Civil war ammunition crate
The Night Of: A miniseries from HBO
2016.05.28 13:10 The Night Of: A miniseries from HBO
This subreddit is a place to enjoy and discuss the HBO miniseries 'The Night Of'
2024.06.05 06:58 Gillroy1313 [H] 2024 Humble Bundles & Others [W] Death Stranding Director's Cut, FFXII: Zodiac Age, Offers
Here's my
IGSRep↗️ Hi Guys!
Mainly looking to trade for the games in the title, these are the games keys that I have for STEAM redemption:
MAY 2024 HUMBLE BUNDLE CHOICE - Steelrising
- Loddlenaut
- King of the Castle
- Bravery and Greed
- Amanda the Adventurer
- Mediterranea Inferno
APRIL 2024 HUMBLE BUNDLE CHOICE - Victoria 3
- Callisto Protocol
- Humankind Definitive Edition
- Terraformers
- Symphony of War: The Nephilim Saga
- Coromon
- The excavation of Hob's Barrow
APRIL 2024 HUMBLE BUNDLE CHOICE - Warhammer Age of Sigmar: Realms of Ruin
- Nioh 2 - The Complete Edition
- Saints Row
- Citizen Sleeper
- Black Skylands
- Soulstice
- Afterimage
- Destroyer: The U-Boat Hunter
FEBRUARY 2024 HUMBLE BUNDLE CHOICE - Destroy All humans 2! Reprobed
- Beacon Pines
- There is No Light: Enhanced Edition
- Children of SilentTown
- Oaken
- Snowtopia: Ski Resort Builder
OTHER & OLDER BUNDLES - Abzu
- Dicey Dungeons
Islets Claimed by myself! - Loop Hero
- Maid of Sker
Pseudoregalia Traded Shantae & the Seven Sirens Traded - Wobbledogs
- Yosumin
- Warhammer 40,000: Dawn of War III
- War of the Roses: Kingmaker
- Victoria IIVVVVVV
- Total War: WARHAMMER
- Thomas Was Alone
- The Norwood Suite
- Switchcars
- Subterrain
- Splasher
- Sid Meier’s Civilization®: Beyond Earth™ - The Collection
- Sid Meier's Civilization® VI
Running With Riffles Traded - Resident Evil™ 5
Overgrowth Traded - Outlast 2
- One Piece Pirate Warriors 3
- NBA Playgrounds
- Mutant Mudds Deluxe
- Mafia III: Signs of Times
- Lara Croft GOLaser League
- Kerbal Space Probram
- Just Cause Collection
- Jalopy
- Husk
- Holy Potatoes! We're in Space?!
- Front Mission Evolved
Euro Truck Simulator 2 Traded - Dead Rising 4
- Cthulhu Saves the World
- Crazy Machines 3
- Cook, Serve, Delicious! 2!!
- Civilization VI - Vikings Scenario Pack
- Civilization VI - Australia Civilization & Scenario Pack
- Blocks That Matter
- Bear With Me - Collector's Edition
- BATTLESLOTHS
- Acceleration of SUGURI 2
Hit me up if there's anything you want to trade with
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2024.06.05 06:58 MyNameIsNotJonny [SWN][ONLINE][FREE][SUNDAYS, 6 PM to 10 PM, EST] Looking for one or two players to join us for the final arc of our epic sci fi campaing!
THE CAMPAING PITCH In the distant future, the peaceful yet stale unanimity of the Star Union, a group of polities within a 20-light-year radius surrounding Sol, was shaken by the outbreak of war on the planet Fortuna.
For centuries, each system of the Star Union was ruled by a local instance of a SAGE supercomputer: a machine larger than life, capable of running advanced psychohistorical computations, or in layman’s terms, predicting the future. With this power, the SAGE system has been the unopposed autocrat of human destiny.
But in the Tau Ceti star system, colonists of the planet Fortuna began to develop strange psychic powers, to this day still unexplainable by our current model of physics. Some of these psychics were themselves capable of predicting the future, and their existence among the Fortunan population introduced strong biases into SAGE’s psychohistorical readings.
For a time, the local SAGE-12 was simply content to observe this strange development and relay information to other SAGE units across the Star Union. The machine watched silently as the psychics claimed a connection to a higher power and organized themselves across the newly formed Crimsom Indocatholic Church. But with the discovery of the Godsphere, everything changed...
The strange artifact whispered of a new world, a holy world. The faithful began constructing a mighty interstellar vessel, the first capable of ferrying adult cryogenically frozen humans across the star. For SAGE-12, that would be the spread of an infection capable of diminishing its computations. And thus, Fortuna had to fall.
War raged on the Tau Cety system as Indocatholics and their psychics battled against servants of the machine, but in the end, by miracle and god’s will, the Indocatholics came victorious. Their mighty interstellar starship, the Rapture I, was finished, and a select group of explorers chosen to brave the darkest sea and make landfall on the holiest of lands.
***
1800 years have passed since you left Fortuna. During this time, the Rapture I has been traveling at 0.1c towards the holy planet Amaravati. The arrival has been less than stellar.
As you get up from your hypersleep casket, you notice that most of your memories are gone, a symptom of the strange technology for sure. Amaravati, the virgin planet of the prophecy, is quite less virgin than what expected. Another faction sent a ship towards the planet, theirs carrying only frozen embryos and capable of achieving 0.3c. They have lived on this planet for 1200 years before your arrival, giving birth to civilizations and seeing them collapse.
Now, you need to survive. But most of all, you need to find a solution for the endless cycle of battles between SAGE and the psychics that has been raging throughout time.
GAME INFO Hello there, prospective player! We are looking for one to two players to join an ongoing Stars Without Numbers campaign! This campaign has been going for more or less a year and a half and it is approaching its final act.
Since one of our players left, we were looking to find one or two players to complement our group. You would be joining the final act of the campaign and playing at a higher level.
System: the system is
Stars Without Numbers with some
homebrew rules to decrease the power level a little bit (since this is hardish-sci-fi). Players are currently level 7 of 10. Y
ou don’t have to know the system, just be willing to learn and read. Game Style: We roleplay. A LOT. A great deal of our adventures is spent roleplaying, solving character arcs, dealing with character drama, and all that. Also, this is a Lore intensive campaign. The first acts of the campaign were all spent doing archeology around Amaravati and finding out who were the many civilizations that rose and fell around the planet, trying to solve that mystery. Your character will wake up without any memories of the past, so you don’t have to know any of that. But if you don’t like reading or consuming lore, this may not be the campaign for you.
Game Time: Every Sunday, 6 PM to 10 PM, EST.
Medium: We use roll20 with discord for voices.
Application: If this is your thing and you wanna apply, just send me a message through here, or apply on our roll20 page! Link:
https://app.roll20.net/lfg/listing/370275/for-i-have-tasted-the-fruit submitted by
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2024.06.05 06:37 Semour9 Why does Malric live in a castle next to an active volcano? Is he stupid?
2024.06.05 06:14 fancyjackkester Rant: I just don’t like the Voraci Empire
I have a few issues with the Voraci Empire. They just don't grip me as an interesting antagonistic force to be reckoned with compared to the many others that have existed in Koibu's campaigns. After Scoria, the demon invasion, the Scrags and land of Caldonia itself, the rival houses of Akuba, and the White Prince, the Voraci Empire just feels...lame.
The whole existence of an empire of the goddess of death strikes me as silly. Yes, this is what Voraci demands, tedious paperwork and bureaucracy, not death! Like, it makes sense for the Dardennes to be a bureaucratic nightmare, they worship the god of law and order. A Voraci worshipping nation being anything other than a marauding horde or maybe small communities that worship aspects other than the warrior one just doesn't make sense to me. Frankly, Voraci is probably fuming mad that her creations are busy collecting taxes instead of the skulls of their enemies.
All the orcs, goblins, and ogres somehow not reverting to their base nature and murdering humans as soon as the hunchback who leads them is out of earshot also kind of goes against the way they are portrayed in Arcadia, as inherently evil creatures seeking only destruction and death. In a different setting I could see it being an interesting scenario, where the monster races have been fighting humans for so long that it is normal for the two sides to believe the other is inherently out to get them. But once they take over and start living together, the humans realize they aren't really different from each other and haven't given the monster races a fair shake for thousands of years. But this isn't some hippy-dippy setting where everyone can just get along, these jerks were created by Voraci specifically to kill the creations of the other gods. It is honestly one of Arcadia's strengths, which sets it apart from modern settings where, I don't know, actual demon people just coexist with humans and elves and everyone is expected to accept it.
Next, the logistical nightmare it would be to maintain control over the continent of Solemn makes the Voraci Empire incredibly implausible. They control an area the size of Russia, where somehow the western territories have not risen up in a massive rebellion when the main fighting force is far to the east. Rome often had multiple civil wars per emperor, and for way stupider and less justified reasons than "the literal incarnation of destruction has taken over our lands and has us basically in slavery". Neal usually takes logistics into consideration far more than the average streaming DM, but the Voraci Empire somehow seems to ignore them and always has more goons to throw at the wall until they win.
Drekkis ruling over Arcadia makes sense, as they fought off the demon invasion, the slavers of Mahtava, and defeated Scoria(the greatest threat on the continent). The White Prince ruling over the Dardennes makes sense, it is easy to travel to any part of his territory by boat and he personally stopped many way worse things than himself that used to exist in the region. Jaca ruling over Braavo kind of makes sense, all the people of that land care about is personal strength and the rangers of Jaca are the strongest dudes on the island. But the Voraci Empire seems like it only exists so that there is an epic enemy army for some party to defeat at some point down the line. Maybe I'm missing the secret sauce that holds everything together for them. Maybe I haven't listened to the DwD starring Orris and he was given divine mandate to make the empire because the voice is too goofy to get through when I still have Malcifer, Georg, Zweihard, and other DwD characters to listen to the stories of when I'm caught up on all the full party campaigns. Maybe I just don't think they're as cool or compelling as the other antagonists of Arcadia, and they feel super generic to me. If you can tell me why I'm wrong, please do.
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2024.06.05 06:12 assch870 [USA-CA] [H] Walmart 4k Steelbooks [W] PayPal or Trade
Link
here. Im trying to cut my collection down to the essentials so these are the first on the chopping block. They're all brand new, no dents or scratches. The Guardians steelbook has a factory flaw (packaged upside down I guess?) and Saw has a small slit in the plastic wrapping. If you're interested in more than one item I'll give you a discount. As for trades I'm looking for Knives Out, Captain America Civil War Mondo, John Wick 3, or John Wick 4 in mint condition. But if you've got anything else let me know!
