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r/Spanish: Learn, teach or discuss the 2nd most spoken language by natives

2009.02.25 08:00 pallaviwensil r/Spanish: Learn, teach or discuss the 2nd most spoken language by natives

This is the biggest Reddit community dedicated to discussing, teaching, and learning Spanish. Answer or ask questions, share information, stories, and more on themes related to the 2nd most spoken language in the world by native speakers.
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2014.06.08 13:04 born_here Saved You a Click: Helping Rid the Internet of Clickbait

Don't click on that, we already did. Fighting clickbait for better journalism.
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2012.08.21 12:53 scintillatingemerald Beginner's Mandarin

**let's learn Beginner's Mandarin!** We're going to learn to write hanzi, speak Chinese, read hanzi, through audio and visual materials. Join us! We will cover around 100 hanzi to begin with, and focus on reading and speaking, although links to practice writing will also be included. From http://www.reddit.com/UniversityofReddit/comments/yjnqs/interest_check_chinese_mandarin_language_101/
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2024.06.01 14:44 Kriss3d Just a little script idea I came up with foe fun.

[Opening Scene: The camera fades in from black, revealing the interior of a gothic, industrial workshop aboard a massive starship. The sound of whirring machinery and the chanting of prayers to the Omnissiah fills the air. The camera pans to a Tech-Priest Dominus, adorned in red robes and bionic augmentations, working on a complex piece of machinery. Soft, ominous music plays in the background.]
Narrator (V.O.): "Meet the Tech-Priest."
[Title card: "Meet the Tech-Priest" appears briefly on the screen before fading out.]
[Cut to the Tech-Priest Dominus turning to face the camera, holding a plasma gun reverently. He speaks in a voice modulated with metallic undertones.]
Tech-Priest Dominus: "Ah, greetings. You caught me in the midst of a sacred calibration. This, my acolytes, is a plasma gun. Capable of vaporizing heretics and xenos alike with the Omnissiah's holy fire."
[Cut to a montage of the Tech-Priest in action: overseeing Skitarii warriors, blessing a Titan before battle, and working on a glowing console with a swarm of servitors.]
Tech-Priest Dominus (V.O.): "Now, some might ask, 'How can a being so reliant on technology truly understand the mysteries of the universe?' To that, I say: 'It’s not about understanding. It’s about devotion.'"
[Cut to the Tech-Priest at a workbench, surrounded by blueprints and sacred texts. He carefully connects a glowing cable to a large device, causing it to hum with power. The camera zooms in on the intricate details of the machinery and the sacred symbols etched into the metal.]
Tech-Priest Dominus: "You see, my duty is to maintain the sacred relics of the past and create the divine instruments of the future. Each machine spirit must be appeased, each cog blessed."
[Cut to the Tech-Priest deploying an intricate turret-like device that starts firing autonomously, obliterating practice targets with precision. The camera captures the smooth movements and deadly accuracy of the turret.]
Tech-Priest Dominus: "Some say technology is just a tool. But we, the Adeptus Mechanicus, know that every piece of technology has a spirit. A soul. And it’s our job to ensure they are honored and utilized to their fullest potential."
[Cut to the Tech-Priest leading a squad of Skitarii through a battlefield, directing their fire and ensuring their weapons are functioning perfectly. He performs quick rites of repair and enhancement mid-combat. Explosions and gunfire surround them, but the Tech-Priest remains calm and focused.]
Tech-Priest Dominus: "It’s a labor of love, really. Anyone can pick up a weapon. But only a chosen few can truly speak the language of the machines."
[The camera zooms in on the Tech-Priest as he activates a floating, heavily armed servoskull. The skull hovers around him, scanning and targeting enemies with lethal accuracy. The Tech-Priest smirks slightly, his bionic eyes glinting.]
Tech-Priest Dominus: "And when you’ve got the Omnissiah’s blessings, you don’t need luck."
[Cut to a dramatic shot of the Tech-Priest standing atop a rise, the massive expanse of a forge world behind him. Titans stride in the distance, and the sky is lit with the glow of countless forges and the flash of energy weapons. The camera slowly pans out to reveal the vastness of the forge world and the might of the Adeptus Mechanicus.]
Tech-Priest Dominus (V.O.): "Hey, I don't know how many heretics you've vaporized with a plasma gun—"
[Cut to the Tech-Priest looking directly at the camera, the mechanical lens of his eye focusing.]
Tech-Priest Dominus: "But it’s fewer than I have."
Narrator (V.O.): "The Adeptus Mechanicus. Knowledge is power, guard it well."
[End Scene: The screen fades to black, the cogwheel emblem of the Adeptus Mechanicus glowing brightly in the center. The phrase "For the Omnissiah" appears beneath it.]
Tech-Priest Dominus (V.O.): "For the Omnissiah."
*[End of Script]
submitted by Kriss3d to 40k [link] [comments]


2024.06.01 13:17 TheDreadPirateRobots [Have Gun - Will Travel] - 1.8

[INDEX]
I banked the fire and stared into the golden eyes of Beatale before I crept into my makeshift tent.
I still had my auric vision running and couldn’t help but notice the thin silver cord that ran from me to Horse. Firming up my aura, I reached out with my hand and grabbed it. I could feel the nearly imperceptible vibration between my fingers as I used my mind to probe at the thread. I could feel a bright spark of intellect, a light at the end of a tunnel. Pushing with my mind, I slid down the thread until the spark grew larger and eventually filled my inner vision with a hazy white light. Horsey thoughts nudged at me curiously.
I slid into the haze and immediately lost all sense of direction. If it wasn’t for the silver thread, I’d have no idea how to exit this shifting white fog. Horsey thoughts got stronger as I followed the thread while the haze thinned and cleared to reveal an endless prairie of green grass. I found myself standing before a naked man wearing a horse mask and I stared in shock. It was obviously me wearing a cheap costume horse mask — there was no mistaking my tattoos.
“What did you expect?” Horse neighed at me. “I am you and you are me and we are all together. Goo goo ga joob.”
Horse made a shooing motion with his hands and I accelerated backwards through the white haze and slammed into my own body with a gasp. I stared at the tarp overhead for a long minute, processing this new revelation. Horse was a part of me, a piece of my spirit. Whatever psychic stuff I did with that silver cord lead me into a house of mirrors where I got to look at myself pretending to be a horse. I can’t even deal with that right now.
Rolling into my blankets, I dropped off to sleep.
*Ding*
-=- - Welcome to the Dreamworld - Included in the Psychic Skills pack, the Inner Sanctum is your psychic domain. It is the mental fortress that you must secure and maintain to defend against psychic and spiritual assaults. All of your neurosis and fears are symbolised in this realm and must be defeated or subjugated before you can become master of the domain. Good luck. -=-
I banished the pop-up and looked around. I knew I was asleep, but everything was just as real as when I was awake. I was breathing, I could feel the floor under my feet, and if it weren’t for the pop-up, I would have sworn I had been teleported. The room I was in resembled an oversized luxury prison cell, maybe a thirty foot cube. No windows. Rough stone walls with thick mortar. Large brass wall sconces were set directly into the stone and suffused the room with a warm, golden light provided by glowing rocks. The stone floor had colourful Persian rugs tastefully placed. A high plaster ceiling was painted with a rendition of Michelangelo’s ‘Creation of Adam’, depicting me as both Adam and God.
There was a comfy sofa in front of a large screen television that hung from one wall and an ornate grandfather clock ticked loudly in the corner. It was currently 10:08 PM. Another wall was a floor to ceiling bookshelf, stuffed with books of varying sizes. The third wall was covered with pictures and I could see at a glance that they were images from my life. The fourth wall had a thick riveted steel door on the right side, a full sized mirror on the left, and a computer workstation in the middle.
The picture wall was my first target. A few were quite large, nearly life sized, while others were tiny prints no larger than the palm of my hand. Scenes of my life were displayed in each one. The largest was me riding Horse with a shit-scared expression, shooting at a pack of wolves. Others were smaller, each with different frames. Some ornate gold or silver, others plain wood, a few wrapped in briars or barbed wire. Nanny Ramsey holding me as a young child. My dog Jean with a red ball in his mouth. My parents, screaming at me. I turned my attention to the books. Books are safe. Books don’t judge you.
The sweet, musty scent of a used book store filled my nostrils as I drew close to the honey coloured shelves. Hundreds of volumes filled the wall from floor to ceiling, with a ladder that could be rolled along a rail to access the top. I smiled at the sight. I had always wanted a library like this. I pulled a book at random and read the title, “Confused Fantasies about Joseph Harris, part XXIV of the Middle School Years”.
I slid the book back onto the shelf. Let’s see what’s on TV.
The remote was a slim, futuristic looking affair with a minimum of buttons. I pointed it at the television and moments later the huge screen came to life and presented me with a simple menu for movies, divided into six categories: Happy, Surprised, Afraid, Disgusted, Angry, and Sad. I scrolled through the offerings for a minute, reading the titles and reviews about the movies of my life. It really bothered me that there were so few selections in the Happy section.
The number of Sad movies increased by one.
I walked over to the mirror and noticed there was a small sticky note pasted to it. “Astral Realm. Experienced users only.” I shoved the note in my pocket and stared at my image. Sturdy black boots, black denim jeans and shirt with mother-of-pearl buttons, deep brown gun belt slung at my hip, red bandanna and black felt hat. All I needed was a pencil moustache and I would look like the stereotypical villain in any spaghetti western. At that very moment I decided to grow out a goatee. I’d rather be mistaken for a bad guy than a victim.
So how does this astral realm thing work?
The mirror appeared to be nothing more than a mirror. It was cold, smooth glass surrounded by a wrought iron frame, and reflected my image. I didn’t necessarily want to go walking into danger, but I wanted to know how it worked. I pushed and prodded the glass in frustration until I noticed my image grinning at me. I jumped back in surprise and it doubled over in silent laughter.
“Hilarious, dude. You got me,” I huffed. “So how do I get in?”
My mirror-self tipped his hat and stepped to side.
I reached up to the mirror again and my hand passed through, vanishing as if cut off. Okay, just a quick peek and we’ll explore the rest of the room. I stepped through and the world shifted around me. I was standing back at the campsite. My body was insubstantial as a ghost and the tarp was a wisp of substance running straight through me. Non living things don’t seem to have much presence in this realm. Glancing down, I saw my sleeping body rolled up in the blankets, a thin silver thread running from it to me, and another thread running to Horse.
Looking around, I surveyed the campsite. My astral vision seemed to be on and had an unlimited range. I could see the life all around me, the distant forest was a sea of greenish-gold, grasses and brush nearby glowed with spectral light. Tiny ghost insects scurried while ghost mice nibbled at whatever ghost mice nibble on. Ghost seeds and ghost insects, I suppose. I turned my attention overhead and gaped at the sight of a monstrous serpentine spirit flying through the inky void. I dropped back through the tent and rolled inside my body. That was plenty enough for now.
I rolled through the mirror and landed flat on my back, staring at the fresco on the ceiling. Vinnie-God winked at me and Vinnie-Adam grinned. Climbing to my knees, I brushed non-existent dust from my trousers and watched mirror-me doubled over in soundless laughter.
“Hey, laughing-boy!” I yelled at him. “You’re like the guardian or something, right? You got it covered?”
Mirror-me stood and saluted with a smile, then gave me two thumbs up. A moment later, his face took on a serious expression and he wriggled his right hand in the ‘maybe’ motion. Then he pointed at me, tapped his wrist, and then a finger to his head.
It all depends on how fast I learn stuff, I guess.
Two thumbs up and a winning smile reflected back to me.
A large cork board was mounted to the wall over the computer and a small note was pinned to it. “Note to self: Don’t fuck with the Elvish womens.”
The computer screen featured a screensaver of me as Vitruvian Man doing callisthenics over the words ‘HumanOS’. I tapped the spacebar and was rewarded with the sound of powerful fans kicking to life as the computer emerged from sleep mode and prompted me for a password. Should I assume it’s the same as the password on the computer I pawned in my previous life?
Password: *******esi
I was rewarded with a sweet R&M desktop and a couple of icons. System, NeuralNet, My-Tunes, My-Movies, My-Office.
System was just what I expected, lots of .dna files and other confusing scariness that allowed me to tweak my physical body and mental state. My-Tunes was a collection of every song I’d ever heard and My-Movies was a collection of every movie I’d ever seen. Not that I’m complaining, but it would have been nice to have “My-Games” so I could play RDR. My-Office was a clone of the popular software by a similar name. I have no idea what I’ll ever need a spreadsheet for in this world.
NuralNet opened up a search engine called Me-Seeks, featuring a familiar blue guy.
I typed in “beer” and several thousand results were displayed, anything I’d ever read, heard, or watched about beer, including how to make it. This right here made the price of admission totally worth it, access to an exact copy of everything I’d ever read, and I was a voracious reader. Sadly, most of the stuff I read was futurology — solar panels, electronics, biotech advancements, quantum computing. The material for steam engines, blacksmithing, farming and the like, were slim pickings. That’s okay though, I could still reproduce the Gutenberg press, the cotton gin, simple internal combustion engines, and basic batteries along with some sketchy knowledge of metal alloys, acids, bases, and other things I had read over the years. All that wasted time watching “How Things Work” was finally going to pay off. I copied a few likely money makers to My-Office, saved the file, and exported to my Notes, just in case they didn’t exist on Aerth.
A popup covered the screen.
📱 [New Upgrade Available!] 📱
🎉 Enhance Your Experience with the Latest HumanOS Features! 🎉
🌟 Features Include:
🔥 Special Offer: Only 2000 credits for version 2.0 or 5000 credits for version 3.0! 🔥
[Upgrade Now ✅] [Remind Me Later ❌]
Apparently I could upgrade myself, which reduced the cost of using my Utilities while providing other minor benefits. My Utilities would level up as I used them, which would increase their battery cost, so if I didn’t keep pace with an update to the OS they could become prohibitively expensive to operate.
Stupid pay-to-win world.
So, do I pay 2000 credits for version 2.0 or 5000 credits for version 3.0?
I selected version 3.0 and klicked [Install]. After watching it download the update, it popped up another screen that asked if I wanted to update now, or wait until Midnight for the mandatory update.
I selected [No] just as the grandfather clock chimed 10:30 PM. I wondered if time ran slower in here, because it seemed like I had spent a lot more time on the computer than 15 minutes. Walking over to the imposing steel door, I noticed a bronze key with a thin chain in the lock. There was another sticky note on the door. “Subconscious. Please keep the key with you at all times.”
That’s not scary at all, is it?
I unlocked the door with a loud clunk and pulled it open to reveal a bedroom straight out of some royal castle. I could tell immediately that it had seen better days. The tapestries on the wall were frayed and fading. The canopy over the bed had a few holes in it. A thin layer of dust covered the mantle of a small fireplace set into the wall. There was a window letting in bright sunlight and I moved over to look outside.
I was on the third floor of a keep surrounded by the walls and turrets of a modest castle. A castle that had fallen into serious disrepair. Did this represent the state of my inner mind? One tower was shattered and the curtain wall under it damaged. The lower bailey was full of litter. I could see a few soldiers walking around the allure, keeping watch.
I have people in my subconscious?
Someone behind me cleared their throat.
Whirling, I discovered a familiar old man standing in the door of the bedroom. What was left of his hair formed a white halo around his head, his face was unshaven and covered with several days of growth. He was dressed like a poor and tattered manservant, but carried himself with a dignified air.
“Woodhouse?”
“It’s nice to see the master at home,” He said with a proper English accent. “There are many matters that require the master’s attention.”
“Uh, sure,” I said, hanging the key around my neck and tucking it in my shirt. “And who are you again?”
“Your personal manservant, of course” he said with a slight bow. Walking over to the steel door, he pulled it closed and it locked with a solid thunk. “Master should always keep his inner sanctum closed. One never knows if something nasty will creep in.”
“Thank you, uh, Woodhouse. I’ll remember that,” I said, rubbing the back of my neck. “So what needs tending and how do things work around here?”
He smiled and beckoned me with a white gloved hand. “If master would be so kind as to follow me, I’ll introduce him to the staff and explain the duties and obligations of his domain.”
I’m 99.9% certain that everyone here is just me wearing a mask, so I shrugged and followed Woodhouse out of the bedroom and into the rest of my subconscious.
Five minutes later I was on the ground floor and seated on a shabby throne with the cast of a popular —and probably very copyright protected— animation in front of me. Woodhouse was the head butler and my personal manservant. Pam was the cook and demanded that I start importing sugar and alcohol before she was shushed by Woodhouse. Carol was a maid. Krieger was chancellor and Cyril was the steward. Archer and Lana were in charge of security. Ray was the marshal in charge of everything from the stables to the blacksmith.
I stared in disbelief at the motley crew kneeling in front of me. No wonder my inner mind was in such shambles. I was overcome with an irrational sense of anger at myself.
“Arright, listen up,” I barked, my voice echoing around the room. “I swear to God that I will fire every single one of you and hire circus clowns to replace you if you keep fucking things up. No joke. Circus clowns, got it?”
I ran a hand over my face as Ray pissed himself. “The only reason I’m not putting a boot in your asses right now is because I realise that you’re aspects of me, and the people you represent are pretty damn good at their jobs when they give enough of a shit to actually do them. As a team, you’re dysfunctionally fantastic and always seem to come out ahead no matter the odds.”
Heaving a sigh, I continued. “Things have changed and I need to get my shit together. I’m going to need every one of you to pull your weight and help me help you. Get back to your duties, I’ll meet you one on one later.”
My subconscious caretakers scurried out of the room.
“I’ll have one of the maids tend to the piss,” Woodhouse assured me.
“Never mind that,” I snapped. “I honestly had no idea my mind was such a shit show. I’m very disappointed in myself.” I pictured the Angry, Sad, and Disgusted counters on my personal movies clicking up. “Show me what needs to be done and let’s get started.”
During Woodhouse’s walking tour, everything clicked into place. This was some altered version of Bodiam castle, a location that was on my bucket list of places to visit. The royal council room, located behind the throne room, contained a “living” tapestry on the wall that showed the castle and surrounding land in real time. The castle was located in the middle of a small lake, and a single wood bridge led to the mainland. A small town surrounded the lake and a wall encircled the town. Outside the wall, the land was an irregular patchwork of forest and field, with a stinking swamp to the south. The entire “kingdom” was maybe ten miles across, surrounded by impassable mountains with innumerable creeks that fed the lake which drained into the southern swamp.
“Zombies are the problem, sir.” Woodhouse said, as I surveyed the living tapestry of my mental domain.
“Zombies?” I prompted.
“Yes sir, Zombies” Woodhouse continued. “Nasty bitey things that come in from the mountains and harass the peasants. They’ve gotten especially worse over the last few months. The soldiers do what they can, but they seem to have lost all motivation. Probably because they haven’t been paid.”
“And who pays them?”
“Typically chancellor Krieger is in charge of financial matters, although Steward Figgis has taken over the duty, sir.”
“Then let’s make Figgis our first stop.”
“Very good, sir.”
The office of the steward was run by Cyril Figgis, who managed the kingdom in my absence. It was overflowing with paperwork and charts, books and scrolls piled high on every flat surface. Cyril was desperately attempting to tidy things when Woodhouse and I walked in.
“Yo..you..your majesty,” Cyril stuttered, bowing low. Scrolls fell from his overloaded arms, spilling across the floor. He dropped to his knees and scrambled to gather them up. “I didn’t expect you to visit so soon. Please forgive the mess, housekeeping has been slacking…”
This was the guy who ran things while I was conscious.
“Shut up, Cyril” I said. “You’re responsible for everything in this office. That includes keeping it organised and tidy.”
“Y..yes milord.”
“It’s my understanding that you’re in charge of making sure everyone gets paid. So why aren’t we paying people?” I asked.
“We’re nearly out of Fuks, your majesty. I’ve been saving them for emergencies.”
“Fucks?”
“Fuks,” Cyril explained, pushing a pile of books off a large chest and opening it. Reaching inside he pulled out two small bags and emptied them on top of his cluttered desk. “Gold and Silver Fuks, the currency of the kingdom. I can’t maintain the kingdom when I have no Fuks to give.”
Behold the subconscious kingdom of Vincent J. Carter, it runs on Fuks.
“So how do I get more fuks?” I asked, examining one of the coins. It had an image of me on one side and symbol on the other that could be interpreted as “peace among worlds”.
“You kill the zombies, your majesty.”
Of course I do.
Woodhouse and I left Cyril’s office and headed towards the office of the chancellor where Krieger worked. It seemed that Cyril took over financial matters when Krieger became erratic and proposed luring all the zombies into the city and setting it on fire. Not sure how that corresponds to my own self-destructive behaviour, but I’ve had some dark thoughts over the last couple of months and I’m sure they’re reflected here.
Krieger’s office was much neater in comparison to Cyril’s, but it wasn’t by much. Shelves lined the walls and were filled with an array of questionable items, including a still snapping zombie head in a jar. While the office of the chancellor was supposed to be in charge of financial matters, it looked more like a dodgy rummage sale.
Krieger was launching sword blades at a pig carcass when we walked in.
“What exactly are you doing?” I asked, standing in the doorway.
“Hm? Oh, your majesty!” he said, turning around and bowing deeply. “I’m testing a new invention. It’s a spring loaded hilt that shoots sword blades. Very useful for our soldiers.”
“Stupidest idea ever,” I snapped. “I hate everything about it.”
“Okay,” Krieger said, tossing the hilt into a nearby pile of junk. “But don’t blame me when you need to shoot a sword at a zombie and don’t have one.”
“So why aren’t you managing the financial affairs? Collecting taxes, paying people, stuff like that?”
“Because the population has declined so much none of that matters?”
“What do you mean?”
“Wellll, the population represents things you care about,” Krieger said, going into lecture mode. “And the zombies and other monsters are real or imagined problems in your way. Since you don’t care about too many things the population has shrunk to just what’s needed to keep everything running on the bare minimum of fuks. And since you don’t seem to have any long or short term goals, there’s no need to kill off the zombies and get more fuks. Everything is fine just the way it is.”
“No, it’s not Krieger” I said, grinding my teeth. “My mind is in a shambles. It’s a joke. I want it fixed. No, I want it better than fixed. I want it improved.”
“Oh! I’ve got just the thing for that!” He said, digging around in his pockets, “It’s a spring-loaded hilt that shoots swords!”
Pam and Cheryl were hanging out a gallery window jeering at Archer and Lana sparring in the inner courtyard.
“What the hell are you doing!” I snapped
They whirled in surprise and then dropped into deep curtseys.
“Your majesty!”
I took a deep breath, trying to regain my centre. “Get to work cleaning this place up. Find a room, clean it, and move on to the next. Start with my bedroom, then the throne room and the council chamber, then everything else.”
Cheryl spoke up. “Can’t do it. We got no fuks to clean with.”
“You need fuks to clean?”
“Gotta buy stuff,” Pam said. “Cleaning supplies, food. You wanna eat, you’re gonna have to spend some fuks.”
“Talk to Cyril,” I ordered. “Tell him I said to get you supplied.”
They ran off in the direction of the stewards office.
I watched Archer and Lana bashing each other enthusiastically through the window.
Several minutes later the sparring couple stopped and bowed when Woodhouse and I stepped into the inner courtyard.
“Your majesty”
“My liege”
“Enough,” I said. “If you have enough energy to smash each other, you have enough energy to smash zombies. Tell me what I need to know so I can start gathering fuks.”
Archer shrugged and spoke first. “You just kill the zombies and other monsters. They drop fuks.”
“Anything special about the zombies?” I asked. “Are they fast? Do people get turned into zombies when bitten?”
“Nope,” Lana said, resting her wooden sword on her shoulder. “Most of them are slow shamblers and just need a good wack to the head to kill them.”
“Some are special,” Archer interjected. “Occasionally you’ll have some fast ones, or those that need holy water to kill. They’re just bad memories, figments of your personality that need to be eliminated. Some are worse than others.”
“The zombies are bad memories?” I asked, imagining all the bad memories that I had.
“Memories, thoughts, insecurities, metaphysical mumbo-jumbo,” Woodhouse supplied. “They are endless, but constant vigilance can keep them under control.”
“So let’s get started,” I said. “Lead the way.”
Lana and Archer lead me up to the parapet over the front gate where I looked over at the dozens of zombies milling about aimlessly in front of the entrance to my mind. Pulling out my gun, I began to pick them off, easy as shooting fish in a barrel. The crack of my spell pistol attracted more zombies and I dispatched them with ease until no more were left around the gate. As I fired each shot I could feel some sort of existential energy flowing from me, draining some hidden reserve.
“Gather up the Fuks,” I commanded. “And Lana?”
“Mi’lord?”
“There’s no excuse for this. From now on, I expect the walls to be clear of all zombies.”
“Yes mi’lord,” she said, giving me a small bow.
Turning to Archer, I shook my head. “You’re obviously my personal narcissism, so just try to stay out of Lana’s way, or better yet - try to kill more zombies than her. If you think you can.”
Archer scoffed. “No contest. I took top marks in sharpshooting.”
“That means I should expect to see results by tomorrow. I look forward to it.”
Archer looked panicked for a moment then smiled. “Sure, I can give you results.”
Turning back to Woodhouse I said “Show me what else need attending.”
Woodhouse led me through the town that represented my mind, pointing out each business that had fallen into disrepair, suggested others that needed improvements, and additions that would benefit me. In the distance, I could hear Lana and Archer shooting at the crowd of zombies and with each echoing shot I felt a tiny bit better about everything.
[INDEX]
submitted by TheDreadPirateRobots to redditserials [link] [comments]


2024.06.01 12:53 Berserk2024 Official title: Matthew Hammond age 16. Class1A cause I can. (Updated)

