School counselor progress notes template

Jordan Peterson: Descensus ad inferos

2014.07.13 19:41 umlilo Jordan Peterson: Descensus ad inferos

Welcome to the discourse! This forum is dedicated to the work associated with Dr. Jordan Peterson: a public intellectual, clinical psychologist, and professor emeritus of psychology at the University of Toronto.
[link]


2015.11.08 15:18 FabianDR Need for Speed: No Limits Forum

Discuss the mobile racing game "Need for Speed: No Limits": Chapter progress, tips, cars, SE's and more. Available for iOS and Android. NFS No Limits is a mobile racing game with awesome graphics and customizable cars.
[link]


2012.06.18 04:54 impossiblex0 Motivating the writers of Reddit through feedback and community

We seek to keep the writers of Reddit motivated to write (all forms of writing welcome), by providing a community that; 1. Is capable of helpful, constructive feedback 2. Expects its members to contribute writing every day (at least an hour's worth, though we understand amounts may vary!)
[link]


2024.06.01 14:10 Ken0838 Nagkagusto ako sa gay bff ko and i don't know what to do

So brief context muna tayo, I'm a (16F) and he/she is (16M) we're a highschool student, currently in Grade 10 (graduated na kami as of now).
so ito na nga nagsimula yun nung nagkaroon ng table skirting competition samin, magkakagroupo kami. Nung mga time na yun hindi ko iniisip or hindi man lang sumagi sa utak ko na magkakagusto ako sakanya, nung pumunta kami sa bahay nung isa naming kaklase para mag practice tina-try niya akong kausapin since hindi pa kami masyadong close and I'm a very introverted person (to the point na inaakala nila na may disability ako kaya hindi ako nagsasalita). he/she din everything he/she could para mapasama ako sa usapan or sa plano nila, wala naman akong sinasabi since maganda naman yung mga designs na sinasuggest nila, and after nun nalaman ko na walking distance lang pala yung bahay nila samin (hinatid ko siya sa bahay nila) and then kinabukasan nagpapasend yung tc namin ng sample ng design na aanohin namin, since malayo yung iba naming ka group nagchat siya sakin and nagpatulong para kaming dalawa nalang gagawa ng sample design, pinuntahan ko siya sa kanil,a and habang gumagawa kami ng sample, kwento siya ng kwento to the point na parang sobrang ramdom na ng topic namin kasi wala na siyang maikwento sakin, which is i found very cute.
After that interaction, napasama na'ko sa circle of friends niya. After a few months, unti unti kong napapansin na lagi kong inaabangan yung mga chats and mga rants niya, and lagi nalang siyang pumapasok sa isip ko(ang corny), lagi ko na ding inaantay yung mga aya niya late night walks namin (since ayaw niya magrant sa chat, gusto niya sa personal), nag start na din akong magcrochet and ibibigay ko sakanya (kunwari extrang gawa ko lang yun, or napapangitan ako kaya ko binibigay sakanya.)
He is very vocal sa mga crush niya na mga lalaki, minsan pag nag night walk kami "nagpopogi hunting" kami, and then one day, nung inaya ko siya mag night walk, napag usapan namin yung gender niya, na meron daw siyang crush na babae, then tinanong ko siya kung gay ba talaga siya or bi, hindi pa din daw siya sure, pero sobrang na a-attract siya sa mga lalaki. After that night, nagbibigay na siya ng mix signals sakin (or nag aassume lang ako?), like nung nagkapartner kami nung "Dress up your dream", sinabi niya na bagay daw since OA daw siya and nonchalant daw ako, and yung pag myday niya ng mga late night walks namin, yung pics ng shadows namin sa. gabi and yung mga pics ng milktea namin, and yung mga "Ice cream dates" daw namin lahat yun mina myday niya and yung binigay niya na crochet na ginawa niya na heart na nilagay niya sa id namin (yung mga tipong pang soft launch talaga)
and one day, nahahalata na nila na gusto ko siya, nagsimula na sila asarin kaming dalawa(jokingly? not sure). Ilang beses na'ko umamin sakayan indirectly (like sign language, spanish) and yung pinabasa ko sa kanya yung notes na sinulat ko, yung mga thoughts ko about sakanya, obvious naman na about sakanya yun (pero walang name na nakalagay) then tinanong niya kung para kanino daw yun, hindi ko nasabi sakanya kasi nahiya na bigla ako, and after that nakikita ko yung mga post niya sa fb na may nagbibigay daw sakanya ng mix signals, nag start ako na mag assume na tungkol sakin yun kasi lahat ng post niya tumutugma sakin, like yung pagbibigay ko sa kanya ng mga handmade gifts tapos magkwekwento ako about sa crush ko which is siya. naging ganun yung set up namin hanggang sa graduation.
Gustong gusto ko na umamin sakanya directly, kasi magkakahiwalay na kami ng schools pero nag aalangan ako na baka masira yung cof namin and yung friendship namin ng dahil dun, and isa pa, lagi niyang kinekwento about sa crushes niya and very vocal siya sa pagiging gay niya, while ako hanggang ngayun, di pa din sure sa gender ko, and isa pa ayoko din naman na ma pressure siya or mailang siya ng dahil lang umamin ako, hindi ko alam kung mas better ba na aamin ako or mag i-istay ako sa pagiging bff niya knowing na i have a hidden feelings for me.
I'm posting this because i just want to let off of my chest, since wala akong mapagkwentuhan regarding dito kasi parehas kami ng cof
submitted by Ken0838 to OffMyChestPH [link] [comments]


2024.06.01 14:09 PocketPillow Just finished my first ever playthrough of Fallout 4. My thoughts.

I'll be honest, I'm that guy that picked it up for $20 because of the TV show. I know the game came out ages ago but when it came out my kids were young and my video game time was nil.
I wanted to share my thoughts, if anyone cares. Maybe no one does, but I'm guessing everyone here has played through a bunch of times, has a bunch of mods downloaded, etc. so maybe you will.
1) Dogmeat is annoying, I made Codsworth my follower out of frustration.
Literally shot that dog dozens of times since he would jump between my gun and the enemy trying to be helpful. Then had to stimpack him out of guilt.
2) The Sad Couple and Minuteman Mission Giver made me avoid Sanctuary.
I know it's supposed to be home, but I actually made my home the Drive in Theater instead where I didn't have to listen to the could complain or risk being given another Minuteman mission that I didn't want. I made a really cool base (at least I loved it). Building was tricky, but I basically made tiers of society up to the top of the screen. Wasted a ton of time but had a lot of fun.
I wished I could have reserved the top bed for myself, but I basically had the King's Quarters on the highest level, my citizens the next level down, shops below that, then my workshops, and surrounded on the bottom level with turrets.
And then... My citizens kept getting trapped under the ramshackle palace, which was annoying. But otherwise building was fun.
3) I loved exploring the world overall.
The little sidequest stories found on various terminals were really cool. Especially the vault ones, but also finding little email arguments and whatnot. I always read what they said. Getting the special power armor chest from that lab was also cool, they should have had more stumble upon things like that.
4) I found all 3 factions distasteful, but went with the Institute as my choice.
The Institute was the least bad option, and it had my family loyalty. I also loved the backstory of how it was founded by survivors living in tunnels and that they created a paradise, and were still expanding underground.
I didn't like how the story tried to drive me into the arms of the railroad. Sorry not sorry: AI isn't people. Building a machine for a purpose and using it isn't "slavery."
Meanwhile the Brotherhood wanting to destroy everything and rule through military might just drives the world into further dystopia.
Did I agree with everything the Institute was doing? No. Replacing people with Synths and experimenting on people is obviously bad, and is too "Vault" type thinking, but it felt like the game wanted me to find out the evil part of the seemingly perfect society in order to push me into the arms of the railroad but didn't make the evil part all that shocking.
Sorry not sorry, but attempting to murder and destroy people over "enslaving" technology that they make themselves wasn't my cup of tea. So the Institute was the least bad of 3 immoral options. At least society isn't going to be a brutal fascist Brotherhood or run by people that want to stop using technology to improve humanity.
5) After the main quest line was over everything was meaningless.
It felt like a real lost bit of potential not to have a "part 2" to the game where you rebuild society. Fishing the main quest should have been the halfway point. I would have loved post-main quests based on your faction of choice. Like reestablishing the CIT. Cleaning it up and using the Minuteman network to recruit townships and create a functioning society.
I've glanced at mods and I don't mean "download a mod that makes this town look like it did before the fall". I mean like recruiting townsfolk to produce wall panels and machinery in one of the factories. Establishing local school houses. Using the Institute to invent some Environmental Rad Away Processors to slowly purify the lake water. That sort of thing.
Part of the hollow feeling was that the world didn't change. We destroyed the Railroad and Brotherhood, but then... It's just raiders and super mutants. No where to progress. Not even a cheesy montage with a time lapse of society improving over the course of decades and a credits scene. No closure. Just back to killing NPCs that are trying to invade Greentop again... Overall I enjoyed the game, just felt like it was unfinished.
I was only level 41 when I finished the main quest line too. Just did Minuteman quests for a while. I put off finishing it until I unlocked the final level of mods for weapons and armor, but probably would have been fine to finish it 10 levels earlier.
6) I also didn't love that I was required to unlock hacking and lockpicking to finish the game.
I was going to anyway, but the game sets up for customizing you're character and then forces you to build a certain way. I felt like I was required to have a high Charisma guy that could pick every lock and hack every terminal. If I wanted to be an ignorant brute just kicking down doors that option wasn't open to me. That master lock can't be picked? BS, I'm wearing power armor and can punch a giant monster to death, pretty sure I can rip a wooden door off it's hinges!
7) The fact that Deacon was supposed to be their idea of "cool" showed the writers grew up watching 80s movies.
It was laughable how big of a dork he actually was.
submitted by PocketPillow to Fallout [link] [comments]


2024.06.01 14:09 snustysleasel Best Place To Sell an Online Course Learnworlds vs Udemy vs Kajabi

The demand for online education has skyrocketed in a society going more and more digital. This is an incredible opportunity for educators and content developers.
In the world of online education, websites like Udemy, LearnWorlds, and Kajabi are well-known.
Every platform has a distinct combination of features that it offers, from powerful tools for creating courses and analytics to marketing and community building capacities.
Whether you’re an academic institution, a creative worker, or an enterprise, the range of platforms caters to varied needs. It is crucial that instructors are knowledgeable about the advantages and disadvantages of each platform.

Best Place To Sell an Online Course

This post seeks to give you a thorough overview of the most well-liked online course selling platforms, illuminating their features, costs, and course kinds that you may offer so that you can choose the best option for your needs and experience.

Learnworlds

LearnWorlds is a feature-rich online course platform that enables instructors to design, market, and sell their courses. The platform has many features out of the box, like customisable certificates, an integrated social network, and interactive video.
In addition, it has several third-party tool integrations, the capacity to generate assignments and quizzes, and the ability to engage students with interactive ebooks.
LearnWorlds provides distinctive features, such as integrated social networking and interactive video, for course developers who prioritize interactive and captivating content. Student happiness and engagement can be greatly increased in this way, which is important for course success.
Course producers may offer a more comprehensive and organized learning experience with its configurable assignments, quizzes, and certificates.
Flexibility in organizing and promoting courses is also made possible by the platform’s broad third-party interfaces.
Important features include tasks, integrations, certificates, interactive films, and quizzes.
Get today Learnworlds

Advantages include

Cons

Selling points include business, technology, health, lifestyle, and education.

