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For describing movie plots, but backwards!

2017.10.16 02:46 Darth-Thater For describing movie plots, but backwards!

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2013.05.26 02:00 Walter Moers' Zamonia Series

A community to discuss Walter Moers' Zamonia books.
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2010.03.27 12:31 Get Motivated!

Welcome to /GetMotivated! We're glad you made it. This is the subreddit that will help you finally get up and do what you know you need to do. It's the subreddit to give and receive motivation through pictures, videos, text, music, AMA's personal stories, and anything and everything that you find particularly motivating and/or inspiring. So browse around, ask questions, give advice, form/join a support group. But don't spend too much time here; you've got better things to do.
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2024.06.04 18:01 DTG_Bot Destiny 2 Update 8.0.0.1

Source: https://www.bungie.net/7/en/News/Article/destiny_2_update_8_0_0_1

Activities

Crucible

  • Competitive will now use the Blended “1-1-1" Special Ammo system in place of the Crates system. We will begin rolling this system out to other playlists soon.
  • Adjusted spawns on Altar of Flame and Dead Cliffs for Countdown Rush to improve match balance.
  • Updated Private Match screens to support expanded options and to improve usability.
  • Updated sound effects for rank promotion and defense toasts in Competitive to better convey success or failure.
  • Fixed an issue where Relic meter was not correctly progressing in Relic.
  • Fixed an issue where Private Match activity modifiers would display inaccurately.

    Shadowkeep

  • Fixed an issue in the mission Beyond where players would sometimes get stuck without the activity progressing them correctly.

    Warlord’s Ruin

  • Fixed an issue in Warlord's Ruin where the sound effect that occurs after a player is frozen by the tempest storm did not play correctly.

    Crota’s End

  • Fixed an issue preventing completion of the All for One challenge and associated Triumph.

    The Pantheon

  • Fixed an issue where The Pantheon emblems appeared in the General category rather than the Raids category in Collections.

    UI/UX

General

  • Added a gameplay subtitles option that displays the speaker's name before their dialog.
    • This option is off by default. To activate it, navigate to the Options menu and toggle it to on.
    • This feature does not affect cinematic subtitles.
  • Added Reputation Boost information for ritual activities to the Director.
    • Hovering over the Rituals nodes at the top of the Director (Vanguard Ops, Crucible, Gambit) will display when reputation boosts are active.
  • Fixed an issue where dungeon tracking stats were not displayed on emblems.

    Fireteam Finder

  • Improved placement and visuals of the Reselecting Activity button so players have better access to it.
  • Fixed an issue where Fireteam Finder lobbies for Crucible Labs weren't allowing the correct max number of players for the activity.
  • Fixed an issue where in some Fireteam Finder applications, player status was not displayed properly.

    Guardian Ranks/Journey Screen

  • Made visual and functional improvements to the Journey screen and Guardian Ranks icons.
  • Fixed an issue where the Cherished Guardian Rank objective displayed the incorrect Commendation score requirement.

    Quests

  • Added Milestones to the quest log.
    • Milestones will not count against a player's maximum quest/bounty capacity.
  • Tracked quests will be sorted to the top of their categories when the quest log is reloaded next.
  • Added an option to set a specific Quest tab as the default.
    • The default Quest tab will be the first tab opened when the quest log is loaded.
  • Added text to the Quest tooltip to communicate when a Quest is directly launchable from its Quest Details screen.

    Gameplay and Investment

Abilities

All Subclasses
  • All Super abilities now use the same damage-based recharge parameters.
    • Previously, energy gained through damage dealt and received was scaled based on the passive recharge rate of the Super, resulting in a broader delta between long-recharge Supers and short-recharge Supers than intended.
    • This will, for example, bring the real-world uptime of Ward of Dawn and Well of Radiance closer to the uptime of a Super like Arc Staff or Fists of Havoc.
Arc Subclasses
  • Arcstrider
    • Arc Staff:
      • Heavy palm strike attacks and heavy air slam blind enemies.
    • Disorienting Blow:
      • Decreased base cooldown time from 100 seconds to 90 seconds.
    • Tempest Strike:
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
  • Striker
    • Knockout
      • Increased bonus damage granted to powered melee attacks vs. PvE combatants from 25% to 50%.
      • Reworked healing behavior:
      • No longer unstuns health regeneration on melee defeats. Now instantly grants a chunk of healing that scales with the type of target defeated.
        • Player: 30 health points.
        • Minor combatant: 50 health points.
        • Major combatant: 75 health points.
        • Champion+ combatant: 100 health points.
    • Touch of Thunder
      • Lightning Grenade:
        • Now applies Jolt after the first damage event, rather than prior.
        • This means that the Jolt won't instantly pop on application, and attackers will need to either wait for the second lightning burst from the grenade or deal additional damage via other means to trigger the Jolt's chain lightning.
      • Storm Grenade:
        • Increased tracking travel speed when targeting PvE combatants by between 0.5 and 1 meters per second, increasing with the storm’s lifetime.
    • Thunderclap
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
      • Increased minimum damage vs. PvE combatants by 20%.
      • Increased maximum damage vs. PvE combatants by 33%.
      • Increased maximum damage vs. enemy players by 14%.
  • Stormcaller
    • Lightning Surge
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
      • This is intended to help players survive during the final lightning strike performance until the player returns to first person and can maneuver out of danger
    • Ball Lightning
      • Increased the final arming shape size by 30%.
      • Fixed an issue where the arming shape was offset upward, higher than the maximum damage range of the projectile’s detonation.
    • Chain Lightning
      • Increased secondary chain projectile’s base damage from 27 to 54.
  • Arc Grenades
    • Storm Grenade:
      • Increased damage vs. PvE combatants by 20%.
      • Touch of Thunder variant’s damage is unchanged.
    • Skip Grenade:
      • Increased damage vs. PvE combatants by 15%.
    • Arcbolt Grenade:
      • Increased damage vs. PvE combatants by 15%.
  • Arc Fragments
    • Spark of Recharge:
      • Ability regeneration bonus now persists until the player returns to full shields, rather than deactivating as soon as shields begin to recharge.
    • Spark of Beacons:
      • Now also triggers on defeating targets with Arc Power ammo weapons while amplified.
    • Spark of Frequency:
      • Now also grants 15 weapon stability on powered melee hit, in addition to its reload benefit.
Solar Subclasses
  • Solar General
    • Restoration
      • Restoration’s full-body visual effects now reduce their intensity while the player's Super is active.
    • Cure
      • Cure's healing now takes place over 0.1 seconds rather than instantly.
        • This change is unlikely to affect Cure's efficacy in a meaningful way but is primarily intended to improve the readability of Cure's heal in the middle of combat in the UI.
  • Gunslinger
    • Lightweight Knife
      • Now has 2 melee charges by default.
      • Increased throw animation speed by 33%.
      • Reduced suppression time between throws, so both knives can be thrown very quickly back-to-back.
      • The additional melee charge does not stack with Ophidia Spathe, due to the Exotic’s unique energy recharge behavior. We’ll be monitoring this and evaluating how things are playing once things go live.
    • Knock 'Em Down
      • Reduced internal cooldown on throwing knife refund from 1 second to 0.2 seconds.
    • Gunpowder Gamble
      • Fixed an issue where Gunpowder Gamble was unable to damage Strand Tangles.
    • Golden Gun - Marksman
      • Reduced strength of Orbs of Power created on precision hit as follows:
        • When hitting non-boss enemies, reduced strength from 0.75x to 0.5x of a normal Super Orb of Power.
        • When hitting boss enemies, reduced strength from 0.75x to about 0.4x of a normal Super Orb of Power.
        • When hitting boss enemies while Star-Eater Scales is equipped, reduced strength from 0.75x to about 0.35x of a normal Super Orb of Power.
  • Sunbreaker
    • Consecration
      • Consecration’s slam attack can now shatter Stasis crystals.
      • Ignitions generated by Consecration now deal 20% additional damage to PvE combatants.
      • Fixed an issue where Consecration’s slam attack was sometimes unable to damage floating combatants while they were grounded.
      • Fixed an issue where Consecration’s intended PvE damage resistance was not being applied.
    • Hammer of Sol
      • Increased projectile submunition count when Sol Invictus is not equipped as follows:
        • If the projectile detonates within the first 0.7 seconds of its lifetime, it now creates 4 shrapnel submunitions, up from 3.
        • If the projectile detonates after the first 0.7 seconds of its lifetime, it now creates 6 shrapnel, up from 5.
        • When Sol Invictus is equipped, only 3 shrapnel submunitions are created, regardless of flight time.
      • Shrapnel submunitions now deal additional damage when Sol Invictus is not equipped, with the damage increasing after the first 0.7 seconds of the projectile's lifetime.
  • Dawnblade
    • Heat Rises
      • Fixed an issue where throwing some grenades while Heat Rises was equipped would produce Void visual effects on the player's hands during the throw.
    • Well of Radiance
      • Now grants radiant for 8 seconds when players exit the Well of Radiance area.
      • Reduced player survivability while standing in the Well of Radiance aura.
        • Reduced healing per second from 100 to 50 health points, matching restoration x2.
        • Increased heal on cast from 40 to 300 health points.
        • Reduced damage resistance vs. non-boss combatants from 40% to 20%.
        • Reduced damage resistance vs. boss combatants from 40% to 10%.
        • Damage resistance vs. enemy players is unchanged.
      • Increased maximum Orbs of Power from defeating targets while in the player's Well of Radiance aura from 4 to 5.
    • Solar Grenades
      • Swarm Grenade
        • Increased tracking shape size from 4 meters to 6 meters.
        • Increased linger duration from 7-8 seconds to 10-11 seconds.
        • Increased damage vs. PvE combatants by 20%.
Void Subclasses
  • Void General
    • Fixed an issue where Volatile could fail to auto-detonate if the target was defeated by the damage event that applied the Volatile effect.
  • Nightstalker
    • Snare Bomb
      • Increased linger duration of smoke after detonation from 3 seconds to 5 seconds.
      • Now applies small damage over time to enemies in the smoke, which increases in strength the longer they remain in the smoke.
    • Trapper's Ambush
      • Increased linger duration of the smoke after detonation from 4.5 seconds to 6 seconds.
      • Now applies Snare Bomb’s damage over time to enemies caught in its smoke.
      • Fixed an issue where Trapper’s Ambush’s smoke effects could be obstructed by ground geometry.
    • Stylish Executioner
      • Stylish Executioner’s weaken effect can now be applied by Glaive melee attacks.
  • Sentinel
    • Shield Throw:
      • Increased maximum bounce count from 4 to 5.
      • Increased maximum lifetime from 3 seconds to 4 seconds.
      • Now increases its tracking shape size and strength after each bounce, increasing its ability to consistently find a new target.
      • Slightly increased gravity and decreased thrust speed with each bounce.
      • Increased damage vs. PvE targets by 20%.
    • Ward of Dawn:
      • Armor of Light:
        • Removed Armor of Light overshield. Ward of Dawn now immediately applies a full Void Overshield to the caster and allies that enter its dome.
        • Armor of Light now instead grants additional damage resistance to players inside the Ward of Dawn:30% vs. enemy players and 60% vs. enemy combatants.
        • Effective health of players inside the Ward of Dawn dome remains roughly the same as it was before vs. PvE combatants.
        • Effective health of players inside the Ward of Dawn is significantly lower than it was before vs.other players in PvP, and cannot be further increased by stacking Bastion Barricades inside the Ward to gain additional Overshield layers.
        • No longer provides Weapons of Light by default. This behavior has been moved to the benefits of Helm of Saint-14.
        • Allies near the Ward of Dawn dome now have Void Overshield trickled on over time, similar to the volume behind a Bastion barricade.
        • This trickle rate is reduced in PvP activities.
        • The Ward of Dawn caster can now generate additional Orbs of Power by defeating enemies with melee attacks in or near their Ward of Dawn dome. Up to a maximum of 5.
    • Offensive Bulwark
      • Can now only extend Void Overshield’s timer to its normal maximum duration, to prevent an issue where players could get into a bad timer state.
      • Now regenerates a small portion of the player's active Void Overshield with each melee defeat.
  • Voidwalker
    • Chaos Accelerant
      • Magnetic Grenade
        • Increased maximum intensity of physics knockback impulse by 10%.
        • Increased damage vs. PvE combatants by 20%.
        • Now passively decreases the player's Magnetic Grenade’s cooldown by 10% while Chaos Accelerant is equipped.
    • Pocket Singularity
      • Increased detonation damage vs. PvE combatants by about 50%.
    • Nova Bomb
      • Cataclysm variant:
        • Increased seeker count from 4 to 6.
        • Fixed an issue where seekers could impact the environment on creation.
      • Vortex variant:
        • Increased Vortex linger duration from 7 seconds to 10 seconds.
        • Fixed an issue where the linger visual effects were shutting off early.
    • Void Grenades
      • Suppressor Grenade
        • Damage radius now matches Suppression radius.
        • This does not meaningfully change the damage profile of the grenade but is intended to provide additional feedback to the player when they have successfully Suppressed a target.
      • Voidwall Grenade
        • Fixed an issue where the central damage volume was offset significantly lower than the left and right volumes.
    • Void Fragments
      • Echo of Instability
        • Can now be activated by defeating targets with Forerunner's The Rock grenade.
        • No longer displays its HUD buff text unless a Void weapon is readied.
Stasis Subclasses
  • Stasis General
    • New Frost Armor keyword:
      • You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as the player gains additional stacks.
      • Reduces damage from PvE combatants by 4.5% per stack and from enemy players by 2% per stack.
    • Stasis Shatter
      • Increased base PvE shatter damage from 200 to 400.
      • Fixed an issue where bosses auto-shattering were being hit by two instances of shatter damage.
      • Fixed an issue where players in an active Super would show immune damage flyouts when automatically breaking out of Stasis freeze.
  • Revenant
    • Grim Harvest
      • Added new behavior:
        • While Grim Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
        • Large Stasis Shards from Grim Harvest grant more health and Frost Armor stacks.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Winter's Shroud
      • Added new behavior:
        • Slowing targets briefly increases the player's class ability regeneration rate.
        • Bonus is reduced in PvP game modes.
        • Now grants PvE damage reduction when activated.
      • Touch of Winter
        • Coldsnap Grenade:
        • No longer chains an additional time while Touch of Winter is equipped.
        • Instead, seekers now duplicate when they freeze a target.
        • Second and third seeker chains now create a medium and large Stasis crystal respectively, rather than every chain creating a small crystal.
        • Glacier Grenade:
        • Added an additional Stasis crystal to the ring formation, increasing total count from 6 to 7.
        • Glacier Grenade ring now forms over 0.27 seconds, rather than instantly.
      • Silence & Squall
        • Increased Squall maximum travel speed by 10%.
        • Squall storm now slows down when any target is within its area of effect to reduce instances where it could overshoot its target.
        • Increased damage and slow tick rate vs. PvE combatants by about 40%, bringing its freeze time from approximately 0.8 seconds to ~0.5 seconds.
  • Behemoth
    • Tectonic Harvest
      • Added new behavior:
        • While Tectonic Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
        • Now creates a Stasis Shard when shattering a frozen target in addition to shattering Stasis crystals.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Glacial Quake
      • Now automatically begins sprinting when the player throttles forward.
        • This change should make Shattering the player's Stasis Crystals significantly more intuitive in the heat of combat.
      • Increased on-cast Freeze impulse radius vs. PvE combatants from 6 meters to 8 meters.
    • Shiver Strike
      • Increased damage vs. PvE combatants by 10%.
      • Increased size of melee target search area cone by about 50%.
      • Increased maximum lunge tracking angular speed from 7 degrees per second to 21 degrees per second.
        • The end result of these changes is that Shiver Strike misses significantly less and is able to bend its lunge trajectory more to find a target within its search area.
    • Diamond Lance
      • Increased thrown Diamond Lance detonation radius from 3.5 meters to 5 meters.
      • Increased Diamond Lance slam detonation radius from 6.75 meters to 8 meters vs. PvE combatants.
      • Diamond Lance now shatters Stasis crystals on direct impact.
      • Reduced Diamond Lance pickup interaction time from 0.2 seconds to 0.1 seconds, matching Strand Tangles.
      • Increased Diamond Lance pickup interaction radius from 0.7 meters to 3 meters, matching Strand Tangles.
    • Cryoclasm
      • Removed sprint time requirement. Cryoclasm now goes on cooldown for 4 seconds after one extended slide.
  • Shadebinder
    • Glacial Harvest
      • Added new behavior:
        • While Glacial Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Iceflare Bolts
      • Increased maximum seekers created before going on cooldown from 5 to 7.
  • Stasis Fragments
    • Whisper of Rime reworked:
      • No longer grants a Stasis Shard Overshield when collecting a Stasis Shard.
      • Now increases the maximum duration and stack count of the player's Frost Armor.
    • Whisper of Chains reworked:
      • No longer grants passive damage resistance when near a Stasis crystal or frozen target.
      • Now grants a chance to create a Stasis Shard when defeating a target while the player have one or more stacks of Frost Armor.
    • Whisper of Fractures reworked:
      • No longer increases melee energy regeneration while surrounded by enemies.
      • Now grants a stack of Frost Armor when the player shatters any frozen target with a melee attack.
    • Whisper of Torment
      • Grenade energy gains are no longer dependent on the player's current health value. Base grenade energy regeneration amount per incoming damage event increased from 5% to 7%.
      • While the player has Frost Armor, energy per damage event increases from 7% to 12%.
    • Whisper of Chill - New Fragment:
      • Stasis weapon final blows have a chance to create a Stasis Shard.
    • Whisper of Reversal - New Fragment:
      • While the player has Frost Armor, dealing or receiving physical melee (i.e., not projectile melee) damage slows the player's victim or attacker.
Strand Subclasses
  • Strand General
    • Grapple Tangles
      • No longer fully refresh their duration when Grappled to.
      • Now increase their duration by a maximum of 5 seconds per Grapple, reducing to a maximum of 1 second added after 5 consecutive Grapples to the same Grapple Tangle.
    • Grapple Melee
      • Can no longer be activated after firing a weapon, similar to sprint-or-slide-activated melee abilities.
    • Tangles
      • Tangles will now be paired with the text "Pick Up Tangle" instead of only "Pick Up".
  • Threadrunner
    • Ensnaring Slam
      • Detonation volume vs. enemy players is now a cylinder with a 6.5-meter radius, rather than a sphere with an 8-meter radius.
        • This results in fewer instances of victims correctly attempting to counterplay by jumping but being caught by the Ensnaring Slam detonation high up in the air.
    • Threaded Specter
      • Arming shape vs. PvE combatants now grows more quickly, resulting in more responsive detonations when used in close quarters.
    • Threaded Spike
      • Reduced damage vs. enemy players from 79 to 70.
      • Catching a Threaded Spike no longer breaks invisibility.
  • Berserker
    • Into the Fray
      • Reduced melee energy regeneration scalar from 4x to 3x in PvE activities.
      • Unchanged in PvP activities.
    • Banner of War
      • Reduced maximum timer from 30 seconds to 24 seconds.
      • Melee, Glaive melee, and Super damage bonus now have diminishing returns with Synthoceps as follows:
        • Melee bonuses decreased from 1.4x to 1.15x.
        • Glaive melee bonuses decreased from 1.25x to 1.125x.
        • Super bonuses decreased from 1.4x to 1.2x.
      • Melee and Glaive melee damage bonuses now have diminishing returns with Wormgod Caress, too.
        • Melee bonuses decreased from 1.4x to 1.1x, based on stack count.
        • Glaive melee bonuses decreased from 1.4x to 1.05x, based on stack count.
    • Frenzied Blade / Bladefury
      • Reduced the forward offset for melee lunge target point from 0.4 meters to 0.18 meters.
        • This should reduce instances where attempting to lunge to a target while at very close range resulted in the character lunging backwards.
  • Broodweaver
    • Weaver's Call
      • Added new behavior:
        • Defeating a target with Strand damage now has a chance to generate a perched Threadling, with a higher chance of generation from defeating more powerful targets.
        • This damage can be from any source, including other Threadlings.
  • Strand Fragments
    • Thread of Warding
      • Reduced Woven Mail duration on Orb of Power pickup from 10 seconds to 5 seconds.
    • Thread of Propagation
      • No longer displays its HUD buff text unless a Strand weapon is readied. ###Exotic Armor
  • Exotic armor can now be upgraded after it has been fully masterworked, granting an Artifice mod slot.
    • This comes at the cost of an Exotic Cipher and 10,000 Glimmer.
  • Hunter
    • Renewal Grasps
      • Replaced generic damage resistance with Frost Armor:
        • On entering your Duskfield Grenade volume, you or allies gain a stack of Frost Armor.
        • About every 0.9 seconds, an additional stack of Frost Armor is granted, resetting the timer.
    • Triton Vice
      • Glaive projectile final blows now always trigger a detonation that matches the Glaive's damage type, even when the Glaive does not match the equipped subclass.
      • The surrounded effect provided by Triton Vice while wielding a Glaive now lingers on the player for five seconds after no longer being surrounded.
    • The Sixth Coyote
      • Now creates an Orb of Power from final blows after using a class ability in addition to its previous behavior.
        • This is implemented as the Exotic granting a free copy of the Reaper armor mod's effects.
    • Star-Eater Scales
      • Increased the Orbs of Power required to grant maximum benefits from 4 to 6.
      • Reduced the increased Super energy gained per Orb of Power when the Golden Gun is equipped from 2% down to 0.5%.
      • Fixed an issue where the Super damage boost for attacks that occur quickly after initial cast, such as Shadowshot at close range, was not always applied.
      • Fixed an issue where a player could maintain the damage bonus after removing Star-Eater Scales.
    • Foetracer
      • Now grants the bonus damage it inflicts on a target to weapons. The damage type also matches that of the ability used to damage that target, instead of always matching the equipped subclass.
    • Assassin's Cowl
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
    • Mask of Bakris
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
      • Re-enabled the "Light Shift" debuff in the HUD when a class ability is not recharging.
        • This is a cosmetic-only change to keep the cooldown visible even while not holding a weapon that benefits from its damage boost.
      • Fixed an issue where Mask of Bakris applied a Tier 2 damage buff instead of a Tier 4 and failed to display the time remaining on a certain Solar weapon.
        • Additionally, the Solar damage buff will now function in the Crucible.
    • The Bombardiers
      • Now triggers an effect based on the equipped Super element, instead of the equipped subclass.
    • Celestial Nighthawk
      • Fixed an issue where players could swap from Celestial Nighthawk to Knucklehead Radar after activating their Super and be granted the benefits from both Exotics.
    • Dragons Shadow
      • Now triggers its effects when the player uses Ensnaring Slam or the new Ascension Arc Aspect.
    • Liars Handshake
      • Counterpunch now does Arc damage instead of Kinetic.
  • Titan
    • Helm of Saint-14
      • Now causes the wearer's Ward of Dawn to apply the Weapons of Light buff to allies.
    • Ursa Furiosa
      • Now provides increased movement speed while guarding with the new Unbreakable Void Aspect.
      • Also grants Super energy for guarding with Unbreakable that scales based on the amount of incoming damage the shield absorbs.
    • Eternal Warrior
      • No longer requires an Arc subclass for Arc final blows to grant its escalating Arc weapon damage bonus.
    • Armamentarium
      • Now creates an Orb of Power from grenade final blows in addition to its previous behavior.
        • This is implemented as the Exotic granting a free copy of the Firepower armor mod's effects.
    • Khepri's Horn
      • Increased the damage from the Solar blast by 100% in PvE.
      • The Solar blast now Scorches each time it hits a target, instead of Scorching only once.
      • Khepri's Horn now benefits from Ember of Eruption and Ember of Ashes (+30 Scorch in PvE and +15 Scorch in PvP).
    • Synthoceps
      • Reduced the amount of time that Bionic Enhancements lingers after no longer being surrounded, from 8 seconds to 5 seconds. This duration is now visible as a timer on the buff.
    • Severance Enclosure
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
      • Its explosions now require line of sight to damage enemies. We also reduced the knockback intensity of these explosions, which will now launch enemies more consistently vertically.
    • Heart of Inmost Light
      • Now displays a single, consolidated status effect icon in the HUD to communicate its state, instead of the two to three it used before.
        • The functionality of the Exotic is unchanged.
    • One-Eyed Mask
      • Fixed an issue where the negative status effects applied to victims by One-Eyed Mask no longer persist after death.
    • Precious Scars
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Hoarfrost-Z
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
    • Cadmus Ridge Lancecap
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
    • Lorely Splendor
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
    • No Back Up Plans
      • Now requires a Void Super to be equipped, instead of a Void subclass.
    • Path of Burning Steps
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
    • Hallowfire Heart
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
  • Warlock
    • Ballidorse Wrathweavers
      • Replaced Stasis Shard Overshield with Frost Armor.
      • Activating a Rift grants the player and nearby allies the maximum Frost Armor stacks when Frostpulse is equipped.
      • Activating a Winter's Wrath shatter attack grants nearby allies the maximum amount of stacks of Frost Armor. When Winter's Wrath ends, the player gains maximum stacks of Frost Armor.
    • Mantle of Battle Harmony
      • Now grants Super energy ranging between +1.5% and +4.5%, depending on the target type killed.
      • Removed the 2-second cooldown for the perk's activation.
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Secant Filaments
      • Updated Secant Filaments to require a Void Super instead of a Void subclass.
      • Secant Filaments Empowering Rift will now reset a player's existing Devour buff duration back to 11 seconds when they enter it, in addition to its previous behavior.
      • Fixed an issue where Secant Filament's Overload Rift was removing anti-Champion capabilities granted by the artifact.
    • Sunbracers
      • Reduced the increased Solar Grenade duration from 4 seconds to 2 seconds.
      • Reduced its increased grenade recharge rate to allow a max of 4 grenades while the effect is active, down from 5.
      • Fixed an issue where Sunbracers would not remove the "Sunbracers Ready" buff from the player when they throw a grenade.
    • Cenotaph Mask
      • Multiple players using Cenotaph Mask can no longer trigger its effect using a single enemy target.
      • Cenotaph's target lock visual marker is now hidden for the Exotic's wearer and only appears to the wearer’s allies.
    • Verity's Brow
      • Now requires final blows with a weapon matching the player's grenade damage type, instead of one matching the equipped subclass.
    • Felwinter's Helm
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
    • Wings of Sacred Dawn
      • Updated its description to correctly indicate that its effects are only active with Dawnblade equipped, rather than all Solar Supers.
    • Contraverse Hold
      • Updated its description to clarify it only works with Void grenades charged with the Chaos Accelerant Aspect.
    • Chromatic Fire
      • Now triggers an effect based on the player's equipped Super element, instead of the equipped subclass.
    • Promethium Spur
      • Now works with any equipped Solar Super.
    • Sanguine Alchemy
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Vesper of Radius
      • The ability for the shockwave to blind now requires an Arc Super to be equipped, instead of an Arc subclass.
    • Karnstein Armlets
      • Fixed an issue where Karnstein Armlet's visual effects were not functioning correctly.
    • Necrotic Grips
      • Updated Necrotic Grips description to note that it requires a melee and that it works against both combatants and players. ###Armor Mods
  • The Artifice mod socket icon has been updated to make it more distinct.
  • Removed the energy cost from raid-specific armor mods.
  • Updated all Harmonic armor mods to change their element based on the currently equipped Super, rather than subclass.
    • This behavior is also now explained in their descriptions.
  • A Strand Resistance mod has been added.
    • Additionally, Harmonic Resistance is now compatible with Strand.
  • Heavy Ammo Finder and Special Ammo Finder armor mods now persist their progress towards an ammo brick through death.
  • Heavy Ammo Finder and Special Ammo Finder armor mods no longer function in Crucible, and opposing-team kills will no longer grant Ammo Finder progress in Gambit.
  • Heavy Ammo Finder and Special Ammo Finder armor mods have had their kill requirements increased by 20% for Guardians in a fireteam.
    • Solo Guardian requirements are unchanged.
  • Fixed an issue where Orb of Power mods would not pick up Orbs when Super energy was full. Mods affected are:
    • Recuperation (Leg Armor Mod)
    • Better Already (Leg Armor Mod)
    • Innervation (Leg Armor Mod)
    • Invigoration (Leg Armor Mod)
    • Insulation (Leg Armor Mod)
    • Absolution (Leg Armor Mod)
    • Orbs of Restoration (Leg Armor Mod)
    • Powerful Friends (Helmet Armor Mod)
  • Fixed an issue where multiple copies of Empowered Finisher could be active at once in rare cases.
    • Additionally, corrected an issue where its tooltip did not describe it as having no stacking benefits. ###Other
  • Fixed an issue where older Solstice armor did not display the correct glow color when using a Strand or Stasis Super.