Official title: Matthew Hammond age 16. Class1A cause I can. (Updated)
Name Matthew Hammond age 15
Quirk: Power control
Has the ability to control a type of energy only he has.
Ways to use this energy is standard strength and speed by but the power into your muscle fibers and organs to enhance their performance. Matthew can also materialize this power in different ways. He finds out how he can do this by watching others, for example shock waves ,energy tenticals, force fields, laser eyes, power balls, or claws.
With the performance enhancing with his eyes ears and touch, he will become the weave nation president.
He is highly resistant to energy based attacks.
The main weakness is energy drain. I know what y'all probably thinking, "this is like every quirks weakness cause I using your quirk can tire you out", but his quirks energy drain.
When he use his quirk, the energy runs down and if uses a all out attack he loses the energy and cant use his quirk.
But on the good side , this energy grows back over time , and since it's his quirk energy if he goes to where he let out a huge attack, he can absorbed it back. It takes like an hour to get his power back to 100% naturally if he just goes on with his day.
Mutation: * Wolf Ears and Tail: Matthew has permanent wolf-like ears and a tail, got them from his dad.
Also he can share his energy with others to enhance their quirks cause energy works like that I think.
Elemental Forms and Powers:
  1. Lightning Form (Name: Volt)
  • Powers: Electrokinesis, Enhanced Speed
Weakness: If used too much then it will damage his nervous system temporarily.
  1. Fire Form (Name: Blaze):
  • Powers: Pyrokinesis, Heat Resistance
Weakness: if you use too much then we'll gain first degree burns.
  1. Water Form (Name: Aquos):
  • Powers: Hydrokinesis, Water Healing
Weakness: No clear weakness.
  1. Ice Form (Name: Frost):
  • Powers: Cryokinesis, Enhanced Durability
Weakness: if in a heated area, then he will get weak and slower.
  1. Light Form (Name: Radiance):
Weakness: overused will make him temporarily blind
  • Powers: Photokinesis, Illusion Projection
I put darkness here because I have light so I might as well put dark, f**k physics.
  1. Darkness Form (Name: Shadow):
  • Powers: Umbrakinesis, Intangibility
Weakness: Obviously light. Even a flashlight.
  1. Plant Form (Name: Flora):
  • Powers: Chlorokinesis, Plant Communication
  1. Metal Form (Name: Alloy):
Weakness: Overtime he'll get weaker cause of rust. Water
  • Powers: Metalkinesis, Enhanced Strength
  1. Earth Form (Name: Terra):
  • Powers: Geokinesis, Earth Manipulation
No clear weakness.
How this works is his power works like a computer l well more like just a normal computer, then a virus AKA and elements infects this power and then it slowly corrupts his powers AKA but there until his body is able to use a different elements,the form is only as strong as his original form because the element can only corrupt what is there,not make more power. A little bit of this energy is still there so that it can take back control. Each form has a mind of its own like some dark shadow type thing. The reason why his forms have minds of their own is cause if I gave him full control his forms he would swap to frequently and that would be two strong.
The reason why he can do this is when he was 3 is quirk was developing and he was exposed to radiation messing with his quirk genes and when his quirk developed it added this.
Hero Costume:
  • Appearance: Matthew's hero costume features a sleek and modern design. It includes a green suit with black accents, symbolizing his main form's green hair and eyes.
  • Symbol: The costume incorporates a stylized emblem combining the symbols of all his elemental forms, representing his fusion abilities.
  • Support Items: Matthew carries specialized bracers that enhance his control over his energy whips. Additionally, he has utility pouches to store various tools and gadgets.
He also has tubes that are like water bottle size on this belt that he charges with his energy every night before he goes to bed in case he runs out of energy himself.
Has a sword made of quirkinite(past post.)
Maximum Output Move: Master Elemental
  • Description: Matthew channels and combines the energies of all his elemental forms into one ultimate attack.
  • Effects: Elemental tattoos appear on his body, symbolizing each element's power. Lightning appears on his head, fire on his chest, water on his left arm, ice on his right arm, light on his left leg, darkness on his right leg, plant on his right shoulder, metal on his left shoulder, and earth on his back. The attack unleashes a devastating and overwhelming burst of elemental energy.
Carrys amounted cannons inspired by Titan speaker man. They harness his power into either energy balls or just flat out lasers.
To make my self clear his max form when he uses all his elements he can only use 1/10 of his forms power including him as the main guy of this whole body.
Moves
Signature move; Packs fist. When Matthew charges his entire arm with power he has the target with a powerful punch, and with the recoil he hits them again so it's like a double punch with one arm.
Normal moves:
Surge. Full cowling but different.
1 Minieye(Minigun eye): Uses his laser eyes as a mini gun to help save power and hit targets with better accuracy.
Ground capture. He uses his tentacles like energy whips by forcing them into the ground and then have to make their way to their opponent grab whatever is touching the ground, and then pull them down to immobilize them.
Field fist. By using his force fields that his energy makes, he shapes them into bigger arms for durability and extra strength.
Power kick. By constantly doing a condtant (front flip like spinjitzu but in disc form and front flip) he sticks his leg out and it hits the target. If the target has high durability the the attack will keep on going like a saw.
Support moves
Force field armor. Covers his body is compressed force field power and where's it like armor. Skin tight but durable. And it see through
Clones wolf. Exposed energy and the compression it to the point it can shape itself into a copy of him and then somehow take color. The two main differences is the clones have a limited power usage, so use too much power it disappears. And in physical design difference the clones eyes are constantly green like glowing green.
Instinct. By enhancing his hearing and touch and his brain process, he can use our off-brand ultra instinct. Laughing his hearing is touch he can feel every movement in the air you can feel everything around him, and he can hear each movement in the air with his ears, and his brain calculates how long it took for the sound to reach his ear then he knows exactly where he attacked her is.
Sword moves.
Excalibur. Three swings, x slash, then stab
Powerful blade. One big vertical slash.
Ultimate Moves.
Max power. Puts all of his power into one part of his body. Arm leg or head, then uses that power in a all out melee attack.
Alpha Surge. This is a super Saiyan like form. His energy propels him as him fly freely. Insane amount of strength, speed, durability, and power.
Single elemental moves. Each form only has three.
Fire :
Blue Star. Increase heat to the fire to the point his color turns blue as hot to the touch, all damage increased.
Fire Fist. His fist as if it was made from flames, the punch is fast and strong, and on impact it's a shockwave of fire.
Jet Drive . For places on his back shoot flames constantly for speed. and then the user does a great fire kick.
Water :
Aqua alpha. Water in a wolf head from bites down on the opponent.
Drowner. Basically a small tsunami the size of a house. Many use for chaos and confusion.
Water jet cutter. You know how the water can put a specific kind of nozzle with high pressure it could be the sharpest thing in the world, and be very dangerous. Well he can do that with the tip of his finger.
Lightning:
Pinpoint thunder. All power goes into his fingertips then he strikes at one spot.
EMP. Self-explanatory. Also works on people.
Power ground. Covers the floor in electricity.
Earth :
Earthquake. Also self-explanatory.
Crystal quake. Creates rocky spikes around the area and also as crystals to them. Depending on the crystal you have different effects, quarts will make all electric attacks go to the spikes cars quarts are conductive.
Earth wall. Makes a durable wall.
Ice:
Constant shards. Smg but ice bullets.
Domain expansion, Arctic area. Covers just about the entire area with ice, giving the user just about full control over where he is fighting.
Ice capture. Traps you point it in a giant ice crystal.
Plant:
Domain expansion, Jungles Forest. Creates. A lot of trees and plants to take control of the area.
Golem. Creates a big beast made of wood and plants.
Spear. Covers his arms with wood and vines in a sharp spear.
Metal:
Weaponry. Grabs a lot of mail and constantly makes different weapons depending on the situation, maybe even a shield.
Iron spike. Crates constant metal spikes in front of the user.
Armor. Makes armor around allies.
Light:
Beam. A big ah laser.
Bounce back. Constantly reflects off objects confusing the enemy.
Bang. Just a stun grenade, but it's coming from his hands.
Darkness.
Warper. One name, kirogiri.
Consume. Absorb things into the darkness.
Control. Mind control.
Omega move. Max element.
More of a fusion of his forms , here's the list of this was powerful forms moves.
Cryogenic Barrage Matthew gathers concentrated orbs of water and ice energy He then launches a rapid-fire volley of freezing projectiles that detonate on impact
Pyroclastic Flow
Matthew ignites streams of fire energy, blending them with molten earth and metal He sweeps his arms to direct a raging torrent of scorching lava and magma
Tempest Devastation
Matthew summons torrents of water that he infuses with electrical currents He then unleashes a violent maelstrom of electrified, crushing waves
Radiant Implosion
Matthew focuses beams of light energy, bending them with dark shadow tendrils He compresses the luminous orb, creating an imploding singularity of blinding power
Verdant Tangle Matthew interweaves thorned vines with solidified metal shards His grasping, spiked tendrils ensnare and impale anything they catch
Seismic Upheaval Matthew ruptures the ground, combining earth tremors with shard-like metal spikes Jagged, uneven terrain and piercing spikes erupt from below to impale targets
Final move.
Packs punch.
All elements in one giant punch attack.
This form it's only as powerful as Dekus 100%. He can just access this all the time. He needs to have a lot of power and needs total concentration.
PERSONALITY
He's smart nice in a way sometimes a prankster if you try to roast him you will go complete PackGod on you, if he's in a bad mood don't try to comfort him you'll just make things worse and not for him for you, he's really cocky, but not bakugo cocky hes just a bit over confident. He is very creative. He loves tech to the point if you break a 30 buck phone around him, let's just say you gonna want to do a crime in front of batman before Matthew finds you.
Background:
Favorite food: Red Beans and rice
6ft 2
His mom, him , brothers, and his sister some how got the same disease that Michael Jackson had so they all went from black to white. But since you're still African they do still have passes
Hates obsesseve people.
(I'm bout to do some bull shit y'all probably won't like.)
His older brother has a pheonix quirk and he's a hero.
His younger brother has the fusion quirk that I made in a past post)
His sister has digital master quirk but I also need in a previous post.
Any way I hope y'all like my reworked oc
submitted by Berserk2024 to BNHA_OC_Characters [link] [comments]


2024.06.01 11:52 jetstreamer2 [ROLEPLAY] The Statue of Victory

Following the fall of the Caliphate and the liberation of Constantinople, the Second Roman Republic emerged victorious, and in commemoration of this pivotal triumph, a magnificent Statue of Victory was erected in the Port of Rhodes, where the legendary Colossus of Rhodes once stood.

Excerpt from: An Unabridged History of Rome, Chapter 20 of 100: The First Fifty Years of the Second Republic, Page 370
vibe

The Battle for the Forum of Constantine

The century from Rhodes, a unit of hardened soldiers, found themselves at the heart of the decisive battle for Constantinople. Their mission: to secure the Blue Mosque, a critical strategic objective. As the sun dipped below the horizon, casting long shadows over the ancient city, the soldiers prepared for what would become a grueling and relentless fight.
"Advance with caution," Evocatus Antonius barked, his voice steady despite the chaos. The streets of Constantinople echoed with the sounds of gunfire and explosions as the Rhodian soldiers moved through the narrow alleys, their senses heightened and nerves on edge. The Caliphate fighters, well-entrenched and determined, fought back fiercely, making every inch of progress a hard-won victory. They had already survived seven suicide bombing attempts today.
As they approached the Blue Mosque, the resistance intensified. Machine gun nests and sniper positions forced the Rhodian soldiers to take cover behind crumbling walls and abandoned vehicles. The air was thick with the acrid smell of vaporized civilians and the constant rattle of automatic fire.
"Move! Move! Move!" Tesserarius Lucius urged, leading a squad through a hail of bullets. They darted from cover to cover, returning fire whenever possible. Legionary Memmio, the youngest in the unit, was hit and fell to the ground. "Medic!" Lucius shouted, pulling Memmio to safety as the medic worked frantically to stabilize him.
Despite the casualties, they pushed on. The Blue Mosque was within sight, but as they crossed an open square, a hidden IED detonated, sending shrapnel in all directions. Several soldiers were thrown to the ground, and the screams of the injured filled the air. Evoactus Antonius, bleeding from a gash on his forehead, rallied his men. "We’re not stopping now! For the Republic!"
Reaching the Forum of Constantine, they set up a defensive perimeter. The ancient square, once a symbol of the gravitas of the empire of old, once again served as a battleground as it had 600 years ago when the ancestors of the Caliphate finally breached the Theodosian Walls. The Caliphate fighters, realizing the strategic importance of the Forum, launched a relentless assault. Waves of enemy troops surged forward, attempting to break the Rhodian lines.
"Hold your ground!" Decurion Marcus shouted, firing his Scorpio Heavy Cannon with an ever smaller supply of programmable airburst rounds. The century from Rhodes fought valiantly, their training and camaraderie evident in every coordinated move. But the sheer number of enemy fighters was overwhelming. Ammunition dwindled, and the cries of the wounded filled the air.
As hope began to wane, a powerful explosion rocked the ground, sending debris flying. When the dust settled, a remarkable sight was revealed: a statue of Victoria, the ancient Roman goddess of victory, uncovered by the blast. The soldiers, desperate and weary, took this as a sign.
"Victoria!" Tesserarius Lucius cried out, dropping to one knee in reverence. The others followed suit, paying homage to the goddess in a spontaneous and heartfelt prayer. "Grant us your favor and deliver us from this peril."
The enemy assault grew fiercer. The Caliphate fighters, emboldened by their numerical superiority, pressed the attack. The Rhodian soldiers, outnumbered and running low on ammunition, fought with every ounce of strength they had left. Hand-to-hand combat broke out as the enemy breached the perimeter of the Forum. Desperation set in as the defenders realized they were on the brink of being overrun.
Legionary Alexios, using his last grenade, managed to time his throw to detonate above a suicide bomber who took another 15 enemy soldiers with him, buying precious seconds for his comrades. But the situation was dire. Evocatus Antonius, clutching a makeshift bandage over a bullet wound in his side, ordered the last stand. "We fight to the end! For Rome!"
Just as the last of their ammunition was spent, the distinctive roar of Argentavis tiltrotors filled the sky. Friendly air support had finally arrived. The massive aircraft unleashed a barrage of firepower on the enemy positions, forcing the Caliphate fighters to pull back to cover. The tiltrotors hovered above the Forum, lowering ropes and medevac stretchers to evacuate the wounded and bring in fresh troops and supplies.
The arrival of reinforcements was nothing short of miraculous. The Rhodian soldiers, invigorated by the sight of their comrades descending from the skies, as if Victoria herself had arrived, launched a counteroffensive. With renewed strength and the tide turning in their favor, they pressed the attack, driving the enemy back and securing the Forum. The day was won, and their heroic stand would become legendary.

Erecting the Statue

In the aftermath of the war, the bravery and dedication of the Rhodian century were celebrated throughout the Second Roman Republic. Donations poured in from citizens moved by their courage, and a sense of renewed Roman citizenship flourished. The soldiers of Rhodes, honored and humbled by the support, decided to use the funds to build a monument to their victory and the divine favor they believed had saved them.
The Statue of Victory, a colossal representation of Victoria, was erected in the Port of Rhodes. Standing where the Old Colossus of Rhodes once welcomed travelers, this new monument symbolizes the resilience and unity of the Roman people. It serves as a reminder of shared history and enduring spirit that carried them through the darkest times to emerge victorious once more.
In the shadow of this grand statue, the citizens of Rhodes and visitors from across the Republic found inspiration and pride, knowing that the spirit of Victory and the legacy of their ancestors continued to guide and protect them.
It was also equipped with an Asterion Medium Range Missile Defense System housed in the head of the monument as well as two Jove Laser Systems, one for each eye, naturally.
END
submitted by jetstreamer2 to worldpowers [link] [comments]


2024.06.01 11:31 xAlmanzZ Unpopular opinion, snipers are weaker than in the other cods.

I don't know why people are complaining about the sniping. I've been sniping for 15 years and I can tell, snipers in xdefiant are weaker than CW, MW or BO4 snipers.
I had nukes in BO4 or CW (even with the SBMM) so I know what I'm talking about. My K/d and precision are worse here than was in CW.
Any sniper can improve his performance with any AR or SMG, and this is not the definition of a broken gun but anyway, in this game specifically, It's a nonsense to ask for a nerf. Even the TAC50 it's not a 1 shot consistent sniper (random hitmarkers, the paladin in BO4 was more reliable). Also snipers have a movement nerf, practically 0 aim assist, are slow... So WTF do you want a inservible snipers?
This is on controller, may be in mouse and keyboard is different because the other guns neither have aim assist.
submitted by xAlmanzZ to XDefiant [link] [comments]


2024.06.01 07:57 RawSteelUT The Nightmare that is my first gasket mount experience: The Aula F99.

The Nightmare that is my first gasket mount experience: The Aula F99.
https://preview.redd.it/nkulmnlsfw3d1.png?width=720&format=png&auto=webp&s=d58c7d6c0467ce331fbb90d1b3292dd0c2275bb4
I didn't know what flair to put, so I put review, as this is related to the modding experience.
I got my Aula F99 off ebay for $50 (the only silver lining), and being an all-plastic build, I was curious to see what it would feel/sound like to do a board like this without sound suppression, as I'm all about the clickbar switches. I bought a box of of Kailh box navy (my faves) and waited for both the switches and the keyboard to arrive. I had no idea that when I took out the keycaps and switches, what followed was going to be the most annoying, most rage-inducing two and a half hours of my life.
First off, I didn't realize that the plastic wouldn't just be the mounting plate - No, there's no screws in the damn thing, so you have to pry open clips. However, it's nowhere as easy to do as, say, a Cherry g80-3000. Oh no, those are some of the TOUGHEST clips in the business, and the plastic is beyond stiff. I think I shaved some of the inside plastic trying to get this thing open. Now, this should have been clue #1 that this was not going to be my kind of keyboard, but I managed to retain hope and soldier on. So after I FINALLY pull open the case, I get to work. Plate's kinda floppy, but whatever. I set it aside and take out the sound-suppressing foam. Mind you, the whole reason I bought this POS was to see what it would sound like with those fun click bar switches without the deadening sound of all the foam and silicone put in there (and there was a lot. Imagine my disharted state when I realized that, rather than simple sound suppression, the foam was the only thing keeping the plate and the PCB aligned. It took me AGES to align the keyboard, and even more to get some switches in place to keep the stupid thing from flying off, because the positioning plate was SO soft and there was NOTHING keeping it there aside from the foam that I removed, that it kept sinking, and I couldn't hold it in. So once I get a few switches in to hold everything in place, I rest the PCB on top of the box, and that's when the horror REALLY starts. I don't know HOW this happened, but one of the goddamn capacitors (of three) came off! I wasn't sure what the hell happened, but here we are, I set the stupid capacitor aside for later. I try to put the rest of the switches in, but it seems like every other switch, I have to pull up the mounting plate over and over and over again, because it sinks down to rest on the PCB instead of snapping up level with the switch. That happens practically every third switch.
Finally, though, I managed all 99. Yippee. Now, the capacitor. I don't even know how, but I tried to use my soldering gun and, somehow fucked it up and tore a pad. Partly my fault, but how the hell was I to know a small ass capacitor would snap like that? Pic the damage. It's looking pretty much like I'm going to remove the switches and chuck the whole damn thing again, but this has been the most atrocious experience I've eve had, and whether this thing can be saved or not, I can honestly say that I will never buy another gasket mount or another AULA keyboard again for the rest of my days. It's clear that Aula's keyboards are of a subpar quality, and that gasket mount keyboards are not meant to be modded beyond swapping switches. This has been an absolute waste of time and money that I wouldn't wish on an enemy. I'd be MUCH more angry if this wasn't a $50 open box deal from an ebay seller (no blame to him, the keyboard was in working order before I tried to mod it). So yeah, before you buy a keyboard, make sure it's something that's actually able to be modded instead of trying to wish it.
Lessons learned have their own value, I suppose.
EDIT: For some reason, I said I put the PCB on top of the board, when I'd put it on the box... Which was more sturdy than the shit PCB.
submitted by RawSteelUT to MechanicalKeyboards [link] [comments]


2024.06.01 07:56 Frame_Late Unburdened: A Job Gone Wrong.