Prices don't include shipping
Avengers - 35$
Guardians of the Galaxy - 35$
Black Panther - 25$
SAW - 7$
Spiral - 7$
Hitman's Wife's Bodyguard - 7$
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2024.06.05 06:03 Oleg101 How Dare You Suggest The Political Party That Keeps Talking About Civil War Is Talking About Civil War
2024.06.05 05:58 SteamedSpy4 [EVENT] Election night chaos as Ahwoi defeats Haidara in surprise upset, APP secures narrow plurality against KSP, and Legionnaire terrorists bomb polls in northern Nigeria
REPUBLIC NEWS NETWORK
KAABU / ELECTIONS February 6th, 2073 / 8:12 AM / THREE WEEKS AGO
Election night chaos as Ahwoi defeats Haidara in surprise upset, APP secures narrow plurality against KSP, and Legionnaire terrorists bomb polls in northern Nigeria
ABUJA (Nigeria Broadcast Syndicate) - Obed Ahwoi of the Kaabu Socialist Party has won a shocking upset victory in Kaabu’s most chaotic election night since 2055, after New Askia’s Legion terrorists attacked twelve polling centers in northern Nigeria and southern Niger, leaving 56 dead and an estimated 200 injured.
Ahwoi began to pull ahead around 9 PM as the remaining states reported their results. Events took a turn for the worse, however, when New Askia’s Legion gunmen descended on polling centers in Kano, Sokoto, Maradi, and Katsina at about 1 in the morning. Kaabu Civil Gendarmerie officials report that the terrorists intended to ‘stop the count’, but appear to have targeted centers that had already completed reporting in any case. The Gendarmerie also reported that it foiled an attempt on Mr. Ahwoi’s life around 5 AM this morning, although officials insist that the poorly-planned attempt was intercepted in early stages and the President-Elect was never in any danger. The attack was apparently a last-minute response to Ahwoi’s surprise victory; Ahwoi first rose to national prominence as a resistance leader in the Atlantic revolts during the Great Liberation War, and has long been a target of Sokoto revanchist groups since entering politics.
Officials have already demanded a response from the Gendarmerie and the Army, as the last of the Legion and its associates in the Sokoto Restoration Front were believed to have been killed or apprehended in the Tessaoua raid last February. The groups have been a persistent thorn in the side of law enforcement since the early stages of the Second Great Liberation War, although tonight’s attack marks the deadliest in over two years.
Despite securing the presidency, the Kaabu Socialist Party finds itself lacking a secure hold on the Assembly, as the APP scored a narrow plurality by only ten seats. In this narrowly contested Assembly, the NDL’s ambitions of playing kingmaker appear to have been validated. Senior politicians have convened in Abuja for a flurry of negotiations as the APP, KSP, and NDL square off over which two of the three will join forces to secure the Prime Minister’s seat.
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2024.06.05 05:57 TangoCharlie90 Anyone on Wattpad?
I just posted the first chapter of my first novel on Wattpad. I have the full novel written but I'm not quite ready to release it in its entirety yet. But if anyone on here uses wattpad could you please read it and leave a review? My user bane on there is TangoCharlie90
Here's the description for the novel
The year is 2084, ten years after America suffered its second Civil War, The New American Federation emerges as a confederation of different regions separated by the Wastelands. Society is divided into a tiered class system where the top gets everything, the bottom gets nothing and religion has been outlawed. An underground organization known as the Hub is working against the powers that be to provide a better quality of life for the lower Tier citizens.
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2024.06.05 05:55 joseph-keen-1 Best 4X games that don’t have a shit ton of DLC
I’ve been looking to get into 4X games recently, but the only problem is that they have a borderline rip off amount of DLC (the Total War Warhammer games, Civilization V and anything made by Paradox). Since I’m not made of money and think the idea of a game constantly getting changes after launch is fucking stupid (one of the reasons I mostly avoid multiplayer games) what are some games that don’t seem like they’re trying to rip off the player base?
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2024.06.05 05:52 joseph-keen-1 Best 4X games that don’t have a shit ton of DLC
I’ve been looking to get into 4X games recently, but the only problem is that they have a borderline rip off amount of DLC (the Total War Warhammer games, Civilization V and anything made by Paradox). Since I’m not made of money and think the idea of a game constantly getting changes after launch is fucking stupid (one of the reasons I mostly avoid multiplayer games) what are some games that don’t seem like they’re trying to rip off the player base?
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2024.06.05 05:43 theluckyfrog TBOSAS - Far better than I expected
I waited a long time to read TBOSAS. I love the main trilogy, but it does have some flaws, and I was worried those flaws would be compounded in the prequel and it would make the whole series less likable to me. I am glad to say that is not what happened, and I genuinely enjoyed the prequel both as an addition to the series and on its own merits.
Right off the bat, I enjoyed the writing itself more in TBOSAS. Either Collins improved as a writer, or the slightly childish prose of the trilogy was a voice she created for Katniss and she chose a more eloquent style for the educated Snow. I’m not sure. Either way, I found TBOSAS more immersive because the flow of the words really matters to me as a reader. I was also super impressed by the quality of the lyrics in the novel–that’s a whole different skill, and Collins nailed it. Many authors would not have even tried writing lyrics, they’d have avoided it by describing Snow’s impressions of the songs, maybe shared one key line at most.
Story and tone-wise, TBOSAS is different enough from the trilogy to not feel redundant, though naturally it rehashes a lot of the same thematic elements. I feel like Collins has a fondness for subverting traditional love stories, because what transpires between Snow and Lucy Gray is certainly not a proper romance, even early in the story. Some readers seem jarred by his sudden aggression towards her in the third act, but it is well set up and justified by moments throughout the narration. And frankly, his abrupt homicidal turn would be harder to swallow if men didn’t snap and kill their families/partners with minimal warning in real life, but that absolutely happens.
On the other hand, I feel like Snow ended up swallowing Gaul’s kool aid a bit too easily in the end for someone as intelligent and, above all, practical as him. It’s a big jump from “everything about war is a waste and I don’t get why we do these games” to “we need this level of brutality to maintain civilization”. I understand how he got to that place–Dr. Gaul was his lifeline, and he’d participate in anything to stay in her good graces, and he was conflating his own feelings of vulnerability when outside of Capitol society with everyone’s needs/viewpoints, but I think it would have worked better if Collins had hammered on his contempt for people from the Districts a bit harder, rather than showing him relatively indifferent to them.
Still though, as an origin story for not just Snow, but the Capitol traditions, it works. Collins as usual surprised me with the degree of insight she had into the society she was describing–showing how the name of the Hunger Games played as deeply into the Capitol psyche as the Districts’ due to their mutual wartime deprivation was a clever angle, and well illustrated in Coriolanus’ relentless fixation on food.
I was worried Lucy Gray would come off as some sort of weird Katniss knock off, but she was entirely her own, compelling character. Also, the more literary part of me appreciates the parallel between her name poem and her fate in the story, although plot-wise it’s pretty superfluous.
In short, TBOSAS was far better than my previous experience with add-ons to established series led me to fear. I do hope Collins leaves it here, though, because frankly I feel like I’ve spent all the time in Panem that I’d ever care to.
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2024.06.05 05:42 No_Acadia_9186 Which side of the Civil War are you on ?
Are you a pick me self righteous passoid Blaire ?
Are you a “throw them under the bus” passoid Ken?
Are you a “all genders/ infinite genders are valid” protestor ?
Or Are you a “ I don’t need HRT or to shave my face” Hon Maxxer ?
?????
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2024.06.05 05:32 BOfficeStats Domestic BOT Presale Tracking (June 4). Thursday Previews: Bad Boys ($4.54M/$4.59M EA+THU), The Watchers ($1.18M), Inside Out 2 ($8.03M), A Quiet Place: Day One ($3.87M) and Deadpool and Wolverine ($28.50M). LotR re-releases each targeting $4M+ 1st days.
BoxOfficeTheory Presale Tracking USA Showtimes As of May 31 Presales Data (Google Sheets Link) BoxOfficeReport Previews Quorum Update (June 3) DOMESTIC PRESALES - YM! (Marcus is doing $7 matinees for children and seniors all day every day before 4 PM for the summer (May 31).)
Bad Boys: Ride or Die Average Thursday / EA+Thursday comp: $4.54M/$4.59M - abracadabra1998 (Comp: $4.11M THU. REALLY good update, every comp went up significantly, save for Equalizer 3 which was already a really high comp to begin with. Hopefully keep showing signs of converging. I cannot overstate it, this state's demographics are overwhelmingly NOT the target audience for it (June 4). Not a great update, dropped against most comps (June 3). Biggest outlier here is Equalizer ($6.47M), but that is also probably the best comp... tough to say with a release like this where we don't know just how backloaded it will be (May 30).)
- Cmasterclay (Bad Boys as a franchise plays like Avengers: Endgame in my area, so unfortunately any insights will be totally useless, but I can say it's at least selling well in South Florida so far - the bare minimum! (June 2).)
- crazymoviekid ($4.07M THU comp. This boy better explode in walk-ups cause we have $4M-$6M for now, but it could go lower (June 3).)
- el sid ($5.1M THU Comp. $5.65M BB3 comp. 107% up since last MON. That's in line with expectations but honestly I hoped for a bit better jump. On one hand, the direct comparison number is good. OTOH BB4 definitely needs very decent walk-ups. Somehow I expected a bit more buzz till today. But for the moment oveunder 5M judging from my theaters (June 4). Counted yesterday for THU: 395 tickets with 10 days left. Bad Boys 3 (6.36M) had on MON of the release week 915 tickets = 43% for Bad Boys 4 with 7 days left to come closer or maybe overtake. My guess is that BB4 could have 800-1000k tickets by next MON, so it could be pretty much on par with BB3. BB4 does not have stellar presales and after several disappointments I shouldn't exaggerate but compared to the best comps it looks quite good for BB4 as you can see (May 28).)
- Flip (1.18x Furiosa T-2 great jump (June 4). 0.704x Furiosa T-3 (NYC area would tilt to Furiosa more so it’s not a great comp but the only one I have) (June 3). Decided to add one more theater but there was good growth in both of the original two (May 27).)
- jeffthehat ($4.18M THU Comp. Nice day. The Fall Guy and Civil War comps were pulled 8-10 hrs later so the average is probably undershooting a bit (June 4).)
- katnisscinnaplex (Comp: $5.74M EA+THU. I was looking for a low 20s jump today, but it exceeded that with a +32%! Things are looking up and I'm feeling good about a 5m floor for previews and could go 6m or higher if it keeps this up (June 4). Slightly outperformed all comps yesterday! Looking for around a 20-24% jump today (June 3). Three day pace is ahead of all comps. Good sign heading into the final week (June 2).)
- keysersoze123 (I think it was a good day. In line with what I expected. let us see how rest of the week goes (June 3). Its going below Apes movie at this point and that was quite backloaded as well. So that is a good target for this movie. Of course early shows for Apes movie was way wider and stronger while this is more limited shows (June 2). We have to wait until early next week to tell the tale. These movies finish very strong. That said at this point I dont see a path for it to hit last movies OW ($62.5M). That is going to be a stretch plus the internal multi will be weaker relative to MLK weekend release of last movie. So I hope it goes for at least 6m previews to keep 50m OW in play (June 1). Pace is definitely going up but is it enough. We will only with final week pace (May 31). Still at very low pace (May 30). Presales are again not that much at this point. I think its not going to hit the heights of last movie (May 28). It should start to amp up sometime this week (May 27). This wont be fan driven. Even the last one initially trailed Dr Do little in presales but amped up big time close to release. This will be a late bloomer. I am still expecting 50m+ OW (May 23).)
