Sadlier oxford vocabulary workshop answers level e unit 1

The Latin Language

2008.08.27 07:36 The Latin Language

This is a community for discussions related to the Latin language.
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2016.05.10 17:11 r/OverwatchUniversity: Discussion, Help and Guides

/OverwatchUniversity is a subreddit for learning about the game Overwatch. Featuring VOD reviews, guides, answers for all your questions, and more!
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2019.10.22 07:36 jostler57 Pokemon GO Battle League

Pokemon GO Battle League
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2024.05.23 09:41 Sweet-Count2557 Social Market & Eatery Restaurant in Los Angeles,CA,United States

Social Market & Eatery Restaurant in Los Angeles,CA,United States
Social Market & Eatery Restaurant in Los Angeles,CA,United States
Discover the Vibrant Flavors of Southern California at Social Market & Eatery in Los Angeles, CA
Price Level: $$ - $$$
Social Market & Eatery is a bustling Los Angeles, California restaurant located at Los Angeles Airport Marriott. We offer meals created with the bountiful produce and culinary culture of the Golden State. Enjoy dishes inspired by classic Southern California eats and Los Angeles' farmers markets.
Cuisines of Social Market & Eatery in Los Angeles,CA,United States
When it comes to dining at Social Market & Eatery Restaurant, you can expect to indulge in a variety of delectable American cuisines. From classic comfort foods to innovative twists on traditional dishes, this restaurant has something to satisfy every palate. Whether you're craving a juicy burger, a mouthwatering steak, or a flavorful seafood dish, the menu at Social Market & Eatery offers a wide range of options to choose from. With their commitment to using fresh, locally sourced ingredients, you can be sure that each dish is prepared with the utmost care and attention to detail. So, if you're looking for a taste of America's culinary delights, look no further than Social Market & Eatery Restaurant.
Features of Social Market & Eatery in Los Angeles,CA,United States
Seating Table Service Reservations Wheelchair Accessible
Menu of Social Market & Eatery in Los Angeles,CA,United States
Location of Social Market & Eatery in Los Angeles,CA,United States
Contact of Social Market & Eatery in Los Angeles,CA,United States
+1 310-420-6765
5855 W Century Blvd Los Angeles Airport Marriott, Los Angeles, CA 90045
https://www.marriott.com/en-us/hotels/laxap-los-angeles-airport-marriott/dining/social-market-and-eatery/?y_source=1_MjYwMTIxNjktNzY5LWxvY2F0aW9uLndlYnNpdGU%3D
Tags
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.23 09:40 Icy-Statistician3337 Complete Guide to CA After 12th

Complete Guide to CA After 12th
https://preview.redd.it/a28l7eezq42d1.png?width=1280&format=png&auto=webp&s=87e8f44f341adb40af06549970786417bde1b9e7
It can be exciting and difficult to start your road toward becoming a Chartered Accountant (CA) as soon as you finish your 12th grade. You will find all the information you need about the CA course in this all-inclusive guide, which includes eligibility requirements, for your CA Exam preparation.
Eligibility Criteria
To pursue a CA course after 12th, you need to meet the following eligibility criteria:
  1. Educational Qualification: You must have completed your 12th grade from a recognized board.
  2. Minimum Marks: There is no minimum percentage required in the 12th grade to register for the CA Foundation Course.
Course Structure
The CA course is structured in three levels:
  1. CA Foundation: This is the entry-level exam.
  2. CA Intermediate: This level requires deeper knowledge and understanding.
  3. CA Final: This is the last stage before you become a certified Chartered Accountant.
CA Foundation
The CA Foundation Course is the first step in the CA journey. It covers four subjects:
  1. Principles and Practice of Accounting
  2. Business Laws and Business Correspondence and Reporting
  3. Business Mathematics, Logical Reasoning, and Statistics
  4. Business Economics and Business and Commercial Knowledge
To excel in these subjects, it's crucial to refer to the right CA Foundation Books.These books provide a solid foundation and help in understanding the basic concepts.
CA Intermediate
After passing the CA Foundation, the next step is the CA Intermediate Course, which comprises two groups with four papers each:
Group I:
  1. Accounting
  2. Corporate and Other Laws
  3. Cost and Management Accounting
  4. Taxation
Group II:
  1. Advanced Accounting
  2. Auditing and Assurance
  3. Enterprise Information Systems & Strategic Management
  4. Financial Management & Economics for Finance
Using the best CA Intermediate Books is essential to grasp the complex topics covered in this level. These books not only provide in-depth knowledge but also include practical problems to enhance your understanding.
CA Final
The CA Final Course is the ultimate stage. It consists of two groups, each containing four papers:
Group I:
  1. Financial Reporting
  2. Strategic Financial Management
  3. Advanced Auditing and Professional Ethics
  4. Corporate and Economic Laws
Group II:
  1. Strategic Cost Management and Performance Evaluation
  2. Elective Paper (Choose one from Risk Management, Financial Services & Capital Markets, International Taxation, Economic Laws, Global Financial Reporting Standards, Multidisciplinary Case Study)
  3. Direct Tax Laws and International Taxation
  4. Indirect Tax Laws
To succeed in the CA Final, it’s critical to use comprehensive CA Final Books and Study Material For CA. These resources provide detailed explanations, practical problems, and case studies.
Essential Study Materials
Study Material For CA
ICAI provides official study materials for all levels. These materials are meticulously designed to cover the entire syllabus comprehensively. They are essential for understanding the core concepts and for exam preparation.
Scanner CA Books
Scanner CA Books are invaluable for exam preparation. They compile previous years’ question papers along with suggested answers. Scanners help you understand the exam pattern, important topics, and the type of questions frequently asked.
Conclusion
Becoming a Chartered Accountant after the 12th grade is a structured yet challenging journey. With the right approach, dedication, and the best study materials like CA Entrance Exam Books, you can navigate through each level successfully. Remember, consistency and hard work are the keys to achieving your goal of becoming a CA. Good luck!
submitted by Icy-Statistician3337 to u/Icy-Statistician3337 [link] [comments]


2024.05.23 09:37 Extension_Flan3362 Tinker players after reading patch notes

(I will miss you pewpewpew)
submitted by Extension_Flan3362 to DotA2 [link] [comments]


2024.05.23 09:35 UnkownInsanity When going to the nether, java.lang.IndexOutOfBoundsException: Index: 5, Size: 5

