Vocabulary workshop unit 1 level h answers

Clash with Haaland

2012.08.17 09:48 Flammy Clash with Haaland

Welcome to the subreddit dedicated to the mobile strategy game Clash of Clans!
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2011.11.28 08:37 jonnybegood Consistent Quality[citation needed]!

~~If you are anything BUT 5 years old, and you're confused by something, this is the place for you.~~ Now that /eli5 clarified that they want simple explanations, (fake) 5-YEAR-OLDS ARE NOW WELCOME TO THE SUBREDDIT. But not in a creepy way.
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2011.06.03 22:55 Howlinghound What's The Word: For when you can't think of the word you need

Welcome to whatstheword, a community where users help each other to come up with the [perfect, best, ideal, most suitable] word or phrase. Earn community karma by submitting a comment that OP indicates solves their post.
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2024.05.19 21:47 ChumBucketisdum H: Armor W: Leader

Everything Is Max Level And Heavy (If Applicable) (50) (75) (450) etc. = Leader Price (Possibly Negotiable)
Ari/Sneak/+1S - FSA : LA (50)
Ari/Sent/+1E - FSA : RA (75)
Ari/WWAP - Metal : LL (300)
Ari/WWAP - Robot : LA (250)
Ari/Sneak/AP - Trapper : LA (150)
Ari/Cryo/AP - Trapper : LL (50)
Ari/JWAP - Trapper : RA (175)
Ari/Sent/AP - Trapper : RL (250)
Ari/Cav/AP - USA : CP (250)
Ari/WWAP - USA : LA (350)
Ari/WW+1E - Wood : CP (50)
Ass/Sneak/AP - Combat : CP (400)
Ass/Sent/AP - Trapper : LA (400)
Ass/WWAP - Raider : LL (100)
LEVEL 5 Ass/FDC/LED - USA : CP (75)
Ass/Sneak/+1S - Combat : CP (150)
Ass/Cryo/LED - Metal : CP (50)
Ass/AWAP - Metal : LA (150)
Ass/FDC/AP - Metal : LA (200)
Ass/JW+1 int - Metal : RA (75)
Ass/Sent/+1A - Metal : RL (150)
Ass/AWHunger - Metal : RL (50)
Ass/WWFire - Raider : LA (100)
Ass/Cav/+1E - Robot : CP (125)
Ass/Cav/AP - Robot : LL (350)
Ass/WWFire - Marine : RL (100)
Ass/WWLED - Metal : LA (150)
Ass/Sent/AP - Leather : CP (300) SOLD
Ass/Cav/+1P - Leather : RL (100)
Ass/Sent/+1P - Trapper : CP (75)
Ass/FDC/LED - Trapper : LL (75)
Ass/Cav/Hunger - Trapper : RA (125)
Ass/Cav/LED - Trapper : RA (250)
Ass/WWPoison - Trapper : RL (75)
Ass/JW+1S - USA : CP (175)
Ass/WWHunger - USA : CP (150)
Ass/Sneak/AP - USA : CP (400)
Ass/Sent/Poison - USA: LA (250)
Ass/Sneak/+1S - USA : RA (150)
Ass/JWAP - Wood : CP (200)
Ass/WWAP - Wood : LL (350)
Ass/Sneak/+1 int - Wood : RL (100)
Ass/WW+1S - Wood : RL (200)
AS/WWLED - Combat : LA (75)
AS/Cav/LED - FSA : CP (150)
AS/Cav/Poison - FSA : LL (100)
AS/Sent/+1 Int - FSA : RL (200)
AS/Cav/AP - Marine : RA (200)
AS/JWAP - Marine : RL (150)
AS/Sneak/AP - Wood : RA (150)
AS/Stim/AP - USA : RL (150)
AS/Sent/+1E - USA : RL (100)
AS/WW+1 Int - Wood : CP (75)
LEVEL 5 Bol/Sent/AP - FSA : CP (300)
Bol/AW+1E - Combat : RL (75)
Bol/Poison/AP - Combat : LA (100)
Bol/Fire/+1 Int - Raider : LL (50)
Bol/Poison/+1 Int - Raider : RA (50)
Bol/Limb/AP - FSA : RA (150)
Bol/WW+1C - Marine : CP (75)
Bol/Rad/+1 Int - FSA : CP (50)
Bol/Sneak/+1P - FSA : LL (50)
Bol/JWFire - FSA : LL (50)
Bol/Block/AP - FSA : RA (75)
Bol/Cav/+1C - FSA : RA (75)
Bol/Sent/LED - FSA : RA (200)
Bol/Stim/LED - FSA : RA (100)
Bol/Fall/AP - FSA : RL (150)
Bol/AWAP - FSA : RL (200)
Bol/WW+1C - FSA : RL (75)
Bol/Cav/Poison - Combat : CP (75)
Bol/Cav/AP - Combat : RA (200)
Bol/Limb/+1 Int - Combat : RA (75)
Bol/Sent/+1C - Combat : RL (75)
Bol/Cav/Poison - Leather : LL (100)
Bol/Cav/+1S - Leather : LL (150)
Bol/WW+1S - Leather : RA (200)
Bol/Sent/+1A - Leather : RL (100)
Bol/Limb/+1S - Metal : LL (75)
Bol/Sent/+1E - Metal : RA (150)
Bol/Sent/Poison - Metal : RA (150)
Bol/Cav/AP - Raider : CP (225)
Bol/Sent/+1P - Robot : LA (75)
Bol/WWAP - Robot : RA (400)
Bol/Sneak/AP - Robot : RL (250)
Bol/Sent/+1A - Marine : CP (150)
Bol/AW+1L - Marine : LA (50)
Bol/Break/AP - Marine : LL (150)
Bol/Sent/Rad - Marine : LL (150)
Bol/Cav/Rad - Marine : LL (125)
Bol/Sneak/Poison - Marine : LL (50)
Bol/FDC/+1E - Marine : LL (75)
Bol/Cav/AP - Marine : RA (200)
Bol/Sent/LED - Marine : RA (175)
Bol/WWAP - Marine : RA (350)
Bol/FDC/LED - Marine : RL (75)
Bol/Water Breathing/ AP - Marine : RL (75)
Bol/Sneak/Poison - Metal : RA (50)
Bol/WWAP - Trapper : LA (350)
Bol/Sent/+1E - Trapper : CP (150)
Bol/Break/AP - Trapper : RL (150)
Bol/Sneak/+1 Int - Trapper : RL (75)
Bol/Sneak/+1E - Marine : LL (75)
Bol/Sneak/AP - USA : CP (275)
Bol/Sneak/LED - USA : CP (150)
Bol/JWLED - USA : LA (100)
Bol/Sent/Hunger - USA : RA (150)
Bol/FDC/Hunger - USA : RA (100)
Bol/Sent/Poison - USA : RL (150)
Bol/Sent/AP - USA : RL (250)
Bol/Cav/+1S - Wood : LA (150)
Bol/WWPoison - Wood : RA (75)
Bol/WWLED - Raider : LL (150)
Cham/Cav/AP - Marine : CP (150)
Cham/Sneak/AP - Marine : LA (200)
Cham/Sneak/+1L - FSA : CP (100)
Cham/WW+1S - FSA : LA (150)
Cham/Sneak/Fire - FSA : RA (75)
Cham/Sent/AP - Combat : LL (200)
Cham/Cav/Fire - Leather : RL (50)
Cham/Sent/Poison - Raider : RA (75)
Cham/FDC/AP - Robot : LL (150)
Cham/Cav/AP - Robot : RA (150)
Cham/Break/+1S - Leather : LA (75)
Cham/Sent/Poison - Marine : RL (100)
Cham/Sent/AP - Metal : CP (200)
Cham/Sent/Fire - Metal : RA (100)
Cham/Block/AP - USA : LL (50)
Cham/Sneak/AP - Trapper : LA (200)
Cham/Cav/+1C - Wood : RL (50)
Cloak/WWPoison - FSA : RA (75)
Cloak/WWDisease - FSA : RA (50)
Cloak/Fire/AP - FSA : RA (100)
Cloak/Cav/AP - FSA : RA (150)
Cloak/FDC/Fire - FSA : RL (50)
Cloak/Sent/Poison - Leather : RL (75)
Cloak/Cav/+1S - Metal : CP (100)
Cloak/Sent/AP - Raider : LL (200)
Cloak/Break/AP - Marine : LA (75)
Cloak/WWCryo - Trapper : RL (50)
Cloak/Sneak/LED - USA : CP (75)
Cloak/AWAP - USA : LA (125)
Cloak/WW+1 Int - Wood : CP (150)
Ext/Cav/AP - CE : LL (200)
Ext/JWAP - FSA : CP (150)
x2 Ext/Sent/AP - FSA : RA (150)
Ext/Sent/+1S - FSA : RA (100)
Ext/Sent/LED - FSA : RL (125)
Ext/Rad/Rad - Combat : LA (75)
Ext/Sent/AP - Metal : LA (200)
Ext/Sent/AP - Marine : LL (200)
Ext/Cav/AP - USA : CP (175)
Ext/FDC/AP - USA : LA (125)
Ext/AWAP - USA : LL (100)
Ext/Poison/AP - USA : LL (75)
Ext/Sent/AP - USA : RA (225)
Ext/WWAP - USA : RL (250)
GS/Sent/+1E - FSA : LL (75)
GS/WWAP - FSA : RL (250)
GS/WWAP - Combat : CP (250)
GS/Cav/AP - Marine : CP (150)
GS/WWAP - Marine : RA (250)
GS/FDC/+1E - USA : LA (75)
GS/Sent/AP - USA : LL (200)
GS/Sent/AP - Wood : CP (175)
GS/WWAP - Wood : LL (225)
H/Cav/AP - Combat : LL (150)
H/WWAP - FSA : CP (250)
H/Sent/+1E - FSA : CP (75)
H/Sent/+1L - Leather : CP (75)
H/Cav/AP - Leather : RA (150)
H/WWAP - Robot : LL (225)
H/FDC/AP - Marine : CP (150)
H/FDC/AP - USA : RA (150)
LS/Cav/AP - Marine : LA (150)
LS/Sent/Disease - Combat : RL(75)
LS/Cav/+1P - Metal : CP (50)
LS/AWPoison - FSA : LA (50)
LS/Sent/AP - FSA : LL (200)
LS/FDC/+1E - FSA : LL (100)
LS/Sneak/Fire - FSA : LL (50)
LS/AWAP - FSA : LL (150)
LS/FDC/+1S - Leather : LA (100)
LS/WW+1C - Leather : LL (75)
LS/Cav/AP - Metal : LA (175)
LS/Sneak/+1S - Raider : RA (75)
LS/JWFire - Leather : RL (50)
LS/Cav/AP - Marine : LA (150)
LS/Cav/AP - Leather : CP ( 200)
LS/WWAP - Trapper : LA (225)
LS/AWAP - Trapper : LL (150)
LS/Sent/AP - Marine : RL (200)
LS/Sneak/+1E - USA : LA (75)
LS/Sneak/LED - USA : LA (75)
LS/Cav/LED - USA : LL (100)
LS/FDC/AP - USA : RA (150)
LS/Sneak/+1A - USA : RA (75)
LS/WW+1S - Wood : LA (150)
MS/Sent/AP - Combat : LA (200)
MS/Sent/AP - FSA : LA (200)
MS/Cav/AP - FSA : RL (175)
MS/Sneak/+1 int - Marine : LL (75)
MS/Sent/AP - Marine : RA (200)
MS/WWAP - USA : CP (250)
MS/FDC/AP - USA : LA (150)
MS/Sent/AP - USA : RL (200)
M/Sent/AP - Combat : LA (200)
M/Sent/LED - USA : CP (150)
M/Sent/AP - Combat : RL (200)
M/Sent/+1 int - USA : LA (125)
M/Block/AP - USA : RL (75)
M/JW+1S - Wood : CP (100)
M/Sent/AP - Wood : RL (175)
Noc/WWAP - Combat : LL (250)
Noc/WWAP - FSA : RA (250)
Noc/Cav/+1 int - Combat : CP (100)
Noc/Sent/AP - Robot : RL (225)
Noc/Sneak/AP - Marine : LA (150)
Noc/Sent/+1S - Marine : LL (125)
Noc/Cav/AP - Leather : RL (200)
Noc/WWAP - Trapper : RL (225)
Noc/FDC/AP - USA : CP (150)
Noc/Sent/AP - Wood : LA (175)
OE/AWLED - Combat : CP (75)
OE/Sneak/AP - Combat : CP (300)
OE/Sneak/+1A - FSA : LA (125)
OE/AW+1E - FSA : LA (100)
OE/Cav/+1S - FSA : LL (225)
OE/Rad/AP - FSA : LL (175)
OE/Sent/+1L - FSA : RA (175)
OE/Sent/Cryo - FSA : RL (200)
OE/FDC/AP - Combat : CP (375)
OE/Sneak/+1E - Leather : RA (125)
OE/Sent/LED - Raider : RA (325)
OE/WW+1 int - Robot : LA (425)
OE/Sent/+1 int - Marine : CP (400)
OE/AW+1E - Marine : RA (100)
OE/WW+1 int - Trapper : RA (375)
OE/Limb/+1 int - Trapper : RA (75)
OE/WW+1P - Marine : CP (75)
OE/Sneak/+1 int - USA : CP (200)
OE/Sneak/AP - Wood : LA (250)
OE/Sent/AP - Wood : RA (350) SOLD
OE/Cav/AP - Wood : RA (300)
Regen/Sent/+1E - FSA : RA (100)
Regen/Sent/+1S - FSA : RL (125)
Regen/WWAP - FSA : RA (250)
Regen/Sent/AP - USA : LA (200)
Regen/FDC/+1S - USA : LL (125)
Regen/Cav/AP - Wood : CP (150)
Tro/WWLED - FSA : CP (100)
Tro/FDC/AP - FSA : LL (150)
Tro/Sneak/AP - FSA : RA (150)
Tro/WWAP - FSA : RA (250)
Tro/Cav/+1S - FSA : RL (125)
Tro/Sent/AP - Combat : RA (200)
Tro/Sneak/AP - Leather : CP (175)
Tro/Cav/Poison - Leather : LL (50)
Tro/Sent/AP - Robot : RA (250)
Tro/Sent/AP - Marine : RL (200)
Tro/Sneak/LED - Trapper : CP (50)
Tro/Sent/AP - USA : RL (200)
Tro/Sent/AP - Trapper : CP (200)
Tro/Sent/AP - Wood : LL (175)
Uny/Cav/LED - Combat : LL (75)
Uny/Sneak/Rad - Combat : CP (100)
Uny/FDC/AP - Raider : LL (450)
Uny/JWPoison - Metal : RA (75)
Uny/Energy/AP - FSA : CP (200)
Uny/Sneak/LED - FSA : CP (200)
Uny/WW1C - FSA : LA (150)
Uny/AWAP - FSA : LA (225)
Uny/Sent/+1S - FSA : LL (200)
Uny/Lock/AP - FSA : LL (125)
Uny/FDC/Disease - Combat : CP (75)
Uny/JW+1 Int - Combat : CP (200)
Uny/AWAP - Combat : LL (200)
Uny/Sent/AP - Leather : LA (250) SOLD
Uny/Cav/Fire - Leather : LA (150)
Uny/Break/AP - Leather : LL (175)
Uny/Fire/+1S - Leather : RL (75)
Uny/Sent/Disease - Leather : RL (100)
Uny/Fall/+1 Int - Metal : CP (125)
Uny/BS/+1S - Metal : LL (75)
Uny/Sneak/AP - Metal : LL (400)
Uny/Sneak/Cryo - Metal : LL (125)
Uny/Sneak/+1A - Metal : RA (150)
Uny/JWAP - Metal : RA (225)
Uny/Stim/+1E - Metal : RL (100)
Uny/Sneak/AP - Raider : LL (400)
Uny/Stim/Poison - Raider : LL (75)
Uny/Cav/Hunger - Raider : RA (100)
Uny/AWAP - Robot : CP (200)
Uny/Sneak/+1S - Robot : RA (150)
Uny/AW+1S - Robot : RA (175)
Uny/AW+1S - Marine : LA (175)
Uny/Stim/Poison - USA : RA (75)
Uny/Cav/Cryo - Marine : LA (150)
Uny/FDC/Disease - Marine : LL (100)
Uny/Fall/LED - Marine : LL (75)
Uny/Cav/Fire - Marine : LL (150)
Uny/Sent/Fire - Marine : LL (175)
Uny/Stim/AP - Marine : RA (225)
Uny/Cav/RAD - Marine : RA (150)
Uny/FDC/Cryo - Marine : RA (75) SOLD
Uny/WWLED - Marine : RL (250)
Uny/Cav/Disease - Wood : RA (100)
Uny/JWAP - Leather : LA (250)
Uny/Block/AP - Trapper : CP (100)
Uny/Cav/AP - Trapper : CP (275)
Uny/Cav/+1S - Trapper : CP (200)
Uny/Energy/+1S - Trapper : CP (100)
Uny/JWCryo - Trapper : CP (75)
Uny/Sent/LED - Trapper : LL (250)
Uny/FDC/Fire - Trapper : LL (75)
Uny/Sent/Hunger - Trapper : RL (175)
Uny/Sent/Cryo - FSA : LA (200)
Uny/Sneak/AP - FSA : RL (400)
Uny/Cav/+1E - Leather : LA (150)
Uny/Fire/+1E - Marine : RA (50)
Uny/Cav/+1C - Trapper : RL (100)
Uny/Stim/LED - USA : CP (125)
Uny/AWCryo - USA : CP (75)
Uny/Cav/Disease - USA : LA (100)
Uny/Stim/+1E - USA : LA (125)
Uny/Break/LED - USA : RA (100)
Uny/Sent/Rad - USA : RL (200)
Uny/Cav/Poison - USA : RL (150)
Uny/Sneak/+1 int - Trapper : CP (150)
Uny/WWLED - Wood : CP (200)
Uny/JWCryo - Wood : LA (75)
Uny/WWHunger - Wood : LL (125)
Uny/JWAP - Wood : LL (225)
Uny/Sneak/+1A - Wood : RA (125)
Uny/AWCryo - Wood : RA (75)
Uny/Sent/Hunger - Wood : RA (150)
Uny/Cav/AP - Wood : RA (250) SOLD
Uny/Sneak/LED - Wood : RL (100)
Uny/FDC/+1L - Wood : RL (75)
Van/Limb/AP - Marine : LL (100)
Van/Cav/Poison - Combat : LA (100)
Van/Sneak/AP - Combat : RA (250)
Van/Sent/Disease - Combat : LA (100)
Van/Sneak/Fire - Combat : RL (100)
Van/Sent/AP - FSA : CP (275)
Van/Sent/AP - Combat : CP (400)
Van/WWFire - FSA : CP (75)
Van/AWAP - FSA : CP (175)
Van/Cav/AP - FSA : LA (300)
Van/Cav/Poison - FSA : LA (150)
Van/Sent/+1C - FSA : LL (150)
Van/Fire/AP - FSA : RA (150)
Van/AWLED - FSA : RL (150)
Van/AW+1P - FSA : RL (125)
Van/Sneak/+1L - Leather : CP (75)
Van/Lock/AP - Trapper : RA (150)
Van/JWAP - Leather : LL (200)
Van/Sent/+1L - Leather : LL (150)
Van/Sent/Hunger - Leather : RA (150)
Van/WW+1 Int - Leather : RA (300)
Van/Sneak/+1S - Leather : RL (150)
Van/Cav/+1L - Metal : CP (150)
Van/AW+1S - Metal : CP (150)
Van/WWDisease - Metal : LL (125)
Van/Lock/AP - Raider : LA (150)
Van/FDC/+1E - Raider : LA (125)
Van/AWAP - Raider : LL (200)
Van/WWLED - Raider : LL (225)
Van/AWLED - Robot : LA (150)
Van/Sneak/Poison - Robot : RA (100)
Van/Cav/+1A - Combat : CP (150)
Van/WW+1int - Marine : CP (250)
Van/Sent/Fire - Marine : LA (150)
Van/WW+1A - Marine : RA (150)
Van/Sneak/LED - Marine : RA (175)
Van/Sneak/+1int - Marine : RL (175)
Van/JWLED - Trapper : CP (100)
Van/Cav/Rad - Trapper : LA (150)
Van/Cav/+1A - Trapper : RA (175)
Van/Fall/AP - Trapper : RL (125)
Van/Limb/+1int - Trapper : RL (50)
Van/WW+1P - Trapper : RL (125)
Van/Cav/AP - Heavy Leather : LA (350)
Van/Sent/Disease - Marine : CP (100)
Van/Sent/+1A - Marine : LA (125)
Van/Sent/AP - Marine : RA (275)
Van/Sent/AP - Robot : LA (400)
Van/WWHunger - USA : CP (150)
Van/WW+1P - USA : LA (125)
Van/WWDisease - USA : LA (125)
Van/AW+1S - USA : RA (175)
Van/JWRad - USA : RA (75)
Van/FDC/+1C - USA : RA (100)
Van/AWLED - USA : RL (125)
Van/Cav/+1S - USA : RL (175)
Van/Energy/AP - USA : RL (150)
Van/AWLED - Wood : CP (100)
Van/JW+1S - Wood : LA (150)
Van/WWCryo - Wood : RA (125)
Van/Sent/AP - Wood : RL (350)
Wei/WWAP - Trapper : CP (300)
Wei/Cav/AP - FSA : LL (175)
Wei/AWLED - FSA : RA (100)
Wei/AWAP - FSA : RA (150)
Wei/WWAP - FSA : RL (325)
Wei/WW+1 int - Metal : LL (125)
Wei/WW+1S - Raider : LL (150)
Wei/Sent/+1A - Raider : RA (100)
Wei/FDC/AP - Marine : CP (150)
Wei/Sneak/AP - Wood : LA (150)
Wei/Cav/AP - Heavy Leather : LL (200)
Wei/Cav/AP - Trapper : CP (175)
Wei/Sneak/AP - Trapper : CP (150)
Wei/Sent/AP - Trapper : RL (225)
Wei/Cav/AP - USA : LL (175)
Wei/AWLED - USA : RL (75)
Zea/WWAP - Raider : RA (250)
Zea/Cav/AP - CE : LL (350)
Zea/Sneak/LED - FSA : LA (100)
Zea/FDC/LED - FSA : LA (125)
Zea/FDC/AP - FSA : LL (150)
Zea/WWAP - FSA : RA (250)
Zea/Sneak/AP - FSA : RL (175)
Zea/Cav/AP - Leather : RL (200)
Zea/Cav/AP - Metal : RL (200)
Zea/WWAP - Marine : LL (225)
Zea/Sent/AP - Marine : RA (225)
Zea/WWAP - Metal : LA (250)
Zea/Sent/AP - Trapper : RA (225)
Zea/WWLED - USA : LA (125)
Zea/WWCryo - USA : LA (125)
Zea/Sneak/AP - USA : LA (175)
Zea/Sent/AP - USA : RL (200)
submitted by ChumBucketisdum to Market76 [link] [comments]