    Weapons

  • Updated Heavy, Adaptive, and Aggressive Burst weapon intrinsic names to match burst count across all weapon archetypes. Functionality is unchanged.
    • 2-burst: Heavy Burst
      • Includes Sidearms, Hand Cannons, and Pulse Rifles.
    • 3-burst: Adaptive Burst
      • Includes Sidearms, Linear Fusion Rifles, and Adaptive Pulse Rifles.
    • 4-burst: Aggressive Burst
      • Includes Pulse Rifles.
  • Removed the foundry name from the Veist Rapid-Fire, Häkke Precision, and Omolon Adaptive weapon intrinsics.

    Weapon Archetypes

  • Exotic Primary Weapons and Trace Rifles
    • Reduced damage bonus versus Minors from 40% to 30% (except Fighting Lion).
    • Exotic Primary Weapons and Trace Rifles benefit from the below damage buffs versus Minor combatants.
  • Increased base PvE damage versus all combatants.
    • Pulse Rifles: 20%
      • Exceptions: Graviton Lance and Revision Zero's Heavy Burst mode. (These both have an intrinsic PvE damage buff built in.)
    • Pellet Shotguns: 10%
      • Exceptions: Legend of Acrius, Tractor Cannon, Conditional Finality, and The Fourth Horseman. (These are all already performing as intended.)
    • Slug Shotguns: 9%
    • Fusion Rifles: 7%
      • Exceptions: One Thousand Voices. (This one was just buffed.)
    • Sniper Rifles: 7%
      • Exceptions: Izanagi's Burden's Honed Edge shots and Cloudstrike's storm. (These are both performing well.)
    • Glaive projectiles: 7%
    • Linear Fusion Rifles: 5%
  • Increased damage versus Minors (red bars)—this stacks with the base PvE damage increase.
    • Sidearms, Trace Rifles, Scout Rifles, and Bows: 20%
    • Auto Rifles and Pulse Rifles: 15%
    • For Pulse Rifles, this is in addition to the above buff, and Graviton Lance and Revision Zero's Heavy Burst mode are included.
      • I.e. Pulse Rifles will do 1.2 * 1.15 = 38% more damage to red bars.
    • Submachine Guns: 10%
    • Hand Cannons: 5%
  • Increased damage versus Major combatants (orange bars).
    • Trace Rifles: 20%
  • Increased damage globally, including PvP.
    • Machine Guns: 7%
    • Swords: 7%
  • With these damage increases, the following Spec mods have been retired:
    • Boss Spec, Taken Spec, Minor Spec, Major Spec, and Adept Big Ones Spec.
  • Scout Rifle
    • Updated the hip-fire reticle to better show accuracy and aim-assist state.
  • Hand Cannons
    • General
      • Reduced the screen shake dealt to players by Hand Cannon projectile impacts by 33% (does not affect flinch dealt to Combatants).
    • Heavy Burst
      • Reduced the base recoil of this sub-family to make them more stable.
    • Aggressives
      • Improved the stats of two Aggressive Hand Cannons that are returning in The Final Shape to be more competitive with our current offerings.
        • Crimil's Dagger (Iron Banner)
        • Stability: 23 to 31
        • Handling: 23 to 31
        • Magazine Size: 8 to 9
        • Airborne Effectiveness: 10 to 21
        • Something New (Solstice)
        • Stability: 27 to 30
        • Handling: 24 to 30
        • Magazine Size: 8 to 9
  • Sniper Rifles
    • Increased minimum reserves from 14 to 17 shots; maximum reserve is unchanged.
    • Changed the way flinch works when taking damage from players (this does not affect incoming damage from combatants).
      • Increased the screen shake duration by 25%.
      • Increased the screen shake intensity by 350%.
      • Reduced the camera roll by 25%.
  • Linear Fusion Rifles
    • Reduced firing animation kick and recoil for Adaptive Linear Fusion Rifles.
  • Kinetic damage type weapons
    • No longer deal bonus damage to bosses; damage to other combatant tiers is unchanged.
      • For example, a kinetic Sniper Rifle and a Stasis Sniper Rifle of the same subfamily will both deal the same damage to a boss.
  • Wave Grenade Launchers
    • The size of the wave is now affected by the blast radius stat. This will mostly impact the width of the wave, though the length and height will also be scaled.
      • The default display stat for the blast radius has been changed from 100 to 50 (where 50 represents the previous baseline—any stat over 50 will result in a larger wave segment than what was possible before).
    • Special ammo Wave – Frame Grenade Launchers overperform as add clear weapons in their current state, so we've pulled the length of the wave back a little.
      • Reduced the length of the waves from 22 meters to 15 meters (except for Dead Messenger).
  • Swords
    • Updated the Sword reticle to better indicate its charge state. When Sword energy is consumed, the amount of delay the Sword has before it begins to recharge now subtly appears in the reticle.
    • Fixed an issue where the Overwhelming Battlesong debuff from some missions would prevent Swords from recharging or losing energy while guarding.
    • Fixed an issue where unpowered caster Sword heavy attacks would not reset the Sword's energy recharge delay.
    • Fixed an issue where uncharged adaptive Sword heavy attacks cost the same amount of ammo as their charged counterparts. They now cost 1 ammo, same as other uncharged heavy attacks.
  • Rocket Sidearms
    • Added a slight delay to the detonation to allow perks to activate correctly if they required precision kills. ###Exotics
  • Non-precision based add clear-Exotic Primary weapons:
    • Reduced splash damage by 10% on the following weapons:
      • Sunshot
      • Trinity Ghoul
      • Polaris Lance
      • Graviton Lance
  • Rat King
    • Swapped the firing animation to the same one used by other auto-fire Sidearms.
  • Dead Man's Tale
    • Baseline:
      • Cranial Spike stacks now grant stability in addition to aim assist stat and range (+2 per stack).
      • Increased reload speed benefit of Cranial Spike stacks.
    • With catalyst, when hip-firing:
      • Slightly reduced accuracy benefits.
      • Increased magnetism falloff scale (1.6 to 1.7).
      • Increased baseline rate of fire from 130RPM to 140RPM.
      • Removed PvE-only damage buff that scaled with stacks of Cranial Spike and added a 15% damage bonus at maximum stacks of Cranial Spike.
  • Colony
    • Now spawns additional insectoid robots on final blows. More robots (up to five) spawn from tougher com
submitted by DTG_Bot to LowSodiumDestiny [link] [comments]


2024.06.04 18:01 DTG_Bot Destiny 2 Update 8.0.0.1

Source: https://www.bungie.net/7/en/News/Article/destiny_2_update_8_0_0_1

Activities

Crucible

  • Competitive will now use the Blended “1-1-1" Special Ammo system in place of the Crates system. We will begin rolling this system out to other playlists soon.
  • Adjusted spawns on Altar of Flame and Dead Cliffs for Countdown Rush to improve match balance.
  • Updated Private Match screens to support expanded options and to improve usability.
  • Updated sound effects for rank promotion and defense toasts in Competitive to better convey success or failure.
  • Fixed an issue where Relic meter was not correctly progressing in Relic.
  • Fixed an issue where Private Match activity modifiers would display inaccurately.

    Shadowkeep

  • Fixed an issue in the mission Beyond where players would sometimes get stuck without the activity progressing them correctly.

    Warlord’s Ruin

  • Fixed an issue in Warlord's Ruin where the sound effect that occurs after a player is frozen by the tempest storm did not play correctly.

    Crota’s End

  • Fixed an issue preventing completion of the All for One challenge and associated Triumph.

    The Pantheon

  • Fixed an issue where The Pantheon emblems appeared in the General category rather than the Raids category in Collections.

    UI/UX

General

  • Added a gameplay subtitles option that displays the speaker's name before their dialog.
    • This option is off by default. To activate it, navigate to the Options menu and toggle it to on.
    • This feature does not affect cinematic subtitles.
  • Added Reputation Boost information for ritual activities to the Director.
    • Hovering over the Rituals nodes at the top of the Director (Vanguard Ops, Crucible, Gambit) will display when reputation boosts are active.
  • Fixed an issue where dungeon tracking stats were not displayed on emblems.

    Fireteam Finder

  • Improved placement and visuals of the Reselecting Activity button so players have better access to it.
  • Fixed an issue where Fireteam Finder lobbies for Crucible Labs weren't allowing the correct max number of players for the activity.
  • Fixed an issue where in some Fireteam Finder applications, player status was not displayed properly.

    Guardian Ranks/Journey Screen

  • Made visual and functional improvements to the Journey screen and Guardian Ranks icons.
  • Fixed an issue where the Cherished Guardian Rank objective displayed the incorrect Commendation score requirement.

    Quests

  • Added Milestones to the quest log.
    • Milestones will not count against a player's maximum quest/bounty capacity.
  • Tracked quests will be sorted to the top of their categories when the quest log is reloaded next.
  • Added an option to set a specific Quest tab as the default.
    • The default Quest tab will be the first tab opened when the quest log is loaded.
  • Added text to the Quest tooltip to communicate when a Quest is directly launchable from its Quest Details screen.

