Boot mod ls 11

Alienware Alpha

2015.01.15 13:22 nascentt Alienware Alpha

A subreddit dedicated to the Alienware Alpha Mini PC.
[link]


2024.06.01 12:45 xvhr 10.01 no pc jb

I have a ps4 with 10.01 and i don't want to use a pc every time the ps4 shutdown, so is there any way to jailbreak it like in the picture ?
submitted by xvhr to ps4homebrew [link] [comments]


2024.06.01 12:41 MouldyFruit2023 The Saga continues...

The Saga continues... submitted by MouldyFruit2023 to XDefiant [link] [comments]


2024.06.01 12:26 Difficult1202 H: 2 Quad Handmades W: to know it's worth and maybe commando offers

H: 2 Quad Handmades W: to know it's worth and maybe commando offers submitted by Difficult1202 to Market76 [link] [comments]


2024.06.01 12:14 Similar_Set_6582 My account was banned from TV Tropes. Can someone do me a favor?

Just copy this, paste this into a sandbox, then make a thread in the Trope Repair Shop linking to it. The thread shall be titled "Needs Help: Inexplicable Language Fluency".
A wick check for InexplicableLanguageFluency.
'''Why?''': InexplicableLanguageFluency seems to lump in examples of characters demonstrating fluency in a language they've never learned with examples of characters merely understanding a language they never learned. For one, it doesn't make sense for the latter examples to be there since the title has the word "fluency" in it. Secondly, many of the latter examples can be moved to BilingualDialogue or AmplifiedAnimalAptitude.
'''Wicks checked''': 50/72
'''Wick totals''':
* 21/50 wicks, or 11.5%, were clear examples of a character demonstrating fluency in a language they never learned. * 24/50 wicks, or 12% were examples of a character understanding a language without demonstrating fluency. * 4/50 wicks, or 2%, were written in a way that made it unclear whether they were being used correctly. * 1/50 wicks, or 1.5%, was an aversion.
[[folder:Characters demonstrating fluency in a language they never learned (21/50)]] * Characters.AtlantisTheLostEmpire: The Atlanteans are able to fluently communicate with the explorers from the surface in English and French. This is handwaved as their own language being a precursor to all other languages. * Characters.YaBoyKongming: ** Kongming finds himself immediately fluent in Japanese despite having never learned the language, and the Japan of his era was still a dwarf country that mostly only sent envoys to Shu's rival kingdom of Wei. Eiko points out the absurdity of how an ancient Chinese figure can suddenly speak Japanese, and Kongming himself is at a loss of how he can do this. * Characters.YellowjacketsCrashSurvivors: [[spoiler:She, and by extension others in the Antler Queen cult she forms, randomly speak French on occasion, which Lottie at least is ''not'' fluent in, indicating mental instability.]] '''If this is supposed to be an inversion, it's correct, but it should be rewritten to mention that it's an inversion.''' * ComicBook.Asterix: Gauls can speak to most foreign peoples without any difficulty. Either everyone can speak Gaulish, or the Gauls can speak other languages, but either way is downright impossible. * ComicBook.UltimateFantasticFour: ** Downplayed. Namor demonstrates this trope after spending nine thousand years of being sealed inside a sarcophagus prison. Being from an ancient civilization of Atlantis that predates the modern English language, he initially has no idea what his new captors are saying when they find him. However, thanks to his psionic powers he proves to be a frighteningly fast learner and is able to learn English within an hour to understand modern American English and casually deliver threats and demands. ** Happens again when the Four meets the Silver Surfer who is able to understand English perfectly the instant he arrives to Earth for the first time. He justifies this by stating can decipher electromagnetic signals in the air to learn alien tongues in seconds. * Friends.TropesFToJ: Zig-zagged. "The One Where Ross Can't Flirt" has her speaking with Joey's Italian grandmother, with Phoebe seeming as surprised about this as Joey. But in an earlier episode, Rachel's former lover Paulo calls her "bellissima" and she doesn't understand. ->'''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Film.ExorcistTheBeginning: In-universe, the main characters note Cheche's sudden fluency in English after being brought to the hospital. Of course this is because it is Pazuzu speaking through him and not actually Cheche. '''This is DiscussedTrope, not InUniverse'''. * Film.{{Phenomenon}}: Downplayed. After a UFO encounter, George gains a form of superintelligence where he can learn complicated tasks and subjects quickly, to the point where he's able to fluently speak Portuguese after reading an English-to-Portuguese dictionary for twenty minutes. This was foreshadowed in an earlier scene where after usually fumbling to speak Spanish, he's suddenly able to speak it perfectly, to the point that his Hispanic coworker half-seriously declares that it's better than his. * Literature.ForgottenRuin: When Talker and Vandahar speak during the final stretch to the Hidden Cave, Vandahar speaks in what we would recognize as modern German, which of course makes communicating with him very easy for Talker but raises a few questions. * Literature.InCryptid: Of the GeneticMemory version. When Candice the Dragon Princess comes up against the LizardFolk wandering about the New York sewers, she's able to make them halt using a guttural language. She reveals to Verity that it's a inborn language all Princesses know and something the "Servitors" are meant to respond to. She's also never used it before as Servitors can only be created from a [[spoiler:living male dragon]]. * Literature.SeasonalFears: Aven is essentially in a coma all her life but, thanks to the alchemical knowledge tinctures of her father', she speaks perfect English even if there are some issues with definitions. * Literature.ShiversMDSpenser: Bubbie moves to France with her family and meets a new French kid, Jean-Luc, and can somehow converse with him without any language issues; at the end of the story she can hold a long conversation with a stranger in French, despite spending less than a week in the country. Previous books with an overseas setting will at least attempt justifying this trope (for instance, ''Terror on Troll Mountain'' has the protagonist's Italian family choosing to speak in English because they're anticipating American guests) but this one handwaves the issue until it's a borderline plot hole. * Recap.AsterixAndTheGoths: Getafix is able to speak fluent Gothic, despite being a Gaulish druid who has no logical reason to know it (especially considering how antagonistic the Goths are in this story). * Recap.FriendsS5E19TheOneWhereRossCantFlirt: Phoebe speaks with Joey's Italian grandmother, with [[InexplicableLanguageFluency Phoebe seeming as surprised about this as Joey]]. '''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Recap.TalesFromTheDarksideS4E6TheGraveRobber: Aileen is surprised to hear Tapok speaking English when he wakes up, the mummy giving an offhand mention that he can speak the language of anyone who violates the tomb. * Roleplay.WanyaKingdomVSAwoofyUnity: Fragment has been shown to speak any language even if he has never heard it before. * Series.{{Llanargollen}}: In "Dirgelwch y Llyfr Coll", Prys and Barti speak to each other in Swahili. It seems incredibly unlikely that Prys would be fluent in that language, and Barti only speaks in unintelligible grunts with individual words thrown in. The other characters barely react to this. * VideoGame.EternalReturnBlackSurvival: The test subjects are able to work together with each other in spite of how one would presume that the vast majority of them would be completely unable to verbally communicate with most of the others. {{Averted}} by some of the achievement lore entries, which include statements observed from test subjects that some of which have a note underneath which states the words were translated by AI and will be reviewed and localized further in the future. '''Since this seems to be an implied example rather than a straight example, and it seems to be ambiguous InUniverse whether it's this or BilingualDialogue, I'll leave it here.''' * VideoGame.MegaManBattleNetwork2?: [=MegaMan=]'s translation system allows Lan to speak flawless Netopian after they arrive in Netopia. * WesternAnimation.{{Pocahontas}}: English explorer John Smith meets the alluring Pocahontas of the Powhatan tribe. Smith doesn't know her language, nor she his. That is, until Pocahontas takes a breath of magic wind. Suddenly, her English is better than his. [[/folder]]
[[folder:Aversions (1/50)]] * DarthWiki.{{Aquilaverse}}: ''Averted'' Not inexplicable, since her spell "Xenographus" let's her read any language she encounters for a limited duration. [[/folder]]
[[folder:Unclear (4/50)]] * Characters.FrightKrewe: His power makes him this. He has the ability to communicate with anyone and understand anything they say, whether its a [[InexplicableLanguageFluency person]], an [[SpeaksFluentAnimal animal]], or an [[NatureSpirit 'elemental entity']]. '''The way the example is written, it's not clear whether it's this or BilingualDialogue.''' * Recap.CreepshowS1E3BadWolfDown: Doc is shown to speak French and understands the language quite fluently, allowing him to translate the explanation of the werewolf woman's plight. '''You can't "understand a language fluently". Does he ''speak'' it fluently, or at least speak it better than he should realistically be able to?''' * Series.AlloAllo: Frenchmen, Germans, and Italians can talk to each other. This is never explained. '''In their own languages, or...?''' * WesternAnimation.SpaceChimps: The [[SpeaksFluentAnimal aliens]] and [[InexplicablySpeaksFluentAlien chimps]] understand each other, despite that the chimps have just arrived on their planet. '''Does one of them speak the other's language, or do they just understand each other's languages?''' [[/folder]]
!!!'''Characters being able to understand a language without demonstrating fluency (24/50) 12%''' [[folder:Amplified Animal Aptitude (7/50) '''3.5%''']] * Literature.MrsFrisbyAndTheRatsOfNIMH: The animals can understand humans and each other, but can't talk to humans. This leads to a bit of FridgeLogic as to where exactly all these animals picked up English (justified for the rats, as they were taught it in the lab, but not for any of the others), and whether they can understand other human languages automatically as well. * Recap.TheSimpsonsS6E6TreehouseOfHorrorV: When Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." * TheSimpsons.TropesIToM: ** In "Treehouse of Horror V", when Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." '''Just checked and the sloth doesn’t say “I don’t know”, it just grunts with an intonation that indicates that that’s what it was saying. So, not fluent in English.''' * Tarzan.TropesGToZ ** Played straight when Jane talks to a baby baboon and he understands her. * TotalDrama.TropesHToP: Some wild animals--especially squirrels--can understand humans. * WesternAnimation.FindingNemo: Dory understands English. The fish in the tank understand English because they've been hearing humans all their life, but there's no reason for Dory to understand English. [[spoiler:Subverted in that ''WesternAnimation/FindingDory'' reveals she was raised in a marine life institute in California.]] '''Since it says “understand” and not “speak” I can only assume this is a case of TranslationConvention and AnimalTalk, which means they aren’t actually fluent in English.''' * WesternAnimation.SpiritStallionOfTheCimarron: Spirit, despite not having had any human contact before his capture, understands what the human characters are saying. [[/folder]]
[[folder:Bilingual Dialogue (11/50)]] * Characters.MashupWeekMegamixCompetitors: Despite the fact that all 3 members speak different languages (English for Scoop, French for Eric and Italian for Baba), they can be understood by each other and by others easily. * Film.NoTimeToDie: James Bond's 5-year-old daughter, Mathilde, understands English even though her mother Madelaine speaks to her in French and all the media she consumes is in French. * Film.Titanic1997: Jack and the Swedish men understand each other well enough that Olaf is able to bet his tickets for all Jack and Fabrizio's money. * FinalFantasyXIV.TropesGToI?: ** In ''Heavensward'', the Warrior and Alphinaud are startled by how they can understand the great wyrm Hraesvelgr, who only speaks the language of dragons. They learn that while other races may not speak the dragon's language, the inherent power and magic in a dragon's song essentially beams meaning directly into the hearer's mind. ** The Scions are shocked in ''Shadowbringers'' when they meet [[spoiler:Emet-Selch's recreation of the lost city of Amaurot, the home of the BenevolentPrecursor race. Although the ancient version of mankind spoke only in a StarfishLanguage of droning tones, the Scions born millennia after the world was sundered find that they're able to discern meaning from it.]] * Literature.CookingWithWildGame: Lampshaded. One of the few supernatural parts of the setting is that [[TrappedInAnotherWorld Asuta]] can understand its inhabitants' language (almost) perfectly. Nobody knows why, nor do they ever find out; it's essentially one of the AcceptableBreaksFromReality needed to get the plot going. * Literature.{{Fablehaven}}: After receiving magic from fairies, Kendra gains the ability to interpret their language intuitively despite never actually learning it. * Manga.MiriyaAndMarie: Aside of occasional GratuitousFrench, Miriya can understand all French and animal characters and vice versa. Blackey also tries to charge Miriya for massage in yen despite being French. * VideoGame.KnightsOfTheOldRepublic: Yes, your character understands plenty of languages, but there isn't anyone who ''should'' understand the language of the AbusivePrecursors. [[spoiler: Subverted. Turns out you'd been there before and learned the language, but just forgotten the whole thing between Malak's backstab and whatever the Jedi did to "rebuild" you]]. '''When moving this to BilingualDialogue, I would rewrite it as “Your character understands plenty of languages, but can only speak one.''' * WebOriginal.MashupWeek: In both tournaments, Flat Eric speaks French, but everyone can understand him perfectly. Same with Gigi, who speaks Italian. * WesternAnimation.JosieAndThePussycats: ''[[RecycledWithAGimmick In Outer Space]]'' has Melody encounter an alien creature that looks like cotton candy with eyes and flippers. The critter speaks in a series of bleeps, and Melody names him Bleep. [[InexplicablySpeaksFluentAlien She can also understand him perfectly, and acts as translator for everyone else]]. Also, Bleep seems to understand English just fine. '''I also think InexplicablySpeaksFluentAlien should be limited to people actually speaking Alien instead of just understanding it, but that’s for another time.''' [[/folder]]
[[folder:Other (6/50)]] * Characters.InfinityTrainSeekerOfCrocusMultiverse: Upon looking at some files from the old phone Oscar picked up, he's somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Fanfic.InfinityTrainSeekerOfCrocus: Kaito is somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Characters.YaBoyKongming: ** Kongming also demonstrates an ability to understand English, as he is able to tell that the English song Eiko sings to him is a love song, with enough comprehension to be moved by a vision of his old comrades due to the lyrics referencing being still alive and alone. Later, upon meeting Tsuyoshi Kondo after Eiko's performance at the Yoyogi Art Festival, Kongming easily translates his GratuitousEnglish for a confused Kobayashi, and he's even become friends with a foreigner in Roppongi, who speaks exclusively in English. He's capable of some GratuitousEnglish himself, to boot. * Recap/CreepshowS2E2PublicTelevisionOfTheDead: Goodman reveals to Ted, out of nowhere, that he can read Sumerian, allowing him to translate the Necronomicon's incantations and let Evil roam free once again. * Series.{{Carnivale}}: During the fireball show, Samson secretly passes an old Crusader fob up to the stage during Lodz's psychometry act. When Lodz touches it, he's struck by visions of a holy war and begins chanting ''"In hoc signo vinces!"'' Ben, an uneducated farmboy, surprises Samson by translating even though he doesn't even recognize the language is Latin: '''Ben Hawkins:''' By this sign we conquer... by this sign we conquer... * WesternAnimation.SpaceChimps2ZartogStrikesBack: Zartog understands the humans, despite having just arrived on Earth. He even understands Spanish, Hindi, and Xhosa upon hearing them for the first time, making the humans' inability to understand him even more hilarious. [[/folder]]
submitted by Similar_Set_6582 to tvtropes [link] [comments]


2024.06.01 12:12 AverageHail My game crashes so much it's unplayable

My game crashes so much it's unplayable
https://preview.redd.it/fgupccdjpx3d1.png?width=1920&format=png&auto=webp&s=046121e72ea42097b95bd4ee3a0199025d3737b8
Yesterday while playing with some people from the DRG discord it crashed 3 times within 2 missions. It had also crashed earlier that day during a solo foundry mission I was doing. Just now I had booted up the game to do some solo and when I selected a mission about 1-3 seconds after it crashed inexplicably I tried again twice with both times crashing shorty after I selected the mission. Does anyone know what might be causing this? I don't have any mods and I updated my drivers yesterday if that helps.
submitted by AverageHail to DeepRockGalactic [link] [comments]


2024.06.01 12:12 Similar_Set_6582 My account was banned from TV Tropes. Can someone do me a favor?