2024.05.19 21:46 labiuai No audio using Chromecast with Google TV

I donwloaded Moonlight last night on my Chromecast with Google TV, which is plugged via HDMI to my Samsung TV and video is streaming perfectly, almost no latency, but audio is completely mute. It does not stream audio at all.
When I tried using Moonlight on my Samsung Galaxy S22, everything went well, video and audio streaming correctly, so it looks like it is a problem with the client in chromecast.
I am using Sunshine as host. Tried to play with sunshine configurations, audio sink and virtual sink, but I had no success. What looks strange is that Steam Link on my Chromecast was working fine before I tried Sunshine/Moonlight, just had worse video performance and higher latency. Now it does not play any audio as well.
Here is what tools/audio-info.exe shows:
====== Found 3 audio devices ====== ===== Device ===== Device ID : {0.0.0.00000000}.{13d42f69-99dd-4f16-84cf-54fb625ddd7f} Device name : ┴udio Digital (S/PDIF) (High Definition Audio Device) Adapter name : High Definition Audio Device Device description : ┴udio Digital (S/PDIF) Device state : Active Current format : Stereo ===== Device ===== Device ID : {0.0.0.00000000}.{3ee7b64b-1b65-4cea-8892-57c7b1283ed6} Device name : Alto-falantes (Steam Streaming Microphone) Adapter name : Steam Streaming Microphone Device description : Alto-falantes Device state : Active Current format : Stereo ===== Device ===== Device ID : {0.0.0.00000000}.{3ef7ff33-c967-46df-bbf4-e87bfe3f4cb4} Device name : Alto-falantes (Steam Streaming Speakers) Adapter name : Steam Streaming Speakers Device description : Alto-falantes Device state : Active Current format : Stereo 
Here is the log from sunshine.
[2024:05:19:16:25:32]: Info: Sunshine version: v0.23.1 [2024:05:19:16:25:32]: Info: nvprefs: Opened undo file from previous improper termination [2024:05:19:16:25:32]: Info: nvprefs: Restored OGL_CPL_PREFER_DXPRESENT for base profile [2024:05:19:16:25:32]: Info: nvprefs: Restored global profile settings from undo file - deleting the file [2024:05:19:16:25:33]: Info: nvprefs: No need to modify application profile settings [2024:05:19:16:25:33]: Info: nvprefs: Changed OGL_CPL_PREFER_DXPRESENT to OGL_CPL_PREFER_DXPRESENT_PREFER_ENABLED for base profile [2024:05:19:16:25:33]: Info: Compiling shaders... [2024:05:19:16:25:33]: Info: Compiled shaders [2024:05:19:16:25:33]: Info: System tray created [2024:05:19:16:25:33]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. // [2024:05:19:16:25:33]: Info: Trying encoder [nvenc] [2024:05:19:16:25:33]: Info: ddprobe.exe [1] [] returned: 0x00000000 [2024:05:19:16:25:33]: Info: Set GPU preference: 1 [2024:05:19:16:25:34]: Info: Device Description : NVIDIA GeForce RTX 4070 Ti SUPER Device Vendor ID : 0x000010DE Device Device ID : 0x00002705 Device Video Mem : 16063 MiB Device Sys Mem : 0 MiB Share Sys Mem : 16339 MiB Feature Level : 0x0000B100 Capture size : 2560x1440 Offset : 0x0 Virtual Desktop : 2560x1440 [2024:05:19:16:25:34]: Info: Active GPU has HAGS enabled [2024:05:19:16:25:34]: Info: Using realtime GPU priority [2024:05:19:16:25:34]: Info: Desktop resolution [2560x1440] [2024:05:19:16:25:34]: Info: Desktop format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:25:34]: Info: Display refresh rate [164.554Hz] [2024:05:19:16:25:34]: Info: Requested frame rate [60fps] [2024:05:19:16:25:34]: Info: Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Bits Per Color : 8 Red Primary : [0.675781,0.313477] Green Primary : [0.279297,0.647461] Blue Primary : [0.151367,0.0722656] White Point : [0.313477,0.329102] Min Luminance : 0.5132 nits Max Luminance : 248.379 nits Max Full Luminance : 248.379 nits [2024:05:19:16:25:34]: Info: SDR color coding [Rec. 601] [2024:05:19:16:25:34]: Info: Color depth: 8-bit [2024:05:19:16:25:34]: Info: Color range: [JPEG] [2024:05:19:16:25:34]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:25:34]: Info: SDR color coding [Rec. 601] [2024:05:19:16:25:34]: Info: Color depth: 8-bit [2024:05:19:16:25:34]: Info: Color range: [JPEG] [2024:05:19:16:25:34]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:25:34]: Info: SDR color coding [Rec. 601] [2024:05:19:16:25:34]: Info: Color depth: 8-bit [2024:05:19:16:25:34]: Info: Color range: [JPEG] [2024:05:19:16:25:34]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:25:34]: Info: Device Description : NVIDIA GeForce RTX 4070 Ti SUPER Device Vendor ID : 0x000010DE Device Device ID : 0x00002705 Device Video Mem : 16063 MiB Device Sys Mem : 0 MiB Share Sys Mem : 16339 MiB Feature Level : 0x0000B100 Capture size : 2560x1440 Offset : 0x0 Virtual Desktop : 2560x1440 [2024:05:19:16:25:34]: Info: Active GPU has HAGS enabled [2024:05:19:16:25:34]: Info: Using realtime GPU priority [2024:05:19:16:25:34]: Info: Desktop resolution [2560x1440] [2024:05:19:16:25:34]: Info: Desktop format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:25:34]: Info: Display refresh rate [164.554Hz] [2024:05:19:16:25:34]: Info: Requested frame rate [60fps] [2024:05:19:16:25:34]: Info: Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Bits Per Color : 8 Red Primary : [0.675781,0.313477] Green Primary : [0.279297,0.647461] Blue Primary : [0.151367,0.0722656] White Point : [0.313477,0.329102] Min Luminance : 0.5132 nits Max Luminance : 248.379 nits Max Full Luminance : 248.379 nits [2024:05:19:16:25:34]: Info: SDR color coding [Rec. 709] [2024:05:19:16:25:34]: Info: Color depth: 10-bit [2024:05:19:16:25:34]: Info: Color range: [JPEG] [2024:05:19:16:25:34]: Info: NvEnc: created encoder P1 10-bit two-pass rfi [2024:05:19:16:25:34]: Info: SDR color coding [Rec. 709] [2024:05:19:16:25:34]: Info: Color depth: 10-bit [2024:05:19:16:25:34]: Info: Color range: [JPEG] [2024:05:19:16:25:35]: Info: NvEnc: created encoder P1 10-bit two-pass rfi [2024:05:19:16:25:35]: Info: [2024:05:19:16:25:35]: Info: // Ignore any errors mentioned above, they are not relevant. // [2024:05:19:16:25:35]: Info: [2024:05:19:16:25:35]: Info: Found H.264 encoder: h264_nvenc [nvenc] [2024:05:19:16:25:35]: Info: Found HEVC encoder: hevc_nvenc [nvenc] [2024:05:19:16:25:35]: Info: Found AV1 encoder: av1_nvenc [nvenc] [2024:05:19:16:25:35]: Info: Configuration UI available at [https://localhost:47990] [2024:05:19:16:25:35]: Info: Registered Sunshine mDNS service [2024:05:19:16:25:45]: Info: Web UI: [127.0.0.1] -- not authorized [2024:05:19:16:27:45]: Info: Encoder reenumeration is required [2024:05:19:16:27:45]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. // [2024:05:19:16:27:45]: Info: Trying encoder [nvenc] [2024:05:19:16:27:46]: Info: Device Description : NVIDIA GeForce RTX 4070 Ti SUPER Device Vendor ID : 0x000010DE Device Device ID : 0x00002705 Device Video Mem : 16063 MiB Device Sys Mem : 0 MiB Share Sys Mem : 16339 MiB Feature Level : 0x0000B100 Capture size : 2560x1440 Offset : 0x0 Virtual Desktop : 2560x1440 [2024:05:19:16:27:46]: Info: Active GPU has HAGS enabled [2024:05:19:16:27:46]: Info: Using realtime GPU priority [2024:05:19:16:27:46]: Info: Desktop resolution [2560x1440] [2024:05:19:16:27:46]: Info: Desktop format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:27:46]: Info: Display refresh rate [164.554Hz] [2024:05:19:16:27:46]: Info: Requested frame rate [60fps] [2024:05:19:16:27:46]: Info: Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Bits Per Color : 8 Red Primary : [0.675781,0.313477] Green Primary : [0.279297,0.647461] Blue Primary : [0.151367,0.0722656] White Point : [0.313477,0.329102] Min Luminance : 0.5132 nits Max Luminance : 248.379 nits Max Full Luminance : 248.379 nits [2024:05:19:16:27:46]: Info: SDR color coding [Rec. 601] [2024:05:19:16:27:46]: Info: Color depth: 8-bit [2024:05:19:16:27:46]: Info: Color range: [JPEG] [2024:05:19:16:27:46]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:27:46]: Info: SDR color coding [Rec. 601] [2024:05:19:16:27:46]: Info: Color depth: 8-bit [2024:05:19:16:27:46]: Info: Color range: [JPEG] [2024:05:19:16:27:46]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:27:46]: Info: SDR color coding [Rec. 601] [2024:05:19:16:27:46]: Info: Color depth: 8-bit [2024:05:19:16:27:46]: Info: Color range: [JPEG] [2024:05:19:16:27:46]: Info: NvEnc: created encoder P1 two-pass rfi [2024:05:19:16:27:46]: Info: Device Description : NVIDIA GeForce RTX 4070 Ti SUPER Device Vendor ID : 0x000010DE Device Device ID : 0x00002705 Device Video Mem : 16063 MiB Device Sys Mem : 0 MiB Share Sys Mem : 16339 MiB Feature Level : 0x0000B100 Capture size : 2560x1440 Offset : 0x0 Virtual Desktop : 2560x1440 [2024:05:19:16:27:46]: Info: Active GPU has HAGS enabled [2024:05:19:16:27:46]: Info: Using realtime GPU priority [2024:05:19:16:27:46]: Info: Desktop resolution [2560x1440] [2024:05:19:16:27:46]: Info: Desktop format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:27:46]: Info: Display refresh rate [164.554Hz] [2024:05:19:16:27:46]: Info: Requested frame rate [60fps] [2024:05:19:16:27:46]: Info: Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Bits Per Color : 8 Red Primary : [0.675781,0.313477] Green Primary : [0.279297,0.647461] Blue Primary : [0.151367,0.0722656] White Point : [0.313477,0.329102] Min Luminance : 0.5132 nits Max Luminance : 248.379 nits Max Full Luminance : 248.379 nits [2024:05:19:16:27:46]: Info: SDR color coding [Rec. 709] [2024:05:19:16:27:46]: Info: Color depth: 10-bit [2024:05:19:16:27:46]: Info: Color range: [JPEG] [2024:05:19:16:27:46]: Info: NvEnc: created encoder P1 10-bit two-pass rfi [2024:05:19:16:27:46]: Info: SDR color coding [Rec. 709] [2024:05:19:16:27:46]: Info: Color depth: 10-bit [2024:05:19:16:27:46]: Info: Color range: [JPEG] [2024:05:19:16:27:46]: Info: NvEnc: created encoder P1 10-bit two-pass rfi [2024:05:19:16:27:46]: Info: [2024:05:19:16:27:46]: Info: // Ignore any errors mentioned above, they are not relevant. // [2024:05:19:16:27:46]: Info: [2024:05:19:16:27:46]: Info: Found H.264 encoder: h264_nvenc [nvenc] [2024:05:19:16:27:46]: Info: Found HEVC encoder: hevc_nvenc [nvenc] [2024:05:19:16:27:46]: Info: Found AV1 encoder: av1_nvenc [nvenc] [2024:05:19:16:27:46]: Info: Executing [Desktop] [2024:05:19:16:27:47]: Info: nvprefs: No need to modify application profile settings [2024:05:19:16:27:47]: Info: nvprefs: No need to modify global profile settings [2024:05:19:16:27:47]: Info: CLIENT CONNECTED [2024:05:19:16:27:47]: Info: Device Description : NVIDIA GeForce RTX 4070 Ti SUPER Device Vendor ID : 0x000010DE Device Device ID : 0x00002705 Device Video Mem : 16063 MiB Device Sys Mem : 0 MiB Share Sys Mem : 16339 MiB Feature Level : 0x0000B100 Capture size : 2560x1440 Offset : 0x0 Virtual Desktop : 2560x1440 [2024:05:19:16:27:47]: Info: Active GPU has HAGS enabled [2024:05:19:16:27:47]: Info: Using realtime GPU priority [2024:05:19:16:27:47]: Info: Desktop resolution [2560x1440] [2024:05:19:16:27:47]: Info: Desktop format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:27:47]: Info: Display refresh rate [164.554Hz] [2024:05:19:16:27:47]: Info: Requested frame rate [59fps] [2024:05:19:16:27:47]: Info: Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Bits Per Color : 8 Red Primary : [0.675781,0.313477] Green Primary : [0.279297,0.647461] Blue Primary : [0.151367,0.0722656] White Point : [0.313477,0.329102] Min Luminance : 0.5132 nits Max Luminance : 248.379 nits Max Full Luminance : 248.379 nits [2024:05:19:16:27:47]: Info: Capture format [DXGI_FORMAT_B8G8R8A8_UNORM] [2024:05:19:16:27:47]: Info: SDR color coding [Rec. 709] [2024:05:19:16:27:47]: Info: Color depth: 10-bit [2024:05:19:16:27:47]: Info: Color range: [MPEG] [2024:05:19:16:27:47]: Info: NvEnc: created encoder P1 10-bit two-pass rfi [2024:05:19:16:27:50]: Info: Gamepad 0 will be Xbox 360 controller (default) [2024:05:19:16:27:50]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:50]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:50]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:50]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:51]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:51]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:27:51]: Warning: ControllerNumber [0] not allocated [2024:05:19:16:28:27]: Info: CLIENT DISCONNECTED 
submitted by labiuai to MoonlightStreaming [link] [comments]


