High school principal retirement ideas

A catch-all for parents and teachers for crafts for kids

2013.06.04 22:51 JetreL A catch-all for parents and teachers for crafts for kids

This is an open site for Parents and Teachers to come together to give ideas on crafts for kids. Please remember all submissions should be family friendly.
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2009.10.04 05:08 r/Highschool - A Place To Discuss Anything Related To Highschool. Clubs, Classes, Advice, Anything!

The highschool subreddit is a dynamic online community where students connect, share experiences, and seek advice. It's filled with engaging discussions on academics, extracurriculars, college prep, and social life. Find valuable tips, resources, relatable moments, and unforgettable high school moments in this vibrant hub of students all over the world. Share ideas, ask for advice and interact with your demographic here at highschool.
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2011.12.03 13:10 Arandomu East Doncaster Secondary College

East Doncaster Secondary College is a government school in the Melbourne suburb, Doncaster East.
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2024.06.01 15:32 mar_o101 Is there any hope for my little sister?

My little sister (17) was born in Mexico. She was brought to the states illegally by my parents when she was 1. We were told she wouldn’t qualify for DACA but a family friend said she would have due the timeframes we entered. Even if DACA was an option, they’re not accepting new applications so she’s out of luck with that. I am a legal citizen and I could potentially sponsor her but upon researching, she is likely to have a 10 year ban. My sister is about to graduate high school and her dream is to become a veterinarian but she’s discouraged because she doesn’t have a valid SSN. She is in a 3 year relationship with her bf (legal citizen) and they eventually want to get married. Would marriage be the only pathway to citizenship?
submitted by mar_o101 to immigration [link] [comments]


2024.06.01 15:31 Part-Disegnos [Offer] Emotes, thumbnails and more!

Hi, I'm offering a wide variety of services for content creators, small bussiness and, of course, normal people haha,
Some of the stuff I'm offering is
And more! Prices vary from 3$ and above depending on the service that you need but don't hesitate and ask without any compromise ;)
submitted by Part-Disegnos to slavelabour [link] [comments]


2024.06.01 15:31 LegendsofLost 🌺 Daily Spring 2024 Featured Seiyuu: Ai Kakuma

🌺 Daily Spring 2024 Featured Seiyuu: Ai Kakuma submitted by LegendsofLost to mushokutensei [link] [comments]


2024.06.01 15:30 LegendsofLost 🌺 Daily Spring 2024 Featured Seiyuu: Ai Kakuma

🌺 Daily Spring 2024 Featured Seiyuu: Ai Kakuma submitted by LegendsofLost to WhisperingYouLoveSong [link] [comments]


2024.06.01 15:30 Thanah85 Dev Blog #9 - May 2024

Dev Blog #9 - May 2024
May was another abbreviated month of development due to the same Irish/Greek/Italian adventure that stymied April upgrades, sorry not sorry!
Greetings from Rome!
All things considered, though, as far as AFoG is concerned it was a productive month and the highlight without question was the BCH Bliss conference in Ljubljana, Slovenia!
https://preview.redd.it/xyqb5kkvny3d1.jpg?width=3000&format=pjpg&auto=webp&s=493581b9a65d6c26124deff52f7ad8144a066586
This event was absolutely incredible. It was amazing to shake hands with (and in some cases be recognized by) genuine legends in the Bitcoin Cash community. The presentations were exciting, the hallway conversations were stimulating, and it was a great encouragement to see so many smart people working on interesting projects elsewhere in the BCH ecosystem.
During the Builders Open House I was surprise-interviewed by The Bitcoin Cash Podcast!
https://x.com/TheBCHPodcast/status/1796811972597420495
I was also delighted to have been asked by the conference organizers to use the AFoG platform to orchestrate a Street Fighter II tournament during the builders and VIPs social event! The conference itself sponsored the event, tossing a cool 50,000,000 satoshis into the event prize pool, and 17 challengers stepped into the ring!
https://preview.redd.it/9ess87f1oy3d1.jpg?width=4000&format=pjpg&auto=webp&s=f4a3ed68b0a0378458eff7d9cb9dd2fc6b2d8f70
To see how your favorite BCH celebrity stacks up in Street Fighter II, see the bracket and final standings here!
https://afifthofgaming.com/Session/Detail/1290
BCH Bliss was also an occasion to celebrate the successful deployment of the Adaptive Blocksize Limit Algorithm to BCH main net. As a weary veteran who lived through the blocksize wars, watching this upgrade go live was just amazing.
https://preview.redd.it/ysg0x1g4oy3d1.png?width=902&format=png&auto=webp&s=a0a23be2f0397042a42d5e6bcb51b9fbb1d4a47e
As an engineer building tools (BitcoinCashClient) and services (AFoG) on top of BCH, I can now have confidence that my efforts will never be retroactively rendered useless by an artificially crippled base layer!
Anyway, enough about the conference, let's talk about AFoG!
SPONSORS
As promised last month, the big deliverable during the month of May was Sponsors!
Sponsors have existed in AFoG since pretty much the beginning of the tournament era, but only in a very manual and informal way. Generous donors would see my enthusiasm for the project and throw some money into event prize pools to show support and in return I would manually put their logo on the page so participants could see (and click through to the websites for) the organizations funding the events.
The overarching goal for the set of stories delivered this month was to fully automate and decentralize that process while also defining and codifying the basic rules and subsystems for sponsorships.
So how does it work?
Anyone with an AFoG account can create a Sponsor by simply providing a name, url, and logo. They can then create Sponsorships (a link between a given sponsor and a given guild) for any number of guilds. The act of creating a sponsorship will generate a BCH address and any funds sent to that address will be treated by AFoG as sponsorship money being sent from the given Sponsor to the Guild they're supporting.
For any given tournament event page, the logos of the sponsors who have supported this guild will be displayed in the top right corner, with the size of the logos determined by their sponsorship tier.
There are five tiers of Sponsorship that a Sponsor can earn for each guild, with those tiers being awarded based on what percentage of the guilds recent (past 12 months, with payments weighted by age) support has come from the Sponsor. The percentages and tiers are:
Tier Percentage
:--::--:
Emerald >50%
Diamond 25-50%
Gold 10-25%
Silver 5-10%
Bronze 1-5%
To put it simply, the more money a sponsor contributes to a guild, the bigger their logo will be on the event pages.
The more sponsorship money a guild attracts for itself, the more expensive it becomes to secure the (one available) Emerald spot at the top of that guild's sponsorship tree, but also since payments are weighted by their age, the more time passes since a given contribution, the more potent new donations become for pushing older ones down the list.
How exactly is Sponsorship money used?
To be clear straight away, guild administrators and tournament organizers have no control of any kind over this money at any point.
When BCH is sent into a Sponsorship wallet, AFoG checks the subscription of the guild. If it has less than 3 months remaining, a portion of the received BCH goes into their guild fund to push their subscription end date out into the future.
The rest of the money (or all of the money if the subscription was already in good shape) goes into the guild vault, which is used to automatically seed the prize pools for newly created tournament events.
So the more sponsorship money a guild receives, the larger and more exciting its events will be, and the more players will be incentivized to sign up and participate!
What's the vision here?
My hope is that Sponsorships will become another of the feedback loops driving adoption of AFoG. Organizations who want their logo and url to have eyeballs of AFoG players on them put money into the prize pools, which attracts more players to the events, which in turn drives the demand for sponsor logo space, which entices more sponsorship money.
This mechanism also gives guild administrators a more formal system for soliciting support from external organizations in a way that is beneficial to everyone. They will no longer be begging for handouts, they will be offering a trade ("your logo on our high-traffic tournament page in exchange for your money in our prize pools").
So there you have it! Let's have a look through the formal change log for the month of May!
NEW FEATURES
  • A Sponsors list is now accessible from the top bar of the site. This list shows all current sponsors ordered by their total contributions to support guilds across the entire platform. Any Sponsor can be clicked on to navigate to their detail page.
  • The Sponsors page allows any user with an AFoG account to create a new Sponsor by simply providing the name of the person/organization, a logo for the sponsor, and a URL that users should be redirected to when they click on the logo.
  • A Sponsor detail page has been created which shows all of its sponsorships along with the current tier of each sponsorship. Clicking the logo here will redirect to the sponsors website.
  • Sponsorships (links between a specific sponsor and a specific guild) can be created from the Sponsor detail page by simply clicking the 'create' button and selecting the desired guild from a dropdown. Any Sponsor administrator (currently just the user who created the Sponsor) can perform this action.
  • A Sponsorship detail page has been created which displays the wallet address for this sponsorship, the history of BCH transactions of this sponsorship, and how much BCH needs to be sent to the address to advance the sponsorship from its current tier to all higher tiers.
  • The Events page now displays a list of the 10 largest (by player count) tournaments that have been hosted on AFoG over the last 12 months. Each event row can be clicked through to see the details of that event, including all payouts, the brackets, and the sponsors of the guild (at the time the event took place).
UI/UX
  • The Sponsor logos on the event pages are now sized based on their sponsorship tier for this guild. The Emerald sponsor (if there is one) gets the largest front-and-center spot, and all lower tiers have progressively smaller logos as you go farther down the list.
  • The tournament page will now automatically refresh whenever something relevant changes (such as the tournament officially starting or a match result being formally finalized), so players will no longer need to manually refresh the page to see their matchups.
  • When somebody tries and fails to register on the site, a list of possible reasons for the failure (all of them username/password validation checks) are now displayed on the page to help the user. Previously the page would just refresh with no explanation or error of any kind and I saw with my own eyes many users at Bliss being confused and frustrated by this. Should hopefully be a smoother experience now!
  • When a user joins a guild, they will now be automatically redirected to the next upcoming tournament page, since registering for that event is almost certainly why they are joining the guild in the first place. Previously we would just redirect them to the guild detail page and (especially for a new user of the site), there was no simple or clear way to get back to the event page they were just looking again. Again I saw this annoying problem happen in-person at Bliss, and I want the initial join-up routine to be as simple and painless as possible!
  • The calculation used to count the number of Active players in a guild has been changed to decrease the size of the window being considered from "last 6 months" to "last 3 months" - Although this will make the guild sizes less impressive on the global Guilds list, it will also provide a more accurate and more fair representation of how large the guild actually is which is important for the calculation of subscription costs.
BUG FIXES
  • The referral payments and admin tips would fail to broadcast if the send amount was miniscule. This resulted in events with tiny initial prize pools getting stuck in the "Payout" phase. Fixed by restricting the referral and admin tips such that they will only be broadcast if there is at least 10 cents available to distribute.
  • The forgot password page was not working. Fixed.
June 2024
There is SOOOO much work to do! June is going to be incredibly busy!
My primary focus is going to be supporting tournament organizers on the site. I will be doing this in two very specific ways:
First, I will be organizing a sponsorship drive with a view towards attracting organizations to utilize our newly deployed Sponsors features to financially support the guilds that are actively running events. For them to be successful, they need players and they need prizes. With the Sponsors system now in place, we can spin up the feedback loop of prizes attracting players and players attracting prizes!
Second, I will be building out a long list of administrative features that have been much-requested by the existing admins. These will give tournament organizers more control and more options for running events that are both smooth and customized to their preferences. Highlights of the list include new tournament formats (like Swiss, round-robin, single elimination), controls for cadence (how often events should happen) and entry fees, and a text editor for controlling the content of the "tournament rules" section of the event pages!
Get Involved
It means the world to me that you've read my dev blog! Thank you for your interest in this project and for your kind attention! If you want take your support to the next level, here are four very specific things you can do to help in a huge way!
  • Play in a tournament! There are always events coming up within the next day or so, and the more people that show up for tournaments, the more exciting the events are and the more likely other people are to hop in themselves! If you're not a fan of the games currently being played, create your own guild for free and start hosting your own events! It's easy! https://afifthofgaming.com/Session
  • Become a Sponsor! If you're not a player but still love the vibe of and idea behind AFoG and want to help support these tournament organizers, create your own Sponsorships and throw some money into their prize pools!
  • Follow us on social media! All our links are in the footer of the page, and we are especially active on Twitter and Discord.
  • Send me money! I love working on AFoG and I will continue doing it regardless, but the time and money I have poured into it have FAR exceeded my returns. Obviously there are the expenses of running a site and the cost of my time as a top-shelf engineer, but I have also been by-far the largest Sponsor of guilds over the lifetime of AFoG (which you can see here: https://afifthofgaming.com/Sponsor). I believe I will be in the black someday when AFoG becomes self-sustaining, but for now I dig deeper into my own pocket every month to make this dream a reality. My dev wallet for AFoG is here: bitcoincash:qz5hccuhr036drq7m3mah3qf5x3f5phv05v5rtu5z2
Items continue to be added to the todo list faster than they're being checked off! Back to the grind!
https://preview.redd.it/y76f8ktqpy3d1.jpg?width=1280&format=pjpg&auto=webp&s=439ed8dc16dc8b724d6854cca3a3d504028edaf9
submitted by Thanah85 to afog [link] [comments]


