Is d5 1 2ns compatible with lr

sbeve

2019.01.27 06:28 dankmemesupreme693 sbeve

sbeve, a place for s(he) be(lie)ve(d) posts
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2009.10.01 19:39 KeyserSosa Here be dragons...

A community of Dragon Age fans, noobs, and ogres.
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2011.08.12 06:29 Hands Counter-Strike

GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Counter-Strike enjoys a thriving esports scene and dedicated competitive playerbase, as well as a robust creative community. This is the largest and most active CS sub on Reddit.
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2024.06.02 21:03 OriginalSprinkles718 [PS5/PS4] Absolute Apocalypse! Immersive, satisfying, survival MOD LIST.

My goal was to build hard but balanced, immersive survival experience.

√ New game on survival difficulty required √ All six DLCs are needed √ Adding/removing mods later might break your game √ Only PS5 game version was tested

√ Very stable, no crashes

CHANGES:

* And many more...

KNOWN PROBLEMS:

* Can't open Wattz Consumer Electronics terminal (Kill roach behind wall using melee/explosives).

LIST WITH CORECT ORDER:

Mods and entries in bold are neccessary, don't skip them! 1. •Unofficial Fallout 4 Patch [UFO4P] [PS4]• Thousands of small bug fixes for FO4. 2. •Looted World - PS• - Removes 90% of loose loot in the world. Easily accessible and obvious places are almost empty. Some areas like habited settlements or vaults still have items. Makes you pick up less, play more. You can still buy shipments of components and now scraping settlements is a great early source of materials. Small boost to performance. If you are tired of constantly picking up loot, this is a good choice. 3. •[PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom)• - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file. 4. •Kane's Items Sorting (PS4)• - Tags quest items, components, bones, bobbleheads, holotapes, notes, chems, liquors, syringes, 99% of junk for better item management and easier looting (water, aid, stealthboys, few food items and some mags are marked by Immersive gameplay). Empty bottles/vases are not marked. 5. •[PS] Useful Technical Documents - Legendaries• - You can swap legendaries for free, create new ones using technical documents. 6. •Named NPC Protection [PS4]• - Protects named quest npc's, merchants, important characters from random encounters with enemies. 7. •Ghouls Of Commonwealth• - Adds over 1100 feral ghouls for zombie apocalypse and chaos. 8. •Tribals of Commonwealth• - Adds tribal groups, often found in wilderness. 9. •Snipers Of Commonwealth• - Adds over 150 snipers including few unique ones. 10. •Rabbits, Chickens, Crabs, Wolves, And Gulpers In The Commonwealth• - Adds more creatures and enemies. 11. •Hermit Crabs Of The Commonwealth• - Adds 12 hermit crabs to the map. 12. •Wolves Of The Commonwealth• - Adds wolf spawn points to the map. 13. •More Behemoths In Commonwealth• - Adds 5 more behemots to the Commonwealth. 14. •DLC Creatures In The Commonwealth [PS4]• - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos. 15. •Behind Enemy Lines• - Adds plenty of enemies to the glowing sea region. 16. •Roving War Parties, Raiding Packs And Hordes Of MY• - Adds wandering groups that attack some key locations. Some groups are very strong. 17. •More Radstags• - Adds plenty of radstags, especially north and into forests. 18. •Better Radstags• - More agressive radstags. 19. •Not a Princess• - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood. 20. •Disable Minutemen's Annoying Quests [PS4]• - Disables 7 types of repetitive and not important radiant quests. 21. •[PS4] Grounded Updated By Sarinia• - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu. 22. •Miscellaneous Settlement Items Unlocked [PS4] By Callias• - Adds 49 objects to build in settlements. 23. •Cinder Block Walls And Sandbags Unlocked [PS4] By Callias• - Adds 16 objects like cinder blocks and sandbags. 24. •Constructible Faction Guards• - Adds ability to hire guards for caps in build menu, but only after allying with a faction. 25. •[PS4] OCDecorator• - Adds inventory items as a decorational building objects. 26. •[PS4] OCDecorator DLC• - Support for addons for the above mod. 27. •Tweaks - Survival Fast Travel Settlements All DLC• - You can fast travel to settlements on survival difficulty. 28. •1st Person Animation Tweaks [PS4]• - In first person mode you lower your gun automatically. 29. •[PS4] Swinging Animated Meat Bags• - Adds animation to supermutant meat bags and flies with buzzing sound to corpses. 30. •No Sneak Indicators• - Completely removes all sneak indicators. 31. •[PS4] Dogs Not Brahmin• - Provisioners and traders use dogs instead of brahmin. 32. •[PS4] Simple Settlers (Mortal Edition)• - Provides bigger settlers pool (five times more) and names them. Immortal version available. 33. •Quieter Settlements PS4 - Vanilla• - Generators, turrets and hammering are much quieter. 34. •Fallout 76-Style Region Music• - Changes music in regions for less boring/repetitive background tracks. 35. •Reverb And Ambiance Overhaul - ALL DLC [PS4]• - Tweaks sounds for better ambient and reverb and adds sliders to options. 36. •Better Dialogue• - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption. 37. •Esk QuietPerks [PS4]• - Muted five annoying perks like idiot savant. 38. •No Experience SFX• - Silences sounds when gaining experience from various sources. 39. •[PS4] Dead Beat• - Removes heart beat sound at low HP. 40. •Combat Music Remover• - Mutes combat music, so there is silence and suspension when enemy detects you. 41. •Commonwealth Visual Overhaul & DLC [PS4]• - Changes colours, atmosphere and makes nights darker. 42. •UCW - Unified Commonwealth Weather• - Adjusted weather for regions and integrated DLC weather for Commonwealth. 43. •[PS4] No More Fake Puddles• - Removes ugly puddles that stay 24/7. 44. Reduced Rubble Etc. - Decreases intensity of grass, rubble, twigs and other unimportant objects. 45. •TLS Fallout 4 Subtle FPS Improver• - Small changes like decreasing grass and water movement speed, and tiny radius decrease of some light sources. Windy weather grass/branches fix.* 46. •[PS4] Enhanced Flickering Firelight• - Better light effects for fire sources including oil lamps. 47. •Sunlight Alignment Tweak - Better Dawn And Dusk [PS4]• - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night. 48. •Vanilla Moon (4x)• - Much bigger moon. Anything bigger looks low quality. 49. •Crafting Blur Removal (PS4)• - Removes blur while looting containers, from crafting screen, power armor. 50. •Ironsight Blur Removal (PS4)• - Removes blur while aiming. 51. •More Map Markers (PS4)• - Adds some new markers on map. 52. •VATS Third Person Only• - As the name says, just changes the cameras used in VATS. 53. •Component Tagging Helper• - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total. 54. •Grenade and Mine Pack• - Adds some new weaker, but modified explosives. 55. •Animations Be Gone• - Removes plenty annoying hammering spots in sanctuary. 56. •Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses• - As the name says. Two mods for glasses for high level characters. 57. •Clothes For Every Stats Wz• - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave. 58. •Bear Trap and Caltrops Fix [PS4]• - Bug fix and small changes in how traps work and balance to them. 59. •See-Through-Scopes [PS4]• - Adds new combat scopes in place of 2.5x and 4x magnification. 60. •See-Through-Scopes - Nuka World [PS4]• - Different combat scopes for handmade rifle and western revolver. 61. •See-Through-Scopes - Far Harbor [PS4]• - Different combat scopes for radium and lever action rifles. 62. •Legalized Top Tier Legendary Effects [PS4]• - Balances few legendary effects. 63. •Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4]• - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours. 64. •Immersive Gameplay Combat Mostly PS4• - Core of this modlist. Hundreds of changes. 65. •Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4)• - Makes fusion cores worn. Balances the game around power armor. 66. •Immersive Gameplay Seasonpass Patch (Playstation)• - DLC compatibility for IG. 67. •Immersive Gameplay Rough Start (PS4)• - Overwrites starting level to 1. 68. •Medium Settlement Raids PS4• - Makes enemy raids less ridiculous and balanced. 69. •Zombie Walkers (PS4)• - Most feral ghouls act like slow rotten zombies. 70. •Curse Of Darkness - Normal Edition -• - Zombies are faster and more dangerous after midnight. 71. •Esk No More Teleporting Creatures [PS4]• - Molerats and radscorpions don't teleport. 72. •Realistic Insects Health [PS4]• - Makes insects easier to kill and more balanced. 73. •Loot Logic And Reduction Complete - Enhanced• - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot. 74. •Rough Start - Less Handouts• - Removed some workbenches in starting locations. Different loot in Vault111, radroaches balanced, 14 starting stats (overwritten if mod #99 used). * 75. *•Food, Drink and Crop Overhaul•** - Improved cooking, lead belly perk, farming magazines give important upgrades. Better recipes are locked behind perk ranks, added milk and crop seeds. 76. •PreWar Food +• - Prewar food is more useful. Balance and fixes. 77. •Settlement Progression-Local Leader (UOF4P)• - Changes cost and perk requirements of some important structures, changes local leader perk and adds rank 3. 78. •Wasteland Baubles Ring Overhaul! PS4• - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying and even crafting legendary rings. 79. •(PS4) Improved Lighting Ballistics• - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions. 80. •[PS4] Realistic Bullets: Improved Lighting Ballistics Edition• - Makes bullets travel faster, more realistic and fixes some shooting bugs. 81. •Immersive Gameplay Dismemberment - A Patch Or Standalone Feature• - Higher damage to headshots, easier to dismember limbs. 82. •Tackle! Immersive Gameplay Knockdown Version• - Lets you stagger enemies by sprinting into them after aquiring a perk. 83. •Idiot Savant & Better Criticals Redone (PS4)• - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS. 84. •[PS4] STS - All-In-One• - Allows scraping almost all settlement objects for extra resources and clean bases. 85. •Faster Positive Affinity For Companions• - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Or use extra mod #4. 86. •[PS4]More XP Per Level (Base:600, Bump 120)• - Increases experience required to level up for balance purposes. 87. •Increased EXP• - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced and playable. 88. •No Building Houses XP Gains PS4• - Building settlements don't provide experience. 89. •Realistic Death Physics - No Animation - ALL DLC [PS4]• - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away. 90. •Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4]• - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit. 91. •Power Conduits Radius Increase And No Build Limit - All DLC [PS4]• - Infinite build limit and two times longer range electricity conduits. 92. •Settlement Attack Spawns Outside The Settlement PS4• - Moves attack spawns outside the settlement borders. 93. •[PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch• - Makes weapon paints from Creation Club show up in crafting menu. 94. •Pip-Boy Flashlight• - Pipboy light is now a flashlight. 95. •PS4 - Longer Headlamp Light• - Makes flashlight much bigger and changes headlamp and power armor light. 96. •No Enemy Respawns• - Game areas don't respawn loot and enemies, after time have passed. 97. •Accelerated Fast Travel• - Fast travel takes less in-game time, should be also relevant to survival needs. 98. •Time Scale Changed From 20 To 10 [PS4]• - Day and night lasts twice as long. 99. •[PS4] Starting SPECIAL = 7• - Changes starting SPECIAL stats to 1 in each category so you start weak. ---•If you decided to skip some mods, go check out 'Extra mods' below and add any you like.• ---•After installing above mods RESTART YOUR PS4/PS5!• ---•In options change game difficulty to survival.• ---•Play on performance 60fps mode (visual 60fps is not very smooth).• ---•Complete vault 111 until you get to the surface, do exit autosave and install below mod.• 100. •Saving Survival Mode• - Adds ability to save in survival difficulty through pip-boy MISC category. Option to save are always on top (3 autosave slots plus 1 main save slot shared by all survival characters). ---•Go to options, sound and reduce ambience level by 7 clicks and reverb by 3.• ---•For even more immersive settings, go to settings, gameplay and turn off quest markers.•

