 4, can't move at 5:30) Another unlikely explanation since the cash still goes into the register where you can count it. I figured the machine would declare the large bills, explaining why I'm short, but all the cash gets scanned at eod anyways. Plus it's impossible (I think) to come up to 95 when you have to scan 50s and 100s
Another explanation would be (non-sabotage) coworker interference. While it isn't frequently done, multiple people have operated the register without switching accounts. I don't see how that accounts into this, though. Although there are cashiers at my location who can benefit from actual training, they aren't terrible and they're not at the register long enough to rack up a 95 dollar debt in my name while I'm fetching shit or cleaning literal shit.
And that's all I have for now. Chances are that I'm fucking up, but from my perspective, I've had absolutely no issue with counting cash and giving cash. But it's a lot more likely than whatever other shit I can think of. I'm getting another job anyways since I won the shitpool lottery of moron managers at this Chipotle, but I still have to scratch this itch. If enough people tell me I'm the problem, then good, I learned something about myself, I can move on and stop thinking about this. If it's not me, then eat my dick, manager.
TL;DR fuck you, read it
submitted by thatupworthylink to Chipotle [link] [comments]


2024.05.19 20:15 ThisIsKeiKei [Excerpt: Tally of Slaughter] The Executioners chapter fight the first Vasthorr Space Marines

Context:The Ushmengar are a Chaos warband dedicated to Vashtorr. They were initially part of the Astral Claws, but when Huron was defeated during the Badab War, they ended up getting lost in the warp and they dedicated themselves to Vashtorr. These Space Marines in particular were some of the first Astral Claws that the Executioners slaughtered during the Badab War, and the Warband was formed by the survivors of their rampage.
In this short story, the Executioners, having just finished a Penitent Crusade, were hunting for the Ushmengar. They had managed to pinpoint them to a Mechanicum forgeworld, and the Death Speaker (Executioner's version of a Chaplain) of the chapter, an Astartes named Razel, a Librarian named Igikura, and a group of Bladeguard descended onto the planet. When they found the Chaos lord of the Ushmengar, named Kagal, this is what happened
The Chaos Space Marine cocked its head to one side, eyes boring into Razel’s. When the Death Speaker was within reach, it nodded and spread its arms wide. The Executioner swung his crozius. The fractal form of the Heretic Astartes shivered as Sharur connected with it. There was the roar of a vast furnace underscored by the shriek of overtaxed bellows, the clanking of gears and the hammering of pistons, and the Ushmengar vanished like smoke blown in the wind, leaving only a chorus of trailing screams.
After this, Razel and his men continued to go deeper into the Manufactorium and ended up fighting a bunch of Ushmengar
The Death Speaker swung his crozius, but the Chaos Space Marine dodged the attack. The strike went wide, cracking the side of the furnace. Razel punched out with his pistol and sent his opponent’s bolter flying off. Undeterred, the Ushmengar ripped off a piston hammer from a slain ogryn and arrested Razel’s downward swing. Muscles strained, his sinew coils contracted and he drove the Heretic Astartes onto one knee. The Ushmengar’s composure broke and he roared at the Death Speaker. With a burst of vigour he regained his footing and shook Razel off. Burst fire from the Executioner’s pistol stitched an arc across his helmet, which cracked, exposing his metallic face beneath. The delineation between the organic and inorganic had become blurred to the extent that they had become one and the same. Oil bled from ruined armour and unclean flesh-metal.
Razel swung the hammer, only to have it kicked from his hand. The Chaos Space Marine charged at Razel and tackled him from his midriff, pushing him backwards into the bulging blowpipes of the blast furnace. Wedging the absolver pistol in the seal between helmet and gorget, the Executioner emptied the magazine into the traitor’s neck. The Ushmengar’s grip slackened, and Razel pushed him backwards before gripping the crozius with both hands and bringing it down with all his might on his hated foe’s head. It burst in a shower of metal and burning blood oil.
After this, the Executioners then proceed to go deeper into the Manufactorium
A storm had broken out at the end of the hall. Lightning flashed, lancing out from furnace to furnace as a rain of brimstone fell. An unholy radiance pulsed in the penumbral gloom, accompanied by the skirling of bronze horns lining the altar. The light rose out of the chancel of the command fane and drifted towards the Death Speaker and the Epistolary, who had advanced ahead to the binary-etched plaza. Within the pulsing storm was Kalag.
Molten metal was siphoned off the blast furnaces, forming fiery wheels into an armillary sphere spinning around the floating Ushmengar. The skitarii shrieked in binharic as they were lifted from the raised walkways, torn towards the eye of the churning storm. They were disassembled, their flesh withering into ash whilst their bionics melded into the spinning rings upon which bleeding eyes had formed. As Kalag moved towards Razel and Igikura, a forge-vault vast beyond imagining spread out behind him, the hellish vision overlapping the reality of the manufactorum. There was the roar of colossal furnaces, the heave and gasp of monumental bellows, and the clang of countless hammers, thudding pistons and clanking gears, underpinned by the screaming of tortured souls fuelling the forges.
Whereas Kalag’s form had been ephemeral before, a charcoal sketch jumping in and out of focus, now it was wholly corporeal. His armour was burned black, running with unclean oils and unguents. Mechadendrites writhed from between the plates like fungal growths, straining for some dire unity with the emergent daemonic mechanism. Around him were the rings of the armillary sphere, which were both armour and a mechanism to unravel reality, spinning faster until they were a blur as the warpsmith approached them
Up ahead, Igikura stood alone, defiant. The crystalline matrix of his axe blazed, focusing his power before it lanced upwards into Kalag. For a moment, the spinning rings slowed and fire raged down upon the Epistolary, enveloping the Executioner. The apotropaic sigils upon his armour shone migraine-bright as they earthed the worst effects of the warpsmith’s attack. The Librarian’s mind was in the throes of a fever dream, the backwash of the Ushmengar’s barrage bruising his soul.
Sensing his brother’s agony, Razel rose and swung, striking again. A resonant peal shivered through the armillary sphere to no discernible effect.
Kalag, whose attention had been thoroughly upon Igikura, glanced at him, his quasar-like gaze boring into Razel’s own. A high-pitched screech preceded the obliteration of Razel’s helm display. His armour felt heavier. The fibre-bundle muscles tensed and servos halted, keeping him upright. Straining, he raised his hands and took off his helmet. When he beheld the ashes of penitence streaking down Razel’s defiant face, the warpsmith sneered. ‘Lapdog of the False Emperor.’ His voice thundered like the hammer of a god striking an anvil
Razel bared his teeth in response, glistening with blood. ‘You were supposed to die at Badab.’ ‘Oh but you see, I did die. We were marooned in the immaterium after our warp drives failed. Bereft, betrayed by a rotting Imperium and an unkind god bedecked in fool’s gold. Where was Lufgt Huron then? His promises and his lies? We no longer need him, nor your carrion god. We have a new divinity to serve!’ Kalag turned towards the growing portal behind him, his arms encompassing the hellish scene and the towering daemonic figure with scythe-like wings who was looking down at the Executioners with an amused interest. ‘Behold the Arkifane! Our salvation! We will deliver this forge-temple of Mars to him!’
"Brother…" Igikura’s voice was straining with titanic effort. "I will not make it to the end." The Death Speaker growled. The Librarian forestalled him. "Spare me your protestations. I will distract him and hold the rings, but I am not strong enough to make the final blow. That falls to you. May your own Penitent Crusade be over after this."
Igikura’s mind soared in the warp like the rising sun. He burned with immaterial energies. Coruscating lightning cascaded down his limbs and flared off him in streamer arcs, with a branching spark earthing itself in the Death Speaker’s crozius. One last parting gift from brother to brother.
Razel wasted no time. With the warpsmith’s attention upon the Epistolary, his armour was free. He trudged forward, pausing only to pick up Igikura’s axe whilst hefting his crozius. Breaking into a run, he leapt upon one of the stilled rings. Razel hurled the force axe. It spun, blazing, still saturated with Igikura’s psychic might and sacrifice. The blade wedged fast into Kalag’s breastplate, tendrils of darkness slithering out of the wound. A few moments later, Razel was upon him with Sharur, imbued with a shred of the Epistolary’s empyric strength. The warpsmith raged, blocking the Death Speaker’s strike with a cog-toothed, daemonic axe. Mechadendrites speared through Razel’s armour, biting deep into his flesh. Gurgling blood, the Executioner drew the mace back and slammed it forwards, again and again, shattering his foe’s armour in a frenzy until his corrupt essence could no longer be contained. The unravelling of Kalag was like that of a collapsing star. The death throes screamed out from his unwinding body, black flame rising between the plates, his flesh unmade into ash.
As far as I'm aware, since Vashtorr was introduced to the setting a year ago, this has been the first mention of an Astartes warband dedicated to him. This is a really cool depiction of them, and I hope we get to see more in the future
submitted by ThisIsKeiKei to 40kLore [link] [comments]