Cost

In summary, LearnWorlds is a great platform for developers seeking community development and involvement.
Knowing something is not only powerful in the digital era, but it may also lead to profitable commercial ventures. People all across the world are ready to learn, and your knowledge could serve as a lighthouse for countless others. Never allow hesitancy to stop you.
Take the step to create a course and you and the many interested minds waiting for your insights will discover a world of possibilities.
It’s time to spread knowledge, educate, and thrive!
Simply said, you’re in good hands with LearnWorlds.
Get today Learnworlds

Udemy

Advantages of Udemy

Drawbacks of Udemy

Cost on Udemy

Udemy charges a revenue share of 63% on all other course sales and 3% on courses made through instructor coupons. It is free to publish free courses that include less than two hours of video. (Note: Mobile platform fees for sales of mobile courses, as well as processing costs from PayPal or Payoneer, are not included in revenue sharing.)
Why are you offering your first course on Udemy? due to the platform’s abundance of resources for developing and promoting courses.
For instance, if you’re not sure whether your video courses are up to par, you may send in a sample for evaluation.
You’ll receive comments on the audio and video, as well as equipment recommendations.
Additionally, Udemy offers a helpful Teaching Center with instructions on topics like organizing a course, shooting your first video, and other related subjects.
Udemy’s customized marketing courses can help if you’re having trouble closing your first few transactions.
Take advantage of site-wide discounts, have your course highlighted in their email blasts, or sign up for Udemy’s affiliate marketing program.
Udemy gets a cut of course sales; all of these programs are optional. The promotional channel you select will determine how much they take.
Because of the scale of the marketplace you’re competing with, it’s critical that you choose the ideal course topic and evaluate how it compares to other courses on the site using Udemy’s marketplace insights.
This function, which is akin to Google Analytics, provides information on a topic’s popularity on Udemy, search volume, and related keywords.
Additionally, you may view the quantity of courses that are currently available for a given subject, the category’s highest-earning courses, the monthly revenue earned, and the most effective channels for promotion (Udemy search, Udemy discovery, external sources, and paid ads).

Kajabi

Expert designers would benefit most from using Kajabi, one of the most upscale online course platforms.
Kajabi might not be for you if you are a novice or a small business owner.
On the other hand, this is the ideal location if you are an experienced designer looking to start an online academy. This platform even has Amy Porterfield’s endorsement!

Kajabi’s features

cost

The ability to build webinar pipelines is an intriguing feature shared by all of the options.
It also has fantastic marketing options, like expertly branded messaging, because it caters to huge edupreneurs.
The cost is somewhat more than that of the other platforms on this list, but for some users, the attentive, knowledgeable support staff can make up for it.
They could have made the digital offering more varied for the price they ask by including some possibilities, such as vFair’s event gamification tool, but they don’t.
The website may seem overly technical because it was designed with specialists in mind, which may discourage novice course developers from using it.
Overall, it is a costly and comprehensive LMS supplier, according to its reputation.
submitted by snustysleasel to SaaS [link] [comments]


2024.06.01 14:08 petribxtch Graduation

If everything had gone as planned, I would’ve walked at graduation yesterday. Instead, at the end of 2022, during the first half of my junior year, which was going great, a guy got back in touch with me. my rapist. he went to my school, but i never had to see him. suddenly he was everywhere, and i didn’t understand that what he’d done was rape yet. he didn’t hold me at gunpoint, he didn’t threaten to kill me, and i was 14 when it happened. I didn’t understand yet. I tried to be friends with him, again, but I couldn’t see past what he’d done to me, and i talked to my mom. she suggested we talk to my guidance counselor about keeping him away from me. my guidance counselor said the most awful thing to me. “Are you sure you want to ruin his senior year?” He followed it up by saying big rocks and little rock’s float different, focus on the big rocks, as if being forced and gagged by my so-called friend wasn’t a “big rock”. I knew then that I couldn’t stay at that school. My mom pulled me out, and I fell into a really deep depression. My credits didn’t transfer, so if i’d moved schools, I would’ve had to repeat my sophomore year, too, and i couldn’t bring myself to do it. it was humiliating. my “friends” and classmates walked at graduation yesterday, and i’m reminded of everything my rapists stole from me. he stole my body, he stole my mind, he stole my options, and worst, he stole my education. i regret not forcing myself to go back somewhere else everyday but it’s too late now. i have to live with it.
submitted by petribxtch to Vent [link] [comments]


2024.06.01 14:02 guiltyofnothing “DEI is the new fascism” “Just so you know, I read most of post modernism general theories.” /r/silenthill reacts to a redesigned female character model in the Silent Hill 2 remake

The Context:

Silent Hill 2 is a 2001 psychological horror video game from Konami. A trailer was recently revealed for a remake of the game, with updated graphics and gameplay.
Angela Orosco is a character in Silent Hill 2. She is 19 years old, suicidal, and implied to be the victim of sexual assault by her father.
With the release of the trailer for the remake, some have noted changes to character designs and models — specially Angela’s.
Our drama begins when a user posts a screenshot of a reply to a tweet. The original tweet includes Angela’s redesigned model and a “non-woke” edited version. The reply tweet points out that the character is a 19 year-old sexual abuse victim.
Our drama spans over two threads as the new trailer and changes have sparked debate in the sub.

The Drama, Pt. 1

One user objects that the character isn’t real:
She's not real
so ?
So that's not a picture of a 19 year old abuse victim. The outrage isn't based on reality
it IS the picture of a 19 year old abuse victim FROM silent hill, just because she isn’t real doesn’t mean she doesn’t signify or carry a message from the real world
Silent Hill isn't real. The events in Silent Hill 2 never happened
[Continued:]
u really are close minded.. sexual abuse and people dying from diseases, depression, etc does happen irl
I never said that doesn't happen in real life. I said angela sn't real, silent Hill isn't real, and all the events that take place in silent hill 2 are a work of fiction, it's made up, it never happened.
Sure, but that's no reason to justify people reacting like they are. One cannot argue 'None of it's real' while also arguing 'these characters are important to me' or 'I want to invest in this series/game' because the point of the game is for you to immerse and invest in it. You're meant to care about the characters intrinsically, and not about 'what they do for you'. It's absolutely fine to be upset if some 15 year old idiot 'consoomer' whose first thought when he becomes upset about how a female in the game looks responds with "You want my money~! I am your demographic!" makes such an ignorant, room-temperature IQ take like this, and it's fine to let them know why.
I didn't say these characters are important to me. Real people who exist are important to me. People who get emotional about other people having opinions on made up characters must have some deeper issues. This is a subreddit for discussing a video game series, it's not Doctor Phil.
You don't seem to understand the concept of context very well
[Continued:]
The context is that you and some others don't like anything I've said because it hurt your feelings. I understand the context that you are implying, but I want you to find a way to say it before I go on
[…]
It's story telling, dude.
I say this with relief, but most people have not expirienced sexual abuse. Obviously, this is a good thing. However, it's pretty clear these days that empathy for people who have isn't wide-spread. The point of storytelling is broadening horizons, through different perspectives. It should not just be about catering to the audience.
Storytelling is that means of spreading empathy. There is value to the experience it has to share, and regardless of if Angela is real, the experiences she's there to portray are not without inspiration sourced in reality. If your argument is "She's not real. It's not real. Why care?" then you don't get the point of the whole of storytelling. Not just games, like, all of storytelling.
I just want to draw you attention to the OP's post, the original commenter in the image said nothing about SA, it's not mentioned instead the OP brings it up as a shield to prevent any criticism of the characters redesign. That's manipulation, and only an idiot wouldn't see it.
But what about word choice?
Calling someone a “fucking worm” is just as childish as the post they’re criticizing
if someone doesn't want to be called a worm they shouldn't act like a worm. even the engagement bait excuse doesn't work, it's gross behavior.
I would never call someone a disgusting worm but that’s just me 👌
lol ok snowflake
Boo hoo
it's very noble of you to come to the defense of some insane misogynist on twitter
No calling someone a worm is objectively hilarious tbh
”Vulnerable beauty”:
She was still the poster girl for the original SH2. Yes she was a sexual abuse victim but there was a certain vulnerable beauty to her that Team Silent/Konami wanted to convey in that iconic knife closeup shot as well as using her face for the actual cover art of the game.
"abuse victim"
"certain vulnerable beauty"
You actually wrote those two things together mate. Get therapy.
a lot of people who apparently have played and think they like silent hill 2 completely lack the maturity to handle any of the themes of the game apparently. angela's attractiveness should not be part of the discourse around her character at all.
A base level of attractiveness is relevant for almost all characters except Eddie. Thats the uncomfortable truth of human nature.
Attractiveness enhances a character’s charm. It enhances melancholic and profound musical performances, it enhances melancholic and profound movies. See Mazzy Star. See 500 Days of Summer. It wouldn’t have been the same if those musical artists and actors had unappealing annoying faces.
just because you are too shallow to empathize with people you don’t find attractive doesn’t mean everyone’s brain is broken in the same way man.
[Continued:]
This isn’t about me. This is about human nature. Look at the top YouTube comments on a Mazzy Star performance. They are praising her visual beauty. And we all know it feeds into the tenderness of the song. Nobody goes “Wtf is wrong with you- her face has nothing to do with the artistic value of the song!!!” You might call it shallow but it’s nothing to be faulted for. We are human.
Angela’s story is melancholic and profound. But Konami wouldn’t have made her the cover art had she been morbidly obese with a pudgy unappealing face. Nor would we SH2 fans hang the game poster of her on our walls if she was morbidly obese with a pudgy unappealing face. That knife pose shot wouldn’t have been nearly as iconic.
Saying all this stuff is very not PC. But there’s a difference between being bothered by the truth and refusing to accept it as the truth.
[…]
You misunderstand the term “vulnerable beauty”. You’re thinking about it negatively in terms of being taken advantage of. It’s not that. Im talking about tenderness and sorrow that is enhanced by natural beauty- and vice versa.
Go on YouTube and look at all the musical performances of songs about melancholy/ vulnerability/tenderness played by legendary artists. Like “fade into you” by Mazzy Star. The top YouTube comments are full of praises on her natural beauty. We know that aesthetic beauty enhances the artistry and vice versa.
Human nature tends to gravitate toward certain types of faces. It wouldn’t be the same if she had a derpy face. There is a reason why Konami decided to use Angela’s face as the cover art for the original SH2 game. Because her vulnerable beauty is a key component of her character. And her character is a key component of the game.
Even for James. The artistic value would be diminished if James had an ugly douchey and generally unlikeable face.

The Drama, Pt. 2

In a second thread, it is confirmed that this is the character’s final design.
DEI is blamed:
i vision apparently given by a DEI consultancy group named Hit Detection.
Holy shit you people treat DEI like it’s the fucking boogeyman. You realize that most games hire DEI consultancy, and they’re not some evil org pulling the strings changing the game, they almost always just check the game to ensure there isn’t any content that will unintentionally offend people?
It’s not some crazy scheme, it’s literally just checking that the writing has the intended response. It’s proofreading.
Because it is. Go actually read the ideology they are based of. DEI is the new fascism
Jesus, you have no idea what fascism means.
Just use pornhub man, this isn't something to go to war for lmao
You know, I was gonna debate you and use logic and sense, but the moment you threw out “facism” because it’s the buzzword of the day, I knew I’d be trying to debate someone with the IQ of a single cell amoeba
Insult to the single-cell amoebas tbh
Sure. Insult the person and not the argument.
Just so you know, I read most of post modernism general theories. It is amazing how it resembles fascism but just much better worded.
So, if you feel so insulted maybe go actually read the texts about DEI,instead of going hating on people.
[Continued:]
They insulted your argument too though. It's just the same basic rhetoric that everyone who thinks this way speaks. It's like you all subscribe to the same newsletter and read the weekly approved script. It's tiring and a waste of everyone's time, including yours.
Dudes never had an original thought in his life, if he didn't just parrot what the other incels say he wouldn't speak at all and the world would be all the better for it.
[…]
Or you could stop being incel
You didn't make an argumeny. You basically said "DEI is fascist go look it up". I looked it up ages ago when all these gamer dudes started scaremongering and it was the biggest non-issue I've ever seen. Like the whole SBI thing that got debunked fucking instantly. Outrage youtubers just found their new target to farm clicks, that's all.
User from kotakuinaction probably gonna link Jordan Petterson video if you ask for links
[…]
Just say the n word, man. We all know what you mean
Yup. People can stick their heads in the dirt and pretend these firms don't affect character designs but it is what it is.
Oh boy. Fuck DEI. Those people came to ruin games. The same way they ruined the other media.
There are allegations of gaslighting:
I cant with so many people gaslighting themselves into liking this design, OR the horrendous voice acting. So many of you guys are in pure copium mode right now, Just like with the trainwreck that is SH short message. This game looks worse and worse every time they show more of it, and everyone sticking up for the hideous character design and pretending the game looks good only because some of you compare it to the miniscule ps2 era gameplay of the OG isn't going to change how crap this remake's vision is. As someone who encourages people to take risks when it comes to remakes and reboots, I will be open minded. But it’s not looking good.
This sub is deleting any comments or posts that even slightly suggest there is something weird with how she looks. Her face does not look like a normal 19 year old girls and if you think it does your on some of that high dose copium.
People on the sub won't take any form of criticism, they'll just downvote you to doom. Her face is rather uncanny imo. I feel like they could've done it better
I don't mind being down voted. I've expressed my opinion and anyone who disagrees is welcome to express theres. What I do find amusing is the "you're just an incel" cope. These are supposed to be people against sexualization but make fun of other people's sex lives. But this is Reddit, so I'm not expecting anything better.
Comparisons are made:
I agree. If they feel inspired by Quagmire from Family Guy, then they should stick to their vision.
Bait used to be believable
I swear Silent Hill “fans” have to be the most obnoxious, I kinda see why we got nothing for such a long time.
Make Genshin fans look almost sane.
Denial used to be believable. Hit Detection worked on this game and that explains a lot.
”Hideous:
She looks hideous. Can't believe this is what Blooper is doing.
Trust me brother you absolutely look worse than her
Yet you don't know what he or she looks like.
Stand on business and post yourself then lil bro
Sad to see people lack the critical thinking to critique this game. Blooper gave this woman a man jaw and it looks downright ugly. How does a character model from 2001 look better than one from 2024? Goes to show how much team silent cared about their game while blooper is just trying to make a quick buck.