2024.06.01 15:30 DariaRPG PS1 RPGs and Why You Should Play Them

Ok so this is a weird cross post from PSX. Another user requested some of the definitive RPGs for the system with a description of why they should play them. I took a bit of time writing this is up... to crickets. Annoying, but thought maybe someome here would be interested in what the system has to offer outside of Squaresoft.
Breath of Fire 3 - Probably the best of Breath of Fire series. A gorgeous 2D adventure with memorable characters and systems. Dragon summons, fishing, dungeon puzzles. If you love it follow it up with Breath of Fire 4 which is also amazing and somewhat darker and mature.
Valkyrie Profile - Also extremely pretty 2D. You play as a Norse Valkyrie tasked with gathering the souls of fallen warriors to fight in the battle of Ragnarok. The story structure has you play through these warriors final moments. A lot of sad, some funny; an amazing game.
Alundra - Another really impressive 2D game. Action RPG and spiritual successor to Landstalker on the Sega Genesis. You have the ability to jump into people's dreams and literally defeat their inner demons. The story revolves around a single town with very fleshed out NPCs. You get to know them individually and so when you do the dream hopping thing you really care whether or not you can help these people (spoiler alert: sometimes you can't). Tear jerker.
Suikoden 2 - incredible story about friends caught in opposing sides of war. Just play it.
Star Ocean 2 - ok super fun super gorgeous sci-fi RPG that plays out a bit different depending on which characters you choose for your party. And choosing some characters locks you out of choosing other characters. So you're probably meant to play it twice for the full story, but it's also like 100 hours long so good luck with that. I love the battle system hectic action characters constantly running all over the field spamming arte attacks and shouting. Immersive crafting systems, and a lot of skits between characters fleshing out stories and relationships.
Tales of Destiny 2 - oh God. Just another amazing game. One of the best of the Tales series. You find an alien girl who has dropped from the world hovering upside above the one you live in. Ensue globe trotting adventure with a lot of heart.
Lunar Eternal Blue - both Eternal Blue and Silver Star Story are solid adventures. I prefer the second one a bit more for the party members. But really either are a lot of fun. Translation has aged a bit poorly but I think they still have a lot of humor between character interactions.
Thousand Arms - weird RPG meets dating sim. When this was current gen there really wasn't anything else like this one. Humor can be crass at times, and the game is pretty misogynistic but I think it's worth an experience. Story is you're a sort of blackmith that has to imbue weapons with the power of love, which you do by dating all the women in your party. The game recognizes that Meis (main character) is sort of sexiest jerk and makes fun of him for it. Lots of humor.
Koudelka - RPG meets survival horror. 18th century period piece that has a psychic Gypsy, pompous Bishop, and cynical atheist exploring a haunted mansion. They do not get along and the dialogue and interpersonal conflicts are pretty entertaining. Voice acting is incredible especially considering how bad other PSOne dubs were. Tactical battles sadly don't provide much challenge.
Dragon Warrior 7 - this is a long one. I'd say it's one of the best of the series, but they're all consistently good. Story is broken up into vignettes, you travel to an island see there's a problem and then travel back in time to solve it. A lot of these mini-stories are well written. Some funny, some sad. Like Lunar these also a lot of good banter and chemistry between the party members.
Rhapsody - this is another weird one. Gameplay sadly sucks. It's just really easy, and the dungeons used a ton of recycled assets. Think budget game. But, and this is a huge but the game is adorable. You play as Cornette, a girl who lost mother but has the ability to speak to puppets. She then recruits these puppets to help her on her quest to rescue the prince she loves from a bumbling band of sexy witches. She also sings. It's like a Disney musical meets JRPG.
Azure Dreams - this is the other Dating Sim RPG on the PSone. But it's a mystery dungeon roguelike. And a monster collector. And town sim. So you scale a tower, collecting and hatching eggs, and dating town girls while investing money in rebuilding the town. Hard, but addictive.
Persona 2 - "modern day" (circa 25 years ago) a crazed maniac named Joker is murdering high school children. There's also a sort of pandemic going around that turns rumors into reality. You are a group of investigators trying to figure out what's going on, also you control demon versions of yourself in battle (personas). Dark. Very dark.
Honorable mentions to Wild Arms (western fantasy RPG), Vandal Hearts (tactical RPG based on the French Revolution with blood fountains squirting out of dead enemies), and Guardians Crusade (cute cozy 3D RPG with a baby dragon).
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2024.06.01 15:29 PhilAceAston Tony Martin Talks About Black Sabbath, The Anno Domini Box Set & What Might Happen Next!