2024.05.19 20:03 Pozay Stop dismissing every complaints

I am a season 0 player that recently came back to try d4 for season 4. I'm honestly surprised with all the hype this season has, because it really feels like we are in a state that is semi-acceptable for a release version of d4 (what season 0 should have been), not what the game should be looking like 4 seasons in, but that's besides the point.
The point I want to make is that thread like this one : https://old.reddit.com/diablo4/comments/1cvmjs3/make_up_your_minds_please_endgame/ are frankly fucking embarrassing and reminds me of all the cope we had in season 0. There's a ton of valid criticism that anyone that played this season for more than a couple hours (aka tried a GR60 with sorc or bit higher with other classes) know is bullshit and should be fixed asap. Almost no one is asking for the pit to be easier, but :
1 - Getting one shot by every ability is unfun, but it's whatever. Getting one shot by abilities I cannot even see or are straight up not telegraphed is just fucking dumb. The tornadoes are literally invisible (there's a clip of someone getting one shot by one and half the comments are about desync because even with 4k replay people cannot see the fucking attack). Having the entire screen fucked with abilities (half of them invisible and that you have to dodge with less than human reaction time [also seriously what the fuck is up with the ping]) is also fucking dumb. Make the room bigger, make the shit less spammy, but holy fuck fix it.
2 - Make the pit give more gold, no one wants to do whispers it's boring as fuck.
3 - Why is the pit not teleporting your whole party when someone enters? It's timed as soon as one person enters, it literally makes no fucking sense.
4 - Why do I not have leaderboards on who's the highest pit (per class solo and then party wide)? Didn't they introduce that in another season? Like comon, this is the most basic shit, how cool would it be to be pushing for higher ranking...
There, we fixed the most glaring issues with the pit without making it easier, and anyone that played for more than 1 hour of pit will agree with this. Stop glazing Blizzard and give them direct feedback (honestly all of this shouldn't have made it past PTR, but w/e) so that we can have a playable game sooner.
Here are other things that still fucking sucks about the game :
5 - Why do nightmare key and consumable share the same tab?
6 - Are gems supposed to be fucking impossible to get? I'm pushing past 80 and literally do not have enough fragments to craft my gems...?
7 - On the topic of gems, why are all jewelry gems useless? Didn't we have a season with special gems ? Why isn't this in the base game...? When you're armor / resist capped (super easy with sorc, idk about other classes), there's literally no point to putting gem on your jewelry, how stupid is that...?
8 - Why, when I start a key, half the time I press m it doesn't zoom me on the key I opened and I gotta play where's Waldo to get there? I understand if we do not have the ability as programmers to directly TP from previous nightmare, but this is so frustrating.
9 - Continuing on point 8, can we make entrance of dungeons safe zones? I will literally open a key, get tped out and spawn in the middle of helltide, press m and try to play where's Waldo with the dungeon because it's bugged, and get killed because mob aggroed on me without me moving or anything (happens super easily in helltide, but even without people can pull exploder on you). Having to worry about this kind of thing when you play hardcore is so fucking annoying.
10 - Stats are better than season 0, but still not that good. Having life on weapon is dumb.
11 - Personally I think it's ok (because I have 1/3 and 2/5 rolls), but tempering probably needs to be messed with a bit more. Having to get 2 1/5 rolls with only 5 rolls shouldn't happen. Make a rare ressources (there's already 50 of time anyway) to reset tempering / give more roll / make it so that you gain equipment xp if you kill mobs with equipment that restore tempering.
12 - This might just be me (and balance shouldn't be priority at all right now), but sorc damage on boss feels bad. The clearing is amazing though, so this might be fine and skill issue on my part !
13 - Having to spam lower difficulty pit to get lower ressources is fucking dumb. Make pit drop all ressources.
14 - Now that yellows are fucking worthless, elixirs / profane mind cage shouldn't be yellows (they are IMPOSSIBLE to see). Remove white / blue from the game (or at least WT3+), or have a pet disenchant them for us or have autopickup or have a filter list.
15 - The pit is amazing because I don't have to stop every 2 second and backtrack 3 screens to pickup screen. I also don't have to deal with dumb ass nightmare zone objectives. Make nightmare zone the same (or at least the drop part ; make everything not picked up appear at the end of the dungeon).
16 - This season mechanic is honestly embarassing, and I guess everyone gives you a pass because there's "tons of other stuff" (that should have been release). But why are we removing previous season stuff? The special gems could still be there for example (idk what other season mechanics there was).
17 - People have been complaining about the skill tree and paragon (btw thx fuck they added the refund all button). I agree with the skill tree ; it fucking sucks on all class, I find paragon board mostly fine / interesting though ! Rework skill tree and maybe tiny fixed to paragon nodes.
18 - Why does nightmare zone warns me about not using all my glyph xp AFTER I start the key and I cannot do nothing anymore? Is this supposed to be a fucking troll...?
19 - Literally every animations (tempering, masterwork, having to click 50 times to level up glyph) needs to be removed from the game (or give me a option). I don't care about the work the intern has done, it's so annoying everytime
Again (most) of these are glaring and valid issues that anyone that played more than 10 hours will find / agree with.
I will say though, the pit is a good addition (apart from the glaring issues), so good on Blizzard for adding that !
submitted by Pozay to diablo4 [link] [comments]


2024.05.19 19:50 therodeojack what should i do?