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The following two brain scans were provided by the Neuro-Warfare branch of the Halcyon Security Division (HSD) for the purpose of analyzing the thoughts, behaviors, and information of notorious gangsters Vincent 'Troy' Cohen and Bruno (Deadname: Koraak Tel-Char). At the point of the recording of this archival shared, Bruno has since received his rebirth therapy, and Vincent is currently serving a long-term rehabilitative and reeducative sentence in the Erebus Supermax Prison on Io.
Warning: the contents of this archival shared may be especially disturbing to some audiences. Viewer discretion is advised.
Warning: the contents of this archival shard are for the sole purpose of analyzing the thought patterns and memories of certain degenerate criminals in an effort to ascertain vital information that can be used to eliminate their organizations. Only staff with clearance level Omega may view this archival shared, and the viewership of this archival shared by anyone of inadequate clearance level will lead to twenty years in prison and a fine of over a hundred thousand credits.
Booting up memory scan: Vincent 'Troy' Cohen, November 4th, 2446…
Loading and processing firmware data… translating… memories and subconscious simulated…
Beginning archival shard presentation…
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"Do you have visuals of the target, Troy?"
I knelt down in the alleyway, the bodies of me and my partners shrouded in long, waterproof, ashen-gray overcoats the shade of dirty street scum that we wore to ward off the constant heavy rainfall the color of osmium. Our faces were covered in a mix of scrapped respirators, visors, or full metal face masks carved with intricate designs to hide our identities. On our waists were our badges of honor: leather belts studded with interlocked rivets made from blackened titanium, each buckle forged of silver and shaped into the head of our gang's symbol, the black mamba. We hid amongst the shadows of the dark midday of Halcyon City, the heavy, oppressive rains blanketing the roads paved obsidian-black with asphalt and weathered concrete walkways. The street lamps were always on, like beacons of false hope in a storm of melancholy.
The city was dark and dreary as always, the planet of Proxima Centauri B, renamed Dawn's Lamentation over a century ago, orbited the red dwarf star of Proxima Centauri, and the atmosphere was thick with natural smog and ever-storming rain clouds. That didn't dissuade people from living here: there was plenty of money to be had for shrewd industrialists and hardworking pioneers, even in the urban sprawl. But that life also came with risks, especially for those on the bottom of the totem pole.
I was a ganger, and we were criminals; full stop. I won't assault you with some spiel about how we're the good guys fighting oppression because, at the end of the day, we could be just as bad, if not worse, than Halcyon's Security Division, or the HSD for short. We were traffickers, killers, extortionists, and money launderers. We dealt with everything from stolen tech and military-grade hardware to hard drugs and sentients.
Yes, sentients. We trafficked sentients, but not in the way you might think. They weren't prisoners, in fact, we were their saviors if they had the cash. We had developed a reputation for fighting the power, but it was still business: sure, freeing captives from the clutches of the Protectorate. The disruption of its many oppressive organizations held a certain satisfaction in my heart for sure, but we didn't help those who couldn't pay unless someone else paid on their behalf. It was about making sure me and my gang, my family, could live a decent life for another day.
It helped that most of us joined after leaving the state yard for partaking in acts of 'degeneracy' and 'anti-xenopet illegalities' as if those terms meant anything anymore other than that we were a threat to the local status quo. It was hard to pick up a job as a former inmate when even in something as harsh and backbreaking as a job in the iridium mines near the poles when the employment office had you blacklisted as a degenerate, which lead to the formation of many of the gangs: we needed to make a living somehow, and when all social programs were cut off from you unless you submitted for 're-education' and the only way to put food on the table was subverting, breaking, or even downright fighting the law, you did what you had to do or you died on the streets a scorned beggar.
It wasn't like the HSD made it easy for us on even a good day: the local HSD units were armed to the teeth with advanced, military-grade hardware that you'd often see on the front lines of the Second Authority War: armored assault transports, a myriad of advanced war droids, all sorts of chemical countermeasures that made tear gas seem like putting the garden hose on mist mode, and of course advanced firearms. Add that to the fact that they were authorized to use deadly force when they deemed it necessary and you had a ruthless, heartless, and nearly unstoppable enemy. But we could make that work: we weren't trying to stop them, just to withstand them.
"Yeah, I got eyes on the prize, Koraak; seven armored transports, two for droids, five for prisoners."
Today wasn't a day for a normal job: we were getting bolder, cockier, more ambitious. Our numbers had swelled for the last few years after the raid at Barnard's Star and the fall of the Blood Dragon Mafia. Their leader, Saito Yasuhide, had committed seppuku as their manor burned, and his twin sons had gone down fighting rather than allowing themselves to be captured simply to face a firing squad. In the aftermath, many of the family's associates had fled to the surrounding systems, and with the sheer size and scope of the criminal underworld found here, it was no wonder that many people who had developed skills of the less legal variety had decided to form ranks with the gangs, and with them they brought guns, tech, knowledge, contacts, and even something that we thought wasn't possible beforehand: a semblance of peace between the gangs, or at least the closest thing to peace that gangs could cultivate effectively. With the fall of the Blood Dragons, we saw the writing on the wall, and the writing couldn't have been clearer: work together or die together.
"Sounds like a massacre, Troy: are you sure we can handle seven?"
"We ain't got no choice, Cinder: this job's double the usual rate, and that's not including the weapons and gear we could scrounge if this goes well," I hissed, my eyes scanning for any resistance. There were at least four guards for each van, not to mention at least eight droids in total, meaning that we were already outnumbered, but we had the element of surprise: we could make it work. "So put your balls in your purse and get ready to spill some blood."
Koraak snorted at our antics, which sounded like someone pulling the ripcord on a lawnmower. He was a veteran Russu Corsair, and while his past of slaving, raiding, and killing was unsavory, so were the lives we'd lived, so who were we to judge? All we cared about was that he was a brutal and capable fighter and a loyal brother in arms. It turned out that being a ganger wasn't much different from being a Corsair: you lived and died by a code of honor, you fought to the death for your brothers, and you lived to die for the sake of your gang and your family, simple as that. In a strange, ironic way, it was an incredibly honest way of life: we were under no illusions as to what we were, what we did, and why we did it, and we'd long since accepted it. The Russu related to us in that aspect, in many ways I could respect, which is why I hated what the Protectorate was doing, and why I couldn't grasp how most of humanity could just collectively lose their marbles so long ago. What had happened for us to deem all other life below us in such a demeaning and infantilizing way?
The Russu were a race of tall, muscle-bound Saurians with avian features, and Koraak was no exception: reaching almost seven feet in height and weighing over four hundred and fifty pounds, he could be an absolute menace if he so desired. His skin was covered in stubby, knobby scales and dense plumage, with elegant feathers adorning the ridges along his back as well as his forearms, elbows, knees, and the crests on his head. He almost looked like how paleontologists described velociraptors, with razor-sharp talons, feathers shaded in vibrant greens, reds, and purples, and a maw full of sharp teeth, but at the tip of his snout was a sharp, beak-like growth meant for ripping flesh off the bone.
The Russu were strange as hell, but they also looked almost cute in the same way a fully grown alligator was cute: they were obviously dangerous, but humans would always have this innate desire to anthropomorphize them and to pet them for some inexplicable reason, although common sense usually prevented that, at least amongst the very few of us left that were sane.
"Shut up, Troy! All I'm saying is that that'll be rough, and you know it," hissed Cinder. Cinder was a tall black man whose coffee-colored skin was covered in tattoos. He wore an ebony mechanic's jumpsuit with metal inserts underneath his grimy overcoat covering his body and a faded black respirator on his face. His eyes were a startling blue that seemed sorely out of place, and his hair was braided into thick cornrows along his scalp. He wore a pair of heavy black combat boots and palmed his compact shotgun in his hands, the square barrel less than seven inches. Like a lot of the weapons the Black Mambas carried on their persons and dealt in, they fired caseless ammunition; in Cinder's case it was 16x40mm caseless shotshells filled with depleted uranium micro-flechetes no thicker than a toothpick. Cinder nervously fiddled with the detachable tube magazine underneath the barrel, his hands shaking. Despite the shit I have him, I didn't blame him for being anxious: I was anxious too, even if I refused to show it. The biting cold of unease and pessimism was in my stomach, and I ran all the way that this job could go wrong in my head over and over.
"Just hold yourself together, this ain't anything we haven't done before, there's just more of it," I reassured Cinder, "besides, we're not alone; we have reinforcements across the street. We'll make it out of this alive."
Cinder nodded almost absentmindedly, his eyes downcast and his breathing shallow. I turned from him and back to Koraak, who was making sure he had everything on his person; he had a synthetic leather bandoleer across his chest that contained the heavy eight guage depleted uranium slugs he kept loading and unloading into his much larger, longer, and more traditional shotgun he nicknamed ‘carnage’ and several leather straps that held his Tu'shan daggers: traditional Russu pyramidal blades forged from a silvery alloy with all three edges serrated and the tip barbed to leave behind horrible, gaping wounds that gushed blood. They were wickedly sharp and absolutely straight like a stiletto, and the hilts and pommels were beautifully decorated. He wore no clothes underneath his overcoat to cover the countless scars and blemishes he's earned in combat across his chest and abdomen, and instead of a normal respirator or visor, he simply wore a hood over his head and some traditional Russu facial armor to protect his mouth, eyes, and cheeks.
"You ready to fight, Koraak? The caravan will pick up and leave soon."
Koraak was silent for a moment before nodding, a human gesture he had picked up after serving as a soldier with the Black Mambas for years. "I'm always ready to fight," he said before lifting up his shotgun and aiming down the sights at the reinforced front wheels of the first armored car in the caravan. He exhaled and fired, the slug ripping through both front tires and causing them to deflate and fall apart. The echo of the shot rang through the alleyway and the street, causing pedestrians to panic and flee the scene as heavily armored guards poured out of the side doors of the armored cars and unholstered their carbines.
"Go, now!" I shouted, and both me and Cinder rushed out into the fray, our guns raised. Koraak was right behind the two of us, providing covering fire with his shotgun. Several guards fell quickly, Koraak's precise fire and the sheer force of the depleted uranium slugs putting them down for good as their heads were vaporized or their chest cavities were turned to mush. He emptied the tube with one final shot that painted the grey matter of a security guard on the door of one of the armored cars, then racked the shotgun and expertly loaded it in threes, his hands deft and agile as he reached for more slugs faster than any human.
With the cacophony of our initial assault, more Black Mambas poured out from the alleyways and the subways, armed to the teeth with all manner of weapons; shotguns, submachine guns, pistols, machetes, baseball bats, and all manner of homemade explosives. Molotovs and more potent concoctions shattered against the asphalt, herding in the caravan guards with their volatile contents as they were quickly gunned down. The assault was working, and we were winning.
Then I heard the robotic whine of a combat droid activating, and my heart sank. One of the armored cars in the back activated the four combat droids it held, the robotic assault units detaching from their charging ports on the sides of the large van and began to form up, each armed with a terrifying array of deadly weapons meant to quash any and all resistance. They were blocky, soulless, utilitarian things that stood at eight feet tall, with flat feet meant for stomping and blades, grasping claws designed to lacerate flesh and shatter bone. On each shoulder was a weapon: on the left was a multi-barrel rotary grenade launcher loaded with 15mm concussion grenades, and on the right was a burst-fire splinter cannon. They were all painted a dull grayish-green, the color of Halcyon's Security Division, although some had a few decorations on them: the one closest to me had a bit of graffiti on the side that said Mr. Hugs in Comic Sans, which I couldn't decide whether that made it more or less terrifying. They split up without hesitation and began to scan the chaotic battlefield, their single, red, beady lenses the security forces had the gall to call eyes focusing on specific targets to eliminate.
An entire group of Black Mambas was torn to pieces by a cloud of flechettes as one of the droids fired a withering three-round burst of shotshells from the four gauge splinter cannon mounted on its shoulder. Another picked up a Black Mamba in its hand and crushed her skull effortlessly before tossing her limp body to the side, its single, red, remorseless robotic eye tracking a new target. Most bullets that struck their thick armored chassis simply bounced off, and those that could pierce the armor didn't seem to phase the droids whatsoever, merely notifying them of a new potential target.
"Damnit," I shouted as I gunned down another guard only for two more to take his place. "Cinder! We gotta pop open the cars and scram! Get the maglock cutters!"
Cinder rushed and slid over through a dirty puddle, pulling out a maglock cutter from the inside of his coat and slipping it onto the back door of the first van. It immediately went to work, drilling through the maglock with a high-powered plasma torch nozzle, and within ten seconds we heard the telltale clunk of the maglock separating. I yanked the door open and ordered I side, ready to escort the prisoners out… only for my face to contort in shock and horror.
The back was empty. There was not a single soul inside of the back brig of the armored car.
"What the fuck…" Cinder gasped, his eyes wide with shock. "What the actual fuck… what the fuck is this, Troy?"
"I… I don't…" I stuttered the sounds of battle and carnage drowned out by the sound of blood rushing in my ears. All five cars were supposed to be filled with recently captured Russu from the front lines ready to be housed in the local Xenopet-Megaplex for processing and conditioning. The fact that this one was empty…
Suddenly, it all hit me at once with the force of a freight train, but it was too late. "We were set up, Cinder; our fucking client either squealed or was crooked to begin with…"
"Fucking bitch!" Cinder shouted as he spun around in an enraged arch, anger growing in his eyes. He aimed his shotgun at an approaching security guard and reduced his upper body to a fine red mist with a cacophony of shotgun blasts. "We gotta get everyone who's left out of here! Do you know what this means? The Jurors will be here soon, and then we're all going down! We gotta go, fuck the job!"
I grit my teeth. Not the Jurors, anything but the Jurors.
"Fine, gather everyone who's left and we'll slip through the sewers, the droids are too bulky to follow us there…"
As I spoke, my eyes wandered to the seventh and final armored car, the second of the droid cars, and my blood froze. Not only were all four ports empty, but they were also smaller and more shallow than the ports for the combat droids. That could only mean one thing.
"Oh fuck! Cinder, we gotta get our Russu members out of here! They've got arachnid droids!"
Arachnid droids were the stuff of nightmares. Resembling blocky, robotic arachnids the size of a manhole cover, they were specifically designed to take down sentient aliens, specifically the Russu, using sickeningly non-lethal means. They were equipped with full-body adaptive cloaking to blend in with their environments, paralytic agents that they could inject into their victims, built-in taser barbs, psychedelic gas ports for crowd-control, and a narrow-coned cacophony canon that disabled the Russu using incredibly high-pitched sounds that only they could hear, forcing them onto their knees and clutching the backs of their heads where their auditory organs were stored in agony. But worst of all was their stygian spinnerets: special ports near the end of their robotic abdomens that excreted a viscous, latex-like substance made up of millions of nano-bots. This substance could be used to render Russu blind, deaf, and mute by having it forced onto their faces, the black substance growing and enveloping their heads and working its way into every orifice. It was completely permeable to the standard atmosphere, but any Russu who had been 'webbed' was completely helpless and essentially captured, and the 'webbing' was both nearly indestructible and nigh impossible to remove without a triple-encrypted override key that was found in every arachnid droid's code, which was corrupted when the droid was destroyed or hacked into. Once you were 'webbed', you were essentially captured and the standard protocol was to leave you to the wolves since the nano-bots could be tracked, endangering the entire gang.
I turned just as I heard the deafening sound of Koraak discharging his shotgun, and I saw him squaring off against one of the assault droids. The droid has obviously been programmed to not use lethal force against Russu if possible, as instead of simply killing Koraak with it's shoulder-mounted splinter cannon, it approached with its claws extended, blades retracted. Koraak continued to back away and fire, pumping the droid full of depleted uranium slugs, its armor crumbling inward as the slugs pierced its chassis and damaged its internal cyberstructure. Eventually, Koraak ran out of slugs and instinctively reached to his bandoleer only to find that he had no more shells left at all, and he drew one of his knives and his sidearm, a simple high-caliber handgun. He tried to take down the droid with his handgun, but the bullets didn't even seem to affect the droid upon penetration, it's claws still extended as it attempted to apprehend Koraak.
In the corner of my vision, as I watched Koraak battle with the droid, I noticed a faint shimmer in the air on one of the black streetlight poles that was right behind him. I focused on it and blinked, believing my eyes had deceived me for a moment before realizing that it was actually a cloaked arachnid droid stalking Korvaak, ready to pounce and incapacitate him.
Before I could shout, it leaped from the pole and landed on Korvaak, causing him to shout in surprise while it began to coagulate its horrifying stygian webbing to disable Korvaak. Korvaak tried to wrestle it off of him, but the droid was agile and fast, clinging onto Korvaak and skittering around across his upper body as he attempted to grab it, forcibly wrapping the sticky black liquid across his face as he gagged like a spider wrapping up a fly. I rushed towards him to try and help, but I felt pain explode in my ribs as I was struck with the arm of the closest combat droid and launched into the chassis of a parked car, the metal denting from the sheer force of impact. I groaned in pain as I saw stars and my head spun, and just then I felt a blinding light be cast over me.
“Drop your weapons and kneel with your hands on your head, or you will be pacified with deadly force!” Shouted a loud, artificially deepened voice from above. “I repeat, drop your weapons and kneel with your hands on your head! Neither hostility nor hesitation will be tolerated!”
It was the Jurors, I could feel the air being pushed around from the thrusters on their drop ships, and I could hear screams and shouts as my fellow Black Mambas were quickly gunned down. I couldn’t see well since I was seeing double, but I could hear the slaughter as my eyes dimmed and I began to lose consciousness, my regrets crawling up my throat like vomit.
I’m sorry was all I could think as everything finally went dark, and the sounds of chaos, destruction, and combat faded away.
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Memory halted due to loss of consciousness. Booting next available memory in shard…
Booting up memory scan: Koraak Tel-Char Bruno, November 5th, 2446…
Loading and processing firmware data… translating… memories and subconscious simulated…
Beginning archival shard presentation…
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“Good morning, sleepyhead; it’s time for breakfast.”
My eyes shot open. I was not in the street anymore, nor was I home in my bed with my mate. I knew instantly that something was horribly wrong. I tried to stand up, but I couldn’t gain the leverage to do so: my ankles had been shackled together with magnetic cuffs and my arms were forced together in front of me.
I was wearing some kind of thick shirt. It was warm, fluffy, and comfortable on the inside, but it still made me incredibly uncomfortable that my arms didn’t have a free range of motion. I looked down to see that I was wearing some human garment I had heard about before, a straightjacket maybe?
The entire room was padded: the walls, the floor, even the ceiling. There was no bed or furniture; the floor was soft enough to serve as a bed in itself. There was nothing else except for the soft reddish-orange lights on the ceiling that somehow made me sleepy. I blinked slowly for a moment, my body screaming at me to just lay back down and lose consciousness, but I couldn’t do that: I needed to figure out where I was and how to escape.
Then I noticed who was speaking to me: it was a short human female, with crow's feet around her blue eyes, blonde hair braided down her back, and freckles all over her face. She had a soft smile on her lips, and her forehead was slightly crinkled. She wore a full-body white lab suit with a white overcoat and a pair of glasses for snugly on her face.
"There we go, now I can see those pretty eyes, such a beautiful shade of teal," she cooed softly, "You're such a handsome boy, even with all those scars: I'm sure you'll be adopted very quickly once we get you fixed up."
Fear gripped my heart as I began to piece all the evidence together. I had been captured; I was no longer on Halcyon, and instead, I was in one of the horrific space-born facilities I had heard so much about from the inside agents. I started to hyperventilate and squawk like a newborn hatchling, my eyes dilating in panic. This couldn't be happening! This has to be a nightmare!
The human woman merely wrapped her arms around me and pulled me into an embrace, cradling my head under her chin and speaking softly. I couldn't bite at her or claw at her: I was muzzled and wearing a straight jacket, so I had no choice but to allow her to coddle me.
"It's okay, sweetheart: I understand you're scared, but Julie's here to make all the pain and bad thoughts go away," she said as if she was comforting a child, which made anger blossom in my chest indignantly. "I'll be your caretaker for the next few months, and I'm going to make sure you're healthy, happy, and most importantly safe while you're under our care. I'm sorry to say that includes your restraints and restrictive clothing, but we have to make sure you aren't a threat to yourself or others before we can determine if it's a good idea to remove you from suicide watch."
I growled under my muzzle. Suicide watch? They must have had a lot of instances of Russu taking their own lives after being captured, something I wished I had been able to do before that damnable droid launched itself onto me and…
I shuddered at the thought of the black, viscous substance forcing itself into my nostrils and down my throat and windpipe, gagging me and rendering me completely helpless. It was so cold, so harsh, like slime, and when I had tried to tear it off of my face it merely attached itself to my claws and bound my talons together. I remember squirming on the ground as it enveloped me, unable to see, hear, or speak, and then everything went dark in an instant. It was the most horrible thing I had ever experienced, which was saying something.
"You alright, sweetheart? Oh, I know, you're probably hungry! Here, try some of this." She held up a piece of what looked like raw bacon and wiggled it in front of me before reaching out to remove my muzzle. In an instant, I attempted to snap at her only for pain to blossom in my forehead and my eyes to roll up in my head as I convulsed. It was like something was attempting to drill through my skull from the inside, and every breath felt empty and labored.
"Now, that didn't feel very nice, did it? This is why we have countermeasures in place because we can't trust you yet, sweetheart! Don't worry, we'll work on breaking you of all those bad behaviors and habits while you're here; after all, a well-trained pet is a happy pet!" She began to stroke the crests on my head as I slowly recovered, and she snugly fit the muzzle back onto my snout. "But I won't hold it against you this time, sweetheart; you're just scared and confused, but I'll make all the pain go away."
I struggled in the straight jacket, trying my best to break out of it, but it was no use. Eventually, I became exhausted and despondent, allowing my new caretaker to have her way with me as she gently ran her fingers through my feathers and along my ridges, quietly speaking to me in a hopeless attempt to cheer me up. She seemed genuinely concerned for my well-being, which concerned me even further: who could be this naturally twisted while attempting to be as benevolent and kindhearted as possible?
I felt the pain and terror build up in my chest, the anxiety from what horrific activities I imagined they had planned for me here. I couldn't take the infantilization, the lack of any autonomy, the dehumanization, and what I feared the most was if the rumors of 'rebirth' were true: would they take my personhood from me?
Suddenly, I felt her whisper to me. "Don't worry sweetheart, I know you're so scared and confused, but I promise you everything will be okay: it's going to be your birthday soon, and then everything will get better." She ran her fingers through the feathers along my crest lovingly. "It will be such a wonderful day, and then we'll choose for you the most wonderful family, and you'll spend the rest of your life happy in your forever home! Doesn't all of that sound wonderful?"
I wanted to die. I wanted to disappear. I didn't want to lose myself, not like this, not to these monsters!
"It'll be your birthday soon," she said wistfully as if she was remembering similar events to this in the past like I wasn't the first she'd done this too, "and you'll never be sad again."
I realized that I wasn't the first the stay in this particular cell, and I knew for certain that I wouldn't be the last: I'd end up like my brother, a broken, erased mess of a pathetic creature, reduced to nothing more than a pet for these humans to amuse themselves with.
"We took the liberty of picking out a nice name for you, sweetheart! Now, let me just slip this little programming chip into the port slot on your occipital bone, and... there we go! It will also help you calm down a bit and adjust."
I felt the chip begin to invade my mind, suppressing my thoughts. What made me me was slowly being ripped out of my mind. I couldn't remember my name my name is Bruno, and I needed to get out! I can't let them do this to me! Somebody help me! I was a good boy.
##Do not think. You are a good boy.##
I tried to scream, but my voice wouldn't work: I had trouble forming any words at all, the confusion clouding my mind like wet, slimy eels curling around my brain and sinking their teeth into its folds like needles. I couldn’t scream any longer, because I had nothing left: the chip was slowly beginning to take everything from me, robbing me of my identity and branding a new one into my psyche with a white-hot iron. Julie simply held me close, attempting to reassure me as I awaited the inevitable demise of my personhood. Soon I would be just like my brother: erased. My mind would be shaped into the mind of a loyal plaything, like a Dog.
##Relax. Allow caretaker [Julie] to comfort you. You will let go of your burden.##
Soon, everything was a blur. I quickly found myself resting my head in her lap as she whispered to me and fed me, my eyes bleary and my head fuzzy. I couldn't remember my name anymore My name was Bruno, and I needed to break free from this trance relax, and allow her to help me; good boys didn't resist help.
##Good Boy. Do not think. You are a good boy.##
You can't... I...
##Good boy.##
I wouldn't… good boys don't… I…
##Good boy##
I was a good boy… I was a good boy…
I was… I was… a good… boy…
Someone help me, please! I don't want to be erased!
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The following script is from episode #343 of Halcyon After Dark, a popular late-night and current events talk show hosted by Melinda Carter. This specific episode was sponsored in part by the Halcyon Security Division, with Director Lochlin O'Brien joining as a guest star to talk about the changing crime statistics in Halcyon City and the HSD's recent successes in busting organized crime as well as their plans for addressing the growing criminal underworld.
MC: Good evening Halcyon! I'm your host, Melinda Carter, and you're watching Halcyon's most popular late-night talk show, Halcyon After Dark!
The crowd claps and cheers as Melinda walks on stage and sits behind her desk, her glittering red dress waving as she does so from the special effects.
MC: Tonight we have a very special guest here to tell us about the state of crime in the city and his plans on resolving it: please put your hands together for the HSD's very own Director, Lochlin O'Brien!
The crowd cheers some more as HSD Director Lochlan O'Brien, a tall, muscular, caucasian male in his early forties with red hair and a well-trimmed beard steps into the room, waving at the crowd with a bright smile. He sits in the armchair angled next to Melinda's desk and gives her his full attention.
MC: It's so good to have you on the show, Director! Tell me, how are you doing on this fine evening?
LO: I'm doing excellent, Melinda: every day I wake up feeling fulfilled knowing I'm serving Halcyon to the best of my abilities and then some."
MC: That's the spirit, Director! Now, I know this question is just on everyone's lips, so I have to ask: how successful was the recent gang bust? I heard HSD forces took out dozens of gang members and liberated at least a dozen Russu Hounds from their abusive clutches, but I know that everyone in the audience and at home wants to know the numbers.
LO: I'd be glad to tell you, but I do have to preface this by saying that we still lost a lot of good officers that day, and while we did strike a crippling blow to one of Halcyon's biggest gangs, it doesn't change the fact that each death is a tragedy, and we're taking steps to prevent them in the future. That being said, those valiant officers did not sacrifice themselves in vain: we had over a dozen confirmed kills and several arrests, including the rescue of several corrupted Russu hounds.
MC: That's excellent, Director: proof that even when the number of degenerates and scum grow by the day, the HSD will always be here to keep the citizens of Halcyon safe.
LO: Absolutely, Melinda, and we're always working tirelessly to increase the efficiency and effectiveness of our units, as well as racing to stay several steps ahead of the many gangs of Halcyon at all times. My newest goal as Director is to vastly increase the funding given to our Robotics Department and our Neuro-Warfare Department to potentially reduce the number of casualties we may experience in the future, as well as to quickly and effectively detain, and if necessary, eliminate criminals. Within the next decade, I want to double the number of automated units each Security Platoon is assigned: droids are the future of public safety as well as countless other industries, and it would be foolish to be left behind.
MC: That is quite a lofty goal, Director: what about the displaced jobs from the increased automation? What will the union say?
LO: And to that, I say: what misplaced jobs? We aren't replacing our honored and beloved service members with droids, Melinda, we are simply supplementing our units with more droids to ensure that future gang assaults end with fewer HSD casualties and more gang members in prison or eliminated, simple as that.
MC: That makes much more sense, Director, thanks for clarifying. Now, I have one more question that I'm sure much of Halcyon wants to know the answer to before we take a short break: what plans do you and your fellow directors have to make long-term progress in reducing crime beyond just increasing funding? Have you proposed any plans to strike at the source of where crime and degeneracy flourish?
OL: That's an excellent question, and one I am proud to answer: my constituents and I have been working tirelessly on a two-step plan to greatly reduce crime levels in Halcyon. Step one would be to prevent people from becoming criminals and degenerates at all in the first place: a lot of young men and women, but especially young men, have lost either one or both parents or even a sibling, aunt or uncle, or even a close friend by the brutality of the Second Authority War, and while the service of their lost loved ones will always be recognized and honored, many of these young men and women are left bitter, angry and lost without the guidance these people give them in their lives. Oftentimes they seek to fill that void with others who claim to relate to them: career criminals. These criminals will fill their heads with lies and false narratives to make them feel like they're fighting back against the 'evil protectorate government' that took their loved ones from them by sending them off to war when in reality it was the rogue Xenopets of the Triarchy that took them away by resisting their just and inevitable unburdening.
In response, I have proposed a slew of special programs that will make sure local law enforcement and HSD officers are present and contributing to their local community, and we'll be providing easy and light job openings for youngsters and teens looking to make a career for themselves in the force when they grow up. We want to let these lost souls know that there are people who care about them, people who understand them and that you shouldn't turn to degeneracy to feel fulfilled. We want to help the youth of our great society soar to new heights!
MC: That sounds like a wonderful beginning to your plan, Director, but what about the second step?
LO: Well, the second step is to prevent criminals and degenerates from becoming repeat criminals. Sure, they've made their mistakes, some worse than others, but they're only human like the rest of us. Some of them have been through hell: some are traumatized veterans who don't know how to adapt to normal life, others were recruited when they were young and don't know that there's a better way to live, and even more are mentally ill. We're alone in this galaxy, and we can't leave so many people behind. That's why we've come up with an excellent solution: we've set up isolated communities on distant moons and frontier planets where these criminals can be reeducated, rehabilitated, and allowed to repay their debt to society. When they're deemed 'reformed' and have graduated from our program, they'll be granted a hefty stipend and their criminal record will be deemed irrelevant, allowing them to reintegrate and become functioning members of our proud society.
MC: all of these sound like incredible steps forward in the fight to better our society and make real progress, Director. Sadly, we do have to step away for a moment, but you best believe I'll be back, Halcyon, and we'll be asking the Director here some burning questions about allegations over the quality of life Erubus Supermax! Now, a word from our sponsors!
Halcyon Xenopet-Megaplex! Everything your xenopet could ever need in one place! Adoption is now free-
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Good, you’re still alive! The rest of this shard appears to be corrupted, which means this particular trail seems to have run cold here, but do not despair; you need to keep searching. Find out what happened. Find the truth.I cannot guide you any longer: they've already found me, and if I remain in contact with you they'll find you as well. Take the archival database, and see what you can piece together. Maybe if we discover what truly happened we can put an end to this madness once and for all. I'm counting on you. Don't cry for me, I don't fear death, but I fear what they'll do to me to get to you: there are far worse fates than death, after all.
submitted by Frame_Late to libraryofshadows [link] [comments]


2024.06.01 07:50 MostUselessGay [PC] [Early 2000s/2010s] A 2D, top down zombie shooter/survival with pixelated graphics. Online multiplayer

Platform: PC
Genre: Online Multiplayer zombie shooter and survival
Estimated year of release: I played it while it was popular in the early 2000s-2010s but I’m unsure of when exactly it first came out
Graphics/Art style: pixelated top down. I want to say there were a few select maps- one that was a decaying cityscape, one that was more woodsy maybe? Unsure? and the lobby before a game starts/after it ended that was inside a bunker or building of some sort? Included a room with a bunch of beds.
Notable characters: None, all to my memory were other players minus the zombie enemies I guess. There was an iconic zombie dog enemy that looked like a German shepherd that’s distinct in my mind as being the result of many of my deaths. He wasn’t a boss character or anything I don’t think, just a more difficult zombie type to face
Notable gameplay mechanics: your inventory system was a bunch of squares in a grid. There was also an herb system similar to resident evil where there were green and red herbs (possibly more colors but I can’t remember.) the green was for healing and could be transformed into a greater healing item by combining it with more herbs of either the same color and/or other color herbs (can’t remember if it was injections, pills, or a first aid kit when you combined two greens but one of those 3 options) and the red herb was for something else (another different stat like stamina or movement speed maybe?? It was rarer than green). They had many different kinds of guns like shotguns, pistols, snipers, other rifles etc and a few select melee weapons like a chainsaw. There was PVP and I want to say the goal of the game was to be the last player to die/survive the longest? The zombie spawns would get increasingly difficult as time went on. I can’t remember if there was an armor system bc I never used it. I want to say there was a “body” graphic/box in the inventory menu similar to project zomboid where you could check injuries but don’t quote me on that. There was a similar bandage system too! Also, there was minimal character customization- you could change your hair color and style, outfit, and glasses and skin tone? I always wore a white doctor’s lab coat/outfit with glasses/goggles?
Other details: I don’t know if this game could be played anywhere else, but I used to play it on an application called “Beyond” that was a light blue, circle logo with a white rim I want to say? I think the zombie game itself had a neon green or yellow biohazard symbol as its logo within Beyond. You needed a certain number of players to start a game, which was the only reason I stopped playing bc the game lost its player base over time 💔
submitted by MostUselessGay to tipofmyjoystick [link] [comments]


2024.06.01 06:32 Voltes-Drifter-2187 Live-Action Voltron Cinematic Universe - conceptual movie treatment for Vehicle Voltron I: The Mightiest of Saviors Rise (first film of Phase I - The Omega Comet Saga) [Part II]