The Flairs:

submitted by guiltyofnothing to SubredditDrama [link] [comments]


2024.06.01 14:02 TheArrowblackcabary A short theory - or perhaps speculation - on Juste, Kiritsugu's death, and Shirou. (The Adventures of Lord El-Melloi II)

Hello, this is a short theory – more of a possibility – about Juste’s backstory.
Here’s their Type-Moon wiki page. For more information, go to the Beast’s Lair thread for the Lord El-Melloi II novels.
The basics of their character are that they’re the black Power Ranger, but with chainsaws and look up to Kiritsugu. They introduce themselves by blowing up a building and rank mages based on the threat level. They blame Shirou for Kiritsugu’s death and prove they are probably secretly Sialim under that mask trying to one-up her sister’s wifu game by using memory partition to keep an exact replica of Type-Moon’s third edgiest protagonist in their mind. (Number one may surprise you!)
(Note: that’s a joke, not the theory. Nothing says “Leatherface.” Juste and Sialim “Slavery is cool” Eltnam Re-Atlasia)
As you can guess from the use of memory partition – a spell used by Atlas Alchemist – Juste is/was once a part of the Atlas Institute.
The question is, how did Kiritsugu end up mentoring Juste – someone form the NEET Institute – well enough for them to consider the old man their master and reconstruct the Magus Killer’s personality in their head? Furthermore, why do they think Shirou killed Kiritsugu?
One possible answer comes from the Fate/Zero Season 2 Drama CD:
Kiritsugu: Anything, Shirou? Can't get any sleep?
Shirou: Yeah... I saw that dream again...
Kiritsugu: I see....
Shirou: Hey gramps, the medicine you gave me this morning.... Can I take some now?
Kiritsugu: Hm? It's still rather too soon for that but.... Fine, I guess. But what's the occasion here? You always hated that medicine, didn't you?
Shirou: Of course I don't like it. It's bitter and it's mushy and all... But gramps, you made that medicine with magic didn't you?
Kiritsugu: Well, it's magecraft to be specific. But yeah, somewhere along that line.
Shirou: When I think of it that way, it sorts of calms me down. I get uneasy in this kind of night...
Kiritsugu: I see.... Can't really blame you for that...
Shirou gulps that drink
Shirou: Gramps.... How much longer should I take in this medicine?
Kiritsugu: Well, once you are old enough to attend Middle school you won't be needing that anymore. Until then, bear with it, will you?
Shirou: Ehhh?
Kiritsugu: The healing spell I used on you 2 years ago... Seems to be a little too strong for you. The danger still lurks within you, Shirou. Until you grow up and let your body put on some more antibodies, you will have to rely on this medicine.
The first thing to note from this scene is the use of a magical potion. Kiritsugu doesn’t seem like the type to be able to create a magical potion from scratch. He doesn’t have the knowledge or training to be capable of doing such a feat. Meanwhile, this is something that is right up the Atlas Institute’s alley.
There’s also the question of where and how Kiritsugu got the ingredients to brew this elixir and just what they were. (More specifically, how rare they are.)
Building on that, it is clear that the magical potion is being used to help with just nightmares. If it was only that, he could just get regular medication that is probably much easier to get his hands on.
Based on the final part about “the healing spell I used on you 2 years ago” and “the danger still lurks within you.” I think that Avalon didn’t completely remove the taint of Angra Mainyu. Also – as a side note – the part about it being too strong is weird especially with the pause and how it doesn’t make sense with the rest of the statement as a whole. If it were truly super powerful beyond what he could handle, it would have wiped out the ‘danger,’ and there would be no need for ‘antibodies.’ I think... and the pause is meant to make us think Kiritsugu is either lying or hiding something. Or am I just being stupid again?
If we combine all this, it could fit neatly into explain Juste.
Kiritsugu noticed that Shirou was still being affected by whatever was in the grail and tried to find a solution to it while getting information about the Einzberns. (Tying into the plot in The Adventures of Lord El-Melloi 2 about the origin rounds being used in Monaco and all that stuff.)
This attempt ended with him either teaching or inspiring Juste while bargaining with some Atlas scientists or the like for an elixir that could help Shirou. But… the ingredients are too rare for them to treat more than one person. So, Kiritsugu – who is also still suffering from Angra Mainyu – chooses to give it all to Shirou, even if it means his death.
This would explain why Juste thinks Shirou killed Kiritsugu while also adding a lot to Kiritsugu’s relationship with Shirou and emphasizing what was already there.
By that, I mean giving Avalon to Shirou was already this act. It was Kiritsugu sacrificing his future for Shirou’s, even if he probably didn’t know that at the time. He didn’t know Angra Mainyu’s curse would kill him if he gave Avalon to Shirou to heal his utterly destroyed heart and burns. With this, however, he does know and consciously chooses to put Shirou’s life ahead of his own. This also happened over the span of who knows how long, probably years.
It feels more potent in this regard.
As for Shirou, this would open up an interesting story for Sanda to explore as Shirou is forced to confront someone angry at him for surviving in place of someone else and sets them up as ideological enemies.
Juste is very clearly rooted heavily in Kiritsugu’s legacy and ideals of sacrificing the few to save the many. To ‘rational’ save people. From this perspective, Kiritsugu sacrificing himself for Shirou’s survival wouldn’t make sense. Kiritsugu’s life would be worth more since he would ‘save’ more lives than a random kid. Kiritsugu’s selflessness or humanity in this act wouldn’t be seen by Juste as the embodiment – of, dare I say it – the old justice of Kiritsugu before the events of Fate/Zero.
Conversely, saying Shirou killed Kiritsugu would make perfect sense within this nonsense.
Again, it also sets up a conflict between Juste’s logical/utilitarian heroism versus Shirou’s idealistic/childish heroism.
The next volume or two of Adventures will have Shirou ultimately coming out on top of Juste and his counterfeit mental husbando due to his beliefs being strongehaving moved beyond the original ideals of Kiritsugu.

submitted by TheArrowblackcabary to fatestaynight [link] [comments]


2024.06.01 14:01 Madrasta28 Grad ng pharma naging marketer tas gusto ulit magaral

TLDR?
Pasensya na kung may grammar nazi dito. Rusty na lola niyo.
Nagtake ako ng UPCAT way back 2012 pa di ako pumasa kasi mabagal ako magbasa besides wala ko natutunan sa math teacher ko nun partida valedictorian akong grumaduate sa isang public school so alam ko na responsable naman ako. Pero hanep yung math questions noon natutunan ko lang nung college na ko samantalang yung iba kong kaklase nung college alam na yung mga subjects like Trigo at Stats.
Now graduate na ako ng pharma, natry ko na iba't ibang industry sa pharma. Retail, manuf, clinical. Except sa regulatory at research. Passion ko talaga ang research and gusto ko talaga ituloy to pero hirap din ako makahanap ng stepping stone noon ginagamit ko pa tong pinag-aralan ko. Kung sa manuf lang di ko kaya ang shift 12 hrs mostly nakikita ko work. Tapos sahod 18-23k way back 2020 pa to pandemic.
So ngayon Digital Marketer na ko. O di ba walastik? Maganda takbo ng career ko although hindi eto ang passion ko naeenjoy ko kasi yung makasahod ng 6 digits e never mo makukuha sa pharma dito sa pinas. Kaya ko pumalo ng half-mil kung masipag ako at magtatayo ng agency pero ineenjoy ko kasi youth ko siguro pag balak ko na magsettle down pwede.
Dami ko kwento pero eto na nga. I don't know what the freak I'm gonna do with my life. Dream school ko UP and kahit anong course willing ako pero gusto ko pa rin related sa mga experience ko na.
May chance pa ba ko? Iniisip ko magmasters nalang ng pharma para sa passion ko kaso inaalala ko baka wala na kong way makapasok sa UP. At baka wala ring matinong career nagaantay sakin.
Kundi ko man mapursue yung passion ko willing ako magmarketing or business ad courses (may plan din ako magtayo ng business and gusto ko maggain ng network) pwede rin computer science (mamaw mga to sa freelancing kasi x2 or more ung mga offers na nakikita ko).
So ayun may chance pa ba ko masters man or mag-aral ulit ng bago if gusto ko magUP? Note: nagtake na ko UPCAT nung 2012. Nganga.
submitted by Madrasta28 to phcareers [link] [comments]


2024.06.01 13:59 Doonpublicschool000 How to Choose the Right Public Schools in Paschim Vihar ?

Parents living in Paschim Vihar, this article is here to help! Choosing the best Public school for your child can be difficult. We are here to help you make it easier. This article highlights the factors to consider when choosing a Right public school, such as the academic standards, school building, sports and other activities, support services available for children and the school environment. With detailed information and tips, our aim is to help you choose a school that will give your child the best education and prepare them for the future.Paschim Vihar, the western district of Delhi, has fast become an important hub of education. The area is known for its high-quality education, modern facilities, and a wide range of activities. With a mix of traditional and modern educational institutions, Paschim Vihar provides an ideal environment for all-round education. Schools in Paschim Vihar are equipped with modern facilities, including computer labs, modern science classrooms, large playgrounds and excellent libraries. It also has some of the top government schools in Delhi, which attract students from all over the city, creating a vibrant and competitive educational environment.

Importance of Choosing the Right Public School

Choosing the right public school for children is one of the most important decisions parents make. The public school environment greatly influences learning, social development and overall growth of children. A good public school in paschim vihar not only provides good education but also promotes the development of children, instills good values ​​in them and prepares them for the challenges of life.The right school can arouse curiosity in children to learn, increase their confidence and help them excel in every field. Therefore, choosing a public school in paschim vihar that meets their needs and your educational expectations is important for your child's success and happiness.