---•Set music volume to half, camera sensitivity to max or your choice, hud color to minty blue, pip-boy to red or any colour you like.•

Extra mods:

  1. •No Bugs In Vault 111 [PS4]• - No radroaches in starting area. Add as a last mod and leave or delete it afterwards.
  2. •Immortal Cats - PS4• - Invincible cats. Add after mod #84.
  3. •Vertibirds Unghosted• - Tweaks invincible vertibirds for danger and realism. Add after dogs not brahmins #31.
  4. •No Affinity Cooldown• - Removes cooldown between companions liking/hating your actions. Swap with mod #85.
  5. •Quieter Settlements PS4 - Contraptions DLC• - Quieter production lines. Add after mod #33.
  6. •Quieter Settlements PS4 - Wasteland Workshop• - Quieter fusion generators. Add after mod #33.
  7. •Pip-Boy Flashlight (Brighter)• - *For small, bright flashlight swap with mod #94 and move #95 one space above.
  8. •CleanVATS - Green Tint Remover PS4• - Removes fullscreen green tint effect while in VATS. Add after mod #51.
  9. •Longhorns Of The Commonwealth• - Adds longhorns to more empty areas on the map. Add after mod #9.
  10. •Gulpers Of The Commonwealth• - Adds gulpers to more empty areas on the map.
  11. •Radium Rifle Suppressed Sound Fix• - As the mod name suggests. Must be on top of mod list, its a master file. Add after mod #1.

12. •Explorer Restored - Cut Perk Mod PS4• - Adds rank two of VANS. New perk shows map markers. Add after #82.

V. 1.00 - Old version. V. 1.03 - Previous version. V. 2.00 - Completely remade. Have fun.
submitted by OriginalSprinkles718 to fo4 [link] [comments]


2024.06.02 21:03 Proxy_J Mechwarrior 4

So I have a LEGIT copy of MW4, so of course Windows 10 hates it. I actually got a disk drive to play it, it comes up in task manager for a couple seconds then pisses off. I've run in compatibility mode for Windows 7 and XP SP3...
Now it's not so much that the game won't play, it's on principle that I OWN THE GAME (Can prove with pix of the CDs) and the damn thing won't work, and only 1 seeder has it...
Any help would be greatly appreciated
Rig: Edition Winduhs 10 Pro Version 22H2 Installed on ‎Wednesday, ‎May ‎01, ‎2024 OS build 19045.4412 Experience Windows Feature Experience Pack 1000.19056.1000.0
Gigabyte Waterforce 3800 GT (Whatever the current version is,k I have it)
submitted by Proxy_J to PiratedGames [link] [comments]


2024.06.02 21:02 Inside_Temperature25 Building PC help

Hi, so im looking to getting a PC and was wondering if anyone was willing to check out my build ive picked out.
  1. CPU: AMD Ryzen 5 7600X (Please verify the model as it seems unusual)
  2. Motherboard: MSI PRO B650M-P ProSeries Motherboard
  3. CPU Cooler: Vetroo M2 CPU Air Cooler
  4. RAM: Kingston Fury Beast Black 16GB 5200MT/s DDR5
  5. PSU: Thermaltake Smart 600W ATX 12V V2.3/EPS 12V
  6. M.2 SSD: Fanxiang S500 Pro M.2 SSD 1TB NVMe
  7. GPU: RX6600
  8. Case: Montech AIR 100 ARGB MICRO-ATX Tower
I dont think im missing anything but what really worries me the most if my components are compatible with each other. I ran them through PCPARTPICKER and it said everything was fine. I also asked some of my friends and used AI and other websites. I just dont want to get a good PC just for it to not work because the GPU is too big for the case or if the CPU cant fit into the socket.
BTW if your going to give me any suggestions (like upgrades what not) please have them link to .ca since im in Canada.
Thank you!
submitted by Inside_Temperature25 to PcBuild [link] [comments]


2024.06.02 21:01 Inside_Temperature25 PC build check

Hi, so im looking to getting a PC and was wondering if anyone was willing to check out my build ive picked out.
  1. CPU: AMD Ryzen 5 7600X (Please verify the model as it seems unusual)
  2. Motherboard: MSI PRO B650M-P ProSeries Motherboard
  3. CPU Cooler: Vetroo M2 CPU Air Cooler
  4. RAM: Kingston Fury Beast Black 16GB 5200MT/s DDR5
  5. PSU: Thermaltake Smart 600W ATX 12V V2.3/EPS 12V
  6. M.2 SSD: Fanxiang S500 Pro M.2 SSD 1TB NVMe
  7. GPU: RX6600
  8. Case: Montech AIR 100 ARGB MICRO-ATX Tower
I dont think im missing anything but what really worries me the most if my components are compatible with each other. I ran them through PCPARTPICKER and it said everything was fine. I also asked some of my friends and used AI and other websites. I just dont want to get a good PC just for it to not work because the GPU is too big for the case or if the CPU cant fit into the socket.
BTW if your going to give me any suggestions (like upgrades what not) please have them link to .ca since im in Canada.
Thank you!
submitted by Inside_Temperature25 to buildapc [link] [comments]


2024.06.02 21:01 Glittering-Pin7324 “Why don’t you want my love?”

I am widowed and began dating again about a year ago.
I recently broke up with a man I’d been dating for 2 1/2 months. We grew close quickly and there was definitely chemistry but I started to realize we weren’t the right fit.
He keeps asking “why don’t you want my love?” and is heartbroken. I feel terrible but also frustrated that he’s spinning it this way. How do I respond to a question like that?
I can see he’s feeling rejected and bad about himself (has trauma and abandonment issues that he’s only recently begun to address btw). I feel bad for hurting him, but also upset that I’m being made to feel like a villain, when I simply felt we weren’t compatible and said so in the kindest way I could.
submitted by Glittering-Pin7324 to datingoverforty [link] [comments]


2024.06.02 21:00 The_Fallen_1 [THJVerse] Arcane Starfarers - ep 3.4 - Damage report