The Story Breakdown
Prologue
1) From days of long ago, from uncharted regions of the Universe, comes a legend. The legend of the Voltrons: Defenders of the Universe. Three mighty robots, loved by good, feared by evil. As the Voltrons' legend grew, peace settled across the galaxies. On Planet Earth, a Galaxy Alliance had been formed. Together with the good planets of our Solar System, they maintained peace throughout the known Universe until a new, horrible set of menaces threatened the galaxies. The Voltrons are needed to save innocent worlds of the galaxies once more. This is the story of the super force of space explorers. Specially trained, entrusted and sent by the Alliance with the ancient secrets of how to assemble and bring back, Vehicle Voltron: Defender of the Near Universe (Milky Way Galaxy).
Act I
2) We open on scenes of the Vehicle Voltron Force before they even applied to the Galaxy Alliance Academy. Cinda and Krik watch out for each other as childhood friends growing up on the strife-laden planet Dulcinea. Marvin cheers on his friend Hutch at the 2976 Olympics in weightlifting while Lisa swims her way to a victory. Young little Tangor entertains friends and family at a birthday party on planet Galileo by playing a virtuoso lounge piano repertoire. And Cliff was a professional racing driver racing his way to the winner's circle in Australian championship touring car races until he builds and launches an unsafe rocket which crashes outside the University he is studying at. A young James Hawkins comforts Cliff and invites him to join the Alliance.
3) At the Galaxy Alliance Fleet Headquarters in Tokyo Bay, Jeff and Chip are saying goodbye to their families as they prepare to board the docked heavy exploration and battle cruiser the Explorer/Rugger Guard. Hurrying aboard, Jeff hurries to meet with his old classmates Krik and Cliff who are now his shipmates and partners as they meet with their Commanding Officer, Captain Newley; and Executive Officer, Commander Hawkins. From the nearby docks, well-wishers and family members give the Explorer a well-deserved sendoff on its mission to chart the Milky Way Galaxy's unknown sectors and to find new planets to colonize and or terraform to solve problems of overpopulation and resource scarcity. As he does so, Jeff cannot help but think of his older sister.
4) It is the year 2981, and the Explorer lifts off out of the waters of Tokyo Bay and rises into the sky to meet up with a required fleet of support ships for both fuel, food, water, waste management, munitions and even their escorts of offense and defense. Captain Newley comes to the Crew Lounge before his science officer Professor Page arrives to hand out assignments. It will be some time between going to hyperskip upon exiting the Solar System and exiting hyperskip in their first potential port of call - the Likon system. While they wait, the Captain chooses to pass the time by telling the crew the story from his childhood of Vehicle Voltron, and his hopes of maybe recovering it to protect the Alliance. Cliff and Krik can tell their is tension between Newley and Jeff.
5) Professor Page then hands out assignments courtesy of both Newley and Hawkins. Jeff Aki Manabu #1 is assigned to lead the AiStrato Fighters Team with Rockford "Rocky" Kai Shinobu #2, Shota Wolo "Wolo" Kreutz #3, young Chipley Yasuo Mutsu "Chip" Stoker #4 and Patricia Ginger "Ginger" Ellington #5. Krik Miranda Keats #6 takes charge of the Sea/Aqua Fighters Team with Lisa Haruka Kaga #7, Saluta Tangor "Tangor" Katz #8, one Shannon Tatsuo Izumo Cochrane #9 and Zandee Barros Carateja #10. Finally, Walter Clifford "Cliff" Jack #11 is given command of the Land/Turbo Terrain Fighters Team with Cinda Moya Qiligasz #12, Modok Mack Chucker #13, Marvin Tasuku Izu #14 and his best friend Kazuto Hutch "Hutch" Nagato #15 rounding the teams all out.
6) The Explorer and her fleet soon arrive in the Likon system, when they sight an imposing-looking starship orbiting the planet. Curious as to its intentions, Newley and Hawkins attempt to open a channel to hail the vessel and make contact. The ship turns to face the fleet and gives an identification as the Skull Ship cruiser (space battleship that can carry Stinger fighters) of Fleet Commander Zabar Gramont who then declares the Explorer and its fleet intruders in the territorial annex of the Drule Empire. The Skull Ship opens fire on the Explorer, forcing down towards the hostile surface of Likon. Jeff, Krik and Cliff help crew and passengers brace for impact as Hawkins and Newley fight to regain flight control near where Janet had been reported missing.
Act II
7) Zabar reports the intruders and actions taken against them to his first superior, Chief Commander Hazar Dorita Teles of the Galvestonian Drules back on the planet of Galveston - which has been christened the Drule Homeworld by its first emperor, Drule I. Hazar arrives at the palace of the current Emperor, Zeppo Corsair, and delivers his report to the Emperor's Viceroy, Throk Al Caponero. From a first glance, it is clear that Throk and Hazar are not the best of friends nor do they seem to get along for the sake of the Empire. Zeppo is definitely concerned about the Alliance-launched space expedition, but he wants Hazar to use what he deems necessary to remove the Explorer quickly but quietly. Some of the rank and file share a look of concern with fellow Hazar.
8) Having managed to safely land the Explorer in a lagoon near a beach, Hawkins and Newley address the crew as they set up camp for the night. Noticing the lowered moods of the crew, Tangor decides to break out his lounge keyboard and play some acoustic lounge tunes to keep the atmosphere high and hopes up. Noticing a strange figure carved in the stones of a cliff near their camp site; Jeff, Cliff and Krik scurry over to check it out. Bringing Newley, Hawkins and Page over to analyze it, Newley is ecstatic that they may actually have found the resting place of the fifteen fighters that form the Vehicle Voltron (known in the ancient texts as Dairugger XV). Hawkins is skeptical, but is willing to organize search parties to determine if it will turn out to indeed be true.
9) A very conflicted Hazar leaves the Imperial Palace for his Skull Ship as one of his Centurions walks alongside him. Unlike the top brass who see the Drule Military as mere numbers to send against their enemies, Hazar has made it a point to know every one of his officers and soldiers' own individual names by heart and on sight. He confers his feelings about the top brass to the Centurion, as they walk back to the dry dock where the Skull Ship is parked. The Centurion worries that they may have awoken and provoked an innocent creature, namely the Galaxy Alliance, into becoming a greater threat than any they have ever faced. Hazar, surprisingly, shares the sentiment as he walks in step with the Centurion. They should have tried negotiating to be left in peace.
10) Back on Likon, the Air Team is to conduct a wingsuit search of the skies to find the cliff that the five buried fighters of Strato Fighter will be found. Wolo and Rocky take time to analyze the air and humidity ratio for the climatology results until Chip reports that the cliff that the five Strato Fighter ships are buried in has just been sighted. Jeff unearths the Command Jet Explorer as #1, Rocky locates the Strato Weapons Module to deem it #2, Wolo finds the red Advanced Recon Helicopter making it #3, Chip comes up to the blue Advanced Recon Helicopter for #4, and Ginger takes the Falcon Jet Fighter as #5 returning to the skies. Powering them up, they fly their fighters back and form Strato Fighter for Captain Newley, Professor Page and Commander Hawkins.
11) In the meantime, Zabar is plotting with a cabal of his own officers to eliminate or at least humiliate Hazar enough so that he himself will become Chief Commander of the Galvestonian Drules instead and maybe even ingratiate himself to Throk and Zeppo. But first, he will have to find a way to draw the Explorer and her support fleet into a trap and destroy them. Zabar locates his opportunity on the habitable garden world of Galateia - if he were to destroy its capital city and the humanoid Galateians' leadership, he could exploit the planet's vast resources for his own as carve out a seat of power there. He orders his Skull Ship and support fleet to lay in a course for the nearest Earth colony planet near the system of Likon as a distraction from the Galateia assault.
Act III
12) Since Lisa and Shannon are the best Terrans in experience with water-based situations, they are the main advisors to Krik as they soon conduct a scuba diving sweep of the water for the sunken fighters that will form the Aqua Fighter. They soon find them and begin preparing to board a fighter to claim as their very own. Krik names the Communications Module #6, Lisa manages to access the red Space Prober to become #7, Tangor stakes his claim on the blue Space Prober for #8, Shannon claims dibs on the blue and red Multi-Wheeled Explorer as #9, and Zandee finishes it with the blue and yellow Multi-Wheeled Explorer as #10. They power their ships up and fly back to the Explorer as the Aqua Fighter whilst at the same time impressing Air Team.
13) En route through hyperskip towards the Alliance world of Galileo, Zabar stands above the hangar of his Skull Ship to address his mass of Centurion soldiers and Stinger fighter pilots. He declares that they will all have the support of thirteen Robeasts to help devastate the Alliance defense forces to draw their attention from their real target in the Galateia system. The thirteen Robeasts platoon consist of Crush Crab, Titanic Tick, Dragonoid, Neo Crush Crab, Antropoda, Cannon Mantis, Cyan Commando, Necro-Thresher, Cyberbug, Spy Crawler, Electrobeast, Mutant Sphere, and the Dread Sinistar piloted by Zabar himself. The laser tanks and Stinger fighters will follow Robeasts in to attack the outer defense posts of Galileo as merely the distractions.
14) It will be a very tough hike as the Land Team sets off for the canyon where the caved in fighters that will combine into the Turbo Terrain Fighter. When it seems as though Hutch cannot carry on, it is in fact Marvin who carries him over his shoulder to keep moving to survive the desert. Modok soon sights the canyon and they make a run for the five Turbo Terrain Fighter component ships. Cliff takes the Jet Radar Station as #11, the black and yellow Rotating Personnel Carrier is nabbed by Cinda for #12, Modok calls dibs on the black and red Armored Equipment Carrier as #13, the yellow All-Terrain Space Vehicle is made #14 by Marvin, and Hutch finishes it with #15 being the black All-Terrain Space Vehicle to take off and make the Turbo Terrain Fighter.
15) Zabar and his Robeasts are already leading squadrons of Stinger fighters on attack runs against the Galaxy Alliance's outer defense posts in the orbit of planet Galileo. The Alliance scrambles every fighter and or capital ship they can to destroy the Stingers and laser tank transports before they can reach the surface of Galileo, and they succeed, but are all cut to pieces by the Robeasts before Zabar orders a retreat and to set a course for the Dulcinea system. The Alliance Planetary Governor overseeing Galileo relays word to the Dulcinea and Earth systems of this attack, and request that aid be sent from the Explorer and her fleet. Hawkins and Newley both receive the distress calls as their three teams return in triumph with Strato, Aqua and Turbo Terrain Fighters.
16) The AiStrato, Sea/Aqua and Land/Turbo Terrain Teams hurry to the bridge of the Explorer to await all the news. Essential repairs made to the Explorer have been completed and they are able to get airborne again, but they have just received distress calls from Wolo's and Tangor's planet Galileo, and both Krik and Cinda's planet of Dulcinea; both of them major member worlds of the Galaxy Alliance's Milky Way Jurisdiction. Modok is now curious as to why the Drules are making passes at well-armed Alliance worlds, but Zandee is correct in a well-educated guess that this is just a test of their strength so to distract from a real target. Doctor Page asks Chip to help him pinpoint habitable planets near the Likon system as they scan nearby planets with atmospheres.
Act IV
17) They detect the habitable and inhabited world of Galateia just one hyperskip jump away from their current location, and it is certainly not under Drule control. Ginger tells Jeff and Captain Newley they will have to move if they are to have any chance of driving the Drules from this part of space, but Commander Hawkins does not want to get all hasty. He wonders if he could maybe contact like-minded Drules on the other side and maybe work out a deal for peace. In response, Ginger points out the complete destruction of the defense outposts surrounding the Dulcinea and Galileo systems that the Drule forces have wrought - they have the Drules' words and actions to go on for the prospect of war. They feel the duty to protect every people possible.
18) Hawkins make another pass to try and make peace with the Drules as he sends via subspace a hyperskip communique to Zabar and his forces. If Zabar and his forces were to stop their needless and fruitless attacks on the Galaxy Alliance and its worlds, both the Empire and the Alliance may be able to formulate a mutually beneficial peace treaty and armistice. Zabar is incensed by the audacity of this infidel human trying to make peace with him, and he responds by sending a video message of Emperor Zeppo via hyperskip communique to the Explorer. As long as there are just 1% chances that any civilization could rise up against and threaten their vast empire, the Drules must take it as the absolute certainties to wipe them out so the empire is safe.
19) This gesture finally puts Hawkins' hopes for peace with the Drules on the back burner for now as he defers to his commanding officer Newley. Jeff, Krik and Cliff report that all fifteen of their three five-member five-ship teams are ready to go. With the Strato, Aqua and Turbo Terrain Fighters capable of splitting and recombining into the Vehicle Voltron, the legend that Newley was told once as a bedtime story may finally be coming true at long last - and there may yet be a chance to bring peace to the galaxies by Voltron. Newley and Hawkins order a course laid in for the Galateia system and that all teams - Air, Land and Sea - scramble to their fighters and prepare for battle with the Drule attack forces. The hangar deck teams are assisted in this by their pilots.
20) Skull Ships and support craft of Zabar's fleet are led by the Robeasts as they close on the Galateia system. Hazar is aboard one of the Skull Ships trailing behind Zabar's to monitor his underling's progress. The thirteen Robeasts then fire salvos of laser fire towards the outer defenses of the planet. As their planet is starting to be rocked by the Drules' attack on their mostly peaceful world, the people of Galateia appeal to their Chieftain to send out a distress signal - for their defenses are adequate for taking down Drule starships such as the Stinger fighters and support craft, but not so many and not against the Robeasts. With that, the Galateian Chieftain decides to call forth the aid of any nearby ships. Galateians rush to find cover from the attacking Drule forces.
21) Reception of the Galateians' distress signal reaches the Explorer and Captain Newley who has good news for the Chieftain. He and his crew have with them the force that can beat back this assault - Dairugger XV (Fifteen), also known as Vehicle Voltron. Aid for the people of Galateia is on the way as of that moment. The Explorer and her vast support fleet prepare to exit hyperskip upon entry to the Galateia system, and the Vehicle Voltron Force rushes via people moving chair conveyor systems to their docked vehicle fighters. Launching out from the triple hangar bay of the Explorer, the fifteen vehicle fighters of the Vehicle Voltron Force begin their planetary entry to assess what Zabar's attack plan is and feeding targeting data to the Explorer's main guns.
Act V
22) Ginger, Lisa and Cinda soon pinpoint the Robeasts' intended target - the capital city of Galateia, its ground perimeter and its sea-based defenses. They will have to hurry in order to stop Zabar and his attack. Jeff and the Air Team bring their fighters together to form the Strato Fighter, Krik and the Sea Team combine their fighters to form the Aqua Fighter, and finally Cliff and the Land Team unite their fighters to form the Turbo Terrain Fighter. Strato Fighter scours the air to find a way through the Robeasts' air blockade as Wolo and Chip start performing calculations and continue feeding targeting data. Turbo Terrain Fighter zooms across the ground to bolster turrets, and Aqua Fighter goes on silent running to lure the air superiority Robeasts into the open.
23) Jeff and his Air Team move in to take on Crush Crab and Titanic Tick. Krik and his Sea Team begin their attack runs on Dragonoid and Neo Crush Crab. Antropoda and Cannon Mantis soon find their mandibles full of fire from Cliff and his Land Team. They all make short work of the monsters. Seven Robeasts which include Zabar's remain, but laser and missile blasts from the Strato, Aqua and Turbo Terrain fighters cannot making a dent in their armor. This is the signal Jeff, Krik and Cliff take so to call for forming Voltron. Activating interlocks, connecting their dynotherms, bringing up their infracells, and setting their mega-thrusters to go; the Vehicle Voltron Force is go to form and battle. A heavenly chorus sounds through the energy (with the Voltron theme).
24) With that signal, the AiStrato, Sea/Aqua and Land/Turbo Terrain teams begin to form Vehicle Voltron for the first time in millennia. Strato Fighter splits to form the Head #1 (Jeff), Upper Torso #2 (Rocky), Right Upper Arm #3 (Wolo), Left Upper Arm #4 (Chip) and Chest Plate #5 (Ginger). Aqua Fighter splits to form the Torso Midriff #6 (Krik), Left Thigh #7 (Lisa), Right Thigh #8 (Tangor), Right Shin #9 (Shannon) and the Left Shin #10 (Zandee). Finally, the Turbo Terrain Fighter splits to form the Lower Torso/Hips #11 (Cliff), Right Forearm #12 (Cinda), Left Forearm #13 (Modok), Right Foot #14 (Marvin) and Left Foot #15 (Hutch). The team cheers as the remaining Robeasts shudder and gasp with fright upon seeing Vehicle Voltron: Defender of the Near Universe.
25) Vehicle Voltron then joins the big battle for Galateia. Cyan Commando, Necro-Thresher, Cyberbug, Spy Crawler, Electrobeast and Mutant Sphere are cut down in that exact order by the Solar Combat Spears, Energy Beam Whip, Eye and Wing Beams, Solar Wind Blast and finally the Spinning Laser Blades. With only the Dread Sinistar being piloted by Zabar left to contend with, the time has come to turn the Spinning Laser Blades into the long-awaited Blazing Sword. Jeff gives the order to charge as Voltron surges forward sword first and makes a powerful slash right through Zabar. Voltron then pumps its fists as Zabar and his Robeast explode off in the distance behind them. With Zabar soundly defeated with shouting curses, Hazar reluctantly orders a retreat.
26) When the signal is given to be clear, the Alliance exploration fleet is given some coordinates to touch down from both Vehicle Voltron Force and the people below. The grateful people of Galateia rally around the Galaxy Alliance Starship Explorer and her support ships to thank the Vehicle Voltron Force for saving their planet. Jeff, Krik and Cliff thank each and every member of their team as they engage in a sharing culture and history with the Galateians meeting with them. The Galaxy Alliance has a new member world as all fifteen members of the Vehicle Voltron Force and its three teams of five people - AiStrato, Sea/Aqua and Land/Turbo Terrain - raise their right hands and jump for joy alongside Vehicle Voltron doing likewise as the camera freezes mid-jump.
Epilogue (Preview Summary for Vehicle Voltron II: The Fall of Hazar)
27) And with the defeat of Commander Zabar; the names of Voltron, Vehicle Voltron and Earth would once again strike fear in the hearts of the Drule Empire and its Milky Way Galaxy vassals the Galvestonians. Even so, Hazar and friend Captain Mongo Drake carry the grim knowledge of the Drule Homeworld -their Planet Galveston - to be doomed to destroy itself by mysterious circumstances within one to three Earth years. Seeing how valiantly the Vehicle Voltron Force fought to protect innocents, this sparks something in Hazar that he will only tell his sister Dorma Sirk and father Mozak Socrat Teles. As Hazar and Commander Hawkins attempt to seek a peace, Throk and Zeppo plot to threaten Hazar's family which is only foiled by a renegade Drule Skull Ship rescuing P.O.W.s...
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2024.06.01 06:28 mikeramp72 Endgame #11

11th: Jerri Manthey 1.0 (The Australian Outback - 8th)