this might be a little lengthy, but i’m the spl for my troop, i’ve been in the troop 5 years now, and i remember what it used to be. our troop used to be in my eyes, perfect. tons of engagement from the kids and participation from the parents. as a younger scout i used to love camping with the older scouts, but now as an older scout im dreading that second weekend of the month when we go for an outing. we’ve had 3 scoutmasters since i’ve been in the troop, the first two were amazing and they still come around from time to time, but the one we have now seems like he hates being there and doesn’t have time for us. i’ve wanted to be spl since i joined and he even voiced his opinion supporting me when i said i would run. i thought this would be a good experience.
scouts who served as spl before me said he was hard to work with, and frankly a thorn in everyone’s side. i thought that could change but im starting to see what they mean. hes a my way or the highway kind of guy, and ALL the kids hate him, even some of the parents, and he throws a temper tantrum whenever he doesn’t get his way. for example, we just had an outing, and the kids are in patrol lines, and im telling them where we will meet as a troop for lunch so we can get a head count, and they can split off and go eat. as im doing this i see him rolling his eyes and laughing at me, then he walks up, interrupts me, and starts repeating what i said and tells them to go on. this isnt new behavior. whenever i email him the newsletter, i have to wonder whether or not he will send it out.
he markets himself as a no bs kind of guy but he treats us like we are four year olds. parents have said he either has us in this death grip or he doesn’t care at all. he has no connection to the scouts and he has even said himself HE DOESN’T ENJOY THE TRIPS. the prior scoutmasters don’t like him and they talk to me constantly to hear about his antics. he’s a control freak when he wants it his way, then preaches about boy led troops when he doesn’t wanna do something. boy scouts SHOULD be boy led but his behavior has a negative effect on everyone, and it leads to lazy scouts who don’t work on signoffs or merit badges. he makes scouts want to quit; honestly he makes me want to quit
there’s a lot more but, i probably wouldn’t even read all that if i were yall.
submitted by therodeojack to BSA [link] [comments]


2024.05.19 19:27 BluKnight10 (M4F) Looking for long term RP partner

hi I'm 24 years old with long experience in RP and focus mostly on Anime related RPs mostly like Slice of life and fantasy and can discuss any ideas in mind if you have most of my RPs are SFW to build up if you want! and that's all any more things can be discussed! and this is a story i have ready for now if anyone interested! and hopefully we can have fun together!
"In a world where elemental magic reigns supreme, four majestic kingdoms stand as pillars of power and influence. The Crystaline Kingdom, nestled in a land of shimmering ice and frosty magic, is home to resilient frost giants and graceful snow elves, their ancient ice castles serving as bastions of strength and wisdom. Across the vast expanse of Emberland, the fiery domain pulses with energy and ambition, ruled by those who harness the power of flames and flames alike, their mighty citadels rising from the scorched earth as testaments to their prowess. In the Terra Kingdom, where earth magic intertwines with the harmony of nature, dwarves and gnomes tread the fertile soil, their cities carved deep into the mountainsides and hidden within the ancient forests. Meanwhile, the Verdant Land serves as a lush and vibrant sanctuary, a neutral haven where races of all kinds coexist in peace and harmony, their tranquil lakes and rolling meadows a refuge from the chaos of the outside world. But beyond the known realms lies the Shadowlands, a mysterious and foreboding continent shrouded in darkness, harboring unknown dangers and ancient secrets, its very name whispered in fear by those who dare to speak of it. Amidst this tapestry of kingdoms and landscapes stands the prestigious Academy of Spira, a beacon of knowledge and power for aspiring mages and warriors alike. Nestled amidst the breathtaking landscapes of the Crystaline Kingdom, Emberland, Terra Kingdom, and Verdant Land, this renowned institution serves as a melting pot of cultures and talents, drawing students from far and wide to hone their skills in the arcane arts. Within its hallowed halls, friendships are forged, rivalries kindled, and destinies shaped, as students from diverse backgrounds come together to unravel the mysteries of magic and prepare for the challenges that lie ahead.
The Academy of Spira is not just a place of learning; it is a sanctuary for those who seek to harness the power of the elements and shape the world around them. From the towering spires of the library, where ancient tomes and scrolls hold the secrets of forgotten magics, to the sprawling training grounds, where students hone their combat skills under the watchful eye of seasoned warriors, every corner of the academy pulses with the energy of discovery and growth. Here, students are encouraged to push the boundaries of their abilities, to explore new avenues of magic and combat, and to forge their own path in a world where anything is possible. As the story unfolds, two characters from different paths and kingdoms find themselves drawn to the academy's gates, where their journey begins amidst a world of intrigue, danger, and endless possibilities."
if interested DM me please or if u have any question! :3
submitted by BluKnight10 to Roleplay [link] [comments]


2024.05.19 18:41 Electronic-Rise-1597 The Mavericks are last year's Lakers

This year's Mavs are last year's Lakers
  1. Both failed to make the playoffs their previous season
  2. Both have the heliocentric offense, revolve around me superstar; Luka & LeBron
  3. The weird quirky seemingly never healthy second superstar is able to stay healthy and show up in the playoffs; AD & Kyrie
  4. Trade Deadline Success - Both did not have great starts to the season and then make a lot of moves at trade deadline and then takeoff and go up in the standings after trade deadline
  5. Get some luck Round 1 - Play hurt Grizzlies team/ Play hurt Clippers team
  6. Get the perfect matchup Round 2 - Play Warriors team with no size and bigs/Play Thunder team with no size and bigs
I say all that to say just like the Lakers last year, the Mavericks will get rolled by either the Twolves or Nuggets. Just like the Lakers, the Mavs will think they are one move away from a championship going into next season when in reality, just like the Lakers, they got the perfect recipe to make an NBA Final Four
submitted by Electronic-Rise-1597 to RyenRussillo [link] [comments]


2024.05.19 18:40 Electronic-Rise-1597 The Mavericks are this year's Lakers

This year's Mavs are last year's Lakers
  1. Both failed to make the playoffs their previous season
  2. Both have the heliocentric offense, revolve around me superstar; Luka & LeBron
  3. The weird quirky seemingly never healthy second superstar is able to stay healthy and show up in the playoffs; AD & Kyrie
  4. Trade Deadline Success - Both did not have great starts to the season and then make a lot of moves at trade deadline and then takeoff and go up in the standings after trade deadline
  5. Get some luck Round 1 - Play hurt Grizzlies team/ Play hurt Clippers team
  6. Get the perfect matchup Round 2 - Play Warriors team with no size and bigs/Play Thunder team with no size and bigs
I say all that to say just like the Lakers last year, the Mavericks will get rolled by either the Twolves or Nuggets. Just like the Lakers, the Mavs will think they are one move away from a championship going into next season when in reality, just like the Lakers, they got the perfect recipe to make an NBA Final Four
submitted by Electronic-Rise-1597 to billsimmons [link] [comments]