- Porthos ($3.43M EA+THU comp. Went with a mixture of R-rated films along with PG-13 films that should have had at least some urban skew (plus threw in GxK, because why not)? Problem is, I have a derth of R-rated tracked films. Of them, John Wick 4 ($2.53M) is probably the most "on point", but that has some frontloading concerns, probably. On the flip side, the horror comps are likely too backloaded, even for a film like this (only have the one EA showing, FWIW — but I tend to think it's just shifting Thr->Wed in this market) (June 4).)
- Rorschach ($4.2M THU comp and $6.53M FRI comp.)
- TheFlatLannister (Comp: $6.04M THU. Excellent day. Really starting to accelerate. Thinking $6M previews could happen (June 4). Comps still converging around $5M (June 3). Excellent T-4. I would say this is heading over $5M for previews (June 2). Pace staying steady, but it increased against all comps which is a good sign. 39% of total sales is coming from the greater Miami region, which is a really strong split. The demo for this film is perhaps coming out (June 1). Actually slowed down a bit (May 31). Not as good as yesterday's update, but still increasing against comps (May 30). Excellent jump today. Starting to see the acceleration (May 29). Steady pace, no acceleration yet. Switch to G x K since that had super strong walkups ($6.12M THU comp) and Bad Boys 4 will likely replicate this (May 27). Comps ($4.11M) would mean $40M+ Opening Weekend (May 24).)
- TwoMisfits ($5 Atom tickets went live at 5am today (June 4). Aging male-skewing franchises tend to get the biggest bump from this deal. Folks are on the fence but know what they are getting. Female skewing non-sequel ones tend to get zero help. You need baseline interest to get people willing to pay anything, b/c these still are $5. The other effect of the deal is that movies releasing around the $5 hits sometimes get hurt. June TMobile $5 Atom movie. This could help it go huge, like last year's Spider-Verse (May 22).)
- vafrow (Comp: $4.1M THU. Alright, now we're cooking with gas. It's starting to accelerate (June 4). It had the bigger day it needed. We'll just need to see if it sustains for the week, but a good start for sure (June 3). Still slipping. This needs a big day either tomorrow or TUES to have hope of reversing it's slide (June 2). Even without the slap, I don't think the 15-25 demographic has much affinity for Will Smith. That younger demo though is usually key to getting a big walk up. Breakdown of sales on my numbers tilt heavily to the ages 19+ VIP screens. That strikes me as older audiences looking for an outing without teenagers. That audience is important, but there's a limit to how much business they can drive. I can definitely be wrong. But every day that we don't see trends reverse is making me nervous. Slower than expected. It's staying pace with the films with a slow finish and falling behind the walk up heavy films (June 1). A good and steady day (May 31). A bounceback day that helped undo some of the damage from earlier this week (May 29). It's not having a great week. It's slowly slipping against comps, when the hope was that it would be gaining. New showtimes went up for the THU, and it's only gotten one additional screen. It's the 4DX screen, which makes sense, as what else justifies a 4DX screen at this stage (May 29). It's staying pretty flat (May 28). Zero sales day when all comps seemed to have done well. Not a great result. Note: This isn't a holiday weekend in Canada, so that doesn't explain the slow sales. Hopefully it's just an anomaly. This has been very steady to date (May 27). Ghostbusters and Apes both went up in comps, but I didn't have Hunger Games included, so it's brought the average down. Still, its growing at a steady pace (May 26). I still expect this to be more walk up friendly than the comps being used, and should see a gradual rise as the date gets closer (May 25).)
- YM! (Definitely overindexing in the more diverse areas of SE Wisconsin but underindexing in less diverse areas (like a reverse Furiosa). 57% ahead of Furiosa without EA puts us at 5.5M previews and whilst not the perfect comparison, I feel good about a surprise for this one so pencil me in at 4.5-5.5M previews. Looking to overperform in SE Wisconsin if my four theaters are anything to go by. About 57% ahead of Furiosa and 170% ahead of Furiosa with Early Access. Definitely showing strongest signs in the Hispanic and Black heavy areas of SE Wisconsin (June 1). Like IO2 the pace for Bad Boys is small but mighty. EA is only available at Majestic much like Garfield. With EA, it’s a few tickets shy of Furiosa’s T-6 but without them it’s only a bit over half. Either way both is really good. I think we’ll continue to see the gap grow over the week but as of rn, I am thinking around $6-7m previews without EA solely on vibes to an OW north of $55m (May 25). Same thing as IO2 for Bad Boys (see May 23 IO2 comment), I expect this to not only skew more GA friendly and should bulk up ticket sales as we get closer to release. It’s almost at half of Furiosa’s T-6 which is a pretty great thing. Should easily outdo it by T-6 imho (May 23).)
The Watchers Average Thursday Comp: $1.18M - abracadabra1998 ($0.92M THU comp. At this rate I would not be surprised with anything between $800k-1 Million at this point (June 4). Tarot horribly underperformed there, everything else pointing to around 800k-1 Million right now (June 2).)
- crazymoviekid ($2.28M THU comp. Wide range, but I'll be safe at $1M-$2M for now (June 3).)
- el sid ($0.80M THU Comp. Counted today for THU had 125 tickets. Knock at the Cabin had 1 day later, on WED for THU, 471 tickets and The Strangers had 360 tickets. Watchers won't reach those numbers but I think it will gain a bit in the comps in the next few days (theaters in NY were recently added and those in San Francisco very recently). At the moment I think it will miss double digits and get high single digits (June 4). Pretty muted start in my theaters. Yesterday 37 tickets sold for THU, May 6, and today it were 44 (with showtimes in 5 theaters). Comps (always counted for THU): Tarot (715k) 28 tickets with 6 days left. The First Omen (725k) 28 tickets with 8 days left. Abigail (1M) 97 tickets with 6 days left. The Strangers: Chapter One (1.2M) had on MON of the release week 215 tickets. I don't think The Watchers can reach Strangers presales, maybe half of that (= ca. 100 sold tickets next MON). I go with around 500k from previews for The Watchers (May 30).)
- filmlover (Hasn't sold anything near me (May 26).)
- Flip (Less sold than yesterday (June 4). These are good numbers considering it’s only playing in 2/3 theaters I track (May 28).)
- katnisscinnaplex ($0.95M THU Comp. Getting closer to 1m (June 4).)
- Rorschach ($1.36M THU comp and $2.59M FRI comp.)
- TheFlatLannister ($0.77M THU Comp. Yeah, I don't think this is hitting double digits OW (June 3).)
The Lord of the Rings Extended Edition Re-Releases (June 8-10) - BoxOfficePro (Fathom Events has also announced that select Regal Cinemas will present the films in 4DX on June 22/23/24 for Fellowship/Towers/Return respectively (May 14).)
- AnthonyJPHer (Theaters must be either extremely confident in this release or they are desperate because they added several showings from my last update. Or it’s possible that there was so much demand that they added more showings. Fellowship (468 tickets, 14 showtimes, 5 theaters) on June 8 and June 15 (97 tickets, 4 showings, 4 theaters). Towers (396 tickets, 13 showtimes, 5 theaters) on June 9 and June 16 (82 tickets, 4 showings, 4 theaters). Return (426 tickets, 10 showtimes, 5 theaters) on June 10 and June 17 (82 tickets, 4 showings, 4 theaters). 1,551 tickets total. 1,290 tickets for the first week (62% growth from last update). 261 tickets for the second week (massive 342% growth from last update). It’s preforming really strong surprisingly. I could see an opening bigger than The Phantom Menace re-release if there are enough theaters and showtimes. (June 4). Fellowship (269 tickets, 6 showtimes, 4 theaters) on June 8 and June 15 (21 tickets, 4 showings, 4 theaters). Towers (243 tickets, 4 theaters) on June 9 and June 16 (22 tickets, 4 showings, 4 theaters). Return (281 tickets, 4 theaters) on June 10 and June 17 (16 tickets, 4 showings, 4 theaters). 852 tickets total. 793 tickets for the first week. 59 tickets for the second week (May 28).)
- katnisscinnaplex (Opening Day Average Comps (June 8-10): Fellowship ($8.03M), Towers ($6.99M), and Return ($6.92M). [in response to "The number should be closer to 5 or 4M, walk ups really won’t be that good for a rerelease and there’s no PLF"] Yeah, you're probably right. Looking at these numbers against final 1hr comps would be around 2-2.5m. A lot of places have added additional shows so there is definitely room for growth this week. Currently thinking each of these make around 6m, assuming there are enough shows (June 2).)
Inside Out 2 Average Thursday Comp using TheFlatLannister's Florida comp: $8.03M - NRG (Now tracking for $85M domestic debut (May 30).)
- abracadabra1998 (Comp: $6.52M THU. Still mostly following along that Kung Fu Panda 4 ($6.32M) number for now (June 2). Keeps chugging along, comps will start converging soon (May 30). Good update, hopefully this keeps on rising (May 23).)
- AniNate (Finally a little movement here. 23 THU, 52 Fri-Sun (compared to 18 THU and 23 FRI-SUN on May 17) (May 22).)
- AnthonyJPHer (Some growth for THU, not bad but I expect sales to increase steadily as we get closer to release. Presales are good enough to not be a disaster like Garfield, but not big enough to guarantee a 100m opening. I still like what I’m seeing though. My local theater has finally shown some signs of life with this film. 5 tickets sold. Way better than Garfield at the same point. Might not be completely accurate, but looking extremely strong on FRI. 900 tickets for the 5 theaters I track. Maybe even 1,286 tickets if my numbers are accurate. That tells me this is not front loaded whatsoever. Or at the very least not preview heavy (May 27).)
- charlie Jatinder (Comp: $12.2M THU at MTC2. Moving along nicely (May 21).)
- Flip (Decided to add one more theater but there was good growth in both of the original two (May 27). Fan event on the 16th has 43 tickets sold from 2 showtimes (compared to 8 showtimes and 73 tickets sold for previews), so that might be depressing previews a bit.)
- katnisscinnaplex (Comp: $4.43M THU. No great comps for this. The last week and especially final few days will tell everything we need to know (May 31).)
- keysersoze123 (I expect presales to accelerate even more this week and of course leading up to final week (June 4). I think upcoming week pace is going to tell the tale. Not too happy with late social media reactions/reviews for this movie. That hinders any chance of early boost (June 2). If you compare this to any animation movies seen recently including Minions, its doing very well. Really good this far out for sure (May 25). Chugging along at this point (May 19). Show counts show Plexes are expecting a big OW. I dont remember when we last had a animation movie start with so many shows. I wont count Mario as that was a fan driven movie. Definitely not great presales but this is not a fan driven movie. Let us see where things are in the final week (May 15).)