Factors to Consider When Choosing a Public School

You should consider a school's learning atmosphere before making your decision. You can observe how the school's pupils fare on competitive examinations such as the board exams for classes 10 and 12. A concentrated study atmosphere and consistently strong performance show that the school is giving the students a quality education.Research the curriculum the school offers to make sure it matches your educational goals and your child's learning style.
Make sure that the teachers in the school are experienced and have good degrees. Also, they should be interested in teaching. Such teachers can make the child's studies better. Also, see if the school helps its teachers to learn new things.
School safety is important to your child's safety. Verify whether the school is located in a safe and convenient area. Verify that safety precautions are in place, including controlled entry points, CCTV cameras, and vigilant security personnel. Also take into account the general safety of the neighborhood, taking into account traffic flow and the presence of walkways.
Children can learn more well in an environment that is more modern. Examine the classrooms, labs, library, and outdoor areas of the school. Large, well-lit classrooms with contemporary technology are ideal. Children who have access to a modern computer lab and a strong library are more likely to achieve academically. Playgrounds and recreational areas should be available at the school to encourage kids to get interested in sports.

Best Public School in Paschim Vihar : Doon Public School

Located in the heart of Paschim Vihar, Doon Public School is a great example of excellence and innovation in education. The school not only excels in academics but also develops them in an all-round manner. With facilities like large and bright classrooms, well-equipped library, modern science and computer labs, and playgrounds, Doon School provides children with a rich learning experience. Doon Public School provides education with the holistic development of the child in mind. Experienced and continuously learning teachers provide individual attention to the children. Participation in activities such as sports, art, music and drama helps children develop leadership skills, teamwork and important life skills. Overall, this school is dedicated to giving children a strong foundation and helping them succeed. Facilities like counseling, special education programs and regular health checkups are also available. Overall, Doon public School is committed to giving children a strong academic foundation, honing their talents and making them successful and responsible global citizens.

Why Choose Doon Public School?

Doon Public School takes great pride in its outstanding academic performance. The methods of instruction used here have shown to be quite successful. Our pupils' regular success in both board exams and other competitive examinations serves as evidence of this.We ensure that our students are fully prepared for further studies and success in life. Hence, we follow a comprehensive curriculum that emphasizes critical thinking, creativity and practical knowledge.
Doon Public School takes great pride in its committed and experienced faculty! These educators serve as mentors and role models for the kids in addition to being subject matter specialists. These educators support each child's talent development by giving them their full attention and encouragement.These teachers instill a curiosity in the children to learn so that they are always eager to learn new things. The teachers themselves are constantly learning and teach using modern methods so that children get the best education. Small class sizes allow the teachers to pay individual attention to each child, identify their strengths and weaknesses and teach according to their learning style. The Doon School teachers are not just teachers but also friends, counselors and guides to the children.Teachers at Doon public School are not just teachers but also friends, counselors, and guides to children. In addition to being educators, the teachers at Doon Public School serve as mentors, friends, and counselors for the students.
The campus of Doon Public School is equipped with new technology for the qualitative development of children. The school has modern classrooms with smart boards and interactive equipment. Also, the science and computer labs are state-of-the-art. The library is full of books and a storehouse of knowledge. Apart from playgrounds, courts and space for various sports are also available. All these facilities give children the opportunity to grow in sports and other activities along with studies.

Conclusion

Choosing the best Paschim Vihar public School is very important for your child's educational success and general development. When choosing a school, there are many things to keep in mind, such as the education criteria, teachers' credentials, facilities, safety and adjunct activities. Doon Public School is one of the top institutions, renowned for providing students with the best education, comprehensive development and state-of-the-art facilities. The Doon public School provides children with a comprehensive learning experience that prepares them for the future, including qualified teachers, a safe environment and a wide range of activities. By taking all these aspects into consideration and doing your research, making an informed choice that will improve your child's future can be achieved. Choose wisely and take care of your child's education .
submitted by Doonpublicschool000 to u/Doonpublicschool000 [link] [comments]


2024.06.01 13:58 Horror-Outside7972 Maison Alhambra - The Serpent 🐍

Maison Alhambra - The Serpent 🐍
Background: Short version: The serpent was made after the Gucci - The voice of the snake.
Long version: As written on their own site, Gucci Fragrances introduced Luxury Collection: The Alchemist’s Garden, featuring unisex fragrances customizable by layering various scents for a unique, long-lasting aroma. The Voice of the Snake Eau de Parfum as a part of collection, was inspired by a snake's movement through a forest, blends oud with patchouli and saffron, resulting in a provocative and hypnotizing scent.
The bottles were crafted to evoke the allure of vintage apothecary containers, with opulent gold lettering and enigmatic symbols, turning them into must-have treasures for mystery buffs. Maison Alhambra, true to form, skipped the brainstorming session and just hit Ctrl + c, Ctrl + v on the bottle design. I guess originality took a vacation there! 🤷‍♂️
Here is the fun part, Alberto Morillas described the collection as creating mesmerizing individual statements, allowing personalization by combining oils, floral waters, and eau de parfum. -roughly translates to "Not really meant to wear individually, better result can be obtained when mixed with others from the collection"-
Naturally, Maison Alhambra tossed that description straight into the recycling bin and decided to forge ahead with the cloning process. I mean, why not, right?
Orginal Maker: Alberto Morillas
How is the scent exactly?
Short version: Imagine a fragrance so wild, it's like a rollercoaster for your nose, not in a good way. It's like a band-aid and Dettol had a collision course, leaving the nose in disbelief. And just when you think it can't get worse, it dries down to something ashy. 🥲 Not a crowd pleasing and pretty wild at that.
Long version: well, as soon as you spray it, it blasts the spicy, dry, slightly sweet saffron. 10 mins in, it pulls herbal patchouli into the picture. Please note that patchouli is not chocolatey sweet in here, it's more earthy and medicinal. As patchouli takes center stage, overshadowing the saffron which now plays a game of peek-a-boo in the background, both stars are enveloped in a balsamic oud embrace.
The oud in here is not a typical white oud, having no sweet tone whatsoever. Almost sterile clean, setting the stage for patchouli and saffron.
As the scent progresses towards the dry down, it turns more ashy, medicinal and puts the woody, spicy and little warm aspects upfront.
So, It's like wearing the scent of a tough guy who's also a closet germaphobe (Hey! Happy pride month btw 🙃🫣). Masculine, antiseptic, and also contradictory, like a tough guy in a hazmat suit!
When, where and who can wear it?
This perfume is strictly for cold weather, evening time, mostly for casual wear (or just funerals?! ...maybe).
It's like, yeah, it's for everyone, but if I had to pick, I'd vote for the guys to sport that scent rather than the gals. It's like scent democracy, with a twist!
Performance, longevity, sillage?!
It projects when sprayed and stays like that for next half hour, gets close to 2 ft mild bubble and kinda becomes skin scent after 5-6hrs.
How close is it to the original?
Only God knows.
PS - First image was downloaded from the internet for the reference.
submitted by Horror-Outside7972 to fragranceclones [link] [comments]


2024.06.01 13:56 genericusername1904 H.G. WELLS’S, THE SHAPE OF THINGS TO COME (1933) VS. 1984 AND BRAVE NEW WORLD

H.G. WELLS’S, THE SHAPE OF THINGS TO COME (1933) VS. 1984 AND BRAVE NEW WORLD

ID, IX. MAIORES. V, CAL. IUNI. FORTUNA PRIMIGENIA.

I discovered this book by complete chance last year – a very old hardback copy was given to me as gift (in a situation which was certainly weighted with the most unlikely of synchronicities), “huh,” I thought, “it’s a first edition of H.G. Wells,” the book itself almost cannot be opened because it is so old and falling apart so I procured a text and audio file of the thing relatively easily and began to read. In hindsight not only for myself but I fancy for the generations of the last fifty years - in all totality, it is deeply strange that this book has not been more widely recognized or taught in schools, as like 1984 and Brave New World, as being the third contender (although technically the second, published one year after Huxley – seemingly written at the same time interestingly enough) in “visions of dystopia” – except that the book is not so much a vision of dystopia tomorrow but a vision of dystopia ‘today’ or rather ‘life as we know it’ of the 19th, 20th and 21st Centuries (endless war, endless pandemics, economic and logistic chaos), narrated from the comfortable and reassuring position of a society far far in the future who have long since revised their culture and solved all of the causes of the problems and become a society of genius polymaths “with (every Man and Woman) the intellectual equal of the polymaths of the ancient world.”
Now, I do not mean here to seem to ‘sweet-talk’ the reader into rushing out and buying this book or to hold it up in the manner of those other books as if it were some ideological blueprint but instead to assay the thing in the natural context which seems to me to be universally unrealized and which presents itself to us as a thing which is plainly self-evident, that is: that in the depressing and miserable dichotomy of 1984 and Brave New World; two extremely atomizing and miserable narratives, that there is also – far more empowering – The Shape Of Things To Come wherein the miserable protagony and antagony of both 1984 and Brave New World might read as merely a footnote somewhere in the middle of the book as an example of the witless measures mankinds old master undertook to preserve their power in an untenable circumstance. In other words, we know all about 1984 as children; we have this drummed into our heads and we glean our cultural comprehension that dictators cannot be cliques of business people but only lone individuals, usually in military uniform, and then we graduate from that to Brave New World to gain a more sophisticated comprehension of the feckless consumerism and ‘passive egoism’ by which our society actually operates, but then we do not – as I argue we ought – continue along in our education with this third book which actually addresses the matters at hand at a more adult level.
For instance, here, from ‘The Breakdown Of Finance And Social Morale After Versailles’ (Book One, Chapter Twelve) addresses in a single paragraph the cause of our continual economic chaos (of which all crime and poverty and war originates from) and highlights the problem from which this chaos cannot be resolved yet could easily be resolved, “adjustment was left to blind and ill-estimated forces,” “manifestly, a dramatic revision of the liberties of enterprise was necessary, but the enterprising people who controlled politics (would be) the very last people to undertake such a revision,”

…the expansion of productive energy was being accompanied by a positive contraction of the distributive arrangements which determined consumption. The more efficient the output, the fewer were the wages-earners. The more stuff there was, the fewer consumers there were. The fewer the consumers, the smaller the trading profits, and the less the gross spending power of the shareholders and individual entrepreneurs. So buying dwindled at both ends of the process and the common investor suffered with the wages- earner. This was the "Paradox of Overproduction" which so troubled the writers and journalists of the third decade of the twentieth century.

It is easy for the young student to-day to ask "Why did they not adjust?" But let him ask himself who there was to adjust. Our modern superstructure of applied economic science, the David Lubin Bureau and the General Directors' Board, with its vast recording organization, its hundreds of thousands of stations and observers, directing, adjusting, apportioning and distributing, had not even begun to exist. Adjustment was left to blind and ill-estimated forces. It was the general interest of mankind to be prosperous, but it was nobody's particular interest to keep affairs in a frame of prosperity. Manifestly a dramatic revision of the liberties of enterprise was necessary, but the enterprising people who controlled politics, so far as political life was controlled, were the very last people to undertake such a revision.

There is a clever metaphor I fancy that Wells worked in to this for the ‘actual’ defacto controlling class of things, that is: not really the politicians (sorry to disappoint the Orwell and conspiracy fans) but instead the ‘Dictatorship of the Air’ which might easily read as the ‘Dictatorship of the Airwaves’ – in colloquial language, that being radio and then television. Certainly we might imagine Rupert Murdoch or Ted Turner or Sumner Redstone (of yesterday) entering into honourable retirement as like the ‘dictators of the air’ of the very last days before the establishment of a one world state – in any case that is how things would work out, as the power of, say, Ted Turner to eradicate a political party in the United States – at any time he wishes – by simply green-lighting coverage of their bad actions relentlessly for months until revolution occurs is a real power of which no other institution possesses nor possesses any means of defence against, i.e. the ‘real power’ in our world to end a war or begin or war or end this or begin that is that power held by the organized press. This metaphor is somewhat of a more mature view, I think, than Wells earlier conception of the press in The Sleeper Awakes (1899) where the press of a dystopian future is visualized as a “babble machine” spreading circular nonsense to preoccupy the citizenry (although this is arguably a true representation of the mental processes of the Twitter and Facebook user, or of the general baby-speak and extremely infantile form of the news reports on the front page of the BBC News website) which is more or less what the press depicted as being in Brave New World also.
However the construction of sudden new realities (or sudden ‘actualities’) presented by the equation of interdependent technological innovations (i.e. the radio and the television in this instance) is mentioned early on in The Shape Of Things To Come in ‘How The Idea And Hope Of The Modern World State First Appeared’ (Book One, Chapter Two),

The fruitlessness of all these premature inventions is very easily explained. First in the case of the Transatlantic passage; either the earlier navigators who got to America never got back, or, if they did get back, they were unable to find the necessary support and means to go again before they died, or they had had enough of hardship, or they perished in a second attempt. Their stories were distorted into fantastic legends and substantially disbelieved. It was, indeed, a quite futile adventure to get to America until the keeled sailing ship, the science of navigation, and the mariner's compass had been added to human resources. (Then), in the matter of printing, it was only when the Chinese had developed the systematic manufacture of abundant cheap paper sheets in standard sizes that the printed book—and its consequent release of knowledge—became practically possible. Finally the delay in the attainment of flying was inevitable because before men could progress beyond precarious gliding it was necessary for metallurgy to reach a point at which the internal combustion engine could be made. Until then they could build nothing strong enough and light enough to battle with the eddies of the air.