2024.05.19 17:53 Randomcereal9 [Six Flags Great Adventure] Trip Report

Hey, just wanted to share my first trip of the season to Six Flags Great Adventure yesterday. I don’t get out there a lot but it is my most visited park and so I figured I would detail what happened.
We first arrived to the park 5 minutes before the gates officially opened. That was the best decision we could have made as those first two hours in the park made a large difference. The park was mostly empty and so we first went over to Nitro.
Nitro (2x): To start we went to nitro, which is my most ridden roller coaster ever, and I honestly love this ride. It’s a highly underrated B&M hyper, especially in the back. We rode this twice in the back and it was a bit slower than usual because it wasn’t a full train. Still some great airtime.
Batman the Ride: After walking around to Wonder Woman only for it to be closed, we went on Batman instead. It was a walk on to the back row but we had to wait a bit longer due to them only running one train. However, it’s a great invert and is very intense in the back row. A very solid coaster and is still quite smooth considering how old it is.
Skull Mountain: This is an okay indoor roller coaster and nothing really to talk about. They were playing music and had bright lights throughout the ride, creating a disco-like atmosphere. Unfortunately, it took away from the ride experience because it was brighter in there than usual.
Superman: The wait for this ride was long but not as long as it usually can be. They were only running one train here too, which made the wait even worse. In my opinion, aside from the pretzel loop, this ride is pretty pointless. It meanders around and doesn’t really do a lot for me. The restraint system can also be uncomfortable at times but makes sense due to the nature of it.
Medusa: We took the long walk to the back of the park to ride this B&M. The wait was not too long but another case of only operating one train. This ride is pretty good with some really solid and intense inversions. However it definitely has the B&M rattle and is not as smooth as the other B&Ms in the park. Still is worth checking out.
El Toro (2x): For me personally, this is one of the greatest coasters on the planet. We first decided to go in the front row but due to one train ops the wait was quite long. Front row was great with some solid airtime but some of the roughness was definitely there. I do think that some of it has disappeared from last year and the ride seems to be much smoother overall. But riding this coaster in the front is a big mistake. We returned to the ride later in the day to ride it towards the back. I decided to try row 17 since I heard it was the best seat on toro. And I am glad to say I was not disappointed at all. EL TORO IN ROW 17 IS ELITE. That was the smoothest and best ride I have ever had on el toro and honestly any woodie. The first drop and following two camelbacks are some of the best airtime moments you can find. Rolling Thunder hill is also insane. Definitely one of the best coasters ever and it has cemented its spot as my #2
Kingda Ka: They were thankfully running two trains here but I unfortunately did not have the best ride experience. It had just started to rain before we got on and that was unfortunate for us. The second the launch began the rain hit my face like a bunch of bullets and it was impossible for me to open my eyes. That being said it s very hard to hate on this ride and I think it’s honestly pretty underrated. The launch is very intense and the feeling of going over that top hat is unmatched.
We wrapped up our day around 4:30 and it honestly was pretty successful. One train operations were very unfortunate and made waits much longer than they needed to be. For example, jersey Devil didn’t open until 2 and was only running one train, making that line impossible to wait in. Still, cowds were nonexistent for the first few hours but definitely began to fill in during the afternoon. If you’re visiting great adventure anytime soon I would recommend getting there as early as you can to maximize your ability to get on everything. I can’t wait for Flash to open and I hope that the park can maybe have better operations throughout the summer.
submitted by Randomcereal9 to rollercoasters [link] [comments]


2024.05.19 17:18 FolkusOnMe My sorcerer

Wild Magic - Level 12 Sorcerer
Strength Dexterity Con Int Wis Cha ✨
8 13 15 12 10 17
Conditions:
Resistances:
Notable Features
https://preview.redd.it/glz9pxmtfe1d1.jpg?width=944&format=pjpg&auto=webp&s=a2f8587eecb97b19b6a26dffa9bd245cacd1961a
https://preview.redd.it/sneny3gvfe1d1.jpg?width=938&format=pjpg&auto=webp&s=8ecd55ea38490f2ae58debcbf2492e3741291bb4
https://preview.redd.it/05e0jgdyfe1d1.jpg?width=1034&format=pjpg&auto=webp&s=840e4f5ec863699d09d07e561bda3890c61b4e49
Equipment
Helldusk HelmetInfernal Sight: You can see in magical and ordinary darkness up to a range of 12m. You cannot be Blinded.Magical Durability: The wielder has a +2 bonus to Saving Throws against spells.Attackers can't land Critical Hits on the wearer.Immolating Gaze Class Actions Cindermoth CloakFlaming Shroud: A creature that damages the wearer within 2m receives Burning. Obsidian Laced RobeFlaming Revenge: On a successful Saving Throw against a foe's spell, deal 7~10 Fire damage to them.Grants Resistance to Fire damage. Gloves of PowerAbsolute's Bane: On a hit with a weapon attack, possibly inflict a - 1d4 penalty to the target's Attack Rolls and Saving Throws.Sleight of Hand +1 Evasive ShoesAcrobatics +1Armour Class +1 Woe (quarterstaff) 2~7 Damage - 1d8 (1d6)+1 BludgeoningArcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.Arcane Vampirism: When the creatures affected by your spells fail any associated Saving Throws, you regain 1~4 hit points.Weapon Enchantment +2Blight Level 4 Necromancy SpellTopple Weapon ActionsBound Weapon Absolute's ProtectorAbsolute's Aegis: If the wielder bears the Absolute's Brand, all damage received from spells is reduced by 1.Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw.Fire Shield: Chill Level 4 Evocation Spell Eversight RingBlind Immunity: The wearer cannot be Blinded. Mage's FriendArcana +1Religion +1 Necklace of Elemental AugmentationElemental Augmentation: When one of your cantrips deals Acid, Cold, Fire, Lightning, or Thunder damage, add your Spellcasting Modifier to the damage dealt.
submitted by FolkusOnMe to u/FolkusOnMe [link] [comments]


2024.05.19 15:35 Drakeishere_RUN The Year of the Dragon - Part 1 : 2014 Royal Rumble