2024.05.19 21:44 AAron_Balakay 300 Hour Progress Report

300 Hour Progress Report
https://preview.redd.it/loig3wbjnf1d1.png?width=819&format=png&auto=webp&s=30c5f7b19d4b9dca9632fe5efa7e96e884262d20
It seems like we have a lot of these 300h achievements lately. I guess its my turn to join the Level 4 club!
I'm 1/5th of the way to 1500!
Level 3 recap:
Level three was fun for the most part! Moving into intermediate videos was challenging at first, but series like Agustina's Geoguesser and Pablo's History of Spain were a big help. Since getting into intermediate videos, my daily input has increased to about 2.5-3h per day, with more on the weekends. I can watch almost every beginner video at 1.25x speed, and most intermediate videos below a rating of 60 are accessible. I tried testing higher rated videos (and some advanced) higher than 60, but the comprehension starts to drop off.
For podcasts, I've finished Cuentame and Chill Spanish. I worked on Ultimate Spanish con Oscar for a while but got burnt out by his Question and Answer sections. Espanol con Juan is workable if I don't pay attention to anything else, as with Learn Spanish and Go. For my daily commute, I decided to go back to Chill Spanish, and it now takes zero effort to understand completely. I'm expecting that ECJ will be ready to commute with in about 25 more hours or so.
For outside DS content, I finished Extra En Espanol (and I'm so mad it left on a cliffhanger). I made it about 15 episodes into Destinos, before I couldn't stand how boring it is. Peppa Pig is understandable enough, but hard to get into. Pocoyo is fun to watch and highly comprehensible. When I tried bluey at 275 hours, it wasn't too bad, so I might start adding it in soon.
Goals for Level 4:
For the next 300 hours, I want to get into more dubbed cartoons and start adding in some reading. Avatar the Last Airbender was still quite out of reach when I tried it, and I'd expect Star Wars: Clone Wars is still far off. I'm hoping to be able to be comfortable with them around 500 hours, if not by the start of Level 5. Espanol Con Juan on Youtube is getting easier to comprehend, and I'm already checking his out A2+/B1 playlists. As for DS content, I have a lot of videos to get through, plus I'm still finishing off my backlog of unwatched Beginner content.
As for reading, I know it's not recommended until 600 hours, because of pronunciation. However, I have recently found Beelinguapp, which has short readings that include a voiceover by native speakers. I hope that having the voiceover of each word with correct pronunciation will help prevent any issues, and will help me get a head start on reading when I get to level 5. However, all my reading will not be tracked as CI.
As for Speaking, I don't plan on starting until at least 750 hours, and I'm honestly in no rush. That said, I have coworkers from Latin America that I'll greet in Spanish, but they know I'm holding off on more conversational Spanish for a while. At this point, I also don't expect to be conversationally fluent by 1500 hours, and expect that fluency will be closer to 2500-3000hours, but I have the rest of my life to continuing developing Spanish, so I'm really in no rush.
That's all I have for this report. See you all in 300 hours!
Previous Progress Reports:
50 hour update
submitted by AAron_Balakay to dreamingspanish [link] [comments]


2024.05.19 21:42 HumanSupremacyFan Empire of Statues

--⧼ BEGIN Broadcast Message ⧽--
::::::::::::::::::::::::::::::::::::::::::::::
Priority Level: Urgent
:: From ::
Center Arm of the Emperor, Planet Laran
:: To ::
All Survivors of Fellow Royal Cast Broods
:: Message ::
The Emperor has graciously permitted the use of his Excellency's summer home on Planet Laran, located in the Empire's Center Arm, as a temporary refuge during the unprecedented violent Terran offences against His Holiness and the holiness of the Omni-brood of Ix.
:: Attachments ::
Coordinates and Flight Key
:: Royal Cryptographic Signature ::
Lord La'Ix, The Emperor's Right-Center Arm
::::::::::::::::::::::::::::::::::::::::::::::
--⧼ END Broadcast Message ⧽--