    Gameplay and Investment

Abilities

All Subclasses
  • All Super abilities now use the same damage-based recharge parameters.
    • Previously, energy gained through damage dealt and received was scaled based on the passive recharge rate of the Super, resulting in a broader delta between long-recharge Supers and short-recharge Supers than intended.
    • This will, for example, bring the real-world uptime of Ward of Dawn and Well of Radiance closer to the uptime of a Super like Arc Staff or Fists of Havoc.
Arc Subclasses
  • Arcstrider
    • Arc Staff:
      • Heavy palm strike attacks and heavy air slam blind enemies.
    • Disorienting Blow:
      • Decreased base cooldown time from 100 seconds to 90 seconds.
    • Tempest Strike:
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
  • Striker
    • Knockout
      • Increased bonus damage granted to powered melee attacks vs. PvE combatants from 25% to 50%.
      • Reworked healing behavior:
      • No longer unstuns health regeneration on melee defeats. Now instantly grants a chunk of healing that scales with the type of target defeated.
        • Player: 30 health points.
        • Minor combatant: 50 health points.
        • Major combatant: 75 health points.
        • Champion+ combatant: 100 health points.
    • Touch of Thunder
      • Lightning Grenade:
        • Now applies Jolt after the first damage event, rather than prior.
        • This means that the Jolt won't instantly pop on application, and attackers will need to either wait for the second lightning burst from the grenade or deal additional damage via other means to trigger the Jolt's chain lightning.
      • Storm Grenade:
        • Increased tracking travel speed when targeting PvE combatants by between 0.5 and 1 meters per second, increasing with the storm’s lifetime.
    • Thunderclap
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
      • Increased minimum damage vs. PvE combatants by 20%.
      • Increased maximum damage vs. PvE combatants by 33%.
      • Increased maximum damage vs. enemy players by 14%.
  • Stormcaller
    • Lightning Surge
      • Added additional damage resistance vs. PvE combatants when activated, lingering for a short duration after the attack.
      • This is intended to help players survive during the final lightning strike performance until the player returns to first person and can maneuver out of danger
    • Ball Lightning
      • Increased the final arming shape size by 30%.
      • Fixed an issue where the arming shape was offset upward, higher than the maximum damage range of the projectile’s detonation.
    • Chain Lightning
      • Increased secondary chain projectile’s base damage from 27 to 54.
  • Arc Grenades
    • Storm Grenade:
      • Increased damage vs. PvE combatants by 20%.
      • Touch of Thunder variant’s damage is unchanged.
    • Skip Grenade:
      • Increased damage vs. PvE combatants by 15%.
    • Arcbolt Grenade:
      • Increased damage vs. PvE combatants by 15%.
  • Arc Fragments
    • Spark of Recharge:
      • Ability regeneration bonus now persists until the player returns to full shields, rather than deactivating as soon as shields begin to recharge.
    • Spark of Beacons:
      • Now also triggers on defeating targets with Arc Power ammo weapons while amplified.
    • Spark of Frequency:
      • Now also grants 15 weapon stability on powered melee hit, in addition to its reload benefit.
Solar Subclasses
  • Solar General
    • Restoration
      • Restoration’s full-body visual effects now reduce their intensity while the player's Super is active.
    • Cure
      • Cure's healing now takes place over 0.1 seconds rather than instantly.
        • This change is unlikely to affect Cure's efficacy in a meaningful way but is primarily intended to improve the readability of Cure's heal in the middle of combat in the UI.
  • Gunslinger
    • Lightweight Knife
      • Now has 2 melee charges by default.
      • Increased throw animation speed by 33%.
      • Reduced suppression time between throws, so both knives can be thrown very quickly back-to-back.
      • The additional melee charge does not stack with Ophidia Spathe, due to the Exotic’s unique energy recharge behavior. We’ll be monitoring this and evaluating how things are playing once things go live.
    • Knock 'Em Down
      • Reduced internal cooldown on throwing knife refund from 1 second to 0.2 seconds.
    • Gunpowder Gamble
      • Fixed an issue where Gunpowder Gamble was unable to damage Strand Tangles.
    • Golden Gun - Marksman
      • Reduced strength of Orbs of Power created on precision hit as follows:
        • When hitting non-boss enemies, reduced strength from 0.75x to 0.5x of a normal Super Orb of Power.
        • When hitting boss enemies, reduced strength from 0.75x to about 0.4x of a normal Super Orb of Power.
        • When hitting boss enemies while Star-Eater Scales is equipped, reduced strength from 0.75x to about 0.35x of a normal Super Orb of Power.
  • Sunbreaker
    • Consecration
      • Consecration’s slam attack can now shatter Stasis crystals.
      • Ignitions generated by Consecration now deal 20% additional damage to PvE combatants.
      • Fixed an issue where Consecration’s slam attack was sometimes unable to damage floating combatants while they were grounded.
      • Fixed an issue where Consecration’s intended PvE damage resistance was not being applied.
    • Hammer of Sol
      • Increased projectile submunition count when Sol Invictus is not equipped as follows:
        • If the projectile detonates within the first 0.7 seconds of its lifetime, it now creates 4 shrapnel submunitions, up from 3.
        • If the projectile detonates after the first 0.7 seconds of its lifetime, it now creates 6 shrapnel, up from 5.
        • When Sol Invictus is equipped, only 3 shrapnel submunitions are created, regardless of flight time.
      • Shrapnel submunitions now deal additional damage when Sol Invictus is not equipped, with the damage increasing after the first 0.7 seconds of the projectile's lifetime.
  • Dawnblade
    • Heat Rises
      • Fixed an issue where throwing some grenades while Heat Rises was equipped would produce Void visual effects on the player's hands during the throw.
    • Well of Radiance
      • Now grants radiant for 8 seconds when players exit the Well of Radiance area.
      • Reduced player survivability while standing in the Well of Radiance aura.
        • Reduced healing per second from 100 to 50 health points, matching restoration x2.
        • Increased heal on cast from 40 to 300 health points.
        • Reduced damage resistance vs. non-boss combatants from 40% to 20%.
        • Reduced damage resistance vs. boss combatants from 40% to 10%.
        • Damage resistance vs. enemy players is unchanged.
      • Increased maximum Orbs of Power from defeating targets while in the player's Well of Radiance aura from 4 to 5.
    • Solar Grenades
      • Swarm Grenade
        • Increased tracking shape size from 4 meters to 6 meters.
        • Increased linger duration from 7-8 seconds to 10-11 seconds.
        • Increased damage vs. PvE combatants by 20%.
Void Subclasses
  • Void General
    • Fixed an issue where Volatile could fail to auto-detonate if the target was defeated by the damage event that applied the Volatile effect.
  • Nightstalker
    • Snare Bomb
      • Increased linger duration of smoke after detonation from 3 seconds to 5 seconds.
      • Now applies small damage over time to enemies in the smoke, which increases in strength the longer they remain in the smoke.
    • Trapper's Ambush
      • Increased linger duration of the smoke after detonation from 4.5 seconds to 6 seconds.
      • Now applies Snare Bomb’s damage over time to enemies caught in its smoke.
      • Fixed an issue where Trapper’s Ambush’s smoke effects could be obstructed by ground geometry.
    • Stylish Executioner
      • Stylish Executioner’s weaken effect can now be applied by Glaive melee attacks.
  • Sentinel
    • Shield Throw:
      • Increased maximum bounce count from 4 to 5.
      • Increased maximum lifetime from 3 seconds to 4 seconds.
      • Now increases its tracking shape size and strength after each bounce, increasing its ability to consistently find a new target.
      • Slightly increased gravity and decreased thrust speed with each bounce.
      • Increased damage vs. PvE targets by 20%.
    • Ward of Dawn:
      • Armor of Light:
        • Removed Armor of Light overshield. Ward of Dawn now immediately applies a full Void Overshield to the caster and allies that enter its dome.
        • Armor of Light now instead grants additional damage resistance to players inside the Ward of Dawn:30% vs. enemy players and 60% vs. enemy combatants.
        • Effective health of players inside the Ward of Dawn dome remains roughly the same as it was before vs. PvE combatants.
        • Effective health of players inside the Ward of Dawn is significantly lower than it was before vs.other players in PvP, and cannot be further increased by stacking Bastion Barricades inside the Ward to gain additional Overshield layers.
        • No longer provides Weapons of Light by default. This behavior has been moved to the benefits of Helm of Saint-14.
        • Allies near the Ward of Dawn dome now have Void Overshield trickled on over time, similar to the volume behind a Bastion barricade.
        • This trickle rate is reduced in PvP activities.
        • The Ward of Dawn caster can now generate additional Orbs of Power by defeating enemies with melee attacks in or near their Ward of Dawn dome. Up to a maximum of 5.
    • Offensive Bulwark
      • Can now only extend Void Overshield’s timer to its normal maximum duration, to prevent an issue where players could get into a bad timer state.
      • Now regenerates a small portion of the player's active Void Overshield with each melee defeat.
  • Voidwalker
    • Chaos Accelerant
      • Magnetic Grenade
        • Increased maximum intensity of physics knockback impulse by 10%.
        • Increased damage vs. PvE combatants by 20%.
        • Now passively decreases the player's Magnetic Grenade’s cooldown by 10% while Chaos Accelerant is equipped.
    • Pocket Singularity
      • Increased detonation damage vs. PvE combatants by about 50%.
    • Nova Bomb
      • Cataclysm variant:
        • Increased seeker count from 4 to 6.
        • Fixed an issue where seekers could impact the environment on creation.
      • Vortex variant:
        • Increased Vortex linger duration from 7 seconds to 10 seconds.
        • Fixed an issue where the linger visual effects were shutting off early.
    • Void Grenades
      • Suppressor Grenade
        • Damage radius now matches Suppression radius.
        • This does not meaningfully change the damage profile of the grenade but is intended to provide additional feedback to the player when they have successfully Suppressed a target.
      • Voidwall Grenade
        • Fixed an issue where the central damage volume was offset significantly lower than the left and right volumes.
    • Void Fragments
      • Echo of Instability
        • Can now be activated by defeating targets with Forerunner's The Rock grenade.
        • No longer displays its HUD buff text unless a Void weapon is readied.
Stasis Subclasses
  • Stasis General
    • New Frost Armor keyword:
      • You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as the player gains additional stacks.
      • Reduces damage from PvE combatants by 4.5% per stack and from enemy players by 2% per stack.
    • Stasis Shatter
      • Increased base PvE shatter damage from 200 to 400.
      • Fixed an issue where bosses auto-shattering were being hit by two instances of shatter damage.
      • Fixed an issue where players in an active Super would show immune damage flyouts when automatically breaking out of Stasis freeze.
  • Revenant
    • Grim Harvest
      • Added new behavior:
        • While Grim Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
        • Large Stasis Shards from Grim Harvest grant more health and Frost Armor stacks.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Winter's Shroud
      • Added new behavior:
        • Slowing targets briefly increases the player's class ability regeneration rate.
        • Bonus is reduced in PvP game modes.
        • Now grants PvE damage reduction when activated.
      • Touch of Winter
        • Coldsnap Grenade:
        • No longer chains an additional time while Touch of Winter is equipped.
        • Instead, seekers now duplicate when they freeze a target.
        • Second and third seeker chains now create a medium and large Stasis crystal respectively, rather than every chain creating a small crystal.
        • Glacier Grenade:
        • Added an additional Stasis crystal to the ring formation, increasing total count from 6 to 7.
        • Glacier Grenade ring now forms over 0.27 seconds, rather than instantly.
      • Silence & Squall
        • Increased Squall maximum travel speed by 10%.
        • Squall storm now slows down when any target is within its area of effect to reduce instances where it could overshoot its target.
        • Increased damage and slow tick rate vs. PvE combatants by about 40%, bringing its freeze time from approximately 0.8 seconds to ~0.5 seconds.
  • Behemoth
    • Tectonic Harvest
      • Added new behavior:
        • While Tectonic Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
        • Now creates a Stasis Shard when shattering a frozen target in addition to shattering Stasis crystals.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Glacial Quake
      • Now automatically begins sprinting when the player throttles forward.
        • This change should make Shattering the player's Stasis Crystals significantly more intuitive in the heat of combat.
      • Increased on-cast Freeze impulse radius vs. PvE combatants from 6 meters to 8 meters.
    • Shiver Strike
      • Increased damage vs. PvE combatants by 10%.
      • Increased size of melee target search area cone by about 50%.
      • Increased maximum lunge tracking angular speed from 7 degrees per second to 21 degrees per second.
        • The end result of these changes is that Shiver Strike misses significantly less and is able to bend its lunge trajectory more to find a target within its search area.
    • Diamond Lance
      • Increased thrown Diamond Lance detonation radius from 3.5 meters to 5 meters.
      • Increased Diamond Lance slam detonation radius from 6.75 meters to 8 meters vs. PvE combatants.
      • Diamond Lance now shatters Stasis crystals on direct impact.
      • Reduced Diamond Lance pickup interaction time from 0.2 seconds to 0.1 seconds, matching Strand Tangles.
      • Increased Diamond Lance pickup interaction radius from 0.7 meters to 3 meters, matching Strand Tangles.
    • Cryoclasm
      • Removed sprint time requirement. Cryoclasm now goes on cooldown for 4 seconds after one extended slide.
  • Shadebinder
    • Glacial Harvest
      • Added new behavior:
        • While Glacial Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
      • Now has a standardized cooldown when a large number of Shards are created very quickly.
    • Iceflare Bolts
      • Increased maximum seekers created before going on cooldown from 5 to 7.
  • Stasis Fragments
    • Whisper of Rime reworked:
      • No longer grants a Stasis Shard Overshield when collecting a Stasis Shard.
      • Now increases the maximum duration and stack count of the player's Frost Armor.
    • Whisper of Chains reworked:
      • No longer grants passive damage resistance when near a Stasis crystal or frozen target.
      • Now grants a chance to create a Stasis Shard when defeating a target while the player have one or more stacks of Frost Armor.
    • Whisper of Fractures reworked:
      • No longer increases melee energy regeneration while surrounded by enemies.
      • Now grants a stack of Frost Armor when the player shatters any frozen target with a melee attack.
    • Whisper of Torment
      • Grenade energy gains are no longer dependent on the player's current health value. Base grenade energy regeneration amount per incoming damage event increased from 5% to 7%.
      • While the player has Frost Armor, energy per damage event increases from 7% to 12%.
    • Whisper of Chill - New Fragment:
      • Stasis weapon final blows have a chance to create a Stasis Shard.
    • Whisper of Reversal - New Fragment:
      • While the player has Frost Armor, dealing or receiving physical melee (i.e., not projectile melee) damage slows the player's victim or attacker.
Strand Subclasses
  • Strand General
    • Grapple Tangles
      • No longer fully refresh their duration when Grappled to.
      • Now increase their duration by a maximum of 5 seconds per Grapple, reducing to a maximum of 1 second added after 5 consecutive Grapples to the same Grapple Tangle.
    • Grapple Melee
      • Can no longer be activated after firing a weapon, similar to sprint-or-slide-activated melee abilities.
    • Tangles
      • Tangles will now be paired with the text "Pick Up Tangle" instead of only "Pick Up".
  • Threadrunner
    • Ensnaring Slam
      • Detonation volume vs. enemy players is now a cylinder with a 6.5-meter radius, rather than a sphere with an 8-meter radius.
        • This results in fewer instances of victims correctly attempting to counterplay by jumping but being caught by the Ensnaring Slam detonation high up in the air.
    • Threaded Specter
      • Arming shape vs. PvE combatants now grows more quickly, resulting in more responsive detonations when used in close quarters.
    • Threaded Spike
      • Reduced damage vs. enemy players from 79 to 70.
      • Catching a Threaded Spike no longer breaks invisibility.
  • Berserker
    • Into the Fray
      • Reduced melee energy regeneration scalar from 4x to 3x in PvE activities.
      • Unchanged in PvP activities.
    • Banner of War
      • Reduced maximum timer from 30 seconds to 24 seconds.
      • Melee, Glaive melee, and Super damage bonus now have diminishing returns with Synthoceps as follows:
        • Melee bonuses decreased from 1.4x to 1.15x.
        • Glaive melee bonuses decreased from 1.25x to 1.125x.
        • Super bonuses decreased from 1.4x to 1.2x.
      • Melee and Glaive melee damage bonuses now have diminishing returns with Wormgod Caress, too.
        • Melee bonuses decreased from 1.4x to 1.1x, based on stack count.
        • Glaive melee bonuses decreased from 1.4x to 1.05x, based on stack count.
    • Frenzied Blade / Bladefury
      • Reduced the forward offset for melee lunge target point from 0.4 meters to 0.18 meters.
        • This should reduce instances where attempting to lunge to a target while at very close range resulted in the character lunging backwards.
  • Broodweaver
    • Weaver's Call
      • Added new behavior:
        • Defeating a target with Strand damage now has a chance to generate a perched Threadling, with a higher chance of generation from defeating more powerful targets.
        • This damage can be from any source, including other Threadlings.
  • Strand Fragments
    • Thread of Warding
      • Reduced Woven Mail duration on Orb of Power pickup from 10 seconds to 5 seconds.
    • Thread of Propagation
      • No longer displays its HUD buff text unless a Strand weapon is readied. ###Exotic Armor
  • Exotic armor can now be upgraded after it has been fully masterworked, granting an Artifice mod slot.
    • This comes at the cost of an Exotic Cipher and 10,000 Glimmer.
  • Hunter
    • Renewal Grasps
      • Replaced generic damage resistance with Frost Armor:
        • On entering your Duskfield Grenade volume, you or allies gain a stack of Frost Armor.
        • About every 0.9 seconds, an additional stack of Frost Armor is granted, resetting the timer.
    • Triton Vice
      • Glaive projectile final blows now always trigger a detonation that matches the Glaive's damage type, even when the Glaive does not match the equipped subclass.
      • The surrounded effect provided by Triton Vice while wielding a Glaive now lingers on the player for five seconds after no longer being surrounded.
    • The Sixth Coyote
      • Now creates an Orb of Power from final blows after using a class ability in addition to its previous behavior.
        • This is implemented as the Exotic granting a free copy of the Reaper armor mod's effects.
    • Star-Eater Scales
      • Increased the Orbs of Power required to grant maximum benefits from 4 to 6.
      • Reduced the increased Super energy gained per Orb of Power when the Golden Gun is equipped from 2% down to 0.5%.
      • Fixed an issue where the Super damage boost for attacks that occur quickly after initial cast, such as Shadowshot at close range, was not always applied.
      • Fixed an issue where a player could maintain the damage bonus after removing Star-Eater Scales.
    • Foetracer
      • Now grants the bonus damage it inflicts on a target to weapons. The damage type also matches that of the ability used to damage that target, instead of always matching the equipped subclass.
    • Assassin's Cowl
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
    • Mask of Bakris
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
      • Re-enabled the "Light Shift" debuff in the HUD when a class ability is not recharging.
        • This is a cosmetic-only change to keep the cooldown visible even while not holding a weapon that benefits from its damage boost.
      • Fixed an issue where Mask of Bakris applied a Tier 2 damage buff instead of a Tier 4 and failed to display the time remaining on a certain Solar weapon.
        • Additionally, the Solar damage buff will now function in the Crucible.
    • The Bombardiers
      • Now triggers an effect based on the equipped Super element, instead of the equipped subclass.
    • Celestial Nighthawk
      • Fixed an issue where players could swap from Celestial Nighthawk to Knucklehead Radar after activating their Super and be granted the benefits from both Exotics.
    • Dragons Shadow
      • Now triggers its effects when the player uses Ensnaring Slam or the new Ascension Arc Aspect.
    • Liars Handshake
      • Counterpunch now does Arc damage instead of Kinetic.
  • Titan
    • Helm of Saint-14
      • Now causes the wearer's Ward of Dawn to apply the Weapons of Light buff to allies.
    • Ursa Furiosa
      • Now provides increased movement speed while guarding with the new Unbreakable Void Aspect.
      • Also grants Super energy for guarding with Unbreakable that scales based on the amount of incoming damage the shield absorbs.
    • Eternal Warrior
      • No longer requires an Arc subclass for Arc final blows to grant its escalating Arc weapon damage bonus.
    • Armamentarium
      • Now creates an Orb of Power from grenade final blows in addition to its previous behavior.
        • This is implemented as the Exotic granting a free copy of the Firepower armor mod's effects.
    • Khepri's Horn
      • Increased the damage from the Solar blast by 100% in PvE.
      • The Solar blast now Scorches each time it hits a target, instead of Scorching only once.
      • Khepri's Horn now benefits from Ember of Eruption and Ember of Ashes (+30 Scorch in PvE and +15 Scorch in PvP).
    • Synthoceps
      • Reduced the amount of time that Bionic Enhancements lingers after no longer being surrounded, from 8 seconds to 5 seconds. This duration is now visible as a timer on the buff.
    • Severance Enclosure
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
      • Its explosions now require line of sight to damage enemies. We also reduced the knockback intensity of these explosions, which will now launch enemies more consistently vertically.
    • Heart of Inmost Light
      • Now displays a single, consolidated status effect icon in the HUD to communicate its state, instead of the two to three it used before.
        • The functionality of the Exotic is unchanged.
    • One-Eyed Mask
      • Fixed an issue where the negative status effects applied to victims by One-Eyed Mask no longer persist after death.
    • Precious Scars
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Hoarfrost-Z
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
    • Cadmus Ridge Lancecap
      • Now requires a Stasis Super to be equipped, instead of a Stasis subclass.
    • Lorely Splendor
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
    • No Back Up Plans
      • Now requires a Void Super to be equipped, instead of a Void subclass.
    • Path of Burning Steps
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
    • Hallowfire Heart
      • Now requires a Solar Super to be equipped, instead of a Solar subclass.
  • Warlock
    • Ballidorse Wrathweavers
      • Replaced Stasis Shard Overshield with Frost Armor.
      • Activating a Rift grants the player and nearby allies the maximum Frost Armor stacks when Frostpulse is equipped.
      • Activating a Winter's Wrath shatter attack grants nearby allies the maximum amount of stacks of Frost Armor. When Winter's Wrath ends, the player gains maximum stacks of Frost Armor.
    • Mantle of Battle Harmony
      • Now grants Super energy ranging between +1.5% and +4.5%, depending on the target type killed.
      • Removed the 2-second cooldown for the perk's activation.
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Secant Filaments
      • Updated Secant Filaments to require a Void Super instead of a Void subclass.
      • Secant Filaments Empowering Rift will now reset a player's existing Devour buff duration back to 11 seconds when they enter it, in addition to its previous behavior.
      • Fixed an issue where Secant Filament's Overload Rift was removing anti-Champion capabilities granted by the artifact.
    • Sunbracers
      • Reduced the increased Solar Grenade duration from 4 seconds to 2 seconds.
      • Reduced its increased grenade recharge rate to allow a max of 4 grenades while the effect is active, down from 5.
      • Fixed an issue where Sunbracers would not remove the "Sunbracers Ready" buff from the player when they throw a grenade.
    • Cenotaph Mask
      • Multiple players using Cenotaph Mask can no longer trigger its effect using a single enemy target.
      • Cenotaph's target lock visual marker is now hidden for the Exotic's wearer and only appears to the wearer’s allies.
    • Verity's Brow
      • Now requires final blows with a weapon matching the player's grenade damage type, instead of one matching the equipped subclass.
    • Felwinter's Helm
      • Now requires the player to expend a melee charge (or defeat an enemy via a finisher) to activate.
    • Wings of Sacred Dawn
      • Updated its description to correctly indicate that its effects are only active with Dawnblade equipped, rather than all Solar Supers.
    • Contraverse Hold
      • Updated its description to clarify it only works with Void grenades charged with the Chaos Accelerant Aspect.
    • Chromatic Fire
      • Now triggers an effect based on the player's equipped Super element, instead of the equipped subclass.
    • Promethium Spur
      • Now works with any equipped Solar Super.
    • Sanguine Alchemy
      • Now requires a weapon matching the equipped Super element, instead of the equipped subclass.
    • Vesper of Radius
      • The ability for the shockwave to blind now requires an Arc Super to be equipped, instead of an Arc subclass.
    • Karnstein Armlets
      • Fixed an issue where Karnstein Armlet's visual effects were not functioning correctly.
    • Necrotic Grips
      • Updated Necrotic Grips description to note that it requires a melee and that it works against both combatants and players. ###Armor Mods
  • The Artifice mod socket icon has been updated to make it more distinct.
  • Removed the energy cost from raid-specific armor mods.
  • Updated all Harmonic armor mods to change their element based on the currently equipped Super, rather than subclass.
    • This behavior is also now explained in their descriptions.
  • A Strand Resistance mod has been added.
    • Additionally, Harmonic Resistance is now compatible with Strand.
  • Heavy Ammo Finder and Special Ammo Finder armor mods now persist their progress towards an ammo brick through death.
  • Heavy Ammo Finder and Special Ammo Finder armor mods no longer function in Crucible, and opposing-team kills will no longer grant Ammo Finder progress in Gambit.
  • Heavy Ammo Finder and Special Ammo Finder armor mods have had their kill requirements increased by 20% for Guardians in a fireteam.
    • Solo Guardian requirements are unchanged.
  • Fixed an issue where Orb of Power mods would not pick up Orbs when Super energy was full. Mods affected are:
    • Recuperation (Leg Armor Mod)
    • Better Already (Leg Armor Mod)
    • Innervation (Leg Armor Mod)
    • Invigoration (Leg Armor Mod)
    • Insulation (Leg Armor Mod)
    • Absolution (Leg Armor Mod)
    • Orbs of Restoration (Leg Armor Mod)
    • Powerful Friends (Helmet Armor Mod)
  • Fixed an issue where multiple copies of Empowered Finisher could be active at once in rare cases.
    • Additionally, corrected an issue where its tooltip did not describe it as having no stacking benefits. ###Other
  • Fixed an issue where older Solstice armor did not display the correct glow color when using a Strand or Stasis Super.

    Weapons

  • Updated Heavy, Adaptive, and Aggressive Burst weapon intrinsic names to match burst count across all weapon archetypes. Functionality is unchanged.
    • 2-burst: Heavy Burst
      • Includes Sidearms, Hand Cannons, and Pulse Rifles.
    • 3-burst: Adaptive Burst
      • Includes Sidearms, Linear Fusion Rifles, and Adaptive Pulse Rifles.
    • 4-burst: Aggressive Burst
      • Includes Pulse Rifles.
  • Removed the foundry name from the Veist Rapid-Fire, Häkke Precision, and Omolon Adaptive weapon intrinsics.