Just copy this, paste this into a sandbox, then make a thread in the Trope Repair Shop linking to it. The thread shall be titled "Needs Help: Inexplicable Language Fluency".
A wick check for InexplicableLanguageFluency.
'''Why?''': InexplicableLanguageFluency seems to lump in examples of characters demonstrating fluency in a language they've never learned with examples of characters merely understanding a language they never learned. For one, it doesn't make sense for the latter examples to be there since the title has the word "fluency" in it. Secondly, many of the latter examples can be moved to BilingualDialogue or AmplifiedAnimalAptitude.
'''Wicks checked''': 50/72
'''Wick totals''':
* 21/50 wicks, or 11.5%, were clear examples of a character demonstrating fluency in a language they never learned. * 24/50 wicks, or 12% were examples of a character understanding a language without demonstrating fluency. * 4/50 wicks, or 2%, were written in a way that made it unclear whether they were being used correctly. * 1/50 wicks, or 1.5%, was an aversion.
[[folder:Characters demonstrating fluency in a language they never learned (21/50)]] * Characters.AtlantisTheLostEmpire: The Atlanteans are able to fluently communicate with the explorers from the surface in English and French. This is handwaved as their own language being a precursor to all other languages. * Characters.YaBoyKongming: ** Kongming finds himself immediately fluent in Japanese despite having never learned the language, and the Japan of his era was still a dwarf country that mostly only sent envoys to Shu's rival kingdom of Wei. Eiko points out the absurdity of how an ancient Chinese figure can suddenly speak Japanese, and Kongming himself is at a loss of how he can do this. * Characters.YellowjacketsCrashSurvivors: [[spoiler:She, and by extension others in the Antler Queen cult she forms, randomly speak French on occasion, which Lottie at least is ''not'' fluent in, indicating mental instability.]] '''If this is supposed to be an inversion, it's correct, but it should be rewritten to mention that it's an inversion.''' * ComicBook.Asterix: Gauls can speak to most foreign peoples without any difficulty. Either everyone can speak Gaulish, or the Gauls can speak other languages, but either way is downright impossible. * ComicBook.UltimateFantasticFour: ** Downplayed. Namor demonstrates this trope after spending nine thousand years of being sealed inside a sarcophagus prison. Being from an ancient civilization of Atlantis that predates the modern English language, he initially has no idea what his new captors are saying when they find him. However, thanks to his psionic powers he proves to be a frighteningly fast learner and is able to learn English within an hour to understand modern American English and casually deliver threats and demands. ** Happens again when the Four meets the Silver Surfer who is able to understand English perfectly the instant he arrives to Earth for the first time. He justifies this by stating can decipher electromagnetic signals in the air to learn alien tongues in seconds. * Friends.TropesFToJ: Zig-zagged. "The One Where Ross Can't Flirt" has her speaking with Joey's Italian grandmother, with Phoebe seeming as surprised about this as Joey. But in an earlier episode, Rachel's former lover Paulo calls her "bellissima" and she doesn't understand. ->'''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Film.ExorcistTheBeginning: In-universe, the main characters note Cheche's sudden fluency in English after being brought to the hospital. Of course this is because it is Pazuzu speaking through him and not actually Cheche. '''This is DiscussedTrope, not InUniverse'''. * Film.{{Phenomenon}}: Downplayed. After a UFO encounter, George gains a form of superintelligence where he can learn complicated tasks and subjects quickly, to the point where he's able to fluently speak Portuguese after reading an English-to-Portuguese dictionary for twenty minutes. This was foreshadowed in an earlier scene where after usually fumbling to speak Spanish, he's suddenly able to speak it perfectly, to the point that his Hispanic coworker half-seriously declares that it's better than his. * Literature.ForgottenRuin: When Talker and Vandahar speak during the final stretch to the Hidden Cave, Vandahar speaks in what we would recognize as modern German, which of course makes communicating with him very easy for Talker but raises a few questions. * Literature.InCryptid: Of the GeneticMemory version. When Candice the Dragon Princess comes up against the LizardFolk wandering about the New York sewers, she's able to make them halt using a guttural language. She reveals to Verity that it's a inborn language all Princesses know and something the "Servitors" are meant to respond to. She's also never used it before as Servitors can only be created from a [[spoiler:living male dragon]]. * Literature.SeasonalFears: Aven is essentially in a coma all her life but, thanks to the alchemical knowledge tinctures of her father', she speaks perfect English even if there are some issues with definitions. * Literature.ShiversMDSpenser: Bubbie moves to France with her family and meets a new French kid, Jean-Luc, and can somehow converse with him without any language issues; at the end of the story she can hold a long conversation with a stranger in French, despite spending less than a week in the country. Previous books with an overseas setting will at least attempt justifying this trope (for instance, ''Terror on Troll Mountain'' has the protagonist's Italian family choosing to speak in English because they're anticipating American guests) but this one handwaves the issue until it's a borderline plot hole. * Recap.AsterixAndTheGoths: Getafix is able to speak fluent Gothic, despite being a Gaulish druid who has no logical reason to know it (especially considering how antagonistic the Goths are in this story). * Recap.FriendsS5E19TheOneWhereRossCantFlirt: Phoebe speaks with Joey's Italian grandmother, with [[InexplicableLanguageFluency Phoebe seeming as surprised about this as Joey]]. '''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Recap.TalesFromTheDarksideS4E6TheGraveRobber: Aileen is surprised to hear Tapok speaking English when he wakes up, the mummy giving an offhand mention that he can speak the language of anyone who violates the tomb. * Roleplay.WanyaKingdomVSAwoofyUnity: Fragment has been shown to speak any language even if he has never heard it before. * Series.{{Llanargollen}}: In "Dirgelwch y Llyfr Coll", Prys and Barti speak to each other in Swahili. It seems incredibly unlikely that Prys would be fluent in that language, and Barti only speaks in unintelligible grunts with individual words thrown in. The other characters barely react to this. * VideoGame.EternalReturnBlackSurvival: The test subjects are able to work together with each other in spite of how one would presume that the vast majority of them would be completely unable to verbally communicate with most of the others. {{Averted}} by some of the achievement lore entries, which include statements observed from test subjects that some of which have a note underneath which states the words were translated by AI and will be reviewed and localized further in the future. '''Since this seems to be an implied example rather than a straight example, and it seems to be ambiguous InUniverse whether it's this or BilingualDialogue, I'll leave it here.''' * VideoGame.MegaManBattleNetwork2?: [=MegaMan=]'s translation system allows Lan to speak flawless Netopian after they arrive in Netopia. * WesternAnimation.{{Pocahontas}}: English explorer John Smith meets the alluring Pocahontas of the Powhatan tribe. Smith doesn't know her language, nor she his. That is, until Pocahontas takes a breath of magic wind. Suddenly, her English is better than his. [[/folder]]
[[folder:Aversions (1/50)]] * DarthWiki.{{Aquilaverse}}: ''Averted'' Not inexplicable, since her spell "Xenographus" let's her read any language she encounters for a limited duration. [[/folder]]
[[folder:Unclear (4/50)]] * Characters.FrightKrewe: His power makes him this. He has the ability to communicate with anyone and understand anything they say, whether its a [[InexplicableLanguageFluency person]], an [[SpeaksFluentAnimal animal]], or an [[NatureSpirit 'elemental entity']]. '''The way the example is written, it's not clear whether it's this or BilingualDialogue.''' * Recap.CreepshowS1E3BadWolfDown: Doc is shown to speak French and understands the language quite fluently, allowing him to translate the explanation of the werewolf woman's plight. '''You can't "understand a language fluently". Does he ''speak'' it fluently, or at least speak it better than he should realistically be able to?''' * Series.AlloAllo: Frenchmen, Germans, and Italians can talk to each other. This is never explained. '''In their own languages, or...?''' * WesternAnimation.SpaceChimps: The [[SpeaksFluentAnimal aliens]] and [[InexplicablySpeaksFluentAlien chimps]] understand each other, despite that the chimps have just arrived on their planet. '''Does one of them speak the other's language, or do they just understand each other's languages?''' [[/folder]]
!!!'''Characters being able to understand a language without demonstrating fluency (24/50) 12%''' [[folder:Amplified Animal Aptitude (7/50) '''3.5%''']] * Literature.MrsFrisbyAndTheRatsOfNIMH: The animals can understand humans and each other, but can't talk to humans. This leads to a bit of FridgeLogic as to where exactly all these animals picked up English (justified for the rats, as they were taught it in the lab, but not for any of the others), and whether they can understand other human languages automatically as well. * Recap.TheSimpsonsS6E6TreehouseOfHorrorV: When Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." * TheSimpsons.TropesIToM: ** In "Treehouse of Horror V", when Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." '''Just checked and the sloth doesn’t say “I don’t know”, it just grunts with an intonation that indicates that that’s what it was saying. So, not fluent in English.''' * Tarzan.TropesGToZ ** Played straight when Jane talks to a baby baboon and he understands her. * TotalDrama.TropesHToP: Some wild animals--especially squirrels--can understand humans. * WesternAnimation.FindingNemo: Dory understands English. The fish in the tank understand English because they've been hearing humans all their life, but there's no reason for Dory to understand English. [[spoiler:Subverted in that ''WesternAnimation/FindingDory'' reveals she was raised in a marine life institute in California.]] '''Since it says “understand” and not “speak” I can only assume this is a case of TranslationConvention and AnimalTalk, which means they aren’t actually fluent in English.''' * WesternAnimation.SpiritStallionOfTheCimarron: Spirit, despite not having had any human contact before his capture, understands what the human characters are saying. [[/folder]]
[[folder:Bilingual Dialogue (11/50)]] * Characters.MashupWeekMegamixCompetitors: Despite the fact that all 3 members speak different languages (English for Scoop, French for Eric and Italian for Baba), they can be understood by each other and by others easily. * Film.NoTimeToDie: James Bond's 5-year-old daughter, Mathilde, understands English even though her mother Madelaine speaks to her in French and all the media she consumes is in French. * Film.Titanic1997: Jack and the Swedish men understand each other well enough that Olaf is able to bet his tickets for all Jack and Fabrizio's money. * FinalFantasyXIV.TropesGToI?: ** In ''Heavensward'', the Warrior and Alphinaud are startled by how they can understand the great wyrm Hraesvelgr, who only speaks the language of dragons. They learn that while other races may not speak the dragon's language, the inherent power and magic in a dragon's song essentially beams meaning directly into the hearer's mind. ** The Scions are shocked in ''Shadowbringers'' when they meet [[spoiler:Emet-Selch's recreation of the lost city of Amaurot, the home of the BenevolentPrecursor race. Although the ancient version of mankind spoke only in a StarfishLanguage of droning tones, the Scions born millennia after the world was sundered find that they're able to discern meaning from it.]] * Literature.CookingWithWildGame: Lampshaded. One of the few supernatural parts of the setting is that [[TrappedInAnotherWorld Asuta]] can understand its inhabitants' language (almost) perfectly. Nobody knows why, nor do they ever find out; it's essentially one of the AcceptableBreaksFromReality needed to get the plot going. * Literature.{{Fablehaven}}: After receiving magic from fairies, Kendra gains the ability to interpret their language intuitively despite never actually learning it. * Manga.MiriyaAndMarie: Aside of occasional GratuitousFrench, Miriya can understand all French and animal characters and vice versa. Blackey also tries to charge Miriya for massage in yen despite being French. * VideoGame.KnightsOfTheOldRepublic: Yes, your character understands plenty of languages, but there isn't anyone who ''should'' understand the language of the AbusivePrecursors. [[spoiler: Subverted. Turns out you'd been there before and learned the language, but just forgotten the whole thing between Malak's backstab and whatever the Jedi did to "rebuild" you]]. '''When moving this to BilingualDialogue, I would rewrite it as “Your character understands plenty of languages, but can only speak one.''' * WebOriginal.MashupWeek: In both tournaments, Flat Eric speaks French, but everyone can understand him perfectly. Same with Gigi, who speaks Italian. * WesternAnimation.JosieAndThePussycats: ''[[RecycledWithAGimmick In Outer Space]]'' has Melody encounter an alien creature that looks like cotton candy with eyes and flippers. The critter speaks in a series of bleeps, and Melody names him Bleep. [[InexplicablySpeaksFluentAlien She can also understand him perfectly, and acts as translator for everyone else]]. Also, Bleep seems to understand English just fine. '''I also think InexplicablySpeaksFluentAlien should be limited to people actually speaking Alien instead of just understanding it, but that’s for another time.''' [[/folder]]
[[folder:Other (6/50)]] * Characters.InfinityTrainSeekerOfCrocusMultiverse: Upon looking at some files from the old phone Oscar picked up, he's somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Fanfic.InfinityTrainSeekerOfCrocus: Kaito is somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Characters.YaBoyKongming: ** Kongming also demonstrates an ability to understand English, as he is able to tell that the English song Eiko sings to him is a love song, with enough comprehension to be moved by a vision of his old comrades due to the lyrics referencing being still alive and alone. Later, upon meeting Tsuyoshi Kondo after Eiko's performance at the Yoyogi Art Festival, Kongming easily translates his GratuitousEnglish for a confused Kobayashi, and he's even become friends with a foreigner in Roppongi, who speaks exclusively in English. He's capable of some GratuitousEnglish himself, to boot. * Recap/CreepshowS2E2PublicTelevisionOfTheDead: Goodman reveals to Ted, out of nowhere, that he can read Sumerian, allowing him to translate the Necronomicon's incantations and let Evil roam free once again. * Series.{{Carnivale}}: During the fireball show, Samson secretly passes an old Crusader fob up to the stage during Lodz's psychometry act. When Lodz touches it, he's struck by visions of a holy war and begins chanting ''"In hoc signo vinces!"'' Ben, an uneducated farmboy, surprises Samson by translating even though he doesn't even recognize the language is Latin: '''Ben Hawkins:''' By this sign we conquer... by this sign we conquer... * WesternAnimation.SpaceChimps2ZartogStrikesBack: Zartog understands the humans, despite having just arrived on Earth. He even understands Spanish, Hindi, and Xhosa upon hearing them for the first time, making the humans' inability to understand him even more hilarious. [[/folder]]
submitted by Similar_Set_6582 to bannedtvtropers [link] [comments]


2024.06.01 12:11 Similar_Set_6582 My account was banned from TV Tropes. Can someone do me a favor?