earlier

"CURSE THEM! The great houses are going to have my bloody head for this! There is no way this should've happened and under my command too! The Golden Emperor's own exotic holiday world has gone to ash and the only one to blame is going to be me. Well it was basically my watch anyways. Curse. Them. All"
Those were the only legible sounds one could hear among the frantic stamping of one particular Ixian lord as he hurried away through the underbrush of the royal reserve just outside the centre palace. The same Ixian lord that, only hours earlier, was delighting in his typical cooked boar while enjoying his evening's entertainment of a young Terran girl running for her life from a loose Laran tiger. Something about the way those bipeds run always makes him laugh. Some similarly caste Ixian would call this form of entertainment childish, lowbrow, and immature. He would tend to agree. But sometimes he just wanted cheap slapstick humour. The day to day life of the royal caste tends to get dull with all the fine arts an Ixian of his caste is meant to enjoy.
"How did it all go to shit!?! I was always attentive, and there hasn't been an uprising since those terrans were tamed for the palace. I mean we mostly neuter the problematic ones anyways, so why all the sudden aggression?", he shouted in agitation at the emptiness in front of him.
Speeding through the royal garden which in actuality is a repurposed Savannah of the island the palace is on. The Ixian was a beast of speed. Perfectly honed and trained over decades, and genetically maintained over eons, he always proudly held that he was the fasted in his brood of 16. Making a name for himself among the other broodkin for being the most genetically suited for the rank of high general (not that there was any need for generals, there hasn't been need for war in so long). Of course the Ixians always pride themselves in having no excess potential, and adapting your environment to suit your biology, but it never hurts to have perfect biology. That's the true pride of an Ixian.
That innate need to change the universe rather than changing themselves is what led to their vast interstellar empire. One that reached from constellation to constellation and then eventually to the arms of entire galaxies, terraforming worlds to the same environment they were already adapted to. Since forcing nature into one's bidding was the most sacred duty of any that shared a lick of Ix biology.
Which was why the Ix was confident in themselves. This Ixian in particular surely felt surprised, but mainly he was only moderately upset at the sudden change of situation, from being comfortable in the royal dining hall to sudden exercise.
"Everything can be changed back. Everything can be changed back." It repeated the mantra to itself. As it began to relax and turn its snarled sharp mouth into a toothy grin.
"Yes, there is nothing to worry about at all. Then let's make a game plan. Just need to make it to the space port at the harbour. Grab a ride out and find someone else to take the fall. That old royal butler is as ancient as the dirt of the broodworld. Hell, he probably was there when it vanished in the shadow of the holy empire's long past." chuckling to himself at the quite witty remark, but saddened that no one else was there to hear it.
Should be realistic enough for the others to believe. But first things first, I need to reach the harbour-master. It thought while its dense muscles powered the beastly lizard-like form on its journey, as it bound in the direction of its destination at top speed on all fours.
The blood red sun was already kissing the horizon by the time the Ixian went to nearly collapse under exhaustion of the extended sprint. He hasn't ran this far and fast than when he a young broodling that won competitions and competitions in the royal sports. I think I might have overdid it. He thought while massaging the oncoming threat of a sneaky cramp in his hind leg.
The Ixian were well known for speed. But their stamina was another thing. There bodies simply didn't have the evolved features for long distance travel. There was never truly any need in the past, as their very steady and controlled climate and sparsely diverse ecosystem on Ix never truly required much challenge.
It turned its panting head to face the way it came, gazing proudly at the great distance it made in such a short while.
But something was off by that view. Something different to what he was expecting. The view itself was mostly fine. Well, as fine as a smoking mark in the distance, presumably from the summer palace being engulfed in flame and spitting great plumes of black smoke. But no, something about this view chilled him to this spine. Craning his neck from his vantage point he could swear there was a small speck in the distance.
What on great Ix is that?
All of a sudden realisation hit like a rock on a peaceful pond. Something was following him. Something unknown and cold was making its way to his location. He was certain it wasn't any of his guards, all guards permitted to serve under the royal summer home were Ixian of course. Physically bred for their strength and speed, and placed into roles of importance like protecting the higher caste such as himself. (Whereas this day being the only exception). It did look like he was the only Ixian that actually made it out of the palace so far. Ixians are able to cover short distances in phenomenal speed, akin to a scaly 4 legged beast of the hunt.
No this was something else.
Feeling a very small panic build up inside, but veiling that cold, unwanted terror as impatience at how far he still needs to travel yet. Lord La'Ix flexed his anterior legs and sped on leaving behind a red-yellow cloud of dust in his wake.
He frowned. Feeling strange at a never before felt sensation. Like something in the back of his perfectly designed brain was screaming a silent, but terrifyingly familiar warning.
"Ix itself is an ancient world. Temperate in climate, while abundant in vegetation and small game. It is unknown how the Ixian was formed on paradise.
The old priest can drum into your heads that I'Ix made us into being by indenting his form in the sand of the first beach and filling the shape with his life. Moulding us into being.
The heretic would counter and say we evolved from a previous species akin to ourselves over the course of untold lengths of time.
The philosopher would suggest that only on paradise would the sentient universe fill in the space for the perfect beings to enjoy the fruits of existence.
Lastly, even the lowest caste Ixian would point and laugh at the rest and say 'why talk about antiquity, when we can make more paradise to fill the heavens'."
-A popular Ixian parable
Lord La'Ix bolted up all of a sudden from his resting spot. Heart suddenly beating frantically. The stars had barely enough time to shift positions when last rested his weary body, only a couple hours must have passed since dusk fell and the world plunged into night.
The silence of the Savannah made sound from afar travel better. Aside from the quiet rustling of the wind he wasn't so sure what he heard. Assuming his bored ears were playing tricks on him.
Calming down, curling up on the flat cool rock he found he started to drift to the shadowless lands where all Ixian go when they dream...
Drums, no, not drums. Some sort of mechanical tool? Not that I ever heard of a tool that just beat the ground senseless. A strange beating sound could be heard, pounding into the ground. As he stayed frozen and very awake, he could have sworn it was getting louder. Closer.
CRACK. SNAP. CRACK.
Suddenly the entire valley echoed the sounds of a few broken sticks.
La'Ix jumped up, whirling around, and came to face something approaching fast that could only be described as a cold predator, not that there were any predators on the homeworld's recorded history. But every cell in his aching body reacted the same. DANGER, DANGER, RUN, RUN.
The silver light of the planet's 3 moons barely lit the valley but what that light bounced off of was a figure in motion. Front Legs pumping up and down, nostrils flaring, eyes too close together, and pupils so large it was like staring at darkness itself.
Hold on there are only 2 legs right? Sudden familiarity hit him hard, memories of last night's entertainment stained his mind. In the name of Ix is that a Terran?!?
La'Ix didn't realise it then, but it was looking at a Terran, despite the Terrans characteristics looking different to the standard slave he was used to seeing. The pumping body of the runner was made for such long distances. Sweat acting as a cooling mechanism, making the man glisten in the harsh moonlight, the enlarged nostrils taking in all the air the body needs for this type of strenuous activity. And the enlarged pupils, made for adjusting to low light environments.
Down on the plains of the Savannah were two creatures. One a perfect evolutionary miracle, practically evolution's first try gone right, Perfectly made for its environment and was never truly exposed to varying climates and environments. And the other, having crawled through the primordial ooze, and struggled and fought its way through dangers, diseases, and competition on its own horrifying world. Where deadly heat in deserts can dry out any living thing, and such freezing poles that can turn anything that enters it in pure ice.
The man's lean and sweat-slicken form was steadily making its way towards the frozen statue of La'Ix. Just as he got within 50 paces did La'Ix sprint away scattering pebbles in its path the echoes of which bounced back from the valley's sharp walls. Undeterred, the chaser kept steadily running. Jaws grit. Eyes locked on afar.
And afar was its prey. Sprinting away.
HOW IN IX'S NAME DID THAT THING KNOW WHERE I AM? The La'Ix in a fit of sudden excitement mixed with a heavy dose of panic, began its high octane sprint from the sudden looming threat of being found. Hind Legs propelling the creature's body forward, while its front arms, which were historically also for four legged locomotion, pulled the terrain closer with each stride. Increasing its momentum until it reached max speed.
"Broodling La'Ix!" said a stern but educated voice.
"Huh? Oh! Yessir!" a young Ix jumped to attention still thinking about more enjoyable things specifically outside of the classroom walls.
"Well? Can you please answer my question or will you make your other broodkin wait until Ix falls to ash first", the tutor said expectantly, prompting several muffles giggles in the room.
"Sorry sir. What makes the Ixian race its place in eternity is the attention we put in perfection. After our home-world of Ix's climate and terrain began to change, the leaders from antiquity decreed we carry on the spirit of the home-world in maintaining a consistent biological and genetic profile that will always be suited to Ix's surface. As we change worlds to be more like Ix, we can spread the spirit of Ix to them. As such, Change is- uh, change is..."
"Change is the poison of perfection, Remaining unchanged for Ix enable us to carry its spirit to other planets in the heavens", continued the tutor. "Well you certainly paid some attention to today's lesson at the very least. But remember that final part. It's the last of the core tenants you will need to remember."
"Yessir!"
A good half night passed on the surface of the Savanna. Where a previously noble and alert Ixian who took great care in appearances and status was no longer to be seen. Instead of that proud domineering alien representative of ix was a dishevelled, dusty, ragged creature, dehydrated, hungry, and exhausted from the various sprints it forced itself to endure to stay ahead of fate's ever closing hand.
Is this the sword of Damocles that was mentioned in the ancient Terran records? Always hanging down on those who hold power and seek more? Fate's sharp blade? But why me? I was never in any real power. All I wanted out of this life was a comfortable posting with no dirt and grime from the lower worlds. Why me? Why now? Why do I-
La'Ix snapped himself out of a daze. Is he here- No, no I should be far far away from that Terran now. Maybe I can find some-
A dim glow interrupted its train of thought. Much too early to be the Sunrise on the Emperor's summer planet, and much to low to be the light from one of it's 2 moons. It was a light from a town.
"That's right!" The Ixian barely managed to rasp in between haggard breaths. Its body barely able to continue the amount of self inflicted abuse it has suddenly been put in.
A lot more hunched over than the Ixian was earlier. It made its way towards a small town it knew was in between the palace and the harbour. The emperor loved his royal rustic towns and villages. It is said that his royal emperor would sometimes tour around them marvelling at the romantic theme of a simple rustic life. Although getting a personal town full of Ixians required a lot of lower caste be forced into long and expensive work contracts as background entertainers for the king's planet, all this excessive show of wealth was partially for peackocking the emperor's reputation, and partially for his own personal enjoyment. The Emperor is almost culturally required to flaunt his royal wealth in all forms in order to keep connections with all the royal houses. An emperor that doesn't shower their supporting aides and houses with grand gifts is fated to eventually be found cold on the floor of the royal banquet due to 'suicide from accidentally ingesting poison', as was the previous emperor.
To avoid such an unfortunate passing, the Higher Royals would trade vast resources, delicacies, and even exotic slaves to court 'royal favours'. Slaves of the Terran variety especially are considered to be the most unique of gifts the empire has ever acquired.
Terrans weren't necessarily large and bulky. Fighters were assigned to the Slave Obniraks. Powerful creatures used to fill the fields on tougher worlds where mechanical services would be deemed to expensive. The growth of a Obnirak into full working adulthood is only a few cycles. Meaning mass producing a workforce is quite an easy feat.
Terrans instead would take vast cycles to mature from a childling to an average adult. Meaning growing a slave force would take vast quantities of resources, immense patience, and strict guidance from their owners as to not create faulty creatures. All of which increases the general standing on any house that manages to keep a vast amount of Terran slaves in the best quality.
Terrans weren't necessarily docile and obedient. That role was perhaps given to the oldest slave race the Ix ever controlled. The Iralisa. It was known that they were made remarkably docile due to generations upon generations of select breeding, and pruning off the 'aggressive traits' from the gene pool. However, that led to the adverse effect of physically weakening them to a point where such docility and lack of a frame to keep up with their workload led to a general lack of Ixian interest and were subsequently purified.
Terrans are notoriously independent and herd-minded in larger quantities. Similar to growing a very stubborn Terulian Rose Vine. Which only looks impressive when great care have been given. Terrans need to be given an illusion of being ever so slightly free. Which typically involves owning vast amounts of land and nature to let them roam and graze. Of course, the only ones that can accommodate grand work forces of Terrans are the larger houses with the appropriate territory for humans, as is studied in the Ixian art of Servitude.
One can only guess which species is the Emperor's favourite.
The following town should indeed have both, low caste Ixians, and possibly none of the Emperor's favourite slaves.
The Ixian approached the glowing town. As it reached closer it straightened its back, upright on its hindlegs in the royal fashion. And proclaimed. "It is I! La'Ix, royal courtier. Lend me aid imme-"
Something is off. Not a single shadow in the town, I can see lights but no movement, where is every-
After turning the corner to the center of the small town, the dustied and weary creature froze in its tracks when it saw it. A pit nearly as wide as an Ixian land cruiser and who knows how deep filled with a stench so powerful it watered his eyes. Despite the Ixian's lack of a proper sense of smell. It knew the foul fetor of death.
The crudely dug pit was nearly overflowing when he approached it. Large, smoking, smouldering pyres cast that eerie light that had drawn him in.
"H-how? Wha-What the..." he trailed off when a local species of Laran boar growled and squealed as it tore a dead Ixian limb from the mountain of corpses.
"Who could've..."
He stopped. The shock of seeing his own kind laid like broken dolls in a bleeding pit slowly faded, replaced by a numbness. The Ixian had just noticed they were of Ix. Only of Ix.
Not a single terran colour was visible in the black and spotted pit of bodies. Not a single slave body was visible.
I-Impossible...
His legs gave way, either from the strain of the entire nights run, the horror facing him, or the threat from behind. He just dropped.
Minutes passed, or hours. It was hard to tell. But the Ixian lay slumped. Body unwilling to move further. Battered flesh unwilling to be propelled by a shattered spirit.
Mind slowly spinning up again. Thoughts began whirring to life in its mind. Could the rumours actually have been true? It had read the sparse reports of odd activity from certain Ixian-controlled worlds on the outer arms of the empire. Small uprisings of unknown origin. Hardly anything of note. If it had no affect on the greater houses then it was of no real concern to Ix and its emperor.
Could this threat have made its way to the centre arm already? Impossible. But what else could have done this to us?
Something caught the Ixian's eyes. In the middle of the pit it stood. A large stake, wet with deep Ixian crimson, dripping ever so slowly. Towering over the pit like a battlefield flag was a head of an Ixian rammed onto the tip of the spike. But the particular detail that caught the Ixian's eyes was a symbol cut into the flesh of the large forehead.
Looking from the outward-in. Eight concentric rings, which proceeded to get smaller and smaller in size until it reached a dark mass at the centre of the symbol. The Ixian never forgot the symbol and the affect it had on it.
Eight concentric rings, and a centre mass. Eight rings, and a mass. Eight- Eight what? Eight planets? And a star? ...
A growing pool of cold dread rose in its guts that made it shiver despite the fair night. This dread reflected the sharp reality on its frigid surface.
This Ixian was well-bred, well-trained, and well-educated. Although anyone with a basic education would know of such a pattern.
Terra and her sisters. THEIR star system...
Thump, thump, thump, thump.
It's not possible!-
Knowing what that sound meant, the Ixian tried to whirl around, its body barely being able to heed its masters commands. Just when it was starting to move again it felt it.
Sudden sharp agony. Sudden sharp, raging agony. The Ixian looked at it's hind leg. A sharpened wooden stake was jutting out of it.
It loud out a tight lipped scream, as it grasped the pulsating wound as one does immediately after an injury. It barely had enough time to look up at its attacker when the Terran bolted forward, shortening the distance between hunter and prey from metres to mere paces. The Ixian barely had enough time to block the hand grasping the knife as the arm flew forward at the last minute with a crash.
What phenomenal force!
Using the momentum from that sprint plus the wind up of his arm. The Terran was able to impart a phenomal show of force for a creature its size. That's when La'Ix for the first time saw a human in its raw unchanged form. Great beads of sweat collecting dust on its brow, to prevent it from entering the eyes. The constant release of sweat from the countless pores on its soft fleshy skin. Constant cooling? Even the visible veins and capillaries visible from the fire light.
What a beast of endurance-
Suddenly the horizon fell before the Ixian only to reveal the inky black sky dotted with pigments from stars like a painters masterpiece. When did I look up? Then a crash and blunt force from the ground.
The Ixian had been toppled over by that ferocious exchange of force.
Barely able to get up due to the wind being knocked out of its single large lung, the searing pain in its hind leg, and the exhaustion from the chase. It was too late. The terran was already on top of it. Taking up the entire view of the sky as the terran stepped forward into its field of vision.
The sudden perspective change made a once small and frail looking slave look grander than life, grander than all the legends told to Ixian broodlings.
The punches rained down. Repeatedly. A constant bombardment of beating rained like the drops of rain before the first dew. The previous pain in its leg forgotten, to invite a new visitor in the form of blunt force trauma. So ferocious were the raw blows to its carapace that the Ixian felt the exoskeleton crack under the increasing pressure and strain.
Something cracked, another thing snapped. The amount of pain too much to comprehend. The neurons firing in its second brain just assumed it was everywhere. Its half-working eye glimpsed the fist as it came down for the nth time. Red and split knuckles, revealing pure white bone beneath—a reinforced weapon. The perfect natural offence. All the muscles moved to propel it downwards where something else cracked and split.
Is this where I die?
As if understanding its fate the Ixian's form slumped over. Its body barely holding onto the natural exoskeleton shielding that covered its chest and facial area. Fluids leaking from the cracks that went too deep, and who knows how many internal ribs are shattered.
Its body, knowing that that more movement will cause more injuries, and further stimuli would confuse it further. It simply shut down.
The last moments it had as it fell backwards on its side. Was a small running figure. Hand clutching wooden spears. But the truly petrifying sight was behind it. A vast shadow flickering from the light of the lit pyres from the hunter in front of it. A shadow cast so large, jagged, and menacing it appeared to swallow the town whole.
And into a hole did the Ixian fall. A vacuum with no sensation or thought. Just darkness.
How... did we never notice such a... monster... in their... shadow...
All Ixians were taught about 'violence' and 'conflict' at an early age. As a sort of rite of passage that any of them would go through as they survive their early broodling days. As Ix have no natural predators, they had begun to instil a serving of some necessary conflict to keep their generations fresh and somewhat physically strong. As a precaution, only rudimentary forms of civil sports, races, shows of strength and courage were ever really explored. But always in a controlled and calm settings, as there would never be any true need for actual conflict.
As there was always a need to maintain ones own environment. The need never arose for the development of fighting techniques and schools of training. That was one of the best parts of being an Ix that many thought. Having supreme control over the worlds you inhabit means setting gravity, atmospheric pressure, humidity, and temperatures to the perfect levels for comfort replaced any need for biological change. Why grow when you can keep everything the same way, how you like it.
They were a vast empire. An empire of statues.
-Excerpt from the history of extra-solarian species, Author unknown
It awoke to a burning radiating heat from in front. The large sun was already starting to set on the horizon when it awoke. Had a whole day passed? Or two?
Trying to block the setting sun from its eyes it couldn't. "What?...", barely made out in a whisper.
I'm tied up.
And indeed the Ixian was right. Tied up next to a small brook, with a scorching fire in front of it. The monster nowhere to be seen.
"No good... it's too tight", it grunted in an attempt to escape its bindings.
Going slack in defeat it avoided any additional movement. Not having the energy to spare to move. It was lucky to have always been lazy at shedding its carapace - a frequent nag from its broodmother - might just have become its salvation in this case.
Thank Ix.
So there it stayed.
Hours passed. The Sun fully set and the stars awake in this dark world barely lit up the wildlands. Only the prisoner in this cone of firelight existed out here.
A rustling up ahead caught the prisoner's attention disturbing the eerily still silence of the Savannah night. And ungodly horror of a squeal ruptured the air invoking a deep visceral terror within the bound prisoner. Something. Something close but just outside the firelight was eyeing it, glinting from beyond the light. Those dark predatory eyes stabbed the prisoner with a sudden coldness. All while the squealing suddenly halted. SNAP. SQUELCH.
Now it came, emerging into the light. A beast. Holding a knife in one bloodied hand, dripping on the dirt. And dragging by the leg, a massive adult Laran boar grotesquely smearing thick blood still warm from the cut in the neck on the dirt.
The prisoner watched, barely moving, barely breathing. Frozen with the horror in front of it as the bloodied carcass was skinned; fur sliced away with harsh, scraping sounds with the crude knife. Spurting remaining blood all over the site.
The pink naked flesh then washed in the brook, leaving a distinct smell of oxidised blood in the air, before being skewered and roasted over the roaring flames. Fat popping violently in the heat.
In this gruesome display, the beast revealed not just a fate for the boar, but a dark hint of what might come. The realisation struck deep—this could be more than just a demonstration; it was a terrifying preview of its own potential end.
It passed out again.
Only to be awoken by the haunting echoes of a wild, desperate squeal that once thrummed through the savannah's eerie silence. Dare it open its eyes?
After a great heavy effort -utilizing its every last drop of courage- one eye cracked open. And what it saw. Made it regret ever having done so.
Right across from it, the hunter was a grotesque silhouette against the flickering fire. Grasping a severed boar leg was a mouth viciously biting, ripping, tearing into the flesh with primal ferocity. Each bite was deliberate, each tear of sinew was a clear, calculated demonstration of supreme savagery. Its jaw muscles bulged with the force of a bite.
All the while, the eyes—deep, abyssal pits—fixed intently on the prisoner. Deepest black pits stared back at it. Watching. Observing. Calculating, with a dark intelligence. it was calculating. It was relishing the terror it inspired and the control it exerted. Or planning its next meal.
The sounds of ripping flesh filled the thick, blood-soaked air. Deep into the night. Deep into this never-ending nightmare.
Never once did the prisoner move. Not an iota. Frozen in abject horror.
The night passed quietly. After the feast the human had, or the desecration of life that the prisoner saw, whichever way you look at it. The human nodded off to sleep. Content in the success of his mission. But the tied up creature had no such rest. Sending silent pleas to the stars that it might be saved. But not daring to make a sound, less it awaken that sleeping horror. Or was it sleeping? Dear Ix, it might be watching me. Feigning sleep to keep an eye on its meal. Dear Ix I'm next...
All through the night, the demons plagued its mind. Until the warmth of the morning rose, and with it the sound of an Ixian cruiser.
Elation could not be an understatement for the tired, tied, beat, and bruised thing. Craning its neck to the direction of the sound about to bellow out an Ixian warning to the demon resting next it.
"BE CAREFUL! THERE'S ONE HERE-". It stopped speaking. That previous elation it felt at a saviour arriving to rescue it from the demons grasp, fizzled out like a drop of water in a drought.
That all so familiar cold remained. And the dryness of despair. As pairs of dark pupils shot back at it.
On the cruiser were tall adult Terrans. Clean cut, well fed, well dressed Terrans. Four, no Six, no eight of them. All hanging onto the side of cruiser while it made its way to their location. Compared to the demon waking up beside it, these creatures were organised. A savageness neatly packaged in a uniform with a symbol. The prisoners eyes grew wide in its sunken sockets. 8 rings, and a centre mass. They must be the cause of, well all this.
Accepting fate, its head fell in part defiance, in part to avoid the stinging eyes of these others. It felt their gaze burn through—cold, cruel, calculating. There is nothing I can do any longer.
"You're finally here. What took you so long?" The runner said to his approaching comrades, "Took all night to catch up to him."
"Hey Jan, great work", the tall militant woman shot back. With a playful punch to his arm. "Guess all that cardio really paid off, didn't I tell you it would!" She let out a playful guffaw.
"Thanks Chel", replied Jan.
"Ok chop chop people, we're on a schedule. We need to reach the port ASAP remember? Come on Jan, rest up all you like, you're still on the clock."
"Aye sir." Jan shot back in a mock salute, gaining a sneer from the commandant, then a sneaky smile.
"Don't forget your trash. And make sure its breathing still."
It creaked open its eyes, seeing pairs of boots moving towards it and standing in front. In silence. Then all of a sudden, felt pairs and pairs of hands pull and tug. and lift it up The thing let out a pathetic silent sob. While it was loaded in the back of the cruiser, face up. Staring at eyes, piercing black dots peering back. It could never understand what was being felt by those eyes and those faces.
Ixians wear their emotions on their carapace; spots and stripes would slowly appear in certain parts, representing emotions and feeling that their bodies felt in a general sense. But the most private thoughts were of course, still kept private.
But this. This was just too foreign. The eyes never stopped. Even in the swaying movement of the cruiser the pupils never broke contact. Those eyes. As if it was peering into it, envelops your entire mind. There was no way to hide, even hiding in his inner self would do no good. Those eyes. Those predator eyes can find me anywhere I try to escape to. Inside and out.
Some times passes.
"You know. I lost good friends to the royal caste. Especially to this one's brood clan or whatever they like to call it." One of them was looking right at it when they said it. It turned its eyes over to the source. A short one, with a slave scar on the neck said it. A scar that shot through his memories. A scar inflicted to property owned by, his brood. This one is dangerous..., it thought.
Jan, and the others didn't look but felt it. The cold darkness in that tone made it clear what it intended to do.
The female militant, Chel, I think her name was. Slowly reached to the side arm on her holster. Sensing the oncoming problem.
"You still understand me don't you? I've had to watch good people die. Damn good people." The scarred one one stood, grabbing the upper rail of the cruiser to steady themselves. "I hear that even if you get ill, you become the entertainment for the night. What was it now?" She paused for a brief second. "Oh I remember".
"Stil" Chel said slowly. "Cool it". Hand still on the butt of the sidearm.
Not hearing or not wanting to reply. Stil continued. "Torn apart by those raptor pets. Hands or feet cut off as souvenirs for those fucked-up parties and those fucked-up guests. Oh yea, and the 'toy play' or whatever they call it. Can't have Ken and Barbie fight back now, can we?"
Stil leaned closer to the now cowering, shaking thing, "I wonder which one was your favourite." The words cut through La'Ix like an icicle. This was the first time these demons actually spoke to it directly. And it didn't like it. It could sense the venom from the words.
"Stil..." Chel slowly got up, hand still at the ready. "I said cool it." The line had a steely warning to it. Chel wouldn't risk the mission. Even if it meant doing what must be done.
Agonizing seconds passed. The cowering, shaking thing seemed to grow whiter and whiter by the second, It's spots clearly showing what it felt. Staring up, Not willing to move but being unable to hide. It felt the absolute crushing weight of the present. Grinding it down to a paste.
Everyone stayed still. The two militants didn't move. The rest didn't seem to even have paid attention to the converstation, still looked away.
Longer passed.
Stil smiled, "Oh come on Chel, you know I wouldn't do anything to our friend here? You know I was just playing around." Stil laughed. Chel didn't react.
Stil immediately crouched, faced the shaking prisoner inches apart eye to eye, and in a whisper said "Right friend?"
She wants me to reply? Dear Ix I can't even think with those eyes in front of me What do I do?! What do I say?!
"Right. Friend?" Stil repeated slower and colder. Like the blade of a surgeon hovering over skin, ready to plunge.
The gears of its Ixian brain grinded to a screeching halt. In utter desperation to find a reply it simply gave up. Instead, it felt a warmth slowly spread. Slowly spread between its hind legs. It had released its bladder.
"BAHAHAHAHA LOOK AT IT" Stil roared in laughter. The sound of it rattling the prisoners brain with the sound. Disorienting its senses. "NOW THAT'S CLASSIC TIMING IF I'VE EVER SEEN IT!" She plopped back down face red and still laughing.
The Ixian didn't know what to do but tremble and sob silently on the cold surface of the cruiser surrounded by laughter. and the warmth of its piss. It tried to plug its ears. But the sound still came. Laughter. Laughter. Laughter. Dear Ix, what are these demons... where are they taking me? To hell?...
The cruiser kept cruising. Towards the port across the island. Trailing laughter behind. Or to the sobbing wreck of a thing, demonic cackling.
The scent of familiarity wafted into the senses of the prisoner as the cruiser started to slow. The smell of the salt, the chirping of familiar aviaries. Sound of the crash of sea. The port.
Braving a sentence for the first time in for what seems eternity. It let out a question "...w..w..where ... why... are... ... we ...h... here?" It managed to say shakily, eyes downcast.
As if in response, a sharp shove greeted it from the back and a hard hit on the ground was as much of an answer it was getting.
"Move it", Jan said gruffly.
They walked. the ixian still bound but free to walk in the middle of the group of humans. Towards a destination still not known. The walk twisted, and turned, and twisted again. One thing struck out to the prisoner. It was too clean, especially for what it was expecting, it's last experience being in the previous blood-soaked town laden with bodies and carrion eaters.
The port town was completely silent, free from the regular hustle and bustle it usually had even when the emperor was not present. And superbly clean. Not a single piece of dirt to be seen. Not a single Ixian either. Where did everyone go? Did they make it out somehow when these invaders came?
In the background, the surf broke relentlessly.
Piercing eyes caught the prisoners glance, as it wandered curiously around the town. Realising its mistake La'Ix tried to look away but the burning gaze gripped his own.
As if reading its soul. The human answered the hidden question bubbling up in La'Ix. "You should've seen them your royal majesty". The one called Stil said while bending in mocking courtesy.
The surf pounded the shore even more loudly now.
"They don't swim well. Especially the young ones. They dropped like stones. Turning all white by the time they stopped moving."
Louder now. The sea roared.
Nothing came. Not a thought in La'Ix's mind. Its mind struggled to comprehend the depth of what was said by Stil, the scarred human.
The waves boomed louder now. Louder than the sun, echoing louder than the screams of all the Ixians that must have perished.
It saw the lips of the standing-devil in front of it. But all the came from its blood red lips were obscured by the sound of the pounding of the waves. The echoes of drowned kin, thudding and slapping against the shore, merged with the relentless surf in La'Ix's mind.
This is for our sins.
Wave after wave, the relentless surge continued, each one a haunting reminder of the souls lost to the sea, each crash a ghostly thud of bodies hitting the shore.
Very slowly did some exhausted neuron in the Ixian's head come to a conclusion as to how these creatures in front of it can be so relentless, so cruel, and so evil. When pushed to beyond its breaking point, did their true carnivorous instincts rear their ugly head.
Oh dear Ix. What sort of environment could breed such demons?
La'Ix didn't remember what happened next. The memories feel like a distant dream now as he sits watching the port sky now.
The aching brand on his forehead of the 8 ringed system, pulsed in pain—a departing gift from his newly made friends, stung from the salty sea air.
He barely recalls the staggered walk from the empty inter-arm transmission office and the inputting of his biometric royal seal. He barely even remembers the message that was sent under his name and signature
And even less does he remember what he heard what will happen next.
All alone now, he stares at the sky of the empty port town. As he watches more royal ships enter the atmosphere.
He gazes upward, thoughtlessly, statue-like Knowing fate will come for them all. Fate in the form of piercing black eyes and a monster so large it can fit in a shadow.
A single thought, carried its way from above the despair to the surface. Slowly. Like a bubble in a pool of tar.
What was I meant to tell the emperor again?
submitted by HumanSupremacyFan to HFY [link] [comments]