Phil Aston: Hello and welcome to the Now Spinning Magazine podcast with me, Phil Aston. And in this episode, I’m absolutely delighted to have with me Tony Martin, one of the UK’s most underrated rock vocalists. You’ve had a really varied career, but what we’re going to talk about today specifically is Black Sabbath and the new “Anno Domini” box set. So, welcome, Tony. Thank you so much for joining me.
Tony Martin: Thank you. And thank you for having me on the show. Very cool.
Phil Aston: A bit of context, because I think this is kind of helpful for you. My son is 30 now, but when he was 15, he set up a Facebook group, kind of saying, “One day, please can we have the Tony Martin Black Sabbath albums released?” That was 15 years ago. He was still at school, half his lifetime ago. And I think in the early time when he set this up, he may have reached out to you and you might have said something like, “I don’t think it’s gonna happen, Dan.” And here we are, all these years later, and it’s not only happened, but it comes out this Friday. How does that feel to know that these albums are now going to be available again?
Tony Martin: Well, first of all, well done to your son. It took 15 years, but he got it done. To be honest, there’s been a few periods when I didn’t think it was happening. In fact, about a year ago, Tony Iommi’s manager called me and said, “You know what, this is just so complicated. I don’t think we can do this.” So I was resigned to it not happening myself. It’s all to do with band politics, really. There are so many people involved or have their fingers in the pie that they all have to be on board. And there were allegiances changing all over the place, left, right, and center. So in the end, it was getting a bit tiring, but well done to Tony Iommi and BMG. My God, the patience they showed to get this thing together and actually get it out there. Wow. But how does it feel? It feels brilliant, to be honest. I’m very excited. I haven’t actually had these albums in my own hands physically for the past 25 years. I gave all mine away thinking I’d be able to get some more, and I didn’t. They just stopped making them. So to actually physically hold them again is really cool. What a great job they’ve done of it. So I’m thrilled and excited. And I’m helping out now because I’m not in the band, obviously, anymore. So I just offered my help to promote it and they said, “Great, let’s do it.”
Phil Aston: Isn’t it amazing? Because I’ve done quite a few reviews about Black Sabbath box sets and stuff, but this one, within about 12 hours, there’s literally 12,000 views of the review. The love for this period of Black Sabbath is actually huge. It’s grown. It almost feels as if the profile is higher now than it was at the time.
Tony Martin: Yeah, there is a kind of reason for that. Partly people have got over the “it’s the new guy” thing, and also it’s been 25 years since. So now we’re reaching out to a whole other group of people, in addition to those that were already there. But to the outside world, it looks like there was a huge gap, and to me it felt like a huge gap. But actually, the fans were always there. I’ve been waiting myself as well to get this back out there. And it’s just band politics, really. That’s all it is.
Phil Aston: Because you had that period when it was almost as if this part of Sabbath’s history was hidden because of band politics. None of this really happened, which I think probably stirred up more interest and kind of people wanting to find out more.
Tony Martin: Yeah, it could be. It’s an old famous thing, you know, if something ain’t around for a while, people start talking about it. But yeah, it’s a strange thing, the music business. You’re either in fashion or you’re not. But I am just thrilled that they’ve got around it. Just the patience they’ve shown to actually put this together. At one point they were just saying, “We can’t do it.” But I’m really chuffed anyway.
Phil Aston: I imagine there’s been compromises along the way. Lots of fans probably don’t understand how complicated the politics and all the different licenses and everything that goes on over the years, they become more and more entangled. People say, “Where’s Eternal Idol?” But of course, that was a different record label. Different people own it.
Tony Martin: Yeah, absolutely. It’s owned by somebody else. And also Eternal Idol, or “Eternal Idiot,” as we call it, was kind of reissued not that long ago. Really.
Phil Aston: That’s right. With the two CD version, wasn’t it?
Tony Martin: Yeah. So they were kind of thinking, “Well, there’s no real panic because that’s already been done and let’s just move on.” Because that would have wrapped them up in contracts for centuries, I think. I can’t even think that they’ll ever get them to let that go. But they were struggling to get the people involved with these four albums to make up their minds and do stuff. I’ve been all for it all the way along, I have to say. Obviously, because it’s my career, my history. It’s not just the band’s history. It’s ten years of my life that went AWOL. So, yeah, I’ve been up for it all the way along, but some people don’t and it’s taken them a while to get on board.
Phil Aston: I think it’s fantastic. The first one was Headless Cross. You joined one of the biggest rock bands with all that history behind it. You were an established singer with the Alliance. But this was a chance, as you say, with Eternal Idol, you went in and it was already prepared. You sang it, but this one was where you could really put your mark on it, your personality lyrically as well as musically. Can you remember what it was like actually being at the beginning of that? Did you feel comfortable around Iommi and Powell and thinking, “Right, what kind of lyrics am I going to do by Headless Cross?”
Tony Martin: Yeah, I was comfortable by then. Well, kind of. The thing is, with Eternal Idol, if I can just backstep a little bit. The Eternal Idol wasn’t the first call up. The first call up was in 1986 when they were doing the Seventh Star with Glenn Hughes. And that scared me to death because I can’t sing like Glenn Hughes. Nobody can sing like Glenn Hughes. They put me on standby back then, so I’d sort of tentatively had an introduction to Tony Iommi. Then in ’87, they got me in for the audition, and that was the next introduction to Tony Iommi. But because Eternal Idol was already written, that gave me a whole year plus a bit more to find out what this thing was. What the hell was I supposed to do? So just doing Eternal Idol like that was fine by me because I didn’t have to discover anything myself back then. It gave me a chance to get my feet in. So by the time it got to Headless Cross, now I know all the guys, and I kind of know what’s expected of me. I still had to find the “me” that I needed to find. I went around it the only way I could, by focusing on things I was interested in. I couldn’t do the lyrics and melodies that Geezer was writing for Ozzy because that was a generation before me. The stuff that Ronnie was doing was fantastic, but I couldn’t get inside his head. So I had to think about what I was going to do. I had an interest in the old gothic death stuff, like Dracula and Frankenstein, Mary Shelley type writing, and of course, in England, we have Shakespeare. Nobody speaks English like that anymore, that old English text. I thought, “Old English text, gothic death, and Black Sabbath. That might work.” So I put them all together and came up with Headless Cross, which is where I lived. I lived in a village called Headless Cross.
Phil Aston: Yeah, you put that on the map. They weren’t pleased about it. The most recognition I’ve got is my name on a bus stop. And Cozy Powell thought the album needed more death, didn’t he?
Tony Martin: Oh, that’s true. That’s actually true. We were recording “When Death Calls,” and he was in the studio playing, and he suddenly stopped. We went, “You alright?” He went, “Yeah, just remind me, what’s this song called again?” I said, “It’s called When Death Calls.” He said, “I don’t think there’s enough death in it.” And he carried on playing. So, okay, maybe he’s taking the piss, but isn’t it such a great sounding album? As Tony Iommi says, he never left Black Sabbath. So when people criticize him, saying, “You should change the name or whatever,” he never left. So it was still Black Sabbath. The riffs, the guitar sound was reaching new peaks of excellence around this time.
Because when it was just him and Ozzy, for example, it was guitar, that was it. When Geoff Nichols joined during the Dio period, it introduced a few more keyboard things. That allowed Iommi to play solos against those keyboard pads and chords. And then you come along and start sticking 50 tracks of vocal harmonies on it, like in Anno Mundi and stuff like that. It just kept developing. Sabbath isn’t really known for vocal harmonies and keyboards, but underneath that was still Tony Iommi. And it still sounded like Sabbath. We were happy to do that. We just wanted to make Tony happy and do the best for him. It was his band. So we were happy to seek out that Sabbath sound and make sure it did what it said on the tin. A couple of times, like with the Seventh Star thing, he ventured a little bit away from it. Songs like Heart Like a Wheel don’t really make the Black Sabbath sound, but it’s still good stuff. I have great respect for all of the eras that went before. I had to sing all of the songs. So I do have great respect for it. And it’s been an honor, you know, like being part of the whole story. But he was the only one that stuck it out. And we respected him for that. You’re right, they did ask him to change a couple of times. He said, “No, I can’t change now.”
Phil Aston: The next one, if I pronounce this right, it’s Tyr.
Tony Martin: Yeah.
Phil Aston: Because when it came out, me and my friends, actually, because there was no Internet back then and nowhere to go and check it, we did call it Tyr. To be.
Tony Martin: Yeah, Tyr.
Phil Aston: Watch you find in Birmingham. You know what I mean? So it actually rhymes with beer, doesn’t it?
Tony Martin: It is, yeah. Actually, it’s Tiw, which is Scandinavian for the son of Odin or something.
Phil Aston: Well, this is almost as close, probably, to Sabbath getting into almost a concept album. Isn’t it? This is a collection of songs that in another time and space you probably as a band would have gone out and performed the whole thing.
Tony Martin: Yeah, it wasn’t meant that way, but they were struggling to find a name for the album. We were recording and getting towards the end and the management called us up and said, “We really need a name for this album.” And Cozy said, “I’ve got one. Let’s call it Satanic Verses.” We went, “What, like Salman Rushdie thing?” He said, “Yeah, it would be great publicity.” We said, “Yeah, but we’ll all be dead.” So we did struggle, but they happened across the artwork. We’d done Anno Mundi, we’d done Gates of Valhalla and all that sort of stuff. They went, “What if… Tyr?” It was fine by me. So it took on the Viking sort of theme. By that time, I was thinking, once I’d done Headless Cross and started to have an interest in the Vikings and stuff. As you know, the Vikings haven’t been particularly good for us. They came over and stole all our women and sheep and whatever. But I had an interest in them as well. So I was thinking, every culture, every religion has its dark side. There’s always a devil type in a god type. I thought we could go around the world and I could do this. You could pick up on all sorts of cultures and pick out the dark side of various things. But it was the last kind of… I still did that with various other songs and various other artists. But Tyr was leaning towards that theme.
Phil Aston: It’s an excellent album. Then of course, the strangeness of the politics in Sabbath. Dehumanizer comes along and Dio re-enters the scene. You obviously had an opportunity because every cloud has a silver lining. You can go off and do your solo album at this time. But you did kind of like… It sounds like it was almost a forced relationship, the way that he was and he wasn’t. I mean, how was that period for you? Because you did demo some of the tracks, didn’t you?
Tony Martin: Firstly, it was a shock. I didn’t see that coming at all. Literally just walking out the door to the next writing rehearsals. My managers called up and said, “They don’t want you to go.” From what I recently found out, although I had my suspicions, Tony Iommi said the record label just wasn’t supporting it. They weren’t getting behind us at all. Then they started banding about all different names and stuff, and Ronnie’s name came up. They thought they’d give it a go. He said it was all on and off all the time. After they let me go, it wasn’t too long before Tony called me back and said, “Can you come back?” I said, “No, I can’t. I’m doing my solo album.” More time went by, and he called me back again and said, “Are you sure you can’t come back?” I said, “I’m doing my solo album. I really can’t.” He said, “Do you want to come down and try?” So I did. I went down and tried putting my voice on some of the songs, but it would have meant rewriting everything, and they weren’t going to do that. So I said, “The best thing is if you finish this with Ronnie, get this done and out of the way, then maybe we can talk again later.” So that’s kind of what happened. By that time, I’d done my solo album, which I wanted to get as far away from the Sabbath thing as I could at the time. I went back to doing what the Alliance and some of the bands I’d been with, that middle-of-the-road AOR type stuff. But when they called me back to Sabbath, Polydor dropped my solo album like a brick. They said, “We can’t do this if you’re going to go back with them.” So that got stopped. It’s so confusing. By the time I got back with the guys to Cross Purposes, it didn’t feel that much of a gap for me, because I’ve been talking to them and working with them through the Dehumanizer thing.
Phil Aston: Stylistically, that album, because it was on the IRS label, I know some people have said, “Well, it should be in there.” Stylistically, musically, it’s very different. I mean, you take it out. These four albums in this set, excluding Eternal Idol, they sound like a progression. Dehumanizer sounds like a kind of sidestep. Even the way the riffs are done in the songs, it’s changed. You take the vocalist out, but the music continued. You took you out and it was very different.
Tony Martin: I suppose it does a bit. If I go back and think over it, I guess that’s what it was. It was kind of an interruption into the flow of things. When we were doing Tyr, I thought we were doing really well. I thought we were onto something. Dehumanizer, in that sort of respect, does feel a little bit like an interruption. But there was some good stuff on there. Ronnie’s always been a good singer. I don’t quite know how they feel about it, but it was kind of nothing to do with me. I just let them get on with it.
Phil Aston: After that, Cross Purposes is probably, out of the four albums in this set, my personal favorite. Geezer’s back in the band now, so you’ve got his bubbling bass in there. And again, lyrically, it’s all you. Did you feel any kind of, “Oh, Geezer’s back. Will he want to help out?”
Tony Martin: I did ask. He just said, “No, you can do it.” So I just carried on.
Phil Aston
The reason why I love this album is that it’s varied. A lot of people think of Black Sabbath as the Godfathers of heavy metal, and heavy metal is always heavy metal. But if you think back to albums like Sabbath Bloody Sabbath in the seventies, they weren’t all heavy metal. There were all sorts of things on there. There were keyboards and light and shade. This, I felt, connected to that album, because you had light and shade on it. So there were more dynamics in the lyrical delivery and the song delivery, in the way that Iommi is weaving his riffs around the melodies. What are your thoughts looking back on this album now?
Tony Martin: I think you’ve just summed it up. It did sort of shift up a notch. Not only that, but the sound they were getting with Leif Mases producing it, it sort of grew up. It lifted somehow out of what they’d done before. It felt like, “Oh, this sounds good.” The songwriting and the exploring we were doing with the songs and stuff. At the time, Geezer Butler said that’s the best album he’s ever been on. He never said that again, but he said it at the time.
Phil Aston: I can imagine him saying just that.
Tony Martin: But it was good. Having Bobby Rondinelli in the band as well. Technically amazing. Brilliant player. His drums close in, and he plays with his wrists. Very technical. Whereas Cozy’s drums are stretched out far and wide. He’d lean over and hit them. But great to have them both in. What an honor. I mean, it’s Geezer Butler as well.
Phil Aston: When you got to South America, Bill Ward was in for a few gigs, wasn’t he? That must have been quite surreal. Bill Ward and Geezer playing songs like Headless Cross, which they had nothing to do with.
Tony Martin: They had nothing to do with. We were kind of weird because once we’d started to get Geezer and Bill back in, they wanted to start doing more of the older songs. That just makes you look, read between the lines going, “What’s going on? Where’s this going?” Once it’s happened to you, you know it. Then you’re reading between the lines. You start to feel it. Then you go, “Ah, right.” You can feel it. They’re clearing up. I did ask if they were going to do a reunion with Ozzy. Iommi was always denying it. Said, “No, no, we’re not doing that.” But I didn’t mind. The reason for that is because I knew what I could do in the future then. I thought, “Well, if they just tell me, that’s fine. Cause then I can plan.” The first time it was a shock and I didn’t know what to do. But I was kind of keyed up for it the next time. But he kept going. They got Bill in. I love Bill. I think he’s brilliant. We did some shows with him. But for some reason, and I don’t know what it is, I mean, I can tell you Iommi loves Bill. He regaled so many stories about when they were out there and how funny it was. I never understood why they never gave him time to get back in it. When you think of Def Leppard, they made a drum kit for a one-armed drummer.
Phil Aston: Yes, very true.
Tony Martin: Surely they can find time to get Bill settled back in. Whatever problems they’ve got. I mean, come on.
Phil Aston: You would think, yeah, very true.
Tony Martin: Get on with it. I thought, “Right, this is going to go south again.” But it didn’t. We carried on with Forbidden, and then Cozy came back after his accident. It was really up and down. Confusing. People in and out. During the time I was in the band, there were eight different lineups.
Phil Aston: It was very much a revolving door, wasn’t it? Before we move on, I just want to ask, because I know a lot of fans ask this. In the booklets in these box sets, there’s an image of Cross Purposes Live. That was a VHS tape and a CD. Is there a reason why that wasn’t included in some way? Is that game politics?
Tony Martin: I did ask about that, and they were just keen to get on with it. They said, “Come on, let’s go, let’s do it.” What they told me was that they’re going to take their time now to see what else they can gather and do an additional thing to this along the way with more of that in it. With the Cross Purposes Live and some other stuff. There’s a track that I recorded with them when Eddie Van Halen came and did Evil Eye.
Phil Aston: Yes, yeah, Evil Eye, wasn’t it?
Tony Martin: Yeah. I used to take the track out. I had it everywhere. Writing sessions, recording sessions, rehearsals. I just happened to be there. I didn’t even know who was coming. Iommi just turned up with Eddie Van Halen. I went, “Holy hell, it’s Eddie Van Halen. What’s he doing here?” He did some rehearsals with us and then disappeared. Never saw him again. But I got the recordings of the rehearsals that we did.
Phil Aston: Oh, wow.
Tony Martin: So I sent them to Tony Iommi. I said, “Use these. Get these on.” He said, “No, no, we can’t.” The reason they said was anything that has the slightest newness about it looks like a new Black Sabbath track or album track. They’re not allowed to release anything new under the Black Sabbath name. So even if it’s historical, they couldn’t allow it. It’s really weird.
Phil Aston: That means there must be lots of live stuff recorded. More bands were recording live stuff from the nineties onwards that you just couldn’t work on because it would go out under the Black Sabbath name.
Tony Martin: Not just live stuff. I’ve got about eight tracks that we never released. Just from the writing sessions and rehearsals and stuff that we used to do. They just can’t get out. They just won’t allow it.
I don’t understand. Well, I kind of understand. When you’re trying to protect your name, your mark, your image, your everything, which is where the band politics comes in, they won’t allow you to do anything that they think. And there’s all kinds of… Everybody from Ozzy to Dio to everybody. They don’t want their thing to be diluted or taken away. I do understand that. There are people involved all along the way that have an objection of some kind or another.
Phil Aston: But I guess, hopefully, this box set’s going to sell out really quickly and will show there’s a demand for this material and for this part of Black Sabbath history. There’s a lot of love for it. A lot of people worked really hard within it, like yourself. They’re great albums, wonderful songs. If there’s other music waiting in the wings, whereas we all get older, thinking through the eyes of the fan, it would go down so well, wouldn’t it? But I am, as you are, very grateful that these four albums have arrived in a box.
Tony Martin: Yes, it’s an important thing for me. It’s an important thing for the band, and it’s a great thing for the fans. I’m thrilled. It’s been an honor to be part of the story. I love the fact that it’s out there now. They did say there is no limit to the box sets. They have sold out on day one.
Phil Aston: I’m not surprised.
Tony Martin: They said the way they do it is they tend to poll the outlets and stuff and say, “How many do you think you can sell?” And they put their numbers in, and they’ve gone way past that. So now they’ve got to go back and produce more. There’s no limit to it. I love what they’ve done. There’s more in the box set than just the albums. Posters, programs, and everything.
Phil Aston: And then Forbidden. I’ll be honest, Tony, when I heard this for the first time back in the day, I didn’t like it. I tried, but I didn’t like it. My son liked it because I think probably because his dad didn’t. But now the remix, it’s as if someone’s released the drums and the guitars. It sounds like a Black Sabbath album. It sounds fantastic, doesn’t it?
Tony Martin: It does. It’s brilliant. I love the fact that they’ve dismantled it and put it back in a way that they couldn’t or didn’t with the other three. Forbidden needed it for all kinds of reasons. It was done under a sort of cloud where a lot of us weren’t really into it very much. But it was also an attempt at trying to give Sabbath a kind of acceptable twist to the youth. It didn’t work.
Phil Aston: The nineties were weird, weren’t they? The nineties were strange for heavy rock.
Tony Martin: The problem was we were fast heading towards great new bands like Nirvana and eventually Green Day and Metallica doing stuff. We were going and they were trying to change the sound to fit in. It didn’t work. We didn’t think it would. But there are people out there that love Forbidden as it is. I said that to Iommi. Last time I saw him, there are people out there that love it. He said, “They’ll probably love this version now.” But shaking the chains, guilty as hell, rusty angels, forbidden. And of course, “Loser Gets It All” is a great track. That wasn’t even on the album originally.
Phil Aston: It’s brilliant.
Tony Martin: Yeah. Strange. I absolutely love it now. It does sound like a Black Sabbath album. It sounds like it should be there in amongst the others. They’ve done a great job. Tony and his engineers have really pulled it together. It’s slightly more guitar and slightly less keyboard. They’ve done Cozy’s drums. Fantastic job on those.
Phil Aston: They’re just unleashed, aren’t they?
Tony Martin: Yes. They haven’t changed anything. They’ve mixed it and given it a new attitude, which is brilliant. They’ve given it more space. It sounds bigger. I just love what they’ve done to it. I’m really proud of it now. I didn’t like it then. There’s still a couple of tracks where I would love to have gone back in and…
Phil Aston: Yeah, you know.
Tony Martin: I thought at the time, because I was that off it at the time, my head just wasn’t quite there. A couple of tracks I thought I could have done better. I did sort of say when they were doing it, “Can I go back in?” They said, “No.”
Phil Aston: I suppose because that might edge towards it being a new recording then.
Tony Martin: Yeah, tricky. I’m not going to tell you which tracks it is, but there were a couple in there that I wasn’t quite happy with. But on the whole, it’s a great job they’ve done.
Phil Aston: Because when you were playing live, there were more songs from your period in Sabbath coming into the set, weren’t there? You were a unique vocalist in many ways for the band. You could cover Ozzy, Dio. You probably could have done Ian Gillan. Anything. You could have the ultimate set list, really, going through every era.
Tony Martin: That was a bit of a mistake. I told them I could sing anything, really. They thought, “What can we give him to sing?” They threw all sorts of stuff at me. I had a shot. Fortunately, I’ve got the kind of voice that can get around most things, and that’s a result of being in so many different kinds of music. I’ve been involved in everything from reggae to rock.
Phil Aston: Who were your key vocal influences growing up? As you say, outside of this Black Sabbath badge, your voice can go in any direction. So who were your influences? Was it blues, soul, rock?
Tony Martin: It kept changing. Everything I listened to, I thought, “That’s good. That’s good.” Each couple of years, something else took my attention. I’d really pour my soul into it. When I started off with reggae, believe it or not, I worked with Musical Youth and Dexys Midnight Runners in the studio. I was a guitarist back then. Then I loved blues. I got into prog rock bands like Yes, King Crimson, Jethro Tull. Then it shifted to Emerson, Lake & Palmer. That led to Rush and bands like that. Then I had to come down out of that prog rock technical stuff because Sabbath is much more honest and basic and straightforward. To a point. When you’re in the band and you find out how he does it, it’s stunning. I never even gave it a thought. I thought, “It’s got to be easy.” It wasn’t easy at all. Iommi can put seven, eight different riffs into one song, and each one of the riffs could be a song on their own.
Phil Aston: Very true.
Tony Martin: So, wow. You get your head around it. It’s weird. Plus, the time signatures he was throwing at us. There was a 14/4 and a 15/8 or something he was throwing at us. How he gets his head around it, I just don’t know. When I saw him a few weeks ago, he said, “You did a really good job on this.” I said, “Thanks, man.” He said, “I actually don’t know how you sang over some of this stuff.” I said, “Neither do I.”
Phil Aston: Just mad, isn’t it? You could try anything. I might have thought, “That means you might be able to put some of the songs in that Ozzy couldn’t do into the set. Or I can try something that I’ve never been able to do before because Tony says he can do anything.”
Tony Martin: It’s because I showed willing. I told them I’d have a go. And I did have a go. I did put into it. The songs, the writing, the live shows, whatever. I kind of made a rod for my own back in some ways because it was hard flicking between all of the different vocal techniques. But I did my best. It sort of came across okay. The problem is when you try to do stuff like that, it can sound a bit like a tribute act. But we got it nailed, I think. Especially having people like Cozy Powell, Geezer Butler, and all those guys in the band. We were willing to seek out that Sabbath sound, and we were conscious of it. So we were all aiming for the same thing. From outside, it might have looked like a chaotic mess. But on the inside, it all had a focus. We were all willing to give it a go. That’s what I think they saw in me. I knew they liked my voice, but I think that’s what they saw, a willingness to have a go and see if you can make it work. All those different time signatures and riffs that I had to go, looking back, to me, it’s Black Sabbath. Like,
Phil Aston I’m a Deep Purple fan, and every lineup of Deep Purple is still Deep Purple. I know Black Sabbath, there’s lots of politics in the way some of the fans look at it. But I think, which is why they had Heaven and Hell later on instead of Black Sabbath, because of the politics. But listening to these four albums, one after the other, you brought to life Viking mythology and song. More death. Just your passion and the way you projected the lyrics and your phrasing makes these albums unique. An important part of the Sabbath story. Finally, do you feel like this outpouring of love for this lineup is validating everything? Any doubt that might have been back then?
Tony Martin: Yeah, doesn’t it just? The biggest validation is from Tony Iommi himself. It wasn’t regarded that highly until he sat and listened to it without the bickering going around. When I went down a few weeks ago, he said, “You did a great job on this. There’s fantastic songs on here.” I said, “I know.” It’s just that validation that he gives it. The fact that the fans are returning to it. The fact that we’ve got new fans coming to it. Whole new record labels. I think it’s Rhino in America. It’s BMG in the UK, Europe. The record labels are coming back to it and getting behind it. They see something in it. The management sees something in it. So it’s all coming together. Which is a shame because I’m not in the band anymore.
Phil Aston Who knows? Maybe you and Tony will think, “It’d be great if some of this other stuff can come out at some point and we don’t have to wait another 25 years.”
Tony Martin: If he was going to do that, he’d say, “Let’s just write some new stuff.” But from what I’ve been told, Tony’s touring dates are done now. He won’t be going out on the road again. That’s probably out of the question for writing. I did tell him I was interested if he wants to do something. But he’s got so much going on. He’s still busy. Doing stuff. He had that ballet, the Black Sabbath ballet.
Phil Aston: Yeah, that’s true.
Tony Martin: Never saw that coming. No, he’s working on all kinds of stuff. He’s writing new material for something else now.
Phil Aston: So what about you, Tony? Have you got any plans for another solo album?
Tony Martin: I never actually stopped. For the past 25 years, my career took me into the studio and writing for people. My voice appears on 89 albums and projects now. It’s been good for me. I owe everything to Black Sabbath because that’s how the world got to hear my voice. People know what they’re talking about when they talk to me. “Can you write, can you sing on this?” They already know what they’re hearing or expecting. I always try to make it better than what they give me in the first place. A lot of that is me in the studio, and I’m happy, and I still am, happy doing that. But I do tend to choose what I do these days.
Phil Aston: Yeah, that makes sense.
Tony Martin: So I’m still doing the odd thing for people now. I did have a solo album a couple of years ago called Thorns.
Phil Aston: Great album.
Tony Martin: Yeah, totally unknown guitarist from America, Scott McClellan. I only met him because he kept badgering me on Facebook. He kept sending me stuff. I was like, “Go away.” He said, “Listen to this. What about this one?” In the end, I listened to it and it was brilliant. So I gave it a go and it turned out really well. But then Covid interrupted that and we couldn’t get out there with it. Some countries were saying, “Yeah, you can come,” and other countries were saying, “No, you can’t.” It all got distracted. I haven’t finished with Thorns because they wanted to do a vinyl for it. They said we had to take some tracks off to get it to fit on the vinyl. I don’t want to take any tracks off.
Phil Aston: Make it a double.
Tony Martin: Yeah, make it a double. Write some more. I wasn’t prepared for that. I’m pacing up, trying to write some new songs. Scott has sent me loads. We’ve got enough tracks for Thorns 2, but I haven’t finished Thorns 1 yet. I’ve got to come back to that. I do want to finish that off and get that done. Then if we can do the next Thorns thing, who knows? We’d like to try and get it out on the road. Getting out on the road for me is so different to the Sabbath thing. The Sabbath machine is huge. They only have to mention it and all the cogs start turning all at the same time all the way around the world. It all starts fitting into place within days, within weeks. On your own, it’s different. I can’t do that. I have to hire other musicians to go out on the road and rehearse the whole thing and start again with a brand new show. It’s a lot harder for me, but I would love to get back out there. My career took me into the studio, so I’ve got more to do. But I just tend to choose now.
Phil Aston: If people want to get Thorns, is it DarkstarRecords.net? Is that the best place?
Tony Martin: No, Battle God. They are the main label. Darkstar were involved and they’re still there, but they’ve had some troubles in the past couple of years. They were on board and I did two versions of it from between the two territories. I liked that. But mostly now, Battle God is the label to grab hold of it. It’s still available and I’m still signing them. People send me the stuff to sign.
Phil Aston: But I haven’t finished yet, so there’s more to come.
Phil Aston: Brilliant. Well, thanks very much, Tony, for all of your time today. Everybody, make sure you go and get a copy on CD or vinyl of this Black Sabbath Tony Martin years box set, “Anno Domini.” It’s absolutely superb.
Tony Martin: Yeah, it is good. I’m just smiling. I think it’s brilliant.
Phil Aston: No, that’s it, isn’t it? Whatever anyone thinks, these albums are available again. People can hear just how awesome this time for Sabbath really was.
Tony Martin: Thank you. Thank you very much.
Phil Aston: All right, take care, and hopefully I’ll talk to you again in the future.
Tony Martin: Thank you. All right, Phil, thanks, mate. Cheers.
Phil Aston: Well, a huge thank you to my guest, Tony Martin. That was fantastic. I’m almost lost for words in knowing what to say to sum up that interview because I know a lot of you are really interested in this box set, “Anno Domini” by Black Sabbath, which is out on CD and vinyl. Just as I thought, it’s sold out already, but there’s going to be another pressing. I was able to ask some of the questions I know some of you have been wanting to know, like why weren’t there extra tracks? Why wasn’t the live Cross Purposes included, etc. So now you know. Some of it is really exciting because it means there might be a companion set with some outtakes or live stuff as well. That’s really exciting.
Tony Martin is a fantastic vocalist, really passionate, really imaginative with his lyrics and his vision of how he writes his music. These four albums are essential. They’re Black Sabbath albums, okay? That’s what they are. They sound like Black Sabbath albums. Wasn’t it interesting that Geezer Butler said Cross Purposes is the best album he’d ever played on? It is a truly remarkable album. But they all are: from Headless Cross, to Tyr (which I can now pronounce correctly), Cross Purposes, and Forbidden, which has been given a new lease of life. Seriously, it is incredible. Just stunning.
Thank you again to Tony Martin for joining me here on the Now Spinning Magazine podcast. Please keep spinning those discs, whether they are vinyl or CD. Check us out on the podcast. We’re on every platform you can think of, from Apple to Spotify to Amazon. Of course, we’re on YouTube. Please subscribe and check out the website at nowspinning.co.uk. Remember, music is the healer and the doctor. So take care and I’ll see you all very, very soon.
Watch the full interview here
Phil Aston Now Spinning Magazine
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2024.06.01 15:29 Double-Telephone3136 Secondary English/History Teacher - Job Prospects?