    Weapon Archetypes

  • Exotic Primary Weapons and Trace Rifles
    • Reduced damage bonus versus Minors from 40% to 30% (except Fighting Lion).
    • Exotic Primary Weapons and Trace Rifles benefit from the below damage buffs versus Minor combatants.
  • Increased base PvE damage versus all combatants.
    • Pulse Rifles: 20%
      • Exceptions: Graviton Lance and Revision Zero's Heavy Burst mode. (These both have an intrinsic PvE damage buff built in.)
    • Pellet Shotguns: 10%
      • Exceptions: Legend of Acrius, Tractor Cannon, Conditional Finality, and The Fourth Horseman. (These are all already performing as intended.)
    • Slug Shotguns: 9%
    • Fusion Rifles: 7%
      • Exceptions: One Thousand Voices. (This one was just buffed.)
    • Sniper Rifles: 7%
      • Exceptions: Izanagi's Burden's Honed Edge shots and Cloudstrike's storm. (These are both performing well.)
    • Glaive projectiles: 7%
    • Linear Fusion Rifles: 5%
  • Increased damage versus Minors (red bars)—this stacks with the base PvE damage increase.
    • Sidearms, Trace Rifles, Scout Rifles, and Bows: 20%
    • Auto Rifles and Pulse Rifles: 15%
    • For Pulse Rifles, this is in addition to the above buff, and Graviton Lance and Revision Zero's Heavy Burst mode are included.
      • I.e. Pulse Rifles will do 1.2 * 1.15 = 38% more damage to red bars.
    • Submachine Guns: 10%
    • Hand Cannons: 5%
  • Increased damage versus Major combatants (orange bars).
    • Trace Rifles: 20%
  • Increased damage globally, including PvP.
    • Machine Guns: 7%
    • Swords: 7%
  • With these damage increases, the following Spec mods have been retired:
    • Boss Spec, Taken Spec, Minor Spec, Major Spec, and Adept Big Ones Spec.
  • Scout Rifle
    • Updated the hip-fire reticle to better show accuracy and aim-assist state.
  • Hand Cannons
    • General
      • Reduced the screen shake dealt to players by Hand Cannon projectile impacts by 33% (does not affect flinch dealt to Combatants).
    • Heavy Burst
      • Reduced the base recoil of this sub-family to make them more stable.
    • Aggressives
      • Improved the stats of two Aggressive Hand Cannons that are returning in The Final Shape to be more competitive with our current offerings.
        • Crimil's Dagger (Iron Banner)
        • Stability: 23 to 31
        • Handling: 23 to 31
        • Magazine Size: 8 to 9
        • Airborne Effectiveness: 10 to 21
        • Something New (Solstice)
        • Stability: 27 to 30
        • Handling: 24 to 30
        • Magazine Size: 8 to 9
  • Sniper Rifles
    • Increased minimum reserves from 14 to 17 shots; maximum reserve is unchanged.
    • Changed the way flinch works when taking damage from players (this does not affect incoming damage from combatants).
      • Increased the screen shake duration by 25%.
      • Increased the screen shake intensity by 350%.
      • Reduced the camera roll by 25%.
  • Linear Fusion Rifles
    • Reduced firing animation kick and recoil for Adaptive Linear Fusion Rifles.
  • Kinetic damage type weapons
    • No longer deal bonus damage to bosses; damage to other combatant tiers is unchanged.
      • For example, a kinetic Sniper Rifle and a Stasis Sniper Rifle of the same subfamily will both deal the same damage to a boss.
  • Wave Grenade Launchers
    • The size of the wave is now affected by the blast radius stat. This will mostly impact the width of the wave, though the length and height will also be scaled.
      • The default display stat for the blast radius has been changed from 100 to 50 (where 50 represents the previous baseline—any stat over 50 will result in a larger wave segment than what was possible before).
    • Special ammo Wave – Frame Grenade Launchers overperform as add clear weapons in their current state, so we've pulled the length of the wave back a little.
      • Reduced the length of the waves from 22 meters to 15 meters (except for Dead Messenger).
  • Swords
    • Updated the Sword reticle to better indicate its charge state. When Sword energy is consumed, the amount of delay the Sword has before it begins to recharge now subtly appears in the reticle.
    • Fixed an issue where the Overwhelming Battlesong debuff from some missions would prevent Swords from recharging or losing energy while guarding.
    • Fixed an issue where unpowered caster Sword heavy attacks would not reset the Sword's energy recharge delay.
    • Fixed an issue where uncharged adaptive Sword heavy attacks cost the same amount of ammo as their charged counterparts. They now cost 1 ammo, same as other uncharged heavy attacks.
  • Rocket Sidearms
    • Added a slight delay to the detonation to allow perks to activate correctly if they required precision kills. ###Exotics
  • Non-precision based add clear-Exotic Primary weapons:
    • Reduced splash damage by 10% on the following weapons:
      • Sunshot
      • Trinity Ghoul
      • Polaris Lance
      • Graviton Lance
  • Rat King
    • Swapped the firing animation to the same one used by other auto-fire Sidearms.
  • Dead Man's Tale
    • Baseline:
      • Cranial Spike stacks now grant stability in addition to aim assist stat and range (+2 per stack).
      • Increased reload speed benefit of Cranial Spike stacks.
    • With catalyst, when hip-firing:
      • Slightly reduced accuracy benefits.
      • Increased magnetism falloff scale (1.6 to 1.7).
      • Increased baseline rate of fire from 130RPM to 140RPM.
      • Removed PvE-only damage buff that scaled with stacks of Cranial Spike and added a 15% damage bonus at maximum stacks of Cranial Spike.
  • Colony
    • Now spawns additional insectoid robots on final blows. More robots (up to five) spawn from tougher com
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2024.06.04 16:51 doughnutbreakfast Tabletop RPG turn tracker requires double-click when changing direction in turn order.