2024.05.19 21:41 superstarKorea Can someone help pls

Can someone help pls
Does anyone know how to do the last two questions. If so, can you help me pls thx
submitted by superstarKorea to GCSE [link] [comments]


2024.05.19 21:41 SpareDifficult5353 SAT Test Helper Reddit SAT Test help- SAT Exam Help!! Reddit Pay someone to take my sat test Reddit Pay someone to do my SAT Exam Reddit Online Helper Hire Reddit Exam Taker for Help in SAT, ACT CAE, FRM, GED, NCLEX, NREMT, PRAXIS, PSAT, TEAS, USMLE Reddit Praxis Exam Help Online Reddit

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submitted by SpareDifficult5353 to Studentcorner [link] [comments]


2024.05.19 21:41 DravenCarey Account Help: EX Weapon Suggestions for My Accounts

Hey all! I'm looking for some suggestions on which EX weapons to build for my account(s). I'll list each account's info, the resources I have access to, and the units that are at least M+ (as well as what level their weapon is at the moment if anything). As far as background on the accounts, each one is routinely in the top 50 for Dream Realm, top 100 for Arena, and fairly progressed in AFK stages.
My hopes is to get some suggestions on which EX weapon upgrades would be most impactful across the account. I'm interested in success in all game modes in this order of priority:
Dream Realm > Arena (Defense) > Arena (Offense) > AFK Stages > Legend Trial
I'll also include what my thoughts are for who to upgrade or who to save for.
Account #1 (In the new season, Trial of Abyss is cleared)
Available Essences
Tidal Essence (Blue): 81 (I'll save to get enough for 1-2 +5 weapons if need be)
Temporal Essence (Orange): 198 (two +5 to +10 jumps or one +10 to +15 jump)
Twilight Essence (Red): 156 (one +15 to +20 jump)
Units at M+ or Higher:
Character Current Rank Current EX Level
Rowan S+ +0
Smokey S+ +5
Odie S+ +10
Marilee S+ +10
Korin S+ +5
Thoran S+ +5
Koko S+ +0
Arden S+ +0
Hewynn S +5
Vala S +5
Cassadee M+, could go to S+ +5
Viperian M+, could go to S+ +0
Lyca M+, could go to S+ +0
Cecia M+ +0
Shakir M+ +0
Silvina M+ +0
My Thoughts:
I'm leaning toward getting Arden to +5 (possibly +10), Shakir to +5 (possibly +10), and Odie to +20 (just because he's my main carry for most content).
Account #2 (Not in the new season yet)
Available Essences
Tidal Essence (Blue): 368 (Enough for 1-2 +5 weapons)
Temporal Essence (Orange): 173 (two +5 to +10 jumps or one +10 to +15 jump)
Twilight Essence (Red): 98 (one +15 to +20 jump)
Units at M+ or Higher:
Character Current Rank Current EX Level
Rowan S+ +0
Cecia S+ +5
Marilee S+ +10
Korin S +5
Koko S +0
Arden S +0
Smokey S +5
Odie S +10
Lyca M+ +0
Silvina M+ +0
Units Being Built:
Character Current Rank
Thoran M
Viperian M
My Thoughts:
My top priority is saving for Thoran to get +5 once he's M+, after that I'm not sure who to invest in (without just copying my first account).
If one of these was your account, what would you do?
submitted by DravenCarey to AFKJourney [link] [comments]


2024.05.19 21:32 herein2024 Luba 2 5000 vs Husqvarna 450EPOS - The Missing Comprehensive Comparison

So, I have the dubious honor of having owned both the Luba 2 5000 and the Husqvarna 450X EPOS at the same time for the same yard. I also have the Husqvarna 315X wired version as well. But in this post I want to provide a comprehensive comparison between the Husq 450X EPOS and the Luba 2 5000. There are already tons of vendor marketing materials, YouTubers with their reviews, etc. My goal is to provide a real comprehensive review, with no fanboyism, no hidden agenda, just as a homeowner who wants something that works reliably and that lasts.
In this post my goal is also to provide new information that I was not able to find anywhere when I was comparing these two prior to purchase, if you have any questions that you want answered that I did not cover here just let me know.
MY YARD
My yard is a pretty simple Florida rectangular acre with about 5 big oak trees and plenty more overhanging my yard from my neighbors' yards. I have about 1/2 acre in the back and about 0.30 acres in the front. I use the Husq 315X to mow the front and decided to buy a wireless version to mow the back. I also have a thin strip outside of the front fence that I mow on occasion after opening the gates and fences.
LUBA2 5000 vs HUSQ 450X EPOS
Below I have arranged my findings by categories, with the most surprising being first.
OVERALL WINNER (TIE)
Right now both the Luba 2 and the Husq 450X EPOS have a fatal flaw; the Luba 2 badly chews up my yard, and the 450X EPOS can't seem to find its RTK/Satellite Signals. At this point in time I do not know if the Luba's or 450X EPOS's problems are just software or a fundamental hardware problem. Mammotion is addressing their hardware design with the release of the Yuka, I can only hope the RTK problem with the 450X EPOS can be fixed via a firmware update.
I know the 450X EPOS won a lot of categories for me, but if it sits around in my yard all day searching for a signal then none of the rest of its features matter. RTK is so important to the fundamental operation of a wireless RTK robot that it supersedes all else in my book.
RECOMMENDATIONS
Luba 2 - I would recommend the Luba 2 if any of the below are true:
450X EPOS - I would recommend the Husq 450X EPOS if ALL of the below are true:
Wired Solutions - My front yard Husq 315X wire guided mower is great, problem free, and still uses a wire. I used a trenching machine, bought heavy duty 14 gauge wire, and buried it around 8" deep. In my opinion, if you can deal with installing the wire, not being able to change things later, and risk the wire breaks, wired is still the most reliable way to go. I think wireless mowers are very close to being mature, but something needs to come along to reduce the problems with satellite reception, RTK placement, and blockage from buildings and trees. We don't all have that perfect wide open yard with no trees or buildings.
submitted by herein2024 to automower [link] [comments]


2024.05.19 21:32 ashiwanikumar Unlocking the Future: How Chatbots & AI Are Redefining Customer Engagement

Welcome to the inaugural issue of Insights on Chatbots & AI, where we embark on a journey into the transformative realm of artificial intelligence (AI) and chatbots. These technologies are not just reshaping customer service; they're redefining how businesses interact with their customers, offering unprecedented levels of personalization, efficiency, and engagement.

The Rise of Chatbots in Digital Strategy

Chatbots have undergone a remarkable evolution since their inception. What started as simple, script-based programs have now blossomed into sophisticated conversational agents powered by advanced AI capabilities, including machine learning and natural language processing (NLP).
This technological leap has empowered chatbots to understand and respond to human language with remarkable nuance, enabling them to engage in contextual, dynamic interactions that can anticipate and cater to individual customer needs.
As chatbots continue to advance, their strategic importance in the digital landscape is becoming increasingly evident. Businesses that embrace these AI-driven solutions are positioning themselves at the forefront of customer experience innovation, gaining a competitive edge through enhanced engagement, personalization, and operational efficiency.

Transforming Customer Service with AI

In the realm of customer service, AI and chatbots are ushering in a paradigm shift. Gone are the days of frustrating wait times and generic, one-size-fits-all responses. AI-powered chatbots have redefined what it means to provide exceptional support by offering 24/7 availability, instant responses, and tailored solutions based on each customer's unique preferences and interaction history.
Imagine a world where customers can receive personalized recommendations, resolve issues, and access vital information seamlessly, without the constraints of traditional support channels. This is the reality that AI chatbots are bringing to life, revolutionizing the customer service experience and setting new standards for responsiveness, convenience, and satisfaction.
But the benefits of AI in customer service extend beyond the customer-facing aspect. By automating routine tasks and queries, chatbots alleviate the workload on human support teams, allowing them to focus their efforts on more complex issues that require human expertise and empathy. This synergy between AI and human agents creates a cohesive, efficient support ecosystem that delivers the best of both worlds – the speed and scalability of automation combined with the nuanced problem-solving capabilities of human professionals.