Just copy this, paste this into a sandbox, then make a thread in the Trope Repair Shop linking to it. The thread shall be titled "Needs Help: Inexplicable Language Fluency".
A wick check for InexplicableLanguageFluency.
'''Why?''': InexplicableLanguageFluency seems to lump in examples of characters demonstrating fluency in a language they've never learned with examples of characters merely understanding a language they never learned. For one, it doesn't make sense for the latter examples to be there since the title has the word "fluency" in it. Secondly, many of the latter examples can be moved to BilingualDialogue or AmplifiedAnimalAptitude.
'''Wicks checked''': 50/72
'''Wick totals''':
* 21/50 wicks, or 11.5%, were clear examples of a character demonstrating fluency in a language they never learned. * 24/50 wicks, or 12% were examples of a character understanding a language without demonstrating fluency. * 4/50 wicks, or 2%, were written in a way that made it unclear whether they were being used correctly. * 1/50 wicks, or 1.5%, was an aversion.
[[folder:Characters demonstrating fluency in a language they never learned (21/50)]] * Characters.AtlantisTheLostEmpire: The Atlanteans are able to fluently communicate with the explorers from the surface in English and French. This is handwaved as their own language being a precursor to all other languages. * Characters.YaBoyKongming: ** Kongming finds himself immediately fluent in Japanese despite having never learned the language, and the Japan of his era was still a dwarf country that mostly only sent envoys to Shu's rival kingdom of Wei. Eiko points out the absurdity of how an ancient Chinese figure can suddenly speak Japanese, and Kongming himself is at a loss of how he can do this. * Characters.YellowjacketsCrashSurvivors: [[spoiler:She, and by extension others in the Antler Queen cult she forms, randomly speak French on occasion, which Lottie at least is ''not'' fluent in, indicating mental instability.]] '''If this is supposed to be an inversion, it's correct, but it should be rewritten to mention that it's an inversion.''' * ComicBook.Asterix: Gauls can speak to most foreign peoples without any difficulty. Either everyone can speak Gaulish, or the Gauls can speak other languages, but either way is downright impossible. * ComicBook.UltimateFantasticFour: ** Downplayed. Namor demonstrates this trope after spending nine thousand years of being sealed inside a sarcophagus prison. Being from an ancient civilization of Atlantis that predates the modern English language, he initially has no idea what his new captors are saying when they find him. However, thanks to his psionic powers he proves to be a frighteningly fast learner and is able to learn English within an hour to understand modern American English and casually deliver threats and demands. ** Happens again when the Four meets the Silver Surfer who is able to understand English perfectly the instant he arrives to Earth for the first time. He justifies this by stating can decipher electromagnetic signals in the air to learn alien tongues in seconds. * Friends.TropesFToJ: Zig-zagged. "The One Where Ross Can't Flirt" has her speaking with Joey's Italian grandmother, with Phoebe seeming as surprised about this as Joey. But in an earlier episode, Rachel's former lover Paulo calls her "bellissima" and she doesn't understand. ->'''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Film.ExorcistTheBeginning: In-universe, the main characters note Cheche's sudden fluency in English after being brought to the hospital. Of course this is because it is Pazuzu speaking through him and not actually Cheche. '''This is DiscussedTrope, not InUniverse'''. * Film.{{Phenomenon}}: Downplayed. After a UFO encounter, George gains a form of superintelligence where he can learn complicated tasks and subjects quickly, to the point where he's able to fluently speak Portuguese after reading an English-to-Portuguese dictionary for twenty minutes. This was foreshadowed in an earlier scene where after usually fumbling to speak Spanish, he's suddenly able to speak it perfectly, to the point that his Hispanic coworker half-seriously declares that it's better than his. * Literature.ForgottenRuin: When Talker and Vandahar speak during the final stretch to the Hidden Cave, Vandahar speaks in what we would recognize as modern German, which of course makes communicating with him very easy for Talker but raises a few questions. * Literature.InCryptid: Of the GeneticMemory version. When Candice the Dragon Princess comes up against the LizardFolk wandering about the New York sewers, she's able to make them halt using a guttural language. She reveals to Verity that it's a inborn language all Princesses know and something the "Servitors" are meant to respond to. She's also never used it before as Servitors can only be created from a [[spoiler:living male dragon]]. * Literature.SeasonalFears: Aven is essentially in a coma all her life but, thanks to the alchemical knowledge tinctures of her father', she speaks perfect English even if there are some issues with definitions. * Literature.ShiversMDSpenser: Bubbie moves to France with her family and meets a new French kid, Jean-Luc, and can somehow converse with him without any language issues; at the end of the story she can hold a long conversation with a stranger in French, despite spending less than a week in the country. Previous books with an overseas setting will at least attempt justifying this trope (for instance, ''Terror on Troll Mountain'' has the protagonist's Italian family choosing to speak in English because they're anticipating American guests) but this one handwaves the issue until it's a borderline plot hole. * Recap.AsterixAndTheGoths: Getafix is able to speak fluent Gothic, despite being a Gaulish druid who has no logical reason to know it (especially considering how antagonistic the Goths are in this story). * Recap.FriendsS5E19TheOneWhereRossCantFlirt: Phoebe speaks with Joey's Italian grandmother, with [[InexplicableLanguageFluency Phoebe seeming as surprised about this as Joey]]. '''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Recap.TalesFromTheDarksideS4E6TheGraveRobber: Aileen is surprised to hear Tapok speaking English when he wakes up, the mummy giving an offhand mention that he can speak the language of anyone who violates the tomb. * Roleplay.WanyaKingdomVSAwoofyUnity: Fragment has been shown to speak any language even if he has never heard it before. * Series.{{Llanargollen}}: In "Dirgelwch y Llyfr Coll", Prys and Barti speak to each other in Swahili. It seems incredibly unlikely that Prys would be fluent in that language, and Barti only speaks in unintelligible grunts with individual words thrown in. The other characters barely react to this. * VideoGame.EternalReturnBlackSurvival: The test subjects are able to work together with each other in spite of how one would presume that the vast majority of them would be completely unable to verbally communicate with most of the others. {{Averted}} by some of the achievement lore entries, which include statements observed from test subjects that some of which have a note underneath which states the words were translated by AI and will be reviewed and localized further in the future. '''Since this seems to be an implied example rather than a straight example, and it seems to be ambiguous InUniverse whether it's this or BilingualDialogue, I'll leave it here.''' * VideoGame.MegaManBattleNetwork2?: [=MegaMan=]'s translation system allows Lan to speak flawless Netopian after they arrive in Netopia. * WesternAnimation.{{Pocahontas}}: English explorer John Smith meets the alluring Pocahontas of the Powhatan tribe. Smith doesn't know her language, nor she his. That is, until Pocahontas takes a breath of magic wind. Suddenly, her English is better than his. [[/folder]]
[[folder:Aversions (1/50)]] * DarthWiki.{{Aquilaverse}}: ''Averted'' Not inexplicable, since her spell "Xenographus" let's her read any language she encounters for a limited duration. [[/folder]]
[[folder:Unclear (4/50)]] * Characters.FrightKrewe: His power makes him this. He has the ability to communicate with anyone and understand anything they say, whether its a [[InexplicableLanguageFluency person]], an [[SpeaksFluentAnimal animal]], or an [[NatureSpirit 'elemental entity']]. '''The way the example is written, it's not clear whether it's this or BilingualDialogue.''' * Recap.CreepshowS1E3BadWolfDown: Doc is shown to speak French and understands the language quite fluently, allowing him to translate the explanation of the werewolf woman's plight. '''You can't "understand a language fluently". Does he ''speak'' it fluently, or at least speak it better than he should realistically be able to?''' * Series.AlloAllo: Frenchmen, Germans, and Italians can talk to each other. This is never explained. '''In their own languages, or...?''' * WesternAnimation.SpaceChimps: The [[SpeaksFluentAnimal aliens]] and [[InexplicablySpeaksFluentAlien chimps]] understand each other, despite that the chimps have just arrived on their planet. '''Does one of them speak the other's language, or do they just understand each other's languages?''' [[/folder]]
!!!'''Characters being able to understand a language without demonstrating fluency (24/50) 12%''' [[folder:Amplified Animal Aptitude (7/50) '''3.5%''']] * Literature.MrsFrisbyAndTheRatsOfNIMH: The animals can understand humans and each other, but can't talk to humans. This leads to a bit of FridgeLogic as to where exactly all these animals picked up English (justified for the rats, as they were taught it in the lab, but not for any of the others), and whether they can understand other human languages automatically as well. * Recap.TheSimpsonsS6E6TreehouseOfHorrorV: When Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." * TheSimpsons.TropesIToM: ** In "Treehouse of Horror V", when Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." '''Just checked and the sloth doesn’t say “I don’t know”, it just grunts with an intonation that indicates that that’s what it was saying. So, not fluent in English.''' * Tarzan.TropesGToZ ** Played straight when Jane talks to a baby baboon and he understands her. * TotalDrama.TropesHToP: Some wild animals--especially squirrels--can understand humans. * WesternAnimation.FindingNemo: Dory understands English. The fish in the tank understand English because they've been hearing humans all their life, but there's no reason for Dory to understand English. [[spoiler:Subverted in that ''WesternAnimation/FindingDory'' reveals she was raised in a marine life institute in California.]] '''Since it says “understand” and not “speak” I can only assume this is a case of TranslationConvention and AnimalTalk, which means they aren’t actually fluent in English.''' * WesternAnimation.SpiritStallionOfTheCimarron: Spirit, despite not having had any human contact before his capture, understands what the human characters are saying. [[/folder]]
[[folder:Bilingual Dialogue (11/50)]] * Characters.MashupWeekMegamixCompetitors: Despite the fact that all 3 members speak different languages (English for Scoop, French for Eric and Italian for Baba), they can be understood by each other and by others easily. * Film.NoTimeToDie: James Bond's 5-year-old daughter, Mathilde, understands English even though her mother Madelaine speaks to her in French and all the media she consumes is in French. * Film.Titanic1997: Jack and the Swedish men understand each other well enough that Olaf is able to bet his tickets for all Jack and Fabrizio's money. * FinalFantasyXIV.TropesGToI?: ** In ''Heavensward'', the Warrior and Alphinaud are startled by how they can understand the great wyrm Hraesvelgr, who only speaks the language of dragons. They learn that while other races may not speak the dragon's language, the inherent power and magic in a dragon's song essentially beams meaning directly into the hearer's mind. ** The Scions are shocked in ''Shadowbringers'' when they meet [[spoiler:Emet-Selch's recreation of the lost city of Amaurot, the home of the BenevolentPrecursor race. Although the ancient version of mankind spoke only in a StarfishLanguage of droning tones, the Scions born millennia after the world was sundered find that they're able to discern meaning from it.]] * Literature.CookingWithWildGame: Lampshaded. One of the few supernatural parts of the setting is that [[TrappedInAnotherWorld Asuta]] can understand its inhabitants' language (almost) perfectly. Nobody knows why, nor do they ever find out; it's essentially one of the AcceptableBreaksFromReality needed to get the plot going. * Literature.{{Fablehaven}}: After receiving magic from fairies, Kendra gains the ability to interpret their language intuitively despite never actually learning it. * Manga.MiriyaAndMarie: Aside of occasional GratuitousFrench, Miriya can understand all French and animal characters and vice versa. Blackey also tries to charge Miriya for massage in yen despite being French. * VideoGame.KnightsOfTheOldRepublic: Yes, your character understands plenty of languages, but there isn't anyone who ''should'' understand the language of the AbusivePrecursors. [[spoiler: Subverted. Turns out you'd been there before and learned the language, but just forgotten the whole thing between Malak's backstab and whatever the Jedi did to "rebuild" you]]. '''When moving this to BilingualDialogue, I would rewrite it as “Your character understands plenty of languages, but can only speak one.''' * WebOriginal.MashupWeek: In both tournaments, Flat Eric speaks French, but everyone can understand him perfectly. Same with Gigi, who speaks Italian. * WesternAnimation.JosieAndThePussycats: ''[[RecycledWithAGimmick In Outer Space]]'' has Melody encounter an alien creature that looks like cotton candy with eyes and flippers. The critter speaks in a series of bleeps, and Melody names him Bleep. [[InexplicablySpeaksFluentAlien She can also understand him perfectly, and acts as translator for everyone else]]. Also, Bleep seems to understand English just fine. '''I also think InexplicablySpeaksFluentAlien should be limited to people actually speaking Alien instead of just understanding it, but that’s for another time.''' [[/folder]]
[[folder:Other (6/50)]] * Characters.InfinityTrainSeekerOfCrocusMultiverse: Upon looking at some files from the old phone Oscar picked up, he's somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Fanfic.InfinityTrainSeekerOfCrocus: Kaito is somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Characters.YaBoyKongming: ** Kongming also demonstrates an ability to understand English, as he is able to tell that the English song Eiko sings to him is a love song, with enough comprehension to be moved by a vision of his old comrades due to the lyrics referencing being still alive and alone. Later, upon meeting Tsuyoshi Kondo after Eiko's performance at the Yoyogi Art Festival, Kongming easily translates his GratuitousEnglish for a confused Kobayashi, and he's even become friends with a foreigner in Roppongi, who speaks exclusively in English. He's capable of some GratuitousEnglish himself, to boot. * Recap/CreepshowS2E2PublicTelevisionOfTheDead: Goodman reveals to Ted, out of nowhere, that he can read Sumerian, allowing him to translate the Necronomicon's incantations and let Evil roam free once again. * Series.{{Carnivale}}: During the fireball show, Samson secretly passes an old Crusader fob up to the stage during Lodz's psychometry act. When Lodz touches it, he's struck by visions of a holy war and begins chanting ''"In hoc signo vinces!"'' Ben, an uneducated farmboy, surprises Samson by translating even though he doesn't even recognize the language is Latin: '''Ben Hawkins:''' By this sign we conquer... by this sign we conquer... * WesternAnimation.SpaceChimps2ZartogStrikesBack: Zartog understands the humans, despite having just arrived on Earth. He even understands Spanish, Hindi, and Xhosa upon hearing them for the first time, making the humans' inability to understand him even more hilarious. [[/folder]]
submitted by Similar_Set_6582 to OnlineFavors [link] [comments]


2024.06.01 12:10 Similar_Set_6582 My account was banned from TV Tropes. Can someone do me a favor?