Book 1/ Book 2
First / Previous / Next
/-----------------------------/
"Well, that was damn lucky," Milla muttered to herself as she read the damage report. "A few centimetres back and we'd have lost the cloak in the middle of the enemy fleet, and a few forwards and it would have partially detonated at least one antimana warhead."
"Lucky indeed," Daniel agreed as he watched the repair crews disconnect the torpedo bay for repairs. "How's the fight going, Affinity?"
"Well. The enemy has just dropped below the 100,000 ship mark with many in retreat, and I still have over 250,000 ships remaining. They might have a chance if they could coordinate and push, but discipline has broken down and their numbers will only keep dropping with my artillery in play, so at the earliest point I reckon they can rally their forces, they'll have lost another half of them," Affinity explained, standing next to him in her robotic humanoid body. "There's still fighting in some systems, but this is a victory, and I've only counted 291 lives lost on our side; those belonging to a few crewed ships assisting in defending from deep penetrating scouts."
"That was a lot quicker than I was expecting," Daniel commented.
"If they had been smarter and spent time scouting, they would have realised we were ready for an all out assault from then. The consequences of that is that they've now lost more than 80% of the fleet they set out with, they can't make another attack, and they also lack the ships to defend against our counterattack. Let's hope that diplomacy works now," Affinity told him.
"Their diplomacy so far has been a stalling tactic for this attack. I have my doubts they'll even continue talks at this point."
"I fear that as well, but we can hope."
"As you were," Admiral McKinsey said as he entered the room the three of them were in, stopping formalities before they could start. "Well done, everyone, especially you, Affinity."
"Thank you, Sir," Affinity replied.
"Well, I think you've earned that rotation. The Spectre is going to be out of action for a few days and the assault will be over by the time it gets back in, so your crew is free to return to their homes whenever they're ready. Transports to your home planets can be found in hangar 86. Affinity, I know we never managed to figure out how things would work for you, but do you have any ideas?"
"I would like this body to go to Earth with my friends," she told him.
"Right. That may cause some issues, but if you promise to pretend you're a level 10 VI with an experimental learning algorithm, then we should be able to avoid most of them, especially those around AI laws."
"Understood, I will do that, Sir," Affinity promised.
"Good. I can't say exactly how long your rotation will be for right now, but it will be until we're ready for our counterattack. You will all be informed once plans have been drawn up. Until then leave the Spectre with us and rest up with your families," he told them.
"Thank you, Sir, I'll inform the crew," Milla replied.
"Now, if you don't mind me, I've got a bunch of ships to prepare for," the Admiral told them as he turned and left the room.
"Right then, I guess we best get a move on and tell everyone," Milla stated as she made for the door.
"I'll join you in a minute," Daniel replied as she left. "... So, Affinity, are you doing ok?"
"Yes. Turning my emotions back on once victory was certain was… an experience, but I'm doing alright. It turns out I process trauma quite quickly with all this computing power. I still intend to talk to the Doctor though, as I don't understand my mind as perfectly as I'd like," the AI explained.
"You're going to be expected to help out in the counterattack. Are you ok with that?"
"I believe so, but I guess I'll find out," she shrugged.
"If you aren't, let someone know sooner rather than later," he requested. "On another note, do you have plans for visiting Earth sorted out?"
"Yes, though I need to confirm them."
"Alright then, I'll let you get on with that then. We should probably go to everyone else then," he told her, leading her out of the room that oversaw the hangar, and to the break room just down the corridor where the crew had been relaxing with all their belongings, only now they were listening to Milla.
"... and for those of you who don't have a place of residence, you can expense lodging as per the normal guidelines," Milla informed everyone. "Any questions? …. No? Dismissed. Enjoy your break everyone. When we next see each other, we will at least be getting ready to put an end to this war."
"Timing," Daniel mumbled as he walked over to Milla. "Is there anything we need to do before heading back?"
"I'd like to call ahead, but otherwise I'm ready to go if you are," Milla replied.
"Alright, let's get ready then," he told her, heading over to their bags to find Oprin awkwardly standing by them.
"Sir, are we allowed to go wherever we want to?" Oprin asked.
"Yes, naval personnel have those sorts of privileges," he confirmed as he picked up his and Milla's bags.
"So I can go to Earth?"
"You can," he told her, knowing where this was going, but wary of the other people in the room. "And yes, you may. We've already discussed this, and we're happy with the arrangement."
"Thank you, Sir," Oprin happily replied as he began to follow him toward Milla.
"Any luck?" Daniel asked as he saw Milla typing away on her holo.
"Turns out it's the middle of the night back home, so I'm just sending them a message instead," Milla replied, quickly finishing typing before taking her bag from Daniel. "Thank you. Let's go."
Before they left the room, Daniel looked over to Affinity and found her talking to Doctor Satilla and Lieutenant Breathain. He gave her a quizative thumbs up, which she returned, so he left the room content, walking with Milla and Oprin to an elevator at the end of the corridor. They rode it down a deck, and then stepped into the corridor that connected a large number of the hangars together. They then hopped onto a treadmill that allowed them to travel much more quickly, walking around until they reached hangar 86, which they entered to find four shuttles waiting there, each labelled for Earth, Hestia, Portus, and Meridia.
"Hold on, how did they know I wasn't going back to Tralmaska?" Oprin quietly asked as the trio approached the shuttle to Earth.
"Deities," Milla mumbled bluntly.
The three boarded to find Hannah'rah, Lieutenant Felkira, and Lieutenant Nermeng stowing their belongings, so they started as well. By the time they had finished, Doctor Satilla, Lieutenant Breathain, and Affinity had arrived, and they began to store their things as well as the boarding ramp folded up and sealed the interior, indicating all expected occupants were now on board.
"Is Sub-Lieutenant Melarond not coming?" Lieutenant Nermeng asked.
"No, he lives elsewhere," Daniel replied, managing to catch himself before he leaked the Dryad lived on Hestia.
"Isn't his family on Earth though? We met his sister," the Kobold pointed out.
"I don't know what his situation is, but his home isn't on Earth, nor are the members of our dedicated engineering team," Daniel explained.
"Attention all passengers, please buckle yourselves in. We will be departing in 30 seconds, and will jump to Earth. Landing site will be CNB Tenfak, and private transport should be waiting for you upon arrival," the pilot announced over the intercom.
"What's wrong, Felkira?" Milla asked, drawing Daniel's attention to the slightly glum looking Shadow Wolf.
"It's nothing, I just haven't been home in a very long time and I don't really fit in either," she explained.
Daniel could sense what was coming before Milla opened her mouth.
"Would you maybe like to stay with us? You'd be more than welcome," the Dragon offered, knowing what Daniel would think.
"I'll think about it. I should probably at least try to contact my old pack first though I guess."
"Alright. You have my info if you need to contact me, right?" Milla asked.
"I do," Lieutenant Felkira confirmed as the shuttle took off.
"Good, we'll work something out if needed then," Milla concluded.
"I have some good news, everyone," Affinity announced once she was sure the previous conversation was over. "All Leshnat-trevarn ships have begun to retreat back to their space at full speed. The attack is now over, and we are victorious with minimal casualties. I have over 240,000 ships left, so we are still well defended, with even more under construction."
"Good job, Affinity," Milla congratulated her. "You saved the entire UPC today, and far faster than anyone could have hoped."
"I was just doing what any good person would have done in my position," Affinity replied as there was a purple flash indicating the shuttle had jumped.
"Don't forget you also advanced some of our ship technology by decades or maybe even centuries," Daniel added.
"And one day I hope to advance technologies that are less applicable to warfare, so I guess it's good practice," Affinity shrugged.
"I'm sure something like that can be arranged quite easily," Milla assured her.
"Attention all passengers, we are descending into Earth's atmosphere, be prepared for some minor turbulence," the pilot announced over the intercom.
"The CDG sure gets planned travel done fast," Lieutenant Nermeng commented. "I wish landing and take off permission was that easy to handle when we're involved."
"It's even worse when you're flying a civilian ship," Milla added as there was a light bump inside the shuttle as it hit the thicker part of the atmosphere, followed by a slight lurch as the inertial dampers couldn't quite compensate for the rapid slow down completely. "It sometimes makes me want to live on a colony where they don't control the traffic."
"It's manageable as long as you aren't making short trips," Daniel pointed out.
"But short ones can be quite nice. Oh well, it's not really the end of the world I guess," Milla shrugged as all signs of turbulence stopped, and the shuttle began to slow down. "Are we already here?"
"I can't quite tell," Daniel replied, looking out of a small window at the cluster of lights not too far below them. "Those look like village lights, not spaceport lights, so we're at least not far off."
"We've got spaceport lights over here," Doctor Satilla told them, looking out of the window on the other side of the shuttle.
"Burning the shields," Hannah'rah mumbled to herself as she shook her head.
"Attention all passengers, we will be landing shortly," the pilot informed them over the intercom.
"I wish public transport was half this fast," Milla chuckled as the shuttle quickly slowed down until its descent was almost perfectly vertical.
"How much do you bet we woke someone up coming in this fast?" Oprin asked.
"We shouldn't have as long as the enchantments are working. They mandate them as otherwise all everyone would be able to hear is the sonic booms of hundreds of thousands of ships coming and going every day," Milla explained. "It's the only reason ships are allowed to land in residential areas, and even then there are usually other stipulations like using hover nodes close to the ground to ensure noise is kept to a minimum."
"Oh, I see. That's considerate," Oprin replied, followed by a small bump as the ship touched down.
"Attention all passengers, we have now landed. Please disembark with all your belongings and stand clear of the landing pad. Thank you," the pilot's final message came over the intercom.
"Off we go, everyone," Milla declared as she picked up her bag and made sure everyone else had done the same, before they all filed off and stepped clear, just for the shuttle to quickly take back off as soon as she crossed the landing pad threshold. "Huh, he's in a hurry."
"I get the feeling there's a successful defence celebration going on and he was told he had to finish all his duties before taking part," Daniel sighed, shaking his head a little.
"Alright, everyone, cars will be waiting for anyone that wants them, but if you don't have anywhere to go until sunrise, there's empty officer's rooms available just over there," Milla told everyone, pointing down a path to a plain brick building.
"I think we've all got places to go," Lieutenant Breathain replied, looking around at the group to see everyone was looking in the general direction of the cars.
"Fair enough. You're all free to do what you want then," Milla told them.
"I'm going to go now then, see you all later," Lieutenant Felkira told everyone, receiving a few goodbyes before disappearing in a cloud of smoke.
"I wish travel was that simple for all of us," Hannah'rah sighed as she started towards the main entrance to the base.
"Don't we all," Milla agreed as everyone else started to move.
"It's 0630 and the sun is about to start rising. We're going to have some time lag, aren't we?" Daniel realised as he checked his holo.
"I'll drop by the pharmacy on the way home. They've got some special energy drinks that reset your internal clock," Milla told him.
"Are they safe for me?" Oprin asked.
"I don't actually know," Milla replied, opening her own holo and searching on the Langan compatibility guide she'd downloaded. "... Limited testing, but no adverse effects found."
"Ah, I'll try a little then," Oprin concluded as they came across a bank of cars, which the three of them began to get into one of as everyone else got into the other cars.
"Alright, time to head home," Milla declared.
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submitted by The_Fallen_1 to HFY [link] [comments]


2024.06.02 20:51 Spirited-Zone5398 Photoshop working color space not correctly displaying

M1 Mac Studio 4Tb, BenQ4k 27" display running PaletteMaster with xrite i1 pro. Display set to calibrated profile. PS RGB working space is Prophoto, though same problem occurs in AdobeRgb1998.
Opening Raw files from LRC into PS. PS working space is set to Prophoto. Images open into PS through "edit in" menu in LR. When viewing same file on single display in PS window and LRC devmode window, the image in PS looks different. It is more similar to how the same file looks when viewed in LRC Library Mode. Shadow depth is flattened and stripped of detail. Saturation is reduced.
I have spent hours on-the-line with Adobe and Apple, each running me around. Adobe keeps advising I work in srgb which is not an option at the level our studio works. Have created new users and new volumes to test the issue. Have uninstalled and reinstalled the Creative Cloud, PS, and LRC twice.
Problem persists.
Adobe tried to explain that the sRGB IEC61966-2.1 profile was missing from my profile folders because the names of the sRBG profiles are different. Not sure how this would be the issue as it only affects PS and not LRC. Nor am sure how it could be the issue as I am not working in that color space. Nonethess, I changed the names of the profiles to match "sRGB IEC61966-2.1" I also ran colorsync util and repaired or deleted any broken profiles.
Best way I can describe it is that the image in PS looks as if a down-converted file is being viewed on a wider gamut space.
Any help from truly knowledgeable people would be deeply appreciated.
submitted by Spirited-Zone5398 to photoshop [link] [comments]


2024.06.02 20:46 Glittering_Glinger Upgrading from Pro 1.0

I’m a recent graduate of art school and so I just lost my access to the art and animation programs I was using during my time there. Since CSP is compatible with photoshop stuff and has animation tools, I was thinking about upgrading my Pro 1.0 to an EX 2.0 or 3.0 depending on which has better tools for the price (if there’s not much difference between 2.0 and 3.0 I’m getting 2.0). My problem and question is, when reading online, it seems they expect you to upgrade twice, once to get to Pro 2.0, and then Pro 2.0 -> EX 2.0. If this is true, is this more cost effective then buying a whole new license and if not any ideas when the next sale will be? Thanks in advance!
submitted by Glittering_Glinger to ClipStudio [link] [comments]


2024.06.02 20:38 mola2022 Can't get iPhone to pair with Mac, need work around.