mother
u/SMC0629:
Despite how anyone feels about Outback, I think Jerri is the one character who transcends those opinions. She is a pioneer in terms of Survivor villains, literally the original, and for better or for worse, she had the entire fandom in a chokehold back when the show started. She's super complex and fun to watch, and EASILY my favorite character of the season.
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u/DryBonesKing:
Survivor’s original villain. Man-eater Manthey, the original Black Widow, Survivor’s very first “mactor” casting, the asshole who said Keith couldn’t cook rice, the horrible person who accused Kel of smuggling beef jerky… Honestly, I think Jerri’s gotten underrated nowadays. There’s some meaningful discussion to be had about the extent of how much of a villain Jerri is based on modern day perspectives, but I have also seen it accompanied by takes about Jerri being neither a villain nor “that entertaining”, and honestly, I categorically reject both assertions.
Jerri carves herself a truly unique role in Outback and serves as a fantastic foil to all of the main characters of the show. She’s narcissistic and vain and has very little filter on her thoughts (i.e. her complaints about Keith and her open flirting with Colby), and she’s also very cutthroat with some amazing one-liners. I think Jerri is the first person in the show’s history to make a reference to “making a deal with the devil” and god does she pull it off so well. Her relationship with Colby is genuinely iconic. Her relationship with Tina is also pretty damn amazing as well (especially as it starts with both of them being suspicious of Kel). Her hatred of Keith, her feud with Elisabeth, the forced politeness she and Rodger share… hell, she manages to do the genuine impossible task of actually making Amber Brkich seem entertaining on Survivor! Give this woman an Emmy for fuck’s sake!
The beef jerky, her making tortillas to one-up Keith, her involvement in the Mitchell tribal council as one of his faithful allies, the “drizzle chocolate on a hot guy’s bod”, Colby splashing her with water after Ogakor lost reward, their late “date” at the Great Barrier Reef, her blindside, both Tina and Colby taking potshots at her in the FTC… there’s so much to say about Jerri. And despite all of these iconic moments and being such an iconic villain, she herself has a relatability to her that I think should not be ignored. Truly, one of the best of all time. Someone who should realistically make every Endgame.
Overall Rank – 9/821
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u/Zanthosus:
The original villainess of Survivor. She’s the star of her season, and she has one of the most perfect three season arcs in the show’s history. I adore her in every iteration, but here she’s basically perfect. A true 10/10 character through and through. It’s really telling that the quality of the season goes down considerably after her elimination.
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u/Tommyroxs45:
The original villainess of Survivor. Her dynamic with Colby is iconic for a reason they have some of the best moments in survivor history. And perfectly sets up Colby’s story as well as just being completely tv gold with her beef jerky gate, Hershey bars, whenever she is on screen you know you are gonna get the Manthey experience.
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u/ninjedi1:
Jerri is definitely one of the most well known characters, originally one of the most hated people on the show, and nowadays is one of the most beloved (although not a fan of the revisionist take that she was the hero of the season). From the beef jerky debacle, to her relationship with Colby, with having the ability to tick off a number of people with her attitude without even knowing, she's pretty fun overall.
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u/Regnisyak1:
Jerri Manthey (Australian Outback, 8/16)
Jerri, Jerri, Jerri. The maneater of the show has one of the most important roles in the series and is a necessary character, not just in the history of Survivor, but the history of Reality TV. She shows what happens when a personality clash happens on Survivor. She demonstrates the pride of strong women and how they are immediately ostracized on these TV shows as being a “bitch.” The double standard she expresses, where she is playing a clear strategic game, but is relegated to the position of the camp pariah because of her behavior is endlessly fascinating. But most importantly? She is the true first villainess, the first true flirt of the series, and she is the demonstration of perceived evil in society when in reality people desire scapegoats. She is a stellar character and one of the few characters whom I ultimately question where I have in my rankings - and perhaps one day could be my number one of all time. I love Jerri.
There are about one million things I love about Jerri, so for this essay, I want to frame it in a certain manner that is easy to follow, both for myself and you all. Jerri’s strengths are mainly showcased in her relationships with other people on the island - namely, Keith, Colby, and Tina, and coincidentally, that is the order in which this paper will go. With Keith, we understand Jerri’s humor, bossiness, and personality best. Often, Jerri IS right whenever she complains about Keith - he is simply put, an idiot, and Jerri outshines him in everything. With Colby, we understand a newer facet of Survivor that hasn’t been shown - sexuality on Survivor, and how it's dealt with. With that, Jerri is also deemed as a villain, especially given the situation of Ogakor and their… conservatism. And lastly, Jerri is a free independent woman in the series - which means she is SATAN! A discussion of Tina will take over the last section of this write-up because she is the primary source of Jerri becoming the original villain that we all love and know her for.
I mentioned a long time ago in my Jerri 3.0 cut that I didn’t think that I was able to get her cut for endgame (because at that point, we all kind of agreed Jerri was making endgame), so the fact that I am in this position, to talk about one of my favorite characters of all time, is just an honor. Outback is a very underrated season when it comes to the theming of Survivor, and the fact that I get a chance to deep dive into it as extensively as I will right now is a lot of fun.
Part I: “He Should Keep His Day Job” - Jerri and Her Personality (featuring Keith and other Friends)
Opening right away on the now iconic helicopter scene, Jerri almost immediately came out on the island guns blazing when she reached the camp… by arguing with Keith. Keith in general is a condescending dink, but right away, he begins to suggest things for camp, when in reality they would not work in the context of how they should live - in other words, his ideas are kind of lame. But this culminates in the second when the world-class chef continues to cook the rice horrifically.
Jerri and her tortillas are unfortunately a bigger character than Amber 1.0, but they show so much about her character in such a short amount of time. One is that she is not afraid to speak her mind, both in confessionals and in the game. She complains about Keith not being able to cook something as simple as rice in the middle of the beach, while Jerri can do it with relative ease. She is not afraid to call his ass out on the issue either, because his rice sucked and she knew she could do it better. But it also shows Jerri’s bossy side, which seems to especially come out whenever she is hungry (or wakes up in a bad mood… or doesn’t get what she wants… or is annoyed… or… well you get the point). While Jerri is hilarious in the moment, and right because everyone hates Keith’s rice, people still see her as being negative because she has such a personality clash with the tribe, who tend to be people who follow, rather than lead like Jerri. People like her should be appreciative of what Keith is doing, but she breaks the mold and goes against the line. This culminates in Episode 3 when Jerri mocks Keith AGAIN because she is catching more fish than him without barely trying! Her overconfidence is further a key component in her character, and something that pushes people away.
I’d be wrong to not bring up JerkyGate at this point, which happens in the same episode with Jerri and also shows her abrasive side. We might never know if Kel snuck beef jerky on the show, or was simply munching on grass, but one thing we do know is that Jerri was pissed and led the witchhunt against him. Ultimately, Jerri is not afraid to take the lead on anything, even if the facts are not clear, and while the tribe was pissed at Kel for potentially having food and not being prepared to share with 7 other starving people on the island, Jerri got more flak for the situations due to how harsh she was in the concept. It’s another staple of her character.
Episode 3 is also an interesting episode for Jerri because it showcases one positive trait of her and her game. At the end of the day, while she could get annoyed easily and maybe isn’t the nicest when she is hungry, she is loyal to the people that she is friends with. Mad Dog was one of the most difficult votes for her at that point of the game because she considered her a close friend, but ultimately that was where the chips lay. It further expands to Mitchell in the next episode, where Jerri specifically mentions friendship in the game, and how she is not as close with some on the island as others. This sets off red flags for a particular Tennesseean and something I will go into more detail earlier, but it shows that no matter how the show portrays her if she likes you, she will be loyal to you. What’s important about this scene, however, is that it is a classic example of Jerri speaking before thinking about the words that she is saying. Jerri’s immediate regret in the next episode showcases her fear of the game and shows that she has game awareness, despite not having social awareness. Ultimately, her loyalty takes a front view at the end of Episode 4, as she refuses to vote for Mitchell, which puts her on the outside of the tribe because of Tina’s last-second vote flip on their hike over to the tribal council.
As time progresses, we begin to see more sides of Jerri, and it is up to us as the viewer to construe the positivity or negativity of Jerri. She is constantly complained about for her attitude on the show, whether it is her style of gameplay or her continued attitude on the beach. The gameplay portion of her game is rather important. As the game progresses we see Jerri become more and more paranoid. Jerri is a classic example of a player lacking self-awareness of how their behavior might affect people in the future, but what is notable is that she quickly understands that people do not like her in the game. I don’t think she is ever aware of the extent of the game and her behavior, (which I think explains her bitterness toward Tina in All-Stars) but she does know that people will never take her to the end, either because she is not deserving or because she is playing a good social game. But, that leads to Jerri becoming a paranoid mess, desperate to strategize with almost anything at this point. One notable moment is her strategizing with Colby in the middle night, which is something that he CLEARLY did not want to do. This was yet another strike, but showed that Jerri, while being bossy all the time, is also really game-oriented, but she doesn’t recognize what times she should - it reminds me of a lot of characters on the show, but Jerri is the true example of that, where she is actively seen as bossy AND overplaying.
But Jerri’s bossiness reaches a new height once the Kuchas come over to the tribe. Immediately, the Ogakors look like idiots because that dumbass Keith accidentally took the matches to the old Kucha tribe by accident, leading the women to have no ability to make fire, as their guests meander to their tribe. Further, we get Jerri being incredibly bossy about the rice and such, yet again, as the merge progresses. With this, we understand the entire characterization of Jerri with a simple Rodger voting confessional “Most days she gets up in a good mood, but oh baby, watch out if she gets up in a bad mood.” We get some classic Jerri personality clashes at this point in the post-merge, notably with her complaining about how Elisabeth cooks the food every morning, and how she has a specific way of cooking it.
This scene is especially important because it is a rare time when we see Elisabeth, of all characters, break their character and lose the sweetheart facade for a moment because of Jerri’s sheer negativity around camp. Elisabeth tends to keep her composure throughout most of the season, but you can tell her annoyment in this situation, and it sparks a different side of her character that we did not get an opportunity to see - a more malicious side where she pushes a lot of the Jerri boot in the process. It was yet another personality clash with Jerri at this point, and something that caused another strike because of her abrasion. And what’s funnier is that Jerri came into the merge to hide that attitude. She was attempting to be nice and together with the Ogakors as the other two Kuchas meandered over to their tribe, and she was even going to stay loyal to the final 3, who she never really knew the extent they hated her, but her power on the tribe was just too great, and her attitude finally wore them down. She went home in that episode, for a mix of reasons. Her abrasion, her attitude, her differences from the “good” people on the tribe, and her strategic abilities.
Jerri so effortlessly creates argumentation in the tribe, whether it is deserved conflict or perceived conflict because of her attitude. Her ability to be such a natural villain without over-hamming it up, and just merely due to her negative personality, is beyond impressive on the show, and something that I can’t overemphasize my appreciation for. Ultimately, Jerri is not really that bad, and I think many could even suggest that she is the right half of the time, but she ultimately cannot make that point clear because she just comes off too strongly. But is it her fault? Maybe not. At this point, we have to start looking at the other people in the tribe. Ultimately, Jerri is abrasive, the vitriol she got was just not deserved. It’s due to simple perceptions, initial first perceptions, and perhaps gender roles that created such an intense portion of the game with Jerri, and why she meets the themes of the season so well. But before that, let’s jump into the other character and their dissolution of a potential relationship, to a rivalry that last over a decade. He ain’t no Hershey bar, either.
Part II: “I Am SUCH a Sucker for Cowboys” - Jerri and Sexuality/Gender Roles
The tumultuous roller coaster that occurs between Jerri and Colby is telegraphed so greatly during Australian Outback, and ultimately it is because of one thing, and one thing only. Avoiding the full Freudian comparison, Colby is a MAMA’S BOY!
Jerri and Colby begin the show with having a mutual relationship and liking for each other, while also having their knives sharpened and ready to stab at the correct period. Probably one of my favorite and underrated scenes of Jerri was when she gave Colby the massage on the island. Both give immediate commentary in that they can see right through each other and know exactly what they are doing to each other. Jerri begins the massage but knows that at some point in the game, even though she is attracted to Colby, she will have to stab him in the back. On the other hand, Colby sees right through her sexualization of him and knows that Jerri will be in trouble down the line.
Something that Jerri’s weaponizes is her flirtatious nature. I don’t think Jerri gets enough credit for using that as her strategy and being the first really to use it in such an obvious way, because she is actively using it to win people over, notably her potential boyfriend on the season, Colby. To me, I think Jerri very well knows how she is acting on camp, and using her powers of seduction as a way to convince Colby to move over to her side and be a strong ally for her character. I think she also just has a crush on Colby, but as we’ve seen from her being strategic and understanding game awareness, she knows exactly what she is doing.
Probably, my favorite example of Jerri and her sexuality is the classic scene with her and the chocolate. Chocolate releases endorphins. Poor it over a hot bod. Hopefully, Colby is in her fantasies. I mentioned this casually in my Jerri 3.0 writeup, but her relationship with chocolate is one of my favorite side stories of Jerri because she mentions it consistently in all three seasons she appears. I don’t think it is overshadowed at all in Survivor, but with it appearing in the same episode as Trial by Fire, I do think its placement gets forgotten. She’s on the beach, lying next to a log (wait that’s AMBER?!?) and discussing just so blatantly how chocolate is an aphrodisiac near Colby, whom she admits pretty firmly that she is fantasizing about in her daydreams. Yes, we get the Hershey Bar scene here, but Jerri destroys this scene with how classic she is, just because it was so unique and different to hear a woman like her so blatantly talk about sex in that manner. Like for 2001, that’s SHOCKING. But it is reality, and I think Jerri being the leader in that role is pretty incredible.
But, silly goofy gender roles come into play, and it causes a riff between the tribe because it does make the rest of the tribe uncomfortable. Again, I will go into this more detail down below, but Colby and Tina don’t like how open she is about how she wants it, and I think that is really important contextualization for the tribe because they are a bunch of conservatives on the tribe. They don’t need to hear that, and Jerri, someone they’ve already had issues with, is already annoying as is, and this just adds insult to energy.
But as they progress, we see their relationship continue to tumble down a hill, picking up speed as it rolls down faster and faster. Colby is getting irritated with Jerri at this point, and I think Tina is involved a lot in this position on the season. As I mentioned earlier, Colby is a total mama’s boy, and that is immediately confirmed when his mom comes strolling out on the island after he wins one of his ten million challenges. We question his motives throughout the season, but I think Tina clocked Colby immediately for being someone who respects elders in his life, and her power of acting as a motherly figure for his character begins the general dislike for Jerri because at first they did get along and created an alliance. But they continue to struggle, and whether it is Colby throwing the water at Jerri during the challenge, or his general apathy as the game progresses and lack of interest, their relationship is going down, and a lot of it is due to Tina and her negative attitude toward Jerri and her character.
Their awkwardness of their, for a lack of a better word, “situationship”, culminates into the classic honeymoon scene, as they go to the reefs and slowly ruin a national landmark in Australia (lol). They lounge on the chairs out there, but Colby first issues a rule with Jerri - no one is allowed to talk about strategy out on the reward. This is a time to relax, and he simply has no desire to hear it. It was hilarious how differently the two were on different pages, with Colby not giving any fucks about Jerri (he dragged her along the challenge but did not want to win), while Jerri somehow fell more in love on her honeymoon without sex. The dichotomy of their games, with Colby playing a better social game, but not so much one with game awareness, while Jerri having the exact opposite, became quite clear here.
Jerri’s ultimate lack of understanding of how to use her strategy, and the divide of her negative attitude, something that is very difficult to change at the end of the day, creates a varied strategy that ultimately fails on cylinders. But the more important part is how a woman who has these feelings, basically being a love-sick puppy, gets ostracized by the entire country of America for her behavior. I think the perception of Jerri and her seductive nature is probably the most interesting about her character because it is highly lauded in seasons now, but when it happened then, she was the equivalent of the devil. It represents the double standards of women on Survivor because god forbid a woman shows that she has a strong sexuality. I love how Jerri embraced it, and while she did have issues making it actually… work, it still created some interesting tension among the much more conservative tribe members of Kucha and Ogakor.
Ultimately, I think Jerri and Colby’s relationship ends with fire because he just straight up lies to her when he mentions who he is voting for her because she is so done with her attitude. Jerri isn’t shocked at tribal because early Survivor didn’t understand blindsides, so they likely told her beforehand, but I think you can see she is heartbroken by the decision because Jerri was a mouthy, but loyal soldier. Even at the end, I don’t think anyone expected Jerri’s game because she was trying to fish for answers with her jury questions, and I think there’s a certain tragedy that Jerri was playing a strategically forward game, but was ultimately ruined because of her boisterous personality.
And again, I’d be wrong not to mention the sheer strength of Jerri and Colby, and how their relationship progresses throughout the seasons. From this, we get legendary moments in All-Stars that give the season some semblance of watchability, which leads to an incredible three-season arc for the duo. I wouldn’t go into too much detail because this write-up is already getting to be way too long, but it is pretty great, and watching Jerri get the final word on Colby twice is great.
Part III: “She took the canoe!” - Jerri and The Themes of Australia
Lastly, Jerri symbolizes the themes I’ve talked about loving so much in Australian Outback - understanding what deserving means on the season, and how that turn has no relevance to the season. Once someone gets pegged as “undeserving” it is hard to fight against that reputation, even in a favorable way. The problem is that Jerri constantly gets dogpiled, to the point where she can never bounce back from what people thought of her with her initial perceptions.
Tina’s hatred of Jerri symbolizes that, as she was one of the leaders of the concept of good vs. evil. Throughout the premerge, Tina plays a hidden role, but eventually, we begin to understand the “good people” winning, or those who agree Tina initially perceives as those who are “good.” The entire perception comes from her. This means white people who don’t have an attitude problem. I think Australian Outback is beyond interesting because of that because it shows how the cast can change what people describe as deserving, and that it can be completely subjective depending on the season.
No one on Survivor is truly “deserving” to make it to the end or not. It’s almost entirely luck. But Australian Outback tries to establish that, which makes it unique against the other seasons of Survivor because deserving is never really as vocalized as it is in this season. Tina disguises what being “good” means, and it causes the endgame to work out the way it is. Jerri is only the first victim that Tina has with this march, but the good vs evil marking leads to an interesting dichotomy between the two groups.
Besides that, their relationship reconfirms gender roles of the season, with someone who lives in a more conservative setting, versus one who didn’t and has broader strokes of liberalism with it. Tina is very conservative in her roles in society, as we see with her judgments of Jerri all season, which is described as negative when Jerri begins to talk about sexuality. Of course, there's a right and wrong place to talk about it, and Jerri often did do it at the wrong times, but it clouded Tina’s mind to the point where she couldn’t change her mind.
The conceit of friendship and connections also comes into play with Jerri. Again, at Mad Dog’s tribal she accidentally leaks that friendships do exist on Survivor, and she has quite a few. This immediately paints a target on her back because she admits to having an alliance, but also likes other people more than others. It set off two people, with Tina who already began to dislike Jerri, but also Colby, who understood Jerri could be a loose cannon, and he didn’t like when people ostracized other people on the tribe. Jerri was considered rude in this situation, and this was yet another domino in Jerri’s villain arc.
No one is right or wrong in this situation because putting people into schemas is natural. I don’t want to make a moral judgment about this story, but ultimately, Tina’s story did boil down to her only supporting people who have her views. And I love it. But Jerri as the main villain, when in reality, she was just an outspoken woman on a tribe that has more conservative views is an incredible contrast with one another. I don’t want to make this section about Tina any longer than it should be the ranker will do a great job speaking about her, but Jerri as a concept was through Tina’s perception, and she ultimately became a scapegoat for the tribe person that they can pile on easily.
Whether Jerri deserved the vitriol is up for debate, but ultimately, it’s a reflection on society. Jerri was both right and wrong with her accusations, and most of the time, she was right with her perceptions. But once you get targeted for that negativity, it is hard to shake off what happens for the rest of the time. We naturally look for scapegoats, and when someone falls out of line, they get targeted next to society. Tina perfected this strategy to a T and deserved every penny. And Jerri? She was the first victim in that description.
It’s why Jerri’s common complaint about her game being “tame” in comparison is always a weird take to me. It’s not the point about Jerri. She’s a bitch, but it is not really because of her style of play or how she plays the game, it’s because of how people perceive her on the show. Symbolically, her role in Australian Outback represents such an important facet of society and how people can tend to pile on when first impressions are not met properly. She is supposed to be tame in comparison to the legendary characters because she is tame. She’s just extraordinarily bossy and clashes with other people. Ultimately, this is why I love Jerri. She goes against the grain and gets punished for it, when in reality, how much she deserves it is questionable, and should be up for debate.
Her downfall is legendary from two different angles. One is if you support Tina’s narrative of getting out the negativity on the season. The other is tragic when you understand that Jerri was ostracized because of her personality, and given a chance to grow outside of it because the other tribe members were mum about their feelings. Having a character who has two completely different interpretations of how their boot occurred has a lot of implications for Jerri and showcases how stellar her character is. A lot of it is ambiguous, and while Tina’s side was much more supported in the narrative, I think both are valid takes to understand how Jerri went home.
Part IV: “I don’t know who I am out here” - Concluding Thoughts
Ultimately, as Jerri knows she is going home, she learns that she does not recognize herself out there on the island. And I believe that. Jerri becomes a mess after a while and a lot of factors could have led to that. Whether she does have a bossy personality, hunger on the island, being around people who don’t like her, or being in the same place constantly, could lead to why Jerri became Jerri on the island. But ultimately, it’s the symbolism that surrounds her boot. First impressions mean everything on Survivor, and sometimes you can go down a rabbit hole that evolves into whether someone on the series was deserving or not.
A good character for me is someone that you can spin easily. Spin their meaning into something that relates to society. And Jerri is probably the easiest character to do that for. She has so many implications about whether or not she is a villain, and how that can translate to the larger role of society. It’s a tragic blend of gender roles, personality clashes, good in society, and negativity overall and how that affects the mood. It leads to a beautiful blend of a character that is not only asking all these questions but incredibly entertaining to boot.
That’s something I’ve mostly been quiet about, but whenever Jerri has a personality clash, it’s almost gleeful to watch her be so blissfully unaware, with a top 5 laugh in reality TV (Cirie and Amy Crews from BB4 are also there). Jerri is someone who makes me consistently laugh because she is so detached at times from reality and truly doesn’t understand how these people feel about her. When she complains about tortillas, she is a magnetic narrator, and her annoyance is clear through her emotions. When she discusses sexuality, you can feel a certain emotion from her, as well as the mood shift around the camp. Ultimately, she is one of the most expressive, hilarious, funny narrators in the history of the show.
When she leaves, you can tell the magic nearly disappears because she is a queen of conflict and drives all of it on the season. Jerri was the life and soul of the season, and while Tina dominated the strategy, Jerri dominated the character. She is one of those few characters that makes characters better than they should be. I am so happy that she had the opportunity to make the endgame again, and I am even more overjoyed that I had the opportunity to talk about her in more detail.
Personal Rank: 6/821 <3.
SMC0629: 14
DryBonesKing: 8
Zanthosus: 10
Tommyroxs45: 14
Regnisyak1: 6
DavidW1208: 4
ninjedi1: 20
Average Placement: 10.857
Total Points: 76
Standard Deviation: 5.521 (10th Lowest)
submitted by mikeramp72 to SurvivorRankdownVIII [link] [comments]


2024.06.01 05:55 AnyPianist1327 Controller vs M/K

Greetings,
This is very subjective to experience but from what I've seen from the majority of players that are struggling apparently playing with controller is much better since it's way better optimized. Wonder why the enemy kills fast vs you not doing so? Because the aim assist and the controller optimization is set that the gun aims perfectly to the head.
I switched to controller and starting averaging around 25+ kills in a majority of games while onouse and keyboard was between 9 and 16. Given how the majority of matches all the players use controllers I assure you that in this game controller is king given how fast paced it is. The bunny hopping and the slides weren't as annoying after switching. It makes me wonder if the devs intended for it to be this way so PC users didn't have as much as an advantage as other games.
submitted by AnyPianist1327 to XDefiant [link] [comments]


2024.06.01 05:47 DismalPsychology7992 Finished first cab build.

Two sinden guns. Love teknoparrot but grew up with street fighter and Mario. Didn't have plans, just eyeballed the design from other builds. Used plywood from my childhood bed frame, so it's dried out and light as hell. But I added bricks on the bottom for reinforcement. It does have a drawer that stores mouse and keyboard. Also has a racing wheel. The game board or whatever is called opens up from the back, it's on hinges so I can remove it whenever. Other than that, I am probably going to cover it in vinyl stickers from my childhood, mostly guitars, bands, skateboards, and California themed nostalgia from the 80s/90s.
submitted by DismalPsychology7992 to cade [link] [comments]