Just copy this, paste this into a sandbox, then make a thread in the Trope Repair Shop linking to it. The thread shall be titled "Needs Help: Inexplicable Language Fluency".
A wick check for InexplicableLanguageFluency.
'''Why?''': InexplicableLanguageFluency seems to lump in examples of characters demonstrating fluency in a language they've never learned with examples of characters merely understanding a language they never learned. For one, it doesn't make sense for the latter examples to be there since the title has the word "fluency" in it. Secondly, many of the latter examples can be moved to BilingualDialogue or AmplifiedAnimalAptitude.
'''Wicks checked''': 50/72
'''Wick totals''':
* 21/50 wicks, or 11.5%, were clear examples of a character demonstrating fluency in a language they never learned. * 24/50 wicks, or 12% were examples of a character understanding a language without demonstrating fluency. * 4/50 wicks, or 2%, were written in a way that made it unclear whether they were being used correctly. * 1/50 wicks, or 1.5%, was an aversion.
[[folder:Characters demonstrating fluency in a language they never learned (21/50)]] * Characters.AtlantisTheLostEmpire: The Atlanteans are able to fluently communicate with the explorers from the surface in English and French. This is handwaved as their own language being a precursor to all other languages. * Characters.YaBoyKongming: ** Kongming finds himself immediately fluent in Japanese despite having never learned the language, and the Japan of his era was still a dwarf country that mostly only sent envoys to Shu's rival kingdom of Wei. Eiko points out the absurdity of how an ancient Chinese figure can suddenly speak Japanese, and Kongming himself is at a loss of how he can do this. * Characters.YellowjacketsCrashSurvivors: [[spoiler:She, and by extension others in the Antler Queen cult she forms, randomly speak French on occasion, which Lottie at least is ''not'' fluent in, indicating mental instability.]] '''If this is supposed to be an inversion, it's correct, but it should be rewritten to mention that it's an inversion.''' * ComicBook.Asterix: Gauls can speak to most foreign peoples without any difficulty. Either everyone can speak Gaulish, or the Gauls can speak other languages, but either way is downright impossible. * ComicBook.UltimateFantasticFour: ** Downplayed. Namor demonstrates this trope after spending nine thousand years of being sealed inside a sarcophagus prison. Being from an ancient civilization of Atlantis that predates the modern English language, he initially has no idea what his new captors are saying when they find him. However, thanks to his psionic powers he proves to be a frighteningly fast learner and is able to learn English within an hour to understand modern American English and casually deliver threats and demands. ** Happens again when the Four meets the Silver Surfer who is able to understand English perfectly the instant he arrives to Earth for the first time. He justifies this by stating can decipher electromagnetic signals in the air to learn alien tongues in seconds. * Friends.TropesFToJ: Zig-zagged. "The One Where Ross Can't Flirt" has her speaking with Joey's Italian grandmother, with Phoebe seeming as surprised about this as Joey. But in an earlier episode, Rachel's former lover Paulo calls her "bellissima" and she doesn't understand. ->'''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Film.ExorcistTheBeginning: In-universe, the main characters note Cheche's sudden fluency in English after being brought to the hospital. Of course this is because it is Pazuzu speaking through him and not actually Cheche. '''This is DiscussedTrope, not InUniverse'''. * Film.{{Phenomenon}}: Downplayed. After a UFO encounter, George gains a form of superintelligence where he can learn complicated tasks and subjects quickly, to the point where he's able to fluently speak Portuguese after reading an English-to-Portuguese dictionary for twenty minutes. This was foreshadowed in an earlier scene where after usually fumbling to speak Spanish, he's suddenly able to speak it perfectly, to the point that his Hispanic coworker half-seriously declares that it's better than his. * Literature.ForgottenRuin: When Talker and Vandahar speak during the final stretch to the Hidden Cave, Vandahar speaks in what we would recognize as modern German, which of course makes communicating with him very easy for Talker but raises a few questions. * Literature.InCryptid: Of the GeneticMemory version. When Candice the Dragon Princess comes up against the LizardFolk wandering about the New York sewers, she's able to make them halt using a guttural language. She reveals to Verity that it's a inborn language all Princesses know and something the "Servitors" are meant to respond to. She's also never used it before as Servitors can only be created from a [[spoiler:living male dragon]]. * Literature.SeasonalFears: Aven is essentially in a coma all her life but, thanks to the alchemical knowledge tinctures of her father', she speaks perfect English even if there are some issues with definitions. * Literature.ShiversMDSpenser: Bubbie moves to France with her family and meets a new French kid, Jean-Luc, and can somehow converse with him without any language issues; at the end of the story she can hold a long conversation with a stranger in French, despite spending less than a week in the country. Previous books with an overseas setting will at least attempt justifying this trope (for instance, ''Terror on Troll Mountain'' has the protagonist's Italian family choosing to speak in English because they're anticipating American guests) but this one handwaves the issue until it's a borderline plot hole. * Recap.AsterixAndTheGoths: Getafix is able to speak fluent Gothic, despite being a Gaulish druid who has no logical reason to know it (especially considering how antagonistic the Goths are in this story). * Recap.FriendsS5E19TheOneWhereRossCantFlirt: Phoebe speaks with Joey's Italian grandmother, with [[InexplicableLanguageFluency Phoebe seeming as surprised about this as Joey]]. '''Joey:''' Wow, Phoebs, you speak Italian?\\ '''Phoebe:''' Apparently. * Recap.TalesFromTheDarksideS4E6TheGraveRobber: Aileen is surprised to hear Tapok speaking English when he wakes up, the mummy giving an offhand mention that he can speak the language of anyone who violates the tomb. * Roleplay.WanyaKingdomVSAwoofyUnity: Fragment has been shown to speak any language even if he has never heard it before. * Series.{{Llanargollen}}: In "Dirgelwch y Llyfr Coll", Prys and Barti speak to each other in Swahili. It seems incredibly unlikely that Prys would be fluent in that language, and Barti only speaks in unintelligible grunts with individual words thrown in. The other characters barely react to this. * VideoGame.EternalReturnBlackSurvival: The test subjects are able to work together with each other in spite of how one would presume that the vast majority of them would be completely unable to verbally communicate with most of the others. {{Averted}} by some of the achievement lore entries, which include statements observed from test subjects that some of which have a note underneath which states the words were translated by AI and will be reviewed and localized further in the future. '''Since this seems to be an implied example rather than a straight example, and it seems to be ambiguous InUniverse whether it's this or BilingualDialogue, I'll leave it here.''' * VideoGame.MegaManBattleNetwork2?: [=MegaMan=]'s translation system allows Lan to speak flawless Netopian after they arrive in Netopia. * WesternAnimation.{{Pocahontas}}: English explorer John Smith meets the alluring Pocahontas of the Powhatan tribe. Smith doesn't know her language, nor she his. That is, until Pocahontas takes a breath of magic wind. Suddenly, her English is better than his. [[/folder]]
[[folder:Aversions (1/50)]] * DarthWiki.{{Aquilaverse}}: ''Averted'' Not inexplicable, since her spell "Xenographus" let's her read any language she encounters for a limited duration. [[/folder]]
[[folder:Unclear (4/50)]] * Characters.FrightKrewe: His power makes him this. He has the ability to communicate with anyone and understand anything they say, whether its a [[InexplicableLanguageFluency person]], an [[SpeaksFluentAnimal animal]], or an [[NatureSpirit 'elemental entity']]. '''The way the example is written, it's not clear whether it's this or BilingualDialogue.''' * Recap.CreepshowS1E3BadWolfDown: Doc is shown to speak French and understands the language quite fluently, allowing him to translate the explanation of the werewolf woman's plight. '''You can't "understand a language fluently". Does he ''speak'' it fluently, or at least speak it better than he should realistically be able to?''' * Series.AlloAllo: Frenchmen, Germans, and Italians can talk to each other. This is never explained. '''In their own languages, or...?''' * WesternAnimation.SpaceChimps: The [[SpeaksFluentAnimal aliens]] and [[InexplicablySpeaksFluentAlien chimps]] understand each other, despite that the chimps have just arrived on their planet. '''Does one of them speak the other's language, or do they just understand each other's languages?''' [[/folder]]
!!!'''Characters being able to understand a language without demonstrating fluency (24/50) 12%''' [[folder:Amplified Animal Aptitude (7/50) '''3.5%''']] * Literature.MrsFrisbyAndTheRatsOfNIMH: The animals can understand humans and each other, but can't talk to humans. This leads to a bit of FridgeLogic as to where exactly all these animals picked up English (justified for the rats, as they were taught it in the lab, but not for any of the others), and whether they can understand other human languages automatically as well. * Recap.TheSimpsonsS6E6TreehouseOfHorrorV: When Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." * TheSimpsons.TropesIToM: ** In "Treehouse of Horror V", when Homer is sent back in time to a prehistoric era, and has to avoid stepping on anything to change the future, he ends up swatting a mosquito then asks for reassurance that it won't change the future. He is understood despite being in an era before English existed, since a sloth behind him shrugs and grunts as if to say "I don't know." '''Just checked and the sloth doesn’t say “I don’t know”, it just grunts with an intonation that indicates that that’s what it was saying. So, not fluent in English.''' * Tarzan.TropesGToZ ** Played straight when Jane talks to a baby baboon and he understands her. * TotalDrama.TropesHToP: Some wild animals--especially squirrels--can understand humans. * WesternAnimation.FindingNemo: Dory understands English. The fish in the tank understand English because they've been hearing humans all their life, but there's no reason for Dory to understand English. [[spoiler:Subverted in that ''WesternAnimation/FindingDory'' reveals she was raised in a marine life institute in California.]] '''Since it says “understand” and not “speak” I can only assume this is a case of TranslationConvention and AnimalTalk, which means they aren’t actually fluent in English.''' * WesternAnimation.SpiritStallionOfTheCimarron: Spirit, despite not having had any human contact before his capture, understands what the human characters are saying. [[/folder]]
[[folder:Bilingual Dialogue (11/50)]] * Characters.MashupWeekMegamixCompetitors: Despite the fact that all 3 members speak different languages (English for Scoop, French for Eric and Italian for Baba), they can be understood by each other and by others easily. * Film.NoTimeToDie: James Bond's 5-year-old daughter, Mathilde, understands English even though her mother Madelaine speaks to her in French and all the media she consumes is in French. * Film.Titanic1997: Jack and the Swedish men understand each other well enough that Olaf is able to bet his tickets for all Jack and Fabrizio's money. * FinalFantasyXIV.TropesGToI?: ** In ''Heavensward'', the Warrior and Alphinaud are startled by how they can understand the great wyrm Hraesvelgr, who only speaks the language of dragons. They learn that while other races may not speak the dragon's language, the inherent power and magic in a dragon's song essentially beams meaning directly into the hearer's mind. ** The Scions are shocked in ''Shadowbringers'' when they meet [[spoiler:Emet-Selch's recreation of the lost city of Amaurot, the home of the BenevolentPrecursor race. Although the ancient version of mankind spoke only in a StarfishLanguage of droning tones, the Scions born millennia after the world was sundered find that they're able to discern meaning from it.]] * Literature.CookingWithWildGame: Lampshaded. One of the few supernatural parts of the setting is that [[TrappedInAnotherWorld Asuta]] can understand its inhabitants' language (almost) perfectly. Nobody knows why, nor do they ever find out; it's essentially one of the AcceptableBreaksFromReality needed to get the plot going. * Literature.{{Fablehaven}}: After receiving magic from fairies, Kendra gains the ability to interpret their language intuitively despite never actually learning it. * Manga.MiriyaAndMarie: Aside of occasional GratuitousFrench, Miriya can understand all French and animal characters and vice versa. Blackey also tries to charge Miriya for massage in yen despite being French. * VideoGame.KnightsOfTheOldRepublic: Yes, your character understands plenty of languages, but there isn't anyone who ''should'' understand the language of the AbusivePrecursors. [[spoiler: Subverted. Turns out you'd been there before and learned the language, but just forgotten the whole thing between Malak's backstab and whatever the Jedi did to "rebuild" you]]. '''When moving this to BilingualDialogue, I would rewrite it as “Your character understands plenty of languages, but can only speak one.''' * WebOriginal.MashupWeek: In both tournaments, Flat Eric speaks French, but everyone can understand him perfectly. Same with Gigi, who speaks Italian. * WesternAnimation.JosieAndThePussycats: ''[[RecycledWithAGimmick In Outer Space]]'' has Melody encounter an alien creature that looks like cotton candy with eyes and flippers. The critter speaks in a series of bleeps, and Melody names him Bleep. [[InexplicablySpeaksFluentAlien She can also understand him perfectly, and acts as translator for everyone else]]. Also, Bleep seems to understand English just fine. '''I also think InexplicablySpeaksFluentAlien should be limited to people actually speaking Alien instead of just understanding it, but that’s for another time.''' [[/folder]]
[[folder:Other (6/50)]] * Characters.InfinityTrainSeekerOfCrocusMultiverse: Upon looking at some files from the old phone Oscar picked up, he's somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Fanfic.InfinityTrainSeekerOfCrocus: Kaito is somehow able to read ''Aztec glyphs'' just by looking at it. [[spoiler:This is probably due to his covenant with Agares, as one of Agares' ability is to let his conjurer read and understand different languages.]] * Characters.YaBoyKongming: ** Kongming also demonstrates an ability to understand English, as he is able to tell that the English song Eiko sings to him is a love song, with enough comprehension to be moved by a vision of his old comrades due to the lyrics referencing being still alive and alone. Later, upon meeting Tsuyoshi Kondo after Eiko's performance at the Yoyogi Art Festival, Kongming easily translates his GratuitousEnglish for a confused Kobayashi, and he's even become friends with a foreigner in Roppongi, who speaks exclusively in English. He's capable of some GratuitousEnglish himself, to boot. * Recap/CreepshowS2E2PublicTelevisionOfTheDead: Goodman reveals to Ted, out of nowhere, that he can read Sumerian, allowing him to translate the Necronomicon's incantations and let Evil roam free once again. * Series.{{Carnivale}}: During the fireball show, Samson secretly passes an old Crusader fob up to the stage during Lodz's psychometry act. When Lodz touches it, he's struck by visions of a holy war and begins chanting ''"In hoc signo vinces!"'' Ben, an uneducated farmboy, surprises Samson by translating even though he doesn't even recognize the language is Latin: '''Ben Hawkins:''' By this sign we conquer... by this sign we conquer... * WesternAnimation.SpaceChimps2ZartogStrikesBack: Zartog understands the humans, despite having just arrived on Earth. He even understands Spanish, Hindi, and Xhosa upon hearing them for the first time, making the humans' inability to understand him even more hilarious. [[/folder]]
submitted by Similar_Set_6582 to FuckFighteer [link] [comments]


2024.06.01 12:02 AutoModerator r/EMS Monthly Gear Discussion

As a result of community demand the mod team has decided to implement a monthly gear discussion thread. After this initial post, on the first of the month, there will be a new gear post. Please use these posts to discuss all things EMS equipment. Bags, boots, monitors, ambulances and everything in between.
submitted by AutoModerator to ems [link] [comments]


2024.06.01 11:57 lostconcept1001 plz help me (minecraft crash rendering screen)