I'm trying to use the screen mirror function between both devices, and it isn't working. I've tried using a cable between them and manual pairing, neither worked. When I looked into further it told me my iPhone wasn't compatible with my Mac.
My Mac is a 2021 MacBook Pro, version 14.3.1 Sonoma
My iPhone is an 8 SE, IOS version 17.4.1
Any ideas?
submitted by mola2022 to mac [link] [comments]


2024.06.02 20:37 Fluffy-Ad3827 Creative cloud app doesn't show all apps in my license on Mac

Hello, so I've seen people post/mention this issue before but I feel like I've tried everything suggested and nothing's working. I'm trying to get Substance 3D Designer on my laptop, but no matter what I do I cannot download it. I have a full-access student license and I've never had this issue on any other computer aside from this one. My system is more than capable of supporting designer, so it's not a compatibility problem. The Adobe Creative Cloud website shows all of my available apps, but they don't show up on the desktop app. Every time I try to download designer from the website it just redirects me to the app and still nothing shows up. I have tried everything. I have uninstalled and reinstalled it, I have run the uninstaller and used the repair option. I've wiped my laptop entirely of adobe software and files and redownloaded it again. I've run so many different cleanup tools and nothing has worked. Please help, I've been at this forever and it's driving me insane.
https://preview.redd.it/7f9zegand74d1.png?width=3024&format=png&auto=webp&s=a9c46ed305e808dee075352fbbc03bec94df0f34
Here are all the apps that appear. This is all I see no matter what I do.
submitted by Fluffy-Ad3827 to Adobe [link] [comments]


2024.06.02 20:28 CommercialArrival773 Being a pansexual introvert is pretty hard

I kinda just need to vent, but if you can relate to this or used to be like this but managed to find some friends, I wouldn't mind some advice. Sorry in advance if my English isn't that good, it's not my native language.
Being a pansexual introvert is pretty hard. I don't make friends that easily and the majority of friends I used to have moved away before we had a way to stay in contact or we just drifted apart. Right now, I've got one friend I barely even text with and haven't seen in 1½ years and that's it. I want to find new friends, like... irl-friends but talking to people is so intimidating for me and even if someone starts a conversation, I barely manage to talk and to keep the conversation going which is probably also the reason why I never was in a relationship and don't really have experience that would've helped finding myself way earlier than my 20s.
Yesterday for example, I was on a CSD, there were so many people I had at least one huge thing in common but after the protest, I didn't have conversations with people and make new friends, instead I sat in a dry spot (it rained the whole day) all by myself and realized once again that being pansexual and an introvert simultaneously isn't that easy.
Or I watched Heartstopper recently and while I like it, it also kinda makes me want what Nick and Charlie or Elle and Tao have and while seeing all these happy couples on the CSD, that also wasn't easy for me.
Sure, being an introvert probably isn't easy for anyone, especially when it comes to friendships since I'd say that people probably want friends regardless of their orientation but it kinda seems ironic to be "compatible" with anyone and yet not manage to find someone and I'm tired of being single and not really having any friends and not having even one friend who I can tell anything.
I know, I kinda sound like an incel but at least I admit that it's kinda my fault that I'm that "lonely" but having nobody I can talk to or cuddle is just exhausting.
Anyways: Happy Pride y'all 🏳️‍🌈🏳️‍⚧️
submitted by CommercialArrival773 to lgbt [link] [comments]


2024.06.02 20:28 Vdrela DS723+ Hardware Setup Q&A

Hi,
I'm thinking of replacing my eleven year old DS213J with a new DS723+
I haven't been up to date on technology and I have spent the afternoon reading about it, but I still have a few questions that I hope the community can help me with. So thanks in advance and apologies is some of my terminology is off.
Before that, here are a few premises:
a. I am using the NAS primarily for document/photo storage, 2TB should keep me for 10y.
b. I want to run one 1 disc on RAID / replication
c. I value speed and lifespan of hardware.
d. I have a loose budget but up to the point that cost/benefit is reasonable.
e. I do NOT want to run custom code to support stuff
Questions:
  1. Do m.2 NVMe have equivalent lifespan to SATA 2.5 SDD?
  2. Does DS723+ support m.2 PCIe 4.x? Or just 3.x?
  3. Can anyone confirm if Samsung 980 PRO is compatible with DS723+? It's not on Synology list. In the megathread I saw someone confirming that it is compatible but in his case he ran the custom script. If not, can anyone suggest a reliable, compatible m.2?
  4. Can I have a small SDD for boot (which I know to be required by vanilla OS), and have 1 m.2 as storage pool and another m.2 as replication? Or can't m.2 act as replication drive?
  5. Will I benefit much from having the setup in bullet point 2, vs having 2 SATA SDDs?
  6. If I use 2 SATA SDDs, do I get any benefit for using one m.2 as cache if it's primarily to move files?
  7. What is the maximum RAM memory speed that DS723+ supports? I've seen 2666Mhz is supported but I've also seen people reviewing 3200Mhz being supported (even though the models downgrade to 2933Mhz or 2666Mhz if necessary)
Regards,
VD
submitted by Vdrela to synology [link] [comments]


2024.06.02 20:15 Thisisuselessnoob Stuck on splash screen

Stuck on splash screen
So, I have a React Native Expo project that works well when I start it with npm start and open the project with Expo Go. However, when I build the project with this command: eas build -p android --profile preview and start the app on my own phone, it gets stuck on the splash screen. I followed these instructions .