- Porthos (BAD COMPS: $8.48M THU. I literally have zero good comps. I generally don't keep track of sub-5m pure kids animated films until right before release. It is too backloaded (or rather NOT frontloaded) for the AtSVs of the world to make much sense. IO2 had a (too) long (by half) pre-sale window which is wrecking a whole bunch of other slightly more plausible comps. If I had a complete track of KFP4, that'd probably help a great deal. As often the case with films that should be very backloaded, won't really know how backloaded they are until the week of release. (will note that IO2 does seem to be picking up a hint of steam right now. Which should bode well for its overall ticket total). Horror is, along side pure kids animation, THE most backloaded genre there is when it comes to pre-sales. ATP for the Nope comp will be wrecked, but the pace should be very instructive. Name recognition for Jordan Peele led to slightly stronger pre-sales for a non-franchise horror installment which should map fairly well with the in-built name recognition of IO2. Is complicated by the fact that Nope had an even longer pre-sale window than IO2, but that might help counterbalance some of the ATP errors. Won't be a good comp at the end but right now it might be one of the better ones, especially to show the insane growth that should be on the table. I don't think it's much of a coincidence that it's one of the few comps I have right now that is pointing to double digit previews (May 30). I don't agree with the undertone of concern when it comes to ticket sales. They seem perfectly fine to me, maybe even somewhat strong. It just isn't selling like a frontloaded CBM/fan driven franchise (even when adjusting for animation). So I suppose it really comes down to how much we think this will still act like a traditional kids animation film when it comes to buying pattern, how much demand has been burnt off, and how many people are still going to buy tickets but see no particular need to buy them early. Which I suppose really can't be answered until we get close to the time when kids animation films typically accelerate. But, I keep looking at the sales in Sacramento and not seeing much cause for concern (May 25). Decided to add Nope ($12.62M) to the comp block. Not because I think it's a particularly good one (ATP differences are a major red flag), but more for pace considerations considering how similar horror and kids animation are when it comes to being backloaded. The other consideration with Nope is that it was on sale for nearly two weeks longer, so it did have a small amount of extra time to pad some seats sold. But maybe the errors (ATP vs length of pre-sale) will cancel each other out. PROBABLY NOT! But the pace at the very least should be interesting (May 25).)
- Skim Beeble (I don't know if it's just me, but starting June 20th PLF showings for Inside Out 2 are stopping after around 4 PM. Is there possibly a surprise release coming or is it just a scheduling showtime thing from the chains. (This is AMC) (May 29).)
- TheFlatLannister (Comp: $8.52M THU Florida and $7.57M THU Orlando Comp. Thinking $85M OW is about right. Don't see much data as of right now to suggest a number much lower or higher than that (May 31). Excellent pace this far out. Does feel like something big is around the corner (May 27).)
- vafrow (THU comps are ignored since 2/3 comps (IF and Garfield) are obscenely high ($28M and $124M). Growth remains solid (June 4). Really strong day. I'm not sure what drove it, but it's pulled ahead of KFP4 in sales (June 3). Decent day (June 2). I still have a wide divide between comps. KFP4 just did tremendously well around here, making it a challenging comp to use. Or Garfield and IF being the opposite (June 1). Take the comps with a grain of salt. The low numbers on IF and Garfield really throw things off. Numbers were flat all week before a jump in the last day (May 29). It's starting to grow (May 25).)
- YM! (SouthEast Wisconsin: Already outdone Garfield minus EA. Ideally I’d like heavy buying to be prevalent next week with some form of buildup this week. Right now, looking at other data on here, put me down for 7-8M previews. At NS using pre-pandemic comparisons, it’s about 22% ahead of Onward’s T-9, 57% ahead of Sonic’s T-9 and 46% of Aladdin’s T-9 (June 1). Using Keysersoze123's earlier MTC1 data, the pace is pretty good. $6.74M average THU comp. The same caveats apply (higher ATP than the other animations due to older skew and PLFs but having lower ATP than TLM as that skews older and likely has more of audience to buy upfront, and Wish being on Discount TUES muddies things up) but the important thing is that pace healthy and gainer ground against its comparisons. Feel like tracking is right on the money of 75-85m OW but could grow stronger if pace continues strong and reviews are strong (May 26). The pace is moving nicely as we have about two and a half weeks left. Think there’s potential for ticket count pace to grow strongly. I have no comparisons but it is at Garfield’s EA-less T-3 ticket sales. Going to probably not say much on preview predictions but my thoughts of an OW in between 75m-100m still stand. Not much to make of things until we get to around 2 weeks for rudimentary guessing and opening week for figuring things out (May 25). Little has changed as IO2 keeps on trucking along. I do theorize at least from the 250 ticket selling Funko Event, it’s plausible families and fans went for that date instead of THU night previews. Not much to make of things until we get to around 2 weeks for rudimentary guessing and opening week for figuring things out. At the very least, I like that it doubled its previous sales a week ago as it shows pace and outdid Garfield’s T-6 (May 23). Did some snooping around for the Funko Event as I was curious if perhaps families getting presales for the opening SAT vs opening THU as those sales are kind of weak THU and uhm it’s at 250 tickets. Which is like 5 times Garfield’s EA showing of 50 tickets all at PLF prices despite normal theaters. Most of which at 9:30 AM with only one theater having it at 11:00 AM (May 22).)
The Bikeriders - Pinacolada (Actually sold some around me. It does seem like Focus is giving it kind of a shitty release though. Small screens. Definitely no PLFs, which 20th Century Studios was gonna get it Dolby back when they had it. There's 3 theaters really near me. Only 1 of them has this on sale as of now, though the other 2 theaters may come later? (May 26).)
A Quiet Place: Day One Average Thursday Comp: $3.87M - abracadabra1998 ($4.09M THU comp. Quite a good start, all of these (imperfect) comps had much larger windows so they should be going up the next couple of updates before it stabilizes (June 2).)
- AnthonyJPHer (Alright start to presales, although kind of muted in my opinion. I’m hoping it’ll start picking up the pace soon, but it’s alright. Not much to say here (May 31).)
- el sid (Counted on FRI (so after ca. 24 hours) for THU, June 27. Yesterday almost nothing happened sales-wise. Two days ago sold 315 tickets. Comps (always counted for THU): AQP II (4.8M) 402 tickets with 9 days left (Day One already at over 75%) and similar sales in the different regions (Very good sales in LA AMC, quite good ones in NY and pretty muted (which is normal with so many days left) in the heartland. Miami is the exception (Day One with 53 tickets to 26 back then). Scream (3.5M) 325 tickets with 26 days left. Halloween Ends (5.4M) 511 tickets with 10 days left. Nope (6.4M) 837 tickets with 11 days left. Insidious: The Red Door (5M) 260 tickets with 8 days left. Overall that was a quite good start in my theaters (June 2).)
- Flip (Has a fan event on the same day of previews, PLF only (May 30).)
- katnisscinnaplex ($4.84M THU comp.)
- Porthos (Took a look locally. Not too bad. Before I tracked DBOX, AQP2 sold 160 tickets at T-22 and AQPD1 sold 166 tickets at T-28. Now I am tracking DBOX seats, which at a glance sold 19 tickets tonight. However three theaters locally converted to having DBOX showings, so some local theaters will have more DBOX sales. In line with D1 of AQP2, more or less. Tickets sold for the 3pm fan event are practically non-existent right now (8 tickets sold). There are so many problems with an AQP2 comp as to make it nearly worthless but promising start (May 31).)
- TheFlatLannister ($4.44M THU Comp. Pretty good start, but nothing crazy or outright telling me a big breakout is coming (May 31))
- vafrow ($2.1M THU comp. This went backwards, which is never good. And three days in, I think the initial rush is gone and this stays pretty quiet until we get closer (June 2). Second day didn't go as well (June 1). Not a bad start. I don't have great comps with it starting at a month out (May 31).)
Deadpool and Wolverine Average Thursday Comp using TheFlatLannister's Dune2+GOTG3 comp: $28.50M - AMC ("Some 200,000 movie fans have bought their AMC tickets already. This is more Day 1 ticket sales at AMC than for any other R-rated movie ever." Insiders tell The Hollywood Reporter that first-day sales are likely around $8 million to $9 million if extrapolating the 200,000 stat cited by Aron (May 22).)
- DEADLINE (Already heating up eight weeks before its debut, having already collected some $8M in first day ticket sales. $8M is pretty remarkable for an R-rated movie two months before release. While there are no direct comps on Deadpool & Wolverine ticket sales in post-Covid history, its current cash bests the 24-hour advance ticket sales of The Batman ($6.5M), Guardians of the Galaxy Vol. 3 ($6M) and John Wick: Chapter 4 ($1.4M). The Batman and GOTG3 opened to respective 3-day weekends of $134M and $118.4M (May 22).)
- FANDANGO (Broke Fandango’s best first-day ticket sales record for 2024. Best first-day pre-seller from the Deadpool franchise (May 21).)
- abracadabra1998 ($22.33M Average THU Marvels+Dune2 comp. Just wanted to give a frame of reference for how this is doing (pretty darn good!). Just chuggin along (June 2).)
- AniNate (THU sales still largely biased towards primetime evening showings. There may be FOMO but not enough for people to take off work early. Good lord already 80+ THU previews sold for Deadpool at Canton (May 20).)
- AnthonyJPHer (Extremely strong growth from OD for THU. We have a monster on our hands here people. Buuut. Let me temper the excitement somewhat. The FRI numbers are good, stronger than Inside Out 2 by a considerable margin. However Inside Out 2 is looking very backloaded. This is looking extremely presales heavy right now. Much more than IO2’s 1,200 tickets for FRI. But here lies the problem. There is only 122 tickets separating THU and FRI for Deadpool and Wolverine, and for IO2, there is 500 tickets between the two days for that movie. This far out I’m not freaking out. I think the gap will increase. It just alarmed me a little. I still think it’s going to be massive though. Just a word of caution (May 28).)
- Charlie Jatinder (Comp: $28.23M THU. BP2 added ~48K from T-39 to T-26. D&W added ~42K from T-66 to T-53. Amazing (June 3). Weirdly strong day today, selling 200+ tix (May 31). Moving along well (May 27). Nearly 300 sales day vs ~260 by Black Panther & ~200 of GOTG3. Another brilliant day. Given the length of sales window, comps be falling off but they have remained steady for first 4 days (May 24). Looking at keysersoze123's MTC1 data: These are incredible (May 22). $40.22M THU (MCU first day sales). Amazing day two at MiniTC2. Well ahead of BP2, GOTG3 and AM3. Not too far off from Thor 4. This is more impressive considering they all were ~25-35 days out while this is 65 days out. MTC2 has lower ATP generally due to smaller screens, less PLF, and more family friendly chain. Does much better PTA than MTC1 (May 21).)
- Inceptionzq (Denver Comp: $25.69M THU. Drafthouse THU/FRI/SAT/SUN comp: $31.04M/$38.62M/$40.21M/$22.35M (May 21).)
- jeffthehat (Took my first look in Indiana yesterday. Won't do a full post because I missed like 20 shows. But the gist is it was at ~3600 tickets sold and ~400 shows. Just as a point of reference, here are the highest values for tickets sold I have in my database. Bob Marley Wed T-1 = 3309 tickets sold. Dune 2 Thu T-1 = 3041 tickets sold. Godzilla x Kong Thu T-1 = 2328 tickets sold. Thus, sales are already the highest I've tracked with two months to go (May 29).)