what should I do? I'm from korea, so I'm not good at in English
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 2024-06-01 17:18:21
Description: Rendering screen
java.lang.ClassCastException: class net.minecraft.client.gui.screens.TitleScreen cannot be cast to class net.fabricmc.fabric.impl.client.screen.ScreenExtensions (net.minecraft.client.gui.screens.TitleScreen is in module minecraft@1.20.1 of loader 'TRANSFORMER' u/681061d6; net.fabricmc.fabric.impl.client.screen.ScreenExtensions is in module fabric_screen_api_v1@2.0.8+45a670a577 of loader 'TRANSFORMER' u/681061d6)
at net.fabricmc.fabric.impl.client.screen.ScreenExtensions.getExtensions(ScreenExtensions.java:31) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.beforeRender(ScreenEvents.java:126) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.impl.client.screen.ScreenEventHooks.beforeScreenDraw(ScreenEventHooks.java:33) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.impl.client.screen.\_\_ScreenEventHooks\_beforeScreenDraw\_Pre.invoke(.dynamic) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading,pl:eventbus:B} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.client.ForgeHooksClient.drawScreenInternal(ForgeHooksClient.java:426) \~\[forge-1.20.1-47.2.0-universal.jar%23217!/:?\] {re:classloading} at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:420) \~\[forge-1.20.1-47.2.0-universal.jar%23217!/:?\] {re:classloading} at net.minecraft.client.renderer.GameRenderer.m\_109093\_(GameRenderer.java:965) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1146) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
Stacktrace:
at net.fabricmc.fabric.impl.client.screen.ScreenExtensions.getExtensions(ScreenExtensions.java:31) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.beforeRender(ScreenEvents.java:126) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.impl.client.screen.ScreenEventHooks.beforeScreenDraw(ScreenEventHooks.java:33) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading} at net.fabricmc.fabric.impl.client.screen.\_\_ScreenEventHooks\_beforeScreenDraw\_Pre.invoke(.dynamic) \~\[fabric-screen-api-v1-2.0.8+45a670a577.jar%23279!/:2.0.8+45a670a577\] {re:classloading,pl:eventbus:B} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) \~\[eventbus-6.0.5.jar%2387!/:?\] {} at net.minecraftforge.client.ForgeHooksClient.drawScreenInternal(ForgeHooksClient.java:426) \~\[forge-1.20.1-47.2.0-universal.jar%23217!/:?\] {re:classloading} at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:420) \~\[forge-1.20.1-47.2.0-universal.jar%23217!/:?\] {re:classloading} 
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.screens.TitleScreen Mouse location: Scaled: (86, 255). Absolute: (259.000000, 767.000000) Screen size: Scaled: (342, 256). Absolute: (1024, 768). Scale factor of 3.000000 
Stacktrace:
at net.minecraft.client.renderer.GameRenderer.m\_109093\_(GameRenderer.java:965) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91383\_(Minecraft.java:1146) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:718) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
-- Last reload --
Details:
Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla, mod\_resources, fabric 
Stacktrace:
at net.minecraft.client.ResourceLoadStateTracker.m\_168562\_(ResourceLoadStateTracker.java:49) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:classloading} at net.minecraft.client.Minecraft.m\_91354\_(Minecraft.java:2326) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m\_91374\_(Minecraft.java:735) \~\[client-1.20.1-20230612.114412-srg.jar%23212!/:?\] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) \~\[forge-47.2.0.jar:?\] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) \~\[?:?\] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) \~\[?:?\] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) \~\[?:?\] {} at java.lang.reflect.Method.invoke(Method.java:568) \~\[?:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) \~\[fmlloader-1.20.1-47.2.0.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) \~\[modlauncher-10.0.9.jar:?\] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) \~\[bootstraplauncher-1.1.2.jar:?\] {} 
-- System Details --
Details:
Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 438773216 bytes (418 MiB) / 1212153856 bytes (1156 MiB) up to 8455716864 bytes (8064 MiB) CPUs: 12 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-10500 CPU @ 3.10GHz Identifier: Intel64 Family 6 Model 165 Stepping 3 Microarchitecture: unknown Frequency (GHz): 3.10 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce GTX 1050 Ti Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1c82 Graphics card #0 versionInfo: DriverVersion=32.0.15.5585 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 2.67 Memory slot #0 type: DDR4 Virtual memory max (MB): 31165.04 Virtual memory used (MB): 14962.84 Swap memory total (MB): 14848.00 Swap memory used (MB): 407.73 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx8064m -Xms256m Launched Version: forge-47.2.0 Backend library: LWJGL version 3.3.1 build 7 Backend API: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 555.85, NVIDIA Corporation Window size: 1024x768 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map\_client.txt) Graphics mode: fancy Resource Packs: vanilla, mod\_resources Current Language: ko\_kr CPU: 12x Intel(R) Core(TM) i5-10500 CPU @ 3.10GHz ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.5.jar eventbus PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar slf4jfixer PLUGINSERVICE fmlloader-1.20.1-47.2.0.jar object\_holder\_definalize 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mixinextras-forge-0.3.5.jar MixinExtras mixinextras 0.3.5 DONE Manifest: NOSIGNATURE fabric-screen-api-v1-2.0.8+45a670a577.jar Fabric Screen API (v1) fabric\_screen\_api\_v1 2.0.8+45a670a577 DONE Manifest: NOSIGNATURE fabric-particles-v1-1.1.2+78e1ecb877.jar Fabric Particles (v1) fabric\_particles\_v1 1.1.2+78e1ecb877 DONE Manifest: NOSIGNATURE forge-1.20.1-47.2.0-universal.jar Forge forge 47.2.0 DONE Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 More Villager Trades 1.0.0 - 1.20.1.jar More Villager Trades more\_villager\_trades 1.0.0 DONE Manifest: NOSIGNATURE fabric-api-0.92.2+1.11.8+1.20.1.jar Forgified Fabric API fabric\_api 0.92.2+1.11.8+1.20.1DONE Manifest: NOSIGNATURE fabric-content-registries-v0-4.0.11+a670df1e77.jarFabric Content Registries (v0)fabric\_content\_registries\_v0 4.0.11+a670df1e77 DONE Manifest: NOSIGNATURE fabric-transitive-access-wideners-v1-4.3.1+1880499Fabric Transitive Access Widenfabric\_transitive\_access\_widen4.3.1+1880499877 DONE Manifest: NOSIGNATURE client-1.20.1-20230612.114412-srg.jar Minecraft minecraft 1.20.1 DONE Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f FarmersDelight-1.20.1-1.2.4.jar Farmer's Delight farmersdelight 1.20.1-1.2.4 DONE Manifest: NOSIGNATURE fabric-game-rule-api-v1-1.0.40+683d4da877.jar Fabric Game Rule API (v1) fabric\_game\_rule\_api\_v1 1.0.40+683d4da877 DONE Manifest: NOSIGNATURE fabric-api-base-0.4.31+ef105b4977.jar Fabric API Base fabric\_api\_base 0.4.31+ef105b4977 DONE Manifest: NOSIGNATURE fabric-api-lookup-api-v1-1.6.36+67f9824077.jar Fabric API Lookup API (v1) fabric\_api\_lookup\_api\_v1 1.6.36+67f9824077 DONE Manifest: NOSIGNATURE endersdelight-1.20.1-1.0.3.jar Ender's Delight endersdelight 1.0.3 DONE Manifest: NOSIGNATURE fabric-blockrenderlayer-v1-1.1.41+1d0da21e77.jar Fabric BlockRenderLayer Registfabric\_blockrenderlayer\_v1 1.1.41+1d0da21e77 DONE Manifest: NOSIGNATURE Jade-1.20.1-forge-11.8.0.jar Jade jade 11.8.0 DONE Manifest: NOSIGNATURE fabric-block-api-v1-1.0.11+0e6cb7f777.jar Fabric Block API (v1) fabric\_block\_api\_v1 1.0.11+0e6cb7f777 DONE Manifest: NOSIGNATURE nethersdelight-1.20.1-4.0.jar Nether's Delight nethersdelight 1.20.1-4.0 DONE Manifest: NOSIGNATURE fabric-resource-conditions-api-v1-2.3.8+9ad825cd77Fabric Resource Conditions APIfabric\_resource\_conditions\_api2.3.8+9ad825cd77 DONE Manifest: NOSIGNATURE collective-1.20.1-7.60.jar Collective collective 7.60 DONE Manifest: NOSIGNATURE fabric-item-group-api-v1-4.0.12+c9161c2d77.jar Fabric Item Group API (v1) fabric\_item\_group\_api\_v1 4.0.12+c9161c2d77 DONE Manifest: NOSIGNATURE bettervillage-forge-1.20.1-3.2.0.jar Better village bettervillage 3.1.0 DONE Manifest: NOSIGNATURE fabric-biome-api-v1-13.0.13+dc36698e77.jar Fabric Biome API (v1) fabric\_biome\_api\_v1 13.0.13+dc36698e77 DONE Manifest: NOSIGNATURE fabric-entity-events-v1-1.6.0+6274ab9d77.jar Fabric Entity Events (v1) fabric\_entity\_events\_v1 1.6.0+6274ab9d77 DONE Manifest: NOSIGNATURE fabric-registry-sync-v0-2.3.3+1c0ea72177.jar Fabric Registry Sync (v0) fabric\_registry\_sync\_v0 2.3.3+1c0ea72177 DONE Manifest: NOSIGNATURE oceansdelight-1.0.2-1.20.jar Ocean's Delight oceansdelight 1.0.2-1.20 DONE Manifest: NOSIGNATURE architectury-9.2.14-forge.jar Architectury architectury 9.2.14 DONE Manifest: NOSIGNATURE jobsplus-1.3.7-forge.jar Jobs+ jobsplus 1.3.7 DONE Manifest: NOSIGNATURE uilib-0.3.5-forge.jar UI Lib uilib 0.3.5 DONE Manifest: NOSIGNATURE arc-1.6.2-forge.jar Arc arc 1.6.2 DONE Manifest: NOSIGNATURE itemrestrictions-1.2-forge.jar Item Restrictions itemrestrictions 1.2 DONE Manifest: NOSIGNATURE appleskin-forge-mc1.20.1-2.5.1.jar AppleSkin appleskin 2.5.1+mc1.20.1 DONE Manifest: NOSIGNATURE fabric-recipe-api-v1-1.0.21+514a076577.jar Fabric Recipe API (v1) fabric\_recipe\_api\_v1 1.0.21+514a076577 DONE Manifest: NOSIGNATURE fabric-loot-api-v2-1.2.1+eb28f93e77.jar Fabric Loot API (v2) fabric\_loot\_api\_v2 1.2.1+eb28f93e77 DONE Manifest: NOSIGNATURE fabric-object-builder-api-v1-11.1.3+2174fc8477.jarFabric Object Builder API (v1)fabric\_object\_builder\_api\_v1 11.1.3+2174fc8477 DONE Manifest: NOSIGNATURE fabric-rendering-data-attachment-v1-0.3.37+a6081afFabric Rendering Data Attachmefabric\_rendering\_data\_attachme0.3.37+a6081afc77 DONE Manifest: NOSIGNATURE Aquaculture-1.20.1-2.5.1.jar Aquaculture 2 aquaculture 2.5.1 DONE Manifest: NOSIGNATURE fabric-networking-api-v1-1.3.11+503a202477.jar Fabric Networking API (v1) fabric\_networking\_api\_v1 1.3.11+503a202477 DONE Manifest: NOSIGNATURE fabric-sound-api-v1-1.0.13+4f23bd8477.jar Fabric Sound API (v1) fabric\_sound\_api\_v1 1.0.13+4f23bd8477 DONE Manifest: NOSIGNATURE fabric-message-api-v1-5.1.9+52cc178c77.jar Fabric Message API (v1) fabric\_message\_api\_v1 5.1.9+52cc178c77 DONE Manifest: NOSIGNATURE Disenchanting-forge-1.20.1-2.2.4.jar Disenchanting disenchanting 2.2.3 DONE Manifest: NOSIGNATURE fabric-lifecycle-events-v1-2.2.22+afab492177.jar Fabric Lifecycle Events (v1) fabric\_lifecycle\_events\_v1 2.2.22+afab492177 DONE Manifest: NOSIGNATURE fabric-data-generation-api-v1-12.3.4+369cb3a477.jaFabric Data Generation API (v1fabric\_data\_generation\_api\_v1 12.3.4+369cb3a477 DONE Manifest: NOSIGNATURE fabric-events-interaction-v0-0.6.2+0d0bd5a777.jar Fabric Events Interaction (v0)fabric\_events\_interaction\_v0 0.6.2+0d0bd5a777 DONE Manifest: NOSIGNATURE fabric-key-binding-api-v1-1.0.37+561530ec77.jar Fabric Key Binding API (v1) fabric\_key\_binding\_api\_v1 1.0.37+561530ec77 DONE Manifest: NOSIGNATURE BetterAdvancements-1.20.1-0.3.2.162.jar Better Advancements betteradvancements 0.3.2.162 DONE Manifest: NOSIGNATURE fabric-client-tags-api-v1-1.1.2+5d6761b877.jar Fabric Client Tags fabric\_client\_tags\_api\_v1 1.1.2+5d6761b877 DONE Manifest: NOSIGNATURE minecraftforge:47.2.0 
submitted by lostconcept1001 to fabricmc [link] [comments]


2024.06.01 11:56 MCFroid [FO4] Does the Unofficial FO4 Patch remove the ability to use the You're Special! book to get an attribute to 11?

I'm doing a new playthrough with a slew of new mods (almost all of them from The Midnight Ride guide). One of those new mods is the Unofficial Fallout 4 Patch (UFO4P).
The general method to raise an attribute to 11 (endurance in this case) with the book was to set it at 10 at character creation, wait till you got hungry, lowering it to 9, which would then allow you to read the book and add a point to Endurance. I just tried this, and Endurance was not on the list.
Why? Why would they fix this? Ugh... I can see why people don't like the UFO4P. Is there any way to undo this? I'm not even 100% sure it's the patch, but I'm pretty sure it is. I can't find it on the changelogs, mainly because I'm not sure what text to search for.
submitted by MCFroid to FalloutMods [link] [comments]


2024.06.01 11:53 DC_Legend1 Imgur v7.11.1.0 MOD APK (Premium Unlocked)

Name Imgur: Funny Memes & GIF Maker
Version 7.10.1.0
Check My Profile and follow
👆👆👆👆Download Link👆👆👆👆
Imgur is the easiest way to discover the amazing things that can be found on the Internet. It features content users have curated just like you, such as hilarious pictures of cats and dogs, hilarious GIFs from movies and TV shows, LOL pictures, amazing scientific facts, puns, comics, and artwork. Undoubtedly something that will have you roaring with laughter and possibly even wetting your pants with laughter.

EXPLORE THE ENDLESS DEPTH OF INTERNET HUMOR ONLINE

There are more websites besides Imgur on the Internet that allow users to watch memes and animated GIFs, and the diversity and brilliant content are in-depth and immense for users to explore. The app is the only website compromised into an app that you need to visit if you are interested in finding amusing pictures and videos of all different kinds. The app is the only location in the known universe that offers a more extensive collection of cat videos or other hilarious moments for you to watch and share with friends effortlessly.
submitted by DC_Legend1 to ApksMaster [link] [comments]


2024.06.01 11:46 NoPermission4386 H: weapons W: leaders or offers

H: weapons W: leaders or offers submitted by NoPermission4386 to Market76 [link] [comments]


2024.06.01 11:29 Central-Charge Finally got kappa after looking for Evasion for 11 days.

Finally got kappa after looking for Evasion for 11 days. submitted by Central-Charge to EscapefromTarkov [link] [comments]


2024.06.01 11:18 nl_the_shadow Surface Pro X not keeping time

This is a problem that's absolutely driving me up the wall. A while ago I joined the Insider program, running Win 11 Pro. Everything was alright until about a week ago, when Windows decided to start showing the wrong time: it's roughly 2 hours ahead. A manual sync action fixes it, but after a shutdown and reboot (so a cold boot), we're back at square one. I tried resetting the time services, refreshed Windows and even went as far as doing a full recovery through a recovery USB and the latest recovery files from the Microsoft site. Still nothing.
I thought I'd go into the UEFI to fix the time there, but there doesn't seem to be a Date and Time option.
submitted by nl_the_shadow to Surface [link] [comments]


2024.06.01 11:10 Count-Daring243 Best 1911 Compensator


https://preview.redd.it/2n92u0a6fx3d1.jpg?width=720&format=pjpg&auto=webp&s=0a8991fa1577ce57c49894f6bb461d2636e6cee3
Looking to enhance your 1911 revolver's performance and accuracy? Look no further than our roundup of the top compensators available on the market. In this article, we'll introduce you to the best-rated compensators for the classic 1911, providing you with the information you need to make an informed decision.

The Top 13 Best 1911 Compensator

  1. Comfortable 1911 Inside-the-Waistband Holster for Optimal Concealed Carry - Experience unparalleled comfort and superior concealment with the C&G Holsters Covert IWB 1911 holster, expertly designed by Veterans and Law Enforcement in America.
  2. Precision Competitive Holster for 1911 4.25'' - Kydex, Aluminum, Adjustable - The Pro Ball Joint Competition Holster transforms your 1911 4.25'' into a precision and performance-driven shooting tool, with adjustable ride height, aluminum ball joint, Kydex shell, and optic compatibility for an unmatched competitive edge.
  3. Speed Master 2.0 Leather Chest Holster for 1911 Pistols - The Speed Master 2.0 is a versatile leather chest holster for 1911 pistols and DA revolvers, featuring an open top design, adjustable tension unit, and convenient paddle or belt slot attachments for a custom carry experience.
  4. Premium Western 1911 Inside-the-Waistband Holster - Experience ultimate comfort, versatility, and durability with the Galco Royal Guard 1911 Inside-the-Waistband Holster, designed for real-world concealment and perfect for semiautomatic guns and double-action revolvers.
  5. Durable Tactical 1911 Compensator for Enhanced Performance - The BCMGunfighter Compensator Mod 7 - 5.56 is engineered for tactical purposes, providing effective muzzle rise reduction, flash suppression, noise dampening, and side pressure control, making it a top choice for serious shooters.
  6. Hybrid Titanium Compensator for 1911 Pistol - Enhance your 1911 handgun's performance with the EGW Hybrid Titanium Compensator, perfect for Steel Challenge and Bianchi Cup competitions, featuring reduced loads and seamless integration into international orders.
  7. Premium 1911 Inside Waistband Holster - The Vedder Holsters 1911 w/out Rail 4.25" RapidTuck holster, designed for Colt Commander frames, offers a comfortable IWB carry with premium leather and molded Kydex, perfect for various carry positions and proudly made in the USA.
  8. Speed Master 2.0 5in 1911 Concealed Holster with Paddle and Belt Options - The Galco SM2212RB Speed Master 2.0 holster offers versatility and customization with its adjustable belt slot and paddle attachment methods, providing a perfect carry solution for 1911 Compensator users.
  9. Universal Single Mag Holder for 1911 Compensators - Experience unbeatable durability and custom-fit retention with the C&G Universal Single Mag Holder, expertly crafted by veteran & law enforcement professionals for optimal 1911 compatibility.
  10. Stainless Steel 1911 Gun Compensator - Experience minimal side blast and noise with Bravo's BCMGunfighter Compensator Mod 0, a stainless steel 7.62mm AR10 accessory that ensures maximum recoil mitigation, muzzle-rise compensation, and flash reduction.
  11. Premium Independence Leather 1911 Holster with Reinforced Belt Loop - The Independence leather holster is a premium 1911 5" Government with Rail Only OWB holster, offering maximum protection, comfort, and ease of use for your firearm.
  12. Galco TacSlide Belt Holster for 1911 Compensator: Fast, Concealable, Economical - Experience seamless concealment and swift draws with the Galco Tac Slide Belt Holster for your Colt Kimber Para 1911 5" - the perfect blend of steerhide and Kydex for unbeatable durability and comfort.
  13. CNC 7-Port 5-Chamber Comp Cone for 1911 Handguns - The EGW 11830 CNC 7-Port 5-Chamber Comp Cone is a high-quality compensator made from heat-treated stress-proof Carbon Steel, perfect for use with standard-length barrels and custom hybrid or bull barrels with the proper threading.
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Reviews

🔗Comfortable 1911 Inside-the-Waistband Holster for Optimal Concealed Carry


https://preview.redd.it/4tbqcih6fx3d1.jpg?width=720&format=pjpg&auto=webp&s=e92e3398a447bae2f3fb015a84974a33a1ecf133
Over the past few months, I've had the opportunity to try out C&G's Inside the Waistband Covert holster for my 1911. The first thing that struck me was how well-designed and comfortable it was. As someone who carries most of the day, the last thing I want is my holster to be uncomfortable or distracting.
One of the standout features was the solid locking retention. It gave me peace of mind, knowing my firearm was secure when I was on the move. The holster was also designed to fit most RMRed Dots on the market, which was a nice touch.
However, there were a couple of cons I noticed. First, the open bottom allowed for threaded barrels and compensators, but it could be a bit challenging to get a perfect fit for my specific firearm. Secondly, the 1.5-inch belt clip could be a bit snug for my thicker belt.
Overall, my experience with C&G's Covert holster has been mostly positive. The holster offers a comfortable and secure fit, and the craftsmanship is top-notch. While there were a few minor drawbacks, the pros definitely outweigh the cons.