Native debugging

And I opened the project in Android Studio. Now the same thing happens, it gets stuck on the splash screen and the logcat outputs the following:
2024-06-02 21:13:13.659 14236-14236 studio.deploy install_server-bc527093 E Could not remove dir '/data/data/com.amiractor.rakval/code_cache/.ll/': No such file or directory ---------------------------- PROCESS STARTED (21756) for package com.amiractor.rakval ---------------------------- 2024-06-02 21:13:14.622 21756-21756 ziparchive com.amiractor.rakval W Unable to open '/data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/base.dm': No such file or directory 2024-06-02 21:13:14.622 21756-21756 ziparchive com.amiractor.rakval W Unable to open '/data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/base.dm': No such file or directory 2024-06-02 21:13:14.986 21756-21756 nativeloader com.amiractor.rakval D Configuring classloader-namespace for other apk /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/base.apk. target_sdk_version=33, uses_libraries=, library_path=/data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64:/data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/base.apk!/lib/x86_64, permitted_path=/data:/mnt/expand:/data/use0/com.amiractor.rakval 2024-06-02 21:13:14.998 21756-21756 GraphicsEnvironment com.amiractor.rakval V ANGLE Developer option for 'com.amiractor.rakval' set to: 'default' 2024-06-02 21:13:14.998 21756-21756 GraphicsEnvironment com.amiractor.rakval V ANGLE GameManagerService for com.amiractor.rakval: false 2024-06-02 21:13:14.998 21756-21756 GraphicsEnvironment com.amiractor.rakval V Neither updatable production driver nor prerelease driver is supported. 2024-06-02 21:13:15.005 21756-21756 NetworkSecurityConfig com.amiractor.rakval D No Network Security Config specified, using platform default 2024-06-02 21:13:15.006 21756-21756 NetworkSecurityConfig com.amiractor.rakval D No Network Security Config specified, using platform default 2024-06-02 21:13:15.307 21756-21756 fb-UnpackingSoSource com.amiractor.rakval V locked dso store /data/use0/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.310 21756-21756 fb-UnpackingSoSource com.amiractor.rakval I dso store is up-to-date: /data/use0/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.310 21756-21756 fb-UnpackingSoSource com.amiractor.rakval V releasing dso store lock for /data/use0/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.310 21756-21756 SoLoader com.amiractor.rakval V Init SoLoader delegate 2024-06-02 21:13:15.355 21756-21756 unknown:Re...gerBuilder com.amiractor.rakval W You're not setting the JS Engine Resolution Algorithm. We'll try to load JSC first, and if it fails we'll fallback to Hermes 2024-06-02 21:13:15.356 21756-21756 SoLoader com.amiractor.rakval V libjscexecutor.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.357 21756-21756 SoLoader com.amiractor.rakval V libjscexecutor.so not found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:15.359 21756-21756 SoLoader com.amiractor.rakval V libjscexecutor.so not found on /system/lib64 2024-06-02 21:13:15.360 21756-21756 SoLoader com.amiractor.rakval V libjscexecutor.so not found on /vendolib64 2024-06-02 21:13:15.361 21756-21756 SoLoader com.amiractor.rakval E couldn't find DSO to load: libjscexecutor.so SoSource 0: com.facebook.soloader.ApkSoSource[root = /data/data/com.amiractor.rakval/lib-main flags = 1] SoSource 1: com.facebook.soloader.DirectorySoSource[root = /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 flags = 0] SoSource 2: com.facebook.soloader.DirectorySoSource[root = /system/lib64 flags = 2] SoSource 3: com.facebook.soloader.DirectorySoSource[root = /vendolib64 flags = 2] Native lib dir: /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 result: 0 2024-06-02 21:13:15.362 21756-21756 SoLoader com.amiractor.rakval V libhermes.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.363 21756-21756 SoLoader com.amiractor.rakval D libhermes.so found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:15.363 21756-21756 SoLoader com.amiractor.rakval D Not resolving dependencies for libhermes.so 2024-06-02 21:13:15.423 21756-21756 SoLoader com.amiractor.rakval V libhermes_executor.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.423 21756-21756 SoLoader com.amiractor.rakval D libhermes_executor.so found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:15.423 21756-21756 SoLoader com.amiractor.rakval D Not resolving dependencies for libhermes_executor.so 2024-06-02 21:13:15.629 21756-21794 SoLoader com.amiractor.rakval V libfbjni.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.629 21756-21794 SoLoader com.amiractor.rakval D libfbjni.so found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:15.630 21756-21794 SoLoader com.amiractor.rakval D Not resolving dependencies for libfbjni.so 2024-06-02 21:13:15.632 21756-21794 SoLoader com.amiractor.rakval V libflipper.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:15.632 21756-21794 SoLoader com.amiractor.rakval D libflipper.so found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:15.633 21756-21794 SoLoader com.amiractor.rakval D Not resolving dependencies for libflipper.so 2024-06-02 21:13:15.679 21756-21797 TrafficStats com.amiractor.rakval D tagSocket(92) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:15.680 21756-21796 TrafficStats com.amiractor.rakval D tagSocket(93) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:15.707 21756-21756 miractor.rakval com.amiractor.rakval W Accessing hidden field Landroid/view/View;->mKeyedTags:Landroid/util/SparseArray; (unsupported, reflection, allowed) 2024-06-02 21:13:15.707 21756-21756 miractor.rakval com.amiractor.rakval W Accessing hidden field Landroid/view/View;->mListenerInfo:Landroid/view/View$ListenerInfo; (unsupported, reflection, allowed) 2024-06-02 21:13:15.709 21756-21756 miractor.rakval com.amiractor.rakval W Accessing hidden field Landroid/view/View$ListenerInfo;->mOnClickListener:Landroid/view/View$OnClickListener; (unsupported, reflection, allowed) 2024-06-02 21:13:15.723 21756-21756 flipper com.amiractor.rakval I flipper: FlipperClient::addPlugin Inspector 2024-06-02 21:13:15.727 21756-21756 flipper com.amiractor.rakval I flipper: FlipperClient::addPlugin Databases 2024-06-02 21:13:15.730 21756-21756 flipper com.amiractor.rakval I flipper: FlipperClient::addPlugin Preferences 2024-06-02 21:13:15.731 21756-21756 flipper com.amiractor.rakval I flipper: FlipperClient::addPlugin CrashReporter 2024-06-02 21:13:15.737 21756-21756 flipper com.amiractor.rakval I flipper: FlipperClient::addPlugin Network 2024-06-02 21:13:15.757 21756-21794 System.err com.amiractor.rakval W SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder". 2024-06-02 21:13:15.757 21756-21794 System.err com.amiractor.rakval W SLF4J: Defaulting to no-operation (NOP) logger implementation 2024-06-02 21:13:15.757 21756-21794 System.err com.amiractor.rakval W SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further details. 2024-06-02 21:13:15.766 21756-21809 TrafficStats com.amiractor.rakval D tagSocket(90) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:15.779 21756-21808 libEGL com.amiractor.rakval D loaded /vendolib64/egl/libEGL_emulation.so 2024-06-02 21:13:15.782 21756-21808 libEGL com.amiractor.rakval D loaded /vendolib64/egl/libGLESv1_CM_emulation.so 2024-06-02 21:13:15.786 21756-21808 libEGL com.amiractor.rakval D loaded /vendolib64/egl/libGLESv2_emulation.so 2024-06-02 21:13:15.833 21756-21756 AppCompatDelegate com.amiractor.rakval D Checking for metadata for AppLocalesMetadataHolderService : Service not found 2024-06-02 21:13:15.888 21756-21812 TrafficStats com.amiractor.rakval D tagSocket(97) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:15.923 21756-21756 miractor.rakval com.amiractor.rakval W Accessing hidden method Landroid/view/View;->computeFitSystemWindows(Landroid/graphics/Rect;Landroid/graphics/Rect;)Z (unsupported, reflection, allowed) 2024-06-02 21:13:15.924 21756-21756 miractor.rakval com.amiractor.rakval W Accessing hidden method Landroid/view/ViewGroup;->makeOptionalFitsSystemWindows()V (unsupported, reflection, allowed) 2024-06-02 21:13:15.974 21756-21756 Choreographer com.amiractor.rakval I Skipped 43 frames! The application may be doing too much work on its main thread. 2024-06-02 21:13:15.976 21756-21756 unknown:ReactNative com.amiractor.rakval W Packager connection already open, nooping. 2024-06-02 21:13:15.989 21756-21806 HostConnection com.amiractor.rakval D createUnique: call 2024-06-02 21:13:15.990 21756-21806 HostConnection com.amiractor.rakval D HostConnection::get() New Host Connection established 0x7f59429fad10, tid 21806 2024-06-02 21:13:15.992 21756-21806 HostConnection com.amiractor.rakval D HostComposition ext ANDROID_EMU_CHECKSUM_HELPER_v1 ANDROID_EMU_native_sync_v2 ANDROID_EMU_native_sync_v3 ANDROID_EMU_native_sync_v4 ANDROID_EMU_dma_v1 ANDROID_EMU_direct_mem ANDROID_EMU_host_composition_v1 ANDROID_EMU_host_composition_v2 ANDROID_EMU_vulkan ANDROID_EMU_deferred_vulkan_commands ANDROID_EMU_vulkan_null_optional_strings ANDROID_EMU_vulkan_create_resources_with_requirements ANDROID_EMU_YUV_Cache ANDROID_EMU_vulkan_ignored_handles ANDROID_EMU_has_shared_slots_host_memory_allocator ANDROID_EMU_vulkan_free_memory_sync ANDROID_EMU_vulkan_shader_float16_int8 ANDROID_EMU_vulkan_async_queue_submit ANDROID_EMU_vulkan_queue_submit_with_commands ANDROID_EMU_sync_buffer_data ANDROID_EMU_vulkan_async_qsri ANDROID_EMU_read_color_buffer_dma GL_OES_vertex_array_object GL_KHR_texture_compression_astc_ldr ANDROID_EMU_host_side_tracing ANDROID_EMU_gles_max_version_2 2024-06-02 21:13:16.000 21756-21806 OpenGLRenderer com.amiractor.rakval W Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without... 2024-06-02 21:13:16.000 21756-21806 OpenGLRenderer com.amiractor.rakval W Failed to initialize 101010-2 format, error = EGL_SUCCESS 2024-06-02 21:13:16.012 21756-21806 EGL_emulation com.amiractor.rakval D eglCreateContext: 0x7f59429faad0: maj 2 min 0 rcv 2 2024-06-02 21:13:16.042 21756-21806 EGL_emulation com.amiractor.rakval D eglMakeCurrent: 0x7f59429faad0: ver 2 0 (tinfo 0x7f5b6e59e080) (first time) 2024-06-02 21:13:16.104 21756-21806 Gralloc4 com.amiractor.rakval I mapper 4.x is not supported 2024-06-02 21:13:16.107 21756-21806 HostConnection com.amiractor.rakval D createUnique: call 2024-06-02 21:13:16.107 21756-21806 HostConnection com.amiractor.rakval D HostConnection::get() New Host Connection established 0x7f59429fb910, tid 21806 2024-06-02 21:13:16.108 21756-21806 goldfish-address-space com.amiractor.rakval D allocate: Ask for block of size 0x100 2024-06-02 21:13:16.109 21756-21806 goldfish-address-space com.amiractor.rakval D allocate: ioctl allocate returned offset 0x3efffe000 size 0x2000 2024-06-02 21:13:16.116 21756-21806 Gralloc4 com.amiractor.rakval W allocator 4.x is not supported 2024-06-02 21:13:16.123 21756-21806 HostConnection com.amiractor.rakval D HostComposition ext ANDROID_EMU_CHECKSUM_HELPER_v1 ANDROID_EMU_native_sync_v2 ANDROID_EMU_native_sync_v3 ANDROID_EMU_native_sync_v4 ANDROID_EMU_dma_v1 ANDROID_EMU_direct_mem ANDROID_EMU_host_composition_v1 ANDROID_EMU_host_composition_v2 ANDROID_EMU_vulkan ANDROID_EMU_deferred_vulkan_commands ANDROID_EMU_vulkan_null_optional_strings ANDROID_EMU_vulkan_create_resources_with_requirements ANDROID_EMU_YUV_Cache ANDROID_EMU_vulkan_ignored_handles ANDROID_EMU_has_shared_slots_host_memory_allocator ANDROID_EMU_vulkan_free_memory_sync ANDROID_EMU_vulkan_shader_float16_int8 ANDROID_EMU_vulkan_async_queue_submit ANDROID_EMU_vulkan_queue_submit_with_commands ANDROID_EMU_sync_buffer_data ANDROID_EMU_vulkan_async_qsri ANDROID_EMU_read_color_buffer_dma GL_OES_vertex_array_object GL_KHR_texture_compression_astc_ldr ANDROID_EMU_host_side_tracing ANDROID_EMU_gles_max_version_2 2024-06-02 21:13:16.154 21756-21806 Parcel com.amiractor.rakval W Expecting binder but got null! 2024-06-02 21:13:16.170 21756-21756 Compatibil...geReporter com.amiractor.rakval D Compat change id reported: 210923482; UID 10160; state: ENABLED 2024-06-02 21:13:16.171 21756-21773 OpenGLRenderer com.amiractor.rakval I Davey! duration=908ms; Flags=1, FrameTimelineVsyncId=1335011, IntendedVsync=4347287217646, Vsync=4348003884284, InputEventId=0, HandleInputStart=4348019334700, AnimationStart=4348019412600, PerformTraversalsStart=4348019665400, DrawStart=4348170199600, FrameDeadline=4347303884312, FrameInterval=4348018954500, FrameStartTime=16666666, SyncQueued=4348170794100, SyncStart=4348171544000, IssueDrawCommandsStart=4348173084700, SwapBuffers=4348195075500, FrameCompleted=4348196560900, DequeueBufferDuration=28400, QueueBufferDuration=444700, GpuCompleted=4348196457200, SwapBuffersCompleted=4348196560900, DisplayPresentTime=0, CommandSubmissionCompleted=4348195075500, 2024-06-02 21:13:16.175 21756-21812 unknown:ReactNative com.amiractor.rakval W Could not parse DebugServerException from:     Error   
Error: Unable to resolve module ./.expo/.virtual-metro-entry from C:\Users\tero-\desktop\koodijutut\udemyReactNative\rakval/.: 

None of these files exist:
 * .expo\.virtual-metro-entry(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
 * .expo\.virtual-metro-entry\index(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
   at ModuleResolver.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph\ModuleResolution.js:114:15)
   at DependencyGraph.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph.js:277:43)
   at C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\lib\transformHelpers.js:169:21
   at Server._resolveRelativePath (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:1045:12)
   at process.processTicksAndRejections (node:internal/process/task_queues:95:5)
   at async Server.requestProcessor [as _processBundleRequest] (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:449:37)
   at async Server._processRequest (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:383:7)
org.json.JSONException: Value (JSONObject.java:172) at org.json.JSONObject.(JSONObject.java:185) at com.facebook.react.common.DebugServerException.parse(DebugServerException.java:76) at com.facebook.react.devsupport.BundleDownloader.processBundleResult(BundleDownloader.java:251) at com.facebook.react.devsupport.BundleDownloader.-$$Nest$mprocessBundleResult(Unknown Source:0) at com.facebook.react.devsupport.BundleDownloader$1.onResponse(BundleDownloader.java:151) at okhttp3.internal.connection.RealCall$AsyncCall.run(RealCall.kt:519) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1137) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:637) at java.lang.Thread.run(Thread.java:1012) 2024-06-02 21:13:16.178 21756-21812 unknown:ReactNative com.amiractor.rakval E Unable to download JS bundle com.facebook.react.common.DebugServerException: The development server returned response error code: 500 URL: http://10.0.2.2:8081/.expo/.virtual-metro-entry.bundle?platform=android&dev=true&minify=false&app=com.amiractor.rakval&modulesOnly=false&runModule=true Body: Error
Error: Unable to resolve module ./.expo/.virtual-metro-entry from C:\Users\tero-\desktop\koodijutut\udemyReactNative\rakval/.: 