Hello everyone, I've been working on a turn tracker for the EZD6 tabletop role-playing game. The issue I'm having is that when I hit the next turn button, it works fine, but when I hit the rewind turn button, it requires a double press, and then if I were to hit the rewind turn button again, it would work fine, but if I were to change directions, it would require a double press. Basically every time I'm going in one direction, backward or forward, it necessitates a double click when I change directions. On the first click of the directional change through the turn order. One other thing to note is that when the program first loads, then my hero is selected in bold. I have to double click next turn to get the turn going. After that it works fine. My workaround solution was to just initiate the program with one immediate next turn press after a fraction of a second so that when I actually click next turn the very first time I open the script I don't have to do it twice.
I also have a button I can press on a given character's turn to turn their name text italic and make them be skipped in the turn order.
``` def next_turn(self): print("Entering next_turn") print(f"Current turn_index before increment: {self.turn_index}")
self.clear_bold() total_characters = len(self.companions) + len(self.enemies) + 1 # Including the hero while True: if self.turn_index >= total_characters: current_turn = int(self.turn_counter_var.get()) self.turn_counter_var.set(str(current_turn + 1)) self.turn_index = 0 self.result_text.delete(1.0, tk.END) self.result_text.insert(tk.END, f"Round {current_turn + 1}\n")
print(f"Checking turn_index = {self.turn_index} for skippable status and highlighting")
if self.turn_index == 0: if not self.hero_skippable: self.hero_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = self.hero_name_entry break elif self.turn_index <= len(self.companions): companion_name_entry = self.companions[self.turn_index - 1][1] companion_skippable = self.companions[self.turn_index - 1][2] if not companion_skippable: companion_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = companion_name_entry break else: if self.turn_index == len(self.companions) + 1: self.result_text.delete(1.0, tk.END) self.result_text.insert(tk.END, "Enemy Turn\n") enemy_index = self.turn_index - len(self.companions) - 1 if enemy_index < len(self.enemies): enemy_frame, enemy_name_entry, enemy_skippable = self.enemies[enemy_index] if not enemy_skippable: enemy_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = enemy_name_entry break self.turn_index += 1 self.turn_index += 1 print(f"Current turn_index after increment: {self.turn_index}") print(f"Next Turn: {self.turn_index}, Active Turn: {self.active_turn.get()}") print("Exiting next_turn")
def rewind_turn(self): print("Entering rewind_turn") print(f"Current turn_index before decrement: {self.turn_index}")
self.clear_bold() total_characters = len(self.companions) + len(self.enemies) + 1 # Including the hero

Decrement the turn index

self.turn_index -= 1 if self.turn_index < 0: self.turn_index = total_characters - 1 current_turn = int(self.turn_counter_var.get()) if current_turn > 1: self.turn_counter_var.set(str(current_turn - 1)) self.result_text.delete(1.0, tk.END) self.result_text.insert(tk.END, f"Round {current_turn - 1}\n") else: self.turn_counter_var.set("1") self.result_text.delete(1.0, tk.END) self.result_text.insert(tk.END, "Round 1\n")
print(f"Rewind Turn Check: turn_index = {self.turn_index}")
while True: print(f"Checking turn_index = {self.turn_index} for skippable status and highlighting")
if self.turn_index == 0: if not self.hero_skippable: self.hero_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = self.hero_name_entry break elif 1 <= self.turn_index <= len(self.companions): companion_index = self.turn_index - 1 if companion_index < len(self.companions): companion_name_entry = self.companions[companion_index][1] companion_skippable = self.companions[companion_index][2] if not companion_skippable: companion_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = companion_name_entry break else: enemy_index = self.turn_index - len(self.companions) - 1 if 0 <= enemy_index < len(self.enemies): enemy_frame, enemy_name_entry, enemy_skippable = self.enemies[enemy_index] if not enemy_skippable: enemy_name_entry.config(font=("TkDefaultFont", 10, "bold")) self.active_turn = enemy_name_entry break

Decrement the turn index for the next check

self.turn_index -= 1 if self.turn_index < 0: self.turn_index = total_characters - 1 print(f"Updated turn_index = {self.turn_index} after finding skippable status")
print(f"Current turn_index after decrement: {self.turn_index}") print(f"Rewind Turn: {self.turn_index}, Active Turn: {self.active_turn.get()}") print("Exiting rewind_turn") ```
Here is a Dropbox link to the full script if anyone is interested in fiddling around. https://www.dropbox.com/scl/fi/shswck84at0nm877cwe70/ezd6_tracker_extra-logging.py?rlkey=8cqn6j1km5aycf9sswdyp8ema&dl=0
submitted by doughnutbreakfast to pythonhelp [link] [comments]


2024.06.04 15:51 AGirlisNoOne83 AITA if I end my relationships with my siblings for continued cycles of abuse as they refuse to go to therapy & claim I am the problem?

I (41F) have an older sister (46F) and younger brother (35M). We grew up with a mentally ill mother (72F)- NPD, BPD (1969) & as of 2013 Borderline schizophrenic. NOTE: THIS IS AN EXTREMELY LONG POST. My mother has refused her whole life to seek therapy or medicate herself as she believes everyone else is wrong & the world is out to get her. By 1999, my mother’s side of the family and my father’s side of the family cut her out. In 2013, my sister & I cut her off and my brother threatened to cut her off/withhold his financial support if she didn’t get help. She did so but for less than a year. My father (73M) was with our mother for roughly 28 years (1969-1997)before he left her due to the abuse. I was 14 when he left. After which, I became a target for her dysfunction and abuse for the following 24 years. Both my maternal grandmother and maternal aunt acknowledged several times before they died that my mother is mentally ill and treated me differently than my siblings. I permanently cut out my mother in 2018. For the record, I don’t believe either of my siblings are mentally ill but they both still have a lot of dysfunctional traits learned from my mother, from childhood, that they refuse to go to therapy for. I began therapy when I was 16 & continued to go for the next 22 years until my therapist retired. In 2017, my partner & best friend passed away. I have a son (13M) and was struggling to make ends meet. I have friends that live 4 hours away from my home town who offered to house my son & I so I could go back to school to get a better job. During this time my brother and his GF wanted to buy a house. They asked me for help to buy the house & said they would house my son & I while I went to school with them instead. I agreed. I used part of my retirement to help buy the house. The house ended up not being move in ready by Sept. 2019. I had to get a storage unit and find alternative living arrangements. Soon after moving in about 3-4 weeks later, we found mold issues in the basement and I had to move back out till before Halloween 2019. After moving in, I learned my brother’s GF was spreading a myriad of rumors about me which included- I was using them, not paying rent (I paid them 6 months in advance & began rental payments to them 2 months earlier than agreed upon), had too many guys over (I was not allowed to have guests w/o the GF’s permission) & by summer 2020, that I was abusing my son. I bent over backwards while I was living with them to make the GF happy. To the point in which if she didn’t have something to complain about, she would literally make something up and lie instead (it got to the point in which I began taking video which I showed my family, friends & brother). I addressed this several times with my brother & his GF to no avail. He admitted to me in early March of 2020 that she never wanted us there & only agreed to take us in because he insisted. Covid hit by end of March 2020 & we were stuck for a while- until the culmination of rumors got so bad that I had to move out last minute in July of 2020. I was able to move in with a friend temporarily to regroup. My brother has since admitted to me that he knows his GF (now wife) lied and that he has forgiven her. To save face, he & his now wife continue to tell people that I am mentally ill and thats why living with them did not work out. Yes, they still live in the house the three of us purchased in 2019. Fast forward to 2022. I still haven’t been able to go back to school. My son and I had been living with a roommate & former neighbor of ours since December 2020. Our rent went up exponentially & he decided he wanted to move back home several states away. I couldn’t afford to live on my own with what I was making & had to start using my CC to make up for lost income. I reached out to my sister (she lives out of state) and asked her if I could live with her for 6 months till I could get back on my feet. I explained to her my financial situation & explained I would need support with my son as my plan was to work my butt off for the next 6 months. She said she would give me a year. By Sept 1st of 2023, I got rid of 75% of all my belongings, rehomed my cat (sister is allergic), took out a storage unit and headed out of state with my son and our dog. I got hired on the spot with 2 jobs within 2 weeks of getting there though neither job began until October 2023. I did exactly as I said I would do. Went to work and began paying bills. During the time that I lived with her, my sister decided everything. I went along with her decisions since it is her house. She took in a childhood friend who was homeless on top of my son & I. She gave this friend over $500 while living with us. She hosted Thanksgiving & Christmas to multiple family & friends who came to stay with us. She “gave up” her salary at one of her jobs to keep two staff who were going to leave bc they weren’t making enough money (relying on my BIL’s income) & by December, they received a statement from the IRS claiming that they owe over $10,000 in back taxes. During this time, my son and I helped with chores around the house, helped out with their two daughters (10 & 5), and I bought groceries but never itemized what I bought bc I didn’t think I had to, on top of working 16 hour days and my son going to school (their daughters are homeschooled). I would ask them often if there was anything they needed & both of them stated several times “save your money”. When we got a shut off notice for water, I didn’t even ask. I just gave them the money. After Christmas, things got weird & my sister stopped speaking to me. I didn’t know what was going on, tried reaching out to her with a hand written letter but nothing. By January 2024, I was given 24 hours notice that we were going to have a family meeting with our father to discuss further living arrangements with her. I was given an e-mail with a list of 20 complaints. Many of the complaints were about decisions she had made but claimed were my fault somehow. Some of the complaints were flat out lies & others had some truth to them but were exaggerated. I was able to give my father text messages between us to disprove many things she and my BIL said. At one point during the meeting, they got caught in a lie in front of my father. I even took video of part of their home for certain things they claimed “we” had done that were in fact not a cause of my son or I. Since I had not kept or itemized my receipts, I could not prove anything about the groceries I contributed. My sister claimed at the end of the meeting that I owed her over $2000 (or $570/month) for living with her. My dad & I spoke privately after the meeting & I asked him if my sister had told him about 1. the extra person living with us. 2. That my sister gave up her salary or 3. That right before all of this she got a letter from the IRS. My dad said no to all three. I also contacted my former roomate and without context asked him several questions about living with him (to include my sister’s complaints). He asked me why I was asking all these questions & was baffled when I forwarded the email to him. We lived together for almost three years and I needed to hear what he had to say as I felt like I was being gaslit by my sister. She claims I “severely took advantage of her”. I have since refused to have contact with her unless our father is included in the texts. At which point, she got caught up in another lie to which my father cried afterwards because of the breakdown in relationships among his children. A week later sent my son back to our home town to live with extended family & moved in with a co-worker. My father wants me to be the bigger person and repair my relationships with my siblings. I refuse to. AITA?
submitted by AGirlisNoOne83 to AITAH [link] [comments]


2024.06.04 15:28 hermione-Everdeen I want to contact my ex boyfriend to break his heart like he broke mine… but I know I shouldn’t

⚠️ Trigger Warning ⚠️ R*pe, sexual trauma, mental illness and hurting oneself.
‼️ Relatable Warning ‼️ Dating arseholes.
My ex boyfriend and I were together for three years and I considered him to be my first true love.
We met in the first year of high-school and we both liked each other but never knew our feelings were reciprocated. He was my first kiss even if it was only a dare.
Unfortunately, I had to move schools due to health reasons so we never really got the chance to pursue a romantic relationship. We still occasionally talked over WhatsApp as friends.
Eventually he invited me to his 16th birthday celebration and I went. We finally realised our feelings were reciprocated back then and so we made a pact to give a romantic relationship a shot if we both were single (neither of us were at the time).
A few months go by and we’re both single so we decide to try a romantic relationship. It was going well for the first few weeks, but then he suddenly stopped talking to me and avoided me at all costs. I blocked him because I didn’t want to get hurt by getting my hopes up and I knew he was keeping something from me. I later found out a girl drugged him and tried to baby trap him. He thought he was going to be a father and didn’t know how to tell me so decided not to talk to me at all. I would’ve understood if he had simply told me and then we could’ve figured something out. But I get it, it’s not an easy thing to talk about.
Now I still don’t know how true this whole story is, but I gave him the benefit of the doubt because being drugged and r*ped is seriously messed up and I don’t tolerate it since I have had first hand experience with it. I always believe a person unless proven otherwise. However the more I got to know him the more this story didn’t add up. He told me that he then had sex with her afterwards because he’s not going to have sex with someone and not remember it. But this was still during the time he and I were on speaking terms. And why would a 16 y/o guy go to a club alone with a girl if he didn’t have other intentions? It didn’t make sense to me but I left it at that.
Anyway, back to the main story. After a few years go by after I blocked him, he asked a mutual friend of ours to contact me so that I can unblock him. Which I did.
We were back to being just friends as he was in a serious relationship with another girl. I was swooning over him because he was extremely handsome, had a motorcycle, was good with kids (we were babysitting one of my cousins children), and he seemed so kind and confident in himself. What teen girl wouldn’t be swooning over that; it’s sexy. But I didn’t pull any moves on him because he had a girlfriend and I believe in girl-code, being a decent human being and I am not ever going to be a side piece for any guy.
So life went by and I was struggling with life and my physical and mental health, so we didn’t talk as much anymore.
Then comes the relationship of three years with him.
He broke it off with the girl he had dated for two years because he grew sick and tired of her antics (according to him she was toxic). He then contacts me again and asked if he could come over to chat. So I said yes why not.
He then asks me if I have a boyfriend after some small talk and I confirmed that I didn’t. He then asked if we could try being an item again and I agreed on the terms that we take it slow. And we did for a little while.
So at this point I would like to mention that he was quite a playboy during his high-school years. He and a mutual friend of ours had been flirting sexually and he asked my permission to have sex with her before we become a couple and I said yes he could, but then he shouldn’t expect me to be with him anymore. Looking back on it he was a twat in so many ways. On top of that I discovered that he had also confessed his love to another girl after asking me if we could be a couple. She rejected him and he then went to back to plan B (me). I didn’t know any of this back then, if I had I would’ve left faster than Sonic. He somehow convinced me that it was nothing when I found out about it and said that even if he felt that way back then he is glad he got me. I am such an idiot…
So we finally became a couple on the 11th of January, 2021.
It was wonderful the first year but unfortunately I wasn’t a very sexual person and he was. I have sexual trauma and at that time I was still working through it all. He was very sweet about it and never pushed me to do anything I wasn’t comfortable with. However I am a people pleaser to the extent that I put my own happiness last. (Trying to work on that now). So unfortunately I often did a lot of sexual things that I wasn’t comfortable with up until the very last year of our relationship. Oh and he suggested that we get a third person (female) to join our relationship. I obviously said no and immediately asked whether I wasn’t good enough on my own, to which he replied no he has just always dreamed of it (fantasy of his). But still I didn’t feel very good about myself and felt like I wasn’t good enough.
Sex was always a big problem in our relationship and he kept asking for much more than I could give, but I gave it anyway. I even allowed him to talk me into having a threesome with him in our final year of dating, but I’ll get to that later.
At the end of October of 2021 (our first year together) I wanted to break it off with him because I felt like I would never live up to his sexual expectations and I didn’t want him to suffer because of me. He said to me that sex was the way he showed his love and I was big on reciprocating love in the way the other person gives it.
He talked me out of breaking up with him and said he would stop having sex all together if it meant being with me… Of course that didn’t happen because I like punishing myself for other people’s pleasure for some f*ckn reason.
So we continued dating for the next year and then he was on verge of breaking up with me in 2022 of August or so, because of sex, me not cleaning his house enough or cooking enough meals for him (please note that not only was I studying online to finally get my matric after years of being ill, but we also had an agreement that I would clean and he would cook because he was much better at making food than I was), not being on time and (best of all) always being in pain and not pushing through it to do things and go places (we barely ever left the house due to him being super introverted and I already pushed through a lot of pain to get shit done). But again sex was the main thing… Also for context I have two auto-immune diseases that causes me to be in a lot of pain for the most part of my life and finding the right doctor and medicine was the hardest part, which is why I never finished high school the first time around. But that’s a story for another time.
I also had my complaints, such as him taking his anger out on me by shouting and throwing things from time to time, him constantly being glued to his phone on TikTok, and mainly never talking to me especially about the serious things until it’s too late.
We talked things out and went about our relationship once more. I constantly felt like I had put in 70-100% effort to improve and he only did the bare minimum. Now I’m not gonna sit here and lie, I was making progress to improve very slowly because I was learning. He however didn’t really try that much at all. He kept on saying that he was providing food for me and he did my tires and shite like that, but he didn’t show me love in the ways I wanted (only every once in a while).
Eventually I got better at doing the things he asked of me or so I thought, because in 2023 he started to shut down completely and wouldn’t talk to me about things (communication is very important to me, but he saw it as complaining) and didn’t even want to have sex. This obviously worried me because either he didn’t love me anymore or he was getting sex from another place.
We slowly drifted apart and I grew tired of trying to fix things and getting him to talk to me about what was wrong.
Finally in February of this year (2024) he broke up with me a week before Valentine’s Day and my birthday. Which honestly was super messed up. He said he didn’t feel the spark anymore and then gave me dumbass reasons. His reason’s were similar to the previous time only he had no way to back it, because although I was still slightly lacking in a few areas I did a lot better and a lot more to accommodate his wants and needs. He just said I wasn’t improving fast enough for him. And guess what the main problem was… You guessed it, it was sex related!!! He wanted us to have a threesome... But silly old me convinced him that we should only take a break. And we did for a month, in which I bent over backwards to win him back. I did everything he wanted and more and improved at the speed of light.
I asked him to give me a grand gesture for breaking my heart before my birthday and Valentine’s day and I also wanted to see if he still truly loved me. And I know it’s petty and stupid but I was so afraid he just wanted to be with me because I was easy… because let’s be honest, I am, even if I don’t want to be, I am (I figure it’s because I have such low self esteem which is why I am also working on loving myself before ever jumping into a relationship again) and he literally stated that he didn’t feel the spark anymore.
After the month in which we took a break we got back together and I had such high hopes for us and truly believed we were stronger than ever. But we weren’t, I was simply kidding myself.
Surprise surprise, I was the only one that improved at a super fast rate. He asked that I have patience with him because he was trying his best. Double standards much? And I never got the grand gesture. No surprise there.
I was pissed that he never communicated his feelings to me so I also looked up a lot of relationship advice and did everything in my power to communicate with him effectively and tried to get him to communicate with me consistently. I also wanted us to both watch these videos so that we both learn to be better partners for each other.
I also had the threesome with him and another girl even though we fought that day and I felt uncomfortable doing it in the first place… So not only did I further hurt myself in order to please him, but I also had to do it while we weren’t in a good space together. I even had to become intoxicated just to go through with the experience. I would also like to add that I’m probably on the same level as a pornstar or someone with OF with how I approached sex at this point of our relationship. Yet, IT STILL WASN’T ENOUGH!!! The only thing I sucked at was degrading verbally and physically (which he wanted).
And then the first glass slipper shattered. Him and I went to celebrate mother’s day with my mother and family since his mother was out of the country at the time. He. Was. A. Complete. Arsehole… And the worst part is my family saw everything. I have never felt so ashamed and hurt at the same time. That’s when I started having doubts (I know, I can’t believe it took me that long either). He refused to give me a sip of his milkshake after I had something a bit too spicy for me to eat and my milkshake was already finished. He said I should buy myself another one. But let’s think about this logic for a second: First, it will take long to come and by that time I’d be over it. Second, I was paying for my own food as well as a part of my mom’s meal since it’s mother’s day so I couldn’t afford it since I was living on a student’s income and I also contributed to groceries and necessities for HIS house. And thirdly, is it really that big of a deal to give me one damn sip? My brother eventually gave me a sip of his milkshake so I was all good, but then I made a joke to him saying that my brother is being nicer than him (note that he doesn’t like my family especially that particular brother of mine very much). So he lashed out at me and said “Oh, so I guess your brother won’t mind paying for your vacation to Thailand.” It wasn’t the first time he threw this in my face and best of all is that he was the one that basically told me I’m going to Thailand with him and his family and so I didn’t have much of a say in the matter. He knew I wouldn’t be able to afford it so he was going to pay for the accommodation and airplane tickets (I had to save up to have enough spending money and didn’t mind but I knew it was gonna break my bank). So that comment was f*ckd.
Eventually I got fed up and we had a serious conversation with each other and came to the conclusion that we were becoming toxic for each other and should completely break it off. I won’t lie I tried to steer the conversation in that direction. We agreed to be friends since we didn’t want to completely loose each other and had many mutual friends.
Then the second glass slipper shattered. We love playing games together, but we could only play Minecraft online and I wanted to catch up and play some games with him less than a month after we broke things off. So we did and then the conversation became very serious and intense. He said it’s very difficult to be friends with me, because he’d rather be with me or have nothing to do with me. I asked him if we should rather be strangers then and he said it’s completely up to me. He also said he still loves me and feels so bad for how he treated me and wishes he didn’t push me so much with the sex. He wanted me to come visit him after my exams and asked that I should sleep over at his place. This man was sobbing like I have never heard him sob before. Obviously I wasn’t completely over him and missed him too but knew we shouldn’t be together again. I told him I missed him too and I still loved him as well, but it’s for the better and we never know what the future holds. I even told him we might end up together years from now (you know I thought we were the right people for each other just the wrong time… wow… dumbass).
Fast forward to the very next night after him sobbing and professing his undying love for me and that he misses me and wants me to come over to his place, I call him the next morning to hear if he’s okay because he said he’s going to cry himself to sleep and we spoke past midnight and I knew he had work that morning. He said he’s busy (not at work but getting accessories for his bike very near to where I live). Cool cool, he says he’ll call me later. He never does, so I text him and see he is already on WhatsApp. Bit strange, but okay. For context he’s almost never on WhatsApp unless he’s talking to me or work related. But it can’t be work cause it’s already quite late so yeah. We chat over WhatsApp for a while but he is constantly online but not with me. He then says he needs to grab some food to eat and he’ll message me later. Some time passes and again nothing, yet he’s still online WhatsApp. I jokingly ask who else he’s talking to (I thought I might be overthinking things again like he always made me feel) and at first he denies it, but later confesses that he is talking to another girl he met on an online dating site. I then stupidly called him bawling my eyes out and asked how he could tell me he loves me and in the same breath move on so quickly. His exact words were, “I need companionship.” I asked him Wtf that even meant, but he never gave me a straight answer. He kept doing his little dodgeball routine. He kept saying that he does love me it’s just difficult to be my friend because he’d rather be with me. And I asked him if he was sure he truly loved me or if he was just in love with the idea of being in love. He insisted that he loved me, but I’m not an idiot. You don’t love someone so deeply but still try to get with another girl because you need companionship. That’s a tell tale sign that you only like being with someone for the sake of being with someone and not because you love them. So I cried and cried and I was pissed, because how could he not at least have the common decency to wait a little longer before trying to become intimate with another woman. Or just tell me to fck off so that I can hate him and not get my heart crushed by realising that he never actually loved me and I wasted 3 and a half years of my fckn life trying to be his perfect dream girl at my own detriment. I blocked him after talking to my mom about it all while sobbing like a child. I felt like I was losing my mind at that point.
My family still thinks it’s weird that he just left me out of the blue in February of this year and they believe there’s more to the reason he left me (they think he cheated which honestly looking at his history wouldn’t be far fetched). I also had that fear, because not only did he grow distant and didn’t want to have sex with me anymore, but he was also online at strange times especially when he was on vacation with his best friend. He even claimed that he fell asleep really early so many times when in reality his WhatsApp “last seen” time said otherwise.
So not only did I realise that he never really love me and was only using me, but there’s a possibility that he cheated on me and I don’t even know if I want to find out or not.
But anyway… I want to hurt him emotionally. I want him to break down and cry as much as I have because of him. I want him to suffer so much and I hope that he never finds love. And I hate that I feel this way, but it’s eating me from the inside out. I already struggle with mental illness (BPD and Bipolar type 2) so I really struggle managing my emotions when something like this happens.
Is it wrong for me to feel this way?
Am I in the wrong here? Am I overreacting?
What do I do, because I’m really struggling to not text him and say hurtful things to him?
And I have so much dirt on him I could make his parents disown him… but I don’t want to do something that messed up to anyone.
I don’t know how to heal from this. I know it’s going to take time, but how so I stop myself from contacting him to make him suffer? I have blocked and unblocked him so many times already. I so badly want revenge, but I don’t know if it’s worth it.
And I am struggling a lot with my own mental health, because I do have a history of hurting myself especially when I feel like I deserve it. And at the moment I am probably more angry at myself for allowing all this to happen than I am at him. Because I’ve already let so many other people use and abuse me and I promised myself it won’t happen again and yet…
I don’t even know how to see red flags that are as bright as the sun. How can I ever trust myself again?
TLTR: My manipulative boyfriend of 3 years (now ex), claimed he loves me and misses me, but went and got himself a new girl the very next day. How do I stop myself from texting the dickhead and hurting him as much as he hurt me? How do I heal after realising I wasted so much time loving someone that never loved me to begin with?
submitted by hermione-Everdeen to u/hermione-Everdeen [link] [comments]


2024.06.04 09:25 Glum_Ebb_8540 I 31M don't know how to handle my situation with 29F gf anymore. How would you handle this if you were me?