🔗Precision Competitive Holster for 1911 4.25'' - Kydex, Aluminum, Adjustable


https://preview.redd.it/uaviuox6fx3d1.jpg?width=720&format=pjpg&auto=webp&s=c878830e3a9082f69923c9671e16b1278804c13d
As a shooting enthusiast, I recently came across the 1911 4.25'' No Rail Pro Ball Joint Competition Holster, and I must say, it has greatly enhanced my experience. Its adjustable ride height, which allows me to fine-tune my grip, is a game-changer.
The aluminum ball joint provides a smooth, sturdy connection that ensures a reliable hold, while the Kydex shell offers a perfect fit. Plus, the optic compatibility adds a touch of convenience. However, I also noticed that the holster can be quite heavy, which might affect my mobility during competitions.
Overall, this holster has proven to be a valuable investment for any serious shooter.

🔗Speed Master 2.0 Leather Chest Holster for 1911 Pistols


https://preview.redd.it/nqmfbx77fx3d1.jpg?width=720&format=pjpg&auto=webp&s=68ad3f2a292e235226e808078c046ffa2c489c2d
I had the pleasure of trying out the Galco SM2212R Speed Master 2.0 1911 5in Tan, and I must say, it's a fantastic choice for gun enthusiasts. This versatile holster offers a sleek design and comes in both paddle and belt slot configurations, ensuring you can choose the carry method that suits your needs best.
One of the standout features of this holster is the high-quality premium steerhide construction. The build feels sturdy and reliable, giving me confidence in its performance. The adjustable tension unit is a convenient feature that allowed me to customize the holster's grip, ensuring my firearm stayed securely in place.
However, there were a couple of downsides I encountered during my experience. The slight butt-forward or neutral cant can vary depending on the firearm, which might not be ideal for everyone. Additionally, the holster might not fit as snugly as desired on larger pistol barrels.
Despite these minor drawbacks, the Galco SM2212R Speed Master 2.0 is an impressive and versatile holster that provides excellent concealment and security. If you're in the market for a high-quality and customizable 1911 holster, this might just be the right fit for you.

🔗Premium Western 1911 Inside-the-Waistband Holster


https://preview.redd.it/ujoeedn7fx3d1.jpg?width=720&format=pjpg&auto=webp&s=2c4c2c8fe7a3488f5f3f9ac0cb56052dee61c007
I recently had the chance to try the Galco Royal Guard 1911 Inside-the-Waistband Holster Black - a sleek and versatile option for gun owners. This holster boasts an innovative design that keeps your weapon secure while still ensuring that you have easy access to it when you need it most. I particularly appreciated the rough side of the leather facing out, providing great stability and protection for your gun.
Wearing the Galco Royal Guard was a comfortable experience, allowing for real-world concealment even of larger defensive guns. The smooth leather pocket was reinforced for sturdiness, and it granted unrestricted movement and easy reholstering. In my opinion, the combat grip accessibility rounded out this holster's utility to make it an invaluable choice for those seeking speed and agility.
A few aspects of the Galco Royal Guard could use some improvement, but overall, I was impressed with the product. Its premium natural color horsehide constructed to fit 1-3/4" belts was a definite plus. And for those with 1-1/4" belts, there's an optional belt channel to consider. While there is still room for improvement, the Royal Guard holds promise as a reliable choice for any gun enthusiast.

🔗Durable Tactical 1911 Compensator for Enhanced Performance


https://preview.redd.it/ova9o718fx3d1.jpg?width=720&format=pjpg&auto=webp&s=73c0d85a134a46a04727634aa74ab5d1cd1e0d77
I recently added the BCMGUNFIGHTER Compensator Mod 7 - 5.56 to my trusty 1911 setup, and let me tell you, it's been a game-changer for my tactical operations. This ain't no lightweight accessory, it's a solid piece of machinery that reduces muzzle rise and flash to a minimum, making my targets all the more accurate.
It's also helped keep things nice and quiet during reconnaissance missions, and the lateral force it counteracts has been a lifesaver when I gotta take quick shots on the go. Sure, it might be a bit of a heavy-hitter compared to some other comps out there, but the benefits I've experienced have made it a more than worthy addition to my arsenal. So, if you're looking for a versatile compensator for your tactical ops, this bad boy deserves a serious look.

🔗Hybrid Titanium Compensator for 1911 Pistol


https://preview.redd.it/nypng2h8fx3d1.jpg?width=720&format=pjpg&auto=webp&s=2ee71771c7076c2edaad8cb56a1696adce59247b
The EGW Hybrid Titanium Compensator 575 x 40 is a sleek and sturdy addition to any 1911 firearm. I've been using it in my daily training sessions, and it's performed exceptionally well. The titanium construction not only adds durability but also keeps the weight down, making it a perfect choice for those who value portability.
One highlight of this compensator is its ability to reduce recoil significantly, which is especially useful for those newer to the sport or for those looking for a smoother shooting experience. This feature, combined with its robust design, has proven to improve the overall performance of my handgun.
However, there were a couple of drawbacks to this product. Firstly, the international shipping restrictions can be a hassle for those living outside the US. And secondly, the lack of an extensive review history makes it challenging to gauge the overall user satisfaction with this product.
Overall, the EGW Hybrid Titanium Compensator 575 x 40 is a high-quality accessory for 1911 firearms with a unique titanium construction that reduces recoil. While there are a few drawbacks to consider, the pros outweigh the cons, making it a worthy addition to many shooters' kits.

🔗Premium 1911 Inside Waistband Holster


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I recently had the chance to try out the Vedder Holsters 1911 w/out rail 4.25" (Colt Commander frameNOT SIG) RapidTuck, an inside the waistband (IWB) hybrid holster that's handcrafted with premium leather and molded Kydex. The moment I started using it, I was struck by the attention to detail and the perfect fit for my 1911 w/without rail 4.25" Colt Commander frame.
One of the key features that stood out to me was the comfort of the holster. The leather is soft and well-finished, making it comfortable even for extended periods of wear. Whether you carry in the 3 o'clock position, appendix carry, or cross draw, the RapidTuck offers various carry options that are both comfortable and secure.
Another great aspect of the holster is the custom Kydex shell, which is molded to fit your firearm perfectly. This ensures proper clearance with all front sights and loaded chamber indicators, providing peace of mind even in the harshest conditions. The included Rock Solid Spring Steel Clip is a nice touch, offering two belt accommodations and a tuckable design for deep concealment.
While I enjoyed using this holster, there were a couple of minor drawbacks that I noticed. Firstly, the adjustable ride height feature is a bit more challenging to use than some other holsters on the market. Secondly, the limited color options might not appeal to everyone looking for a personalized touch. Despite these small drawbacks, the overall quality and performance of the 1911 w/out rail 4.25" (Colt Commander frameNOT SIG) RapidTuck make it a solid choice for anyone in the market for an IWB hybrid holster.

🔗Speed Master 2.0 5in 1911 Concealed Holster with Paddle and Belt Options


https://preview.redd.it/w1m7ckc9fx3d1.jpg?width=720&format=pjpg&auto=webp&s=4dd54d30ebcf283308af81198078f3e2b1a1bb3e
I recently gave the Galco SM2212RB Speed Master 2.0 a try for my 1911 pistol. It impressed me with its ability to quickly switch between a paddle and belt holster, which is perfect for my lifestyle. The open-top design allows me to draw my pistol faster, while the covered trigger ensures added safety.
The steerhide material feels premium and holds a good grip on the pistol. However, I noticed that the holster might be a bit snug for larger belts, but overall, the Speed Master 2.0 is a versatile and dependable choice for concealed carry.

🔗Universal Single Mag Holder for 1911 Compensators


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Imagine this: after a long day at the range or simply enjoying your time at home, you're done with holstering and retrieving your magazines. You reach for your trusty mag holder - a solid, reliable, and convenient accessory that's been your reliable companion for months. But suddenly, it's gone. You need a new one. Fast. Enter C&G's Universal single mag holder.
This is the kind of mag holder that makes you say, "I never knew I needed this until now! " It's a game-changer, designed to hold your magazines in place, making your life easier and hassle-free. The C&G's Universal single mag holder is made with high-quality materials, ensuring it lasts long, stays sturdy, and remains a reliable tool in your arsenal.
The Universal aspect of this product is a testament to its versatility, as it fits almost all pistols or mags. And let's talk about the fit - it's made for a purpose and designed to ensure that your magazines stay where they should. No more fumbling or worrying about your magazines falling out when you need them most.
But what about the looks? Well, let's just say it's not an eyesore. It manages to blend form and function, seamlessly becoming a part of your daily arsenal. The fact that it's made in America by the best professionals in the field is a cherry on top.
However, like any other product, it does have a small downside. The clip might take some getting used to, as it's a little bigger and wider than what most users would prefer. But it's a small cost to pay for a product that performs so magnificently.
In conclusion, the C&G's Universal single mag holder is a top-notch product that delivers on its promises. It's a reliable and efficient accessory that makes holstering and retrieving your magazines a breeze. It might have a minor issue with the clip size, but overall, it's a must-have for anyone who wants to ensure their magazines stay secure and easily accessible.

🔗Stainless Steel 1911 Gun Compensator


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I recently had the chance to try out the BCM Gunfighter Comp Mod1 762 5/8x24 in a few shooting sessions, and let me tell you, it was quite an experience. One of the most impressive features of this compensator is its stainless steel construction. Don't get me wrong, I'm no gunsmith, but I could tell that the quality was top-notch. It just felt solid and well-built in my hands.
During my time with the Gunfighter, I noticed that it really reduced the muzzle rise and the noise associated with typical comps. It was like shooting a silenced revolver, which made it a joy to use, especially during team CQB drills. The inclusion of a crush washer was another plus, as it made the installation process a breeze.
However, there were a couple of things that I wasn't completely thrilled about. First, it was a bit heavier than some other compensators I've used, which made it a bit unwieldy in certain situations. But overall, the benefits outweighed the drawbacks, and I found myself reaching for it on my next few range trips.
So, in conclusion, if you're looking for a well-built, noisy, and muzzle rise-reducing compensator, the BCM Gunfighter Comp Mod1 762 5/8x24 is definitely worth checking out.

🔗Premium Independence Leather 1911 Holster with Reinforced Belt Loop


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The Independence holster is a beautifully crafted leather masterpiece, with a proprietary design and attention to detail that sets it apart in the crowded gun holster market. The 8 oz premium leather feels soft and durable against your firearm, providing a sense of comfort and assurance as you carry your 1911 5" Government.
What I love most about this OWB holster is the reinforced belt loop design, which allows for effortless on and off placement. No more fumbling with clips or loops; this holster's custom tailoring ensures perfect fit, maximized retention, and minimal printing for a comfortable carry experience.
One area where it could use improvement is the compatibility with different firearm sights, particularly those with sharp edges that can catch on the leather when drawing. But overall, the Independence holster is a top-notch leather choice for your favorite 1911.

🔗Galco TacSlide Belt Holster for 1911 Compensator: Fast, Concealable, Economical


https://preview.redd.it/3ypf7bzafx3d1.jpg?width=720&format=pjpg&auto=webp&s=7c4aa566bbfd549fdcde750bdc021123b8d5068f
As a gun enthusiast, I recently had the chance to try out the Galco Tac Slide Belt Holster for my Colt Kimber Para 1911 5" Black RH TS212B. First and foremost, the design of this holster is quite impressive, with its combination of steerhide and Kydex materials, which provides both durability and comfort in one package. The adjustable belt slots make it easy to wear and also allow for excellent concealment, even with larger frames.
One of the standout features of this holster is the open top and neutral cant, which make the draw incredibly smooth and efficient, even when wearing heavier pants or jackets. This is a crucial aspect for those who need to access their weapon quickly and discreetly.
However, the Tac Slide does have its drawbacks. For one, the holster itself is quite bulky, which can be a disadvantage for those who prefer a more minimalistic design. Additionally, while the steerhide back plate is comfortable, it can be a bit fussy when trying to reholster the firearm, particularly if the holster is not set up properly.
Overall, despite these minor drawbacks, I found the Galco Tac Slide Belt Holster to be a reliable and functional option for concealing and carrying my Colt Kimber Para 1911. It's a versatile option that works well with both semi-autos and double-action revolvers, making it a solid choice for gun owners looking for a convenient and secure way to carry their weapon.

🔗CNC 7-Port 5-Chamber Comp Cone for 1911 Handguns


https://preview.redd.it/bbr4gacbfx3d1.jpg?width=720&format=pjpg&auto=webp&s=63128e3e6bfb7adf533604754e478307a8309447
I've had the chance to use the EGW 11830 CNC 7-Port 5-Chamber Comp Cone in my 1911 pistol, and I must say it's made quite a difference in its performance. It's built with heat-treated, stress-proof Carbon Steel, which adds to its durability and reliability. One of the most noticeable things about this cone is its unique 10-degree angle, designed to control muzzle flip and keep the gun steady even during intense shooting sessions.
However, one downside I noticed was that installing it required a bit of extra effort, as it required a reverse plug due to its lack of a bushing to hold the recoil spring. Nonetheless, once in place, it lined up perfectly with the barrel bore and provided a smooth, precise shooting experience.

Buyer's Guide

The 1911 Compensator is a vital accessory for 1911-series firearms. It aims to reduce recoil and muzzle rise while enhancing accuracy. This buyer's guide will provide you with essential information, recommendations, and considerations to help you choose the right 1911 compensator for your needs.

Materials


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When selecting a 1911 compensator, consider the materials used in its construction. High-quality compensators are usually made from durable materials like stainless steel, titanium, or brass. These materials provide long-lasting performance and better heat dissipation, which can improve accuracy.

Size and Weight

The size and weight of a 1911 compensator are crucial factors in determining its compatibility with your firearm. Ensure the compensator's dimensions match those of your barrel and that its weight balance is appropriate for your shooting style and preferences. A well-balanced compensator can improve recoil management and control.