- keysersoze123 ([response to Jatinder] Previews pace is terrific. Ahead of what I expected. Of course Wakanda was more backloaded because of Veteran's Day. FRI was way higher compared to where Deadpool is (3rd week of presales). I think Thor is better comp once we are into its presale window. I think we could be close to bottom end of the curve for this movie. Probably around 200K for previews/90k ish for FRI by end of June (June 3). Previews was taken late yesterday and FRI data was just now. Still going quite strong. very impressive after huge OD (May 28). Still really strong 3 days later (May 25). 1st few days of PS is all about fanboys so T-x does not matter. By this FRI it will be in steady state mode. With this long a cycle that would be at very low levels. Looking at FRI sales, its IM will be closer to Thor 4 than BP2. So we can do the projections based on how the previews will go. However Its really early. Let us wait until we have T-x comps. Probably will have to wait until July to get credible comps. MTC2 early sales tend to be way weaker for all movies. The disparity for big movies is even higher. Nothing out of ordinary in day 2 pace for MTC1 (May 22). Obvious skew on previews (compared to FRI) as its 9+ weeks from release. Excellent growth even past 2:15 PM. Finished ahead of BP2 and ~20K below Thor 4 (116k for DxW and FINAL The Marvels previews at 133k). It has the longer cycle. This includes fan shows which sold 18K+ in initial check around noon PST. Fan event is just MTC1. I dont see anything for any other MTC so far or smaller chains. I think at this point we need to comp with 2022 MCU movies if OD presales are on par. Until we are within T-x cycle for this movie, we cannot comp after 1st 2-3 days. Fan shows are yuge. Adding FanShows and Previews should put it between BP2 and Thor 4 for now. Terrific OD. Over time, GotG3 should provide great comps. I can say for sure, its no where in the ballpark of DS2 which did 36m previews. Really good start. Should finish the day ahead of Ant 3 I think. Sales will taper off after fanboy rush. This does not include fan shows. No full data yet but show counts for previews (MTC1 - 7427 and MTC2 - 2914). MTC1 shows they are ready for big numbers. MTC2 is more conservative and numbers will go up close to release. If I have to guess based on really early indications, its OD between Guardians 3 and Ant 3 at MTC1. MTC2 I unfortunately cannot get data (May 20).)
- Legion Again (Previews this early in summer are almost a THU opening, so Fri soemthing like +35-55% from Th is IM ~4.9-5.5. If we get some strong Fri sales when we’re close maybe I’ll drag it up to 5.6 or something but it will be really really tough to beat that. Expecting an IM close to Thor 4. Better reception (in avg case, just by regression to the mean) but bigger previews/more fanrush element, ~cancelling. T-65 Projection Matrix ($166M-$186M OW) (May 22).)
- Porthos (Comp: $20.87M THU. Approx Earned So Far (Sacto Market Based Comps): $7.41M (June 3). For long releases of MCU/SW Saga caliber, it usually takes about 6 to 8 days for the initial wave to stop. The Rise of Skywalker didn't really "bottom out" until D9 or so (T-51). Then at T-21, more or less, it started up its acceleration again. Can see similar patterns for MCU long runners (May 24). MCU/SW films tend to have a bit longer of a slope-down on the decent of the "u-curve" so I think I'll keep posting "Day x" comps for at least a couple more days (May 23). Pretty standard Day 2, really. Best sign, I think, is it nearly matching BP2 (that also had a long pre-sale window starting at T-38) (May 22).)
- TalismanRing (NYC Regal Local. 17 shows (3 3D, 3 RPX, 11 Reg 2): 102 tickets sold for first hour - almost half for the 7pm RPX showing. COMPS MON opening week: Marvels: 91 (11pm), Eternals: 266 (7pm), Black Widow: 239 (5pm), and Venom 2: 131 (6pm) (May 20).)
- TheFlatLannister ($150M locked imo. Don’t really see under $30M for previews and a 6x multi gets it to $180M OW. With GOTG 3 early reception I think $200M becomes a real discussion (May 22). $44.36M Dune 2 Day 2 comp. Pretty ridiculously strong day 2. Sold more tickets on T-65 than Dune 2 did in its final day of presales. $22.42M THU GOTG3 Comp. Considering this thing is 60+ days out, I'd say day 2 was amazing (May 21).)
- Tinalera (Toronto having an especially good run on pre sales- overall sales looking healthy (May 27). For a movie this far out, yea presales are doing well in Vancouver and Calgary. Its hard as very few movies open this early, but its healthy when we are getting between 5-10 percent sales for a movie not due out for 2 months (May 24).)
- vafrow (Comp: $37.8M THU. Growth not quite as high as I'd like for a full week, but I'm pretty sure I had a miscount for one of the big IMAX screens that probably has thrown off the numbers. I've kept comps in, but I'm really stretching the utility (June 1). 12% over two days is pretty strong once the rush passes. We're not at the bottom of the curve yet it seems (May 24). 8% growth at this stage is very positive. I expect another drop tomorrow, but I'm probably not going to touch this until the weekend at this stage. I'm comping high, and without a proper MCU comparison (Marvels doesn't count), it's hard to gauge, but I feel this is just doing really well here (May 22).)
- YM! (Sold ~10.6x Furiosa's T-6. Such a strong start. Definitely feels like we got a potential 25m previews/150m+ opener. Still don't buy 200m OW but am starting to see 30m previews/175m+ OW as a strong possibility (May 20).)
Despicable Me 4 - Flip (Getting much more support than Inside Out 2, which currently has 16 showtimes for opening FRI whereas DM4 is getting 22 showtimes for WED opening day (June 4).)
- Porthos (There is an extra "event" (Wed July 3rd) called the "Super Ticket". At a glance, looks to be super limited (only one showing in the entire Greater Sacramento market), still could siphon away tickets from other showings in the locales that do have them. No idea what sort of chain limitations might be at play here. Secondly, (July 6th) "Despicable Me MEGA SAT Family Event". Looks to be a Marcus Exclusive, ala Inside Out 2 Funko event. Chance of siphoning off some amount of sales from earlier days, so might be kept in the back of the mind of anyone who is comping any regions that have Marcus/Movie Tavern Theaters.(June 4). The WED all-day release will mess with comps even more than a Discount TUES release will (June 3).)
- TwoMisfits (My Cinemarks are continuing the summer "put up or shut up" for presales with 2 screens and 12 showings at each for DM4 (1 has 1 PLF screen, so 1/2 the showings at one are PLF) (June 4).)
Twisters Domestic Calendar Dates (last updated May 23): JUNE - (June 5) Presales Start [Despicable Me 4]
- (June 6) Presales Start [Twisters]
- (June 6) THU Previews [Bad Boys: Ride or Die + Watchers]
- (June 7) Presales Start [Blue Lock: Episode Nagi]
- (June 8) 1-SAT Re-Release (1st day) [LotR: Fellowship of the Ring Extended Edition]
- (June 9) 1-SUN Re-Release (1st day) [LotR: Two Towers Extended Edition]
- (June 10) 1-MON Re-Release (1st day) [LotR: Return of the King Extended Edition]
- (June 10) Social Embargo Lifts [9PM PT Inside Out 2]
- (June 12) Review Embargo Lifts [12PM PT Inside Out 2]
- (June 13) THU Previews [Inside Out 2]
- (June 14) Presales Start [MaXXXine]
- (June 15) 1-SAT Re-Release (2nd day) [Fellowship]
- (June 15) Inside Out 2 Funko Family Event (SAT: Marcus Exclusive?)
- (June 16) 1-SUN Re-Release (2nd day) [Towers]
- (June 17) 1-MON Re-Release (2nd day) [Return]
- (June 18) X One-Night-Only Fan Event (includes special sneak peek of MAXXXINE)
- (June 20) THU Previews [Bikeriders + Janet Planet]
- (June 22) 1-SAT Re-Release (3rd day) [Fellowship]
- (June 23) 1-SUN Re-Release (3rd day) [Towers]
- (June 24) 1-MON Re-Release (3rd day) [Return]
- (June 27) THU Previews [Blue Lock + Daddio + Horizon: Chapter 1 + A Quiet Place: Day One]
JULY - (July 1) Presales Start [Fly Me to the Moon + Longlegs]
- (July 3) Opening Day [WED: Despicable Me 4 (including Super Ticket showings)]
- (July 4) Opening Day [THU: Possum Trot]
- (July 4) THU Previews [MaXXXine]
- (July 6) Despicable Me 4 MEGA SAT Family Event (SAT: Marcus Exclusive?)
- (July 11) THU Previews [Fly Me to the Moon + Untitled New Line Horror movie]
- (July 17) EA [Twisters]
- (July 18) THU Previews [Twisters]
- (July 25) THU Previews [Deadpool and Wolverine (including 1 PLF fan show at 3 PM) + Didi + Fabulous Four]
- (July 29) Presales Start [Alien: Romulus + It Ends With Us]
AUGUST - (August 1) THU Previews [Harold and the Purple Crayon]
- (August 5) Presales Start [Borderlands]
- (August 8) THU Previews [Borderlands + It Ends With Us + Cuckoo + The Fire Inside + Trap]
- (August 12) Presales Start [Alien: Romulus]
- (August 15) THU Previews [Alien: Romulus + Horizon: Chapter 2 + Ryan’s World the Movie: Titan Universe Adventure]
- (August 22) THU Previews [Blink Twice + The Crow + The Forge + Slingshot]
- (August 29) THU Previews [City of Dreams + Reagan + They Listen]
Presale Tracking Posts: May 11 May 14 May 16 May 18 May 21 May 23 May 25 May 28 May 30 June 1 Note: I have removed most tracking data that has not been updated for 2 weeks. I think there is value in keeping data for a week or two but at a certain point they start to lose their value and should not be treated the same as more recent tracking data.
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2024.06.05 05:31 Mysterious_Cat_1706 Gribble 2 - Chapter 1
[Backstory][Arc 1][Next>] [Discord] [Support my work] Chapter 1: Sorcery of the Dead
Rubble crunched beneath Gribble's clawed feet. He stood atop the heap of shattered stone, his sickly yellow eyes flicking over the carnage. Pillars lay toppled, their rune-carved surfaces fractured into jagged shards. Stones stained rusty crimson with dwarven blood.
The stench of death and smoke clung to the back of Gribble's throat. His nostrils flared, drinking in the aftermath of butchery. A few hours past, this chamber had rung with the clash of arms and the screams of the dying. Now only the crackle of flames and the occasional clatter of shifting rubble broke the sepulchral hush.
Gribble's green skin seemed to swallow the feeble grey light seeping through gaps in the ruined ceiling. Shadows gathered in the hollows of his gaunt cheeks, in the cruel twist of his lips. He lifted one hand, the sharp nails glinting like chips of obsidian.