2024.06.01 04:52 neojoe74 Testing Tables

Nintendo Switch
13 Sentinels: Aegis Rim CIB+ 32.92
1971 Project Helios New 15.41
AI: The Somnium Files CIB+ 60.5
ARMS CIB+ 30.5
Adventure Time: Pirates of the Enchiridion New 25.68
AeternoBlade II New 35.5
Afterparty New 38
Aggelos New 38.22
Alex Kidd in Miracle World DX New 18.98
Alwa's Collection New 25.62
American Hero New 40.49
Ancestors Legacy New 24.07
Annapurna Interactive [Deluxe Limited Edition Collection] New 230.00
Ape Out [Special Reserve] New 40.00
Ara Fell & Rise of the Third Power New 57.24
Arcade Spirits New 20
Archvale New 51.25
Ary and the Secret of Seasons New 12.52
Arzette: The Jewel of Faramore New 55.00
Assassin's Creed: The Rebel Collection CIB+ 17.48
Astalon: Tears of the Earth New 50.63
Astral Chain New 48.99
Astronite New 19.48
Atelier Ryza 2: Lost Legends & the Secret Fairy New 55.00
Atelier Ryza: Ever Darkness and the Secret Hideout CIB+ 49.5
Atelier Ryza: Ever Darkness and the Secret Hideout New 60.1
Attack on Titan 2: Final Battle New 65.00
Azure Striker Gunvolt 3 New 48.5
Azure Striker Gunvolt: Striker Pack CIB+ 25.79
BROFORCE [SWITCH RESERVE] New 40.00
BUTCHER New 36.9
Balan Wonderworld New 11.77
Baldur's Gate and Baldur's Gate II: Enhanced Editions New 120.00
Battle Chef Brigade Deluxe CIB+ 32.61
Battle Princess Madelyn: Royal Edition New 52.88
Black Bird New 55.5
Blade Runner: Enhanced Edition New 48.72
Blasphemous CIB+ 108.49
Blaster Master Zero III New 34.5
Blaster Master Zero II New 40.49
Blaster Master Zero New 44.14
Blazing Beaks New 30.02
Blazing Chrome CIB+ 65.92
BloodRayne Betrayal: Fresh Bites New 40.49
Bloodrayne 1 & 2: Revamped Dual Pack w/ Slipcover New 100.47
Bloodstained: Curse Of The Moon 2 New 28.49
Bloodstained: Ritual of the Night New 21.23
Blossom Tales II: The Minotaur Prince New 46.48
Blossom Tales: The Sleeping King CIB+ 150.47
Blue Fire CIB+ 28.49
Blue Reflection: Second Light New 59.83
Bomb Chicken CIB+ 38.14
Boy and His Blob New 50.49
Bug Fables: The Everlasting Sapling New 55.93
Bugsnax CIB+ 30.77
Burnout Paradise Remastered CIB+ 14.98
COGEN: Sword of Rewind & Gunvolt Chronicles: Luminous Avenger iX 2 Double Pack New 80.48
Cannon Dancer: Osman New 54
Captain Toad: Treasure Tracker CIB+ 30.49
Captain Tsubasa: Rise of New Champions
Card Shark Collector's Edition New 40.00
Carrion: Special Reserve Edition New 40.00
Castlevania Anniversary Collection New 40.00
Cat Girl Without Salad: Amuse-Bouche New 40.97
Cat Quest + Cat Quest II: Pawsome Pack New 49.5
Cathedral New 66.91
Celeste New 62.39
Chicken Police - Paint it RED! CIB+ 13.25
Children of Morta CIB+ 22.09
Children of Zodiarcs New 44.77
Citizens Unite! Earth X Space New 29.49
Coffee Talk New 42.15
Collar X Malice New 30.49
Contra Anniversary Collection Konami Version New 55.00
Cooking Mama: Cookstar New 36.11
Corpse Killer: 25th Anniversary Edition New 42.7
Cosmo Dreamer & Like Dreamer: Double-D Collection New 25.00
Cris Tales New 13.99
Crisis Core: Final Fantasy VII Reunion CIB+ 25
Crossing Souls - Special Reserve New 40.00
Crystal Crisis New 31.52
Cthulhu Saves Christmas New 45.17
Cult of the Lamb [Special Reserve] New 72.48
DARQ: Complete Edition New 38.97
DISC ROOM [SWITCH RESERVE] New 30.00
DISTRAINT Collection New 33.76
DOOM Eternal New 89
DOOM: The Classics Collection New 50.5
DOOM CIB+ 28.9
DRAINUS New 63.39
Dandara: Trials of Fear Edition CIB+ 41.29
Dark Devotion New 45.49
Darksiders Genesis CIB+ 18
Darkwood CIB+ 108.46
Dawn of the Monsters New 50.36
Dead Cells: Return to Castlevania Edition New 32.01
Dead or School New 52.03
Deadly Premonition 2: A Blessing in Disguise CIB+ 16.77
Deadly Premonition Origins New 38.03
Death Road to Canada New 40
Death end re;Quest New 41.97
Death's Door [Special Reserve] New 33.03
Death's Gambit: Afterlife New 38.72
Demon Throttle [Reserve Edition] New 25.25
Demon Throttle [Reserve Edition] New 25.25
Demon Turf New 40.82
Demon's Tilt New 44.5
Deponia Collection New 83.14
Dex New 48.38
Digimon Survive New 20.95
Dimension Drive [Limited Edition] New 65.48
DioField Chronicle CIB+ 25.46
Disaster Report 4: Summer Memories CIB+ 25.5
Disgaea 5 Complete New 39.5
Disney Classic Games: Aladdin and the Lion King New 18.29
Disney Tsum Tsum Festival New 26.55
DoDonPachi Resurrection New 55.38
Dodgeball Academia New 19.5
Doki Doki Literature Club Plus! New 20.00
Doom 64 New 45.45
Double Dragon & Kunio-Kun Retro Brawler Bundle New 52.83
Double Dragon IV New 33.97
Double Dragon: Neon New 50.49
Double Switch: 25th Anniversary Edition New 55.89
Downwell [Special Reserve Edition] New 60.00
Dragon Ball Z: Kakarot + A New Power Awakens Set Used 25.00
Dragon Quest Treasures New 29.53
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition New 40.00
Dragon Star Varnir New 45.49
Dragon's Dogma: Dark Arisen CIB+ 24.74
Dragon's Lair Trilogy New 144.25
Dreamscaper New 44.72
Dusk New 44.49
Eastward CIB+ 20.3
Elder Scrolls V: Skyrim CIB+ 35.31
Eldest Souls New 45.5
Elliot Quest New 28.48
Enclave HD New 52.67
Ender Lilies: Quietus of the Knights New 55.00
Endling - Extinction is Forever New 25.76
Epic Chef New 15.57
Espgaluda II New 60.27
FAR: Lone Sails New 49.69
FINAL FANTASY VII & VIII REMASTERED TWIN PACK CIB+ 37.63
Fairy Fencer F: Advent Dark Force New 48.41
Falconeer: Warrior Edition New 18.88
Fast RMX New 71.73
Fatal Twelve New 44.49
Fault Milestone One New 28.49
Fight'N Rage New 45.49
Final Fantasy XII: The Zodiac Age New 31.61
Fire Emblem Warriors: Three Hopes New 20.17
Flinthook New 45.49
Flipping Death CIB+ 28.39
Foretales New 19.29
Forgotton Anne CIB+ 35.49
Fran Bow New 111.48
Freedom Finger CIB+ 77.4
Freedom Planet New 57.39
Friends Of Ringo Ishikawa New 26.73
Furi CIB+ 48.64
Gal Metal: World Tour Edition CIB+ 17.69
Gato Roboto [Special Reserve Edition] New 40.00
Ghost 1.0 + Unepic Collection: Standard Edition New 30.00
Ghost of a Tale New 66.61
Going Under New 37.47
Golf Story New 82.75
Gotta Protectors: Cart of Darkness New 45.35
Grandia HD Collection New 82.51
Great Ace Attorney Chronicles CIB+ 30.98
GrimGrimoire OnceMore [Deluxe Edition] New 42.33
Gunbrick: Reloaded New 24.68
Gunlord X New 90.00
Guns, Gore & Cannoli 1 & 2 New 140.00
Gunvolt Chronicles: Luminous Avenger iX New 84.5
Gyakuten Saiban 123: Naruhodo Selection New 41.49
Hades New 39.19
Haven New 45.49
Heaven's Vault New 32.15
Hero Must Die. Again New 56.5
Heroland Knowble Edition New 18.63
Hollow Knight CIB+ 31.5
Horgihugh and Friends New 28.18
Hot Wheels Unleashed New 22.03
Hotline Miami Collection [Special Reserve] New 40.00
ITTA [Steelbook Edition] New 50.00
ITTA CIB+ 35.00
Ib New 55.46
Ikenfell New 42.56
Immortals Fenyx Rising New 15.22
In Sound Mind: Deluxe Edition New 21.81
Indivisible New 19.41
Infernax New 50.5
Inscryption [Special Reserve] New 200.00
Ion Fury New 35.35
Ittle Dew 2+ New 43.45
Jamestown+ New 50.98
Joe Dever's Lone Wolf New 65.54
Katamari Damacy REROLL New 23.45
Katanakami New 42.3
Kaze and the Wild Masks New 32.44
KeyWe New 25.49
Killer Queen Black New 16.13
King's Bounty II New 17.85
Kingdom Hearts: Melody of Memory New 20.59
Kingdoms of Amalur: Re-Reckoning CIB+ 19.98
Knights and Bikes New 45.49
Kotodama: The 7 Mysteries of Fujisawa New 19.45
L.A. Noire CIB+ 29.99
LEGO Star Wars: The Skywalker Saga New 20.48
LUNARK New 49.52
Lair of the Clockwork God New 39.13
Layers of Fear: Legacy New 147.86
Legend of Heroes: Trails of Cold Steel III - Extracurricular Edition CIB+ 31.77
Legend of Tianding New 45.00
Legend of Zelda: Tears of the Kingdom New 47.46
Letter: A Horror Visual Novel [Limited Edition] New 73.75
Little Golf Journey New 29.62
Little Nightmares II CIB+ 20.75
Lonely Mountains: Downhill SRG#46 New 86.79
Loop Hero [Collectors Edition] New 40.00
Loop Hero CIB+ 25.00
Love Esquire [Limited Edition] New 90.5
LoveKami Trilogy New 35.00
Lumines Remastered New 32.5
MONARK Deluxe Edition New 37
Mario + Rabbids Sparks of Hope CIB+ 15.42
Marvel Ultimate Alliance 3: The Black Order 30.00
Mato Anomalies New 19.73
Mega Man 11 New 20.48
Mega Man Zero/ZX Legacy Collection CIB+ 24.5
Megadimension Neptunia VII New 45.5
Mighty Gunvolt Burst New 44.45
Mighty Switch Force! Collection CIB+ 45.49
Ministry of Broadcast New 26.72
Minoria New 50.47
Miracle Snack Shop [Limited Edition] New 35.00
Missing CIB+ 35.5
Moero Chronicle Hyper New 90.35
Moero Crystal H New 50.77
Momodora: Reverie Under the Moonlight New 71.68
Monster Hunter Generations Ultimate New 42.69
Monster Hunter Stories 2: Wings of Ruin New 31.49
Monster Sanctuary New 58.46
Monstrum New 38.5
Mother Russia Bleeds [Special Reserve] New 45.00
Mother Russia Bleeds [Special Reserve] New 45.00
Ms. Splosion Man CIB+ 31.98
Mulaka New 60.00
Mummy Demastered New 57.71
Murder By Numbers Collectors Edition New 80.36
Mushihimesama New 60.7
My Friend Pedro [Special Reserve Edition] New 45.00
NEO: The World Ends With You CIB+ 20.5
Narita Boy New 45.55
NeoGeo Pocket Color Selection Vol. 1 New 43.06
Neon Abyss New 42.38
Neversong & Pinstripe CIB+ 37.5
New Super Lucky's Tale New 33.59
New Super Mario Bros. U Deluxe New 39.5
Ni no Kuni: Wrath of the White Witch New 26.5
NieR: Automata - The End of YoRHa Edition New 39.5
Night Trap: 25th Anniversary Edition New 56.06
Night in the Woods New 59.92
Ninja Gaiden: Master Collection New 50.42
No Man's Sky CIB+ 26.25
No More Heroes 2: Desperate Struggle CIB+ 35.92
No More Heroes III CIB+ 15.5
No More Heroes CIB+ 40.5
Ocean's Heart New 53.33
Octahedron New 45.43
Octopath Traveler II New 39.99
Octopath Traveler New 52.43
Oddworld - Collection New 36.25
Okami HD New 32.99
One Step From Eden New 34.15
Oniken + Odallus Collection New 36.51
Opus Collection CIB+ 22.49
Ori: The Collection New 28.97
Othercide New 32.45
Outlast: Bundle of Terror / Outlast 2 CIB+ 250.00
Overlord: Escape from Nazarick New 35.97
Owlboy CIB+ 16.48
Oxenfree New 99.53
Panzer Dragoon New 40.5
Panzer Paladin New 48.13
Pathway New 27.6
Phoenotopia: Awakening [Premium Edition] New 114.25
Pikmin 3 Deluxe CIB+ 35.00
Pikmin 4 New 42.79
Piofiore: Fated Memories New 27.95
PixelJunk Eden 2 New 25.49
Pocky & Rocky Reshrined New 25.49
Pokemon Legends: Arceus New 41.19
Pokemon Mystery Dungeon: Rescue Team DX CIB+ 40.5
Pokemon Sword CIB+ 30.26
Pokemon Violet New 44.5
Postal Redux New 25.5
PowerSlave: Exhumed New 55.00
Prinny Presents NIS Classics Volume 2 [Deluxe Edition] New 43.99
Prodeus New 40.67
Project Warlock New 67.14
Puyo Puyo Tetris New 17.5
Q.U.B.E. 2 New 51.32
Quake New 38.49
RED STRINGS CLUB [SWITCH RESERVE] New 38.5
RUINER [SWITCH RESERVE] New 45.00
Radiant Silvergun New 58.09
Rainbow Billy: The Curse of the Leviathan New 23.82
Razion EX New 90.00
Red Lantern New 58.5
Republique: Anniversary Edition New 35.49
Return of the Obra Dinn New 58.18
Return to Monkey Island CIB+ 43.09
Return to Shironagasu Island CIB+ 28.5
Risk of Rain 2 New 14.7
River City Girls 2 New 50.5
River City Girls Zero New 44.49
River City Girls [PAX Variant] New 142.6
River City Girls CIB+ 80.23
River City: Rival Showdown New 30.49
Rogue Heroes: Ruins of Tasos CIB+ 30.00
Roki CIB+ 30.00
Rolling Sky Collection CIB+ 20.00
Root Film New 34.09
Rune Factory 3 Special New 23.41
Rune Factory 3 Special New 23.41
Rune Factory 4 Special [Archival Edition] New 90.00
SENSEs: Midnight [Limited Edition] New 47.43
SNK Heroines Tag Team Frenzy New 29.15
Sakuna: Of Rice and Ruin New 27.5
Sally Face [Deluxe Edition] New 224.81
Sam & Max Save the World New 43.5
Sam & Max: Beyond Time and Space Remastered New 44
Samurai Jack: Battle Through Time New 70.48
Save me Mr Tako: Definitive Edition New 33.5
Scott Pilgrim vs. The World: The Game - Complete Edition New 32.49
Sea Horizon [Limited Edition] New 42.49
Sea of Solitude: The Director's Cut New 20.00
SeaBed [Limited Edition] New 135.38
Seabed New 40.42
Senran Kagura Reflexions New 129.74
Senren * Banka New 70.00
Serious Sam Collection [Switch Reserve] New 50.00
Seven Pirates H New 30.00
Seven Pirates H New 30.00
Seven Pirates H New 30.00
Shadow Man Remastered New 48.39
Shadowgate New 62.5
Shadowrun Trilogy New 45.00
Shadows of Adam New 34.49
Shadowverse: Champion's Battle New 21.95
Shantae and the Pirate's Curse Box 49.62
Shantae and the Pirate's Curse New 381.21
Shantae and the Seven Sirens New 50.2
Shantae: Half-Genie Hero [Ultimate Edition] New 38.2
Shantae: Risky's Revenge New 38.51
Shantae New 39.34
Shaq Fu: A Legend Reborn New 19.57
Shikhondo: Soul Eater New 34.44
Shin Megami Tensei III: Nocturne HD Remaster New 25.5
Shin Megami Tensei V New 22.38
Shin Megami Tensei V New 22.38
Shining Resonance Refrain [Draconic Launch Edition] New 48.6
Silver Case 2425 Deluxe Edition 25.00
Sine Mora EX New 23.02
Skelattack New 45.00
Slime-san New 43.74
Smile For Me New 30.00
Sol Cresta: Dramatic Edition New 45.48
Sonic Colors Ultimate CIB+ 15.48
Sonic Frontiers CIB+ 21.62
Sonic Mania New 16.51
Spiritfarer New 28.95
Splatoon 2 CIB+ 19.67
Splatoon 3 New 43.99
Star Wars Pinball New 19.72
Star Wars: Knights of the Old Republic II - The Sith Lords New 59.79
Star Wars: Knights of the Old Republic II - The Sith Lords New 59.79
Star Wars: Knights of the Old Republic New 60.49
Star Wars: Republic Commando New 26.45
Steel Assault New 48
Streets of Rage 4 New 33.45
Strife: Veteran Edition New 30.00
Subnautica + Subnautica: Below Zero New 32.49
Super Blood Hockey New 60.96
Super Bomberman R New 20.42
Super Mario Maker 2 CIB+ 30.48
Super Meat Boy Forever New 25.98
Super Meat Boy New 38.5
Super Monkey Ball Banana Mania New 13.48
Supraland New 33.75
Sushi Striker: The Way of Sushido New 12.17
Taiko no Tatsujin Rhythm Festival New 15.5
Tails of Iron [Crimson Knight Edition] New 42.89
TakeOver New 47.41
Tales of Vesperia: Definitive Edition New 30.41
Talos Principle New 40.00
Tandem: A Tale of Shadows New 20.48
Terraria New 24.66
The Messenger [Special Reserve Games Edition] New 280.00
There Is No Game: Wrong Dimension New 53.51
Thumper New 45.45
Time on Frog Island CIB+ 17.43
Timespinner [Limited Run] CIB+ 77.28
Tiny Barbarian DX New 33.97
To The Moon New 67.98
ToeJam & Earl: Back in the Groove! CIB+ 49.86
Tokyo Mirage Sessions #FE Encore New 66.72
Tokyo Mirage Sessions #FE Encore New 66.72
Touryst New 60.00
TowerFall New 45.5
Travis Strikes Again: No More Heroes CIB+ 24.99
Treasures Of The Aegean New 17.98
Trigger Witch - Limited Edition New 57.66
Trigger Witch New 34.59
Trover Saves the Universe New 37.76
Turok / Turok 2: Seeds of Evil New 167.4
Twin Blades of the Three Kingdoms New 30.00
Two Point Hospital New 26.5
UnderMine New 51.08
Unravel Two CIB+ 18.35
Unreal Life New 39.15
Unsighted New 47.2
Untitled Goose Game New 22.45
Valfaris New 39.64
Valis: The Fantasm Soldier Collection II New 50.5
Valis: The Fantasm Soldier Collection New 70.61
Valkyria Chronicles 4 New 66.81
Very Very Valet New 17.77
Wandersong CIB+ 33.99
Warborn New 16.6
Warhammer 40,000: Mechanicus CIB+ 21
WarioWare: Get it Together! CIB+ 24.55
West of Dead New 39.1
Wizard of Legend New 55.00
Wonder Boy: The Dragon's Trap New 39.14
Wonderful 101: Remastered New 23.5
World Ends with You: Final Remix New 53.95
World Of Simulators New 45
Wreckfest New 25.5
Wulverblade New 68.83
Xenoblade Chronicles 2: Torna the Golden Country 45
Xenoblade Chronicles 2 42.6
Xtreme Sports New 50.5
Yoku's Island Express CIB+ 35.5
Yooka-Laylee and the Impossible Lair New 35.5
Young Souls New 34.49
Yu-Gi-Oh! Legacy of the Duelist: Link Evolution CIB+ 17.69
Yuppie Psycho: Executive Edition (Elite Edition) New 45.49
Yurukill: The Calumniation Games (Deluxe Edition) New 20.73
Zombies Ate My Neighbors and Ghoul Patrol New 40.09
realMyst: Masterpiece Edition New 78.08
PS2
Armored Core Nexus CIB 105.33
PS4
88 Antarctica New 45.00
Antartica 88 [Variant Cover] New 185.5
Deadpool CIB+ 76.33
Death Park New 45
Death Park New 45
Death Park New 45
Death Park New 45
Digimon Survive New 16.55
Divinity: Original Sin II - Definitive Edition New 71
Doki Doki Literature Club Plus! New 21.17
Helldivers [Super-Earth Ultimate Edition] CIB+ 45.00
Minecraft: Story Mode - A Telltale Games Series - The Complete Adventure CIB+ 58.41
Outriders: Worldslayer New 18.48
Revenge of The Bird King New 31.99
Saints Row: The Third Remastered New 15.1
Senran Kagura Burst Re:Newal [At the Seams Edition] New 60.49
Senran Kagura Burst Re:Newal [Tailor Made Edition] New 47.99
Senran Kagura: Peach Beach Splash (No Shirt, No Shoes, All Service Edition) New 71.5
Shadow Warrior 2 [Special Reserve Edition] New 235.52
Super Perils of Baking Special Edition [SEGA Outerbox] New 120.00
Swords of Ditto: Mormo's Curse [Special Reserve Edition] New 40.00
Tamashii New 450.00
Teenage Mutant Ninja Turtles: Mutants in Manhattan CIB+ 40.00
Valkyria Chronicles Remastered Steelbook Edition New 30.45
VITA
2064: Read Only Memories New 67.97
88 Heroes New 40.6
99Vidas New 125.97
Aegis of Earth: Protonovus Assault New 26.49
Akiba's Beat New 30.25
Akiba's Trip: Undead & Undressed CIB+ 25.49
Alone With You New 38.5
Amazing Spider-Man CIB+ 64.75
Amazing Spider-Man CIB+ 64.75
Angry Birds Star Wars New 20.48
Another World: 20th Anniversary Edition New 40.49
Antiquia Lost New 34.75
Aqua Kitty: Milk Mine Defender DX New 51.5
Army Corps of Hell New 23.99
Asdivine Hearts New 35.46
Astro Aqua Kitty [Limited Edition] New 64.7
Atari Flashback Classics New 60.61
Atelier Escha & Logy Plus: Alchemists of the Dusk Sky (Limited Edition) New 168.49
Awesome Pea Collection [Limited Edition] CIB+ 40.1
Axiom Verge Multiverse Edition New 56.56
Back in 1995 [Limited Edition] New 191.4
Bard's Gold New 33
Bard's Tale: Remastered and Resnarkled New 50.49
Bastion New 64.16
Batman: Arkham Origins Blackgate CIB+ 23.67
Bit.Trip Limited Edition New 33.5
Bit.Trip Presents...Runner2: Future Legend of Rhythm Alien New 33.49
Bloodstained: Curse of the Moon New 118.23
Borderlands 2 CIB+ 23.49
Breach & Clear New 308.01
Broken Age New 33.77
Bunny Must Die: Chelsea and the 7 Devils New 95
Call of Duty: Black Ops Declassified CIB+ 22.29
Call of Duty: Black Ops Declassified 18.98
Chaos;Child New 45.61
Chasm CIB+ 60.49
Child of Light CIB+ 24.56
Claire: Extended Cut CIB+ 35.17
Code:Realize - Future Blessings 14.9
Code:Realize - Guardian of Rebirth New 25.5
Code:Realize - Guardian of Rebirth 14.2
Conga Master Go! [Limited Edition] New 51.83
Corpse Party: Blood Drive New 58.77
Cosmic Star Heroine CIB+ 43.25
Count Lucanor [Signature Edition] New 144.47
Criminal Girls 2: Party Favors CIB+ 74.09
Criminal Girls: Invite Only CIB+ 54.49
Croixleur Sigma New 40.49
Cursed Castilla EX [Limited Edition] New 60.5
Curses 'N Chaos New 38.72
Damascus Gear: Operation Osaka New 40.51
Damascus Gear: Operation Tokyo New 41
Danganronpa 2: Goodbye Despair 19.41
Danganronpa 2: Goodbye Despair 19.41
Danganronpa Another Episode: Ultra Despair Girls New 31.5
Danganronpa V3: Killing Harmony CIB+ 58.89
Danganronpa: Trigger Happy Havoc CIB+ 25.97
Dariusburst: Chronicle Saviours New 47.38
Deadbolt New 42.44
Death Mark CIB+ 23.22
Death Tales [Limited Edition] New 40.4
Deemo: The Last Recital New 34.22
Defender's Quest: Valley of the Forgotten New 37.86
Demon Gaze II New 74.66
Demon Gaze CIB+ 25.81
Demon Gaze 22.22
Demon's Tier+ [Limited Edition] CIB+ 55.49
Dengeki Bunko: Fighting Climax CIB+ 25.5
Devious Dungeon - Limited Edition CIB+ 67.38
Devious Dungeon 2 [Limited Edition] New 84.5
Digimon Story: Cyber Sleuth CIB+ 65.9
Disgaea 4: A Promise Revisited CIB+ 25.49
Dokuro New 52.94
Dragon Fantasy: The Black Tome of Ice New 34.5
Dragon Fantasy: The Volumes of Westeria New 40.49
Dragon Sinker: Descendants of Legend New 35.5
Dungeon Travelers 2: The Royal Library & The Monster Seal CIB+ 53
Dynasty Warriors: Next 16.66
EMMA: Lost in Memories [Limited Edition] New 52.49
Earth Defense Force 2: Invaders from Planet Space New 28.19
Exile's End New 39.65
Exist Archive: The Other Side of The Sky 18.48
Fate/Extella: The Umbral Star Noble Phantasm Edition New 46.26
Fernz Gate New 30.69
Final Fantasy X / X-2 HD Remaster 25.49
Final Fantasy X-2 HD Remaster New 61.19
Forma.8 New 32.5
Freedom Wars CIB+ 13.48
Furwind [Limited Edition] CIB+ 40.5
Futuridium EP Deluxe New 45.97
Gal*Gun: Double Peace CIB+ 32.34
Ghoulboy [Limited Edition] New 160.5
God of War Collection New 74.75
Grand Kingdom New 47.6
Gravity Rush CIB+ 44.5
Guard Duty [Limited Edition] CIB+ 47.38
Gundemoniums New 84.18
Gunhouse New 30.38
Habroxia 2 [Limited Edition] New 65.5
Habroxia New 129.94
Halloween Forever [Limited Edition] New 74.5
Hole New World
Home: A Unique Horror Adventure New 35.92
Horizon Chase Turbo [Limited Edition] New 76.81
Hot Shots Golf: World Invitational New 26.19
Hotaru no Nikki - The Firefly Diary: Limited Edition New 59.25
House in Fata Morgana: Dreams of the Revenants Edition CIB+ 99.5
House in Fata Morgana: Dreams of the Revenants Edition M+B 40.1
Hue New 40.5
Hyperdevotion Noire: Goddess Black Heart CIB+ 35.5
Hyperdimension Neptunia PP: Producing Perfection CIB+ 35.97
Hyperdimension Neptunia Re;Birth1 CIB+ 47.01
Hyperdimension Neptunia Re;Birth1 CIB+ 47.01
Hyperdimension Neptunia Re;Birth2: Sisters Generation CIB+ 60.49
Hyperdimension Neptunia Re;Birth2: Sisters Generation CIB+ 60.49
Hyperdimension Neptunia Re;Birth3: V Generation CIB+ 55.95
Hyperdimension Neptunia Re;Birth3: V Generation CIB+ 55.95
Hyperdimension Neptunia U: Action Unleashed CIB+ 43.81
Iconoclasts New 96.5
Indigo 7 : Quest for Love New ?
Jak and Daxter Collection CIB+ 50.49
Jet Set Knights [Limited Edition] New 100.5
Jet Set Knights [Limited Edition] New 100.5
Just Ignore them + My Big Sister Collection New 60.49
Kawaii Deathu Desu New 45.5
Killzone: Mercenary CIB+ 32.68
Killzone: Mercenary 24.49
King of Fighters '97: Global Match New 64.81
Knightin' + [Limited Edition] New 60.45
Knytt Underground New 128.14
LEGO Batman 2: DC Super Heroes 11.33
LEGO Jurassic World CIB+ 13.44
LEGO Ninjago: Shadow of Ronin 17.12
LEGO Star Wars: The Force Awakens New 28.75
LEGO Star Wars: The Force Awakens 12.21
LEGO The Lord of the Rings 10.49
La-Mulana Ex New 38.03
Legend of Heroes: Trails of Cold Steel (Lionheart Limited Edition) New 72.39
Legend of Heroes: Trails of Cold Steel II CIB+ 57.82
Legend of Heroes: Trails of Cold Steel CIB+ 36.49
Lone Survivor: The Director's Cut New 42.49
Longest Five Minutes New 32.5
Lost Child New 56.03
Lost Cube [Limited Edition] New 50.49
Luckslinger [Limited Edition] New 60.41
Lumines: Electronic Symphony New 18.61
MUSYNX New 50.49
Mary Skelter: Nightmares CIB+ 92.87
MegaTagmension Blanc + Neptune VS Zombies New 37.58
MeiQ: Labyrinth of Death CIB+ 25.39
Mercenary Kings: Reloaded Edition [Limited Edition] New 106.71
Metagal [Limited Edition] CIB+ 100.35
Metal Gear Solid HD Collection CIB+ 46.49
Metal Slug 3 New 115.48
Mind Zero CIB+ 20.48
Mooseman [Limited Edition] New 119.05
Mortal Kombat CIB+ 26.99
MotoGP 13 CIB+ 23.83
Muv-Luv Alternative New 66.95
Muv-Luv Complete Set New 90.5
Muv-Luv New 53.36
My Aunt is a Witch [Limited Edition] New 55.5
Mystery Chronicle: One Way Heroics New 27.94
Need for Speed: Most Wanted - A Criterion Game CIB+ 20.32
Neurovoider New 35.5
Nicole [Limited Edition] New 48.22
Night Trap: 25th Anniversary Edition New 58.99
Nova-111 New 28.67
Nurse Love Addiction New 59.18
Nurse Love Syndrome New 50.49
Nurse Love Syndrome 15.49
Oceanhorn: Monster of Uncharted Seas New 52
Octodad: Dadliest Catch New 46.36
Oddworld: Abe's Oddysee - New 'n' Tasty
Oddworld: Munch's Oddysee HD New 52.5
Oddworld: Stranger's Wrath HD New 69.73
Odin Sphere Leifthrasir CIB+ 72.45
Odin Sphere Leifthrasir 70.5
One More Dungeon CIB+ 60
Operation Abyss: New Tokyo Legacy
Oreshika: Tainted Bloodlines New 93
Papers, Please New 115.47
Pato Box [Limited Edition] New 73.23
Penny-Punching Princess New 45.41
Period: Cube - Shackles of Amadeus New 54.65
Persona 4 Golden New 61.12
Persona 4 Golden 25.37
Persona 4: Dancing All Night - Disco Fever Edition New 145.5
Phantom Breaker: Battle Grounds New 53.5
Pix the Cat New 28.84
Plague Road New 43.4
PlayStation All-Stars Battle Royale New 31.74
Proteus New 36.49
Psychedelica of the Ashen Hawk New 51.5
Psychedelica of the Ashen Hawk New 51.5
Psychedelica of the Black Butterfly CIB+ 33.57
Pushy and Pully in Block Land New 70.45
Rabi-Ribi New 93.59
Rainbow Moon New 44.89
Ratchet and Clank Trilogy CIB+ 72.77
Ray Gigant New 102.84
Rayman Legends 17.37
Rayman Origins CIB+ 16.71
Retro City Rampage DX [Re-Release] New 35.00
Revenant Dogma New 35.36
Revenant Saga New 29.44
Reverie [Limited Edition] CIB+ 43.49
Riddled Corpses EX New 40.49
Risk of Rain New 38
Rock Boshers DX New 29.34
Rocketbirds 2: Evolution New 55.5
Rocketbirds: Hardboiled Chicken New 43.2
Root Double [Xtend Edition] New 53.5
Root Letter New 46.11
Rose in the Twilight New 192
SUPERBEAT: XONiC New 28.49
Salt and Sanctuary New 100.49
Salt and Sanctuary New 100.49
Saturday Morning RPG New 50.49
Sayonara Umihara Kawase++ New 67.33
ScourgeBringer [Limited Edition] New 59.97
ScourgeBringer [Limited Edition] New 59.97
Senran Kagura Shinovi Versus: Let's Get Physical Edition New 115.5
Senran Kagura: Bon Appetit! Full Course - Collector's Edition New 185.13
Senran Kagura: Bon Appetit! New 150.44
Senran Kagura: Estival Versus Endless Summer Edition New 115.48
Sense: A Cyberpunk Ghost Story New 155.5
Severed [Limited Edition] New 100.81
Shakedown: Hawaii CIB+ 36.85
Shantae: Half-Genie Hero CIB+ 37.5
Shinobido 2: Revenge of Zen CIB+ 38.67
Shovel Knight New 96.49
Sid Meier's Civilization Revolution 2+ CIB+ 76.26
Silent Hill: Book of Memories CIB+ 76.38
Sir Eatsalot [Limited Edition] CIB+ 53.08
Siralim 2 New 30.49
Siralim New 50.5
Skullgirls: 2nd Encore New 52.81
Sky Force Anniversary New 75.48
Slain: Back From Hell [Signature Edition] New 150.65
Sly Cooper Collection CIB+ 52.27
Smart as... CIB+ 9.67
Soldner-X 2: Final Prototype New 44.12
Sonic & All-Stars Racing Transformed CIB+ 23.56
Sorcery Saga: Curse of the Great Curry God [Limited edition] New 80.5
Soul Sacrifice Delta New 105.5
Soul Sacrifice CIB+ 17.36
Spelunky New 70.5
Spy Hunter CIB+ 24.31
Stay [Limited Edition] New 130.5
Stealth Inc: A Clone in the Dark (Ultimate Edition) New 29.13
SteamWorld Dig New 55.72
SteamWorld Heist New 52.97
Steins;Gate 0 CIB+ 29.49
Steins;Gate CIB+ 30.58
Stranger of sword city limited edition New 63.57
Super Hydorah New 47.9
Super Meat Boy New 60.5
Super Mutant Alien Assault New 34.9
Super Skull Smash GO! 2 Turbo New 42.35
Superdimension Neptune VS Sega Hard Girls New 58.5
Swapper New 51.48
Swindle New 27.51
Sword Art Online: Hollow Fragment New 65.48
Synergia [Limited Edition] New 110.49
Tachyon Project Limited Edition New 55.35
Takotan [Limited Edition] New 51.59
Tales from Space: Mutant Blobs Attack New 50.24
Tales of Hearts R CIB+ 69.48
Tales of Hearts R 50.5
Task Force Kampas New 36.5
Tetris Ultimate New 70.47
Tetris Ultimate New 70.47
Thomas Was Alone New 33.5
Tokyo Xanadu New 49.32
Touch My Katamari CIB+ 33.72
Twin Breaker: A Sacred Symbols Adventure [Limited Edition] CIB+ 47.09
Ultimate Marvel Vs. Capcom 3 CIB+ 31.21
UnMetal New 163.32
Uncharted: Golden Abyss CIB+ 27.23
Uncharted: Golden Abyss CIB+ 27.23
Undertale New 66.38
Unepic [Limited Edition] New 274.98
Utawarerumono: Mask of Deception New 72.27
Utawarerumono: Mask of Truth - Launch Edition New 36.5
Utawarerumono: Mask of Truth - Launch Edition New 36.5
VA-11 Hall-A New 79.91
Valkyrie Drive: Bhikkhuni CIB+ 66.81
Vasara Collection New 98.5
Velocity 2X: Critical Mass Edition New 63.05
Volume New 32.25
Walking Dead: Season Two - A Telltale Games Series New 22.61
Windjammers New 35.83
Winter's Daydream [Limited Edition] New 64.1
Wipeout 2048 New 31.24
World of Final Fantasy New 33.99
Xeno Crisis [Limited Edition] New 100.5
Xeno Crisis [Limited Edition] New 100.5
Xeno Crisis [Limited Edition] New 100.5
Xenon Valkyrie+ New 68.11
Xeodrifter New 44.2
Yomawari: Midnight Shadows CIB+ 33.71
Yomawari: Night Alone / htol#NiQ: The Firefly Diary CIB+ 40.5
Ys Origin New 56.4
Ys VIII: Lacrimosa of DANA New 72.34
Ys: Memories of Celceta CIB+ 25.99
Yumeutsutsu Re:After [Limited Edition] New 82.97
Yumeutsutsu Re:Master [Limited Edition] New 75.48
Zero Escape: Virtue's Last Reward CIB+ 15.5
Zero Escape: Zero Time Dilemma New 33.17
Zero Escape: Zero Time Dilemma 24.51
3DS
Aliens: Infestation 45.00
Minecraft: New Nintendo 3DS Edition New 34.72
Senran Kagura 2: Deep Crimson (Double D Edition) New 70.5
Senran Kagura 2: Deep Crimson (Double D Edition) New 70.5
Shantae and the Pirate's Curse [Collector's Edition] New 89.39
Shantae and the Pirate's Curse [Collector's Edition] New 89.39
submitted by neojoe74 to Test_Posts [link] [comments]


2024.06.01 04:11 diveintotheheart Alt text everywhere?