In an exactly parallel manner, the conception of one single human community organized for collective service to the common weal had to wait until the rapid evolution of the means of communication could arrest and promise to defeat the disintegrative influence of geographical separation. That rapid evolution came at last in the nineteenth century, and it has been described already in a preceding chapter of this world history. Steam power, oil power, electric power, the railway, the steamship, the aeroplane, transmission by wire and aerial transmission followed each other very rapidly. They knit together the human species as it had never been knit before. Insensibly, in less than a century, the utterly impracticable became not merely a possible adjustment but an urgently necessary adjustment if civilization was to continue.

In other words, then, a global state (or, rather, such power in general held by the press as I see the analogy extending to them as being the ‘Dictatorship of the Airwaves’) was impossible to imagine and completely laughable before the technologies had stacked together to reveal as like in a simple piece of arithmetic which produced a single outcome of the equation; that no sooner had the technologies existed then the thing had become an actual reality – in that 1) unassailable political power had been unthinkingly dropped into the lap of the owners of the press, but that more importantly as consequence that therefore 2) mankind was subject to that power, that is: the situation existed the moment the technologies did – and this whether any living person had even realized it, as I think quite naturally all the time Men and Women invent things that they really have no notion of the fullest or most optimal uses of (“nothing is needed by fools, for: they do not understand how to use anything but are in want of everything,” Chrysippus), e.g. in no metaphor the television was quite literally invented as a ‘ghost box’ to commune with ghosts imagined to reveal themselves by manipulating the black and white of the static until someone else had the idea that there was at least one other use for that contraption.
It is quite strange, also, that in contemporary times we have for ages been heavily propagandized ‘against’ the idea of a “one world state” as if, say, all the crimes and fecklessness that have gone on in our lifetimes are somehow secretly building towards the creation of such a thing – not a thing you would naturally conclude from an observation of those events nor a thing advocated for by anybody (insofar as I have ever heard) but it is a thing which would be the first logical response to ‘preventing’ such crimes from ever occurring again – such as like the already widely practiced concept of a Senate-Style Federation of Sovereign States rather than a hundred or so mutually antagonistic polities capable of bombing themselves or screwing up their economies and creating waves of refugees or mass starvation or pandemics, and so on. For instance, All Egypt is dependent on the flow of the Nile which originates in what is today another country, that other country recently decimated the flow of the Nile by gumming up the Nile with a Hydroelectric Dam; such an outcome would not occur if the total mass of the land itself was governed as the single interconnected economic and environmental system that it is in physical reality of which, when divided along arbitrary borderlines, there is no means to govern the entirety of the region in an amicable and prosperous manner for all as a whole and no recourse to the otherwise intolerable situation but War which is unlikely to occur – as most Nations are comprised of civilized peoples who rightly loath the concept of War – but it is the single and unavoidable outcome to resolve such a situation until that situation has dragged on for decades, causing immense suffering, until it reaches that point of desperation – the matter of Palestine and Israel, fresh to my mind in these days, raises itself also.
Of the matter of War itself, in ‘The Direct Action Of The Armament Industries In Maintaining War Stresses’ (Book One, Chapter Eleven), Wells relays in 1933 what United States President Eisenhower would later remark in 1961 in his farewell address of the dangers of the Military Industrial Complex; albeit far more analytically on Wells part, that: it is not so much the ‘desire to harm’ on the part of the armament industries which sees them engage in unnecessary build-up of weapons stockpiles but that it is simply their business to produce, to stockpile, produce more deadly variants and stockpile the more deadly variants and sell off their old stockpiles to whomsoever rings their doorbell; for instance the on-going War in Ukraine is no different in this regard to the Viet Cong and NATO Warfare in Vietnam in that massive quantiles of cheap munitions were necessary for the war to be fought in the first place and massive quantities of munitions happened to exist as a by-product of the Armaments Industries to be dumped onto the warring parties in order to facilitate their macabre impulses at the expense of the citizenry; both at their cost in terms of the debt taken on to procure the weaponry on the part of their governments and in terms of their lives when the weaponry was unused to the outcome of massive loss of life of a single peoples within a bordered space – a thing of no value to themselves. Simply put, albeit in a very simplistic reduction to the bare basics: the War would not reached such catastrophic inhuman proportions without massive quantities of cheap Armaments that otherwise sat taking up warehouse space for more valuable Armaments on the part of the producer and seller.

In a perpetual progress in the size and range of great guns, in a vast expansion of battleships that were continually scrapped in favour of larger or more elaborate models, (Armament Firms) found a most important and inexhaustible field of profit. The governments of the world were taken unawares, and in a little while the industry, by sound and accepted methods of salesmanship, was able to impose its novelties upon these ancient institutions with their tradition of implacable mutual antagonism. It was realized very soon that any decay of patriotism and loyalty would be inimical to this great system of profits, and the selling branch of the industry either bought directly or contrived to control most of the great newspapers of the time, and exercised a watchful vigilance on the teaching of belligerence in schools. Following the established rules and usages for a marketing industrialism, and with little thought of any consequences but profits, the directors of these huge concerns built up the new warfare that found its first exposition in the Great War of 1914-18, and gave its last desperate and frightful convulsions in the Polish wars of 1940 and the subsequent decades.

Even at its outset in 1914-18 this new warfare was extraordinarily uncongenial to humanity. It did not even satisfy man's normal combative instincts. What an angry man wants to do is to beat and bash another living being, not to be shot at from ten miles distance or poisoned in a hole. Instead of drinking delight of battle with their peers, men tasted all the indiscriminating terror of an earthquake. The war literature stored at Atacama, to which we have already referred, is full of futile protest against the horror, the unsportsmanlike quality, the casual filthiness and indecency, the mechanical disregard of human dignity of the new tactics. But such protest itself was necessarily futile, because it did not go on to a clear indictment of the forces that were making, sustaining and distorting war. The child howled and wept and they did not even attempt to see what it was had tormented it.

To us nowadays it seems insane that profit-making individuals and companies should have been allowed to manufacture weapons and sell the apparatus of murder to all comers. But to the man of the late nineteenth and early twentieth centuries it seemed the most natural thing in the world. It had grown up in an entirely logical and necessary way, without any restraint upon the normal marketing methods of peace-time commerce, from the continually more extensive application of new industrial products to warfare. Even after the World War catastrophe, after that complete demonstration of the futility of war, men still allowed themselves to be herded like sheep into the barracks, to be trained to consume, and be consumed, by new lines of slaughter goods produced and marketed by the still active armament traders. And the accumulation of a still greater and still more dangerous mass of war material continued.

The book is, if the reader has likely already gathered from the excerpts, not written in the style of a protagonal narrative; i.e. not as a story, i.e. no hero and no villain, but as a sort of a Historia Augusta – that is really the most fitting comparison I think of when trying to describe this to a new reader (or perhaps J.J. Scarisbrick’s Henry VIII), that is to say it is written ‘as’ a History in the classical style we are familiar with from the better of the ancient writers, as like Appian or Cassius Dio, but unlike Suetonius or Tacitus it is absent of the sloppy hinging of all bad things on the highly personalized propaganda ad hominem (i.e. blame the fall of empire on one guy) that goes in those narrative works as we are typically familiar with them.
It is, of course, a work a fiction; although Wells did predict World War Two beginning in late 1939-1940 (although he had Poland putting up much better and longer of a fight against the Germans) and various other innovations, beginning from his own day with a true account of events prior to his own day – giving us a valuable account of affairs and actors prior to 1933 which would otherwise not come easily to any of us to discover. But the book, ultimately, is vehicle for the transmission and discussion of these societal (i.e. social, economic, industrial, logistic) matters presented to the audience of the day fresh, in their own minds, from the abject horror recently witnessed in World War One – and the economic catastrophes of which Roosevelts reforms had not yet come into tangible reality (i.e. relief for the poor, public works projects such as the motorways across America) as is discussed in that other seemingly little known H.G. Wells literary offering in his face-to-face interview with Josef Stalin the following year in 1934 (something which I think is of far more historical value than say, Nixon and Frost or Prince Andrew and Emily Maitlis), so as to ‘avert’ another crisis and pluck from the ether a seemingly alternate trajectory of where Mankind might at last get its act together. This ‘novel’ (thought it seems strange to call it that) ought be read, I would advise, in conjunction with ‘The Sleeper Awakes’ (1899) and also the (actually very depressing – I would not advise it) short-story prequel ‘A Story Of The Days To Come’ (1897) – set in that same universe – which, perhaps it is because I am English, seems to me to be a black horror show of the reality that we actually find ourselves living in this far into an actually dystopic future – or perhaps yet with the ‘strange windmills’ powering the mega cities that this a future yet to come (no pun intended); the broken speech, the babble machines, the miserable condition of the Working Class and their consumption of pre-packaged soft bread, the desire to flee the urban sprawl into the dilapidated countryside and make a little life in a run-down house with tacky wallpaper peeling away … ah, forgive me, my point is that ‘our condition’; i.e. those of us literate in English, is quite analogous to the condition of the central characters in those two stories; a culture dulled intellectually to the point that they can barely speak or think, being appraised and assayed by ourselves; those of us simply literate, as to render our commentary stuck as to seem as mutually alien as like Caesar in Gaul. However, it is in the context of the frame given to us in ‘The Shape Of Things To Come’ that we might gain a degree of sanity about this self-same situation; to study and lean into that dispassionate quality as to discern the nature of things as they are and recognize how important this quality is in relation to Well’s ultimate outcome for the best possible position of Humankind far far future, that is: that of Humankind’s vital intellectual capacity, and that the most striking message of STC, beyond all we have mentioned in this little overview, is that intellectual capacity in and of itself.
For example, when we consider the ‘actuality’ of the power of Turner or perhaps Zuckerberg in his heyday, for instance, we consider a power fallen into a Mans lap by an accidental stacking of disparate technologies created not by himself but of which possess a power utterly dependent in that same equation upon on a population being ‘witless’ in the first place and so led slavishly by the “babble machines”. However you cut it, reader, the great uplifting of Humankind to a standard of autonomy and intellectual prowess – not held by an elite but possessed by All People – is a thing both intrinsically self-sufficient within our grasp for our own selves and is certainly the prerequisite for political matters in that intellectual capacity of the voting public determines entirely whether a public is tricked or foolish and gets themselves into trouble by undertaking some obvious error or whether they are immune to such trickery and foolishness in the first place and that their energies and time are spent on more valuable pursuits. It seems to me that our contemporary society has done away with the notion of good character through intellect and that we live with the outcome of this; being shepherded by emotional manipulation and brute force because our society at large is treated as if we lacked the verbal and intellectual toolsets to understand anything else – moreover possessing no means to discern whether or not what is forced onto us is right or wrong; truth or lies, and so on. Such a society as this, again it seems plain to me, is ‘any’ dystopia because it is the baseline composition for ‘all’ dystopia; as like the foolish dogma of an out-dated ideology for example rests itself upon a large enough contingent of the public being either treated as if they were or in fact are “too foolish” to discuss or think a thing through, so a dogma is poured over them like concrete creating, in turn, intolerable circumstances as the dogma, tomorrow, becomes out-dated and suddenly instructs them to do foolish things, as like in the “Banality Of Evil” (read: Hannah Arendt) as the character in all serious perpetrators of inhumanity who insist, with a confused expression on their faces, that they were just doing their job – and this ‘quality’, of extreme ignorance, is the composition of the culture where such ‘evil actions’ occur.
I mean here that in STC we have on one hand a very in-depth account, very serious reading, to graduate the reader out of the depressive, atomizing, disempowering, conspiratorial milieu and mire of ‘life’ presented to us in 1984 and Brave New World, but that we have at the same time the very resonant harmonics that one does not need to “wait around for a distant future utopia” to “solve all the problems” but that the tools to do so are well within our grasp at any time we so choose and of which such an undertaking constitutes the foundation stones and tapestries of that future utopia which, I think, could be said to “meet us half-way” in many of these matters, as like we reach forward and they reach back and then those in the past reach forward and we in the resent reach back; that is anyway what it is to learn from the past and anyway the answer to “why the Grandfather sews the seeds for trees from whose fruits he will never eat.”
Valete.