I don't even know how to start this post off.. i feel like it's one of those things that i can't even describe anymore or even know if I'm wrong or not. I guess for starters, I'm 31 Y/O, electrician by trade for about 8 9 years but branching out into handyman work. All my life I've been one to try to see the good side of things, silverlinings where possible, and always try to get along with everyone I come in contact with. Not always the case, I have chronic depression and anxiety which sometimes i have under control, depression gets the best of me sometimes but ey. Every relationship I've been in has always been pretty copacetic. Never any huge arguments, never physical, always pretty sound and level headed. Even after they ended, always remained civil. Things just don't work out. Only 1 relationship ended on bad terms which was because of my past drug use (sober a little over a year now) ex partner felt she needed to distance herself indefinitely because constant reminders were just to hard, understandable. But nevertheless, I'm always one to think ahead, put others interests, feelings, thoughts, ahead of mine. I view my relationships as a team and try to better our team every day. In regards to everyday tasks or any day to day situations I (or us as a couple) may face, I try to come up with the best course of action for our best interests, this does not mean I am not open to communication. I strongly believe open communication, trust, respect, and self love can make the strongest of bonds.
Sometimes, most times than not, I make crappy decisions, sometimes let my heart lead the way over my brain and gut feelings. I got into a relationship with an old high school classmate almost immediately. She one day asked for electrical advise on Facebook, which I easily gave thru messenger. She asked how can she repay, "buy me a beer one day" even though I still intended to pay for said beers lol. She invited me over to her place and we had a nice time, ended the night with her walking me to my car, hugged, and made my way home. I usually tend to get into relations quickly so I was starting something new of taking my time with things. She texted me a few minutes later saying she thought I was gonna kiss her. Told her about my new taking my time routine, but now I had a bigger inkling that at least she was interested a bit more. 2nd hang out comes, 3rd, 4th. By this time we've already become intimate and I've spent the night majority of those times. But things were moving really nicely and we were getting along. This is where I started fucking up I feel. I had my car and my job and had love haze over my eyes. I would ask her if she wants me to spend the night again or if she wants some alone time, she made it clear that she had absolutely no problem with me staying more and more. And well I didn't either. Few weeks pass by and I notice that she starts getting angry or upset at small, oddly, weird things. I can't remember all of them but one of them was a joke a made about having the toilet paper roll facing backwards instead of forward. Apparently I crossed a line and she stormed off into the bedroom. I thought, that was a little weird but ay sometimes we just have off, mad days. We're human.
Now I have to say as well that we had really good days and good condos and a strong shared interest into construction type work. After all she messaged me on replacing an outlet and she did it herself. But now some more weeks pass and there's still some fighting happening, rather her getting upset about something and for the life of me can't figure out why or how. I would sit and listen to her and then be told I never hear her out or listen. I try to change whatever problems she saw and be told I don't change. One night we both got very drunk and i, again, made a bad decision. Drove. And cherry on top, to buy bad bad drugs. I overdosed and was arrested for dui. Lost license, etc. I've fucked up in my life before but man I really felt like a huge fuck up with this, as anyone should. For the life of me idk why we stayed together. But we did. In my head I said, I'm 30, I can't keep going in and out of relationships, just gotta make it work. She always wanted to keep the relationship. We said we love each other and all that. I ended up losing my job as well but I started getting unemployment.
We had a discussion (3 times) about my situation and that it's going to be hard to contribute much and that if she doesn't want me to stay, I can move back in with my parents. It really won't be a problem, not like they kicked me out. Im just trying to build a life outside of their support. She made it clear each time I asked (3times) that she wants me to stay, won't be a problem, just use whatever money I get to pay for my half of groceries and what not. Which was not a problem.
My love for construction and building things gave way to a hobby of woodworking and another level of love and appreciation for the trades and construction. She had stated how she hates her condo and made a huge mistake having a mortgage for a place she hates. We started with little projects here and there, I replaced all outlets, switches, light fixtures to spruce things up. Mounted tvs, remodeled the whole kitchen, cabinets, flooring, appliances, tiles, everything. She paid materials, I did labor. Free of charge of course, I couldn't really pay rent. I re painted and re trimmed all the doors, built shelves, build ins for storage, turned a closet into a nice workable utility closet for us to use. And currently, working on remodeling the bathroom. Our goal was to make this place worth something, sell, and have a nice house where we can build things and renovate all we want.
Side note: we have very very very annoying neighbors who would complain every hour about us. So we wanted freedom.
She had a ring camera and when the neighbors would call the cops, would check and see the shit they talk, I'm a little nosy like that but I mean idk. Just wanted to hear if they were lying or not. My partner was extremely anxious and had a very hard time being in social settings, dealing with confrontations, and literally all the alike. I on the other hand did not, so I took up that part as well. I'd always deal with the cops being called, neighbors, etc. Even when making amazon returns at ups or wherever, I had to be the one to go inside because she just couldn't.
There were so many red flags but I ignored them. Don't know. And not the whole being anxious thing. That was fine. It was constantly being told I don't do anything, I don't think about her, I never listen. Her initial reactions to certain situations would be mean and cruel sometimes. Always trying to spite other people because things didn't go her way, and when they don't. She gets sad and closed off and runs to cry in the bedroom. Gets to the point that I can't express how I feel about some things without her getting upset that I feel that way and turning it into, she's the victim now. I'm always bring accused of gaslighting her or that I'm a good argumenter or whatever when all I'm doing is replaying the day or whatever transpired and her getting mad at, I guess, realizing she might have been wrong. There's been so many times that I say her fuse is short and gets angry so quickly and she won't see it. Then she comes back and says yeah I was being a bitch. The constant fighting and being told I don't do anything, I don't care about her, etc etc etc. When all I've done, is just try to build us up and be happy and not fight and take on this world together. Granted I know I fucked up with my dui and can't put much money in right now. But I'm very good with my hands and can make a decent living when I do have a license again. I've even been on little odd jobs here and there. And just for full disclosure, besides rent, I pay my own way cigarettes, medical expenses, food, whatever kind of entertainment. I have a cat that moved in with me too. Along with her 2 cats. Makes 3 cats. I put in money for them all the time. She makes a great salary and never has a problem with the mortgage. That doesn't excuse me from paying rent, but I just can not right now until I have a steady income. But whatever cash I do get, I buy her food, surprise with coffees and breakfast, just little things.
But the fightings don't stop. Haven't stopped. It got to the point where I'm losing myself and losing my own temper so quickly. Started calling her stupid and immature, toxic. Now I know this is wrong (true) but wrong. I don't like being that kind of person. But anyone who knows me can tell you, I don't start my day off just name calling people and being mean. I get accused of being disrespectful, mean, an asshole, having an attitude, etc. I can't even be a regular, nonchalant basic boring, lazy Sunday, kinda guy cause it comes off as having an attitude. If I'm not in a cutesy, baby talking voice to her, it's "having a tone". If I phrase a question wrong, it's "I'm demanding her to do stuff or ordering her around" even though I used words like 'please' or 'can you' 'when you have a chance' 'when you're not busy'
Apparently I order her. Boss her around. 1 recent example is, we got a storage locker for some of our things cause we just have so much crap. She asked if I could grab something from under the bed cause it's heavy. Not. A. Problem. I gotcha, I pull it out, and I ask her, should I take this other thing out cause we gotta make room for "object". She looks at me and says, 'you want ME to do it'? ....as im on the ground waiting to get it. Im fed up and just ask what the hell are you talking about?? Why would I want you to do all of this heavy lifting stuff without any help. Plus IM LITERALLY ON THE GROUND WAITING FOR YOUR ANSWER. She gets mad and now I'm ordering her around..
So this is where I think I've basically come to terms that it's over between us. We've been looking to adopt another kitten (I know. Another bad decision) last week we went to a shelter and fell in love with 2 kittens. (I know. I know. I know) as were walking out the shelter, we're talking about how we have 1 week to get our condo ready for kittens, clean, organize, baby proof basically (all while I'm still currently renovating the bathroom) I said we both gotta knuckle down and really put some elbow grease into it for this week.
Side note again. I have to mention, have to have to have to. She can be organized sometimes and have some drive to stay clean but in all transparency, she's a slob. Always throws things on the ground, spills soda and doesn't clean, just clothes, food, dirt, EVERYWHERE. And when i mention something, I'm an asshole. I clean the place to just have it TRASHED moments later. I would clean the kitchen, and moment she steps in there, like a bomb went off, and no accountability for her actions.
SO. We talk about how we have to have the place ready for the kittens. ALL. WEEK. I've been trying to finish the bathroom and organize and pack things for the storage. I want to say it was about 85% me and 8% her (7% left out because as im writing this, it's not done) we would argue about something and she storms off and sulks. Uses the fact we fought to justify not doing anything. The night before we get the new kittens, I pulled it out of my ass and cleaned this place spotless (except for the kitchen and bedroom because she was in there) but the living room where there was a complete mess and disarray of tools and objects and dirt and a floor that hasnt been mopped in a year, spotless. Kitten pick up appointment at 3pm.
Now 1pm and she wakes up, I remind her the pick up time, and the kitchen still needs work and some stuff in the bedroom put away. She then says it's all too much, gets angry, sulks a bit more. But finally does get moving at some point. In my head all I was thinking was, I GAVE US A WEEK TO GET THIS PLACE READY AND YOU USED NONE OF THAT TIME EXCEPT TO BE MAD AND SAY IM ORDERING YOU AROUND. This thought eventually made it's way out of my mouth but that was later on.
We got a text saying the kittens have ringworm.
We have 3 other cats
So, my brain goes into problem solving mode. We pick up the kittens and on thr way home, I ask her what thr game plan should be (she has no idea) says things like I guess take our clothes and throw it with the other laundry. Or not a big deal about washing our hands and disinfectants. So.. ultimately knowing that we can't let that happen, I come up with a game plan to minimize any spread or infections. It was simple. We go inside, she does not touch the current cats we have, take off clothes, put in a bag, wash hands, and move some stuff around the bedroom to put a playpen to keep kittens contained. All meanwhile were breaking our hearts cause they're in a cat carrier and crying. I would come in, do the same, keep kittens in carrier and in stairwell away from other cats. We get home, and she does a few steps good, but then I see she's cleaning out her soda Cuppy and some other personals and filling up her soda cup. All while the kittens are crying in the bag, the other cats are trying to get to them. She starts going really slow to get the bedroom ready and arguing with me saying to put the food and water outside the pen or ti get a different sized litter box which were my duties in this. She just had to make some room in the bedroom which should of been ready, a while ago... she stands there in the middle of the door way saying I'm not doing anything or not to be a dickhead. I couldn't stand it anymore and just fed up. So I tell her to move out the way, she blocks the door way as I try to get in and she trips on a box on the floor.. So now I pushed her... I pay no mind cause I know it's bullshit. (She was in an abusive relationship before me, so I understand why she does certain things or sees things in a certain way) but nah. I've never put my hands on a woman, she on the other hand, has punched my legs while I was sleeping to wake me up to talk about a fight we had (months beforr) but I'm the abuser right? Either way. I pay her no mind, get the room ready and continue getting the kittens in the playpen in the bedroom. She had at this point stormed off and was getting a bowl of water to bring the kittens. She had a lit cigarette in the same hand as the bowl trying to give it to them. I said what the fuck are you doing (we talked in the car before getting them that we can't smoke cigs around them cause they're so young) so she realizes and kinda backs off. Things somewhat cool down but man... I'm thinking, we can't even have a day of peace to bring kittens home. Always a fight. At this point and honestly for a couple months now I've just been so mentally drained and exhausted idk why it's even worth it.
She set up the amazon echo so we can keep an eye on them while in the bedroom and shit but it was super crappy positioning and quality. Plus they're gonna have to be separated for a few weeks according to the vet.
Now. I have to mention, we talked about having an indoor camera in passing to see what our big cats do when we're not here and she said she does not feel comfortable with a camera inside. Personally idk why. She controls the entire house with google and Alexa. Like... literally. The entire condo. But either way it wasn't a big thing for me to have one that badly so I didn't really push on it. This convo happened many months ago. But now we had the kittens and SHE set up the echo to view the kittens. I, I guess was wrong of me, took it upon myself and ordered an indoor camera that can be controlled and viewed with Alexa, cause she loves that shit, and told her about it. She IMMEDIATELY was so defensive and was straight no end of story. I tried explaining that she can literally just turn it off whenever she wants or just put it in a room she's not in whenever she wants. And jt was like 16 bucks. After the kittens are older, just throw it away idc. But no. Its a big problem. So I canceled the order and said whatever not worth the hassle.
Thank you very much reddit for idk how but.. im on here asking a question about a kittens behavior and as I finish reading and click back, page refreshes and what pops up, post that reads my bf bought a pet camera in quotations for the kittens but I don't want it or whatever. I'm paraphrasing. And as im reading the post. Look at that. Its about me.
Figure I'll give my side to this story as well seeing as there's no way to mend this relationship. Thought maybe couples therapy could do it but after reading everything she said, it just hurts and I would have no self respect.
By the way, we haven't even broken up yet. Last thing we spoke was. I asked if she wanted us to work out, she explained how she felt and I sat. Listened. And admittly told her I was very sorry for letting myself get to the point where I was calling her stupid and the like. I told her I was wrong in my approach that way. And when I thought it was time for me to express how I felt, I wasn't listening to her feelings. I don't care or respect her. I'm always saying it's her fault......
.... I just sat here and listened to you... I just admitted I was wrong in some of the ways I handled it.... why can't I have my feelings too???? Im.not justifying it. I said I was wrong and I'm sorry but this is a 2 way street. Are my feelings not valid?? After noticing she's not listening to me, I said I'm done with this convo for.now because I don't think it's going anywhere She then says I'm closed and never listen.
Here we are. How should I have gone about this whole situation?
submitted by Glum_Ebb_8540 to relationship_advice [link] [comments]


2024.06.04 09:25 brothste8 “Got a live one tonight.”

Jim heard the panicked squeals even through the thick metal door. “Good,” he replied. “You know I like a little fight in ‘em. How long’s this one been here, Charlie?”
“About a week. Not in the best shape but you’ll have to make do.”
“How much?”
“For my best customer?” Charlie paused to consider his offer. “Let’s say an even thousand.”
Jim retrieved an envelope from his coat pocket and removed a wad of bills. He counted out ten of them, folded over the stack, and offered it to Charlie.
“Have a good time,” Charlie said, holding out a bucket into which Jim placed his phone – no recording was the only rule.
Charlie handed Jim a key and slipped on a pair of headphones. Like clockwork, Jim came on the first Tuesday of each month. Charlie knew that’s when Jim told his wife, Marlene, and daughter, Jessica, that he and the other church elders met for planning meetings.
As a matter of fact, Charlie knew a lot of things about Jim. In the business they were in, you had to know who you were dealing with. One mistake could mean life in prison.
An hour or so passed and the door opened. A slightly disheveled Jim exited the room. “Good one this month,” he said.
Charlie nodded and passed over the bucket.
Jim grabbed his phone and saw a missed call from Marlene. “I’ll be in touch,” he told Charlie, and went outside to his truck.
Once in the quiet of the cabin Jim phoned back his wife. “Hey babe, leaving now. Be there in twenty.”
“K, drive safe.”
Jim returned home and walked into the kitchen to find Marlene at the stove making dinner. “Hope you’re hungry tonight,” she said with a laugh. “I never know how much pasta to make.”
“Fine by me. You know leftover spaghetti’s my favorite.” He grabbed three plates from a cabinet and brought them to the table. “Jess, dinner!” he called.
Jessica descended from upstairs with eight loud thumps. “Hi, Dad. How was the church thing?”
“Meh, business as usual,” Jim replied as they all sat down at the table.
“Did you discuss a new sign?” asked Marlene. “The one out there now is barely visible from the street.”
“Yep.” Jim spooned some salad onto his plate. “Just need to appropriate the funds and find a good company to make it. We don’t want it falling and hurting anyone.”
“Not a bad idea for an insurance scam,” Jessica said. “I’d be able to buy a car in no time.”
Marlene shook her head and smiled. “Or you could be like a normal person and get a job.”
“I’m trying, Mom.”
“How’s the search going?” asked Jim.
“It’s OK,” replied Jessica. “Tried a few clothing stores at the mall. Just waiting to hear back.”
“Well, keep at it. You’ll find something soon,” Marlene said. “I know how badly you want the car.”
“Seriously. Why can’t we be rich? You just had to become a priest, huh Dad?”
“I wanted to be a rockstar,” said Jim. “But there was one tiny problem.”
“Yeah,” Jessica said. “You sound like a dying cat when you sing.”
“Bingo,” Marlene chimed in.
The three had a chuckle and the conversation drifted off. Dinner continued as normal, as did the coming days, and the weeks began fading into the uniformity of suburbia. A month passed when one night, they found themselves in the living room watching TV.
“Oh, I’ve got good news,” said Jessica.
“You’re moving out?” Marlene smiled wryly.
“You wish. But anyways, I have a job interview at the mall tomorrow. Can I take your truck, Dad?”
Jim shook his head. “Sorry, got the church meeting.”
“Ugh, that’s right. First Tuesday,” Jessica groaned. “Guess I’m getting the van.”
“What time do you need it?” asked Marlene.
“Four-thirty.”
Marlene nodded in confirmation.
“Well,” Jim said, standing up from the couch. “With that, I think I’ll hit the hay. I have an early morning marriage prep. Hopefully I’ll come home to an employed daughter.” He kissed the top of both girls’ heads. “Goodnight, love you.”
The next workday passed uneventfully and Jim made his monthly trek to Charlie’s. He parked down the street and fired off a text to Jessica.
Hope the interview went well. Can’t wait to hear about it later!
Jim exited the truck and made his way to Charlie’s door, signaling his presence with a special knock.
Charlie answered with an enthusiastic grin. “It’s your lucky day. Got a fresh one for you,” he said, ushering Jim inside. “Different from the usual ones we get – not filthy or drugged out.”
“How much?” asked Jim, reaching for the envelope of money in his coat pocket.
“Three grand.”
Jim raised an eyebrow.
“Buddy, this one’s special. Arrived about two hours ago – you get first crack.” Jim pursed his lips and took a deep breath. “OK, but for that price I’ve got a request.”
“What’s that?”
“Turn the lights off. I want a little more of a challenge this time.”
Charlie shrugged. “Sure, if you want.”
Jim handed over a wad of bills and Charlie extended a bucket. Jim silenced his phone and deposited it into the container.
“Lights off,” Charlie said, flipping a switch to the left of the doorway.
Jim slipped into the room. Almost immediately the thuds and grunts of a struggle emanated from behind the door. Charlie put on his headphones and sat down to wait.
Thirty minutes went by. Then, an hour. Jim didn’t usually take this long.
Seventy-five minutes passed. Ninety. Charlie’s heartbeat began to quicken. Any deviation from the norm made him nervous.
Right when Charlie had worked up the courage to investigate, Jim emerged from the room, tidying himself.
“Worth every penny,” Jim said, zipping his fly. He reached into the bucket for his phone. “Keep the girls coming like that and I’ll make you a very rich man.”
Charlie nodded his acknowledgment and Jim left.
Once outside, Jim glanced at his phone to find twenty-four missed calls from Marlene. He hurried to the truck and dialed back.
The phone barely had a chance to ring before a panicked Marlene answered. “Jim, where the fuck are you? The store called looking for Jessica – she didn’t make it to her interview and I — I can’t get a hold of her either.”
Jim’s heart leapt into his throat. Jessica wouldn’t have missed the interview on purpose.
“It’ll be OK,” he replied. “I’ll be right there.” He hung up and went to slam on the gas, but a stomach wrenching thought stopped him cold. He flung open the center console, grabbed his pistol, and dashed back down the street.
Startled by the sudden banging at his door, Charlie looked out the peephole to see Jim furiously pounding. He cracked open the door and Jim muscled his way inside, holding the gun to Charlie’s head,
“Whoa, what the fuck?!” Charlie raised his arms.
“Where’d you get the one today?” asked Jim.
“You know I can’t give you details.”
Jim retightened his grip on the gun. “Answer the question or I’ll blow your fucking head off.”
“Ok, ok. She was picked up over by the mall. What the hell is—”
A shot pierced the air and Charlie slumped backward onto the ground.
Jim’s heart thundered in his chest as he stepped over the body and approached the heavy metal door. He grasped the cold handle, pausing to drop his head in prayer before easing it open and looking inside.
Curled up in the far corner was Jessica, clothes shredded and hair tangled. She recoiled at first, but upon seeing it was Jim, scrambled to embrace her father.
A horrified Jim stood frozen as his daughter hugged him with all her might. In the light he could see cuts and scrapes covering her body. He wriggled from her embrace, doubled over and retched.
“Dad?”
Jim looked up at Jessica and began to weep. “Oh, fuck,” he whimpered, standing up and putting his hands on his head. “You…no…I…” He paced back and forth in distress.
“I’m sorry,” he blubbered, standing up and hugging Jessica. “So, so sorry.” He kissed the top of her head and pressed her face further into his body, shielding her from seeing him raise the gun.
“It’s gonna be OK,” he said, voice trembling. “I love you, Jess.”
He closed his eyes and pulled the trigger, cringing at the sound of the shot.
Jessica went limp in his arms. Tears streamed down his cheeks as he tenderly lowered her to the ground, eyes still clamped shut to avoid the horror.
His mind raced as he staggered back to his truck. He considered running, but Marlene would be shattered when the truth came to light. Surely she would die of a broken heart. He owed her more than that.
If only he could take back what he had done. Paralyzed by grief, Jim did the only thing he knew how; he prayed. Through the tears he clasped his hands together and looked skyward, asking the Lord to guide him once more. More than anything he wanted his family to be together again. He realized they would never share another meal or go camping at their favorite spot by the lake. No birthday or anniversary could ever be the same – at least in this life.
And then… an answer popped into his head.
He sped home to Marlene and found his wife at the table, face down, sobbing in her arms. She raised her head and their tear-stained eyes met for a split second before Marlene glanced down to his crimson stained clothes.
“Jim, is that–”
Without a word he whipped the gun from behind his back and discharged a single slug into her forehead. Marlene toppled off the chair and onto the floor, dead from the shot.
Jim rushed to her side and laid down on his back next to her, taking her lifeless hand in his. “Lord Jesus,” he said. “Forgive me for my sins. By dying you unlocked the gates of life for those who believe in you: do not let me be parted from you, but by your glorious power let me and my family reunite in the heavenly Kingdom of God where you live and reign for all eternity. Amen.”
And with that final prayer, Jim inserted the gun into his mouth and squeezed the trigger.
submitted by brothste8 to nosleep [link] [comments]


2024.06.04 09:24 brothste8 Critique my Short Story, Preacher [1743 words]

**TRIGGER WARNING** - story contains elements of abuse and violence
“Got a live one tonight.”
Jim heard the panicked squeals even through the thick metal door. “Good,” he replied. “You know I like a little fight in ‘em. How long’s this one been here, Charlie?”
“About a week. Not in the best shape but you’ll have to make do.”
“How much?”
“For my best customer?” Charlie paused to consider his offer. “Let’s say an even thousand.”
Jim retrieved an envelope from his coat pocket and removed a wad of bills. He counted out ten of them, folded over the stack, and offered it to Charlie.
“Have a good time,” Charlie said, holding out a bucket into which Jim placed his phone – no recording was the only rule.
Charlie handed Jim a key and slipped on a pair of headphones. Like clockwork, Jim came on the first Tuesday of each month. Charlie knew that’s when Jim told his wife, Marlene, and daughter, Jessica, that he and the other church elders met for planning meetings.
As a matter of fact, Charlie knew a lot of things about Jim. In the business they were in, you had to know who you were dealing with. One mistake could mean life in prison.
An hour or so passed and the door opened. A slightly disheveled Jim exited the room. “Good one this month,” he said.
Charlie nodded and passed over the bucket.
Jim grabbed his phone and saw a missed call from Marlene. “I’ll be in touch,” he told Charlie, and went outside to his truck.
Once in the quiet of the cabin Jim phoned back his wife. “Hey babe, leaving now. Be there in twenty.”
“K, drive safe.”
Jim returned home and walked into the kitchen to find Marlene at the stove making dinner. “Hope you’re hungry tonight,” she said with a laugh. “I never know how much pasta to make.”
“Fine by me. You know leftover spaghetti’s my favorite.” He grabbed three plates from a cabinet and brought them to the table. “Jess, dinner!” he called.
Jessica descended from upstairs with eight loud thumps. “Hi, Dad. How was the church thing?”
“Meh, business as usual,” Jim replied as they all sat down at the table.
“Did you discuss a new sign?” asked Marlene. “The one out there now is barely visible from the street.”
“Yep.” Jim spooned some salad onto his plate. “Just need to appropriate the funds and find a good company to make it. We don’t want it falling and hurting anyone.”
“Not a bad idea for an insurance scam,” Jessica said. “I’d be able to buy a car in no time.”
Marlene shook her head and smiled. “Or you could be like a normal person and get a job.”
“I’m trying, Mom.”
“How’s the search going?” asked Jim.
“It’s OK,” replied Jessica. “Tried a few clothing stores at the mall. Just waiting to hear back.”
“Well, keep at it. You’ll find something soon,” Marlene said. “I know how badly you want the car.”
“Seriously. Why can’t we be rich? You just had to become a priest, huh Dad?”
“I wanted to be a rockstar,” said Jim. “But there was one tiny problem.”
“Yeah,” Jessica said. “You sound like a dying cat when you sing.”
“Bingo,” Marlene chimed in.
The three had a chuckle and the conversation drifted off. Dinner continued as normal, as did the coming days, and the weeks began fading into the uniformity of suburbia. A month passed when one night, they found themselves in the living room watching TV.
“Oh, I’ve got good news,” said Jessica.
“You’re moving out?” Marlene smiled wryly.
“You wish. But anyways, I have a job interview at the mall tomorrow. Can I take your truck, Dad?”
Jim shook his head. “Sorry, got the church meeting.”
“Ugh, that’s right. First Tuesday,” Jessica groaned. “Guess I’m getting the van.”
“What time do you need it?” asked Marlene.
“Four-thirty.”
Marlene nodded in confirmation.
“Well,” Jim said, standing up from the couch. “With that, I think I’ll hit the hay. I have an early morning marriage prep. Hopefully I’ll come home to an employed daughter.” He kissed the top of both girls’ heads. “Goodnight, love you.”
The next workday passed uneventfully and Jim made his monthly trek to Charlie’s. He parked down the street and fired off a text to Jessica.
Hope the interview went well. Can’t wait to hear about it later!
Jim exited the truck and made his way to Charlie’s door, signaling his presence with a special knock.
Charlie answered with an enthusiastic grin. “It’s your lucky day. Got a fresh one for you,” he said, ushering Jim inside. “Different from the usual ones we get – not filthy or drugged out.”
“How much?” asked Jim, reaching for the envelope of money in his coat pocket.
“Three grand.”
Jim raised an eyebrow.
“Buddy, this one’s special. Arrived about two hours ago – you get first crack.” Jim pursed his lips and took a deep breath. “OK, but for that price I’ve got a request.”
“What’s that?”
“Turn the lights off. I want a little more of a challenge this time.”
Charlie shrugged. “Sure, if you want.”
Jim handed over a wad of bills and Charlie extended a bucket. Jim silenced his phone and deposited it into the container.
“Lights off,” Charlie said, flipping a switch to the left of the doorway.
Jim slipped into the room. Almost immediately the thuds and grunts of a struggle emanated from behind the door. Charlie put on his headphones and sat down to wait.
Thirty minutes went by. Then, an hour. Jim didn’t usually take this long.
Seventy-five minutes passed. Ninety. Charlie’s heartbeat began to quicken. Any deviation from the norm made him nervous.
Right when Charlie had worked up the courage to investigate, Jim emerged from the room, tidying himself.
“Worth every penny,” Jim said, zipping his fly. He reached into the bucket for his phone. “Keep the girls coming like that and I’ll make you a very rich man.”
Charlie nodded his acknowledgment and Jim left.
Once outside, Jim glanced at his phone to find twenty-four missed calls from Marlene. He hurried to the truck and dialed back.
The phone barely had a chance to ring before a panicked Marlene answered. “Jim, where the fuck are you? The store called looking for Jessica – she didn’t make it to her interview and I — I can’t get a hold of her either.”
Jim’s heart leapt into his throat. Jessica wouldn’t have missed the interview on purpose.
“It’ll be OK,” he replied. “I’ll be right there.” He hung up and went to slam on the gas, but a stomach wrenching thought stopped him cold. He flung open the center console, grabbed his pistol, and dashed back down the street.