Alt text everywhere?
I hope this is allowed and that I won’t get kicked from the subreddit for asking a studied question… I woke up this morning, and it seems like there’s alt text or labels everywhere. I tried looking through settings to see if I could turn it off, but the text is extremely distrscting. I don’t know how I could have turned it off in my sleep though..
submitted by diveintotheheart to ios [link] [comments]


2024.06.01 03:37 KirillKhrestinin What Trump’s Conviction Means for America.

"Give me the man and I will give you the case against him," said Soviet secret police chief Lavrentiy Beria. They could find the defendant guilty of something if they so desired. Emotions over structure. A political game over justice. Corruption over truth. Ideology over everything.
I’m trying to understand what has happened to Donald Trump and how his conviction will affect America in the long run. He was convicted on all 34 charges and he probably will go to jail. Whatever they blame him for committing, they committed themselves. Trump didn’t jail his political opponent; they did, or at least they are openly trying to do so, as the Soviet Union leaders did in my home country.
I always thought that you must listen carefully to the political speech of anyone who runs for president. If his speech fills you with fear and hopelessness, if his ideas divide Americans, he shouldn’t be president of this great nation. I watched Trump and I felt love and pride for America, great unity. I watched Biden and I felt hopelessness and fear before this country in its racial and ideological division.
We are one step away from tyranny. We always are. So many of us are afraid to speak our minds. The line has been crossed. Trump in jail is a real possibility. Jailing your political opponents on trumped-up charges might become normal for this country, and what then? The Constitution, the Bill of Rights, everything that makes this country great would become irrelevant.
I love America. And when you truly love something, you have to be able to defend it. We have degraded love into promiscuous sex and true patriotism into fearful niceness. So many of us pretend to be free until one day you decide to exercise your freedom, and what then? It’s like having a wife who cheats on you, but you pretend that she’s not, and you both keep living in this denial until one day it’s too hard not to notice the reality of your miserable existence. The same with freedom. You have to fight for what you believe. Today you might be banned from social media for your views or lose your job. Tomorrow you might lose your freedom or your life.
Freedom is something that must be constantly defended. Don’t give away your freedom for comfort; you might end up with neither. Who said that? Benjamin Franklin? Weakness runs on emotions and ignorance. Have you seen Robert DeNiro’s attempt to speak up in front of the courthouse? Quite pitiful.
I don’t understand this hate toward Donald Trump. As an immigrant and an American citizen, I voted for him once and I will vote for him again. We mustn’t be afraid to express ourselves because if we are, we already aren’t free but chained to a train that is going straight toward an authoritarian regime. And let me tell you, it’s no fun to live under it. I know; I was born in the Soviet Union.
And if you think guns would help you, think again. At first, they would make laws confusing and selective. This would train you to doubt common sense and the idea of self-defense in general. Then they will begin putting people in jail for their ideas and for exercising their rights. Gradually, you will notice that you are afraid to express your ideas and begin self-censoring yourself. They will get into your head with their repetitive slogans until you realize that you’re afraid to think outside the box of the ideology enforced on you. People who are afraid to think have no ground under their feet. If you have no ground under your feet, a gun in your hands is just a useless toy that would never dare to fire because the finger on the trigger is being controlled by a mind that, in turn, is being controlled by the government.
George Washington said, “A free people ought not only to be armed, but disciplined; to which end a uniform and well-digested plan is requisite.” Yes, we are well-armed, but are we disciplined? Are we disciplined enough to understand the importance of the current situation? Will we vote knowingly and reasonably, or emotionally and angrily, or not vote at all? Washington also said, “The value of liberty was thus enhanced in our estimation by the difficulty of its attainment, and the worth of characters appreciated by the trial of adversity.” The trial is here. We will see if we truly value our liberty and have characters in us that are worth it. We will see if we are still truly Americans in the sense the Founding Fathers saw Americans. We will see if we are still worthy of life, liberty, and the pursuit of happiness. Not the right to be happy, but the right to pursue our own individual happiness, which makes us happy in the pursuit. We will see if we are still worthy to have the idea of the United States of America.
It’s not enough to be an American just because you happened to be born in this country. To be truly American, you have to love your freedom and be willing to die for it. To be an American is to love individuality, independence, and strength. Why did the bald eagle become a national American symbol? Because it flies high and alone. Because it has pride and independence. Because it never feeds off someone’s hand. It always gets its food by itself. Because it can never be domesticated and turned into a chicken.
Visit my Blog
submitted by KirillKhrestinin to LearningToThink [link] [comments]


2024.06.01 03:25 xB1ack What has changed since this time last week?

I've been playing for a week solid. I am level 52, was running a 2+ KD constantly. Level 100 guns and all characters unlocked. Battle pass is almost complete.
I felt like I didn't see a single SMG until 2 days ago and now everyone I'm against is a sweaty COD player with an SMG and constantly bunny hopping. Now I'm going negative or 1.2~
I'm getting killed round corners. All sorts of symbols in the top left of my screen for connection issues that AREN'T my end.
It genuinely feels like I'm playing god awful cod again.
submitted by xB1ack to XDefiant [link] [comments]


2024.06.01 02:46 Familiar_Location948 Having issues playing KB&M on PS5

I connected my Keyboard and Mouse to my Playstation and everything works fine, except when I go into a menu, like the pause menu, or if I try to use the mouse buttons. when I go into menus, the cursor pops up in the center of my screen but won’t move when I move the mouse, or when I try to aim or shoot my gun in the tutorial, it doesn’t work. just decided to try the game out a few minutes ago, and my controllers have stick drift so i wanted to use a Keyboard and Mouse
submitted by Familiar_Location948 to Helldivers [link] [comments]


2024.05.31 22:48 Psychological-Gas416 How I feel about the update

Its fine. I definitely have some problems with it but for the most part its ok.

Things I DONT like - The riskiness of making it. Of course the idea of updating the game for pride month is a good idea to make people happy but like have you seen the community??? Half of the community is homophobic, forty nine percent of the community is racist, and the one percent are people under the age of 7 that are most likely both!
Thing I DO like - The glitter gun cosmetic is pretty cool, I like the lion, the keyboard, the mandatory bundle in every update looks cool, the fur looks ok to say the least, and I do like the rainbow scheme of everything. I also like the bouncy houses and the races in beach and mountains, I REALLY hope the races stay after the update.
submitted by Psychological-Gas416 to GorillaTag [link] [comments]


2024.05.31 22:22 Espurrizumi Asking for help with a # aci practice labs

I am currently taking CYB300 and using the aci practice labs and for whatever reason I can’t seem to make a # symbol to do the course work. I’ve tried every combination I can and even tried using the in browser keyboard and it keeps making a weird & symbol whenever I try to use shift + 3. Any advice will be welcomed and thank you in advance.
submitted by Espurrizumi to SNHU [link] [comments]


2024.05.31 22:01 Wheeljack239 Unrequested Backup, Part One

Lasers streaked through the air, burning anything and everything they touched. My claw shook with anxiety, scrounging in the ammo box for another charge pack. My armor, which covered my soft joints while reinforcing my shell, was covered in enough mud to plant a few small gardens. I had joined the Kraxxian Defensive Army about a standard galactic year ago, never expecting something like this.
Our world seemed an undesirable one to invade. Away from most major galactic powers, not particularly rich in any uncommon resources, and a protective force that, though relatively modest, ensured an invasion would be more trouble than it would be worth. But the Horvan Imperium didn’t seem to care. Religious fanatics, they saw themselves as the perfect beings, ones that were created to subjugate all inferior races in a holy crusade. The apex predator on their homeworld, they were massive, nearly 5 Galactic Standard Measurement (GSM) units tall. Their razor-sharp teeth were able to punch holes through our most armored vehicles. Their thick, leathery skin was strong enough to resist laser fire, and even outright block some of our sidearms. They had enough muscle mass to fling our light tanks hard enough to destroy a bunker. And that was without their tech.
Hand blasters that could blow holes in our strongest bunkers. Rays that could rupture every internal organ in your body at once. Bombs they dropped on the planet’s fault lines, causing massive earthquakes, and tsunamis that could decimate entire coastlines at once. Gas that dissolved your lungs in seconds.
I dove into the trench, narrowly avoiding an air strike blasting me to a fine pinkish mist.
This is it. I thought. I’m gonna die… all of us are.
As I slowly began to accept my fate, a massive screech came from overhead. Looking up to expect more Horvan vessels, I instead saw something else. A squadron of sharp, dagger-like fighters sliced through the sky, their autocannons and missiles lighting up the darkened night. Trailing behind their massive delta formation was a heavy destroyer. Bigger than ours. Bigger than the Horvan’s were, too. Clearly not from either of us. But the identity of these crafts were no mystery.
Their bellies were proudly emblazoned with distinct symbols. A large yellow circle lay in the center, with 8 smaller circles of various color in a ring around it, all enclosed in a rectangle. The symbol of the United Sol Alliance.
After their third world war in 2067, surviving members of the Earth organization NATO formed the United Earth Alliance, finally bringing the world together under one banner. In 2208, following the colonization of their inner planets, it was renamed to the United Sol Alliance. They quickly rose to power, becoming one of the top galactic powers by 2390. And at the forefront of their culture was their military, the United Sol Marine Corps.
The destroyer, firing her atomic turbine landing engines, touched down on the ground. The impact shook the battlefield. A ramp hinged open from the ship. A song softly played from the destroyer, striking fear into the Horvans.
From the swamps of Larturnia, to the sands of Hades III.
We fight our systems battles in space, air, land, and sea.
Units of United Sol Marines marched out to this battle song, their massive belt-fed guns clenched tightly in their power armor’s hydraulic grip. The gold of their visors glinted in the fire of explosions. They stopped, a few legions standing at the ready for one word.
OORAH!” The lead Marine screamed, raising his gun into the air.
OORAH!” The soldiers echoed. They began to charge.
United Sol was originally a small player in the galactic community. They traded and did business with the Milky Way at large, but humans weren’t usually seen outside of their system, other than the occasional diplomat or scientific expeditionaries. All that changed when the Empire of Reen attacked in 2407.
The Reenar lived in the Epsilon Eridani system, and were a voracious conqueror of systems. Their whole society was one built on consumption, who favored the greedy and the cutthroat above all else. Seeing Sol as a system rich in resources and lacking in military prowess, they landed on the moon of Io as the staging ground of their invasion.
The moons of Sol’s gas giants weren’t as heavily populated from Earth, Luna, or Mars of the inner system, but each sported a Landing, domed metropolises built near the base camp of the first explorers, astronauts that visited decades before the first colonies arrived. Io Landing was the most populous, with almost 30 million inhabitants residing in the city. Within an hour, the city had been reduced to little more than radioactive ash. News of the attacks was immediately received across the system, and the Reenar’s invasion force was decimated by the millions who enlisted in the hours and days directly after the attack. The Reenar quickly sent their full invasion fleet, arriving about two weeks after the first ships were destroyed. IPBMs, or interplanetary ballistic missiles, arrived at their fleet in minutes, shredding apart the smaller of the Reenar’s cruisers with nuclear fire.
A squad of Marines ran through the city near my trench, rescuing whoever they found while using their guns against any Horvan infantry they encountered. Their ballistic weapons, once considered obsolete, were devastating, with two kinds of equally destructive ammo. The first shot a small piece of depleted uranium into the target, the material all that set it apart from most other projectile weapons. The second type of ammo was much more… exotic. Firing a tight spray of pellets, it simply tore apart any Horvan unlucky enough to hit it. The cloudy yellow blood of the Horvans flew in every possible direction. A blood splattered Marine calmly walked toward my trench, his metal-weave cape fluttering in the combination of breeze and shockwaves from across the battlefield. He outstretched his hand into my trench, gun held in the other.
“Need a hand, soldier?”
submitted by Wheeljack239 to HFY [link] [comments]


2024.05.31 21:28 ricotito23 [USA-PR] [H] Switch,PS2,PS4,PS5,Vita,3DS Games [W] PayPal