ID, IX. MAIORES. V, CAL. IUNI. FORTUNA PRIMIGENIA.

FULL TEXT ON GUTENBERG OF H.G. WELLS ‘THE SHAPE OF THINGS TO COME’ (1933)
https://preview.redd.it/9l7yl9hx8y3d1.jpg?width=490&format=pjpg&auto=webp&s=4d5a4109fb8e2193b94a6e244d92d4ec5b7b84a7
https://preview.redd.it/37vvsroy8y3d1.jpg?width=740&format=pjpg&auto=webp&s=e62ef5e11c1c4222d6f99ffebe82b3dd706cbc2f
submitted by genericusername1904 to 2ndStoicSchool [link] [comments]


2024.06.01 13:54 Horror-Outside7972 Maison Alhambra - The Serpent 🐍

Maison Alhambra - The Serpent 🐍
Background: Short version: The serpent was made after the Gucci - The voice of the snake.
Long version: As written on their own site, Gucci Fragrances introduced Luxury Collection: The Alchemist’s Garden, featuring unisex fragrances customizable by layering various scents for a unique, long-lasting aroma. The Voice of the Snake Eau de Parfum as a part of collection, was inspired by a snake's movement through a forest, blends oud with patchouli and saffron, resulting in a provocative and hypnotizing scent.
The bottles were crafted to evoke the allure of vintage apothecary containers, with opulent gold lettering and enigmatic symbols, turning them into must-have treasures for mystery buffs. Maison Alhambra, true to form, skipped the brainstorming session and just hit Ctrl + c, Ctrl + v on the bottle design. I guess originality took a vacation there! 🤷‍♂️
Here is the fun part, Alberto Morillas described the collection as creating mesmerizing individual statements, allowing personalization by combining oils, floral waters, and eau de parfum. -roughly translates to "Not really meant to wear individually, better result can be obtained when mixed with others from the collection"-
Naturally, Maison Alhambra tossed that description straight into the recycling bin and decided to forge ahead with the cloning process. I mean, why not, right?
Orginal Maker: Alberto Morillas
How is the scent exactly?
Short version: Imagine a fragrance so wild, it's like a rollercoaster for your nose, not in a good way. It's like a band-aid and Dettol had a collision course, leaving the nose in disbelief. And just when you think it can't get worse, it dries down to something ashy. 🥲 Not a crowd pleasing and pretty wild at that.
Long version: well, as soon as you spray it, it blasts the spicy, dry, slightly sweet saffron. 10 mins in, it pulls herbal patchouli into the picture. Please note that patchouli is not chocolatey sweet in here, it's more earthy and medicinal. As patchouli takes center stage, overshadowing the saffron which now plays a game of peek-a-boo in the background, both stars are enveloped in a balsamic oud embrace.
The oud in here is not a typical white oud, having no sweet tone whatsoever. Almost sterile clean, setting the stage for patchouli and saffron.
As the scent progresses towards the dry down, it turns more ashy, medicinal and puts the woody, spicy and little warm aspects upfront.
So, It's like wearing the scent of a tough guy who's also a closet germaphobe (Hey! Happy pride month btw 🙃🫣). Masculine, antiseptic, and also contradictory, like a tough guy in a hazmat suit!
When, where and who can wear it?
This perfume is strictly for cold weather, evening time, mostly for casual wear (or just funerals?! ...maybe).
It's like, yeah, it's for everyone, but if I had to pick, I'd vote for the guys to sport that scent rather than the gals. It's like scent democracy, with a twist!
Performance, longevity, sillage?!
It projects when sprayed and stays like that for next half hour, gets close to 2 ft mild bubble and kinda becomes skin scent after 5-6hrs.
How close is it to the original?
Only God knows!
PS - First image was downloaded from the internet for the reference.
submitted by Horror-Outside7972 to DesiFragranceAddicts [link] [comments]


2024.06.01 13:53 GunZinn Anyone also experienced a bug where reinforcement stops working randomly into a mission?

NOTE: This is not the known issues listed in the last patch notes: Reinforcement may not be available for some players who join a game in progress. Though I won't rule it out. This 100% doesn't apply to my scenarios.
I've had this happen usually when I'm the host. One time I could not reinforce my teammates. Another time I'm the host and a bot ship landed on me. This resulted in me getting stuck and so I had to kill myself with grenades, after this my teammates could not reinforce. In the same game, other teammates could be reinforced so this issue/bug is player specific.
I wonder if anyone knows about a workaround or what is causing this so I can avoid it?
Some info if any of the devs are reading this:
  1. The player can actually trigger the reinforcement
  2. The player throws the reinforcement stratagem "ball" and blue laser appears
  3. Immediately after the blue laser appears, the laser will disappear and the reinforcement seems to be completely ignored
  4. The issue only happens to select players in the squad for unknown reasons. (Possibly related how the player died, for example was stuck)
Unfortunately I have not played enough to specify a more precise steps to reproduce. Seems to be random.
Thanks, just curious if the issue is just me or not.
submitted by GunZinn to Helldivers [link] [comments]


2024.06.01 13:49 Ok-Squash8009 AI MOVIE TRAILER

A New Era of Cinema: AI Brings an Original Adventure Tale to Life
LINK TO TRAILER
I created an original story titled "Stardust Rebellion: The Samson Saga" and animated it using Pika Labs and RunwayML.
What could be improved? Please let me know your thoughts in the comments.
SYNOPSIS
In a vast galaxy of noble houses, meet Samson, the heir to House Galaxian’s throne. At 15, he abandoned royal life for adventure, but fate beckons him back three years later when House Applestrom destroys his family. To reclaim his throne and seek justice, Samson embarks on a perilous quest with allies from across the cosmos. Will he succeed, or will darkness prevail? The fate of the universe hangs in the balance.
Note: The beginning of the trailer is intentionally slow, but gets progressively more intense.
submitted by Ok-Squash8009 to StableDiffusion [link] [comments]


2024.06.01 13:49 Clarables How is SIT Diagnostic Radiography like?

helloooo, i’m interested in applying for SIT diagnostic radiography next year. however, i’m someone who has a chronic fear of physics and i’ve pretty much been getting borderline passes in physics throughout my lower sec (so basically, i can’t even handle the fundamentals). so i’m worried that if i enrol into this course, my lack of physics skills will kill me 😩
i’ve read the modules that will be taken in this course and omg there’s so much physics related modules (i mean, it’s in the course name BUT STILL 🥹). i would like to know if an individual like me will survive in this course so i won’t regret my decision to apply 😭
also, what’s the environment and culture like? is it super competitive? how do you SIT students cope with the 3 semester school year? does anyone have any notes from diagnostic radiography that i can see so i know what content will be taught? 🥹
all answers are greatly appreciated. thanks!
submitted by Clarables to SGExams [link] [comments]


2024.06.01 13:48 GameKingSK Review of the game after almost 2 weeks

Review of the game after almost 2 weeks
XDefiant has been out for almost 2 weeks now so I’d like to share some general observations I’ve made over the pre-season period. I have a little over 11 hours of pure in-game time, while Ubisoft Connect shows a little less than 20 in total.
https://preview.redd.it/p8ei6wig7y3d1.png?width=1720&format=png&auto=webp&s=bd14474018ba5365ec45d1059f7093b8cf0d880a
I’m not a pro or anything, but I think I’m decent enough to provide good feedback.
The positives:
  • No skill-based matchmaking is great, at least for me
  • The maps are generally quite good
  • Gunplay is fun and the guns are relatively balanced within their classes, nothing is too OP like say the pre-nerf Model 1887 from MW2
  • The current gamemodes are good, I like the spin they did on kill confirmed
  • I like the ability to modify your loadout mid-game
  • Game generally runs well on my hardware without major issues, though I did get weird stutters that I fixed by switching between DirectX versions
  • Having characters from Ubisoft games with unique abilities is a pretty interesting concept
The negatives:
  • This is not necessarily a negative since it’s tied to the game being a free to play arena shooter, but I thought it was worth noting – it’s never going to be a CoD killer, and I think the #1 reason for that is the amount of content. CoD has a campaign and Warzone, on top of more guns, perks, killstreaks, etc., XDefiant is never going to have the diversity of CoD
  • Obviously, hit registration. It has improved since the start, but there are still improvements to be made. I’ve noticed that my last shot (especially when using a DMR or sniper) often only registers clientside, but not serverside. I don’t know if there’s any fix to this since it’s mostly a byproduct of higher ping, but it’s very annoying
  • Sound feels inconsistent, gunfire drowns out a lot of other noise like footsteps. Sometimes it’s very easy to track an enemy based on their footsteps, sometimes they just appear next to you with no prior warning
  • Snipers need to be adjusted, playing aggressively with them should be more difficult since at the moment, there is pretty much no sway or flinching
  • The progression is too slow, I think 1.5x the current rate of earning weapon XP should be a pretty good adjustment
  • There need to be more camos unlockable by gameplay, not just the bronze, silver, and gold skins we have currently
  • Screen shake from grenades is a little obnoxious, especially since the grenade spam in this game is pretty strong
  • Chat censorship is should be off by default, at least in my opinion
  • The game seems to discourage diversity when it comes to classes. Instead of everyone using something else to make a versatile team, I feel like it’s stronger to pick the same class and use the ability one by one (to get a “permanent” wallhack, shield, or always have a spider on the ground)
  • Speaking of the spider ability – I’m not sure it’s the right way to go. Unlike, say, the heal ability, it doesn’t really benefit the player who used the ability (since they’re often not following the same path as the bot), but it hugely inconveniences the receiving player
  • They should probably also reconsider the phantoms’ extra HP boost and find a more suitable passive
  • Echelon’s ult is OP and needs to be nerfed, not because of the wallhack, but because of the extremely strong pistol
  • An option to adjust sensitivity for all specific sights should be added
  • Having collision turned on for teammates and off for enemies feels counter-intuitive
  • No ping system
  • Make lobbies persistent
  • Spawns feel pretty bad sometimes, I’ve spawned out in the open directly into the line of sight of a Phantom DMR player sitting behind a shield, with no way of fighting back. Make the spawns happen in the same general area but not one exact spot
  • Escort matches run even though it’s literally impossible to win because you don’t have enough time to push the objective. Imo they should make it so that if you push uninterrupted after the time has run out, you go into overtime until you reach the previous position and earn a draw, or the push is interrupted and you get a loss
This may seem like a very negative post from the number of points I made, but please note that these are mostly small adjustments that should be looked into, not large fundamental changes.
Overall, I enjoy the game a lot and if the devs can support it, I will keep playing for a long time.
Other notes and observations:
  • Movement is something that I didn’t mention in my positives or negatives because it seems extremely subjective. I personally lean towards keeping it, maybe with some small adjustments, but it’s also the #1 reason I hear from people who don’t want to try the game or keep playing it. Imo, it will cause a divide similar to building in Fortnite
  • So far, I haven’t met many cheaters, maybe like 1 in my whole playtime, but as we know, BattlEye is not the most amazing anti-cheat, so I hope they can stay on top of the issue
  • A setting to not join matches mid-game should be considered, though this may make gameplay less fun for people whose teammate left the game and now they’re stuck in a 5v6. They should at least make the loss from a match you joined mid-game not count
  • The battlepass only seems to have skins for weapons I’m not interested in playing
  • Play the newcomer gamemode if you can, it’s easier than jumping straight into randoms
  • I think they should add all chat and maybe even voice chat for the whole lobby (yeah I just wanna trashtalk people)
  • They should explain how skill rating is calculated since it seems pretty weird, but I think it increases linearly with playtime
  • Gun attachments don’t seem to matter that much, there’s no “busted” or meta loadout for most guns and you can do well with almost any combination of attachments
  • I hope the game receives frequent updates with gamemodes, maps, weapons, etc. because I’m worried that I’ll get bored eventually
submitted by GameKingSK to XDefiant [link] [comments]