Startled by the sudden banging at his door, Charlie looked out the peephole to see Jim furiously pounding. He cracked open the door and Jim muscled his way inside, holding the gun to Charlie’s head,
“Whoa, what the fuck?!” Charlie raised his arms.
“Where’d you get the one today?” asked Jim.
“You know I can’t give you details.”
Jim retightened his grip on the gun. “Answer the question or I’ll blow your fucking head off.”
“Ok, ok. She was picked up over by the mall. What the hell is—”
A shot pierced the air and Charlie slumped backward onto the ground.
Jim’s heart thundered in his chest as he stepped over the body and approached the heavy metal door. He grasped the cold handle, pausing to drop his head in prayer before easing it open and looking inside.
Curled up in the far corner was Jessica, clothes shredded and hair tangled. She recoiled at first, but upon seeing it was Jim, scrambled to embrace her father.
A horrified Jim stood frozen as his daughter hugged him with all her might. In the light he could see cuts and scrapes covering her body. He wriggled from her embrace, doubled over and retched.
“Dad?”
Jim looked up at Jessica and began to weep. “Oh, fuck,” he whimpered, standing up and putting his hands on his head. “You…no…I…” He paced back and forth in distress.
“I’m sorry,” he blubbered, standing up and hugging Jessica. “So, so sorry.” He kissed the top of her head and pressed her face further into his body, shielding her from seeing him raise the gun.
“It’s gonna be OK,” he said, voice trembling. “I love you, Jess.”
He closed his eyes and pulled the trigger, cringing at the sound of the shot.
Jessica went limp in his arms. Tears streamed down his cheeks as he tenderly lowered her to the ground, eyes still clamped shut to avoid the horror.
His mind raced as he staggered back to his truck. He considered running, but Marlene would be shattered when the truth came to light. Surely she would die of a broken heart. He owed her more than that.
If only he could take back what he had done. Paralyzed by grief, Jim did the only thing he knew how; he prayed. Through the tears he clasped his hands together and looked skyward, asking the Lord to guide him once more. More than anything he wanted his family to be together again. He realized they would never share another meal or go camping at their favorite spot by the lake. No birthday or anniversary could ever be the same – at least in this life.
And then… an answer popped into his head.
He sped home to Marlene and found his wife at the table, face down, sobbing in her arms. She raised her head and their tear-stained eyes met for a split second before Marlene glanced down to his crimson stained clothes.
“Jim, is that–”
Without a word he whipped the gun from behind his back and discharged a single slug into her forehead. Marlene toppled off the chair and onto the floor, dead from the shot.
Jim rushed to her side and laid down on his back next to her, taking her lifeless hand in his. “Lord Jesus,” he said. “Forgive me for my sins. By dying you unlocked the gates of life for those who believe in you: do not let me be parted from you, but by your glorious power let me and my family reunite in the heavenly Kingdom of God where you live and reign for all eternity. Amen.”
And with that final prayer, Jim inserted the gun into his mouth and squeezed the trigger.
submitted by brothste8 to WritersGroup [link] [comments]


2024.06.04 07:05 Mission_Stop2194 Going backwards

So me and my ex broke up about a month ago. At the end of the relationship, we said our final goodbyes and that was the last time I talked to him. No texting no nothing. No contact. He was graduating that week and he told me he wanted me to watch it live on YouTube. I told him I would. I was so hurt by the breakup that I didn’t end up watching his graduation and I couldn’t even send him the cameo that I bought for him. I didn’t want to open up a wound. I wanted to just be with him so badly. Three weeks go by and I start to feel much better about myself. I started to recognize myself worth and how he just wasn’t meeting my needs. I remember feeling proud one morning that I didn’t think of him. I then open TikTok later in the day and see that he sent me a message. It was a random TikTok about a place we had talked about traveling to during the summer. No message attached. Just the tik tok. He sent it around 2:30 am and was probably drunk. I felt kind of happy that he messaged me because it meant that he still cared about me in a way and was probably starting to feel the hurt that I did in the beginning. I started to expect a text from him. However he didn’t. I was getting obsessed with him messaging me and I ultimately started to get mad at him for stopping my healing process. I wanted him to message me. (As sad as that sounds). I didn’t post anything on instagram after we broke up but a week later after he send the TikTok, i posted my monthly dump and he ended up liking it. Couple days later however, i put two stories up and he didn’t watch either and didn’t view the one today. He probably muted me. I was annoyed at myself for posting things just so he could see it and I’m still annoyed. Why do i care so much? I was doing fine until he sent that TikTok. Part of me just wants him to message be because it would feel validating that he wanted me (he didn’t fight for us at the end) but i know that I just need to find that validation within myself and part of me just wants to MOVE ON. I think it’s just frustrating to me that I’m falling backwards instead of moving forwards like i was doing a couple weeks ago. I just want to know how he’s feeling too. Ugh breakups are annoying.
submitted by Mission_Stop2194 to ExNoContact [link] [comments]


2024.06.04 05:34 fainting--goat How to Survive College - a force to be reckoned with

Previous Posts
You know how campus security is under the influence of something unnatural? I’m pretty sure that the town fire department is not. Ask me how I know.
Hint: it has to do with an exploding battery.
Fortunately they were just like “we’re just glad no one was hurt and now you’ve learned an important lesson about fire safety.” Then they gave me a ‘fire safety 101’ pamphlet so I strongly suspect I’m not the only college student they’ve gotten called out for.
I feel so so stupid. The shame will never go away.
Especially since I wasn’t the one that called 911 so that means a neighbor saw the whole thing.
I want to die. Just crawl into a hole, pull the earth up over my head, and perish.
But fortunately, an opportunity to risk my continued survival on this earth presented itself shortly after this utterly humiliating incident.
It was time to check in with the Folklore Society. The president has been refusing to talk to me. I tried. He just replied to my message with ‘okay I’ll talk to Maria’ and then hasn’t responded to anything else since. I guess he’s taking the whole ‘sit this one out’ thing very seriously. So I’ve talked to Maria instead and she’s been a bit at a loss on how to deal with the creature. Her only idea was to barricade the door it entered through, except we didn’t know which door that was and the only warning was when it banged open and that’s far too late to do anything about it.
Unfortunately I didn’t have any better ideas either. The laundry lady hadn’t gotten back to me.
Both of us felt bad about not having done anything with this situation but we had to talk to the Folklore Society, even if it was empty-handed. Also, as Maria miserably pointed out, it was really her fault that no progress had been made so I didn’t need to blame myself.
Yes I’m still blaming myself but maybe a bit less than I normally do. I feel bad. But I’m not staying up late at night doomscrolling to distract myself from feeling like an abject failure. Progress! I’ll take it.
Speaking of phones. (this is an awful segue but I’m going to use it anyway)
Grayson texted me recently, which was the impetus for meeting with the Folklore Society.
‘I solved the ‘my dad is gone’ problem,’ Grayson’s text read. ‘I told the university board that he’s taking a sabbatical to deal with his health and will be gone for the rest of the semester.’
I wouldn’t really call that a solution but at least it buys him some time I guess. Except he’s graduating at the end of this semester and then he’s going to leave so I guess for him it is a solution, because he’ll just vanish and let it be someone else’s problem.
Which really makes me wonder who put this whole arrangement into place to begin with. To that end, I told Maria it was time to check in with the research team. Maria has been communicating the things we’ve found out to the Folklore Society members that agreed to help us and it has actually yielded results. We all agreed that maybe we should keep this discussion out of text, discord, anything digital; as well as off campus, so my apartment became the meeting spot for like eight people.
The apartment is not big enough for that many people. We literally had some folks sitting on the floor of the living room. They didn’t seem to mind, because it also meant they were on Titanosaur’s level and he was showing off for them with his toys… which is mostly him getting tangled up in his feather string stick toy and then needing help getting free of it.
They’ve found out some information about the university president. It had to be pieced together through newspapers, as the website only talks about the current president and there’s no other information to be had online. Even then, the website doesn’t have any photographs of the current (or former, for those of us that know he threw himself into the river) president. Like the university is unwilling to leave an easily accessible trail. The newspaper articles that the Folklore Society found are all candid photos too, with him in the background at graduation or something. Even the big events - like opening up a new building - only feature photos of the building itself or other distinguished university faculty.
Obviously this is to hide the fact that the president hasn’t changed since… ever. The Folklore Society went back as far as they could and it's the same person, over and over again. The university’s first president is their only president.
His son didn't start showing up in photos until nearly fifty years after the university’s founding. There’s even fewer photos of him, but the Folklore Society pulled off a miracle and found some.
One looks like the library ghost.
Another, from the 1980’s, looks like the steam tunnel ghost.
There’s a few more I don’t recognize. And there are no photos of Grayson, which checks out since they’ve been keeping photos of the president off the internet.
We’ve asked the Folklore Society to look into the cemetery next. Especially who owned it and took care of it. I’m skeptical they’ll find anything, but I want to find out if the groundskeeper was ever a person as well.
“I want a photo of James,” I said grimly, once the meeting had wrapped up and everyone had left. “Professor Monotone seemed close to him. He might have one.”
“I’m just glad they were too excited about their progress to ask about the thing in the hallway,” Maria sighed. “I feel so bad about that.”
“I’ve asked the laundry lady for help. I should check in on her.”
“The laundry lady? Really?”
Cassie joined the conversation at that point. She’d been cleaning up the dishes after everyone left. I’d volunteered to help her, but I’ve been banned from dish duty after a glass broke and cut my hand last week. I’m not sure if it’s because I hurt myself or if she doesn’t want to lose any more glasses.
“She can be helpful!” I protested. “All you have to do to get on her good side is give her challenging things to wash.”
“That’s great news,” Cassie said, hastily drying her hands on a dish towel. “I have a bunch of bras that need washing. They have underwires.”
And that’s how I wound up wandering around campus with my roommate’s bras.
/#justcollegethings
Our obvious ploy worked and around the time I was passing the student union, the laundry lady materialized beside me on the sidewalk as she usually does.
“Bras, huh?” she said, eyeing my backpack.
“With underwires,” I confirmed.
“Your roommate is going to have to learn to do this for herself someday.”
“Of course. But it’s nice to have some help every now and then.”
I fished the laundry bag out of my backpack and handed it over to her. She… set it aside? Into thin air? And then it was gone. I’m not sure how. I think I blinked and missed it.
“Speaking of help,” she sighed. “I’ve thought about your request. The answer is yes. I wanted the flickering man gone because he got in my way, but I just don’t like this thing. It was tolerable only because it showed up only once in a while but now it’s crawling out of whatever moldy hole spawned it every other day it seems like.”
Yessssss I have an inhuman on my side that isn’t the literal devil. Though the laundry lady has kind of always been on my side. Sort of. When it’s convenient. Or benefits her in some way. Whatever. I had help now, that’s the important thing.
“So what do you know about the thing in the hallway?” I asked anxiously.
She stared at me for a moment, arching one thin eyebrow.
“Isn’t that the point of this excursion?” she asked tersely.
“Excursion?”
She stopped walking and heaved a sigh. When she spoke, her words were curt and sharp.
“Yes. To the building it appears in. You wanted to take a look… but ‘with backup’, you said.”
I stared at her for a good minute while my brain sorted out what the heck was happening. She was referencing a conversation I didn’t remember. Either I really did have a doppelganger running around or this was something I forgot. The latter seems more likely, but also alarming because it means I’m forgetting things that don’t have anything to do with Grayson now. The scope is expanding.
“I’m sorry,” I said. “I have no idea what’s going on right now.”
“You asked me to go with you,” she grumbled. “You wanted to take a look at the creature in the hallway, but you were afraid of it, you know, eating you. So I was going to be there to pull you back if you tried to go diving into the hallway with it. I know you students have a lot of things rattling around in those mostly empty skulls but I’d like to think I warrant a special place in there.”
I hastily apologized. Fairly fell over my tongue trying to explain that it wasn’t her, it was me, I was having weird memory problems that weren’t related to the forgetter and we hadn’t figured it out yet.
“Whatever,” she snapped. “As long as you’re getting good grades and matching your socks I don’t care.”
She really is like a mom. But extra. So extra.
I’ll admit I didn’t like this plan. It seems exactly like the sort of plan I’d make, but I’d made it in isolation and we’ve established that I do my best work here with my friends supporting me. The logical move would be to call the whole thing off until I could discuss it with Maria and Cassie, but the laundry lady was staring at me impatiently and I felt if I did, I wouldn’t get a second chance with her. That’s how inhumans work. This wasn’t even a choice of refusing an offer, either. We already had an agreement. Breaking that would destroy all the goodwill I’d built up and she would never help me again. She might even turn against me and I did not need another enemy around here.
Cassie might not get her bras back and we all know how expensive those things are.
So like the broke, dumb college student I am, I went with her to the English building.
We found an empty classroom to hide out in. Laundry mom was gracious enough to explain the plan as I’d told her. Wait until the thing in the hallway showed up. Judging by the frequency of the sightings, our odds were good. The laundry lady also alluded to her presence assisting in that - something about the inhuman calls to itself? Anyway, we’d wait and hopefully that wouldn’t take more than a few hours and then when the creature came by, I’d creep over and take a look through the classroom windows. Find out exactly what it looks like and whether it’s got… a victim in its mouth.
I didn’t really want to find out and I was legit a little mad at Past Ashley for suggesting this whole plan. And then getting an inhuman to agree with it so I couldn’t back out.
I wish I’d broken the bargain. I really do.
We didn’t even have to wait an hour. I’d written out a text to Cassie to let her know I was doing a dumb thing and then deleted it and rewritten it again about five times when the creature decided to appear. I’d just about worked up the nerve to hit ‘send’. The laundry lady was by the window to the outside, watching the students walking past and muttering commentary to herself on their life choices. (we were on the second floor) Things like ‘I wouldn’t show my face in public wearing something with that much polyester in the fabric’ and ‘ugh, stop making out, you’re blocking the sidewalk for everyone else’ or ‘skipping class? Seriously? With that GPA?’
Then a deafening bang silenced her. Her head snapped around, staring at the hallway with hawkish anticipation.
“This is your moment,” she said. “Go take a look.”
“You’ve got me, right?” I asked anxiously. “You won’t let me go into the hallway.”
“Of course.”
She stared directly at me. There was a look in her eyes and it wasn’t comforting, she’s not that kind of a creature, but something in it felt familiar. She looked at me like a mother would look at their child, but it was sharp and cold and unyielding. It felt like my heart evened out. Slowed down. The panic was buried under the weight of that stare.
I turned towards the window. I watched. I watched as the creature emerged, its head filling the hallway and the rest of its body following behind it, purplish-gray-green flesh pressed against the glass windowpane. It reminded me of an aging bruise. Sickly yellow bleeding down the ripples of flesh, patches of black and purple, lines of blue. Its head was elongated, almost canine in nature, and the eyes were sunken under swollen rolls of flesh. It seemed like that was all it was. Flesh. Roiling, battered flesh, forcing itself through a hallway that was much too small to accommodate its bulk. Like watching toothpaste being squeezed from a tube, I thought.
There was an arm protruding from between its jagged, irregular teeth. A human arm.
The fingers twitched.
Its head turned slightly in my direction.
I screamed. I whirled away from it, collapsed to the floor, and screamed. I covered my head with my arms. I felt… too much. All those things I’ve been shoving into the corner of my mind had finally come unmoored and they were tumbling loose, a raging current in my head, and it was all too much - my grades, my friendships, my one failed relationship and how I was going to be alone someday and how everyone I love will die or leave me and and and
Somewhere in all of that, I lost myself.
And I didn’t find myself until my fingers were on the doorknob and the laundry lady’s arms were wrapped around my chest, dragging me backwards.
“She’s dead!” the laundry lady was shrieking. “That girl in there is dead! You have to let her go!”
I was babbling something. Something about how I had to save her. Save all of them. I felt the words on my tongue, thick like gravy. And then it shifted, even as the laundry lady dragged me away from the door, and became something else. Something worse.
About how I didn’t deserve to be happy. That I’d gotten other people hurt. People killed.
That I hated myself.
And with the last one, I found myself being flung violently to the opposite wall. My back slammed against the window pane and I collapsed to the ground, my legs sprawled behind me. The laundry lady stood at the doorway leading to the hallway. The creature had backed up so that its head was positioned directly at the door, waiting to swallow me up if I had managed to make it through.
I tried to call out to her. To tell her that I didn’t mean it. That it wasn’t true. I don’t hate myself.
I just… sometimes I feel so overwhelmed.
But the laundry lady was twisting a dishrag between her hands and her shoulders were square.
“That’s enough of that,” she said firmly, ignoring me, her attention entirely focused on the creature. “You don’t get this one.”
And I could only watch. As.
She went out there. Struck it with the rag. Three times and it flinched and retreated. The arm fell from its mouth. Just an arm. The body was gone. The girl was dead, just as the laundry lady had said. There was no one to save.
And then.
It lunged. Grabbed her. Like a dog shaking a toy.
I heard her break when she hit the window. I saw her blood - translucent like laundry soap - on the glass as her body slid down it.
And the creature retreated and somewhere in the building, a door slammed behind it.
I ran into the hallway. Her body was gone. There was only the thick smell of bleach in the air.
I write these posts as things happen. With my memory issues lately I feel this is the safest way to make sure I don’t forget things, because Cassie isn’t always around to tell things to. If I write it down, I can find it again later. I have a rule for myself. I don’t change things after the fact. If I wrote it, it stays that way. No changes. I just want you all to know this.
Because I regret making stupid jokes at the beginning.
The laundry lady is gone and there’s no getting her back. I know this because this is what the devil told me. I wandered aimlessly around campus, stunned, unable or unwilling to grapple with what had just happened. That voice in the back of my head was whispering about how I’d gotten someone else killed and why shouldn’t I hate myself for that and I was crying so hard I could barely see where I was going.
Then someone put their arm around my shoulders and gently steered me away, off the sidewalk, and back behind a building where there wouldn't be anyone staring at me.
“You can’t blame yourself for everything,” the devil said to me. “Especially not the actions of one of my kind.”
I sobbed some more and tried to get some words out. Something about how she didn’t need to do that. That she only had to keep me from going out into the hallway, not that she had to go herself.
“We’re bound to act according to our nature,” he sighed. “Even if it hurts us. Even if it makes us vulnerable. You realized her nature far too late.”
The way she looked at me. I crumpled to the ground, rocking back and forth helplessly.
“Now you need to figure out that creature’s nature.”
So I could destroy it. Because apparently that’s what I am now. I kill things.
“If it’s any consolation,” the devil sighed, “she’s not really gone for good.”
That brought me around a little. I raised my head enough to look at him. His sharply angled face was impassive as he stared down at me.
“I’m old,” he said. “Very old. Older than you think. I’m the devil but the devil has been cast into many roles and they became me and I am them as well.”
The trickster. An archetype that goes back to the dawn of civilization.
“I know how the world works better than anyone,” he continued. “Creatures like that - well, they don’t really die. Not like humans do. You can’t kill a concept so easily. She’ll crawl back out of the morass at some point.”
“She’ll… come back to life?” I managed to say.
He continued to stare down at me and there was a darkness in his eyes that felt immeasurably vast, like staring into the distance of the universe, and I had to avert my gaze.
“No,” he said. “We do not live as humans live and so we do not die as humans die. She is gone. The fears and desires that formed her remain and they may form her again. That is all.”
“She’s dead, then,” I said. “In the way that matters to humans.”
“If that’s how you want to feel about it,” he sighed.
“I shouldn’t have asked her to help. Why did I do that? What was I thinking?”
There was a long pause.
“Yes,” he said quietly. “That is an important question. Why did you ask her to help?”
Then he walked away.
I don’t have an answer.
submitted by fainting--goat to nosleep [link] [comments]


2024.06.04 04:52 HumbleFerret8152 "She needs you"-- Guilted by MY mom about SD...thanks for the support mom

My SD and I were at my parents over the weekend while my partner worked. I needed some people around me that wasn't just her. The whole time we were there, she was being a complete jerk to me (arguing about everything, telling me I am wrong, staring at me/not responding when being talked to...list goes on), in front of my parents. To the point they asked her what the issue was, and she just gave them the silent treatment. I explained that this is the first time they are seeing this, but this is how she treats me all the time. Literally every single day. I explained that it makes me feel like crap and that is why I don't want to do much with hebe near her because it is messing me up mentally. I said I have had to take a major step back because of that after being over backwards for this girl for almost 2 years and getting no respect/being treated like shit. I explained that I recently got on anxiety/depression meds because of how she treats me which I never told anyone before. My mom was like "Oh, I thought you got on meds because of life stress not SD stress". So she heard me.
A few hours later when we are home I get a text from my mom saying "Can you pretend you care for SD. She needs a female role model and that's you. It makes me sad how you treat her, she needs you". So my mom apprently cares more about SD's abandonment from her BM than about her own daughters deteriorating mental health. How I have gained 45 pounds in two years because of the stress. How I question why I am doing this often. All she wants me to know is that I am a bad person for taking care of myself first because... I am not a parent so I'm not obligated to put SD's needs before my own.
I knew I wasn't really supported by her, and that she didn't understand what it is like to care of a kid that is not her own. But I didn't think she would disregard me so hard for the benefit of SD. So now I feel like IATA because I don't feel like what I am doing is wrong.
submitted by HumbleFerret8152 to stepparents [link] [comments]


2024.06.04 04:38 BONDxUNLEASHED (US) The 1% Club messed up a question.

(US) The 1% Club messed up a question.
The text on the question is wrong for the answer. They ‘rotated’ it so it stayed 96. Thats not what the questions say. Its a number flipped ‘upside down’. So it should be 88. 96 flipped up upside down is a somewhat backwards looking 69.
The eliminated many people over this and even kept in a snippet of audio of two contestants confused saying “ I thought it was 88.” And they would be correct.
submitted by BONDxUNLEASHED to gameshow [link] [comments]


2024.06.04 04:27 BONDxUNLEASHED New US version of the show got an answer incorrect.

New US version of the show got an answer incorrect.
The text on the question is wrong for the answer. They ‘rotated’ it so it stayed 96. Thats not what the questions say. Its a number flipped ‘upside down’. So it should be 88. 96 flipped up upside down is a somewhat backwards looking 69.
The eliminated many people over this and even kept in a snippet of audio of two contestants confused saying “ I thought it was 88.” And they would be correct.
submitted by BONDxUNLEASHED to The1PercentClub [link] [comments]


2024.06.04 03:51 sjseto0519 [D] Vector Neural Networks (VNNs) – Enhancing Geometric Deep Learning with 2D Vector Neurons and Geometric Tensors

Hello MachineLearning community!

I’m here to discuss a neural network architecture I’ve been working on: the Vector Neural Network (VNN). This architecture enhances neural network capabilities by incorporating 2D vector operations directly into the learning process.

Motivation

Traditional neural networks often struggle with tasks requiring rotational invariance and understanding spatial relationships. By integrating vector operations, VNNs aim to address these limitations, offering a more natural way to process and learn from geometric data.

Key Concepts and Innovations:

  1. Geometric Tensors:
    • The VNN uses matrices of vectors, with magnitudes on the left half and angles (in radians) on the right half. This allows the network to work directly with vector representations.
  2. Vector Decomposition:
    • The core operation is based on the formula I+O=(A+B)×W:
      • I: Input vector
      • O: Learned offset vector
      • A: Learned basis vector
      • B: Calculated vector that cancels out the effect of A
      • W: Learned scalar weight
    • Explanation: The formula decomposes the input vector I and adds a learned offset vector O. This sum is expressed as a weighted combination (W) of a learned basis vector (A) and a calculated vector (B), where B is derived to neutralize A's influence, mirroring concepts like force cancellation in physics. It is used to decompose each vector into ten different vectors to improve the learning capacity of the network.
  3. Vector-Based Matrix Multiplication:
    • Instead of traditional scalar multiplication, this operation finds the difference vector between two vectors and weights it by a learned weight. This approach is used to perform vector-based matrix multiplications and element-wise matrix additions.
  4. Element-Wise Weighted Add Operation:
    • This operation sums each pair of 2D vectors element-wise, weighting the magnitude by a scalar. It allows for fine-tuning the contributions of different vectors, providing flexibility in how vector magnitudes influence the network's output.
  5. Paired Probabilities and Vector Attention:
    • The network uses paired probabilities (from a dense layer) to scale and rotate vectors in their polar form. This guides the vectors towards angles that benefit the task at hand through a vector attention mechanism.
  6. Output and Classification:
    • The network creates a long vector by summing all of the vector components from the results of vector attention operations. This vector is then used for binary or multi-class classification. An arc-length Euclidean distance loss ensures that the resultant vector points accurately in the target direction.

Applications and Results:

  1. Obstacle Avoidance:
    • Example: In robotics, the VNN can process sensor data as vector inputs to navigate around obstacles effectively.
    • Result: Improved pathfinding efficiency and robustness in dynamic environments.
  2. Augmented Reality (AR) Object Recognition:
    • Example: The VNN can handle 3D spatial data, recognizing and manipulating objects in AR environments by encoding positions and orientations as vectors.
    • Result: Enhanced object tracking and interaction within AR applications.
  3. Optical Character Recognition (OCR):
    • Example: The VNN shows rapid convergence and sustained learning capabilities, performing well on OCR tasks with minimal training data.
    • Result: High accuracy in recognizing characters from diverse fonts and handwritten texts with minimal examples.

Introducing the Expanding VGRU:

I'm also building a vector neural network called an expanding VGRU. Here’s a brief overview:

Observations:

Advantages:

Future Directions:

  1. Hierarchical Vector Decomposition:
    • Idea: Exploring recursive decomposition to handle different levels of abstraction.
    • Potential: Enhances the network's ability to learn complex hierarchical relationships in data.
  2. 3D VNNs:
    • Idea: Expanding the architecture to three dimensions for applications in augmented reality and physics simulations.
    • Potential: Extends the benefits of VNNs to tasks requiring 3D spatial understanding.
  3. Vectorized Neural Network Models:
    • Idea: Adapting concepts to other models like VLSTM, VCNN, VGAN, etc., to leverage vector operations across various neural network types.
    • Potential: Opens new avenues for integrating geometric learning into diverse neural network architectures.

Let me know if you have any feedback, thoughts, or questions on any topic covered here or want to discuss potential applications and improvements.

For an in-depth look into VNNs, I recommend the book I published, 'Vector Neural Networks: With Geometric Tensors'. Also, an important resource is the seminal paper on vector neurons, 'Vector Neurons: A General Framework for SO(3)-Equivariant Networks'. A running example of the VGRU can be found on Github by searching for ParallelReverseAutoDiff.
submitted by sjseto0519 to MachineLearning [link] [comments]


2024.06.04 01:57 peppadentist My husband never relaxes or cares about a nice quality of life.

My husband (38M) and me (37F) have been happily married for 8 years and we have a toddler. We come from very different backgrounds. always been dramatically different from each other, but we agree on the important stuff, and keep an open mind. It's worked well and when it hasn't, we've done therapy and figured stuff out.