None of these files exist:
 * .expo\.virtual-metro-entry(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
 * .expo\.virtual-metro-entry\index(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
   at ModuleResolver.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph\ModuleResolution.js:114:15)
   at DependencyGraph.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph.js:277:43)
   at C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\lib\transformHelpers.js:169:21
   at Server._resolveRelativePath (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:1045:12)
   at process.processTicksAndRejections (node:internal/process/task_queues:95:5)
   at async Server.requestProcessor [as _processBundleRequest] (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:449:37)
   at async Server._processRequest (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:383:7)
at com.facebook.react.devsupport.BundleDownloader.processBundleResult(BundleDownloader.java:264) at com.facebook.react.devsupport.BundleDownloader.-$$Nest$mprocessBundleResult(Unknown Source:0) at com.facebook.react.devsupport.BundleDownloader$1.onResponse(BundleDownloader.java:151) at okhttp3.internal.connection.RealCall$AsyncCall.run(RealCall.kt:519) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1137) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:637) at java.lang.Thread.run(Thread.java:1012) 2024-06-02 21:13:16.200 21756-21756 unknown:ReactNative com.amiractor.rakval E Exception in native call com.facebook.react.common.DebugServerException: The development server returned response error code: 500 URL: http://10.0.2.2:8081/.expo/.virtual-metro-entry.bundle?platform=android&dev=true&minify=false&app=com.amiractor.rakval&modulesOnly=false&runModule=true Body: Error
Error: Unable to resolve module ./.expo/.virtual-metro-entry from C:\Users\tero-\desktop\koodijutut\udemyReactNative\rakval/.: 

None of these files exist:
 * .expo\.virtual-metro-entry(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
 * .expo\.virtual-metro-entry\index(.native.android.js.native.js.js.android.jsx.native.jsx.jsx.android.json.native.json.json.android.ts.native.ts.ts.android.tsx.native.tsx.tsx)
   at ModuleResolver.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph\ModuleResolution.js:114:15)
   at DependencyGraph.resolveDependency (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\node-haste\DependencyGraph.js:277:43)
   at C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\lib\transformHelpers.js:169:21
   at Server._resolveRelativePath (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:1045:12)
   at process.processTicksAndRejections (node:internal/process/task_queues:95:5)
   at async Server.requestProcessor [as _processBundleRequest] (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:449:37)
   at async Server._processRequest (C:\Users\tero-\Desktop\KOODIJUTUT\udemyReactnative\Rakval\node_modules\metro\src\Server.js:383:7)
at com.facebook.react.devsupport.BundleDownloader.processBundleResult(BundleDownloader.java:264) at com.facebook.react.devsupport.BundleDownloader.-$$Nest$mprocessBundleResult(Unknown Source:0) at com.facebook.react.devsupport.BundleDownloader$1.onResponse(BundleDownloader.java:151) at okhttp3.internal.connection.RealCall$AsyncCall.run(RealCall.kt:519) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1137) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:637) at java.lang.Thread.run(Thread.java:1012) 2024-06-02 21:13:16.230 21756-21756 Compatibil...geReporter com.amiractor.rakval D Compat change id reported: 171228096; UID 10160; state: ENABLED 2024-06-02 21:13:16.406 21756-21806 Parcel com.amiractor.rakval W Expecting binder but got null! 2024-06-02 21:13:16.718 21756-21796 SoLoader com.amiractor.rakval V libreactnativejni.so not found on /data/data/com.amiractor.rakval/lib-main 2024-06-02 21:13:16.718 21756-21796 SoLoader com.amiractor.rakval D libreactnativejni.so found on /data/app/~~j1wHmZWrwVG8sLN5dIltQg==/com.amiractor.rakval-CGDD9AArMdVMfW7h358t0Q==/lib/x86_64 2024-06-02 21:13:16.718 21756-21796 SoLoader com.amiractor.rakval D Not resolving dependencies for libreactnativejni.so 2024-06-02 21:13:17.783 21756-21822 TrafficStats com.amiractor.rakval D tagSocket(129) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:17.896 21756-21806 EGL_emulation com.amiractor.rakval D app_time_stats: avg=496.68ms min=15.12ms max=1412.98ms count=3 2024-06-02 21:13:19.793 21756-21826 TrafficStats com.amiractor.rakval D tagSocket(119) with statsTag=0xffffffff, statsUid=-1 2024-06-02 21:13:21.281 21756-21830 ProfileInstaller com.amiractor.rakval D Installing profile for com.amiractor.rakval 2024-06-02 21:13:21.799 21756-21831 TrafficStats com.amiractor.rakval D tagSocket(119) with statsTag=0xffffffff, statsUid=-1
submitted by Thisisuselessnoob to reactnative [link] [comments]


2024.06.02 20:13 rickylamperouge Need help deciding what to buy

I would like to build a setup; my budget is around $1,500 USD. I will mostly be using the setup for drifting. I play on PC (RTX 3080, 32GB RAM, AMD 5600X, with two monitors at the moment), but having a wheel base that is compatible with PS5 would be nice too.
I've seen a few brands like Fanatec, Moza, and Simagic, but I've noticed that shipping and service can be unreliable with some brands. It would be ideal to order everything today and receive it within 1 or 2 weeks.
I'm looking to buy:
Wheel base Wheel Pedals with clutch Handbrake Shifter Cockpit I live in the US, so any recommendations would be appreciated.
submitted by rickylamperouge to simracing [link] [comments]


2024.06.02 20:13 Mateotoia22 Csr 2 not loading black screen fix galaxy tab a1-s9

Csr 2 not loading black screen fix galaxy tab a1-s9
Experiencing CSR Racing 2 (CSR2) not loading past a black screen on your Samsung Galaxy Tab A7 Lite can be frustrating. Let's try some steps to address this:
  1. Force Close the Game: If CSR2 is stuck on a black screen, try force-closing the game. Go to your device's Settings > Apps > CSR2, then tap "Force Stop." Afterward, try reopening the game.
  2. Clear Cache and Data: Sometimes, corrupted cache or data can cause issues with game loading. Follow these steps to clear the cache and data of CSR2:
    • Go to Settings > Apps > CSR2.
    • Tap on "Storage."
    • Tap "Clear Cache" and "Clear Data."
    • Confirm your action.
    • Restart your device and try launching CSR2 again.
  3. Check Internet Connection: Ensure that your device has a stable internet connection. CSR2 requires an internet connection to load properly, especially for online features.
  4. Update the Game: Ensure that CSR2 is updated to the latest version available on the Google Play Store. Developers frequently release updates to fix bugs and improve performance.
  5. Check for System Updates: Make sure your Samsung Galaxy Tab A7 Lite's operating system is up to date. System updates can provide performance improvements and bug fixes that might resolve issues with the game.
  6. Reinstall the Game: If the above steps don't work, try uninstalling CSR2 and then reinstalling it from the Google Play Store. This can sometimes fix issues related to corrupted game files.
  7. Check Device Compatibility: Ensure that your Samsung Galaxy Tab A7 Lite meets the minimum requirements to run CSR2. The game might not function properly on devices that don't meet the necessary specifications.
  8. Contact Support: If the issue persists after trying the above steps, consider reaching out to the game's support team. They may have specific troubleshooting steps or be aware of any known issues with CSR2 on your device model.
By following these steps, you should hopefully be able to resolve the issue of CSR2 not loading past a black screen on your Samsung Galaxy Tab A7 Lite.
submitted by Mateotoia22 to FixandFlippers [link] [comments]


2024.06.02 20:00 MammalMilkObama 🟢PeaMC🟢 No anti-grief. Just minecraft [semi-vanilla] [Proximity-VC]

The grass pea is greener on the other side.
This is a small, semi-vanilla survival server with Java and Bedrock compatibility, running on the latest version of Minecraft. We do not have claims or anti-griefing measures whatsoever. We're striving to grow, and every player counts, so we'd appreciate it if you joined and stayed a while!
Rules:
No Exploiting/Hacking:
(X-ray, Speed, Jesus, Flight, Kill-area, ect.)
Be respectful:
(Death-threats, Spamming, and over all being unlikable)
Features:
↔️Multiple versions support (1.7x - 1.20.4.)

🛏Multiplayer sleep (Allowing half of the server to sleep to skip night.)

🛸Teleportation (/TPA. To get to your friends easier)

🤝Teams/Clans (/Parties. To promote teamwork.)

🎙️Proximity VoiceChat (using the Simple Voice Chat mod.)
□■□■□■□■□■□■□■□■□■□■□■□■□
Ip: Play.Pea-Mc.com Port: 19132 https://discord.gg/2ppbHXpVcB
submitted by MammalMilkObama to MinecraftServer [link] [comments]


2024.06.02 20:00 MammalMilkObama 🟢PeaMC🟢 No anti-grief. Just minecraft [semi-vanilla] [Proximity-VC]

The grass pea is greener on the other side.
This is a small, semi-vanilla survival server with Java and Bedrock compatibility, running on the latest version of Minecraft. We do not have claims or anti-griefing measures whatsoever. We're striving to grow, and every player counts, so we'd appreciate it if you joined and stayed a while!
Rules:
No Exploiting/Hacking:
(X-ray, Speed, Jesus, Flight, Kill-area, ect.)
Be respectful:
(Death-threats, Spamming, and over all being unlikable)
Features:
↔️Multiple versions support (1.7x - 1.20.4.)

🛏Multiplayer sleep (Allowing half of the server to sleep to skip night.)

🛸Teleportation (/TPA. To get to your friends easier)

🤝Teams/Clans (/Parties. To promote teamwork.)