2024.06.01 13:45 nira_7 Are these characteristics of an ISTP or not? And what is an enneagram if you can guess

1) I hate restrictions. I hate things and relationships that make me unable to act naturally and freely. 2) I am suspicious of most things, and cannot quickly trust people or information, even if it is from fairly reliable sources, etc. 3) Confidentiality. 4) I love to learn a lot, especially if it is related to topics that interest me. 5) I always like to think rationally and logically, and I always try to be logical. 6) I am able to relate events well. 7) I don't like to depend on anyone or anything. I like to rely only on myself. 8) I prefer to be alone and do the things I love alone. 9) I like to learn through my previous experiences. 10) My style of discussion is: I listen to the other party and wait for him to complete his point of view, even if his point of view conflicts with mine. I try to understand his point of view and see the evidence and arguments. If I am convinced, this is normal, and if I am not convinced, this is normal. I am one of the calmest people in the debate and the type who does not attack, does not rush, or gets angry because the other party does not resemble my point of view. 11) The first impression of me is always that I am quiet, I don't talk much, and I am somewhat serious, and people almost avoid me at first because of my semi-serious appearance. 12) People call me cold.. 13) I don't take the initiative. 14) If I'm with people I care about, I'll talk and laugh normally, but if I don't like people, they'll see me as cold and not talking much. 15) I ignore a lot. 16) I do not like for anyone to praise me because I do not know what to do or what is the appropriate reaction to give, so I try to ignore the praise and treat myself as if I do not hear it, and if I want to say something, I will just say thank you. 17) I always hide my feelings, I do not like to show them to anyone, and I always suppress them. 18) I value personal space very much, and I do not like anyone to enter my life, nor do I like to enter people’s lives. 19) I like to help people I care about. 20) I am afraid to show people facts about me because I am afraid that people will use them against me 21) I do not like to be a leader, but if there is no leader and I see that everyone is not good at assuming the leadership position, then I donate and take it and be strict and harsh because I believe that the quality of strictness should be in a leader. 22) Care a lot about how some things work. 23) I love sports. For example, I love martial arts, I love running, I love playing football, etc., but I do not practice them because circumstances do not allow me. 24) I love scientific things such as mathematics and physics, and I love learning them and delving into them. 25) I don't make detailed long-term plans for the future. If I want to make plans, I'll make plans with bullet points or simple details, but more often than not I make plans with bullet points to the point that it's very natural for me to keep them in my head, and not have to write them down on notes or paper so I can remember them. 26) I hate emotional talk. 27) I hate physical contact. 28) I like to take things apart to see how they work and what they are made of. I don't fix it, but I would like to know how it works. 29) I don’t like compliments, so I don’t always compliment and be honest. 30) I get bored quickly sometimes. 31) I don't care about people leaving my life, this is very normal for me and I get over it very quickly. 32) I don't think about the future or the past much. Mostly, I focus on the present. 33) To be honest, sometimes I like rules and follow them, but not always. 34) I always like to search for the exact meaning of words. 35) I am always interested in developing myself scientifically. 36) I like deep and realistic thoughts. 37) I love and appreciate respect, and if I respect someone and he does not respect me, I will get angry and perhaps hurt him. 38) I do not like when others underestimate my abilities, and if someone underestimates my abilities, I try to prove my abilities to him. 39) I show my interest in a person through actions, not words. I show this by encouraging and supporting him with what he does, sharing tips, sharing my knowledge with him, asking how he is doing, helping him when he needs me, but I never like emotional talk. 40) I'm not a bit of a nervous person. 41) I know a lot about my surroundings without any effort on my part, but I do not talk about it. 42) I like to go to the library and read books there, but circumstances do not allow me to read books on the Internet. 43) I can do things even if I don't know how. I mean I can draw even though I don't know. I mean my senses are almost ready to do anything, even if I don't know. 44) I prefer to learn by myself. 45) At first people are always afraid to approach me because I look serious and sharp, but only when you get to know me. If people I feel comfortable with and care about. I will be helpful, I can be kind, I will joke with them and laugh. I'm the exact opposite when I'm with people I don't feel comfortable with and I don't care about them. 46) If someone asks for an opinion on something, I will give him my advice based on my previous experiences, analysis of the situation, and the information I have on this topic. 47) I hate being controlled by people. 48) I have good self-confidence. 49) I love realistic and tangible things, and I can use my senses with them, and I love applying them to reality if they can be applied to reality. 50) I like isolation and do not like meeting people. 51) I don't laugh a lot, but I smile and not a lot either. 52) Almost everyone around me says I'm complicated. 53) I do not like noise, loud voices, and screaming. 54) I don't cry much and it's rare for me to do so. 55) I have a kind of apathy. 56) When I am with myself, I feel comfortable, entertained, and happy, unlike when I am with others. 57) I don't care about the things that surround me if they don't interest me. 58) I hate memories, and if people give me a memory, I will throw it away. The thing is, I hate memories and I hate making memories in general. 59) I have a fairly good sense of humor, but it doesn't show to anyone and doesn't always show. 60) I don't complain, I hate complaining, and I hate people who complain a lot. 61) I have an obsession with education and knowledge. I'm literally afraid that I won't be able to think logically and correctly because I don't have enough knowledge, so I love learning and I love knowledge. 62) Maybe I am mysterious and I keep many things in my life and do not reveal them. 63) Not committed most of the time. 64) I don't care about criticism. 65) I never, ever give up, whenever I fail, I try again. 66) I have a little bit of narcissism and a little bit of paranoia to a degree that is not always obvious. 67) One time a family member told me that you always answer me (it's normal, it's not a problem, I don't know....) My answers are like this because the topic does not interest me. This means that if something doesn't matter to me, I can't pretend that I do. 68) I was described as not caring about people’s feelings, cold and very frank, not interested in relationships, quiet, mysterious, flexible in speech, with a courageous personality, good at school, intelligent and introverted.
Note: I will take your opinions as a guess only because no one knows themselves better than themselves.
submitted by nira_7 to istp [link] [comments]


2024.06.01 13:43 qiqt [real] (6/1/2024) Gaps

When I was a kid, my neighbor would often mention that I have pretty hands. That leads me to look at my own hands and try to comprehend the compliment. It was perplexing. I could stare it for some time and yet, not a silver thought would spring that says "It's pretty". At some point, I understood and can "feel" what my neighbor said. I can say, "Yeah, they are pretty nice hands". There was a gap between the child me and grown-up me.
As I grow up, I keep noticing this pattern. If something's not ideal, something's missing. A distance from the ideal condition. Some gaps used to bother me, and I managed to fix it in some way. And there are some that probably will never get filled, but I've learned to live with it. I used to ponder upon the meaning of life, but I stopped thinking about it. These days, I ponder more upon what I want to do with my life. Hopefully, future me found something to fill the gap. If not, that's fine. Go wherever the wind blows.
Random things.
Work's been okay. Progressing here and there. Got deadlines this month, a bit nervous. Recently, I figured out how to replay network packets, it was exciting! Makes troubleshooting and testing easier since I can easily record network data and replay it without hardware access.
My colleague jokingly said that I have no life. I know he didn't mean any harm, but he's darn right lmao. I don't do much outside of work and my interests. It's public holiday next Monday, and I see many people going to their hometown and having a vacation. Someone invited me to Genting Highland. I would really like to go there, especially for the thrill rides (I'm an adrenaline junkie!) but gosh, I don't like the person who invited me. There was a part of me who say things like "Go for it, going out is a good thing to refresh your mind". So far, I only plan to stay at home and chill. And organize my never ending my to-do list, lol.
I remembered how I used to imagine a world in my mind, and sometimes it would collapse/behave erratically against my will. I just realized today that it's odd. I would just try to resist the change without questioning why it's happening. E.g. I would imagine chilling on an island, but the floor would start to behave gooey like honey, or fall into the void world beneath it.
When there's someone that I feel might leave a lasting impact on me or someone I feel comfortable enough with, I would create a note and write down things about them from time to time. There's this one person that I started writing about. They might be reading this right now >.< . Thanks for replying to my silly messages, I guess. You seem like a very nice person.
A few weeks ago, I reached 9000th days of being alive. Been that long, huh. Fascinating how I'm still alive. I wonder how long I could last.
Auroras are so beautiful. Its color is are pleasing to the eyes, dressing from rose pink to soothing blues. I love the smooth gradient, combined with curves. Perfect in being imperfect. It dances in the sky, truly a sight to behold. I want to hug the sky and eat it.
I was eating with my colleague. The restaurant owner received a small parcel. She initially walked towards me but changed her path towards my colleague to ask about the parcel. But then, my colleague pointed to me. I supposed my colleague's appearance of being older potrays an experienced person than I do. And/or I have a baby face :3 . Nothing to think much about, just an observation.
Thank you for taking your time to read my silly post. Have a nice day! 💕
submitted by qiqt to DiaryOfARedditor [link] [comments]


2024.06.01 13:42 nira_7 What is mbti? and what is the enneagram if you can guess according to the aforementioned words.