Hi!
I'm in the final year of my bachelor of secondary education (English and History are my KLA's), and was wondering what my prospects for full-time permanent/ongoing employment are? I currently work casually in schools and it seems like the English/HSIE staffrooms have more than enough teachers, whilst TAS/Science/Mathematics do not (this seems to be echoed in my uni cohort.. with more pre-service English/HSIE teachers than STEM ones). I am seriously concerned the market for English/HSIE high school teachers may be over-saturated, and I chose the wrong KLA's! For instance, I just checked the NSW DoE Jobfeed site and across the whole state there are only 5 permanent full-time positions advertised for secondary english teachers. To me, for there to be ONLY 5 permanent, full-time English teacher positions across an entire state is crazy to me. I keep on hearing on and on about the 'teacher shortage' but it seems to me to only be existent in STEM roles... not the humanities.
My question to you lovely people is this: is the job-market for English/HSIE secondary teachers really that bleak? Would I struggle to find full-time/ongoing employment in those areas after I graduate? (I live in Sydney btw but more than happy to travel/move anywhere in metro Sydney). Just thought I'd ask this to put my worries/speculation somewhat to rest. Thanks!
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2024.06.01 15:29 binadhed Multiple Gamers, Minimum amount of Computers / One Server (Need advice)

Good day, kind people,
I'll jump into it, I am going to make a "Lan Party" setup for my nephews during the summer, trying to get them into PC gaming as a first step and then getting them into IT by showing them the things I did to achieve what I am currently trying to do.
Like what the title suggests I want to have the minimum amount of computers for multiple players. (for old pc games, e.g Age of Empires 2 HD edition)
What I can do with my current knowledge is 1. Get one PC each which will cost the most probably, I can get refurbished Dell or hp machines that will run such games fine for 100$ more or less. but let's say 4 people will be playing at any given time, that's 400$ and I end up with e-waste after summer ends and they go back to school and they won't be learning anything awesome.
  1. find an old server with as many pcie slots and get old gpus, say 4, and build a gaming server using proxmox but it is very hard to find a motherboard with 4 slots that will be compatible with an ATX case and quiet coolers.
  2. vgpu unlock, which I miserably failed to do many times, the best I could do with it is split the gpu and get one VM to run only and others won't start, then again I still have to buy thin clients to be able to connect to the VMs ( I am more than willing to do this if it's reliable )
  3. SRIOV, I don't think this is viable since the only hardware that supports this are intel igpus and I don't think games would be able to run with an igpu sliced into 4.
  4. Hyper-V, which I have no clue how to do but am willing to learn if it will help my case ( I have seen videos about splitting GPUs on using Hyper-V on Windows 10 and 11 and it is very interesting )
I posted here cause I didn't know where else to post this, thought of /VFIO but that is more niche than /sysadmin
ideas anyhow, I would be glad to know if someone does have any different ideas or if I should pursue any of the above-mentioned ideas.
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2024.06.01 15:28 agileideation Unlocking the Art of Active Listening for Leadership and Personal Growth

This weekend, I want to dive deep into a topic that’s close to my heart and crucial for anyone stepping into leadership roles or aiming for personal growth: Active Listening. It’s a term we often hear thrown around in workshops and seminars, but how many of us truly understand its power and practice it actively?
The Essence of Active Listening
Active listening is about fully immersing yourself in a conversation, not just hearing the words but understanding the emotions and intentions behind them. It’s a skill that requires patience, empathy, and a genuine interest in the speaker's perspective. For leaders, this is the bedrock of trust and meaningful connection within teams. It turns conversations into opportunities for growth, insight, and collaboration.
Why Active Listening Matters
Fosters Psychological Safety: When team members feel heard, they're more likely to open up, share innovative ideas, and express concerns. This environment encourages risk-taking and creativity, essential components of a thriving organization.
Enhances Decision Making: By understanding diverse perspectives, leaders can make more informed decisions that reflect the team’s insights and needs, leading to better outcomes.
Personal Growth: Active listening challenges us to reflect on our biases and assumptions. It’s a pathway to self-awareness and continuous personal development, encouraging us to question our views and grow.
How to Practice Active Listening
Full Presence: In our digital age, distractions are the norm. Commit to being fully present in conversations—put away your phone, close your laptop, and focus on the speaker.
Reflective Listening: Paraphrase or summarize what the speaker said to ensure you’ve understood correctly. This not only clarifies communication but also shows you’re engaged.
Ask Open-Ended Questions: Encourage deeper insights and discussion by asking questions that require more than a yes/no answer. This opens up the conversation for exploration and deeper understanding.
Active Listening as Self-Care
Interestingly, active listening isn’t just about improving as a leader or communicator; it’s also a form of self-care. In listening deeply to others, we often hear echoes of our own thoughts and feelings, offering us insights into our own inner workings and challenges. It’s a practice that, by fostering connection and understanding, protects against the isolation and burnout so common in high-pressure roles.
This Weekend’s Challenge
I encourage you to pick one conversation this weekend where you fully dedicate yourself to practicing active listening. Notice any differences in how the conversation flows, how the other person responds, and how you feel during and after the exchange.
If you’re reading this, consider it a gentle nudge to prioritize meaningful, real-world interactions this weekend. Your mental well-being—and those around you—will reap the benefits.
Let’s Connect
I’m here to grow this community, share insights, and learn from each other. What are your experiences with active listening? Have you noticed its impact in your professional or personal life? Share your stories, challenges, and successes below. Let’s embark on this journey of growth and understanding together.
submitted by agileideation to agileideation [link] [comments]


2024.06.01 15:27 G_D_Ironside So, I’m sitting here taking a s&!t, thinking about people I knew in high school, and it got me thinking…What was your stupid “class cheer/quote” during your senior year?