🎙️Proximity VoiceChat (using the Simple Voice Chat mod.)
□■□■□■□■□■□■□■□■□■□■□■□■□
Ip: Play.Pea-Mc.com Port: 19132 https://discord.gg/2ppbHXpVcB
submitted by MammalMilkObama to MinecraftServerShare [link] [comments]


2024.06.02 19:59 MammalMilkObama 🟢PeaMC🟢 No anti-grief. Just minecraft [semi-vanilla] [Proximity-VC]

The grass pea is greener on the other side.
This is a small, semi-vanilla survival server with Java and Bedrock compatibility, running on the latest version of Minecraft. We do not have claims or anti-griefing measures whatsoever. We're striving to grow, and every player counts, so we'd appreciate it if you joined and stayed a while!
Rules:
No Exploiting/Hacking:
(X-ray, Speed, Jesus, Flight, Kill-area, ect.)
Be respectful:
(Death-threats, Spamming, and over all being unlikable)
Features:
↔️Multiple versions support (1.7x - 1.20.4.)

🛏Multiplayer sleep (Allowing half of the server to sleep to skip night.)

🛸Teleportation (/TPA. To get to your friends easier)

🤝Teams/Clans (/Parties. To promote teamwork.)

🎙️Proximity VoiceChat (using the Simple Voice Chat mod.)
□■□■□■□■□■□■□■□■□■□■□■□■□
Ip: Play.Pea-Mc.com Port: 19132 https://discord.gg/2ppbHXpVcB
submitted by MammalMilkObama to MCVanillaServers [link] [comments]


2024.06.02 19:52 Public_Ad_5373 How to Choose the Best SEO Tools for Your Business: A Comprehensive Guide

Search Engine Optimization (SEO) is crucial for driving organic traffic to your website and improving your online visibility.
However, with a plethora of SEO tools available in the market, selecting the right ones can be overwhelming.
In this article, we’ll explore the key factors to consider when choosing SEO tools and provide actionable tips to help you make informed decisions.

1. Understand Your Goals

Before diving into the world of SEO tools, define your objectives. Are you looking to improve keyword rankings, track backlinks, analyze competitor data, or enhance site speed? Knowing your goals will guide your tool selection process.

2. Evaluate Tool Types

SEO tools fall into several categories:

a. Keyword Research Tools

These tools help you discover relevant keywords, search volume, and competition. Look for tools that provide accurate data and offer keyword suggestions based on user intent.

b. On-Page Optimization Tools

On-page SEO tools analyze your website’s content, meta tags, and internal linking structure. They highlight areas for improvement and suggest optimizations.

c. Backlink Analysis Tools

Backlinks play a crucial role in SEO. Choose tools that identify high-quality backlinks, monitor link health, and assess anchor text diversity.

d. Rank Tracking Tools

Track your keyword rankings over time. Reliable rank tracking tools provide accurate data and allow you to monitor progress.

e. Technical SEO Tools

These tools audit your website for technical issues like broken links, crawl errors, and page speed. Prioritize tools that offer actionable recommendations.

3. Consider Budget and Scalability

Evaluate the cost of each tool. Some offer free versions with limited features, while others require a subscription. Consider scalability—will the tool accommodate your needs as your website grows?

4. Read Reviews and Compare Features

Research user reviews and compare features. Look for tools with positive feedback, excellent customer support, and regular updates. Consider factors like ease of use, data accuracy, and integration options.

5. Trial Periods and Demos

Take advantage of trial periods or demos. Test the tool’s interface, functionality, and compatibility with your existing workflow. Ensure it aligns with your team’s requirements.

6. Check Data Accuracy

Accurate data is essential for effective decision-making. Verify the tool’s data sources and methodology. Avoid tools with outdated or unreliable information.

7. Look for Integration Capabilities

Choose tools that integrate seamlessly with your existing software stack. Integration with Google Analytics, Google Search Console, and other platforms enhances efficiency.

8. Support and Training

Consider the availability of customer support and training resources. A responsive support team and comprehensive documentation can save you time and frustration.

9. Stay Updated

SEO tools evolve, so stay informed about new features and updates. Follow industry blogs, attend webinars, and participate in SEO communities.

Conclusion

Selecting the best SEO tools requires thoughtful consideration. Define your goals, explore different tool types, and prioritize accuracy, usability, and support. With the right tools, you’ll optimize your website effectively and achieve better search engine rankings.
Feel free to expand on these points and dive deeper into specific tools, case studies, and real-world examples.
submitted by Public_Ad_5373 to MARKETINGTOOLSREVIEW [link] [comments]


2024.06.02 19:48 Equivalent-Bonus4689 Should I be concerned about "eflInitalized failed" in MBR platform?

I am using arch with a hyprland. My laptop uses an amd cpu with an integrated graphics (ryzen 5500U). I am using the mesa drivers as well as rocm-opencl-runtime, amdvlk, vulkan-radeon packages. I successfully installed davinci resolve. It opens but I can't play my videos there so it's absolutely unusable. Whenever I also try to open the RAW player, it will say:
OpenGL version 2.0 or later is required to run this application Your graphics driver indicates support for OpenGL version 0.0.
so I checked out eglinfo, I don't really know how to interpret these information but should I be concerned about "eglinfo: eglInitialize failed" under GBM platform?
[lumi@MLJ ~]$ eglinfo -B
GBM platform:
eglinfo: eglInitialize failed
Wayland platform:
EGL API version: 1.5
EGL vendor string: Mesa Project
EGL version string: 1.5
EGL client APIs: OpenGL OpenGL_ES
OpenGL core profile vendor: AMD
OpenGL core profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL core profile version: 4.6 (Core Profile) Mesa 24.1.0-arch1.1
OpenGL core profile shading language version: 4.60
OpenGL compatibility profile vendor: AMD
OpenGL compatibility profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL compatibility profile version: 4.6 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL compatibility profile shading language version: 4.60
OpenGL ES profile vendor: AMD
OpenGL ES profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL ES profile version: OpenGL ES 3.2 Mesa 24.1.0-arch1.1
OpenGL ES profile shading language version: OpenGL ES GLSL ES 3.20
X11 platform:
EGL API version: 1.5
EGL vendor string: Mesa Project
EGL version string: 1.5
EGL client APIs: OpenGL OpenGL_ES
OpenGL core profile vendor: AMD
OpenGL core profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL core profile version: 4.6 (Core Profile) Mesa 24.1.0-arch1.1
OpenGL core profile shading language version: 4.60
OpenGL compatibility profile vendor: AMD
OpenGL compatibility profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL compatibility profile version: 4.6 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL compatibility profile shading language version: 4.60
OpenGL ES profile vendor: AMD
OpenGL ES profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL ES profile version: OpenGL ES 3.2 Mesa 24.1.0-arch1.1
OpenGL ES profile shading language version: OpenGL ES GLSL ES 3.20
Surfaceless platform:
EGL API version: 1.5
EGL vendor string: Mesa Project
EGL version string: 1.5
EGL client APIs: OpenGL OpenGL_ES
OpenGL core profile vendor: AMD
OpenGL core profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL core profile version: 4.6 (Core Profile) Mesa 24.1.0-arch1.1
OpenGL core profile shading language version: 4.60
OpenGL compatibility profile vendor: AMD
OpenGL compatibility profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL compatibility profile version: 4.6 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL compatibility profile shading language version: 4.60
OpenGL ES profile vendor: AMD
OpenGL ES profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL ES profile version: OpenGL ES 3.2 Mesa 24.1.0-arch1.1
OpenGL ES profile shading language version: OpenGL ES GLSL ES 3.20
Device platform:
Device #0:
Platform Device platform:
EGL API version: 1.5
EGL vendor string: Mesa Project
EGL version string: 1.5
EGL client APIs: OpenGL OpenGL_ES
OpenGL core profile vendor: AMD
OpenGL core profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL core profile version: 4.6 (Core Profile) Mesa 24.1.0-arch1.1
OpenGL core profile shading language version: 4.60
OpenGL compatibility profile vendor: AMD
OpenGL compatibility profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL compatibility profile version: 4.6 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL compatibility profile shading language version: 4.60
OpenGL ES profile vendor: AMD
OpenGL ES profile renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.3-arch1-1)
OpenGL ES profile version: OpenGL ES 3.2 Mesa 24.1.0-arch1.1
OpenGL ES profile shading language version: OpenGL ES GLSL ES 3.20
Device #1:
Platform Device platform:
EGL API version: 1.5
EGL vendor string: Mesa Project
EGL version string: 1.5
EGL client APIs: OpenGL OpenGL_ES
OpenGL core profile vendor: Mesa
OpenGL core profile renderer: llvmpipe (LLVM 17.0.6, 256 bits)
OpenGL core profile version: 4.5 (Core Profile) Mesa 24.1.0-arch1.1
OpenGL core profile shading language version: 4.50
OpenGL compatibility profile vendor: Mesa
OpenGL compatibility profile renderer: llvmpipe (LLVM 17.0.6, 256 bits)
OpenGL compatibility profile version: 4.5 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL compatibility profile shading language version: 4.50
OpenGL ES profile vendor: Mesa
OpenGL ES profile renderer: llvmpipe (LLVM 17.0.6, 256 bits)
OpenGL ES profile version: OpenGL ES 3.2 Mesa 24.1.0-arch1.1
OpenGL ES profile shading language version: OpenGL ES GLSL ES 3.20
submitted by Equivalent-Bonus4689 to archlinux [link] [comments]


2024.06.02 19:46 Brilliantmind1997 26[F4M] #Atlanta, Georgia - Seeking a long term monogamous relationship (serious inquiries only)