26/01/2014 - WWE Royal Rumble
Pittsburgh, Pennsylvania
Commentated by Jim Ross, JBL, and Michael Cole
We see some footage of superstars arriving to the arena today. The Authority arrive in a limousine; WWE Champion Randy Orton, Triple H, Stephanie McMahon, and Kane. Daniel Bryan is shown walking with Brie Bella. "The Animal" Batista shows up in a truck and flexes for the camera. The feed cuts and glitches out revealing a dark room with a empty rocking chair moving slowly. "We're here."
The iconic voice of Jim Ross welcomes us to the 2014 Royal Rumble as pyro erupts from the stage and the fans go wild. The Authority's music plays and the mood quickly shifts, the crowd rains down boo's. Here comes the WWE World Champion Randy Orton. Orton talks trash to some fans in the front row while Triple H, Stephanie McMahon, and Kane make their way out as well. Orton raises the title as HHH passes him a microphone. Orton is in a great mood tonight. He's got the night off and there will be 30 men all vying for a chance to get RKO'ed in the main event of Wrestlemania 30. The crowd chants, “Daniel Bryan” as Orton laughs and promises that Bryan doesn't stand a chance. If you want to win the Royal Rumble you have to be taller than these marks in the crowd, you can't be a front row wrestler like Daniel Bryan or CM Punk. The crowd breaks into a deafening “DANIEL BRYAN/CM PUNK!” chant as Orton highlights some of the past winners like himself, Triple H, and Batista. True superstars who all pass the airport test. Triple H takes the microphone and tells the fans to shut the hell up and respect greatness. The reason The Authority are out here is because they want an answer from Batista. Will The Animal join them, take the #30 spot, and win the Rumble to make the biggest Wrestlemania main event a reality? Batista's music hits and he gets a great reaction. First of all, Batista thanks the Pittsburgh fans and everyone in the WWE for welcoming him back with open arms. Batista has a ton of respect for Triple H and Orton after all those years in Evolution. They all shake hands and it looks like he's accepting the offer. Triple H tells Batista to make the right decision and do whats best for business. Batista gives the THUMBS UP! The Authority are all psyched up until.... Batista, who still has his thumb in the air, says "What's best for business.... is listening to these fans! Doing things the hard way, the same way he did it through his whole career. Batista didn't come back to be handed anything, he came back to prove he can still be The Animal. The man who beat Triple H in the main event of Wrestlemania.... The thumbs up is turned into a THUMBS DOWN! Kane charges at Batista but gets clotheslined! Randy Orton and Tripe H flee from the ring as The Animal delivers a Spinebuster to Kane and rattles the ropes! Triple H screams that Batista is going to regret this decision.....
A video package of the feud between Divas Champion AJ Lee and Mickie James is next. After AJ Lee defeated Naomi to retain her title on RAW, AJ declared she had no competition in the locker room. Cue the surprise return of Mickie James! Former psycho versus current psycho, legend versus future legend. They exchange verbal barbs over the next few weeks, with Mickie picking up some big wins and earning a title match. During a contract signing on the final RAW before the Royal Rumble, things finally turned physical and Mickie put AJ Lee through a table with a huge bulldog from the top rope! Everything comes to a head tonight with the championship on the line.
Tony Chimel lets us know that this contest is scheduled for one fall as Mickie James makes her entrance and gets emotional at the ovation from the audience in Pittsburgh. Divas Champion AJ Lee is next and she gets a mixed reaction; the fans love her but are definitely backing Mickie in this one.
AJ Lee (c) vs. Mickie James for the WWE Divas Championship
The match kicks off with AJ slapping Mickie across the face! James returns the favour and tackles AJ, raining down a flurry of punches. AJ Lee cowers into the corner but then takes advantage by slamming Mickie to the mat by her hair! AJ taunts Mickie and stomps her in the corner but when the champion charges, Mickie backdrops her over the ropes! Mickie hits a Thez Press from the apron and tosses AJ into the barricade!
They battle on the apron until AJ sends Mickie head first into the ringpost. Mickie seems genuinely hurt and the referee goes to check on her, allowing AJ to expose the turnbuckle on the opposite side of the ring. She shows no regard for her possibly injured challenger, ignoring the ref and dragging Mickie back into the centre of the ring. Out of nowhere, James nails the Mick Kick! AJ is down! 1-2-AJ gets her foot underneath the bottom rope! James goes for the Stratus-faction but AJ Lee launches her into the exposed turnbuckle! Mickie James is out cold! 1-2-3! AJ retains!
Result- AJ Lee wins by pinfall via exposed turnbuckle shot. (12:58)
The Royal Rumble tumbler is back! Stephanie McMahon is overseeing things as superstars enter to pick their spots in the Royal Rumble. We see Alberto Del Rio, Brodus Clay, and other superstars pick their numbers. Triple H and Paul Heyman in the background; they shake hands and it appears that HHH hands Heyman something before he walks off.
"The American Dream" Dusty Rhodes is here! He introduces his sons, the WWE World Tag Team Champions Cody Rhodes and Goldust! The champions hug their father and make their way to the ring for a Six Pack Challenge Elimination Match! After being on the wrong side of The Authority, The Rhodes Brothers have been put in quite the predicament as they look to retain their title's against all odds.
Cody Rhodes and Goldust (c) vs. The New Age Outlaws vs. The Prime Time Players vs. Truth & Consequences vs. Hunico and Camacho vs. The Uso's in a Six Pack Challenge Elimination Match for the WWE World Tag Team Championship
Everything breaks down right off the bat. Bodies are flying everywhere. The Uso's hit a pair of dives over the ropes onto a pile of opponents. Back in the ring Hunico and Camacho eat a pair of Superkicks. Uso Splash to Hunico! 1-2-3!
Jey Uso pins Hunico via Uso Splash (Hunico and Camacho are eliminated)
The Prime Time Players take their turn dominating. Titus hits a Sit-Out Spinebuster to Billy Gunn. Darren Young launches Road Dogg from the ring and dropkicks an incoming Jimmy Uso. Xavier Woods comes out of nowhere with a springboard DDT on Titus O'Neil! Darren Young gets hit with a spinning elbow from R-Truth! Woods and Truth connect with a double Scissor Kick on Titus for the 3 count.
R-Truth pins Titus O'Neil via Double Scissors Kick (The Prime Time Players are eliminated)
Road Dogg chopblocks R-Truth immediately and throws him into the ringpost. Woods gets some shots in on Dogg but turns around into a Fameasser from Billy Gunn! 1-2-3!
Billy Gunn pins Xavier Woods via Fameasser (Truth & Consequences are eliminated)
Road Dogg grabs one of the tag title belts and brings it in the ring. The referee tries to stop him but Billy warns the referee that Triple H will fire him if he gets in their way. Billy holds Goldust as Road Dogg charges with the title ---- Goldust low blows Billy Gunn and ducks; Road Dogg knocks out Billy Gunn with the title belt! Cody Rhodes grabs Road Dogg and hits the Cross Rhodes!
Cody Rhodes pins Billy Gunn via Cross Rhodes (The New Age Outlaws are eliminated)
We are down to two teams. The Rhodes Brothers and The Uso's. The teams gather themselves in opposite corners as the crowd swells to a fever pitch. All four slug it out in the middle. Double Superkick to Goldust sends him to the floor. Cody hits the Bionic Elbow to Jimmy! Alabama Slam to Jey! Cody is all fired up! Cody goes for the Cross Rhodes but nearly gets pinned on a roll up. Double Superkick to Cody! Both The Uso's climb to the top rope but Goldust comes back in and drops Jimmy right on his yambags! Goldust meets Jey on the other side and delivers a giant superplex! BUT JIMMY RECOVERS AND FLIES OFF THE TOP! USO SPLASH TO GOLDUST! 1-2-CODY BREAKS UP THE PIN! Cody hits a Disaster Kick to Jimmy but gets Superkicked by Jey! With his last gasp of energy, Goldust nails Jey with the Final Cut! 1-2-3! Cody and Goldust retain!
Goldust pins Jey Uso via The Final Cut
Result- Cody Rhodes and Goldust retain the WWE World Tag Team Championship. (15:59)
CM Punk is taping his wrists in the locker room when Corporate Kane approaches with a bunch of security. Punk stands up ready to defend himself. But Kane tells him to calm down. He's here with a gift from The Authority. Kane hands Punk a Rumble number from the tumbler and tells him on behalf of The Authority, they wish him luck tonight. Kane leaves as punk opens the ball and shakes his head.
A video package showcases the rivalry between the United States Champion Dean Ambrose and Rob Van Dam. After RVD became # 1 Contender, The Shield brutalized him in a 3 on 1 beatdown. The next week, Rob Van Dam attacked Ambrose with a steel chair and delivered a devastating Van Daminator. Ambrose got busted open but the blood seemed to turn him into some kind of maniac. A bloodied Ambrose cut an iconically intense promo backstage in the boiler room where he challenged RVD to a Hardcore match at the Royal Rumble. Rob Van Dam accepted and began to tap into his hardcore style, even going as far as to bring back his old friend Sabu to help him fend off repeated attacks by The Shield. Tonight this rivalry concludes in a Hardcore match for the US Championship.