The hard thing that keeps cropping up though is my husband never relaxes. It isn't just that. His whole thing is to keep working on his projects all the time. If I tell him we need to do x, y or z, he'll show up, be fully involved, but once it's all done, he'll go straight back to hacking on stuff. It's like for him, life is a break from grinding on stuff.
It's been like this always. This one time when we were dating, he got shoulder pain and couldn't use his computer, so he got me typing for him, and he ended up creating a new interface where he could type using only one hand. This other time, I went off to a conference for three days, and I come back to him having severe arm pain because he literally sat and coded and gamed the whole time.
He's a very present dad and does as much childcare as I do, but it's like our kid is the thing that's keeping him from ending up with arm pain from coding too much, because when he's not with her, he's coding.
It's not even about success with him. He is well known in niche circles, but doesn't care. It's just a way of being for him. He had a job making a lot of money, but he took time off to be a stay-at-home dad and.... code his projects (which are making some money but not a lot) and supports my career (I'm a programmer too). I'm very grateful. I also understand because I have side projects as well, though not as successful as him.
The problem here though is he doesn't devote any thought to the house, chores, food, none of that. If I tell him dishes need to be done, for instance, they'll be sparkling. If I say I'd like the yard to look better, it'll look amazing. But he won't put any thought into anything.
I make three-course meals for our kid. He will make the same three recipes that feel more like snacks than a meal. He doesn't care about combing our kid's hair, or making sure she has clean clothes, and when he does, her clothes are on backwards. I was a stay-at-home-mom for a couple of years, so I didn't care so much, because I took care of all that while he was fun dad. But now I'm working and he's the primary parent at home, and I don't have time to tick those boxes. He doesn't care about the aesthetics of our house, and there's a lot wrong with it (fixer-upper). He's worked on fixing functional things, but he has no interest in making it look nicer so I can actually have people over. I can't do this myself because 1) I am just horrible at this, I have tried and 2) He's really good at this if he applies himself, and I need him to help me make decisions.
He also doesn't care about indoor chores, so I end up not caring too. I guess this is on me, but I find it frustrating to have to pick up all the toys at night or reorganize the closets like I want, if my husband doesn't care, because it feels like those chores have no value and I'm an idiot for caring about those things when he's busy doing things he cares about.
But more than all this, we just can't seem to relax together. We used to be able to go out a lot, but then the pandemic happened and we became parents and those things went out of the window. We usually don't have much help that we can both go out after our kid's in bed. I go out with my friends and he goes out with his sometimes, but it's been forever since we did a date night. Plus, I need to be up super early for my job, and he needs to be up to be there for our kid as I have early meetings and can't be interrupted. So we end up having the bedtime of a preschooler.
Though, this is only part of why we can't relax together. He doesn't like watching TV. He'll watch if I ask him to, though he usually gets bored after an episode of anything. He's always been like this and even his family is annoyed at him about this. There's no activity he likes to do that's just pointless and relaxing that you can do with people. He gets frustrated with stand-and-chat parties and he usually ends up bringing out a card game or something to make it less boring for him (and it often works). The only time I see him enjoying something in a group of people is when he watches sports with his brothers or plays card games, and it's always like super intense.
We've talked about this, and he tries. But it kinda feels like our relaxation is regimented now haha. There's no "let's see where the night takes us" energy.
The most awful thing though is I find I'm becoming like him - extremely time-conscious, putting every spare moment into my work or side projects or being intensely involved with our kid. There are pros to it, but I don't like the energy where we're having crazy fun all the time instead of just hanging out doing relaxing things.
My family is visiting and I find myself impatient when they want to hang out and chat. I don't like becoming this person.
It feels like all of this leads to a garbage quality of life. The house is messy, we don't focus on beauty, we eat the same (healthy) slop everyday, we don't take the extra effort to drive two hours to see a waterfall, we don't make time to text our friends and keep those connections alive, and I don't even bother buying pretty clothes anymore or getting my hair done nice. We have shitty ikea furniture, there's no flowers to liven up the place, we are both history nuts but we don't decorate the place with nice antiques. We don't have beautiful pictures of our life.
He's always been like this and I knew it when we got married. His entire social life used to be the friends of whichever girl he was dating, and when they'd break up, he wouldn't bother keeping in touch with anyone he'd met from then. He always dated women who didn't have much going on and who worked jobs that they didn't bring home, so there was always something insanely social going on and he'd just have to show up. They were okay with him working constantly because he made a lot of money. But when we met, I was making more money than him, and working just as much, so while I determined our entire social life, it wasn't very much as my circle is extremely busy people and I'm not all that social myself.
His parents are also like this - his dad works constantly and his mom doesn't do anything nice and feminine like making the house pretty or cooking delicious meals. They are the funnest most loving inlaws though, so I'm not complaining, but like, they don't even dress up for Thanksgiving or anything. I didn't mind at first because I was coming from a place where there was a lot of pressure to do it all, and I liked not having that pressure, and it helped me heal from that anxiety I used to live with - There was no pressure to be in the kitchen cooking amazing meals, it was okay if I dressed sloppy, and we weren't going places and meeting people all the time. Those things were big causes of anxiety for me due to underlying mental health issues. I healed from them through our marriage, and I was happy to take care of all of that so he could just go be himself. There used to be hiccups but we'd resolve them with humor - like I said once, let's go eat out, and his idea of eating out was Wendys, and then I dragged him to a nice place I'd seen on instagram which cost like five wendys meals, but was very delicious.... it's a fun story to tell, but it sort of exemplifies our vibe.
But now, I'd like to set an example for our child where we can be a normal level of elegant and pulled-together and pay attention to stuff like reading books or having friends or eating fun meals. I can no longer do this stuff without my husband's cooperation. He feels like a lot of his time goes in childcare and he doesn't get much time to work on his projects, so he says no to most things or waters them down. Like if I say let's take kid to the zoo, he'll say "let's go to petsmart, it's nearer and free". Whenever I make a new dish, it's literally like Mater from Cars going to a molecular gastronomy place.
We've talked about this a lot, and there end up being two obstacles 1) I am not able to put my finger on what exactly the problem is and 2) He says he doesn't want a higher quality life.
This has been a contentious topic for us, if anything, the only contentious topic we've had. We manage to find a middle ground on everything else, and that's no small feat for a couple who come from different countries, cultures, and upbringings. I don't know how to talk about this, and I don't know how to make peace with it. I love my family a lot, but I do not want to live a life devoid of anything that takes effort.
TL;DR: My husband doesn't care for anything that takes effort other than his work, and I hate that our life seems so low-quality as a result even though we earn well and have good taste in things.
submitted by peppadentist to marriageadvice [link] [comments]


2024.06.04 01:12 awfeel XDefiant Game Review - Level 47, All Challenges,

Hey all, gamer dad mid 30's been hammering this game since my son showed it to me; I've completed all challenges (well except one). I have around 36 hours played at the moment. This is going to be an opinion review on all aspects of xdefiant starting from basic workings to all maps, modes, abilities and weapons I've used along the way. There will be a TL;DR of my overall review of the game at the bottom for anyone that doesn't want to be hit with a wall of text. I will also include some "noteworthy comments" at the end just in case someone important sees this.
Worth mentioning - I play a lot of Zone Control as my main mode, but I dabble in mostly everything and tried hotshot a few times but I am largely not a fan of that style of gameplay. I think there needs to be a TDM or Kill Confirmed mode added.
GAME DESIGN
No SBMM - Thank god. This single choice is the basis for why the multiplayer feels like old CoD. Please keep this.
Netcode - I wish the netcode were better for the sake of hit registration, but it's a brand new game and despite its issues, I'm obviously still playing a ton. Hitmarkers being client side is noticeable and makes me sad when It shows a hit and dudes at 100hp when I die.
Matchmaking - I feel the community believes that the crossplay function toggle does not work as intended. PC players are shown as PS/xbox players in lobbies for example etc
Exp Gain - This feels slow for getting attachments, but the account exp seemed to go smoothly. I think the community feels the 'base exp' should be 2x and 2x should feel more like 4x the current exp rates.
UI - My only gripe with the UI is that I think the Team Composition Overlay should be turned on by default as it shows how many players are alive on each team etc. Otherwise everything else feels fine.
Character Design - I've seen the old designs and was fine with either and understand both. This doesn't affect me.
Loadouts - Why are the attachment counts on weapons capped? I really didn't like this when I found out.
WEAPONS
Assault
M4A1 - Used at the start before I found anything better, Bit weak even for the base weapon imo
MDR - Seems fine, didn't use a ton
Ak-47 - A lot of people like it, but it felt meh without attachments and getting attachments feels slow but I plan to revisit
M16A4 - Heard this was good, haven't used it once myself
ACR 6.8 - Feels good and heavy, Netcode makes the reg feel bad sometimes
SMG
Vector .45 ACP - I haven't used but I get deleted by this when I occasionally play against one
P-90 - Used maybe once, I also hardly ever see it
Mp7 - Friends who use SMG swear by this gun, which seems odd considering my relationship with Vector
Mp5A2 - Base SMG, Seemed fine for challenge completion
Shotgun (Please fix the spread issue with all shotguns, it feels awful)
Double Barrel - Inconsistent, maybe netcode AA-12 - I would die a lot more to this gun if the spread issue was fixed, fire rate seems high
Third Shotgun - Yep, nope.
LMG
RPK / M60 - Haven't used either
M249 - Used it, seems like an LMG
Marksman
SVD - Haven't had the need to not use SSR Mk 20 SSR - I love this weapon, only one I have at 50+, default loadout felt good even
Sniper
Tac-50 - Isnt always 1-hit KO due to other game mechanics; otherwise feels maybe overpowered without flinch M44 - Feels like slightly better csgo scout, seems fine
Pistols
I dont have an opinion outside of challenges which were meh, ive died averagely to the deagle
Device
Sticky / Flashbang / Frag - Works as Intended
Proximity Mine - The claymore that wasnt; wish it persisted permanently once placed (does it?)
EMP - Seems like good tech that hardly anyone uses
FACTIONS
Cleaners
Incinerator Drone - The ground fire seems like it should do more, but I used this as a grenade mostly
Firebomb - High Risk, High Reward melee explosion. Feels good.
Purifier (Ult) - Feels really good when you dont die from someone just out of range
Incendiary Rounds (Passive) - Extra damage, feels really nice.
Phantoms
Mag Barrier - Feels very underrated, I love this ability personally
Blitz Shield - Solid ability, I get why people dislike it, but its good and has a drawback (not shooting). Feels bad only due to the way collision works atm.
Aegis (Ult) - This feels borderline broken in some modes, and worthless in others, exactly like it should be.
Hardened (Passive) - This is boring honestly, but it feels nice to survive when you woulda died otherwise.
Libertad
BioVida Boost - This is without a doubt the worst ability in the whole game. This is the only challenge I have not completed. It needs one of two if not both of these things: A lower cooldown (10-15 seconds) and/or the healing should be converted into a ~50 shield so that the ult reflects both Libertad abilities. The challenge is a real slog and problematic for casual players to complete.
El Remedio - Healing AoE Zone, Works as intended, feels good.
Medico Supremo (Ult) - Very strong if used correctly, I enjoyed this one.
Esp de Libertad (Passive) - This heals people? I've never even noticed it.
Echelon
Digi Ghillie Suit - This challenge was awful to complete, it should give kill credit any time the ability is just on cooldown imo. I had to use a sniper rifle and hope I didn't miss when I came out of my janky half invis or that the timer lasted long enough.
Intel Suit - TAKE THIS OUT OF THE GAME PLEASE. I cannot stress enough that walls should strictly be reserved for the ultimate. It's such a pain to play against and promotes cheaters slipping by pretending to use this ability imo.
Sonar Goggles (Ult) - Feels really good. I wouldn't change anything about it.
Low Profile (Passive) - I imagine this is useful, but I didn't pay it much mind.
Dedsec (Unlocked via challenge) Hijack - This felt inconsistent and didn't make a lot of sense until I understood the lines connecting to my phone. Casual players may have a hard time using this.
Spiderbot - Using this and having it used against you both oddly feel bad. The spider just randomly stands in corners and stuff sometimes, but when it does get to someone they're doomed. Instead of shooting it off which feels inconsistent, it should have a button with a cast timer to remove it from your face maybe.
Lockout (Ult) - Works as intended, wouldn't change it.
Fabricator - 3D printed grenades while alive in a game where you get ONE grenade per spawn otherwise, need I say more?
MODES / MAPS
Arena Modes
Domination - Very typical domination.
Occupy - King of the Hill, Seems fine.
Hotshot - This feels like it wants to just be kill confirmed.
Linear Progression Modes
Escort - Overwatch mode but you cant sit on the moving objective like in OW. Is fun.
Zone Control - Feels like tug of war almost? My favorite mode of the current five.
Arena Maps
Arena - Track / Stadium map, really solid layout and 'cover' design
Attica Heights - Halo-ass map with bad lighting, its aight at best and blinding at worst
Dumbo - Outdoor map with the apartment scaffolding and the shipping container in the middle courtyard, small map but I like the number of nooks and crannies in an arena map
Echelon HQ - I dont think I've ever seen this map literally ???
Emporium - The mall - Its pretty small but I enjoy the clutter of the map and verticality
Liberty - balanced map, the boat is both a plus and minus for snipers
Mayday - Air Force One rubble map - Seems really unfair with the way cover is laid out in the plane itself
Nudleplex - Looks like a "google HQ" type map - One of the best for domination and occupy imo
Pueblito- Has a big churchy brick building in the middle that feels underused, have really only played domination here, A and B site in Dom are way too close together imo
Showtime - Wild West meets Space Mountain, Having a roof building on one side and not on the other makes this map feel a little lopsided maybe but the map is adequately mid
Linear Prog Maps
Meltdown - Some really solid chokepoints but I wish there were more tertiary avenues, seems very tight in some spots of the map
Midway - Absolutely love the design aesthetic, the map itself is designed fine imo, maybe the sand area could use one more "lane" of travel for flanking
Times Square - You either love this map or get stuck at 20% and never touch site B, Seems like its really built for well coordinated groups
Zoo - My personal favorite map I think, I could play on this map for hours and never be bored
NOTEWORTHY COMMENTS
The cheating / Anti-cheat / Flying - it seems cheaters just getting warnings? Idk what the deal is there, someone said blocking stops getting matched with them but who knows - I have not seen very many blatant cheaters at all, but I have seen them, and if someone is 200 yds above the map it should be an instant red flag permaban
Objective Exp Multiplier - Maybe just increasing this multiplier would feel like a fix for progression feeling slow, objective play should be more incentivized imo
Leaving Matches - This should be punishable if you do it too many times in a short amount of time. Leaving a match hurts other players gameplay loop as well as constantly going AFK, even if it just kicks you, a certain number of kicks in an hour should be a short cooldown penalty imo
Player Collision - this is straight up backwards, or I should collide with enemies and friends alike
Prestige - Please? Need I say more?
Jump Spam - I hear this is getting fixed but currently it feels really bad to play against this stuff
Lobby Parties - The community wants to be able to see which players are grouped please
Persistent Lobbies - This was the bread and butter of the old cod feeling, being able to bs in a lobby game chat with people who are all staying in the same functioning lobby feels nice and would add a LOT to the overall feel - maybe add opt-in global text chat in game also? idk either way persistent lobbies are FUN.
Support Score - It feels bad to use a non-support ability because you get less score shown even though you're 'doing the thing' - maybe get a small fraction of score just for having your ability on cooldown?
Daily / Weekly Challenges - Any chance we get the ability to reroll these like once just in case we get something we really don't want to do ?
TL;DR This no SBMM old school cod style game has a ton of potential and I'm excited for it's future. There are very few things I would actually change at the moment and anticipate the progression of the content to feel nice, that said, the netcode issue and hitregistration are a standout for things that NEED to be fixed for the game to take off.
submitted by awfeel to XDefiant [link] [comments]


2024.06.04 01:01 sulalaila The Silkenscript: A Verbal and Logographic Language based on ''Hollow Knight: Silksong''(which is currently unreleased).

The Silkenscript: A Verbal and Logographic Language based on ''Hollow Knight: Silksong''(which is currently unreleased).
The Silkenscript(===== equal signs so the editing glitch doesn't happen).
A verbal and logographic language based on the game ‘’Hollow Knight: Silksong’’, and inspired by ‘’Hallowscript’’ founded by Anand_G and based on the game Hollow Knight.
Voicelines(To-be-translated)
Lace - (with Monarchflies/speaking to Hornet: Hm. Hikiyeno. Eaaa! Dinando), (Deep Docks Fight: Hika! Koma. Kideno! Kaniden! Ha’niha! Kis’hart!), (Flower Bed Fight: Hm. Hreidin! Ta! Hozhe).
Trobbio - (During Fight, spreading wings: Rrrrr’obbio!)
Shakra - (Greymoor Encounter: Ha’shakra!)
Bell City Bugs - (In Reveal Trailer, flying: Rivo’haaa, deindiyo’haaa!).
Garmond - (Charging through enemies: Sanzi’baaaaaow!).
Citadel Knight - (During Fight: Ha! Hido).
Notes: 1(Silkenspeakers may use musical notes, seen on a sign above the door of a bell city house, for their alphabet), 2(‘’T’’ in the Silkenscript may not be voiced at all, since not only do none of the known words have ‘’T’’ in them, but also because Trobbio shouts his name as ‘’Rrrrr’obbio!’’ instead of ‘’Trobbio!’’), 3(
A picture of one of the enemies, a member of the Citadel’s caste. The golden symbol on his head may mean ‘’Citadel’’, since not only does it look exactly like the very top of the Shining Citadel, but all enemies with this symbol are only found in the Shining Citadel. Four other known enemies bear this symbol: an unarmed ‘’Citadel Sentry’’, a pin-wielding ‘’Citadel Sentry’’, a scissor-slashing ‘’Citadel Sentry’’, and a winged pin-wielding ‘’Citadel Sentry’’.
A picture of two signs in the Deep Docks. These ones are pretty obvious; the arrow symbol means ‘’left’’ or possibly ‘’backwards’’, and the bench symbol means ‘’bench’’.
A picture of a room in the Deep Docks, including some signs scattered around as well as a Lore Tablet(the thing that’s glowing). The in-game english text of this Lore Tablet is ‘’At the seventh bell toll, send: Thirty measures, four beats Smokerock. Eight beats Sweetsmelt. Mark of fealty, all workers. At the ninth bell toll, send: Twenty measures, two beats Smokerock. Seven beats Sweetsmelt. Mark of fealty, all workers’’.
A picture from the Reveal Trailer, in the Forest of Bones. What the symbols may mean is currently unknown.
A picture from the Reveal Trailer, in an unnamed city called ‘’Bellheart’’ in the files
A picture from the Reveal Trailer, in ‘’Bellheart’’. This sign seems to be a Quest Board, and those white symbols on a light-brown background may be Badges that you are awarded with.
A picture from the Reveal Trailer, in ‘’Bellheart’’. The symbols shown are on that bell house.
A picture from the Reveal Trailer, in an unnamed city that looks like it's in or near the Shining Citadel. This is another example of the Quest Board. In the reveal trailer, some quests are shown after Hornet uses this board. The ones with an unshown description are: Haunted Gallery(Wayfarer), Glimmering Pearls(Gather), and Plumed Rhino(Grand Hunt). The ones with a shown description are: Mossberry Brew(Gather - Druid of the Moss Temple. ‘’Sweetness! Sourness! Bitterness! I need it all with hastiness! Cruel world, will you not provide me with the fruits I desire?’’), and Madness of the Pilgrims(Hunt - Grunby of Bonebottom. ‘’My family curse has struck again! Strange singing pilgrims have surrounded my old home, violently attacking me whenever I approach. Please, let this plague be lifted!’’).
A picture from the Reveal Trailer, in an unnamed area related to the Weavers. The red arrows point towards each shown symbol.
A picture from the Reveal Trailer, in the Wild Songshrine of the Deep Docks. This may be just a seal rather than part of the language of Pharloom.
A picture from the Reveal Trailer, in the Marrow(where you use the Bell Beast to travel places). The red arrow points towards the symbols on that bell.
A Presskit screenshot reveals the entirety of that bell, without any shade or effects.
A picture from one of the Xbox videos, with what is seemingly a lore tablet in an area that connects the Deep Docks and Far Fields. The middle symbols(the three circle things with dots inside of them) appear to be some kind of city.
A picture from the reveal/announcement trailer, in ‘’Bellheart’’. These symbols are what led me to the theory that Silkenspeakers may use symbols similar to music notes for their Alphabet.
A picture from the Nintendo Gameplay Demo, featuring a sign that leads to the Deep Docks Wild Songshrine.
A little glimpse of the seal over part of Hornet’s Cage in the Nintendo Treehouse Direct.
The seal over the top part of Hornet’s Cage, in the Nintendo Treehouse Direct.
submitted by sulalaila to toasttoast [link] [comments]


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submitted by comptiacertified to Studentcorner [link] [comments]


2024.06.03 22:55 Tallysprite102 Am I wrong here

Am I wrong here
I posted the story on another reddit, if these don't make sense ols go to my profile to read
submitted by Tallysprite102 to amiwrong2024 [link] [comments]


2024.06.03 22:52 Key_Constant4544 Sophia, pearsonvue trick to find help for bypass to get exam help Reddit Pearson Exam Help Reddit Online Exam Helper for Pearson OnVue Exam Reddit ALEKS PEARSON SOPHIA Assignment Homework Course Class Help Assistance Reddit pay someone to take my pearson onvue exam Reddit QUIZ TEST Reddit

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Considering the fact that you found my contact information online, it’s understandable to be skeptical regarding the legitimacy of my services. Therefore, I’m willing to do all of the following to help you feel more secure in trusting me with your academic needs:
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2024.06.03 22:06 StrategicMagic The Yiga Papers - (almost) Translated!

The Yiga Papers - (almost) Translated!
Hi there, I usually post over on HyruleEngineering but this post is definitely better for here. My wife and I play this game together, and she had the idea of translating all of the non-Zonai found over Hyrule. At the beginning of our search, we encountered two interesting objects. We are calling these the "Yiga Journal" and "Yiga Notebook" for the purposes of this post. These objects are interesting because they have writing on them, but there are multiple of each in the world and when you interact with them, not only do they NOT actually say what is written on the page, but each one has something unique to say when interacted with. We wanted to translate what is physically written down on the paper - what is visible to the player.
We are happy to say that we were able to fully translate the notebook, and roughly 80% of the journal. This post is partly a cry for help. We're going to share what we could get so far, but anyone able to fill in the gaps on the journal are very welcome to. I also want to add a disclaimer that these translations are VERY tentative. We were hovering over the objects with the in-game camera and various zoon levels. This can get very blurry and characters can easily appear to blend into each other. With that in mind, we're open to being corrected too. Below is what we have so far:
Both
Both texts do share some similarities in how you read them. They're both written in Hylian text. The source we used to translate them can be found HERE
Additionally, they are read the same way you would read any Japanese book. If you're familiar with reading manga, this won't feel strange to you and will likely be familiar as you'll have experience with reading media in this manner. If you don't know what I'm talking about, you start on the top right corner of the page, then read, character by character, going down. When you're done with the line, move left one line to the next. Repeat until you reach the bottom-left of the page, then repeat the process on the next page. Reading this way can be uncomfortable at first, but do it enough and it becomes second nature.
Second, there is a lack of punctuation. Sentences carry over multiple vertical lines, and it took us a while to figure that out. When we started, we expected each line to be its own thing, and that really threw us for a loop until around half-way through the journal translation, which we did first.
Thirdly, they aren't in the best English. This might be a result of Japanese -> Hylian -> English translation. It could be the developers trying to write in English and then translate to Hylian, making mistakes along the way. Another possibility is that there are weird quirks with the Hylian alphabet, as multiple letters can share the same character, leaving much open to interpretation, or resulting in weirdly-spelled words. This last part came up a lot in the translation process. There were a number of places in which we had to fill gaps with letters to make words that made sense, because some lines translated perfectly, and others ended up with words like "EVERYTHINGA", with no additional characters to fix it but the characters obviously not being the ones that were the correct spelling. In that sense, understand that we were forced to take some liberties with words so as not to end up with gibberish (which would have been inconsistent with all other text in the game, as everything else can be read).
Yiga Notebook
This is a single-page document you can find in Yiga encampments in the depths. It's one of those notebooks that has the pages flip backwards, over themselves. Only the "current" page has text, as far as we know. The text itself seems to be a poem. The text on this notebook is fairly clear compared to the journal, so we didn't deem a picture necessary for the purposes of this post. If you know anything about the Yiga, this poem is very fitting for their character. It reads (starting from the top right corner):
STARTING
LOVELY YELLOW
SPLENDIDLY FRESH
FABULOUS SMELL
INCREDIBLY JUICY
SUPER RICH TASTE
AMAZING BANANAS
It seems only right for the Yiga to write a poem about Mighty Bananas. The first word "starting" stands out to us as very weird, but it's definitely there, so we included it in the body of the poem. We considered the possibility that the first two lines should be combined into one, but it still doesn't make all that much sense. If you want to go see one of these yourself, the spot we found was clearest was the Abandoned Gerudo Mine, but all notebooks in the depths use the same model and are therefore identical.
Yiga Journal
Found in Yiga hideouts on the surface, this one is much, much harder to see clearly. The text is spread over two pages, and each page has a Yiga watermark under the text. The color of the watermark is only slightly lighter than that of the text itself, which, combined with the already low-res texture of the book and its contents, makes some sections almost impossible to read. The characters are already blurry enough such that you could have 10+ possible interpretations of any that are roughly similar, but it's also hard to separate each character and count how many are found on each line. This was a nightmare to read, and, eventually, we hit a brick wall. This is where we ask for help - if anyone can get a clearer view of this book, or wants to fill in the missing gaps, by all means, please do! Below is an image of what we were working from.
This translation is definitely the shakier of the two, but here's what we got to:
(Page 1)
APRIL FIRST
TODAY WEATHER
HOT AND LIGHT
SKY I WENT TO
SCHOOL THIS
DIARY IS
VERY IMPORTANT
DOCUMENT
(Page 2)
APRIL SECOND
YESTERDAY WAS
FOOLS DAY
?????????? ????
I ????? ??? ????
THAT IS ALL
SEE YOU TOMORROW
I am sure you can see why we decided to call this the Yiga Journal. We have a couple theories for why this is presented this way, and where it may have come from. The first theory is that it is a scout's log kind of thing. We're guessing these are written by Blademasters and they have a standard procedure to keep a log of the day's activities, anything that went down and make sure they write it in here. Then, when they're eventually relieved from post by the next team, the arriving team can read the log can be all caught up. The school here could refer to Blademaster school. "See you tomorrow" could also refer to the incoming team, and this is just a friendly message between Blademasters. This isn't hard to believe - the Yiga may be bad guys, but they all seem to be very friendly within their own group.
Theory number 2 is that this is a cute little game developer's thing. Whoever was responsible for making this texture, or these objects had a little kid in school, probably their first year. They could simply have taken their child's homework, poorly translated it, didn't care for correct spelling and grammar and built it in. There are many stories of games having had the development team include art drawn by their children, all the way up to having their children voice little shoutouts. This is something I've seen all across the industry, and having that tiny story, probably unnoticed by anyone, is a fairly realistic prospect as these instances do not seem to be that uncommon.
I think we're just about done here. Hopefully, this was interesting to someone and helps to make Hyrule feel even more "alive" than it already does.
submitted by StrategicMagic to TOTK [link] [comments]


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