Here is the log
``` ---- Minecraft Crash Report ---- // There are four lights!
Time: 5/23/24 12:55 PM Description: Exception generating new chunk
java.lang.IndexOutOfBoundsException: Index: 5, Size: 5 at java.util.ArrayList.rangeCheck(ArrayList.java:653) ~[?:1.8.051] {re:computing_frames} at java.util.ArrayList.get(ArrayList.java:429) ~[?:1.8.0_51] {re:computing_frames} at corgiaoc.byg.util.LayerRandomWeightedListUtil.pickBiomeFromID(LayerRandomWeightedListUtil.java:36) ~[?:1.3.6] {re:mixin,re:classloading} at corgiaoc.byg.util.LayerRandomWeightedListUtil.getBiomeFromID(LayerRandomWeightedListUtil.java:19) ~[?:1.3.6] {re:mixin,re:classloading} at corgiaoc.byg.common.world.dimension.layers.WeightedMasterLayer.getRandomBiome(WeightedMasterLayer.java:27) ~[?:1.3.6] {re:classloading} at corgiaoc.byg.common.world.dimension.layers.WeightedMasterLayer.func_215735_a(WeightedMasterLayer.java:23) ~[?:1.3.6] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer0.func_202820_a(SourceFile:12) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer0$$Lambda$21025/1128650905.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at corgiaoc.byg.common.world.dimension.layers.BYGHillsLayer.func_215723_a(BYGHillsLayer.java:33) ~[?:1.3.6] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer2.func_215724_a(SourceFile:15) ~[?:?] {re:mixin,re:computing_frames,re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer2$$Lambda$21027/954617060.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.ICastleTransformer.func_215728_a(SourceFile:14) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at corgiaoc.byg.common.world.dimension.DatapackLayer.sampleNether(DatapackLayer.java:25) ~[?:1.3.6] {re:classloading} at corgiaoc.byg.common.world.dimension.nether.BYGNetherBiomeSource.func_225526_b(BYGNetherBiomeSource.java:79) ~[?:1.3.6] {re:classloading,re:mixin} at net.minecraft.world.gen.ChunkGenerator.func_242707_a(SourceFile:262) ~[?:?] {re:mixin,re:classloading,pl:mixin:APP:yungsapi.mixins.json:ChunkGeneratorAccessor,pl:mixin:A} at net.minecraft.world.chunk.ChunkStatus.func_222586_d(ChunkStatus.java:41) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercaves.mixins.json:ChunkStatusMixin,pl:mixin:APP:byg.mixins.json:common.world.ChunkStatusMixin,pl:mixin:A} at net.minecraft.world.chunk.ChunkStatus$$Lambda$2327/103587363.doWork(Unknown Source) ~[?:?] {} at net.minecraft.world.chunk.ChunkStatus.func_223198_a(ChunkStatus.java:198) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercaves.mixins.json:ChunkStatusMixin,pl:mixin:APP:byg.mixins.json:common.world.ChunkStatusMixin,pl:mixin:A} at net.minecraft.world.server.ChunkManager.lambda$null$18(ChunkManager.java:524) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ChunkManager$$Lambda$21792/1843303570.apply(Unknown Source) ~[?:?] {} at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-4.0.26.jar:?] {re:classloading,re:classloading} at net.minecraft.world.server.ChunkManager.lambda$scheduleChunkGeneration$20(ChunkManager.java:522) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ChunkManager$$Lambda$21789/18444063.apply(Unknown Source) ~[?:?] {} at java.util.concurrent.CompletableFuture.uniCompose(CompletableFuture.java:952) ~[?:1.8.0_51] {} at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:926) ~[?:1.8.0_51] {} at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442) ~[?:1.8.0_51] {} at net.minecraft.world.chunk.ChunkTaskPriorityQueueSorter.func_219083_b(SourceFile:58) ~[?:?] {re:classloading} at net.minecraft.world.chunk.ChunkTaskPriorityQueueSorter$$Lambda$21524/976182089.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.DelegatedTaskExecutor.func_213148_e(SourceFile:94) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.DelegatedTaskExecutor.func_213145_a(SourceFile:137) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.DelegatedTaskExecutor.run(SourceFile:105) ~[?:?] {re:classloading} at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1402) ~[?:1.8.0_51] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_51] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_51] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1689) ~[?:1.8.0_51] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) ~[?:1.8.0_51] {}

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head -- Thread: Server thread Stacktrace: at java.util.ArrayList.rangeCheck(ArrayList.java:653) ~[?:1.8.051] {re:computing_frames} at java.util.ArrayList.get(ArrayList.java:429) ~[?:1.8.0_51] {re:computing_frames} at corgiaoc.byg.util.LayerRandomWeightedListUtil.pickBiomeFromID(LayerRandomWeightedListUtil.java:36) ~[?:1.3.6] {re:mixin,re:classloading} at corgiaoc.byg.util.LayerRandomWeightedListUtil.getBiomeFromID(LayerRandomWeightedListUtil.java:19) ~[?:1.3.6] {re:mixin,re:classloading} at corgiaoc.byg.common.world.dimension.layers.WeightedMasterLayer.getRandomBiome(WeightedMasterLayer.java:27) ~[?:1.3.6] {re:classloading} at corgiaoc.byg.common.world.dimension.layers.WeightedMasterLayer.func_215735_a(WeightedMasterLayer.java:23) ~[?:1.3.6] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer0.func_202820_a(SourceFile:12) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer0$$Lambda$21025/1128650905.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at corgiaoc.byg.common.world.dimension.layers.BYGHillsLayer.func_215723_a(BYGHillsLayer.java:33) ~[?:1.3.6] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer2.func_215724_a(SourceFile:15) ~[?:?] {re:mixin,re:computing_frames,re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer2$$Lambda$21027/954617060.