Design

The design of a 1911 compensator influences its effectiveness in recoil reduction and muzzle rise compensation. Popular designs include compensators with multiple ports or a single, large port for better performance at various distances. Consider the design that best suits your shooting requirements and preferred shooting distances.

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Ease of Installation

Installing a 1911 compensator should be a straightforward process. Choose a compensator with user-friendly installation methods, such as simple screw-in designs or those requiring minimal gunsmith work. This will save you time and money in the long run, allowing you to focus on maximizing the benefits of your new compensator.

Budget

1911 compensators come in different price ranges. Consider your budget when selecting a compensator, but remember that investing in a quality product will provide better performance and durability in the long run. Avoid compromising on key features and materials in an effort to save money.

Maintenance


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To ensure the longevity of your 1911 compensator, choose one with easy-to-clean and durable materials that can withstand frequent use without corrosion or damage. A compensator with user-friendly cleaning methods will make maintenance a breeze.

Customer Reviews and Ratings

Prior to making a purchase, research customer reviews and ratings for various 1911 compensators. This can provide valuable insights into the product's performance, durability, and overall user satisfaction.
Selecting the right 1911 compensator for your firearm is crucial for optimizing its performance. By carefully considering factors such as materials, size, design, ease of installation, budget, maintenance, and customer reviews, you can make an informed decision that enhances your shooting experience.

FAQ


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What is a 1911 compensator?

A 1911 compensator is an accessory designed to be attached to the barrel of a 1911 handgun. This device helps to reduce recoil and improve accuracy by redirecting the gas generated during firing in a forward direction.

Which 1911 compensators are available in the market?

Several 1911 compensators are available in the market from different manufacturers, including ATI, Troy, and Dead Air. Each compensator may have its own unique design and features.

What are the benefits of using a 1911 compensator?

How do I install a 1911 compensator?

Installing a 1911 compensator typically requires some gunsmithing skills. You'll need to remove the barrel from the 1911 handgun and thread the compensator onto the barrel, followed by re-installing the barrel into the handgun.

Are there any drawbacks to using a 1911 compensator?

Yes, there are some potential drawbacks. One is the increased weight of the handgun, which may affect the overall balance and feel of the gun. Additionally, some users may experience a reduction in the overall effective range of the handgun due to the compensator's design.

Do I need a specific 1911 handgun model to use a compensator?

Most 1911 compensators are compatible with the standard 1911 handgun models, but it's always a good idea to check the specifications of the compensator you're interested in to ensure it fits your handgun model.

How much do 1911 compensators typically cost?

The cost of 1911 compensators can vary widely depending on the brand, materials used, and features offered. Generally, you can expect to pay between $100 to $300 for a quality 1911 compensator.
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submitted by Count-Daring243 to u/Count-Daring243 [link] [comments]


2024.06.01 11:10 Count-Daring243 Best 1911 Compensator

Best 1911 Compensator

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Looking to enhance your 1911 revolver's performance and accuracy? Look no further than our roundup of the top compensators available on the market. In this article, we'll introduce you to the best-rated compensators for the classic 1911, providing you with the information you need to make an informed decision.

The Top 13 Best 1911 Compensator

  1. Comfortable 1911 Inside-the-Waistband Holster for Optimal Concealed Carry - Experience unparalleled comfort and superior concealment with the C&G Holsters Covert IWB 1911 holster, expertly designed by Veterans and Law Enforcement in America.
  2. Precision Competitive Holster for 1911 4.25'' - Kydex, Aluminum, Adjustable - The Pro Ball Joint Competition Holster transforms your 1911 4.25'' into a precision and performance-driven shooting tool, with adjustable ride height, aluminum ball joint, Kydex shell, and optic compatibility for an unmatched competitive edge.
  3. Speed Master 2.0 Leather Chest Holster for 1911 Pistols - The Speed Master 2.0 is a versatile leather chest holster for 1911 pistols and DA revolvers, featuring an open top design, adjustable tension unit, and convenient paddle or belt slot attachments for a custom carry experience.
  4. Premium Western 1911 Inside-the-Waistband Holster - Experience ultimate comfort, versatility, and durability with the Galco Royal Guard 1911 Inside-the-Waistband Holster, designed for real-world concealment and perfect for semiautomatic guns and double-action revolvers.
  5. Durable Tactical 1911 Compensator for Enhanced Performance - The BCMGunfighter Compensator Mod 7 - 5.56 is engineered for tactical purposes, providing effective muzzle rise reduction, flash suppression, noise dampening, and side pressure control, making it a top choice for serious shooters.
  6. Hybrid Titanium Compensator for 1911 Pistol - Enhance your 1911 handgun's performance with the EGW Hybrid Titanium Compensator, perfect for Steel Challenge and Bianchi Cup competitions, featuring reduced loads and seamless integration into international orders.
  7. Premium 1911 Inside Waistband Holster - The Vedder Holsters 1911 w/out Rail 4.25" RapidTuck holster, designed for Colt Commander frames, offers a comfortable IWB carry with premium leather and molded Kydex, perfect for various carry positions and proudly made in the USA.
  8. Speed Master 2.0 5in 1911 Concealed Holster with Paddle and Belt Options - The Galco SM2212RB Speed Master 2.0 holster offers versatility and customization with its adjustable belt slot and paddle attachment methods, providing a perfect carry solution for 1911 Compensator users.
  9. Universal Single Mag Holder for 1911 Compensators - Experience unbeatable durability and custom-fit retention with the C&G Universal Single Mag Holder, expertly crafted by veteran & law enforcement professionals for optimal 1911 compatibility.
  10. Stainless Steel 1911 Gun Compensator - Experience minimal side blast and noise with Bravo's BCMGunfighter Compensator Mod 0, a stainless steel 7.62mm AR10 accessory that ensures maximum recoil mitigation, muzzle-rise compensation, and flash reduction.
  11. Premium Independence Leather 1911 Holster with Reinforced Belt Loop - The Independence leather holster is a premium 1911 5" Government with Rail Only OWB holster, offering maximum protection, comfort, and ease of use for your firearm.
  12. Galco TacSlide Belt Holster for 1911 Compensator: Fast, Concealable, Economical - Experience seamless concealment and swift draws with the Galco Tac Slide Belt Holster for your Colt Kimber Para 1911 5" - the perfect blend of steerhide and Kydex for unbeatable durability and comfort.
  13. CNC 7-Port 5-Chamber Comp Cone for 1911 Handguns - The EGW 11830 CNC 7-Port 5-Chamber Comp Cone is a high-quality compensator made from heat-treated stress-proof Carbon Steel, perfect for use with standard-length barrels and custom hybrid or bull barrels with the proper threading.
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Reviews

🔗Comfortable 1911 Inside-the-Waistband Holster for Optimal Concealed Carry


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Over the past few months, I've had the opportunity to try out C&G's Inside the Waistband Covert holster for my 1911. The first thing that struck me was how well-designed and comfortable it was. As someone who carries most of the day, the last thing I want is my holster to be uncomfortable or distracting.
One of the standout features was the solid locking retention. It gave me peace of mind, knowing my firearm was secure when I was on the move. The holster was also designed to fit most RMRed Dots on the market, which was a nice touch.
However, there were a couple of cons I noticed. First, the open bottom allowed for threaded barrels and compensators, but it could be a bit challenging to get a perfect fit for my specific firearm. Secondly, the 1.5-inch belt clip could be a bit snug for my thicker belt.
Overall, my experience with C&G's Covert holster has been mostly positive. The holster offers a comfortable and secure fit, and the craftsmanship is top-notch. While there were a few minor drawbacks, the pros definitely outweigh the cons.

🔗Precision Competitive Holster for 1911 4.25'' - Kydex, Aluminum, Adjustable


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As a shooting enthusiast, I recently came across the 1911 4.25'' No Rail Pro Ball Joint Competition Holster, and I must say, it has greatly enhanced my experience. Its adjustable ride height, which allows me to fine-tune my grip, is a game-changer.
The aluminum ball joint provides a smooth, sturdy connection that ensures a reliable hold, while the Kydex shell offers a perfect fit. Plus, the optic compatibility adds a touch of convenience. However, I also noticed that the holster can be quite heavy, which might affect my mobility during competitions.
Overall, this holster has proven to be a valuable investment for any serious shooter.

🔗Speed Master 2.0 Leather Chest Holster for 1911 Pistols


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I had the pleasure of trying out the Galco SM2212R Speed Master 2.0 1911 5in Tan, and I must say, it's a fantastic choice for gun enthusiasts. This versatile holster offers a sleek design and comes in both paddle and belt slot configurations, ensuring you can choose the carry method that suits your needs best.
One of the standout features of this holster is the high-quality premium steerhide construction. The build feels sturdy and reliable, giving me confidence in its performance. The adjustable tension unit is a convenient feature that allowed me to customize the holster's grip, ensuring my firearm stayed securely in place.
However, there were a couple of downsides I encountered during my experience. The slight butt-forward or neutral cant can vary depending on the firearm, which might not be ideal for everyone. Additionally, the holster might not fit as snugly as desired on larger pistol barrels.
Despite these minor drawbacks, the Galco SM2212R Speed Master 2.0 is an impressive and versatile holster that provides excellent concealment and security. If you're in the market for a high-quality and customizable 1911 holster, this might just be the right fit for you.

🔗Premium Western 1911 Inside-the-Waistband Holster


https://preview.redd.it/ujoeedn7fx3d1.jpg?width=720&format=pjpg&auto=webp&s=2c4c2c8fe7a3488f5f3f9ac0cb56052dee61c007
I recently had the chance to try the Galco Royal Guard 1911 Inside-the-Waistband Holster Black - a sleek and versatile option for gun owners. This holster boasts an innovative design that keeps your weapon secure while still ensuring that you have easy access to it when you need it most. I particularly appreciated the rough side of the leather facing out, providing great stability and protection for your gun.
Wearing the Galco Royal Guard was a comfortable experience, allowing for real-world concealment even of larger defensive guns. The smooth leather pocket was reinforced for sturdiness, and it granted unrestricted movement and easy reholstering. In my opinion, the combat grip accessibility rounded out this holster's utility to make it an invaluable choice for those seeking speed and agility.
A few aspects of the Galco Royal Guard could use some improvement, but overall, I was impressed with the product. Its premium natural color horsehide constructed to fit 1-3/4" belts was a definite plus. And for those with 1-1/4" belts, there's an optional belt channel to consider. While there is still room for improvement, the Royal Guard holds promise as a reliable choice for any gun enthusiast.

🔗Durable Tactical 1911 Compensator for Enhanced Performance


https://preview.redd.it/ova9o718fx3d1.jpg?width=720&format=pjpg&auto=webp&s=73c0d85a134a46a04727634aa74ab5d1cd1e0d77
I recently added the BCMGUNFIGHTER Compensator Mod 7 - 5.56 to my trusty 1911 setup, and let me tell you, it's been a game-changer for my tactical operations. This ain't no lightweight accessory, it's a solid piece of machinery that reduces muzzle rise and flash to a minimum, making my targets all the more accurate.
It's also helped keep things nice and quiet during reconnaissance missions, and the lateral force it counteracts has been a lifesaver when I gotta take quick shots on the go. Sure, it might be a bit of a heavy-hitter compared to some other comps out there, but the benefits I've experienced have made it a more than worthy addition to my arsenal. So, if you're looking for a versatile compensator for your tactical ops, this bad boy deserves a serious look.

🔗Hybrid Titanium Compensator for 1911 Pistol


https://preview.redd.it/nypng2h8fx3d1.jpg?width=720&format=pjpg&auto=webp&s=2ee71771c7076c2edaad8cb56a1696adce59247b
The EGW Hybrid Titanium Compensator 575 x 40 is a sleek and sturdy addition to any 1911 firearm. I've been using it in my daily training sessions, and it's performed exceptionally well. The titanium construction not only adds durability but also keeps the weight down, making it a perfect choice for those who value portability.
One highlight of this compensator is its ability to reduce recoil significantly, which is especially useful for those newer to the sport or for those looking for a smoother shooting experience. This feature, combined with its robust design, has proven to improve the overall performance of my handgun.
However, there were a couple of drawbacks to this product. Firstly, the international shipping restrictions can be a hassle for those living outside the US. And secondly, the lack of an extensive review history makes it challenging to gauge the overall user satisfaction with this product.
Overall, the EGW Hybrid Titanium Compensator 575 x 40 is a high-quality accessory for 1911 firearms with a unique titanium construction that reduces recoil. While there are a few drawbacks to consider, the pros outweigh the cons, making it a worthy addition to many shooters' kits.

🔗Premium 1911 Inside Waistband Holster


https://preview.redd.it/n5p8nrx8fx3d1.jpg?width=720&format=pjpg&auto=webp&s=78a25c114d49ccc2bb9de309f79ea900dbe30bb0
I recently had the chance to try out the Vedder Holsters 1911 w/out rail 4.25" (Colt Commander frameNOT SIG) RapidTuck, an inside the waistband (IWB) hybrid holster that's handcrafted with premium leather and molded Kydex. The moment I started using it, I was struck by the attention to detail and the perfect fit for my 1911 w/without rail 4.25" Colt Commander frame.
One of the key features that stood out to me was the comfort of the holster. The leather is soft and well-finished, making it comfortable even for extended periods of wear. Whether you carry in the 3 o'clock position, appendix carry, or cross draw, the RapidTuck offers various carry options that are both comfortable and secure.
Another great aspect of the holster is the custom Kydex shell, which is molded to fit your firearm perfectly. This ensures proper clearance with all front sights and loaded chamber indicators, providing peace of mind even in the harshest conditions. The included Rock Solid Spring Steel Clip is a nice touch, offering two belt accommodations and a tuckable design for deep concealment.
While I enjoyed using this holster, there were a couple of minor drawbacks that I noticed. Firstly, the adjustable ride height feature is a bit more challenging to use than some other holsters on the market. Secondly, the limited color options might not appeal to everyone looking for a personalized touch. Despite these small drawbacks, the overall quality and performance of the 1911 w/out rail 4.25" (Colt Commander frameNOT SIG) RapidTuck make it a solid choice for anyone in the market for an IWB hybrid holster.

🔗Speed Master 2.0 5in 1911 Concealed Holster with Paddle and Belt Options


https://preview.redd.it/w1m7ckc9fx3d1.jpg?width=720&format=pjpg&auto=webp&s=4dd54d30ebcf283308af81198078f3e2b1a1bb3e
I recently gave the Galco SM2212RB Speed Master 2.0 a try for my 1911 pistol. It impressed me with its ability to quickly switch between a paddle and belt holster, which is perfect for my lifestyle. The open-top design allows me to draw my pistol faster, while the covered trigger ensures added safety.
The steerhide material feels premium and holds a good grip on the pistol. However, I noticed that the holster might be a bit snug for larger belts, but overall, the Speed Master 2.0 is a versatile and dependable choice for concealed carry.

🔗Universal Single Mag Holder for 1911 Compensators


https://preview.redd.it/z4qnffo9fx3d1.jpg?width=720&format=pjpg&auto=webp&s=e6ae6c3d2992e3b26ae9c85b79cbb35cdaf4c39c
Imagine this: after a long day at the range or simply enjoying your time at home, you're done with holstering and retrieving your magazines. You reach for your trusty mag holder - a solid, reliable, and convenient accessory that's been your reliable companion for months. But suddenly, it's gone. You need a new one. Fast. Enter C&G's Universal single mag holder.
This is the kind of mag holder that makes you say, "I never knew I needed this until now! " It's a game-changer, designed to hold your magazines in place, making your life easier and hassle-free. The C&G's Universal single mag holder is made with high-quality materials, ensuring it lasts long, stays sturdy, and remains a reliable tool in your arsenal.
The Universal aspect of this product is a testament to its versatility, as it fits almost all pistols or mags. And let's talk about the fit - it's made for a purpose and designed to ensure that your magazines stay where they should. No more fumbling or worrying about your magazines falling out when you need them most.
But what about the looks? Well, let's just say it's not an eyesore. It manages to blend form and function, seamlessly becoming a part of your daily arsenal. The fact that it's made in America by the best professionals in the field is a cherry on top.
However, like any other product, it does have a small downside. The clip might take some getting used to, as it's a little bigger and wider than what most users would prefer. But it's a small cost to pay for a product that performs so magnificently.
In conclusion, the C&G's Universal single mag holder is a top-notch product that delivers on its promises. It's a reliable and efficient accessory that makes holstering and retrieving your magazines a breeze. It might have a minor issue with the clip size, but overall, it's a must-have for anyone who wants to ensure their magazines stay secure and easily accessible.