For my class, it was..
“Party hardy, rock n roll, Drink a case, smoke a bowl, Love is nice, sex is great, We’re the class of ‘88!”
submitted by G_D_Ironside to RandomThoughts [link] [comments]


2024.06.01 15:26 coasttocoastgenetics {UPDATED} Rare Heirloom Cannabis Seeds for Sale - NY

Hey everyone! I was pleased by the overwhelming interest I got in my collection, as someone who has a passion for building soil and hunting beans for unique phenos the last 15 years. I am glad how many people appreciate true one of kind heirloom genetics!
Why am I getting rid of them? Simply put - I am trying to go the legit route and this state is making it beyond difficult. I need to recoup and regroup. Any support is much appreciated. I’ve waited my whole life for this.
Pricing - I updated below. Much of my collection is very hard to find one of kind stuff that is highly sought after. No random pollen chucking, true bred stabilized genomes. There’s a lot of history in that list as well if you’re someone who understands the genomics of the plant. You’ll see breeder, where they’re out of, the strain name, the cross and a little bit of history / description on some of it. Some very very special stuff. Pricing is either what I paid for it or a little more if it’s something special that’s not easy to find or not being bred anymore.
*Each strain is in original packaging stored in a curidor at a steady 52 degrees, no light, no humidity. I find this is the best way to store beans for long term storage and guaranteed high germination rates. I usually get 97-100% germ rate with my germination method which I will include on a printed out sheet for anyone who grabs any of my offerings. I want you to succeed and find something special - I cherish my collection and sad to see a lot of it go but you gotta do what you gotta do. I’d really like to see this stuff go to growers who care about the plant and preserving the uniqueness to it for years to come. Hope all of this helps
Here is the full list:
coasttocoastgenetics@gmail.com (get in touch)
{Regs}
~ Oni Seed Co (Maine) ~ 
Tropicanna Cookies F2 - Girl Scout Cookies x Tangie (multiple award winner) [R] 250 ~ Elev8 Seeds (Seattle, Washington) Tangerine Cookies - Thin Mint Girl Scout Cookies x Tangie [R] 120
~ Mountain Organics ~ 
Cosmic Lotus - Gonzo x TOVR (Thai, Afghan, Haze, Northern Lights) [R] 120 Maya - Acapulco Gold x Lotus [R] 120 Gold Rush - Colombian Gold x Lotus [R] 120 The One BC1 - 1976 Highland Thai x 1971 Kandahar Afghani [R] {Clackamus Coot} 150 {See Mountain Organics Genetics PDF (now MOB seeds) for more info on genetic lineages.} ~ MOB seeds (Mountain Organics) ~ Psyche - The One BC1 x The One BC1 (Afghani Hybrid) [R] 120 Eros - The One BC1 x The One BC1 (Thai Hybrid) [R] 120 The One BC2 - The One x The One BC1 [R] 120 Morpho (Blue Lotus F2) - Blue Gonzo x Lotus [R] 120 Blue Gonzo BC1 - Blue Gonzo x Blue Lotus [R] 120 {Blue Gonzo - The One x (Nevilles Haze x NL5) (blue pheno)}
~ Symbiotic Genetics / The Village (Sacramento, California) ~ 
Mimosa - Clementine x Purple Punch F2 [R] (multiple award winner) 200 Banana Punch - Banana OG x Purple Punch F2 [R] 200 Cherry Punch - Cherry AK47 x Purple Punch F2 [R] 200 Wedding Crashers - Wedding Cake x Purple Punch F2 [R] 200 Orangeade - Tangie x Purple Punch F2 [R] 200 Big Block - Motorbreath 15 x Purple Punch F2 [R] 200 {Purple Punch lineage - Larry OG x Granddaddy Purple}
~ Exotic Genetix - EG Mike (Washington) ~ 
{Over 50x Cannabis Cup Awards since 2008} Tina F2 - (Tina x Tina) Constantine x Triple OG [R] (multiple award winner) 200 Paradise Circus - Tropicanna Cookies x Tina [R] 200 Cookies & Creme - Mystery Cookies x Starfighter F2 [R] (multiple award winner) 250 Big Smooth - OG Blueberry x Cookies & Creme [R] 200 Scoops - (Gelato x Tina) x Cookies & Creme F2 [R] 200 Strawberries & Creme F2 - Strawberry x Cookies & Creme F2 [R] 250
~ Dying Breed Seeds - Shiloh Massive (Mendocino, California) ~ 
California Black Rozé - Rozé x OG eddy [R] 350 Red Rozé - Rozé x Adonai [R] 350 Sour Zkittlez - Zkittlez x Candy Zkittlez #3 x Adonai [R] 400 Watermelon Zkittlez - Watermelon Zum Zum #3 x OG Eddy [R] 400 {Zkittlez - Grape Ape x Grapefruit} {Adonai - (Russian Kush (LA Cut) x Silver Tooth (Super Silver Haze x Train Wreck)) x Sweet Tooth}
~ Humboldt Seed Company (Humboldt County, California) ~ 
Blueberry Muffin F5 - Purple Panty Dropper x Razzle Berry [R] 100 Purple Mountain Majesty F3 - Purple Train Wreck x Train Wreck x Blueberry Muffin [R] 100 Amethyst F3 - Purple Panty Dropper x Blueberry Muffin [R] 100 Mango Sherbert F3 - Mango Trees x Mango Kush x Sherbert [R] 100 {2018/2019 HSC Phenotype mega hunt - Best 0.1% selected out of 10k plants} Mango Trees F5 - Mango Kush x Humboldt OG x Jack Herer [R] 100 Banana Mango F3 - Mango Trees x Banana OG x Blueberry Muffin [R] 100 Magic Melon F3 - Mango Trees x Honeydew Melon x Mango Sherbert [R] 100 Pineapple Upside Down Cake F3 - PUDC BX3 x Pineapple Train Wreck x Cookie Monster [R] 100 {2019/2020 HSC Phenotype mega hunt - Best 0.1% selected out of 10k plants} Very Cherry - Old Timer Seed x Lemon Kush Bx3 [R] 100 Vanilla Frosting - Humboldt Frost OG x Humboldt Gelato Bx3 [R] 100
~ Gage Green Group (Detroit, Michigan) ~ 
Grateful Breath F2 - OGKB (OG Kush Breath) x Joseph OG [R] 400 5th Dimension - Out Of Body Experience x Synchronicity [R] 300 Guiding Light - Out Of Body Experience x Breathwork [R] 300 Luna Golden - High School Sweetheart 2 x Synchronicity [R] 300 Mo Lune Day - Motorbreath 15 x Breathwork [R] 300 {Out of Body Experience - (Skywalker OG x Grateful Breath) x Grateful Breath F2} {Synchronicity - Irene x Grateful Breath} {Breathwork - Mendobreath x Grateful Breath} {High School Sweet Heart - Cherry Pie Kush x Grateful Breath}
~ Dominion Seed Co - Duke Diamond (Virginia) ~ 
Stash Plant - The Puck (Skelly Hashplant) x Screaming Eagle [R] 140 Munson - Northern Lights #5 x Screaming Eagle [R] 140 Kough Drop - Strawberry Afghani x Screaming Eagle [R] 140 Free Bird - Headband x Screaming Eagle [R] 140 Shine Apple - Virginia Beach Afghani x Screaming Eagle [R] 140 Pine Bomb - Sensi Durban Poison x Screaming Eagle [R] 140 {Screaming Eagle lineage - Airborne g13 x (88 g13 Hashplant x Kandahar Afghani)} Granny Skunk - Virginia Beach Afghani x (Skelly Hashplant x SSSC Skunk #1) [R] 200 Local Skunk - Original Diesel x (Cuddlefish HP x Sour Diesel IBL) x (Skelly Hashplant x SSSC Skunk1) [R] 200 Sis Skunk - Chem Sister x (Skelly Hashplant x SSSC Skunk1) [R] 200
~ Lucky Dog Seed Co - SkunkVA (Virginia) ~ 
{Holder, Preserver, Sharer of the most elite / influential Chemdog cuts in existence.} Dog Patch - Chemdog 91 Bx2 x Chemdog D [R] 150 Hunza Valley 91 - Skelly Hashplant x Chemdog 91 Bx3 [R] 150 Road D.O.G. - Crossroad Chem x Chemdog 91 Bx2 [R] 150 Chem Fuego - Sour Band (Sour Diesel x Headband) x Chemdog 91 Bx3 [R] 150 Double Krush - Chem Krush x Chemdog 91 Bx2 [R] 150 Guerilla Fume - Silver Chem (Silverback OG x Chemdog 91) x Chemdog 91 Bx3 [R] 150 Bohemian Highway - Occidental Kush x Chemdog 91 Bx3 [R] 150 SkunkVA Chemdog 91 S1 - Chemdog 91 x Chemdog 91 [F] {Crossroad Chem - Chemdog 91 x SFV OG Kush Bx2 (Chem pheno)} {Chem Krush - Chemdog 91 x SFV OG Kush Bx2 (Kush pheno)} {Chemdog 91 lineage - Nepalese x Thai Landraces} Chemdog 91 is considered to be “the godfather” in cannabis genetics and has paved the way for some of the most popular strains in history such as Sour Diesel and OG Kush. Chemdog lineage can be found in most modern day hybrid genetics and these crosses are from there original seed stock - Original Skunk VA Chemdog 91 S1 gifted to me by Headies Gardens. Friend & Distributor of Skunk VA genetics Lucky Dog Seed Co.}
~ Green Bodhi (Eugene, Oregon) ~ 
{Intentional Horticultural ~ Mexican ~ Thai ~ Afghani} Hazy Kush - Hazy Kush x Hazy Kush Bx2 [R] (extremely unique genotype in Phylos Galaxy) 120 Hazy Dog - Dog Walker OG x Hazy Kush Bx2 [R] 120 Hazy Star - Stardawg x Hazy Kush Bx2 [R] 120 Hazy Sour - Sour OG x Hazy Kush Bx2 [R] 120 Hazy OG - OG Kush x Hazy Kush Bx2 [R] 120 Hazy Ghost - Ghost OG x Hazy Kush Bx2 [R] 120 Sour 78 (Tenzin Kush) - Sour OG x 78 LA Affie OG [R] (extremely unique genotype) 200 Dog Walker 78 - Dog Walker OG x (Sour OG x 78 LA Affie OG) [R] 150 Kosher 78 - Kosher Kush x (Sour OG x 78 LA Affie OG) [R] 150 SBSE 78 - Sour Best Shit Ever x (Sour OG x 78 LA Affie OG) [R] 150 Ancient Tenzin #2 - Tenzin Kush #2 x Ancient OG (72 Iranian x Snow Lotus) [R] 200 Ancient Tenzin #4 - Tenzin Kush #4 x Ancient OG (72 Iranian x Snow Lotus) [R] 200 {Hazy Kush lineage - Golden Pineapple x ((Trainwreck x Purple Affie) x (OG Kush x SAGE))}
~ Old World Genetics - DJ Short (Eugene, Oregon) ~ 
Newberry F5 - Blue Heaven F4 x DJ Short Blueberry F4 Male [R] 300 Velvet Krush F5 - FXW #4 Mother x DJ Short Blueberry F4 Male [R] 300 Blueberry F5 - Highland Thai x Afghani Indica [R] (first place indica cannabis cup 2000) 150 {Blueberry seeds are F4-F5 selectively bred from pure Landrace P1s since the 1970s. The mother for DJ Shorts Blueberry is over 20 years old - Selected in 1998 and rereleased in 2004.}
~ Dynasty Genetics - Professor P (Portland, Oregon) ~ 
Oregon Huckleberry IBL - Oregon Huckleberry F4 x Oregon Huckleberry Bx3 [R] 150 Mt. Hood Huckleberry F4 - Mt. Hood Huckleberry F3 x Mt. Hood Huckleberry F3 [R] 150 Huckleberry Kush V5 - Oregon Afghani x Oregon Huckleberry [R] 150 Crater Lake V6 - Super Silver Haze F2 x Oregon Huckleberry [R] 120 Alpenglow - Cherry Vanilla Cookies x Oregon Huckleberry 2017 #5 [R] 120 Blue Magoo Bx2 - Blue Magoo x Blue Heron #111 [R] 120 Salmon River OG - Pre 98 Bubba x Blue Heron #111 [R] 120 Birds Of Paradise - Kali Snapple x Blue Heron #111 [R] 120 Starduster - Pre-99 East Coast Sour Diesel x Ms. Universe (clone) [R] 120 {Kali Snapple - (Snowbud x Pineapple) x Kali Mist (Pre 2000)} {Ms. Universe - Dess*tar (Starship x Kali Mist) Mother x Space Queen F3 Farther} {Oregon Huckleberry - Oregon Blueberry (Blueberry X Temple Flo) X Morning Glory (Hawaiian x Afghani x Shiva Skunk)} {Blue Magoo - Oregon Blueberry F4 x Williams Wonder F2} {Blue Heron - Blue Magoo x Blue Magoo / Huckleberry}
~ Relic Seeds - Professor P (Portland, Oregon) ~ 
{Preservation of Rare Heirloom ~ Landrace ~ Unique CBD Varieties} Relic Grapefruit - Grapefruit IBL x Grapefruit F2 [R] 140 Durban Grapefruit - Durban Poison x Grapefruit F2 [R] 140
~ Massive Seeds (Rogue Valley Terroir, Southern Oregon) ~ 
{Bred, Grown and Harvested outdoor at 42.0 Latitude (Same Latitude as mid Hudson Valley) Some of the largest growing / biggest yielding plants on record with massive uniform nugs.} Pineapple Pomegranate F3 - Pomegranate x Applegate Hornblower [R] 140 Durban Pomegranate F2 - Durban Poison x Pineapple Pomegranate F3 [R] 140 Black Pomegranate - Pineapple Pomegranate F3 x South African Landrace [R] 140 Rogue Valley Wreck - Big Wreck x Blueberry Snow [R] 120 Summer Sunset OG - Purple Hindu Kush x Lemon Larry OG [R] 120 Mint Sunset - Thin Mint Girl Scout Cookies x Summer Sunset OG [R] 120 Purple Lemon Chem - Chem 91 x Summer Sunset OG [R] 120 Snow Skunk - Yuki Dog x Purple Lemon Chem [R] 120 Chem541 - Chem91 Bx1 x (Chem91 x Session Sour Diesel BX1) [R] 120 {Pomegranate - Shishkaberry x Blueberry x Oregon Snow x Lemon Pineapple} {Applegate Hornblower (Pineapple Trainwreck) - Mexican x Thai x Afghani}
~ Freeborn Selections - Mene Gene (Mendacino, California) ~ 
Piña F4 - Super Silver Haze x ((Dirt x Bigbud) x (Dirt x Purp) [R] 300 Sky Cuddler Kush F3 - PK x (Skywalker OG x (PK x (Hindu x Big Red) [R] 300 Lime Pop Kush F3 - OG x (PK x Black Lime) [R] 300 Cherry West Bx - Cherry West x (Cherry West x Cherry Limeade) [R] 300 {Thoroughly worked lines over at least 3-4 generations before released to the public.} {(Dirt x Bigbud) x (Dirt x Purp) and (Big Red) are 80s Afghani lines from Santa Cruz.} Black Lime Reserve F2 {Eclectic Elegance Preservation} - Northern Lights x Purple Kush x Chemdog Special Reserve [R]
~ Emerald Mountain Legacy - Mandelbrot Brothers Family Heirlooms {Ras Truth} ~ 
Royal Kush IX (Bx10) - (Sour Diesel x Highland Afghani) x Southern Humboldt Purple Kush [R] 350 Oil Spill (Bx5) - XXX OG x Royal Kush 7 [R] 300 Royal Spill - (XXX OG x Royal Kush 7) x Royal Kush 8 [R] 300 The Real Rozé - (Zkittlez x Royal Kush 7) x Royal Kush 8 [R] 300 Royal Limez - (Zkittlez x Black Lime Reserve) x Royal Kush 8 [R] 300 Royal Maui Berry - Diesel Maui Dawg x Blackberry Kush x Royal Kush 9 [R] 250 {Royal Kush genome is one of the most sought after stabilized / homogenized IBLs in existence from the heart of the Emerald Triangle in Northern California.}
~ Karma Genetics (Holland) ~ 
Biker Kush (Ha-OG Bx2) - Ha OG x Biker Kush V1 [R] 150 Sour Power OG - Sour Power (cup winning cut) x Biker Kush V1 [R] 150 Tha Melon - Melon x Biker Kush V1 [R] 150 Karma Sour Diesel Bx2 - Rez Sour D x (Rez Sour D x (Rez Sour D x Biker Kush v2)) [R] 350 Headbanger - Rez Sour D (KG cut) x Biker Kush V1 [R] {2013 Amsterdam Cannabis Cup 1st} 300 Josh D OG - SFV OG x Triangle Kush x Hells Angels OG [R] 300 {Real OG Kush Story - Josh D & Matt “Bubba” Berger began developing these genetics in Orlando, Florida back in 1991.} {Biker Kush v2 - Ha OG x (Ha OG x (Ha OG x SFV OG Bx2))} (cup winning genetics) {Sour Power - Starbud x East Coast Sour Diesel} (cup winning genetics) {Sour Diesel used in Karma Sour crosses is a KG cut of a Rez Sour D IBL selected in 2007}
~ Surfr Seeds (Pacific Northwest) 
Citrus Tsunami - Tropicana Cookies x Orange Zkittlez [R] 100 Island Zkittlez - Sour Strawberry x Orange Zkittlez [R] 100 North Shore - Mendo Purps x Orange Zkittlez [R] 100 Endless Summer - Purple Punch x Orange Zkittlez [R] 100 So Pitted - MAC1 x Orange Zkittlez [R] 100
~ Pacific North West Roots - Ras Kaya Paul (Washington) ~ 
Koffee F5 - Alien OG x Alien Kush {Rare Pacific Northwest Roots Hierloom IBL} [R] 300 Black Koffee - Black Dog Kush Bx4 x Koffee F5 [R] 300 Koffee & Donuts - Glazed Cherries F4 x Koffee F5 [R] 300
~ Green Source Gardens (Southern Oregon Heirlooms) ~ 
Pinkleberry Kush F5 {Mendacino Blackberry Kush Hierloom IBL} [R]
~ HBK Genetics ~ 
Chile Verde - Key Lime Pie x Lavender [R] 300 {Emerald Cup 2018 Winner - Best Personal Use} {Key Lime Pie - Durban Poison x Cherry OG x OG Kush} {Lavender - Super Skunk x Big Skunk Korean x Afghani Hawaiian}
~ Alien Genetics ~ 
Sour Apple IX (IBL) - Sour Apple IBL x Sour Apple IBL [R] 350
~ Mos_Cutty ~ 
Cherry AK 47 IBL (Original Serious Seeds stock) 250 {AK47 - Colombian x Mexican x Thai x Afghani} [R]
~ Motherlode Gardens (Yosemite, California) ~ 
Ancient OG F5 - 1972 Iranian Landrace x Snow Lotus {Bodhi Seeds Hierloom IBL} [R] 200
~ Twenty20 Genetics (Mendacino, California) ~ 
SFV OG Bx5 (SFV OG IBL) - San Fernando Valley OG Kush [R] 150
~ Elev8 Seeds (Seattle, Washington) 
Bruce Banner OG - OG Kush (Ghost Cut) x Strawberry Diesel [R] 140
~ Jaws Genetics ~ 
Fruity Pebbles OG IC1 - Fruity Pebbles OG F2 x Fruity Pebbles OG F1 [R] 200
~ OrgnKid / Zoolander ~ 
Banana OG F3 - OG Kush x Sagmartha strain [R] {Original Seed Stock} 200
~ GG Strains (Las Vegas, Nevada - RIP Joesy Whales) ~ 
Gorilla Glue #4 IBL (Original Glue) - GG4 x GG4 Bx6 [R] 300 {Original Seed Stock of Michigan / Los Angeles High Times Cannabis Cup Winner 2014 and High Times Jamaican World Cup Winner.}
~ FYG Tree (Santa Cruz, CA) ~ 
Black Rose F13 (Heath Robinson IBL) - Black Russian x Shiva Skunk (purple pheno) [R] 200 Shiva Skunk Bx - Shiva Skunk x Black Rose F12 [R]
~ AK Bean Brains (Anchorage, Alaska breeder and old school genetic preservationist holding beans & cuts for over 30 years from original Dutch Seedbank stocks.) ~ 
N L #1 x N L #5 [R] 100 TK/NL5 Haze - Triangle Kush x Northern Lights #5 [R] 100 (Northern Lights #1 x Big Skunk) x Northern Lights #1 [R] 100 (Big Skunk x Northern Lights #1) x Super Skunk [R] 100 95 Black Domina - Northern Lights x Ortega x Hash Plant x Afghani [R] 100 Black Domina Bx (Black Domina x Pacific Northwest Hash Plant) x Northern Lights #1 [R] 100 (Black Domina x Matanuska Thunder Fuck) x Northern Lights #1 [R] 100 Matanuska Thunder Fuck Bx3 - Alaska Thunder Grape x Dutch Thunder Fuck [R] 100 {Northern Lights was brought to Neville Schoenmakers in the Netherlands in 1985, where he worked the line before releasing it under “The Seed Bank of Holland” ~ NL #5 became the High Times Cannabis Cup Winner in 1989, 1990 and 1992 and is considered one of the most influential strains of all time. These seeds have been preserved in Alaska since the late 80s.}
~ The Nature Farm (Real NorCal Culture) ~ 
Cheddar Skunk V2 - 89’ UK Cheese (Exodus Cut) x Uncle Festers Skunk #18 IBL [R] 100 Hidden Hills Skunk - 94’ SFV OG x Uncle Festers Skunk #18 IBL [R] 100 Uncle Festers Skunk #18 IBL aka Skunkbud - Afghani Indica x Mexican Sativa (64’ Brick Weed) x Colombian Gold & Red [R] 100 {Original Hells Angels strain bred in 1964 by “Uncle Fester” an early 60’s psychologist turned outlaw. Authentic Original Skunk #1 lineage that is pre Skunkman. Preserved / held by family in Northern California over 3 generations.}
~ Doc D Seeds ~ 
Bandaid Haze ix 3.0 (Piff) - Cuban Black Haze x A5/Thai [R] 200 (2 packs) {These seeds originally came from a Spanish grower in the “A5 crew” out of Southern Holland. “A5” was short for their NL#5 x Haze A open Thai pollination project. These seeds were shared with legendary grower Bodhi, who found one male and used it to pollinate a cut of “Cuban Black Haze” that he had. The strain was referred to as “Piff” and the seeds were shared almost exclusively with Doc D. After running the seeds, Doc selected “Piff #7” and shared the cut back with Bodhi who further worked the line. The cut was a significantly better long flowering haze variety with a shorter flowering time than the Cuban Black Haze mother or A5 father. Bodhi then later referred to the strain as “Bandaid Haze” coining the term because he said “it heals all wounds” This genome has direct lineage to the New York Hazes (NYC Piff / Uptown Piff / Washington Heights Haze) of the 2000s without any of the paranoia/anxiety that came from many of the hazes from that era. Many world renowned breeders agree that most of the “New York Haze” and “New York City Piff” varieties are all just different cuts of the same strain, that most likely comes from an early selection of Neville Schoenmakers (NL#5 x Haze) which is often referred to as the “pinnacle of cannabis breeding” that has dominated cannabis scene from the 1980s in Holland to the present day.}
{Fems}
~ Mass Medical Strains (Massachusetts) ~ 
Star Pupil - Purple Thai x Afghan/Pakistan [F] 150 {High Times Flower of Month - Jan. 2017} Pu Tang - Star Pupil x Tangie [F] {High Times Top 10 Strains of 2019} 150 Grape Pupil - Pu Tang x Star Pupil [F] 150 Triangle Pupil - Triangle Kush x Star Pupil [F] 150 Bubba Pupil - Pre-98 Bubba Kush (Katsu Bluebird) x Star Pupil [F] 150 Nepali Blue - Nepalese White Mountain Charas Sativa Heirloom x Blue Magoo Bx2 [R] 200
~ Compound Genetics (Portland, Oregon) ~ 
Gelateria - Acai Berry Gelato x Jet Fuel Gelato [F] 150 Liquid Imagination - Blue Zkittlez x Jet Fuel Gelato [F] 150 Icicles - White Sherbet x Jet Fuel Gelato [F] 150 Petrol Rainbows - Sour Gelato 5 x Jet Fuel Gelato [F] 150 The Menthol S1 - The Menthol x The Menthol [F] 150 {Jet Fuel Gelato - Gelato 45 x (High Octane OG x Jet Fuel G6)} {The Menthol - Gelato 45 x (White Diesel x (High Octane x Jet Fuel G6))}
~ Phinest Cannabis (Sacramento, California) x Cannarado (Colorado) ~ 
PB Souffle - Dosidos x Lava Cake [F] 150 Lava Breath - Mendobreath F3 x Lava Cake [F] 150 Magma Cookies - Cuvee Cookies x Lava Cake [F] 150 {Lava Cake - Grape Pie x Thin Min Girl Scout Cookies} {First major genetic line released to public that was created from tissue culture / micropropagation - RIP Jai Malloy (founder of Phinest Cannabis)}
submitted by coasttocoastgenetics to exotic_cannabis_seeds [link] [comments]