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.ICastleTransformer.func_215728_a(SourceFile:14) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.ZoomLayer.func_215728_a(SourceFile:31) ~[?:?] {re:classloading} at net.minecraft.world.gen.layer.traits.IAreaTransformer1.func_202711_b(SourceFile:13) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.gen.layer.traits.IAreaTransformer1$$Lambda$21026/1653702895.apply(Unknown Source) ~[?:?] {} at net.minecraft.world.gen.area.LazyArea.func_202678_a(SourceFile:26) ~[?:?] {re:classloading} at corgiaoc.byg.common.world.dimension.DatapackLayer.sampleNether(DatapackLayer.java:25) ~[?:1.3.6] {re:classloading} at corgiaoc.byg.common.world.dimension.nether.BYGNetherBiomeSource.func_225526_b(BYGNetherBiomeSource.java:79) ~[?:1.3.6] {re:classloading,re:mixin} at net.minecraft.world.gen.ChunkGenerator.func_242707_a(SourceFile:262) ~[?:?] {re:mixin,re:classloading,pl:mixin:APP:yungsapi.mixins.json:ChunkGeneratorAccessor,pl:mixin:A} at net.minecraft.world.chunk.ChunkStatus.func_222586_d(ChunkStatus.java:41) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercaves.mixins.json:ChunkStatusMixin,pl:mixin:APP:byg.mixins.json:common.world.ChunkStatusMixin,pl:mixin:A} at net.minecraft.world.chunk.ChunkStatus$$Lambda$2327/103587363.doWork(Unknown Source) ~[?:?] {} at net.minecraft.world.chunk.ChunkStatus.func_223198_a(ChunkStatus.java:198) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercaves.mixins.json:ChunkStatusMixin,pl:mixin:APP:byg.mixins.json:common.world.ChunkStatusMixin,pl:mixin:A} -- Chunk to be generated -- Details: Location: -1,2 Position hash: 12884901887 Generator: net.minecraft.world.gen.NoiseChunkGenerator@468c3290 Stacktrace: at net.minecraft.world.server.ChunkManager.lambda$null$18(ChunkManager.java:524) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ChunkManager$$Lambda$21792/1843303570.apply(Unknown Source) ~[?:?] {} at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-4.0.26.jar:?] {re:classloading,re:classloading,re:classloading} at net.minecraft.world.server.ChunkManager.lambda$scheduleChunkGeneration$20(ChunkManager.java:522) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ChunkManager$$Lambda$21789/18444063.apply(Unknown Source) ~[?:?] {} at java.util.concurrent.CompletableFuture.uniCompose(CompletableFuture.java:952) ~[?:1.8.0_51] {} at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:926) ~[?:1.8.0_51] {}
-- Player being ticked -- Details: Entity Type: minecraft:player (net.minecraft.entity.player.ServerPlayerEntity) Entity ID: 137 Entity Name: AtomicByte Entity's Exact location: -17.42, 5.00, 271.10 Entity's Block location: World: (-18,5,271), Chunk: (at 14,0,15 in -2,16; contains blocks -32,0,256 to -17,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Passengers: [] Entity's Vehicle: ERROR NullPointerException: null Stacktrace: at net.minecraft.entity.player.ServerPlayerEntity.func71127_g(ServerPlayerEntity.java:465) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.biomancy.json:ServerPlayerEntityMixin,pl:mixin:A} at net.minecraft.network.play.ServerPlayNetHandler.func_73660_a(ServerPlayNetHandler.java:207) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:combat_commons.mixins.json:attack_reach.ServerPlayNetHandlerMixin,pl:mixin:APP:backpacked.mixins.json:common.ServerPlayNetHandlerMixin,pl:mixin:A} at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:226) ~[?:?] {re:classloading,re:mixin} at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:134) ~[?:?] {re:classloading} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:865) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v(MinecraftServer.java:642) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.func240783_a(MinecraftServer.java:232) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer$$Lambda$21346/772490462.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {}
-- System Details -- Details: Minecraft Version: 1.16.5 Minecraft Version ID: 1.16.5 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1294130840 bytes (1234 MB) / 4047503360 bytes (3860 MB) up to 5219811328 bytes (4978 MB) CPUs: 8 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx5600m -Xms256m ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.5-36.2.34.jar object_holder_definalize PLUGINSERVICE /forge-1.16.5-36.2.34.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.5-36.2.34.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.5-36.2.34.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /forge-1.16.5-36.2.34.jar fml TRANSFORMATIONSERVICE FML: 36.2 Forge: net.minecraftforge:36.2.34 FML Language Providers: javafml@36.2 minecraft@1 Mod List: rsrequestify-1.16.5-2.1.6.jar RSRequestify rsrequestify 2.1.6 DONE Manifest: NOSIGNATURE CyclopsCore-1.16.5-1.13.0.jar Cyclops Core cyclopscore 1.13.0 DONE Manifest: NOSIGNATURE fullbrightnesstoggle_1.16.5-2.1.jar Full Brightness Toggle fullbrightnesstoggle 2.1 DONE Manifest: NOSIGNATURE ftb-essentials-1605.1.5-build.32.jar FTB Essentials ftbessentials 1605.1.5-build.32 DONE Manifest: NOSIGNATURE Cucumber-1.16.5-4.1.12.jar Cucumber Library cucumber 4.1.12 DONE Manifest: NOSIGNATURE refinedpipes-0.5.2.jar Refined Pipes refinedpipes 0.5.2 DONE Manifest: NOSIGNATURE jei-1.16.5-7.8.0.1009.jar Just Enough Items jei 7.8.0.1009 DONE Manifest: NOSIGNATURE ProjectE-1.16.5-PE1.0.2.jar ProjectE projecte PE1.0.2 DONE Manifest: NOSIGNATURE Mekanism-1.16.5-10.1.2.457.jar Mekanism mekanism 10.1.2 DONE Manifest: NOSIGNATURE BetterCaves-Forge-1.16.4-1.1.2.jar YUNG's Better Caves bettercaves 1.16.4-1.1.2 DONE Manifest: NOSIGNATURE Clumps-6.0.0.28.jar Clumps clumps 6.0.0.28 DONE Manifest: NOSIGNATURE journeymap-1.16.5-5.8.5p7.jar Journeymap journeymap 5.8.5p7 DONE Manifest: NOSIGNATURE CTM-MC1.16.1-1.1.2.6.jar ConnectedTexturesMod ctm MC1.16.1-1.1.2.6 DONE Manifest: NOSIGNATURE Controlling-7.0.0.31.jar Controlling controlling 7.0.0.31 DONE Manifest: NOSIGNATURE citadel-1.8.1-1.16.5.jar Citadel citadel 1.8.1 DONE Manifest: NOSIGNATURE NaturesCompass-1.16.5-1.9.1-forge.jar Nature's Compass naturescompass 1.16.5-1.9.1-forge DONE Manifest: NOSIGNATURE EvilCraft-1.16.5-1.1.17.jar EvilCraft evilcraft 1.1.17 DONE Manifest: NOSIGNATURE YungsApi-1.16.4-Forge-13.jar YUNG's API yungsapi 1.16.4-Forge-13 DONE Manifest: NOSIGNATURE compactmachines-4.0.0-beta.2.jar Compact Machines 4 compactmachines 4.0.0-beta.2 DONE Manifest: NOSIGNATURE Bookshelf-Forge-1.16.5-10.4.33.jar Bookshelf bookshelf 10.4.33 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 mahoutsukai-1.16.5-v1.34.62.jar Mahou Tsukai mahoutsukai 1.16.5-v1.34.62 DONE Manifest: NOSIGNATURE iceandfire-2.1.12-1.16.5-patch-1.jar Ice and Fire iceandfire 2.1.12-1.16.5-patch-DONE Manifest: NOSIGNATURE MekanismGenerators-1.16.5-10.1.2.457.jar Mekanism: Generators mekanismgenerators 10.1.2 DONE Manifest: NOSIGNATURE Hwyla-forge-1.10.11-B78_1.16.2.jar Waila waila 1.10.11-B78_1.16.2 DONE Manifest: NOSIGNATURE forge-1.16.5-36.2.34-universal.jar Forge forge 36.2.34 DONE Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 BloodMagic-1.16.4-3.1.13-39.jar Blood Magic bloodmagic 1.16.4-3.1.13-39 DONE Manifest: NOSIGNATURE twilightforest-1.16.5-4.0.870-universal.jar The Twilight Forest twilightforest NONE DONE