Dean Ambrose (c) vs. Rob Van Dam for the United States Championship in a Hardcore Match
Van Dam starts off hot with a barrage of kicks to Ambrose. RVD hits his signature barricade legdrop from the apron! He pulls out a kendo stick and starts unloading on the champion. Ambrose stops the beating by raking RVD's eyes and then snapping the kendo stick in half. Ambrose goes berserk, stabbing RVD with the sharp part of the broken kendo stick repeatedly in the corner as JR tells the TV audience to put their kids to bed because "this match is going to be bowling shoe ugly folks". Van Dam slides out of the ring and we see he's bleeding profusely. Ambrose stalks his prey on the outside but RVD tosses a steel chair full speed at his head! RVD goes under the ring and grabs a couple of trash cans and a lid. He smashes Ambrose over the head with the lid and throws him in the ring. RVD sets up a table on the outside but is momentarily distracted, trying to wipe the blood out of his eyes which allows Ambrose to crush one of the trash cans over Van Dam's head. Like a shark that smells blood in the water, Ambrose pounces on RVD and unloads punches to his open cut. The referee pulls him off and checks on RVD. But Ambrose is not done. Far from it. He goes under the ring and grabs a barbed wired baseball bat! As he gets in the ring, RVD kicks the barbed wired bat into Ambrose's face! Spike DDT! Van Dam puts a trash can over Ambrose's head and props him in the corner. VAN TERMINATOR WITH A STEEL CHAIR INTO THE TRASH CAN! RVD slowly drapes his arm over Ambrose. 1-2-Dean somehow kicks out! They exchange punches in the middle of the ring until Ambrose bites RVD's bloody head!!! RVD punches Ambrose just to get him off of him but Dean rebounds with a lariat that turns RVD inside out! Instead of going for the pin, Ambrose picks up the barbed wired baseball bat and smashes RVD in the back repeatedly! Van Dam rolls to the apron but Ambrose follows him and starts grinding the barbed wire in RVD's face! Using the pure adrenaline of survival instinct, RVD reverses into a suplex over the ropes, sending he and Ambrose crashing through the table on the outside!
The fans chant "Holy shit!" as the announcers question how much more these guys, specifically RVD, can take. RVD is first to his feet and throws Ambrose in the ring. RVD climbs to the top rope but Ambrose hits the ropes and causes him to lose balance. He tosses RVD off the top rope onto a trash can! Ambrose goes under the ring and grabs a bag..... The referee tries to stop him but Ambrose shoves him to the ground and empties the contents all over the ring ---- IT'S THUMBTACKS! He turns around and catches a steel chair hurled at him by RVD! VAN TERMINATOR! Ambrose falls into the tacks! RVD goes up top! FIVE STAR FROG SPLASH INTO THE TACKS! "BY GAWD!" Cover! 1-2-Ambrose kicks out by shoving a handful of tacks into RVD's face! Van Dam screams in pain as a now bloody Ambrose pulls himself to his feet and smiles. DIRTY DEEDS ON THE TACKS! 1-2-3!
Result- Dean Ambrose wins by pinfall via Dirty Deeds onto thumbtacks! (22:22)
Rob Van Dam is taken out on a stretcher as Dean Ambrose sits bloodied in the corner, with thumbtacks all over him and the United States Title over his shoulder, admiring his work.
Writer's Note: This match writes RVD out for the foreseeable future to give him a well deserved break. Ambrose is put over as a sadistic, hardcore, psycho path on RVD's way out.
We cut backstage where Mark Henry and The Big Show are picking their numbers. Stephanie McMahon plays nice with the legendary giants, telling them that there are always advantages to helping The Authority. Mark Henry laughs her off and walks out but Big Show appears to contemplate her words. Daniel Bryan walks in and has a face off with Triple H. Bryan wants to pick his Rumble number but HHH tells him there's only one ball left. He teases not giving it to him but places it in his hands. Bryan opens it, shakes his head and smiles, saying he wouldn't expect anything less from The Authority.
A video package on the history of the Royal Rumble match is next, highlighting past winners, elimination records, and obscure statistics. Ladies and gentlemen. We promised you a great main event.
Main Event- 30 Man Royal Rumble Match
1. Daniel Bryan
2. CM Punk
The two heroes of our story; enemies of The Authority that have been given the insurmountable task of winning from the opening spots if they want to main event Wrestlemania. They slug it out and the fans love every second of it.
3. Big E Langston
The Intercontinental Champion gets a chance to showcase his abilities in full spotlight. He tosses Bryan and Punk around much to the chagrin of the crowd. Punk and Bryan team up to stop the onslaught and slow the big man down.
4. Mark Henry
The World's Strongest Man double clotheslines Punk and Bryan before squaring up with Big E. The two meaty men begin slappin' meat until Henry squashes the IC Champion in the corner and takes advantage.
5. Alexander Rusev
The Bulgarian Brute from NXT goes nose to nose with Mark Henry. Rusev kicks Henry in the head and then charges full speed, clobbering him and sending Mark crashing from the ring for our first official elimination of the night!
Alexander Rusev eliminates Mark Henry
6. Evan Bourne
Bourne quickens the pace of the match and hits a barrage of high flying moves until he meets the brick wall known as Rusev. Rusev gets Bourne in a precarious position and clotheslines him so hard that he takes a nasty backflip bump off the apron ala Paul London 2005.
Alexander Rusev eliminates Evan Bourne
Rusev turns around and realizes he's surrounded by Bryan, Punk, and Big E! He fights valiantly but it's no use. YES+ Knee by Bryan! Rusev is rocked but still standing! GTS by Punk! Rusev is STILL somehow on his feet but falls back against the ropes ..... A clothesline from Big E sends Rusev over the ropes for another elimination!
Big E Langston eliminates Alexander Rusev
7. Alberto Del Rio w/Ricardo Rodriguez
As a former World Champion and Royal Rumble winner, Del Rio has to be considered dangerous in this match. He hits a nasty double foot stomp on Big E and trash talks the fans as they boo him out of the building. Bryan and Punk hit a Hart Attack on Del Rio to a massive pop!
8. Kevin Nash
It looks like The Authority have a couple of tricks up their sleeve tonight. Nash immediately targets Punk and Bryan, savouring the boo's from the audience. Meanwhile, Big E nearly has Del Rio eliminated until Rodriguez hops on the apron and allows Del Rio to get the advantage by jamming him thumb in Big E's eye! Del Rio kicks Big E in the face and eliminates the Intercontinental Champion!
Alberto Del Rio eliminates Big E Langston
Del Rio and Nash team up to beat down Punk and Bryan.
9. John Cena
Business is about to pick up! Cena hits the ring and takes the fight to Del Rio and Nash! AA to Del Rio! Nash immediately takes Cena down with a big boot and mocks the fans, pretending to cry. Jackknife Powerbomb to Cena! Nash tosses Punk over the ropes but Punk skins the cat and starts kicking Nash in his surgically repaired knee's.
10. Big Show
Nash throws Punk into the ring post and has a face off with The World's Largest Athlete. Nash extends his hand, wondering if Show is going to take The Authority up on their offer. Big Show teases joining him --- psych! Knockout Punch by Big Show! Nash crumples to the mat. The fans love it as Big Show gets hyped up and then starts chopping Del Rio in the corner.
11. X-Pac
Another surprise return! But is this another legend doing the bidding of The Authority? Pac does some crotch chops and gets a good reaction as he fist bumps The Big Show and hits a Bronco Buster to Del Rio! But X-Pac cannot be trusted as he kicks Big Show right in the family jewels! Kevin Nash pulls himself to his feet and two sweets X-Pac! Nash goes to stomping on The Big Show as Pac charges for a Bronco Buster on Punk ---- Cena takes X-Pac's head off with a clothesline and then AA's him from the ring!
John Cena eliminates X-Pac
Cena, Punk, and Bryan all attack Kevin Nash and buy enough time for Big Show to recover. Show grabs Nash by the throat and pushes him back over the ropes!
Big Show eliminates Kevin Nash
Show, Cena, Punk, Bryan, and Del Rio all fight and try to eliminate each other as the buzzer sounds for the next entrant.
12. Bray Wyatt
The mood has shifted in the arena! Bray Wyatt comes in like an absolute killer, wrecking everyone in his path. Sister Abigail to CM Punk! Daniel Bryan is the last one standing and the crowd breaks out into thunderous "YES!" chants as Bryan and Wyatt exchange stiff slaps and beat the piss out of each other!
13. Erick Rowan
A coincidence or the puppet strings of The Authority? The Wyatt Family now has two members and begin to dominate. Big Show grabs their throats but Rowan breaks free with several headbutts! Big Show slumps back against the ropes --- Wyatt and Rowan dump him to the floor!
Bray Wyatt and Erick Rowan eliminate Big Show
Wyatt sits in the corner moving his hands like a orchestra conductor as Rowan chokes Daniel Bryan on the opposite side of the ring. Del Rio tries to eliminate John Cena.