Bones littered the floor. Skeletons contorted in their final agonies, scraps of flesh and torn armor still clinging to their yellowed frames. Gribble flexed his fingers, his eyes flaring brighter. Threads of sickly green energy twined around each corpse, knitting through ribs and empty eye sockets.
Bones rattled and scraped against flagstones. Skeletons lurched upright, their movements jerky, marionettes dancing on a mad necromancer's strings. Empty orbits flickered with corpse-light. Skeletal hands groped for notched blades and war-axes, the weapons they'd wielded in life now instruments of blasphemy.
Dwarven tapestries hung in charred tatters from the walls. Woven images once depicting the kingdom's history and heroes now warped to smudged nightmares.
Gribble's gaze snagged on one tapestry more intact than the rest. Golden threads glimmered through the soot-stains, limning a heroic dwarven king, his hammer upraised, his followers clustered around him.
Gribble snarled. He swung his hand in a sharp, slashing motion. Oily black flames leapt from his claws. They struck the tapestry, clinging, spreading with unnatural speed. Hungry tongues of dark fire consumed beard and crown, transmuting the king's victory into a death-rictus of agony.
The tapestry crumbled in on itself, warp and weft eaten away to drifting black wisps. Gribble threw his head back, laughing. The sound was the scrape of a whetstone on a rusted blade.
The grating creak of a shifting stone cut off his mirth. His pointed ears twitched, swiveling towards a narrow archway half-hidden behind a tumbled column. A furtive scrabbling, like rats fighting in the walls. But no rat had made that sound.
Gribble's thick lips skinned back from his teeth. Curse the dwarves. Too stupid to know when to lay down and embrace oblivion. He'd assumed his massacre was complete. That this shattered corpse of a chamber held no more life to be choked out.
He'd been careless. Sloppy. Left a few maggots squirming in the rotted flesh of this fallen kingdom. No matter. He rolled his shoulders, the joints popping. He'd remedy that oversight.
His hand twisted in a summoning motion. Viridian sparks dripped from his nails. A translucent wisp of emerald foxfire sprang into being over his palm, its unearthly glow throwing the craggy lines of his face into sharp relief.
The glow illuminated the archway and the short passage beyond. Gribble moved towards it, his feet nearly silent amid the rubble. As he approached, the scrabbling intensified, then cut off with a choked gurgle. Some broken thing trying to muffle its pain. Its fear.
Gribble's tongue flicked out, tasting the air. The flavor of desperation and impotent defiance burst across his senses like a spoiled fruit. He could almost see the wretches cowering in their bolt-holes, mewling prayers to their carved-bone gods.
All that effort to hide, to cling to the tatters of their pointless existences. Hadn't they seen what he'd wrought? Hadn't they witnessed their kin and comrades torn to steaming gobbets, flesh scoured from bone by the spells boiling from his lips?
There was no salvation. No escape. The sooner they embraced the purity of despair, the sooner he could grant them the mercy of utter destruction. But if they wished to draw out their suffering, to marinate in a few more precious moments of false hope, he was happy to oblige them. It was, after all, nothing more than they deserved.
The foxfire cast eerie shadows on the walls, green as gangrene. The wisp bobbed and gibbered silently as he entered the passage. The reek of terror grown thick enough to coat the back of his tongue. Gribble swallowed, savoring it.
He clawed a gestured. Behind him, bones clacked and rattled as a handful of his new skeletal thralls stumbled into motion. He didn't spare them a glance, trusting in the power of his magic to bind them to his will.
The passage kinked to the left, ending in an ironbound door hanging drunkenly from one twisted hinge. The wood was pocked with axe-scars, each mark black with clotted blood. Gribble kicked the door, his withered muscles swelling with stolen necromantic vigor.
Hinges squealed. Wood exploded into sodden splinters. The heavy portal slammed inward. It struck the wall, rebounded. Through the ringing echo, Gribble heard a yelp, high and pitiful with fear.
He stepped across the threshold, the foxfire swimming through the murk to orbit his head. The chamber was small and mean, more a cell than a room. Piles of smashed crates and barrels lined the walls, the detritus of a last, frantic attempt at a barricade.
In the center of the room, a lone dwarf crouched over a body. No, a pair of bodies. Two more dwarves sprawled brokenly on the flagstones. One was missing most of its head, its beard matted into a glistening sponge by the grey-pink ruin of its brain.
The other corpse lay face-down, its stubby limbs thrown out at angles nature never intended. The haft of a broken spear jutted between its shoulders. Black fluid seeped from the wound, another stream dribbling from the scrap of meat that had been its throat.
The living dwarf spun to face Gribble. The creature was maimed, its face a hideous topography of burnt flesh and crusted blood. One arm hung limp, the bone poking through the skin. Its remaining hand white-knuckled the hilt of a notched sword.
Rheumy eyes squinted at Gribble through slits in the seared meat of the dwarf's face. Recognition and rage kindling in their depths. Its cracked lips worked, as if trying to dredge up enough moisture to spit.
Gribble cocked his head, considering the dwarf. The way it crouched over its butchered comrades, its ruined face set in a rictus of furious determination. An unexpected ember of grudging respect kindled in his shriveled heart.
Here was a maggot with some backbone. A worm that fancied itself a viper, valiantly rearing up to strike at the boot-heel poised to crush its egg-mates. There was something perversely admirable in that level of futile defiance. A piquancy that would add a certain spice to the inevitable slaughter.
The dwarf awkwardly shuffled around to place itself between Gribble and the door. It raised the sword in its shaking hand, the point dipping and weaving drunkenly. Phlegm rattled in its throat, bubbling out as wet, wracking coughs.
Gribble smiled. A stretching of lips that was all mockery and malice, as empty of true mirth as a bare skull. He stepped into the chamber, the foxfire's glow painting the blood-slick walls the color of spoiled meat.
The rattle of bones echoed from the passageway behind him. The dwarf's rheumy eyes darted to the dark opening. They went wide as the first skeletal warrior stumbled into view, its frame a jangling patchwork of grave-remnants and dwarven battle-gear.
The dwarf made a sound then. A low, wordless moan that needed no translation. In it was horror and despair in equal measure, the final tattered threads of courage frayed past mending by the sight of its kin defiled.
Gribble breathed in the sour reek of the dwarf's anguish. Let it roll across his palate like a vintner savoring a rare draught. His hand crept to the hilt of his own sword, the vicious black blade seeming to drink in the foxfire's glow.
The dwarf's eyes snapped back to him. The moan climbed into a snarl clotted with equal parts fury and despair. Gribble watched the mortal mind behind those eyes fray and snap, the last gap-toothed cog slipping out of alignment.
With a roar like a scalded bear, the dwarf charged. The sword arced wildly, black with blood and fragments of its wielder's sanity. The broken thing had finally found the mercy of purpose in its madness, embracing destruction as the only absolution.
Gribble's blade leapt from its sheath with a whisper. Chill ebon metal met notched dwarven steel with a shriek. Sparks showered, reflecting in the skeletal warriors' empty eyes as they crowded the doorway.
The dwarf's sword shattered, shards of metal spinning across the room. One of the razor shards carved a line of brilliant pain across Gribble's cheek. He laughed again, his tongue darting out to lap at the welling ichor.
His blade sank into the meat of the dwarf's belly, grating on the cage of ribs. He twisted his wrist savagely, metal grating on bone. A loop of glistening intestine, gray as a drowned man's finger, flopped wetly from the gaping slash.
The dwarf's scream tore at its throat, flecking its beard with gobbets of blood. It clutched at its spilling guts with its one good hand, trying vainly to cram them back into the ruin of its stomach.
Gribble ripped his sword free. Loops of bowel draped his wrist like glistening ropes of rancid sausage. He flicked them away disdainfully. At his gesture, the skeletal warriors surged forward as one, bony claws grasping.
They fell on the dwarf in a clattering tide, bearing the twitching meat to the flagstones and tearing. Gobbets of flesh flew, blood spraying in abstract patterns across the walls. The dwarf's screams spiraled up into an agonized gibber.
Gribble stood over it all, drinking in the raw sounds of rending meat and splintering bone. He closed his eyes in an almost sexual ecstasy, feeling the dwarf's agony pour into him, filling some empty space behind his ribs.
He held up a hand, fingers splayed. The skeletal warriors froze, their gory work nearly complete. Only the dwarf's head remained, barely recognizable as anything that had once been thinking flesh.
Gribble crooked a finger. A gasp of foul air escaped the ruin of the dwarf's lipless mouth as its skull rose from the steaming spread of its body. Gobbets of meat sloughed away, followed by the wet slither of exposed brain.
The skull slipped free in a parody of birth. It drifted to orbit Gribble's head along with the cold flame of the foxfire. Empty sockets flickered, filling with a rotting emerald radiance.
Gribble turned and strode from the chamber, his grisly trophies bobbing in his wake. Gore squelched beneath his heavy boots. In the passageway beyond, more skeletons waited, their bones gleaming wetly in the spectral light.
The skull's jaw clacked and gibbered silently, mouthing imprecations or pleas. Gribble cared not. They were all the same to him. Meat and bone and squealing souls, all fodder for the dark machinations of his will.
He had an empire to build, and this pathetic midden heap of a fortress was only the first loose stone to pry from the crumbling edifice of mortality. One by one, he would topple their castles and crack open their yellowed philospher's scraps, until all that remained was the purity of the void. And he, Gribble, would rule over it all, the last fading scream before the fall of the eternal night.
The thought warmed him, a hideous dopamine rush better than the most decadent flesh or the headiest mead. His shoulders shook, not with weariness, but with a terrible, silent laughter.
He mounted the steps leading out of the ruined keep, trailing his grisly honor guard. The guttering flames were lower now, the smoke thicker. It seemed to part before him like a noxious bridal veil.
He reached the great rent in the wall where the main gate had once stood, now a gore-splattered wound in the keep's carcass. Beyond lay his army, a seething mass of rot-green wisps and bleached bone. An unliving sea, its depths pregnant with poisonous oblivion.
Gribble paused at the threshold, his gaze traveling across that vista of horror. The thing squatting in the center of his chest squeezed, not with sorrow or regret, but with a pure, distilled thrill of malevolent anticipation. This, all of this, was only the beginning.
With a final hacking bark of laughter, he raised his blade overhead. The foxfire raced down the ebon metal, wreathing the sword in ghostly corpse-light. At its master's signal, the unliving army rippled into motion.
As they marched from that shattered keep into a world as yet unaware of the onrushing tide of its extinction, Gribble could not help but feel that perhaps immortality was not so elusive a thing as the mortal philosophers had always preached. For as long as his name endured, whispered in the final fading nightmares of a doomed existence, would he not, in some twisted fashion, live forever?
The thought pleased him. And that, perhaps, was the most terrible thing of all.
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2024.06.05 04:51 robbieaustinrocks (Selling) 4K and HD codes
• 4K codes •
$5 each • The Abyss • True Lies • Cliffhanger • American Sniper • Vertigo
$3 each
• The Avengers (2012) • Avengers Infinity War • Captain America Civil War • Rebel Without A Cause • The Man Who Shot Liberty Valance
• HD codes •
$2 each
• Braven • Blockers • World War Z • Salt • Deepwater Horizon • Ghost in the Shell (2017)
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2024.06.05 04:49 No_Contribution7158 Since United States was absent in Girls frontline series what happened to US during the new American Civil War.