Manifest: NOSIGNATURE refinedstorage-1.9.18.jar Refined Storage refinedstorage 1.9.18 DONE Manifest: NOSIGNATURE MysticalAgriculture-1.16.5-4.2.6.jar Mystical Agriculture mysticalagriculture 4.2.6 DONE Manifest: NOSIGNATURE MysticalAgradditions-1.16.5-4.2.4.jar Mystical Agradditions mysticalagradditions 4.2.4 DONE Manifest: NOSIGNATURE useless-sword-1.16.5-V1.3.7.jar Useless Sword useless_sword 1.3.7 DONE Manifest: NOSIGNATURE forge-1.16.5-36.2.34-client.jar Minecraft minecraft 1.16.5 DONE Manifest: NOSIGNATURE cofh_core-1.16.5-1.5.2.22.jar CoFH Core cofh_core 1.5.2.22 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 thermal_foundation-1.16.5-1.5.2.30.jar Thermal Series thermal 1.5.2.30 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 TConstruct-1.16.5-3.3.4.335.jar Tinkers' Construct tconstruct 3.3.4.335 DONE Manifest: NOSIGNATURE industrial-foregoing-1.16.5-3.2.14.7-19.jar Industrial Foregoing industrialforegoing 3.2.14.7 DONE Manifest: NOSIGNATURE FarmersDelight-1.16.5-0.6.0.jar Farmer's Delight farmersdelight 1.16.5-0.6.0 DONE Manifest: NOSIGNATURE EnchantmentDescriptions-1.16.5-7.1.23.jar EnchantmentDescriptions enchdesc 7.1.23 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 thermal_innovation-1.16.5-1.5.0.4.jar Thermal Innovation thermal_innovation 1.5.0.4 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 MouseTweaks-2.14-mc1.16.2.jar Mouse Tweaks mousetweaks 2.14 DONE Manifest: NOSIGNATURE titanium-1.16.5-3.2.8.8-24.jar Titanium titanium 3.2.8.8 DONE Manifest: NOSIGNATURE combat_commons-0.2.0-beta-1.16.5-forge.jar Combat-Commons combat_commons 0.2.0-beta DONE Manifest: NOSIGNATURE Botania-1.16.5-420.3.jar Botania botania 1.16.5-420.3 DONE Manifest: NOSIGNATURE flywheel-1.16-0.2.5.jar Flywheel flywheel 1.16-0.2.5 DONE Manifest: NOSIGNATURE create-mc1.16.5_v0.3.2g.jar Create create v0.3.2g DONE Manifest: NOSIGNATURE curios-forge-1.16.5-4.1.0.0.jar Curios API curios 1.16.5-4.1.0.0 DONE Manifest: NOSIGNATURE Patchouli-1.16.4-53.3.jar Patchouli patchouli 1.16.4-53.3 DONE Manifest: NOSIGNATURE Mantle-1.16.5-1.6.157.jar Mantle mantle 1.6.157 DONE Manifest: NOSIGNATURE collective-1.16.5-5.49.jar Collective collective 5.49 DONE Manifest: NOSIGNATURE thermal_cultivation-1.16.5-1.5.0.4.jar Thermal Cultivation thermal_cultivation 1.5.0.4 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 Searchables-forge-1.16.5-1.0.7.jar Searchables searchables 1.0.7 DONE Manifest: NOSIGNATURE AutoRegLib-1.6-49.jar AutoRegLib autoreglib 1.6-49 DONE Manifest: NOSIGNATURE Quark-r2.4-322.jar Quark quark r2.4-322 DONE Manifest: NOSIGNATURE OreExcavation-1.8.157.jar Ore Excavation oreexcavation 1.8.157 DONE Manifest: e7:68:1c:0d:b9:7e:cf:f8:f3:40:9c:84:c5:39:d7:a4:59:78:b0:6b:c3:fd:b7:4f:69:18:a3:88:e3:76:8c:3f thermal_expansion-1.16.5-1.5.2.16.jar Thermal Expansion thermal_expansion 1.5.2.16 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 backpacked-forge-1.16.5-2.1.13.jar Backpacked backpacked 2.1.13 DONE Manifest: NOSIGNATURE cgm-1.2.6-1.16.5.jar MrCrayfish's Gun Mod cgm 1.2.6 DONE Manifest: NOSIGNATURE obfuscate-0.6.3-1.16.5.jar Obfuscate obfuscate 0.6.3 DONE Manifest: NOSIGNATURE thermal_locomotion-1.16.5-1.5.0.4.jar Thermal Locomotion thermal_locomotion 1.5.0.4 DONE Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09 MekanismTools-1.16.5-10.1.2.457.jar Mekanism: Tools mekanismtools 10.1.2 DONE Manifest: NOSIGNATURE cfm-7.0.0pre22-1.16.3.jar MrCrayfish's Furniture Mod cfm 7.0.0-pre22 DONE Manifest: NOSIGNATURE architectury-1.32.68.jar Architectury architectury 1.32.68 DONE Manifest: NOSIGNATURE ftb-library-forge-1605.3.4-build.90.jar FTB Library ftblibrary 1605.3.4-build.90 DONE Manifest: NOSIGNATURE Chisel-MC1.16.5-2.0.1-alpha.4.jar Chisel chisel MC1.16.5-2.0.1-alphaDONE Manifest: NOSIGNATURE cc-tweaked-1.16.5-1.101.3.jar CC: Tweaked computercraft 1.101.3 DONE Manifest: NOSIGNATURE byg-1.3.6.jar Oh The Biomes You'll Go byg 1.3.4 DONE Manifest: NOSIGNATURE biomancy-forge-1.16.5-1.1.4.0.jar Biomancy biomancy 1.1.4.0 DONE Manifest: NOSIGNATURE refinedstorageaddons-0.7.4.jar Refined Storage Addons refinedstorageaddons 0.7.4 DONE Manifest: NOSIGNATURE chiselsandbits-1.0.63.jar Chisels & bits chiselsandbits 1.0.63 DONE Manifest: NOSIGNATURE BetterMineshafts-Forge-1.16.4-2.0.4.jar YUNG's Better Mineshafts bettermineshafts 1.16.4-2.0.4 DONE Manifest: NOSIGNATURE geckolib-forge-1.16.5-3.0.106.jar GeckoLib geckolib3 3.0.106 DONE Manifest: NOSIGNATURE ars_nouveau-1.16.5-1.25.10.jar Ars Nouveau ars_nouveau 1.25.10 DONE Manifest: NOSIGNATURE ars_elemental-1.16.5-0.1.6.4.jar Ars Elemental - Elemental Spelars_elemental 1.16.5-0.1.6.4 DONE Manifest: NOSIGNATURE ars_creo-1.16.5-1.1.2.jar Ars Creo ars_creo 1.1.2 DONE Manifest: NOSIGNATURE createaddition-1.16.5-20220129a.jar Create Crafts & Additions createaddition 1.16.5-20220129a DONE Manifest: NOSIGNATURE Crash Report UUID: 3134c73b-f539-43b8-a9a1-6afdf5bf536f Patchouli open book context: n/a Player Count: 1 / 8; [ServerPlayerEntity['AtomicByte'/137, l='ServerLevel[ballz]', x=-17.42, y=5.00, z=271.10]] Data Packs: vanilla, mod:rsrequestify (incompatible), mod:cyclopscore, mod:ftbessentials, mod:cucumber, mod:refinedpipes, mod:jei, mod:projecte, mod:mekanism, mod:bettercaves (incompatible), mod:clumps, mod:journeymap (incompatible), mod:ctm (incompatible), mod:controlling, mod:citadel (incompatible), mod:naturescompass (incompatible), mod:evilcraft, mod:yungsapi, mod:compactmachines, mod:bookshelf, mod:mahoutsukai (incompatible), mod:iceandfire, mod:mekanismgenerators, mod:waila, mod:forge, mod:bloodmagic, mod:twilightforest, mod:refinedstorage, mod:mysticalagriculture, mod:mysticalagradditions, mod:useless_sword, mod:cofh_core, mod:thermal, mod:tconstruct, mod:industrialforegoing (incompatible), mod:farmersdelight, mod:enchdesc, mod:thermal_innovation (incompatible), mod:mousetweaks, mod:titanium (incompatible), mod:combat_commons, mod:botania, mod:flywheel, mod:create, mod:curios, mod:patchouli (incompatible), mod:mantle (incompatible), mod:thermal_cultivation (incompatible), mod:searchables, mod:autoreglib (incompatible), mod:quark (incompatible), mod:thermal_expansion, mod:backpacked (incompatible), mod:cgm, mod:obfuscate, mod:thermal_locomotion (incompatible), mod:mekanismtools, mod:cfm (incompatible), mod:architectury, mod:ftblibrary, mod:chisel (incompatible), mod:computercraft, mod:byg, mod:biomancy, mod:refinedstorageaddons, mod:chiselsandbits (incompatible), mod:bettermineshafts, mod:geckolib3 (incompatible), mod:ars_nouveau, mod:ars_elemental (incompatible), mod:ars_creo (incompatible), mod:createaddition, mod:fullbrightnesstoggle, mod:collective, mod:oreexcavation Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge' ```