🔗Stainless Steel 1911 Gun Compensator


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I recently had the chance to try out the BCM Gunfighter Comp Mod1 762 5/8x24 in a few shooting sessions, and let me tell you, it was quite an experience. One of the most impressive features of this compensator is its stainless steel construction. Don't get me wrong, I'm no gunsmith, but I could tell that the quality was top-notch. It just felt solid and well-built in my hands.
During my time with the Gunfighter, I noticed that it really reduced the muzzle rise and the noise associated with typical comps. It was like shooting a silenced revolver, which made it a joy to use, especially during team CQB drills. The inclusion of a crush washer was another plus, as it made the installation process a breeze.
However, there were a couple of things that I wasn't completely thrilled about. First, it was a bit heavier than some other compensators I've used, which made it a bit unwieldy in certain situations. But overall, the benefits outweighed the drawbacks, and I found myself reaching for it on my next few range trips.
So, in conclusion, if you're looking for a well-built, noisy, and muzzle rise-reducing compensator, the BCM Gunfighter Comp Mod1 762 5/8x24 is definitely worth checking out.

🔗Premium Independence Leather 1911 Holster with Reinforced Belt Loop


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The Independence holster is a beautifully crafted leather masterpiece, with a proprietary design and attention to detail that sets it apart in the crowded gun holster market. The 8 oz premium leather feels soft and durable against your firearm, providing a sense of comfort and assurance as you carry your 1911 5" Government.
What I love most about this OWB holster is the reinforced belt loop design, which allows for effortless on and off placement. No more fumbling with clips or loops; this holster's custom tailoring ensures perfect fit, maximized retention, and minimal printing for a comfortable carry experience.
One area where it could use improvement is the compatibility with different firearm sights, particularly those with sharp edges that can catch on the leather when drawing. But overall, the Independence holster is a top-notch leather choice for your favorite 1911.

🔗Galco TacSlide Belt Holster for 1911 Compensator: Fast, Concealable, Economical


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As a gun enthusiast, I recently had the chance to try out the Galco Tac Slide Belt Holster for my Colt Kimber Para 1911 5" Black RH TS212B. First and foremost, the design of this holster is quite impressive, with its combination of steerhide and Kydex materials, which provides both durability and comfort in one package. The adjustable belt slots make it easy to wear and also allow for excellent concealment, even with larger frames.
One of the standout features of this holster is the open top and neutral cant, which make the draw incredibly smooth and efficient, even when wearing heavier pants or jackets. This is a crucial aspect for those who need to access their weapon quickly and discreetly.
However, the Tac Slide does have its drawbacks. For one, the holster itself is quite bulky, which can be a disadvantage for those who prefer a more minimalistic design. Additionally, while the steerhide back plate is comfortable, it can be a bit fussy when trying to reholster the firearm, particularly if the holster is not set up properly.
Overall, despite these minor drawbacks, I found the Galco Tac Slide Belt Holster to be a reliable and functional option for concealing and carrying my Colt Kimber Para 1911. It's a versatile option that works well with both semi-autos and double-action revolvers, making it a solid choice for gun owners looking for a convenient and secure way to carry their weapon.

🔗CNC 7-Port 5-Chamber Comp Cone for 1911 Handguns


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I've had the chance to use the EGW 11830 CNC 7-Port 5-Chamber Comp Cone in my 1911 pistol, and I must say it's made quite a difference in its performance. It's built with heat-treated, stress-proof Carbon Steel, which adds to its durability and reliability. One of the most noticeable things about this cone is its unique 10-degree angle, designed to control muzzle flip and keep the gun steady even during intense shooting sessions.
However, one downside I noticed was that installing it required a bit of extra effort, as it required a reverse plug due to its lack of a bushing to hold the recoil spring. Nonetheless, once in place, it lined up perfectly with the barrel bore and provided a smooth, precise shooting experience.

Buyer's Guide

The 1911 Compensator is a vital accessory for 1911-series firearms. It aims to reduce recoil and muzzle rise while enhancing accuracy. This buyer's guide will provide you with essential information, recommendations, and considerations to help you choose the right 1911 compensator for your needs.

Materials


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When selecting a 1911 compensator, consider the materials used in its construction. High-quality compensators are usually made from durable materials like stainless steel, titanium, or brass. These materials provide long-lasting performance and better heat dissipation, which can improve accuracy.

Size and Weight

The size and weight of a 1911 compensator are crucial factors in determining its compatibility with your firearm. Ensure the compensator's dimensions match those of your barrel and that its weight balance is appropriate for your shooting style and preferences. A well-balanced compensator can improve recoil management and control.

Design

The design of a 1911 compensator influences its effectiveness in recoil reduction and muzzle rise compensation. Popular designs include compensators with multiple ports or a single, large port for better performance at various distances. Consider the design that best suits your shooting requirements and preferred shooting distances.

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Ease of Installation

Installing a 1911 compensator should be a straightforward process. Choose a compensator with user-friendly installation methods, such as simple screw-in designs or those requiring minimal gunsmith work. This will save you time and money in the long run, allowing you to focus on maximizing the benefits of your new compensator.

Budget

1911 compensators come in different price ranges. Consider your budget when selecting a compensator, but remember that investing in a quality product will provide better performance and durability in the long run. Avoid compromising on key features and materials in an effort to save money.

Maintenance


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To ensure the longevity of your 1911 compensator, choose one with easy-to-clean and durable materials that can withstand frequent use without corrosion or damage. A compensator with user-friendly cleaning methods will make maintenance a breeze.

Customer Reviews and Ratings

Prior to making a purchase, research customer reviews and ratings for various 1911 compensators. This can provide valuable insights into the product's performance, durability, and overall user satisfaction.
Selecting the right 1911 compensator for your firearm is crucial for optimizing its performance. By carefully considering factors such as materials, size, design, ease of installation, budget, maintenance, and customer reviews, you can make an informed decision that enhances your shooting experience.

FAQ


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What is a 1911 compensator?

A 1911 compensator is an accessory designed to be attached to the barrel of a 1911 handgun. This device helps to reduce recoil and improve accuracy by redirecting the gas generated during firing in a forward direction.

Which 1911 compensators are available in the market?

Several 1911 compensators are available in the market from different manufacturers, including ATI, Troy, and Dead Air. Each compensator may have its own unique design and features.

What are the benefits of using a 1911 compensator?

  • Reduced recoil, making shooting more comfortable and controllable
  • Improved accuracy by reducing muzzle rise and moving the point of impact closer to the point of aim
  • Enhanced performance in rapid-fire situations

How do I install a 1911 compensator?

Installing a 1911 compensator typically requires some gunsmithing skills. You'll need to remove the barrel from the 1911 handgun and thread the compensator onto the barrel, followed by re-installing the barrel into the handgun.

Are there any drawbacks to using a 1911 compensator?

Yes, there are some potential drawbacks. One is the increased weight of the handgun, which may affect the overall balance and feel of the gun. Additionally, some users may experience a reduction in the overall effective range of the handgun due to the compensator's design.

Do I need a specific 1911 handgun model to use a compensator?

Most 1911 compensators are compatible with the standard 1911 handgun models, but it's always a good idea to check the specifications of the compensator you're interested in to ensure it fits your handgun model.

How much do 1911 compensators typically cost?

The cost of 1911 compensators can vary widely depending on the brand, materials used, and features offered. Generally, you can expect to pay between $100 to $300 for a quality 1911 compensator.
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2024.06.01 11:08 Careful_Trouble_8 This is a load of bullshit

This is a load of bullshit
“Due to uncensored usernames”
Those USERNAMES are BOTS
submitted by Careful_Trouble_8 to saltierthankrayt [link] [comments]


2024.06.01 10:45 IndigoEnvoy Casual Lvl4-5 Alliance Recruiting

Casual alliance recruiting - no minimum point requirements for each chest, unless you get 0 without explanation/ letting us know beforehand. Expect level 4-5 chests. DM me to apply - if this post is up that means there are still spots open:)
submitted by IndigoEnvoy to DragonCity [link] [comments]


2024.06.01 10:44 Mobile-Excitement-26 Big sale ( Best Mw3 account )

Big sale ( Best Mw3 account )
Big Sale Crimson, Borealis, Interstellar, zombie, Super Rare Bundles (Not in the store anymore) ,BlackCell season 3 and season 4 , Nuke Rebirth, Lots of Event Camos. Hurry up
https://www.playerauctions.com/cod-account/210813582a!big-salebest-mw3-account-borealisblackcell-s4inte
submitted by Mobile-Excitement-26 to PlayerAuctions [link] [comments]


2024.06.01 10:43 overfrosted Has anyone tried this mod out yet? Is it any good? It supposedly clones your voice using AI and lets mimics use it.

Has anyone tried this mod out yet? Is it any good? It supposedly clones your voice using AI and lets mimics use it. submitted by overfrosted to lethalcompany [link] [comments]


2024.06.01 10:28 AnOceanOfNotions ACOFAS venting

Spoilers and big mad feels ...
Sometimes you finish a book super quickly because you can't put it down and can't stop turning the pages. Sometimes you finish a book super quickly because you just want it to end as fast as possible so that you can forget about it forever and move on to the next one in the series. ACOFAS is... the latter. I devoured the first three books and adored them, but this fourth book makes me want to cry (in a bad way)
Did SJM get amnesia in between books 3 and 4? The inconsistencies and lack of continuity might break my spirit. This book reads like a cheap knockoff compared to the three that preceded it. It's like it was written by somebody who only had cursory knowledge of the preceding books. I have many questions and cranky venting.
Chapter 1 First of all why is Feyre walking around like a basic b in ugg boots in a cheesy Hallmark movie? We've got every cliche about the holidays all wrapped into one confounding muddle. It's reminding me of how every pop star records a Christmas song to make that holiday cash.
(Side note: When the cauldron broke and was reforged, did Elain and Nesta lose their powers? Do they still have their powers? The vagueness around this seems sketch.)
Chapter 2 In ACOMAF, there's two very different houses near the Illyrian steppes fight camp: the rustic war house that a bunch of them shared in Devlon's training area, and a private warded cabin waaaay up the mountain where the boys used to have hunting trips and the epic mating fuckfest went down. It was a helluva climb up a giant hill. So why in the beginning of ACOFAS is Rhys walking from the sparring areas straight into the war camp house with Cassian and imagining Feyre bent over the kitchen table?... That ain't the same place, Rhys! If it was, it would also have those creepy paintings Feyre left all over the place.
Chapter 3 "Flap" is a laughably wimpy word lmao. Couldn't SJM come up with something tougher to describe how the bat boys get around? Idk like "pumped his powerful wings skyward" or "beat a gust of air towards the soil and soared into the sky"? Saying "a mighty flap" to describe anything that hotboi Cassian does just makes me roll my eyes and giggle.
Chapter 4 If they have blacksmiths, cobblers, fabric weavers, and cauldrons, why do they also have stretch leggings and fleece lined robes? Am I to believe that a full on medieval cobbler is also making modern-day Ugg boots for Lady Fey? I'd sooner believe that Bryaxis is MIA because it's away at a beauty pageant.
Chapter 5 So, fae have all kinds of magic but no one has figured out a way to deal with a period aside from bleeding out all over the place? Huh?
And I have questions about this magic. If Rhys can magic his clothes away instantly, why can't he magically fix up those slums without the tenants having to move out? Why can't he vanish the rubble like he vanished his panties? You're magic ain't mathing, Rhys. I still love ya but it's looking like campaign lies and I don't like it.
And when Feyre went to get food, she was wearing a fleece-lined robe but then when she comes back to hug him, she's suddenly in a cobweb lingerie? What gives? Did SJM get amnesia again between pages 46 and 54(?).
And when we're in the F/R POV chapters, they use I/me mornings, but in Cassian's and Mor's chapters, it's all he/him and she/her pronouns. Huh????? Pick a POV rule and stick with it babes.
Also, Feyre sorta promised Nesta in ACOMAF that they'd invent showers, but they're still filling the tub for every bath. Why? Maybe that's why Nesta is always in such a bad mood. Babes desperately needs a real shower.
Chapter 6 Did Azriel name his favorite knife Truth Teller after Morrigan? Her gift and curse are telling the truth. idk how I didn't notice this before. I just thought it was a torture interrogation reference.
Chapter 7 Do Siphons tamp down power or amplify it? The answer seems to change from page to page and it's getting confusing.
Chapter 11 It pisses me off that TamTam blames Feyre for everything that's ever gone wrong in his life. Hello?? It was your own choice to lash your sentry in front of the rest of the team, fully bringing to life the saying that "beatings will continue until morale improves" — and Ianthe was behind that shitshow anyway! Ianthe was the one who stole the guard's keys and gave them to the Naga to break in. Where's the blame on her for that fuckery? Tamlin could have handled it with more restraint and honor but instead he let Ianthe push him into going apeshit That's not on Feyre. Sorry Tampax, you played yourself.
Chapter 12 There's no way that the shadowsinger would turn red and almost spew wine into a fireplace because Rhys made a not very funny joke. This rom-com scene is murdering me.
Also, now that everybody knows that the power of grayskull was unleashed from Amren at the battle with Hybern, does that mean that the threat that her position in the inner circle held before is dissipated now that she's no longer got otherworldly powers anymore? How does she still exist????? I loved her but that Hybern cauldron battle was her time to die. If they were going to bring her back, they could at least make her a creepy zombie or something.
Chapter 13 Why is Nesta's life ambition to just get worse and worse? I mean, she has every right to be mad about the fact that her sister's boo's enemies kidnapped her and Elain then dunktanked them into being magical immortal beautiful beings forever. But she was like this even before Feyre left the mortal lands. I'm really getting tired of her bitchy bullshit. I don't care if her and Cassian have some kind of future love story. She doesn't deserve him. She doesn't deserve any more air time honestly. She's wearing me down.
Chapter 15 Why is she writing about clothes?! Where is the plot???
Chapter 16 Rhys says on page 146 that he'll winnow Cassian up to the House Of Wind, but on page 152 of ACOMAF, it is made very clear that the House Of Wind is protected by wards and you cannot winnow into it. You can only fly to it. Even Rhys cannot winnow into the House Of Wind, which is why he flies Feyre up there every single time. I'm new to books with this kind of world-building and, i gotta say, continuity breaks like this throw me out of the story. What's happening?
Also, why is Cassian so opposed to having his own apartment in Velaris? Am I supposed to believe that for the last 500+ years he has not had any place to get laid? Or he only gets laid in an extra room in Rhys's house? No wonder he has such awful luck with the ladies! Get your own apartment, Cassie!
Chapter 17 Feyre says that she scowled at the eye on her palm on page 156 but when Hybern broke her UTM bargain with Rhys, that eye her palm disappeared as did everything else with the tattoo from UTM. Her new mating bond tattoo on her other arm didn't have that eye on the palm. Did SJM read her own books?
Cauldron help me, I don't know if I can finish this book. I want to but it's breaking my heart. Can i skip the rest and go straight to Book 5? I hate it. Send help. Please tell me it gets better in ACOSF. 😭
submitted by AnOceanOfNotions to acotar [link] [comments]


http://rodzice.org/