1) I hate restrictions. I hate things and relationships that make me unable to act naturally and freely. 2) I am suspicious of most things, and cannot quickly trust people or information, even if it is from fairly reliable sources, etc. 3) Confidentiality. 4) I love to learn a lot, especially if it is related to topics that interest me. 5) I always like to think rationally and logically, and I always try to be logical. 6) I am able to relate events well. 7) I don't like to depend on anyone or anything. I like to rely only on myself. 8) I prefer to be alone and do the things I love alone. 9) I like to learn through my previous experiences. 10) My style of discussion is: I listen to the other party and wait for him to complete his point of view, even if his point of view conflicts with mine. I try to understand his point of view and see the evidence and arguments. If I am convinced, this is normal, and if I am not convinced, this is normal. I am one of the calmest people in the debate and the type who does not attack, does not rush, or gets angry because the other party does not resemble my point of view. 11) The first impression of me is always that I am quiet, I don't talk much, and I am somewhat serious, and people almost avoid me at first because of my semi-serious appearance. 12) People call me cold.. 13) I don't take the initiative. 14) If I'm with people I care about, I'll talk and laugh normally, but if I don't like people, they'll see me as cold and not talking much. 15) I ignore a lot. 16) I do not like for anyone to praise me because I do not know what to do or what is the appropriate reaction to give, so I try to ignore the praise and treat myself as if I do not hear it, and if I want to say something, I will just say thank you. 17) I always hide my feelings, I do not like to show them to anyone, and I always suppress them. 18) I value personal space very much, and I do not like anyone to enter my life, nor do I like to enter people’s lives. 19) I like to help people I care about. 20) I am afraid to show people facts about me because I am afraid that people will use them against me 21) I do not like to be a leader, but if there is no leader and I see that everyone is not good at assuming the leadership position, then I donate and take it and be strict and harsh because I believe that the quality of strictness should be in a leader. 22) Care a lot about how some things work. 23) I love sports. For example, I love martial arts, I love running, I love playing football, etc., but I do not practice them because circumstances do not allow me. 24) I love scientific things such as mathematics and physics, and I love learning them and delving into them. 25) I don't make detailed long-term plans for the future. If I want to make plans, I'll make plans with bullet points or simple details, but more often than not I make plans with bullet points to the point that it's very natural for me to keep them in my head, and not have to write them down on notes or paper so I can remember them. 26) I hate emotional talk. 27) I hate physical contact. 28) I like to take things apart to see how they work and what they are made of. I don't fix it, but I would like to know how it works. 29) I don’t like compliments, so I don’t always compliment and be honest. 30) I get bored quickly sometimes. 31) I don't care about people leaving my life, this is very normal for me and I get over it very quickly. 32) I don't think about the future or the past much. Mostly, I focus on the present. 33) To be honest, sometimes I like rules and follow them, but not always. 34) I always like to search for the exact meaning of words. 35) I am always interested in developing myself scientifically. 36) I like deep and realistic thoughts. 37) I love and appreciate respect, and if I respect someone and he does not respect me, I will get angry and perhaps hurt him. 38) I do not like when others underestimate my abilities, and if someone underestimates my abilities, I try to prove my abilities to him. 39) I show my interest in a person through actions, not words. I show this by encouraging and supporting him with what he does, sharing tips, sharing my knowledge with him, asking how he is doing, helping him when he needs me, but I never like emotional talk. 40) I'm not a bit of a nervous person. 41) I know a lot about my surroundings without any effort on my part, but I do not talk about it. 42) I like to go to the library and read books there, but circumstances do not allow me to read books on the Internet. 43) I can do things even if I don't know how. I mean I can draw even though I don't know. I mean my senses are almost ready to do anything, even if I don't know. 44) I prefer to learn by myself. 45) At first people are always afraid to approach me because I look serious and sharp, but only when you get to know me. If people I feel comfortable with and care about. I will be helpful, I can be kind, I will joke with them and laugh. I'm the exact opposite when I'm with people I don't feel comfortable with and I don't care about them. 46) If someone asks for an opinion on something, I will give him my advice based on my previous experiences, analysis of the situation, and the information I have on this topic. 47) I hate being controlled by people. 48) I have good self-confidence. 49) I love realistic and tangible things, and I can use my senses with them, and I love applying them to reality if they can be applied to reality. 50) I like isolation and do not like meeting people. 51) I don't laugh a lot, but I smile and not a lot either. 52) Almost everyone around me says I'm complicated. 53) I do not like noise, loud voices, and screaming. 54) I don't cry much and it's rare for me to do so. 55) I have a kind of apathy. 56) When I am with myself, I feel comfortable, entertained, and happy, unlike when I am with others. 57) I don't care about the things that surround me if they don't interest me. 58) I hate memories, and if people give me a memory, I will throw it away. The thing is, I hate memories and I hate making memories in general. 59) I have a fairly good sense of humor, but it doesn't show to anyone and doesn't always show. 60) I don't complain, I hate complaining, and I hate people who complain a lot. 61) I have an obsession with education and knowledge. I'm literally afraid that I won't be able to think logically and correctly because I don't have enough knowledge, so I love learning and I love knowledge. 62) Maybe I am mysterious and I keep many things in my life and do not reveal them. 63) Not committed most of the time. 64) I don't care about criticism. 65) I never, ever give up, whenever I fail, I try again. 66) I have a little bit of narcissism and a little bit of paranoia to a degree that is not always obvious. 67) One time a family member told me that you always answer me (it's normal, it's not a problem, I don't know....) My answers are like this because the topic does not interest me. This means that if something doesn't matter to me, I can't pretend that I do. 68) I was described as not caring about people’s feelings, cold and very frank, not interested in relationships, quiet, mysterious, flexible in speech, with a courageous personality, good at school, intelligent and introverted.
Note: I will take your opinions as a guess only because no one knows themselves better than themselves.
submitted by nira_7 to mbti [link] [comments]


2024.06.01 13:40 Uptowner26 Recovering from Abusive Bosses

Not sure if this is the right sub for this and I'm a bit embarrassed about how effected I still am from bad bosses but I have a bunch of job related trauma that is related to working for previous abusive bosses and toxic jobs.
Some examples are shouting, throwing things during a temper tantrum, gossiping with other coworkers like they're in high school, no to little training and then getting angry or annoyed when I asked questions after 2 of working there, all kinds of unprofessional behavior, gaslighting, etc...) some of these jobs were short lived retail environments but one was at salaried office job.
Until a few years ago I thought I needed to just put up with abuse and toxicity because that's how bosses and workplaces are and growing up with abusive parents normalized abusive behavior from others as an adult.
Though, after finally speaking with others about this they were shocked by some of my stories. One person even said a former boss of mine was either someone who "had a malignant personality disorder, was on drugs or both." which is validating since I was worried I was being overly sensitive.
I've had some great bosses but toxic jobs/ bad bosses have seemed to have left a lasting damage to where I have CPTSD from these experiences and expect the next job I get to be abusive and toxic. It worsened my depression, made my anxiety worse and my professional confidence/ self worth tanked. I've done some self administered EMDR which has helped a bit with one particularly bad former boss but there's still a lot of work to do before I'm recovered.
I don't even want to apply to jobs and basically have to force myself to apply for positions now resulting in a growing resume gap but that's not an option unless you're wealthy or don't mind starving....
The answer is to probably seek a trauma therapist and career counselor to sort this out but I can't afford either at the moment since I'm currently unemployed.
Has anyone gone through something similar? How did you recover?
submitted by Uptowner26 to CPTSD [link] [comments]


2024.06.01 13:39 restlessriri Needing some Witchy advice, on what to include for a DND 5e Spellcasters Campaign.

Halloooo everyone, I've been cooking up a 5e homebrew Witch campaign that's based on something like Harry Potter and the Mairirimashita Iruma-kun! anime. I was pretty inspired to recycle an old OC from my closet to be the headmaster NPC and make a whole universe surrounding them, but- I ended up running into some problems:
Aside from the setting's lore, and the basic ranking mechanic (based on the anime I mentioned) to gauge player's progressions, I don't have much going on when it comes to actual game mechanics.
So far I've come up with is about is adding a "proficiency" thing; where You as a witch have a proficiency with a particular school of magic (like evocation, transmutation etc) and adding your proficiency mod to your dice rolls. Like example: if you're a divination Witch, you can add your proficiency mod to your Guidance results. Anything outside of your speciality will be subjected to regular 5e rules.
So I wanna ask ya'll for advice or some suggestions on what kind of game mechanics, or ideas I can put for a campaign that's primarily for spellcasters (Like Wizards, Sorcerers, Warlocks etc.). Assuming if you guys ran one before.
I've only done silly and light-hearted one-on-one campaigns before; So this time I wanna try dm for a group of friends, and maybe dive into something more "serious".
submitted by restlessriri to DnD [link] [comments]


2024.06.01 13:39 Saddleback_Studio Game concept, I'm looking for feedback on this game idea I have

Name: Hall Monitor.

Genre: Horror

This game revolves around escaping from school while avoiding the hall monitor.
Your objective is to navigate from your classroom to the exit without getting caught.
The hall monitor is a character named Olivia. She seems sweet at first, but turns vicious and frightening when provoked.
Olivia's AI patrols the hallway. If you enter her detection radius, she will chase you. Once you're out of this radius, she loses sight of you. However, she will continue to search for a few seconds before resuming her patrol.
When Olivia spots you, the hallway lights switch off and she starts to glow red. At this point, you'll need to use the light from your phone to see.
The core game loop of this concept involves:
  1. Starting in the classroom and planning an escape route.
  2. Navigating through the hallways while avoiding Olivia, the hall monitor.
  3. Using objects and the environment to distract Olivia or block her path.
  4. If spotted, using the light from the phone to navigate and find hiding spots.
  5. Reaching the exit and advancing to the next level.
  6. As the game progresses, the school layout becomes more complex, and Olivia's patrol patterns and speed increase.
To produce a basic prototype of this game using simplified graphics to ensure its feasibility and fun factor, follow these steps:
  1. Create a Basic Layout and Characters: Start by designing a simple school layout and basic characters using Godot's 2D scene editor. At this stage, use placeholder sprites for your characters and levels.
  2. Develop Character Movement: Utilize Godot's scripting language, GDScript, to implement character movement. At this stage, basic up, down, left, and right movements should suffice.
  3. Establish the Hall Monitor's AI: Craft a basic AI for the hall monitor, Olivia, that patrols the hallways. This can be done using a simple state machine with states for patrolling and chasing.
  4. Set Up Detection Radius: Implement a straightforward detection radius for Olivia by creating an Area2D node as a child of the Olivia sprite. Trigger the chase state when the player enters this area.
  5. Test Lighting Effects: When Olivia spots the player, simulate the hallway lights switching off and Olivia glowing red. For this prototype, you can use basic color changes to represent these effects.
  6. Integrate Interaction with Environment: Incorporate some simple interactive objects in the environment that the player can use to distract Olivia or block her path. These can be basic Area2D nodes, and interactions can be represented by simple animations or color changes.
  7. Simulate Game Progression: As the player progresses, simulate the increase in complexity of the school layout and Olivia's patrol patterns and speed. You can create different scenes for each level and load them as the player progresses
submitted by Saddleback_Studio to IndieGameDevs [link] [comments]


2024.06.01 13:38 Saddleback_Studio Game concept, I'm looking for feedback on this game idea I have

Name: Hall Monitor.

Genre: Horror

This game revolves around escaping from school while avoiding the hall monitor.
Your objective is to navigate from your classroom to the exit without getting caught.
The hall monitor is a character named Olivia. She seems sweet at first, but turns vicious and frightening when provoked.
Olivia's AI patrols the hallway. If you enter her detection radius, she will chase you. Once you're out of this radius, she loses sight of you. However, she will continue to search for a few seconds before resuming her patrol.
When Olivia spots you, the hallway lights switch off and she starts to glow red. At this point, you'll need to use the light from your phone to see.
The core game loop of this concept involves:
  1. Starting in the classroom and planning an escape route.
  2. Navigating through the hallways while avoiding Olivia, the hall monitor.
  3. Using objects and the environment to distract Olivia or block her path.
  4. If spotted, using the light from the phone to navigate and find hiding spots.
  5. Reaching the exit and advancing to the next level.
  6. As the game progresses, the school layout becomes more complex, and Olivia's patrol patterns and speed increase.
To produce a basic prototype of this game using simplified graphics to ensure its feasibility and fun factor, follow these steps:
  1. Create a Basic Layout and Characters: Start by designing a simple school layout and basic characters using Godot's 2D scene editor. At this stage, use placeholder sprites for your characters and levels.
  2. Develop Character Movement: Utilize Godot's scripting language, GDScript, to implement character movement. At this stage, basic up, down, left, and right movements should suffice.
  3. Establish the Hall Monitor's AI: Craft a basic AI for the hall monitor, Olivia, that patrols the hallways. This can be done using a simple state machine with states for patrolling and chasing.
  4. Set Up Detection Radius: Implement a straightforward detection radius for Olivia by creating an Area2D node as a child of the Olivia sprite. Trigger the chase state when the player enters this area.
  5. Test Lighting Effects: When Olivia spots the player, simulate the hallway lights switching off and Olivia glowing red. For this prototype, you can use basic color changes to represent these effects.
  6. Integrate Interaction with Environment: Incorporate some simple interactive objects in the environment that the player can use to distract Olivia or block her path. These can be basic Area2D nodes, and interactions can be represented by simple animations or color changes.
  7. Simulate Game Progression: As the player progresses, simulate the increase in complexity of the school layout and Olivia's patrol patterns and speed. You can create different scenes for each level and load them as the player progresses
submitted by Saddleback_Studio to GameDevs [link] [comments]


http://activeproperty.pl/