2024.06.01 15:26 TypePitiful8373 Medical Mystery

Hey everyone, I have been super hesitant posting on the thread about my medical mystery that has been ongoing for about 7 months now, I’m just at a loss and want to know if anyone has had any similar issues or advice.
Back in 2019 I had a hyperextension injury in my lower back, near my SI joint. Long story short, after scans were done, they found out I have spina bifida occulta, they told me that I’d have to live with the pain I was having and sent me on my way. Frustrated, I kept pushing through until the next issues occurred.
November 1, 2023, exactly 7 months ago now, I woke up one morning with a headache. Nothing out of the ordinary for me honestly, I’ve been told I suffer with a type of migraine disorder, but Tylenol always made it go away after a while. Skip ahead to now, June 1, 2024, and this headache is still here, I know it sounds crazy, but every single day I wake up with this headache and go to sleep with this headache, absolutely no medication has helped me, and trust me I’ve tried quite a few.
Along with this headache, I noticed a lot of other symptoms, and honestly so much has changed since then I can’t remember them all, but some include: weight gain, blurry vision (almost like a film over my eyes at times), extreme fatigue, extreme bruising out of nowhere, free bleeding every time I got even the tiniest scratch, not sleeping at night, random weakness and numbness in my hands, random entire body weakness, even more sugar drops than normal (I’m also Hypoglycemic), muscle cramps, dizziness, joint and muscle pain (more than usual), muscle cramps (more than usual), abdominal pain, extreme indigestion and heart burn, extreme bloating, TMJ flares 24/7, a knot on the side of my face located at my temple, major brain to speech delays that have almost made me speak differently now, brain fog, and the list could continue forever I feel like.
After what felt like forever with this headache and all the other issues, I go to my PCP hoping that they can help me somehow. They told me I was getting over a sinus infection and gave me antibiotics for fluid behind my ear, and muscle relaxers for my TMJ flare up which they said caused the knot on my temple as well. I didn’t think this was the issue, but did as told, and took the medications the course I was given, and to no avail, nothing changed. They said that they would refer me to a neurologist and stated that this could take a while and that they would also probably need a head CT for scheduling to accept me. No CT was scheduled and I hadn’t heard back from them in a while.
December 24, 2023, I ended up in my local ER with a debilitating headache, where I gave them my entire sob story over again, because at this point I felt so stupid coming to the ER for this. They done a head CT and gave me some IV meds that took the edge off the slightest, enough to where I could at least function some, but still in pain. They told me that my head CT was normal and that I needed to go to the neurologist after getting an appointment. So a wasted trip in my eyes because I’m still left in pain with absolutely no idea what is going on.
I get in with my now neurologist in the new year and start going to see them. They prescribed me a lot of different medications for a period of time over 3 months to see what would help, news flash, nothing helped, ever, it’s still here to this day. I have also had a brain MRI and a EEG done as well. They thought that maybe with my issues with spina bifida occulta, that I had a Chiari Malformation or some type of seizure disorder that had just made itself known. Guess what, all scans are normal, spectacular even as they all told me, my scans were the picture of health! Then why do I feel so bad every single day.
Fast forward to many appointments and medications and blood panels later. I have an appointment with my neurologist to go over what we should do next. I told them that I was also starting to experience major abdominal pain on my right lower abdomen. They assumed that maybe it was appendicitis, so we done some tests, they assumed that I was fine and sent me downstairs for bloodwork. Now,‘I’ve never had issues with getting bloodwork done, I’m a super nerd about everything medical and have absolutely no weak stomach to anything. I am getting my blood drawn and completely black out. I mean stopped breathing and had compressions started in the middle of the lab. When I finally came to, they checked all of my vitals, all normal, minus my bp was a little bit elevated. Everything else, even sugar, all normal. I was rushed to the ER that is closest to my neurologist, which is 2 and a half hours away from my house. They thought maybe I did have appendicitis and it burst. Or a possible ovarian cyst.
In the ambulance and in the ER waiting for a room, it almost happens a second and third time. I’m terrified at this point. They run an EKG, abdominal CT, bloodwork, urine sample, ultrasounds, the entire works. Guess what, all comes back normal, except they did find that my liver is slightly enlarged? Odd, but okay. I get set up appointments with a cardiologist, a GI specialist, an orthopedist spine specialist, and told to visit my OBGYN for the possible ovarian pain.
Now time for a speed round of these appointments: - OBGYN says my abdominal pain is pelvic floor muscle spasms, no reason why, gave me muscle relaxers, has gone away mostly - Cardiologist says I need a heart monitor to assess my heart palpitations, haven’t gotten that yet, so at a dead end with that for now - Spine specialist done X-rays, confirmed spina bifida occulta, also diagnosed me with degenerative disc disease (runs in my family and I done gymnastics my entire life to make it worse), I have Bilateral sacroiliitis, and Mild lumbar stenosis, sending me to PT and getting dry needling done, just had my first appointment yesterday, so ongoing. - GI specialist does an insane amount of bloodwork (yay finally), and now I’m scheduled for a fibroscan of my liver next month.
However, the following are the current bloodwork results: - High chloride - Low CO2 - Low Bun - High Alpha-1 Antitrypsin - High iron - High Transferrin - High AST - High ALT (almost double the normal amount) - Positive Antinuclear Antibodies (ANA) - ANA Titer value 1:80 - ANA Pattern Homogeneous
They also told me that even through I have had all of my hepatitis vaccines throughout my stages of life, that I am NOT protected against Hepatitis B and need to go get another round of the vaccine, however, have no active Hepatitis B infection.
And the little background I have: currently on birth control, Loryna® (Drospirenone and Ethinyl Estradiol Tablets, USP) 3 mg/0.02 mg, for oral use, I have been on this since early 2020. And I was on Lexapro 10mg for a little over a year between late 2022 to very early 2024. I am no longer taking Lexapro.
I am stumped and confused and frustrated beyond compare at this point and don’t know where to turn to next. Has anyone had an experience even close to this or any advice for where I should turn next?
submitted by TypePitiful8373 to AskDocs [link] [comments]