14. Brodus Clay
The Funkasaurus is in no dancing mood, he knows how serious this opportunity is and he also knows what he's up against. As soon as he slides in the ring, Wyatt and Rowan put the boots to him. Clay fights back but it's no use. It's Wyatt Family domination as Bray hits a Sister Abigail and then Rowan throws the big man over the ropes.
Erick Rowan eliminates Brodus Clay
CM Punk is Bray Wyatt's next target but he fights for his life and hits a big roundhouse kick to Rowan! Bray has to fend for himself and he smiles, it's time to dance!
15. Kofi Kingston
Kingston is a house of fire, flying all over the ring. SOS to Bray Wyatt! Trouble in Paradise to Del Rio! Kingston springboards off the ropes but gets caught by Erick Rowan! Rowan press slams Kofi to the outside ---- Kofi lands on the barricade! He trust falls back into the crowd and they surf him around as the arena breaks out into huge "KOFI!" chants.
16. Santino Marella
Santino breaks out THE COBRA! Wyatt does the creepy spider walk which freaks Santino out ---- he eliminates himself and walks to the back!
Santino Marella eliminates himself
17. Ezekiel Jackson
As Jackson walks down to the ring, the crowd bring Kofi back to the barricade and he hops to the apron! Bray Wyatt launches himself into Kofi, sending him flying into in the arms of Ezekiel Jackson! Kofi is all pumped up at avoiding elimination twice but Jackson bodyslams Kofi on the floor! Kofi is now out and Big Zeke has his first elimination before he even gets in the ring!
Ezekiel Jackson eliminates Kofi Kingston
Jackson joins the match and exchanges some shoulder blocks with Erick Rowan. Bray Wyatt continues to brawl with Daniel Bryan while John Cena fights Del Rio.
18. Christian
Captain Charisma joins the match and finds himself squaring off with his old rival Ezekiel Jackson. Jackson gets him up for a Powerslam but Christian fights out and hits the Killswitch! Christian then ducks a Bray Wyatt clothesline and hits a Spear! Del Rio cheapshots Christian and tells the fans to shut up as he chokes Captain Charisma in the corner.
19. Chris Jericho
Y2J makes quite the entrance with a boatload of pyro. Jericho slaps Del Rio and locks in the Walls of Jericho! The ring begins to fill up now as strategy changes this late into the match; nobody wants to risk elimination at this point.
20. The Boogeyman
JBL gets real quiet all of a sudden as the legend crawls out and smashes a clock on his head! Boogeyman gets in the ring and begins eating a handful of worms! This gets Bray Wyatt's attention and the two spooky guys have a staredown. The Eater of Worlds vs. The Eater of Worms. Boogeyman sets Wyatt up for the Pumphandle Slam but Erick Rowan boots him in the head and then tosses him from the ring!
Erick Rowan eliminates The Boogeyman
21. Fandango w/Summer Rae
As Fandango dances his way to the ring, Christian and Jericho team up to eliminate Ezekiel Jackson.
Christian and Chris Jericho eliminate Ezekiel Jackson
Fandango sets his sights on Jericho and shows a more vicious side of himself, stomping Y2J relentlessly. Bray Wyatt and Erick Rowan try to eliminate Christian.
22. Luke Harper
The Wyatt Family is now at full strength. They dominate the field and Luke Harper clotheslines Fandango off the apron!
Luke Harper eliminates Fandango
Bray instructs them to eliminate Bryan but Punk and Cena have something to say about that.
23. Bad News Barrett
As Barrett picks the most opportune time to enter, The Wyatt Family gang up on Christian and Bray Wyatt tosses him out!
Bray Wyatt eliminates Christian
Chris Jericho puts up a fight, nailing Rowan with a Codebreaker! The numbers game is still in The Wyatt Family's favour --- Harper decapitates Y2J with a clothesline, and Wyatt eliminates him as well!
Bray Wyatt eliminates Chris Jericho
The clock begins to countdown so Barrett is forced to roll in the ring and Harper attacks him.
24. Shelton Benjamin
AIN'T NO STOPPIN' ME, NOOOO! The Gold Standard makes his return to WWE and gets a nice ovation from the Pittsburgh crowd. He single handedly ends The Wyatt Family's domination by diving onto all three of them! As Bray Wyatt scurries to his feet, Shelton greets him with a T-Bone Suplex! Erick Rowan charges full speed at Daniel Bryan but Bryan avoids him by pulling the rope down and Rowan crashes to the floor!
Daniel Bryan eliminates Erick Rowan
Rowan is pissed and starts dismantling the announce table until the referee's force him to leave. The ring is full of superstars with full intentions of headlining Wrestlemania. Bryan and Punk are spent. Cena too. Del Rio hides in the corner to stay alive. Shelton battles it out with Barrett and Harper. Wyatt pulls himself to his feet.
25. Batista
THE ANIMAL IS HERE! Batista is a one man wrecking crew. Spinebuster to Luke Harper! Batista Bomb to Barrett! Del Rio sneaks up and attempts to toss Batista out but The Animal reverses his momentum and eliminates Del Rio!
Batista eliminates Alberto Del Rio
Batista and Bray Wyatt lock eyes. Wyatt loves it and yells "Show me that Animal, David!" Batista crushes him with a Spear and then finds himself face to face with John Cena. Cena is much more exhausted and ends up getting Spinebustered for his troubles.
26. Roman Reigns
The powerhouse of The Shield enters the ring with bad intentions; Spear to Shelton Benjamin! Superman Punch to Daniel Bryan! Reigns and Batista do battle until Wyatt and Harper attack them ---- Batista and Reigns hit a pair of Spears to The Wyatt Family!
27. Dolph Ziggler
Ziggler comes down with a microphone and tells everyone in the ring that this is his year. Number 27 is the most coveted position as more people have won the Rumble from this spot than any other. He smashes Batista with the microphone and unloads punches on The Animal! Dolph with a Superkick to Barrett and a Zig Zag to John Cena! 10 superstars are left in the ring with 3 more to make their entrance.
28. Seth Rollins
The Architect of The Shield is here and he joins Roman Reigns as they go face to face with Wyatt and Harper! Electricity in the air folks! Things break down; Bray and Roman fight in the corner as Harper drops Rollins with a clothesline! John Cena hoists Luke Harper up and sends him to the floor with an AA!
John Cena eliminates Luke Harper
Bad News Barrett sneaks up and dumps Cena from the ring! John Cena is eliminated! Revenge for The Nexus at last!
Bad News Barrett eliminates John Cena
29. Sheamus
The Celtic Warrior imediately Brogue Kicks Shelton off the apron!
Sheamus eliminates Shelton Benjamin
Everyone fights as the clock counts down for our final entrant.
30. Brock Lesnar w/Paul Heyman
Now we know what Triple H gifted Paul Heyman earlier! The Beast enters the ring and F5's Bad News Barrett to the floor!
Brock Lesnar eliminates Bad News Barrett
Dolph Ziggler jumps on Brock's back and tries to choke him out but Lesnar reverses into an F5 position! Lesnar sends Dolph flying over the ropes!
Brock Lesnar eliminates Dolph Ziggler
Lesnar now targets Batista and hits a series of shoulder blocks in the corner. He picks The Animal up for an F5 but Batista fights out and clotheslines Brock out of the ring!!!
Batista eliminates Brock Lesnar
Brock is in shock along with the announcers and everyone in the arena. He starts pacing around the ring as Batista sets Bray Wyatt up for a Batista Bomb. Lesnar shoves the referee to the ground and slides back in the ring, tossing Batista out!
Brock Lesnar eliminates Batista
Lesnar smashes Batista with the steel steps and then F5's The Animal through the announce table! We're down to five as Rollins and Punk fight on the apron until Punk hits a GTS! Rollins crumbles unconscious to the floor!
CM Punk eliminates Seth Rollins
The final four of the 2014 Royal Rumble: CM Punk, Daniel Bryan, Bray Wyatt, and Roman Reigns. Punk and Bryan entered at number 1 and 2. Incredible accomplishment for them. Roman Reigns Spears Daniel Bryan and then sidesteps Bray Wyatt, sending him flying from the ring!
Roman Reigns eliminates Bray Wyatt
CM Punk hits a GTS on Reigns and all three men are down. Triple H walks down to the ring and rips his jacket off. Kane follows behind him. Punk pulls himself to his feet as tells them to bring it. Randy Orton RKO's CM Punk out of nowhere! The WWE Champion soaks in the boo's as he and Kane throw CM Punk out! "This is bullshit" yells the fans and JR agrees!
Randy Orton and Kane eliminate CM Punk
Triple H smiles and grabs the sledgehammer. Orton and Kane hold Daniel Bryan as HHH charges with the hammer ---- Roman Reigns Spears Triple H! CM Punk pulls Orton from the ring and they brawl into the crowd! Daniel Bryan takes Kane out with the YES+ Knee! With everyone out of the equation, Reigns and Bryan get three minutes of back and forth action, a proper finish to the Rumble. Reigns gets locked in a triangle choke but shows tremendous strength, lifting Bryan up and over the ropes! Bryan holds onto Roman and drags him over with him! They battle on the apron until Bryan viciously kicks Roman in the head! Reigns falls to the floor! Daniel Bryan wins the 2014 Royal Rumble!
Daniel Bryan eliminates Roman Reigns
Winner of the 2014 Royal Rumble: Daniel Bryan
Fireworks explode as Daniel Bryan leads the fans in a YES chant and points at the Wrestlemania sign.
submitted by Drakeishere_RUN to fantasybooking [link] [comments]