submitted by UnkownInsanity to feedthebeast [link] [comments]


2024.05.23 09:34 Brief-Paper5682 STOCKS IN ACTION 23 MAY

Disclaimer : We are not SEBI registered and this channel is for the informational basis only , so do your own research before taking any investment decisions.
submitted by Brief-Paper5682 to Stockmarket_updates [link] [comments]


2024.05.23 09:34 Brief-Paper5682 STOCKS IN ACTION 23 MAY

Disclaimer : We are not SEBI registered and this channel is for the informational basis only , so do your own research before taking any investment decisions.
submitted by Brief-Paper5682 to u/Brief-Paper5682 [link] [comments]


2024.05.23 09:30 bebbo203 Waze Map Editor points meaning

Hi everyone,
I've 25500 points and 181 edits. By reading this link, it look like I should have been automatically promoted to level 3.
Why am I still at level 1?
submitted by bebbo203 to waze [link] [comments]


2024.05.23 09:30 bubwahddles Need some help rating the balance of my cards more info below.

Need some help rating the balance of my cards more info below.
So im working on a tcg, not with the purpose of ever selling it or something, mostly so i can play it with my friends or other people who might be interested, the setting is the scp universe but u don't really have to be familiar to play. i am not really looking for playtesters at the moment per sè, though i wouldn't mind a couple of those(i currently use cockatrice to play my game, it's honestly more practical than tts, also free), What i am looking for however is some people who know their way around tcg's who can help me rate the balancing of my cards and my tcg in general, the game would be most similar to hearthstone/magic. Any people interested feel free to dm me here or on my discord @ Bubwah
P.S since its just a project for me and friends ive mostly just been using the magic set editor since that way i can directly export it into cockatrice.
https://preview.redd.it/atb8f4hwo42d1.png?width=563&format=png&auto=webp&s=d4c45e8ca11b3f172f47b4c2c6667fc6ba7d2f42
Entrenchment in the above card is a mechanich that for each level reduces all damage received by 1. this is a card akin to a class in hearthstone, called a POI, and the bonus is what you would normally receive as the coin.
submitted by bubwahddles to TCG [link] [comments]


2024.05.23 09:29 TopStepMktg Rates, Crude Oil, & Bitcoin - What Are The Markets Doing This Week? Topstep

Rates, Crude Oil, & Bitcoin - What Are The Markets Doing This Week? Topstep submitted by TopStepMktg to u/TopStepMktg [link] [comments]


2024.05.23 09:21 Parveenkumar21 Digital Marketing Industry Growth Statistics

The digital marketing industry has seen significant growth over the past decade, driven by advancements in technology, increased internet penetration, and the proliferation of digital devices. Here are some key statistics highlighting the growth and trends in the digital marketing industry:
Global Digital Advertising Spend:
Social Media Marketing:
Search Engine Marketing (SEM):
Content Marketing:
Email Marketing:
Influencer Marketing:
Mobile Advertising:
Video Marketing:
Programmatic Advertising:
E-commerce Growth:
These statistics illustrate the dynamic and rapidly evolving nature of the digital marketing industry. Marketers are increasingly leveraging advanced technologies like AI, machine learning, and big data analytics to optimize their campaigns and achieve better results. The continuous growth in digital ad spend across various channels underscores the pivotal role digital marketing plays in modern business strategies.
submitted by Parveenkumar21 to u/Parveenkumar21 [link] [comments]


2024.05.23 09:21 Lord-Zatana Price check Uny/Ap/Cav combat scout chest

Price check Uny/Ap/Cav combat scout chest submitted by Lord-Zatana to Market76 [link] [comments]


2024.05.23 09:19 Apprehensive-Offer69 Worried about my unit one results

Really wanted to try and get all As, or somewhat close. Studied a lot of hours everyday especially because I do specialist maths and methods. I also do physics, biology and literature (and music but that's a bit of an outlier).
I didn't really get what I wanted. I'm pretty used to getting all As and I knew it would get harder and therefore studied more and did loads of revision but my exams didn't seem to go that well. I got:
Specialist: Low B Methods: B+ in non calc and Low B or C in calc Physics: 15/20 Bio: actually went really well, 18/20 and 36/40 which is 90% overall
These are decent scores especially considering a lot of people were just happy to pass but I really wanted to do better. I'm hoping I can be an "academic weapon" in Unit 2 but honestly don't know what to change about my study habits as I really did give Unit 1 my best shot. I also make a lot of dumb mistakes, like I know how to do the maths but get the tiniest thing wrong by accident. That or I don't completely know how to answer one of the unfamiliar questions, even if I know all the content from the unit, I don't know how to apply it sometimes I guess???
Anyways, sorry this is so long! I'm just really stressed and want to do better! I'm hoping to go into aviation (maybe even flying doctor) after school.
submitted by Apprehensive-Offer69 to vce [link] [comments]


2024.05.23 09:18 Celebration8941 Western Defeminization Crisis or Nah?

So masculinity rocks. So does femininity. But how do ya'll feel about this new-age femininity? Everyone knows new-age feminism has gone to some man-hating extremes (here's a radfem admitting to it) and it's finally getting much needed ridicule/pushback. But I think it's overall transformed so much and there's so many different types of feminists that aren't even on agreement with each other.
I think there are three main mutations of femininity that modernity has spawned:
  1. The aggressive, career-focused, boss-lady type of woman who is argumentative and is adamant on not compromising because that is seen as weak. Essentially she is in constant denunciation of traditional femininity. She tries hard to convince folks she's not masculine but acts like it all the time. She thinks men are insecure and are afraid of her when in reality many are just turned off by her greater-than-thou attitude. Even men more successful than her.