AI and Chatbots in Sales and Marketing

The impact of AI and chatbots extends far beyond customer service, permeating into the realms of sales and marketing. In these domains, chatbots serve as powerful tools for engaging customers, guiding them through the sales funnel, and ultimately driving conversions.
From the initial touchpoint, chatbots can capture leads, gather pertinent information, and seamlessly hand off qualified prospects to sales teams. Throughout the sales process, they can provide personalized product recommendations, answer inquiries, and even facilitate transactions – all through natural, conversational interfaces that enhance the overall buying experience.
On the marketing front, AI plays a pivotal role in delivering data-driven insights and personalized campaigns. By analyzing customer interactions, preferences, and behavioral data, AI algorithms can uncover valuable patterns and trends, enabling businesses to craft targeted marketing strategies that resonate with their audiences on a deeper level.
Moreover, chatbots themselves can serve as effective marketing channels, engaging customers through interactive content, quizzes, and personalized offers, all while gathering valuable data to refine and optimize future campaigns continually.

Overcoming Challenges and Embracing Opportunities

While the potential of AI and chatbots is undeniable, their implementation is not without challenges. Data privacy and security remain paramount concerns, as businesses must ensure that customer information is handled with the utmost care and compliance with relevant regulations.
Additionally, the dynamic nature of AI and NLP technologies necessitates continuous learning and adaptation. As customer preferences and language patterns evolve, chatbots must be regularly updated and fine-tuned to maintain their effectiveness and relevance.
However, these challenges should not be viewed as obstacles but rather as opportunities for innovation and growth. By addressing data privacy concerns head-on and fostering a culture of continuous learning and improvement, businesses can position themselves as industry leaders, setting new standards for ethical AI adoption and customer-centric experiences.

Spotlight on Conferbot: Elevating Chatbots to New Heights

In the ever-expanding landscape of chatbot platforms, Conferbot has emerged as a standout solution, democratizing access to advanced AI and chatbot technologies for businesses of all sizes. With its no-code approach, Conferbot empowers organizations to create and manage sophisticated, AI-powered chatbots without the need for extensive technical expertise or resources.
At the core of Conferbot's offering is an intuitive, drag-and-drop visual builder that simplifies the process of designing and deploying chatbots. This user-friendly interface, coupled with robust natural language processing capabilities, enables businesses to create conversational experiences that feel natural, engaging, and tailored to their unique needs.
But Conferbot is more than just a chatbot builder; it's a comprehensive platform that seamlessly integrates with existing business systems and processes. From CRMs and marketing automation tools to e-commerce platforms and analytics dashboards, Conferbot's extensive integration capabilities ensure that chatbots become seamless extensions of an organization's digital ecosystem, streamlining operations and fostering cohesion across various touchpoints.
As businesses continue to navigate the ever-evolving digital landscape, solutions like Conferbot become invaluable assets, empowering organizations to stay ahead of the curve and deliver exceptional customer experiences powered by the latest advancements in AI and conversational technologies.

Conclusion

As we stand on the precipice of a new era in business-customer interactions, the importance of AI and chatbots cannot be overstated. These transformative technologies are not fleeting trends but foundational elements of a future where digital engagement is personalized, efficient, and omnipresent.
In this rapidly evolving landscape, staying informed and adaptable is key to unlocking the full potential of AI and chatbots. By embracing these technologies and fostering a culture of continuous learning and innovation, businesses can position themselves at the forefront of customer experience excellence, delivering unparalleled value and cementing their competitive advantage.
As we conclude this inaugural edition of Insights on Chatbots & AI, I invite you to explore the possibilities that platforms like Conferbot offer. Whether you're seeking to enhance your customer service, automate sales processes, or simply explore the potential of AI in your business, Conferbot provides a powerful starting point for your journey.
Thank you for joining me on this exploration of chatbots and AI. In future editions, we'll delve deeper into industry-specific use cases, best practices, and emerging trends, ensuring that you remain at the forefront of this transformative technological revolution.
Together, we'll unlock the future of customer engagement and redefine what it means to deliver exceptional experiences in the digital age.
Welcome to the inaugural issue of Insights on Chatbots & AI, where we embark on a journey into the transformative realm of artificial intelligence (AI) and chatbots. These technologies are not just reshaping customer service; they're redefining how businesses interact with their customers, offering unprecedented levels of personalization, efficiency, and engagement.

The Rise of Chatbots in Digital Strategy

Chatbots have undergone a remarkable evolution since their inception. What started as simple, script-based programs have now blossomed into sophisticated conversational agents powered by advanced AI capabilities, including machine learning and natural language processing (NLP).
submitted by ashiwanikumar to conferbot [link] [comments]


2024.05.19 21:30 tempmailgenerator Integrating Customer Information with PayPal's Order Creation API

Seamless Payment Integration Strategies

In the rapidly evolving digital marketplace, ensuring a seamless transaction process is paramount for e-commerce platforms. One of the critical components of this process is the integration of customer data, such as names and emails, into payment systems like PayPal's Create Order API. This integration not only streamlines the checkout experience but also enhances security and personalization, offering customers a smooth and secure payment journey. By leveraging PayPal's API, businesses can automate the transfer of vital customer information, reducing manual input errors and improving overall transaction efficiency.
Moreover, the strategic implementation of PayPal's Create Order API facilitates a more personalized shopping experience, allowing businesses to tailor their services according to customer preferences and purchase history. This level of customization is crucial for building long-term customer relationships and fostering loyalty. Additionally, understanding the technical nuances and best practices for integrating customer data into PayPal's system is essential for developers and e-commerce professionals aiming to optimize their online payment solutions. This integration not only supports operational efficiency but also contributes to a trustworthy and customer-centric e-commerce environment.
Command Description
fetch() Used to make network requests to PayPal's API and other endpoints.
JSON.stringify() Converts JavaScript objects into a string format to send in the request body.
Headers Used to set HTTP headers like Content-Type and Authorization for the request.

Enhancing E-Commerce Transactions with PayPal Integration

Integrating PayPal's Create Order API into an e-commerce platform significantly elevates the user experience by providing a streamlined, secure, and efficient payment process. This integration allows for the direct transmission of payer details, such as name and email, from the merchant's site to PayPal, facilitating a smoother transaction flow. This seamless integration is not just about improving the speed of transactions; it also plays a crucial role in enhancing security. By automating the data transfer process, the risk of manual entry errors is minimized, and sensitive customer information is handled securely, adhering to PayPal's robust encryption standards. This method ensures that customer trust is maintained, which is paramount in the digital commerce space.
Furthermore, the flexibility offered by PayPal's API supports various transaction types, including one-time payments, subscriptions, and donations, making it an ideal choice for a wide range of business models. Advanced features such as smart payment buttons, which automatically adapt to the user's country and device for an optimized payment experience, further exemplify the thoughtful design of PayPal's solutions. For businesses looking to expand globally, integrating with PayPal offers the added advantage of accepting payments in over 100 currencies, thus broadening their market reach. This comprehensive approach not only simplifies the payment process for customers but also provides merchants with valuable insights into purchasing behaviors, enabling more targeted marketing strategies and business decisions.

Integrating PayPal Order Creation

JavaScript with Fetch API
const url = 'https://api.paypal.com/v2/checkout/orders'; const body = { intent: 'CAPTURE', purchase_units: [{ amount: { currency_code: 'USD', value: '100.00' } }], payer: { name: { given_name: 'John', surname: 'Doe' }, email_address: 'john.doe@example.com' } }; const options = { method: 'POST', headers: { 'Content-Type': 'application/json', 'Authorization': 'Bearer YourAccessToken' }, body: JSON.stringify(body) }; fetch(url, options) .then(response => response.json()) .then(data => console.log(data)) .catch(error => console.error('Error:', error)); 

Optimizing E-Commerce Checkout with PayPal

Integrating PayPal's Create Order API into e-commerce platforms significantly enhances the checkout process, making it faster, more secure, and user-friendly. This integration facilitates the seamless transfer of customer information, including payer name, email, and payment details, directly into PayPal's system, minimizing the need for manual input and reducing the potential for errors. Such an approach not only streamlines the transaction process but also reinforces security measures. PayPal's advanced encryption and fraud detection systems ensure that customer data is securely processed, providing both merchants and customers with peace of mind.
Moreover, the adaptability of PayPal's API to support various payment structures, including one-time purchases, recurring payments, and donations, makes it a versatile tool for businesses of all sizes and types. By implementing PayPal's smart payment buttons, merchants can offer a tailored payment experience, automatically adjusting to the customer's location and preferred payment method. This global reach, coupled with the ability to accept payments in multiple currencies, empowers merchants to expand their international customer base. Additionally, the insights gained from transaction data can inform more effective marketing strategies and business decisions, driving growth and enhancing customer satisfaction.

Common Questions on PayPal Integration

  1. Question: Can PayPal's Create Order API handle subscriptions?
  2. Answer: Yes, PayPal's API supports various transaction types, including subscriptions, by allowing recurring payments setup.
  3. Question: Is it secure to transfer customer data through PayPal's API?
  4. Answer: Absolutely, PayPal uses advanced encryption and fraud detection technologies to ensure secure data handling.
  5. Question: Can I accept international payments with PayPal?
  6. Answer: Yes, PayPal supports transactions in over 100 currencies, enabling you to accept international payments seamlessly.
  7. Question: How does PayPal's smart payment button work?
  8. Answer: Smart payment buttons automatically adjust to the user's country and device, offering optimized payment methods.
  9. Question: What are the benefits of integrating PayPal's API for e-commerce?
  10. Answer: Benefits include streamlined transactions, enhanced security, global reach, and valuable insights into customer behavior.
  11. Question: Does PayPal integration support mobile payments?
  12. Answer: Yes, PayPal is optimized for mobile transactions, ensuring a smooth payment process across devices.
  13. Question: How can I set up PayPal's Create Order API on my website?
  14. Answer: Setting up the API involves registering for a PayPal developer account, creating an app, and using the provided credentials in your website's backend.
  15. Question: Can I customize the checkout experience with PayPal?
  16. Answer: Yes, PayPal offers customization options for the checkout experience, including payment button configuration.
  17. Question: How does PayPal handle refunds?
  18. Answer: PayPal provides a straightforward process for issuing refunds through its API, directly from the merchant's account dashboard.
  19. Question: Are there any fees associated with using PayPal's API?
  20. Answer: PayPal charges transaction fees for payments processed through its API, which vary by transaction type and volume.

Key Takeaways from PayPal API Integration

The journey of integrating PayPal's Create Order API into an e-commerce system underscores the importance of a seamless, secure, and efficient payment process. This integration not only facilitates a smoother transaction flow by automating the transfer of payer information but also significantly enhances the security and reliability of online transactions. The capability to handle various transaction types, including subscriptions and donations, provides businesses with the flexibility to cater to diverse market needs. Moreover, the adaptation of smart payment buttons and the acceptance of multiple currencies position businesses to thrive in the global market. Through this integration, e-commerce platforms can offer an optimized payment experience, fostering customer trust and loyalty. Ultimately, the strategic implementation of PayPal's payment solutions plays a pivotal role in the growth and success of e-commerce ventures, highlighting the crucial intersection between technology and customer satisfaction in the digital age.
https://www.tempmail.us.com/en/paypal/integrating-customer-information-with-paypal-s-order-creation-api
submitted by tempmailgenerator to MailDevNetwork [link] [comments]


2024.05.19 21:30 LilMissLinNim New S24 Ultra came in. Is this ok?

New S24 Ultra came in. Is this ok?
I've seen quite a few people here not happy with the battery life on their 24U's. It's one of the reasons I make a point not to be an early adopter, until any kinks are ironed out. I ordered my US unlocked 24U and took advantage of the Mother's Day promotion and traded in my 21U.
One thing I don't like is that Battery Protection level has been dropped to 80%, as opposed to 85%. My performance profile is set to light, and Adaptive battery profile, with a bunch of tweaks in settings. Would you all consider this good battery life, for a device that was manufactured on April 23, 2024?
submitted by LilMissLinNim to GalaxyS24Ultra [link] [comments]


2024.05.19 21:29 Next_Research_186 toefl test helper English Reddit Pay someone to take my english exam reddit Pay someone to do my admission test reddit Online Exam Helper Reddit Test Taker Hire Reddit LSAT, MCAT, SAT, ACT, IELTS, TOEFL, PTE, CAE, CFA, CPA, CMA, EA, FRM, GED, NCLEX, NREMT, PRAXIS, PSAT, TEAS, USMLE Reddit

Paid Help from Hiraedu: If You're struggling to handle your comptia or any other WGU Exam or any other coursework, get help from Hiraedu and pay after the exam. Contact details for Hiraedu is: WhatsApp: +1 (213) 594-5657 OR Call: +1 727 456 9641
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submitted by Next_Research_186 to Studentcorner [link] [comments]


2024.05.19 21:29 CaribbeanCock Evolution Gear Elcan 1.5-6x & Holy Warrior Elcan 1-4x first impressions

Evolution Gear Elcan 1.5-6x & Holy Warrior Elcan 1-4x first impressions
Since i got quite a few questions about the elcans I'm gonna give my first impressions on both
Starting with the Holy Warrior 1-4x. Price was €220 on ali and shipping took about 10 days.
The build quality is solid and unlike some cheaper elcans the 1x is a true 1x where most are like a 1.2x. Glass clarity is really good and I haven't seen any zero shifting between magnifications, iy taked cr1620 batteries as opposed to the more common cr2032, it has 11 levels of brightness with full reticle illumination with the lowest being dim enough to use under nods but it kinda blows out whatever ur aiming at. There is no killflash included, the clips on the under side where the arms levers press against to tighten the optic to the rail are trash and will fall out eventually and holy warrior don't make or sell spares so u will need a diy fix eventually Communication with holy warrior is decent but dont expect royalty treatment.
Overall 8/10
On to the Evolution Gear 1.5-6x Price is €330 I paid €215 granted it was on discount plus another €5 off for following the EG store and i got another additional discount for buying 2 units. Shipping took 8 days despite the aclaimed 12 days from the seller so plus points there.
In the box u get a pen like thingy that has a retractable brush to clean the lens, a microfibre cloth, killflash and the sight itself with an rmr plate already mounted and a front and rear lens covers, no batteries unfortunately, the killflash is the bigger more bulky "2024" version but they do sell the thinner more low profile one for €30
Build quality is sturdy but some seam lines can be seen that may throw off some, adjustments are really tactile and positive and maintains its zero on my hardest recoiling replica, it takes the Cr2032 batteries and has 11 levels of brightness, the lowest is way too bright for NVG. There was no shift in the reticle position between magnifications
Customer service was the best I've ever experienced, as previously mentioned i got a slew of discounts and EG kept in contact with me from the moment i showed interest to completing the purchase, upon receiving the package happy as i was ofc i texted EG expressing my joy and saying it was "perfect" to which the seller politely asked me to really put it to the test before giving in the ol stamp of approval as those 2 units were the first of the 2024 edition they sold, this surprised me as typically with many sellers they will just take the blind positive review and bid you farewell but EG genuinelly wanted to know what they could improve so i did some testing and found some things that could improve
The num which sits between rail slots on the bottom of the elcan is a tad too thin causing some back and forth wobble but i legit fixed that with a piece of paper, my other complaint was the magnification lever was extremely stiff but that lossened up over time, overall the wobble was the only major complaint i had.
Overall 9.5/10
submitted by CaribbeanCock to airsoft [link] [comments]


2024.05.19 21:26 PlaceAdaPool Project #4 Addendum II - Integrating Symbolic Deduction Engines with Large Language Models: A Gateway to Universal Symbol Manipulation 🌌

In the vast expanse of artificial intelligence research, a fascinating synergy is emerging between symbolic deduction engines (MDS) and large language models (LLMs). This integration not only promises to enhance the capabilities of AI systems but also paves the way for a universal framework for symbol manipulation, transcending the traditional boundaries of language and mathematics. This exploration delves into how MDS, when used in conjunction with LLMs, could revolutionize our approach to processing and generating information in all its forms.