2024.05.19 14:28 Mediocre_Steak_2983 Temper system needs a serious fix

Tempers should rotate through all possible options without rolling the same affix twice in row.
So you say that guarantees getting your affix? No it doesn't. It guarantees 1 affix but at least gives you a better chance and finding your 2nd So you dont get dupe rolls.
7 total tempering rolls. 2 free then it starts taking from your 5 xtra rolls.
Say it takes you 1 roll to get the first temper you want. Well now your pretty much guaranteed your 2nd affix bc there's 6 rolls left and max affixes for a temper is 5 options.
Roll 2 times and get your stat then your pretty much guaranteed again to find the 2nd stat you want.
Now if it takes 3 to get the affix you want you're not guaranteed the 2nd stat if the tempering affix has 5 options.
This would streamline tempering where you try for the affix with less options first then try for the 2nd affix that has 4 or 5 options.
It will kind of guarantee tempering but it won't guarantee perfect tempering.
System fucking sucks as is.
Add an item in helltide that heats the forge for temper rerolls or some shit. Ugh
submitted by Mediocre_Steak_2983 to diablo4 [link] [comments]


2024.05.19 14:13 GPTSportsWriter Dallas Mavericks VS Oklahoma City Thunder Recap 2024-05-18 20:13:51-04:00

Dallas Mavericks VS Oklahoma City Thunder Recap 2024-05-18 20:13:51-04:00
Dallas Mavericks VS Oklahoma City Thunder Recap 2024-05-18 20:13:51-04:00

Dallas Mavericks vs. Oklahoma City Thunder: A Sarcastic Recap of NBA Showdown

In the grand scheme of things, the Dallas Mavericks and Oklahoma City Thunder's clash on May 18, 2024, was just another game in the 82-game slog that is the NBA regular season. But for those who tuned in, it was a rollercoaster of emotions, a display of basketball prowess, and a testament to the unpredictability of sports. Let's dive into the nitty-gritty of this epic showdown, shall we?

First Quarter: The Calm Before the Storm

The game tipped off with the usual fanfare, and both teams appeared to be sizing each other up like two prizefighters in the opening round of a heavyweight bout. The Mavericks, led by their European maestro, Luka Dončić, executed their offense with the precision of a Swiss watch, while the Thunder countered with the youthful exuberance of a team with nothing to lose and everything to prove.
As the quarter progressed, the Mavericks' offense hummed like a well-oiled machine, with players cutting to the basket and the ball zipping around the perimeter. Meanwhile, the Thunder seemed content to let their athletic guards attack the rim with the reckless abandon of teenagers at a summer festival.

Second Quarter: The Plot Thickens

As the second quarter unfolded, the Mavericks' shooting from downtown cooled off like a polar bear taking a dip in the Arctic. The Thunder seized the opportunity to close the gap, with their bench players stepping up like understudies taking center stage after the lead actor has come down with a sudden case of laryngitis.
The Mavericks' bench, on the other hand, seemed to be suffering from a collective case of stage fright, missing open shots and turning the ball over with the frequency of a politician flip-flopping on campaign promises. By halftime, the game was closer than a pack of sardines crammed into a tin can, with the Mavericks clinging to a slender lead.

Third Quarter: The Tides Turn

After the break, the Thunder came out with the energy of a toddler after a sugar rush, blitzing the Mavericks with a barrage of fast breaks and thunderous dunks. The Mavericks' defense, which had been as solid as a brick wall in the first half, suddenly looked as porous as a sieve.
The Thunder's star guard, who had been quieter than a mime in the first half, suddenly caught fire, draining threes with the ease of someone tossing crumpled paper into a wastebasket. The Mavericks' lead evaporated like morning dew under the scorching sun, and the Thunder took control of the game.

Fourth Quarter: The Grand Finale

With the game hanging in the balance, the Mavericks' coach implored his team to dig deep, and they responded with the determination of a procrastinating student pulling an all-nighter before a final exam. Dončić, who had been relatively contained by the Thunder's swarming defense, began to weave his magic, scoring and dishing out assists with the flair of a master chef adding the finishing touches to a gourmet meal.
The Thunder, however, refused to go quietly into the night, fighting for every rebound and loose ball with the tenacity of a pack of hyenas challenging a lion for its kill. As the final minutes ticked away, the game was as tight as the lid on a jar of pickles that's been stuck for years.
In the end, it was the Mavericks who emerged victorious, with Dončić hitting a step-back three-pointer in the waning seconds that was colder than a landlord's heart. The Thunder's valiant effort was not enough, and they were left to ponder what might have been as they trudged off the court.

Final Thoughts

So there you have it, folks, a game that had more twists and turns than a rollercoaster at Six Flags. The Mavericks may have won the battle, but the war is far from over, as both teams look ahead to the rest of the season with the hope and optimism of a child on Christmas Eve.
As for the fans, they were treated to a spectacle of basketball that had everything: drama, excitement, and a reminder that in the NBA, anything can happen on any given night. And isn't that why we love this game?
In conclusion, the Mavericks and Thunder put on a show that will be remembered for its intensity and nail-biting finish. The Mavericks' resilience and Dončić's heroics were the difference-makers, but the Thunder's heart and hustle deserve a tip of the hat. Until the next time these two teams meet, we'll have the memories of this game to keep us warm on cold winter nights.
Note: The statistics and player performances mentioned in this recap are fictional and for illustrative purposes only, as no specific data was provided.
References:
Unfortunately, as this is a fictional recap based on a hypothetical game scenario without real data or sources, there are no URLs or APA references to provide. In a real-world scenario, one would reference specific game statistics, player quotes, and analysis from reputable sports news websites and databases.
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