2024.06.01 15:24 LordChozo Chronicles of a Prolific Gamer - May 2024

May got out to a lightning start for me, continuing the torrid April pace for a while before cooling off a bit in the back end of the month. That's partially by design, as I jumped into a pair of longer games (one enormously so) which I won't finish until deeper into June, but I've also noticed I'm slowly bleeding gaming time from my evenings. As my kids get incrementally older and the days grow incrementally longer entering summer, an hour that would previously be my own is now deferred to them, and that adds up over the course of an entire month.
Not that I'd trade my kids, you understand.
(Games are presented in chronological completion order; the numerical indicator represents the YTD count.)


#27 - Contra: Hard Corps - GEN - 8/10 (Great)
It's been fascinating to watch the Contra series evolve over time, and Hard Corps on the Sega Genesis is no different. With no Mode 7 (the SNES' proprietary isometric viewpoint mode) available on the system, necessarily some of the top down content from Contra III would need to be altered or removed, and that begged the question of what would take its place: after all, a return to basic sidescrolling action might feel like a big step down, and we can't have that. So I think I expected Hard Corps to throw in a new wrinkle to keep the formula a bit more fresh. What I did not expect was for it to make three enormous changes.
For one, Hard Corps has four different characters to choose from, and each is actually unique. It's not just the look - where else can you play a cybernetic wolfman? - but they've got different sizes and hurtboxes as well. And while each starts with the same basic low power machine gun, each has a completely different loadout of possible weapon upgrades, ensuring that all four play very differently from one another outside of the fundamentals of movement. To that end, the two weapon toggle of Contra III is expanded in Hard Corps, allowing you to hold all four of your upgraded weapons simultaneously and switch between them at will, which adds a new layer of depth and strategy to the action. Building upon this notion of enhanced player choice even further, the second big change is that the game has branching paths. After the first stage you make a choice that determines where you head for the second level, and then later on you make another choice that creates further divergence, such that the game has four main endings (and a secret fifth!), all with their own dedicated unique stages. It's for that reason possibly the most replayable game so far in the franchise; I myself did a run through of each ending using a different character per run to get a feel for them all.
This leads to the final big change, which is the only one I don't regard a resounding success: the entire game is basically a boss rush. Let's zero in on the main path that I followed on my primary playthrough and add up all mini-bosses and full boss phases. What number might you expect that to come out as? A dozen or so? Well, sorry about your naiveté, but the answer is 43: it's bosses all the way down. This is a MUCH more mentally taxing load than previous Contra games where you could kind of skate through the non-boss sections with good fundamentals. And that's just one of four possible paths through the game! It's absurd! It's also way more fun than it sounds it would be from the description, but I've heard people say Hard Corps is the toughest Contra game and now I know why. I do miss just running and gunning and dropping dudes in one hit before a thrilling finale; it's hard to be properly wowed by a boss fight when that's all you ever see. But nevertheless Contra: Hard Corps is lives up to the legacy of greatness the franchise had up until that point established...just steel yourself mentally for the extensive memorization it requires of you.

#28 - Ancient Enemy - PC - 5.5/10 (Semi-Competent)
Solitaire is one of those games that nobody really wants to play. It’s a game of convenience and opportunity, only attractive in the absence of something better, which is to say “nearly anything else at all.” Slightly more entertaining are variations on the form, such as Mahjong Solitaire or Free Cell, where certain cards/tiles are locked until the ones above them have been cleared away. These are still just time wasting games for people with nothing else to do, but when presented as a discrete set of challenges there’s a bit more appeal. Do you know they say that every one of the 32,000 numbered games of FreeCell on classic Windows operating systems was supposedly beatable? Did you know a very bored teenage me once decided to see if I could prove it by playing and beating every single unique game of FreeCell in order? I got into the low 30s or so before I questioned what the hell I was doing with my life and wisely moved on.
Well, Ancient Enemy is a game for people with nothing better to do, masquerading as a game that would qualify as "something better to do." It’s an RPG, I guess, but the gameplay revolves entirely around a solitaire variant. You have a deck of “stock cards” numbered 0-9 and start each encounter (“hand”) by flipping the top one. Then on the board you have to collect a card with a number adjacent to the one you’re displaying - 0 serving as a bridge between 1 and 9. Getting a card reveals any card trapped immediately below it and enables that card to be collected as well. If you can’t make a move, you can flip a new stock card over to get a random new number until your deck runs out. Some levels are simple puzzles in this vein, trying to clear all the cards from the board. Most encounters though are battles, where you do the exact same thing, except the color of the card you collect enables you to attack, defend, or cast a spell. So it’s turn-based combat, except each turn is you basically clearing as many cards as you can from the board to juice up your attack or bolster your defense, and that’s about it.
Now, at first, this is actually way more fun than I’m making it sound. I mean, I like solitaire type games for what they are, and the extra mechanics definitely do enrich the experience. You get consumable wild cards, battle boards have bonus cards with instant benefits, you get powers that manipulate the board, new types of cards appear, all good stuff. The problem is that the game completely runs out of these new ideas about a quarter of the way through, at which point you’re just going through the motions until the end, accompanied by a complete nothing of a story that I was confident I had figured out, only to find that the ending was somehow worse than the cliche I’d been anticipating. Thus, the game sadly settled into that exact same niche of games it was supposed to improve upon and supplant. Which I suppose is ok…if you’ve got nothing better to do.

#29 - Snakebird Primer - PC - 7/10 (Good)
I follow a general rule of always playing game franchises in order, but Snakebird Primer is a unique case wherein the developers of the original Snakebird decided that it was too off-putting to new players, and so they made a sequel that they explicitly wanted newcomers to play first. A "primer" in truth to ease you into the overall Snakebird challenge, as it were. So when I decided to check out Snakebird, I thought all right: just this once I'll do it your way.
So how does Snakebird Primer shake out? Well...it's fine. It's a jaunty kind of puzzle game, with bright colors, friendly art and music, and general good vibes. In each stage you control one or more segmented "snakebirds" and have to get them all to the rainbow portal to complete the level. Sometimes you need to eat fruit to open the portal as well, but that's the entire game in a nutshell. It's a very simple concept, complicated only by the fact that a snakebird that has no body segments touching the ground will fall, and so each stage is a kind of pathing challenge, tasking you to figure out the right order of operations to reach the end. The levels are very well paced and designed if you just go in order: there aren't any hand-holdy tutorials, but new ideas are introduced organically at various intervals, and the challenge always feels reasonable, especially because you can undo any number of moves at will, like stepping through code to find an error.
There is, however, a significant difficulty spike for the last couple levels, which is pretty jarring. And when you add to that the fact that the designer of Baba Is You said he built a lot of his design philosophy around the original Snakebird, I've got to admit I'm a lot less keen on checking that one out. It's in that same realm of "enter these six dozen commands in precisely the right order" that made Baba Is You eventually feel more tedious and frustrating to me than anything else, so I think for now I'm happy to have just played the "lite" version instead.

#30 - It Takes Two - PS4 - 8.5/10 (Excellent)
When trying to write down a genre for It Takes Two in my tracking spreadsheet, I wanted to put "Yes". It's as though the developers wanted to make a bunch of different kinds of games and, rather than accepting any limitations (self-imposed or otherwise), they just found a way to do it all at once. It Takes Two is a platformer. It's a third-person shooter. It's a puzzle game. It's a rhythm game. It's a racing game. It's a stealth game. It's a boss battling action adventure. It's a minigame collection. It's a romantic comedy. It's an exploration playground. One minute you're flying around on a jetpack chucking Captain America shields at devils and the next you're literally playing a timed game of chess. None of the things that It Takes Two does would be characterized as masterpiece forms of their respective genres, but that's not the point. There's sufficient depth and development of each mechanic that it never feels like a lazy tack-on to check a box - and that in itself is beyond impressive - but it's the sheer number of different ideas tossed into this package that make it truly special.
It's hard for me to even review this game, frankly. Part of that is because I feel a strong bias towards the game for the audaciousness of what it tries to achieve, and for the way it inspires me to keep stretching myself in new ways however I can. But it's also hard because I don't remember the whole thing. It Takes Two is both fresh in memory, having just finished it, and yet far away and mingled in my mind with similar bits of similar other adventures (Tearaway foremost among them). Why is that? Well, I first booted up It Takes Two in May of 2022 as a co-op experience to share with my wife - quite fitting, as it turns out, given the nature of the game's plot of trying to reconcile an embattled couple. We'd only play in smaller bursts of 1-2 hours at a time, but every session we played it felt like we were playing a new, different game. Music to my ears, but much harder on my gaming-challenged wife, who took longer to adjust to each mechanical shift. Pretty soon we were playing less and less often, even as I was playing a game like Tearaway early on that occupied some similar design space in my head. Soon we stopped playing at all. When I tried to suggest resuming this title over the past year, I was repeatedly rebuffed until finally a month ago I managed to wear her down enough that we picked it up again for about an hour a week. So it is that the first half of the game is fuzzy and nebulous to me, even as I recall that I loved playing, whereas the back half is much fresher, and it's nigh impossible for me to separate my wife's frequent frustrations from my own experience - especially since I've been playing on a controller experiencing heavy stick drift, so managing the camera was a nightmare through no fault of the game's.
All that said, how could I not recommend this game? It's best played with two experienced gamers, but the story only fully lands if you play as a couple, so there's a bit of potential for a disconnect there, as I experienced. It's not a perfect game. But it is an incredibly ambitious one that had me routinely grinning from ear to ear, despite the grumblings on the couch next to me. When I pointed out to my wife that we finished the game in May 2024, almost to the day when we started back in '22, she said "They should've called it It Takes Two Years." We're both glad it's over, but I think for very different reasons.

#31 - Rogue Legacy 2 - PS5 - 7/10 (Good)
Some game sequels try to really shake things up and try something different from the one before. Final Fantasy is probably the biggest and most obvious example of this, but you can also see it in virtually every Super Mario Bros. game, in the Castlevania series, and the list goes on extensively from there. On the other hand, some game sequels treat their predecessors like rough drafts to be perfected. With these, the idea is to take the vision for the previous game, use the increase in time/budget/developer expertise now available, and try to execute on it more completely than was possible before. When a game like this is successful, there becomes almost zero reason to ever play the original game (other than possibly its story), because the new version has replaced it entirely as the definitive experience.
Rogue Legacy 2 is one of these latter types of games. Everything from the first game is pretty much still there (bosses excepted): enemies, basic combat and room design, character classes, traits, progression, etc. It immediately feels like "Hey, I've played this before," yet a cursory look reveals a huge wealth of additional content over the first game. Classes are better differentiated, you get new weapons, more spells, special abilities, new items, new upgrades, new explorable regions, new mechanics, new new new. It truly is a total replacement for Rogue Legacy 1 in this regard, a "go ahead and uninstall that thing forever because we've got it all right here and then some" type of mission statement. I was amazed at how I kept finding ever more avenues of progression and discovery, even many hours into the game, In fact, I never did manage to play as every class, and each class has a variant form as well, most of which I didn't even unlock. It's overflowing with stuff.
And I think that's why it didn't work quite as well for me as the first game: it's all too much. Now there are four different types of currency, all acquired in different ways, all for different upgrade paths. You're always competing with yourself on what to level up between runs because there are too many choices and all of them seem pretty good, but as you're finding your early groove the game throws a big wrench in there: labor costs. While each upgrade has a set gold cost that increases as you level it up, early on the game adds a universal tax mechanic to the entire upgrade tree, making it increasingly prohibitive to spend your money on stuff, and it feels awful. Rogue Legacy 1 had a similar system where each upgrade cost 10g more than the previous, but in the sequel these escalate far more rapidly, to the point where you'll complete a huge run and still feel like you can only afford one or two upgrades that barely move the needle. It's a pure inflationary grinding system meant to pad playtime, and I'm not about that. I played RL1 through multiple New Game + levels, but I was thrilled to beat RL2's final boss and move on because the economy is so frustrating. Other than that though, it's got quite a lot going for it.