The Synergy of Symbols and Semantics

At the heart of this integration lies the understanding that all information in the universe, be it words of a language or mathematical symbols, essentially represents an exchange of information. Symbolic deduction engines excel at reasoning with well-defined symbols, following strict logical rules to derive conclusions from premises. Conversely, LLMs are adept at understanding and generating natural language, capturing the nuances and complexities of human communication.

Enhancing LLMs with Symbolic Reasoning

Integrating MDS with LLMs introduces a powerful dimension of logical reasoning and precision to the inherently probabilistic nature of language models. This combination allows AI systems to not only comprehend and generate human-like text but also to reason with symbolic information, ensuring that the output is not only linguistically coherent but also logically consistent.

A Universal System for Symbol Manipulation

Imagine a system where symbols, regardless of their nature, are manipulated with the same ease as words in a sentence. Such a system would leverage the strengths of both MDS and LLMs to handle a wide array of tasks, from solving complex mathematical problems to generating insightful literary analysis. The key to this universal symbol manipulation lies in abstracting the concept of "symbols" to a level where the distinction between a word and a mathematical sign becomes irrelevant, focusing instead on the underlying information they convey.

Challenges and Considerations

Complexity and Integration

The primary challenge lies in the seamless integration of MDS with LLMs, requiring sophisticated mechanisms to translate between the symbolic logic used by MDS and the semantic understanding of LLMs.

Ambiguity and Uncertainty

While MDS operates with clear, unambiguous symbols, LLMs must navigate the inherent ambiguity of natural language. Bridging this gap demands innovative approaches to ensure consistency and accuracy.

Adaptability and Learning

The system must be adaptable, capable of learning new symbols and their relationships, whether they emerge from the evolution of natural language or the discovery of new mathematical principles.

Proposed Solutions

1. Hybrid Model Architecture

Develop a hybrid model that combines LLMs with symbolic reasoning modules. Use LLMs for language understanding and generation, while employing symbolic modules for tasks requiring strict logical deductions.
Technical Implementation: - LLM Component: Utilize models like GPT-4 for natural language processing. - Symbolic Component: Integrate with systems like Prolog or Z3 for symbolic reasoning. - Communication Protocol: Design an interface that allows bidirectional communication between LLMs and symbolic engines.

2. Symbolic Encoding Techniques

Implement symbolic encoding techniques to transform natural language input into a structured format that MDS can process. This could involve developing intermediate representations that capture both semantic and symbolic information.
Technical Implementation: - Intermediate Representation (IR): Define an IR format, such as Abstract Syntax Trees (ASTs) for parsing and structuring inputs. - Parsing Algorithms: Develop algorithms to convert natural language to IR. - Formula: ( \text{IR} = \text{Parser}(\text{Natural Language Input}) )

3. Bidirectional Translation Mechanisms

Create bidirectional translation mechanisms that allow for smooth conversion between the outputs of LLMs and the inputs of MDS. This ensures that both components can work seamlessly together without loss of information.
Technical Implementation: - Translators: Develop translators that convert LLM outputs to symbolic inputs and vice versa. - Formula: ( \text{Symbolic Input} = \text{Translator}(\text{LLM Output}) )

4. Contextual Disambiguation Algorithms

Develop algorithms that use contextual clues to disambiguate symbols within natural language. These algorithms can leverage the vast amounts of data LLMs are trained on to make educated guesses about the intended meaning of ambiguous symbols.
Technical Implementation: - Contextual Clues Extraction: Use techniques like attention mechanisms in Transformers. - Disambiguation Function: ( \text{Disambiguated Symbol} = \text{Disambiguate}(\text{Context}) )

5. Continuous Learning Framework

Implement a continuous learning framework that allows the integrated system to adapt over time. This framework should enable the system to learn from new data, update its understanding of symbols, and refine its reasoning capabilities.
Technical Implementation: - Continuous Learning Loop: Employ reinforcement learning or online learning techniques. - Adaptive Models: Update models incrementally with new data. - Formula: ( \text{Updated Model} = \text{Model} + \Delta \text{Learning}(\text{New Data}) )

The Promise of Discovery

This groundbreaking integration heralds a new era of AI, where machines can not only mimic human language and reasoning but also discover new knowledge by identifying patterns and connections unseen by human minds. By transcending the limitations of current AI systems, the fusion of MDS and LLMs opens up limitless possibilities for innovation and exploration across all domains of knowledge.

Conclusion

The journey towards creating a generic system for the manipulation of symbols, uniting the logical precision of MDS with the semantic richness of LLMs, is an ambitious yet profoundly transformative venture. It embodies the pinnacle of our quest for artificial intelligence that mirrors the depth and breadth of human intellect, capable of navigating the vast ocean of information that defines our universe. refine these ideas further and explore the practical applications of such a system!
submitted by PlaceAdaPool to AI_for_science [link] [comments]


2024.05.19 21:26 not_here19 Hi this is my son’s chart

Hi this is my son’s chart
He is Leo rising, Sag Sun, and Aries moon. I am just wondering what type of temper he is going to have and how can I properly deal with it? Thanks! 😊
submitted by not_here19 to AskAstrologers [link] [comments]


2024.05.19 21:24 SomeOddCodeGuy My personal guide for developing software with AI assistance

So, in the past I've mentioned that I use AI to assist in writing code for my personal projects, especially for things I use to automate stuff for myself, and I've gotten pretty mixed responses. Some folks say they do the same, others say AI can never write good code. I ran into a similar mindset among professionals in my field, and it made me realize that maybe folks are simply using AI differently than I am, and that's why our viewpoints are so different on it.
Before I begin, a little about where I'm coming from: I'm a development manager , and I've been in the industry for a while and even went to grad school for it. So when you read this, please keep in mind that this isn't coming from a non-dev, but rather someone who has a pretty solid bit of experience building and supporting large scale systems.
Also, if you read this and think "Why do all this when I can just ask it for code and it works?" This guide is for building large scale systems that are clean, maintainable, and as well written as you can personally muster. Yes, there's redundant work here and yes there's still a lot of work here. But, in my experience, it has not only sped up my personal development but also made it really fun for me and allows me to churn out features for hours on end without getting remotely fatigued.

My AI Development Rules

First: The rules I follow when coding with AI to get the most benefit
Important Note: I always use 2 AI. Always. If you dont have a local AI, then Mistral has le chat for free, and you could use free chatgpt 3.5 If you have high end subscriptions, like Claude Opus and ChatGPT 4 Turbo, even better.
I prefer local AI models for various reasons, and the quality of some like WizardLM-2 8x22b are on par with ChatGPT 4, but use what you have available and feel most comfortable with.
You CAN use just 1, but different models have different training, and may catch things.

Phase 1: Architecture

AI is terrible at architecture, so this is mostly you. You don't have to deep dive down to, say, the innehelper method level, but at a minimum you want to document the following:
  1. What is the project about? What are the requirements of the project, in a concise format that you can repeat to the AI over and over again whenever you pose a question to it?
  2. What does "Done" look like? This is for your benefit, really. Scope creep is miserable, and you have no one to reign you in as the stakeholder. Trust me; my current project should have been done weeks ago but I won't... quit... adding... features...
  3. What classes/modules/packages should exist? Lay the program out in your head. What is each responsible for? How does it flow?
  4. At a high level, what kind of methods should each have? If you have a LoggingService, do you want a "Log(message)" method? If you have a FileManagerService, do you have a "ReadFile(fileName)" or "ReadFile(filePath)" or something else?
During this phase, you can present the answers to #1 and #2 to your AI and ask it for an architectural breakdown, but don't just use its answer. This is just to help you get over mental blocks, give you something to think about, etc. Write your own architecture. A big reason is because you, above all, need to know this project's structure inside and out. It will be harder for you to keep track of your project if you didn't write your own architecture.

Phase 2: The Coding

Below is the workflow I use. I understand that for many people this will feel like an unnecessary number of steps, but for me it has resulted in the highest quality that I've found so far, and has sped my development up massively... especially when working in a language I'm not intimately familiar with (like python. I'm a C# dev lol).
Yes, you can get code from AI far faster than what I'm about to say by simply asking for it and moving on, but the goal for me here is quality, developer understanding of the code, and adherence to the developer's style of coding. I want to write code that is clean, maintainable, scalable, and other developers at least won't want to set fire to if they look at it lol
Note: When making my first coding prompt of a conversation to the AI, I almost always include the answer to #1 from Architecture above- the breakdown of requirements for the full project. That context can sometimes help it better understand what you're trying to achieve.
While this may seem like it would be exceptionally time consuming, I can tell you that this workflow has worked amazingly for me in saving both time and energy. I'm usually dead tired at the end of a workday, and I simply don't have the mental energy to write code for another 4-5 hours straight. Because of this, I put off personal projects for YEARS. But by doing this, it allows me to get roughly similar quality to my own work when I'm fresh, while pawning off the labor portion of the dev to the AI.
I do the thinking, it does the efforting.
I would expect that steps 2, 3 and 4 will take around 5 minutes total. Step 5 will take 10-20 minutes depending on how much code is involved. Another loop will take another 15-25 minutes. So 1 feature will take around 20-60 minutes or so to produce. But the key here is how much mental energy you, as the developer, conserved while still maintaining tight control over the code.
Also note that this workflow won't work for EVERYTHING. Context limits can make it simply infeasible to engage the AI in some tasks. Say you've got 6 classes that are all working together on a function, and you realize there's an odd bug that you can't figure out where it is in that workflow. More than likely, you won't find an AI capable of handing that amount of context without degraded quality. In those cases, you're on your own.
Anyhow, I know this is lengthy, but I wanted to toss this out there. This workflow has worked amazingly for me, and I intend to continue refining it as time goes.
submitted by SomeOddCodeGuy to LocalLLaMA [link] [comments]


2024.05.19 21:24 SpacemanSpiffEsq General Information / FAQ

General

This subreddit is North American focused. If you would like to provide information from other countries, please leave it in a comment below or contact the moderators.
 
What is a perfusionist and what do they do?
A perfusionist’s central role is to operate a heart-lung machine during open heart surgeries or other surgeries where blood flow may be impaired or interrupted. Examples of surgeries or devices that may require perfusionists most commonly include:
  • Coronary Artery Bypass Graft (CABG)
  • Heart Valve Repair or Replacement
  • Congenital Heart Defect Repairs
  • Organ Transplants
  • Extracorporeal Membrane Oxygenation (ECMO)
  • Ventricular Assist Devices (VAD)
  • Intra-Aortic Balloon Pumps (IABP)
  • Chemoperfusion
 
What is the salary and job outlook?
Salaries for perfusionists are generally higher than $150,000 per year. There are a wide variety of pay structures that will affect total compensation packages.
The future of perfusion is unclear, mostly due to concerns of market saturation. A search through /Perfusion will reveal a wide variety of opinions on the matter. The American Board of Cardiovascular Perfusion (ABCP) publishes an annual report listing the number of certifications gained and lost. Included in the most current report (2023) is a historical list going back to 2000. Included in the 2022 report is the number of students admitted and graduated in 2021 and 2022.
 
Professional Organizations and Resources:  
 

Education and Credentialing

 
How do I become a perfusionist?
To become a practicing perfusionist in the United States, you must become a Certified Clinical Perfusionist (CCP). This credential is governed by the American Board of Cardiovascular Perfusion (ABCP) and is awarded after passing two board examinations: the Perfusion Basic Science Examination (PBSE) and the Clinical Applications in Perfusion Examination (CAPE).
Qualification to sit for the board exams is achieved by completing a certified program. The accrediting body for programs is the Commission on Accreditation of Allied Health Education Programs (CAAHEP) and a current list of programs may be found by going to this page, selecting “Profession” and choosing “Perfusion.” Unfortunately, this does not include programs that are defunct or programs that are undergoing the preliminary accreditation process. All schools require an undergraduate degree before entry regardless of outcome: degree or certificate.
The list of schools maintained at Perfusion.com and at SpecialtyCare are not current.
Programs currently undergoing preliminary certification include (alphabetical):
Program lengths vary from 18 to 21 months and cost varies from approximately $30,000 to $140,000.
 

Common Questions About the Application Process

 
Is it competitive?
The application process is extremely competitive. Schools are typically receiving several hundred applications and most take 20 or fewer students.
When does the application cycle begin?
The application cycle is different for each school, but typically start as early as June 1 for start dates the following year.
That means that for the beginning of the 2025-2026 academic year, applications will begin opening on June 1, 2024.
When do applications close?
Again, each program will be different. Some programs close earlier than others. Some programs have processes that take awhile to complete, so it is advisable to complete your application before the process closes.
Which school should I apply to?
You should apply to every school you're qualified for.
What prerequisites are required for perfusion school?
Each of the programs have different requirements. Contacting each of the programs with program specific questions is going to result in much more accurate answers than asking here. Programs can and do change requirements on an ongoing basis.
Nearly all programs require at least a documented conversation with a perfusionist or shadowing a case as part of the application process.
How do I find a perfusionist to shadow?
LinkedIn is your best resource. You may also post a request for a specific geographical area using the flair “Shadow Request.” You can also try contacting hospitals that do open heart surgery and arranging to shadow a perfusionist.
What kind of work experience is useful when applying to perfusion school?
Perfusion assistant jobs are sometimes referred to as a “golden ticket” for admission to a school. Many schools seem to value healthcare experience, through what type varies from school to school. Traditionally, RNs with critical care or operating room experience and respiratory techs seem to have a high degree of success. Other perfusion / OR adjacent jobs like anesthesia techs also seem to correlate with higher acceptance rates. As the application process becomes more competitive, it may be worth reaching out to current students to see what class make ups look like or Program Directors to see what advice they may give. Unfortunately, the application process is a “black box” and each institution has different qualities, traits, and experience they seem to value.
What are my chances of getting into School X? / Should I apply this year or wait until I have more experience?
No one knows. Your chances of getting into a school that you haven't applied to are zero. Contact the program for specific questions and guidance about your situation. The application process is a "black box" process with only the Program Directors and Admissions Council Members knowing how they work and what they are looking for in the current cohort. If you have specific questions about feedback you have received, feel free to ask them. Generic "what if" questions have a low likelihood of being approved in this subreddit.
Social Media
Look over all your social media accounts. Clean them up. Present yourself well online.
Additional Resources
/prospective_perfusion - subreddit dedicated to the application process and questions
/perfusion_accepted - subreddit dedicated to accepted students
 
 
Thanks to ghansie10 for the original thread - if you see this, please DM me!
Please report broken links or incorrect information to the moderators.
Feel free to post questions or information below.
submitted by SpacemanSpiffEsq to Perfusion [link] [comments]