Selling my personal collection. Over 800 Games.
Sorry my bad english. Paypal ff.
Free Shipping over $100. More photos at request. Offers are welcome. Most of these Prices are based on Pricharting (and pricecharting price are inaccurate so sorry im lazy to put my prices for these 800 games) Offers are welcome Worst can say is no.There's a problem with letter T jumps to C in switch and vita to A. working on it. Also i have blaster master and shantae slipcovers. Want to sell them together with Slipcovers.
https://imgur.com/a/ntp4d6Q
Nintendo Switch
13 Sentinels: Aegis Rim CIB+ 32.92
1971 Project Helios New 15.41
Boy and His Blob New 50.49
Little Golf Journey New 29.62
Adventure Time: Pirates of the Enchiridion New 25.68
AeternoBlade II New 35.5
Afterparty New 38
Aggelos New 38.22
AI: The Somnium Files CIB+ 60.5
Alex Kidd in Miracle World DX New 18.98
Alwa's Collection New 25.62
American Hero New 40.49
Ancestors Legacy New 24.07
Annapurna Interactive [Deluxe Limited Edition Collection] New 230.00
Ape Out [Special Reserve] New 40.00
Ara Fell & Rise of the Third Power New 57.24
Arcade Spirits New 20
Archvale New 51.25
ARMS CIB+ 30.5
Ary and the Secret of Seasons New 12.52
Arzette: The Jewel of Faramore New 55.00
Assassin's Creed: The Rebel Collection CIB+ 17.48
Astalon: Tears of the Earth New 50.63
Astral Chain New 48.99
Astronite New 19.48
Atelier Ryza 2: Lost Legends & the Secret Fairy New 55.00
Atelier Ryza: Ever Darkness and the Secret Hideout CIB+ 49.5
Atelier Ryza: Ever Darkness and the Secret Hideout New 60.1
Attack on Titan 2: Final Battle New 65.00
Azure Striker Gunvolt 3 New 48.5
Azure Striker Gunvolt: Striker Pack CIB+ 25.79
Balan Wonderworld New 11.77
Baldur's Gate and Baldur's Gate II: Enhanced Editions New 120.00
Battle Chef Brigade Deluxe CIB+ 32.61
Battle Princess Madelyn: Royal Edition New 52.88
Black Bird New 55.5
Blade Runner: Enhanced Edition New 48.72
Blasphemous CIB+ 108.49
Blaster Master Zero New 44.14
Blaster Master Zero II New 40.49
Blaster Master Zero III New 34.5
Blazing Beaks New 30.02
Blazing Chrome CIB+ 65.92
Bloodrayne 1 & 2: Revamped Dual Pack w/ Slipcover New 100.47
BloodRayne Betrayal: Fresh Bites New 40.49
Bloodstained: Curse Of The Moon 2 New 28.49
Bloodstained: Ritual of the Night New 21.23
Blossom Tales II: The Minotaur Prince New 46.48
Blossom Tales: The Sleeping King CIB+ 150.47
Blue Fire CIB+ 28.49
Blue Reflection: Second Light New 59.83
Bomb Chicken CIB+ 38.14
BROFORCE [SWITCH RESERVE] New 40.00
Bug Fables: The Everlasting Sapling New 55.93
Bugsnax CIB+ 30.77
Burnout Paradise Remastered CIB+ 14.98
BUTCHER New 36.9
Cannon Dancer: Osman New 54
Captain Toad: Treasure Tracker CIB+ 30.49
Captain Tsubasa: Rise of New Champions New 26.09
Card Shark Collector's Edition New 40.00
Carrion: Special Reserve Edition New 40.00
Castlevania Anniversary Collection New 40.00
Cat Girl Without Salad: Amuse-Bouche New 40.97
Cat Quest + Cat Quest II: Pawsome Pack New 49.5
Cathedral New 66.91
Celeste New 62.39
Chicken Police - Paint it RED! CIB+ 13.25
Children of Morta CIB+ 22.09
Children of Zodiarcs New 44.77
Citizens Unite! Earth X Space New 29.49
Coffee Talk New 42.15
COGEN: Sword of Rewind & Gunvolt Chronicles: Luminous Avenger iX 2 Double Pack New 80.48
Collar X Malice New 30.49
Contra Anniversary Collection Konami Version New 55.00
Cooking Mama: Cookstar New 36.11
Corpse Killer: 25th Anniversary Edition New 42.7
Cosmo Dreamer & Like Dreamer: Double-D Collection New 25.00
Cris Tales New 13.99
Crisis Core: Final Fantasy VII Reunion CIB+ 25
Crossing Souls - Special Reserve New 40.00
Crystal Crisis New 31.52
Cthulhu Saves Christmas New 45.17
Cult of the Lamb [Special Reserve] New 72.48
Dandara: Trials of Fear Edition CIB+ 41.29
Dark Devotion New 45.49
Darksiders Genesis CIB+ 18
Darkwood CIB+ 108.46
DARQ: Complete Edition New 38.97
Dawn of the Monsters New 50.36
Dead Cells: Return to Castlevania Edition New 32.01
Dead or School New 52.03
Deadly Premonition 2: A Blessing in Disguise CIB+ 16.77
Deadly Premonition Origins New 38.03
Death end re;Quest New 41.97
Death Road to Canada New 40
Death's Door [Special Reserve] New 33.03
Death's Gambit: Afterlife New 38.72
Demon Throttle [Reserve Edition] New 25.25
Demon Throttle [Reserve Edition] New 25.25
Demon Turf New 40.82
Demon's Tilt New 44.5
Deponia Collection New 83.14
Dex New 48.38
Digimon Survive New 20.95
Dimension Drive [Limited Edition] New 65.48
Disaster Report 4: Summer Memories CIB+ 25.5
DISC ROOM [SWITCH RESERVE] New 30.00
Disgaea 5 Complete New 39.5
Disney Classic Games: Aladdin and the Lion King New 18.29
Disney Tsum Tsum Festival New 26.55
DISTRAINT Collection New 33.76
Dodgeball Academia New 19.5
DoDonPachi Resurrection New 55.38
Doki Doki Literature Club Plus! New 20.00
DOOM CIB+ 28.9
Doom 64 New 45.45
DOOM Eternal New 89
DOOM: The Classics Collection New 50.5
Double Dragon & Kunio-Kun Retro Brawler Bundle New 52.83
Double Dragon IV New 33.97
Double Dragon: Neon New 50.49
Downwell [Special Reserve Edition] New 60.00
Double Switch: 25th Anniversary Edition New 55.89
Dragon Ball Z: Kakarot + A New Power Awakens Set Used 25.00
Dragon Quest Treasures New 29.53
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition New 40.00
Dragon Star Varnir New 45.49
Dragon's Dogma: Dark Arisen CIB+ 24.74
Dragon's Lair Trilogy New 144.25
DRAINUS New 63.39
Dreamscaper New 44.72
Dusk New 44.49
Eastward CIB+ 20.3
Eldest Souls New 45.5
Elliot Quest New 28.48
Enclave HD New 52.67
Ender Lilies: Quietus of the Knights New 55.00
Endling - Extinction is Forever New 25.76
Epic Chef New 15.57
Espgaluda II New 60.27
Fairy Fencer F: Advent Dark Force New 48.41
FAR: Lone Sails New 49.69
Fast RMX New 71.73
Fatal Twelve New 44.49
Fault Milestone One New 28.49
Fight'N Rage New 45.49
FINAL FANTASY VII & VIII REMASTERED TWIN PACK CIB+ 37.63
Final Fantasy XII: The Zodiac Age New 31.61
Fire Emblem Warriors: Three Hopes New 20.17
Flinthook New 45.49
Flipping Death CIB+ 28.39
Foretales New 19.29
Forgotton Anne CIB+ 35.49
Fran Bow New 111.48
Freedom Finger CIB+ 77.4
Freedom Planet New 57.39
Furi CIB+ 48.64
Gal Metal: World Tour Edition CIB+ 17.69
Gato Roboto [Special Reserve Edition] New 40.00
Ghost 1.0 + Unepic Collection: Standard Edition New 30.00
Ghost of a Tale New 66.61
Going Under New 37.47
Golf Story New 82.75
Gotta Protectors: Cart of Darkness New 45.35
Grandia HD Collection New 82.51
GrimGrimoire OnceMore [Deluxe Edition] New 42.33
Gunbrick: Reloaded New 24.68
Gunlord X New 90.00
Guns, Gore & Cannoli 1 & 2 New 140.00
Gunvolt Chronicles: Luminous Avenger iX New 84.5
Gyakuten Saiban 123: Naruhodo Selection New 41.49
Hades New 39.19
Haven New 45.49
Heaven's Vault New 32.15
Hero Must Die. Again New 56.5
Heroland Knowble Edition New 18.63
Hollow Knight CIB+ 31.5
Horgihugh and Friends New 28.18
Hot Wheels Unleashed New 22.03
Hotline Miami Collection [Special Reserve] New 40.00
Ib New 55.46
Ikenfell New 42.56
Immortals Fenyx Rising New 15.22
In Sound Mind: Deluxe Edition New 21.81
Indivisible New 19.41
Infernax New 50.5
Inscryption [Special Reserve] New 200.00
Ion Fury New 35.35
ITTA CIB+ 35.00
ITTA [Steelbook Edition] New 50.00
Ittle Dew 2+ New 43.45
Jamestown+ New 50.98
Joe Dever's Lone Wolf New 65.54
Katamari Damacy REROLL New 23.45
Katanakami New 42.3
Kaze and the Wild Masks New 32.44
KeyWe New 25.49
Killer Queen Black New 16.13
King's Bounty II New 17.85
Kingdom Hearts: Melody of Memory New 20.59
Kingdoms of Amalur: Re-Reckoning CIB+ 19.98
Knights and Bikes New 45.49
Kotodama: The 7 Mysteries of Fujisawa New 19.45
L.A. Noire CIB+ 29.99
Lair of the Clockwork God New 39.13
Layers of Fear: Legacy New 147.86
LEGO Star Wars: The Skywalker Saga New 20.48
Little Nightmares II CIB+ 20.75
Lonely Mountains: Downhill SRG#46 New 86.79
Loop Hero CIB+ 25.00
Loop Hero [Collectors Edition] New 40.00
Love Esquire [Limited Edition] New 90.5
LoveKami Trilogy New 35.00
Lumines Remastered New 32.5
LUNARK New 49.52
Mario + Rabbids Sparks of Hope CIB+ 15.42
Marvel Ultimate Alliance 3: The Black Order CIB 30.00
Mato Anomalies New 19.73
Mega Man 11 New 20.48
Mega Man Zero/ZX Legacy Collection CIB+ 24.5
Megadimension Neptunia VII New 45.5
Mighty Gunvolt Burst New 44.45
Mighty Switch Force! Collection CIB+ 45.49
Ministry of Broadcast New 26.72
Minoria New 50.47
Miracle Snack Shop [Limited Edition] New 35.00
Moero Chronicle Hyper New 90.35
Moero Crystal H New 50.77
Momodora: Reverie Under the Moonlight New 71.68
MONARK Deluxe Edition New 37
Monster Hunter Generations Ultimate New 42.69
Monster Hunter Stories 2: Wings of Ruin New 31.49
Monster Sanctuary New 58.46
Monstrum New 38.5
Mother Russia Bleeds [Special Reserve] New 45.00
Mother Russia Bleeds [Special Reserve] New 45.00
Ms. Splosion Man CIB+ 31.98
Mulaka New 60.00
Murder By Numbers Collectors Edition New 80.36
Mushihimesama New 60.7
My Friend Pedro [Special Reserve Edition] New 45.00
Narita Boy New 45.55
NEO: The World Ends With You CIB+ 20.5
NeoGeo Pocket Color Selection Vol. 1 New 43.06
Neon Abyss New 42.38
Neversong & Pinstripe CIB+ 37.5
New Super Lucky's Tale New 33.59
New Super Mario Bros. U Deluxe New 39.5
Ni no Kuni: Wrath of the White Witch New 26.5
NieR: Automata - The End of YoRHa Edition New 39.5
Night in the Woods New 59.92
Night Trap: 25th Anniversary Edition New 56.06
Ninja Gaiden: Master Collection New 50.42
No Man's Sky CIB+ 26.25
No More Heroes CIB+ 40.5
No More Heroes 2: Desperate Struggle CIB+ 35.92
No More Heroes III CIB+ 15.5
Ocean's Heart New 53.33
Octahedron New 45.43
Octopath Traveler New 52.43
Octopath Traveler II New 39.99
Oddworld - Collection New 36.25
à Œkami HD New 32.99
One Step From Eden New 34.15
Oniken + Odallus Collection New 36.51
Opus Collection CIB+ 22.49
Ori: The Collection New 28.97
Othercide New 32.45
Outlast: Bundle of Terror / Outlast 2 CIB+ 250.00
Overlord: Escape from Nazarick New 35.97
Owlboy CIB+ 16.48
Oxenfree New 99.53
Panzer Dragoon New 40.5
Panzer Paladin New 48.13
Pathway New 27.6
Phoenotopia: Awakening [Premium Edition] New 114.25
Pikmin 3 Deluxe CIB+ 35.00
Pikmin 4 New 42.79
Piofiore: Fated Memories New 27.95
PixelJunk Eden 2 New 25.49
Pocky & Rocky Reshrined New 25.49
Pokémon Legends: Arceus New 41.19
Pokémon Mystery Dungeon: Rescue Team DX CIB+ 40.5
Pokémon Sword CIB+ 30.26
Pokémon Violet New 44.5
Postal Redux New 25.5
PowerSlave: Exhumed New 55.00
Prinny Presents NIS Classics Volume 2 [Deluxe Edition] New 43.99
Prodeus New 40.67
Project Warlock New 67.14
Puyo Puyo Tetris New 17.5
Q.U.B.E. 2 New 51.32
Quake New 38.49
Radiant Silvergun New 58.09
Rainbow Billy: The Curse of the Leviathan New 23.82
Razion EX New 90.00
realMyst: Masterpiece Edition New 78.08
République: Anniversary Edition New 35.49
Return of the Obra Dinn New 58.18
Return to Monkey Island CIB+ 43.09
Return to Shironagasu Island CIB+ 28.5
Risk of Rain 2 New 14.7
River City Girls CIB+ 80.23
River City Girls 2 New 50.5
River City Girls [PAX Variant] New 142.6
River City Girls Zero New 44.49
River City: Rival Showdown New 30.49
Rogue Heroes: Ruins of Tasos CIB+ 30.00
Roki CIB+ 30.00
Rolling Sky Collection CIB+ 20.00
Root Film New 34.09
RUINER [SWITCH RESERVE] New 45.00
Rune Factory 3 Special New 23.41
Rune Factory 3 Special New 23.41
Rune Factory 4 Special [Archival Edition] New 90.00
Sakuna: Of Rice and Ruin New 27.5
Sally Face [Deluxe Edition] New 224.81
Sam & Max Save the World New 43.5
Sam & Max: Beyond Time and Space Remastered New 44
Samurai Jack: Battle Through Time New 70.48
Save me Mr Tako: Definitive Edition New 33.5
Scott Pilgrim vs. The World: The Game - Complete Edition New 32.49
Sea Horizon [Limited Edition] New 42.49
Sea of Solitude: The Director's Cut New 20.00
Seabed New 40.42
SeaBed [Limited Edition] New 135.38
Senran Kagura Reflexions New 129.74
Senren * Banka New 70.00
SENSEs: Midnight [Limited Edition] New 47.43
Serious Sam Collection [Switch Reserve] New 50.00
Seven Pirates H New 30.00
Seven Pirates H New 30.00
Seven Pirates H New 30.00
Shadow Man Remastered New 48.39
Shadowgate New 62.5
Shadowrun Trilogy New 45.00
Shadows of Adam New 34.49
Shadowverse: Champion's Battle New 21.95
Shantae New 39.34
Shantae and the Pirate's Curse New 381.21
Shantae and the Pirate's Curse Box 49.62
Shantae and the Seven Sirens New 50.2
Shantae: Half-Genie Hero [Ultimate Edition] New 38.2
Shantae: Risky's Revenge New 38.51
Shaq Fu: A Legend Reborn New 19.57
Shikhondo: Soul Eater New 34.44
Shin Megami Tensei III: Nocturne HD Remaster New 25.5
Shin Megami Tensei V New 22.38
Shin Megami Tensei V New 22.38
Shining Resonance Refrain [Draconic Launch Edition] New 48.6
Sine Mora EX New 23.02
Skelattack New 45.00
Slime-san New 43.74
Smile For Me New 30.00
SNK Heroines Tag Team Frenzy New 29.15
Sol Cresta: Dramatic Edition New 45.48
Sonic Colors Ultimate CIB+ 15.48
Sonic Frontiers CIB+ 21.62
Sonic Mania New 16.51
Spiritfarer New 28.95
Splatoon 2 CIB+ 19.67
Splatoon 3 New 43.99
Star Wars Pinball New 19.72
Star Wars: Knights of the Old Republic New 60.49
Star Wars: Knights of the Old Republic II - The Sith Lords New 59.79
Star Wars: Knights of the Old Republic II - The Sith Lords New 59.79
Star Wars: Republic Commando New 26.45
Steel Assault New 48
Streets of Rage 4 New 33.45
Strife: Veteran Edition New 30.00
Subnautica + Subnautica: Below Zero New 32.49
Super Blood Hockey New 60.96
Super Bomberman R New 20.42
Super Mario Maker 2 CIB+ 30.48
Super Meat Boy New 38.5
Super Meat Boy Forever New 25.98
Super Monkey Ball Banana Mania New 13.48
Supraland New 33.75
Sushi Striker: The Way of Sushido New 12.17
Taiko no Tatsujin Rhythm Festival New 15.5
Tails of Iron [Crimson Knight Edition] New 42.89
Tales of Vesperia: Definitive Edition New 30.41
Tandem: A Tale of Shadows New 20.48
Terraria New 24.66
DioField Chronicle CIB+ 25.46
Elder Scrolls V: Skyrim CIB+ 35.31
Falconeer: Warrior Edition New 18.88
Friends Of Ringo Ishikawa New 26.73
Great Ace Attorney Chronicles CIB+ 30.98
Legend of Heroes: Trails of Cold Steel III - Extracurricular Edition CIB+ 31.77
Legend of Tianding New 45.00
Legend of Zelda: Tears of the Kingdom New 47.46
Letter: A Horror Visual Novel [Limited Edition] New 73.75
The Messenger [Special Reserve Games Edition] New 280.00
Missing CIB+ 35.5
Mummy Demastered New 57.71
Red Lantern New 58.5
RED STRINGS CLUB [SWITCH RESERVE] New 38.5
Silver Case 2425 Deluxe Edition CIB 25.00
TakeOver New 47.41
Talos Principle New 40.00
Touryst New 60.00
Wonderful 101: Remastered New 23.5
World Ends with You: Final Remix New 53.95
There Is No Game: Wrong Dimension New 53.51
Thumper New 45.45
Time on Frog Island CIB+ 17.43
Timespinner [Limited Run] CIB+ 77.28
Tiny Barbarian DX New 33.97
To The Moon New 67.98
ToeJam & Earl: Back in the Groove! CIB+ 49.86
Tokyo Mirage Sessions #FE Encore New 66.72
Tokyo Mirage Sessions #FE Encore New 66.72
TowerFall New 45.5
Travis Strikes Again: No More Heroes CIB+ 24.99
Treasures Of The Aegean New 17.98
Trigger Witch New 34.59
Trigger Witch - Limited Edition New 57.66
Trover Saves the Universe New 37.76
Turok / Turok 2: Seeds of Evil New 167.4
Twin Blades of the Three Kingdoms New 30.00
Two Point Hospital New 26.5
UnderMine New 51.08
Unravel Two CIB+ 18.35
Unreal Life New 39.15
Unsighted New 47.2
Untitled Goose Game New 22.45
Valfaris New 39.64
Valis: The Fantasm Soldier Collection New 70.61
Valis: The Fantasm Soldier Collection II New 50.5
Valkyria Chronicles 4 New 66.81
Very Very Valet New 17.77
Wandersong CIB+ 33.99
Warborn New 16.6
Warhammer 40,000: Mechanicus CIB+ 21
WarioWare: Get it Together! CIB+ 24.55
West of Dead New 39.1
Wizard of Legend New 55.00
Wonder Boy: The Dragon's Trap New 39.14
World Of Simulators New 45
Wreckfest New 25.5
Wulverblade New 68.83
Xenoblade Chronicles 2 Loose 42.6
Xenoblade Chronicles 2: Torna the Golden Country loose 45
Xtreme Sports New 50.5
Yoku's Island Express CIB+ 35.5
Yooka-Laylee and the Impossible Lair New 35.5
Young Souls New 34.49
Yu-Gi-Oh! Legacy of the Duelist: Link Evolution CIB+ 17.69
Yuppie Psycho: Executive Edition (Elite Edition) New 45.49
Yurukill: The Calumniation Games (Deluxe Edition) New 20.73
Zombies Ate My Neighbors and Ghoul Patrol New 40.09
PS2
Armored Core Nexus CIB105.33
PS4
88 Antarctica New 45.00
Antartica 88 [Variant Cover] New 185.5
Deadpool CIB+ 76.33
Death Park New 45
Death Park New 45
Death Park New 45
Death Park New 45
Digimon Survive New 16.55
Divinity: Original Sin II - Definitive Edition New 71
Doki Doki Literature Club Plus! New 21.17
Helldivers [Super-Earth Ultimate Edition] CIB+ 45.00
Minecraft: Story Mode - A Telltale Games Series - The Complete Adventure CIB+ 58.41
Outriders: Worldslayer New 18.48
Revenge of The Bird King New 31.99
Saints Row: The Third Remastered New 15.1
Senran Kagura Burst Re:Newal [At the Seams Edition] New 60.49
Senran Kagura Burst Re:Newal [Tailor Made Edition] New 47.99
Senran Kagura: Peach Beach Splash (No Shirt, No Shoes, All Service Edition) New 71.5
Shadow Warrior 2 [Special Reserve Edition] New 235.52
Super Perils of Baking Special Edition [SEGA Outerbox] New 120.00
Swords of Ditto: Mormo's Curse [Special Reserve Edition] New 40.00
Tamashii New 450.00
Teenage Mutant Ninja Turtles: Mutants in Manhattan CIB+ 40.00
Valkyria Chronicles Remastered Steelbook Edition New 30.45
VITA
2064: Read Only Memories New 67.97
88 Heroes New 40.6
99Vidas New 125.97
Hole New World New 48.82
Rose in the Twilight New 192
Winter's Daydream [Limited Edition] New 64.1
Aegis of Earth: Protonovus Assault New 26.49
Akiba's Beat New 30.25
Akiba's Trip: Undead & Undressed CIB+ 25.49
Alone With You New 38.5
Angry Birds Star Wars New 20.48
Another World: 20th Anniversary Edition New 40.49
Antiquia Lost New 34.75
Aqua Kitty: Milk Mine Defender DX New 51.5
Army Corps of Hell New 23.99
Asdivine Hearts New 35.46
Astro Aqua Kitty [Limited Edition] New 64.7
Atari Flashback Classics New 60.61
Atelier Escha & Logy Plus: Alchemists of the Dusk Sky (Limited Edition) New 168.49
Awesome Pea Collection [Limited Edition] CIB+ 40.1
Axiom Verge Multiverse Edition New 56.56
Back in 1995 [Limited Edition] New 191.4
Bard's Gold New 33
Bastion New 64.16
Batman: Arkham Origins Blackgate CIB+ 23.67
Bit.Trip Presents...Runner2: Future Legend of Rhythm Alien New 33.49
Bloodstained: Curse of the Moon New 118.23
Borderlands 2 CIB+ 23.49
Breach & Clear New 308.01
Broken Age New 33.77
Bunny Must Die: Chelsea and the 7 Devils New 95
Call of Duty: Black Ops Declassified CIB+ 22.29
Call of Duty: Black Ops Declassified Loose 18.98
Chaos;Child New 45.61
Chasm CIB+ 60.49
Child of Light CIB+ 24.56
Claire: Extended Cut CIB+ 35.17
Code:Realize - Future Blessings Loose 14.9
Code:Realize - Guardian of Rebirth New 25.5
Code:Realize - Guardian of Rebirth Loose 14.2
Conga Master Go! [Limited Edition] New 51.83
Corpse Party: Blood Drive New 58.77
Cosmic Star Heroine CIB+ 43.25
Criminal Girls 2: Party Favors CIB+ 74.09
Criminal Girls: Invite Only CIB+ 54.49
Croixleur Sigma New 40.49
Cursed Castilla EX [Limited Edition] New 60.5
Curses 'N Chaos New 38.72
Damascus Gear: Operation Osaka New 40.51
Damascus Gear: Operation Tokyo New 41
Danganronpa 2: Goodbye Despair Loose 19.41
Danganronpa 2: Goodbye Despair Loose 19.41
Danganronpa Another Episode: Ultra Despair Girls New 31.5
Danganronpa V3: Killing Harmony CIB+ 58.89
Danganronpa: Trigger Happy Havoc CIB+ 25.97
Dariusburst: Chronicle Saviours New 47.38
Deadbolt New 42.44
Death Mark CIB+ 23.22
Death Tales [Limited Edition] New 40.4
Deemo: The Last Recital New 34.22
Defender's Quest: Valley of the Forgotten New 37.86
Demon Gaze Loose 22.22
Demon Gaze CIB+ 25.81
Demon Gaze II New 74.66
Demon's Tier+ [Limited Edition] CIB+ 55.49
Dengeki Bunko: Fighting Climax CIB+ 25.5
Devious Dungeon - Limited Edition CIB+ 67.38
Devious Dungeon 2 [Limited Edition] New 84.5
Digimon Story: Cyber Sleuth CIB+ 65.9
Disgaea 4: A Promise Revisited CIB+ 25.49
Dokuro New 52.94
Dragon Fantasy: The Black Tome of Ice New 34.5
Dragon Fantasy: The Volumes of Westeria New 40.49
Dragon Sinker: Descendants of Legend New 35.5
Dungeon Travelers 2: The Royal Library & The Monster Seal CIB+ 53
Dynasty Warriors: Next Loose 16.66
Earth Defense Force 2: Invaders from Planet Space New 28.19
EMMA: Lost in Memories [Limited Edition] New 52.49
Exile's End New 39.65
Exist Archive: The Other Side of The Sky Loose 18.48
Fate/Extella: The Umbral Star Noble Phantasm Edition New 46.26
Fernz Gate New 30.69
Final Fantasy X / X-2 HD Remaster Loose 25.49
Final Fantasy X-2 HD Remaster New 61.19
Forma.8 New 32.5
Freedom Wars CIB+ 13.48
Furwind [Limited Edition] CIB+ 40.5
Futuridium EP Deluxe New 45.97
Gal*Gun: Double Peace CIB+ 32.34
Ghoulboy [Limited Edition] New 160.5
God of War Collection New 74.75
Grand Kingdom New 47.6
Gravity Rush CIB+ 44.5
Guard Duty [Limited Edition] CIB+ 47.38
Gundemoniums New 84.18
Gunhouse New 30.38
Habroxia New 129.94
Habroxia 2 [Limited Edition] New 65.5
Halloween Forever [Limited Edition] New 74.5
Home: A Unique Horror Adventure New 35.92
Horizon Chase Turbo [Limited Edition] New 76.81
Hot Shots Golf: World Invitational New 26.19
HtoL#NiQ The Firefly Diary: Limited Edition New 59.25
Hue New 40.5
Hyperdevotion Noire: Goddess Black Heart CIB+ 35.5
Hyperdimension Neptunia PP: Producing Perfection CIB+ 35.97
Hyperdimension Neptunia Re;Birth1 CIB+ 47.01
Hyperdimension Neptunia Re;Birth1 CIB+ 47.01
Hyperdimension Neptunia Re;Birth2: Sisters Generation CIB+ 60.49
Hyperdimension Neptunia Re;Birth2: Sisters Generation CIB+ 60.49
Hyperdimension Neptunia Re;Birth3: V Generation CIB+ 55.95
Hyperdimension Neptunia Re;Birth3: V Generation CIB+ 55.95
Hyperdimension Neptunia U: Action Unleashed CIB+ 43.81
Iconoclasts New 96.5
Indigo 7 : Quest for Love New ?
Jak and Daxter Collection CIB+ 50.49
Jet Set Knights [Limited Edition] New 100.5
Jet Set Knights [Limited Edition] New 100.5
Just Ignore them + My Big Sister Collection New 60.49
Kawaii Deathu Desu New 45.5
Killzone: Mercenary Loose 24.49
Killzone: Mercenary CIB+ 32.68
Knightin' + [Limited Edition] New 60.45
Knytt Underground New 128.14
La-Mulana Ex New 38.03
LEGO Batman 2: DC Super Heroes Loose 11.33
LEGO Jurassic World CIB+ 13.44
LEGO Ninjago: Shadow of Ronin Loose 17.12
LEGO Star Wars: The Force Awakens New 28.75
LEGO Star Wars: The Force Awakens Loose 12.21
LEGO The Lord of the Rings Loose 10.49
Lone Survivor: The Director's Cut New 42.49
Luckslinger [Limited Edition] New 60.41
Lumines: Electronic Symphony New 18.61
Mary Skelter: Nightmares CIB+ 92.87
MegaTagmension Blanc + Neptune VS Zombies New 37.58
MeiQ: Labyrinth of Death CIB+ 25.39
Mercenary Kings: Reloaded Edition [Limited Edition] New 106.71
Metagal [Limited Edition] CIB+ 100.35
Metal Gear Solid HD Collection CIB+ 46.49
Metal Slug 3 New 115.48
Mind Zero CIB+ 20.48
Mooseman [Limited Edition] New 119.05
Mortal Kombat CIB+ 26.99
MotoGP 13 CIB+ 23.83
MUSYNX New 50.49
Muv-Luv New 53.36
Muv-Luv Alternative New 66.95
Muv-Luv Complete Set New 90.5
My Aunt is a Witch [Limited Edition] New 55.5
Mystery Chronicle: One Way Heroics New 27.94
Need for Speed: Most Wanted - A Criterion Game CIB+ 20.32
Neurovoider New 35.5
Nicole [Limited Edition] New 48.22
Night Trap: 25th Anniversary Edition New 58.99
Nova-111 New 28.67
Nurse Love Addiction New 59.18
Nurse Love Syndrome New 50.49
Nurse Love Syndrome Loose 15.49
Oceanhorn: Monster of Uncharted Seas New 52
Octodad: Dadliest Catch New 46.36
Oddworld: Abe's Oddysee - New 'n' Tasty New 149.5
Oddworld: Munch's Oddysee HD New 52.5
Oddworld: Stranger's Wrath HD New 69.73
Odin Sphere Leifthrasir CIB+ 72.45
Odin Sphere Leifthrasir Loose 70.5
One More Dungeon CIB+ 60
Operation Abyss: New Tokyo Legacy CIB+ 31.5
Oreshika: Tainted Bloodlines New 93
Papers, Please New 115.47
Pato Box [Limited Edition] New 73.23
Penny-Punching Princess New 45.41
Period: Cube - Shackles of Amadeus New 54.65
Persona 4 Golden Loose 25.37
Persona 4 Golden New 61.12
Persona 4: Dancing All Night - Disco Fever Edition New 145.5
Phantom Breaker: Battle Grounds New 53.5
Pix the Cat New 28.84
Plague Road New 43.4
PlayStation All-Stars Battle Royale New 31.74
Proteus New 36.49
Psychedelica of the Ashen Hawk New 51.5
Psychedelica of the Ashen Hawk New 51.5
Psychedelica of the Black Butterfly CIB+ 33.57
Pushy and Pully in Block Land New 70.45
Rabi-Ribi New 93.59
Rainbow Moon New 44.89
Ray Gigant New 102.84
Rayman Legends Loose 17.37
Rayman Origins CIB+ 16.71
Retro City Rampage DX [Re-Release] New 35.00
Revenant Dogma New 35.36
Revenant Saga New 29.44
Reverie [Limited Edition] CIB+ 43.49
Riddled Corpses EX New 40.49
Risk of Rain New 38
Rock Boshers DX New 29.34
Rocketbirds 2: Evolution New 55.5
Rocketbirds: Hardboiled Chicken New 43.2
Root Double [Xtend Edition] New 53.5
Root Letter New 46.11
Salt and Sanctuary New 100.49
Salt and Sanctuary New 100.49
Saturday Morning RPG New 50.49
Sayonara Umihara Kawase++ New 67.33
ScourgeBringer [Limited Edition] New 59.97
ScourgeBringer [Limited Edition] New 59.97
Senran Kagura Shinovi Versus: Let's Get Physical Edition New 115.5
Senran Kagura: Bon Appétit! New 150.44
Senran Kagura: Bon Appétit! Full Course - Collector's Edition New 185.13
Senran Kagura: Estival Versus Endless Summer Edition New 115.48
Sense: A Cyberpunk Ghost Story New 155.5
Severed [Limited Edition] New 100.81
Shakedown: Hawaii CIB+ 36.85
Shantae: Half-Genie Hero CIB+ 37.5
Shinobido 2: Revenge of Zen CIB+ 38.67
Shovel Knight New 96.49
Sid Meier's Civilization Revolution 2+ CIB+ 76.26
Silent Hill: Book of Memories CIB+ 76.38
Sir Eatsalot [Limited Edition] CIB+ 53.08
Siralim New 50.5
Siralim 2 New 30.49
Skullgirls: 2nd Encore New 52.81
Sky Force Anniversary New 75.48
Slain: Back From Hell [Signature Edition] New 150.65
Sly Cooper Collection CIB+ 52.27
Smart as... CIB+ 9.67
Soldner-X 2: Final Prototype New 44.12
Sonic & All-Stars Racing Transformed CIB+ 23.56
Sorcery Saga: Curse of the Great Curry God [Limited edition] New 80.5
Soul Sacrifice CIB+ 17.36
Soul Sacrifice Delta New 105.5
Spelunky New 70.5
Spy Hunter CIB+ 24.31
Stay [Limited Edition] New 130.5
Stealth Inc: A Clone in the Dark (Ultimate Edition) New 29.13
SteamWorld Dig New 55.72
SteamWorld Heist New 52.97
Steins;Gate CIB+ 30.58
Steins;Gate 0 CIB+ 29.49
Stranger of sword city limited edition New 63.57
Super Hydorah New 47.9
Super Meat Boy New 60.5
Super Mutant Alien Assault New 34.9
Super Skull Smash GO! 2 Turbo New 42.35
SUPERBEAT: XONiC New 28.49
Superdimension Neptune VS Sega Hard Girls New 58.5
Sword Art Online: Hollow Fragment New 65.48
Synergia [Limited Edition] New 110.49
Tachyon Project Limited Edition New 55.35
Takotan [Limited Edition] New 51.59
Tales from Space: Mutant Blobs Attack New 50.24
Tales of Hearts R CIB+ 69.48
Tales of Hearts R Loose 50.5
Task Force Kampas New 36.5
Tetris Ultimate New 70.47
Tetris Ultimate New 70.47
Amazing Spider-Man CIB+ 64.75
Amazing Spider-Man CIB+ 64.75
Bard's Tale: Remastered and Resnarkled New 50.49
Bit.Trip Limited Edition New 33.5
Count Lucanor [Signature Edition] New 144.47
House in Fata Morgana: Dreams of the Revenants Edition CIB+ 99.5
House in Fata Morgana: Dreams of the Revenants Edition M+B 40.1
King of Fighters '97: Global Match New 64.81
Legend of Heroes: Trails of Cold Steel CIB+ 36.49
Legend of Heroes: Trails of Cold Steel (Lionheart Limited Edition) New 72.39
Legend of Heroes: Trails of Cold Steel II CIB+ 57.82
Longest Five Minutes New 32.5
Lost Child New 56.03
Lost Cube [Limited Edition] New 50.49
Ratchet and Clank Trilogy CIB+ 72.77
Swapper New 51.48
Swindle New 27.51
Walking Dead: Season Two - A Telltale Games Series New 22.61
Thomas Was Alone New 33.5
Tokyo Xanadu New 49.32
Touch My Katamari CIB+ 33.72
Twin Breaker: A Sacred Symbols Adventure [Limited Edition] CIB+ 47.09
Ultimate Marvel Vs. Capcom 3 CIB+ 31.21
Uncharted: Golden Abyss CIB+ 27.23
Uncharted: Golden Abyss CIB+ 27.23
Undertale New 66.38
Unepic [Limited Edition] New 274.98
UnMetal New 163.32
Utawarerumono: Mask of Deception New 72.27
Utawarerumono: Mask of Truth - Launch Edition New 36.5
Utawarerumono: Mask of Truth - Launch Edition New 36.5
VA-11 Hall-A New 79.91
Valkyrie Drive: Bhikkhuni CIB+ 66.81
Vasara Collection New 98.5
Velocity 2X: Critical Mass Edition New 63.05
Volume New 32.25
Windjammers New 35.83
Wipeout 2048 New 31.24
World of Final Fantasy New 33.99
Xeno Crisis [Limited Edition] New 100.5
Xeno Crisis [Limited Edition] New 100.5
Xeno Crisis [Limited Edition] New 100.5
Xenon Valkyrie+ New 68.11
Xeodrifter New 44.2
Yomawari: Midnight Shadows CIB+ 33.71
Yomawari: Night Alone / htol#NiQ: The Firefly Diary CIB+ 40.5
Ys Origin New 56.4
Ys VIII: Lacrimosa of DANA New 72.34
Ys: Memories of Celceta CIB+ 25.99
Yumeutsutsu Re:After [Limited Edition] New 82.97
Yumeutsutsu Re:Master [Limited Edition] New 75.48
Zero Escape: Virtue's Last Reward CIB+ 15.5
Zero Escape: Zero Time Dilemma New 33.17
Zero Escape: Zero Time Dilemma Loose 24.51
3DS
Aliens: Infestation Loose 45.00
Minecraft: New Nintendo 3DS Edition New 34.72
Senran Kagura 2: Deep Crimson (Double D Edition) New 70.5
Senran Kagura 2: Deep Crimson (Double D Edition) New 70.5
Shantae and the Pirate's Curse [Collector's Edition] New 89.39
Shantae and the Pirate's Curse [Collector's Edition] New 89.39
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2024.05.31 20:22 BaseObjective9554 Is this a keyboard symbol for a controller?

Is this a keyboard symbol for a controller? submitted by BaseObjective9554 to CFB25 [link] [comments]


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