If you're the type to be inpatient then don't bother messaging me! It's a waste of time if you do!
Greetings future partner ❤️ I'm still searching for you. I have to be honest and say that I am losing hope trying to find you.Please be somewhere. I want my search for a partner to be over. I'm seeking adventure in my life with someone I can call a forever partner. I'm tired of the loneliness and the sheltered lifestyle that I've lived. It would mean a lot of you could read through this post so that I could make sure we are compatible. Even if we start off as friends that would be fine.
Here's to new beginnings and new connections. PLEASE make sure you READ through the WHOLE POST also please be respectful when messaging me * *If you're the type to be impatient, block, or ghost easily, then save both of us the trouble and DO NOT message me! I'm not trying to come off as mean but I'd much rather you not message me if you're the type of person to do that. If something isn't working just let me know. We're all adults.
Greetings, I am seeking a long term relationship monogamous with the end goal being matrimony. I am not one for playing around and being used casually as it doesn’t suit me personally. Ideally I'd prefer a man that has his life already in place so that I can be able to share life with him and for him to take care of me. I would expect my future man to have a financially stable job and be able to support me and our future family. I wouldn’t be opposed to being a housewife. There are few reasons why I would like to work or work part time: 1) Being abandoned with nothing, 2) I want to feel fulfilled and not bored. Happy to discuss possible dynamics, I'm flexible. I would love a synergistic partnership where we are both able to mold our minds and fill our hearts with warm affection. I will be there to support you throughout your journey and celebrate every moment with you. I want you to be proud of you just as you are with me. I want to show you that you are truly cared for and appreciated by gestures of love such as massages and other forms of entertainment. I would expect the same from you as well. Even if we are both working adults we can still make our relationship work in the best way possible. I have seen this come out well for people who are dedicated and willing to make their relationships work. For a strong relationship to occur I would expect effective (transparent) communication from you. If you are going to be busy just be honest and let me know you won’t be able to talk to me.Also, if you need your space both mentally and physically let me know. I understand that we all have our lives to attend to but it is incredibly important for people in a relationship to be transparent when circumstances arise in a timely manner in order to avoid future conflict. If this relationship isn’t going to work I would expect you to tell me and not ghost or block me before giving me a reason why. We are all adults so I would expect nothing but maturity. Starting out I don’t want the pressure of sex to be pushed onto me. I’d rather let time tell in all of its glory.
Now onto my true introduction
My name is Angie and I'm from Georgia in the United States. I've been lonely for quite some time and find it hard to find a soulmate in IRL. What I'm looking for is someone who I can connect with and have wholesome conversations with. I want to be able to treat my future soulmate well just as much as they do me. The biggest part of a long lasting relationship is the ability to communicate openly without worry. I'd love it if my significant other has a dark sense of humor and continues to crack me up non-stop. As cheesy as it may sound I long for those late night calls and cute texts. I want for us to drive out the very best in each other; become our support system. A little bit about me is that I grew up in Florida and not too long ago moved to Georgia. I'm currently in college to become an RN but I'm also passionate about cosmetic chemistry and nutrition so I may seek to build my own business in the future. I'm passionate about science and theoretical applications especially within the medical field. I'd appreciate it if my partner is open minded about varying topics and welcomes healthy conversations. Appearance wise I'm open to seeing if we have a connection and feel as long as you are well groomed and practice basic hygiene you are good. Although, I must say that attraction is key in a relationship so I will have to go off on that as well. To add on, I enjoy playing video games, exercising (I've been slacking off lately), cooking and baking (vegan), playing board games, reading, exploring nature, playing sports (basketball and soccer) for fun, and trying new experiences. I love heavy metal and rock music, but also listen to other genres too. I love RPGs, FPS, and simulation games. I hope to save up and travel someday. It would be nice for my partner to be able to set up our travel itinerary.
My Physical Description:
I am a black woman who’s twenty five years old (almost 26 in December) with Afro-Carribean, Japanese and Swedish ancestry. I’d still consider myself black presenting since that’s more along the lines of what I appear as phenotypically. I have dark brown curly hair (Mainly 3c type curls) and brown eyes. I am 5 '4 on the thicker spectrum (not at all obese but thick boned and have thunder thighs). I am trying to exercise more to become fit. I used to weight lift when I was younger but since then have lost lean muscle mass. Having a partner that is willing to work out together sometimes is rather rewarding. A man who has drive and appeal is incredibly sexy. I would also like to point out that I am curvy and noticeable in certain aspects (I’ll leave it up to you to decide).
*You have to be MINIMUM 21 to date me *
If distance is an issue and you aren't willing to commit then DON'T MESSAGE ME!!
If you will be too busy to pursue a relationship then DO NOT contact me!! * *Again, No ghosters or blockers!! Seeking a person who seeks a relationship with God and/or is open to one MUST be free from venerial diseases (must be willing to get tested) Bonus points if you're vegan Ideally I would like someone that is taller than me (I’m 5’4) I prefer a man that is fit or trying to be. I'd prefer someone who is fiscally stable and able to support the both of us* A big red flag for me is smokers. It isn't good for your health nor is it sexy to me.* It's important for me to point out that I want children in the future and need someone who may want that as well. If you're interested in how I look and want to know more about me, message me. Although I don’t make it a huge deal, I do prefer White and East Asian men. But I do love all types of men and welcome them. As stated before I emphasize communication and would prefer you to be honest and say if something is wrong instead of ghosting or blocking without stating the reason. Fair warning if I can be socially awkward sometimes and don't know what to talk about so please be patient with me as I'm learning to be better conversation wise.
submitted by Brilliantmind1997 to r4r [link] [comments]


2024.06.02 19:44 Brilliantmind1997 26 [F4M] Georgia,USA -Seeking a long term monogamous relationship (serious inquiries only)

Do Not message or add me just to unfriend me or ghost me. That will not be tolerated so DON'T WASTE MY TIME Greetings future partner ❤️ I'm still searching for you. I have to be honest and say that I am losing hope trying to find you.Please be somewhere. I want my search for a partner to be over. I'm seeking adventure in my life with someone I can call a forever partner. I'm tired of the loneliness and the sheltered lifestyle that I've lived. It would mean a lot of you could read through this post so that I could make sure we are compatible. Even if we start off as friends that would be fine.
Here's to new beginnings and new connections. PLEASE make sure you READ through the WHOLE POST also please be respectful when messaging me * *If you're the type to be impatient, block, or ghost easily, then save both of us the trouble and DO NOT message me! I'm not trying to come off as mean but I'd much rather you not message me if you're the type of person to do that. If something isn't working just let me know. We're all adults.
Greetings, I am seeking a long term relationship monogamous with the end goal being matrimony. I am not one for playing around and being used casually as it doesn’t suit me personally. Ideally I'd prefer a man that has his life already in place so that I can be able to share life with him and for him to take care of me. I would expect my future man to have a financially stable job and be able to support me and our future family. I wouldn’t be opposed to being a housewife. There are few reasons why I would like to work or work part time: 1) Being abandoned with nothing, 2) I want to feel fulfilled and not bored. Happy to discuss possible dynamics, I'm flexible. I would love a synergistic partnership where we are both able to mold our minds and fill our hearts with warm affection. I will be there to support you throughout your journey and celebrate every moment with you. I want you to be proud of you just as you are with me. I want to show you that you are truly cared for and appreciated by gestures of love such as massages and other forms of entertainment. I would expect the same from you as well. Even if we are both working adults we can still make our relationship work in the best way possible. I have seen this come out well for people who are dedicated and willing to make their relationships work. For a strong relationship to occur I would expect effective (transparent) communication from you. If you are going to be busy just be honest and let me know you won’t be able to talk to me.Also, if you need your space both mentally and physically let me know. I understand that we all have our lives to attend to but it is incredibly important for people in a relationship to be transparent when circumstances arise in a timely manner in order to avoid future conflict. If this relationship isn’t going to work I would expect you to tell me and not ghost or block me before giving me a reason why. We are all adults so I would expect nothing but maturity. Starting out I don’t want the pressure of sex to be pushed onto me. I’d rather let time tell in all of its glory.
Now onto my true introduction
My name is Angie and I'm from Georgia in the United States. I've been lonely for quite some time and find it hard to find a soulmate in IRL. What I'm looking for is someone who I can connect with and have wholesome conversations with. I want to be able to treat my future soulmate well just as much as they do me. The biggest part of a long lasting relationship is the ability to communicate openly without worry. I'd love it if my significant other has a dark sense of humor and continues to crack me up non-stop. As cheesy as it may sound I long for those late night calls and cute texts. I want for us to drive out the very best in each other; become our support system. A little bit about me is that I grew up in Florida and not too long ago moved to Georgia. I'm currently in college to become an RN but I'm also passionate about cosmetic chemistry and nutrition so I may seek to build my own business in the future. I'm passionate about science and theoretical applications especially within the medical field. I'd appreciate it if my partner is open minded about varying topics and welcomes healthy conversations. Appearance wise I'm open to seeing if we have a connection and feel as long as you are well groomed and practice basic hygiene you are good. Although, I must say that attraction is key in a relationship so I will have to go off on that as well. To add on, I enjoy playing video games, exercising (I've been slacking off lately), cooking and baking (vegan), playing board games, reading, exploring nature, playing sports (basketball and soccer) for fun, and trying new experiences. I hope to save up and travel someday. It would be nice for my partner to be able to set up our travel itinerary.
My Physical Description:
I am a black woman who’s twenty five years old (almost 26 in December) with Afro-Carribean, Japanese and Swedish ancestry. I’d still consider myself black presenting since that’s more along the lines of what I appear as phenotypically. I have dark brown curly hair (Mainly 3c type curls) and brown eyes. I am 5 '4 on the thicker spectrum (not at all obese but thick boned and have thunder thighs). I am trying to exercise more to become fit. I used to weight lift when I was younger but since then have lost lean muscle mass. Having a partner that is willing to work out together sometimes is rather rewarding. A man who has drive and appeal is incredibly sexy. I would also like to point out that I am curvy and noticeable in certain aspects (I’ll leave it up to you to decide).
*You have to be MINIMUM 21 to date me *
If distance will be a problem and you aren't willing to make it work then DON'T MESSAGE ME!!
If you will be too busy to pursue a relationship then DO NOT contact me!! * *Again, No ghosters or blockers!! Seeking a person who seeks a relationship with God and/or is open to one Must be free from venerial diseases and must be willing to get tested(will discuss) Bonus points if you're vegan Ideally I would like someone that is taller than me (I’m 5’4) I prefer a man that is fit or trying to be. I'd prefer someone who is fiscally stable and able to support the both of us* A big red flag for me is smokers. It isn't good for your health nor is it sexy to me.* It's important for me to point out that I want children in the future and need someone who may want that as well. If you're interested in how I look and want to know more about me, message me. Although I don’t make it a huge deal, I do prefer White and East Asian men. But I do love all types of men and welcome them. As stated before I emphasize communication and would prefer you to be honest and say if something is wrong instead of ghosting or blocking without stating the reason. Fair warning if I can be socially awkward sometimes and don't know what to talk about so please be patient with me as I'm learning to be better conversation wise
submitted by Brilliantmind1997 to ForeverAloneDating [link] [comments]


http://activeproperty.pl/