  2. Trans women that are trying to strip femininity down to a collection of different behaviors and functions that can be torn apart and sown together (birther, bleeder, uterus owner, etc.). The most extreme mutation and so far the first to fizzle out.
  3. Lastly you have the uber-feminine women who are constantly in the process of out-feminizing the competition by excessive displays of femininity. Make-up, plastic surgery, tight-fitting clothes and endless selfies promoting their looks (insta-models, E-girls, OF fans)
All of these women give off a palpable deep-seated insecurity that is just manifesting itself in different ways. You don't notice it until you start putting each type of woman right next to a level-headed traditional woman. Of course you can be attracted to any of them for any reasons and that's cool.
BUUUT....it's Okay to be traditionally feminine and be comfortable with it. In fact we NEED it. Those women are the typically the type that get selected to become mothers and raise the next generation of men AND women. If women like masculine men, they need to be feminine cuz that's what masculine men like. It's just so simple it's stupid.
All I'm saying is, there is a real crisis of traditional femininity and that needs to be talked about more. Right?
P.S.: I know some of you think this is misogynist and that's hilarious. Just know that I touched grass today. Also my wife agrees with me on this.
submitted by Celebration8941 to masculinity_rocks [link] [comments]


2024.05.23 09:17 Temporary-Way4145 Can someone explain this question?

Can someone explain this question? submitted by Temporary-Way4145 to pmp [link] [comments]


2024.05.23 09:17 Stock-Locksmith1000 Taught him a lesson

Taught him a lesson
Ran into this guy in ranked again and he makes the excuse of me beating him with Urijah Faber by split decision not a real win, I even out grappled him every time he took me down and hurt him with ground and pound but he still claimed I couldn’t wrestle. He wanted a rematch so I gave him one but I didn’t plan on dealing with his grappling this time.
submitted by Stock-Locksmith1000 to EASportsUFC [link] [comments]


2024.05.23 09:10 mouthmen Fresh outta' keys I guess.

Fresh outta' keys I guess. submitted by mouthmen to u/mouthmen [link] [comments]


2024.05.23 09:10 Ace-Whatever May 23rd Update

May 23rd Update
WE ARE EXPERIENCING TECHNICAL DIFFICULTIES WITH UPLOAIDNG IMAGES. PLEASE STANDBY.
This week we mess around in the Armored Core hangar.
\"And don't forget to record this week's episode of Walker Texas Ranger!\"
New MS
Elephantiasis Dom Dom Resonance [TB] - 400 Raid, Ground, 2-Star, LV1 (Oh boy here we go again. Someone must've paid money for that [TB] designation because by God they are committed to this. Grab your favorite alcoholic substance and take two shots every time [TB] is unnecessarily added to a weapon name) (Ed's note: Would you give it a rest already? Also, the editorial department does not recommend impromptu drinking games. Please consume responsibly!)
  • This Dom variant type was modified on the battlefront by a guerrilla unit made up of Zeon remnants after Operation Odessa ended during the One Year War.
  • Although it carries common weapons such as bazookas and machine guns, its lower body has been converted into a hover unit, significantly improving its hover-based mobility.
  • Because it has megayacht-sized bumper cars for legs, it has no animation for countering/being countered.
Specs
  • 19000 HP, 20 ballistic res., 14 beam res., 20 melee res., 15 range, 25 melee, 145 speed, 200 boost speed, 60 thruster, 54 rotation (60 with ground compatibility).
  • slots: 14 close 14 mid BIG FAT 0 long.
  • Primary Weapon
    • Dom R Bazooka [TB] - 1900 power, 5 rounds, 300 range
    • Dom R H Saber [TB] - 2000 power
  • Secondary Weapon
    • Spread Butter on Toast Beam - 0 power, 100% heat, 100 range (Ed's note: Please don't type updates on an empty stomach)
    • Dom R Sturm Faust [TB] - 2000 power, 1 round, 225 range
    • MMP-80 Machine Gun [GN] - 180 power, 35 rounds, 200 range
    • MMP-80 Grenade Launcher - 1000 power, 1 round, 250 range
    • Spike Shield x2: 3000 HP, Size S
  • Skills - Assault Booster, Balancer, Maneuver Armor 3, Melee 2, Shield Break Stance, Evasion, Optimized Cooling, Blast Stabilizer, Enhanced Tackle 4, Shield Tackle, Waist Cushioning 3, Aux. Power, Mobile Shooting
https://preview.redd.it/ko9g46o1m42d1.png?width=769&format=png&auto=webp&s=63d875df44fea92a0090954b8354927b4ac5b968
Do a 10 roll for a SSA suit? (I'm 10 volumes behind on the manga so I don't remember what those kooks wore)
https://preview.redd.it/6recmls9m42d1.png?width=3840&format=png&auto=webp&s=67f14999316643c39c633822285cb68bac2fde84
Boosted Supply Drop with half off first step and guaranteed Dom Resonance [TB] LV1 on the final step. (So we're doing this every week now? Hmm...)
https://preview.redd.it/go379axcm42d1.png?width=3840&format=png&auto=webp&s=d67c8b023be8a5ddf646b05f6667f904f2cbba7d
Limited Banner
Roll now for new and old levels of Surf's Up and its weapons.
The situation battle for this week and the next is the (not reheated) jungle skirmish between the 6th/8th MS team and Zeon from the Mobile Suit Gundam: The 8th MS Team OVA. More details here.
New Levels
  • Atlas Gundam [TB] LV3
New RT Items
  • Jesta [Shezarr Type Team A] LV1
  • Silver Haze Kai LV1
New DP Items
  • Zeta Gundam [HML] LV2
  • Gelgoog High Mobility Type (GK) LV1
submitted by Ace-Whatever to GBO2 [link] [comments]


2024.05.23 09:09 Haunting_Phase_7783 Any suggestions?

Any suggestions? submitted by Haunting_Phase_7783 to NBA2K24MyTeamMobile [link] [comments]


2024.05.23 09:08 Ok_Lingonberry_4332 Police Operations and Artificial Intelligence

Does anyone have any thoughts on this?
Prepared by: Hunter Date: May 23rd, 2024

Executive Summary

This report provides a comprehensive analysis of developing an AI-powered application designed to enhance community safety by monitoring police scanner broadcasts, generating news articles, and offering custom notifications. It addresses potential legal hurdles, strategies for compliance, and technical implementation details. The report aims to assist in the strategic planning and execution of this project, ensuring both profitability and legal compliance while emphasizing the enhancement of neighborhood safety.