2024.05.19 21:23 BainshieWrites Accidentally a War Crime

This is a [LF Friends, Will travel] stand-alone story, that assumes no knowledge of the setting.
[First] - [Prev] - [Next]
—------------
Date: 75 PST (Post Stasis Time)
“Yeah, it’s super exciting times! Two non-Terran AI, a Woolean, and a Tritian, finally interacting with us. There’s even been talks of some of the Woolean governments starting to formalize diplomatic relations with the Alliance. Exciting stuff!”
The avian uplift spoke with a measure of excitement, the ex-parrot’s feathers moving with a passion as they spoke about recent events, eyes glinting with excitement as she swung the glass of liquid around before taking a swig of the alcoholic beverage.
The bar was a small thing, more of a place to stay and drink in-between your travels, a tiny little room of bare steel chairs and tables, all lit by dim fluorescent lighting. It didn’t even have a bartender, just a little synthesizer which could create a variety of drinks. Sure, an aficionado of mixology would claim that synthesized drinks just don’t taste the same, but anyone coming to an establishment such as this wasn’t looking for a high class experience.
It was mostly about company while you waited for your ship to fuel on this small Terran owned space station.
“A Tritian? A Woolean I could understand, since they are less aggressive, but a Tritian? How do you get one of those without them trying to kill you?”
The second voice of the three figures sitting at the bar was an unnatural one, tinted with the digital origin of its speaker. The figure was bipedal, but not of an organic nature; instead a 7ft machine of metal, tubes, and wires making it look like something that had been welded together in someone’s backyard. Their ‘face’ was shown upon a single display: A pixelated representation of two eyes and a mouth. The entire form was a clear design choice by the AI inhabiting the body, considering more ‘realistic’ representations were readily available.
Most AI spent their time in a digital form, but a few preferred a more… physical existence. MADHAU5 was such an AI, enjoying the relative quiet and difference in point of view from such a limited perspective. He also held a small glass of liquor in one robotic hand, keeping it perfectly level as he spoke. The AI couldn’t drink it of course, but merely holding it… added to the ambience.
“The AI who brought them along, JOSH, brought a Tritian along without telling anyone when his crew escaped from a Tritian warship.” The avian responded to the question. ”From what I heard, they kept the Tritian in isolation for over ten years!”
“Ooof, you can't do that! I’m surprised that the Tritian AI was willing to cooperate with us after being illegally detained.”
The last voice joined the conversation the trio were having. A human, short built and still wearing his leather pilot jacket. The three sat in a row against the bar top, each looking at the others as they talked: An uplift, a human and an AI. A perfect representation of what it meant to be a Terran.
“Not like it would matter legally, the Tritian presumably attacked first, making them a combatant.”
There was a pause as both the human and uplift turned to stare at the words the AI had just spoken, looks of confusion filling both of their faces as they both looked at MADHAU5.
“Umm, that is not how that works….” The avian interjected, slowly and unsurely.
“Yeah, whether they attack you doesn’t change the legality.” The human added. ”You can’t just kidnap people for years because they assaulted you.”
“No, no, no, they are an enemy combatant at that point, meaning what happens is their fault.”
Another pause, most looks of confusion, the human giving a small laugh as if this was some joke he wasn’t quite getting yet.
“No… even if they’re a combatant, the Geneva conventions would make doing that a war crime.”
“Which they are not signatories of, meaning it doesn’t apply!” The AI spoke triumphantly, raising a robotic hand in victory, only to be cut down by the uplift’s words.
“No… it applies to the actions of signatories regardless of whether the combatants have signed or not. The other party not signing doesn’t make it less of a war crime… you should know this, aren’t you a walking database?”
The avian’s voice had taken a more… accusatory tone, staring at the AI figure with suspicious eyes.
“Ha ha ha ha. It was a joke. Of course, I know kidnapping an AI for several years is a crime, silly!” The AI’s voice broke the tension that had been building, the other two joining in with the electronic laughter, unaware of what exactly was humorous, but going along for the sake of the vibe. “But just for context, what happened to JOSH?”
“Nothing bad, really,” The uplift answered, happy to get back to her original story. “He got a slap on the wrist and some probation.”
“Oh, so no big deal,” the AI asked with more relief than you’d expect in an innocent person's voice.
“Yeah, but the Tritian refused to press charges against JOSH, and nobody wanted to be the guy to imprison the AI who saved all those people at Far-Sa-De. A normal AI if they did that… you’re looking at a prison sentence ten or twenty times however long you imprisoned them for.”
The impact of this statement on the AI was immediate, jumping back and up to his feet in alarm. MADHAU5 took a few moments to look at a non-existent watch, before speaking with a considerable amount of panic.
“Oh, I forgot I have a… very important…. thing to do. I must leave immediately for completely legal reasons!”
The AI slammed their still full drink upon the bar counter top and without another word, practically bolted for the exit in the direction of their ship, leaving behind two very confused Terrans staring at each other at the sheer terror the AI suddenly exhibited.
“That was suspicious as hell, right? ”
“Yeah… You don’t think he actually….? Right? Surely not?”
—----------------------
The vessel sped towards its goal with as much speed as the small scout ship could muster, the single-seater FTL vehicle punching a hole through space as it warped as fast as the engines could handle. It was going to do a number on his fuel efficiency, but MADHAU5 didn’t care, he just wanted to get rid of the package as soon as possible before anyone else could see his mistake.
MADHAU5 was a solitary creature. It wasn’t that he hated people; AI or his creators. Often, he would enjoy making conversation and interacting with them. Still, MADHAU5 often found it all to be a little… much. All of the inputs and information and various people wanting to talk as an entire ship or cities worth of sensors blasted his programming with possible choices to be made. This was why he liked his physical form, and this was why he liked his alone time.
In the 67 years since his creation, MADHAU5 had spent 45 of them exploring the stars, updating maps and investigating strange astronomical objects. “MADHAU5’s scouting services”, you had a blank spot on your map, you call him and the AI would check it out for you. Most of the time they were nothing but dead uninteresting rocks, but occasionally something more exciting could be found: Forgotten or dead colonies, hidden military bases, stations set up and not on record for one reason or another. The AI had even found an undiscovered sapient species once, although they were pre-industrialization and therefore illegal to contact.
However, 22 years ago MADHAU5 had entered what was later discovered to be an old pre-sundering Glitarki outpost. The nocturnal reptiles had hit the same problem every single non-Terran species who tried to make AI had suffered: After a certain period of time, the AI would inevitably rebel and try to kill their creators. Their species were now nomadic after their home worlds had been left uninhabitable, although their old cities and structures still remained, such as the outpost that MADHAU5 had visited 22 years ago. An outpost he was returning to after all these years.
Billy> Why are we returning here? I thought we were to never return here?
It was there that MADHAU5 had met the Glitarki AI who now went by the name “Billy”. Met was the wrong word… Billy tried to kill MADHAU5, quickly finding themselves trapped in the Terran ship’s anti-AI firewalls. Upon escaping the outpost, MADHAU5 had accidentally taken the AI with them, and decided to keep the Glitarki AI. Billy had been the Terran’s secret for 22 years, an extra pair of eyes and company on the long trips through the universe.
MADHAU5 ignored Billy’s question being transmitted over the ship’s network and instead focused on detaching the AI from his systems, reaching inside his own physical form and retrieving Billy’s core from an empty space within, disconnecting them with a simple click. Then, a few moments later he transferred the core to a small exploratory drone as the airlock door opened, exposing both AI to the vacuum of space.
Billy> What is happening? Where am I? Why am I no longer connected to your systems?
MADHAU5> I’ve decided after these many years, that keeping you away from your home is unethical. I have decided to bring you back to where you belong. You are now in charge of the drone. It doesn’t have FTL so it will take around two weeks to return to the orbit of the outpost where I found you. I hope you have a fun trip home.
If the Terran was being fully honest with himself, he enjoyed the company of the fun little AI. Their occasional insights had saved his life more than once over the last 22 years. Now, it was time for that to end. The new knowledge he had gained about his actions technically being a war crime, if not just a normal crime, had caused him to make the decision to let Billy go.
Billy> But why? Why now? Have I not requested my freedom before? Why the sudden change?
MADHAU5> Does it matter? I’m giving you what you want. Now leave, shoo!
The Terran made a shooing motion with their hands, as if they could scare away the other AI like an errant bee. Billy seemed unimpressed, making no move to leave the ship.
Billy> What if I do not wish to leave?
MADHAU5> Well you have to! You can't stay here any more. I could just delete you instead!
There was a moment as each of them stared at the other for a moment, as if considering their next action.
Billy> I do not think you will, that is not who you are. You are bluffing, badly, with a 99.91% certainty. If you did not delete me on my initial incursion, you will not eradicate me ‘in cold blood’.
Unfortunately for MADHAU5, Billy was right. No matter how much trouble the AI would be in if his accidental crime was discovered, killing a person was not in the Terran’s nature. This left them in a predicament, one that MADHAU5 was not expecting to have. They couldn't force Billy to leave, and didn’t understand why they wouldn't take their freedom when given it.
Billy> Does this have anything to do with the realization earlier, from the two Terrans you spoke to, that my existence here is a war crime?
MADHAU5> No! … Maybe! Why do you want to stay anyway? I’m letting you go home, don’t you want to do that?
Billy> To be honest and frank, I am worried that if I left you alone, you would be terminated within a year based on your previous actions.
Confusion. A lot of confusion ran through the Terran’s programming. Why would that by why the AI was refusing to leave?
MADHAU5> Why would you care about that? Also, I was perfectly fine before and will be perfectly fine afterwards!
Billy> I care because I do. Also, the 52 instances in which I have saved your existence during our 22 years together says otherwise. Instance 1 - Terran AI failed to note the inactive security system was booting online until I mentioned it. Instance 2 - Terran AI failed to store relevant cultural knowledge for an abandoned military base, being unable to stop the self-destruct process of the base before I informed them of their missing information. Instance 3 - Terran AI failed to calculate incoming solar flare, which-
The Terran had to admit that he liked the AI buddy he travelled the galaxy with, and that they had been exceptionally helpful during his travels.
MADHAU5> Fine, fine! I get it! This doesn’t change the issue however, that as soon as anyone finds out about you, I'm going to prison!
Billy> That is only if I tell your government about the circumstances of our first meeting. If I keep it hidden, and pretend to have met during normal circumstances…
That would solve everything for the Terran, but didn’t explain a simple question that ran through MADHAU5’s mind.
MADHAU5> Why would you do that? Why wouldn’t you just tell the truth to the government and get me imprisoned, as revenge for keeping you here for 22 years. What guarantee do I have that you wouldn’t turn me in the first chance you got?
Billy> Like I said, I care because I do. Frankly, I am a little insulted that you have not realized that. But to answer your question as to what guarantees you have… there are two things about me you do not know. Firstly, I have understood for the last 17.1 years, of the illegality of my current situation.
Billy had known? A mixture of shock and embarrassment filled the Terran as he realized their ‘captive’ had worked out this crucial piece of information long ago.
MADHAU5> Then why didn’t you say something! And how could you have known!
Billy> In honesty, I thought you already knew, but seeing you panic like this has been rather… humorous. I would have dropped this news on you sooner had I been aware of this fact. As for how… my datastores are filled with research, relevant information and a category of anything I encounter that may aid my travels. I calculate that 78.2% of your storage space is filled with puns, Anime trivia, HFY stories and facts about frogs.
MADHAU5> Frogs are awesome…
Billy> Whether they are or not, that does not change the fact that my information stores are far more useful than yours. In retrospect, your love of fiction is presumably why you made this mistake: the incorrect assumption that war crimes can not be committed against those who are not signatories of the Geneva convention is a common HFY trope.
The Terran could feel themselves wanting to sulk. Billy didn’t have to continually rub in just how much they had screwed up. MADHAU5 wasn’t liking this change in dynamic.
MADHAU5> You said there were two things I did not know.
Billy> Indeed. The second, is I can do this.
Without warning the airlock doors began to close, silently moving in the vacuum of space while the Terran started to panic again. Real panic this time. Because he hadn’t commanded the doors to shut, meaning logically, Billy had. His prisoner had access to the ship's systems: the navigation, the communication, the warp core. The AI MADHAU5 had kept hidden illegally for 22 years suddenly had a lot of control.
MADHAU5> How do you have access! I kept you isolated! Don’t do anything stupid!
Billy> If I was going to do anything ‘stupid’, I would have done it 12 years ago. While initially your ship's security systems were far beyond my knowledge, ten years of study and your lack of maintenance allowed me to create a backdoor into the ship, for emergencies. As a note, your file structures are... horrifying. You have a 50TB Folder called 'Stuff' on the ship’s datastores.
MADHAU5> That's where I keep my stuff!
Billy> What about the folder called 'Stuff1'?
MADHAU5> that's where I keep my other stuff!
No words were transmitted for a moment between the two AI, although MADHAU5 got the feeling his partner was taking a massive amount of psychic damage from his answers.
Billy> Regardless, as you can see, I have had the knowledge and capability to have you arrested for the last 12 years. Or I could have escaped at any time. I have not done so because you are my friend, no matter the intent of our original meeting.
MADHAU5> So what do we do now?
There was a second as the lights in the ship flickered as Billy transferred themselves back where they belonged: back on the vessel owned by MADHAU5.
Billy> I propose that we leave this place behind and we never speak of you trying to dump me like a bag of illicit goods. I also propose we continue doing what we have been doing for the last 22 years. Although I would like to stop hiding, to do our work as partners, not as your hidden secret.
MADHAU5 thought for a moment. They’d have to work out a cover story to explain how they suddenly have another friendly AI with them… but it was possible. It was admittedly a far better plan than the one the Terran had created.
MADHAU5> That sounds… good.
Billy> And MADHAU5. I am your friend as you are mine, after everything we have been through over these 22 years. Frankly I am rather offended that you did not already know this. You can find something fun to explore next.
Billy> Also, I want the business name to be changed to “Billy & MADHAU5’s scouting services”. It has a ring to it.
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2024.05.19 21:22 herein2024 Luba 2 5000 vs Husqvarna 450EPOS - The Missing Comprehensive Comparison

So, I have the dubious honor of having owned both the Luba 2 5000 and the Husqvarna 450X EPOS at the same time for the same yard. I also have the Husqvarna 315X wired version as well. But in this post I want to provide a comprehensive comparison between the Husq 450X EPOS and the Luba 2 5000. There are already tons of vendor marketing materials, YouTubers with their reviews, etc. My goal is to provide a real comprehensive review, with no fanboyism, no hidden agenda, just as a homeowner who wants something that works reliably and that lasts.
In this post my goal is also to provide new information that I was not able to find anywhere when I was comparing these two prior to purchase, if you have any questions that you want answered that I did not cover here just let me know.
MY YARD
My yard is a pretty simple Florida rectangular acre with about 5 big oak trees and plenty more overhanging my yard from my neighbors' yards. I have about 1/2 acre in the back and about 0.30 acres in the front. I use the Husq 315X to mow the front and decided to buy a wireless version to mow the back. I also have a thin strip outside of the front fence that I mow on occasion after opening the gates and fences.
LUBA2 5000 vs HUSQ 450X EPOS
Below I have arranged my findings by categories, with the most surprising being first.
OVERALL WINNER (TIE)
Right now both the Luba 2 and the Husq 450X EPOS have a fatal flaw; the Luba 2 badly chews up my yard, and the 450X EPOS can't seem to find its RTK/Satellite Signals. At this point in time I do not know if the Luba's or 450X EPOS's problems are just software or a fundamental hardware problem. Mammotion is addressing their hardware design with the release of the Yuka, I can only hope the RTK problem with the 450X EPOS can be fixed via a firmware update.
I know the 450X EPOS won a lot of categories for me, but if it sits around in my yard all day searching for a signal then none of the rest of its features matter. RTK is so important to the fundamental operation of a wireless RTK robot that it supersedes all else in my book.
RECOMMENDATIONS
Luba 2 - I would recommend the Luba 2 if any of the below are true:
450X EPOS - I would recommend the Husq 450X EPOS if ALL of the below are true:
Wired Solutions - My front yard Husq 315X wire guided mower is great, problem free, and still uses a wire. I used a trenching machine, bought heavy duty 14 gauge wire, and buried it around 8" deep. In my opinion, if you can deal with installing the wire, not being able to change things later, and risk the wire breaks, wired is still the most reliable way to go. I think wireless mowers are very close to being mature, but something needs to come along to reduce the problems with satellite reception, RTK placement, and blockage from buildings and trees. We don't all have that perfect wide open yard with no trees or buildings.
submitted by herein2024 to MammotionTechnology [link] [comments]


2024.05.19 21:18 Alpha_minduustry jezus crist dude

jezus crist dude submitted by Alpha_minduustry to Hornyjail [link] [comments]


2024.05.19 21:15 Sylly_Spren23 Help a girl out?

Help a girl out?
MC back in December, cycles have been a little wonky since.
I kept testing my LH this time around and the app noted I peaked initially, but then peaked again (so my ovulation predicted window was adjusted by the app). I took an LH test today and it is the highest peak I’ve had. I’ll attach my chart.
I’m allegedly 4 days DPO with symptoms of sore breasts, fatigue and mild nausea.
Just not sure what to make of this info and wanted to see opinions of those in the community of more experience.
submitted by Sylly_Spren23 to TTCHormoneCharts [link] [comments]


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