Okay, while I looked at the IOP WIKI, I noticed that the USA got a trouble about the American Civil War
What will happen if the US wins or not?
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No_Contribution7158 to
girlsfrontline [link] [comments]
2024.06.05 04:48 Renedog23 [Online][EST] [Other] [Saturday] Halo Mythic DM, looking for 1-2 players
Well, Im looking for 1-2 players for the game of Halo Mythic as the title says. As I have about 2-3 others already in the group
To start, I've played this for 6 years, Im extremely experienced in it day in and day out. But what is Halo Mythic? It is a tabletop set in the Halo universe of games from Microsoft and Bungie. (we are doing a very Bungie era -centric style of game, little to none of the 343 stuff) The game is currently in its 4th campaign the game has already begun for over a year now and we lost a few people and need some new folks to join us. But it should be simple to fit you in and I will teach you, walk you through it, and give you lore bits if you don't know or are lost. The system is a custom-made one of D100Dos, but most similar to CoC in essence. It is also HEAVILY modded to with our own homebrew and rulings. (as the base game isn't that good and we have to patch it and have patched it well.)
We play every Saturday at 10:45PM EST/ UTC -4, it's a strict time that is always this date usually.
The story isn't anything from the games either, it takes place around elements of the book and expanded lore, so no Spartans or Covenant yet. It takes place before the main Human-Covenant war during an era known as the Insurrection. Currently, humanity is on the cusp of a massive destructive civil war on all of its colonized space as in lore, and working our way up the timeline from there. The party is made up of a Marines and ODSTs joint task force. Their ultimate goal has been the hunting down of an Insurrectionist leader who is on the verge of kickstarting the massive war through his proxy wars and rebel fighting. Dealing with the political groups of their own factions, Insurrection, random groups, and a rose gallery of NPCs they meet along the way. Currently on the tropic world of Arcadia dealing with a cell of rebels called the FRA
The party is in the style of a 'Bad Batch' group of soldiers; guys and girls the military lumped together as they seemingly mess everything up but still get the job done. The story is reflected as such. This is a semi-serious but still very joke-heavy group environment with heavy story-focused and just a lot fo friends around the table joking and having fun form a hard week, light mil-sim elements but nothing overly super strict as even I don't like that, and hopefully, lots RP narrative from my players in this world and adventure they are all on. Overall, we just hang out and play like we mean it and chill when its been a hard week.
I expect a lot from my players; and this is a true job-style commitment if you choose to try and join. But I hope to see you if so for a fun time and goofy laughs if those are things you can deal with and accept.
We play on Roll20 and talk through Discord, voice chat is a major requirement, and to be 21+ as this is quite a serious game and to keep things mature with our attitudes of both jokes and comradery. If you are interested send me a message and I'll give you the information you need and an interview for it. I hope to see you!!!!
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Renedog23 to
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2024.06.05 04:44 Dismal_Strawberry_18 [US] [H] Added new items, Ghibli Steels, Superman 4K Collection & Some OOP Titles [W] PayPal
New Additions Offers are always welcome Any questions just ask :)
https://imgur.com/a/9SydGtS Grave Of The Fireflies $500 The Cat Returns $175
Whisper Of The Heart $175
Castle In The Sky $150 Superman 4K Collection $180
Zombie Land Double Tap 4k Steelbook $20
Peter Pan Signature Collection Steelbook $70 Ratatouille Future Shop Bluray Steelbook (minor paint chips) $40 Superman Red Son $35
Batman Killing Joke $30
Batman Vs Two-Face $40
Batman Vs Superman: Dawn of Justice Jim Lee Comic Art $90
Man Of Steel Jim Lee Comic Art $160
Big Hero 6 Target Steelbook $15 Mean Girls $22 Moana 3D $30 RWBY $50
Halloween kills $35
Home Alone Collection $65
Pirates Of The Caribbean: Dead Men Tell No Tales $35
Batman Gotham by Gaslight $40
Spiderman Homecoming $85
Logan 4K $115
Suicide Squad $50
Black Panther Original Release $35
Reign Of The Supermen 4k $50
Dragon Ball Z $40 each
Wonder Woman Bloodlines $25
Batman vs Two Face $40
Wonder Woman $40
Rise of the Planet of the Apes $70
The Meg 4K $80
Justice League War $30
Avengers Civil War (Opened) $30
Pixels (Metalpak) $40
Pitch Perfect $25
Ant Man Quantumania $40
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SteelbookSwap [link] [comments]
2024.06.05 04:40 GameDesignerMan I've been changed by Blind Old Tom
I've put a few hundred hours into SS14, and while it's been great I've found myself falling into a "rut" so to speak. I'll do my job to the best of my ability, then stand around waiting for something to happen. Sometimes I'll get a spark of inspiration and try to set up "Botbay" or renovate the abandoned bar and staff it with the station's animals, but it can be hard finding a new shtick to keep the game entertaining and even harder to get other people interested in it.
But over the past couple of days I've found something. The same kind of energy that the mimes and clowns of the station have been hoarding all this time. And I found it in the form of Blind Old Tom.
Blind Old Tom is a 199 year old Diona with permanent blindness, terrible hearing, onset dementia, and he's opened my eyes (pun intended) to what role play really means. He constantly mistakes inanimate machines for borgs. He climbs on glass tables and wanders into disposal chutes. When he's a doctor he will mistake a toolbox for his doctor's bag and try to take your temperature with a t-ray scanner. Tom is the personification of "stop worrying and have fun."
My favorite part of B.O.T is that it is impossible for other players
not to interact with him (in a healthy way, see Tom's rules). When I've tried to engage nukies by shouting "point me at em!" someone will inevitably try to drag Tom out of the fray. If you stand around telling the microwave to "state its laws" someone
will eventually tell you that you're talking to a microwave. There has never been an evac where Tom has been left behind because no one can ignore the geriatric Diona that keeps electrocuting himself on the nearest APC. It's refreshing to play Tom because I never have to worry about "winning." That's not what Tom is for.
I don't think you should play a character like Tom and I don't think you should play a quirky character all the time but I do think more people should role play in ways that don't focus on winning. Mimes and clowns have the right idea when they're played well. If you do decide to play such a character, I have a few tips that will help you enhance other peoples' experience instead of pissing them off. For reference, here are Tom's rules. He has a lot of them:
- Tom is only ever a danger to himself, not others. He will never put poison in your food thinking it's hotsauce. Tom is always the butt of the joke. He's Mr Bean.
- Tom never causes damage to important machinery or critical items (like medicine).
- Tom is allowed to be bad at his job, but not when he needs to do it well. E.g. If Tom is a doctor it's okay to get into mischief at the start of the round when it's quiet but if a bunch of patients come into the medbay it's time to treat them properly. This is why I'd highly recommend that you're actually good at your job before trying to play a quirky character. People will forgive you being bad at your job if you're trying to do it well, but they won't forgive you being a nuisance and dead weight. Having some experience at the game will give you the ability to "read the room" and make the right call on when to be a clown.
- Tom knows the station like the back of his hand. Even if he looks lost it's (usually) an act. Once again, get some experience under your belt before you do anything crazy, especially if you want to play as a blind character.
- If you're unsure of the above, play a passenger or a very light role like janitor. Don't fill up a job slot that the station needs.
- Tom is allowed to be incompetent at things that aren't his job. Tom's job isn't to fight nukies or zombies, he is bad at that.
- Tom's mischief level drops as soon as there's a known threat to the station. If "war were declared" then it's time to stay out of everyone's way.
- Tom leaves when told to leave. Not everyone "gets" Tom, some people just want to be left alone and do their thing.
- Tom lets others mess with him as much as he messes with everyone else. He's been told to that an artifact crusher is a state of the art cryo pod, he's been locked in crates, he's been drugged multiple times. Opening Tom up to this kind of behavior has gone a long way towards him not just being a pest.
- Tom's blindness never gets in the way of assisting players who are dying.
- Tom helps new players. Always help new players.
- Tom never takes command roles.
- Tom never chooses a critical role if he joins late.
- Tom never targets security. Tom's existence alone is enough to target security.
- Tom joining the security team counts as Tom targeting security.
- Tom is never an antagonist. I might change this to enable thief or traitor at some point as they're not team antagonists and don't fuck up the round if done poorly, but for gods sake don't try to be a quirky nukie. That's explicitly against the rules
- On that point, Tom follows da rules. More than that, he tries to follow the spirit of the rules. He also lives on the edge of the rules and even if I think I'm playing safe I wouldn't be surprised if I'm told to cut it out or get a ban.
So that's Tom. Say hi to him if you see him on the station.
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GameDesignerMan to
ss14 [link] [comments]
2024.06.05 04:38 Leona_Main03 SkyUI simply not working.
The title says it all. I've had many errors during all the modding I did in Skyrim. But SkyUI simply not working is the very first time, this never happened even on Oldrim. I, in all honesty, dont have a clue of what's going on.
I have the latest SKSE version, did a clean install and all that. Just doesn't work. First time playing (and modding) SSE and as of now I might aswell just uninstall it. I've tried adding screenshots and videos to this post but I dont know how lol I'm not really used to using reddit. Any guesses???