Table of Contents

  1. Introduction
  2. Application Description and Functionality
  3. Development Process
  4. Legal Considerations and Compliance
  5. Technical Implementation
  6. Potential Obstacles and Solutions
  7. Recommendations and Best Practices
  8. Conclusion
  9. References and Resources

1. Introduction

The goal of this project is to develop an AI-powered application that listens to police scanner broadcasts, transcribes the audio, and sends alerts based on user-defined criteria. The service will initially be marketed as a free news service focused on community safety, with a premium subscription for custom notifications. This report covers all aspects of the development, legal considerations, and potential obstacles.

2. Application Description and Functionality

Primary Features: - News Generation: AI transcribes police scanner broadcasts and generates news articles based on user preferences, focusing on enhancing community safety and awareness. - Custom Notifications: Premium users receive alerts for specific events or descriptions relevant to their safety interests (e.g., vehicle descriptions, suspect details). - User Interface: Intuitive interface for setting preferences and viewing alerts.
Functionality: - Continuous Monitoring: The AI continuously monitors 1-3 police scanner broadcasts. - Data Processing: Transcribes audio in real-time and matches content against user-defined criteria. - Alert System: Sends notifications via email, SMS, or push notifications.
Feature Breakdown: 1. Real-Time Transcription: - Utilizes advanced speech recognition technology to transcribe police scanner audio into text. - Ensures high accuracy even with background noise typical of police communications.
  1. Custom Alert Criteria:
    • Users can define specific keywords or phrases (e.g., “red GMC 2007 Yukon,” “white male 6 foot tall”).
    • The system continuously scans transcriptions for these criteria and triggers alerts.
  2. Notification Delivery:
    • Supports multiple notification methods: email, SMS, push notifications.
    • Users can configure notification preferences through the app’s settings.
  3. User Personalization:
    • Users can set their interests and preferences to tailor the news articles they receive.
    • Provides options to focus on different types of incidents (e.g., traffic accidents, crimes).

3. Development Process

Phase 1: Prototype Development - Objective: Create a prototype for personal use to validate the concept. - Tasks: - Set up a server (local or cloud-based). - Integrate AI tools for audio transcription (e.g., DeepSpeech, Vosk). - Develop basic functionality for transcribing and generating alerts. - Testing: Ensure reliable operation and accuracy of transcriptions and alerts.
Phase 2: Full-Scale Development - Objective: Develop a full-featured application for public use. - Tasks: - Enhance user interface. - Implement premium features for custom notifications. - Ensure data security and compliance with privacy laws. - Testing: Comprehensive testing to ensure functionality and compliance.

4. Legal Considerations and Compliance

FCC Regulations: - Communications Act of 1934: Review Section 605 on unauthorized interception and use of communications. - Part 90: Private Land Mobile Radio Services regulations. - Part 97: Amateur Radio Service regulations.
Privacy Laws: - GDPR and CCPA: Ensure compliance with data protection laws. - User Consent: Obtain explicit consent for data collection and usage.
Potential Legal Hurdles: - Commercial Use of Broadcasts: Navigate the gray area of using police broadcasts for commercial purposes. - Privacy Concerns: Handle identifiable information carefully to avoid privacy violations.

5. Technical Implementation

Server Setup: - Local Server: For initial development and testing. - Cloud Server: Consider using Microsoft Azure, Google Cloud, or AWS for scalability and reliability.
AI Integration: - Speech Recognition: Use DeepSpeech or Vosk for real-time transcription. - Text Matching: Implement text-matching algorithms using libraries like fuzzywuzzy.
Data Security: - Encryption: Secure data at rest and in transit. - Access Controls: Restrict access to sensitive data.

6. Potential Obstacles and Solutions

Legal Compliance: - FCC Permissions: Seek necessary permissions or clarify legal boundaries with the FCC. - Privacy Issues: Implement robust data protection measures and transparent policies.
Technical Challenges: - Transcription Accuracy: Ensure high-quality audio input for accurate transcriptions. - Scalability: Design the system to handle increased load as the user base grows.

7. Recommendations and Best Practices

Alternative Marketing Strategy: - Initial Free Service: Market as a news service to gain user base and demonstrate public benefit. - Premium Features: Introduce custom notifications as a premium feature without emphasizing law enforcement evasion.
Legal Loopholes and Strategies: - Gray Area Utilization: Emphasize automated data processing rather than rebroadcasting. - Server Location: Explore hosting servers in countries with favorable regulations, but ensure compliance with international laws.
Best Practices: - User Privacy: Prioritize user privacy and data protection. - Transparent Policies: Clearly communicate data usage and obtain explicit consent.

8. Conclusion

Developing an AI-powered police scanner application involves navigating complex legal and technical challenges. By leveraging strategic marketing, robust legal compliance, and effective technical implementation, the project can achieve both profitability and regulatory adherence.

9. References and Resources

Legal Resources: - FCC Public Safety and Homeland Security Bureau - Communications Act of 1934 - Electronic Communications Privacy Act (ECPA) - GDPR Compliance Information - CCPA Compliance Guide
Technical Resources: - DeepSpeech - Vosk - Google Cloud - Microsoft Azure - Amazon Web Services (AWS)
By following this detailed plan, the project can successfully navigate legal complexities and technical challenges, resulting in a viable and profitable AI-powered police scanner application focused on community safety and awareness.

Code Examples and Command Line Prompts

Setting Up the Development Environment

1. Initial Setup:
```bash