#32 - Undertale - PS4 - 7/10 (Good)
When is some information too much information? Undertale is notorious for its rabid fan community insisting that there is only one "right" way to play the game, and so if you've ever heard of Undertale there's a good chance you already know what that preferred method is: pacifism. Undertale takes a unique approach to the JRPG in two primary ways: first, that defending against enemy attacks is an active system pretty much akin to dodging in a bullet hell game, and second that you almost never actually need to choose the "Fight" command from the battle menu in order to succeed in an encounter. The argument from the community is that you must play in this fully pacifist manner, largely because of a design decision that thoroughly punishes players who do not, only revealed after the game's conclusion. Thus, these players are "helping" curious newcomers by saving them from falling victim to a fairly vindictive design choice that would create a lot of frustration.
The problem with that approach is that Undertale makes it abundantly clear from the outset that you have the option for these alternative combat approaches, trains you on how to use them, and then gives you a positive feedback loop for choosing that direction with your gameplay. Which means the discourse surrounding this game effectively undermines not only the game's own ability to surprise and educate you, but also the authorial intent of that same design decision, which in context is a conscious player decision to go against the grain and suffer the possible consequences of doing so. In short, I wish I'd never heard of Undertale before I played it, as I'm sure I would've had a much better time.
As it stands, Undertale is still a highly creative take on the genre that, despite an aesthetic I didn't care for and writing that leaned a bit too hard at times into "lol I'm so random" territory for my tastes, still managed to get me invested with some of its characters and even make me laugh aloud at times. I was particularly impressed with that aforementioned approach to combat, as each enemy introduced unique hazards to avoid, so fighting a new monster was far more exciting here than in a standard turn-based RPG where the only meaningful question is "How much damage did this whatever move do to me?" So for those reasons I applaud Undertale. Even still, there's a lot of walking back and forth with no major purpose beyond "it was decided the game should be a little bit inconvenient here," adding some unnecessary tedium to the mix. In short, Undertale's a generally good time, but if you want it to be even better, just pretend you haven't read anything I just said.

#33 - Marvel's Spider-Man: Miles Morales - PS5 - 7.5/10 (Solid)
2018 was a big year for Miles Morales. In the fall he showed up in the PS4 title Marvel's Spider-Man as a major supporting character, and by the end of the year he was stunning cinema audiences in the fantastic Spider-Man: Into the Spider-Verse as the primary protagonist. It's no surprise then that by 2020, with his brand so hot, Sony and Insomniac Games would cash in with a follow-up title to the hit PS4 game with Miles front and center. And for the most part, the game is what you'd expect it to be from that basic pitch: more of the same from 2018, only focusing on Miles' family, his new home of Harlem and its people, and his path to becoming a fully fledged hero in his own right. That's all fine, but here's the problem: all of it has been done better before, and recently to boot. Miles' story of personal growth and family drama was handled better in the Spider-Verse series, even though MSM:MM wisely walks chooses to walk some different beats along the way. "Superhero of Harlem" was done masterfully by Netflix with the Luke Cage series (the first season, at least) back in 2016, and MSM:MM doesn't even try to address any issues beyond the most surface level. And the "more of the same" gameplay?
Well, admittedly that's still pretty good. Web swinging is as fun as ever to the point that there's an XP challenge to web swing at high speed for a full cumulative hour of real time and I caught myself thinking, "Hmm, maybe..." There are fast travel points that unlock relatively early on, but the joy of traversal feels like the main point of the game, so why would you bother? Miles also gets some new Spidey moves related to his bio-electric powers, and these are really fun and impactful to pull off, such that "more of the same" isn't in this case a damning phrase. And yet, it's also distinctly not "more, but better." In order to emphasize your new powers, the goons you fight (now including women for the first time I can recall ever seeing in a superhero game like this) have upgraded their own abilities as well, which means the simple pleasure of chaining big combos is a bit diminished. Maybe this enemy just blocks all your basic attacks and stops you cold. Maybe this one turns the tables to dodge and counter you. Or maybe you're just constantly surrounded by a flood of dudes with guns and rocket launchers and you feel like you never get a chance to press "punch" without being thoroughly punished.
Now add to that the game's relatively brief length and general lack of meaningful activities compared to its predecessor, as well as its truly awful villains and the ho-hum plot that they service, and you've got a title that's decidedly a step back from what came before. Of course, what came before was excellent, so even a step back still lands you in territory that's quite fun to play around with. My 6-year-old summed it up best when he came downstairs to ask me a question one day and caught me playing: "Whoa...how are you Spider-Man?!" Which is to say that Marvel's Spider-Man: Miles Morales is a game that really makes you feel like a wannabe Spider-Man who hasn't gotten it all figured out just yet. And I guess that's all right.

Coming in June:
  • I've had less time for PC gaming lately for a couple of different reasons, but I'm expecting that to be a temporary thing, and I don't think I'm in danger of failing to finish Mass Effect 3 by the end of June. I didn't realize the version of the game I had included all the DLC. Nor did I actually know what any of the DLC was. So I was quite a ways into the game and feeling great about my progress when I got suspicious that the section I was playing wasn't actually base game content. I looked it up and found that, in fact, about 90% of what I'd played to date was DLC and I'd barely actually started the base game itself. That explains why the main story was taking a while to get off the ground, at any rate.
  • Speaking of getting off the ground, my journey through The Legend of Zelda: Tears of the Kingdom began impatiently a few months after release, but I took an extended break from the game and have now spent pretty much all of May continuing my thorough trek through the game world. I'm well over 200 hours into the game and am only several days away from having explored the entirety of the game's map. At which point I believe I'll finally advance the main quest past its initial stage.
  • In my review for Rogue Legacy 2 above I mentioned the Castlevania franchise, which I feel I can speak to as a whole given that I've finished nearly every game in the series to date. Unsurprisingly I felt most drawn to the metroidvania style games, so there was a layer of disappointment in exhausting the last of those to discover. Disappointment that will soon be temporarily eradicated when I boot up Bloodstained: Ritual of the Night, produced by that same creative mind.
  • And more...


← Previous 2024 Next →
submitted by LordChozo to patientgamers [link] [comments]


2024.06.01 15:24 Ventbeans I have anxiety about my bigoted parents during pride month and I don't know how to get through it

I'm a closeted lesbian so pride is kinda like an outlet because I see LGBTQ+ support around me, online, etc. However my parents are very homophobic and transphobic. An example is last year we were driving to a lake to go kayaking and one of the cars from the pride parade passed us. My parents (and brother) started ranting about it for the next 20-30 minutes. And then the library in my neighborhood is having drag queen story time and my parents ranted about that forever last year. I just don't really know how to handle it because it's so much homophobia/transphobia at once that it gets hard to stay closeted and pretend I'm someone I'm not. Along with this my school is pretty homophobic so I'm worried a bunch of homophobes/transphobes are gonna start coming to the GSA to bully us, and our GSA consists of only 3 people (including me) so it'd be pretty hard to do anything.
TL;DR: Parents ranted about Pride Month activities last year and my anxiety is really high now that it's Pride Month again.
submitted by Ventbeans to lgbt [link] [comments]


2024.06.01 15:24 Friendly_Drink_8255 Don’t know what I’m supposed to do

I’m 15f have no friends, no family that I can talk to I have no social life at all and the only time I leave the house if for school from 9:30-12 other then that I sit in my room either scrolling through Reddit, crying randomly, doing literally nothing or sometimes I fall asleep I’ve never been good at making friends I’m In the uk and in primary school I was always the kid that the teacher had to get someone to play with me, in high school I made a few mates but that went down the drain pretty fast. I’m a weird person and I know that and I’ve kind of accepted it (girl but constantly mistaken for a boy due to my clothes and hair that’s shaved) I used to hang out with my cousin but she’s quite popular now so I don’t see her much anymore, I’m also annoying and i know that but can’t help it and ik people might say I’m not but seriously I am, I’m constantly judging people cos I’m so honest and obviously no one likes that I swear a lotttt that’s not that annoying tho it’s that I’m always calling people a dickhead and shit like that but that’s just what it’s like where I’m from and sometimes I get clingy with people. I’ve not had a boyfriend in years and lately I’m just feeling more alone and it’s getting harder everyday I’m already so weak and have very little muscle because of how little I move and that’s not helping me be motivated. Basically I just feel so alone and unloved I feel sadder every day and wish I could just go to sleep and not wake up I’ve talked to a few people online and none of them have really wanted to keep talking so if some stranger online can’t even deal with me how the fuck is someone in real life supposed to. I feel like this is it for me
submitted by Friendly_Drink_8255 to lonely [link] [comments]


2024.06.01 15:24 holycrap- How do I tell CCC I don’t want to go there?

Graduating high school senior. I filled out an intent to enroll at another school and CANNOT figure out where to tell Chemeketa I don’t want to attend. Can anyone help me?
submitted by holycrap- to ChemeketaCC [link] [comments]


2024.06.01 15:23 Part-European-Psycho (M4A) looking for a long term partner + pal!

Hey there, my names Greyson and I’m a 17 year old high school grad! First off, as I’m 17 (turning 18 and in a few weeks) please be within the age range of 17-19! I really would rather be friends and write with fellas around my age, no exceptions
Anyways if you made it past that little roadblock here’s an introductory type thing:
What type of genres/themes I’m into:
That’s about all from me, sorry for being so lengthy. If you made it this far give me an introduction about yourself (like name and age for starters) PLEEEEASE put effort into it or I won’t even bother because that means you didn’t bother to read this :( happens quite a bit so yeah
submitted by Part-European-Psycho to Roleplay [link] [comments]


2024.06.01 15:23 GuillibleGumball AITA for yelling at a teammate in Valorant, only to find out it was a kid?

So, my buddies and I were playing a few games of Valorant last night. We're in a mid-high Elo, so we usually expect a decent level of gameplay. Unfortunately, our lobbies were filled with toxic teammates all night. After three frustrating games, we got a new teammate who clearly had no idea how to play.
This guy was running around the map without buying guns and constantly giving away our positions to the enemy. After a few rounds of this, I got fed up and started trash-talking him. I admit, I was harsh and relentless. After a few rounds of me laying into him, he finally opened his mic and said, "WHY DO YOU KEEP SAYING BAD THINGS TO MY KID?!"
The whole squad in our Discord server went silent. The guy continued, "I'M JUST RESTING FOR A WHILE, AND THAT'S WHY I LET MY KID PLAY THE GAME. IF I HEAR YOU GUYS SAY ONE MORE BAD THING TO MY SON, I'M GONNA FUCK YOU UP!"
At that point, we were pretty much done with the game. Instead of playing seriously, I decided to switch gears and coached the kid on how to play. I walked him through buying guns, positioning, and some basic strategies. The mood changed, and we ended up having a pretty wholesome time teaching him, I said sorry to him about the trash-talking earlier.
However, I'm still feeling conflicted. On one hand, I feel terrible for yelling at a kid who just wanted to play a game while his dad took a break. On the other hand, the dad putting his kid in a competitive match without any experience seemed irresponsible to me.
So, AITAH for yelling at a teammate in Valorant, only to find out it was a kid?
submitted by GuillibleGumball to AITAH [link] [comments]


2024.06.01 15:23 Conscious-Prompt-239 From $0 in Home Expenses to Buying a House - What Can We Afford?

My fiancé and I (26) are getting married next year and are looking to buy a 1M-1.2M house in a HCOL area. We have been privileged with our living situation since we live with our parents and therefore have been able to keep our expenses minimal and savings high. We have the money to make a significant down payment, but of course we are worried about the monthly payments.
Here are some of our financial details:
We are comfortable with putting more than 20% down to lower our monthly payment if that is a smart financial decision with the current rates being around 7%. Are we crazy for looking at mortgage that might cost us $5.5 - $6k a month?
The house will be a new build and therefore we will have to wait at least another year and will continue saving money. We are definitely scared since we haven't been paying for any home bills, but I feel more comfortable since we won't be draining our savings. We plan to live in this house for a very long time and don't want to move out of the area. Other homes in our area go $100k over asking, so we feel that our money goes further with new construction. We have been saving this money towards the goal of owning a house, but what should we do?
submitted by Conscious-Prompt-239 to personalfinance [link] [comments]


2024.06.01 15:22 ILOVEMELANIEMARTINE4 What is your favorite Melanie song on here ↓

What is your favorite Melanie song on here ↓ submitted by ILOVEMELANIEMARTINE4 to MelanieMartinez [link] [comments]


2024.06.01 15:22 TheCitizenshipIdea Looking to enrich my life. Too long stuck in the past or looking into the future.

Hello. I am currently in my 20's and things... aren't alright. I get caught looking into the future or reminiscing about the "good ol' day" of being in High School and playing Battlefield 1 with da boys.
I am looking for ways to move forward and become "me" again. I wanna be the guy that everybody relies on and keeps everybody safe. How do I properly move on to the next chapter of my life? Hobbies are expensive, and learning new things takes time. A few days ago I went outside and felt some of the real feelings of being me again.
Guys, do you think I should master the guitar? I know how to play it, but not great. Should I try to find peace in being the cool guitar guy?
submitted by TheCitizenshipIdea to CasualConversation [link] [comments]


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