Load order:
0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 ccBGSSSE001-Fish.esm
254 FE 0 ccQDRSSE001-SurvivalMode.esl
254 FE 1 ccBGSSSE037-Curios.esl
6 6 ccBGSSSE025-AdvDSGS.esm
254 FE 2 _ResourcePack.esl
RSkyrimChildren.esm
Unofficial Skyrim Special Edition Patch.esp
EFFCore.esm
LegacyoftheDragonborn.esm
3DNPC.esp
Obsidian Mountain Fogs.esm
Water for ENB.esm
arnima.esm
RigmorCyrodiil.esm
Coldhaven.esm
Penitus_Oculatus.esp
TheBawbsWardenOfTheCoast.esp
Falskaar.esm
Vigilant.esm
WheelsOfLull.esp
Wyrmstooth.esp
MzarkWonders.esp
LCHB_HomeBase.esm
ThievesGuildDagger_SE_ENG.esl
TrueHUD.esl
SmoothCam.esl
SkyUI_SE.esp
Particle Patch for ENB.esp
SMIM-SE-Merged-All.esp
Audio Overhaul Skyrim.esp
Immersive Sounds - Compendium.esp
AOS_ISC_Integration.esp
TrueStormsSE.esp
Unlimited Training.esp
The Paarthurnax Dilemma.esp
SRC_ERS.esp
FTF_Core.esp
SRC - All In One.esp
aMidianBorn_Book of Silence.esp
Weapons Armor Clothing & Clutter Fixes.esp
Castle Volkihar Rebuilt.esp
JKs Skyrim.esp
LC_Citadel.esp
Cutting Room Floor.esp
Skyrim Immersive Creatures Special Edition.esp
Civil War Overhaul.esp
Locked Chests Have Keys.esp
The Great Town of Karthwasten.esp
Helgen Reborn.esp
Awesome Artifacts.esp
TCBM.esp
Brynjolf and the Riften GuildSE.esp
Embers XD.esp
HoneysideLowProfileForBrynjolfSE.esp
SeranaDialogAddon.esp
OpulentThievesGuild.esp
Immersive Encounters.esp
Ambriel.esp
Odin - Skyrim Magic Overhaul.esp
Fort(ified) Dawnguard.esp
Hothtrooper44_ArmorCompilation.esp
Dawnguard - Tweaks and Enhancements.esp
radiantBlocker.esp
LCO_Framework.esp
LCO_LostValleyRedoubt.esp
Skyrim On Skooma.esp
ArcheryDummyXP.esp
Comprehensive_Falskaar_Fixes.esp
Better Vampire NPCs.esp
OldBlood.esp
SkyrimsUniqueTreasures.esp
TheFrontierFixed.esp
Dwarfsphere.esp
zMirai.esp
FloatingSwordFollower.esp
DragonmournInn.esp
Tel Mithryn.esp
WarmongerArmory_SSE.esp
Cloaks.esp
OBIS SE.esp
Inigo.esp
SRC - AIO - 3DNPC Patch.esp
TheDomain.esp
ForgottenCity.esp
ForgottenCity - Good Ending Tweaks.esp
DBM_HelgenReborn_Patch.esp
AdalMatar.esp
RigmorCyrodiilPatch.esp
3DNPC0.esp
TacticalValtheim.esp
Skaal Village.esp
HearthfireMultiKid.esp
Arcanum.esp
LCO_BleakwindBluff.esp
BrhuceLegacy.esp
Immersive Weapons.esp
Innocence Lost - Quest Expansion.esp
DBM_AHO_Patch.esp
Immersive Weapons_WACCF_Patch.esp
DBM_IW_Patch.esp
DBM_Vigilant_Patch.esp
SSKMovingBoats.esp
Infiltration - Quest Expansion.esp
LCO_MolderingRuin.esp
Skyrim Flora Overhaul.esp
Hothtrooper44_Armor_Ecksstra.esp
Deadly Shadows over Solitude.esp
DawnguardArsenal.esp
Immersive Patrols II.esp
The Heart Of Dibella - Quest Expansion.esp
Deadly Shadows of Markarth.esp
TheOnlyCureQuestExpansion.esp
LCO_FalkreathWatchtower.esp
DBM_JKSkyrim_Patch.esp
LCO_RedwaterDen.esp
Deadly Shadows of Windhelm.esp
Deadly Shadows of Riften.esp
JKs Skyrim_Mirai_Patch.esp
SRC - AIO - Tactical Valtheim Patch.esp
DBM_CRF_Patch.esp
Fyr Manor Merged.esp
LCO_RiftWatchtower.esp
LCO3D_RiftWatchtower.esp
Northern Marsh Bridges SE.esp
LCO_CradleStoneTower.esp
blackreachrailroadnew.esp
LCO_StendarrsBeacon.esp
Sneak Tools.esp
Better Vampire Weapons.esp
Embers XD - Patch - JKs Skyrim.esp
Shortcuts.esp
Headhunter - Bounties Redone.esp
The Whispering Door - Quest Expansion.esp
PrvtIRoyalArmory.esp
DBM_RoyalArmory_Patch.esp
DBM_SUT_Patch.esp
DBM_Falskaar_Patch.esp
LCO_Nilheim.esp
SRC - AIO - Inigo Patch.esp
Caught Red Handed - Quest Expansion.esp
LCO_ShorsWatchtower.esp
LCO_PinefallBridge.esp
Vampirelordroyal.esp
DBM_BeyondReach_Patch.esp
DBM_CloaksofSkyrim_Patch.esp
NightingaleArmorOverhaul.esp
DBM_ISC_Patch.esp
WACCF_Survival Mode_Patch.esp
DBM_WACCF_Patch.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp
AngisCampTweaks.esp
DBM_Wyrmstooth_Patch.esp
LCO_DragonBridgeOverlook.esp
LCO_FourSkullLookout.esp
LCO3D_FourSkullLookout.esp
DragonPriestMasks.esp
DBM_WheelsofLull_Patch.esp
DwemerSpectresLegendary.esp
FaceSculptorExpanded.esp
Opulent Thieves Guild - USSEP Patch.esp
SeranaCureQuestPlus.esp
Defeat the Dragon Cult.esp
Aethernautics.esp
LCO_BannermistTower.esp
LCO_BleakFallsTower.esp
LCO3D_Nilheim.esp
LCO_SnowpointBeacon.esp
LCO_BthalftRuins.esp
My Home Is Your Home.esp
LCO3D_FalkreathWatchtower.esp
Alduin Bane Fix.esp
Apocalypse - Magic of Skyrim.esp
dD - Realistic Ragdoll Force - Realistic.esp
ElementalArrows.esp
Dr_Bandolier.esp
LrsamwaysExpandedSkyrimWeaponry.esp
Realistic-Voice.esp
Perk-Vigilant.esp
MBW Dragon Souls to Perk Points - v3.esp
RGMsAlchemistsCompendium.esp
AdoptionAndMovingFix.esp
HearthfireMultiKid_LastName.esp
BarenziahQuestMarkers.esp
Common Clothes and Armors.esp
Cloaks - Dawnguard.esp
Cloaks_WACCF_Patch.esp
1nivWICCloaks.esp
IcePenguinWorldMap.esp
EFFDialogue.esp
Cloaks - USSEP Patch.esp
MoreThievingReward.esp
Bijin Wives.esp
Bijin NPCs.esp
VampireLordsCanActivate.esp
RSC CRF Patch.esp
RSC Forgotten City Patch.esp
PumpingIron.esp
RSC 3DNPC Patch.esp
AllThievesGuildJobsConcurrently.esp
Better Stealth AI for Followers.esp
True Scholar.esp
Wounds.esp
RaceMenu.esp
XPMSE.esp
RaceMenuPlugin.esp
Artful Dodger - Dynamic Pickpocket Cap.esp
Volkihar Knight.esp
HothFollower.esp
WardsFunctionalitiesExtended.esp
DBM_RSChildren_Patch.esp
FloatingSwordFollower_LODPatch.esp
DBM_OBIS_Patch.esp
Daedric Voice.esp
RSChildren.esp
3DNPC - CRF Patch.esp
Opulent Thieves Guild - Sneak Tools Patch.esp
Opulent Thieves Guild - FPS Fix.esp
Opulent Thieves Guild - SUT Patch.esp
H2HBlockDual.esp
Perks from Questing.esp
Summermyst - Enchantments of Skyrim.esp
dD - Enhanced Blood Main.esp
AOS_EBT Patch.esp
More Dialogue Options.esp
More Dialogue Options - TCBM patch.esp
Silent Unarmed.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
Sithis Armour.esp
Smart_NPC_Potions.esp
DBM_DwemerSpectres_Patch.esp
WICourierRadiant.esp
Shields_Of_Glory.esp
DBM_SMIM_Patch.esp
DBM_ForgottenCity_Patch.esp
Legendary Alpha Shields.esp
lullstation.esp
shalidor's maze fixes.esp
MCMHelper.esp
SensibleBribes.esp
EBT - IC PATCH.esp
Immersive Encounters - RS Children Patch.esp
LCO_PinemoonCave.esp
LCO_MarasEyeDen.esp
StrangeRunes.esp
SIC WACCF Patch.esp
OBIS WACCF Patch.esp
DawnguardArsenal_WACCF_Patch.esp
dD-Larger Drips.esp
Nord Raven Battle Armor.esp
Nord Vagabond Armor.esp
KS Hairdo's.esp
TrueDirectionalMovement.esp
DBM_IA_Patch.esp
DBM_DGA_Patch.esp
SDA Castle Volkihar Rebuilt Patch.esp
Hothtrooper44_ArmorCompilation_WACCF_Patch.esp
CuttingRoomFloor_WACCF_Patch.esp
RSChildren_WACCF_Patch.esp
Titus Mede I's Armor - My version by Xtudo.esp
College of Winterhold Quest Start Fixes.esp
Precision.esp
Cathedral Weathers.esp
Cathedral Weathers - Patch - Rudy ENB.esp
Summermyst - WACCF Patch.esp
3DNPC1.esp
Book Of Shadows.esp
The Whispering Door QE - USSEP Patch.esp
More Dialogue Options - Immersive Encounters patch.esp
TrueStormsSE_AOS.esp
CC-Fishing_WACCF_Patch.esp
Water for ENB - Patch - Wyrmstooth.esp
Water for ENB - Patch - Falskaar.esp
Water for ENB - Patch - Beyond Reach.esp
NordicLeatherArmor.esp
Vigilant Voiced.esp
Innocence Lost QE - USSEP Patch.esp
NPCs React To Invisibility.esp
The Heart of Dibella QE - RS Children Patch.esp
CWOLeveled.esp
Dynamic Activation Key.esp
VampireFeedingTweaks.esp
ShameOfSkyrim.esp
Take A Peek - New Stealth Mechanic.esp
SDA Serana Cure Quest Plus Patch.esp
Sidequests of Skyrim.esp
NPCsReactToFrenzy.esp
Immersive Death Cycle.esp
Bandit Lines Expansion.esp
NPCs Take Cover.esp
PickUpBooksSimple.esp
Take a Nap.esp
Infiltration QE - CRF Patch.esp
DTE - USSEP Patch.esp
Chapter II - Soundtrack mod by Dreyma Music.esp
HonedMetal.esp
Immersive Citizens - AI Overhaul.esp
Rigmor.esp
The Brotherhood of Old.esp
TheChoiceIsYours.esp
SaveTheIcerunner.esp
ww_AlternateDBEnding.esp
TCIY_CRF_Patch.esp
Convenient Horses.esp
BCS_TCIY_Patch.esp
SDA Convenient Horses Patch.esp
CC-Saints&Seducers_TCIY_Patch.esp
More Dialogue Options - Immersive Citizens patch.esp
SaveTheIcerunner_TCIY_Patch.esp
Water for ENB (Shades of Skyrim).esp
Water for ENB - Patch - Rudy ENB.esp
submitted by
Leona_Main03 to
skyrimmods [link] [comments]
2024.06.05 04:34 Relative_Stage8547 Is this a civil war soldier
| Just purchased this lot of tin type photos and noticed one looks like hes wearing a civil war jacket. I'm not very knowledgeable on civil war uniforms and wondered if anyone could tell me if this was or was not a civil war soldier. Thanks in advance. submitted by Relative_Stage8547 to CIVILWAR [link] [comments] |
2024.06.05 04:34 No-Detective-1812 Looking for Tony/Bucky fic
Post-civil war, Tony texts the phone Steve gave him. Bucky texts back, but Tony thinks he’s talking to Steve. A relationship develops and when the rogue avengers get back to New York, Tony realizes he’s been talking to Bucky the whole time. Anyone recognize it?
submitted by
No-Detective-1812 to
MarvelFanfiction [link] [comments]
http://activeproperty.pl/