Update and install necessary packages

sudo apt-get update sudo apt-get install -y python3 python3-pip git

Clone the repository

git clone https://github.com/your-repo/ai-police-scanner.git cd ai-police-scanner

Set up a virtual environment

python3 -m venv venv source venv/bin/activate

Install required Python packages

pip install -r requirements.txt ```
2. Backend Development:
```python

app.py

from flask import Flask, request, jsonify from transcription_service import transcribe_audio from alert_service import check_alert_criteria
app = Flask(name)
@app.route('/transcribe', methods=['POST']) def transcribe(): audio_file = request.files['file'] transcription = transcribe_audio(audio_file) alerts = check_alert_criteria(transcription) return jsonify({'transcription': transcription, 'alerts': alerts})
if name == 'main': app.run(debug=True) ```
3. Frontend Development:
html index.html AI Police Scanner

AI Police Scanner


4. Integration and Testing:
```bash

Run unit tests

pytest tests/

Start the server

python app.py ```
5. Deploying to Cloud:
```bash

AWS CLI commands to deploy the application

aws configure aws s3 mb s3://your-bucket-name aws s3 sync . s3://your-bucket-name --exclude ".git/" --exclude "venv/"

Deploy using AWS Elastic Beanstalk

eb init -p python-3.7 ai-police-scanner eb create ai-police-scanner-env ```
submitted by Ok_Lingonberry_4332 to SoftwareEngineering [link] [comments]


2024.05.23 09:08 Own-Astronomer-9128 Exploring the World of Prolog: An Introduction to Logical Programming

Exploring the World of Prolog: An Introduction to Logical Programming
By Hitanshi Gupta
~Introduction~
Hello, fellow Redditors! Today, I want to introduce you to Prolog, a unique and powerful programming language that stands for "PROgramming in LOGic." Unlike many traditional programming languages, Prolog focuses on defining relationships and facts, letting its inference engine work out the solutions. This makes it especially useful in fields like artificial intelligence, data science, and natural language processing.
~Key Differences from Other Languages~
Prolog's uniqueness lies in its approach:
· Declarative Nature: Prolog programs define what needs to be solved rather than how to solve it.
· Logical Foundations: It uses first-order logic and Horn clauses as foundational elements.
· Backtracking with Unification: Prolog explores possible solutions through backtracking and matches goals with facts and rules via unification.
~Characteristics and Features~
Prolog’s key characteristics include:
· High-Level Abstractions: Abstracts complex logical operations into straightforward predicates.
· Inference by Resolution: Infers new information from given facts and rules through resolution.
· Term/Tree Data Structure: Uses a term or tree structure to represent complex relational data.
~Elements of Prolog~
Prolog programs consist of:
· Facts: Statements that are always true.
· Rules: Conditional statements dependent on other facts or rules.
· Queries: Questions posed to the Prolog system to infer answers from the facts and rules.
~Syntax and Example for Facts, Rules, and Queries~
· Fact
Syntax: Fact
Example: Fact
· Rule
Syntax: Rule
Example: Rule
This rule states that `X` is a parent of `Y` if `X` is either the mother or father of `Y`.
· Queries
Syntax: Query
Example1: Query
Example2: Query
Example3: Query
Example4: Query
~Outputs~
Example1: Output
Example2: Output
Example3: Output
Example4: Output
~Practical Implementation~
Prolog can be implemented using various commercial and open-source versions:
· Commercial: Quintus Prolog, SICStus Prolog.
· Open-source: SWI-Prolog (popular in academic settings), GNU Prolog.
https://preview.redd.it/u43bmczkj42d1.png?width=322&format=png&auto=webp&s=707b3c3e092c9d0b6868ef87ba4f50ceea1d2e75
https://preview.redd.it/nwvp9fklj42d1.png?width=144&format=png&auto=webp&s=653241503801e749d640daf7565337bc4d39b5eb
https://preview.redd.it/ga244o8mj42d1.png?width=232&format=png&auto=webp&s=5127febdeb9fd886612c53163a150327ce5b998e
Programs are written in text files with a `.pl` extension and executed using Prolog interpreters that handle queries interactively.
~Applications in Data Science and Beyond~
Prolog's capabilities extend into various domains:
· Data Science: Rule-based data analysis, exploratory data analysis, and knowledge representation.
· Artificial Intelligence: Intelligent database retrieval, natural language understanding, machine learning, and expert systems.
· Other Fields: Robot planning, automation systems, problem-solving, and graphics.
~Conclusion~
As we delve deeper into the realms of computing and artificial intelligence, Prolog remains a vital and influential language. Its logical simplicity and robust inference mechanisms offer unique insights into computation and problem-solving. For anyone interested in logical programming, artificial intelligence, or computational logic, mastering Prolog is a valuable endeavour.

~References~
  1. William F. Clocksin, Christopher S. Mellish (2005): Programming in Prolog: Using the ISO Standard. 5th Edition, Springer-Verlag.
  2. Logic Programming. Prolog Examples. Retrieved from [CSUS Athena](https://athena.ecs.csus.edu/\~mei/logicp/prolog/programming-examples.html)
  3. Prolog - Introduction. Tutorialspoint. Retrieved from [Tutorialspoint](https://www.tutorialspoint.com/prolog/prolog\_introduction.htm)
  4. SlideShare (2019 July 1). Prolog. Retrieved from [SlideShare](https://www.slideshare.net/chaudharyzohaib
submitted by Own-Astronomer-9128 to u/Own-Astronomer-9128 [link] [comments]


2024.05.23 09:04 OZ5Y H:Images W:Rare apparel and commando Groll offers

H:Images W:Rare apparel and commando Groll offers submitted by OZ5Y to Market76 [link] [comments]


2024.05.23 09:02 sudseclipse Sublet - June/July/Aug

Location - Near Heath Street (Last Stop E Line)
1 shared bedroom spot available in 3bed 1bath unit for rent $500(negotiable) per month. In house laundry dryer available. 5 min walk to Heath St.
DM for more info.
submitted by sudseclipse to NEU [link] [comments]


http://activeproperty.pl/